Podcast appearances and mentions of Grant Kirkhope

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Grant Kirkhope

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Best podcasts about Grant Kirkhope

Latest podcast episodes about Grant Kirkhope

Lapsed Gamer Radio
278 - Side Quest: Movie Tie-In Games

Lapsed Gamer Radio

Play Episode Listen Later May 21, 2025 94:19


Taking a break from talking about terrible movies based on video games, Mark, Nick, Chazzee, and Andy explore the world of video games released to coincide with movie releases - their history from the the 80's through the golden age of the 90's and into the doldrums of the 2000's, why they aren't made any more, and what are our favourites. You can find additional content by us over on the LGR website at www.lapsedgamer.com and you can get in touch with us via Twitter at https://x.com/lapsedgamer or on the infinitely less awful Bluesky at https://bsky.app/profile/lapsedgamer.bsky.social You can also see our videos over on YouTube at http://www.youtube.com/channel/UCAGtlQOKR97vqxhyXekAVwg Our streams can be seen at Twitch.tv/LapsedGamer The Lapsed Gamer Radio Team created this episode. Edited by Mark Hamer Original LGR themes, FX and music cues created and composed by Mark Hamer. Excerpt from the Goldeneye 007 soundtrack by Grant Kirkhope, all rights reserved by Rare and Nintendo. Logos created by Mark Reay. You can stream or directly download our episodes via our Podbean homepage https://lapsedgamerradio.podbean.com If you're enjoying our content, please subscribe to and review Lapsed Gamer Radio on Apple Podcasts.

The Fourth Curtain
The Blinding Flame of Red Dead's Christian Cantamessa

The Fourth Curtain

Play Episode Listen Later May 1, 2025 81:15 Transcription Available


Our guest Christian Cantamessa began in point and click adventures before becoming lead designer and writer for Red Dead Redemption. Now CEO of Night Studios he is also the writer and director of the film, Air. We discuss concern about GTA III, embracing the game and telling stories in games - this week![00:00:00] – From Donald Duck to GTA III: Career Whiplash Christian recalls the surreal leap from working on a Donald Duck GBA game to contributing to Grand Theft Auto III at Rockstar Games. [00:07:00] – Founding Day for Night Studios and Teaching at USC Christian shares updates on founding Day for Night Studios, collaborating with legendary composer Grant Kirkhope, and teaching screenwriting at USC. [00:15:00] – How Growing Up in Italy Shaped His Game Development Dreams Christian discusses his early life in Italy, making camcorder movies, discovering Monkey Island, and finding a love for storytelling through games. [00:27:00] – Early Struggles: Typing Code from Magazines and Hand-Me-Down Computers He shares the challenges of learning basic programming on a Commodore 16 and ZX Spectrum without formal training or abundant resources. [00:46:00] – Breaking Into Rockstar: Cold Email to Working on GTA III Christian tells the story of how a spontaneous email to DMA Design led to his move to Scotland to help finish GTA III—despite having no prior open-world experience. [00:53:00] – Designing Emergent Gameplay for GTA III He explains how Rockstar embraced unintended player behavior, turning it into a core design philosophy that shaped GTA III's legendary sandbox style. [00:56:00] – Leading Design on Manhunt and Red Dead Redemption After GTA III, Christian became the lead designer of Manhunt and helped shape the narrative and world-building of Red Dead Redemption. [01:00:00] – The Price of Creative Passion: Burnout and Sacrifice Christian reflects on the emotional and personal cost of spending five intense years building Red Dead Redemption, and whether true greatness requires full commitment. Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!Hosted by Alexander Seropian and Aaron MarroquinFind us at www.thefourthcurtain.com Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain Come join the conversation at https://discord.gg/KWeGE4xHfeVideos available at https://www.youtube.com/@thefourthcurtainFollow us on twitter: @fourthcurtainEdited and mastered at https://noise-floor.com Audio Editor: Bryen HensleyVideo Editor: Sarkis GrigorianProducer: Shanglan (May) LiArt: Paul RusselCommunity Manager: Doug ZartmanFeaturing Liberation by 505

Another Pass Podcast
Another Pass at The Super Mario Bros Movie

Another Pass Podcast

Play Episode Listen Later Apr 4, 2025 60:41 Transcription Available


Matt aka Stormageddon emerges from a pipe to surprise Case and Sam with the power up of a movie, The Super Mario Bros. Movie! Can they make it through with only three continues?   Music by Vin Macri and Matt Brogan Podcast Edited by Sophia Ricciardi   Overview   In the podcast recording discussion titled "Another Pass at The Super Mario Bros Movie," hosts Case Aiken and Sam Alicea, joined by guest Matt (Stormageddon), delve into their cinematic experiences of the 2023 film, praising its 92-minute runtime and appeal to both children and nostalgic adult fans. They highlight standout performances, notably Jack Black as Bowser and Anya Taylor-Joy as a proactive Princess Peach, while critiquing Chris Pratt's portrayal of Mario as merely average. The hosts discuss the film's visual splendor and numerous Easter eggs, though they express disappointment over its reliance on pop music rather than classic Mario compositions. Despite some criticisms of the plot's formulaic nature and suggestions for improvement, the overall consensus is positive, deeming the film entertaining while respecting the franchise's legacy; potential sequels and upcoming projects are also touched upon as they conclude the episode.   Notes Introduction to The Super Mario Bros Movie Discussion (00:02 - 08:33) Matt (Stormageddon) returns as a guest to discuss The Super Mario Bros Movie (2023) Case Aiken introduces podcast with co-host Sam Alicea The hosts discuss their viewing experiences of the film The 92-minute runtime is highlighted as a positive factor that keeps the movie from overstaying its welcome Initial thoughts: The film works well for both children and nostalgic adult Nintendo fans Cast Performance and Character Representation (08:33 - 18:50) Jack Black as Bowser receives unanimous praise as a standout performance Anya Taylor-Joy as Princess Peach also praised for making the character active rather than a damsel Charlie Day as Luigi received positive reviews Chris Pratt as Mario described as 'just fine' - not as bad as internet feared but not exceptional The group appreciates Charles Martinet's cameo as Mario's father and Giuseppe The opening commercial sequence featuring the 'Super Mario Super Show' song noted as a clever homage Keegan-Michael Key's performance as Toad highlighted as charming The film successfully modernizes Princess Peach as a proactive character rather than a damsel in distress Music, Visuals and Fan Service (18:50 - 30:01) Major criticism: The film relies too heavily on pop music needle drops instead of using iconic Mario game music Case and Matt express disappointment that classic Koji Kondo compositions weren't featured more prominently The DK rap inclusion was appreciated, though Grant Kirkhope wasn't properly credited initially The visual design receives high praise, described as 'one of the most gorgeous animated films' they've seen The group appreciates the many Easter eggs and references to various Mario games Notable references: Mario Kart customization, power-ups, Rainbow Road, and Luigi's Mansion sequence Film balances content for children with nostalgic references for adult fans of the games ️ Plot Structure and Pacing (30:01 - 40:01) The basic plot follows Mario Brothers from Brooklyn to the Mushroom Kingdom Main criticism: The plot feels 'paint by numbers' and moves from set piece to set piece for fan service The hosts appreciate the quick pace preventing the film from becoming boring Donkey Kong's substantial role questioned as potentially excessive for this film The 'plumbing scene' at the beginning described as feeling too 'illumination-style' and skippable The Mario Kart sequence, while visually impressive, doesn't serve the plot significantly The movie makes excellent use of character power-ups during action sequences Luma (star creature) from Mario Galaxy highlighted as a standout supporting character Suggested Improvements (40:01 - 50:06) Matt suggests removing or reducing the Kong Kingdom sequence to streamline the story The hosts discuss using more game music instead of pop songs for needle drops Fred Armisen's casting as Cranky Kong questioned; suggestions of other older actors who might have been better The group agrees the final act works well in terms of hero's journey storytelling Suggestions that Donkey Kong could have been integrated differently - as a mid-boss or obstacle rather than major character Discussion of how the film could have better incorporated game mechanics into the storytelling The movie's brief runtime (92 minutes) praised as preventing it from overstaying its welcome Final Thoughts and Future Discussion (50:07 - 01:00:38) Overall positive consensus: While not groundbreaking, the film is entertaining and respects the source material The film succeeds as a fun, colorful movie for kids while providing nostalgic entertainment for adults Comparison to other video game adaptations like Detective Pikachu and Sonic Discussion of potential sequels and the upcoming Donkey Kong movie The hosts appreciate the film's visual quality while acknowledging its formulaic approach to storytelling Matt mentions returning for future episodes to discuss the Venom movies Discussion wraps with information about where to find the hosts and their other podcasts

The Back Page: A Video Games Podcast
Atomfall and the Best, Worst and Most Iconic Games Set In Britain

The Back Page: A Video Games Podcast

Play Episode Listen Later Mar 28, 2025 116:20


After 30 minutes of chatter about Rebellion's new Game Pass survival game Atomfall, we try to pick the 10 games that best represent Britain as a virtual setting. Finally, we cap things off with a low-nutrition awards ceremony of British 'stuff' in computer games past and present.This week's music is from the GoldenEye 007 soundtrack by Graeme Norgate, Grant Kirkhope and Robin Beanland. Hosted on Acast. See acast.com/privacy for more information.

Speckast
#51 | Tales of Graces f Remastered, Xbox Developer Direct & mehr

Speckast

Play Episode Listen Later Jan 27, 2025 89:55


Hey Leute,zwar ist der Januar generell ein ruhiger Monat (wobei morgen gleich drei für mich interessante Titel erscheinen, uff), aber ich war auch so sehr mit den Arbeiten an unserer Resident Evil Retrospektive für Ink Ribbon Radio beschäftigt. Dort haben wir nicht nur den ersten Teil veröffentlicht, der nun für alle freo verfügbar ist, sondern auch unsere exklusive Besprechung aller Ports von Resident Evil 1. Also schaut einfach mal vorbei. Das lohnt sich sowieso.Zudem habe ich gerade erst meine Review zu 1000xResist exklusiv auf Patreon veröffentlicht. Die beiden Links findet ihr hier:Ink Ribbon Radio Resident Evil Podcast1000xResist ReviewUnterstützt meine Arbeit auf Patreon oder Steady und erhaltet neben exklusiven Inhalten auch erweitertete Versionen dieses Paodcasts.PatreonSteadyHolt euch bei HOLY mit meinem Code "SPECKOBST5" für einen 5€-Rabatt bei einer Erstbestellung oder spart 10% mit dem Code "SPECKOBST"Timestamps00:00 Resident Evil MarathonNEUE SPIELE12:29 Tales of Graces f RemasteredNEWS30:08 Xbox Developer Direct32:50 EA stinkt ab37:43 Grant Kirkhope sagt, dass er keine Hoffnung für ein neues Banjo hat40:27 Final Fantasy 7 Remake Part 3 wird nicht next gen exklusiv42:52 Video Game History Foundations digitale Bibliothek geht online44:24 Oblivion und Gears of War noch dieses Jahr?47:52 Digitale Verkäufe steigen für alle außer NintendoTHEMA54:27 Souls-Spiele und Genre-LiteracyFRAGEN01:09:48 Was hältst du von Rawdogging?01:13:57 Was hast du in deiner Zeit in Japan am meisten gegessen bzw. hast du eine Lieblingsspeise?01:20:20 Würdest du auf irgendeine Art Demons/Dark Souls als Horrorspiele ansehen?01:23:59 Was ist dein liebstes David Cage Spiel?Outro01:26:54 Ganz besondere Supporter

Retropol
Retropol - Episode 100! Donkey Kong 64 (N64 + Wii U)

Retropol

Play Episode Listen Later Dec 1, 2024 95:34


I episode 100 av Retropol tar vi for oss Donkey Kong 64! Bli med oss når vi snakker om kongene, spillets gimmicks og baner som Angry Aztec, Frantic Facotry og Creepy Castle. Len deg tilbake og slapp av med vår Donkey Kong 64 episode! Musikk hentet fra Donkey Kong 64 komponert av Grant Kirkhope (og litt fra Mario Golf og Mario Party 3). Lenker: Anchor - https://podcasters.spotify.com/pod/show/retropol Apple Podcasts - https://podcasts.apple.com/us/podcast/retropol/id1537295185?uo=4 Google Podcasts - https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8zY2Y1YTNjMC9wb2RjYXN0L3Jzcw== Pocket Casts - https://pca.st/4hi8admr Radio Public - https://radiopublic.com/retropol-WDE0P9 Spotify - https://open.spotify.com/show/64IL72CmS4EnaNBLI0WFdy Blue Sky - https://bsky.app/profile/retropol.bsky.social Offisiell side - https://podcasters.spotify.com/pod/show/retropol

Gamers Week Podcast
Episode 142 - The Game Awards 2024 Nominees & Predictions

Gamers Week Podcast

Play Episode Listen Later Nov 22, 2024 77:43


Send us a textIn this episode...--> The 2024 Game Awards nominees were announced this week, with Final Fantasy 7 Rebirth and Astro Bot leading the way with seven nominations each. We pick our predictions for which games will walk away with the trophy.--> Sony could soon be acquiring FromSoftware's parent company, Kadokawa Corporation, according to a report by Reuters. --> Topgolf Sonic the Hedgehog, originally announced in the latest Sonic Central showcase, is now playable at Topgolf venues across the US and Glasgow.--> The iconic “DK Rap” song has been remade after 25 years, courtesy of original composer Grant Kirkhope and rapper Substantial.--> Also: Top 3 New Releases, TriviaWe love our sponsors! Please help us support those who support us!- Check out the Retro Game Club Podcast at linktr.ee/retrogameclub- Connect with CafeBTW at linktr.ee/cafebtw- Visit A Gamer Looks At 40 at linktr.ee/agamerlooksat40- Get creative with Pixel Pond production company at pixelpondllc.comHosts: donniegretro, wrytersview, retrogamebrewsOpening theme: "Gamers Week Theme" by Akseli TakanenPatron theme: "Chiptune Boss" by donniegretroClosing theme: "Gamers Week Full-Length Theme" by Akseli TakanenSupport the show

Woodhouse Interviews
Grant Kirkhope: Woodhouse Interviews

Woodhouse Interviews

Play Episode Listen Later Aug 21, 2024 33:15


Grant Kirkhope is the sound of your childhood. Or at least the games he scored have that nostalgia swirling around. But even more impressively, Kirkhope isn't a relic. Despite ushering in and crafting one of the most melodious eras of video game soundtracks in his time with producers Rare, Kirkhope is still pushing out hits. An architect who is ever at the forefront, Kirkhope is near unparalleled in stature and accomplishment. So listen to our interview with him and see why he's one of the best of the 10s. “I was forgetting the games I'd worked on. I had to look it up. ‘Christ I've got another 150 games!'” — Grant Kirkhope

The Portable Trevor Show
Legendary Video Game Composer, Grant Kirkhope

The Portable Trevor Show

Play Episode Listen Later Jun 23, 2024 69:01


In this episode, we have the incredible Grant Kirkhope, a legendary video game composer known for iconic soundtracks from classics like "GoldenEye" and "Banjo-Kazooie." Tune in as Grant shares his experiences during the quarantine, his journey into composing for games, and the thrilling moment he discovered he was composing for Mario + Rabbids: Kingdom Battle. Grant discusses the intricacies of creating memorable music, and the importance of connections in the industry, and offers valuable advice for aspiring composers. Don't miss this deep dive into the world of video game music with one of its most celebrated composers. --- Support this podcast: https://podcasters.spotify.com/pod/show/portabletrevor/support

Heroes of Gaming Podcast
Perfect Music Takes a Golden Eye - Grant Kirkhope - Iconic Composer

Heroes of Gaming Podcast

Play Episode Listen Later Feb 25, 2024 49:34


Grant Kirkhope shares with us his journey through a combination of education and solo dedication. His unique approaches and adjacent connectivity to the folks who created RARE built a platform for Grant to bring his talents to manifest some of the most memorable music in the history of video games.  Time-travel with us as we revisit some of his greatest hits and newest achievements. This Scottish composer's works include GoldenEye 007, Banjo-Kazooie, Donkey Kong 64, and Perfect Dark, among many others. He has won an Ivor Novello Award for Mario + Rabbids Sparks of Hope and a World Soundtrack Award for The King's Daughter as well as being nominated for various BAFTA, ASCAP, and IFMCA awards.----------------------------------------------------Website: https://www.grantkirkhope.com/Instagram: https://www.instagram.com/grantkirkhopecomposerTwitter:  https://twitter.com/grantkirkhopeCameo :  https://www.cameo.com/grantkirkhopeSpotify: https://open.spotify.com/artist/52kyuqw6IKrI3kzllwYcvd?autoplay=true----------------------------------------------------Support the show

Retro Recall
Retro Recall Shorts - A Banjo Kazooie Retrospective

Retro Recall

Play Episode Listen Later Feb 25, 2024 33:16


Join Steve for our first ever retro recall short.  A new series that will host a variety of topics in a shorter content form of ~30 minutes or less on the off weeks. Steve discusses some history of the series, his experiences, and even some of the collectibles you can find for the super fans. Enjoy 30 minutes of 3d platforming bliss while we discuss the all time great Banjo Kazooie series.

The AIAS Game Maker's Notebook
GoldenEye, Banjo-Kazooie and more with Composer Grant Kirkhope

The AIAS Game Maker's Notebook

Play Episode Listen Later Jan 22, 2024 110:28


Austin Wintory chats with legendary composer Grant Kirkhope. Together they discuss his long career composing some of the most iconic music in gaming with titles and series such as GoldenEye 007, Banjo-Kazooie, Donkey Kong, World of Warcraft, and Mario + Rabbids. Watch this episode on our Youtube channel. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

BGMania: A Video Game Music Podcast
Rare Limited - Composer Spotlight

BGMania: A Video Game Music Podcast

Play Episode Listen Later Jan 19, 2024 108:26


Episode #320 of BGMania: A Video Game Music Podcast. This week on the show, Bryan and Bedroth from RPGera are doing a focus on every composer who has walked through the doors and worked on a game with Rare Limited, excluding David Wise and Grant Kirkhope. Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, or whatever you want! Special thanks to our Executive Producers: Jexak & Xancu. EPISODE PLAYLIST AND CREDITS Main Menu from Jetpac Refuelled [Steve Burke, 2007] Cliff Farm from Banjo-Kazooie: Grunty's Revenge [Jamie Hughes, 2003] Las Vegas from Mickey's Speedway USA [Ben Cullum, 2000] Windy & Co from Conker's Bad Fur Day [Robin Beanland, 2001] Stilt Village from Donkey Kong Country 3: Dixie Kong's Double Trouble! [Eveline Fischer, 1996] A Lament for Solon from Kameo: Elements of Power [Steve Burke feat. Eveline Fischer, 2005] Jago's Theme from Killer Instinct Gold [Robin Beanland, 1996] Spawnship from Jet Force Gemini [Alistair Lindsay, 1999] Tomb from Timesplitters [Graeme Norgate, 2000] Laboratory Rescue -Stealth- from Perfect Dark Zero [David Clynick, 2005] Simian Acres from Blast Corps [Graeme Norgate, 1997] Team Spirit from Kinect Sports Rivals [Robin Beanland, 2014] Haunted Fortress from Sea of Thieves [Chloe Kwok, 2018] Main Theme from Ken Griffey Jr.'s Winning Run [Eveline Fischer, 1996] SUPPORT US Patreon: https://patreon.com/rpgera CONTACT US Website: https://rpgera.com Discord: https://discord.gg/cC73Heu Twitch: https://twitch.tv/therpgera Twitter: https://twitter.com/OriginalLDG Instagram: https://instagram.com/bryan.ldg/ Facebook: https://facebook.com/leveldowngaming RPGERA PODCAST NETWORK Very Good Music: A VGM Podcast The Movie Bar --- Send in a voice message: https://podcasters.spotify.com/pod/show/bgmania/message

Dev Game Club
DGC Ep 373: At Year's End

Dev Game Club

Play Episode Listen Later Jan 3, 2024 36:13


Welcome to Dev Game Club, where this week we recap 2023 through our interviews. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Issues covered: good interviews with non-designers, lots of gems, Statue Park, keeping 60 and visor modes, limiting scripting, building spaces and Lincoln logging gameplay, talking to a marketing person, putting the name in the symbol for a new logo, challenging norms, challenging rinse and repeat and generating trust. Games, people, and influences mentioned or discussed: Artimage, Grant Kirkhope, GoldenEye: 007, N64, Neil Harrison, Rare, John Barry, Monty Norman, Jack Mathews, Metroid Prime, GameCube, Switch, Lincoln Logs(TM), Legend of Zelda (series), Retro, Karl Stewart, Arkham Asylum, DC, Warner Bros, Star Wars, Republic Commando, LucasArts, Chris Williams, Greg Knight, Tomb Raider, Eidos, Rocksteady, Crystal Dynamics, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Our first game of 2024! (Wonder what it'll be?) Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @devgameclub Discord  DevGameClub@gmail.com

KNGI Network Podcast Master Feed
Game Jams #9: Treasure Trove (11/13/23)

KNGI Network Podcast Master Feed

Play Episode Listen Later Nov 12, 2023 60:34


On this episode of Game Jams we learn that one of the composers from Pizza Tower is still in high school, sometimes you gotta get your start by making licensed games, and the new Mario voice isn't different enough to matter. The Scheme: 21st Century Revival Pre-order: https://limitedrungames.com/collections/the-scheme-21st-century-revival/products/the-scheme-21st-century-revival-cd-soundtrack#product-details ClascyJitto is in High School: https://www.pcgamer.com/2023s-best-gaming-soundtrack-was-co-created-by-a-high-school-student-and-a-first-time-composer/ Buy Legends of 16-Bit Game Development: https://rasterscroll.com/product/legends/ GameXplain video comparing the new Mario Voice: https://www.youtube.com/watch?v=bYjGp2bSgCo (00:00:00) Yuzo Koshiro - Challenging Tomorrow - The Scheme (00:03:02) [BREAK] (00:04:21) 2 Mello - Turing's Theme - 2064: Read Only Memories (00:07:45) Akio Ohmori, Ritsuo Kamimura, Keiichi Suzuki, Hirokazu Tanaka - Your Name, Please - Earthbound (00:10:59) ClascyJitto - Dungeon Freakshow - Pizza Tower (00:14:37) Kazumi Totaka, Yasuaki Iwata, Yumi Takahashi, Shinobu Nagata, Sayako Doi, Masato Ohashi - K.K. Groove(Aircheck) - Animal Crossing New Horizons (00:15:25) [BREAK] (00:17:23) Yuki Iwai, Yuko Takehara - Cyclops Stage - X-Men Vs. Street Fighter (00:19:20) Yuko Takehara, Masato Kouda - Theme of Spider-Man - Marvel Vs Capcom (00:21:25) Yoko Shimomura, Isao Abe - Seaside Trap - The Punisher (00:23:44) [BREAK] (00:26:58) Tomoko Sumiyama - Red Planet - Bucky O'Hare (00:28:25) Norio Hanzawa - Stage 3 - Roller Games (00:31:30) Katsuhiko Suzuki - Puzzle Minigame - Gunstar Heroes (00:33:48) [BREAK] (00:34:14) Fumio Ito - Limit - Outtrigger (00:37:49) Norihiko Hibino - Raiden in V.R Mission ~Weapon~ - Metal Gear Solid 2 (00:40:16) Graeme Norgate, Grant Kirkhope, Monty Norman - Byelomorye Dam, Arkangelsk, USSR - GoldenEye 007 (00:43:00) [BREAK] (00:45:16) Koji Kondo - Bob-omb Battlefield - Super Mario 64 (00:47:45) Asuka Ohta, Hajime Wakai, Koji Kondo - Underground Theme - New Super Mario Bros (00:49:29) Masayoshi Ishi - Crystal Caves - (00:52:29) Koji Kondo - Overworld Theme - Super Mario Brothers 2 (00:54:03) [BREAK] (00:55:40) Yuzo Koshiro - Fighting in The Street - Streets of Rage

Dev Game Club
DGC Ep 360: Eye of the Beholder (part five)

Dev Game Club

Play Episode Listen Later Sep 6, 2023 112:40


Welcome to Dev Game Club, where this week we complete our series on Eye of the Beholder. We talk more about D&D adaptation, spend some time with a sequel, and get to our takeaways before emptying the mailbag. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Issues covered: which levels count in the sequel, killing lots of beholders, whether you could have killed Xanathar in the original, striation of hit point values, scaling for sense of power, paying off on the quests, finding all the beholders, beholder physiology, having more fun with beholders as designers, bulettes and basilisks, "just keep going," being trained for level navigation, designing towards the player understanding, wanting coordinates, using simple concepts well, modular repeatable and combinable concepts, leaning into the limitations, an onion layer level, "mapping matters," loving drawing maps, sanding off of friction (various ways of telling the player how to get there), being more embodied in the dungeon, the more you take out the less the experience becomes, allowing for abstraction and having to draw you in other ways, translating D&D, why simulate the math, a bad game to simulate, "what is a saving throw?," using video games to inform the evolution of your tabletop game, emphasizing the human, a more elegant system, dice variance, a useless party experience, usability issues, bad games that were influential on us, remembering movie moments but not the gameplay, even bad actors are better than what we could do at the time, digging into all the RPGs, not knowing what to do in SimCity, DOS vs Mac music and early audio, a craftman's respect for audio, warm analog music, hearing multiple versions of the same soundtrack, not playing a lot of real-world games, physics in games and pitting against fun, wanting to get to specific rides vs how you build a park, Tim gets turned off on the CRPG book, building on foundations and the legacies they carry, business concerns, shipping code passing cert, climbing uphill to make changes, maintaining the feel. Games, people, and influences mentioned or discussed: Eye of the Beholder II, Winnie the Pooh, The Dungeon Run, Metal Gear Solid (obliquely), Wolfenstein 3D, DOOM (1993), Gary Gygax, PS5, Xbox Series X, Dark Souls, Temple of Elemental Evil, Indiana Jones (series), Far Cry 2, Starfighter, Jurassic Park, Ultima Underworld, God of War, Baldur's Gate (series), World of Warcraft, William Shatner, Vampire: the Masquerade, Call of Cthulhu, Mechwarrior, Mechassault, Warhammer, Morrowind, Fallout, Diablo, Westwood, Ashton Herrmann, Kyrandia (series), Lands of Lore, Trespasser, Clint Hocking, Assassin's Creed (series), Darkstone, Neverwinter Nights, Kingdom Hearts, Twisted Metal Black, Warcraft II, Quake, MYST, Grim Fandango, The 7th Guest, NextGen, Sam Thomas, The CRPG Book, Skyrim, The Bard's Tale, Disco Elysium, Rogue, Betrayal at Krondor, Cobra Mission: Panic in Cobra City, Andrew, SimCity 2000, GameBoy, MegaMan, NES/SNES/N64, Grant Kirkhope, GoldenEye 007, Metroid (series), Half-Life (series), Rollercoaster Tycoon, The Matrix, Disneyworld, Great Adventure, Canobie Lake Park, Dungeon Master, Chris, Populous (series), Dungeon Master, Fallout 3, mysterydip, Commander Keen, Dwarf Fortress, Metroid Prime, Bethesda Game Studios, Halo (series), Bungie Studios, Tomb Raider, Galleon, Toby Gard, Redguard, Reed Knight, Todd Howard, Starfighter, Grand Theft Auto (series), Starfield, Unreal (series), Gears of War, Republic Commando, Jack Mathews, Mark Haigh-Hutchinson, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: Our next game? Links: The CRPG Book Dungeon Master Encyclopedia and video Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub Discord  DevGameClub@gmail.com

The Retro Hour (Retro Gaming Podcast)
393: The Music of Rare with Grant Kirkhope and David Wise - The Retro Hour EP393

The Retro Hour (Retro Gaming Podcast)

Play Episode Listen Later Aug 31, 2023 90:31


We chat with Grant Kirkhope and David Wise, iconic video game composers from Rare. Dive deep into their creative process, challenges, and legacy in the world of video game music, from 'Banjo-Kazooie' to 'Donkey Kong Country'.  Please visit our amazing sponsors and help to support the show: Bitmap Books https://www.bitmapbooks.com/ Check out PCBWay at https://pcbway.com for all your PCB needs Try Notion AI for free - Work faster. Write better. Think bigger: https://notion.com/retro Thanks to our latest Patreon backers, in the Hall of Fame this week: Giro-lamo Castaldo, Håkon Puntervold, Daniel Louks We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ Twitter: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Twitch: https://www.twitch.tv/theretrohour Upcoming events we'll be at: Passione Amiga Day: https://passioneamigaday.it/en/home/ Show notes: Microsoft to Close Xbox 360 Store: https://tinyurl.com/4yx88fym Broken Sword is Back: https://tinyurl.com/4pewmpbd Time Crisis Deluxe: https://tinyurl.com/yhpkb3mk Stunt Car Racer for Commodore Plus/4: https://tinyurl.com/4z4w5jud GeekyFab Announces USB-C Adapter For Sega Saturn 3D Control Pad: Run Linux on Commodore 64: https://tinyurl.com/4ayrjux5

Cinematic Sound Radio - Soundtracks, Film, TV and Video Game Music
The Flagship Show: Favourite Scores of 2022 - Part 4

Cinematic Sound Radio - Soundtracks, Film, TV and Video Game Music

Play Episode Listen Later Aug 26, 2023 98:33


Welp, it took me almost 8 months to get this done, but here it is. This is the final part of my four-part journey through the scores of 2022. On today's new episode of THE FLAGSHIP SHOW on CINEMATIC SOUND RADIO PODCAST, Erik Woods presents his top five favourite scores in 2022. You'll hear music from Grant Kirkhope, Gareth Coker, Yoko Shimomura, Abel Korzeniowski, Bruce Broughton, Joel Mcneely, Kevin Kaska, Simon Franglen, and Bear McCreary. Enjoy! —— Special thanks to our Patreon supporters: Matt DeWater, David Ballantyne, Joe Wiles, Maxime, William Welch, Tim Burden, Alan Rogers, Dave Williams, Max Hamulyák, Jeffrey Graebner, Douglas Lacey, Don Mase, Victor Field, Jochen Stolz, Emily Mason, Eric Skroch, Alexander Schiebel, Alphonse Brown, John Link, Andreas Wennmyr, Matt Berretta, Eldaly Morningstar, Jim Wilson, Glenn McDorman, Chris Malone, Steve Karpicz, Deniz Çağlar, Brent Osterberg, Jérôme Flick, Sarah Brouns, Aaron Collins, Randall Derchan, Angela Rabatin, Michael Poteet, Larry Reese, Thomas Tinneny, William Burke, Clint Morgan, Rudy Amaya, Eric Marvin, Stacy Livitsanis, Rick Laird, Carl Wonders, Michael Poteet, Nathan Blumenfeld, Daniel Herrin, Mike Kohutich —— Cinematic Sound Radio is fully licensed to play music by SOCAN. Support us on Patreon https://www.patreon.com/cinematicsoundradio Check out our NEW Cinematic Sound Radio TeePublic Store! https://www.teepublic.com/stores/cinematic-sound-radio Cinematic Sound Radio Web: http://www.cinematicsound.net Twitter: http://www.twitter.com/cinsoundradio Facebook: http://www.facebook.com/cinematicsound Cinematic Sound Radio Fanfare and Theme by David Coscina https://soundcloud.com/user-970634922 Bumper voice artist: Tim Burden http://www.timburden.com

Rated G for Gamers
Episode 368 - Let Me Tell You About My New Game

Rated G for Gamers

Play Episode Listen Later Jul 13, 2023 61:30


On this week's episode, a rare 272 page PDF gets leaked from Sega detailing their confidence in the Sega Saturn, composer Grant Kirkhope thinks there's not enough fandom for a Banjo Kazooie sequel, Yuji Naka faces a 1.2 million dollar fine for insider trading and ol' Peter Molyneux is back with another Fable like project. All that and Dan's opinions on the Witcher and Marvel's Secret Invasion on episode 368.

Slasher Scotty
Episode 363: Grant Kirkhope Interview #2

Slasher Scotty

Play Episode Listen Later Jul 11, 2023 24:57


Scotty is back with another episode of Slasher Scotty and his guest is Grant Kirkhope, who was the musical composer on the hit Nintendo 64 games, Banjo-Kazooie, Banjo-Tooie, and GoldenEye 64. Grant discusses with Scotty the possibility for a Banjo-Threeie, turning the franchise into a web series or movie, how the game just celebrated its 25th anniversary, what the Mumbo Jumbo chants in Banjo-Kazooie and Banjo-Tooie were created, how the flower pots in Mad Monster Mansion were saying vulgar words, and much, much more. --- Support this podcast: https://podcasters.spotify.com/pod/show/slasherscotty/support

Cinematic Sound Radio - Soundtracks, Film, TV and Video Game Music
The 1UpBeat: Best Video Game Scores from 2022 - Part 3

Cinematic Sound Radio - Soundtracks, Film, TV and Video Game Music

Play Episode Listen Later Jul 7, 2023 75:35


In this third and final episode of Eric Silver's annual best-of-the-year show, you'll hear a more traditional countdown show as Eric plays for you music from his top three favourite video game scores of 2022. You'll hear music from Takashi Yoshida, Masako Otsuka, Asami Mitake, Ippo Igarashi, Yuki Matsumura, Modanqing Zhu, ACE, Kenji Hiramatsu, Manami Kiyota, Mariam Abounnasr, Yoko Shimomura, Gareth Coker, Grant Kirkhope and Akira Senju. Enjoy! —— Special thanks to our Patreon supporters: Matt DeWater, David Ballantyne, Joe Wiles, Maxime, William Welch, Tim Burden, Alan Rogers, Dave Williams, Max Hamulyák, Jeffrey Graebner, Douglas Lacey, Don Mase, Victor Field, Jochen Stolz, Emily Mason, Eric Skroch, Alexander Schiebel, Alphonse Brown, John Link, Andreas Wennmyr, Matt Berretta, Eldaly Morningstar, Jim Wilson, Glenn McDorman, Chris Malone, Steve Karpicz, Deniz Çağlar, Brent Osterberg, Jérôme Flick, Alex Brouns, Aaron Collins, Randall Derchan, Angela Rabatin, Michael Poteet, Larry Reese, Thomas Tinneny, William Burke, Clint Morgan, Rudy Amaya, Eric Marvin, Stacy Livitsanis, Rick Laird, Carl Wonders, Michael Poteet, Nathan Blumenfeld, Daniel Herrin —— Cinematic Sound Radio is fully licensed to play music by SOCAN. Support us on Patreon https://www.patreon.com/cinematicsoundradio Check out our NEW Cinematic Sound Radio TeePublic Store! https://www.teepublic.com/stores/cinematic-sound-radio Cinematic Sound Radio Web: http://www.cinematicsound.net Twitter: http://www.twitter.com/cinsoundradio Facebook: http://www.facebook.com/cinematicsound Cinematic Sound Radio Fanfare and Theme by David Coscina https://soundcloud.com/user-970634922 Bumper voice artist: Tim Burden http://www.timburden.com

rEvolutionary Woman
Amy Andersson – Conductor & Producer

rEvolutionary Woman

Play Episode Listen Later Jul 6, 2023 43:45


Amy Andersson is an Internationally recognized, Grammy-winning conductor and producer. Named by British music critic Norman Lebrecht as “America's most watched Symphony Orchestra Conductor,” Andersson has been praised for her dynamic musicality, expressive technique and cross genre repertoire. She has toured to over twenty-two countries conducting concerts and recording sessions in symphonic, operatic, film, musical theatre and video game genres. She has appeared on the Late Show with Stephen Colbert, CBS Morning News, CBS Evening News and has garnered press coverage in the Wall Street Journal, Variety, Forbes, and Huffington Post. Andersson is founder and conductor of Orchestra Moderne NYC, which debuted at Carnegie Hall and Lincoln Center, and has won critical acclaim for her charismatic and visionary accomplishments as creator and conductor of Women Warriors: The Voices of Change, a live-to-picture symphony production and documentary film. Women Warriors has won over twenty-four international film and music awards including four Telly Awards, a Hollywood Music in Media Award, a GRAMMY in “Best Classical Compendium, a 2022 BMI “Impact Award,” a 2023 SCL “Jury Award” and has screened at film festivals in more than twelve countries, including the Fimucité International Film Music Festival in Tenerife. Known for her commitment to the music of living composers, she has conducted the works of composers Neal Acree, Elitsa Alexandrova, Peter Boyer, Nathalie Bonin, Jessica Curry, Miriam Cutler, Anne-Kathrin Dern, Greg Edmonson, Isolde Fair, Sharon Farber, Steve Jablonsky, Grant Kirkhope, Penka Kouneva, Bear McCreary, Martin O'Donnell, Kol Otani, Starr Parodi, Lolita Ritmanis, Garry Schyman, Yoko Shimomura, Jeremy Soule, George Strezov, Chance Thomas, Nobou Uematsu, Jack Wall, and Austin Wintory, among others, either on the concert stage or in recording sessions. Andersson has made guest appearances the St. Louis Symphony, Houston Symphony, Seattle Symphony, Oregon Symphony, Rochester Philharmonic, Colorado Symphony, Honolulu Symphony, San Diego Symphony, Florida Orchestra, Spanish Philharmonic, Berliner Symphoniker, Royal Philharmonic Concert Orchestra, Stockholm Concert Orchestra, Spanish National Youth Orchestra, Düsseldorfer Symphoniker, Classic FM Radio Orchestra of Bulgaria, Lithuanian National Symphony Orchestra, Junge Deutsche Philharmonie, Neiderrheinsche Symphoniker, LOH Orchestra Sonderhausen, Giessen Philharmonic, Aalborg Symphony Orchestra, Macedonian Philharmonic, Monte Carlo Philharmonic, Jeunesses Musicales Deutschland, Colorado Music Festival Orchestra, National Orchestral of Mexico, and at free-lance orchestras in Switzerland, Belgium, Netherlands, Italy and Ireland. Andersson regularly conducted opera productions in Germany at the Deutsche Oper am Rhein, National Theater of Mannheim, Stadttheater Aachen, Weikersheim Opera Festival, Rheinsberg Chamber Opera, and Schlosstheater Schwetzinger. In 2017 Andersson completed a two year, world tour of the live-to-picture concert Legend of Zelda: Symphony of the Goddesses. Andersson is a devoted teacher and educator and known also for her work with youth orchestras. She was adjunct conducting faculty at the Universität der Künste Berlin, music director of the famed CPE Bach High School of Performing Arts in Berlin, and adjunct faculty in Media and Film Scoring at Brooklyn College/Feirstein Graduate School of Cinema. In Germany she conducted the Rheinberg Chamber Opera Festival and Weikersheim Opera Festival for four summer seasons of productions that featured rising opera singers and youth orchestras. She is currently conducting faculty at the USC Thornton in the Screen Scoring department, and the Hollywood Music Workshop in Baden, Austria. Current projects include Andersson as co-Executive Producer on the soon to be released film (2023)Tahlequah The Whale: A Dance of Grief, by filmmaker Daniel Kreizberg, featuring the music of Lolita Ritmanis. She is also conductor and co-producer of the soon to be released soundtrack.

Dev Game Club
DGC Ep 351: Mailbag Catch-Up

Dev Game Club

Play Episode Listen Later Jun 14, 2023 84:58


Welcome to Dev Game Club, where this week we take a short break from our series on Metroid Prime to catch up on the mail bag. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Issues covered: GoldenEye, Republic Commando influences, tracking data in games, informing your decisions, figuring out what to do with your data, Arecibo radio telescope, feeling like we're in the game, a favorite multiplayer mode, socially playing GoldenEye, choosing weapons for Dead Space, keeping your enemies closer in Dead Space for tension, what's with all the remakes, why you might do a remake, not enjoying older media, training your new generation of creators, likening GoldenEye 007 to a heist, quicktime events, systemic approaches to spectacle, players knowing they are playing a boring game, feedback through animation, "breaking the game," acceptable frame rates, not feeling the 60Hz, picking a goal and sticking with it, taking a village to fix frame rate, finding the frame rate that makes sense for your game, new funding models, GamePass and 150 million monthly active users, hidden objectives in games, the fun of discovering an objective, cost accessibility and game sales. Games, people, and influences mentioned or discussed: GoldenEye 007, gonsalet, DOOM (1993), Quake, MDK, Outlaws, Nintendo 64, Nintendo Switch, Republic Commando, Halo, Rainbox Six: Rogue Spear, SWAT 4, Irrational Games, Ken Levine, Freedom Fighters, IO Interactive, Star Wars, Unreal, Alex Epton, Deus Ex, The Walking Dead, The Art of Live Ops, Maple Story, World of Warcraft, Steve Meretzky, Infocom, Sam Bates, Sean Bean, Contact, Assassin's Creed, Brett Baptist, Blarg42, Dead Space, Capcom, Resident Evil, Silent Hill, System Shock, Callisto Protocol, Ian Milham, Shadow of the Colossus, Medi-evil, Link's Awakening, Call of Duty, Daron Stinnett, Electronic Arts, Michael, Arkham Asylum, God of War, Dark Souls, From Russia With Love, Hidetaka Miyazaki, Warzone, Fortnite, Rare Studios, Grant Kirkhope, mysterydip, Tears of the Kingdom, Skyrim, Eric Johnston, Starfighter, Breath of the Wild, Microsoft, Activision/Blizzard, Bobby Kotick, Artimage, Jedi Starfighter, TimeSplitters 2, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: Back to Metroid Prime Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub Discord  DevGameClub@gmail.com

Dev Game Club
DGC Ep 349: Metroid Prime (part one)

Dev Game Club

Play Episode Listen Later May 24, 2023 76:07


Welcome to Dev Game Club, where this week we start a new series on Metroid Prime, which we are playing via the Nintendo Switch remaster. We set the game in its time, talk a little bit about Retro, and then wall jump into the action of the tutorial area. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Until you arrive on Tallon IV Issues covered: Tim's purging, Western developers making FPSes for Japanese publishers, basing things on the lock-on, a game set apart by art direction, a ban on 2002, Brett's bookend years, the Capcom 5, the games for GameCube, being in the helmet, attach rate, top sales, reminiscing about a former colleague, the transition to 3D and Mark HH to support, seeing the potential for the game beneath the engine, ripping away ownership of the FPS, returning to the 2D formula, doling out their lesser selling properties a bit at a time, starting with all the gadgets, taking notes when you play a Metroid game, adding accessibility via the lock-on, locking on without a target, scanning as the second thing, good world building and boss teasing, teaching you how to fight with a simple boss, the amazing music and audio design, getting to look through the helmet, augmenting the sense of embodiment, finding community in an MMO, design for addictiveness, having an engaging game and then making something punishing, taking a game too far, the golden mean, ethical free-to-play, game metrics, key performance indicators, costs of people who play a game too much, designing to encourage people to step away from time to time, the humble origins of the James Bond theme,  Games, people, and influences mentioned or discussed: GoldenEye 007, Splatoon, Capcom, Lost Planet, Retro Studios, Halo, Hitman 2: Silent Assassin, Eternal Darkness, Ratchet & Clank, Morrowind, Animal Crossing, Kingdom Hearts, Timesplitters 2, Medal of Honor: Allied Assault, 2015 Games, Infinity Ward, Jedi Knight 2, NOLF 2, BF1942, GameCube, Wind Waker, Resident Evil, Super Mario Sunshine, James Bond 007: Nightfire, Metroid Fusion, Dark Cloud 2, Sly Cooper & Thievious Raccoonus, Splinter Cell, Warcraft III, Neverwinter Nights, Jedi Starfighter, LucasArts, Resident Evil 4, Republic Commando, Metroid Dread, Nintendo Switch, LoZ: Tears of the Kingdom, Geist, Shadows of the Empire, Mark Haigh-Hutchinson, Jon Knowles, Shigeru Miyamoto, MegaForce, Super Mario 64, LoZ: Ocarina of Time, Wired magazine, DOOM (1993), Metroid: Samus Returns, Bandai/Namco, Metroid: Other M, Mario Kart 8, Breath of the Wild, Horizon: Zero Dawn, Arkham Asylum, Unreal, Colin "The Shots," World of Warcraft, Everquest, Marvel Snap, 343 Industries, June, Aristotle, Super Mario Galaxy, Sony, Star Wars: Galaxies, Raph Koster, Ultima Online, Calamity Nolan, James Bond, Guy Morgan, Monty Norman, Bad Sign/Good Sign, V. S. Naipaul, A House for Mr. Biswas, John Barry, Grant Kirkhope, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: Check the Discord! Links: The James Bond origin track Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub Discord: https://t.co/h7jnG9J9lz DevGameClub@gmail.com

VGC: a video games podcast
PlayStation GEARS up for a Showcase and Tears Of The Kingdom sells 10m in 3 days!

VGC: a video games podcast

Play Episode Listen Later May 18, 2023 55:12


The Playstation showcase is upon us, Zelda: TOTK has smashed out a cool 10m sales in 3 days, and Chris's Lego 2K Drive saves have crashed and burned!Send us your questions comments and concerns to podcast@videogameschronicle.com...You can find our hosts at @JordanMiddler, @scully1888 and @RhiBevan over on Twitter - and we'd like to thank the great Grant Kirkhope for the VGC Podcast theme song. Hosted on Acast. See acast.com/privacy for more information.

Dev Game Club
DGC Ep 348: GoldenEye 007 (part four)

Dev Game Club

Play Episode Listen Later May 17, 2023 68:33


Welcome to Dev Game Club, where this week we complete our series on GoldenEye 007 by diving a bit into the multiplayer and discussing our overall takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Multiplayer (for about an hour) Issues covered: getting the good old Rare stories, writing music for the Nintendo 64, finding the Donkey Kong pitch, how remarkably easy it was to play it multiplayer, privacy concerns and game services, car horns and dogs, motion sickness, picking the guns, weapon placement, modes versus mutators versus picking your guns, asymmetrical play, house rules, a social multiplayer experience, lower stakes, not shooting if the other person doesn't have a gun, bullet penetration, more depth than anticipated, feeling the depth, rocket explosion use, a feature under the radar, ease of use, convincing the publisher, a humorous multiplayer, breaking the rules of FPSes, a historical development branch, seeing the one-upmanship in action, the multiplayer dark horse, the multiplicity of the modes, a cinematic FPS that uses the license really well, good characterization and escort missions that don't bug you, spending time makes characters matter, friendly AI at the time, objectives and level of difficulty, learning on the easy difficulty so you can play on the more difficult levels, drowning in nostalgia, building the realistic levels, the limitations of the tech and how it helped, the spookiness of fog. Games, people, and influences mentioned or discussed: Grant Kirkhope, Neill Harrison, Stamper (family), Donkey Kong Country, Bill Roper, Calamity Nolan, Switch, DOOM (1993), Halo, Unreal Tournament, Outlaws, Quake, Artimage, Biostats, LucasArts, Clorf, Starfighter, Noclip, Gran Turismo, Pete Brubaker, id Software, Time Splitters, Sid Meier, Peter Molyneux, Starsiege: Tribes, Rogue Spear, Mario Kart 64, Steve Ash, Chris Klie, Alan Cumming, Drew, Minnie Driver, No One Lives Forever 2, The 002nd Quest, Shadows of the Empire, Silent Hill 2, Turok, Dead Space, Dark Souls 2, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: Our next game! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub Discord DevGameClub@gmail.com

Dev Game Club
DGC Ep 347: GoldenEye 007 Bonus Interview with Grant Kirkhope 

Dev Game Club

Play Episode Listen Later May 10, 2023 73:25


Welcome to Dev Game Club, where this week we insert a bonus interview into the middle of our series on GoldenEye 007. We speak with Grant Kirkhope, one of two composers on the title. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:58 Interview 1:03:57 Break 1:04:32 Outro Issues covered: starting at Rare in '95, composing in hex, the imposing approach to programming, fitting in 1 Mb, making a clarinet from one note, limiting your palette, looping your cymbal decay, working within your limits, downsampling from 44.1 kKz and using the EQ, working from good tunes rather than a huge palette, getting a degree in trumpet and living the musician life, the dole and mom's house, sending in casette tapes, having a meg of memory to play with, going to Disneyland, a farm in the middle of nowhere with teams in stables, a family affair, GameBoy in the morning and GoldenEye in the afternoon, limiting who could be in what building, a culture of friendly rivalry, taking ideas and building on them, brilliant bosses, being into the Bond films, the best film releases of every year, not knowing what you're doing, working on the multiplayer in secret, "not pleasing anyone a lot but pleasing a lot of people a little bit" these days, coming up with the idea in the morning and doing it in the afternoon, the indie spirit, small teams, making the engine you need and no extraneous bits, building games like Nintendo, working from two or three sentences, how does this thing sound (spiky things vs forest things), messing around until you hear what you like, instinctual, developing from an emotional sense, delving into Statue Park, trying to find the John Barry magic, being afraid you're going to get fired and instead moving on to another project, getting a chance to film all the sets, having the magic destroyed, a game that just kept selling and selling, the godfather of trap music, pause music becoming the soundtrack of the game, falling into games without training, music living on when the games don't necessarily, things that get into your head as a child, remembering what you've done, making someone's favorite game, having quite a journey, games as not a destination for composers, having a scene. Games, people, and influences mentioned or discussed: Donkey Kong, Graeme Norgate, Rare, Banjo-Kazooie, Perfect Dark, Viva Pinata, Kingdoms of Amalur, Civilization: Beyond Earth, Mario + Rabbids, The King's Daughter, Pierce Brosnan, Edinburgh, Nintendo, Blast Corps, Ken Griffey Baseball, Dave Wise, Robin Beanland, Bon Jovi, Billy Idol, Van Halen, Killer Instinct, Keybase, Atari ST, Tim and Chris Stamper, Donkey Kong Country, Microsoft, Mortal Kombat, Faith No More, Duran Duran, Martin Hollis, Shigeru Miyamoto, Captain America, Monty Norman, John Barry, Gregg Mayles, Pinewood Studios, The World Is Not Enough/Tomorrow Never Dies, Sea of Thieves, Thunderbirds, Sting Ray, Tim Schafer, Psychonauts 2, Chris Woods, David Byrne, How Music Works, Velvet Underground, DOOM, Dark Forces, Neill Harrison, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Multiplayer and takeaways Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com Discord Invite

Dunklevision
Grant Kirkhope (Banjo-Kazooie, Donkey Kong 64, Mario+Rabbids, Goldeneye 007)

Dunklevision

Play Episode Listen Later Apr 30, 2023 62:43


Grant Kirkhope, beloved composer of some of the greatest video game music of all time like GoldenEye007, Banjo-Kazooie, Donkey Kong 64, Perfect Dark, Mario + Rabbids and much more, stops by to tell his story: his heavy metal beginnings, getting a job at Rare, and yes...writing the infamous DK RAP. --- Support this podcast: https://podcasters.spotify.com/pod/show/dunklevision/support

Kinda Funny Games Daily: Video Games News Podcast
FIFA is Officially DEAD, Long Live EA Sports FC! - Kinda Funny Games Daily 04.06.23

Kinda Funny Games Daily: Video Games News Podcast

Play Episode Listen Later Apr 6, 2023 68:18


Go to http://shadyrays.com and use code KINDAFUNNY for 50% off 2 or more pairs of polarized sunglasses. Go to https://www.evildeadrisemovie.com/ to get your tickets NOW to see Evil Dead Rise in theaters April 21. Blessing and Tim talk about FIFA's big rebrand, a cool Celeste port to PlayDate, and who we'd cast in the Donkey Kong movie. Time Stamps: 00:00:00 - Start 00:02:30 - Housekeeping A new Xcast all about Mike's preview of Minecraft Legends is up right now. Youtube.com/KindaFunnyGames Our Mario movie In Review is up right now on Youtube.com/KindaFunny The Roper Report - 00:06:41 - FIFA is officially EA Sports FC 00:24:03 - Gamescom Opening Night Live RETURNS 00:33:34 - Celeste Classic has been ported to PlayDate! 00:36:47 - The Murder of Sonic the Hedgehog has been downloaded 1 million times in five days 00:39:31 - Super Mario Bros. Movie doesn't credit Grant Kirkhope for the DK Rap 00:43:01 - Jason Momoa's ‘Minecraft' hits theaters April 2025 00:46:01 - Xdefiant is getting a showcase 00:47:01 - Out Today 00:52:46 - “How would you cast the Kong Family?” - Jakey Oz 01:02:48 - Squad Up: SoftLockJake - KF Community 01:03:39 - You‘re Wrong Tomorrow's Hosts: Tim & Bless Epic Creator Code: KindaFunny Learn more about your ad choices. Visit megaphone.fm/adchoices

Game Over
GOLDENEYE (1997)

Game Over

Play Episode Listen Later Feb 23, 2023 6:55


Goldeneye sur XBOX Series, le test par Yohann LemoreA savoir► Sortie : Août 1997 sur N64, Janvier 2023 sur Switch, XBOX Series, PC► Genre : FPS► Éditeur : Nintendo / Microsoft► Développeur: Rareware► Age : +15Crédits audio :Goldeneye 007 soundtrack by Graeme Norgate, Grant Kirkhope, Robin Beanland► https://www.youtube.com/watch?v=tekAyLxiZtI&list=PLFC753E037241DF4D

Film.Music.Media: Podcast
GoldenEye 007 Retrospective | With Graeme Norgate & Grant Kirkhope

Film.Music.Media: Podcast

Play Episode Listen Later Feb 19, 2023 61:20


Co-composers Graeme Norgate and Grant Kirkhope sit down together to reflect back on scoring GoldenEye 007 for the Nintendo 64! Surprisingly, in nearly 26 years this is the first time that Graeme and Grant have spoken publicly about the score together! Graeme and Grant take us back to the mid 90's where the two of them found themselves working for Rare Limited; a game developer based out in the English countryside. Hear the origin story of how the two met, what it was like working at Rare in those early days, and how the two of them found themselves working on GoldenEye 007. The duo talk about the technological limitations of the time, how they rarely worked on the game at the same time during its lengthy delayed production, how they had complete freedom with the music, and how the levels were scored simply based off short descriptions and early art. Both Graeme and Grant are open about how they really had no idea what they were doing at the time as two young composers. You'll hear how Graeme handled the "sound design" of the game, and where he found what are now the legendary death grunts of the enemies as well as the sounds of each gun. You'll also hear great stories like how Grant scored the now legendary pause music, which of the NPC's were modeled with their faces as an easter egg, and much more. We also look at how long it took for them to realize that the game was a hit, and the years leading into Perfect Dark. This is truly a special conversation for anyone who grew up playing GoldenEye 007 with friends at every sleepover till your thumb was raw from pushing around that infamous N64 joystick. And hopefully if you're new to the game, you can learn how a small group of passionate people accidentally made one of the most iconic video games of all time. A Film.Music.Media Interview | Produced & Presented by Kaya Savas

The Back Page: A Video Games Podcast
Episode 114: What We've Been Playing (GoldenEye, Hi-Fi Rush, Fire Emblem Engage)

The Back Page: A Video Games Podcast

Play Episode Listen Later Feb 3, 2023 116:44


Hi-Fi Rush, GoldenEye 007 and Fire Emblem: Engage are among the games we've been playing lately – those are the focus of this episode, along with a barrage of listeners questions that vary between insightful and nonsensical. This week's music is from the GoldenEye 007 soundtrack by Graeme Norgate, Grant Kirkhope and Robin Beanland. Hosted on Acast. See acast.com/privacy for more information.

Switch Focus Podcast - Nintendo Switch Chat!
N-Focus #217 – Golden years

Switch Focus Podcast - Nintendo Switch Chat!

Play Episode Listen Later Jan 30, 2023 39:47


We're back with another dose of Nintendo news, game impressions and discussion! Join us as we discuss: Credits: Panelists: Andrew – @PlayCritically Sylvie – @StwTwo Rosalie – @LilRecordGirl Edited by: Andrew Brown Interludes: Craig Windle – @CraigedyCraig / Windmills at Dawn Music: Watch Theme and Surface 1 – Grant Kirkhope, Robin Beanland, and Graeme Norgate […] The post N-Focus #217 – Golden years appeared first on GAMEPODULAR.

Cheesesteaks & Controllers
Episode 123 - Grant Kirkhope, Goldeneye Tips, and 5 Games That Will Never Be Re-Released

Cheesesteaks & Controllers

Play Episode Listen Later Jan 27, 2023 57:33


This week Jason speaks to Grant Kirkhope, video game composer extraordinare, to talk about his Goldeneye 007 soundtrack as the game re-releases today. Next, Jason gives some tips on how to play Goldeneye and what to expect, and finally he lists five games that, unlike Goldeneye, likely won't ever release again.

Skeleton House
Duke Nukem Forever Ep. 6: Showing Results for 'Coprophile'

Skeleton House

Play Episode Listen Later Jan 26, 2023 67:50


We walk through boring gray hallways for the entirety of this episode. We kind of stop explaining it, so if you're ever wondering what's happening while we talk about toilet humour in JoJo for the nth time just remember everything is gray and boring and this game sucks and is bad. The Orange Juice thing is from 4PlayerPodcast and the songs I played were Spiral Mountain by Banjo-Kazooie and my dad Grant Kirkhope, Stuck in the Middle With You by Stealers Wheel who probably wrote more than just that song but the jury's out, the X-Men Animated Series intro, the song by Beck from Odelay that has a synonym for 'butt' in the title that I don't want a Google robot to read and blacklist me for foul language, In A Jar by Dinosaur Jr., All Your Kayfabe Friends by Los Campesinos!, which is unfortunate that I had two bands with punctuation in their names because now those commas look weird, and Toilet of Venus by Me Rex. Also this is for no one but me, but I think the electricity sounds right around the one hour mark are the exact same as Storm Spirit's zip in Dota 2. Neat.

Scrollies
Top Composers 4/5: Shoji the Money and And a New Kirkhope

Scrollies

Play Episode Listen Later Jan 17, 2023 54:34


The Scrollies Sqadnado gets one step closer to running this bit out of use! Rat and Sqat share their fourth picks. Ratnado talks about the stylish Shoji Meguro and his work on the Persona series, Shin Megami Tensei, and other Atlus games such as Catherine and Trauma Center. Meanwhile, in true Sqat fashion, Sqat talks about Grant Kirkhope and his varied soundtrack iconic from the N64 ages to now, including discussing the Project Dream SNES canceled game with Kirkhope's soundtrack that would be repurposed for Banjo Kazooie!Check out Ratnado's playlist on Spotify with some great Shoji Meguro songs, as well!

Sound of Gaming

Louise Blain explores the lighter side of gaming soundtracks with a look at music for some of the wittiest games on the screen and talks to composer Grant Kirkhope. The programme looks at some of the ways humour appears in games and in gaming scores and features music from Oli Woods' 'Worms WMD', Peter McConnell's 'Psycholnauts 2', River Boy's 'Cult of the Lamb', Christopher Heral's 'Rayman Legends', Ryan Ike's 'West Of Loathing', Dan Golding's 'Untitled Goose Game', Toby Fox's 'Undertale' and the 'Stanley Parable' from the Blake Robinson Synthetic Orchestra. The programme also features cues from 'Mario + Rabbids Sparks of Hope', 'Yooka-Laylee' and 'Kingdons of Amalar - Reckoning' by Grant Kirkhope and this month's HiScore is Gareth Coker's 'Immortals - Fenyx Rising'.

Need For Speedrunning
Holiday Spectacle 2022! (feat. Spikevegeta)

Need For Speedrunning

Play Episode Listen Later Dec 17, 2022 79:09


It's that special time of year, when we all grab the comfiest jammies and pile onto the couch to watch some Christmas movie tie-in video game speedruns! The lovely spikevegeta and Rubie have brought some runs along, and hey! Two thirds of them were pretty great! Runs watched during the break: -How The Grinch Stole Christmas - https://youtu.be/VnXRHRxUbAQ -Gremlins 2: The New Batch - https://youtu.be/FcaX0ghjRQk -Batman Returns - https://youtu.be/Zo4RLYqw_YI Support the show over at: Patreon.com/PossiblyBad ------------------- We here at NFSR were very honored that industry legends Grant Kirkhope, Kevin Bayliss, and David Wise let us use their awesome @RetroFusionBand Christmas song for our silly episode about Christmas movie tie-in video games! Check out their song in the link below and hope your holidays are filled with new video games this year! https://youtu.be/q4tm3t7oOd4 Follow them on Twitter: @grantkirkhope @Kev_Bayliss @David_Wise @RetroFusionBand --- Send in a voice message: https://anchor.fm/need-for-speedrunning/message

But It Was Aliens
Alien Visit to Ostankino, Moscow Reported on TV in 1995?

But It Was Aliens

Play Episode Listen Later Dec 15, 2022 50:26


The extraterrestrial comedy podcast where we probe a Mexican probe in to a Russian probe in 1995 whereby a glowing flying saucer may have visited, or even landed, in Ostankino, Moscow. We know this because there is a video but we don't have the video, but we do have stills from the video, yet we don't know how they came from the video. Could these photos indeed be depicting a UFO visit, or are they simply depicting the sun? Or is the whole thing a hoax? Or is this a military coverup? Or is this government disinformation to cover up what the military are really up to? There's a lot but also not too much to this one, ey. Just to be clear, we will be referring to some photos quite extensively throughout this probe (visual evidence, woooo) so you may want to check out our Instagram or Facebook group or at the very least, Google this event so that you can see what we are on about. Alongside the case, we today learn about Moonwalker's tattoos. We also debate what Moonwalker's evil methods would be if Moonwalker was a Bond villain… All that and more on this week's file.   YouTube video of Tercer Milenio coverage: https://youtu.be/83vHBMobAbU    YouTube UFOMania video of this event: https://youtu.be/_fP95haxn7E     Patreon: https://www.patreon.com/butitwasaliens   Store: https://butitwasaliens.co.uk/shop/     Probe us: Email: butitwasaliens@gmail.com Instagram @ ButItWasAliensPodcast Twitter @ ButItWasAliens Facebook: @ ButItWasAliens - join Extraterrestrial Towers     Music:  Music created via Garageband. Additional music via: https://freepd.com - thank you most kindly good people. We opened today with the Showtime theme from Beetlejuice which was composed via Danny Elfman and is a 1988 Tim Burton classic (distributed by Warner Bros. Pictures). We did that, basically, because it was indeed, showtime! As we discussed Goldeneye (the movie and Nintendo 64 classic), we included two themes from the N64 game developed by Rare and composed by Grant Kirkhope, Robin Beanland and Graeme Norgate. Those themes are called elevator b and subterranean caverns. As is becoming tradition, we closed out with the Staff Roll aka credits theme from 1990-1992's Super Mario World on the Super Nintendo Entertainment System (SNES) composed by Nintendo's audio wizard, Koji Kondo.     Main source: https://amp.ibtimes.co.in/did-aliens-visit-russia-1995-ufo-video-broadcast-by-russian-tv-channel-claims-so-772408

Music Respawn with Kate Remington
Grant Kirkhope's music helps Mario + Rabbids save the galaxy in Sparks of Hope

Music Respawn with Kate Remington

Play Episode Listen Later Dec 13, 2022 59:41


Grant Kirkhope chats about his music for Mario + Rabbids Sparks of Hope

Gamers Week Podcast
Episode 49 - Sony Alleges That Microsoft Is Trying To Turn It Into Nintendo

Gamers Week Podcast

Play Episode Listen Later Dec 2, 2022 79:47


The feud between Sony and Microsoft surrounding the Xbox maker's attempted acquisition of Activision Blizzard has continued to heat up, so for our main topic this week, we're looking at a roundup of Sony vs Microsoft headlines. This includes Sony's claim that Microsoft is trying to turn it into Nintendo, Sony's assertion that Xbox Game Pass has reached 29 million subscribers, and Microsoft's admission that "many" PlayStation exclusives are "better quality" than those on Xbox.We'll also be discussing how Phil Spencer has all but confirmed that The Elder Scrolls VI will be an Xbox console exclusive, how Sonic creator Yuji Naka has been arrested in an insider trading scandal, China's claims that it's solved youth game addiction, and the upcoming video game console that's tailored for dogs.Finally, Donnie takes us all the way back to November 1998 with his Retro Rewind.Listen to A Video Gaming Christmas by Kev Bayliss, David Wise, and Grant Kirkhope on Spotify and help support the Special Effect charity!- https://open.spotify.com/album/7Midl1uxvPs35TfAotXEloTo support Special Effect directly, visit https://www.specialeffect.org.uk/Listen to our interview with Kev Bayliss! - https://podcasts.apple.com/us/podcast/episode-21-its-on-like-donkey-kong-a-conversation/id1603295416?i=1000560962868Listen to our guest appearance on A Gamer Looks at 40! - https://www.buzzsprout.com/1426576/11712191-ep-57-a-live-read-of-the-nintendo-power-legend-of-zelda-comic-w-gamers-week-podcastWe love our sponsors! Please help us support those who support us!- Check out the Retro Game Club Podcast at linktr.ee/retrogameclub- Visit the Leetist Podcast at linktr.ee/LeetistPodcast- Connect with CafeBTW at linktr.ee/cafebtwHosts: @wrytersview, @donniegretro, @retrogamebrews Opening theme: "Gamers Week Theme" by Akseli TakanenPatron theme: "Chiptune Boss" by @donniegretroClosing theme: "Gamers Week Full-Length Theme" by Akseli TakanenMerch: gamers-week-podcast.creator-spring.comSupport the show

Super Marcato Bros. Video Game Music Podcast
Nintendo Month '22: Mario + Rabbids Sparks of Hope

Super Marcato Bros. Video Game Music Podcast

Play Episode Listen Later Nov 20, 2022


 For week 3 of Nintendo Month '22, Karl & Will focus on the wonderful music to Mario + Rabbids Sparks of Hope, by the talented Yoko Shimomura, Grant Kirkhope, Gareth Coker! Enjoy!

Alaab Podcast بودكاست ألعاب
بودكاست ألعاب - 335 - لك ان تتخيل! (مع عصام الشهوان)

Alaab Podcast بودكاست ألعاب

Play Episode Listen Later Nov 5, 2022 166:19


في هذه الحلقة تكلّمنا عن انطباعاتنا النهائية للعبةGod of War: Ragnarok و Bayonetta 3بالإضافة الى أخبار ناقشناها مثل الاعلان عن سعر وموعد اطلاق بلايستيشن ڤي آر 2 وغيره!ألعاب تكلمّنا عنها وبالترتيب:God of War: RagnarokBayonetta 3Gotham KnightsMario + Rabbids Sparks of HopeSackboy: A Big Adventureضيف الحلقة:عصام الشهوانhttps://twitter.com/issamsaadhttps://saudigamer.comالحضور:مشعل الصويّانأحمد الراشدرواح المعيقلخالد العوبثاني00:00 المقدمة 04:38 God of War Ragnarök42:22 Bayonetta 301:02:15 Gotham Knights01:14:35 Mario + Rabbids Sparks of Hope01:23:25 Sackboy: A Big Adventure 01:26:31 سوني تخسر مليوني مستخدم بلس بعد تحديث الخدمة01:36:55 سوني تعلن موعد وسعر خوذة بلايستيشن ڤي آر 201:46:51 تسريب عرض لعبة كوجيما القادمة01:53:49 سيجا تطلق لعبة عملاقة بحلول مارس 202601:57:20 ميكروسوفت تخسر ما بين 100-200 دولار لكل جهاز مباع01:59:32 مبيعات جود اوف وور تتخطى 23 مليون وحدة02:02:22 ريترن تو مونكي ايلاند قادمة للبلايستيشن والإكس بوكس في 8 نوفمبر02:02:40 الممثلة شيولي كتسونا تنظم إلى طاقم لعبة كوجيما الجديدة02:03:31 مجموعة إمبريسر تغلق استوديو سكوير انيكس مونتريال 02:10:44 شركة إيه أم دي تعلن عن كروت شاشة جديدة02:17:56 فيتال فريم تصل إلى الأجهزة المنزلية في 9 مارس02:19:14 مسلسل ذا لاست اوف اس سيعرض في يناير 202302:20:04 هاشتاق ألعاب‫‫==================================================‬‬‫‫تابعوا حساباتنا:-‬‬‫‫قناة ألعاب الرئيسية:‬‬‫‏‫https://www.youtube.com/c/alaabgaming‬‬‫‫صفحة البودكاست الصوتي‬‬‫‏‫http://alaab.buzzsprout.com‬‬‫‫تويتر ألعاب: (@AlaabGaming)‬‬‫‏‫http://www.twitter.com/AlaabGaming‬‬‫‫انستجرام ألعاب: (@AlaabGaming)‬‬‫‏‫http://www.instagram.com/alaabgaming‬‬‫‫قناة ألعاب للبث المباشر في تويتش:‬‬‫‏‫http://www.twitch.tv/AlaabLIVE‬‬تابعوا قناة خالد العوبثاني في تويتش:https://www.twitch.tv/shaggiekayتابعوا عمران الحازمي على قناته في تويتش (18+):https://www.twitch.tv/abu_maryam‫‫==================================================‬‬‫‫موسيقات الحلقة:-‬‬المقدمةAlaab Network - A Beautiful Day To Play ~Alaab Main Theme~‬‬‫‏‫Publisher: Ahmed Alrashed‬‬‫‏‫Composer: Tee Lopes‬‬النهايةMario + Rabbids Sparks of Hope - Battle of Beacon BeachPublisher: Nintendo, UbisoftComposer: Yoko Shimomura, Grant Kirkhope, Gareth Coker

Rad Crew
Rad Crew S24E18: Mario + Rabbids og en samtale med Grant Kirkhope

Rad Crew

Play Episode Listen Later Oct 26, 2022 127:17


Vi satt oss ned for å snakke med Grant Kirkhope (50:00 uti episoden) om hans musikk til Mario + Rabbids og mye mer. Pluss: Vi snakker om … Les mer

The Kongversation: Donkey Kong Universe Discussion
1023 - Mario + Rabbids Kingdom Battle: Donkey Kong Adventure (Outrageously Belated) First Impressions

The Kongversation: Donkey Kong Universe Discussion

Play Episode Listen Later Jul 25, 2022 187:45


It's also finally here! Altermentality joins Hyle once more for yet another much-delayed discussion on Mario + Rabbids Kingdom Battle, this time for the Donkey Kong Adventure DLC! But more than just DLC, it's actually a lovingly-crafted Donkey Kong game that, in this vast desert of Kongtent, any DK fan thirsty for some Kong juice would be wise (or Kirkhope) to lap up!

The Kongversation: Donkey Kong Universe Discussion
1022 - Mario + Rabbids Kingdom Battle (Outrageously Belated) First Impressions

The Kongversation: Donkey Kong Universe Discussion

Play Episode Listen Later Jul 18, 2022 154:54


It's finally here! Altermentality joins Hyle for a much-delayed discussion on Mario + Rabbids Kingdom Battle! In the first of two episodes, we recap the long history of Mario RPGs and how they led us to Kingdom Battle. We then chat about how the base game struck us, specifically as Donkey Kong and Rare fans!

Pixel Beat
[079] Opening Stages from the N64

Pixel Beat

Play Episode Listen Later Jun 27, 2022 39:08


About: This episode features first stage themes from N64 titles. First stage themes are essentially introductions into a games world, and these are some first stage themes from a collection of Nintendo titles. Artwork: Super Mario 64 00:00 - Dam [GoldenEye 007] by Graeme Norgate > 02:32 - Green Garden [Bomberman 64] by Akifumi Tada > 05:00 - Clowney Island [Rocket: Robot on Wheels] by Ashif Hakik > 09:08 - Main Theme [Super Mario 64] by Koji Kondo > 11:50 - Atlantis Realm Lobby, Level 1 [Glover] by Allister Brimble, Richard Joseph > 17:18 - The Woods of Light [Rayman 2] by Eric Chevalier > 21:50 - Mumbo's Mountain [Banjo-Kazooie] by Grant Kirkhope > 26:08 - Pop Star [Kirby 64: The Crystal Shards] by Jun Ishikawa, Hirokazu Ando > 29:09 - Ancient Lake [Diddy Kong Racing] by David Wise, Graeme Norgate > 31:50 - Rumbling (Mission 1) [Star Soldier: Vanishing Earth] by Ichiro Shimakura > 34:33 - Redial [Bomberman Hero] by Jun Chikuma > 36:35 - Car Park [Fighting Force 64] by Martin Iveson > www.pixelbeatpod.com > pixelbeatpod@icloud.com > 

nintendo stages wheels super mario bros glover n64 video game music koji kondo david wise vgm grant kirkhope mumbo crystal shards richard joseph jun ishikawa graeme norgate hirokazu ando martin iveson allister brimble jun chikuma eric chevalier
KNGI Network Podcast Master Feed
Nitro Game Injection #512: Too Turtle-y for the Turtle Club (Turtle Special)

KNGI Network Podcast Master Feed

Play Episode Listen Later Jun 19, 2022 123:55


I like turtles. Here's a bunch of game music about turtles. PLAYLIST: 1:04 - The Consouls - Sewer' Surfin (Teenage Mutant Ninja Turtles IV: Turtles in Time [SNES] :: YouTube) -- 9:34 - Joshua Morse - Turtle Dance 6 (Original work :: Bandcamp) 13:18 - VOIA - A Night Out with Koopa (Super Mario RPG [SNES] :: OverClocked ReMix) 16:59 - Vector U - Koopa's Road (Super Mario 64 [N64] :: YouTube Music) -- SOURCE TUNE SPECTRUM - "Dr. Wily Stage 1-2" from Mega Man 3 [NES] 24:18 - The OneUps - Dr. Wily (Stage 1) [Mega Man 3] (OneUp Studios) 29:47 - Leandro Abreu - Wily's Castle 1 (Dwelling of Duels) 33:03 - Krzysztof Słowikowski - Dr. Wily Stage 1 (Bandcamp) -- 39:38 - GaMetal - The Sinister Septet (New Super Mario Bros. Wii [WII] :: Bandcamp) 42:52 - zircon - Monstrous Turtles! (Super Mario World [SNES] :: OverClocked ReMix) 46:37 - Vangough - The Turtle King's Lair (Super Mario Bros., Super Mario Bros. 3 [NES], Super Mario World [SNES] :: Bandcamp) -- SOUNDTRACK SPOTLIGHT - Teenage Mutant Ninja Turtles: Shredder's Revenge :: VGMdb 58:02 - Tee Lopes - Big Apple, 3 PM 1:00:12 - Tee Lopes, Anton Corazza - Mutants over Broadway! 1:02:31 - Tee Lopes - Clash of the Outcasts 1:04:33 - Tee Lopes, GaMetal - Panic in the Sky! 1:06:42 - Tee Lopes - A Few Screws Loose -- 1:16:07 - The OneUps - Something About Koopa Beach (Super Mario Kart [SNES] :: OneUp Studios) 1:20:32 - 130Grit - Koopa Troopa Beach [Flamenco/Rock Cover] (Mario Kart 64 [N64] :: Bandcamp) 1:24:22 - Dafydd - Sköldpaddsklippan (Legend of Zelda: Link's Awakening [GB] :: OverClocked ReMix) -- 1:31:52 - Player2, Ro Panuganti - Seaside Hill (Sonic Heroes [GCN/XBOX/PS2] :: YouTube Music) 1:34:44 - Motoaki Furukawa - DANCING TURTLE (Gradius [ARC] :: VGMdb) 1:38:34 - Dacian Grada, Prjzcalavera, RichGC - Turtle Woods (Crash Bandicoot 2: Cortex Strikes Back [PS1] :: YouTube Music) -- 1:44:50 - Masafumi Takada - Tortimer Island Medley (Super Smash Bros. for 3DS/Wii U [3DS/WIIU] :: VGMdb) 1:47:03 - Grant Kirkhope, Tim Kellett - Bubblegloop Swamp (Banjo Kazooie [N64] :: YouTube Music) 1:51:19 - Dominic Ninmark - Stage 12 [Where the Turtles Roam] (Bot Vice [NSW/PC] :: Bandcamp) -- 2:00:08 - Voltz Supreme - Beyond the Deep Blue Sea (Final Fantasy V [SNES] :: YouTube Music) 2:02:06 - Ian Martyn - Beyond the Deep Blue Sea (Final Fantasy V [SNES] :: YouTube Music)

Cinematic Sound Radio - Soundtracks, Film, TV and Video Game Music

Ley's eleventh FILMIC episode on THE CINEMATIC SOUND RADIO PODCAST is another eclectic mix of old and new scores featuring the work of Oleska Lozochuk, Carter Burwell, Jonny Greenwood, Clare Manchon, Olivier Manchon, Donovan Colton, John Barry, Grant Kirkhope, Isobel Waller-Bridge, Dickon Hinchliffe, Quincy Jones, Thomas Wander, Harald Kloser, Thaman S, George Fenton and John Williams. Check out the playlist at cinematicsound.net for the full rundown! —— This episode is brought to you by APM Music. APM is a top-tier music source for production and creative needs - consistently adding new music and new genres, offering an unmatched catalog via simple licensing. Visit APM Music at apmmuisic.com —— Special thanks to our Patreon supporters: Matt DeWater, David Ballantyne, Mindtrickzz, Joe Wiles, Rich Alves, Maxime, William Welch, Tim Burden, Alan Rogers, Dave Williams, Max Hamulyák, Jeffrey Graebner, Douglas Lacey, Don Mase, Victor Field, Jochen Stolz, Emily Mason, Eric Skroch, Alexander Schiebel, Alphonse Brown, John Link, Andreas Wennmyr, Matt Berretta, Eldaly Morningstar, Elizabeth, Glenn McDorman, Chris Malone, Steve Karpicz, Deniz Çağlar, Brent Osterberg, Jérôme Flick, Sarah Brouns, Aaron Collins, Randall Derchan, Paul Helmuth Angela Rabatin, Michael Poteet, Larry Reese, Thomas Tinneny, William Burke, Clint Morgan, Rudy Amaya, Eric Marvin and Marcu Ioachim. —— Cinematic Sound Radio is fully licensed to play music by SOCAN. Support us on Patreon https://www.patreon.com/cinematicsoundradio Check out our NEW Cinematic Sound Radio TeePublic Store! https://www.teepublic.com/stores/cinematic-sound-radio Cinematic Sound Radio Web: http://www.cinematicsound.net Twitter: http://www.twitter.com/cinsoundradio Facebook: http://www.facebook.com/cinematicsound Cinematic Sound Radio Fanfare and Theme by David Coscina https://soundcloud.com/user-970634922 Bumper voice artist: Tim Burden http://www.timburden.com

Rad Crew
Rad Crew Gjensyn: Intervju med Grant Kirkhope

Rad Crew

Play Episode Listen Later Mar 24, 2022 158:58


Vi har pause denne uka! I 2014 intervjuet vi Grant Kirkhope, her er den episoden! Tilbake med show neste uke :)