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Jon Collins and Torry Cook discuss the coyote breeding season.
Jon Collins sits down with Chad Burke to discuss coyote hunting and his triple digits coyotes in the year 2025.
Jon Collins sits down with the guys at FatBoy to discuss the company and their products.
Jon Collins sits down with the reigning Nevada Shotgun Shootout champions Rusty Gamble and Rich Gonzales, where they talk about competition hunting.
Join Jon Collins and Torry Cook as they discuss December Coyote calling tips and tricks.
In this episode, Jon Collin sits down with Mike Gerst of PrepEm Wild to discuss accidents in the field and how to treat them.
In this episode, Jon Collins sits down with Matt Ferris from NOCPIX to discuss new thermal equipment.
In this episode, Jon Collins and Mike Dillon discuss the X360 and the new and improved Fox Features.
In this episode, Jon Collins and Torry Cook are back answering your frequently asked questions
In this episode, Jon Collins and Corey Groff discuss common blunders and mistakes while coyote hunting.
In this episode of the FOXPRO Podcast join Jon Collins and Torry Cook answering more of your frequently asked questions
In this episode, Jon Collins, Torry Cook, and Joey Wirth answer your frequently asked questions.
In this episode, Jon Collins and Corey Groff discuss using remote presets for coyote stand efficiency.
In this episode, Jon Collins and Torry Cook discuss summertime raccoon calling.
In this episode, Jon Collins is joined by Rich Gonzales talking about coyote calling and the X360.
In this episode of the FOXPRO Podcast, Jon Collins sits down with Joey Wirth from Close Encounter Predator Hunts and discusses hunting crop country.
In this episode, Jon Collins and Tory Cook discuss June Coyote Calling
Jon Collins and Gage Bohannon discuss pros and cons of AR's and Bolt guns.
In this episode Jon Collins and John Bair discuss hunting etiquette for coyote hunters.
In this episode of The FOXPRO Podcast, Jon Collins and Torry Cook discuss coyotes senses.
In this episode of The FOXPRO Podcast, Jon Collins sits down with Bo McGuffey to discuss everything turkey hunting
In this episode, Jon Collins and Kentucky's Department of Fish and Wildlife Turkey Programs Coordinator, Zak Danks, discuss the effects predators have on the turkey population.
This week on the Missouri Woods & Water Podcast, in our final installment of our episodes recorded at the Western Hunting & Conservation Expo, we get the chance to talk with Big Al Morris of Fox Pro. We talk about elk, coyotes, suppressors, and more. Thanks for listening! Check out the MWW Website for shows, partner discounts, and more!!! Subscribe To Our YouTube Channel!!! Athlon Optics OnX: Use code MWW20 for 20% off Camofire Black Ovis: Use code MWW10 for 10% off Huntworth Gear: Use code MWW15 for 15% off Alps Outdoorz: Use code 2025woodswater for 30% off Reveal Cameras by Tactacam Habitat Works Facebook Page: Mention us when you call and get 15% off any service 816-752-7390 habitatworksllc@gmail.com Learn more about your ad choices. Visit megaphone.fm/adchoices
This week on the Missouri Woods & Water Podcast, in our final installment of our episodes recorded at the Western Hunting & Conservation Expo, we get the chance to talk with Big Al Morris of Fox Pro. We talk about elk, coyotes, suppressors, and more. Thanks for listening!Check out the MWW Website for shows, partner discounts, and more!!!Subscribe To Our YouTube Channel!!! Athlon OpticsOnX: Use code MWW20 for 20% off CamofireBlack Ovis: Use code MWW10 for 10% offHuntworth Gear: Use code MWW15 for 15% offAlps Outdoorz: Use code 2025woodswater for 30% off Reveal Cameras by TactacamHabitat Works Facebook Page: Mention us when you call and get 15% off any service816-752-7390 habitatworksllc@gmail.com
This week on the Missouri Woods & Water Podcast, in our final installment of our episodes recorded at the Western Hunting & Conservation Expo, we get the chance to talk with Big Al Morris of Fox Pro. We talk about elk, coyotes, suppressors, and more. Thanks for listening!Check out the MWW Website for shows, partner discounts, and more!!!Subscribe To Our YouTube Channel!!! Athlon OpticsOnX: Use code MWW20 for 20% off CamofireBlack Ovis: Use code MWW10 for 10% offHuntworth Gear: Use code MWW15 for 15% offAlps Outdoorz: Use code 2025woodswater for 30% off Reveal Cameras by TactacamHabitat Works Facebook Page: Mention us when you call and get 15% off any service816-752-7390 habitatworksllc@gmail.com
Jon Collins and Torry Cook discuss everything March Coyote Calling, and give you a look into the life of a coyote.
Jon Collins and Torry Cook discuss secret sounds and recap their recent Texas coyote hunt.
This week on the Missouri Woods & Water Podcast we go all the way back to episode #143 in this MWW Classic.....with Big Al Morris himself. Al talks about hunting coyotes all across North America and some of the differences and similarities he has noticed over the years. We then get into all kinds of great information from Al ranging from some of his favorite sounds, calling techniques and sequences he uses, how he handles the wind, rifle calibers, and much more. This episode is full of great information from Al. Thanks for listening! Check out the MWW Website for shows, partner discounts, and more!!! Subscribe To Our YouTube Channel!!! Morrell Targets Athlon Optics Midwest Gun Works: Use code 5OFFMWW for 5% off Lucky Buck OnX Use code MWW20 for 20% off Camofire Black Ovis: Use code MWW10 for 10% off Reveal Cameras by Tactacam Jason Patterson Land Team - Whitetail Properties 816-824-6282 jason.patterson@whitetailproperties.com Learn more about your ad choices. Visit megaphone.fm/adchoices
This week on the Missouri Woods & Water Podcast we go all the way back to episode #143 in this MWW Classic.....with Big Al Morris himself. Al talks about hunting coyotes all across North America and some of the differences and similarities he has noticed over the years. We then get into all kinds of great information from Al ranging from some of his favorite sounds, calling techniques and sequences he uses, how he handles the wind, rifle calibers, and much more. This episode is full of great information from Al. Thanks for listening!Check out the MWW Website for shows, partner discounts, and more!!!Subscribe To Our YouTube Channel!!! Morrell TargetsAthlon OpticsMidwest Gun Works: Use code 5OFFMWW for 5% offLucky BuckOnX Use code MWW20 for 20% off CamofireBlack Ovis: Use code MWW10 for 10% offReveal Cameras by TactacamJason Patterson Land Team - Whitetail Properties816-824-6282jason.patterson@whitetailproperties.com
FOXPROs Jon Collins and MFKs Torry Cook discuss their tactics for this coyote breeding season.
FOXPROs Jon Collins and Corey Groff discuss bobcat and coyote hunting and using a decoy.
Sal talks to Al, the founder of Koii, about their platform that lets users run decentralized apps on personal computers. They discuss Koii's new feature allowing token staking and rewards, creating an open marketplace for developers and users. Al shares his journey from blockchain education to building Koii, driven by a passion for technology's impact, particularly in medicine. The conversation highlights how Koii simplifies decentralization, making it accessible even to those with little technical knowledge. Al emphasizes Koii's mission to lower barriers for developers and promote community-driven projects. Timestamps: 00:00 - Introduction 01:15 - Background and Journey to Koii 06:07 - User Experience and Node Installation 08:55 - Financial Incentives vs. Community Engagement 12:57 - Developer Token Integration and Ecosystem 13:36 - Comparison with Other Crypto Projects 18:57 - Decentralization and Node Sales Discussion 24:52 - Closing Thoughts and Future of Decentralized Products Disclaimer: The hosts and the firms they represent may hold stakes in the companies mentioned in this podcast. None of this is financial advice.
FOXPROs Jon Collins and MFKs Torry Cook cover commonly misunderstood topics about coyotes and coyote behavior.
Al and Kev talk about Balatro Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:04: What Have We Been Up To 00:14:32: Game News 00:50:58: New Games 01:00:19: Balatro 01:49:09: Outro Links Len’s Island 1.0 Delay Amber Isle Switch Delay Sun Haven Switch Asia Release Sun Haven Switch Europe Release Coral Island 1.1b Update Lightyear Frontier “Trailblazer” Update Sakuna Chronicles: Kokorowa and the Gears of Creation Farmagia Anime Trailer Hobnobbers Desktop Cat Cafe Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, and (0:00:36) Kev: My name is Kevin. (0:00:38) Al: we’re here today to talk about cottagecore games, and also one that’s very much not a (0:00:42) Kev: Woo. (0:00:44) Al: cottagecore game. Well, two, two games that are very much not a cottagecore games. (0:00:49) Kev: Well, I don’t know. (0:00:53) Kev: Actually, I don’t know which one you’re referring to. (0:00:55) Kev: But you’re referring to our main one. (0:00:57) Kev: How could you say it’s not? (0:00:58) Kev: It has both David Diver and Stardew Valley. (0:01:00) Al: I mean, I feel like there’s debates as to whether Dave the Diver is Cottagecore, but (0:01:07) Al: anyway, let’s not get into that right now. (0:01:08) Kev: » [LAUGH] (0:01:10) Kev: » There’s farming, how could it not be? (0:01:12) Al: Well, we are here to talk about bilateral. (0:01:17) Al: Now, why are you talking about bilateral? (0:01:19) Al: You might say it’s not a Cottagecore game. (0:01:21) Al: Well, they added a Stardew pack to it. (0:01:22) Kev: Yeah (0:01:24) Al: That’s why we’re talking about it. (0:01:26) Kev: That is the sole reason I mean, let’s let’s be real (0:01:29) Al: because me and Kevin both were (0:01:30) Al: playing it and it felt like an easy episode to do. So that’s what we’re doing. (0:01:32) Kev: Yeah (0:01:34) Kev: Also (0:01:36) Kev: And let’s not forget real the real reason right are not rogue likes robo glights etc runner up on this (0:01:43) Al: Oh, yes, we’re here today to talk about roguelites. (0:01:46) Kev: It was inevitable (0:01:50) Kev: Every time you put (0:01:52) Kev: this episode, it’s a different opening. (0:01:57) Al: All right, cool. Well, yes, so we’re going to we’re going to talk about bilateral. (0:02:00) Al: Before that, obviously, we have a good chunk of news. (0:02:04) Al: First of all, Kevin, what have you been up to? (0:02:08) Kev: uh I have been up to um oh not terribly a lot this week has been particularly busy and uh (0:02:18) Kev: uh tumultuous let’s say um uh yeah yeah it is um no um I won’t get into it here you can (0:02:21) Al: That’s a good word. Not a good situation, but a good word. (0:02:29) Kev: just ask elsewhere if you want it’s not not a fun but anyways um uh what what little game time i (0:02:36) Kev: have. I’m (0:02:38) Kev: enjoying the cards that have come out more or less. They’re decent, they’re not game breakers. (0:02:49) Kev: I like the wolf. It’s another Loki, Asgard, Norse mythology theme month and we get stuff like Freya, (0:02:58) Kev: the Fenris Wolf, Malekith. I’m having fun with it. Thanos got a buff recently and I’ve been playing (0:03:05) Kev: the Thanos deck with a… (0:03:08) Kev: and I’ve been having a lot of fun with him. (0:03:11) Kev: I like Thanos and his whole gimmick with something in the stones and the stretch. (0:03:16) Kev: You can do it with that. (0:03:17) Al: Yep. (0:03:17) Kev: Yeah, you’ve been playing. (0:03:18) Al: It’s definitely a fun deck. (0:03:20) Kev: It is, yeah. (0:03:22) Kev: It’s maybe not the highest risk, high reward, but it can be easily stomped on. (0:03:29) Kev: You know, you got your Shang-Chis, you’ve got a lot of counters for it running around (0:03:34) Kev: because Surtr has been pretty popular since the season passed. (0:03:39) Al: Yeah, I have. A bit more on and off this season, but yeah, still enjoying it. I’m still running (0:03:48) Al: my Black Panther symbiote deck. (0:03:52) Kev: That that’s it. It’s a it is such a solid one like the symbiote supposed to be that spider-man really added a (0:04:01) Kev: Insure consistency I think to that in fact that was really needed (0:04:02) Al: Yeah, it has. I mean, its main issue is Shrunki, which is obviously more common now, as you (0:04:10) Al: say, with the Serter deck, which is causing me a bit of a problem. And the other issue (0:04:13) Kev: yep (0:04:17) Al: is just everything needs to go right. Like, if you don’t, I mean, there are ways around (0:04:20) Kev: Yeah (0:04:23) Al: it, right? Like, there are. Yeah. And a lot of (0:04:24) Kev: There’s a couple of backup strategies, but the bread and butter has to be done in a very certain order definitely (0:04:32) Al: the backups require Wong, and the problem is that everybody seems to have a rogue, so (0:04:38) Al: they just steal your Wong, which is not great. But yeah, it’s getting me there. I’m still (0:04:46) Al: stuck in my 70s, because that’s where I always seem to get stuck. (0:04:48) Kev: Ah, you know what, it’s not just you. (0:04:51) Kev: I am also stuck in the 70s. (0:04:54) Kev: I don’t know what it is, if it’s like… (0:04:59) Kev: It’s probably something to do with like, (0:05:01) Kev: you know, the bell curve and whatnot, right? (0:05:04) Kev: Like 70s feels like this is where (0:05:06) Kev: a lot of the dedicated players are, right? (0:05:09) Kev: and probably the largest pop (0:05:12) Kev: it feels like. It is a lot. I don’t blame you at all because I’m there too. (0:05:20) Al: I hope to get up to 80 pretty soon then I can have some actual time to focus on the 90 to 100 (0:05:26) Al: because I suspect I’ll get to 90 very quickly because once you hit 80 it’s like you zoom up to 90 (0:05:28) Kev: Yeah, oh yeah, yep, though, that’s like, yeah, yeah, yeah, I get that. (0:05:33) Al: but then the 90 to 100 takes a lot of work as well so I’d really like to be able to get there (0:05:38) Al: this time. Yeah, the usual with that. (0:05:40) Kev: Um, yeah, so yeah, snap’s good. (0:05:46) Kev: Um, aside from that, a lot of my usual dialog into Zen with zero frequently, (0:05:53) Kev: and I’m still playing that daily with Calvin, because I don’t know. (0:05:58) Kev: Um, a lot of the time this week, though, uh, was dedicated to the wrapping (0:06:03) Kev: up of Bowser’s inside story, the third Mario and Luigi game. (0:06:08) Kev: Uh, you can check out our thy full review on Rainbow Road radio, the (0:06:13) Kev: Mario theme podcast study with our mutual friend, Alex. (0:06:16) Kev: Um, but that game is so, so good. (0:06:23) Kev: Um, it’s, it’s the, the Bowser part of the game. (0:06:28) Kev: Over the top, right? (0:06:28) Kev: Cause it has the Mario and Luigi, you know, foundations and that’s pretty solid. (0:06:32) Kev: Right. (0:06:33) Kev: You know, you can obviously not everyone’s plan of it, like, you know, the (0:06:36) Kev: dynamic blocking and timing and all that. (0:06:39) Kev: Um, and, and I think actually this, this one is a little, uh, a little more intense (0:06:44) Kev: than other, some of the other entries, but, uh, the Bowser stuff is so well done. (0:06:48) Kev: Obviously everyone knows I’m a huge Bowser for Nanak, but they just translated him so (0:06:53) Kev: well, you feel like you’re playing as Bowser, the big boss who does the big (0:06:58) Kev: and he’s ridiculous and charismatic and overconfident it’s, it’s so much fun. (0:07:04) Kev: Um, yeah, hardy thumbs up for that one for sure. (0:07:08) Kev: Um, but yeah, that’s, uh, that I think is roughly what I’ve been up to. (0:07:15) Kev: Oh, oh yes. (0:07:16) Kev: I’ve been, that’s what I’ve been up to. (0:07:18) Kev: But, uh, I mean, I don’t know when folks might hear an update on this, but. (0:07:23) Kev: I’ll, I’ve been getting niche. (0:07:25) Kev: I think I want to do a shiny hunt. (0:07:26) Kev: I’m scared. (0:07:28) Kev: I don’t know. I’m still– I’ve been looking, timing and hauling. There’s a couple of hunts (0:07:35) Kev: I never got to, like one in Sword and Shield for Larry and Meowth, the shiny gold kitty. (0:07:42) Kev: Yeah, I might go for that. But Micah was streaming just this week. He’s been streaming (0:07:49) Kev: again late in the past week and right beyond. Shout out to Micah. He’s got a little podcast he (0:07:56) Kev: does now with (0:07:58) Kev: shiny hunting actually on site. (0:08:01) Kev: Look up the name. (0:08:02) Kev: I forget the name of that. (0:08:03) Kev: I feel bad. (0:08:04) Kev: I’ll find it and then shout it out. (0:08:06) Kev: But but yeah, that’s really what’s been getting to me. (0:08:10) Kev: But but like I said that is yet to happen. (0:08:11) Al: It is called, it’s called the soft reset. (0:08:14) Kev: Soft reset. (0:08:15) Kev: Thank you very much. (0:08:16) Kev: There you go. (0:08:16) Kev: So go check that out. (0:08:18) Kev: There’s only like two episodes. (0:08:20) Kev: There’s not any regular schedule, but you know, Mike has always (0:08:24) Kev: a joy to listen to. (0:08:24) Kev: So I was happy to tune in too. (0:08:28) Kev: - Uh, what about you, L? (0:08:29) Kev: What’s been going on with you? (0:08:31) Al: I obviously talked about Snap, so I’ve been playing that, I’ve been playing Pocket, although (0:08:37) Al: the last week that’s mostly just been open some packs, and that’s about it because the (0:08:45) Al: events that we’re running are mostly finished now. There’s another Wonder Pick event, but (0:08:51) Al: that doesn’t take a lot of extra time, it’s not one of the battle events. (0:08:56) Al: But yeah, I’m very much at the end point. (0:09:00) Al: of the current set, so it’s pretty much like I’ve got maybe like five normal cards to get (0:09:09) Al: and then just a bunch of the secret rares which takes a long time to get them because they’re (0:09:15) Al: very rare. I think most of them are like 1% chance each deck. (0:09:20) Kev: Oh, goody. Of course, but uh, you know, I say to someone who just talked about shiny hunting gotta gotta pull that slot machine, right? (0:09:25) Al: you (0:09:25) Al: you (0:09:31) Al: Yeah, there was a person on Reddit who posted saying that they’d completed (0:09:35) Al: the set and it took them $1,500 to do it. (0:09:39) Kev: Oh, oh that hurts that hurts like (0:09:43) Al: And you’re like, “Oh my word, that is insane. I cannot imagine (0:09:48) Al: spending $1,500 on digital trading cards.” (0:09:52) Kev: See I could, okay, I mean, no, no, well sure, sure, sure, sure, yeah, but not even that, (0:09:56) Al: Okay, fine. It depends on how much money you have if you’re a billionaire (0:10:01) Al: Sure, sure. In that situation, I could justify it, right? (0:10:06) Kev: right? (0:10:06) Kev: Like of course the layman, it’s ridiculous, right? (0:10:08) Kev: But what I was going to say is like, I don’t, specifically on pocket is what blows my mind (0:10:15) Kev: because, you know, the, well, I don’t know, maybe I say this like the functionality, obviously, (0:10:22) Kev: um, uh, live these, you know, the standard card game, I think leans a little bit more (0:10:27) Kev: heavier into the, the actual playing of the game, right? (0:10:29) Kev: And since that goes hand in hand with the physical card game, I think that would be (0:10:34) Kev: a little more sense or I understand it a little more because, you know, people are invested (0:10:40) Kev: there because it’s the competitive nature on it and whatnot. (0:10:44) Kev: And I mean, pocket does have that, but it doesn’t, I think, emphasize it as much. (0:10:46) Al: I don’t I don’t get the difference between that like yet sure technically live is more battle (0:10:54) Al: focused however like they’re both you know a little world digital world garden right and they (0:11:00) Kev: Yeah (0:11:01) Al: both have battles they both have collections like one is a one is and one is a better app it is more (0:11:03) Kev: Yeah, yeah (0:11:08) Al: enjoyable to play pocket than it is to play live live is just a bad app (0:11:11) Kev: True true and you know what actually I take it back because (0:11:17) Kev: Pokemon like the card game is (0:11:19) Kev: deep relatively compared to other card games because (0:11:24) Kev: You know the rarity the high money cards are just alternate arts (0:11:28) Kev: generally speaking, right, like they’re, (0:11:30) Kev: the pretty arts or whatever, right? Other card games, that’s not necessarily the case. Rare cards (0:11:36) Kev: are very good and strong, but only printed at high rarities. So people will spend big money on that. (0:11:44) Kev: So, you know what? I take it back. No, I don’t get how you spend 50. Oh, my gosh. (0:11:47) Al: Yeah, it’s a lot, it’s a lot of money. (0:11:52) Kev: Probably going to write it as a tax write off and business expense. (0:11:55) Al: Yeah, I suspect they’re just a person who works in tech and they’re single, they have (0:12:03) Al: no kids. (0:12:04) Al: So because they work in tech, they have a lot of money and they have nothing else to (0:12:04) Kev: Oh. (0:12:07) Al: spend on except themselves. (0:12:08) Kev: Oh. (0:12:09) Kev: Oh, I have the, you know. (0:12:12) Kev: If any listeners out there happen to be in such a situation, hit me up. (0:12:16) Kev: I could certainly give you a few recommendations on how to use that money. (0:12:20) Al: I mean you know that well this is yeah yeah well I mean this is the thing right like you (0:12:21) Kev: I know a guy who needs a new car. (0:12:29) Al: know there are a lot of you know young single people in the US with very high salaries and (0:12:38) Al: very little else to do with them especially with remote working (0:12:39) Kev: Yep, I mean that does explain the large amount of Teslas I see in the area. (0:12:43) Al: hahaha (0:12:50) Al: um yeah well that’s a that’s a whole other thing I judge people differently depending (0:12:55) Al: on which Tesla they have because if they have one of the original Tesla’s sure fine you (0:13:00) Al: had a decent amount of money and you wanted to wanted to buy a decent electric car there (0:13:00) Kev: Oh, right. Yeah. Okay. You know what? Yeah, I was about to say. Yeah, no, no, no. I was (0:13:03) Al: wasn’t anything else if you have a cyber truck if you have a cyber truck you are a (0:13:07) Al: terrible human being yeah yeah (0:13:11) Kev: about to say that. Yeah, a correction. I meant the large amount of Cybertrucks I see in the (0:13:15) Kev: area. You’re right. Yes. No, like there is a market for the, you know, the previous earlier (0:13:19) Kev: Teslas or whatever, especially early on, right? Yeah, absolutely. But like, yeah, yeah. Mmm. (0:13:28) Al: I really feel sorry for the people who bought the first Tezlas, and now they look like Elon lovers. (0:13:34) Kev: Oh boy. (0:13:37) Al: Goodbye. Anyway, so yeah, Snap Pocket, and I’ve also been playing quite a bit of Fields of (0:13:43) Al: Mistria, so may or may not have a reason for that, and may or may not talk about that in a future (0:13:49) Al: episode. We’ll see, but yeah, no, been playing through that. It’s interesting, because… (0:13:50) Kev: Oh, okay, wait, which, hold on, I have to look it up. (0:13:59) Kev: There’s many, oh, okay. (0:14:01) Kev: Here it is. (0:14:01) Kev: Yeah. (0:14:01) Kev: The nineties anime looking one. (0:14:03) Kev: Yeah, yeah. (0:14:04) Kev: Okay. (0:14:04) Kev: I got it. (0:14:05) Kev: All right. (0:14:05) Kev: Okay. (0:14:06) Kev: That’s, that’s interesting. (0:14:07) Kev: I’m keen to hear thoughts on that from some people, maybe in the future, (0:14:11) Kev: who knows, you know, you never know. (0:14:13) Al: Maybe, no promises, never promises. (0:14:16) Kev: Oh, I promise I’ll, I’ll promise you all the time. (0:14:20) Kev: Are some pretty anime people in fields of mystery. (0:14:25) Al: Yes, yep, oh, yep, all right, so we’re going to talk about some news now. (0:14:25) Kev: Do you like sailor moon and nineties anime? (0:14:28) Kev: Cause there you go. (0:14:28) Kev: There’s all your show Jovis. (0:14:30) Kev: You can basically see the sparkles. (0:14:38) Al: First up, we have Lens Island 1.0 has been delayed until mid-2025, they have said this (0:14:44) Kev: Okay. (0:14:47) Al: is because the game is not quite complete. (0:14:50) Al: Now, interestingly, they didn’t talk about it in our like, oh, it’s just like too buggy (0:14:54) Al: or whatever, which quite often– (0:14:56) Al: but no, they specifically talked about how they don’t feel like the story fully ties together (0:15:03) Al: properly, and it feels like it’s missing something. And that’s really interesting. And I really– (0:15:04) Kev: Mm-hmm okay it is (0:15:10) Al: I mean, obviously, just in general, I think that we obviously respect delays. Delays are fine. (0:15:15) Al: Get your game working well. But this is a particularly interesting one, because they (0:15:20) Al: could have done what Color Island did, which is just like, we’re just going to do it. We’re just (0:15:24) Al: just going to release and we’ll. (0:15:25) Al: Add more stuff later and it will feel incomplete, but so what? (0:15:26) Kev: story later yep yeah yeah yeah and like it’s a very tricky thin white line to (0:15:30) Al: But they’ve not done that. (0:15:31) Al: They’ve decided, no, no, we want it to be, we want it to feel complete. (0:15:36) Al: And I think that is absolutely the right way to do these things. (0:15:44) Kev: walk because right because yes I fully agree right there looking for a island (0:15:49) Kev: yes they should have waited to release a more fully realized 1.0 there a lot of (0:15:55) Kev: games up do then that’s that’s not (0:15:56) Kev: great. Right. And then there’s the other end of the spectrum, (0:16:00) Al: Yeah. Well, to be fair, to be fair, we don’t know the reason that Silksong is delayed. (0:16:01) Kev: right? That feature creep and just perfectionism. Looking at (0:16:06) Kev: you silk song, right? Like they Oh, okay. Sure, you’re you’re (0:16:12) Al: Like it could be that, it could be something else. We don’t actually know what the issue (0:16:16) Al: is with Silksong. But there are, there is, Re-Legend is a good example of that in this (0:16:19) Kev: right. But it’s plausible. Yeah. (0:16:26) Al: this area, right? Like they just kept adding things and kept adding things. (0:16:30) Al: And, uh, yeah. (0:16:33) Kev: Yeah, absolutely, but the way they framed it (0:16:35) Al: Also, Shikiji Island, which is a particularly bad one, (0:16:37) Al: because they’re adding extra features into the first version of Early Access. (0:16:41) Al: They’re not even releasing their 1.0, they’re releasing their Early Access (0:16:45) Al: and they’re like, “Oh, we want to wait until we’ve added romance.” (0:16:48) Al: And you’re like, “It’s just me, it’s an Early Access.” (0:16:49) Kev: Oh, no, oh (0:16:53) Kev: That’s rough. Oh gosh. Yeah, that’s well regardless (0:16:57) Al: So yeah, you’re right, there absolutely is a fine line there. (0:17:00) Kev: Yeah (0:17:00) Al: On the right side of the line, um, I think this is good. (0:17:03) Kev: The way they framed it and it’s a good degree of self-awareness like I you know, I absolutely (0:17:11) Kev: Props to them for uh, making that call. Um, assuming they’re you know, they’re on the money with for your sake (0:17:17) Kev: Um, so yeah, and obviously no shortage of other stuff to play so no rush (0:17:22) Al: Yes, my end of year was looking quite stressful, so thank you. (0:17:29) Kev: Thank you. (0:17:32) Al: Personally, I would like to say thank you for delaying. I do not speak for everybody. (0:17:37) Kev: You know what? You know what? I’d like to say thank you to someone else for delaying now. (0:17:44) Kev: I’d like to thank Amberisle for delaying. There’s so much reliefs. (0:17:46) Al: I thought you were disappointed by the switch release being delayed initially. (0:17:52) Kev: I was, but living where I am now, you know what? That’s fine. I could use in the new year. (0:17:57) Al: So, okay, so context here is they, was it the beginning of February? Sorry, the beginning (0:17:59) Kev: I have enough to keep me on my toes. That’s fine. (0:18:03) Kev: - You’re fine. (0:18:09) Al: of November that the Steam version came out, I think. And they said that the, yeah, and (0:18:12) Kev: Yeah, it is already out is (0:18:16) Al: they said the Switch release was delayed until later in November. And I feel like I remember (0:18:22) Al: us discussing this, Kevin, and saying that doesn’t feel, two weeks doesn’t feel like (0:18:26) Al: a lot of extra time. (0:18:28) Al: And I was theorizing that perhaps, I mean, we’ll have to go back and check the transcripts, (0:18:28) Kev: Oh gosh, yeah. (0:18:35) Al: but I was theorizing that perhaps it might get delayed again, and it has been delayed again. (0:18:40) Al: It is now delayed till February of 2025, which is obviously quite a bit more. (0:18:46) Kev: And yeah, yeah, just yeah, yeah, absolutely. (0:18:47) Al: Obviously, complicated by Christmas, right? (0:18:49) Al: Obviously, it’s not actually delayed by another three months. (0:18:53) Al: It’s probably more like two months, because December is a complicated time. (0:18:57) Al: But it’s not a big deal. (0:18:59) Kev: It is, you know, I will say, like, reading, you know, when you put the link, you can see (0:18:59) Al: It’s a big deal. (0:19:04) Kev: the link of their full explanation and whatnot. (0:19:08) Kev: They will say they’re aiming to have the Switch release to be a parody with the Steam release, (0:19:14) Kev: like all the updates and– (0:19:17) Kev: to see if it matches up to that point, so that’s a little (0:19:21) Kev: understandable. I get that. Sorry, I’m just reading it here. (0:19:28) Kev: Oh, it’s going to be on discount on Steam. That’s nice. But (0:19:33) Kev: yeah, I mean, the game is out, right? It’s not on Steam. I want (0:19:36) Kev: it on Switch, of course, but you know, that’s understandable. (0:19:41) Kev: Obviously, the Switch has a long history of not always being the (0:19:48) Al: Yeah, cool. Sunhaven have announced their release dates for their other regions. (0:19:55) Al: So they’d announced the US release was on the 29th of the sorry, the the Americas (0:20:00) Al: release was the 29th of November. (0:20:04) Al: They’ve now also announced that the Japan, (0:20:06) Al: South Korea and Hong Kong releases are also the 29th of November. (0:20:15) Al: Which I love my conspiracies. (0:20:18) Al: This proves my point that they didn’t understand there were multiple eShop (0:20:21) Al: regions, because why two separate announcements for the same day? (0:20:22) Kev: yeah yeah you know what you’re probably right (0:20:30) Al: Just saying. (0:20:30) Kev: here’s I one thousand percent you’re absolutely right (0:20:35) Kev: oh that’s that’s good oh that’s (0:20:39) Kev: oh I mean I feel bad for things because that’s rough but it’s also really funny (0:20:42) Al: Oh, for sure. Yeah, for sure. (0:20:44) Al: It’s not amazing, but yeah, for sure. (0:20:48) Al: Yeah. And. (0:20:50) Kev: But for us, that’s content. (0:20:52) Al: Well, true, they’ve also announced their (0:20:55) Al: Europe release date, which is the 16th of December. (0:20:59) Al: Interestingly, they listed the countries that were it was releasing in and it (0:21:04) Al: doesn’t include so I compared this list because I noticed it didn’t have the UK. (0:21:09) Al: So I was like, this is weird. (0:21:10) Al: Why doesn’t it have the UK? (0:21:12) Al: And I compared this list to the list of (0:21:14) Al: countries that the eShop is available in Europe. (0:21:18) Al: And the only countries missing from it are Russia, which I feel like maybe the (0:21:23) Al: list of eShop regions probably isn’t up to date, and I wouldn’t be surprised if (0:21:26) Al: Russia isn’t an eShop region anymore. So that’s one. And the other two are (0:21:28) Kev: Uh huh. I wonder why. Huh. (0:21:34) Al: Switzerland and the United Kingdom, which people who understand European (0:21:38) Al: politics might go, oh, but they’re both not in the EU. True. But Norway also (0:21:43) Al: isn’t in the EU but is in the list. Now, what is interesting about those two (0:21:46) Al: names is (0:21:48) Al: Switzerland and the United Kingdom. Do you see what’s interesting about those two names? (0:21:52) Kev: Ah… no. I’m not saying it, tell me. (0:21:56) Al: They are alphabetically after every other country in this list. (0:22:00) Kev: Wait. Haha, oh. (0:22:02) Al: I think they’ve copied and pasted the list and missed out the last two. (0:22:06) Kev: Sick. Sick. Oh, that’s awesome. Good times. Oh, I love copy-paste errors. Good times. (0:22:16) Kev: You’re pretty good at this, Detective Al. (0:22:16) Al: I don’t know that for sure, obviously. We will see on the 16th of December what happens, (0:22:22) Al: especially if they don’t announce another “oh no, it’s UK and Switzerland” and it does come out, (0:22:29) Al: then I will be proved right again. We’ll see, but that is my theory. If in doubt, (0:22:36) Al: always go for the stupidest option. (0:22:39) Kev: Yeah, Occam’s razor, right? (0:22:43) Al: Is that not Hamlin’s razor? (0:22:45) Kev: Wait, Hamlin? (0:22:46) Kev: Is there a different razor? (0:22:46) Al: Occam’s razor is the simplest explanation. Hamlin’s razor is never a tribute to malice, what can be adequately explained by stupidity. So it’s not quite the same thing, but they are very much tied together because quite often the most obvious explanation is the stupidest one, but I don’t think it was the most obvious explanation in this case. (0:22:51) Kev: Yeah. (0:22:57) Kev: Oh, attributed to, okay. (0:23:02) Kev: Okay. (0:23:02) Kev: I see. (0:23:03) Kev: Um, sure. (0:23:07) Kev: I, I, yep. (0:23:09) Kev: Yeah, absolutely. (0:23:14) Kev: Yes. (0:23:14) Kev: Okay. (0:23:17) Al: The most obvious explanation is they’re not releasing in the UK and Switzerland, but I don’t think that’s the case because I have never released a game on the eShop. But from what I understand, you cannot release within an eShop region to only specific countries within that region. I think you either release to the whole region or not at all. (0:23:35) Kev: Yeah, that that’d be really weird (0:23:38) Kev: Yeah, that would be very weird if you did that so yeah, I you’re probably right (0:23:44) Al: So we will, we will see. (0:23:47) Al: I do love, I do love my conspiracy theories. (0:23:51) Kev: Yeah, that’s good stuff. I’m excited. Can’t wait to see if you’re proven right or wrong (0:23:56) Al: Next we have Coral Island. They have released their Quality of Life 1.1B update. (0:24:06) Kev: how does that name make you feel Al not the 1.2 update but the 1.1 B I can’t wait (0:24:11) Al: I don’t know if I want to talk about it. (0:24:17) Kev: for 1.1 B 0.2 (0:24:21) Al: So here’s the thing, right? So would you assume that 1.1 and 1.1 (0:24:26) Al: a are the same thing then? Because there was no 1.1 a, right? (0:24:29) Kev: I mean like obviously I would assume that’s the case it’s obvious again (0:24:36) Kev: grazering it here like they didn’t expect to need a 1.1 B or whatever like (0:24:40) Al: Yeah, but yeah, also, also, just a thing. You could just call it 1.1.1 like most software (0:24:48) Al: development does. You don’t have to be weird and annoying with it with your numbers. (0:24:52) Kev: what (0:24:52) Al: I don’t understand why, how many times do I have to moan about this before (0:24:56) Al: people actually start just numbering things sensibly? It… Oh. (0:24:59) Kev: Yeah, look I don’t know if I talked behind the show obviously like yes, I’m in agreement that it’s not great and it’s a (0:25:09) Kev: It’s not the easiest problem to solve because you know (0:25:13) Kev: Whatever people have different ways of thinking and categories. Go there whatever in my opinion like when I know I you know, I (0:25:21) Kev: Naming files and and keeping records is important stuff. I’ve done and I always do well. I just go up a date (0:25:28) Kev: I’m Eric Leach. (0:25:29) Kev: Go with year, month, day, and then, like, 0.0. (0:25:29) Al: That is fine. That is absolutely an acceptable way to release software as well, but that’s also not (0:25:37) Al: what they’ve done. But I think the thing that drives me insane about this, I’ve never seen (0:25:43) Al: a letter in any of their version numbers before. I have never seen it. It’s not like this is just (0:25:49) Al: a long continuation of it. They had 1.0a, b, and 1.0c, and 1.0. No, they didn’t. They’ve never done (0:25:52) Kev: Yeah? (0:25:56) Al: it before. (0:25:57) Al: So why are we suddenly doing this? (0:25:57) Kev: What if? (0:25:59) Al: It’s just, like, they then release, they then, they then release the hot, did that… (0:26:01) Kev: OK. (0:26:02) Kev: Now, all right. (0:26:03) Kev: What do you want moving forward? (0:26:04) Kev: Do you want more letters, or do you just (0:26:07) Kev: want this to be the sole ugly stepchild with the letter (0:26:10) Kev: and all of all your updates? (0:26:11) Al: Nothing, I want them to retroactive, I want them to retroactively change it. (0:26:15) Al: And the thing that annoys me most about it is now they’re releasing a couple of small (0:26:19) Al: hot fixes, which are called 1.1b-1229, which is obviously, 1229 is obviously a build number, (0:26:24) Kev: Oh, snitch! (0:26:27) Al: that’s clear from that because then the next one is (0:26:29) Kev: Yep. (0:26:29) Al: one two three zero whatever sure like I just like it’s either it’s either give (0:26:31) Kev: Yep. (0:26:32) Kev: the (0:26:35) Kev: the (0:26:38) Al: it the 1.2 but you obviously don’t want it to be that to appear that big sure (0:26:43) Al: fine although I would argue I don’t think that that’s a problem but if you (0:26:48) Al: want if you don’t want it to be 1.2 that’s fine just give it another number (0:26:52) Al: right you don’t it’s just where is the letter coming from it’s just appeared (0:26:56) Kev: Um, actually, Al, it’s a hexadecimal. (0:26:56) Al: and he’s never been there before, and ugh. (0:26:59) Al: OK, we’re moving on. We’re moving on. (0:27:03) Al: Moving on. (0:27:06) Al: This adds as the name rather than the number, which includes a letter, (0:27:10) Al: would suggest about quality of life improvements. (0:27:16) Al: So there’s our daily goddess blessing. (0:27:18) Al: So every day you can get a blessing from the goddess. (0:27:21) Al: There’s a new type of rock called a mystery rock, which break, (0:27:27) Al: yields random things. (0:27:29) Al: They may yield oars, seeds, fish, insects, or occasionally monsters. (0:27:36) Kev: there’s ahh that’s fun I kind of like that I dig it it’s your pokemon rock smash (0:27:37) Al: They’ve also added fishing nets, which are a thing you can leave in the water and come (0:27:51) Al: back to fish. (0:27:52) Al: So I guess kind of like the crab pots, but I think it’s for fish rather than crusty. (0:27:59) Al: They’ve also lowered the requirements for turn rank A and B, so I suspect I will have (0:28:08) Al: jumped up a rank the next time I open the game, because I was so close to a rank and (0:28:12) Al: having it even slightly down will probably mean I’ve hit the next rank. (0:28:16) Kev: Well that’s interesting for sure, balance patches for pottagecore games, good stuff, good stuff. (0:28:23) Al: Maybe just enough people like me were moaning that it takes so long to go up the town ranks. (0:28:31) Al: I may or may not talk about how Fields of Mystery has a great town rank system and really (0:28:37) Al: rewards you in a much better way, but I obviously would not be talking about that before the (0:28:38) Kev: Oh, oh, oh. (0:28:44) Al: episode that we may or may not be talking about in. (0:28:48) Al: And finally, a great Quality of Life update removed the stamina cost for tools you need. (0:28:53) Al: It was the default in Fields of Mistria, which is fantastic, but yeah, why is this (0:28:54) Kev: Okay, how is that not the default in everything? (0:29:02) Kev: Heh heh heh! (0:29:03) Al: just not a thing? (0:29:04) Al: Because I think Stardew added it in one of its point updates. (0:29:07) Al: But it’s like, why do they all add on later? (0:29:08) Kev: Yeah. (0:29:10) Al: It’s just a really, I guess it’s kind of because they’re trying to lean more to the realism (0:29:16) Al: thing, right? (0:29:17) Al: Like, if you use… (0:29:18) Kev: Don’t disrupt my immersion, Al. When I swing the ax, I use the n- (0:29:21) Al: That’s the thing. (0:29:22) Al: - Okay. (0:29:23) Kev: Thanks. (0:29:23) Al: - Exactly. (0:29:24) Al: And I understand that argument, (0:29:26) Al: but I also think it’s important to remember (0:29:27) Al: that we play games because they’re fun. (0:29:30) Al: And I would always lean to the fun over the realism. (0:29:32) Kev: That is very not true. We say is Pokemon (0:29:37) Al: I still have fun with Pokemon games. (0:29:39) Al: I’m sorry you don’t, (0:29:40) Al: but that’s why I still play them and you don’t. (0:29:46) Kev: But (0:29:47) Kev: And you know what? All right, you know what? I’ll even play their game (0:29:50) Kev: I will say actually hitting something with a shovel or an axe is probably more exhausting than just swinging in the air. So (0:29:58) Al: Interesting, interesting point. Interesting point. (0:29:58) Kev: either way (0:30:00) Kev: It doesn’t (0:30:02) Kev: Doesn’t go through it. No, it falls apart. I’m trying to say (0:30:06) Kev: Yeah (0:30:07) Al: We don’t want to think about it too much. (0:30:09) Kev: What are you talking about that’s the entire point of this podcast (0:30:12) Al: I know, I know, I realized, I realized what was happening there as soon as I said what I said. (0:30:20) Al: And the last game update is Lightyear Frontier have announced their trailer. (0:30:28) Al: It’s coming out on the 27th of November, which is the day this podcast comes out. (0:30:34) Al: So if you’re listening to this, it’s out. (0:30:37) Al: And it just seems to have one big thing, Kevin, which is your mech can now turn into a car. (0:30:44) Al: Or it looks more like a tractor, but it’s super fast. (0:30:44) Kev: Yeah, which is, yeah, it’s that’s interesting because, like, I’m a little torn on this because, obviously the you know, a vehicle or whatever is very sensible in this sort of game, right? Absolutely. And, you know, it takes a lot of work. So I get it why it’s always at a release. (0:31:05) Kev: Um, I’m just part of me is also the mind that like, because the, the mech, like it’s just a car. (0:31:14) Kev: The mech, they just, they just stick it on a car, basically the top half of the mech. Um, I don’t know. I wish part of me wishes that they could have you. I’d hope so. Right. Or, you know, you never know. Maybe it just blows and transforms, you know, I don’t know. (0:31:20) Al: I’m assuming it does a Transformer type thing, surely. (0:31:32) Kev: But, okay, you know, if they have the total animation of it transforming or whatever, fine. I guess I can take that. But, like, wouldn’t you just also make the regular mech go faster? (0:31:44) Kev: Or, you know, something rocket boosters? I don’t know. (0:31:46) Al: So I suspect the idea behind this is that it’s, uh, so, oh, yeah, no, I, I’m, I was going to say like this can be added as an upgrade over time so you don’t get it at the beginning, but then I guess Rocket Bisterd would also work like that. (0:31:58) Kev: Yeah. Yeah. But I mean, like, that’s maybe just the personal (0:32:02) Al: Um, yeah, no, that’s a fair point. (0:32:11) Kev: take. It’s not no end of the world. Overall, it’s a good (0:32:14) Kev: thing. And again, in this kind of open world, exploration, (0:32:19) Kev: parts, or vehicles, or whatever is always great. And it is still (0:32:23) Kev: connected to the mech, you know, maybe not exactly how I’d want (0:32:26) Kev: But it is there you have you’re still in (0:32:29) Kev: the cockpit of the mech which is a little weird but yeah (0:32:33) Al: All right. We have another couple of updates that are not specifically regarding the games. (0:32:39) Al: And so the first one is Sakuna. We have three pieces of news about Sakuna. The first one (0:32:40) Kev: Aww, I’m here wriggin’ my hands. (0:32:44) Kev: Yeah-heh-heh-heh-heh. (0:32:50) Al: is that they’re doing a new mobile phone game, but we don’t know. And it’s probably unlikely (0:32:59) Al: will get an English language release of this. It looks like it’s a (0:33:03) Al: Japanese-specific game. However, we don’t know anything about the game. (0:33:06) Kev: okay wait is sorry I’m sure this is all in the YouTube video because from the (0:33:15) Al: The YouTube video is a different game. (0:33:15) Kev: the blurb you put okay okay does that blurb like it’s not clear that it’s (0:33:22) Kev: specifically a sakuna game I mean that’s very likely right but it’s just from the (0:33:26) Kev: developers right (0:33:28) Al: They’ve specifically said it is a Sakuna game. (0:33:30) Kev: okay okay they did okay well mmm darn it mmm (0:33:36) Kev: yeah we’re not gonna see this in the US we didn’t get there’s a lot of good (0:33:41) Al: We’ll see. Well, you never know, you never know. But more exciting, (0:33:46) Kev: ones we don’t get they’re pleased to announce a new episode of the harvest (0:33:47) Al: more exciting for Kevin is that the anime is getting a season two. (0:33:53) Kev: season yeah I’m so excited because I well I mean guess well oh you know what (0:34:02) Kev: Let’s talk about the new the next because I think that’s (0:34:05) Al: okay yeah sure fine that’s fine that’s fine there is a there’s also another new game coming (0:34:06) Kev: what the season two is. (0:34:10) Al: called sakuna chronicles coca coca roba coca roba and the gears of creation um I presume (0:34:14) Kev: Pokurawa. (0:34:22) Al: you’ve watched the video for this (0:34:24) Kev: i’m watching I am watching it right now hold on one second um is this the book is my first (0:34:30) Kev: question because I know there was a book centered on cocoroa I don’t know if uh this is an adaptation (0:34:38) Kev: of that game um let me see here um oh my gosh i’m so excited we’re actually getting a new coca (0:34:45) Kev: sakana game um okay sorry hold on give me like one minute 27 um wow a robot (0:34:55) Kev: uh wow is this I don’t know if these are cuts wow the visuals larry look way updated which is pretty (0:35:01) Al: Well, and obviously the big thing about this one is that there is an English language trailer, (0:35:02) Kev: nice um uh (0:35:09) Al: so I’d be very surprised if this game isn’t being local. (0:35:10) Kev: Yeah right I mean it has to right because they’re dubbing it and clearly we um clearly we did our (0:35:20) Kev: job as influencers and brought Sakana to the forefront again which is why all this was announced (0:35:22) Al: of course of course my guess is that this will be a more crafting focus game (0:35:28) Kev: um I’m very (0:35:32) Al: rather than farming focused (0:35:34) Kev: yeah clearly because wow like is oh oh wait is that hurt (0:35:40) Kev: is this no no who is that what wait okay so (0:35:44) Al: Are you referring to the green haired one that gets off the boat? (0:35:47) Kev: yes okay I would is that lady sucking uh whatever it’s the big lady I think maybe (0:35:48) Al: Yeah, I don’t know who that is. (0:35:55) Kev: I forget the name no no yeah but it is it a small form of her because it really looks like her (0:35:56) Al: No cuz we see her we see her earlier than the trailer in her usual form. (0:36:04) Kev: like I’m thinking it is she even has the pink butt a thing I don’t know if it’s her daughter (0:36:09) Kev: or chibi for– (0:36:11) Kev: or something, it’s clearly related to her. (0:36:13) Kev: It’s clearly related to her. (0:36:15) Kev: The big thing I will say about this trailer– (0:36:19) Kev: Sakuna is not in it. (0:36:21) Al: Yes. (0:36:21) Kev: It is all Kokoro-wa and a whole bunch of new faces, which– (0:36:26) Al: Well, to be fair, to be fair, you don’t know that she’s not in it. (0:36:29) Al: She’s not in the trailer. (0:36:30) Kev: Yeah, I’m just saying she’s not in the trailer. (0:36:33) Kev: That’s all I’m saying, right? (0:36:33) Al: Yes. (0:36:34) Kev: Yeah, because I was about to say that exactly right. (0:36:36) Kev: She very well could be in the game, but they did not highlight that. (0:36:40) Al: I’d be surprised if she wasn’t, it’s literally called Sakuna Chronicles. (0:36:40) Kev: Yeah. (0:36:43) Al: Now, I know that the whole point is it’s tying it to the first game, (0:36:44) Kev: Oh. (0:36:48) Al: like, surely they can’t know how far in at all, right? (0:36:49) Kev: Kokoro. (0:36:52) Kev: Kokoro and the Gears of Creation, a knife’s out in the street. (0:36:55) Al: » Zach. [LAUGH] Yeah. [LAUGH] (0:37:01) Kev: Oh, those movies are great, but that’s just the funniest thing. (0:37:06) Kev: Regardless, um, okay, like I do suspect (0:37:10) Kev: she’ll be in there right like it would be I’d be very surprised if she wasn’t in there (0:37:15) Kev: like it just from the in-game story perspective it’s her best friend it makes sense she’d be in (0:37:21) Kev: there and from the outside like branding perspective you know she’s the face of the franchise or (0:37:27) Kev: whatever um but uh you know who cares whatever we get in here I’m gonna get um and even if it’s (0:37:34) Kev: not rice farming if we’re inventing robots that seems to be the premise of the game um (0:37:40) Kev: sending them out to do your fighting and stuff like that which is interesting I love controlling (0:37:44) Kev: minions and sending things out um I’m very curious to see how this will play and be um it’s in (0:37:52) Kev: development so we won’t see this for a long while because that’s all they said it’s in development (0:37:57) Kev: um and going back to the other one um I’m guessing season two is probably going to publish (0:38:04) Al: Oh, interesting. Maybe. Well, so here’s my question. From what you’ve said, (0:38:10) Al: I’m assuming you think this is a sequel, rather than a… (0:38:14) Kev: Ooh, good point. (0:38:17) Kev: I mean, regardless, that’s, you know, (0:38:20) Kev: the enemy could still cover it, (0:38:21) Kev: even if it was a, very cool. (0:38:24) Al: I yeah I guess I just I would be expecting season two of Sakuna to be a sequel. (0:38:30) Al: It’s different when there’s a game like they’re not saying that there’s going to be a different (0:38:36) Al: anime like if they’d called it a different thing but they’ve explicitly called it out (0:38:39) Al: as a season two of the anime like I feel like it’s going to follow Sakuna. (0:38:46) Kev: Oh, OK, you know, all right, well, I’ll run with this. (0:38:49) Kev: Let’s let me run with this, in which case that’s (0:38:52) Kev: triple exciting because that means we’re getting basically (0:38:55) Kev: two new entries in Sakuna, right? (0:38:57) Kev: Like a new Kokoro game and a whole new Sakuna adventure, (0:39:03) Kev: which I have no idea (0:39:07) Kev: well, that may be because the anime covered the entirety of the game. (0:39:10) Kev: So, you know, it will be totally open where that could go. (0:39:16) Kev: Um, that’s uh, that’s a (0:39:18) Al: The game that we’re probably not going, you did notice who’s making it, right? (0:39:20) Kev: exciting. (0:39:22) Kev: Oh, yeah, I saw that and that. (0:39:26) Al: Godzilla people. (0:39:28) Kev: Yeah, yeah. (0:39:32) Kev: Exceed games, which is (0:39:36) Al: Well, no, no, Exceed aren’t making that one. So Exceed are publishing… (0:39:40) Kev: wait, wait, oh, oh, sorry, the mobile game. (0:39:42) Al: No, right. Yeah, so we’ve got mixed up. We’ve gotten mixed up. We’ve gotten mixed up. Exceed (0:39:43) Kev: Oh, yeah. Oh, yeah. (0:39:44) Kev: - Oh, yes. (0:39:46) Kev: Sorry, yes, okay. (0:39:47) Al: aren’t making any of these games. Exceed are publishing the second sequel slash prequel. (0:39:51) Kev: Oh. (0:39:53) Al: The mobile game that we probably won’t get is being made by Toho, as in the Godzilla (0:39:54) Kev: Okay. (0:39:59) Kev: Yeah, which is pretty wild, okay. (0:40:03) Kev: Like, I don’t know what that game could compromise at all, (0:40:07) Kev: but this means a Sakuna Godzilla crossover DLC (0:40:08) Al: No idea. [laughs] (0:40:12) Kev: is in the realm of possibility now. (0:40:16) Kev: That’s all I have to say. (0:40:22) Kev: Sakuna of rice and rodents. (0:40:28) Kev: This is all so exciting, right? (0:40:30) Kev: Because holy mackerel, we just went from Sakuna being a great game series, whatever, (0:40:36) Kev: but kind of that’s it too. (0:40:38) Kev: Oh my goodness, we have a whole bunch of stuff coming up. (0:40:42) Kev: Oh, I am eating well right now! (0:40:46) Kev: It is wild that Toho is doing the mobile games. (0:40:52) Kev: Yeah, I don’t know, I’m excited for that anime, who knows? (0:40:56) Kev: I wonder, okay, you know what? (0:40:58) Kev: We might get an English dub of Season 1 now, if they’re pushing it this much. (0:41:02) Kev: We might just get an English dub. (0:41:06) Al: I would be surprised if they never did it because they have a voice actor set, right? (0:41:14) Al: And especially if they do end up using those voice actors for the game, they could do that (0:41:14) Kev: Yeah, I agree. (0:41:19) Al: at the same time. Voice acting in a game, if they have a story, could come quite early (0:41:25) Al: in the game’s development. So they could tie those two things in together and reduce their (0:41:28) Kev: true yeah um oh man I can’t I just can’t wait like we don’t have any dates for anything (0:41:40) Kev: so I don’t expect this until at least 2026 maybe something (0:41:40) Al: Well, yeah, this is the thing. These things, when our game is really announced as in development, (0:41:50) Al: it’s somewhere between two years and ten. And we’ll find out eventually. (0:41:55) Kev: Yeah exactly, eventually yeah the Sakuna book is not the same title as the the new game so (0:42:12) Kev: um the the yeah Pokoro book or whatever it’s so I expect it to be a different story entirely. (0:42:17) Al: We also have, speaking of Japanese games with animes, (0:42:23) Al: Farmagia, who they had already announced their anime. (0:42:28) Al: But we now have a trailer for it and a date. (0:42:31) Al: It’s airing in Japan on the 10th of January. (0:42:35) Al: And the English website says “coming soon”. (0:42:39) Al: So whether that’s just sub, whether that’s dub, I don’t know. (0:42:44) Al: we’ll see, but I mean, the English saying (0:42:47) Al: coming soon means something’s coming. I wouldn’t be surprised if they did the same (0:42:50) Kev: Uh-huh (0:42:52) Al: thing as Sakuna and we kind of get it like a month later on Frenchie Rolla, but we’ll see. (0:42:56) Kev: Sure (0:42:58) Kev: Yeah, that’s very likely. Oh my gosh. Are you excited for Sony to own crunchyroll? (0:42:58) Al: Yeah, yeah. (0:43:04) Kev: But just reminded because you you heard about that right the big merger or whatever. They’re looking to buy that group (0:43:10) Kev: Crunchyroll is part of that. So mmm good times (0:43:14) Kev: But but I digress going back to the anime (0:43:20) Kev: It looks good, so the I don’t know the exact studio or whatever but they’re they’ve got (0:43:29) Kev: Mihima who is again the (0:43:32) Kev: Mangaka that they hired to work on for Majia’s art style and and whatnot (0:43:39) Kev: There and his works have been translated to several pretty successful and large anime (0:43:47) Kev: So, you know, the art style is (0:43:50) Kev: still retained. I don’t know if it’s the same sort of studios that worked on his stuff that (0:43:56) Kev: is making this, but my expectations are high for this. I imagine this will be pretty beefy (0:44:05) Kev: and substantial. Yeah, I don’t know. I’m looking forward to it. Okay. Okay. Okay. (0:44:08) Al: The studio is Bridge, and they have done a lot of Yu-Gi-Oh stuff and some Cardfight Vanguard stuff. (0:44:18) Kev: - Okay, mm, okay. (0:44:19) Al: They don’t seem to be one of the, like, super big ones, but yeah, they’ve done, they’ve done, they’ve been, they’ve been around since 2007. (0:44:20) Kev: Okay, so they’ve done enough to please marketers, (0:44:26) Al: And they’ve done, they’ve got quite a lot under their, under their belt. (0:44:35) Kev: and they’ve worked with franchises, right? (0:44:37) Kev: So, okay, I can stay confident this will be, (0:44:42) Kev: this will do the game justice, let’s say that, right? (0:44:46) Al: Yeah, I feel like the Yu-Gi-Oh! stuff is probably the biggest thing they’ve done. (0:44:46) Kev: I’ve yet to play the game. (0:44:49) Kev: - Yeah, right. (0:44:50) Al: Although a lot of, looking at it, actually re-watching it, a lot of the stuff is, (0:44:54) Al: oh no, that’s sources. I was looking at going, a lot of these things say manga, but no, that was, (0:44:58) Al: they said source. They have done a few adaptations from video games as well, so it’s not like they’ve (0:45:04) Al: never done that. In fact, their third one they ever did in 2013 was a video game adaptation. (0:45:10) Kev: No, that’s cool (0:45:11) Al: Devil Survivor 2 is based on a (0:45:13) Kev: Huh? Okay, that’s interesting (0:45:16) Al: Nintendo DS game. (0:45:17) Kev: Yeah, yeah (0:45:21) Kev: Part of the SMT like a spin-off series or something like that I could be totally wrong (0:45:26) Kev: But you know that I think a double summoner good darn it (0:45:27) Al: What? (0:45:30) Al: A Shin Megatensei, or however you pronounce it. (0:45:32) Kev: Yeah, oh my gosh (0:45:33) Al: How many spin-offs does that series have? (0:45:36) Kev: Look you know who cares because persona already has passed (0:45:40) Kev: it in numbers like they hit persona five before SMT yes well it’s okay so (0:45:43) Al: Yeah, but did they not just do another spin-off? (0:45:48) Al: The new what’s the new spin-off they did? (0:45:52) Al: Metaphor, Rifantazzi, or whatever it’s called. (0:45:52) Kev: metaphor very fantastic yeah okay so yeah what they yeah you know that’s (0:45:55) Al: Stupid name, hate that name. (0:45:57) Al: Really bad name. (0:46:02) Kev: fine I don’t blame you okay I will say metaphor is not a spin-off because it’s (0:46:09) Kev: It’s just a new franchise, right? (0:46:10) Kev: The original Persona had the, you know, it was the thing with the subtitle, right? (0:46:14) Kev: It was Shin Megami Tensei colon Persona or whatever, right? (0:46:18) Kev: It was very explicitly a branching off the SMT series. (0:46:22) Al: you’re right. You’re right. It is an Atlas game. Devil Survivor 2. You’re right. Look (0:46:25) Kev: So yeah, that, so yeah, Metaphor is a new franchise. (0:46:32) Kev: Yep. There you go. There you go. See? That was totally… (0:46:35) Al: at you with this deep knowledge of random games. My word. (0:46:42) Kev: » Ow, I don’t know if you know this, but I’m a huge weeb. (0:46:44) Kev: » [LAUGH] (0:46:46) Kev: » Point blank, my God. (0:46:49) Kev: Speaking of weeb, I’m looking at the the Farmasia. (0:46:54) Kev: So it looks like a mid-cast or there’s like four primary cast members. (0:46:59) Kev: Man, so if you go back and look at Mishima’s other works, (0:47:02) Kev: he has these exact same four characters in all of his other works. (0:47:06) Kev: He just changes the hair, but the faces, the… the builds are all… (0:47:10) Kev: The same… (0:47:12) Kev: Oh, glorious Nippon. What would I do with that? (0:47:14) Al: The first ever Survivor game was actually called Shin Megami Tensei Devil Survivor, (0:47:22) Kev: I was right yeah all the
FOXPRO's Jon Collins and Cliff Martin dive into the details of fox calling. Cliff shares the calling sequences that have contributed to his success in the field.
Embark in this exciting episode of Edge of NFT as we dive deep into the world of decentralized internet and the future of AI with Al Morris, CEO and co-founder of Koii Network. Discover how Koii is empowering users to leverage their computer and phone's compute power to generate passive income while contributing to a new model of the internet.
FOXPRO's Jon Collins and Gage Bohannon talk big bucks and coyotes in this episode. Gage shares the story of his recent harvest of a massive Kentucky buck he's calling "Mega Moose." Then, they dive into the coyote hunting scene, revealing which sounds have been most successful in bringing in predators lately.
FOXPRO's Jon Collins talks Wolves and Big Game Hunting with Kryptek's Butch Whiting.
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Jon Collins from FOXPRO and Torry Cook from MFK discuss the breakdown of coyote family bust up and share the most effective calling sequences to use during this period.
Jon Collins from FOXPRO and Brandon Maxwell, Co-Owner of Diligent Defense Company, discuss the advantages of using suppressors for coyote hunting.
FOXPRO's Jon Collins and MFK's Torry Cook discuss every you need to know to start shotgunning coyotes.
FOXPRO's Mike Dillon and Jon Collins cover all the essential details about the new FOXPRO X360.
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In this sponsored Edge of Denver episode, dive into the heart of Web3 innovation at the premiere blockchain conference ETH Denver. Join us as we explore the fascinating world of decentralized technology across multiple fields including updates from Groovy from JustApe Studios - pioneering the integration of digital art and fashion with blockchain technology to foster unique and decentralized community experiences; Elena Sinelnikova & Tom Ngo of Metis who are spearheading efforts to make blockchain technology more accessible and scalable through their Layer 2 solution; Al Morris of Koi Network, who is at the forefront of developing decentralized web protocols that reward users for their contributions to the blockchain; and finally, Zhen Yu Yong of Web3Auth, who is revolutionizing the way we interact with Web3 apps by providing a seamless, non-custodial authentication service that enhances user experience without compromising security.
We have one heck of a treat this week on the Missouri Woods & Water Podcast. The guys have an epic "tales of the chase" episode with none other than Big Al Morris about a lifelong dream he fulfilled recently taking down his first wolf. The show starts out with a turn straight out of left field where Al talks about calling in an alligator. Then we get into the awesome wolf story. Al is such an awesome story teller and we feel lucky to have heard this story first hand. Enjoy the show! Check out the MWW Website for shows, partner discounts, and more!!! Weber Outfitters Athlon Optics OnX: Use code MWW20 for 20% off Camofire Black Ovis: Use code MWW10 for 10% off Huntworth Gear: Use code MWW15 for 15% off Alps Outdoorz: Use code 2024woodswater for 30% off Zamberlan Boots Reveal Cameras by Tactacam Habitat Works Facebook Page: Mention us when you call and get 15% off any service 816-752-7390 habitatworksllc@gmail.com Learn more about your ad choices. Visit megaphone.fm/adchoices