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As the new season draws near, we gaze into our crystal ball and predict where every National League side will finish from 1-24. We're also joined by Sutton United fan and football writer Johnnie Lowery to preview the opening day clash with Sutton.Timings: 02:24 - Our 1-24 predictions - where Simon & Ben think each National League side will finish in the table, and why!34:43 - Thoughts on York's fixture schedule for 2025/26, our predictions for York's top scorer and clubman of the year41:08 - Preview of Sutton (H) with Sutton fan and football writer Johnnie LoweryDonate to Same Old City: https://ko-fi.com/sameoldcityFind all our links at https://linktr.ee/sameoldcity Hosted on Acast. See acast.com/privacy for more information.
Adrian Steiner, CEO des Kaffeemaschinenherstellers Thermoplan in Weggis, sieht sein Unternehmen mit den angedrohten 39 Prozent US-Zöllen in Gefahr. Er überlege sich nun, einen Produktionsstandort in den USA auf- und auszubauen. Es sei aber eine Frage des richtigen Timings, sagt Steiner im Interview. Weiter in der Sendung: · Der Bahnverkehr zwischen Luzern und Ebikon ist eingeschränkt. · Nachbarschaftsserie: Wie die Halbkantone entstanden und heute miteinander umgehen.
This week, we explore important film firsts with the wonderful Luke Tomlinson from Impropod. The films this week are the first synchronised dialogue in the 1927 The Jazz Singer and the first feature length animated film in Snow White and the Seven Dwarfs. Timings for this week are: The Jazz Singer: (10:48) Snow White and the Seven Dwarfs: (35:30) Next episode we'll be looking at family friendly noirs. You can find more of Luke here:Ā ā ā ā ā ā Instagramā ā ā ā ā ā Website ā ā ā ā ā ā Youtube Follow us on social media: ā ā ā ā ā Instagramā ā ā ā ā ā ā ā ā ā Twitterā ā ā ā ā ā ā ā ā ā Threadsā ā ā ā ā ā ā ā ā ā Blueskyā ā ā ā ā ā ā ā ā ā Letterboxdā ā ā ā ā ā ā ā ā ā Facebookā ā ā ā ā Email: frame.to.frame250@gmail.com Join our Discord: ā ā ā ā ā Frame to Framersā ā ā ā ā and that of the wider ā ā ā ā ā Film Stories Podcast Networkā ā ā ā ā Support Film Stories Podcast Network on Patreon: ā ā ā ā ā https://www.patreon.com/simonbrewā ā ā ā ā Twitter: @filmstories Facebook/Instagram/Threads: Film Stories Website: ā ā ā ā ā https://filmstories.co.uk/ā ā ā ā ā Gothamlicious by Kevin MacLeod ā ā ā ā ā Linkā ā ā ā ā ā ā ā ā ā Licenseā ā ā ā ā Leave us a review on Podchaser or Apple Podcasts! Learn more about your ad choices. Visit megaphone.fm/adchoices
This time, we'll get it right. Simon and Ben start looking ahead to what promises to be a big season for YCFC - we discuss the new kits, transfer activity over summer, pre-season games and our hopes and fears for the coming campaign.Timings: 04:10 - Discussion of new home, away and third kits13:34 - Transfer activity over summer, our thoughts on signings and outgoings, how the squad is shaping up for 2025/2644:11 - Pre-season games discussed: Garforth (A), Salford (H), Sheffield United (H), Barnsley (H), Marine (A)57:58 - Hopes and fears for the season aheadDonate to Same Old City: https://ko-fi.com/sameoldcityFind all our links at https://linktr.ee/sameoldcity Hosted on Acast. See acast.com/privacy for more information.
This week we discuss outsider golf movies to celebrate the upcoming release of Happy Gilmore 2, we examine the first - how has it held up? We also explore the 2021 Mark Rylance starring The Phantom of the Open. There may be a few names dropped for that one. Timings for this week are: Happy Gilmore: (03:10) The Phantom of the Open: (30:34) Next week, we will be joined by Luke Tomlinson from Impropod to discuss Cinematic Firsts. Follow us on social media: ā ā ā ā ā ā ā ā Instagramā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā Twitterā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā Threadsā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā Blueskyā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā Letterboxdā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā Facebookā ā ā ā ā ā ā ā Email: frame.to.frame250@gmail.com Join our Discord: ā ā ā ā ā ā ā ā Frame to Framersā ā ā ā ā ā ā ā and that of the wider ā ā ā ā ā ā ā ā Film Stories Podcast Networkā ā ā ā ā ā ā ā Support Film Stories Podcast Network on Patreon: ā ā ā ā ā ā ā ā https://www.patreon.com/simonbrewā ā ā ā ā ā ā ā Twitter: @filmstories Facebook/Instagram/Threads: Film Stories Website: ā ā ā ā ā ā ā ā https://filmstories.co.uk/ā ā ā ā ā ā ā ā Gothamlicious by Kevin MacLeod ā ā ā ā ā ā ā ā Linkā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā Licenseā ā ā ā ā ā ā ā Leave us a review on Podchaser or Apple Podcasts! Learn more about your ad choices. Visit megaphone.fm/adchoices
Al talks about Tamagotchi Plaza to Kevin Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:34: What Have We Been Up To 00:21:32: I Know What You Released Last Month 00:23:38: Game News 00:42:07: See How Many Of The Top 10 Steam Games Kevin Can Guess 00:52:10: Tamagotchi Plaza 01:12:25: Outro Links Gaucho and the Grassland Release Wandering Village 1.0 Release Cottonville Release Tiny Garden āSummer Breeze Content Update + Cosmetic Packā Disney Dreamlight Valley āThe Storybook Vale - Part 2: The Unwritten Realm Updateā Len's Island Post 1.0 Roadmap Stardew Valley Top rated game on Steam Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of The Harvest Season. (0:00:34) Al: My name is Al. (0:00:36) Kev: My name is Kevin. Supposedly. (0:00:37) Al: And weāre here, weāre here, supposedly. (0:00:40) Al: Why? Whatās what has happened? (0:00:40) Kev: I donāt know. Iāve just⦠I mean, Iāve never seen the documentation to back it up. (0:00:46) Kev: Iām just saying. (0:00:46) Al: Youāve never seen your birth certificate. (0:00:47) Kev: Birth certificate? No, I donāt⦠I canāt remember the last time Iāve seen it now. (0:00:51) Kev: If⦠Yeah, I mean, I probably had to dust it out for something. (0:00:52) Al: Wow, have you seen your driving license or your passport? (0:00:56) Kev: Oh, yeah, you know what? Sure. I guess driver license. Yeah, all right. (0:01:01) Al: Is this Kevin, Kevin, is this where we find out that youāre undocumented, Kevin? (0:01:06) Kev: You know, Iād be a surprise to me too. But hereās the fun part is it doesnāt matter anymore. (0:01:13) Al: Well, thatās device very true. (0:01:22) Al: All right, and weāre here today to talk about cartridge code games, because I didnāt get (0:01:23) Kev: Oh, you know, I can keep that gym in. (0:01:33) Kev: and not nothing (0:01:34) Al: through that sentence. (0:01:36) Al: Is that how this episode is going to be? (0:01:38) Kev: Thatās supposedly where youāre talkinā to me (0:01:41) Al: I need a holiday. (0:01:42) Kev: Well, well, youāre close to one, arenāt you? (0:01:44) Al: Good news! (0:01:46) Al: All right, this episode, weāre going to talk for a very short period of time, (0:01:51) Al: and youāll understand why later. Weāre going to talk about Time of Got You Plaza. (0:01:57) Al: Spoiler alert, donāt play this game. Before that, weāve got some news. We have what weāve been up to. (0:02:07) Al: But first of all, wait, do I normally do that in that order? I know what you released the (0:02:11) Al: the last months before what weāve been up to. (0:02:11) Kev: Isnāt it normally what weāve been up to first usually? Yeah (0:02:14) Al: I think it is, yeah, OK, right. (0:02:16) Al: Yeah, letās do that. (0:02:17) Al: Ah, why, why? (0:02:18) Al: It was a section and it just it just moved the title, not the whole section. (0:02:19) Kev: I was destroying (0:02:22) Kev: Heās destroying the show live on on air (0:02:23) Al: Stupid thing. (0:02:25) Al: Iād love to destroy some show notes. (0:02:28) Al: So weāve got before that, weāve got some news. (0:02:30) Al: Weāve got I know what you released last month. (0:02:33) Al: But first of all, Kevin, what have you been up to? (0:02:36) Kev: Um, let me think here, um, not yeah, I (0:02:42) Kev: Okay, so a lot of the usuals. Um, a little busy this week. Um, uh (0:02:48) Al: running away from ice agents. Sorry. I really should not joke about that because the ice will (0:02:50) Kev: Yeah, oh no, yeah, yeah that is a genuine concern every day (0:02:57) Al: hear it and theyāll come for you. We can clip it for the slack. (0:02:58) Kev: Yeah, yeah, yeah (0:03:03) Kev: The joys of being (0:03:05) Kev: Yeah, the joys of⦠(0:03:06) Kev: being a brown skinned boy in America right now. (0:03:13) Kev: Thereās an ex⦠(0:03:15) Kev: So⦠(0:03:17) Kev: It feels like a lot of these ice raids are in the workplace, right? (0:03:21) Kev: And so, mine just feels extra, like, odd because I work for a Chinese company, Technica⦠(0:03:28) Al: Oh no. Oh no. (0:03:28) Kev: Well⦠(0:03:29) Kev: I mean, they are⦠(0:03:31) Kev: They have a⦠(0:03:33) Kev: Incorporation⦠(0:03:34) Kev: They are incorporated here in America, right? (0:03:36) Al: Yeah, yeah, yeah. (0:03:37) Kev: They are in separate American companies. (0:03:39) Kev: But, you know, the HQ is in China, so⦠(0:03:41) Al: And letās not letās not pretend like technically an American company would stop any rabid anti-Chinese (0:03:41) Kev: You know, thereās a⦠(0:03:48) Al: people in America doing anything, you know? (0:03:48) Kev: Oh, yeah! (0:03:49) Kev: Yeah, yeah, yeah, I know. (0:03:51) Kev: For sure, Iām just saying, like, thereās⦠(0:03:53) Kev: Thereās a few layers, extra fun layers to this equation. (0:03:54) Al: Yeah. (0:03:57) Al: As always, theyāre not going to come for you in that case, because theyāre only coming (0:04:00) Kev: Yeah. (0:04:03) Al: for the manual laborers, right, because theyāre the only ones thatā (0:04:06) Al: be illegal, obviously. Thatās true. Thatās true. Oh, goodness. (0:04:08) Kev: Theyāll run out eventually. Weāre still in year one. (0:04:14) Kev: I live in Georgia. I mean, Iām in the blue area of Georgia, but itās still Georgia. (0:04:19) Kev: Southern. (0:04:21) Kev: Oh, good. (0:04:21) Al: Oh, a happy, happy podcast. (0:04:25) Al: What have you been up to, Kevin? (0:04:28) Kev: Well, while Iām not sweating my legal status, even though I was born here, (0:04:34) Kev: Um, Iāve been, Iāve been playing. (0:04:36) Al: I mean, who knows whether that counts or not anymore? (0:04:38) Kev: Uh, according to some people in certain positions, Iāve been, uh, Iāve been playing card games, uh, a lot of card games in the past week. (0:04:50) Kev: Like, yeah, a lot of the usual stuff, but, um, Marvel snap. (0:04:54) Kev: We got the, the fantastic Ford season, um, the, the like, uh, based off the new movie, um, thatās coming up. (0:04:58) Al: Ah, yes. Is that July then? Cool. Any good cards? (0:05:02) Kev: Yeah. (0:05:03) Kev: Yeah. (0:05:03) Kev: Thatās the July season. (0:05:05) Kev: And okay, thereās two (0:05:08) Kev: Okay, so (0:05:10) Kev: Yes. Okay. First of all, the season pass card is is mr. Fantastic, but the Pedro Pascal version (0:05:17) Kev: so one you get the bonus of Pedro Pascal at first I was I was (0:05:22) Kev: Hesitant about Pedro as mr. Fantastic. I donāt get me wrong. I love Pedro (0:05:26) Al: Yeah, you were being racist about him, yeah. (0:05:28) Kev: Yeah, but but just mr. Fantastic so like the whitest white boy youāve ever seen right and now Iāve been Iāve been Iāve warmed up (0:05:36) Kev: to it. In fact, Iām down. (0:05:38) Kev: For the revision, letās letās just retroactively put Pedro Pascale in all the Mr. Fantastic (0:05:43) Kev: appearances. Thatās what Iām down for. The cards pretty dang good. Marvel Snap is reaching (0:05:53) Kev: to play. It feels like itās reaching to play. So thereās just itās just going bananas, like (0:05:58) Kev: the power levels going up, which, you know, in most card games, thatās what you have to (0:06:02) Kev: do because you have to keep releasing new cards that people want to buy. But the other (0:06:08) Kev: Interesting tidbit, okay, I canāt remember when they introduced it or (0:06:12) Kev: if itās always been there. (0:06:15) Kev: So you know that thereās a season pass in Marvel Snap, itās the big thing. (0:06:18) Al: Yep. I am aware. (0:06:20) Kev: Thereās the premium season pass, thatās where you actually pay the money and (0:06:25) Kev: you get the card, right? (0:06:26) Al: Yeah. Yeah, that just unlocks 10 extra levels, right? (0:06:26) Kev: Because the season pass, every player gets it, but (0:06:29) Kev: you donāt get half of it until you pay the $10 or whatever. (0:06:32) Kev: All right, do you remember there is a super premium? (0:06:38) Kev: Thatās what it was originally. (0:06:38) Al: Yes, youāre going to tell me itās now different. (0:06:40) Kev: So X number of months ago, they said, okay, now if you get the super premium, (0:06:46) Kev: you will get this variant, right? (0:06:49) Kev: And for people familiar in Snap, variants are a big thing because theyāre your (0:06:52) Kev: flare, I guess technically it can unlock a card for you if you donāt have it. (0:06:58) Kev: But itās nice, itās not mandatory. (0:07:02) Kev: Itās an existing card or whatever, but itās just a little extra icing on top, right? (0:07:08) Kev: And so I was like, okay, sure, that makes sense. (0:07:09) Kev: A nice little extra bonus if you get the super premium. (0:07:12) Kev: I never got the super premium because I didnāt want to pay $20 for that. (0:07:18) Kev: But now they have finally, theyāve pushed the button, (0:07:24) Kev: theyāve crossed the line, they broke the glass. (0:07:27) Kev: There is a brand new card in the super premium version. (0:07:30) Al: Oh no. No disaster. (0:07:32) Kev: Yep, and the optics arenāt great because I donāt. (0:07:38) Kev: No, if you remember a couple of weeks ago, I talked about there was a mode where they (0:07:41) Kev: introduced a new card, but it was basically impossible to get the card just playing for free. (0:07:46) Al: Yeah, you had to have like 500 matches or something. (0:07:49) Kev: Yeah, something like that. (0:07:51) Kev: Yeah, so people were already up in arms about that. (0:07:54) Kev: And that was about a month ago or so. (0:07:57) Kev: So now theyāve got this, so itās just very clear that the devs or the higher ups, whoever, (0:08:04) Kev: Thereās pressure being put on the game to make it (0:08:07) Al: Ā» Yep. I donāt know any other games like that, but yep. (0:08:08) Kev: more pay to win, right? (0:08:10) Kev: I mean⦠(0:08:12) Kev: Yeah⦠(0:08:14) Kev: Yeah, I know. (0:08:16) Kev: Completely novel idea. (0:08:18) Kev: But yeah, theyāve done that finally. (0:08:22) Kev: And the worst part is itās a pretty decent card. (0:08:24) Kev: So⦠(0:08:26) Kev: The Fantastic Four, all the new versions that will come out. (0:08:30) Kev: A lot of them revolve around this⦠(0:08:32) Kev: Itās a mechanic thatās existed since the start of the game, (0:08:36) Kev: They, they kind of labeled it. (0:08:38) Kev: End of turn. (0:08:39) Kev: Um, itās just an ability that activates at the end of turn. (0:08:43) Kev: Um, for like, right. (0:08:44) Kev: So like Mr. (0:08:45) Kev: Fantastic, he gives like a card in your hand, like a plus one power or something. (0:08:49) Kev: End of turn. (0:08:49) Kev: Right. (0:08:50) Kev: And then some of the other fantastic four members, um, they all have. (0:08:50) Al: Thatās different, because thatās not what Mr. Fantastic was before. (0:08:55) Kev: No, right. (0:08:56) Kev: He was an ongoing, he boosted other ones, but yeah, this new version (0:08:58) Al: Yeah. (0:08:59) Kev: just boost cards in your hand. (0:09:01) Kev: Um, Iām trying to remember, but there were cards that had this kind (0:09:04) Kev: of ability at the beginning. (0:09:06) Kev: Um, like sunspot, sunspot. (0:09:08) Kev: One right end of turn he would gain a power right um so (0:09:08) Al: Yes, yep. (0:09:12) Kev: So itās basically that idea, but they just like okay. We make an official label now (0:09:17) Al: Yeah, because I think they were just like random things it was just like it would say (0:09:21) Kev: Yeah (0:09:22) Al: in the description what it happened because I think the other there was I guess you know (0:09:23) Kev: Right (0:09:26) Al: Red Hulk was another one that would do that it would it would give you it would gain power (0:09:27) Kev: Yeah exactly exactly (0:09:32) Al: based on what you didnāt use I think I canāt remember or the opponent used yeah yeah otherwise (0:09:33) Kev: Or what the opponent like if they didnāt use the other energy yeah (0:09:38) Kev: Yeah, but exactly right there were a handful of cards that did that but they they and this was I donāt know a couple months (0:09:43) Kev: ago they they codified that well this season theyāre pushing that like all the think three of the four (0:09:49) Kev: Have or at least three of the four have end of turn abilities and the super premium card (0:09:57) Kev: Is the fantastic car? (0:09:59) Kev: And the fantastic car gives a boost to end of turn cards, so it works in this whole (0:10:06) Kev: Fantastic. (0:10:08) Kev: Thatās a decent card and it looks fun and cool, but itās behind this extra paywall. (0:10:16) Kev: So, thatās got people riled up, unhappy, myself included. (0:10:16) Al: Mm-hmm. Not great (0:10:22) Kev: So, and again, the worst⦠(0:10:24) Al: Side note⦠(0:10:26) Kev: Iām sorry. (0:10:27) Al: Side note, thereās⦠you say itās the fantastic art. (0:10:30) Al: Have they done non-living beings before? (0:10:34) Kev: Uh, well, I mean not counting robots. Um, no, I donāt think so. Like thatās the first like vehicle sort of thing (0:10:40) Al: Yeah, because theyāve done like, obviously, like, theyāve done like ego and theyāve like, (0:10:41) Kev: No, I think yeah (0:10:45) Al: theyāve done like other celestial beings and stuff like that, but like, (0:10:47) Kev: Yeah, yeah (0:10:49) Al: yeah, and you write robots and stuff, but I donāt like, (0:10:51) Kev: Donāt sentient beings (0:10:52) Al: the fantastic car doesnāt even like, pretend to be sentient. (0:10:56) Kev: No, no, it is just a car right itās just a vehicle (0:10:58) Al: Yeah, itās literally a car. (0:10:59) Kev: Yeah, that one that flies but still (0:11:02) Al: Theyāre running out of people already, is that the problem? (0:11:03) Kev: Yeah, no (0:11:05) Kev: I (0:11:07) Kev: Donāt think theyāre running out because Marvel has a lot of dumb characters, but you know the the ones people get excited about maybe theyāre (0:11:17) Kev: Theyāve been going a little fast (0:11:20) Kev: They did actually a while back they introduced a new card called skills (0:11:26) Kev: Which are not not characters. Theyāre just like so (0:11:30) Kev: The a lot of the dr. Strange spells were called (0:11:34) Kev: skills they introduce some magician type characters who generated skills in your in and (0:11:41) Kev: Skills they when you play them, they just disappear they they have a cost they they play them they have an ability and they disappear (0:11:47) Al: Yeah. (0:11:49) Kev: So they donāt stay and generate power on your board or whatever (0:11:53) Kev: And so they introduced that so that that was kind of like their first really like okay, weāre introducing some new cards that arenāt just characters (0:12:01) Kev: But yes the fantastic cars for it as I can tell (0:12:04) Kev: Itās like the first one thatās like a piece of equipment or or vehicle or whatever (0:12:05) Al: I, I just remembered, I just remembered Thanos gives you the Infinity Stones. (0:12:09) Kev: Yeah, oh (0:12:11) Kev: Yeah, there you go. Yeah, I forgot about that. Yeah, thatās just true those arenāt characters. Yeah (0:12:14) Al: It was not the first, and I donāt need people telling me, āOh, technically the (0:12:18) Al: Infinity Stones have a consciousness.ā (0:12:25) Kev: But yeah (0:12:27) Kev: So itās itās a wild time and the worst part is Marvel snap is still in my opinion good like the game is good though (0:12:34) Kev: Cakes are still solid (0:12:36) Kev: Itās grown so much that you can kind of play whatever you deck want you want now (0:12:42) Kev: Iāve said that a handful times and still true, right? (0:12:44) Kev: But I said that because there there were errors of snap where weāre they were dominated by certain archetype or a certain card or whatever (0:12:44) Al: Mm-hmm Oh (0:12:49) Al: Yeah, yeah, yeah (0:12:52) Kev: Right, we donāt see that as much now. There are no real problem (0:12:57) Kev: children (0:12:59) Kev: But but maybe because of that I donāt know but theyāre (0:13:04) Kev: Theyāre pushing harder for the pay to win like give us money (0:13:08) Kev: So that kind of sucks especially because again, I like the game. Itās still enjoyable in my opinion (0:13:13) Kev: The games are still six turns. Theyāre fast. Theyāre there because he can play lots of different types and and and archetypes and itās fun (0:13:23) Kev: But so yeah, I will keep playing until like I donāt know what weāll see iām the frog in the boiling pot and all that (0:13:29) Kev: weāll see (0:13:32) Kev: But other than that, the other⦠(0:13:34) Kev: A big card game Iāve been playing. (0:13:42) Kev: Marvel Rivals Season 3. I need to do that in grey. (0:13:45) Kev: I donāt know if you saw it, but⦠(0:13:47) Kev: Sorry, itās just so I thought. (0:13:49) Kev: Iāll report on that when I do play it. (0:13:53) Kev: Magic the Gathering. (0:13:56) Kev: Iām still playing the Arena, the online version. (0:13:59) Kev: And Final Fantasy sets still going strong and all that. (0:14:02) Kev: I tried drafting for the first time. (0:14:04) Kev: Online, but itās still drafting. (0:14:07) Al: Is that is that a built in feature of Arena? (0:14:34) Kev: If you pick a card you want out of your pack and then you pass the cards to the next person and you know (0:14:40) Kev: Everyone kind of swaps packs and everyone keeps selecting out of these different packs until you have a pile of your own cards from all (0:14:47) Kev: These different packs (0:14:49) Kev: and (0:14:50) Kev: So it was always a novel idea. I never tried it before but I know something very weird about like, okay (0:14:55) Kev: I have this pack. I donāt want to share the cards. Why am I giving you my cards, but (0:15:01) Kev: But it works out because after you know the (0:15:04) Kev: packs are going around and rotated and all that like you have a deck that you (0:15:10) Kev: know thereās X number of packs and from that youāve actually built the deck that (0:15:14) Kev: kind of sort of works if you know what youāre doing right and everyoneās kind of (0:15:18) Kev: on the same playing field because everyoneās opening all these new packs (0:15:21) Kev: nobody has any you know bringing in any existing cards or whatever so itās kind (0:15:27) Kev: of a levelish playing field um bit of luck in there of course depending on (0:15:31) Kev: what you open or whatnot. (0:15:34) Kev: itās a fun novel idea. And so on Arena, the version I play, the actual drafting part (0:15:43) Kev: is done with bots. You donāt actually do it with the other players. So thatās nice because (0:15:48) Kev: you donāt have to, you know, thereās not a timer or anything, you know, youāre just like, (0:15:52) Kev: okay, here, I think about it, pick what I want. Or if you know, if you need to go step away, (0:15:57) Kev: go to the bathroom, whatever you can, right, thereās no pressure to actually finish the draft (0:16:01) Kev: in X number of minutes or whatever. (0:16:05) Kev: But then when you build your deck, then you go, uh, you play against actual other players whoāve done the similar, um, drafting process. (0:16:12) Kev: Um, so, um, it, yeah, itās an awful experience. (0:16:16) Kev: I think itās fun actually. (0:16:18) Kev: Like I get it now with the appeal of the drafting. (0:16:20) Kev: Um, and, uh, but yeah, itās, itās good. (0:16:24) Kev: Final, the Final Fantasy cards was so good. (0:16:25) Kev: I, I, Iām angry at how good they are. (0:16:29) Kev: Um, the two, um, but I, at the very least I stayed clean. (0:16:34) Kev: I havenāt any money into magic for in a hot minute. (0:16:38) Kev: Um, and at least not any for anything for Final Fantasy. (0:16:42) Kev: So I feel good pounding myself on the back for that. (0:16:44) Kev: Iāve stayed strong. (0:16:45) Kev: Um, but yeah, other than that, um, nothing, nothing else. (0:16:50) Kev: I canāt, man. (0:16:51) Kev: Oh man. (0:16:51) Kev: Have you seen the masterās costume, Pokemon masters, the costumes lately? (0:16:56) Al: Iāve seen some of it. (0:16:58) Al: Iāve not really kind of been paying too much attention. (0:16:58) Kev: Did you see the, did you see the, the Larry, the vacation layer? (0:17:04) Kev: Oh, okay. (0:17:04) Kev: Hold on. (0:17:05) Kev: All right. (0:17:05) Kev: Iām going to make the usual slack exclusive thread. (0:17:08) Kev: Um, um, but yeah, itās a, uh, uh, they gave Larry a, a, uh, Hawaiian, like a (0:17:18) Kev: lowland themed, um, uh, vacation suit and masters. (0:17:23) Kev: Itās very funny. (0:17:24) Kev: Um, uh, they also got summer Cynthia. (0:17:28) Kev: So sheās, I believe five or six variants of Cynthia now, because guess what? (0:17:34) Kev: Popular. (0:17:34) Kev: Did you know that Al? (0:17:35) Kev: Did you know sheās popular? (0:17:36) Al: Hm hm hm, whaaat? (0:17:37) Kev: Um, um, Skyla got a fun suit with jump off. (0:17:43) Kev: Um, yeah, masters is good. (0:17:45) Kev: The big, I havenāt dropped money on it in a while, but I, I want those costumes. (0:17:51) Kev: So yeah, I can say. (0:17:52) Kev: So thatās me all gotcha, all, all gambling, all card games. (0:17:56) Kev: What about you? (0:17:56) Kev: Al, what gotcha and gambling have you been up to lately? (0:18:00) Al: Oh, just my usual Pokemon, right? (0:18:02) Al: Although Iāve not put any money in since Go Fest. (0:18:03) Kev: Yeah. (0:18:05) Kev: I heard about that, that last episode, you got your training. (0:18:06) Al: So, yeah. (0:18:08) Kev: Gimme, gimme, gimme gold in the, in the, in the Dakota, get her werenāt yet. (0:18:13) Kev: Iām, I need to know, is she free? (0:18:16) Kev: I need to know. (0:18:19) Al: think so. I donāt think so. No, what have I actually been playing? Letās see. Iāve been (0:18:20) Kev: Yeah. (0:18:26) Al: playing Tamagotchi Plaza and when I say playing, I played about half an hour and then searched (0:18:31) Al: online to make sure I wasnāt missing anything before I sold the game. More about that later (0:18:36) Kev: Wow, thatās fast. (0:18:37) Al: on in the episode, but thatās your, yeah it is. I have never, Iāve never stopped playing a game (0:18:46) Al: that fast and not been like, āUgh!ā (0:18:49) Al: This just isnāt for me, and instead being like, āThis is just a bad game.ā (0:18:52) Kev: Oh Iām excited, Iām excited to hear about this later. (0:19:00) Al: And Iāve also been playing some Landās Island, slowly, obviously, because if youāve listened (0:19:06) Al: to the previous episode, listener, you will know that I am not playing on my Steam Deck, (0:19:11) Al: which is how I normally play games, Steam Deck or Switch 2, while watching TV with my wife. (0:19:19) Al: So Iāve got to play it at my desk, and I donāt like doing that, right? Who wants to be sitting at (0:19:24) Al: your office desk playing games? So Iāve just been doing it for a couple of hours a week, (0:19:26) Kev: Alright. I get it. Itās undecided, but maybe. But hey, I mean, good for them, right? Yeah, (0:19:31) Al: but I have been enjoying that, I think. I think Iām enjoying Landās Island, I think itās a fun game. (0:19:42) Al: Yeah, I mean, Iām still annoyed about the controller support, but other than that, (0:19:47) Al: I think Iām enjoying it. (0:19:48) Kev: yeah. Yeah, that, that, I mean, thatās, thatās very fair. Iām with you on that boat. I want (0:19:53) Kev: controllers for my games, by and large. (0:19:56) Kev: I did not grow up a PC gamer so, um, you know, obviously I can do, you know, point (0:20:02) Kev: and click or management type games. (0:20:04) Kev: Thereās no problem on the mouse, but like the people who do shooters and stuff like (0:20:07) Kev: that on the, the, on the mouse and keyboard, I donāt get it. (0:20:11) Kev: I canāt, I canāt, itās, itās beyond my poor comprehension. (0:20:17) Kev: But hey, good for lens Island. (0:20:18) Kev: Like that was a journey, but they got there. (0:20:21) Kev: Um, they, they, yeah. (0:20:23) Al: something like that. They got somewhere anyway. All right, I think thatās it. Iām just kind (0:20:27) Kev: They did stuff, they improved, they improved to some measure, Iām told. (0:20:37) Al: of waiting for Donkey Kong, to be honest. (0:20:38) Kev: Yeah, yeah, I donāt blame you. Itās like that game looks very good and shocker and yeah, yeah, I (0:20:44) Al: Yeah. Soon. (0:20:48) Kev: Wish he had more transformations. Thatās itās like the big thing. Weāve only seen three. Maybe thereās more (0:20:52) Al: Well, there might be more like surely they would have shown (0:20:55) Kev: Yeah, well the question is (0:20:58) Kev: Like whatās a good number right like because you know, obviously (0:21:02) Al: Yeah, like ten would be too many probably like that feels over (0:21:06) Kev: Yeah, right (0:21:09) Kev: And thereās probably gonna be some super transformation for the final fight because that feels like a thing this they would do (0:21:13) Al: Of course, of course. (0:21:16) Kev: But like normally Iād say I know five is a good number not counting anything finale spectacle transformation (0:21:23) Al: Well, letās see what happens, but Iād be surprised if theyāve shown us everything. (0:21:28) Al: Letās put it that way. Weāll see, but we will see. (0:21:32) Al: All right, well, letās get into I Know What You Released last month. (0:21:37) Al: A quiet month, apparently, June was. I donāt know how I missed this out of the episode from (0:21:42) Al: two weeks ago, which is when I was meant to do it, but apparently I did. (0:21:46) Al: Just three games released. We got Rune Factory Guardians of Azuma. (0:21:52) Al: I havenāt played that. (0:21:53) Al: Weāve got Lenz Island 1.0. (0:21:55) Al: Obviously Iāve played that. (0:21:56) Al: And weāve got Tamagotchi Plaza. (0:21:58) Al: Please do not play that. (0:22:00) Kev: Iāve played none of these games one day. Iāll play a room factory game. I would like to I (0:22:08) Al: Yeah, I feel like I could- (0:22:08) Kev: Mean (0:22:10) Kev: Yeah, I mean itās itās story of seasons, but more anime juice up the anime they said (0:22:16) Al: Itās much, I would say itās much more like, itās a combat game that just happens to have (0:22:21) Al: farming in it, rather than, especially now, I think you could probably argue in the four (0:22:22) Kev: sure okay sure yeah yeah sure and you know what that makes sense like youāre (0:22:27) Al: and before days, that it was Harvest Moon with, with combat, but now I think itās definitely (0:22:34) Al: focused the other way around. (0:22:39) Kev: gonna do two series differentiate sure why not long as they have the cow all as (0:22:42) Al: Yeah, yeah, different cow, but yeah, all right. (0:22:45) Kev: well (0:22:49) Kev: Wait, itās a different they donāt use the story of Caesarās cow (0:22:50) Al: Well, I donāt think so. (0:22:53) Kev: Oh, no, never mind. Itās all itās almost donāt care (0:22:58) Al: Yeah, because they donāt have standard animals in Unfactory. (0:23:00) Al: They have like other animals. (0:23:01) Al: So itās kind of like a lion cow, but you will love the name. (0:23:04) Kev: Oh, huh, Iāll check it out. Okay, Iāll see a (0:23:08) Al: Itās called a buff-a-moo. (0:23:11) Kev: buffer (0:23:13) Kev: Letās see. So like a buffalo but a buffer. Okay. Oh (0:23:19) Kev: Okay, thatās oh wait no that is a while (0:23:23) Kev: Mmm the design is kind of cute, but it also makes me think of the the girl dog from from (0:23:30) Kev: Full metal alchemist. I donāt like that (0:23:32) Al: Well, there you go. (0:23:38) Al: All right, weāre going to get into some news and we are going to start off with Kevinās (0:23:38) Kev: Okay, thatās thatās an interesting camera (0:23:44) Al: favorite news. (0:23:45) Al: Gaucho and the Grassland have announced that theyāre releasing on the 16th of July. (0:23:51) Al: You may notice, Kevin, that is basically now. (0:23:54) Al: When this episode comes out, it will be out. (0:23:55) Kev: that is when this episode comes out I will be playing this game probably iām assuming it has (0:23:59) Al: Yeah. (0:24:01) Kev: controller support thatās thatās the the uh kind of the line in the sand for me great well yeah (0:24:04) Al: It says it has feel controller support, but I donāt know whether I can trust that or not. (0:24:12) Kev: you know thatās a good point too but um yeah I donāt know what can I say itās still the same like (0:24:19) Kev: every trailer just continues to deliver the same promise you are being a cowboy thatās it (0:24:25) Kev: it and I like itās a fun yeah yeah the the the the art style is cute kind of that overcooked (0:24:26) Al: Kevin was sold the moment he saw the first thing about being a cowboy, he was like āIām sold, (0:24:30) Al: I donāt need to know anymore!ā (0:24:37) Kev: the looking art style um but yeah I get you get to yeah and I can see that you you get to lasso (0:24:40) Al: Itās doing a little bit of the Animal Crossing curved world as well. (0:24:47) Kev: cows like that you know they knew thatās the activity you want to do you throw you have your (0:24:51) Kev: Europe, youāre the last of the count, so they⦠(0:24:55) Kev: Iām sold. (0:24:56) Al: Yeah. I need to know how it feels. Right. Because the controls for that, it could either be interesting or just horrific and terrible to play. So itāll be interesting to see how that goes. (0:25:08) Kev: uh youāre right and itās gonna be a very delicate like thing to get right so weāll weāll see um (0:25:17) Kev: tune in because I promise you you will find out on this show thoughts on about this game (0:25:20) Al: It does have a demo. (0:25:23) Kev: one form or another it does I wonāt play it iām just going in blind iām going all in (0:25:30) Al: Next, we have Wandering Village. They have announced that theyāre exiting Early Access. (0:25:38) Al: Theyāre releasing their 1.0 this week on the 17th of July, one day after Gaut you on the (0:25:44) Kev: Thatās right after. I only have one day if I want to play Cowboy if I want to do this. I will not do that. (0:25:45) Al: grassland. (0:25:53) Al: And that is going to Steam Switch, Xbox and PlayStation all on the same page. (0:25:57) Kev: What a wild trailer because you have your huge dinosaur with the village or whatever on top (0:26:02) Kev: in the trailer. Oh okay, I didnāt know that. The art style is interesting because itās 3D but like (0:26:03) Al: on onboo, I believe his name is. (0:26:11) Kev: 2d characters and and like (0:26:14) Kev: Itās not octopath like (0:26:16) Kev: Itās a full like CG 3d looking world, but the characters look like flat paper. Itās itās itās very interesting (0:26:25) Kev: Dynamic the thing is bad. Just interesting. But yeah is you have that and then you have people with like (0:26:32) Kev: Bane masks and then people (0:26:36) Kev: Burning the whole village (0:26:38) Kev: Forest for some reason. I donāt know. Thereās a lot going on here. It is fascinating (0:26:44) Kev: And coming out on all consoles and everything thatās good good for them. Thatās thatās impressive (0:26:49) Al: Yep, continuing this weekās releases, (0:26:54) Al: we have Cottonville is releasing on the 17th of July. (0:26:58) Kev: Theyāre just making up for last month by everything out one week as they stay. (0:27:03) Al: Everything on the same day. (0:27:06) Al: This was originally a Kickstarter, but apparently the Kickstarter was banned. (0:27:12) Al: And so now itās just, yeah, so goodness sake. (0:27:12) Kev: B-band? (0:27:16) Al: Let me let me read what it was. (0:27:19) Al: Thereās a statement on it. Here we go. (0:27:21) Al: This was back in the 15th. (0:27:21) Kev: Oh goodness. (0:27:23) Al: Dear Community, it says titled Kickstarter Update. (0:27:29) Al: Dear Community, firstly, we would like to sincerely thank you for your incredible (0:27:33) Al: support and participation in our first Kickstarter campaign. (0:27:36) Al: It genuinely means the world to us. (0:27:38) Al: Unfortunately, due to an oversight on our part, our Kickstarter campaign was (0:27:43) Al: suspended for unintentionally breaching Kickstarterās guidelines. (0:27:47) Al: As a result, all contributions have been fully remembered. (0:27:49) Al: We are very grateful for the support gathered and to out show appreciation to all our backers (0:28:14) Al: and we are working on the very best solution to how to reward your contributions. (0:28:20) Al: Thank you again for your amazing support and interest in Cottonville. It truly means so (0:28:22) Al: much to us. While this was our first experience with Kickstarter and it did not go as planned, (0:28:27) Al: weāve learned a lot. Weāre looking forward to future campaigns now armed with valuable. (0:28:34) Kev: that didnāt answer my question. Why? Were crimes committed at any point? Maybe. Unintentional (0:28:40) Al: So I wonder, so it looks like what they did was they cancelled the Kickstarter and created (0:28:43) Kev: crimes? (0:28:52) Al: a new Kickstarter, and Iām wondering whether thatās the rule they broke, like you canāt (0:28:58) Al: recreate a Kickstarter or something like that. (0:29:00) Kev: Mm-hmm. I can see that that makes sense (0:29:03) Kev: Yeah, Iām big. Why well, why would they do that in the first place? I donāt know (0:29:08) Al: Donāt know, is this game a scam? I donāt know. (0:29:10) Kev: big (0:29:14) Kev: That I mean thereās the other fact that they are making the game without Kickstarter anymore (0:29:20) Kev: Thatās the I did these are very weird flags. I donāt know. Theyāre red flags. Theyāre just weird flags (0:29:29) Al: Ā» They are definitely flags. (0:29:31) Kev: Yeah, and the wildest part is itās for this game that (0:29:38) Kev: Like isnāt for me. It feels very Facebook (0:29:42) Al: Oh, yeah, I hate the look of the game into it. (0:29:42) Kev: like gamey (0:29:45) Al: So itās from itās from the publisher Red Deer Games who have done such games (0:29:51) Al: such as Sprout Valley, Garden Buddies. (0:29:54) Kev: Monocats, I donāt know any of you wait no in a Sprout Valley (0:29:56) Al: And a bunch of other things that all definitely look like scam games. (0:30:01) Kev: And is this money laundering very possibly you (0:30:05) Al: I mean, Sprout Valley was a game and it was a fine game. (0:30:10) Al: Garden Buddies, Iām pretty sure we didnāt. (0:30:12) Al: Itās a publisher, not a developer, right? (0:30:16) Kev: yeah look iām the game dev people oh itās a public oh the publisher sure well okay exactly (0:30:23) Kev: well exactly the more reason to believe it may be money laundering the devs are maybe legit and (0:30:28) Al: Although, well, so this is where it gets interesting, is Cottonville is developed by the publisher. (0:30:39) Al: I think itās their first game that theyāre developing, rather than publishing. (0:30:40) Kev: youāre right it is youāre right um well thatās um (0:30:49) Kev: this is very strange and again if it were like a game that you know looked better you know that (0:30:58) Kev: being that might be one thing but it looks so I donāt know it just it just feels very weird (0:31:08) Al: it does. It is very weird. It does have a demo. Will I play the demo? Who knows? Weāll see. (0:31:08) Kev: the way the characters are always looking at you. (0:31:10) Kev: Straight up the camera, I donāt like it. (0:31:22) Al: Will I buy the game? Probably not, but I guess it depends how the demo goes, I guess. Itās (0:31:24) Kev: I also probably own that. (0:31:29) Al: just, yeah, those animations are so weird. [sighs] (0:31:32) Kev: Yeah (0:31:33) Kev: it (0:31:35) Kev: Comes out same day as wandering village, which noticeably feels much less possibly a scam (0:31:42) Al: Well, that gameās already out, itās just not out in 1.0. (0:31:46) Al: All right, rounding out this weekās releases, (0:31:52) Al: Tiny Garden have announced their Summer Breeze content update (0:31:57) Al: and cosmetic pack are releasing on the 17th of July. (0:32:02) Kev: Itās our I donāt know. I gotta think of a barbenheimer equivalent cotton (0:32:07) Kev: wandering garden, I donāt know (0:32:10) Al: Best bet is, I think itās the same week as Barbara Naimer happened. (0:32:13) Kev: Really thatās incredible (0:32:13) Al: Yeah, because it was definitely July and I think it was this week. (0:32:18) Kev: Yeah, my favorite thing about barbenheimer like I mean both movies are fine or whatever but people kind of under their breath were like (0:32:23) Al: Two years ago. (0:32:25) Kev: But barbie was a little bit better though (0:32:27) Al: Oh, it absolutely was, yeah, I enjoyed Oppenheimer, but it was it was not as good a film. (0:32:29) Kev: Yeah (0:32:36) Al: But I look, Iām not saying itās a bad film, but I mean, Barbara. (0:32:43) Al: It was my film of the year that year. (0:32:44) Kev: I mean, the two lead roles kind of killed it in every aspect. (0:32:52) Al: Yeah, yeah, 21st of July, it was I was right, itās the same week. (0:33:00) Al: So this would be Gaucho Wandering Cotton Garden. (0:33:07) Kev: yep there you go glad we found our episode title (0:33:07) Al: Oh, OK, fine. (0:33:11) Al: Yeah, new content pack DLC for Tiny Garden. (0:33:18) Al: If youāre enjoying that game, it was such a cheap game. (0:33:21) Al: I suspect this will be paid. (0:33:22) Al: Itās DLC. It does look like itās paid DLC, so I mean, go support it. Itās good. (0:33:29) Kev: - Yeah, there you go. (0:33:31) Kev: Thatās a cute idea of like, itās all cosmetics. (0:33:36) Kev: Whole game is cosmetics, right? (0:33:38) Kev: So like introducing these packs, thatās a good idea. (0:33:42) Kev: And itās like thereās some, (0:33:44) Kev: like you can grow palm trees and wait, (0:33:47) Kev: no, thereās new mechanics. (0:33:48) Kev: Hold on, theyāre saying new mechanics. (0:33:48) Al: So I think so if I if I understand it correctly, the new plants and new mechanics are a free (0:33:49) Kev: Oh, oh music. (0:33:55) Al: update and the cosmetics are the DLC. (0:33:58) Kev: Uh, okay, that makes sense as it should be good for them (0:34:02) Al: That is the correct way to do things, yes, I agree. (0:34:04) Kev: Pokemon (0:34:10) Kev: But good for them good for you tiny garden you little garden that (0:34:15) Al: We also have an update for Disney Dreamlight Valley. (0:34:19) Al: I feel like these are coming out all the time and also I care about them less and less. (0:34:22) Kev: I mean itās yeah yeah thatās thatās good thatās called diminishing returns and (0:34:30) Kev: and thatās what happens when you have Disney with a bajillion IPs and (0:34:36) Kev: whatever and and the worst part is like I donāt know I most of these donāt feel (0:34:43) Kev: like big story expansion I mean a lot of them are but I donāt know just I look at (0:34:50) Kev: other games like look at the mojo (0:34:52) Kev: games right when the new contents thereās big story chapters and stuff to (0:34:57) Kev: do these I donāt know maybe itās all because itās existing IPs like I donāt (0:35:05) Kev: know it just doesnāt have the same hype around it maybe itās because itās too (0:35:11) Kev: saccharine they canāt they canāt go crazy they canāt have the chapter where (0:35:16) Kev: or Scar eats Remy from Ratatouille. (0:35:20) Al: I, yeah, I wonder if, because obviously theyāve done this thing where the DLCs have been split up, (0:35:25) Al: so this update is called the storybook veil part two, the unwritten realm update. (0:35:32) Kev: Okay. Okay, one name. (0:35:38) Al: And I kind of feel like maybe it would be better if they just did all the DLC (0:35:42) Al: for the storybook veil at once, right? Because we talked about this before, where I donāt think Iād be (0:35:50) Al: booting up Stardew every two months if there was a new update, but the way that he bundles it all (0:35:54) Kev: Mm-hmm (0:35:56) Al: together in an update every two years or three years or whatever, means that Iām super excited, (0:36:01) Al: because itās like, oh, it has been years since Iāve probably played the game, letās go in, (0:36:05) Al: weāve got loads of new content, Iām really excited for that. Whereas this is just constant, hereās (0:36:10) Al: new update. And I suspect theyāve probably got numbers to show that this keeps people invested, (0:36:18) Al: Right. Like if we talk about. (0:36:20) Al: I wouldnāt want one big update every two years for that, but I donāt know. (0:36:25) Al: Itās a difficult one, but I donāt even play the game anymore. (0:36:25) Kev: Uh-huh, well I mean, yeah Iāve never played the game so Iām just completely talking without (0:36:30) Al: So who might it complete? (0:36:36) Kev: any frame reference. (0:36:38) Al: What thatās not what we do (0:36:44) Kev: So we say right after declaring cotton fields a scam without having touched it or planning (0:36:48) Al: No, I did not, excuse me, I did not, I would like to clarify, as per my lawyers have just (0:36:49) Kev: to. (0:36:55) Al: told me to do, I, lol, I did not claim that the game was a scam. I asked whether it was (0:37:03) Al: and felt, it said it felt a little scammy. That is all Iām saying. I, yep, that is very (0:37:08) Kev: - Feel of a scam. (0:37:12) Al: different to claiming it is a scam. It feels scammy, itās not the same thing. (0:37:14) Kev: - True, true. (0:37:16) Kev: Yeah, true. (0:37:18) Al: This one has, so this update, what does this have? The final part of the story for (0:37:26) Al: the storybook veil, which is Maleficent and Hades doing some stuff. (0:37:32) Al: Whoās the new characters? Is that Peter Pan? (0:37:33) Kev: Itās embedded, looks like it. (0:37:37) Al: And who else is with Peter? Is that Aurora? No, not Aurora. What am I talking about? Who is that? (0:37:44) Kev: Trying to see that is (0:37:44) Al: I just saw the colour of dress. (0:37:47) Kev: Wait, who is that? Is that a player character? That might be the player character. I donāt think I recognize (0:37:49) Al: Oh, thatās the player character, that would make sense, right? And a monkey? Whoās the monkey? (0:37:53) Kev: Yeah, I know (0:37:57) Al: I canāt see, this image is so small. (0:37:59) Kev: It is Iām trying to yeah, thatās just a pet monkey (0:38:03) Al: And for some reason, the patch notes donāt mention characters other than Maleficent and Hades. (0:38:09) Al: Like normally they list, I donāt think so. (0:38:09) Kev: Wasnāt Peter Pan already added? Oh (0:38:14) Kev: Okay, I donāt know I donāt know it says yeah there become pals with Peter Pan youāre right yeah, I donāt know thatās just a pet monkey (0:38:18) Al: Oh, here we go. No, I there is Aurora, right? So venture into the pages of a storybook to uncover Aurora in an enchanting dream style, in addition to her regular (0:38:26) Kev: Thereās a guy who looks evil with wings. He looks cool. I donāt know what else (0:38:34) Kev: And that dog on Peter Pan (0:38:36) Al: Anyway, whatever. Thereās an update. I donāt think you need us to explain. (0:38:42) Kev: Thereās Ericās dog - whatās the best dog in Disney movies we should we should make it ranking (0:38:50) Al: That sounds like a greenhouse episode. All right. (0:38:53) Kev: Best pets for Disney (0:38:56) Al: We have two more news updates. The first is Lens Island have released their post 1.0 roadmap. (0:39:04) Kev: Mm-hmm is the bro map just say take the money and run Iād applaud somebody if they said that (0:39:05) Al: So, first of all. (0:39:06) Al: I mean, they had a Kickstarter that if they were going to take the money and run it would (0:39:15) Al: have been back then. (0:39:16) Al: So they say the rest of July will be post release bug fixing. (0:39:21) Al: In August, there will be a community feedback update. (0:39:22) Kev: Sure (0:39:25) Al: I have community feedback. (0:39:26) Al: Give us proper controller support. (0:39:29) Kev: Thereās the the developer livestream you see you can yell at them in real time. Thank you (0:39:34) Al: Also, silly question, is that not the whole point of early access, (0:39:37) Al: is to get community feedback and update it based on that? (0:39:39) Al: Like, why are you waiting until after 1.0 to do that? (0:39:42) Al: Whatever. (0:39:42) Kev: Itās fine, itās fine (0:39:44) Al: And then in December, they will be releasing a major content update. (0:39:48) Al: No information on that. (0:39:49) Al: Just there will be stuff and more coming in 2026. (0:39:51) Kev: So I was about to say, so the roadmap is weāre going to work on it, maybe. (0:39:53) Al: So itās a pretty loose. (0:39:58) Al: You know. (0:40:01) Al: Yeah, yeah, yeah. (0:40:03) Al: the update is. (0:40:04) Al: Weāre going to bug fix, and then weāre going to add some changes, and then weāre going to (0:40:08) Al: have a new new content. And it says December. I wouldnāt be surprised if it wasnāt this year. (0:40:10) Kev: listen to people yeah yep weāll see I mean but theyāre gonna continue to (0:40:23) Kev: support it which I mean every game does now because games or service did you (0:40:28) Kev: know that out (0:40:29) Al: Yes. And let me double check. (0:40:32) Al: But I think this is, let me double check something. (0:40:38) Al: And they do just seem to have. (0:40:40) Al: So I am not aware of another game that theyāre working on just now or anything else. (0:40:46) Al: I thought I was aware of one, but no, I think thatās a different company. (0:40:50) Al: So maybe they are just planning on continuing work on Lenz Island. (0:40:55) Al: I I doubt that that is going to be continue to be. (0:40:59) Al: And final piece of news, Kevin Stardew Valley is now the this Stardew Valley is now the (0:41:05) Kev: Ā» Yeah, thatās correct. (0:41:18) Kev: Hmm, yeah, yeah this this one scares me (0:41:27) Al: top-rated game on Steam. (0:41:29) Al: Iso. (0:41:29) Kev: That scares me (0:41:35) Kev: Steam has a lot of games on it. Iāll I (0:41:39) Kev: Know there has to be I know there has to be a number one (0:41:44) Kev: Like but it just feels so surreal that the game that (0:41:49) Kev: Not that we care about per se but that is so close to us because of this podcast like (0:41:55) Kev: Thatās the number one. Thatās wild to me (0:41:58) Al: So have you donāt click on the donāt click on the link to the top 250. (0:42:03) Al: Have you looked at it at all? (0:42:04) Al: I want to check. (0:42:04) Kev: No, Iām not. (0:42:05) Al: OK, so letās do a little letās do a little game. (0:42:08) Al: See how many of the top 10 Kevin can guess. (0:42:11) Kev: Oh, thereās a bajillion games on Steam. (0:42:15) Kev: I donāt know. (0:42:17) Al: Think of games that people like. (0:42:17) Kev: All right. (0:42:18) Kev: OK, OK, Portal 2 is number two because thatās the one that (0:42:21) Al: So, yeah, so we know that weāve got two already. (0:42:21) Kev: got me dethroned. (0:42:23) Al: Weāve got Stardium and got Portal 2, number one and number two. (0:42:25) Kev: Oh, well, letās see. (0:42:28) Kev: And hereās part of the question, right? (0:42:30) Kev: How is this calculated, right? (0:42:32) Kev: Because if a game has 5.0 review (0:42:34) Al: Yeah, so I suspect you have to get above a certain amount of, letās put it this way, (0:42:35) Kev: But only has 100 reviews (0:42:37) Kev: Itās probably not hitting the top (0:42:39) Kev: Even though if it is really good you know (0:42:45) Al: I will give you a clue, every single one of the top 10 has over 100,000 volts. So itās (0:42:51) Kev: Okay. Sure. (0:42:52) Al: at least some kind of popular game. Nope, that is number 14. (0:42:56) Kev: Sure. Okay. Like, uh, I know Baldurās gate three is up there. (0:43:01) Kev: No, itās Baldurās gate three is really wow. (0:43:04) Al: Yep, number 14 with 8.73. I will say itās very crowded at the top, right? So 8.73, (0:43:08) Kev: Wow. I, wow. Iām, Iām. (0:43:14) Al: compare that to Stardew at 1, 8.87, right? Like thereās not a lot in it, theyāre all very close. (0:43:21) Kev: Iām not gonna get a single guess here (0:43:23) Al: I think you will keep going. I think you will get some wrong, but I think youāll get some right. (0:43:27) Kev: Okay, see yeah cuz I mean like okay, Iām trying to think oh, this is hard right because a lot of games (0:43:35) Kev: Are really good, but theyāre ports right like (0:43:38) Kev: Spider-man is now on Steam if I recall right the spider-man 1/2 are they (0:43:42) Al: Definitely not up there. It was not it was not a very well-received port because it was very bad. (0:43:48) Kev: Yeah, thatās true I forgot about that right (0:43:48) Al: I donāt I canāt even see them in the list. Letās see where weāve got Spider-Man. (0:43:51) Kev: Like uh see this is the thing (0:43:53) Al: The first Spider-Man is 140 and Spider-Man 2 is not. (0:43:58) Kev: Great thatās fantastic see this is the thing like I have to think about I donāt think about steam as much as (0:44:07) Al: Would you like some clues? (0:44:09) Al: I can give you some. (0:44:10) Kev: Is one of them Stanley parable (0:44:10) Al: They all. (0:44:12) Al: It is not there. (0:44:14) Kev: God yeah, okay. Yeah, I donāt know this is oh (0:44:17) Al: Let me let me give you a clue. (0:44:19) Al: Let me give you a clue by giving you genres. (0:44:19) Kev: Okay, okay. (0:44:22) Al: So we have what number three, the genre is open world survival craft. (0:44:28) Kev: Oh my goodness. Oh god. Is it power? No! (0:44:32) Al: No, it is not power world. (0:44:33) Kev: Iām kidding. I know itās not power. (0:44:35) Kev: What is it? (0:44:38) Kev: Did, oh, what is the name? (0:44:40) Al: Our world is 241. (0:44:41) Kev: Is Umamusume pretty derby? Did it skyrocket to the top? (0:44:47) Kev: Do you know what Iām talking about, Al? (0:44:48) Al: I have no idea what youāre talking about. (0:44:52) Kev: Okay, oh man, Iām happy. (0:44:54) Kev: Dale is going to be thrilled. I brought it up on the podcast. Okay. (0:44:57) Al: Right, letās stick to this. Open world survival craft, think of a game, a very popular game, (0:44:58) Kev: Iām okay. Iāll bring it up. Fine. Fine. That is no, cause thatās not on steam. Um, hug. (0:45:05) Al: that people like. What was that? Just say it. It was not Minecraft, no. I was tempted (0:45:11) Kev: See, no, cause Minecraftās not on steam. Yeah. Yeah. No. Cause Minecraftās not on steam. (0:45:18) Al: to say itās open world survival craft, but not that one, thinking you were going to think (0:45:22) Kev: Yeah. Yeah. No. (0:45:23) Al: Minecraft initially. It is not correct, but itās not Minecraft, but it is. (0:45:26) Kev: Is it? (0:45:28) Kev: AHHH! Is it um, oh gosh, I just Iām not a steam person. I donāt know these as well. Um, I what is? Oh my gosh. What is? (0:45:37) Kev: What is this? (0:45:38) Kev: What is that one horror-y game? (0:45:42) Kev: The four or something like that? I donāt remember. Just tell me. I donāt know. Youāre gonna fail all these out. (0:45:44) Al: No, no, what? I donāt understand. Itās not Minecraft. It is 2D. (0:45:50) Kev: Oh wait. Oh (0:45:52) Al: Come on! Terraria number three! There we go! (0:45:52) Kev: Terraria! Oh my gosh. Terraria. Oh duh. Wow, Iām stupid. Yeah. (0:45:58) Kev: Terraria, duh. How did I not think that? Yeah. Wow. (0:45:59) Al: You will not get number four. I have never heard of this game. People Playground? (0:46:04) Kev: Well, I donāt know what that is. Um, okay, okay. (0:46:07) Al: Neither do I. Itās a sandbox game, apparently. Number five. Zombies. (0:46:13) Kev: Itās not itās not art. Itās not gonna be an RE game. Itās (0:46:15) Al: No, but not far off. Youāre kind of in the right gameās circle. (0:46:18) Kev: No, itās I mean (0:46:26) Kev: I mean is it dead by I mean I don&am
What happens when animated films don't follow every footstep, pratfall, or punch with a musical sting? This week, we're diving deep into two extraordinary scores that rise above the usual cartoon tropes: Jerry Goldsmith's rich, haunting work on The Secret of NIMH (1982) and Disney's Mulan (1998). With special guests Clark and David from The Goldsmith Odyssey, we explore how these composers use themes, atmosphere, and emotional undercurrentsānot just action cuesāto tell deeper stories. No Mickey Mousing here ā just powerful, cinematic composition in animated form. Timings for this week are: Deliverance: (08:13) Green Room: (38:30) Next episode our theme will be human and robot movies. You can find more of The Goldsmith Odyssey here:Ā ā ā ā ā ā ā Blueskyā ā ā ā ā ā X/Twitter Podcast Follow us on social media: ā ā ā ā ā Instagramā ā ā ā ā ā ā ā ā ā Twitterā ā ā ā ā ā ā ā ā ā Threadsā ā ā ā ā ā ā ā ā ā Blueskyā ā ā ā ā ā ā ā ā ā Letterboxdā ā ā ā ā ā ā ā ā ā Facebookā ā ā ā ā Email: frame.to.frame250@gmail.com Join our Discord: ā ā ā ā ā Frame to Framersā ā ā ā ā and that of the wider ā ā ā ā ā Film Stories Podcast Networkā ā ā ā ā Support Film Stories Podcast Network on Patreon: ā ā ā ā ā https://www.patreon.com/simonbrewā ā ā ā ā Twitter: @filmstories Facebook/Instagram/Threads: Film Stories Website: ā ā ā ā ā https://filmstories.co.uk/ā ā ā ā ā Gothamlicious by Kevin MacLeod ā ā ā ā ā Linkā ā ā ā ā ā ā ā ā ā Licenseā ā ā ā ā Leave us a review on Podchaser or Apple Podcasts! Learn more about your ad choices. Visit megaphone.fm/adchoices
AAHAR 2025 - Asia's Biggest Food & Hospitality Expo is back at Bharat Mandapam, New Delhi!
Al and Codey take another look at Len's Island, now that it has released 1.0 Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:26: What Have We Been Up To 00:11:16: Game News 00:35:00: New Games 00:39:17: Lenās Island 01:30:57: Outro Links Harvest Moon Cozy Bundle Delay Desktop Cat Cafe 2.0.0 Fields of Mistria 3rd Update Paleo Pines āPlayers Choiceā Kickstarter Dave the Diver 2nd Anniversary Info Usagi Shima āTanabata Star Festivalā Update Bee Simulator: The Hive Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:33) Al: My name is Al. (0:00:34) Codey: And my name is Cody. (0:00:37) Al: And we are here today to talk about Cottagecore Games. (0:00:40) Codey: Oh, woo, ow, ow, ow. (0:00:44) Codey: I love it. I love it so much. (0:00:47) Al: I tolerate it. (0:00:49) Al: We are here today. (0:00:51) Al: Weāre going to talk about Lenās Island, the second harvest of Lenās Island, (0:00:53) Codey: mm-hmm mm-hmm mm-hmm like three years ago yeah yeah much has changed (0:00:55) Al: because you did do an episode. (0:00:57) Al: You and Bev did an episode. (0:01:00) Al: When was that? (0:01:01) Al: I did have that up here, and then I lost it. (0:01:04) Al: Yeah, we think it was 2022. (0:01:06) Al: Yeah, yeah, there we go. (0:01:07) Al: Oh, April 2022, so more than three years ago. (0:01:12) Al: Wild. (0:01:15) Al: Well, Iāll be looking forward to hearing about what has changed. (0:01:20) Al: So, yeah, weāre going to talk about Lenās Island. (0:01:22) Al: Before that, obviously, we have news. (0:01:25) Al: But first of all, Cody, what have you been up to? (0:01:28) Codey: I have been obviously playing Lens Island the last couple days. (0:01:33) Codey: I have been, Pokemon Go has been having its like anniversary thing right now and you, (0:01:40) Codey: there is a chance to get shiny party hat worm bowl, which is my white whale. (0:01:46) Codey: I have a master ball ready to go for that little guy. (0:01:51) Codey: And so Iām trying to find one after we record this podcast, I will be going on a walk for (0:01:57) Codey: as long as I need to. (0:01:58) Codey: Um, no, I donāt care about that. (0:02:00) Al: Have you been trying to get a shiny gimme go? (0:02:04) Codey: I really just want the shiny, shiny party hat worm bowl. (0:02:07) Codey: And then I will probably just uninstall the game. (0:02:09) Al: Shiny purple. (0:02:11) Codey: Shiny party, purple party, purple. (0:02:13) Al: Party purple. (0:02:16) Al: Apparently, Iām really struggling with the word party in front of it. (0:02:17) Codey: Um, (0:02:19) Al: Thatās really hard to say. (0:02:21) Al: Party purple. (0:02:22) Codey: Permable. (0:02:23) Al: Permple. (0:02:23) Codey: Uh, so Iāve been doing that. (0:02:25) Codey: Iām still playing honeygrove. (0:02:27) Codey: I just got the (0:02:28) Al: Has that, is that changing at all? (0:02:29) Codey: Itās just continuing. Itās just being the same game. Thereās quests. Thereās like parts of it that are unlocked. The one thing that I really friggin hate is thereās this ladybug lady who comes and goes. Her name is Abigail and she comes during the weekends and she leaves. It is. (0:02:30) Al: Or is it just continuing? (0:02:32) Al: Okay. (0:02:49) Codey: It is exponentially difficult to get her top tier reward and the things that she wants are things. (0:02:58) Codey: Nine times out of ten, itās like plants that she brings that you can only plant when sheās there and if you have planted say you have 20 in your inventory and then she leaves, but the next time she comes youāre back to zero, which I think if they rolled the inventories over, Iād be so Iād participate more because I would feel like I have like a head start to the next time. (0:03:27) Codey: but they (0:03:28) Codey: donāt do that and so Iāve just kind of given up and whenever she arrives they (0:03:34) Codey: like make a big deal about how she showed up and then they cut they send (0:03:39) Codey: you to her screen and Iām like just let me click X like just let me be like okay (0:03:44) Codey: cool sheās here goodbye like I donāt want but every single time it cuts you (0:03:49) Codey: over to her screen and she says stuff and Iām just like leave me alone but Iām (0:03:54) Codey: still like unlocking parts of the map itās just I donāt do a ton on it I just (0:03:58) Codey: every day for word mm-hmm (0:04:00) Al: Fair enough. I was going, I was going to say, itās like, oh, I canāt believe youāre just (0:04:04) Al: playing the same game over and over for years. And then, and then, and then I realized we (0:04:07) Codey: hit me (0:04:10) Al: just talked about the ninth anniversary of Pokemon Go. Yeah. Yeah. See, I see I wouldnāt, (0:04:12) Codey: that and I will literally play minecraft forever for yeah (0:04:18) Al: but like Pokemon Go is like the thing that I continue forever. And itās like, yeah, sure. (0:04:23) Al: Iāll play like party games regularly and Iāll do like, I will obviously play. (0:04:30) Al: Uh, other Pokemon games, but like, Iāll play them for until the new one comes out and then (0:04:35) Al: Iāll probably never touch them again, et cetera, et cetera. So itās like, yeah, but no, I canāt (0:04:36) Codey: Um, so the other, yeah, the other things Iāve been still doing work, uh, probably (0:04:41) Al: really judge. (0:04:47) Codey: wonāt be defending in September, but Iāll be defending in December instead. (0:04:51) Codey: Um, which is not a huge deal. (0:04:53) Codey: Uh, no, Iāll get it. (0:04:55) Codey: I would, my degree will get conferred in the spring, which I (0:04:58) Codey: kind of donāt really care anyways. (0:05:00) Al: Ā» Just a formality. (0:05:01) Codey: Um, yeah, itās a formality and like for jobs. (0:05:06) Codey: Um, people get accepted to jobs that require PhDs before theyāve even (0:05:12) Codey: defended, um, cause itās a pretty, like, once you get to this point, you really (0:05:17) Codey: have to mess something up big time. (0:05:20) Codey: Like I would literally have to like stop putting any effort in and just give my (0:05:24) Codey: dissertation in this format itās in now for them to be like, youāre not done. (0:05:29) Al: Yeah, yeah, yeah. Youāve gotten to that point, itās like you have to really muck things up too. (0:05:30) Codey: Um, (0:05:34) Codey: Yeah. So, so Iām not really that worried about. (0:05:36) Codey: It. I have technicians right now, which is nuts because I, for this whole time Iāve been (0:05:42) Codey: solo or working with volunteers and the volunteers just helped me in the field. (0:05:47) Codey: Iāve been doing all the specimens by myself, but I have three henchmen right now. It is crazy. I (0:05:54) Codey: went from none to three in like a month. Um, a couple of them will be leaving at the end of July. (0:06:01) Codey: So this month is like a lot of me being working with them and making sure that theyāre on the (0:06:07) Codey: and that weāre getting all the stuff that needs to be done done, which is really nice. Um, and (0:06:13) Codey: theyāre all super great. We have a good little cohort. Iām also going to beetle school in a week (0:06:18) Codey: and a half. So like fly school, itās same, same, but itās Beatles and itās Arizona, (0:06:25) Codey: which Iām not excited for that part, but I think itāll be fine. I, I literally think I just wonāt (0:06:32) Codey: go outside, except for at night, which itās supposed (0:06:36) Codey: to be a lot colder at night in the desert area areas. (0:06:40) Codey: The big thing thatās in my life right now (0:06:42) Codey: is that I am fostering a stray cat. (0:06:46) Codey: So I will post a picture of him. (0:06:47) Codey: Heās gone through a couple name changes. (0:06:50) Codey: Initially, he was Calvin, and now he is Zuko. (0:06:57) Codey: And I got him because one of my friends (0:07:02) Codey: called me one night, like a week and a half ago, (0:07:04) Codey: and was like, weāve caught a cat. (0:07:07) Codey: And Iām like, do you have head injuries? (0:07:11) Codey: Do you have a cat carrier slashā (0:07:13) Codey: do you know someone who could take care of this cat (0:07:15) Codey: until we can get it looked at? (0:07:17) Codey: And I came, we tried to get that cat. (0:07:19) Codey: They had caught it in a tote. (0:07:21) Codey: But then when we tried to move it from a tote to the cat (0:07:23) Codey: carrier, it escaped. (0:07:25) Codey: I went back later that day, I ended up finding this boy. (0:07:28) Codey: And he is just so chill, and just trots right up in purrs (0:07:32) Codey: and meows, and he just wanted food. (0:07:34) Codey: So I snagged him. (0:07:37) Codey: It says, āZuko-Ime.ā (0:07:39) Al: Ah, I see. (0:07:42) Al: I get that reference now, I wouldnāt have six months ago, but I get it now. (0:07:44) Codey: Yeah. (0:07:45) Codey: Oh, yeah, yeah. (0:07:47) Codey: So heās Zuko after, at the end. (0:07:51) Codey: Heās calm. (0:07:52) Codey: Heās found his inner peace. (0:07:54) Codey: Heās just so chill. (0:07:54) Codey: He doesnātā in the month andā not month and a halfā week (0:07:58) Codey: and a half that Iāve had him, he hasnāt hissed. (0:08:00) Codey: He hasnāt raised a claw at all. (0:08:04) Codey: He and Stella get along really well. (0:08:07) Codey: Sometimes Stella will come at him pretty fast, (0:08:09) Codey: and heās just raised a paw, but thatās it. (0:08:12) Codey: He doesnāt claw her. (0:08:14) Codey: He doesnāt hiss at her. (0:08:15) Codey: Heās just like, give me space. (0:08:16) Codey: And then she walks away. (0:08:19) Codey: And we were going to try and go find the other one. (0:08:22) Codey: We ended up finding it, and itās a hoarding situation. (0:08:28) Codey: All of these cats are part of a hoarding situation. (0:08:30) Codey: Thereās 20 cats that are part of it. (0:08:34) Codey: And so Iāve called the Humane Society and the Humane. (0:08:36) Codey: and they said that any time theyāve brought a cat that is injured or has something wrong with it to her and been like, āHey, is this your cat?ā (0:08:44) Codey: Even if they know itās her cat, sheāll still say, āThatās not my cat.ā (0:08:46) Codey: So they were like, āDonāt worry about it. Just keep trying to find him a good home.ā (0:08:52) Codey: So she also doesnāt believe in spaying and neutering. (0:08:56) Codey: So itās just a never-ending cycle. (0:08:58) Codey: Sheās also living with her cat. (0:09:02) Codey: So itās just a never-ending cycle. (0:09:08) Codey: So itās kind of a big olā big thing. (0:09:10) Codey: But saving this baby. (0:09:14) Codey: And heās a good boy. Heās very chill. (0:09:18) Codey: And thatās really the biggest stuff that Iāve been up to. (0:09:20) Codey: What about you, Al? What have you been up to? (0:09:24) Al: Well, I have been playing Lens Island, obviously, weāll talk more about that later. (0:09:32) Al: What else have I been up to as I pause the game and scroll back to my list of things? (0:09:34) Codey: Pause the game. (0:09:40) Codey: Al, youāre not pausing the game. (0:09:42) Al: Of course Iām pausing the game. (0:09:43) Al: Oh, you mean Iām not playing the game, I got you. (0:09:44) Codey: Yeah, youāre not playing. (0:09:46) Codey: Youāre not playing the game while youāre⦠(0:09:46) Al: No, of course not, Mario Kart World, yes. (0:09:48) Codey: No. (0:09:52) Al: I unlocked mirror mode, I donāt think Iāve done that in the last episode. (0:09:55) Al: Who knows, itās been so long since I recorded that a whole week. (0:09:56) Codey: Mm-hmm, mm-hmm. (0:10:00) Al: And I started doing the mirror mode Grumpries and I donāt think Iām going to finish doing them. (0:10:09) Al: I think getting three stars in all of them in 150 is probably enough for me. Iām happy with that. (0:10:15) Al: So weāll see. Maybe Iāll do more later. I donāt know, but Iāve got what we got left a week and a (0:10:22) Al: and a half until Donkey Kong. (0:10:25) Al: Which is the next game to look forward to. (0:10:30) Al: And I mean, you know, the usual Pokemon here and there. (0:10:33) Al: I got Shiny Patchourichu yesterday. (0:10:36) Al: And Pokemon Go, as usual. (0:10:39) Al: I got my Shiny Game of Go, even though youāre not looking for it. (0:10:41) Al: I was looking for it. (0:10:42) Codey: Nope. Yep. (0:10:42) Al: I got two Shiny Game of Go, one normal and one costume. (0:10:47) Al: Itās not a costume, though. (0:10:48) Al: Itās a pretend costume. (0:10:48) Codey: Yep. (0:10:52) Al: Yeah, I think thatās about it. (0:10:54) Al: Kids are on holiday from school now, so itās all madness. (0:10:58) Codey: - Mm-hmm. (0:10:59) Al: And weāll be going to the Isle of Man in a few weeks. (0:11:04) Al: So just trying to see how life is something like near sanity for a while. (0:11:04) Codey: Oh, woo. (0:11:10) Codey: - Mm-hmm, yeah, cool, mm-hmm. (0:11:12) Al: Weāll see. (0:11:14) Al: But yeah, I think thatās it. (0:11:16) Al: Letās talk about some news. (0:11:19) Al: First up, we have the Harvest Moon Cozy Bundle, which is such a (0:11:24) Al: stupid name for this, but this is the Lost Valley in Skytree Village ports to Nintendo Switch. (0:11:33) Al: They have delayed it. (0:11:35) Al: It was meant to be coming out on the 3rd of July. (0:11:38) Al: It is now coming out on the 31st of July. (0:11:41) Al: There you go. (0:11:42) Codey: Thatās the tweet. Thatās it. (0:11:43) Al: Thatās it. (0:11:44) Al: Thatās it. (0:11:45) Al: Who knows what? (0:11:46) Al: Itās probably some weird thing to do with the physical version or something. (0:11:49) Al: Thatās not a āwe found a bug and we need to fix it.ā (0:11:52) Al: Thatās not long enough. (0:11:54) Al: So yeah, who knows what the problem is? (0:11:57) Al: But I guess weāll find out. (0:12:00) Al: Next, we have Desktop Cat Cafe. (0:12:04) Al: No, goodness sake. (0:12:06) Al: Desktop Cat Cafe. (0:12:08) Al: Iāve released their 2.0 version. (0:12:12) Al: That is out now. (0:12:15) Al: They have apparently a patience meter for customers. (0:12:17) Al: I find this funny because whoās going to Cat Cafe for fast food, right? (0:12:23) Al: youāre going to a cat cafe for. (0:12:24) Codey: Yeah. Yeah. So I think well, so itās it is a itās a cafe that is cats, like your customers are cats. (0:12:33) Al: Oh, I misunderstood that. (0:12:34) Codey: Yeah, yeah, so this is this game is the rusty island rust. Yeah, a rusty is like, (0:12:37) Al: So it is. (0:12:40) Al: Yes, itās a rust is like, yeah, yeah, yeah, I knew that much. (0:12:43) Al: I knew that much. (0:12:44) Al: I just forgotten that it was a cafe the cats go to. (0:12:46) Codey: yeah, so theyāre, theyāre all cats. And itās very cute. I just thought it was funny, (0:12:51) Codey: because Iām sure that, like, the patient- (0:12:54) Codey: -meter or something you can toggle on and off. (0:12:56) Codey: Iām sure that you could have it be like, um, (0:12:58) Codey: you could have it be, like, slow-mode or something like that in the- (0:13:02) Codey: in the bottom, but you basically can, like, (0:13:04) Codey: make these little cafes across the bottom of your screen, (0:13:06) Codey: and now theyāve added this patient- (0:13:10) Codey: -meter, so itās kind of like- (0:13:12) Codey: Did you ever play dining- Diner Dash? (0:13:14) Codey: Or anything like that? (0:13:14) Al: No, I did not. (0:13:16) Codey: Okay, so itās like the- (0:13:18) Codey: Itās like those types of games where you have (0:13:20) Codey: orders that are up. I think Overcooked does this, (0:13:24) Codey: like, orders are there, and then they start getting, like, (0:13:26) Codey: more and more red, and they start shaking (0:13:28) Codey: when, like, the person is grumpy, (0:13:30) Codey: and they might just leave. (0:13:32) Codey: Um, and so itās- (0:13:34) Codey: Itās an incentive to try and make sure (0:13:36) Codey: that you are prioritizing orders (0:13:38) Codey: in the order that they were received, (0:13:42) Codey: and then also, um, (0:13:44) Codey: that you make sure that each place (0:13:48) Codey: probably has all of the same- (0:13:50) Codey: all of the things that they want, (0:13:52) Codey: and might have (0:13:54) Codey: your worker cat, like, upgraded to be max speed or max efficiency or whatever. (0:13:59) Codey: And they also have different traits for your customers now. So itās like thereās the patient (0:14:09) Codey: modifier. So itās a decor item that impacts the nearby customers. So thereās something that you (0:14:15) Codey: can put down that makes your customers more patient. I think itād be funny if that was like a TV. (0:14:21) Codey: If you put down like a TV and then theyāre- (0:14:24) Codey: like oh Iām fine waiting because I have a TV to watch. (0:14:28) Codey: So they sit down and then theyāre willing to wait longer. (0:14:32) Codey: Thereās one that increases their- speeds up their decision time. (0:14:36) Codey: So because theyāll sit there and theyāll be like hmm what do I want? (0:14:38) Codey: And so thereās one that makes them decide faster. (0:14:42) Codey: And then thereās something that boosts how much theyāll spend. (0:14:46) Codey: So you will end up getting a higher revenue from per customer. (0:14:54) Codey: Things like that to also improve it. (0:14:56) Codey: I also think that itās nice that they changed the order distribution. (0:15:02) Codey: So it sounds- I havenāt played this but from what it says to me what this sounds like is they had different cafes or different workstations or cafe stations. (0:15:14) Codey: And some cats might just- like all the cats might just go to one cafe. (0:15:20) Codey: So you have one cat thatās working one of the cafe stations. (0:15:24) Codey: Whoās just like absolutely overloaded and then another one is really not that busy. (0:15:32) Codey: Because it was randomized but it sounds like theyāre now assigning those orders based on workload. (0:15:38) Codey: So if like one station is really really busy cats will be like I donāt want to go there and theyāll go to a different one and that kind of like spreads out the demand. (0:15:50) Al: Mm-hmm (0:15:54) Codey: You can also name your cats, name your cafe, different things like that. (0:15:58) Codey: You can upgrade your stations. The cats will walk faster on paths. (0:16:04) Codey: So if you draw paths they will speed up on those and you can shift click and copy something from one place to another. (0:16:18) Codey: This is a really cute game. I do know that Jordan. (0:16:24) Codey: Jordan is from Morris Games, the dev of Rustyās retirement. (0:16:30) Codey: They have been like repping this game and saying that this game is really cute and that they recommend this game. (0:16:38) Codey: So Iām tempted, especially because Iām about to have to be writing a lot for my dissertation, but I also feel like this is just going to be a distraction. (0:16:48) Codey: Also, now that Iām looking at it, itās Windows only, so it doesnāt matter, but⦠(0:16:52) Al: Mm hmm. (0:16:54) Codey: Very cute. Itās fine. (0:16:55) Al: Sad. (0:16:59) Al: Yeah, interesting. (0:17:02) Al: Good, they got a nice new update out. (0:17:06) Codey: Mm-hmm. (0:17:06) Al: Speaking of updates, next we have fields of mystery. (0:17:10) Codey: Fields of mystery. (0:17:14) Al: Their third major update is coming out on the 21st of July. (0:17:19) Al: They apparently have new large and extra-large chests. (0:17:22) Al: Iām very happy about it, because chests are never big enough for me. (0:17:26) Al: I hate chests being so small. (0:17:29) Al: Cough, lens, island, cough. (0:17:30) Codey: Yeah. (0:17:31) Al: Give me bigger chests. (0:17:33) Al: Presumably, thereās lots of other stuff. (0:17:35) Al: I canāt remember whether we talked about the third update or not, because, (0:17:40) Al: oh yes, itās bringing (0:17:43) Al: eight heart events as well, dating a bunch of stuff. (0:17:48) Al: new mains, new mains monsters. (0:17:52) Al: The town cap has been raised by five levels, a bunch of stuff. (0:17:58) Al: Iām still not going to play the game again until 1.0, but good to see theyāre just continuing. (0:18:03) Al: I think thatās the third update this year. (0:18:05) Codey: Yeah, itās the third major update this year (0:18:08) Codey: Itās coming on July 21st (0:18:11) Codey: so theyāre gonna have that like we said bigger storage another thing that some fans in the comment section that weāre really happy about is (0:18:17) Codey: The auto deposit feature. So being able if you have (0:18:18) Al: Ah yes. (0:18:22) Codey: like your (0:18:24) Codey: Chest open and your inventory open you can automatically like move things between them (0:18:30) Codey: just like by clicking a button so that if you already have stacks of stuff and youāre (0:18:35) Codey: inventory itāll just automatically shuffle everything out of your out of from yeah i (0:18:40) Al: Yeah, I enjoy that feature. (0:18:42) Codey: really like that feature as well iām very happy that they added that um so and I know the fans (0:18:48) Codey: are as well so good on them (0:18:51) Al: Next, we have Paleopines. (0:18:54) Al: They have launched a Kickstarter for their playerās choice expansion to Paleopines. (0:19:01) Codey: - Mm-hmm. (0:19:03) Al: Itās already hit his goal, so thatās good. (0:19:06) Al: Thereās 24 days left. (0:19:08) Al: This, I donāt actually look at it, but it looks like Cody did, so talk about it. (0:19:11) Codey: Okay, yeah, I did. (0:19:13) Codey: I will talk about it. (0:19:15) Codey: So basically, they have gotten a lot of feedback (0:19:17) Codey: from the players. (0:19:19) Codey: And so they decided to accommodate a lot of those, (0:19:24) Codey: that feedback in a DLC and an expansion (0:19:27) Codey: that is part of this Kickstarter. (0:19:31) Codey: Kickstarter gives them money to work on the updates. (0:19:35) Codey: They did mention though, (0:19:36) Codey: that once the expansions are out, (0:19:40) Codey: if youāve already bought the game, (0:19:41) Codey: itās just gonna automatically be updated. (0:19:44) Codey: So even if you didnāt kickstart, it sounds like, (0:19:47) Codey: as long as you have the game, (0:19:49) Codey: you will reap the benefits of all of this stuff. (0:19:55) Codey: So, beautiful game, adorable game. (0:19:59) Codey: thereās been a lot of feedback. (0:20:01) Codey: And so they have a couple of different funding goals. (0:20:03) Codey: So theyāve hit the 75k pounds. (0:20:07) Codey: Let me figure it out. (0:20:09) Codey: Yeah. (0:20:10) Codey: So they hit that, but weāre still on our way (0:20:15) Codey: to the second stretch goal, which is for automated poop (0:20:21) Codey: clearing. (0:20:22) Codey: So the big questions that community members wanted (0:20:26) Codey: were that they wanted a spinosaurus in the game, (0:20:29) Codey: and they wanted more dreaming. (0:20:32) Codey: So that has been hit period, end of story, with their Kickstarter. (0:20:36) Codey: And so that will, they have slated that to be done in the autumn of this year, (0:20:41) Codey: which is almost now, honestly. (0:20:46) Codey: So that theyāre expecting that to be done in the next few months. (0:20:51) Codey: The next thing, the next goal is for the better way to scoop poop. (0:20:55) Codey: I guess people said that it was something that couldnāt be automated. (0:20:59) Codey: It was something that was really frustrating. (0:21:01) Codey: They have made it so there are certain dinosaurs that you can (0:21:06) Codey: assign to be composting dinosaurs. (0:21:09) Codey: And they will go and pick the poop up for you and go and put it in the compost bin. (0:21:14) Codey: Super cool. (0:21:16) Codey: Another thing about the second stretch goal, which is a quality of life update, (0:21:21) Codey: is to be able to track the different colors of the dinosaurs in your journal. (0:21:27) Codey: I know that this game has a lot of different colors, (0:21:30) Codey: color variance of specific. (0:21:31) Codey: Dinosaurs, um, and you kind of had to just like know whether or not you (0:21:36) Codey: already had a color variant. (0:21:38) Codey: And so theyāve added that to the journal. (0:21:41) Codey: So you can now see like, Oh, I already have this color. (0:21:44) Codey: I need this other color. (0:21:46) Codey: Um, you can see that very clearly in your journal now, or will be able to see that (0:21:50) Codey: in winter 2025, if they reach that stretch goal. (0:21:53) Codey: Um, so that would require another 80,000 pounds past, um, the goal. (0:22:00) Codey: And then⦠(0:22:02) Codey: The last one that they have gotten a request for is a swamp exploration. (0:22:06) Codey: So thereās a swamp area. People really want to go into the swamp, I guess. (0:22:10) Codey: We all want to be ogres. (0:22:12) Codey: And so they have slotted that. Itās another Kickstarter stretch goal. (0:22:17) Codey: And if it is achieved, they expect to have that done in spring 2026. (0:22:22) Al: One thing I donāt like about this stretch goals thing. (0:22:26) Al: Theyāve written it out as plus 40,000 pounds and plus 40,000 pounds. (0:22:30) Codey: Ā» Yeah. (0:22:32) Al: Youāre like, but what does that mean? (0:22:34) Al: What is the total amount there? (0:22:35) Al: Right? Because youāre not youāre not looking and itās like itās fine when you (0:22:38) Al: get to the first one because youāre like, oh, itās just 75 plus 40. (0:22:41) Al: But then you go to the next one, itās like, OK, well, itās just 75 plus 40 plus 40. (0:22:45) Al: And then you go to the last one, youāre like plus 190,000 pounds, (0:22:48) Al: which, by the way, is more than the rest of them put together. (0:22:50) Codey: or yeah. No. Yep. Yeah, I agree. But thatās the goal posts and the timelines and everything. (0:22:51) Al: But youāre just like, OK, so what number is the half? (0:22:53) Al: 75 plus 40 plus 40 plus 190. (0:22:58) Al: Iām not doing all that maths. (0:23:00) Al: Just show us what number it is. Come on. (0:23:10) Codey: The Kickstarter itself, you can get rewards that will be in-game and in real life. So (0:23:17) Codey: things like youāll get your name in the credits. (0:23:20) Codey: They might send you pins, they might send you a plush, just depending on which (0:23:24) Codey: Kickstarter level you choose. Another thing they said is to add a new color variant, (0:23:30) Codey: which I think is super cool. But then also like what if I chose a color variant and everyone hated (0:23:38) Codey: it and people just like pooped all over it and I was like oh I actually spent a lot of money (0:23:43) Codey: to choose. But yeah and again all of the updates that will go to the game for free so (0:23:51) Codey: if youāre right now I guess if you really want that poop thing help them achieve that part of the goal. (0:23:58) Al: I love to scoop poop. (0:23:59) Codey: But yeah thatās interesting. Itās also interesting to me how theyāre like (0:24:06) Codey: itāll be itāll be free for you and Iām like okay but like itās really not free. (0:24:12) Codey: People do have to pay quite a lot of money to get this. (0:24:18) Al: Well, so, but is it free? (0:24:20) Al: Like, is this just to raise money to do it and the actual update will be free for anyone? (0:24:24) Codey: - Yeah, so thatās what it is. (0:24:30) Codey: I donāt know, some of this stuff, (0:24:30) Codey: like some of the other stuff that they want, (0:24:32) Codey: like for the quality of life update (0:24:35) Codey: is to be able to reject quests or delete quests (0:24:40) Codey: because your quest log will just get overrun, I guess, (0:24:43) Codey: and people just wanted the ability to delete quests. (0:24:45) Codey: And so that will be a part of the quality of life update (0:24:48) Codey: that they want to release winter 2025. (0:24:51) Codey: So that is 80,000. (0:24:55) Codey: So thatād be 150,000, 155,000 pounds to needs to be what they hit. (0:25:00) Codey: I think theyāre at a 90 something right now. (0:25:02) Codey: So, but thatās still is like a lot to even just have like this very simple thing. (0:25:08) Codey: It seems, I mean, it seems simple. (0:25:10) Codey: I think that part really is fairly simple. (0:25:14) Codey: They did and they did a good job in their video that they have of explaining why some of these things are not as simple as they seem like adding a Spinosaurus isnāt as simple as it seems. (0:25:24) Codey: Because of the optimization that has to happen as behind the scenes of adding in Spinosaurus. (0:25:32) Codey: So I get that, but for certain things like give them the option to delete. (0:25:38) Codey: I feel like I feel like you could do that. (0:25:40) Codey: I donāt know, especially if thatās something that like, I donāt know. (0:25:46) Codey: I donāt know. (0:25:48) Codey: I donāt know. (0:25:48) Codey: What if they donāt? (0:25:50) Codey: What if they donāt hit that? (0:25:50) Codey: Like, what if they donāt hit that goal? (0:25:52) Codey: Are they just not going to do these things then? (0:25:54) Codey: But I also get that theyāre independent, like they need to get paid to be able to do these things. (0:26:02) Al: So I guess that the problem is, because theyāve struggled with money for quite a while. Weāve (0:26:09) Al: talked about that previously. Weāre having issues with publishers and stuff like that anyway, (0:26:15) Al: whatever. So obviously, they need to make enough money to be able to keep going and be able to do (0:26:20) Al: what they want to do. And I guess the thing is that saying, āOh, if we hit our main funding goal, (0:26:25) Al: weāll give you these quality of life updates. Itās not going to excite people.ā So you go, āWell, (0:26:29) Al: if we hit this funding goal weāll give (0:26:32) Al: you Spinosaurus that sounds much more exciting. Which means that if you donāt put the main (0:26:40) Al: funding goal as enough to cover everything you want then you wonāt be able to include (0:26:46) Al: the quality of life updates without more money. But then yeah it does feel a little bit like (0:26:52) Al: not great. Itās like yeah weāre waiting until weāve got even more (0:26:58) Al: till we give you some quality of life updates, which yeah, doesnāt feel- (0:27:02) Al: great, but itās a difficult one. (0:27:05) Codey: Mm-hmm, yep (0:27:07) Al: Anyway, theyāve had their funding goal, so thatās good. Theyāre going to get the Spinosaurus out, (0:27:12) Al: and probably weāll hit the next one. Whether theyāll hit the one after that or not is a (0:27:18) Al: different question. I suspect they probably wonāt hit the Swamp goal. Thatās quite a lot more, (0:27:20) Codey: Yeah. (0:27:23) Al: but if you really want that, go help them out. You can get a lot of rewards for that as well. (0:27:32) Al: Go get your plushies, and design your bright pink Spinosaurus or whatever. (0:27:38) Codey: Sorry, Iām looking at the next thing already and getting confused. (0:27:41) Al: All right, Dive the Diver! (0:27:46) Al: A couple of bits of news here. Itās the second anniversary of the Diver, which wow, thatās (0:27:52) Al: crazy. A couple of things around the DLCs. First of all, the Godzilla DLC is back, (0:27:59) Codey: Uh-huh, uh-huh, uh-huh, uh-huh. (0:28:00) Al: so you can go get it if you didnāt get it (0:28:02) Al: before that one is a free one go get it now you just have to own the game if (0:28:06) Al: you own the game you can you can add the DLC you donāt have to play it or (0:28:09) Al: anything like that yet the itchy bands holiday has also been extended when you (0:28:17) Al: can get it until the end of 2026 (0:28:20) Codey: Mm-hmm. So this is one that so Ichiban Kasuga is the character. This is what I was just looking at (0:28:28) Codey: Heās a kid heās the character in a game a yakuza game (0:28:32) Codey: and (0:28:34) Codey: That that game franchise is owned by Sega (0:28:39) Codey: Toshi hero Nagoshi and Sega and so because people have been commenting (0:28:44) Codey: They and they mentioned this in their video that people have been commenting about how like this limited availability thing (0:28:50) Codey: and how it seems kind of like itās meant to stir up FOMO because (0:28:55) Codey: they only release some of the DLCs for a limited amount of time and (0:28:59) Codey: So it like makes you have to buy it during that time and the developer of David Iver said that is not the intention (0:29:07) Codey: the intention (0:29:09) Codey: For Sega is to they said the limited availability quote (0:29:14) Codey: That kind of approach is sometimes requested by large the large IP holders to help protect the value (0:29:20) Codey: Of their IP (0:29:22) Codey: so itās the Sega people basically trying to (0:29:28) Codey: Protect the value of the IP of this character (0:29:32) Al: Is capitalism speak? (0:29:32) Codey: Which to me like is just not (0:29:35) Codey: Itās capitalism speak, but itās also like I didnāt even know this game existed until it became a David Iver thing (0:29:42) Al: I feel like thatās a āyouā thing. (0:29:45) Codey: Okay, but like I just feel like it is (0:29:47) Al: Yakuza is a pretty big game franchise. (0:29:50) Codey: Mmm, but like if you had it available all the time (0:29:57) Codey: There could be some people who play it and then theyāre like, I actually like this this Ichiban character (0:30:03) Codey: whatās he from and then they go play yakuza and (0:30:07) Codey: if you (0:30:09) Codey: limit the available the availability of (0:30:13) Codey: That IP just kind of weird. I donāt know. I donāt like it. Anyway (0:30:18) Al: I mean, I just, I think the term āintellectual propertyā is a stupid term anyway, and we (0:30:19) Codey: There (0:30:20) Codey: Yeah. (0:30:25) Al: donāt need to get into copyright discussions, because we donāt need an anti-capitalism rant (0:30:30) Codey: Weāve already had one per month, but everything ever created ever is original. (0:30:30) Al: this podcast, even though people are probably looking for one. (0:30:35) Al: You canāt have intellectual property, it doesnāt make it, itās just thoughts and ideas. (0:30:39) Al: Shut up! (0:30:41) Al: Yeah, well, there is that too. (0:30:48) Al: Just hate the term so much, āintellectual propertyā, itās just because something doesnāt (0:30:49) Codey: Yeah, no. (0:30:52) Al: exist and therefore, so we got to create another term to mean something. (0:30:58) Al: First of all, just call it copyright, right? (0:31:00) Al: Just be upfront about it. (0:31:02) Al: What youāre saying is, we get to choose, therefore weāre choosing, itās our copyright, the law (0:31:06) Al: gives us the right to choose, therefore weāre going to, thatās it. (0:31:10) Al: You donāt have to be like āoh, to help protect the value of IPā, IP has a value, right? (0:31:12) Codey: Yeah. Yep. Yep. Yay. Uh, yeah. So they are re-releasing it because there were people (0:31:16) Al: nonsense like. (0:31:18) Al: I think, oops, I did rant. (0:31:27) Codey: who were worried. They missed it the first time. Uh, this, both of them. Iām talking (0:31:29) Al: Thatās the Godzilla one. No, the In the Jungle hasnāt been unavailable. (0:31:35) Codey: about Ichibanās holiday. Oh, okay. (0:31:37) Al: Sorry, yeah, Ichibanās Holiday, sorry. It has not been unavailable. It was new, (0:31:42) Codey: And theyāre just making it go. Okay, cool. But theyāre going to make sure that it has (0:31:44) Al: and theyāve given it a longer timeline. It only came out in April. (0:31:50) Codey: regular discounts going forward, um, to make sure that, yeah. The steam, steam summer sale ends. (0:31:54) Al: 50% off just now, until the 10th of July, which is the day after this episode. (0:31:59) Al: So, if you want to go buy it, go do it now. (0:32:02) Codey: Yeah. And the game itself is currently, is 40% off for the steam summer sale as well. (0:32:06) Al: Nice. A good game. Go buy it. (0:32:07) Codey: So hit that up. The last thing that they mentioned in this is the, in the jungle update. (0:32:12) Codey: So this is a update DLC, whatever, um, that allows like you go to land and thereās a lake (0:32:22) Codey: and itāll, it, it adds the ability to catch freshwater fish. Um, and the, the update here (0:32:29) Codey: is that itās probably delayed until spring 2026 because they want to make sure that they, uh, (0:32:35) Codey: make it the best it can be. Yeah. Nope. Thatās pretty much it. (0:32:36) Al: I think Iām done with Dave the Diver. (0:32:40) Al: I donāt feel the pool to go back and play it. (0:32:43) Codey: What would be the pull? What would get you? (0:32:45) Al: I donāt know if there is something like I enjoyed when I was playing it, (0:32:49) Al: but I just it takes a lot to go back to a game. (0:32:54) Al: And I donāt think I feel that pool. (0:32:57) Codey: - Mm-hmm. (0:32:57) Al: Itās like Ishebanās Holiday. (0:33:00) Al: Yeah. (0:33:02) Al: OK, the in the jungle, itās just more of the same. (0:33:06) Al: I enjoyed that, but. (0:33:08) Al: You know, I didnāt even I didnāt even play a huge amount of the Dredge DLC. (0:33:12) Al: I played the whole the Godzilla one, and that was good fun. (0:33:15) Al: That was very different. (0:33:17) Al: The Dredge one was different, but not in a way that felt I wanted to do it. (0:33:23) Al: And then, yeah, Ishebanās Holiday. (0:33:25) Al: I donāt really care. (0:33:28) Al: And the in the jungle is like, OK, fine. (0:33:31) Al: Itās just a different place that youāre fishing. (0:33:34) Codey: Yeah and new fish a new fish but itās fine (0:33:34) Al: Iām not massively (0:33:36) Al: interested. (0:33:37) Al: Yeah. (0:33:38) Al: Yeah, but thatās the thing, okay, yay, morph- I didnāt even finish catching all the fish (0:33:44) Al: that were in the game, right? (0:33:45) Codey: Yeah (0:33:47) Al: You canāt make me have FOMO for when I hadnāt already completed something in the first place. (0:33:51) Codey: I agree. Thatās where Iām at with any Zelda. I not love Zelda and also Pokemon IP right now (0:33:58) Codey: Theyāre like all the new game and Iām like man. I didnāt I donāt even remember playing (0:34:04) Codey: Scarlet and Violet, so itās whatever (0:34:04) Al: All right, finally, Usagi Shima new update, the Tanabata Star Festival update. Itās more (0:34:08) Codey: Last update, yep (0:34:18) Codey: So yeah (0:34:19) Al: of the same. You got it. You like it. Go get your Tanabata bamboo. (0:34:24) Codey: Yep, so thereās a some new decorations with Tana Bada back bamboo (0:34:29) Codey: Your bunnies have are carrying little heartfelt wishes that theyāre (0:34:34) Codey: putting on on the Bamboo as their their wishes for the year or their wishes for (0:34:40) Codey: the the coming time and theyāre so cute itās free update you just do it in the (0:34:47) Codey: App Store Google Play Store if you already have the game so I am NOT (0:34:52) Codey: intrigued enough to do this so thatās thatās the updates (0:34:54) Al: Mm hmm. Thatās the updates. We also have a new game, and that is B simulator. Oh, is (0:35:01) Codey: Mm-hmm (0:35:04) Codey: The hive I think be simulator has been out for a while this is like (0:35:08) Al: this an update or a new game? (0:35:10) Codey: Yeah, so I think the hive is (0:35:14) Codey: Something a little different. Itās like a twist on the game, but itās whatever man (0:35:21) Al: You know, youāre not interested. (0:35:24) Codey: No, Iām sick and tired of honey bee stuff man like (0:35:30) Al: Ā» Thatās the issue, fair. (0:35:34) Codey: This is not (0:35:35) Codey: Indicative of anywhere else in the world, but the United States (0:35:39) Codey: Has held up honey bees as like the poster child of pollinator conservation and the honey bee itself is not native to (0:35:49) Codey: North America it was brought over because people wanted honey (0:35:54) Codey: And now it is used because it is act it is an incredibly effective pollinator for certain plants (0:35:59) Codey: And the only reason itās really effective is because weāve decimated all of the houses. (0:36:04) Codey: We donāt have a habitat for local pollinators and native pollinators, so they donāt live near our farms anymore because we just do this monoculture and we spray all these pesticides. (0:36:14) Codey: So the natives arenāt there anymore, they canāt do the pollinating anymore, so we have to bring in these honeybees. (0:36:20) Codey: But honeybees are the equivalent of a chicken. (0:36:24) Codey: Itās like if we held up a chicken and said, āLetās save the endangered birds.ā (0:36:34) Codey: That is not⦠Yes, I agree with what youāre saying, but that is not an endangered⦠Thatās not even a native bird. (0:36:44) Codey: No. So in the United States, itās really frustrating. I want to see more stuff about native bees, which is one of the reasons I super loved, Apico and Elle, adding in native bees. (0:37:00) Codey: He also I mean like that game is more (0:37:04) Codey: It could have been in the like well first of all itās a fantasy game (0:37:06) Codey: But it could have been in nor in not in North America (0:37:09) Codey: So the bees are there are social bees that live in hives that are native to (0:37:17) Codey: Where like Europe and Asia and stuff like that, so thatās fine. Itās itās fine. Itās fine (0:37:23) Codey: Iāll get off my soapbox, but be simulator the hive is (0:37:27) Codey: Quote the epic adventure of a tiny bee in a vast world collect pollen race through jet streams (0:37:34) Codey: And protect your hive from wasps now even bigger with the hive expansion (0:37:40) Codey: Gather resources build and customize your very own beehive (0:37:45) Codey: so this looks like (0:37:47) Codey: You can build your hive in a bunch of different places (0:37:51) Codey: Also gotta say the hive that the pictures were obscene not accurate. They wouldnāt do they wouldnāt leave this much space, but okay (0:38:01) Codey: Itās just (0:38:04) Codey: Itās fine people will enjoy playing it. I I donāt want to poop poo on peopleās peopleās fun too much (0:38:10) Codey: Iām down for bug games (0:38:12) Al: Could be worse (0:38:13) Codey: Could be worse (0:38:15) Al: As with many things could be worse (0:38:17) Codey: But itās coming out on the 4th of August and there is not a price currently oh, yep (0:38:22) Al: Ah, well there you go go look at it if youāre interested in it (0:38:30) Al: Cody will not be playing it presumably (0:38:33) Codey: No, I will not though if people are interested in I canāt even say this I can never mind redacted (0:38:40) Codey: I was gonna say if people are interested in learning how honeybee biology happens, but I donāt even know if itās gonna be accurate (0:38:46) Codey: Iām gonna have to play it. I (0:38:48) Al: Oh, okay. (0:38:50) Codey: Mean Iām not I would have to play it to be able to tell whether or not itās accurate but (0:38:54) Al: I thought you were saying I have to play it. (0:38:56) Codey: No, I (0:38:58) Codey: cannot (0:38:59) Codey: Put my thumbs up on this so okay (0:39:02) Al: Fair enough. (0:39:03) Codey: So thatās all the news (0:39:06) Al: Woo! (0:39:07) Codey: What is the deluxe? Wait a minute (0:39:10) Al: Oh, the deluxe edition of āBe Simulated the Hiveā. (0:39:12) Codey: Lens island. No lens island. Weāre jumping right into it (0:39:14) Al: Oh, interesting. (0:39:17) Al: All right, okay. Well, letās start this then. So, (0:39:21) Al: this is the second harvest of Lens Island. We had an episode three years ago, three years ago. Goodness me. (0:39:28) Codey: Itās been a hot minute. (0:39:30) Al: But three years ago and that was like (0:39:32) Al: two years after the start of the pandemic, that is where we are just now. (0:39:36) Al: Thatās how much time is changing. (0:39:38) Al: And like the podcast was three years old at that point. (0:39:38) Codey: Mm hmm. As each day passes, we get closer to 2050 than we are to 2000. (0:39:45) Al: And closer to death. (0:39:49) Al: Sorry. (0:39:51) Codey: so (0:39:52) Al: So anyway, (0:39:55) Al: dumpty dum, we are going to talk about this because I so right. (0:40:01) Al: Okay, grr! (0:40:02) Al: Probably should have listened to the other, the old episode, to check what (0:40:05) Al: was actually covered in that three years ago, but weāll see how this goes. (0:40:10) Codey: Yeah I can tell you. I did not but I just remember. So all that really existed in the first episode (0:40:11) Al: I hadnāt played the game at that point. Oh yeah, did you really listen to it? (0:40:17) Al: Oh, fair enough. (0:40:23) Codey: that we played and recorded, all that was really there was a base bare bones island. There was (0:40:30) Codey: nothing on the first island that you come to. There was no people. So you just showed up, (0:40:40) Codey: a house. I donāt even think there was a tutorial in the way that there is now. And so you built a (0:40:47) Codey: house. You could go into the mines. The mines and the dungeon were one in the same. So there or at (0:40:56) Codey: least I had not encountered anything that was explicitly different. So now they are very (0:41:02) Codey: different. There are multiple dungeons. And the mines themselves. (0:41:11) Codey: The mines were about as difficult as they are now. If not, I think they might have been a little bit (0:41:18) Codey: more difficult because it was really hard. Both. I mean, because before it was the mines and the (0:41:18) Al: Do you mean the dungeon? (0:41:24) Codey: dungeon. So it was like all in one. But yeah, you just kind of get, you know, thereās a spawning (0:41:31) Codey: point for the baddies. They come out, they overwhelm you super fast. I think maybe there (0:41:38) Codey: there was, I guess there still is a cool down for consuming. (0:41:40) Codey: Things, um, though now consuming things doesnāt just fill your health. (0:41:47) Codey: Itās just kind of like Minecraft where it fills your fullness. (0:41:51) Codey: And when youāre full, full, then your health auto-regenerates. (0:41:53) Al: Depends which one it is. So the cooked meat from the deer, it heals you. (0:41:56) Codey: Yeah. (0:41:59) Codey: Yeah. (0:41:59) Codey: There werenāt deer last time. (0:42:02) Codey: Um, it was pretty basic. (0:42:04) Codey: And then there was one, uh, addition to the Island that you. (0:42:10) Codey: Could I think unlock. (0:42:13) Codey: And then you went to another area and it was like a pirates Bay area. (0:42:16) Al: Mm, OK. (0:42:17) Codey: And there were people there. (0:42:19) Codey: And so you could sell and trade things and play pirate games and stuff like there. (0:42:27) Codey: Um, but nothing was on the main Island that you were on. (0:42:32) Codey: Um, I also donāt think there was really like the story. (0:42:35) Codey: So when you play the game now, it has more of the story. (0:42:38) Codey: It was really just the bare bones. (0:42:41) Codey: There was farming, um, and there was crafting and stuff, but they have, they (0:42:45) Codey: fleshed it out so much more and Iām, itās really gratifying to see where the game (0:42:50) Codey: has gone, um, and yeah, I think thatās where Iāll pause the, my, my two (0:42:57) Codey: cents about the second harvest. (0:42:58) Al: to start with. OK, cool. Yeah, OK, so I guess to give people a quick overview, just in case (0:43:06) Al: you havenāt listened to the original episode or youāve forgotten or whatever, itās a survival (0:43:12) Al: game. You are a character, you come to an island and you have to survive, you have to (0:43:20) Al: build a house, you have to do all these things. And then thereās obviously, as Cody mentioned, (0:43:25) Al: Thereās a story to that. (0:43:28) Al: Yeah, is that enough of a quick overview of what the game is in and of itself? (0:43:34) Codey: Yes, yeah, so itās like a survival game, but there are these creatures that you learn in the beginning intro part are used to be people, but they were corrupted by this. (0:43:50) Codey: What do they call it a light stone or something? Itās like a, but itās a resource and they got corrupted by it and now theyāre these monster things, which changes my morality a little bit. (0:44:04) Codey: Iām like, Oh, no, like, what if later on down the line thereās you find like a cure and then youāve killed thousands of these things. (0:44:14) Al: If you donāt kill them, theyāll kill you. (0:44:16) Codey: Youāre right. They will. They kind of look I really love the art for them as well. Thereās they get kind of Demi Gorgon esque like from. (0:44:26) Al: I did notice that one was very much like the demagogue and from Stranger Things. (0:44:28) Codey: Mm-hmm, stranger things, yeah. (0:44:34) Codey: Um, and it is multiplayer. (0:44:35) Codey: So you can play with one to eight players, which is super nice. (0:44:39) Codey: Um, able to play with your friends. (0:44:41) Codey: Um, and thereās a skill tree and thereās a map. (0:44:46) Codey: I donāt know. (0:44:46) Codey: Itās, it, itās, it has a lot of potential. (0:44:50) Codey: Like itās a super open world. (0:44:52) Codey: You can really build it how you want it. (0:44:56) Al: Yeah, okay, so letās before we get into the game proper. I want to do my complaining section because (0:45:02) Codey: - Yeah, I will second some of your complaints. (0:45:04) Al: So let me get my list and let me pause the game and get back to my list (0:45:08) Codey: - Yeah, stop playing the game while youāre⦠(0:45:09) Al: so controller support in this game is (0:45:12) Al: Absolutely dreadful. It is just so bad (0:45:15) Al: So when I first opened it when the when the when it first entered early access over three years ago (0:45:20) Al: It had no controller support and so basically just didnāt work on the steam deck at all. Okay, fine. Sure (0:45:26) Al: Whatever. Itās early access. I think that you should have controller support from the start, but whatever fine. Iāll come back later (0:45:31) Al: I came back later and control support does exist, but it is very bare bones and very terrible (0:45:39) Al: When I loaded up the game on my steam deck (0:45:42) Al: You canāt start a game with the controller (0:45:45) Al: Thereās like certain buttons that you canāt even highlight using the controller and select (0:45:48) Codey: Ā» Yeah. (0:45:51) Al: Um, and then even when youāre in the game, thereās other things like that. (0:45:54) Al: Like you canāt. (0:45:56) Al: Sleep in that you canāt click the sleep button on a bed without (0:46:00) Al: using the touchscreen stuff like that. (0:46:03) Al: Like really basic stuff that you need to do. (0:46:05) Al: Like, I donāt think a single person, uh, who was on the team, uh, tested this (0:46:11) Al: from like, actually tested controller support. (0:46:14) Al: I think they, they built in some controller support and they went, yeah, (0:46:19) Al: thatās good enough. (0:46:19) Al: Thatāll stop people complaining. (0:46:21) Al: Spoiler alert, it wonāt. (0:46:23) Al: Um, I honestly think itās (0:46:26) Al: absolutely dreadful. Like, I think that if you only play games on the Steam Deck, (0:46:31) Al: or if you only play games with the controller, do not buy this game. Thatās it. I cannot (0:46:38) Al: legitimately say that anybody who does that can play the game. Like, just donāt do it. (0:46:45) Al: I tried so hard, and I maybe got through like two hours on the Steam Deck before I just broke down (0:46:52) Al: and load it up on my computer and itās (0:46:56) Al: so much better. Itās playable now. I cannot overstate, thatās the word Iām looking for, (0:46:58) Codey: Yeah. (0:47:02) Codey: Overstate. (0:47:05) Al: I cannot overstate just how bad the controller support is. Itās embarrassing how bad it is. (0:47:12) Codey: I am right there with you so I played a little bit last night. I was playing last night and I (0:47:18) Codey: was just playing on my Mac with my trackpad and I was like this is not fun because thereās sometimes (0:47:22) Al: Mm. Yeah, oh, scrolling on the trackpad. (0:47:27) Codey: you have to double click sometimes you have to scroll like so I was just really struggling with (0:47:31) Codey: that yeah yeah it was really not f
Al and Kev talk about whether or not farming game remakes are worth it. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:08: What Have We Been Up To 00:38:42: Game Updates 00:58:01: New Games 01:11:11: Farming Game Remakes 01:51:29: Outro Links Research Story 1.0 Tiny Garden Switch Info Go-go Town āTourist Trapā Update APICO Physical Edition Farming Simulator 16-bit Limited Edition Romestead Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al. (0:00:34) Kev: My name is Kevin (0:00:36) Al: And weāre here today to talk about Cottagecore games. (0:00:39) Kev: You woo supposedly the word on the street is it says on the box (0:00:46) Al: Does it? (0:00:47) Kev: Thatās odd, yeah, it does it what does the websites Iām assuming it does (0:00:51) Al: I donāt know. This is a good question. What does it say on the website? (0:00:54) Kev: You know, weāve never done (0:00:55) Al: It says farming. It says a podcast about farming simulators. (0:00:58) Kev: Well, there you go, I guess we were lying somewhere, you know one of these days (0:01:00) Al: Yeah, classic. (0:01:04) Kev: Not days we should do in April fools and switch it up (0:01:07) Kev: Or we talk about I donāt know something else. I guess we kind of do that sometimes but you know something really different (0:01:12) Al: Something, something else. (0:01:14) Kev: Yeah (0:01:16) Kev: We talk about gotcha games, I mean I already do but you know all in oh (0:01:23) Kev: Yeah (0:01:24) Al: Hello. We are going to talk this episode about, I want to have a discussion about remakes. (0:01:25) Kev: Hello listener (0:01:34) Kev: We donāt oh (0:01:34) Al: Specifically remakes of farming games. (0:01:38) Kev: Oh, thatās well hmm. I mean itās still in the neighborhood like thereās stuff to be discussed for sure (0:01:47) Al: Well, thatās why weāre doing it. (0:01:51) Al: I donāt tend to have topics that I donāt think Iāll have much discussion. (0:01:55) Kev: That is died and I believe thatās factually not true (0:02:00) Al: Wow, how dare, how dare you, how very dare you. (0:02:04) Kev: Oh (0:02:06) Al: Before that, we have a bunch of news, but first of all, Kevin, what have you been up to? (0:02:13) Kev: Okay, letās see here when I wrote things down (0:02:16) Kev: Okay, Marvel snap. Okay, I should have talked about this earlier because it ended this week, but I mean all snap goes (0:02:22) Kev: Itās good the the new Fantastic Four (0:02:27) Kev: Season with cards based off the movies coming up (0:02:30) Kev: Theyāre just doing a whole new season like first step family (0:02:34) Kev: First steps whatever but but thatās coming so you know and that looks good (0:02:38) Kev: But I didnāt talk about maximum voltage overdrive or whatever that thing was called (0:02:45) Kev: You played snap outs been a minute. Did you play maximum voltage? (0:02:49) Kev: Do you remember that mode at all? (0:02:50) Al: I think it was around when I was playing, but I donāt think I played it. (0:02:54) Kev: Uh-huh (0:02:56) Al: I did the Deadpool Diner and I did. (0:02:59) Kev: Yeah (0:03:00) Al: There was one other one that I did, but I donāt think I did maximum. (0:03:02) Kev: Okay, so (0:03:04) Kev: So yeah, every once in a while snap introduces these like alternate modes with different rules or different words or whatever (0:03:12) Kev: And so one that theyāve done is called maximum voltage (0:03:16) Kev: and previously maximum voltage was a three-turn game instead of six turns and (0:03:20) Kev: They would give you a random amount like two to four energy every turn like extra so it was you know (0:03:27) Kev: Not just the one two three four (0:03:29) Kev: So you had you could play cards quickly and you had to do on three turns (0:03:34) Kev: Itās a itās a different pace a game. Itās fun even shorter. I liked it (0:03:41) Kev: Well this past week or two they did maximum voltage overdrive or overcharge whateverās over something (0:03:50) Kev: Where it was a four-turn game (0:03:53) Kev: The same rules of okay, you get random two to four energy every turn (0:03:59) Kev: on top of what you already have (0:04:02) Kev: But they (0:04:04) Kev: Also filled your deck out with like was it eight or twelve extra random cards in your deck (0:04:10) Kev: Those extra cards had lower costs and higher power (0:04:15) Kev: So it was it was a wild ride because it was a lot of like kind of RNG really right what you get (0:04:22) Kev: Itās hard to build around like, you know real strategy around it (0:04:26) Kev: and you know, I (0:04:28) Kev: I enjoyed it enough. It was fine enough. You know a lot of people donāt like RNG sort of (0:04:34) Kev: modes or strategy so you know I donāt think as popular as other ones but at (0:04:40) Kev: least they tried something right like I always did they say hey try it and then (0:04:43) Kev: weāll see how it goes but the bigger fiasco was the rewards because when they (0:04:52) Kev: have these side missions theyāll give you usually like a sort of bonus currency (0:04:56) Kev: or side currency or whatever specific for that mode with a shop or reward tier (0:05:01) Kev: or something like that. (0:05:04) Kev: In this case they gave you a shop, you could earn letās just call them vault points or whatever they were called. (0:05:08) Kev: And so there was a new card in the shop. (0:05:12) Kev: Kid Omega, I donāt know who that character is but they had a decent enough ability. (0:05:16) Kev: But regardless, so yeah, it was a new card and very cool and all. (0:05:24) Kev: But hereās the thing, for the first time ever in one of these side modes, you could not earn the card for free. (0:05:32) Kev: Um⦠(0:05:34) Kev: Well, I guess you technically could, but⦠(0:05:36) Kev: So how it works is every eight hours you get a set of three missions, and you get X number of points for it, right? (0:05:44) Kev: Well, people did the math. (0:05:46) Kev: If you did all the missions, every single set of three for every eight hours for the entire duration of the thing, (0:05:52) Kev: you would still have to win 500 games, I think it was, to earn enough points to earn the new card. (0:05:57) Al: That is so many games. (0:06:04) Kev: But⦠(0:06:04) Al: I donāt think Iāve ever won 500 games combined in the, like, what, combined what, six months (0:06:06) Kev: Yeah, totally. (0:06:14) Kev: I mean, I might be there with you. (0:06:18) Kev: But yeah, so that was wild. (0:06:24) Kev: And a lot of people were up in arms about it, as you can imagine, and I think understandably so. (0:06:30) Kev: Also, because Marvel Snap, traditionally, has been⦠(0:06:34) Kev: Play-ish where or at least you if you played enough you could get a decent pool of cards or you could get work (0:06:40) Kev: You know the new cards they were releasing if you kept up you could (0:06:45) Kev: You could you could play for free (0:06:48) Kev: the boat the money was either spent on generally speaking on (0:06:55) Kev: Cosmetics, you know variants and bundles (0:06:57) Kev: I guess the season passed you could unlock a new card and thatās ten bucks a month and like that (0:07:02) Kev: But they would drop for free later (0:07:04) Kev: So you didnāt have to do it. But anyways (0:07:08) Kev: Point is that a lot of players feel like the the snap devs are kind of leaning a little more into (0:07:15) Kev: You know pay to win or pay to get the new cards (0:07:19) Kev: So that was a big (0:07:20) Kev: Yeah, big big bit a little bit of fiasco (0:07:25) Kev: and (0:07:26) Kev: Yeah, itās over now. We went to another mode called sanctum showdown, which is but itās much slower paced modes fun (0:07:35) Kev: Theyāre playing it safe. No crazy (0:07:38) Kev: Expensive card or whatever but (0:07:40) Kev: Itās interesting to see (0:07:43) Kev: kind of a shame that they you know, theyāre a little money hungry, but (0:07:48) Kev: Cuz though otherwise the game I think is in still in a decent shape (0:07:52) Kev: Theyāve released so many cards like I think itās almost in a state of we can play whatever you want more or less (0:07:59) Kev: But yeah, I mean Iām still playing it. Iām still enjoying it. I did not get the kiddo-megan card (0:08:05) Kev: You know, itās wild. I saw somebody with that card on day one (0:08:08) Kev: Which means they must have put a lot of money or gold or whatever. Yeah, thereās always an I found the whale. Oh (0:08:08) Al: Hmm thereās always one. Thereās always one. Yeah (0:08:16) Kev: Speaking of not having money or wanting money (0:08:20) Kev: Yes, letās talk about unicorn overlord. So I reached the end of whatās called best stories. Thatās the beast land (0:08:30) Kev: Campaign area thereās basically like five countries in the game or whatever and each one is kind of (0:08:34) Kev: Its own little chapter if you will write its own little story and arc and so I reached the end of the best stories chapter (0:08:41) Kev: Which is fine and all the villain was a rat man a rat where rat I guess. I donāt I donāt know how to describe it (0:08:50) Kev: You know, Iāll show you a picture (0:08:52) Kev: but (0:08:53) Kev: And so I enjoyed it. It was a fun chapter. I think the Beast people were cool, but what is funny and (0:09:00) Kev: I can feel it. I learned about this (0:09:04) Kev: When I went online because it felt something felt like it was changing the writing in unicorn overlord who was pretty alright (0:09:12) Kev: Up until around now because they really just kind of did not give the the rat manās name (0:09:19) Kev: His name was Elgore and he kind of had an interesting story (0:09:23) Kev: The rats were generally oppressed people and he wanted to rise up and then you know, he became a general (0:09:29) Kev: So itās kind of an interesting story and there was some evil the evil bad guy team (0:09:34) Kev: Weāre doing experiments on him yada yada (0:09:38) Kev: But it was really really rushed. And so I kind of looked into it and it turns out (0:09:45) Kev: That oh (0:09:47) Kev: Hold on one second now (0:09:49) Kev: my mic (0:09:51) Kev: Sorry, there we go. Sorry. My mic had a hiccup and I think weāre good now while checking (0:09:57) Kev: double-checking (0:09:58) Al: Sounds fine to me. (0:09:59) Kev: Yes, okay. I lost a few seconds of the recording, but okay. Iām okay (0:10:03) Kev: I donāt know, at least theā (0:10:03) Al: Itās fine now. (0:10:05) Al: Zoom is pretty good at like starting out. (0:10:05) Kev: Yeah, all right (0:10:09) Kev: Well, anyways, so I looked up that why it started feel rushed and turns out that the unicorn (0:10:15) Kev: Overlord development ran out of money and basically the director producer they started funding it out of their own pocket (0:10:22) Kev: so apparently this last (0:10:25) Kev: quarter or so of the the game is gonna feel very rushed and (0:10:30) Kev: Thereās no time for story anymore. Which is sad but (0:10:34) Kev: That said the game is still (0:10:38) Kev: Entertaining. I like it. Itās fun. Yeah, like unicorn overlord to two thumbs up from me (0:10:45) Kev: Letās see (0:10:47) Kev: So yeah, so thatās good. Um, oh, okay follow up from last week (0:10:50) Kev: So we spent a little time having a fun little chat about magic the gathering and capitalism and the $1,000 (0:10:58) Al: Like 20 minutes. (0:10:59) Kev: pack of set of four packs (0:11:02) Kev: and it was all started as you may recall because (0:11:04) Kev: I was looking at the, or you know, the Final Fantasy set of Magic the Gathering cards came out, (0:11:12) Kev: and I did not want to buy them because I didnāt want to spend them, or spend the money for them. (0:11:17) Kev: Well, this week I bought the Final Fantasy card set from Magic the Gathering, virtually, virtually, thereās my caveat, haha. (0:11:26) Kev: Uh, no, I did not spend money, but⦠yeah, haha, virtual versions of my cardboard. (0:11:27) Al: Oh, wait, thatās thatās even thatās even all right. (0:11:30) Al: I was going to say thatās even worse if you bought digital cards. (0:11:35) Kev: No, no money spent. So Iāve been, Iāve played Magic the Gathering Arena, though thatās the online client. I fired it up to get in there and try. (0:11:43) Al: Good game. Iāve not played in a long time, but when I was playing, I was doing a lot of arenas. (0:11:49) Kev: Alright, itās good. It feels comparable, I think, to, you know, Pokemon TCG live. (0:11:54) Al: Oh, I think itās way better. (0:11:56) Al: I think itās way, way better. (0:11:57) Al: I think the I mean, itās been a while since I played it. (0:12:00) Al: But in my experience, the app was much less slow in menus and the effects were much better. (0:12:05) Kev: Yeah. (0:12:08) Kev: I agree with that. It is much, much more polished, right, overall. A little fancier. And youāre right, a little less laggy. (0:12:17) Kev: But, yeah, but I mean, the point is, it serves as a decent online, you know, substitute for the paper game. (0:12:26) Kev: So I got some, yeah, Final Fantasy cards there and played a little, doing a choco bow deck. (0:12:33) Kev: Iām really upset (0:12:35) Kev: Those cards are really good, art-wise and gameplay-wise (0:12:42) Kev: They have, because I mentioned I was playing Final Fantasy, the proper FFTCG (0:12:49) Kev: That game doesnāt have equipment cards (0:12:51) Kev: Magic the Gathering does, so Magic the Gathering can include iconic items and weapons (0:12:57) Kev: Like the Buster Sword, or a cup of instant noodles from Final Fantasy XV (0:13:04) Kev: So Iām moreā¦a little⦠(0:13:05) Kev: Iām jealous that Magic did it so well. (0:13:07) Kev: Whoeverā¦the people working on the Final Fantasy set, they really love Final Fantasy. (0:13:13) Kev: They have Souplex the Train as a card. (0:13:17) Kev: People who know FF5 understand that reference. (0:13:25) Kev: But yeah, I mean, I try to⦠(0:13:27) Kev: Iām still thinking about it. Iām looking at it. (0:13:31) Kev: The cardās proper. Iām not gonna buy it yet. (0:13:35) Kev: Oh, itās beenā¦Iāve been craving it. Itās a siren song. (0:13:38) Kev: So I had toā¦you knowā¦I had to at least do it virtually to enjoy it a little. (0:13:46) Kev: But I digress. Thatās what Iāve been up to this week. (0:13:50) Kev: What about you, Al? Whatās going on? (0:13:52) Al: Well, letās see, what have I been up to? (0:13:56) Al: Shock surprise. (0:13:58) Al: I have been playing some Mario Kart World up. (0:14:00) Kev: Yeah, youāre going for it, man. Getting all those knockouts here. Iāve seen your progress. (0:14:04) Al: Yes, so update on that. (0:14:07) Al: I have done all of the Grand Prixās 150, three stars and all of the knockout (0:14:13) Al: all of the knockout tours, 150, three stars. (0:14:19) Al: and I have done enough in free. (0:14:22) Al: Rome to unlock mirror mode. (0:14:25) Kev: Okay. (0:14:27) Al: And I have unlocked all of the costumes. (0:14:30) Kev: Oh, youāre- youāve done it all almost pretty much at this point. (0:14:33) Al: I am still missing three characters. (0:14:36) Kev: Wait, wha- oh. How d- uh- uh-huh. (0:14:38) Al: But thatās because they are the Kamek characters, (0:14:43) Al: so you have to be on a specific course (0:14:47) Al: and someone use the Kamek behind you on that specific course. (0:14:50) Kev: Uh, okay, I did notice that I got some kamiks and I think I got kamiks characters out of that. (0:14:53) Al: Thereās a chance that you get one that character, so. (0:15:00) Al: Yeah, yeah, yeah. (0:15:01) Al: So Iāve got most of them, but Iām still missing three of them. (0:15:04) Al: And itās like they are dreadful to try and force like the bet. (0:15:08) Kev: Yeah, who are they? (0:15:10) Al: How who am I missing? (0:15:12) Al: Let me check my spreadsheet. (0:15:14) Al: I am missing Rocky, wrench. (0:15:18) Al: Peepa and Swoop. (0:15:20) Kev: Oof, oof, oh man, I like swoop. (0:15:21) Al: I have the rest of them. (0:15:22) Al: So thatās I have thatās 15 out of 18 characters unlocked (0:15:26) Al: and 103 out of 103 costumes unlocked. (0:15:31) Al: So, yeah, and Iāve got all the vehicles as well. (0:15:36) Al: All 40 of them. (0:15:37) Al: So I am going to Iām definitely going to do. (0:15:40) Al: Iām definitely going to start doing mirror modes. (0:15:42) Al: I really want to restart all the mirror modes (0:15:45) Al: before I get too much muscle memory for specific courses. (0:15:46) Kev: Yeah. (0:15:49) Kev: Mmm. (0:15:50) Al: Right, because that thatās when it becomes really hard. (0:15:52) Kev: Yeah, youāre right. (0:15:53) Kev: Thatās an excellent point. (0:15:53) Al: But Iād love Iād love to three star mirror mode (0:15:56) Al: because Iāve never restarted every mirror mode in a Mario cart. (0:16:00) Kev: I mean youāre like there, youāre wide as well, right? Youāve gone the 90%? (0:16:06) Al: Yeah, itās I guess the thing is itās just about like time now, right? (0:16:10) Kev: Uh-huh. (0:16:10) Al: Like weāve got two and a bit weeks until Donkey Kong comes out. (0:16:15) Al: Thatās basically my deadline, right? (0:16:15) Kev: I was about to say, thatās the deadline, right? (0:16:17) Al: Like if itās if Iāve not done it by (0:16:20) Al: Donkey Kong coming out, itās probably never happening. (0:16:23) Kev: Yeah, well, maybe theyāll release some DLC, but I understand what you generally say. (0:16:28) Al: Yeah, but at that point, I donāt I think at that point Iāll play the DLC, (0:16:31) Al: but I donāt think Iāll go back and try and do the other mirror modes. (0:16:31) Kev: Yeah, itāll be out of your system, I get it. (0:16:34) Al: Right. (0:16:36) Al: So weāll see. Weāll see how I feel. (0:16:38) Al: But Iām going to Iām going to at least try and see how far I get. (0:16:42) Al: But obviously itās quite few and, you know, I can see I should be able to do them. (0:16:47) Al: Right. Because Iāve done one hundred and fifty. (0:16:49) Al: I should be able to do mirror mode. (0:16:50) Al: I donāt think Iām in use to them enough that I will cause problems. (0:16:53) Al: Although maybe thereās a couple of courses that are recreations of previous ones, (0:16:58) Al: like the Mario Bros circuit, which is just like the continuation from the one (0:17:00) Kev: Yeah (0:17:03) Al: and since the sna is- (0:17:06) Al: right? That one might be trouble because I suspect Iāll have muscle memory for that course (0:17:06) Kev: Yeah (0:17:12) Kev: Sure sure (0:17:12) Al: but weāll see, weāll see. Iām gonna try and weāll see how I go (0:17:17) Al: and I think thatās all I was considering. So have you done much free roam? (0:17:22) Kev: Not too much myself now (0:17:25) Al: So youāve got the P switches, youāve got peach medallions and youāve got the question mark blocks. (0:17:27) Kev: Yeah (0:17:29) Kev: Yeah (0:17:32) Al: the only one thatās actually like shown on the map. (0:17:36) Al: The P switches where each course has a certain number of P switches and it shows you how (0:17:38) Kev: Mm-hmm (0:17:40) Al: many youāve got. So Iām considering doing the P switches, but thereās no way Iām going (0:17:47) Al: to look for all of the peach medallions and all not not P switches sorry the question mark blocks. (0:17:52) Al: Itās not the P switches the question mark blocks. Thereās no way Iām going for the piece all the (0:17:56) Al: P switches and all the peach medallions. Iāll probably do some more just playing around in (0:18:00) Al: free roam and if I see some I will do some, but Iām not going to go out my way to get (0:18:04) Al: every day because itās like (0:18:06) Al: 300 P switches or something itās mad how many there are Iām not going to do (0:18:08) Kev: Yeah, you donāt want to collect all the Koroks? (0:18:12) Al: all of them definitely not but I can see myself doing all the question mark (0:18:17) Al: blocks just because theyāre like clearly like thereās six on this course six on (0:18:22) Al: this course six on this course I could see myself doing that but Iām not Iām (0:18:28) Al: not going all in on that at this point right like we will see (0:18:31) Kev: man. I gotta say the free roam is a little disappointing from what Iāve experienced and (0:18:39) Kev: seen. I was really hoping for, for lack of a better word, secrets, right? Little nooks (0:18:47) Kev: and crannies you could explore that, you know, you wouldnāt experience on a race or whatever, (0:18:52) Al: - Yeah, yeah, yeah. (0:18:53) Kev: right? Like in, you know, shooting for the stars, like even a handful of courses not in any of the (0:19:01) Kev: pre-write, you know, unofficially labeled, like you enter a cave and all of a sudden (0:19:06) Kev: thereās this little racetrack down there. Stuff like that, but anyways, yeah, thereās not much (0:19:12) Kev: going on other than unlocking mirror mode, I guess, on free roam. Although I do like the (0:19:20) Kev: Princess Peach Castle, the window easter egg, thatās fun. (0:19:23) Al: Yeah, yeah, itās I will agree that I think free roam is a little bit of a disappointment, but yeah, I am still very much having fun. (0:19:35) Al: And I will definitely be playing this with people in person a lot. (0:19:40) Kev: Iām sure. I mean, itās Mario Kart. Itās built for that. (0:19:41) Al: No, itās 100% worth. (0:19:44) Al: Yeah, itās 100% worth it, especially as, you know, it was what, like 30 quid in the bundle, right? (0:19:49) Kev: Yep. (0:19:50) Kev: Exactly. (0:19:50) Al: Like it was very much worth that. (0:19:53) Al: And just, it is, I still stand by itās the most fun to control the, with the new physics reactions. Like I feel like all the other ones will feel quite stiff going back to them. (0:20:04) Kev: Yeah, yeah, yeah, I donāt think (0:20:10) Kev: Yeah, I yeah, I donāt think a lot of people are gonna push back on that it does feel very good to control (0:20:16) Kev: I agree (0:20:19) Kev: Yeah, itās itās I mean itās Mario Kart right like itās still gonna be good (0:20:22) Kev: Itās a but it is funny though that you know insert the the Simpsons sheep gif when Donkey Kong bonanza comes out (0:20:28) Al: Yeah, yeah, yeah, yeah. Definitely. That is going to be like a couple of weeks of just (0:20:34) Kev: Yeah (0:20:37) Al: like thatās the only thing Iām playing. Yeah. And we, has the direct been since we recorded (0:20:39) Kev: It looks so good, I only more (0:20:44) Al: our last episode? I canāt remember. Super fun. Iām so excited for this. I think itās (0:20:44) Kev: I I canāt remember. We havenāt talked about it either way, but thatās uh (0:20:51) Kev: thatās a (0:20:52) Kev: good looking direct (0:20:53) Al: really, yeah, I think they, that was a great direct because it shows (0:20:58) Al: it kind of confirmed a bunch of the stuff we already knew while also giving us enough (0:21:03) Al: to be like, oh, thereās more. Right. And, and I think itās really, I think itās really (0:21:09) Al: good looking. Like I love the different effects that you get in transforming into other animals (0:21:16) Al: and also having Pauline basically be like a parrot on your shoulder. Right. Itās really (0:21:22) Kev: yep itās itās so good I i love the online reaction that we the internet gave of like you (0:21:23) Al: fun. (0:21:30) Kev: know the trifecta of uh was it ralph and vanellope uh sully and boo and now weāve got dk and pauline (0:21:38) Kev: you know big guy and then little girl um itās itās fun (0:21:38) Al: Look, it works, right? Like why, why break it? Why try and fix it if itās not broken, (0:21:47) Kev: Exactly. Itās great. Um, yeah, Iām Iām very pumped. Uh, (0:21:52) Kev: for uh uh the the game or general, I guess. Um, itās Iām a (0:21:59) Kev: little disappointed that we donāt get the animal buddies (0:22:02) Kev: per se. I mean, I know Rambiās in there and and itās kind of (0:22:06) Kev: in there, but you know, itās itās the functions been replaced (0:22:09) Kev: by your transformations and the transformations are cool. I (0:22:12) Kev: wonāt lie. Um but uh I donāt know. Iām a guy who likes Rambi. (0:22:17) Al: Well, look, I donāt have any real history with the previous DK games other than trying them and not enjoying them. (0:22:23) Al: So I donāt particularly mind. (0:22:27) Al: Iām not a lower muncher. (0:22:30) Kev: Sure, I mean, itās not even like lore stuff because thatās uh, thatās just uh, you know, I guess mechanics or (0:22:38) Kev: Gameplay traditions, whatever. But if you want to talk about lore, I mean we can get trying to you know (0:22:43) Kev: We can try figure out why on earth (0:22:48) Kev: Does how is Pauline hanging out a DK? How does that timeline work? (0:22:52) Al: Well, I think everything lines up if you just ignore the original DK game. I donāt think (0:22:59) Al: anything else is a problem. I think itās only that. And I think that this ties in so much (0:23:00) Kev: Yeah. Which⦠(0:23:05) Al: better to Odyssey, because why would Pauline be the mayor of a city thatās named after (0:23:11) Al: her kidnapper? But she would be the mayor of a city thatās named after her hero. (0:23:12) Kev: Yeah, I like the way you think there thatās a good point, yeah, but and also like this (0:23:28) Kev: is even more so than Odyssey cuz I mean Paulina was in there was you know, sheās first time (0:23:32) Kev: back in forever or whatever but sheās you know, she has a starring role finally, thatās (0:23:40) Al: Yeah, my I also I have another theory that it might be time (0:23:47) Kev: All right, oh well there you are now weāre talking letās get into that Zelda split timeline (0:23:55) Al: Well, I donāt even think it needs to be a split timeline, right? (0:23:58) Al: Like, if something happens and she gets shot forward and then she goes back in time after this, (0:24:04) Kev: Oh, I like it. I like. (0:24:05) Al: you know, she could still go through the whole thing, because the thing is, right, (0:24:09) Al: Pauline in Donkey Kong, thatās not this Donkey Kong, thatās Cranky Kong. (0:24:14) Kev: that is cranky kong who does exist yeah oh I like that thatās clever yeah there you go all right I like it (0:24:15) Al: So, you know, sheās obviously from the past. (0:24:22) Al: Or, or, hereās another suggestion. (0:24:25) Al: If Donkey Kong, if Donkey Kong and Cranky Kong are both Donkey Kong, then maybe Pauline. (0:24:32) Al: This could be a different Pauline. Maybe this is Paulineās daughter. (0:24:35) Kev: You know, I mean, thatās well established, right? Bowser Jr. looks just like Bowser when heās a baby, I guess, so you know. (0:24:45) Al: Pauline Jr. (0:24:46) Kev: Pauline Jr. could be! (0:24:49) Kev: Although, okay, you know what? You know what? Iāll even point the bat at the stands here. (0:24:54) Kev: I bet we get little Pauline here as a character in Mario Kart World War 2. (0:24:58) Al: I hope so. I do hope there is some stuff coming, so I saw someone note that some of the characters (0:25:06) Al: have lots of costumes, and some of them have almost none. In fact, some of them have none. (0:25:11) Al: And the interesting thing is, one of the characters that has almost none is Donkey Kong. He only (0:25:12) Kev: Yeah. (0:25:16) Al: has one costume. Just before a Donkey Kong game comes out, suspicious. So are we interested (0:25:17) Kev: It is very strange considering, you know, heās⦠(0:25:21) Kev: Uh-oh, uh-oh! (0:25:28) Al: in a Mario Kart World update coming with some Donkey Kong costumes to encourage you (0:25:34) Kev: I mean (0:25:36) Al: to be interested in the new game? Maybe. Yeah. And we obviously have all the baby characters, (0:25:37) Kev: If if it feels like the most obvious dough in the world, right, um, so yeah (0:25:46) Al: so would we get a young Pauline, as well as the babies that weāve got of the other characters? (0:25:48) Kev: I like it (0:25:51) Kev: How cute (0:25:51) Al: We donāt have Pauline at all. Oh no, we do have Pauline. But also Pauline only has one (0:25:53) Kev: We do it, Paul (0:25:58) Kev: Like a generic racer costume, so there you go (0:25:58) Al: costume. So, you know, the two of them, both in an upcoming game. You know, I will be very (0:26:05) Kev: Yeah, yeah, yeah (0:26:09) Al: disappointed if thereās not. But this makes you wonder what else could be related to things, (0:26:11) Kev: I you know thatās I donāt think youāre being unreasonable (0:26:16) Al: right? Birdo only has two costumes, so thatās an interesting one. Could there be a Birdo (0:26:22) Al: thing coming up? Who knows? Lakitu only has two costumes, and there is an update to⦠(0:26:28) Al: Why canāt I remember the name? Goodness me. Mario Party. Which Lakitu obviously has a (0:26:34) Kev: Which Mario what okay? (0:26:40) Al: big part in Mario Party. Maybe Iām stretching at this point. Who knows? But weāll see. Iām (0:26:41) Kev: Yeah (0:26:48) Kev: We we will see I think thatās the end thatās all we can kind of say really um (0:26:54) Al: Iām sure we can say much more, but letās not. (0:26:56) Kev: Well, well, okay, yeah, you know, I will say this like each his legs still make me very uncomfortable. I (0:26:59) Al: Fair, very fair. (0:27:03) Kev: Donāt like it (0:27:05) Kev: Get in the car. Donāt look at those freak. Yeah, no, no, I donāt like it. Thatās (0:27:08) Al: Donāt put him on a bike. (0:27:15) Al: He should be in the cloud cart. (0:27:19) Al: Thatās the only one heās allowed to be in. (0:27:20) Kev: Yeah, you really or you know, I donāt care I (0:27:23) Al: No, Iām just saying. (0:27:26) Kev: Look, I donāt care if itās like (0:27:29) Kev: Horrendous I donāt care if itās horrendous like animation clipping just (0:27:35) Kev: Just stick the the dang (0:27:36) Al: The cloud around every cart you put them in. (0:27:40) Kev: Yeah, yeah, when heās the bike itās just clipping right to the cloud (0:27:45) Kev: Okay, you make it itās worth it (0:27:50) Al: All right, so thatās my car. (0:27:52) Al: Iāve also I donāt want to talk too much about this, but I do want to mention it. (0:27:58) Al: Iāve opened Lens Island again and started playing that. (0:28:02) Al: So for context, I originally backed on. (0:28:06) Al: Kickstarter and I started playing it when it first came out, but it had no controller (0:28:11) Al: support and basically was horrible to use on the steam deck. (0:28:16) Al: So I have started playing it again, and it is less horrible to play on the steam deck. (0:28:24) Kev: But thatās always the bar we want less horrible (0:28:25) Al: And I think thatās as far as Iām going to go on this comp on it just now. (0:28:33) Al: I will probably go into it a lot more in the next. (0:28:36) Al: episode, probably, but no promises. (0:28:38) Kev: Okay, fine. Okay. (0:28:43) Al: So that is a thing that is currently happening that I am not going to give any opinions on right now. (0:28:52) Al: But finally, we are recording this on Saturday, the 28th of June. (0:28:57) Al: I have just finished the first day of PokĆ©mon Go Fest 2025 Global. (0:29:01) Kev: Oh, is that whatās going on? Okay. (0:29:03) Al: Thatās whatās today. (0:29:04) Al: Yeah. So, uh, I had. (0:29:06) Al: Fun. I got a few hours where I was allowed to remove my (0:29:14) Al: responsibilities from children and just go play Pokemon in Edinburgh. (0:29:17) Al: And yeah, I got a good amount of stuff done and I enjoyed that. (0:29:20) Kev: Cool. What is going on? What are they releasing? (0:29:24) Al: This is the Crowned in Shield form Zacian and Zamazenta. (0:29:30) Kev: Wait they werenāt in there already thatās weird, but okay (0:29:32) Al: No, they had the base forms, but not this Crowned in Shield form. (0:29:37) Al: Uh, because theyāve got to release them separately to make the most money, right? (0:29:42) Kev: - Oh, yeah, yeah. (0:29:46) Al: But yeah, so, uh, yeah, I think they did this one a lot better than the previous (0:29:52) Al: other forms, because with Curum and with, uh, oh, whatās the other one? (0:29:59) Kev: Uh, uh, uh, Nick Asma. (0:30:03) Al: Nick Rosma, thank you. (0:30:05) Al: with both of them. (0:30:06) Al: You have a certain amount of energy you need to get to fuse them, but if you separate (0:30:15) Al: them, you have to use the same amount of energy again to fuse them again. (0:30:21) Al: Itās like a thousand-fuse energy, or whatever they call it. (0:30:25) Al: I canāt remember and I donāt care. (0:30:26) Kev: Yeah, thatās correct (0:30:29) Al: Once you fuse them, you use up that thousand, but you get like a hundred per raid that you (0:30:33) Al: do. (0:30:34) Al: raids to get enough defuse once (0:30:35) Kev: Okay (0:30:36) Al: set of them. And then if youāre like, āOh, I fused the wrong oneā, and you unfuse it, (0:30:37) Kev: Yeah, oh (0:30:42) Al: you then have to do another 10 raids to do it. But of course, those raids were only available (0:30:45) Kev: It sounds like a lot (0:30:48) Al: for one weekend. Theyāve never been available again, so you canāt get the energy anymore. (0:30:55) Al: Itās dreadful! (0:30:56) Kev: That sounds like a lot. (0:30:58) Al: Well, the good thing is that Zamasenta and Zacian, once you turn it into crown form, (0:31:04) Al: If you revere its form, you can⦠(0:31:06) Al: you can then do it again without using any energy. (0:31:09) Kev: Sure, okay. Okay, I mean, thatās thatās definitely nice. I just, man, I just got to say I didnāt go that long at all. But hearing how like, because I think Megas were kind of the first one where you had, you know, special mega energy or whatever. Like, itās, oh, it doesnāt sound great. Just the oddest. (0:31:33) Al: The the Megas actually I think is a lot better than it was when it first launched. (0:31:38) Al: So like you you can get one free mega for each of your mega Pokemon once a week. (0:31:45) Al: So once youāve done the initial one, every week, you can do it once for free. (0:31:49) Al: You only have to pay more energy after the first one (0:31:53) Al: if you want to do it faster than that. (0:31:55) Al: And as you get up the power, like once you can level up the mega and once you get (0:32:00) Al: Mega level 3. It matters. (0:32:04) Al: How much it costs so like every if you were to do it every single day, you wouldnāt be using a huge amount of energy so itās itās not itās itās much better than it was initially launched and I get why you know it is a bit frustrating that you still have to use it energy at all but itās a lot less annoying you also get energy if you walk with them as a buddy and stuff like that so you know itās itās fine itās fine itās these fusing ones that are the most annoying because itās like. (0:32:33) Al: I know have my necrosimas and my cutums fused and I can never unfuse them because I would never be able to fuse them again right like itās just thatās it if you chose the wrong one tough and itās really annoying because one of them I did choose the wrong one and but thereās nothing I can do about that Iām stuffed and thatās just what I have to live with. (0:32:40) Kev: Mm-hmm. Mm-hmm. (0:32:46) Kev: Oh, no! (0:32:50) Kev: Ugh. (0:32:52) Kev: Oh, thatās rough. Thatās rough, buddy. (0:32:53) Al: Still. Yeah, that is life but yeah so thereās actions Amazon to was done much better and I got shiny. (0:33:03) Al: And I got my energy and Iāve Iāve powered them up so nice powerful Pokemon looking looking great my shiny shield was it shield form kind of what itās called and they have new adventure effects so. (0:33:04) Kev: Yeah! (0:33:10) Kev: Yeah, thatās the game! (0:33:18) Kev: Thatās cool, thatās good. (0:33:19) Al: There we go. (0:33:22) Al: And they can also be used because theyāre when theyāre in that form they can be used at power spots, which normally only dynamics Pokemon can be used a pair of spots, but of course you canāt you canāt. (0:33:33) Al: And they can also be used in Dynamax session and Amazon to but when theyāre in that form you can use them a pair of spots so thatās fun. (0:33:44) Al: So yeah, I probably do a little bit tomorrow as well because it was Amazon to things action tomorrow, but which is a bit annoying, but if you got the ticket for go fest you do get enough energy to do one of one of the dogs, so I do have enough to do as action, but I probably want to get enough to do another one. (0:34:02) Kev: Sure. Well, I am glad that youāre enjoying it. (0:34:03) Al: Continuing to enjoy Pokemon go despite everything. (0:34:07) Kev: I donāt⦠(0:34:11) Kev: This, well, thatās kind of, uh, I mean, thatās just a blanket save these days. (0:34:20) Al: They keep trying to ruin the game, but I still somehow enjoy it. (0:34:24) Al: All right, letās talk about some game use a woo. (0:34:31) Kev: Oh, wait, wait, back up. (0:34:32) Kev: Iām sorry, I justā (0:34:33) Kev: I donāt know why you just clicked something in my mind. (0:34:34) Kev: I forgot. (0:34:35) Kev: I want to follow up my Magic the Gathering thing. (0:34:39) Kev: So as I look, you know, I was dipping my toe in the MTG pool. (0:34:44) Kev: Guess whatās the next secret layer? (0:34:45) Al: I donāt know. (0:34:46) Kev: You know me. (0:34:48) Al: Ah, ah, ah, pressure, um, unicorn over the light! (0:34:53) Kev: Haha, oh, oh, thatād be so (0:34:54) Al: No, ah, no, um, letās see, so Kevin, something Kevin would like. (0:34:59) Al: Well, itās not going to be like anything Nintendo. (0:35:02) Kev: No, no itās just very funny hearing that. (0:35:04) Al: Wait, is it? (0:35:06) Al: No. (0:35:08) Kev: I didnāt intend, I didnāt intend, life log Nintendo Pass. (0:35:09) Al: Well. (0:35:12) Kev: You donāt like Nintendo things, um, but it wonāt, uh, MTG, I gotta say, it wouldnāt be (0:35:15) Al: I mean, no, no, no, no, no, no, no, thatās the opposite of what I thought, Kevin. (0:35:19) Kev: in there. (0:35:20) Kev: Yeah, okay. (0:35:21) Kev: Yeah, okay, yes, yeah, I know what youāre saying, but the way it came in my ears, itās (0:35:21) Al: What I thought was, oh yeah, it could be, you know, you like Nintendo stuff. (0:35:25) Al: And I was like, oh no, but theyāre not going to do something with Nintendo. (0:35:27) Al: That was my point. (0:35:30) Kev: Itās not too funny. (0:35:31) Al: Trying to accuse me. (0:35:32) Al: Accuse me of not thinking you like Nintendo stuff. (0:35:34) Al: Ah, no, Iāve not got anything. (0:35:39) Al: Nothingās coming. (0:35:40) Kev: Ow! The lowest hanging fruit! Gotta go fast! (0:35:44) Al: Oh, Sonic. (0:35:45) Al: What? Theyāre doing Sonic, Magic the Gathering? (0:35:47) Kev: Theyāre doing- okay. (0:35:49) Kev: Yeah! Dude, they already did SpongeBob! Who cares? (0:35:53) Al: What? This is what one out all these cards look so good. (0:35:54) Kev: Oh, you missed that! SpongeBobās in magic! Oh, yeah! (0:36:02) Kev: Donāt they? (0:36:03) Al: Oh, no. Oh, no. (0:36:04) Kev: They look- thatās- thatās the exact reaction. (0:36:10) Al: I donāt want this. Well, no, I do want this. (0:36:14) Kev: And you- and- oh, my- like, Shadow- (0:36:15) Al: I managed to not even look at the Doctor Who and Lord of the Rings ones somehow. (0:36:18) Kev: Oh- oh, yeah. (0:36:20) Kev: Shadow looks busted. Itās insane. (0:36:24) Kev: Theyāre no big the cats, so point against them for that. No cream, either. (0:36:28) Kev: But overall, itās- itās in their- (0:36:31) Kev: Ugh, Sonicās ability, ācause you know, when they have an ability, they have a little, like, name for it. (0:36:36) Kev: It- itās literally āGotta go fast.ā (0:36:38) Kev: You know āGotta go fastā isnāt even from the games. (0:36:40) Kev: Itās just from the, uh, the- the dub intro of an anime. [Laughter] (0:36:45) Al: Yeah, Iām not particularly surprised. (0:36:48) Kev: Oh, yeah, Sonicās going to magic. (0:36:50) Kev: Itās- ugh. I donāt like it. Iām- Iām- Iām- oh, dear. Iām cooked, as the children would say. (0:36:58) Kev: You know, Unicorn Overlord, it- wild as it- itās not in Magic the Gathering, but in- they have one of those- (0:37:04) Kev: What is it? I think itās, like, the Overlord edition. You know, one of the big fancy collectorās editions. (0:37:08) Kev: Thereās actually a whole (0:37:10) Kev: building card game inside that itās wild (0:37:16) Kev: Yeah, card games are my vice. Theyāre my legal addiction. Sonicās coming to magic (0:37:16) Al: And will this be coming and will this be coming to arenas? (0:37:28) Kev: uh good question I donāt know arena is very weird because arena has (0:37:39) Kev: arena is kind of its own environment it has exclusive arena cards it has its own formats (0:37:45) Kev: and iāll tell you the the bad ones weāre getting a spider-man set in a few months (0:37:51) Kev: that the spider-man set cards are coming to arena but not with spider-man full (0:37:58) Kev: theyāre going to replace them with whatever generic magic card characters or whatever (0:38:02) Al: What? What does that even mean then? (0:38:05) Kev: it means they didnāt get the license to use it digitally (0:38:07) Al: What would be the point in adding the cards then, if theyāre not the cards? (0:38:11) Al: So theyāre gonna have like the same effects, but not use any names for Spider-Man. (0:38:14) Kev: yeah yeah you you get yeah you get pied or arachnid avatar I donāt know (0:38:18) Al: Thatās so stupid. (0:38:20) Al: Just donāt do it. (0:38:28) Kev: uh good old magic together I i joined just this year what a good time to get into this game (0:38:36) Al: Update, I have downloaded Magi the Gathering Eraser. (0:38:39) Kev: yeah oh we gotta play some games um all right letās go to non sonic base oh or is there (0:38:44) Al: Yes, yeah, news, game news. No, no, no, no, thereās obviously not. Research story have (0:38:47) Kev: is there sonic base news maybe not yet one day itās inevitable (0:38:56) Al: announced that their 1.0 is coming the 21st of July, so it has been a long time coming. (0:39:00) Kev: Okay (0:39:02) Al: Letās see, when did this first come into Early Access? February 2023 was when this launched (0:39:04) Kev: Yes, oh wait research, so I donāt know I heard something else okay that that is exciting (0:39:11) Al: in early access. (0:39:12) Kev: Research work takes forever to ask Cody. Thatās why the 1.0. Itās itās forever (0:39:14) Al: So, maybe we need to get our second harvest on this after the 1.0 is out. (0:39:18) Kev: Itās the equivalent of getting their PhD congratulations research story (0:39:23) Kev: Iām sure Cody isnāt triggered by this at all (0:39:31) Kev: Okay, so wait we got letās see what is the date on the oh July 21st there (0:39:38) Kev: It is but itās available on the on a beta branch. Thatās weird. What do you mean? (0:39:43) Kev: 1.0 will be available in beta before one point (0:39:45) Al: No, no, thatās so. So thatās before launch, youāll be able to play the beta. (0:39:48) Kev: Yeah, I know that thatās very weird to me like (0:39:52) Al: Well, OK, I see what you mean. I see what you mean. I see what you mean. So (0:39:57) Al: itās not actually that uncommon in software development where you go, this is our beta for (0:40:05) Al: 1.0 or 1.1 or whatever. That is not that uncommon, actually. I think itās less common in games, (0:40:07) Kev: Sure. Yeah. Sure. And I mean, like, you know, public betas and test servers, (0:40:12) Al: But itās definitely something that you see quite a lot. (0:40:18) Kev: like theyāre common and Iām not saying itās unheard of, but I donāt know. (0:40:21) Kev: It just feels weird, especially in game dev, like the 1.0 is the big fitting, right? (0:40:25) Kev: So, uh, I donāt know, but whatever, um, but hey. (0:40:28) Al: You still have to pop the game you canāt just play itās not just anybody can play it like itās public (0:40:33) Kev: Yeah. (0:40:34) Al: But public for people who have paid for the game, right? (0:40:37) Kev: Thatās true. Good point. (0:40:40) Kev: All right. But hey, itās here. (0:40:42) Al: Tiny garden the content the (0:40:45) Al: Featured game of last weekās episode have released a statement regarding the Nintendo switch version (0:40:52) Kev: I didnāt think Iād ever hear a statement from Tiny Garden. (0:40:56) Al: This is this is great. Iām just (0:40:58) Al: going to read some of the statement because I donāt think I can really (0:41:01) Al: summarize it better than they have done. āWe wanted to clarify some questions (0:41:06) Al: that have arisen regarding the Nintendo Switch version of Tiny Garden. We have (0:41:09) Al: been vague and perhaps not communicated with you as well as we could have, for (0:41:14) Al: which we apologize. We did not want to cause you unnecessary concern or bore (0:41:18) Al: you with technical details. The truth is that the Switch version of Tiny Garden (0:41:23) Al: will be ported by an external company. As we are such a small team it was very (0:41:28) Al: hard for us to do everything in-house. The problem here is weāve not yet found a (0:41:32) Al: company that can port the game with the polish and quality that we feel (0:41:35) Al: comfortable with. Both our publishers Super Rare Games and us want to deliver (0:41:40) Al: the best possible version of Tiny Garden on Switch. However, we did not (0:41:43) Al: anticipate that this porting would be so complicated.ā Hey, I could have told you. (0:41:48) Al: Weāve seen this before. (0:41:50) Kev: What are you talking about? (0:41:52) Kev: Itās katrossi katronfi, itās fuckies! (0:41:56) Al: And then they go into details about complaining. (0:41:58) Al: About their game engine and thatās the reason. (0:42:02) Al: Sure, fine. (0:42:05) Al: Itās funny because itās like, oh no, we didnāt know it would be complicated to bring it to a (0:42:10) Al: console. Like what did you expect? Like these things are always complicated. (0:42:14) Kev: Well, yeah, I mean anything game dev is complicated pretty much anything dev software dev is always complicated (0:42:19) Al: Yeah, exactly. (0:42:21) Kev: Well, look here. Hereās your free advice tiny garden people call biting studio (0:42:27) Kev: Those are the guys who make cassette beasts that except beasts is on Godot. They brought it to switch (0:42:32) Kev: Itās awesome on switch. There you go (0:42:33) Al: Yeah, yeah, yeah, thatās the thing. I suspect if you do it in Unity or Unreal, I suspect (0:42:42) Al: it is slightly easier because they are obviously like larger companies use them and so therefore (0:42:51) Kev: Theyāre established. (0:42:53) Al: need the console support to be as good as it can be, right? Because otherwise there (0:43:00) Al: There would be big problems because Godot is. (0:43:04) Al: open source and therefore more likely to be used by smaller teams, and they are less likely to be focusing on consoles at all more likely to be focusing on just PC because that is the easiest for. (0:43:18) Kev: Uh-huh (0:43:18) Al: I mean, itās just the easiest to develop for full stop right because thereās no gatekeeper right like that has has been the case for a long, long time. (0:43:20) Kev: Yeah, I mean yes, yes, thatās correct (0:43:26) Kev: And probably will always be the case because just the nature of the beast so yeah (0:43:28) Al: Exactly. (0:43:29) Al: Exactly. (0:43:30) Al: Exactly. (0:43:31) Al: So thereās, theyāre probably simplifying. (0:43:33) Al: Things in what theyāre saying, you know, these things happen. (0:43:40) Al: I would like to clarify again, please, if youāre backing a game on Kickstarter, if you (0:43:47) Al: want it for console, donāt back it on Kickstarter, right? (0:43:50) Al: Like just, just like itās the console is always like, it is when the Kickstarter happens normally, (0:43:59) Al: the way that it is happened is there is a working version of the game. (0:44:03) Al: It may not be final. (0:44:04) Al: It may not have all the content, but they have a game and it can run on PC. (0:44:08) Al: There will be nothing running on console at that point. (0:44:11) Al: And itās very likely, unless they are a team that have ported to console before, itās very (0:44:16) Al: likely that they have no idea what theyāre doing with consoles at all, right? (0:44:20) Kev: Yep. (0:44:21) Al: And this, this isnāt meant to be harsh on them. (0:44:24) Al: This is just a fact that if you have, if youāre not a console developer, you do not know how (0:44:29) Al: complicated it is. (0:44:30) Al: I am not a games developer, right? (0:44:33) Al: Iām a web developer. (0:44:34) Al: And even in web development, there are things that if you donāt know how it works, it is (0:44:38) Al: so much more complicated than you realize. (0:44:42) Al: And there are just certain things that are more awkward. (0:44:45) Al: And if you havenāt started development on it, you donāt know how complicated it is. (0:44:49) Al: And it is likely not going to be done until the game is finished. (0:44:52) Al: Thatās the other thing, right? (0:44:55) Al: Even Stardew Valley still doesnāt get updates out day and date on console, right? (0:45:00) Kev: Yeah. (0:45:01) Al: and stardew valley (0:45:03) Al: is one of the biggest indie games, full stop. (0:45:06) Kev: Yeah. (0:45:07) Al: Itās not like heās only on his own anyway. He has a team that he works with, he worked with (0:45:12) Kev: Nice. (0:45:12) Al: porting companies before, he has done many different things, and even he canāt do it. (0:45:20) Al: It takes so much work, even big companies struggle with that. (0:45:26) Al: It is rare for a game to come out at the same time on PC and console unless you are one of (0:45:31) Al: of the biggest games and they will. (0:45:34) Al: Completely different teams working on the PC version, working on the switch version, working on the PlayStation version Xbox is different because theyāre like the Microsoft of well, pretty much Microsoft have done so much work and I, you know, Iām the first to jump on Microsoft a bad bandwagon, but Microsoft have done so much work to make putting games to Xbox so incredibly easy itās not. Itās still not just as simple as click a button. It does. (0:45:36) Kev: Mm-hmm (0:45:41) Kev: Yeah (0:45:44) Kev: They are a PC (0:46:03) Al: It does it, but it is so much easier than any other console. If you have an existing PC game, especially if youāre using the tools that Microsoft give to make the game on PC. (0:46:07) Kev: Sure. Yeah. Well, I mean, guess. Hi. Hey, Iām still holding out for mighty number nine (0:46:15) Al: All that being said, all that being said, never back a Kickstarter for a switch game. Just donāt do it, right? (0:46:25) Kev: on the 3DS. Uh, but. (0:46:31) Al: I have, I have, when I, when I bought my steam. (0:46:33) Al: Dick, it was so good because it meant that I could go through and like change (0:46:37) Al: all of my kickstarters to use to steam codes instead of switch get codes. (0:46:41) Kev: Mmm, yeah, at least (0:46:41) Al: And you get the game a year before, right? (0:46:44) Al: Itās just every, every, every single one is thereās none of them. (0:46:49) Al: Not a single game that I have backed on Kickstarter has released (0:46:53) Al: on switch at the same time as steam. (0:46:54) Kev: year youāre not wrong not at all ah well you know what though in this (0:47:03) Kev: particular case thereās an easy way to fix this you know what you donāt even (0:47:07) Kev: have to release on the switch tiny garden just so you know what weāre (0:47:11) Kev: canceling it weāre investing everything into the playdate port and weāre all in (0:47:12) Al: Honestly, a Playdate port would probably be quicker, because it would have to lose features, (0:47:17) Kev: weāre good all is forgiven (0:47:24) Al: right? Itās not going to be the same, the graphics are simpler, like honestly, if they started now (0:47:31) Al: from scratch, they could probably get a Playdate version out before they could port their version (0:47:34) Kev: Well, well there you go, Tiny Guard. The path is there. (0:47:34) Al: to Switch. Iām not joking. They would of course get a fraction of the sales, right? There are (0:47:42) Al: Playdates. Yes, it does. I love the Playdate, itās so good. I just wish I played it more. (0:47:44) Kev: the dozens look I mean I might join the dozens Iāll say that (0:48:00) Kev: Yeah (0:48:05) Al: As far as I can see, the only number Iāve seen on Playdate sales was in May of last year, (0:48:10) Al: They said 70,000 have been sold (0:48:12) Al: But that was one year into it, and weāre now a year later, so who knows
This week we discuss aliens in human costumes with two films that tonally look very different but share this DNA. First up is the Nicolas Roag 1976 David Bowie vehicle, The Man Who Fell to Earth and the 1997 Will Smith juggernaut, Men in Black. Be warned, there may be rapping. Timings for this week are: The Man Who Fell To Earth: (02:55) Men In Black: (30:34) Next week, we will be joined by both Clark and David from the great The Goldsmith Odyssey podcast as we discuss Animated Scores That Don't Mickey Mouse. Follow us on social media: ā ā ā ā ā ā ā Instagramā ā ā ā ā ā ā ā ā ā ā ā ā ā Twitterā ā ā ā ā ā ā ā ā ā ā ā ā ā Threadsā ā ā ā ā ā ā ā ā ā ā ā ā ā Blueskyā ā ā ā ā ā ā ā ā ā ā ā ā ā Letterboxdā ā ā ā ā ā ā ā ā ā ā ā ā ā Facebookā ā ā ā ā ā ā Email: frame.to.frame250@gmail.com Join our Discord: ā ā ā ā ā ā ā Frame to Framersā ā ā ā ā ā ā and that of the wider ā ā ā ā ā ā ā Film Stories Podcast Networkā ā ā ā ā ā ā Support Film Stories Podcast Network on Patreon: ā ā ā ā ā ā ā https://www.patreon.com/simonbrewā ā ā ā ā ā ā Twitter: @filmstories Facebook/Instagram/Threads: Film Stories Website: ā ā ā ā ā ā ā https://filmstories.co.uk/ā ā ā ā ā ā ā Gothamlicious by Kevin MacLeod ā ā ā ā ā ā ā Linkā ā ā ā ā ā ā ā ā ā ā ā ā ā Licenseā ā ā ā ā ā ā Leave us a review on Podchaser or Apple Podcasts! Learn more about your ad choices. Visit megaphone.fm/adchoices
Al and Kevin talk about Tiny Garden Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:25: Anti Relationship Drama Rant 00:05:34: Actual Intro 00:06:56: What Has Kevin Been Up To 00:16:46: Anti Capitalist Rant 00:30:31: What Has Al Been Up To 00:42:44: Game News 01:03:41: Tiny Garden 01:18:27: Outro Links Lenās Island 1.0 Update Sun Haven 2.5 Update Moonstone Island āEvolutionsā Update Disney Dreamlight Valley āMysteries of Skull Rockā Update Snacko 1.0.1 Update Fantasy Life i: The Girl Who Steals Time āRoguelikeā Update Harvest Moon: Home Sweet Home coming to Steam/Consoles Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al. (0:00:35) Kev: My name is Kevin last Iāve been told (0:00:37) Al: And weāre here, and weāre here today to talk about Cottagecore Games. (0:00:42) Kev: Cottage core games whoo (0:00:45) Al: Oh, (0:00:48) Al: oh, we are here. (0:00:51) Al: Weāre going to talk about when we are here, Iām alive. (0:00:54) Kev: No (0:00:54) Al: So if I sound tired, this episode is because Iāve had a very busy Saturday. (0:00:58) Al: We were meant to record on Sunday, (0:01:00) Al: to schedule a meeting with me on a Sunday instead. (0:01:04) Al: So Iām doing that. Itās not a work thing. (0:01:06) Al: Donāt worry, Iām not doing work at the weekend. (0:01:08) Al: But it wasnāt really a meeting I could get out of. (0:01:11) Al: So we rescheduled to Saturday, the day that I have all of the family stuff. (0:01:15) Al: So much stuff, way too much stuff. (0:01:15) Kev: Mm-hmm (0:01:17) Al: So I am here and Iām alive. (0:01:18) Kev: Now heās getting his performance review from his family tomorrow, thatās the me (0:01:26) Al: I saw I saw a TikTok of a couple who do like weekly. (0:01:30) Al: Weekly Relationship Review and people like people got so annoyed about it and Iām like, I donāt understand why youāre annoyed about this. (0:01:38) Al: Itās not theyāre not like judging each other and giving each other a right, a raise. (0:01:44) Al: Theyāre theyāre discussing the things that theyāre theyāve done and theyāre discussing what theyāve got coming up this week and theyāre seeing if thereās anything they need to plan and talk about. (0:01:44) Kev: - Yeah. (0:01:52) Al: This is a very good thing to do. (0:01:54) Al: And I think a lot I think the world will be a lot a better place if a lot more people who were in relationships did. (0:02:00) Al: This but I know most people who are in relationships donāt even want to be in those relationships. (0:02:02) Kev: - Yeah. (0:02:05) Al: Miserable people, measurable people who just want to mock somebody and I think the world would be a better place without those relationships. (0:02:15) Al: So but but hey, I actually love my wife. (0:02:16) Kev: Ohhh, goodness. (0:02:18) Al: So sue me. (0:02:22) Kev: Iāll come out guns blazing this episode, um⦠(0:02:25) Al: I just I get so annoyed with the boomer joke of like all my ball and chain. (0:02:30) Al: My wife is like, OK, like leave them then. (0:02:32) Kev: Yeah, it (0:02:37) Kev: Yeah, yeah (0:02:37) Al: I just I show and why are you staying there? (0:02:40) Al: I mean, this is why your kids are terrible people, because you they donāt know what a family looks like, because youāre just going to hate your your partner and resent them for it and then take it out on your children. (0:02:53) Kev: Yeah, itās itās fascinating. Well, I mean obviously one the you know that attitude mentality has somewhat shifted to a degree (0:03:04) Kev: but itās fascinating just (0:03:06) Kev: To you know, thereās been studies done and whatever Iāve read some stuff like because you know back in the day (0:03:12) Kev: You your dating pool was limited to pretty much whoever was in the neighborhood, right? (0:03:14) Al: Hmm. Yeah, yeah. Least objection will prepare us on my street. (0:03:19) Kev: Right (0:03:21) Kev: Yep, right, so you know (0:03:23) Kev: That kind of environment leads to the ball and chain mentality, right? (0:03:29) Kev: But you know current day and age with the online and the you know, generally easier ish travel (0:03:39) Kev: Obviously thatās no longer the case (0:03:42) Al: Also, you can be single, right? Like, Iām not saying itās easy, right? Like, as someone who has (0:03:45) Kev: You canāt sure (0:03:48) Kev: Yeah (0:03:49) Al: basically never been single, right? Like, I got married when I was 22, like, I, you know, (0:03:51) Kev: Uh-huh (0:03:56) Al: been with, well, first got together with my wife when I was 16, right? So, like, I am not a single (0:04:02) Al: person. I have very rarely been a single person, but you can do that. Thatās the thing you can do. (0:04:08) Kev: You, you can. Yeah. (0:04:09) Al: Like, if you hate someone, you donāt have to- (0:04:11) Kev: You can. (0:04:12) Al: you donāt have to spend your time with them! You can just not, and you can have friends instead. (0:04:14) Kev: Yeah. Yeah. (0:04:16) Al: And I suspect, if there were more people who didnāt stay in loveless marriages, (0:04:21) Al: then maybe being single would be less terrible as well, because there would be more single people. (0:04:24) Kev: Yeah, yeah, well again, you know the culture back then very different right like marriage was (0:04:25) Al: Crazy idea. (0:04:32) Al: Yeah, but itās not a solved problem. There are still a lot of miserable people, (0:04:35) Kev: It is not youāre right youāre (0:04:36) Al: and thereās a lot of people who think that marriage is just one of the things you have to do. (0:04:40) Kev: Yeah, you know youāre right that pressure is absolutely still there um yeah (0:04:46) Al: Quite often external to the person whoās being pressured into it, I suspect. (0:04:49) Kev: Absolutely absolutely (0:04:55) Al: Friendships are important, and we need to have friendships and not assume that the only (0:04:59) Al: relationship that matters is a romantic one. There we go, Iām done. (0:05:02) Al: One name. (0:05:02) Kev: Okay, well, you know, yes, these are true. Youāre saying things that are true and not particularly objectionable, but you know, youāre, youāre arguing against the hundreds of years of weird cultural nonsense so yeah, yeah, so. (0:05:17) Al: Well, there is that. (0:05:20) Al: Listeners, listeners object to it. (0:05:22) Al: I want to see your arguments for why everyone should get married. (0:05:26) Al: I will vehemently disagree with them because theyāre stupid, (0:05:27) Al: and you probably donāt believe them. (0:05:29) Al: But give me them anyway. (0:05:30) Al: Itāll be fun to have an argument. (0:05:32) Kev: Thatās what we do on this show. We argue against. (0:05:35) Al: Weāre going to talk about Tiny Garden this episode. (0:05:37) Al: So this is the⦠(0:05:37) Kev: I thought we were here to delve into culturally in a relationship mechanics. (0:05:43) Al: Itās a relationship episode. (0:05:45) Al: Kevin, tell me about like. (0:05:47) Al: Tell me about your relationships, and no donāt I donāt I donāt think I donāt think the pod needs to hear them (0:05:49) Kev: Oh, yeah, I mean, thatās it. Well, romantic ones, thatās easy. They donāt exist. Otherwise, well, thatās, thatās, yeah, okay. (0:06:03) Kev: Okay, moving on, um. (0:06:04) Al: I donāt think I donāt think the podcast needs to hear your therapy. (0:06:08) Kev: Yeah, no, that that is little of my therapist is for him. Okay, I love my family but good heavens I canāt live with them canāt live without them sort of deal. (0:06:19) Kev: Yeah. (0:06:19) Al: Canāt live with them, have to live with them. (0:06:21) Kev: Yeah. (0:06:22) Al: We are going to talk about Tiny Garden. (0:06:24) Al: It is the Polly Pocket farming game. (0:06:26) Kev: Yep. (0:06:28) Al: Kevin has not played it, he thought about playing it and never did. (0:06:31) Al: I have played it a little bit. (0:06:34) Al: And so itās going to be a reasonably⦠(0:06:36) Al: Kevin watched some videos. (0:06:37) Al: You watched some videos, right? (0:06:38) Kev: Yeah, yeah, I mean itās not like itās a particularly in-depth game, right like yeah, so even (0:06:43) Al: No, no, letās start. (0:06:44) Al: Well, letās save that. (0:06:45) Al: Save that for the, save that for the, save it for the pod. (0:06:46) Kev: Okay. All right. Well, okay (0:06:48) Al: Weāre already in the pod. (0:06:49) Al: Save it for the appropriate section, Kevin. (0:06:52) Al: Before that, we have a bunch of news. (0:06:54) Al: This has been a reasonably busy Newsweek. (0:06:56) Al: But first of all, Kevin, what have you been up to? (0:06:59) Kev: Okay, not a lot of work as I tend to do because Iām I donāt know work (0:07:07) Kev: but (0:07:08) Kev: aside from that, letās see here um okay you know iām gonna take a brief second to (0:07:14) Kev: talk about zone the zone zero my segment for nobody but me um so the 2.0 update came out (0:07:16) Al: Go for it. (0:07:20) Kev: I didnāt have internet when it did but I have internet again iāve caught up iāve done the 2.0 (0:07:25) Kev: stuff and you know itās added a lot of stuff that anyone who plays the game might be interested but (0:07:31) Kev: for people who donāt it did iād be talking nonsense the the big thing I think is interesting (0:07:36) Kev: is kind of the tonal shift. (0:07:38) Kev: So Zenless Zone Zero, the 1.0, the chapter 1, whatever, the first year of the game, (0:07:46) Kev: it was the aesthetic, the tone of it was very, itās going to sound very like 2000, like (0:07:55) Kev: OTS, you know, that decade specifically. (0:07:59) Kev: People have flip phones and theyāre still like CRTs and stuff like that. (0:08:04) Kev: And itās very sci-fi heavy. (0:08:08) Kev: The main characters are hackers. (0:08:11) Kev: And thereās these like monsters that spawn out of fake matter called the ether or whatever. (0:08:19) Kev: Anyways, the point is itās very sci-fi heavy. (0:08:21) Kev: Thatās the tone and not like super futurama or Jetsons futuristic sci-fi, just like current, (0:08:30) Kev: you know, more current day looking tech. (0:08:34) Kev: But thatās the tone. (0:08:35) Kev: Iām just comparing it to like Genshin is much more fantasy based. (0:08:38) Kev: Iām just painting the picture because they shifted the tone in 2.0, the protagonists join a temple of monks like you know like, sort of a, gosh I wish I had the proper names, (0:09:05) Kev: But you know the stereotypical like (0:09:08) Kev: Temple out in the mountains where monks are trading wonder martial arts and mysticism and that sort of thing (0:09:15) Kev: And so thatās thatās kind of the direction theyāre going with (0:09:20) Kev: Thereās a new like city area that youāre spending your time in. Itās very much based off (0:09:26) Kev: that kind of (0:09:28) Kev: Not so rural Japan China, but like out in the mountains sort of area (0:09:34) Kev: So itās a very different feeling from the (0:09:38) Kev: Bay City, which is very like (0:09:42) Kev: Metropolitan lots of big buildings and skyscrapers and whatever that that one feels more like I donāt know Beijing (0:09:49) Kev: I guess you know very modern type China and this one is a more this new area. This new tone is much more traditional (0:09:57) Kev: Chinese (0:09:59) Kev: And you know, itās itās itās fun. Iāll nothingās nearly wrong (0:10:03) Kev: Itās just I donāt feel so different because the whole first year of the game (0:10:07) Kev: your your tacker person. (0:10:08) Kev: and you you you do hacker things and now youāre training to be a mystic very very odd to me at least but but but anyways regardless the game is still fun Iām still playing it yada yada so thatās that letās see what else Pokemon unite all Kremie came out all Kremie is great itās a supporter it does all the things youād want it to do it it decorates and heals your team itās unite it creates (0:10:28) Al: - Ah, nice. (0:10:30) Al: - Ow, creamy. (0:10:38) Kev: itās a giant cake and stands on top of it and it just spreads globs of healing whipped cream to all your teammates I like all Kremie itās very fun I mean I like all Kremie the Pokemon period and itās great and unite so yay all Kremie um letās see other than that uh oh you know Iām gonna take a second here to talk about card games okay so (0:11:08) Kev: you probably donāt keep up with magic the gathering years have you heard anything about magic the gathering recently mm-hmm okay okay okay yeah yeah yeah (0:11:12) Al: I used to play a lot of magic when I worked in an office because there was a magic (0:11:19) Al: league there, but Iāve not kept up basically since 2019. Iām aware that thereās been a lot of (0:11:28) Al: crossover sets recently. There was a Doctor Who one, I believe, A Lord of the Rings one, (0:11:32) Al: a Final Fantasy one, so Iām aware that theyāre doing a lot of crossovers just now and there are (0:11:38) Al: many opinions about that shall we see. (0:11:38) Kev: yāall (0:11:40) Kev: there are many opinions. So the Final Fantasy one came out a week ago, I think, the Final (0:11:42) Al: Right, yeah. (0:11:46) Kev: Fantasy crossover set. And this one is a particularly contentious set for two reasons. One, it is (0:11:55) Kev: what they call a standard set, meaning that it is in the card pool. In previous crossovers (0:12:03) Kev: sets, they would kind of, you know, they wouldnāt be standard legal or tournament legal or whatever, (0:12:08) Kev: You know, theyād be kind of more for funs easy. (0:12:08) Al: Oh, interesting. Okay. (0:12:10) Kev: Or, you know, just for between friends or whatever, right? (0:12:12) Kev: This one is in, in your face, like in the card pool. (0:12:17) Kev: And a lot of people arenāt happy about it because thereās the (0:12:19) Kev: crossovers have been so prevalent lately. (0:12:22) Kev: Um, but you know, that thatās, thatās one discussion. (0:12:26) Kev: The other issue that isnāt less of opinions and more just like out cry (0:12:32) Kev: outrage, um, is the insane pricing. (0:12:37) Kev: uh⦠because magic the gathering has gone through the roof (0:12:40) Kev: in terms of cost (0:12:41) Kev: uh⦠(0:12:43) Kev: so okay you know here out for comparison (0:12:46) Kev: uh⦠any other game pokemon yugioh (0:12:49) Kev: work on a whatever (0:12:51) Kev: a pre-constructed deck they go out to the store and buy off the shelf (0:12:55) Kev: can be letās say fifteen dollars on average us_d (0:12:57) Al: Mm-hmm, yep, yep. (0:12:58) Kev: okay (0:12:59) Kev: uh⦠it is what it is just maybe (0:13:00) Al: Science, science fair, science fair. (0:13:02) Kev: yeah right itās itās itās fine (0:13:04) Kev: you know dig to get you started to a product that you can actually start (0:13:08) Kev: start playing the game, right? (0:13:10) Kev: In Magic the Gathering, so they come out with commander decks, you know, thereās different formats and command is the popular one (0:13:18) Kev: Thatās thatās their primary like pre-constructed deck thing that comes out (0:13:25) Kev: Right now they came out or it was just last year they had updated the MSRP to be about you believe (0:13:32) Kev: $45 (0:13:34) Al: Oh, for a⦠because a commanderās 40 cards, is that right? Oh, a hundred, right? Okay, sorry. (0:13:35) Kev: USD (0:13:40) Kev: To be fair it is it is a bigger deck right, but itās in my opinions (0:13:42) Al: My bad. A hundred cards for for $45, thatās wild. (0:13:46) Kev: You know (0:13:47) Kev: Itās pricey. Itās itās very pricey, right? (0:13:51) Kev: Iām just you know, I think that illustrates the scale of like how much magic costs now, right? Okay (0:13:57) Kev: Final fantasy set because they know final fantasy is popular people (0:14:02) Kev: They know a Hasbro Hasbro is the the current owner of the magic franchise and makes these pricing decisions (0:14:10) Kev: They know people are gonna be excited. They marked up the MSRP for the Final Fantasy set (0:14:19) Kev: The a (0:14:21) Kev: Commander pre-con for Final Fantasy is I believe 70 USD MSRP (0:14:28) Kev: Iād say that because a lot of (0:14:30) Kev: You know, itās a lot of local card games and shops that will run carry these products (0:14:36) Kev: they will mark up their products anyways even if there is an MSR (0:14:40) Kev: so you know these things are going through the roof like over $100 and (0:14:45) Kev: whatnot and so itās insanity and thatās not even the premium they came out with (0:14:51) Kev: these premium versions of these decks where like the everythingās foil or (0:14:54) Kev: whatever those are 125 MSRP I think something ridiculous so so obviously you (0:15:04) Al: Hmm. Yeah. (0:15:08) Kev: You know, they are just⦠(0:15:10) Kev: They are just robbing the customers blind, and obviously people arenāt happy, but they are still selling like hotcakes because I donāt know, thatās the magic of players I guess. (0:15:20) Kev: As Iāve been on record, I have dabbled in magic, but Iām not very keen on those prices, so I donāt pick up a lot. (0:15:28) Kev: But, I do like Final Fantasy, and hereās the kicker, right, if the cards suck, thatād be easier just to not play, but a lot of the cards are good looking, or they look fun to play or whatever. (0:15:40) Kev: So, the temptation is there. (0:15:42) Kev: So, what I did is instead of buying any Final Fantasy stuff for magic, I went back to the actual Final Fantasy trading card game, which I need to remind people actually exists. (0:15:54) Kev: Itās still going, itās still coming out with stuff. (0:15:56) Kev: So yeah, I did a game night with some friends, and we played out of not wanting to spend money, we dusted off some Final Fantasy decks, and thatās it. (0:16:10) Kev: That was fun. And man, the Final Fantasy TCG, itās pretty good. (0:16:14) Kev: I like the rhythm of the game, itās not insane or busted right now. (0:16:18) Kev: And the cards, itās a very weird thing, but the card stock, theyāre very thick and durable, itās not a flimsy paper cardboard thing. (0:16:26) Kev: Itās very nice, it feels almost plastic-y. (0:16:30) Kev: But anyways, yeah, I picked up and played some Final Fantasy TCG, thatās fun stuff, just because magicās insane. (0:16:40) Kev: Iām not gonna do that again right now. (0:16:42) Kev: But that thatās thatās all Iāve been going on not not too terribly much. What about you l what youāve been up to? (0:16:46) Al: Well I want to go on an anti-capitalist rant first. So your comments about them, you know, (0:16:49) Kev: I mean as we do (0:16:56) Al: marking up the stuff, it reminds me of a thing Iāve been annoyed about recently, where people (0:17:04) Al: will go āoh everythingās expensiveā and then other people go āoh thatās just supply and demandā (0:17:09) Al: as if supply and demand is like some inherent law of physics that means that (0:17:16) Al: the price is out of our hands. The demand is high therefore the price must be high. (0:17:23) Al: Yeah thatās not how that works. Itās not like the price is determined by, you know, (0:17:29) Al: what a seller wants to sell for it and what a buyer wants to buy for it and meeting somewhere (0:17:32) Kev: Mm-hmm. (0:17:34) Kev: Right. (0:17:36) Al: where, you know, if they try and put it too high then people wonāt buy it blah blah blah etc etc. (0:17:40) Kev: Mm-hmm. (0:17:41) Al: And supply and demand just says that as demand, as supply increases⦠(0:17:47) Al: and demand decreases, no, is that what I said? Thereās a point in the middle where they meet (0:17:53) Al: and youāve got like a ideal price, if you will, based on the amount of supply and the amount of (0:17:53) Kev: Yes (0:17:57) Kev: Mm-hmm (0:17:59) Al: demand. And all really supply and demand means is that if thereās a high demand and a low supply, (0:18:05) Al: they can charge basically whatever they want, right? Like that is how itās not like the price (0:18:12) Al: has to be sold for a certain point, right? Like they just go, we know people are (0:18:16) Al: going to buy it, therefore supply and demand says we can charge more, and weāll get more money. (0:18:22) Kev: Mm-hmm (0:18:23) Al: Right? Like that is just how it works. And I just, it gets really frustrating when people are like, (0:18:27) Al: āOh, itās just supply and demand.ā As if, āOh, donāt look at me. Iām not the one deciding the (0:18:32) Al: price. Supply and demand is deciding the price.ā What are you talking about? Thatās not how this (0:18:38) Al: works, right? Like we decide prices, and if people think itās too high, and they donāt buy it like (0:18:45) Al: you have done. (0:18:46) Al: enough people did what you were doing, they would have to decrease the price to sell (0:18:48) Kev: Yeah. Well. (0:18:50) Al: it. (0:18:51) Al: But of course, we are willing to spend the money. (0:18:54) Al: Enough people are willing to spend the money that they can just sell it for whatever they (0:18:58) Al: want and people will keep going up. (0:19:01) Al: You know, itās like how, itās the reason the Mario Kart world is $80. (0:19:07) Al: Itās because they know people will buy it and supply and demand for the record makes (0:19:11) Al: no sense in our digital economy, right? (0:19:15) Al: like there is no there is no (0:19:15) Kev: Yeah, and it is. (0:19:16) Al: itās infinite supply so theoretically supply and demand should say that if (0:19:21) Al: thereās infinite supply there should be a very very low price it just like that (0:19:26) Kev: Yeah well, well, yeah (0:19:28) Al: is but no thatās not how it actually works because thatās the price is based (0:19:33) Al: on what people are actually willing to pay but thatās if you if you took purely (0:19:35) Kev: Yes, yeah (0:19:38) Al: supply and demand and nothing else and said this is what this means digital (0:19:42) Al: games should be free. (0:19:43) Kev: Well, thatās it. Well, hereās the thing, right? Okay, as Iām sure you can, Iāve only took like two economics class. I do a little economics though, but hereās the thing, right? Supply into it. That is, what is supply? You want to dive into that? Thatās what determines supply. Now weāre getting into something, right? (0:19:58) Al: All right, yeah, okay, fair enough. Fair enough. I guess like the supply for a digital game (0:20:06) Al: is the number of consoles that are, right? Like youāre not going to⦠(0:20:08) Kev: Yeah, or, or, right, itās, yeah, and, and in terms of the price. (0:20:13) Kev: Right, like the, you know, that, what did you see in economics? (0:20:16) Kev: You see the, you see like a graph, right? (0:20:19) Kev: Which is like, I guess number of units and number of, uh, and the price or whatever. (0:20:23) Kev: And so youāre right. (0:20:24) Kev: Um, it, uh, it gets weird digitally, but what determines that graph? (0:20:30) Al: Thatās my point. Thatās my point is thereās so, thereās so many things that break down. (0:20:31) Kev: Where does, yeah. (0:20:33) Al: Itās not in an, in a, in a, I love the, have you ever had the physics joke, um, which is, uh, Oh, two seconds. (0:20:43) Al: Let me double check so I donāt end up saying it. (0:20:46) Kev: Is it, I mean, I know a couple physics joke as an engineer, nerd, major, degree holder. (0:20:53) Al: So, there was the physics joke, right, where thereās a farmer whose chicken wouldnāt lay (0:20:59) Kev: Uh-huh, yep. (0:20:59) Al: any eggs. And to solve the problem, he hires a physicist. And the physicist says, āOh, (0:21:06) Al: Iāve come up with a solution, but my solution requires a spherical chicken in a vacuum.ā (0:21:08) Kev: Uh-huh. (0:21:12) Al: And the point of that joke is that so many things in physics are theoretical and only (0:21:17) Kev: Yeah, yeah. (0:21:19) Al: work in a very specific set of scenarios. (0:21:23) Al: And you canāt then necessarily say, āThis happens here, therefore that happens in (0:21:28) Al: the real world as well.ā (0:21:29) Al: And I feel like a lot of economics of that is that as well. (0:21:32) Al: Itās like in this perfect ideal economic world where these 10 things all exist, then this (0:21:36) Kev: Yeah (0:21:39) Kev: No (0:21:39) Al: will happen. (0:21:40) Al: And itās like, but thatās not how the world works. (0:21:42) Al: And digital games is a perfect example of how that just completely falls on us. (0:21:46) Al: It falls over, right? (0:21:47) Al: Like, because it just, it doesnāt make any sense. (0:21:49) Al: What is supply when youāre talking about a digital thing? (0:21:52) Al: Itās not a thing. (0:21:53) Al: Right? (0:21:54) Al: It doesnāt make any sense. (0:21:54) Kev: Yeah, and and Iām really we yeah, you know we can get down to it really if (0:22:02) Kev: This would be a more interesting conversation if you know, we were looking at just supply factors like okay (0:22:09) Kev: How do you distribute, you know, what are the competition yada yada, whatever, right? (0:22:13) Kev: But we all know the truth in the current day and age late-stage capitalism, whatever you want to call it (0:22:19) Kev: there is a significant portion of that price being determined by (0:22:24) Kev: The shareholders the see the executives. They just want a whole lot of money (0:22:30) Kev: the day (0:22:32) Kev: Thatās thatās what it all boils down to oh (0:22:34) Al: Yeah, yeah. (0:22:36) Kev: Man, man. Okay, you know, all right since weāre on this (0:22:40) Kev: The absurdity of economics and and prices Iāll go back. Iāll go right back to magic (0:22:46) Kev: Are you familiar with magic 30? (0:22:48) Al: I am not. Is it a version of Magic where you have 30 cards? (0:22:52) Kev: No (0:22:52) Al: Ah, good guess though, right? (0:22:55) Kev: Yeah, oh that mmm, you know, I actually I think standards 40 so youāre not far off that that would be fun, but um, okay (0:23:05) Kev: Okay, here it is so this was a couple years ago (0:23:11) Kev: Magic the Gathering (0:23:14) Kev: Whatever Hasbro was to the coast whatever they released a project called magic 30 or itās the med the 30th anniversary edition set (0:23:23) Al: - Ah, okay, yep. (0:23:25) Kev: Okay, this was this was a 2022 that the year was okay (0:23:30) Kev: and so (0:23:32) Kev: itās itās probably the most absurd like magic product ever released because (0:23:40) Kev: each box (0:23:41) Kev: This product contained 15 booster packs and these booster packs the cards inside them were like, oh, you know (0:23:48) Kev: Very classic original magic cards or whatever with original art (0:23:53) Kev: So much so that (0:23:55) Kev: It was so faithful to the original stuff that because magic rotates and has you know form different formats (0:24:01) Kev: They actually said okay. None of these cards are actually going to be playable (0:24:06) Kev: Theyāre just not gonna be legal in anything. It is basically just fake real fake cards that weāre printing. Weāre collecting I guess (0:24:16) Kev: Okay (0:24:18) Kev: How how much would you pay for a box of (0:24:23) Kev: 15 packs of fake cards. (0:24:24) Kev: Real fake cards, Al. (0:24:26) Al: I mean it depends what it is, right? Like, so letās create a scenario where this is PokĆ©mon, (0:24:32) Al: right? Itās essentially just like a collectorās deck that you can never use in tournaments. (0:24:36) Al: Iām not going to use it in tournaments, it doesnāt really affect how much I would pay for it, right? (0:24:40) Al: Like Iām a sucker who will pay stupid amounts of money for collectorās things, (0:24:45) Al: so probably way too much money. I think if weāre⦠So if weāre just talking a deck, (0:24:48) Kev: Okay, give me (0:24:51) Al: so weāre talking⦠How many⦠Was that a 40 pack, a standard set? (0:24:52) Kev: Yeah (0:24:54) Kev: It was 15 packs is what it was here. Yep. No, no (0:24:57) Al: Oh, 15 packs. Oh, itās not even a deck, right? OK. So letās go with⦠(0:25:06) Al: I feel like in the world where this is PokĆ©mon, maybe Iām paying like Ā£5 a pack, (0:25:08) Kev: You know what hope (0:25:14) Al: because thatās more⦠I think itās like Ā£3 a pack just now in the UK, (0:25:18) Al: so weāre maybe talking like Ā£75. And that would feel like⦠That would maybe feel like a lot, (0:25:22) Kev: Okay. (0:25:24) Al: and Iād be like oh I donāt know how (0:25:27) Kev: Okay. (0:25:28) Kev: So letās see, five pounds, Iāll just forget. (0:25:30) Kev: Okay, thatās about six, seven USD. (0:25:32) Kev: Okay, sure. (0:25:34) Kev: So times 15, thatās, what is that? (0:25:36) Kev: 50 plus 25, thatās 75. (0:25:38) Kev: Okay, so thatās 75 pounds, (0:25:40) Kev: which yeah, about 100 USD maybe. (0:25:42) Kev: Okay, okay, I see what youāre saying, right? (0:25:45) Al: But like, thatās not āIām definitely going to buy that.ā (0:25:47) Al: Thatās āOoh, that feels like a lot. (0:25:50) Kev: Yeah, sure, sure, sure. (0:25:50) Al: Maybe I would buy it if it was something I really wanted.ā (0:25:52) Kev: Right. (0:25:53) Kev: Yeah, okay, thatās the crazy price. (0:25:55) Kev: And then thatās good, okay. (0:25:57) Kev: Yeah, okay, I understand. (0:25:58) Kev: You know what, I can see that. (0:26:01) Kev: Yeah, you know what? (0:26:02) Kev: I could agree with that price, right? (0:26:04) Kev: For the hardcore collector who really wants the thing. (0:26:07) Kev: Yeah, you know what, I could say that. (0:26:09) Kev: All right, now, what if I told you the price (0:26:12) Kev: of this magic product was 10 times what you just told me? (0:26:16) Al: What? Ten times. So what? A thousand? A thousand dollars. That is⦠(0:26:20) Kev: 10 times. (0:26:22) Kev: USD. Yup, 999 technically. laughs (0:26:28) Al: I mean, OK, right. So we laugh at that, but Pokemon basically did that, right? With their⦠(0:26:33) Al: They had a collectorās box, limited edition, and it was several hundred dollars. I canāt even remember (0:26:40) Kev: - Sure, wasnāt four digits. (0:26:41) Al: it was. But like, I mean, that was more than that was, I wasnāt four digits, it was. (0:26:46) Al: Three digits, but I feel like it was not far off it, and it did include, it did include, (0:26:50) Al: like, you know, very nice dice and card sleeves and stuff like that. I canāt remember how (0:26:54) Kev: oh yes you know if you get a nice uh is it like the charizard premium collection is that the one (0:26:55) Al: much it was. Do you know the box Iām talking about? No, no, no, Iām talking about there (0:27:00) Kev: youāre talking or is it a different one oh oh the the one yes the really nice one that they (0:27:02) Al: was like an. Yes, the like all black one, I canāt remember what it was called. (0:27:06) Kev: did in a direct yes yes I remember that yes yeah yeah to be fair like didnāt that have like a full (0:27:13) Kev: set of cards or whatever like it wasnāt just packs even right like it was like designed as a game (0:27:19) Kev: almost right that you could play with someone um oh gosh the (0:27:21) Al: Yes. Yes. Oh, there we go. Itās the class. I think itās the classic box set. Yes, it (0:27:25) Kev: classic yeah black something like that I canāt remember um (0:27:30) Al: was a full set. You could play a full game and it looks like itās brand new here. Itās (0:27:32) Kev: yeah yeah yeah pokum (0:27:35) Al: Ā£400. So quite a lot. So thatās maybe what? $500. And weāre talking and presumably the (0:27:37) Kev: yep yeah yeah yeah okay (0:27:45) Al: packs were just the packs. There wasnāt anything else with them. (0:27:50) Kev: Yeah, okay. Iām looking on Pokemon Center. It says 400 USD, I think (0:27:52) Al: Yeah. Okay. And it was like recreations of the original cards and it was like full on (0:27:55) Kev: But regardless at least it was a full dang set. They could play with you know people, right? (0:28:02) Kev: Yeah, yeah (0:28:03) Al: nostalgia, but it was a full set. You could sit down with just this box and play an entire (0:28:09) Kev: Yeah, you could play different games and stuff right at least itās that right this was literally (0:28:15) Kev: MT the MTG 3 was literally 15 packs. Thatās all it was (0:28:19) Al: Thatās wild, so weāre talking more than twice the price of this, (0:28:24) Al: and it doesnāt include any of the extra stuff. Itās just 50. (0:28:24) Kev: Yep (0:28:26) Kev: Nope not even I mean, I mean maybe you could make a deck it wouldnāt work probably but you know like (0:28:33) Kev: You canāt you canāt play you canāt open this and play again with friends. I donāt think unless youāre just making up (0:28:34) Al: And this box is insanely expensive, this PokĆ©mon one. (0:28:41) Kev: Yeah, yeah it is (0:28:42) Al: You know, for what it is, of course itās sold out, because everything PokĆ©mon sells out. (0:28:46) Al: But yeah, wow, thatās mad. (0:28:48) Kev: Yeah, I know yeah, thatās yep, thatās wild um oh wow actually Iām looking online you can buy (0:28:56) Kev: Thereās one here on TZG player for like 250 is that right huh anyways, but still yeah (0:29:02) Al: Still, still too much money. (0:29:04) Kev: Yeah, no, thatās a lot. Donāt get me wrong, but I just (0:29:07) Al: And thatās a quarter of the price of 15 packs of this magic one. Mad. Thatās, that is wild. (0:29:09) Kev: Yeah (0:29:12) Kev: Magic 30th (0:29:14) Kev: Good times (0:29:15) Al: All right. Are we done with the anti-capitalist rants? Capitalism is bad. We hate it. (0:29:16) Kev: so yeah (0:29:17) Kev: So (0:29:20) Kev: Weāre done (0:29:22) Al: Donāt, donāt abuse supplying to man to rip people off just because you can. (0:29:24) Kev: Hasbro is bad (0:29:28) Kev: I will say this (0:29:30) Kev: So about Magic 30th (0:29:34) Kev: They were going to have a limited run or whatever (0:29:38) Kev: Oh, thereās going to be X number of boxes produced or whatever (0:29:42) Kev: And so, you know, it was a big deal (0:29:44) Kev: Okay, weāre launching the sale on this time on the website, yada yada (0:29:48) Kev: We got down the sale, I think, after like an hour (0:29:52) Kev: There was no explicit reason given (0:29:54) Kev: But most people assume they didnāt sell a thing (0:29:58) Kev: Thatās what Iām thinking (0:30:00) Kev: Or what most people think (0:30:02) Al: Thatās crazy. (0:30:02) Kev: Anyways, there you go (0:30:03) Al: Itās a thousand itās a thousand pounds as well. (0:30:04) Kev: Your fun anecdote in Magic history (0:30:06) Al: Iām looking at it on on the UK site, itās a thousand pounds. (0:30:06) Kev: Yup, yup (0:30:10) Kev: Oh, goodness (0:30:11) Al: Each display worthy box includes 15 card for 15 card booster packs. (0:30:16) Al: Oh, wait, itās not 15 packs, itās four packs. (0:30:18) Kev: Oh, I misread that, itās four p- (0:30:22) Kev: Oh, yeah (0:30:23) Al: Itās 60, itās 60 cards. (0:30:24) Kev: 60 cards, oh my gosh (0:30:26) Kev: Oh, thatās incredible (0:30:29) Al: That is so stupid. (0:30:30) Kev: Tell me about your week out (0:30:32) Al: Uh, but Iāve been playing Mario Kart, thatās thatās all Iāve been playing. (0:30:38) Kev: Man (0:30:40) Kev: So you talked about it, I talked about it (0:30:44) Kev: I donāt know if we stressed how good Knockout Tour is (0:30:46) Kev: Thatās a good mode. (0:30:47) Al: Yeah, so Iāve been, when we last talked about it, I had not played the knockout tour by that point. (0:30:54) Al: I was going through the Grumprees, three-starring them. I finished the Grumprees, theyāre all (0:30:59) Al: three-starred, and I am halfway through the knockout tours, three-starring them. Yeah, (0:31:04) Al: I really like them. I will say, it is a bit frustrating when you go through, because itās (0:31:10) Al: eight gates, you have to go through with the last one being, thatās your final position unless you (0:31:15) Al: you get an octave before. (0:31:17) Al: And so to get three star in a knockout tour, you have to come first in every single gate, (0:31:24) Al: which is a lot of work. (0:31:27) Al: And Iāve been a couple of times where Iāve gone, yeah, thereās a couple of times where (0:31:31) Al: I have gone, like, it takes a while to get through the first gate, but after you got (0:31:35) Al: the first gate, you can quite often get a lot of gates, right? (0:31:38) Kev: Yeah (0:31:38) Al: Thereās one knockout tour that Iām struggling on just now where I sometimes get knocked (0:31:42) Al: out of the third gate, which is very frustrating, but most of them, itās like, if you get past (0:31:47) Al: that first gate, unless you mock up, you probably can do it reasonably easy, but getting past (0:31:52) Al: that first gate can be difficult. (0:31:55) Al: Thereās been multiple times where Iāve gotten first on the first seven gates, and then coming (0:32:00) Al: forth. (0:32:01) Al: And it is so frustrating because like in a grand prix, if you could, I know, but in like (0:32:02) Kev: I mean thatās Mario Kart. Winning is losing. (0:32:06) Al: a grand prix, if you come, if you come first, first, first, fourth, you would get one star, (0:32:12) Al: go youād win and get a one star. (0:32:14) Al: is if you come first, first, first, first, first, first, (0:32:17) Al: you come fourth. So itās like, like, I understand that. Thatās the point of the race. It just (0:32:24) Kev: - Yep. (0:32:24) Al: makes it really, and it like, it doesnāt really matter because Iām going to play it until I get (0:32:27) Al: three stars, right? But itās just a little bit frustrating to be like, I was first every time (0:32:32) Al: and then I got knocked. I got hit by just too many shells and now Iām done. What I do really like is, (0:32:38) Kev: Yep (0:32:39) Al: I donāt know if thereās no rubber banding, but there definitely seems to be less rubber banding (0:32:43) Kev: Well that I mean, I think thatās kind of the (0:32:43) Al: in the knockout tour. (0:32:48) Kev: Why it works so well because youāre gonna have less people that you canāt rubber band if thereās only you know (0:32:53) Kev: Now half the contestants or whatever. All right, like instead of rubber band (0:32:55) Al: Well, itās not, itās not, yeah, I mean, right from the start though, like if you get out (0:32:59) Al: ahead of the pack really early, you can make a really big lead, which is important to be (0:33:06) Al: able to actually, you know, because youāre going to get hit, right? You canāt keep getting (0:33:09) Kev: Mm hmm. Weāre right, right. Yeah. Yeah, yeah. (0:33:10) Al: in horns to not get hit by blue, blue shells, and you canāt get enough stuff. As soon as (0:33:16) Al: someone has like three red shells, youāre dead, right? You canāt protect from that unless (0:33:21) Al: you like get hit by the second one just before you go through another. (0:33:25) Al: So youāre going to get hit, and so you need that good distance to make sure that you (0:33:29) Kev: Yep. Yep. (0:33:35) Kev: Yeah. Mm hmm. (0:33:36) Al: have enough time. But on the other hand, it means that if someone gets ahead quickly, (0:33:40) Kev: Yep. (0:33:41) Al: itās really hard to catch up with them. (0:33:43) Kev: It is. Um. (0:33:45) Al: Whereas in our Grand Prix, you can like hang back for like two laps and then just smoke everyone. (0:33:50) Kev: I think Bullet Bill or Golden Shroom. (0:33:51) Al: You canāt do that. You cannot do that in a knockout tour. (0:33:54) Kev: Yeah. Yep. Absolutely. (0:33:56) Al: But itās fun. Iām enjoying it. Iām definitely enjoying it. (0:33:58) Kev: Yeah. Yeah. I mean, yeah. (0:34:00) Al: It definitely feels like what they wanted to do with the Grand Prix, but they didnāt. (0:34:03) Kev: Mm hmm. Yeah. (0:34:03) Al: And so Iām more frustrated now that the Grand Prix have these weird in-between bits. (0:34:09) Kev: Thatās the thing. Theyāre not even in between bits. Theyāre just part of the race. (0:34:13) Al: Yeah. Yeah. (0:34:13) Kev: Like, thatās the weird part, right? Like, they told us theyāre in between, but itās not. (0:34:17) Kev: Um, thatās the weird part. (0:34:18) Al: It just means that the first lap on your next one is on the previous course. (0:34:25) Al: And then the second lap is like half the previous course and half the new course. (0:34:29) Al: And then you get one lap on the course. Itās just such a weird setup. (0:34:32) Kev: Yeah, and itās itās not thereās nothing inherently wrong with it especially since they designed this whole island it makes sense right but itās still boggles my mind that they didnāt include the classic grand prive you know three laps around a track. (0:34:46) Al: Yeah, thatās the thing. Thatās the thing. Anyway, but whatever. Iām still really loving the game. (0:34:48) Kev: Um, yeah. (0:34:50) Kev: Yeah. (0:34:53) Al: It is good fun. I like a lot of the changes they made. It feels, well, thatās the thing. (0:34:54) Kev: Yeah, itās good itās itās Mario Kart shocker. (0:34:58) Al: It feels good because I donāt, thereās not a huge number of kart racers that feel good to race for (0:35:02) Al: me. And thatās a really important thing about Mario Kart. And theyāve, theyāve, theyāve, they (0:35:03) Kev: Mm-hmm (0:35:06) Kev: Yep, that is true (0:35:09) Al: hit it out of the park with that. Like all the changes they made make it feel smoother and feel (0:35:14) Al: nicer, like, you know, what I was talking to you about, like, when (0:35:16) Kev: Yeah (0:35:16) Al: you get hit by cars and stuff like that, it just all feels more fun. (0:35:18) Kev: Yeah (0:35:19) Kev: Youāre right (0:35:21) Kev: Youāre right. Yeah, I agree. It is it like just (0:35:25) Kev: Mechanically does feel more fluid because youāre right like in the old days when you got hit that was just like a hard stop (0:35:30) Al: Yeah, spin around three times and come to a halt. (0:35:31) Kev: Here you kind of tumble forward a little (0:35:34) Kev: Yeah (0:35:36) Kev: Yeah, I agree. Um, I mean, yeah overall like I agree. Itās itās itās good (0:35:42) Kev: I wish we I think it just needs more (0:35:46) Kev: We donāt actually it has a battle mime in try that but we need the three lap (0:35:52) Kev: Classy Grand Prix and we need more to actually do with free range. The free range is kind of nothing right now (0:36:00) Al: Yeah, itāll be interesting to see if they add more in the future. (0:36:00) Kev: Like you (0:36:02) Kev: Yeah (0:36:03) Al: I donāt know. (0:36:04) Al: Weāll see. (0:36:04) Al: Iām not, Iām not, Iām not like, Oh, they must do it. (0:36:05) Kev: And I (0:36:07) Al: Or it would be a bad game. (0:36:08) Al: Like if it never changes again, I donāt think itās not worth the money, (0:36:09) Kev: Yeah, oh yeah for sure oh (0:36:12) Al: but I would also like more please. (0:36:13) Kev: Oh, yeah, yeah, absolutely. Yeah, itās (0:36:16) Kev: not a bad game. I need to stress that just, thereās, thereās just potential, you can feel it, (0:36:21) Kev: but you can feel what you can do, right? Like, can you imagine a, you know, I feel like there should (0:36:27) Kev: be modes that use the free range, like, sort of like tag, basically, right? Or, or, you know, (0:36:32) Al: Mmm, yeah, yeah, yeah. (0:36:34) Kev: something like that, something to chase, chase a rabbit or whatever, stuff like that, to give you (0:36:39) Kev: an excuse to run around the island, not just on the tracks. And, you know, thatās kind of what they (0:36:42) Al: Do you know what I hope they do? I really hope that they charged as much as they charged for (0:36:43) Kev: want. You tell. (0:36:48) Al: this game because they intend on not doing paid DLC but what they would do in paid DLC theyāre (0:36:56) Al: adding industry updates. That would be really nice and itās like yeah because then they get (0:36:59) Kev: that would be nice (0:37:01) Kev: I can see it going either way (0:37:03) Al: more money overall if they do that than if they charge less money and then charge the DLC because (0:37:07) Al: not everyoneās going to buy the DLC. But it (0:37:12) Al: would I think it would lead a lot of people to be less frustrated because I think if they add (0:37:17) Al: if they do a DLC and they charge for it people are gonna be like even more money you want even (0:37:18) Kev: Mm-hmm. (0:37:21) Kev: Yeah. (0:37:22) Al: more of my money and I think that would be not great and if they added more as free updates I (0:37:27) Kev: Yeah. (0:37:28) Al: think people would go oh okay uh thereāll be people who like this should have been in the beginning (0:37:30) Kev: What? (0:37:33) Al: but I think those people are stupid and thatās not how games work anymore deal with it itās like (0:37:35) Kev: Yeah. (0:37:38) Kev: Yeah! (0:37:39) Al: itās like the people who, itās like the people who talk about (0:37:42) Al: er, so itās one thing talking about Pokemon Scarlet and Violet and saying this is how the (0:37:46) Kev: Yeah, the game should have worked (0:37:46) Al: games always should have been, right? Like Iām putting that to the side. Iām not, Iām not talking (0:37:50) Al: about those, but Iāve seen people, I have heard people say this is what Breath of the Wild should (0:37:55) Al: have been with the Switch 2 update. And Iām like, no, itās not. That is, that is an eight year old (0:37:58) Kev: what those people arenāt saying (0:38:02) Al: game. You cannot possibly believe that you think this game should have looked like this eight years (0:38:08) Al: ago. When this game came out, people adored how it (0:38:12) Al: looked amazing. The Switch, it still does. Even if you donāt have the update, it still (0:38:14) Kev: It still does shock her. (0:38:18) Al: looks amazing. It just looks even better if you have the update. Itās absolutely bizarre (0:38:22) Kev: Yeah, eggs (0:38:24) Al: that people are like, āThis sort of shows.ā But shut up. That is not how this works. That (0:38:28) Kev: Sheets oh (0:38:30) Al: is not how this works. (0:38:30) Kev: Thatās insanity (0:38:33) Kev: Well, you know, okay on the topic on the topic of the DLC is itās interesting because I think if they and I do think theyāre (0:38:42) Kev: Gonna support the game because as you said, thatās just how (0:38:45) Kev: Games are now. Um, I think there there has to be free (0:38:52) Kev: because you know (0:38:53) Kev: He theyāve theyāve kind of put them corner themselves because in previous Mario Kartās DLC is very or you know (0:39:00) Kev: Itās obvious what you do. You add more tricks, right? Hereās your next cup. Hereās you know, daddy out of hereās (0:39:05) Kev: Four cups buy them for ten bucks or whatever here. You canāt do that at least not had a (0:39:10) Kev: that easily right because you (0:39:13) Kev: Theyāre not gonna jam a new section of the island and gate it off with the DLC (0:39:14) Al: Oh, yeah, good point. (0:39:17) Al: Thatās a good point. (0:39:19) Al: Weāre going to need another island or the island get expanded or something like that. (0:39:19) Kev: right, so (0:39:22) Kev: Yeah, so (0:39:25) Kev: Thereās I think thereās a couple I think thereās a couple things one (0:39:25) Al: Hmm. (0:39:28) Kev: I think weāre gonna see free modes like weāre talking about right like I donāt know what but theyāre gonna I think theyāre (0:39:31) Al: Yeah. (0:39:32) Kev: Gonna use more of the island because they have the island that would thatās obvious use more use it more, right? (0:39:37) Kev: There might be you know, maybe they will introduce three lap mode and then they can sell DLC tracks (0:39:43) Kev: Just you know your classic. Okay, hereās four tracks (0:39:44) Al: Yeah, so you know what, youāve made me come to the conclusion. (0:39:49) Al: I think whatās going to happen is there will be those feature updates will be free (0:39:52) Kev: You (0:39:55) Al: and then new tracks will probably be paid. (0:39:55) Kev: Yeah (0:39:58) Al: I suspect thatās whatās going to happen. (0:39:58) Kev: Thatās that is what I also suspect I do think yeah, yep, thatās (0:40:01) Al: That is a good point. (0:40:03) Al: Because then they can charge for like a whole other island, right? (0:40:07) Kev: Yep or just tracks if they want to do you know if they go back to three laps, but yeah or just another island yeah (0:40:09) Al: I canāt see. I canāt. I canāt see. (0:40:14) Al: Iām doing that going like the whole point is this America world also here are some (0:40:18) Al: tracks you can only do in if you if you choose them in the menu. (0:40:20) Kev: Yeah, thatās a good point. I guess (0:40:23) Al: Like that feels weird and you go into free room in free room free room and you (0:40:27) Al: choose which island you want to free room on or thereās a bridge between the two (0:40:29) Kev: Yeah (0:40:31) Al: islands or something like that. (0:40:33) Kev: Okay, the bridge might work yeah, but you raise a good point it could be a whole new island I I can see that (0:40:38) Kev: But but overall like yeah, I think weāre in agreement. Thereās gonna be some sort of features modes (0:40:43) Kev: Whatever theyāre gonna end those are gonna be free. Absolutely (0:40:46) Al: Also, let us free Rome on Rainbow Road, please, and thank you. (0:40:49) Kev: That it (0:40:51) Kev: I (0:40:52) Al: Maybe Rainbow Road is the bridge. (0:40:55) Kev: Hear people talk about that because of course, but thereās a part where youāre literally crashing there (0:40:58) Al: Yeah, I know. (0:41:03) Kev: How you gonna free-rope that (0:41:05) Al: But, I mean, if you fall off, you go back. (0:41:09) Kev: You just okay, all right (0:41:09) Al: You have to go back to the start of it. (0:41:10) Al: There you go. (0:41:12) Al: I can see why it would be annoying, and I know why they havenāt done it, but that doesnāt (0:41:15) Kev: Yeah, okay (0:41:15) Al: mean I donāt want to do it. (0:41:18) Kev: You know (0:41:20) Kev: On the rainbow road like on this in this one (0:41:23) Kev: I thereās points where I think itās the absolute best rainbow road theyāve ever done and thereās points where itās the worst one (0:41:32) Kev: Like I think the lot of it is great. Itās fantastic. Itās itās a itās a real spectacle this one (0:41:38) Kev: But then thereās points where youāre not actually on the rainbow road. Thereās bits where you dip on water and other weird stuff (0:41:45) Kev: I donāt like that, but but that just me (0:41:48) Al: I havenāt done it enough to have a full opinion because I actually got (0:41:53) Al: that Grand Prix I got in on my second try. I got three stars. So I was like, āOh, oh well.ā (0:41:58) Kev: No dang, look at you hotshot. (0:42:01) Al: So itās the only one. Other ones took me many, many, many more tries. But yeah, (0:42:05) Al: that one I was like, āOh my word, I just got it in the second try. Thatās wild.ā (0:42:09) Kev: Nice. (0:42:10) Al: Because I actually, the first time I did it, I got 1-1-4-1. And so I was like, āOh no, (0:42:15) Kev: Oh, dang. (0:42:17) Al: If I getā I think I canā (0:42:18) Al: do this, and then I managed to get it the second time. (0:42:20) Al: It was very satisfying, butā (0:42:21) Al: So I need to go back and do it some more. (0:42:23) Al: I donāt think Iāll be getting a second time in theā (0:42:26) Al: is there a knockout tour with Rainbow Road? (0:42:28) Kev: I donāt remember off the I donāt think there is now Iām guessing there isnāt (0:42:32) Al: Yeah, OK. (0:42:34) Al: So Iāll need to go back and try it, justā (0:42:37) Al: either with the Grand Prix or just on its own. (0:42:38) Kev: Yeah, I guess nothing else from your week you want to talk about (0:42:39) Al: All right, should we talk about some āCottagecoreā games? (0:42:43) Al: 40 minutes in. (0:42:45) Al: Weāve got some news. (0:42:47) Al: So first of all, Lens Island. (0:42:48) Al: 1.0 is now out, I believe, I think you talked about it with Cody in the last episode, so we (0:42:52) Kev: We did (0:42:53) Al: donāt need to go over much, but itās now out! Huzzah! They also di
"I don't think I've ever been that wet..."Today is all about TIMINGS! The girls go through a hypothetical wedding day to help you with timings... If you have any questions (I'm sure you do...) send us a DM on IG.Bitches from a bride - A bride has a bit of an issue with her photos from the big day...Let us know your thoughts on today's episode, and send in your bitches in our DM's.************************************The Unfiltered Wedding HubWe have built a community for couples that are planning their wedding!Think of it as your favourite podcast chat... in your pocket. Ask questions, gain inspo, find suppliers and chat sh*t.With industry experts, fellow couples and your two favourite girls ā Georgie & Beth, The Unfiltered Wedding Hub will be the only resource you need to plan your big day.Sign up today and get full access for Ā£14.99 p/m (no cancellation period) - https://the-unfiltered-wedding-hub.circle.so/home***************************************So... Georgie has written a bookPre-order 'It's Your Wedding: A Step-by-Step Down the Aisle' today (release date 13th Feb 2025) - https://amzn.eu/d/3THATBx***************************************Make sure you follow us on Instagram & TikTok!The Unfiltered Bride - @the.unfiltered.brideGeorgie - @georgina.rose.eventsBeth - @etiquetteeventstyling Hosted on Acast. See acast.com/privacy for more information.
This week, apropos of nothing in particular, we look at films that provoked a response from the Nazi's. The two films are Charlie Chaplain's 1940 incendiary foray into sound with The Great Dictator and the William Wyler portrait of English life, Mrs Miniver. Timings for this week are: The Great Dictator: (05:47) Mrs Miniver: (39:26) Next episode we will be joined by both Clark and David from the great The Goldsmith Odyssey podcast as we discuss Animated Scores That Don't Mickey Mouse. Follow us on social media: ā ā ā ā ā ā Instagramā ā ā ā ā ā ā ā ā ā ā ā Twitterā ā ā ā ā ā ā ā ā ā ā ā Threadsā ā ā ā ā ā ā ā ā ā ā ā Blueskyā ā ā ā ā ā ā ā ā ā ā ā Letterboxdā ā ā ā ā ā ā ā ā ā ā ā Facebookā ā ā ā ā ā Email: frame.to.frame250@gmail.com Join our Discord: ā ā ā ā ā ā Frame to Framersā ā ā ā ā ā and that of the wider ā ā ā ā ā ā Film Stories Podcast Networkā ā ā ā ā ā Support Film Stories Podcast Network on Patreon: ā ā ā ā ā ā https://www.patreon.com/simonbrewā ā ā ā ā ā Twitter: @filmstories Facebook/Instagram/Threads: Film Stories Website: ā ā ā ā ā ā https://filmstories.co.uk/ā ā ā ā ā ā Gothamlicious by Kevin MacLeod ā ā ā ā ā ā Linkā ā ā ā ā ā ā ā ā ā ā ā Licenseā ā ā ā ā ā Leave us a review on Podchaser or Apple Podcasts! Learn more about your ad choices. Visit megaphone.fm/adchoices
This week, we celebrate Pride Month by exploring two LGBTQ+ films in our theme for Love in Exile. The films this week are the 1997 Wong Kar-Wai film that preceded In the Mood For Love (which we discussed in Episode 177), Happy Together and the Francis Lee 2017 British film, God's Own Country. Timings for this week are: Happy Together: (03:25) God's Own Country: (26:32) Next episode our theme will be films that provoked a response from Nazi Germany. Follow us on social media: ā ā ā ā ā Instagramā ā ā ā ā ā ā ā ā ā Twitterā ā ā ā ā ā ā ā ā ā Threadsā ā ā ā ā ā ā ā ā ā Blueskyā ā ā ā ā ā ā ā ā ā Letterboxdā ā ā ā ā ā ā ā ā ā Facebookā ā ā ā ā Email: frame.to.frame250@gmail.com Join our Discord: ā ā ā ā ā Frame to Framersā ā ā ā ā and that of the wider ā ā ā ā ā Film Stories Podcast Networkā ā ā ā ā Support Film Stories Podcast Network on Patreon: ā ā ā ā ā https://www.patreon.com/simonbrewā ā ā ā ā Twitter: @filmstories Facebook/Instagram/Threads: Film Stories Website: ā ā ā ā ā https://filmstories.co.uk/ā ā ā ā ā Gothamlicious by Kevin MacLeod ā ā ā ā ā Linkā ā ā ā ā ā ā ā ā ā Licenseā ā ā ā ā Leave us a review on Podchaser or Apple Podcasts! Learn more about your ad choices. Visit megaphone.fm/adchoices
Codey and Kev go through all the news we missed on our time off. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:53: What Have We Been Up To 00:23:04: I Know What You Released Last Month 00:29:01: Codeyās Wholesome Direct Thoughts 00:34:33: Game Updates 00:48:28: Teased Updates 00:58:06: New Games 01:03:45: Other News 01:08:43: Tangent About Fruit 01:10:00: Outro Links Critter Crops āThe Witch Rebornā Update Travellers Rest āPet Partyā Update To Pixelia āController Supportā Update To Pixelia āKeybindingā Update Lightyear Frontier āShifting Gearsā Update Moonstone Island āEvolutionsā Update Sun Haven ā2.5ā Update Research Story ā1.0ā Update Seeds of Calamity ConcernedApe Interview Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Codey: Hello farmers and welcome to another episode of the harvest season. My name is Cody (0:00:36) Kev: And my name is Kevin (0:00:38) Codey: And weāre here today to talk about cottage core games (0:00:42) Kev: Whoo (0:00:44) Codey: Which it just seems like such a (0:00:47) Codey: Time to be talking about cottage core games. Itās nice. Itās nice. Itās cozy (0:00:53) Codey: Itās something that gets your mind off of (0:00:56) Codey: the general (0:00:58) Codey: gestures that world (0:01:01) Codey: And after a bit of a break last week we talked you talked about the wholesome direct correct (0:01:08) Kev: Yeah, I did and we did Al and I was present too. Yes (0:01:14) Codey: And so we have a decent amount of news to get caught up on (0:01:18) Kev: Yeah, non wholesome direct news other news that happened well (0:01:21) Codey: Yeah (0:01:23) Kev: Val was vacationing or no Iām working whatever Isle of Manning. Thatās thatās what he does (0:01:29) Codey: isle of manning. Yes. (0:01:32) Kev: Yeah, so they got news (0:01:36) Kev: But yeah, this is a news up so thatās all itās gonna be (0:01:38) Kev: Really, we donāt we donāt have any game or anything (0:01:40) Kev: But before that (0:01:42) Kev: Cody what has been going on in the world of Cody? Oh wait, you know what? Hold on. Hold on (0:01:47) Kev: Asterisk, let me put a special shout out to our dear friend (0:01:53) Kev: Iām gonna feel like a fool if Iām understood that misunderstood this but (0:01:56) Kev: shout out to our dear friend Aislinn and toast (0:02:00) Kev: sheās (0:02:00) Codey: Mm-hmm. (0:02:01) Kev: Sheās getting hitched like actually is today if I understood correctly these ceremony (0:02:05) Codey: Mm-hmm. (0:02:08) Codey: Correct. (0:02:08) Kev: Recording so congrats to you Aislinn. Whoo. I thought it was next week. I had thought the date but I saw it wrong. Apparently. Oh (0:02:11) Codey: Yeah. (0:02:14) Codey: Well, so itās tomorrow. (0:02:17) Codey: Her actual hit date is tomorrow. (0:02:19) Kev: Oh, itās like practice (0:02:21) Codey: The number 16 is very important to her and her partner. (0:02:25) Codey: So they, it will be tomorrow as of, (0:02:29) Codey: but if you are hearing this, sheās a whole ass wife, yāall. (0:02:34) Kev: Yeah, she officially (0:02:37) Kev: Married wife marriage to whatever good for her. So congrats to Aisling. Thatās so exciting (0:02:41) Codey: Married human. (0:02:43) Codey: Yeah. (0:02:44) Kev: I canāt wait to see the pictures and the news and all that stuff. Um (0:02:48) Kev: Good stuff (0:02:51) Kev: Okay, so with that that said Cody Cody, what have you been have you gotten married in the last week? (0:02:57) Codey: I unfortunately have not. My ring finger remains empty. But that is something that might happen (0:03:08) Codey: this year. But weāre not like weāre just gonna go do it. Like, so itās not. Yeah, well, yeah. (0:03:15) Kev: Ah, shotgun wedding? (0:03:19) Codey: So itās, I donāt know, itās one of those like, we feel like it, but we just havenāt done (0:03:27) Codey: the place yet. And I donāt know if heās I think he might be waiting to like, do a special proposal (0:03:28) Kev: Yeah, there you go. (0:03:32) Codey: or whatever, which is a little silly, because we kind of already know itās gonna happen. But at the (0:03:37) Kev: Mm-hmm. (0:03:38) Codey: same time, like, Iām not gonna say no to being hampered for a moment or something. So, but no, (0:03:45) Codey: so not getting hitched, not getting engaged, none of that I have just been dissertationing and (0:03:50) Codey: dog sitting. So and chickens, chickens are the dog sitting. Yeah. (0:03:52) Kev: And chickens, apparently, you use these. (0:03:57) Codey: So dissertation, I am trying to defend this upcoming fall. So within the next like, (0:04:06) Codey: within the next six months, itās horrifying. And so I have a lot to get done. And I finally (0:04:13) Codey: got money to hire people. So I have people that are helping me now. And so they Iām like, in the (0:04:22) Codey: lab a lot because Iām getting them to help me. I have people only through (0:04:27) Codey: July so with the in August Iām back to being by myself so these next few (0:04:30) Kev: Oh, oh you gotta squeeze out what you can. Yeah, oh you gotta move on. (0:04:33) Codey: months yeah these next few months are like as much as possible um so I (0:04:40) Codey: havenāt been dog sitting actually that much because Iāve been kind of switching (0:04:43) Codey: into like being on campus but I am dog sitting at this present moment my (0:04:47) Codey: advisor goes on a couple different summer vacations and I always like watch (0:04:53) Codey: his dogs and stay at his house and he also has chickens. (0:04:54) Kev: Mm-hmm. (0:04:57) Codey: the chickens come in he has I think four hens and then he bought seven baby chicks (0:05:06) Kev: okay (0:05:08) Codey: like right before he left one of them did not make it so far but I mean thatās they kind of just do (0:05:09) Kev: Yeah (0:05:12) Kev: No (0:05:15) Codey: that itās not uncommon for that to happen so about all the other ones are doing great so I had to (0:05:16) Kev: Yeah (0:05:19) Kev: Yeah (0:05:23) Codey: Just kind of check on them and refill their water. (0:05:24) Kev: Canāt great good stuff (0:05:26) Kev: Itās itās always surprises me how like affordable and easy it is to get into chickens if you have the space for it (0:05:32) Codey: He was like, it was so funny because we were texting about it. And he was like, he was (0:05:39) Codey: doing the whole like, back in my day, they used to be like a dollar each. And now theyāre (0:05:44) Codey: $4, I guess. When you buy them, and he was like, itās just so like, why is it selling? (0:05:45) Kev: Haha, yeah. (0:05:50) Codey: They used to be so much less expensive. And I was like, yeah, 100%. Um, but itās fun. (0:05:52) Kev: Well, general gestures at the world, I guess. (0:06:00) Codey: So that Iāve also been doing (0:06:02) Codey: actual gardening at my house. (0:06:04) Kev: No, whatās growing? (0:06:04) Codey: So I have a bunch of peppers coming up, (0:06:08) Codey: some romaine, some kale, some tomatoes, and then I planted. (0:06:13) Codey: So all of those that I just mentioned (0:06:15) Codey: were like starts already. (0:06:17) Codey: So they were already like a little seedling. (0:06:20) Codey: They already have stuff going on. (0:06:20) Kev: Mm-hmm. (0:06:23) Codey: But I had these zucchini seeds that werenāt ready, (0:06:28) Codey: like werenāt started. (0:06:30) Kev: I know. (0:06:30) Codey: And so I put those, and they were, (0:06:32) Codey: actually, a little old. So I was like, I donāt know if this is gonna work. So I put the seeds in the ground, and low and behold, they are a bump in. So I actually need to thin those. Yeah, they actually, I actually need to thin those. And then in game news, I beat Breath of the Wild. And I started Tears in the Kingdom, and I did not get very far. I fell to the, to the ground, and then (0:06:42) Kev: life sprung forth. (0:06:52) Kev: Yo, congrats, okay. (0:07:03) Codey: immediately tried to make a wagon out of, because itās like, thereās like parts all over the world. And thereās like, clearly, what are wagon parts. And I got almost all the way, and then I messed something up. And I like tried to shake it off. And it just broke the whole thing. (0:07:09) Kev: Yeah, yeah. (0:07:18) Kev: Oh, ha ha ha ha! Yeah! Yeah! (0:07:21) Codey: I havenāt really gotten back into that. (0:07:25) Kev: Oh, too disheartening. (0:07:26) Kev: Uh, um, okay, well, alright, thereās a lot here, so letās back up one sec. (0:07:32) Kev: Okay, birth of the wild, what are your overall thoughts? (0:07:36) Codey: I really liked it. I think the story was donāt donāt look too hard at it, you know, like (0:07:41) Kev: Yeah, thatās correct (0:07:43) Codey: Itās pretty see-through, but it was a solid game. I had a lot of fun (0:07:46) Codey: I still have so much that I could do if I wanted to 100% it but I (0:07:51) Codey: Do not want to do that. So Iām not gonna do (0:07:53) Kev: Yeah, understandable. (0:07:56) Kev: Yeah. (0:07:57) Codey: Maybe itās something Iād go back to later, but I just have Iām in this like (0:08:02) Codey: Purge mode where Iām like, I need to get through things. So Iām like purging my book (0:08:06) Codey: shelf. Like, Iāve been going through books that are on my bookshelf instead of buying (0:08:06) Kev: Mm-hmm (0:08:11) Codey: books this year and getting rid of a lot of that. Iāve been just going through like boxes (0:08:11) Kev: Mm-hmm. Thatās good (0:08:18) Codey: that Iāve had for forever and I just need to get rid of them. So yeah. (0:08:20) Kev: Yeah (0:08:22) Kev: Yeah, okay (0:08:25) Kev: Understandable, okay, uh tears of the king. All right, you know what? (0:08:28) Kev: I think itās probably for the best you take a breather because tears the I mean (0:08:32) Codey: Yeah. (0:08:33) Kev: Thereās a lot new and like itās sequel worthy (0:08:37) Kev: But itās still you know, the the breath of the wild skeleton is there, right? So (0:08:38) Codey: Yeah. (0:08:40) Codey: Mm-hmm. (0:08:42) Kev: Thatās a lot of breath of the wild at once and hereās the kingdom just like the predecessor is beefy (0:08:47) Kev: So, you know what, itās probably for the best you take. (0:08:48) Codey: I think thatās the thing is like I started playing Tears of the Kingdom and I was like (0:08:56) Codey: I can see how this is going to be the same but also Iām not emotionally ready for these (0:09:01) Codey: changes like there was so much that like powers are different and Iām just struggling and (0:09:02) Kev: Yep. Oh, yeah. Yep. (0:09:09) Codey: so I yeah I needed to take a step back but yeah we. (0:09:11) Kev: Understandable, but itāll be there when youāre ready. Itās good. Itās a thumbs up as well. (0:09:18) Codey: Yeah weāve been doing a lot of stuff around the house and Iāve been trying to get rid (0:09:19) Kev: But yeah, Iād take a breather because it. (0:09:27) Codey: of a bunch of my specimens. I have like bugs that are that I caught like on my own that (0:09:32) Codey: I donāt actually theyāre not part of anything that I just wanted to go through and Iām so (0:09:38) Codey: Iām finally starting to go through some of those so that my partner and we can have my (0:09:45) Codey: My partner and my roommate can have a freezer again. (0:09:48) Kev: Hmm (0:09:48) Codey: Everyone wants to be with the weird bugs early until they realize it means no freezer space because your freezer is all bugs. (0:09:56) Kev: thatās good good stuff (0:09:58) Codey: So yeah. What have you been up to though? Howās the pup? (0:10:04) Kev: oh the pup the pup is is heās got healthy six seven months old heās I mean heās full size (0:10:11) Kev: heās gonna be a little guy forever heās toy variety of poodle but he still is energetic (0:10:12) Codey: Yeah. (0:10:16) Kev: and chaotic as always um still very much puppy um yeah um but uh but heās yeah heās a lot of fun (0:10:25) Kev: and still a lot of work, a lot of energy. (0:10:26) Kev: but itās good. (0:10:29) Kev: Letās see, other thing, non-puppy things. (0:10:32) Kev: So, I got Kyle and his late birthday gift to Switch 2 on just Friday. (0:10:40) Kev: That was a wild ride because, so the week, Switch 2 is a week out now, basically. (0:10:48) Kev: And I heard people, you know, I didnāt hear any horror stories of PS5, like, oh, itās not available anywhere. (0:10:54) Kev: I heard everyone was getting it fine and so on. (0:10:56) Kev: And then later in the week I heard, āOh, this is now the fastest selling console of all time ever.ā (0:11:06) Kev: And then when Friday came and I got my paycheck, I was like, āOkay, so where do I get my Switch 2 for Calvin?ā (0:11:12) Kev: And, āOh, oh, it is now sold out everywhere. Oh, and so Iām sweating here.ā (0:11:18) Kev: And then I reached out to someone whoās never done me wrong. (0:11:24) Kev: me wrong, someone all reliable. (0:11:26) Kev: you know I heard it was going in and out at stock in some places so I called (0:11:29) Codey: - Ah, yeah. (0:11:35) Kev: my local Costco and sure enough they got him so I was like well you going to (0:11:40) Kev: Costco and so I picked up you know my like switch to and four dozen eggs and (0:11:46) Kev: lemonade you know as one does at the Costco (0:11:48) Codey: Yeah, Costco. Costco also one of the only corporations that did not back off of their queer and diversity stuff when the new administration came in so great, great business to support. (0:12:00) Kev: Yup, yup, yup, Costco generally one of the better ones, not as horribly monstrous as (0:12:11) Kev: other corporations, um, you know, thereās still corporation or whatever, but generally (0:12:17) Kev: I hear good things, um, but anyway, so yeah, so Costcoās great, their food courtās still (0:12:22) Kev: great, um, that I got to switch to at Costco, it came in a bundle, I, I, I drew to Costco, (0:12:28) Kev: There was a discount. (0:12:29) Kev: You get a⦠(0:12:30) Kev: You get the Switch 2. (0:12:31) Kev: You get the Mario Kart World and a year of the Nintendo Online, the expansion, the better (0:12:37) Codey: live or whatever oh (0:12:40) Kev: one. (0:12:41) Kev: I forget the final price, but it is at a discount, all the stuff all together. (0:12:46) Kev: So that was nice. (0:12:51) Kev: And yeah, so we fired it up, Calvin played a lot of Mario Kart World with Calvin, I see (0:12:56) Kev: for myself, um, it, Mario Kart world is, you know, (0:13:00) Kev: interesting. Like now, now I can understand the process on the stuff Al said. (0:13:05) Kev: So like the Grand Prix is the biggest change because, um, you know, (0:13:09) Kev: in, in all the other Mario karts, itās okay. Hereās your four courses. (0:13:12) Kev: You run three laps in them or whatever, right? That, thatās just how it is. (0:13:16) Kev: Okay. Now here, itās not so much like youāre driving to, (0:13:21) Kev: I mean, you are kind of driving to the next track technically, (0:13:23) Kev: but really thatās just part of the Grand Prix. Like instead of three laps, (0:13:28) Kev: Thereās three sections and the first section is⦠(0:13:30) Kev: Okay, drive to, you know, the next track or first or part of it or whatever, so (0:13:36) Kev: Itās less lab continuous laps around a single track and more just going across this entire island in bits and chunks (0:13:45) Kev: So yeah, that is different (0:13:49) Kev: Overall itās solid. Itās Mario Kart. What can I say? (0:13:52) Kev: But but yeah, it did (0:13:55) Kev: One thing I will say that the huge cast and roster is actually itās pretty awesome (0:14:01) Kev: just (0:14:02) Kev: Yeah, like cow cow is great actually (0:14:06) Kev: Yeah, and just other random weirdos and losers like the fishbone or pianza (0:14:11) Kev: And even the the main roster that you know the named characters they they have their costumes and a lot of those costumes (0:14:18) Kev: Theyāre pretty good. I wonāt lie (0:14:22) Kev: You get Luigi dressing up like a like a was they called the gondolas in Venice and like one of those guys the gondola (0:14:28) Codey: Oh yeah, yeah, Donna Lear, yeah. (0:14:30) Kev: Yeah, there you go. Thatās the word (0:14:33) Kev: Yeah, you get biker characters and just oh, itās fun (0:14:37) Kev: Thereās itās itās a lot to see and do (0:14:42) Kev: So yeah, oh, thatās good and the switch to in general (0:14:47) Kev: Holy moly that the technical upgrade is very not just palpable like itās itās itās clear like night and day (0:14:56) Codey: I would hope so. Itās been like 5 years, right? (0:14:57) Kev: And not (0:15:00) Kev: Yeah, no, itās been almost ten (0:15:04) Codey: Oh my god. (0:15:08) Kev: Yeah, yeah (0:15:08) Codey: Thatās⦠I blinked. (0:15:12) Kev: 2016 or 27th, I canāt write the double check but one of those two thatās almost 10 years (0:15:14) Codey: Holy heckaroo. (0:15:18) Codey: Oh my gosh. Yeah, so it sure as heck better be an improvement. (0:15:21) Kev: Yeah, it is (0:15:23) Kev: But whatās nice is you donāt like cuz you know, thereās the whole switch to upgrades for all these games or whatever (0:15:28) Kev: You donāt even have to get it (0:15:30) Kev: I mean itās like my brother Calvin, he played Splatoon (0:15:32) Kev: And so one of the first things he did was like (0:15:34) Kev: Okay, Iām gonna play Splatoon 2 or 3 or whatever on the new Switch (0:15:38) Kev: And oh yeah, you can see right away (0:15:40) Kev: Dang, look at those frame rates (0:15:42) Kev: Theyāre real now (0:15:44) Codey: as with the like switch copy, the old copy, itās backwards compatible. Yeah. (0:15:47) Kev: Yeah, with his Switch copy (0:15:49) Kev: Yeah (0:15:50) Kev: Yeah, itās backwards compatible (0:15:52) Kev: And he didnāt get an upgrade pack or whatever (0:15:54) Kev: Just running on the better hardware (0:15:57) Kev: like you can do the games just there (0:16:00) Kev: they just run better so very very cool but but yeah so switch to itās itās itās (0:16:07) Codey: Yeah, good that good that you got one. So I was last week (0:16:12) Codey: Last weekend was go fest. I believe question mark (0:16:16) Codey: Yeah, last weekend was yeah last weekend was go fest and so a bunch of us were running around, New York City (0:16:17) Kev: this weekend I i heard (0:16:23) Kev: oh oh new york city go fest yes okay (0:16:23) Codey: and (0:16:25) Codey: friend of friend of the pod Chris Rivate (0:16:29) Kev: - Yeah. (0:16:29) Codey: Was trying to find one man (0:16:34) Codey: And he could not find one (0:16:35) Kev: Yeah. (0:16:37) Codey: He went to some targets. He went to the Nintendo store. He went he couldnāt I donāt know if heās found one that by now but (0:16:40) Kev: Yeah. (0:16:41) Kev: Yeah. (0:16:42) Kev: Ooh. (0:16:44) Kev: Yeah, ooh, they didnāt have the Nintendo Store. (0:16:46) Kev: Thatās rough, ācause the Nintendo Store (0:16:48) Kev: generally is pretty stocked with these things. (0:16:48) Codey: Yeah (0:16:50) Codey: Well and my partnerās uh (0:16:52) Codey: The building he works in is right is like the Nintendo building. Basically. Itās like right there (0:16:58) Codey: And he said the week before like all leading up to it (0:17:01) Codey: They had like 30 stations where you could play switch to out like just on the sidewalk (0:17:05) Kev: Ā» Yeah. Oh, thatās cool. (0:17:07) Codey: Um, and yeah, and and those were all gone because iām assuming they probably still (0:17:15) Codey: Uh, but yeah, it was it was crazy. Um, so many people would switch to stuff and and Pokemon people and (0:17:25) Kev: thatās thatās cool thatās cool but hey um I like I hope chris finds it soon um I i know theyāre (0:17:32) Kev: actively trying to you know theyāre trying to feed the machine and get restocks everywhere (0:17:36) Kev: I donāt think this is a ps5 situation where itāll be gone for a year but you know fast to selling (0:17:43) Kev: cons of all time like holy mackerel I donāt think anyone expected that itās itās thereās demand for (0:17:48) Kev: it I guess um 10 years yep um (0:17:55) Kev: yeah thatās thatās good I mean overall thumbs up what can I say you know um prices it is what it (0:18:01) Kev: is but you know itās itās still good like in a vacuum um oh oh you know what iām going back (0:18:07) Kev: to mario kart world first because I just remember two other thoughts I want to add first of all um (0:18:10) Codey: Okay. (0:18:11) Kev: so the race is now 24 people in a race right which is kind of insane um but this actually (0:18:18) Kev: had some upsides because the tracks are now really wide generally speaking (0:18:24) Codey: - Mm-hmm, mm-hmm, okay. (0:18:26) Kev: which you know thereās still turns that are unforgiving and youāll fall off or whatever (0:18:30) Kev: but like the golden like the golden mushroom you know the one you can just spam and go go go go (0:18:36) Codey: Mm-hmm (0:18:36) Kev: like that oneās really good now because you can actually just stay on the track instead of just (0:18:40) Kev: flying off in his space yeah so I i actually like that part of it um and then one of the new modes (0:18:40) Codey: Youāre not gonna bump off of things yeah (0:18:48) Kev: itās called knockout rally um I think I like it better than the standard grand prix it it feels (0:18:56) Kev: so how it works is you have your 24 racers and they give you like an eight section chunk of the map (0:19:03) Kev: like okay hereās point a hereās point b c yada yada yada and so every checkpoint the bottom (0:19:10) Kev: four people are eliminated from the race so you start at 24 and at the end of it youāre itās the (0:19:16) Kev: top four racing for first place of the overall thing um and thatās a fun mode I guess because (0:19:21) Kev: Because as you get towards the end, it feels a little less chaotic and more like the⦠(0:19:25) Kev: Classic Mario Kart, which is nice because you get a taste of both ends of the spectrum. (0:19:33) Kev: Because yeah, let me tell you, the 24 racers, itās insane because if youāre in first place or dead last, itās caught anywhere else. (0:19:42) Codey: Yeah. (0:19:42) Kev: Itās it is blink and youāre 10 places back. Itās insanity. But um⦠(0:19:46) Codey: Yeah, I used to play track media and it had a thing like that. (0:19:51) Kev: Oh! (0:19:52) Codey: Yeah. (0:19:53) Kev: Yeah, itās good. I like it a lot. (0:19:55) Kev: Good stuff. Um, I donāt know. Yeah, switch to like I said overall thumbs up Mario Kart. Good stuff (0:20:02) Kev: Alright, letās see other than that like so that was Calvinās thing my own things (0:20:06) Kev: Iāve continued to play unicorn overlord the strategy game with a million layers of strategy (0:20:11) Kev: I donāt think I mentioned it so that you can adjust the logic of your your actions, which is insane to me (0:20:19) Kev: So like youāll have an letās say an archer, right? They fire an arrow (0:20:22) Kev: oh well, you can set conditions on (0:20:25) Kev: the attack like okay use an arrow on people in the back row or people only flying units or people that have health so on and so forth. Itās just more and more layers on complexity like good complexity of stuff you can do. Itās insane. Itās for crazy weirdos like me. I love it so much. Itās called Unicorn Overlord. Itās on Switch, PS5, Xbox. Itās on all sorts of things. I found it for cheap on Switch like 30 bucks. Itās on the (0:20:55) Kev: It was a $60 full price game when it came out, but itās itās cheap now. Itās itās so good. And I reached the what I forget the name of the place. I reached the country of the beast people. Itās a whole country of like can have human anthropomorphic beast people. You got werewolf people, the bear people, owls, what else? Foxes and cats. I donāt remember. Itās a whole zoo of (0:21:25) Kev: beast people, which is really fun. I donāt know like and theyāre you know, theyāre kind of their own variation of classes. Like the bears are huge. They have a huge shield and a huge hammer. Oh, I love it. I like itās itās fun. Itās a lot of fun. Itās itās flavorful. But yeah, Unicorn Overlord is good. Itās great for a freak like me. Another than that, the big one in line with the Switch 2. We got back the interwebs. I have internet running in my (0:21:55) Codey: Yay! (0:21:55) Kev: house and recording. Iām catching up on stuff. Zen la zone zero had its big 2.0 update while I was gone. And I floated that itās a lot of stuff. Itās Zen la zone zero. Iām into it. And you know, itās for me. But but oh my gosh, so much stuff to catch up on. And then thatās true for like all the other stuff that you know, my usual online haunts and whatnot. But um, but yeah, itās nice to have that. At least I can watch videos at home now. But yeah, thatās (0:22:25) Kev: Thatās whatās going on with me a lot of stuff. I guess works busy. Oh, oh, you know what minor little golf clap for myself here (0:22:34) Kev: so I (0:22:36) Kev: The company I started a couple months ago in February (0:22:40) Kev: My role is now sales engineer (0:22:43) Kev: So I am technically part of sales team a salesperson making sales or should be I made my first sale (0:22:49) Kev: Itās a little one, but it is a first sale. So yeah a golf clap for me. I did a thing (0:22:55) Kev: So yeah, thereās that. Okay. All right, Kevinās done. All right (0:23:00) Kev: Letās letās get into it. All right next stuff. All right, what do we what do we got here? (0:23:04) Codey: Yeah, next is, āI Know What You Released Last Month,ā so this is the every month we have a segment at the beginning of the first episode of the month or something which weāre doing it now. (0:23:20) Codey: We just talked about things that came out last month. So this is stuff that might have slipped under our radar, might have been on your radar, but you also have not noticed that it came out. (0:23:30) Kev: Yeah, I see one at least one (0:23:32) Codey: Um, so these are these (0:23:34) Codey: are the things so we oh I do see one too. So we have ratopia to pixellia franamon ea (0:23:40) Kev: Thatās okay, okay (0:23:44) Codey: pixelshire or ea being early access pixelshire dole octown early access of life and land 1.0 (0:23:53) Codey: fantasy life I the girl who steals time and battle country do any of these jump out to you (0:23:58) Kev: Okay (0:24:00) Kev: Well, I got one ratopia. Itās a good game. We did the Kelly and all the nepsilon it you go listen to it (0:24:07) Kev: So thatās a thumbs up from me. Um (0:24:09) Kev: The fantasy life Iāve talked about that. I played the DS once good game gonna get the sequel eventually. Iām (0:24:17) Kev: Not yet, but I will get it. But the big one that I missed I didnāt realize it was out cattle (0:24:24) Kev: cattle country (0:24:26) Kev: Good mood, you know (0:24:29) Kev: I want to do that (0:24:31) Kev: So yeah, Iāll be looking at that. I didnāt realize it was out (0:24:35) Codey: - Mm-hmm. (0:24:36) Kev: What about you anything catch your eye (0:24:39) Codey: Of Life and Land caught my eye. (0:24:41) Codey: So thatās a game that Iāve been wanting to play, (0:24:43) Codey: but itās a terrible time, terrible time to come out. (0:24:47) Codey: So anything could come out for the rest of the year (0:24:51) Codey: and it would be a terrible time. (0:24:51) Kev: No, itās gonna be so weāre gonna need I know what you released last year (0:24:53) Codey: Itās just gonna be a bad time for me. (0:24:58) Codey: Yeah, and then I can go, itāll be at the end of the year (0:25:01) Codey: and thatās when I will just have it. (0:25:03) Codey: I will have all the money (0:25:05) Codey: and a big fat job with all those jobs that still exist. (0:25:07) Kev: You go (0:25:09) Codey: Ha, ha, cry. (0:25:14) Kev: Man (0:25:14) Codey: And Iāll have so much money (0:25:15) Codey: and Iāll be like, oh, what can I spend money on? (0:25:18) Codey: No, so, okay. (0:25:19) Kev: Well, I (0:25:20) Codey: Yeah, that, but what? (0:25:21) Kev: Just I just want to add on on that note (0:25:24) Kev: so the company I work for their headquarters is actually in China and (0:25:30) Kev: Our products are manufactured in China with steel from China (0:25:35) Kev: And again, I started this and (0:25:37) Kev: February right like right early February. So like too much jobs into my or two weeks into my job (0:25:44) Kev: You know things happened and then I was like, well, I might be screwed (0:25:49) Codey: Yeah, itās just up in the air. (0:25:52) Kev: Yup, no, I say that so much jokingly so far itās okay (0:25:56) Kev: I did not felt shaky security or anything but still the the timing of that was oh (0:26:02) Kev: That was that was wild. Huh? Anyways, but like I said general (0:26:05) Codey: Yeah, itās a great time to work in conservation, tell you what. (0:26:08) Kev: Oh (0:26:13) Kev: Itās itās general gestures at the world, right? (0:26:18) Codey: We are here for escapism. (0:26:22) Kev: Yeah, oh, yeah, I want to escape thereās a bandit (0:26:29) Codey: You want to be a bandit? Is it bandit like Blueyās dad? (0:26:34) Kev: no not that bandit you know we had um momo con in atlanta one of our big cons that oneās very (0:26:41) Kev: like anime focused for whatever reason they brought uh the voices of bandit and chili (0:26:45) Kev: I didnāt go see them but they were here and like dang that was a good get they were theyāre like (0:26:52) Kev: the the headlines theyāre like top of billing of the the guest list yeah yeah they would be um (0:26:54) Codey: they would be. We have right now, we have a convention near us that has a giant reunion (0:27:04) Codey: of people from Twilight. Thereās also Dante Basco, who plays Zuko in Avatar. He has some (0:27:06) Kev: Oh! (0:27:13) Kev: Yo. Yo, we⦠(0:27:15) Codey: other roles, but my favorite role of his was Rufio and Hook. But yeah, thatās thereās some (0:27:23) Codey: good names in it. (0:27:25) Kev: Yeah, MobileCon was strong this year. They had some good names. I think they also had some Avatar people, um⦠(0:27:32) Kev: I know, but yeah, but Band and Chili were another like, āOh, hereās the ones we were highlighting on. Hereās the, like I said, top building and a little guest list or whatever.ā (0:27:41) Kev: Um⦠(0:27:42) Kev: Ah, Louieās so good. (0:27:45) Kev: We, we gotta, we still have to do a greenhouse episode of How We Talked About It, and Iād love to do it. (0:27:46) Codey: I just need it back. (0:27:49) Codey: Oh my gosh, Iām not ready to cry. (0:27:51) Kev: Just⦠(0:27:53) Kev: Well, now we⦠(0:27:56) Kev: Yeah, thereās a lot of episodes that get emotional reactions, more than youād think. (0:28:04) Codey: - Yeah, there was one that just like out of nowhere, (0:28:06) Codey: hit me and I was just sobbing. (0:28:07) Kev: Alright, which one? (0:28:10) Codey: No, Iām not, wait, itās a great way for the greenhouse. (0:28:12) Codey: Iāll tell you not on the, yeah. (0:28:13) Kev: Alright, weāll stay on the greenhouse, okay? (0:28:15) Kev: You know, look, itās not my number one, but any time they show an older, bluey, I just scream. (0:28:16) Codey: Weāll do a greenhouse sometime soon without that. (0:28:24) Codey: - Yeah, yeah, yeah. (0:28:28) Codey: With the tree and the camping and the, (0:28:29) Kev: Alright. (0:28:30) Kev: Oh, that was a good one. (0:28:32) Codey: that was a good one. (0:28:34) Codey: So that is what released last month. (0:28:35) Kev: Alright, you know what else was good? (0:28:39) Codey: Are you gonna talk about the wholesome directs? (0:28:40) Kev: I was, because that was⦠(0:28:42) Kev: Yeah, oh yeah, okay, well yeah. (0:28:43) Kev: But that was the stuff that came out. (0:28:45) Kev: Was there any, you know, Iām going too fast here. (0:28:47) Kev: Is there anything else you wanted to talk about on the stuff that came out? (0:28:49) Codey: - No, no. (0:28:50) Kev: Okay, now, I mean, Iād have to⦠(0:28:53) Kev: I donāt remember all these names off the top of my head (0:28:55) Kev: So maybe a missing one, but I mean either anyways, but yes wholesome direct that was also good Cody (0:29:00) Kev: Do you have any thoughts on the wholesome? (0:29:02) Codey: So, uh, the question that Iāll pose specifically was did I have anything that you guys didnāt say I didnāt listen to last weekās episode yet (0:29:10) Codey: Iām sorry, so (0:29:10) Kev: Thatās fine. No, thatās fine. Iām usually a couple weeks behind myself. (0:29:13) Codey: But (0:29:14) Codey: but also I just um, I just like (0:29:20) Codey: Watch the first like I watched the whole host and direct but a lot of it was I was just like I (0:29:26) Codey: Expected that yep. Okay. Yeah, Iāve heard this is coming out. Okay, this this is to be expected (0:29:30) Kev: Mm-hmm (0:29:32) Codey: The only thing that I was super stoked about and I wrote a note down and I put underlined an exclamation point (0:29:38) Codey: Was leaf-blowing games (0:29:40) Kev: Yeah (0:29:42) Kev: So Iām like (0:29:42) Codey: Um, yeah (0:29:44) Kev: Powerwash simulator has established a genre like itās wild but here we are (0:29:51) Kev: Itās itās just that satisfaction of I donāt know clean like sing something becoming clean. I guess like I (0:29:59) Kev: Guess thatās I mean I so one of my little habits quarks. I am infamous for (0:30:08) Kev: adjusting like (0:30:10) Kev: If Iām just standing by some are just like waiting for something or whatever and I see like a dusty area I will start (0:30:17) Kev: dusting that thing cuz I (0:30:18) Codey: Yeah, I do stuff like that too. And then itās really awkward when Iām doing it. And Iām waiting for my friend to get like ready to go do something and then Iām like cleaning up their house and theyāre like, Oh, Iām sorry. Am I dirty? And Iām like, No, I just need to do this. (0:30:20) Kev: Thatās thatās (0:30:29) Kev: Yeah (0:30:38) Kev: Yeah (0:30:40) Kev: Absolutely. Yeah. Yeah, so itās no Iām not trying to shame or do anything just I can make like thereās an opportunity to make a dust (0:30:47) Kev: Bunny here, and thatās thatās that thatās a good one (0:30:48) Codey: Or like, Iām sorry, I looked and this plant, uh, like I checked it and it desperately needs water. So I donāt say that. Oh, that was a big. (0:30:56) Kev: Yeah, oh (0:30:59) Kev: Okay, you know that that one might be a little harder like I could see it cuz you know that that oneās like (0:31:06) Kev: Active care of a living thing right like the dust thing that that just happens passively (0:31:11) Kev: But like I get it and Iām like Iām this. Oh, thatās thatās rough. But um (0:31:17) Kev: But yeah, but itās the same thing. Yeah, just just chicken something offer, you know (0:31:22) Kev: Hi, yeah, you know what hydrating a plant that is a good one right like seeing the water (0:31:26) Codey: Yeah and like you can, especially like I know how to, Iāve had a lot of these plants like I (0:31:26) Kev: Go in and the soil absorbs it (0:31:32) Codey: go to a friendās house I see their pothos is looking kind of sad and then I can also first of (0:31:37) Codey: all pop those you can just water the crap out of those theyāre fine but like or a monstera or (0:31:42) Codey: something and I you can check the soil you can just dip a finger into the soil and if it is bone (0:31:46) Codey: bone dry just pour a little water and just give her a little love. Especially as grad students like (0:31:50) Kev: Yeah, yeah (0:31:53) Codey: we usually have so much going on like (0:31:55) Kev: Yeah (0:31:56) Codey: itās good to just like take care of something for someone so yeah that (0:31:58) Kev: Yeah, yeah for sure yeah, absolutely I get that and like us (0:32:03) Codey: leaf-blowing game though so it was funny because like I was listening to this (0:32:04) Kev: Yeah. Oh, yeah (0:32:09) Codey: while I was the wholesome direct in the um in the museum that I worked in and (0:32:14) Kev: Uh-huh (0:32:14) Codey: people that were working in the museum were like what are you freaking out (0:32:17) Codey: about Iām like this is a leaf-blowing game and like someone was like what do (0:32:21) Codey: you mean and then someone else started explaining theyāre like yeah itās like (0:32:24) Codey: Like, itās likeā (0:32:26) Codey: like, leafblowing, or, like, thereās a power wash one. (0:32:29) Codey: But, like, why donāt you just, like, get one in real life? (0:32:33) Codey: Why donāt you just go get a leafblower? (0:32:35) Codey: And Iām like, first of all, thatās money. (0:32:36) Kev: Itās money. (0:32:37) Codey: Second of all, I canātā (0:32:38) Kev: Yeah! (0:32:42) Codey: like, it wouldnāt take me that long to leafblow my yard. (0:32:45) Codey: And then it would be done. (0:32:46) Kev: Yeah (0:32:46) Codey: And then I would have nothing left to leafblow. (0:32:49) Kev: Yeah, yeah (0:32:50) Codey: So I also actually have a leafblower already. (0:32:53) Codey: But weā (0:32:55) Kev: Yeah (0:32:56) Codey: Yeah, this is different. (0:32:57) Codey: Like, I can power wash a childrenās playground (0:33:01) Codey: as a Stegosaurus, and I can try and get the soccer ball (0:33:03) Codey: to go up the slide and get extra points. (0:33:05) Kev: Yeah, thatās true man, so you know, I live in an apartment so I get even less leaf blower powerwash opportunities or whatever, but (0:33:07) Codey: Like, thatās justā thatās just fun. (0:33:10) Codey: Thatās just pure fun. (0:33:21) Kev: The one thing Iāll do on I donāt even do it out of like generous and most times I do out of spite or impatience (0:33:29) Kev: Thereāll be shrubs or trees that are just theyāre just growing way too long (0:33:33) Kev: Like actually interferes (0:33:35) Kev: Like I need extra clearance for walking or I have more of a hassle for me to go under so Iāll go out and trim him up and oh there we go (0:33:36) Codey: Mmm, mmm, mmm, mmm. (0:34:02) Kev: I can now walk without having to bend. (0:34:05) Kev: Thatās why leaf blower simulator exists for these exact reasons. (0:34:09) Codey: Itās intruding on public space. (0:34:11) Codey: They needed to take care of it and they didnāt. (0:34:35) Kev: Letās start with updates to games that exist going from old to new. (0:34:40) Kev: We are going to start with Critter crops. (0:34:44) Kev: The witchery born. What a name for an update. (0:34:48) Kev: The witchery born. (0:34:48) Codey: Yeah, thatās a pretty, pretty, like, metal name, yeah, exactly. (0:34:51) Kev: Metal. (0:34:56) Kev: Itās a very cute, cozy art style on critter crops. (0:34:59) Kev: Itās very adorable. I love it. (0:35:01) Kev: called the witch reborn you know itās the fear street (0:35:03) Codey: Yeah. (0:35:05) Kev: three three four um it. Mm hmm. (0:35:09) Codey: Yeah, so this one adds a new vendor, (0:35:12) Codey: which Iām assuming is the witch, a new grimoire, new UI. (0:35:16) Codey: It adds new turn by turn combat and different customization (0:35:21) Codey: options. (0:35:22) Codey: But I think the biggest thing for yāall, for you and Al, (0:35:25) Codey: and probably for our audience, is complete controller support. (0:35:30) Codey: And they say, quote, this one was a doozy to. (0:35:33) Codey: Implement. Unfortunately, itās not perfect. (0:35:35) Codey: So we recommend not swapping back and forth between joystick and mouse and keyboard. (0:35:42) Kev: Are there people who do that? (0:35:44) Codey: I thought thatās a choice. (0:35:49) Kev: You know what, thatās fine. Let those people- I think those people deserve it, if thatās what they want to do. (0:35:54) Kev: Let them- weāre introducing updates to make their lives more miserable. (0:36:00) Kev: Freaks! (0:36:04) Kev: Iām kidding. Obviously thereās- Iām sure- I look- I donāt mouse and keyboard at all in general, so⦠(0:36:10) Codey: Or maybe your controllerās dead. (0:36:11) Codey: Maybe you have ADHD and you forgot to charge it. (0:36:12) Kev: Yeah. (0:36:15) Codey: Canāt relate, butā (0:36:15) Kev: Yeah, look, the obvious use case is you need to type something, you know, a thing pops up, well⦠(0:36:20) Codey: Oh, true, true. (0:36:22) Kev: Just keyboard away, like, yeah. No, Iām sure it exists, but⦠(0:36:24) Codey: Multitasking. (0:36:28) Kev: Yeah, alright, but that- that- like, Iām just looking at this big list, um⦠(0:36:33) Kev: That- thatās a lot of stuff, um, like, holy mackerel, that is- they just had a truckload of updates on their little steam blurb, (0:36:42) Kev: like, revamp combat, thatās huge, holy mackerel. (0:36:46) Codey: Ā» Mm-hmm. (0:36:47) Kev: Um, good for them, um, and controller support, yeah, thatās a big one. (0:36:48) Codey: Ā» Yeah. Go for them. (0:36:51) Codey: So this is technically their 2.0 update. (0:36:53) Codey: So itās already out, itās 1999, (0:36:55) Codey: itās only on Windows. (0:36:57) Codey: So this just adds some new content and updates some things. (0:37:03) Codey: No, sir. Iām not sure if you heard the dog. (0:37:06) Kev: I might want to play this. This game is so cute. Iām just looking at this art style. Itās itās (0:37:11) Codey: I think when we initially looked at this, (0:37:11) Kev: adorable (0:37:14) Codey: of the art style was not my favorite. (0:37:16) Codey: But itās growing on me. Itās growing. (0:37:17) Kev: I (0:37:18) Kev: like it and these these (0:37:21) Kev: Everythingās kind of bouncing cute. I look just look at it people to go click on the link in the show notes. Itās good one (0:37:28) Kev: Thatās critter. Yeah, itās 2.0. Youāre right (0:37:30) Kev: Um, I buy will likely especially now has controller support. Yeah, this oneās on my list now (0:37:36) Kev: officially oh (0:37:39) Kev: All right, um, what do we have next? (0:37:44) Codey: Next up is Travelers Rest, so they have a new thing called Pet Party, (0:37:54) Codey: which is an expansion, not an expansion, a DLC question. (0:37:58) Kev: I have pet parties at home. Itās called lucky wants to just jump on me and lick my face a lot and man (0:38:04) Codey: So this is the 0.7, 0.1 update, so this is still in early access, still earlier on, and they basically (0:38:11) Codey: we just added a pet. I think he had a cat before, but Iām (0:38:14) Codey: going to have a dog, dog will follow you around and itāll (0:38:17) Codey: dig things up. And when you see like the little they dig and (0:38:22) Codey: thereās a little symbol, you can also dig and you can get stuff (0:38:25) Codey: out of the ground. It also adds the artifacts table. So you (0:38:31) Codey: might uncover some archaeological things. And then (0:38:35) Codey: you can use the artifacts table to make them into things to (0:38:39) Codey: decorate your home. So I think the dogs are cute. (0:38:44) Codey: They have a lot of options for it. Also, yeah, also in the (0:38:48) Kev: Yeah, this is Saint Bernard, thatās wild. (0:38:53) Codey: building. So you get these in the from a new building with (0:38:57) Codey: new NPCs, theyāre called the buildings called the burrow is (0:39:01) Codey: basically an animal shelter. They have like a red panda in (0:39:05) Codey: there. They have some other stuff that currently you cannot (0:39:10) Codey: get, but it it there it would be nice. It would be (0:39:14) Codey: nice to get some of this stuff. Yeah. (0:39:16) Kev: Yeah, I canāt have a breadband in real life, so you know Iād like one virtually (0:39:22) Kev: That they have a dog with a cone on it (0:39:24) Kev: I donāt think Iāve seen that before in a game or you know one of these cottagecore games so props to them for that (0:39:30) Codey: I donāt think Iāve ever seen it in a game. (0:39:33) Kev: You might be right I donāt think I have either (0:39:36) Codey: I canāt believe Sims hasnāt done that yet. (0:39:38) Kev: Yeah, Iām surprised Sims hasnāt done that for people (0:39:45) Codey: I wonder if thatās a choice you can have. (0:39:46) Kev: You (0:39:49) Codey: And then, you know, I wouldnāt be surprised. (0:39:49) Kev: Know (0:39:51) Kev: Yeah, yeah, I donāt Iām never surprised by anything in Sims. I was just like yeah sure I believe theyād do it (0:39:58) Kev: You know Iāve always been a little hard on travelers rest because itās you know so (0:40:04) Kev: Star Dewey, but man theyāve really made this game robust. Theyāre supporting it law is strong like good for them (0:40:13) Kev: Yeah, itās impressive. I you know to the tip of my head (0:40:16) Kev: Cuz thatās a thatās good work (0:40:20) Kev: Is it is it changing my mind? Maybe a little Iām impressed (0:40:23) Codey: Well, itās not at 1.0 yet, so youāve got some time. (0:40:27) Kev: It is not one but you know what yeah, thatās right that that is my general bar (0:40:32) Kev: So what you know, but youāve caught my interest, you know 1.1 drops. Maybe Iāll pick it up. Remember (0:40:40) Kev: All right, you know what is past 1.0 pixel. Yeah is we talked we actually mint (0:40:46) Kev: Didnāt we mention it? Yeah (0:40:47) Codey: Yeah, so it came out last month, and they have now brought out Steam Deck and controller support and key rebinding support. (0:40:59) Codey: And here, Al has a comment. (0:41:05) Codey: Al, not on the pod, but he commented, āBoth of these should have been there at launch.ā (0:41:10) Codey: Quote. (0:41:10) Kev: You know what, yes, and you know what, Iām going to say that as a blanket statement for any game on a PC. (0:41:11) Codey: Yeah. (0:41:18) Kev: Like, okay, maybe not every, thereās like, Iām sure thereās a 1% like, this game does not need a controller, but if your game could use a controller at launch with controller support, please, please. (0:41:30) Codey: Yeah, so this is what Al said, and I am going to retweet, share, like, subscribe to this comment. (0:41:37) Codey: Quote, āI am not going to stop complaining when games launch without even the most (0:41:41) Codey: basic controller or remapping support. It should be built into games from the very first time (0:41:47) Codey: you do any key mapping in the first place. It is not just for Steam Deck users, it is an (0:41:52) Codey: accessibility feature. Granted, they did add both within two months, but they should have been there (0:42:00) Codey: version.ā Yeah. (0:42:00) Kev: yep yep and you know what like I for those early access or betas like I you know I can get it you (0:42:07) Kev: know how to control support but if you do 1.0 youāre crossing that line you you gotta do it just (0:42:08) Codey: Yeah. (0:42:13) Kev: come on you gotta look a little professional right like and I get it can be hard I get it that can (0:42:19) Kev: be worked the what was it the the other critter crops they said that was hard and you know what (0:42:24) Kev: theyāre probably right but you just (0:42:27) Codey: - Oh yeah, youāre basically like releasing your game (0:42:31) Codey: or just some people, but like for some of your base. (0:42:38) Codey: But if there are people who are reliant on controller (0:42:42) Codey: support or keyboard remapping to be able to play a game, (0:42:46) Codey: period, then youāre basically limiting, (0:42:51) Codey: those people canāt play your game at launch. (0:42:53) Codey: And so everyone else is gonna be off playing it (0:42:55) Codey: and enjoying it. (0:42:57) Codey: Theyāre going to be Squidward in his house, looking at SpongeBob and Patrick running around, having fun. (0:42:58) Kev: Mm-hmm (0:43:07) Kev: That meme is so good (0:43:08) Codey: I love that meme. I post that meme all the time. (0:43:11) Kev: So, I mean really, you know like I mean you and me are roughly in the same age (0:43:17) Kev: Group, right? So, you know those first two seasons spongebob that we know when they kind of defined a large part of our brain and life (0:43:25) Kev: and vocabulary on but (0:43:28) Kev: But the memes are very strong from spongebob. Thatās such a good one (0:43:28) Codey: - Yeah, they are, theyāre endearing. (0:43:34) Kev: Yep, oh (0:43:36) Kev: But okay. Well that all said it is out on pixalia. Um, so good for them for finally getting it out (0:43:44) Kev: You know just a few warning to you know using our (0:43:49) Kev: Influencer power here on all these games that clearly listen to us (0:43:53) Kev: Game devs listening to us put your put your controls report at once (0:43:57) Codey: - I mean, I will, Iāll jump on a high horse. (0:43:59) Codey: I think that like these games are geared (0:44:02) Codey: for neurodivergent folks towards like, (0:44:05) Codey: they are for people who are different. (0:44:06) Kev: Yeah. Thatās a good point. (0:44:10) Codey: And so itās something that like, yeah, (0:44:13) Codey: like not having that out at the jump is like kind of weird (0:44:19) Codey: to exclude basically your biggest fan base. (0:44:22) Codey: Itās like, if they were like, oh, (0:44:24) Kev: Mm hmm. Mm hmm. Yeah. (0:44:24) Codey: weāre going to make a new harvest moon. (0:44:27) Codey: game but you can only be a boy and then a month in suddenly you can be a girl and you can be (0:44:33) Codey: a different race and you like so I itās itās 2025 yāall we are past this I thought (0:44:42) Kev: Yeah. (0:44:44) Codey: but yeah good on them for getting it out ASAP but uh just to be warned else um please have this out (0:44:52) Codey: like after Trump (0:44:56) Kev: All right, what do we got next? (0:45:00) Codey: Next up, sorry, next up is Lightyear Frontier. (0:45:03) Codey: They have their new ELC slash what it called, (0:45:08) Codey: just content update. (0:45:09) Codey: Yeah, itās just content update. (0:45:11) Codey: Itās the shipping gear update. (0:45:13) Codey: It just adds a lot ton of new content. (0:45:18) Kev: settings and things. (0:45:18) Codey: So yeah, settings, thereās modular building, (0:45:21) Codey: thereās new tools, thereās new types to cross and mounds. (0:45:26) Codey: Thereās mech, thereās health. (0:45:28) Kev: health? What do you mean adding mech health? Thereās an inn already? (0:45:30) Codey: And your mech, yeah, itās true. (0:45:36) Codey: New minerals to the game world, a day length setting, (0:45:40) Codey: a setting where you can auto hide the heads up display, (0:45:43) Codey: which is super dope, adding a quick deposit accelerator (0:45:46) Codey: in storage contract menus, (0:45:48) Codey: 100% love whenever you add quick deposit things. (0:45:52) Codey: You donāt have to click a button a million times. (0:45:55) Codey: Um, I mean, it seems like, uh, itās, itās, uh, yeah. (0:46:00) Codey: Itās an update that kind of fixes a lot of the small little, yeah, yeah, um, yeah, they (0:46:04) Kev: theyāre literally changing physics in the game thatās thereās several bullets on physics (0:46:12) Codey: also have, uh, some changes to physics and some bug fixes and they have a new roadmap (0:46:17) Codey: and the new roadmap, um, includes, so in development, so weāre still in early access for this game. (0:46:24) Codey: The things that are in development, so they are happening, um, are (0:46:30) Codey: more mech customization, more ruins and lore, biome, building pieces, um, in exploration (0:46:37) Codey: stuff theyāre thinking about doing, but, uh, is not quite on the horizon, is mech powered (0:46:44) Codey: resource hauling, so I guess your mechās carrying resources for you, new hazards and terrain, (0:46:51) Codey: and then some other things for consideration, if I see controller support in here, Iām gonna (0:46:56) Codey: can lose it. Um, multiplayer. (0:46:58) Kev: Hahahaha at least (0:47:00) Codey: Or expanded automation, uh, creative mode, fast travel, mod support. Okay, cool. (0:47:07) Kev: Mm-hmm. Well, Iād say yeah (0:47:11) Kev: Yeah, do you think road map should have at least target tentative dates? (0:47:16) Kev: I feel like they should because I donāt know that that feels like the map part to me, but (0:47:23) Kev: Thatās just like a general statement like a month (0:47:26) Kev: You know, because they list all this, but thereās no dates or anything. (0:47:28) Kev: You know, again, I know that work is hard. Theyād probably be wrong anyways, but⦠(0:47:35) Codey: Itās nice to give people some idea because
This week, we look at the influence of AI and robots with two human and robot movies. One film is Thunderbolts* director Jake Schreier's debut feature film in Robot and Frank and the David Earl/Chris Hayward/Jim Archer collaboration, Brian and Charles. Timings for this week are: Robot and Frank: (03:54) Brian and Charles: (25:32) Next episode our theme will be Love in Exile. Follow us on social media: ā ā ā ā Instagramā ā ā ā ā ā ā ā Twitterā ā ā ā ā ā ā ā Threadsā ā ā ā ā ā ā ā Blueskyā ā ā ā ā ā ā ā Letterboxdā ā ā ā ā ā ā ā Facebookā ā ā ā Email: frame.to.frame250@gmail.com Join our Discord: ā ā ā ā Frame to Framersā ā ā ā and that of the wider ā ā ā ā Film Stories Podcast Networkā ā ā ā Support Film Stories Podcast Network on Patreon: ā ā ā ā https://www.patreon.com/simonbrewā ā ā ā Twitter: @filmstories Facebook/Instagram/Threads: Film Stories Website: ā ā ā ā https://filmstories.co.uk/ā ā ā ā Gothamlicious by Kevin MacLeod ā ā ā ā Linkā ā ā ā ā ā ā ā Licenseā ā ā ā Leave us a review on Podchaser or Apple Podcasts! Learn more about your ad choices. Visit megaphone.fm/adchoices
Al and Kev talk about the Wholesome Direct Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:53: Feedback 00:03:18: What Have We Been Up To 00:30:35: Snacko 1.0 00:32:46: Wholesome Direct 01:04:25: Outro Links Snacko 1.0 Wholesome Direct Wholesome Games Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al. (0:00:36) Kev: Iām Kevin. Weāre back baby. This is the first episode back, right? (0:00:38) Al: They said they said we couldnāt do it, Kevin. (0:00:41) Al: They said we couldnāt do it. (0:00:43) Al: We said we couldnāt go on a break and come back because no one goes on a break (0:00:46) Kev: The they being you, I think primarily. (0:00:48) Al: and then comes back. (0:00:52) Al: No, everyone. (0:00:53) Al: Nobody believed in me. (0:00:57) Al: But here we are. (0:00:58) Al: back and here we are here today to talk (0:01:00) Al: about so many Cottagecore games like so many that I think some might just be thatās a game (0:01:03) Kev: Oh, a lot like they double. (0:01:06) Kev: It in the last five minutes. (0:01:13) Al: moving on weāll see weāll see we are we are here today to talk about the Wholesome Direct (0:01:14) Kev: Yeah, probably a lot of them weāre talking about the wholesome direct everyone (0:01:23) Al: specifically and a bunch of stuff in that not everything because it was an hour long and (0:01:30) Al: talked about everything in an hour long presentation we would probably be here all day and itās already (0:01:37) Al: half eight at night thatās thatās also thatās also true so weāre going to talk about that we (0:01:37) Kev: and we donāt have enough to talk about it (0:01:40) Kev: ācause we donāt care about all of them. (0:01:46) Al: do have one piece of news that I want to cover before that and before that weāre going to talk (0:01:53) Al: about what weāve been up to but first of all Kevin weāve got feedback this is being sent in by Katie (0:01:56) Kev: Oh! (0:02:00) Al: of the show I have been listening to the podcast for some time now and itās a highlight of my week (0:02:02) Kev: Uh-oh. (0:02:06) Al: not last two weeks so sorry I really enjoy hearing your honest and sometimes brutal opinions on games (0:02:06) Kev: When did we ruin it for her? (0:02:14) Al: and I especially enjoy how positive and how much energy Kev has on his solo episodes keep up the (0:02:21) Al: amazing work. There we go Kevin. You got a shout out. (0:02:23) Kev: Okay, Iām going, Iām trying to refrain from, you know, being sarcastic or whatever, putting myself down. But thank you very much. Sincerely, that means a lot. I have a lot of practice talking to myself. I think thatās what it is in my head space. Now, I just put a mic in front of it. (0:02:38) Al: I feel like the brutal opinions on games has to be talking about Shugadu Island, right? (0:02:54) Kev: Oh, I feel like thereās a number of episodes we could point to, including the ones we like. (0:02:58) Al: That is the particularly bad one. Well anyway, thank you Katie for the feedback. If you too (0:03:00) Kev: Yeah. (0:03:05) Al: want to send feedback you can do it on the website harvestseason.club (0:03:08) Al: Thereās a feedback from there. Come send us more and youāll get a mention on the podcast. (0:03:12) Kev: Yeah, all right. (0:03:15) Kev: Youād like right now, yay. (0:03:16) Kev: Thank you, Katie. (0:03:17) Kev: I very much appreciate it. (0:03:19) Al: Next Kevin, what have you been up to? (0:03:22) Kev: Boy, what do Iā (0:03:23) Kev: Well, my internet has been out for a week, (0:03:27) Kev: so letās start with that. (0:03:28) Al: Thatās unfortunate. (0:03:29) Kev: Yep, itās been a headache. (0:03:33) Kev: But here I am using not working internet. (0:03:40) Kev: But thatās kind ofā (0:03:42) Kev: affected a lot of my gameplay, because so I didnāt realize just how many of my games are like online only. (0:03:48) Kev: Or have to connect to servers or whatever, like Zendless on Zero has a 2.0 update. I havenāt played that. Marvel Snap, (0:03:55) Kev: I donāt get that many games in this week. My phoneās dying, so it canātā for whatever reason Snap just crashes on it now. (0:04:01) Kev: So I have to pretty much play on PC these days. (0:04:05) Kev: But Unite is gone, so on and so forth. (0:04:09) Kev: The one game I have been playing though (0:04:12) Kev: Unicorn Overlord, are you familiar with that, Al? (0:04:14) Al: I am. Iām a photo. (0:04:16) Kev: Okay, oh man, itās⦠(0:04:20) Kev: So I picked it up on sale, it was like 30 USD, which is pretty cheap for a game of this size. (0:04:24) Kev: Um, itās for people unfamiliar, itās a strategy, real-time game. (0:04:32) Kev: I like Fire Emblem, but real-time. (0:04:34) Kev: And Good Heavens, this game does all the things I like in that game. (0:04:40) Kev: Um, okay. (0:04:42) Kev: So, have you ever played a Fire Emblem, Al? (0:04:44) Al: No. (0:04:44) Kev: Okay, but I assume youāre familiar with the concept of super-trust, right? (0:04:47) Al: Yeah. (0:04:48) Al: Yeah. (0:04:48) Kev: Yeah, okay. So, like I said, thatās correct. (0:04:51) Al: Theyāve all got swords, thatās what Iām aware of. (0:04:54) Kev: And Unicorn Overlord also has swords. (0:04:56) Kev: Actually, Unicorn Overlord has a lot of Fire Emblem stuff. (0:05:00) Kev: Itās very much like an homage/love letter to a lot of strategy games, Fire Emblem included. (0:05:06) Kev: So, it has a lot of the elements borrowed from that. (0:05:10) Kev: that are like likely it feels (0:05:12) Kev: less like trying to knock them off and more become the wash / love letter anyway (0:05:19) Kev: so unlike Fire Emblem which is grid based this is not grid based itās real (0:05:24) Kev: time you just send your units point A to point B and theyāll travel as close to (0:05:29) Kev: straight line as they can also they in Fire Emblem each character is a single (0:05:36) Kev: unit in this game you assemble teams of up to five characters in one unit with (0:05:42) Kev: front row and a back row so all of a sudden the complexity is through the (0:05:46) Kev: roof and itās really enjoyable in my opinion right you got tanks in front (0:05:50) Kev: archers in the back so on and so forth and each character you can load them out (0:05:58) Kev: with different equipment skills and stuff and Fire Emblem is like every (0:06:02) Kev: character gets like two or three items that do almost just thatās basically but (0:06:07) Kev: in this one you can you can change their move sets so thereās (0:06:12) Kev: it like layers and layers and layers of complexity which is (0:06:15) Kev: really, really good. Yeah, I really, really like this game. (0:06:20) Kev: Iām at 60 hours so far. Yeah, good. No internet. So just (0:06:26) Kev: crushing it. But it is. Itās the arts really nice. Very, very (0:06:31) Kev: pretty. But but oh, great, great stuff. Um, yeah, thatās thatās (0:06:38) Kev: kind of the big thing Iāve been up to. (0:06:42) Kev: All right, Al, what about you? (0:06:44) Kev: Tell meā tell the poor pleb about the switch, too. (0:06:46) Al: The Switch 2, what? What are you talking about? Yes, yes, Iāve got the Switch 2 and Iāve been (0:06:52) Al: playing Mario Kart World. I havenāt had a huge amount of time on it yet. As we are talking, (0:06:58) Al: I have been⦠I was away. I was not at home when the Switch 2 came out on Thursday, and (0:07:06) Al: it was delivered to my home. I didnāt get back till Saturday evening, and so thatās (0:07:11) Al: about 24 hours ago as of now. So, yeah, Iāve not had a huge amount of time. (0:07:16) Al: Especially as obviously I had to set it up, and you know, I have kids and a life, and (0:07:20) Al: I canāt just always play the game. But I have put in a couple hours into it, both myself (0:07:27) Al: and me and my son playing it together, and itās fun. I enjoy it. What I will say is that (0:07:35) Al: I love a lot of the⦠Itās a lot more reactive in terms of like, your character does a lot (0:07:44) Al: more while playing, which makes it feel (0:07:46) Al: a lot more real, right? Like there are more reactions to things. And, uh, so itās really (0:07:54) Al: hard to explain, but thereās just lots of little things that they do that make it feel real. Um, (0:08:00) Al: the animations are all more detailed. Uh, when you, when you hit a car, you donāt now just like (0:08:07) Al: stop in the same way that you do when hit by, uh, uh, you know, a weapon you like get knocked to (0:08:15) Al: the side and you can actually (0:08:17) Al: there was one today where I was like hit it in such a way that I actually just ended up going up on two wheels (0:08:24) Al: and continuing to move. (0:08:26) Kev: What? (0:08:28) Al: Yeah, exactly. So thereās just lots of little things like that. (0:08:30) Al: Itās you donāt, whereas in Mario Kart 8, if you hit a vehicle, no matter how you hit it, (0:08:37) Al: you would just, you would just stop. (0:08:37) Kev: You do the somersault, you know, or whatever, yeah, uh-huh, yeah. (0:08:38) Al: Yeah, exactly. Youād just do the standard. (0:08:40) Al: Iāve been hit by something I have now stopped, whereas thatās not necessary. (0:08:44) Al: If you hit it, like, straight on, you will slow down. (0:08:46) Al: And, you know, spin off to the side. (0:08:49) Al: But if you hit it in certain ways, you can actually just keep going. (0:08:52) Al: It just depends on exactly how you hit it, which makes it a lot more fun, I think. (0:08:59) Al: And, you know, different weapons do different things depending (0:09:03) Al: on where they hit you and how they hit you and stuff like that. (0:09:06) Al: Which it is, it is, itās really interesting. (0:09:06) Kev: Really, thatās fascinating. (0:09:10) Al: And it just, yeah, just the animations, like, you feel like the character moves (0:09:16) Al: the vehicle. It doesnāt just feel like you are one car, one model, stuff like that. (0:09:20) Kev: Wow, thatās the power of the Switch 2. (0:09:26) Al: Or is it the power of, like, 10 years of developing the next Mario Kart game? (0:09:31) Kev: No, no, this wasnāt possible on the Switch 1. (0:09:34) Kev: Impossible, absolutely. (0:09:38) Al: And I also like how, so one of the things about this game is obviously youāre just choosing (0:09:44) Al: a car rather than like choosing the body. (0:09:46) Al: The wheels and whatās it called, parachute. (0:09:49) Kev: Right. (0:09:53) Al: I quite like that because thereās less for you to have to think about. (0:09:57) Al: But what I do like is that each of the carts looks slightly different depending on the character. (0:10:04) Kev: Wow, thatās impressive. (0:10:06) Al: Itās not just like the base cart, the Mario cart, that if youāre Mario itās red with the M on it. (0:10:10) Al: If youāre Luigi itās green with the L on it. (0:10:14) Al: if youāre the cow, itās grey with the cow. (0:10:16) Al: They put a lot of attention to detail in this game, a lot of effort. (0:10:18) Kev: - Thatās all. (0:10:28) Kev: Wow, thatās impressive genuinely, like wow, thatās attention to detail. (0:10:38) Al: Itās really fun. Some things are going to take some getting used to like the controls are (0:10:44) Al: are obviously slightly different. (0:10:46) Al: The thing thatās knocking me off a lot is in eight and before, if you wanted to hold (0:10:54) Al: like a shell or banana behind you, you would have to hold down the fire button. Whereas now (0:10:58) Kev: Mm-hmm. Yeah. (0:11:02) Al: that happens by default. So as soon as you have it in the priority slot, it is behind you. (0:11:06) Kev: Okay, huh, I think. Okay. Sure, sure. I feel like at least one (0:11:09) Al: And then if you press it and hold it, it will just fire it. So I have spent a lot of time (0:11:17) Al: things because I was trying to have them behind me. But thatās just how you get used to it. (0:11:21) Al: And eventually youāll stop doing that. But yeah. (0:11:25) Kev: other Mario Kart did that. But itās not as common at the very (0:11:30) Al: possibly. Well, thatās the thing. Like, do I remember how things before 8 actually worked? (0:11:30) Kev: least, or regardless, itās been what 10 years with our hard part (0:11:34) Kev: eight. (0:11:36) Kev: Thatās how - thatās how video game historians - yeah, yeah. Now thatās fair. Thatās how (0:11:39) Al: No, I do not. Iām not an idea. I donāt go back and play old Mario Kart all the time, right? (0:11:46) Al: Thatās not my life. (0:11:50) Kev: video game historians chronicle things in the BMK8 era or the AMK8 era. But thatās (0:12:00) Kev: good stuff. Okay, how does - how does the free driving world⦠(0:12:04) Al: I havenāt done any of that yet. Iāve just been playing Grand Prix. I will say⦠(0:12:08) Kev: Mmm. Well, I mean, but you - you have between the phrases now, right? Like, thatās - you feel a (0:12:14) Al: So yeah, so I think no, is how Iāll say it. It is not like what I think Free Run will be at all. (0:12:15) Kev: taste of it. (0:12:26) Al: Youāre not really driving between the courses. How it is, is yes you are driving, like you start (0:12:32) Al: Start on the finish line of the previous course. (0:12:35) Al: And then the first lap is to the starting line of the next course. (0:12:42) Al: And then this, and then youāve got the second and third laps are on the course. (0:12:46) Al: It depends on what course it is. (0:12:47) Al: Like some of them are shorter, like baby park, and you actually have like then (0:12:51) Al: multiple laps around it, or a lot of them arenāt just like a single loop that you (0:12:56) Al: do a certain number of times. (0:12:57) Al: A lot of them are like the ones where you, you just have one long course that (0:13:01) Al: you do different sections of. (0:13:03) Al: It just depends on what it is. (0:13:05) Al: I am, I donāt really like it. (0:13:09) Al: I personally would just prefer the standard youāve got your three courses (0:13:13) Al: and you do your three laps or however many laps. (0:13:16) Kev: Ā» Sure, sure. (0:13:16) Al: Um, the driving between it just feels kind of tacked on and it almost feels (0:13:22) Al: like they wanted the open world thing. (0:13:24) Al: And sure, fine. (0:13:25) Al: I donāt, I Iāve not tried it yet, but I, I can imagine itād be interesting. (0:13:30) Al: Um, but the all you must drive between the courses, the bit that is (0:13:35) Al: between the courses feels pretty either feels pretty generic and boring, or just (0:13:40) Al: feels like the previous course that you just finished and youāre like, I donāt (0:13:44) Al: understand why Iām still doing this course when Iām on the next course. (0:13:49) Al: And it doesnāt, the other, the other thing that I found a bit weird was it (0:13:52) Al: doesnāt start straight away. (0:13:55) Al: Like once you hit the finish line, you go into like, Oh, hereās the rankings. (0:13:59) Al: And then you have to start it again. (0:14:01) Al: And then because youāre starting again, youāre starting on the finish (0:14:04) Al: and it just feels like thatās a weird jarring thing. (0:14:08) Al: Itās like, Oh, you finished that race. (0:14:10) Al: Now letās start the next race on this point. (0:14:13) Al: Like where you just finished, like it just, it feels like an idea that someone (0:14:17) Al: had, and then they went, yeah, letās do that. (0:14:20) Al: But they never really did anything with it. (0:14:22) Al: And it almost would have felt more realistic or more interesting. (0:14:28) Al: If it just, the race hadnāt stopped at any point, or maybe if it, if you have. (0:14:35) Al: You have to wait for everyone else to get there, like, if you just like stayed in (0:14:40) Al: position at that point, and waited for everyone to catch up, but the fact that (0:14:41) Kev: Yeah, in that way, kind ofā (0:14:46) Al: it goes like, Oh, now weāre going to like cut to this other screen, like they do in (0:14:50) Al: previous Mario carts, where you show the rankings, it almost defeats the purpose (0:14:54) Al: of then, then driving between the two courses. (0:14:57) Kev: Yeah, thatās so weird to me because, yeah, that doesnāt from the way it was described, like, that would have been, you know, what I would have thought, right? Like, you there, you know, you hit the finish line and then you just keep driving and maybe ranking is on the side or something. (0:14:57) Al: Itās like, well, what happened, what happened in that time? (0:15:00) Al: Because now Iām back on the finish line. (0:15:16) Al: 100% why I expected. And I guess the reason they donāt do that is they want everyone to catch up (0:15:19) Kev: Thatās wild. (0:15:21) Al: so that youāre all starting at the same time for the next race. Sure, fine. But I feel like you (0:15:25) Kev: But, okay. (0:15:27) Kev: Yeah, but whatās the point? Like, thatās baffling to me. (0:15:28) Al: could have done that transition better, right? I donātā I understand why they want something (0:15:34) Kev: Um⦠(0:15:37) Al: like this. It feels like itās another mode, and I feel like they should have kept Grand Prix (0:15:41) Kev: Mm-hmm. (0:15:44) Al: as it was. And then this was like (0:15:45) Kev: Yeah. (0:15:47) Al: a new type of tour. A grand tour instead of a grand prix. Iām not saying this is bad, (0:15:48) Kev: Yeah, thatās what they should have done. Absolutely. Yeah, exactly. There you go. (0:15:56) Al: Iām saying I donāt like that this is instead of what we had before. (0:16:00) Kev: Right, right. I get that. Yeah, from what youāre describing, it doesnāt⦠(0:16:05) Kev: Yeah, it sounds like they fumbled that execution just a little bit. (0:16:09) Kev: And if youāre not here completely removing the standard Grand Prix for that, like, thatās a problem. Thatās rough. (0:16:14) Al: Exactly. (0:16:16) Al: Exactly. (0:16:17) Al: Exactly. (0:16:17) Kev: Well, weāll see. Like, I mean, I⦠I mean, I personally think weāre going to get DLCs that are just going to be standard Grand Prix-type modes. (0:16:19) Al: We will see. (0:16:30) Al: Interesting. I canāt see them not doing DLC for this. For two reasons, one, they did two sets of DLC for the previous game, and two⦠(0:16:31) Kev: Because⦠(0:16:35) Kev: Right, exactly, right? (0:16:40) Kev: Mm-hmm. And DLC for the remastered version of the game, that DLC. Yeah. (0:16:46) Al: Well, yeah, that was the second one. But anyway, secondly, it doesnāt feel like thereās enough races, because you have, like, eight. (0:16:56) Al: And it doesnāt feel like (0:17:00) Al: enough to me. Iām not regretting buying the game, especially because I got it in (0:17:01) Kev: Not anymore (0:17:05) Kev: Yeah (0:17:06) Al: the bundle, right? But I totally get why people are like, Oh, that feels like a lot (0:17:10) Al: of money for eight, eight grand prix. Especially when like, the preview, like, I donāt, Iām (0:17:18) Al: not expecting it necessarily will be free DLC. And obviously people complain about that, (0:17:23) Al: right? Theyāre like, Oh, youāre charging us $80 and then youāre also charging us more (0:17:24) Kev: Yeah. Yeah, yeah. Sure. Yeah, yeah, thatās what I suspect too. (0:17:27) Al: courses. But I can (0:17:30) Al: see the DLC being reasonably cheap, and itās just like $10 or whatever, right? (0:17:36) Al: But it just, yeah, eight just feels, eight isnāt even as many as Mario Kart 8 Deluxe had. Eight (0:17:42) Al: Deluxe had 10. And so eight had eight, of course. Mario Kart 8 had eight courses, and then they (0:17:44) Kev: Yeah, yeah (0:17:48) Kev: Yeah (0:17:51) Al: added on eight grumpries, sorry, and then they added on two, I think, for DLC initially. And then that (0:17:56) Kev: - DLC, thatās correct. (0:17:57) Kev: - Yeah. (0:17:57) Al: That was all bundled together as Mario Kart 8 delivered. (0:18:00) Al: So Mario Kart 8 Deluxe had 10 and then they doubled in the other DLC, yeah. (0:18:00) Kev: - And then they doubled the number. (0:18:05) Al: So it just feels a little bit meh that weāre not even, weāve not even got as many races as Mario Kart 8 Deluxe. (0:18:12) Kev: Yeah. Yeah, thatās fair, right? Like itās, I think the pain point is just this, the way youāve described how they fumbled their new Grand Prix version, right? Because like I could, I could live with eight cups or whatever, if it was the standard Grand Prix that, you know, you could just do ad nauseam like, you know, other Mario karts and itād be fine. (0:18:12) Al: And then this is more expensive. (0:18:15) Al: None of that, none of that feels good. (0:18:43) Kev: But if youāre replacing that and given something that feels a little worse or a little awkward, yeah, itās going to be rough. (0:18:51) Al: And let me get and let me point out the courses are really good. (0:18:55) Kev: Sure. Yeah. Are there any, any new ones youāre fond of that youāve seen so far? (0:18:57) Al: And like. (0:19:02) Al: The the one I particularly like, obviously, Iāve not done them all. (0:19:06) Al: And Iāve not done them all yet, but the one that Iām particularly (0:19:10) Al: enjoying is the Donkey Kong one, I canāt remember what itās called. (0:19:12) Kev: hmm is uh I donāt know which one because thereās obviously been a handful or if itās a new one but uh okay (0:19:18) Al: Yeah, let me check. (0:19:20) Al: I think itās a new one. (0:19:21) Al: And that I think is really fun. (0:19:25) Kev: oh yeah they saw they showed that one in the trailer first yeah that one looked cool (0:19:32) Al: Youāre essentially itās one of the ones thatās not like laps. (0:19:35) Al: Itās one specific course and you end at the end. (0:19:39) Al: And what I really like it is youāre essentially going through a Donkey Kong level, right? (0:19:44) Al: Like youāre going up this course and then at the end at the top is a robotic Donkey (0:19:46) Kev: Really? Thatās cool. (0:19:51) Al: Kong, throwing barrels down at you. (0:19:53) Kev: Oh, thatās so cool. (0:19:55) Al: So I really like that and thereās like lots of stuff to avoid and thereās bouncy pads (0:20:01) Al: and stuff like that. (0:20:03) Kev: Thatās so cool (0:20:06) Kev: And I canāt wait to check that out (0:20:08) Kev: But I mean, obviously weāre nitpicking but still Mario Kart, right? Like itās still the overall good (0:20:12) Al: Yeah, I donāt regret it. I obviously want the bundle, but if I paid full price for this, (0:20:18) Al: I still wouldnāt be regretting it. It is still really good fun and itās still going to sell (0:20:20) Kev: Yeah, yeah. Oh, absolutely. And cow is playable. Yep. Wait, really? Thatās hilarious. Thatās incredible. (0:20:22) Al: like bonkers. But yeah, I mean, and Caro is one of the best characters to actually play (0:20:30) Al: as. Itās one of the meta characters. It is, yeah. So yeah, Iām enjoying it. I get why (0:20:37) Kev: Oh. Oh, yeah. Yeah, sure. Mm-hmm. Well, thatāll beā thatās awesome. (0:20:42) Al: people might be frustrated with it and I havenāt tried everything in it yet, so I guess (0:20:47) Al: weāll see. (0:20:50) Kev: Canāt wait to hear more people. I havenāt heard much about it, (0:20:54) Kev: but Iām obviously interested in the free roam mode or whatever. But good stuff. (0:21:04) Kev: How was vacation world notā how was touching grass? (0:21:07) Al: Yeah, I wasnāt really on holiday. I was still working. In fact, I was working more than (0:21:12) Kev: Oh, were you? (0:21:13) Al: I normally do. I was just doing it in a different place. But I didnāt have my kids, so it was (0:21:15) Kev: Oh, that was me this week, too. (0:21:21) Al: relaxing in some way. No, I had fun. It was a little bit frustrating on the Thursday at (0:21:21) Kev: Mm-hmm. (0:21:27) Al: the end to be like, āEveryoneās getting their Switch too, and mineās at home. I just canāt (0:21:30) Al: get it.ā But it was only two days. It was only two days, yeah. But it wasnāt even (0:21:30) Kev: mmm your squid word and patrick and sponger outside (0:21:37) Al: like it feels worse than the people who just werenāt getting it, I feel, right? Because (0:21:42) Kev: yeah yeah yeah yeah (0:21:42) Al: youāre like, āOh yeah, thatās annoying, and I donāt have it, and I feel like Iām missing (0:21:46) Al: out.ā But I was like, āI have paid money, and I have had one delivered to me. Itās just (0:21:51) Kev: I shouldnāt be missing out (0:21:52) Al: I am not where it is.ā (0:21:55) Kev: oh there yeah I can see that thatās funny yeah obviously I havenāt gotten my (0:22:00) Kev: iāll probably have or well not mine iām getting one for calvin next week is a little late birthday (0:22:05) Kev: present um so iāll be able to join the ranks of people driving his cow and talking about it (0:22:16) Kev: 24 racers thatās insane (0:22:16) Al: um it is and it does it does mean that you like especially the thereās a lot of kind of I think (0:22:24) Al: they might need to do some rebalancing in terms of how things work especially like the rubber (0:22:28) Al: banding and stuff like that because like if you donāt if you if you donāt get up to first place (0:22:30) Kev: Oh, yeah (0:22:33) Al: quickly youāre probably not going to stay there uh um the the middle just feels absolutely insane (0:22:36) Kev: Oh, thatās good. Oh, thatās good stuff. I (0:22:41) Al: just now. So, yeah. (0:22:43) Kev: Canāt you know back in back in the old days there are eight racers (0:22:55) Kev: Itās crazy to think like there are some chunks with that many characters (0:22:59) Al: You have to have two whole pages to view everyone. (0:23:00) Kev: in a race (0:23:03) Kev: The rankings, oh my goodness. Oh, thatās incredible. Oh (0:23:10) Kev: Good time (0:23:12) Al: The other thing Iāve tried out on my Switch 2 is Pokemon Violet, and let me tell you, (0:23:18) Al: obviously if you didnāt like the game before, youāre not going to like the game suddenly (0:23:20) Kev: Right, it doesnāt fix a lot of the core design issues, but yeah. (0:23:21) Al: now that itās running at a decent speed. (0:23:24) Al: Exactly, itās still the same game, but my word is incredible. (0:23:29) Al: If you like the game, it is an incredible upgrade, just so good. (0:23:36) Kev: - Mm-hmm, but yeah, yeah, Iāll sit. (0:23:41) Al: It drives me insane whenever I see anyone talking about this and people will reply and (0:23:45) Al: be like, āOh, itās $500 to get the game how it should have been.ā (0:23:49) Al: I donāt shut up. (0:23:50) Al: I donāt care. (0:23:51) Al: It doesnāt matter. (0:23:52) Al: Yeah, you donāt like it. (0:23:53) Al: Donāt play it. (0:23:54) Al: Donāt buy this. (0:23:55) Al: Shut up, right? (0:23:56) Al: Let me enjoy the fact that this game now runs incredibly. (0:23:59) Al: And you know what Iām most excited for with this is how well I think the new gameās going (0:24:05) Al: to run. (0:24:06) Al: Because thereās no way it will run worse than this, right? (0:24:10) Kev: Well, well. (0:24:10) Al: Because well, no, no, no, let me, let me, let me. (0:24:13) Al: So my point is, right, like it is a clearly a much more small and focused world, right? (0:24:19) Al: And one of the big issues of this game was the fact that the world is like all loaded (0:24:23) Al: at once. (0:24:24) Kev: Oh, oh youāre talking about ZA. I thought you meant yeah. Okay. Oh no. Yeah. Yes (0:24:25) Al: Yeah, yeah. Oh, no, Iām not even thinking about that. (0:24:29) Al: just now. Not even thinking about that just now. (0:24:30) Kev: Yeah, ZA is gonna be great. Yeah. Sure sure sure. Yeah, thatās fine (0:24:34) Al: And so if this game runs this well, like surely that game will run just as well. And (0:24:40) Al: itās going to be so good. And I think it looks, it looks better, right? Like a lot of the (0:24:45) Al: thing about this game is that it just looks bland and meh. And yeah, the character models (0:24:46) Kev: Mm-hmm. Yeah, absolutely. (0:24:51) Al: donāt look amazing in the new game, but I donāt really care about that, right? Like everything (0:24:55) Al: else in my opinion looks a lot nicer, kind of like the, you know, the (0:24:59) Al: bright colours in the night. I think the night time in particular is going to look really good in that game, especially on (0:25:04) Kev: I agree. Yeah, that is nice, right? Because, like, okay, obviously, we all know Iām unknown, (0:25:12) Kev: Scarlet Violet, Disparage or Dissenter, whatever you want to call it, right? Iām critical. (0:25:16) Al: For fair reasons, Iāve like, Iāve not, Iāve never, Iāve never said that your reasons are not the totally fair reasons. (0:25:18) Kev: Just a little bit critical. Like you said, yeah. Yeah, yeah, yeah. And, like, you know, thereās a lot of design choices. (0:25:30) Kev: Design Choices. (0:25:32) Kev: I donāt like other people who I like. (0:25:34) Kev: Itās not fixing those issues, but like I think just how poorly it ran. (0:25:44) Kev: You know that like Iām an Nintendo fan. (0:25:46) Kev: Iām a Pokemon fan. (0:25:48) Kev: I donāt care about technical stuff, generally speaking, right? (0:25:52) Kev: But like it was just so bad that even even someone like me, it felt embarrassing. (0:25:58) Kev: Like it was rough. (0:26:00) Kev: So itās nice to have at least that improved. (0:26:01) Al: No one, no one defends it. Right? Like with, with other, with other games, like Legends, (0:26:08) Al: like some of us are like, actually, I like how it looks, right? Like I, you know, I donāt, (0:26:10) Kev: Yeah (0:26:12) Al: I think that a lot of that is down to taste, but with, with the performance issues in this (0:26:14) Kev: Sure (0:26:17) Al: game, it was just embarrassing. Nobody justified it. And if anybody even tried to, youād be (0:26:19) Kev: It would nope, yeah, yeah (0:26:22) Al: like, come on, like letās be real here. You can like the game and still admit how terrible (0:26:28) Al: the performances. Whereas now, itās just⦠(0:26:29) Kev: Yep (0:26:33) Kev: Yeah, itās crazy Iāve seen clips online itās wild the difference (0:26:38) Kev: I genuinely did. (0:26:42) Kev: I did not think it would upgrade that much. (0:26:44) Al: Yeah. And thatās handheld as well, not even docked. In handheld, it feels incredible. (0:26:47) Kev: Thatās crazy. (0:26:52) Kev: Important question. (0:26:55) Kev: Have you tried the raids? (0:26:57) Kev: Because that was the⦠(0:26:57) Al: I have not. Yeah, Iām not convinced itās going to make a massive difference to raids, because (0:26:59) Kev: Okay, ācause thatās⦠(0:27:00) Kev: I mean, itās great the world runs right now, (0:27:02) Kev: but the raids, like⦠(0:27:05) Kev: Oh. (0:27:08) Al: I think a lot of the issue with raids was the internet communication. But I donāt tend (0:27:12) Kev: Yeah, probably, but I was curious itās like (0:27:17) Al: to do raids a huge amount. I do them when thereās a seven star out, if possible. If (0:27:20) Kev: Yeah (0:27:21) Al: possible I do them as a solo build, so I donāt have to deal with other people. (0:27:23) Kev: Mm-hmm, I yeah. No, thatās fair (0:27:28) Kev: But yeah, thatās uh (0:27:30) Kev: Because if raids were good like I genuinely might be tempted (0:27:35) Kev: Consider another playthrough to give it a second chance on switch do but anyways, not that Iāll have one for a while, but (0:27:42) Al: Well, weāll see, weāll see. (0:27:42) Kev: Anyways, thatās good stuff (0:27:46) Kev: that (0:27:47) Kev: thatās nice and (0:27:49) Kev: Yeah, good on you Pokemon team for putting the effort to make that happen (0:27:54) Al: Yeah, I clearly, like, I wonder whether theyād been working on this before the game came (0:28:00) Al: out or whether this is in reaction to the game coming out and being terrible. Because (0:28:04) Kev: Yeah. (0:28:05) Al: they did tell us, like, oh, we hear you and we understand. And the question is, was that (0:28:11) Al: the point where they go, oh, we canāt just, like, let this go. Like, this is something (0:28:16) Al: we actually need to deal with. And then, obviously, theyāve gone, like, decision made. Do we try (0:28:21) Al: Try it our best to make it work as well on the switch, or do we just⦠(0:28:24) Kev: Mm-hmm (0:28:24) Al: take all of the nonsense that weāre going to get for the next two and a half years, (0:28:28) Al: and then throw it all on the switch too, and hope that we gain back the positives for that. (0:28:35) Al: I wouldnāt be surprised if that was the case, right? That is a decent⦠That timeline works, (0:28:38) Kev: Yeah, yeah, absolutely. (0:28:43) Al: thatās more than two years. I could absolutely see that they hadnāt even considered this (0:28:45) Kev: Mm hmm. (0:28:48) Al: until the reception was so bad, and then theyāve gone, āYou know what? We do need to deal with (0:28:52) Kev: Yeah, also (0:28:52) Al: this and they had a small team dealing (0:28:54) Al: with that for the last couple of years. (0:28:56) Kev: Sure, Iāll Iāll you know, Iāll say that they probably (0:29:02) Kev: Whenever they found out switch to upgrades weāre gonna have which I imagined was relatively early, you know, I (0:29:08) Kev: Imagine they were planning one for scarlet violent (0:29:10) Kev: I donāt see a version where they werenāt gonna do that (0:29:12) Kev: What I donāt think is I donāt think they were gonna put in the effort they did for this because that I think was reactionary (0:29:20) Kev: Because I think they wanted to (0:29:22) Kev: You know try to clean up their act if you know if it had come out (0:29:27) Kev: Not as good or you know if the original game might come out better (0:29:32) Kev: I donāt think it would have been this huge of a jump because they probably just (0:29:32) Al: Well, yeah, yeah. I mean, because it wouldnāt be better. I donāt know. Yeah. I do feel like (0:29:37) Kev: You know, then yeah. Well, yeah. Well, thatās true, but they wouldnāt put the effort, you know what I mean (0:29:43) Al: I do think a lot of this is like, we need to make sure people actually buy our next (0:29:47) Al: game. Letās show them that we can actually make a good game or a smooth enough. Okay. (0:29:47) Kev: Yeah, yeah (0:29:52) Kev: Yeah (0:29:53) Al: A well performing game. And, and I think thatās probably has done a lot to improve peopleās (0:29:59) Kev: Yeah (0:30:00) Al: view on things, right? (0:30:02) Kev: Yeah (0:30:02) Al: People who were, you were probably worried about the next game, right? (0:30:05) Kev: Yeah, well hey, you know like I make all the jokes about you know, we could the you know, then Gen 10 could fail (0:30:12) Kev: or you know or whatever, you know, but (0:30:15) Kev: But maybe this is actually a sign that theyāre actually trying to (0:30:19) Kev: Theyāre gonna try to double down or you know (0:30:23) Kev: put in the effort to make sure it really comes out. (0:30:25) Kev: Um yeah but okay good stuff thatās thatās really nice to know the power of the switch too. (0:30:33) Al: itās good fun. All right, we have one piece of news I want to talk about before we just (0:30:40) Al: go through the wholesome direct stuff that we want to talk about. Snacko, Snacko decided (0:30:42) Kev: All right, what is it? (0:30:43) Kev: What is it? (0:30:46) Kev: Thatās the cat game. (0:30:46) Al: that just after we released our last episode two weeks ago, they decided they were going (0:30:54) Al: going to release their 1.0, just shadow drop it. (0:30:56) Kev: Thatās correct. Thatās how this works in this gig, podcast world. Things happen as soon as (0:31:07) Kev: you take a break. Thatās good. (0:31:08) Al: And Iām not even joking. This was a legitimate shadow drop. Like I saw the Steam news about (0:31:16) Al: Snacko 1.0 and Iām like, hold up, wait a minute. Did I miss something? And then I looked through (0:31:19) Kev: Tempting you. (0:31:21) Al: everything and nope, I did not miss anything. This was just surprise. Here you go. Hereās (0:31:27) Al: the new, hereās 1.0. So there we go. Snacko 1.0. Itās probably finally time for me to (0:31:35) Kev: Probably. Iām just looking at it, it looks nice. Yeah, thatās a, theyāre little like pixely, (0:31:45) Kev: 2D, 3D thing, it looks nice, and the catās very cute. Yeah, good for you, Snaggo. You made it to (0:31:52) Kev: 1.0, like, thatās always a genuine cause for celebration, assuming itās a real 1.0, (0:31:58) Kev: and not one of those 1.0s, yeah, itās kind of 1.0, but not really, because we still have a whole (0:32:02) Kev: a whole bunch of other stuff that didnāt make it in yet. (0:32:04) Al: Yeah, I think theyāve got more updates coming, but it feels like it looks like itās extra stuff. (0:32:09) Al: But having said that, I havenāt played through it, so I donāt know. (0:32:11) Kev: Yeah. (0:32:12) Kev: Sure, sure, yeah, yeah, I know. (0:32:14) Kev: But Iām just saying, we all know those games out there (0:32:17) Kev: that at 1.0 really should not have been at 1.0. (0:32:18) Al: Yep. Yep, yep, yep, yep, we do, we do. (0:32:23) Kev: Butā butā yeah. (0:32:24) Al: It doesnāt feel, from what I know about the game and the developers, (0:32:28) Al: it doesnāt feel like something they would do. (0:32:30) Al: I donāt feel like they would just go, āHere we go.ā (0:32:30) Kev: Yeah, from whatā yeah, like, I also agree. (0:32:34) Kev: - Yeah, I agree. (0:32:35) Kev: Very cute game, always has been cute, still cute. (0:32:40) Kev: I might be interested in, oh, thereās a demo. (0:32:42) Kev: I might, Iāll download that demo at the very least. (0:32:44) Kev: Good for you, Snacko. (0:32:46) Al: All right, letās talk about the Wholesome Direct then. (0:32:49) Kev: Okay, okay. (0:32:51) Kev: Before we get into, because obviously we got our list, (0:32:54) Kev: I want to comment on the presentation, (0:32:56) Kev: ācause man, an hour straight of wholesome and cozy, (0:33:03) Kev: Oh, itās a little itās. (0:33:05) Kev: A little much and you know, obviously thatās the nature of the beast, but you know, Iām just look, I donāt know how big wholesome games their operation is right and and and theyāre theyāre trying right like they highlight so many streamers or you know, content creators or whatever and oh good for you, you know, little spotlight on these guys, but you know, maybe, maybe just just put a little more into that, right? (0:33:06) Al: - Yeah. (0:33:32) Kev: Every, I canāt just, Iām not. (0:33:35) Kev: Iām not blaming any one streamer because they, but they all just happened to have the same, you know, just palette color palette swap backgrounds of a shelf with plushies and some plants. (0:33:46) Al: Yeah, yeah, I definitely found that as well. The other thing that I found was like everybody (0:33:50) Al: talks in this calm voice. Yeah, exactly. Itās like cosy games, right? First of all, itās (0:33:54) Kev: - ASMR? (0:33:55) Kev: - Yup. (0:34:00) Al: not cosy games. Itās wholesome direct, right? The whole point was itās like we want a place (0:34:03) Kev: - Yeah, huh? (0:34:05) Al: to show a bunch of games that are not just shooting zombies, right? And that is a totally (0:34:10) Kev: Yeah, yeah. (0:34:11) Al: fair thing and thatās why I like it and it doesnāt that doesnāt (0:34:14) Kev: Yeah. (0:34:16) Al: have to mean calm and quiet and trying to send you to sleep which is I definitely felt like it was I donāt know whether itās always been like this and Iām just getting annoyed with it or whether itās getting more like this but yeah I was absolutely the same every streamer was the exact same voice and background and I also think that there was a little bit weird and like having a different streamer to introduce every single game felt a bit weird (0:34:33) Kev: Ā» Yeah. (0:34:46) Al: in the every time there was a streamer on they were like hereās my name hereās my channel hereās what I do and it was all the same as well itās like oh we do everything cozy and youāre like oh my word like yes you are just the exact same as all the other ones weāve just seen like I donāt it was yeah I agree Iām glad you felt the same because it was just too much for me (0:34:52) Kev: Yeah. Yeah. Yeah. Yep. Yeah. And again, and yeah, and again, Iām not blaming any individual (0:35:09) Kev: streamer because Iām sure they got their prompt and they do their thing and thatās why. But (0:35:13) Kev: when, you know, the wholesome gang people, when they were putting, cutting, pasting all (0:35:16) Kev: this together, somebody should have said, you know what, this might be a little much. (0:35:20) Al: You get, itās the same, itās the same with everything, right? Like itās when, when you (0:35:23) Kev: Yeah. Yeah. Yeah. Yeah. Yes. (0:35:24) Al: watch a Nintendo direct and you have the two hosts who make the same terrible jokes after (0:35:30) Al: every single game, you get annoyed about that. And when you have the Xbox showcase and like (0:35:35) Al: half of them are shooting zombies in the face, itās the same thing again. Itās just like, (0:35:38) Kev: - Mm-hmm. (0:35:39) Al: why are all these games the same? And, and why is the presentation so long? And so like, (0:35:46) Al: I think maybe we need to spread these things out a little bit more in the year, right? Like (0:35:51) Al: June, for releasing game information, do we really need to? (0:35:55) Kev: Yeah, yeah (0:35:59) Kev: Yeah, I agree or or you know what Iām trying to look up a year (0:36:06) Al: Itās 2025. (0:36:08) Kev: Yeah, not our year Iām Iām trying to look to the the highest (0:36:13) Kev: The high bar of video game presentations at 2014. Thatās what it was the Nintendo (0:36:20) Kev: 2014 e3 presentation. Thatās the one where we had a (0:36:25) Kev: and Reggie fighting (0:36:27) Kev: With their DBZ fight with the amiibo humor that that one (0:36:27) Al: Mm hmm. Yeah. (0:36:32) Kev: Obviously not every company is gonna be able to produce goofy bits like that or whatever (0:36:36) Kev: But you know that the point is they tried right? They they put a little a little effort into the presentation (0:36:44) Kev: And so, you know, itād be nice right? Whatās crazy to me is some of these bits were like the streamers introducing game (0:36:49) Kev: Didnāt even mention the game (0:36:51) Kev: They just said he was a world premiere (0:36:52) Al: yeah yeah well there is that I i donāt know I also think like the live ones are really (0:36:55) Kev: But anyways, I digress (0:36:59) Al: annoying as well right did you watch the fridayās summer game fest it was just really it was really (0:37:01) Kev: Mm-hmm (0:37:03) Kev: No, I havenāt watched any other Iāve just seen the the bids oh (0:37:08) Al: awkward I didnāt like it and like thereās something about jeff keeley that like iām not saying he (0:37:10) Kev: Yeah (0:37:14) Al: doesnāt like games iām sure he does iām sure he does like games but the way he presents himself (0:37:20) Al: is corporate students. (0:37:21) Kev: Uh-huh, yep, thatās correct. (0:37:22) Al: And I canāt take him seriously and itās like when there was a point where he was like oh (0:37:29) Al: something some game was shown and he was like wow looks great and he moved on to the next thing (0:37:34) Kev: Yeah. Yeah. I think thatās kind of underlying the point, right? You want to get somebody (0:37:35) Al: and Iām like you did not sound sincere there, what are you on about? (0:37:43) Kev: whoās sincere about the presentation or whatever is being presented, right? Yes. Yeah. Yeah. (0:37:46) Al: Which Reggie did well. That was his thing. Like, he was a corporate guy and we all knew that, (0:37:52) Al: and we all knew that he would probably sell us if he could. But you also got that he cared, (0:37:55) Kev: Yeah. Yeah. Yeah. Right. (0:37:58) Al: and I donāt know whether that was real or not, but you definitely believed that he cared. (0:38:04) Kev: I mean, I think he cared, but maybe thatās just part of the whole thing he did. I donāt (0:38:09) Kev: know, but he, like the important thing is he made us believe he cared, right? He could (0:38:13) Kev: talk about his games. Like it sounded like someone who played the game or knew of the (0:38:17) Kev: game to whatever degree. And yeah, youāre right. Like thatās what we need. We just need (0:38:23) Kev: people who know, who care, who are sincere. Like theyāll, even if itās, you know, just (0:38:29) Kev: some of a blurb, you can feel that, right? So the point to one. (0:38:34) Kev: Well, long story short, wild. I forget what the new one is. Wildflowers people call me. (0:38:40) Kev: Iāll do the blurb for your next one. Iāll do it. All right. Letās get into it. (0:38:42) Al: Alright, letās talk about some games then. I donāt know if youāve got anything else that (0:38:49) Al: you want to talk about other than the stuff thatās in this list, because I think, but (0:38:52) Kev: OK, thereāsā here, let me see if I can find aā (0:38:53) Al: I think this is all the Cottagecore related stuff in my list. Letās go, letās go with (0:39:01) Kev: just go toā Iāll be looking up another list. (0:39:04) Al: it. So we started off with Story of Seasons Grand Bazaar. No new real information, but (0:39:10) Al: There was a new trailer with some. (0:39:12) Al: Uh, bits and pieces and, uh, Iām going to be honest. (0:39:15) Al: Iām really excited about this game. (0:39:16) Al: I think Iām, Iāve, I never played the original obviously. (0:39:19) Al: Um, and it does things a bit differently. (0:39:20) Kev: Yeah, it looks it looks good. Iāll say that. It looks like it has that, you know, Nintendo (0:39:21) Al: Um, so Iām excited to play it. (0:39:32) Kev: C.Lo quality story of seasons quality that they do. It looks good. Iāll say that. Yeah. (0:39:32) Al: Next one that I wanted to talk about was gourdlets together. So itās a new gourdlets game. Itās (0:39:44) Al: a multiplayer gourdlets game. Which I feel like is a fun thing to add into a gourdlets (0:39:50) Al: game. I guess the question is, does this feel like it should have been a separate game or (0:39:55) Al: should it have been an update to gourdlets? I donāt know, but it is what it is. I guess (0:39:57) Kev: another mode. I donāt either. Yeah, yeah, yeah, itās true. Well, I could have seen that even (0:40:02) Al: itās cheap. It feels a bit selfish to ask for anything more. (0:40:16) Kev: more paid DLC by that point with the difference. But yeah, I guess so. I donāt know. Itās not (0:40:22) Kev: appealing to me, like, I donāt know, Iām just not feeling it, but itās cool. (0:40:27) Kev: Itās cool to see them, you know, wanting to do this. (0:40:30) Al: Yeah, it also feels, I think it feels much, it looks like itās much more character-based (0:40:36) Al: rather than obviously the girdlets was design-based, like management style, whereas this, I think, (0:40:43) Al: looks like youāre controlling a character because itās the multiplayer aspect. So Iām (0:40:49) Al: thinking that might vibe with me more than the previous one. (0:40:52) Kev: Yeah. No, I can see that. Thatās fair. (0:40:56) Al: we got something that youāll be interested in, Luma Island, the (0:41:00) Kev: Well, you know what I do like pirates youāre right about that (0:41:06) Al: Well you played. Did you not play Luma Island? Am I misremembering? (0:41:06) Kev: It looks I didnāt play them island. No, that wasnāt me (0:41:10) Al: Oh, I know Johnny did, but I thought you had done as well. Oh well. (0:41:13) Kev: No, I donāt think no that was me but I do like pirates (0:41:15) Al: Well the Luma Island pirate update is coming out on the 20th of June. So we had, (0:41:19) Al: we already knew about the pirate update, but now we know that itās coming out next week. (0:41:26) Kev: you go. Itās pretty looking, I guess. I like pirates, I donāt know. Okay, like, you know, (0:41:32) Al: We got a new trailer for tales of the shire as well. (0:41:38) Kev: in the past week, I actually watched the Lord of the Rings trilogy. And like, dang, man, (0:41:44) Kev: what a what a legacy you have to live up to. Okay, first off, did we have a date? Because (0:41:54) Kev: We finally got a date. (0:41:55) Al: We did. We did have a date when when they delayed it from March, they gave us a date of that point. So yeah, this is this is still what we were expecting. (0:41:56) Kev: Iām kidding. Okay. Okay. Well, thatās soon. It looks kind of like where it was at. I donāt (0:42:07) Kev: know what to say. Iām pretty sure the game is clear what itās going to be. And as I watched (0:42:16) Kev: The Lord of the Rings and looking at this trailer, Iām thinking, āI donāt know if this (0:42:21) Kev: is the one for me. Iām not the one who wants to live in a hobbit. I want to hang out with (0:42:26) Kev: you.ā Thatās what I want to do in Middle Earth. (0:42:28) Al: Yeah. Iām a bit the same. I just, I donāt know what it is about this game thatās not (0:42:36) Al: grabbing me because A Lord of the Rings, Shire based culture game should be something that (0:42:42) Al: I would love, but I just, I donāt know. Thereās just, itās not grabbed me in anything other (0:42:48) Al: than the concept since it was announced. (0:42:48) Kev: yeah yeah thatās the hard part right is the concept gonna be better than the game maybe (0:42:57) Kev: uh thatās thatās you know thatās tough it like I said itās when you put the lord of the rings (0:43:03) Kev: name on the box you have made things so much harder for yourself because thatās a lot of (0:43:08) Kev: expectations on now um but weāll see maybe when it comes on itās actually incredible I donāt know (0:43:16) Kev: Gandalf looked very kawaii, Iāll give him that. (0:43:18) Kev: They give us little ubu Gandalf. (0:43:21) Al: āI think itās the character models that really confuse me. Itās not that I hate how they look, (0:43:27) Kev: Yeah, they do feel a little weird. (0:43:28) Al: I just⦠I donāt know. Itās so hard to explain.ā (0:43:33) Kev: Yeah, no, I know exactly what you mean. (0:43:35) Kev: Itās somethingā itās just a little je ne sais quoi. (0:43:40) Kev: I agree. (0:43:42) Al: Not normally used in a positive frame, not a negative frame, but fair enough. (0:43:42) Kev: But yeah. (0:43:49) Kev: But weāll see. (0:43:50) Kev: Itās coming out soon. (0:43:51) Kev: And maybe itāll surprise us still. (0:43:56) Al: Next, we had a new game, Linked Banner of the Spark. Build a bright new world alongside (0:44:01) Kev: oh my goodness this game (0:44:05) Al: a band of rescued robot buddies in this colourful action RPG, battle waves of enemies in solo (0:44:10) Al: or co-op, then return home and use your parts to craft a thriving town, assemble your crew, (0:44:15) Al: and grow stronger with each new adventure. I mean, this is basically like robot cult (0:44:19) Al: of the lamb, right? Go out and get stuff, and then save some creatures, and then come (0:44:24) Al: back and build a town. (0:44:27) Al: Kotlin did it really well, so if it implements it well, I think this could be really good. (0:44:32) Kev: It looks so good to me. (0:44:34) Kev: Like, oh man, ācause Iāve never called credit (0:44:40) Kev: within the trailer show. (0:44:41) Kev: Thereās still like some gardening (0:44:42) Kev: or something like that, I think. (0:44:43) Al: Thereās definitely farming, Iām seeing a farming plot. (0:44:43) Kev: But either, yeah, yeah, yeah, yeah. (0:44:47) Al: It doesnāt look like itās a big thing, it looks like itās relatively small, but it is (0:44:53) Kev: But like, it does it great. (0:44:56) Kev: āCause you have that and you have, you know, (0:44:57) Kev: youāre throwing robots in there. (0:44:58) Kev: Well, you know, that can be a different number of ways, (0:45:01) Kev: but the robot portion of it. (0:45:02) Kev: It looks sick, like you have a lot of knife hands like thereās some that look kind of threatening or genuinely actiony. (0:45:09) Kev: Um, thereās robot fish. Thatās kind of fun. Um, Iām excited about this one. This one is high up on my list. It looks great. Um, the gameplay looks like what I want to the worldās colorful. I canāt wait. Iām so excited for this one. (0:45:26) Al: Yeah, I agree. Looks really fun. (0:45:28) Kev: All right, whatās next thatās not linked and thusly not as high on my list. (0:45:32) Kev: Oh well that blew up in my face because I forgot no this one is high up on my list too. (0:45:32) Al: Milano Milanoās odd collection or job collection. (0:45:43) Al: This one is, I think, PlayStation style is what theyāre going. (0:45:48) Al: Theyāre calling it PlayStation one style. (0:45:48) Kev: Is (0:45:53) Al: Itās. (0:45:55) Kev: You okay, you g
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O Visão Vermelha juntou-se no EstÔdio da Luz para falar de eleições, Rui Costa, candidaturas e timings. Oiçam!
It was the best of times, it was the blurst of times. We look back on a disappointing end to a brilliant season, covering the playoff defeat to Oldham, rumours of Hinshelwood leaving, and the 3UP campaign. We also hand out our end of season awards!Timings: 03:45 - Discussion of York City 0-3 Oldham Athletic34:18 - Talking points: Hinshelwood leaving rumours, Julie-Anne Uggla's 3UP letter50:26 - Revisiting our pre-season predictions56:54 - End of season awards1:06:50 - Looking ahead to 2025/26 in the National League, University Challinor, reflections on the pod's eventful second season Hosted on Acast. See acast.com/privacy for more information.
This week, we explore town vs country folk in the deep south with the great Leslie Pitt of Afrofilmviewer and the Fatal Attractions podcast. The films this week are the 1972 duelling banjos classic Deliverance and the 2016 Jeremy Saulnier helmed Green Room. Timings for this week are: Deliverance: (08:13) Green Room: (38:30) Next episode our theme will be human and robot movies. You can find more of Leslie here:Ā ā ā ā ā Instagramā ā ā ā ā ā ā ā ā ā Threadsā ā ā ā ā ā ā ā ā ā Blueskyā ā ā ā ā ā ā ā ā ā Letterboxdā ā ā ā ā Follow us on social media: ā ā ā ā Instagramā ā ā ā ā ā ā ā Twitterā ā ā ā ā ā ā ā Threadsā ā ā ā ā ā ā ā Blueskyā ā ā ā ā ā ā ā Letterboxdā ā ā ā ā ā ā ā Facebookā ā ā ā Email: frame.to.frame250@gmail.com Join our Discord: ā ā ā ā Frame to Framersā ā ā ā and that of the wider ā ā ā ā Film Stories Podcast Networkā ā ā ā Support Film Stories Podcast Network on Patreon: ā ā ā ā https://www.patreon.com/simonbrewā ā ā ā Twitter: @filmstories Facebook/Instagram/Threads: Film Stories Website: ā ā ā ā https://filmstories.co.uk/ā ā ā ā Gothamlicious by Kevin MacLeod ā ā ā ā Linkā ā ā ā ā ā ā ā Licenseā ā ā ā Leave us a review on Podchaser or Apple Podcasts! Learn more about your ad choices. Visit megaphone.fm/adchoices
Muitos artistas tem grandes obras do pop mas acabam sendo prejudicados pelo timing de lanƧamento. Citamos o Glitter, de Mariah Carey, o Dopamine, de Normani, o Chromatica, de Lady Gaga e muito mais! Pra vocĆŖ, qual Ć”lbum Ć© uma obra prima, que acabou indo ladeira abaixo pelo timing?-Quer ajudar a custear o nosso podcast?ConheƧa o nossoĀ ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā Apoie.seā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā !Siga o Pop.Doc nas redes sociais: @docpopcast noĀ ā ā ā Instagram e @pop.doc no Tik Tokā ā ā .Siga tambĆ©m a gente: Alexandre Santana (ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā @iexandreā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ), Paulo CorrĆŖa (ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā @paulorcorreaā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ) e Xande Levy (ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā @xande.levyā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā ā )!
Al and Codey talk about Everafter Falls Timings 00:00:00: Theme Tune 00:00:30: Intro 00:10:03: Game News 00:27:20: Everafter Falls 01:30:57: Outro Links Chill Town 1.0 Of Life and Land 1.0 Grimshire Early Access Galactic Getaway āThe Big Petā Update Tiny Garden QoL Patch Dolot Town Early Access Roadmap Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Codey: and my name is Kody. (0:00:38) Al: and weāre here today to talk about Cutscore Games. (0:00:43) Codey: A woo woo woo, ow, ow, ow. (0:00:46) Al: And also about how tired I am because I was up late watching Eurovision last night. (0:00:50) Codey: We donāt talk about that right now. (0:00:52) Codey: We did talk about it, listeners, so check that out but, (0:00:56) Codey: or maybe not, or maybe, no, check it out, check it out. (0:01:00) Codey: Hereās some of our, (0:01:00) Al: Oh yeah. (0:01:02) Codey: hereās some of our very deeply held beliefs. (0:01:08) Al: This episode, however, weāre going to talk about Ever After Falls. Well, Iām going to talk about (0:01:12) Al: Ever After Falls, and then probably Cody will ask me some questions about it, because good. (0:01:16) Codey: Iām going to ask questions about it because I did not. (0:01:20) Al: Obviously we have the news, etc, etc. Also, just a piece of housekeeping. There will be a short (0:01:30) Al: podcast for a couple of weeks after this episode. Life gets in the way, and I realized I havenāt (0:01:34) Codey: Mm-hmm. (0:01:36) Codey: Mm-hmm. (0:01:39) Al: actually had an episode off in the entire time that Iāve been on. So for four years it was every (0:01:45) Codey: Mm-hmm (0:01:45) Al: single two weeks without a break, and then for two and a half years itās been every single week (0:01:51) Codey: Mm-hmm (0:01:51) Al: for that time. So Iām going to take a couple week break, and weāll see how that goes. (0:01:55) Codey: Yeah, you you deserve it (0:01:59) Codey: Yeah for folks who might be like what Iāll hasnāt been on some episodes he still edits them (0:02:01) Al: That prepares them. The news is a lot⦠Again, the news is a lot of work. (0:02:05) Codey: And prepares them and does everything (0:02:10) Al: So yeah, weāll see how that goes. Apologies if this is an important part of your week. (0:02:17) Al: Youāre going to even have to deal with it for a couple of weeks. Thatās life. (0:02:23) Al: So yeah, weāre going to talk about Ever After Falls. Weāve got a bunch of news. But Cody, (0:02:26) Al: what have you been up to? (0:02:28) Codey: I wrote stuff down, I should reference that. (0:02:35) Codey: I have been up to not taking my medication yesterday (0:02:38) Codey: on accident, so Iām a little crazy right now. (0:02:40) Al: - Oh no. (0:02:44) Codey: Normally Iām normal, but Iām not, thatās a joke. (0:02:47) Codey: I have been playing Breath of the Wild. (0:02:50) Codey: I have now done All But the Camel to Find Beast, (0:02:56) Codey: and I have the math. (0:02:58) Codey: Master Sword. Though I⦠itās like saying that itās itās Eepy right now. Do I just have to leave it alone for a while? Like, like when the when itās, you know, the Master Sword, when the Master Swordās like⦠(0:03:07) Al: the divine beast? Or the master sword? Oh yeah, yeah, yeah, yeah. Yeah, so you can only use it (0:03:16) Al: until like, itās essentially, it breaks, but differently from the other ones, and then after (0:03:19) Codey: Yeah, air clothes, yeah. (0:03:22) Al: a while it rejuvenates and itās fine. You can do, there is a thing you can do where youād, (0:03:29) Al: if you do the trial of the sword, itās like a big, long, difficult challenge. And if you do that, (0:03:35) Al: than your master sardoke beach. (0:03:37) Al: I think you can charge all the time. But it is very difficult. (0:03:38) Codey: Ooh, okay, I gotta find that. Cool. Yeah, because thatās one thing. And then I went to the I went (0:03:47) Codey: to the Deku tree and he was like, sup, looks like your swordās tired or whatever. Or like, (0:03:53) Codey: if it happens, you need to give it time to recharge. And I was like, does that mean (0:03:57) Codey: I need to like, put it back in the stone, but then I couldnāt figure out how to do that. (0:03:59) Al: No, you just wait. Just leave it where it is and itās all good. (0:04:02) Codey: Okay, cool. Uh, yep, other than that, Iām just kind of exploring in that game. (0:04:08) Codey: So just like jump on and be like, Iām just gonna strike off in this direction. And then, oh, look, (0:04:13) Codey: my Sheikah thingy is like, thereās a shrine over here. Or like, oh, look, thatās clearly a little (0:04:20) Codey: Korhok puzzle. Yep, and Iām finally getting, Iām also like, starting to try and min max my, (0:04:22) Al: Yeah, itās kind of what the game is for. (0:04:30) Codey: and by that, I mean, just upgrade all of my clothing. So Iāve, Iāve started a notebook of (0:04:37) Codey: what uh⦠(0:04:38) Codey: items I need to upgrade my clothing um yeah so iām doing that I still play honey grove (0:04:47) Codey: is that what itās called I donāt know itās a little bee a little bitty game on my phone (0:04:52) Codey: yeah honey grove I still play that uh theyāve had a good update recently which is super cute (0:04:56) Codey: um this isnāt like in the news or anything itās just it itās been updated um (0:05:02) Codey: and yeah my one comment to them is every week they have these like weekly tasks thereās (0:05:08) Codey: ladybug that comes and you she can you can get like really good stuff if you plant stuff for her (0:05:14) Codey: I should do that right now um and uh if you donāt make it then youāre kind of just screwed (0:05:22) Codey: but sometimes I like like itās sheās like oh I want these beefsteak tomatoes and so iāll grow (0:05:26) Codey: like a million of them but then she wonāt want any more and so then I just have grown a bunch (0:05:32) Codey: and then the next week next time she comes and she wants those like itās just back to zero (0:05:37) Codey: which is stupid because iām like (0:05:38) Codey: I know that I grew a lot of these and I had a bunch extra so if youāre listening honey grove (0:05:45) Codey: developers please let that roll over that would be great because otherwise itās almost impossible (0:05:51) Codey: to get the thing and I really want this bee windmill that iām trying to go for right now (0:05:59) Codey: and then finally the other the last thing that iāve kind of been doing on top of research is (0:06:04) Codey: and dog sitting is gardening. So legitimately in⦠(0:06:08) Codey: the soil gardening I have some peppers and stuff in pots now. Next week itās (0:06:16) Codey: supposed to get kind of chilly so instead of putting them in the ground (0:06:20) Codey: I have left them⦠I up potted them from the little things containers they came in (0:06:26) Codey: from the garden center and Iām gonna buy some raised bed soil but Iām gonna give (0:06:31) Codey: it a hot minute and then after it is done being 50 degrees (0:06:38) Codey: slash itās probably like what like nine degrees for yāall. Cold. Once itās done (0:06:46) Codey: doing that then I will finally put things in the ground and Iām preparing (0:06:49) Codey: my raised bed. Iāve been going out and weeding it every week. Yeah. Thatās (0:06:54) Al: Nice (0:06:56) Codey: pretty much it. What about you? (0:06:58) Al: What about me Iāve done I have played a lot of ever after falls less so this week I (0:07:06) Al: Stopped playing it for something else (0:07:08) Al: I canāt remember what the other thing was I was playing. Oh, yeah, I was playing the ratopia demo for last week (0:07:15) Codey: Mm-hmm. I still need to listen. (0:07:15) Al: Thatās what it was. Um, and I havenāt got back into ever after falls, but Iāve still got lots talk about it (0:07:23) Al: like 60 hours in. (0:07:24) Al: Or something, so plenty to talk about. (0:07:27) Al: And then today I just started my PokĆ©mon Shield save file. (0:07:33) Al: So you might remember that I have been, you know, (0:07:35) Al: doing lots of living DEXs and the PokĆ©mon home DEXs, (0:07:42) Al: and I have previously done Professor Oak Challenges. (0:07:46) Al: And the one game that I hadnāt got a postgame save file (0:07:55) Al: was PokĆ©mon Shield, and the Sword and Shield DEX is the one I donāt have a living DEX for, (0:08:01) Al: nor do I have the PokĆ©mon home version finished either, for which you get the shiny Keldio, (0:08:04) Codey: Mm. (0:08:08) Al: which I need for my shiny living DEX. (0:08:11) Al: So I started that today. (0:08:14) Al: Iāve been feeling a little bit like Iām not sure what to do game-wise, (0:08:17) Al: because weāre so close to the Switch 2 coming out, (0:08:20) Codey: Mm-hmm (0:08:20) Al: and I know that Iām going to be all in on Mario Kart when that comes out. (0:08:25) Al: And so Iām just like, Iām not really sure what to do. (0:08:27) Al: So I was like, let me just do this for just now. (0:08:29) Al: And Iām just going to set myself a deadline of when the Switch 2 comes out, (0:08:34) Al: and weāll just see how much I get done by then. (0:08:37) Al: And Iāve undecided as to whether Iām doing it as a Professor Oak Challenge. (0:08:42) Al: I guess maybe Iām going to start that, and if I get bored, Iāll stop. (0:08:47) Al: Itās hard to know whether Iāll want to or not, because Iāve done so many of them. (0:08:52) Al: Weāll see. (0:08:54) Al: Iāve started it. (0:08:55) Al: Iāve not really done much yet. (0:08:56) Al: Iām just kind of getting through the boring beginning of Pokemon game stuff (0:09:00) Al: that you always have, like, oh, hereās all these people, and hereās this stuff, (0:09:03) Al: and you go do this random tiny fetch quest to get your Pokemon, and blah, blah, blah, blah. (0:09:09) Al: Just give me my Pokemon. (0:09:10) Al: Let me go catch some more, please. (0:09:14) Codey: Ā» Mm-hmm. (0:09:14) Al: Thatās the game. (0:09:14) Al: I want to get into the game loop. (0:09:16) Al: I donāt want your tutorial at the beginning. (0:09:19) Al: So yeah, weāll see how that goes. (0:09:22) Al: we got two and a half weeks. (0:09:24) Al: Till the switch to comes out, I think. One, two. Yeah, two and a half weeks till it comes out. (0:09:31) Al: Although, technically, I wonāt be getting it until two days later, because I will be in the Isle of (0:09:35) Al: Man when it comes out, and I donāt have it shipping to the Isle of Man. Because that would be silly, (0:09:40) Al: because it would almost certainly be late, and then I would leave the island, and it would arrive (0:09:45) Al: after me. And that is not what we want. So it is coming to my house, and I will get it when I get (0:09:46) Codey: Yeah. (0:09:52) Codey: Thatāll be good. I donāt have any plans to get that. (0:09:58) Codey: So. (0:09:59) Al: So yeah, thatās what weāve been up to, woo! (0:10:02) Codey: Oh (0:10:03) Al: Letās talk about some news. (0:10:05) Al: So first up, we have Chill Town have announced that their 1.0 is out now. (0:10:10) Codey: yep, thatās the tweet. (0:10:13) Codey: They did say that if youāre a turning player, (0:10:15) Codey: so if youāve played the early access (0:10:17) Codey: and you have a save file, (0:10:18) Codey: save file is still compatible, (0:10:20) Codey: but that they still recommend starting a new game (0:10:24) Codey: for the quote unquote safest experience (0:10:27) Codey: because they say it avoids any unforeseen issues. (0:10:29) Codey: So it is possible for you to do so (0:10:32) Codey: to just keep going with the save file that you had, (0:10:35) Codey: but maybe start with a new one, (0:10:36) Codey: just to be on the safe side. (0:10:39) Al: I donāt know who youāre talking about. (0:10:40) Codey: Some people feel strongly about that kind of stuff. (0:10:44) Codey: Okay, is it not you? (0:10:46) Al: Well, yeah, it is me. (0:10:48) Codey: It is you, I thought so. (0:10:49) Al: Of Life and Land have also announced that their 1.0 is also out now. (0:10:54) Codey: Oh, woo, and that on their page, (0:10:57) Codey: it says something like, (0:10:59) Codey: itās now available to buy it for yourself or for a friend. (0:11:03) Codey: And you know what, Al, youāve got a friend in me. (0:11:06) Codey: I am a friend, someone should buy me this game. (0:11:10) Codey: No, thereās a 40% introductory offer right now on Steam (0:11:15) Codey: and the Steam has it on Windows and Mac. (0:11:20) Codey: And so itās only 15 bucks. (0:11:22) Codey: And then thereās a bundle that has the supporter edition, (0:11:32) Codey: Um, but that one comes out, uh, or thatās also 14% off. (0:11:38) Codey: Um, the supporter pack gives you wallpapers, digital art posters. (0:11:42) Codey: Thatās really cute. (0:11:43) Codey: Digital art poster paper Fox folding instructions. (0:11:47) Codey: Holy heck. (0:11:48) Codey: I want the paper Fox. (0:11:48) Al: Amazing, just just what you need. (0:11:49) Codey: Uh, I legitimately do want that paper Fox. (0:11:54) Al: You can just buy this a quarterback if you want. (0:11:54) Codey: Um, which is only $3 right now. (0:11:59) Codey: I might buy that. (0:12:00) Codey: Iām not going to lie. (0:12:01) Codey: Uh, so yeah, this is. (0:12:02) Codey: Porter edition bundle is also 40% off, which is so itās just 18%, $18 US. (0:12:08) Al: It is very funny because theyāre both theyāre 40% off individually and together. (0:12:13) Al: So it shows the bundle is like, oh, of life and land 40% off of life and land supporter (0:12:18) Al: back 40% off price of individual products 15 pounds 16 bundle discount 0% your cost (0:12:24) Codey: Yep. Yeah, right now the bundle is not a deal. Iām assuming it will be eventually. (0:12:25) Al: 15 pound 16 itās just very funny the way that itās worded yeah presumably once the initial (0:12:36) Al: discount comes off, then the bundle⦠(0:12:38) Al: But obviously, they donāt want to have an additional discount on top of 40%, (0:12:43) Al: because 40% is quite a significant discount especially. (0:12:47) Codey: Yeah, no, this is something I definitely want to play at some point, probably going to happen (0:12:52) Codey: in the fall, TBH, because thatās something that I am not going to put a game on my lap. (0:13:01) Codey: Thereās only one game that Iām putting on my laptop, and now itās Mudborne, and then (0:13:06) Codey: past that, no more games on my laptop until I have become a doctor of bugs. (0:13:11) Codey: So yeah, be cool. (0:13:14) Al: And there are 221 people currently playing this game, it has 148 positive (0:13:22) Codey: Itās 221 opportunities for people to be my friend. (0:13:27) Al: Next we have Grimshire. I have announced that their early access is releasing on the 22nd of July. (0:13:34) Al: I honestly cannot remember this game but it was on my list. Weāve apparently talked about it. (0:13:39) Al: Oh no! A deadly plague threatens the village of Grimshire. Manage your farmland, (0:13:45) Al: forage the bounty of the wild to prevent your harvest from rotting away and keep the root (0:13:49) Al: cellar full. Can you help bring the community together and survive? (0:13:50) Codey: The roots seller bring the community together. (0:13:58) Al: I donāt⦠I donāt like the⦠(0:13:58) Codey: Yeah, Iā you donāt or you do. (0:14:03) Codey: Oh, no. (0:14:04) Codey: I donāt hate it. (0:14:05) Codey: Iā I mean, itās giving Redwall to me. (0:14:10) Codey: What? (0:14:12) Al: Redwall is a series of childrenās fantasy novels. (0:14:14) Codey: How? (0:14:16) Codey: How do you, someone who lives in that? (0:14:20) Codey: That country of the world, that part of the, that, that content, content island, not know what Redwall is. (0:14:28) Codey: I am shocked. Redwall is like a staple of American childhood, or at least it was when I was growing up and Iām ancient. (0:14:36) Codey: Youāre also ancient though, so itās fine. (0:14:38) Al: And yes, I think I think weāve been over this, yes. (0:14:38) Codey: AKA weāre the same. I think weāre about the same age. (0:14:44) Al: I have never heard of this. (0:14:44) Codey: Oh, dude, I loved Redwall, and they had a TV series. (0:14:50) Codey: Yeah, itās pretty much just some animals are good animals, and they do good things, and some are bad animals, and usually itās like the rodents and the prey animals are the good ones, and then the ones that eat other things are the evil ones, and they just want to do evil for evil things. (0:15:06) Al: Yeah, I donāt know what it is about the graphics of this game. (0:15:08) Codey: But, listeners chime in here if Redwall is cottagecore. I think Redwall is cottagecore. (0:15:11) Al: Itās just something⦠(0:15:12) Al: Yeah, Iām not a fan. (0:15:20) Codey: Um, I think it was, it was also a TV show for a while, but I think there is a Redwall game. Uh, yeah, no, I like this. Maybe, maybe Watership Down? I donāt know. Thatās also animals, isnāt it? Iāve never read it, though. I could be way off base right here right now. (0:15:38) Codey: Is it? Okay, itās another animal one. (0:15:40) Al: I have no idea. (0:15:43) Al: Iāve heard of it. (0:15:44) Codey: Yep, so I think I have it because I wanted to read it. I was like wanting to read it. (0:15:50) Al: Anyway, Grimshire. (0:15:50) Codey: Yep. Yep. July 22nd. And thatās for the early access. Whatās just windows? Lame. Okay. (0:16:04) Al: Yeah, they say that theyāre estimating early access will be about a year, possibly longer. (0:16:13) Al: Itās always, itās always longer. (0:16:16) Al: Galactic Getaway have announced their big pet update. (0:16:22) Codey: Yep, this is also a game that I didnāt know existed and I looked at it and I was like meh. (0:16:26) Codey: But I kind of just wrote down a little bit of of what the big pet update includes. It includes (0:16:33) Codey: pet stations, which I guess is like where you can you can choose which pets you want (0:16:38) Codey: to be roaming around. Which to me is does not spark joy that like where are the ones that you (0:16:46) Al: They go in the (0:16:48) Codey: you donāt want. What happens to the ugly pets? (0:16:52) Codey: But then when they come back out, theyāre just, are they going to be like skin and bones? Are they, are they just in pet jail? (0:17:02) Al: Yeah it does say instead of just being put away in store. (0:17:03) Codey: Um, oh, I mean, that doesnāt, thereās, thereās not really a difference though, is there? (0:17:12) Codey: Okay. Uh, and then you can also feed them. And then they have an egg. (0:17:12) Al: Well, some you see, some you donāt. (0:17:22) Codey: Uh, egg system that is like breeding system. Basically you can put two, two together and theyāll breed and you get an egg and then you get another pet out of it. (0:17:33) Codey: Is this just Pokemon actually? (0:17:36) Al: Yeah I mean the game as a whole gives me very Animal Crossing vibes, cross with like I guess (0:17:44) Al: if Animal Crossing had Miis instead of the Animal Crossing characters. Itās a thing, (0:17:48) Codey: - Mm-hmm, fair. (0:17:52) Al: there seem to be many games as well. We have talked about it before but (0:17:59) Al: Forget thereās too many games (0:18:00) Codey: Yep, there are. If youāre not a very few games that weāve been really looking forward to, (0:18:07) Codey: Kofkof, Snacko, we forget, though I really am excited for Lens Island. I want to play (0:18:14) Codey: Lens Island again. I donāt think thatās on our list, is it? No. Thanks to talk about (0:18:17) Al: our list of what? Not today, no. Next we have Fantasy Life Eye, The Girl Who Steals Time. (0:18:19) Codey: today. Nope, itās just on my mind. (0:18:29) Al: They have announced that their physical release outside of Japan has been (0:18:35) Al: cancelled. So I guess if you were wanting the physical release for Fantasy Life Eye, (0:18:42) Al: I, the girl who steals time, sorry. (0:18:46) Codey: also so okay I have a couple I have a couple comments here first of all the eye (0:18:50) Codey: is not like an eyeball it is the letter I lowercase letter I which is just (0:18:56) Al: Yeah. (0:18:57) Codey: confusing to me like are they trying to say what is an eye one (0:19:03) Al: I donāt know, this is a super bad name. (0:19:05) Al: Itās a super bad name because the eye is like unique to itās like this (0:19:11) Al: is the first fantasy life that has the eye in it, right? (0:19:14) Al: Like itās not. (0:19:15) Codey: Mm-hmm. (0:19:15) Al: This is the second fantasy life game. (0:19:18) Al: The first one was called Fantasy Life. (0:19:19) Al: And this oneās called Fantasy Life Eye, the girl who steals time. (0:19:23) Al: So even if the eye does mean one, itās itās wrong. (0:19:26) Al: Itās not the first game, not the first game. (0:19:28) Codey: second one yep uh so thatās my one of my comments (0:19:31) Al: Oh, actually, no, itās not. (0:19:32) Al: There was a second. This is the third one. (0:19:35) Al: There was Fantasy Life 2, Two Moons in the Village of God, which was a mobile game. (0:19:39) Codey: The only thing I can think of an I being acceptable here (0:19:44) Codey: is if itās meaning, like, 9, I think it is. (0:19:48) Codey: Whatever number in the alphabet an I is. (0:19:52) Al: or me. Fantastic. Hi, hello, hi over here. Yeah, well. (0:19:57) Codey: But itās a lowercase i. (0:20:01) Codey: Itās a lowercase i. (0:20:04) Codey: OK, so I was looking at this. (0:20:07) Codey: This is a Reddit post. (0:20:08) Codey: and I⦠(0:20:09) Codey: started going down the rabbit hole of comments because itās hilarious. (0:20:12) Codey: Uh, and this little exchange made me cackle. (0:20:15) Codey: Um, so someone said, āI feel like all the news about this game has exclusively made it lamer for Switch fan.ā (0:20:22) Codey: Which is crazy considering it was an exclusive at one point. (0:20:27) Codey: Level 5, which is a developer, really fumbled a version that probably would have sold the best. (0:20:33) Al: find this a funny thing to say, considering itās not like they cancelled the Switch physical version (0:20:39) Al: and kept the PlayStation physical version, they just cancelled all the physical versions. (0:20:43) Al: And in Japan, the physical version is Switch and PS5. It feels like a weird thing to say. (0:20:50) Codey: I just laughed at the every update has made this lamer. (0:20:54) Al: Yeah, I mean, thatās fair, right? But like, why specifically the Switch version? (0:21:00) Al: like I just thought this is nothing to do with the switch (0:21:03) Codey: because yeah the next comments yeah it just made me laugh the next comment down on this (0:21:03) Al: like this is such a weird comment (0:21:07) Al: because yeah I saw that one as well I just rolled my eyes at it (0:21:12) Codey: shred says level five is a company that has been fumbling since the mid 2010s and very few people (0:21:18) Codey: are talking about it uh I just love the idea that theyāve been fumbling um and then I donāt know (0:21:25) Codey: just I donāt know why that one made me laugh probably because then the next one is itās the (0:21:30) Codey: the universe punishing them for not making a proper (0:21:33) Codey: Professor Layton sequel in nearly a decade. (0:21:36) Al: Arenāt they making one this year? Yeah. (0:21:38) Codey: Is it them making one? (0:21:40) Codey: Well, I think heās also saying they also said proper. (0:21:44) Al: Of course, no true Scotsman. (0:21:44) Codey: So perhaps theyāre basically yeah. (0:21:49) Codey: Itās not a main series. (0:21:50) Al: No oneās ever happy with anything, ever. (0:21:53) Codey: Itās not a main series Professor Layton game. (0:21:56) Codey: I donāt know. (0:21:57) Codey: It was just this that this is like the top most upvoted (0:22:01) Codey: conversation on this. (0:22:03) Codey: Itās just on this game that no oneās really heard about. (0:22:03) Al: Also, it looks like the last Professor Layton game was a decade ago, so thatās probably (0:22:12) Codey: Oh, okay. It just is. (0:22:13) Al: what the talk about this is, but yeah, I feel like the reason, reading up on this, the reason (0:22:19) Al: they havenāt done one in the last 10 years is probably because the puzzle designer for (0:22:23) Al: the previous Professor Layton games died in 2016. (0:22:27) Codey: Yeah, that would that would do it. Thatās a reason. (0:22:33) Al: But it takes a while to kind of rethink what you want to do when your main puzzle designer (0:22:39) Al: in a puzzle game dies. (0:22:42) Codey: Well, Iām trying to figure out how to like still make it feel true to the brand (0:22:48) Al: Anyway. Fun times. Yeah. So there we go. Yes, if you wanted the physical release of this, (0:22:50) Codey: Also, there was a plague there was a plague in there somewhere. Yeah, so (0:22:57) Codey: No physical no physical release for you (0:23:01) Al: Iām sorry. Too bad. I think this game comes out as weāre recording in like three days. (0:23:07) Al: I think it comes out on the 21st, so the day this episode comes out is when the game comes out. (0:23:08) Codey: Hmm. Well, itās available now digitally. (0:23:12) Al: Tiny Garden. Tiny Garden. They have⦠(0:23:18) Al: ⦠announced a quality of life patch, and they announced that controller support is (0:23:26) Al: incoming for their game. I played this a little bit on the Steam Deck, but it didnāt have controller (0:23:33) Al: support. However, it was okay using the touchscreen. It wasnāt amazing. I think it could be a little (0:23:41) Al: bit better, but it was doable. It didnāt feel like a lot of games without controller support, (0:23:46) Al: where youāre just like using the touchpad. (0:23:49) Al: Which is just the absolute worst way to interact with anything ever on the Steam Deck, but Iām very happy that theyāre adding (0:24:00) Codey: Yep, sorry, my brain was trying to think of an analogy for using touch screen to try and do a mouse and my brain was thinking, trying to make a fork with your fingers. (0:24:14) Codey: Itās like you donāt need to be stuck with the tool, aka the fork or the mouse, when you have a perfectly good other way to do it. Just eat with your fingers. (0:24:26) Al: I understand what youāre trying to say, yes. (0:24:30) Codey: This is the hashtag, just I was off my meds for a day folks thoughts. (0:24:38) Codey: That was that was what came up. They also said that they did say the tutorials thing that you can do the tutorials at any time now. (0:24:46) Al: No, I did not. (0:24:48) Codey: Yeah, that was another thing that they announced. And then, and then the switch port is being discussed. (0:24:51) Al: Thatās good. (0:24:55) Al: Theyāre also releasing Mac very soon. (0:24:58) Codey: Well, I might play it, but not until theā (0:25:00) Codey: I do think itās a really cute game. I like the concept. (0:25:05) Al: Well, maybe by the time you play it, the summer update will be out then. (0:25:12) Al: And our final piece of news, Dolok Town have released their Early Access Roadmap. (0:25:19) Al: So itās out in Early Access now, and they have given a Roadmap, and itās pretty vague (0:25:29) Al: in terms of timelines, but it has an update. Late summer. (0:25:35) Al: This year with ranching and main story updates, and then fall/winter with the gene system and (0:25:43) Al: another main story update, and then first half of 2026 with a new map, farming automation, (0:25:50) Al: my favorite thing, and the main story concluded. It then says to be continued, so Iām guessing (0:25:57) Al: that means that that update is not the 1.0 and the future one will be, but itās not. (0:26:05) Al: To be continued could mean weāre 1.0, but weāre still going to add stuff. (0:26:12) Codey: Ā» Mm-hmm. This is a very cute Roadmap too. (0:26:12) Al: You never know with people in their Early Access and version. (0:26:20) Codey: They drew a lot of hand-drawn things in it. (0:26:22) Codey: Itās very cute. I really like the, (0:26:24) Codey: in the first late summer 2025 ranching system update, (0:26:27) Codey: theyāve got a couple of really cute llama drawings. (0:26:31) Codey: Iām assuming itās a llama. (0:26:34) Codey: But then they say regarding community feedback, (0:26:38) Codey: and this just makes me feel like theyāve gotten (0:26:40) Codey: a lot ofā (0:26:42) Codey: bad. (0:26:44) Codey: Because they say, as first-time developers, (0:26:46) Codey: weāve been humbled by the incredible volume of feedback (0:26:49) Codey: this past week. (0:26:49) Codey: The game certainly has its flaws, (0:26:52) Codey: and weāve made our share of mistakes. (0:26:53) Codey: But weāre thankful to everyone taking the time (0:26:55) Codey: to share their thoughts. (0:26:56) Al: Thatās a yeah we know itās not perfect stop telling us. (0:26:57) Codey: We believe thatā (0:27:00) Codey: we get it. (0:27:02) Codey: Itās Early Access. (0:27:03) Codey: Leave us alone. (0:27:05) Codey: We believe the Early Access period (0:27:07) Codey: is all about listening and improving based on player input. (0:27:09) Codey: So theyāre doing that, which is great. (0:27:12) Codey: So yeah, thatās Dallat town. (0:27:18) Al: Whoo. All right. Weāre going to talk about Ever After Falls. (0:27:22) Codey: So again, you have played it, I have not. (0:27:27) Al: Yes, I have played it. Iāve put 60 hours or so into it, which is a good amount of time. (0:27:35) Al: Itās now in my top five games on Steam, I think, with 60 hours. (0:27:35) Codey: Mm hmm. Wow. Whatās your top game? Okay, that makes sense. (0:27:43) Al: Stardew. So I guess a quick introduction to this. (0:27:49) Al: Essentially, it is, itās a Stardew clone, right? (0:27:54) Codey: Right. (0:27:54) Al: Like, itās not, thereās nothing in it that would make it significantly like this is a selling point, right? (0:28:03) Al: Itās not, oh, itās Stardew, but it is, itās Stardew, I guess, but theyāve changed a bunch of small things. (0:28:12) Al: It feels like theyāre trying to do to Stardew what Stardew did to Harvest Moon, right? (0:28:18) Al: Letās make one. And these are like the 20 things that I donāt like about it. (0:28:23) Al: Hereās how I change them sort of thing. (0:28:26) Al: Whereas a lot of farming games nowadays are itās Stardew, but in space or itās Stardew, but prehistoric or, you know, (0:28:38) Al: instead, itās Stardew, but insert specific thing here. (0:28:42) Al: Itās not that it is very much itās Stardew. (0:28:47) Al: but weāve improved a bunch of (0:28:48) Al: things. Which is not a bad thing, I think itās just important that people are aware (0:28:55) Al: of thatās where we are. So if youāre looking for something unique, that is not this. If (0:29:02) Al: youāre like, I love Stardew, but Iām done with it, Iāve had enough time in there and (0:29:06) Al: I want something similar, this could be what youāre looking for. And Iāve got a lot of (0:29:11) Al: stuff to talk about it. Because thereās, as I say, thereās lots of little things that (0:29:14) Al: make it different, I think most (0:29:18) Al: of it is mostly in good ways, but we can get there when we get there, go for it. (0:29:19) Codey: okay okay Iām going to read the little blurb real quick blurb rediscover the (0:29:29) Codey: simple life farm fish forage and fight to restore the piece in an all-new (0:29:33) Codey: farming adventure features split screen co-op a helpful pet automated drones (0:29:39) Codey: resourceful pixies a card eating progression system and dangerous (0:29:43) Codey: dungeons to delve into they put a lot of alliteration into that that was kind of (0:29:49) Codey: hard to read so as I was looking at some other stuff like some videos and (0:29:56) Codey: stuff about this game a couple questions popped up ready are you ready for some (0:29:59) Codey: quick rapid-fire questions oh just before we jump in okay first question in (0:30:01) Al: Oh, Iām as ready as Iāll ever be. (0:30:08) Codey: their gameplay trailer they say that this game is an irreverent farming (0:30:14) Codey: simulator. To remind people, the definition of a reverent is one (0:30:19) Codey: lacking or exhibiting a lack of reverence or disrespectful to (0:30:23) Codey: critically critical of what is generally accepted or respected (0:30:27) Codey: or satirical and three showing a lack of reverence. (0:30:32) Codey: Thatās so stupid expressive of a lack of veneration. (0:30:35) Codey: Thatās a really stupid definition. (0:30:37) Codey: Weāre just going to go with satirical or disrespectful. (0:30:40) Codey: Does this game feel satirical or disrespectful? (0:30:44) Al: No. (0:30:44) Codey: Okay, cool. (0:30:46) Al: I mean, itās not trying to be serious, right? (0:30:52) Al: So itās not like, oh, itās the serious farming sim, like a lot of farming sims are nowadays. (0:30:58) Al: But yeah, itās not like, I feel like to be satirical or disrespectful, there has to be (0:31:05) Al: something youāre, you know, reacting to. (0:31:10) Codey: Yeah and itās not doing that. (0:31:10) Al: Itās not, it doesnāt feel like itās, itās not, itās not going. (0:31:14) Al: Oh, weāre not paying respect to stardew, right? (0:31:18) Al: Like, I donāt, it doesnāt, thereās nothing there. (0:31:21) Al: It doesnāt, it is lighthearted in most of what it does. (0:31:25) Al: Itās not trying to be the serious one, but the problem is that farming (0:31:29) Al: Sims didnāt start out serious and this isnāt the lighthearted satirical version of that. (0:31:36) Codey: pottagecore is the most serious genre ever actually and I canāt believe that you disagree with that (0:31:44) Codey: statement um okay my next question um they said in that trailer all the cardboard upgrades (0:31:52) Codey: you can eat and then they also say that again and I think what (0:31:56) Al: Yeah, I mean this is just their skills, upgrades you get by consuming cards, and like the consuming (0:32:06) Al: part of it doesnāt really mean much. You eat them technically in-game, but like it may as well be (0:32:13) Al: something else, right? It could just be like a button you press, right? Itās just like you get (0:32:16) Codey: Like, you learned it. (0:32:18) Al: cards that give you an upgrade, like it might give you more attack when youāre in the dungeons, (0:32:24) Al: or it might give you more. (0:32:26) Al: Things you can water at one time, something like that. (0:32:30) Codey: are cards you can play at any time. Oh, itās permanent. Itās not like a cool down. Are (0:32:32) Al: Yeah, itās like a permanent upgrade to your skills though. (0:32:37) Al: Yeah, no, theyāre permanent skills. (0:32:41) Codey: there things? Are there cards that you can eat that are not other cards for anything (0:32:46) Codey: else in the game? Like, is there a card thatās just like, hereās a cute card? (0:32:47) Al: What do you mean? (0:32:51) Al: No, theyāre all theyāre all skill upgrades. (0:32:54) Al: Theyāre quite varied, though, right? (0:32:56) Al: Because obviously thereās ones relating to combat. (0:33:00) Al: So increased attack, increased attack speed, increased movement speed. (0:33:05) Codey: Mm-hmm, right. (0:33:06) Al: And then thereās farming related ones. (0:33:09) Al: But then thereās also like unique ones, which, you know, for example, (0:33:13) Al: one of the things you can do in games is you can have a drone following you. (0:33:16) Codey: Mm-hmm, mmm. (0:33:17) Al: Cards allows you to have a second drone following you. (0:33:20) Al: And thereās like just stuff like that. (0:33:22) Al: Thereās thereās nothing. (0:33:26) Al: Itās nothing like, oh, wow, this is the most amazing idea that someoneās put in a game. (0:33:31) Al: Itās just like small improvements in in the game. (0:33:36) Al: Itās like how in Stardew you increase your skill level in something. (0:33:39) Al: And then suddenly you can do more stuff one way, right? (0:33:43) Al: Like you increase your your stamina or whatever. (0:33:43) Codey: Yeah, I was just wondering if thereās like already a card collecting system or something and itās just sometimes itās like, oh, wow, this one does something like this does gives you (0:33:53) Al: No, no, no, no, theyāre all, theyāre all, I guess youāre technically collecting them, (0:34:00) Al: but like itās you get it and then you eat it and that is marked as in your stats, right? (0:34:08) Al: Like itās not, yeah, itās, theyāre all, the entire point of it is your stats upgrades. (0:34:08) Codey: how do you get okay okay I see that and I was like we got to put that in the (0:34:14) Al: Thereās not, thereās no other cards you get for stuff. (0:34:17) Al: If you werenāt collecting, there is⦠(0:34:24) Codey: notes itās already there how do you get the cards (0:34:25) Al: Well this is an interesting part of the game. So there are three ways Iāve found of getting (0:34:37) Al: the cards, one of which is when you complete museum collections you get credits towards (0:34:45) Al: a shop in the museum and then you can buy cards that way. That Iāve found is the easiest (0:34:52) Al: way to do it because thereās like lots of - itās not just like (0:34:55) Al: oh youāve done all the bugs you get credit itās like oh youāve done the butterflies you (0:35:00) Al: get credit or youāve done the starfish you get credit or youāve done this the spring crops you (0:35:02) Codey: - Oh, cute. (0:35:05) Al: get credit so thereās quite a lot of different ones that you can do obviously some of them are (0:35:06) Codey: Okay. (0:35:10) Al: harder than others but you get quite a lot of cards that way you can also get them through quests (0:35:16) Al: thatās a another way of getting them and there are a few of them but obviously you donāt really (0:35:21) Al: have control over when you get them you just get the quest and then you do it you get it (0:35:25) Al: the third way however is is interesting so when you get a when you get a letter in the mail and (0:35:32) Al: you read it that letter stays in your inventory right you just have a letter in your inventory (0:35:39) Al: and then you can either sell it or put it in your storage or you can recycle it and if you (0:35:46) Al: recycle the letter you get a scrap of paper and once you have well you you I think it takes six (0:35:52) Al: sliders to get scrap of paper. (0:35:55) Al: Three scraps of paper, you can create a base card, and then you can go to the printer. (0:36:00) Al: When you go to the printer, you can print out a card on that card, the blank card. (0:36:06) Al: So you take the blank card to the printer and choose which card you want to print on it, (0:36:11) Al: and thatās how you get that card. (0:36:12) Codey: Mm-hmm interesting that is it (0:36:15) Al: Yeah, I think itās interesting because Iāve never really played one where the letters you get are (0:36:19) Al: just a thing you have in your inventory, and then you have to do something with, (0:36:21) Codey: Yeah (0:36:23) Al: and they gave you something to do with that. (0:36:25) Al: And it means that youāre then like, oh, how do I get more of these, right? (0:36:29) Al: Because I want to get as many bits of paper as possible. (0:36:31) Al: And so youāre trying to like do more quests and stuff to get more letters, (0:36:34) Codey: have people write you letters. (0:36:38) Al: which is an interesting way of doing things. (0:36:40) Codey: Yeah, I mean thatās unique. (0:36:42) Al: Yeah, itās interesting. (0:36:43) Al: Yeah, I donāt think itās that like, if youāve not, (0:36:46) Al: if you donāt, if youāre not looking for a farming game, (0:36:49) Al: itās not going to be like, oh, this is a game I must play now. (0:36:52) Codey: - Final question that I have before we just dive into like a general overview of the game (0:36:52) Al: But it does like lots of other things Iām going to talk about. (0:36:55) Al: There are lots of little things like that that I feel are really nice (0:37:00) Al: quality of life improvements over other farming. (0:37:08) Codey: provided by you. Why are some of the bees red? Okay. Additional question. Why are some (0:37:11) Al: Theyāre not. Theyāre pink. (0:37:17) Codey: of the beast. (0:37:19) Al: I donāt know why is anything anything, Cody? (0:37:21) Al: I donāt know. Theyāre just theyāre pink bees. (0:37:23) Al: And how else are you going to get pink honey if you donāt have pink bees? (0:37:26) Codey: So itās only pink or black, which is ridiculous because bees arenāt yellow, but OK. (0:37:28) Al: Well, pink or black and yellow, yellow and black. (0:37:35) Al: OK, orange, whatever, I donāt know, pink or normal bee color. (0:37:36) Codey: Iām getting pedantic. You started the pedantry with the pink comment. (0:37:41) Al: Thereās bees and then thereās pink bees and bees make honey and pink bees make pink honey. (0:37:47) Codey: OK. Is pink any more valuable? Are pink bees more difficult to raise? (0:37:49) Al: Yes. Theyāre not theyāre not more difficult to raise. (0:37:55) Al: Theyāre just rarer to find. (0:37:57) Codey: Okay. And do you, like, find them in the wild and then bring them to your hives? (0:37:58) Al: So like I have, I think, 16 bees and I only have two pink bees. (0:38:06) Al: Yeah, you shake trees and the bees fall out the trees. (0:38:09) Codey: That is horrifying. Okay. Well, those are my questions. (0:38:11) Al: OK, so I guess Iāve done a bit of an intro. (0:38:19) Al: Weāve done some Cody questions. (0:38:22) Al: Letās go through some of the mechanics. (0:38:24) Al: So one one thing about this game, I think I mentioned this last week. (0:38:29) Al: You wonāt have heard of this, Cody, because you said you havenāt listened to that episode yet. (0:38:32) Codey: Correct. How does it limit you? (0:38:32) Al: But there is no stamina in this game and time, just time. (0:38:39) Al: So I actually quite like this. (0:38:41) Al: I did this in the last weekās episode, but Iām going to say it again, because it feels it feels relevant here. (0:38:45) Al: I like what one of the things that Iāve Iāve always felt a little bit weird about farming games is how you have two limiting factors. (0:38:52) Al: You have the time and you have the stamina. (0:38:54) Codey: Mm-hmm. (0:38:55) Al: And Iāve always felt frustrated by that, where, you know, youāre youāre like, oh, I have done everything I can do. (0:39:02) Al: Early game, Iāve run out of stamina. (0:39:05) Al: Thereās nothing left to do. (0:39:06) Al: I have most of the day left because you have such low stamina at the beginning. (0:39:11) Al: And youāre like, I can either, I donāt know, go and buy some food to eat or I can just go to bed and do the next day. (0:39:18) Al: Right. So thatās why I quite often at the beginning of farming games speedrun these things. (0:39:22) Codey: Mm-hmm. (0:39:22) Al: Right. Because thereās nothing to do. (0:39:24) Al: You canāt do anything once youāve run out of stamina. (0:39:26) Codey: Mm-hmm. (0:39:26) Al: But the nice thing about this game is that you can just fill your day with doing things. (0:39:32) Al: You can go mining or you can go bug catching or, you know, lots of other things. (0:39:42) Al: And not worry about your stamina. (0:39:43) Al: Youāre just caring about the daytime. (0:39:46) Al: I quite like that because youāre still not you know, youāre still limited by money as well. (0:39:52) Al: Right. So like I canāt immediately go and make this massive farm full of crops. (0:39:57) Al: But being able to go fishing the entire day allows you to have a different way of doing things or going in mining because Iāll talk about the dungeons later. (0:40:07) Al: theyāre quite a, quite different compared to other front. (0:40:11) Al: farming games, and itās quite fun to be able to go through them and spend the entirety (0:40:16) Al: of your day once youāve done your daily tasks, and just go see how far you can get through (0:40:21) Al: the dungeon. I quite like that. Obviously, there was the other option if you donāt want (0:40:27) Al: to, if you want to change that, so you only have one limiting factor, and you donāt want (0:40:32) Al: to get rid of stamina, the other option is you do a Shookajoo Island, and you only have (0:40:37) Al: stamina and the time is based on just when you say. (0:40:41) Al: Okay, Iām done. The dayās done. And I would like to see that in another game that is actually in (0:40:43) Codey: Yeah. (0:40:47) Al: a good game. I donāt think that was the problem with that game. There were many problems with (0:40:50) Codey: Thatās fired. (0:40:51) Codey: Yeah. (0:40:52) Al: that game. I donāt think that was the problem. I would like to see a game try that again. (0:40:58) Al: But I like this as well. I think I like games when they try different things. And I think (0:41:03) Al: I think this is better. Iāll put that out there. I think Stardew would be better if it was like (0:41:04) Codey: Mm-hmm (0:41:08) Al: like this as well. (0:41:08) Codey: Is there a way to slow down time, okay (0:41:11) Al: No, give me two seconds and Iāll check because Iāve never cared about that in a game because, like, if you reduce the time, you still have a certain amount of time, right? Like, youāre still, well, itās not even just that, right? Like, even in this game when you donāt have stamina, right? If you reduce the amount of time in the day, you still got a limited amount of time, right? Itās not like you can just infinitely grind (0:41:26) Codey: The stamina issues. Yeah. (0:41:42) Al: And Iāve always just found it funny because itās like, oh, oh, no, I donāt have enough time to do everything that I want to do in the day. Iāve done my dailies, right? Thereās plenty of time to do what I need to do every day. (0:41:53) Al: And those are the only things that actually matter getting done today because then thereās always tomorrow, right? These games never have a time limit. Itās not like, oh, Iām sorry, youāve done X number of days, you canāt play the game anymore. (0:42:00) Codey: Yeah. Yeah. (0:42:07) Al: and even stardew which has the try and get a certain progress. (0:42:11) Al: end of two years, if you donāt manage it, you can just do it again. You can at any point (0:42:17) Al: go and do the, you know, talk to grandpa shrine and get your, I canāt even, oh yes, you get (0:42:26) Al: a statue if you have hit the certain amount. You just get it later, right? Like thatās (0:42:30) Al: the whole point of these games is theyāre not meant to be stressful. Theyāre meant to (0:42:33) Al: be do what you want to do and continue. And so Iāve never felt the need to go, oh no, (0:42:38) Al: day needs to be longer because I need to spend more time in the (0:42:41) Al: line before going back to bed. Why? The only time Iāve ever found that to be an issue (0:42:48) Al: is in Stardew when youāre going down Skull Cavern because that resets if you leave. Thatās (0:42:57) Al: the only time that thatās a problem. You can change the day length. You can do 100%, 125%, (0:43:00) Codey: Yeah. I think for me. OK. (0:43:05) Al: 150 percent, 200 percent. (0:43:08) Codey: OK, sweet. Yeah, my thing is like sometimes I just would rather have like (0:43:14) Codey: the day go a little bit slower so that I can make sure to get (0:43:19) Codey: because thereās been a lot of times in a Stardew or Coral Island or whatever (0:43:22) Codey: where Iām playing and then I lose track time because hot ADHD. (0:43:27) Codey: and then suddenly itās like too late like the (0:43:30) Codey: the places are closed. (0:43:32) Al: Do you think a longer day would actually help with that or would it just mean that youāre (0:43:35) Al: forgetting about the day length for more time? (0:43:38) Codey: You know, it might shift the baseline, youāre not wrong. (0:43:41) Codey: But I think that usually itās like (0:43:46) Codey: after Iām in the mine for a certain amount of time (0:43:50) Codey: or in the ocean for a certain amount of time or whatever, (0:43:52) Codey: I just kind of have like a sense. (0:43:53) Codey: Iām like, I should, like, itās time to stop doing this. (0:43:57) Codey: And I donāt think that that would change. (0:43:59) Codey: Like, I donāt think thatās based on the time. (0:44:00) Codey: I think itās just like, okay, Iām done now. (0:44:03) Codey: Like this, Iāve been doing this for 10 minutes (0:44:05) Codey: and I feel like this is a good amount of⦠(0:44:08) Codey: time to be doing all this stuff in these little caves in the sea or whatever in Coral Island. (0:44:16) Codey: Or I run out of inventory space is another thing and that usually takes a certain amount of time. (0:44:21) Al: Oh, yeah, inventory, remind me about that in a minute, Iāve got to talk about the inventory (0:44:25) Al: in this game. Yeah, I just I just feel like youād get used to that. I feel like you would (0:44:25) Codey: No, no, okay. (0:44:30) Codey: Okay. (0:44:32) Al: just it would just be the same problem. Itās just instead of instead of wasting 15 minutes, (0:44:37) Al: youād waste 30 minutes. But I mean, I donāt know. I feel it is it is there. Yeah. (0:44:40) Codey: But the option is there for people who might want to feel as though, as though theyāre not stuck in a, in a hellscape of a mental. Yeah. (0:44:49) Al: Yeah, Iām not saying this option shouldnāt be there for the record. I just donāt think (0:44:53) Codey: Yes. (0:44:54) Al: it actually would solve anybodyās problems with these games. (0:44:58) Codey: Yep, I agree. Youāre probably right. Cool. (0:45:02) Al: So yes, inventory. Itās hard to talk about inventory without talking about a lot of other (0:45:08) Al: things, so Iām trying to figure out where the best time to talk about that would be. (0:45:13) Al: Letās talk about the pet, and then Iāll talk about inventory, and then Iāll talk about (0:45:18) Al: by farming, but those things are all (0:45:19) Al: very connected, and youāll understand why in a minute. (0:45:20) Codey: Mm-hmm. (0:45:21) Al: So one of the big things about this game is you have a pet and your pet is very (0:45:22) Codey: OK. (0:45:24) Codey: Mm-hmm. (0:45:26) Al: functional, so the moment that you start the game, (0:45:29) Al: you have to go and get a pet and you choose what pet you want. (0:45:32) Al: And that is your pet. (0:45:33) Codey: What are the options? (0:45:34) Al: It is kind of the well, so itās not like a cat or a dog. (0:45:39) Al: Itās just itās itās this kind of it almost looks like a hybrid cat dog. (0:45:46) Codey: Okay. (0:45:47) Al: itās itās got some kind of feline features and some (0:45:49) Al: canine features. Well, no, not really. Go look at some (0:45:51) Codey: So itās a fox. (0:45:56) Al: pictures of it. You can get different colors, I think, but (0:45:56) Codey: I will, I will. (0:45:58) Codey: Okay, but itās a pet. (0:46:00) Al: itās itās not yeah, itās not meant to be this is a specific (0:46:02) Al: animal. Itās just called a pet. And I think youāll (0:46:06) Al: understand when you look at it what I mean. And your pet is (0:46:11) Al: very functional. There are certain things that are required (0:46:19) Al: pet. So, for example, your pet is your watering can, right? You (0:46:25) Al: donāt have a watering can. Your pet is the thing that does the (0:46:27) Al: watering. You say water this square and it waters that (0:46:30) Al: square. Your pet does a bunch of other things as well. For (0:46:35) Al: example, your pet can give you extra inventory space. Your pet (0:46:39) Al: can attack enemies. Your pet also, as well as watering, does (0:46:43) Al: the digging up the ground so that you can you can. (0:46:49) Al: Place seeds. So it replaces a bunch of tools in the game and (0:46:56) Al: is required for that. But that means that when youāre (0:46:57) Codey: Mm-hmm (0:46:59) Al: upgrading those things, youāre essentially upgrading your petās (0:47:03) Al: ability. So say you start out, I canāt remember how many (0:47:08) Al: spots it is, but your pet has like a queue of things that (0:47:14) Al: youāve told it to do, right? So say you say dig this square up, (0:47:20) Al: it takes time for them to do it and you can give it a certain (0:47:24) Al: number of things before you can stop. You canāt give it any (0:47:28) Al: more things to do. And itās kind of like if youāre if you (0:47:33) Al: press and hold and drag, you can say do these nine squares and (0:47:39) Al: that adds all of those nine squares to its queue. So it (0:47:39) Codey: Okay. (0:47:42) Al: allows you to say, you kn
Al and Kelly talk about Ratopia Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:24: What Have We Been Up To 00:17:46: Game News 00:25:17: News Games 00:36:08: Ratopia 01:02:56: Outro Links Tales of Seikyu Early Access Sugardew Island Sprinklers Update Outlanders āThe Culinry Diariesā DLC Turnip Boy Steals The Mall Cubified Turnip Boy Plush Everdream Valley VR Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:31) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al. (0:00:36) Kelly: And my name is Kelly. (0:00:38) Al: And we are here today to talk about Cottage Core Games. (0:00:42) Al: Woo! (0:00:42) Kelly: Woo! (0:00:45) Al: Uh, welcome back, Kelly. (0:00:47) Al: Always good to have you. (0:00:48) Kelly: Itās always fun to be back. (0:00:50) Kelly: I feel like we talked so recently and yet so long ago. (0:00:55) Kelly: It really wasnāt that long ago. (0:00:56) Al: Letās have a look. (0:00:57) Al: Your last episode was āGrimoire Grovesā, and that was in March. (0:01:01) Kelly: Yeah, yeah, yeah. (0:01:02) Al: For two months. (0:01:04) Al: Hmm, I have not played that game since that episode. (0:01:07) Kelly: I completed everything. (0:01:09) Al: Hmm. (0:01:10) Kelly: Everything, everything. (0:01:12) Al: Impressive. (0:01:12) Kelly: And then I put the game down and never picked it back up again. (0:01:14) Al: Hmm, fair. (0:01:16) Al: Thatās how I play most games, to be fair. (0:01:16) Kelly: It was fun. (0:01:19) Kelly: Me too. (0:01:19) Kelly: But usually I donāt go full completionist mode. (0:01:23) Al: Yeah, yeah. (0:01:24) Kelly: I pick things that I want to complete (0:01:26) Kelly: or give myself goals. (0:01:27) Kelly: Otherwise, I kind of lose motivation sometimes. (0:01:30) Al: Fair enough (0:01:32) Al: And then you were on the fields of then you were on the fields of mystery out before that. Have you played the update? (0:01:32) Kelly: But I was determined. (0:01:37) Kelly: No. (0:01:38) Kelly: I really enjoyed the portion that I played, (0:01:42) Kelly: but I decided that was enough and Iām just (0:01:44) Kelly: going to wait for the full game. (0:01:46) Al: I have done the same also. I was really tempted to jump in in the last update, but Iām like, (0:01:52) Kelly: Mm-hmm yep, thatās why I am I ended up picking up Sunhaven instead (0:01:52) Al: āNo, letās not do it. Letās not do it. Donāt ruin it for yourself. Wait for the full game.ā (0:02:00) Al: Yes. Well, letās get into that then. So, just before we get into that, (0:02:02) Kelly: So I was like, you know what thatās a completed game (0:02:08) Al: weāre going to talk about Ratopia, this episode. Ratopia, this episode, because it has just come (0:02:14) Al: out in 1.0. (0:02:16) Al: Kelly has previously played it, so I thought we would talk about that. (0:02:21) Al: Before that, obviously, weāll have our regular news. (0:02:25) Al: But first of all, Kelly, what have you been up to? (0:02:28) Kelly: āPlaying Sunhaven.ā (0:02:29) Al: I have questions. (0:02:30) Kelly: Woo! (0:02:31) Kelly: I also got 15 yards of dirt delivered to my driveway (0:02:34) Kelly: so I could fix my backyard. (0:02:36) Kelly: So thatāsā (0:02:39) Al: Why is it measured in distance? (0:02:44) Kelly: I donāt have that answer. (0:02:46) Al: So, presumably, itās like a set thickness, right? (0:02:47) Kelly: Do you know how I had to figure out what 15 yards of dirt was, (0:02:50) Kelly: Al? (0:02:50) Kelly: I had to go on YouTube and watch a video of a dump truck (0:02:53) Kelly: delivering 15 yards of dirt to someoneās driveway. (0:02:59) Kelly: I guess? (0:03:01) Kelly: Because they also do likeā (0:03:01) Al: Youāre the one thatās had it delivered! (0:03:03) Kelly: yeah, Al, this was through Facebook Market. (0:03:06) Kelly: This is just, I donāt know, the standard measurement (0:03:08) Kelly: that they use, though, because itās cubic yards and cubic feet (0:03:11) Kelly: are used for soil. (0:03:12) Al: Oh, so itās cubic yards, not yards. (0:03:17) Kelly: I donāt know, because they only said yards. (0:03:19) Al: Because thatās a bitā because cubic yards is a volā (0:03:23) Al: Yeah, so it sounds like theyāre just automatically (0:03:24) Kelly: Itās probably cubic yards, and I just never considered it. (0:03:25) Al: shortening it then, because cubic yards is a volume. (0:03:28) Al: Thatās how you measure something like soil. (0:03:28) Kelly: Yes. (0:03:29) Kelly: Yes, thatās how I do my soil. (0:03:31) Kelly: I do soil calculations in cubic yards. (0:03:34) Kelly: I just didnāt put two and two together because it just (0:03:37) Kelly: straight up said yards. (0:03:38) Al: Yeah, thatās just laziness, I think, on behalf of people selling. (0:03:42) Kelly: Yeah. (0:03:43) Kelly: But no, I literally watched YouTube videos on dirt delivery (0:03:46) Kelly: to figure out how much dirt this would be. (0:03:48) Al: Although, I also have a question about that, because this is a thing that Americans do (0:03:55) Al: a lot, is you measure things by volume, when that can be very inaccurate for certain things. (0:03:58) Kelly: Yes. Yeah. Yes. (0:04:02) Al: Itās all very well and good measuring liquids by volume, because they stay the same. Youāre (0:04:08) Kelly: Yeah. (0:04:08) Al: not going to add extra air in between grains of water. Yeah. Yeah. (0:04:10) Kelly: No, listen, I do a lot of baking. (0:04:14) Kelly: All of my baking is done by weight. (0:04:18) Kelly: I convert recipes all the time. (0:04:18) Al: Yeah. (0:04:22) Kelly: Iām pretty sure that they do it this way so that they can, like⦠(0:04:24) Kelly: Okay, this is free dirt, so itās like⦠(0:04:26) Al: Okay, yeah. (0:04:28) Kelly: trash as it is. (0:04:30) Kelly: But itās like, clearly they want to do it by volume and not weight (0:04:32) Kelly: so that they can give me things like a two foot long concrete rock (0:04:36) Al: Yeah, yeah, yeah, for sure, for sure. (0:04:36) Kelly: inside of my dirt pile. (0:04:40) Kelly: You know, like, thatās⦠(0:04:42) Kelly: I donāt know about the other things, (0:04:44) Kelly: because Iām assuming when people buy nice soil, (0:04:46) Kelly: theyāre not getting giant rocks in their nice soil. (0:04:49) Al: Yeah, I. (0:04:50) Kelly: But I think⦠I think itās⦠itās a⦠(0:04:54) Kelly: I think thatās part of it. I donāt know. (0:04:56) Al: You werenāt buying high quality topside, well, thatās for sure. (0:04:58) Kelly: You know, itās free dirt. (0:05:00) Al: But yeah, the baking one is funny, right? (0:05:02) Al: Because I understand the want to do it in volume, right? (0:05:05) Al: Like thereās a lot of cooking that I do (0:05:07) Al: where I do it by volume because itās quicker, right? (0:05:08) Kelly: Yes, yeah. (0:05:09) Al: Like I quite often I quite often will make like (0:05:13) Al: I do like oat breakfast cookies quite often and Iāll just Iāll just use one (0:05:19) Al: of my measuring spoons and Iāll just like throw half a cup into a bowl, right? (0:05:24) Kelly: - Yeah. (0:05:24) Al: Because itās quick and itās dirty and it (0:05:26) Al: doesnāt really matter because if itās slightly off, itās fine. (0:05:27) Kelly: Youāre getting cookies no matter what. (0:05:29) Al: Exactly, right? (0:05:30) Kelly: - Yeah, exactly. (0:05:31) Al: It does the job. (0:05:31) Al: But like when youāre if Iām if Iām baking a cake, like, you know, Iām Iām weighing (0:05:36) Al: out that flour, right, I cannot but youāll see recipes online all the time. (0:05:36) Kelly: - Yep, yeah, oh yeah. (0:05:40) Al: And itās like a cup of flour. (0:05:42) Al: And Iām like, first of all, first of all, there is no single standard cup. (0:05:46) Al: Did you know our cups are different than your cups? (0:05:48) Kelly: Yes. Thatās what pisses me off. Thatās what pisses me off when like a lot of good baking (0:05:49) Al: Fun, isnāt that super fun to learn about after Iāve spent following American (0:05:54) Al: recipes for years? (0:05:59) Kelly: recipes will include both the the grams or whatever ounces and then also yeah the ones (0:06:02) Al: Yes. You click the little button and it will change them. Yes, itās nice. I like that. (0:06:09) Kelly: that donāt are so questionable because itās like well did you pack the flour when you put in the (0:06:14) Al: Yeah, exactly. (0:06:15) Kelly: the cup but do you (0:06:18) Kelly: do our cups match yeah itās very frustrating itās very I do a lot of (0:06:20) Al: How irritated is your flower? (0:06:26) Kelly: math when I do baking so itās very interesting I guess (0:06:28) Al: And this is why I donāt do much baking, because I like cooking where I can just throw things in (0:06:35) Al: and itāll taste good. And if it doesnāt taste good, I add in something else and it tastes good now. (0:06:41) Al: But baking, if you muck up the measurements, youāre getting a pile of mush. (0:06:42) Kelly: Thatās, yeah, I will say, I am definitely doing like a dirty sourdough at the moment for the starter because I used to be very anal and I would measure everything out. (0:06:55) Kelly: And after like, I guess four or five years of doing sourdough starters, I just like, I understand what the consistency needs to be. (0:07:04) Al: Yeah, yeah, thatās very different. (0:07:06) Al: If youāre doing the same thing all the time, you know what it needs to be, (0:07:08) Kelly: Yeah, but thereās definitely some. (0:07:10) Al: and you just get used to that. (0:07:12) Kelly: There are some things that I kind of like mess around with in baking where I think other people might not. (0:07:16) Kelly: And itās like in the end, it still tastes great. (0:07:20) Kelly: And itās my little science experiment, you know? (0:07:22) Al: Yeah, I know. For sure. (0:07:24) Kelly: But no, I love cooking and baking for the two different reasons. (0:07:28) Kelly: Like one is my little science chemistry set. (0:07:32) Kelly: And the other one is like throw whatever the hell you want into a pan and see what happens. (0:07:34) Al: Yeah, I like the idea of baking and I sit with a pack of flour in my cupboard and I (0:07:42) Al: watch as it goes out of date, because itās just like, itās a whole other mindset you (0:07:49) Al: have to be in before you can actually realistically do that. And that, yeah. Iāve had a recipe (0:07:50) Kelly: - Yes. (0:07:55) Kelly: - Yeah, itās a different commitment. (0:07:57) Al: for like a specific kind of flatbread for months and Iāve not done it yet. And thatās (0:08:04) Al: all for baking. Thatās just bread. (0:08:06) Kelly: Yeah, yeah. (0:08:07) Kelly: No, Iāve been meaning to make a brioche bread for months, (0:08:12) Kelly: and I just keep putting it off because Iām like, (0:08:14) Kelly: I donāt want to deal with it. (0:08:14) Al: Thereās so much brain space. (0:08:16) Al: Anyway, Sunhaven. (0:08:17) Kelly: Yes, Sun Even has been a lot of fun. (0:08:20) Al: Pardon me, thatās what we were talking about. (0:08:23) Kelly: I like the different mechanics that theyāve added into it. (0:08:26) Kelly: I enjoy having magic. (0:08:27) Al: Yep. Interesting. (0:08:28) Kelly: I wouldnāt say itās like the most thrilling farming game. (0:08:32) Kelly: Iāve ever played, but I think itās overwhelming in a way that keeps my attention. (0:08:38) Kelly: Like having the different farms in different areas. (0:08:42) Al: Itās quite story based as well, isnāt it? (0:08:43) Kelly: Yes, yes, thereās a lot. (0:08:45) Al: How are you finding that? (0:08:47) Kelly: Um, itās good. (0:08:49) Kelly: I donāt always pay attention to stories and games, so Iām not the best person. (0:08:54) Al: Yeah, same. (0:08:57) Kelly: I will say sometimes I look over to the characters, though, and have my eyes coped at one, I think. (0:09:03) Kelly: You guys donāt have that much clothes on. (0:09:04) Al: Iāve had, I backed this game on Kickstarter and Iāve had it in my Steam library now for (0:09:14) Al: a couple of years. Iāve not done anything with it. I have not, no. I think part of my (0:09:16) Kelly: Have you played it? (0:09:21) Al: problem is thereās like a time frame after a game comes out where if I donāt play a game (0:09:26) Al: in that time period Iām probably never playing it. (0:09:28) Kelly: Mm-hmm. Yeah, and thatās hard because you have games that like you want to play and also (0:09:35) Al: Let me tell you how many games have come out this year, purely farming games. We are currently (0:09:41) Al: at 20. 20 games have come out this year so far. No, actually Iām wrong. 22. No, 24. 25. (0:09:51) Al: 25 games that I am tracking on this game, on this podcast, by the 10th of May. Thereās (0:09:54) Kelly: By May. (0:09:59) Al: more coming out in May. Thereās another three on the list that are releasing this month. (0:10:03) Kelly: Are they flooding the market? (0:10:06) Al: Itās the Stardew Effect. Weāre just at that time period. We are, what is this, eight years (0:10:08) Kelly: It is. (0:10:10) Al: after Stardew got popular? So just everybodyās finishing up their Stardew clones. (0:10:12) Kelly: Yeah. (0:10:18) Kelly: That is very true. (0:10:19) Kelly: And unfortunately, Sunhaven does fall into that. (0:10:24) Kelly: But again, I think itās not the most unique farming game Iāve (0:10:28) Kelly: ever played, but I do like some of the things that theyāve added. (0:10:31) Kelly: I also just find it comforting. (0:10:33) Kelly: I like a good micromanagy game. (0:10:36) Al: Yeah, yeah, Iāll talk about mine in a minute. (0:10:38) Al: But, yeah, I totally agree with that. (0:10:40) Al: I wonder. (0:10:40) Kelly: And I do like that you donāt spend energy. (0:10:44) Al: Oh, yeah, so weāre going to have to weāre (0:10:46) Al: definitely going to have to talk about this game then (0:10:48) Al: because I am also playing a game which doesnāt have energy. (0:10:54) Kelly: Itās a fun mechanic to like, not worry about. (0:10:54) Al: And that is. (0:10:57) Al: Yeah. (0:10:59) Al: I am very much enjoying it. (0:11:02) Kelly: Itās really nice. (0:11:04) Kelly: Like, oh, thereās still always the time, you know, crunch or whatever. (0:11:06) Al: Yeah, yeah. (0:11:07) Kelly: But like, oh, I donāt have to eat 10,000 apples just because I (0:11:11) Kelly: want to hit a few more rocks. (0:11:13) Al: This is the thing thatās always annoyed me about farming games is youāve got two (0:11:17) Al: limitations, youāve got the time and the energy and removing one or the other of (0:11:24) Al: them, because Ever After Falls, which is what Iām playing and Sunhaven, (0:11:29) Al: which is what youāre playing, both remove the stamina. (0:11:32) Al: but Sugaju Valley, which weāll talk about in the news section, (0:11:36) Al: it removed the time aspect where itās essentially turn based. (0:11:41) Al: So you do your stuff and then you thereās two phases to the day. (0:11:45) Al: Thereās the day phase and the night phase. (0:11:48) Al: And the night phase is when you open the shop. (0:11:51) Al: So itās like you do whatever you want to do and then you go and open the shop. (0:11:54) Al: And then when you close the shop, itās bedtime. (0:11:58) Kelly: thatās sick yeah yeah yeah sometimes bad games yeah itās um which I think you (0:11:59) Al: So I like the⦠(0:12:01) Al: I mean, itās not a good game, itās a bad game. (0:12:03) Al: But it was interest that was that was an interest. (0:12:06) Al: Interesting thing and I like the games are now trying to play around with these things a little bit more. (0:12:13) Kelly: know thatās one of the things that we benefit from at like at the time point (0:12:17) Kelly: weāre in post stardew is like obviously that a lot of copies came out but I (0:12:24) Kelly: I think weāre really starting to see people like try to change (0:12:28) Al: Mm hmm. Yeah. So weāll see. Weāll see how those things go. But OK, so youāre enjoying Sun Haven. (0:12:36) Kelly: Yes, I have put over 100 hours into it so far. (0:12:39) Al: Let me schedule that episode then. Sun Haven. Kelly. Weāll see when we do that. (0:12:48) Kelly: You know, youāre the reason I actually picked it up, I think, is because we were talking (0:12:50) Al: Iāve been meaning to play it for so long. Maybe I can event. Maybe I can finally play it if Iāve got (0:12:55) Al: a date to record on it. Aha! (0:12:58) Al: Right, OK. Was it in the news then? (0:12:59) Kelly: about it during the grimoire podcast. (0:13:06) Kelly: Probably I donāt know. (0:13:07) Kelly: I know it got mentioned. (0:13:08) Kelly: It was probably like a brief mentioning, but I think it was the news. (0:13:10) Al: many things, come on. Well I have obviously been playing Ratopia, Iāve only been playing the demo, (0:13:13) Kelly: So you influenced me, congrats. (0:13:22) Al: weāll get to that later, but yeah Iāve been playing the demo of Ratopia. Iāve also been (0:13:29) Al: playing Ever After Falls and I have put in about 60 hours in that game so far, so it hooked me. (0:13:34) Kelly: What, whatās, whatās that one? (0:13:37) Al: So thatās just another stardew clone, but it um (0:13:40) Al: Obviously, as I said, it doesnāt have the stamina aspect, but itās, letās see, how would I describe, so itās premise is slightly different, where you die at the beginning of the game, and then wake up and turns out that your real life was a simulation, and now youāre in another world with a farm. (0:14:06) Kelly: Oh, interesting. So really planning on peopleās simpsychosis fears. (0:14:11) Al: Yeah, yeah, yeah, yeah, for sure. And itās very solid, I would say, probably much like what youāre talking about with Sunhaven. Itās like a solid farming game, and it has definitely caught that bug that I have for I must do this thing, and Iām building up this farm, and that is what Iām doing. (0:14:37) Al: And Iāve been enjoying that. (0:14:40) Al: And I have some things to talk about it that Iām going to talk about in a future (0:14:43) Al: episode that I found interesting, but I think if youād like Stardew and youāve (0:14:49) Al: been like, I must have another one and Iām done with Stardew, (0:14:52) Al: I want a different list. (0:14:54) Al: Itās a pretty solid one. (0:14:55) Kelly: The graphics look really cute. (0:14:57) Al: Yeah, thatās what initially grabbed me in. (0:14:59) Al: And the animation of it is fun as well, like your characterās arms are not (0:15:03) Al: attached to the body and they can swing really funny as you walk around. (0:15:08) Al: And thereās a few other things like youāve (0:15:10) Al: seen these that you can catch and put them on things and youāll get like wood or (0:15:14) Al: or without actually cutting the thing down. (0:15:17) Al: And thatās kind of like around itās trying to encourage sustainability. (0:15:18) Kelly: Oh, thatās cool. (0:15:21) Kelly: Mm-hmm. (0:15:22) Al: So, yeah, thereās a few bits and pieces. (0:15:22) Kelly: Yeah, but itās that solid game. (0:15:27) Kelly: Sometimes you donāt need anything innovative or crazy (0:15:29) Al: Yeah. Yeah. (0:15:30) Kelly: different. (0:15:30) Kelly: Itās just a nice, comforting game. (0:15:34) Al: So thatās what Iāve mostly been playing. (0:15:37) Al: I have also, so two picks earlier came out and I had backed that game. (0:15:42) Al: So this is like a life sim in a kind of stardew style, (0:15:48) Al: but itās much more, itās almost, I guess, GTA-esque. (0:15:54) Kelly: I was gonna say it looks like kind of reminds me of like I donāt want to say sim city but like (0:16:00) Al: I guess it would be some city if you were actually controlling an individual. (0:16:00) Kelly: something like that (0:16:04) Kelly: yeah thatās thatās which I guess is kind of like the ratopia of also (0:16:10) Al: Yeah, I think itās different from that in so much as like you donāt have any control (0:16:15) Al: over anyone else. Youāre just living your own life, but you can you can do crime and (0:16:16) Kelly: Mmm. (0:16:20) Al: stuff like that. What I will say is Iāve not properly played it because it doesnāt have (0:16:21) Kelly: Okay, thatās cool. Thatās fun. (0:16:27) Al: controller support. So later, I play on my Steam Deck. (0:16:30) Kelly: Oh, you donāt do mouse and keyboard. (0:16:35) Kelly: Ah, thatās crazy. (0:16:36) Kelly: I didnāt consider that, that⦠(0:16:38) Kelly: Why would they put anything on the Steam Deck (0:16:40) Kelly: that doesnāt have⦠(0:16:40) Al: Well, anything on Steam goes on the Steam Deck by default, and most games coming out (0:16:43) Kelly: Yeah, no, I understand that, but like⦠(0:16:47) Al: now will have controller support. Itās a good question as to why it doesnāt have controller (0:16:52) Al: support yet, and I do not know the answer. They have said that theyāre adding controller (0:16:56) Al: support soon, but yeah, Iām just like, why, why, why? (0:16:57) Kelly: okay hopefully like I get what youāre saying like obviously they push everything from steam to it (0:17:03) Kelly: but like you would think that there would be like some kind of filter like (0:17:08) Al: They have a compatibility thing and itās and it currently has an unknown compatibility (0:17:12) Al: for Steam Deck. (0:17:13) Kelly: okay (0:17:14) Al: So. (0:17:15) Al: But whatever. (0:17:16) Al: Yeah. (0:17:17) Al: I opened it up. (0:17:18) Al: Went. (0:17:19) Kelly: yeah thatās thatās fair thatās very fair (0:17:19) Al: Yeah. (0:17:20) Al: Nope. (0:17:21) Al: We closed it. (0:17:24) Al: Iāll try again once youāve added controller support, please and thank you. (0:17:28) Al: So, yeah, thatās. (0:17:30) Kelly: Interesting concept though. (0:17:31) Al: Yeah. (0:17:32) Al: Yeah. (0:17:33) Al: Well, I want to try it. (0:17:34) Al: Thatās the thing. (0:17:35) Al: Like what it is saying itās doing (0:17:38) Al: It has mixed reviews on Steam just now. (0:17:40) Al: So who knows how that will go, but (0:17:42) Kelly: Well, you know. You gotta try stuff. (0:17:43) Al: weāll see. (0:17:46) Al: All right, letās talk about some news. (0:17:48) Kelly: Yay! News! (0:17:50) Al: Tales, Tales of Saikyu. (0:17:56) Kelly: I think sake you, but like, also, Iām not a- (0:18:00) Al: This is the game where you turn into Yoko, Yoko, Yoko. (0:18:06) Kelly: Yokai? (0:18:08) Al: This game is where you turn into Yoko for getting around and dealing with your crops and stuff like that. (0:18:09) Kelly: Taseku, mess you up. (0:18:21) Al: You have a whole bunch of different abilities for turning into different Yokai that have different abilities to do these things. (0:18:30) Al: Yeah, yeah, I havenāt decided whether I want to play this or not, but it is a thing. (0:18:36) Al: and theyāve announced that their early access is coming. (0:18:38) Al: I donāt think this was a Kickstarter, so I wonāt have backed it, so donāt buy it. (0:18:40) Kelly: Oh, very soon. (0:18:53) Al: Iām telling myself that, not other people. (0:18:56) Al: I canāt be trusted. (0:18:57) Al: Yeah, not much else to say about that, theyāve just announced their early access is coming. (0:19:03) Al: One thing I didnāt check is what theyāre expecting in terms of how long. (0:19:08) Al: Because thatās always an interesting thing is how long they say theyāre going to be in (0:19:11) Al: early access for. (0:19:13) Al: Theyāre expecting it to be about a year, so I suspect two and a half years. (0:19:18) Kelly: That sounds like good math. (0:19:24) Al: Next we have another update for Sugaju Island. (0:19:27) Al: So this game is bad game, donāt buy this game, donāt play this game, but they are making (0:19:32) Al: it less bad. (0:19:34) Al: Maybe someday it will be less bad enough that it will be worth buying, it probably wonāt (0:19:38) Al: be. (0:19:39) Al: So in this update theyāve added sprinklers, so you can have sprinklers on the farm. (0:19:45) Al: Yay. (0:19:46) Kelly: And you can discover seashells. (0:19:46) Al: Itās such a, yeah, wow, I just, what, well, lackluster updates for lackluster game, thatās (0:19:47) Kelly: How exciting. (0:19:53) Kelly: This is like really lackluster updates. (0:19:55) Kelly: Iām sorry. (0:19:59) Al: what I would say. (0:20:02) Al: I donāt, theyāve also added key bindings support, so you can change your key bindings, which (0:20:06) Al: Good, Iām glad. (0:20:08) Al: You should have had that at lunch. I find this game so fascinating, (0:20:14) Al: because it feels so much like we need to do a farming game, so letās do a farming game. (0:20:21) Al: And the only interesting thing about it was the turn-based time in the day. It is, (0:20:28) Kelly: Which is like a really cool concept, which is that sounds so interesting. (0:20:32) Al: but⦠but heās just not good. (0:20:34) Kelly: They put all their effort into that one concept and nothing else. (0:20:38) Al: Theyāve marked this as a major update on Steam. That is something. Uh, yeah. (0:20:46) Kelly: I mean, Iām going to just say this like then I think the name alone implies to me that thereās not a lot of effort going on here. (0:20:54) Al: Oh Kelly, you probably havenāt listened to last weekās episode have you? (0:20:57) Al: There were two new games in last weekās episode that were called Sunseed Island and Starsand Island. (0:21:08) Kelly: We got to start like putting a ban on certain words for farm game (0:21:14) Al: Known, known, island or valley. Yeah, this is⦠(0:21:18) Kelly: If you have ādoā in your name. (0:21:24) Al: Good changes to the game, but that does not make a good game. (0:21:31) Al: I cannot see how either of these three tiny things in this major update would (0:21:39) Al: change this game from being bad to being good. I have no interest in opening that game again. (0:21:48) Kelly: Definitely good to know. I was very intrigued when you mentioned the turn-based, and very (0:21:52) Kelly: disappointed when you immediately followed up with that itās a bad game. (0:21:54) Al: here lies the problem. They do have a demo. Feel free to try the demo. I mean, some people (0:22:01) Al: like it, apparently, there are some positive reviews. Apparently, itās mostly positive. (0:22:07) Al: I donāt know how. I really donāt know. So, like, every recommended person is like, oh, (0:22:08) Kelly: Are they paying these people? (0:22:17) Al: itās so nice. And theyāre like, but itās not. And all the not recommended is like, it is (0:22:23) Al: the most boring farming game. (0:22:24) Al: With so few features, it feels like a proof of concept and then they didnāt add the rest of the game. (0:22:36) Kelly: I donāt know how Steam reviews work. (0:22:38) Al: You just have to own it, I think. (0:22:42) Kelly: Yeah, but like, I think it tells you, right, if like, they got it for free. (0:22:44) Al: Oh, good question. Purchase type. Steam purchases and other. So other would be free ones. (0:22:53) Kelly: Thatās what I would think, but like I meant more so too on like the, oh, no, nevermind. (0:22:58) Kelly: 230 people found this review helpful. (0:23:02) Al: Oh, is that the not recommended one at the top? (0:23:04) Kelly: Yeah. (0:23:06) Al: I canāt believe I put 12 hours into this game, absolutely mad. (0:23:09) Kelly: Thatās a lot of hours. (0:23:10) Al: Itās a lot of hours for a bad game. (0:23:13) Al: All right, yeah, Iām going to start bashing this game. (0:23:14) Kelly: Next. (0:23:16) Al: Moving on, Outlanders have announced a new DLC, The Culinary Diaries. (0:23:23) Al: It looks like itās a food based story addition to the game. (0:23:29) Al: This is a town building strategy game. (0:23:31) Kelly: OK, it looks like a short hike or the goose game. (0:23:36) Al: Yeah, I mean, graphics wise, yeah, itās very much management style game, though, rather (0:23:38) Kelly: Yes, yeah, thatās what Iām basing that off of entirely. (0:23:44) Kelly: OK. (0:23:45) Al: than I have not. Thereās too many games to play them all. But yeah, it looks like itās (0:23:47) Kelly: Have you played this one? (0:23:55) Al: added a whole bunch of cooking stuff. So if you enjoy this game, there you go. You got (0:24:01) Al: a new update? A new DLC? Or is it paid? Thatās a good question, I should check that. (0:24:06) Al: It is⦠No, itās not free. It is $5. It is not bad. Theyāve got quite a few DLCs, (0:24:06) Kelly: Itās free, maybe. (0:24:13) Kelly: Oh, thatās not bad. (0:24:17) Al: which is interesting. Theyāre all $5. Yeah, they also have very positive rating on Steam. (0:24:18) Kelly: I noticed that it seems like theyāre, they have quite the DLC (0:24:29) Al: None of that tells as much, because itās Sugaju Island, Suga Valley, whatever, I donāt care. (0:24:30) Kelly: - I think no. (0:24:37) Al: Had a positive, quite positive, was it? Or something like that? I donāt know. It was positive for some reason. (0:24:46) Kelly: But I mean, like, I feel like generally, obviously, (0:24:49) Kelly: thatās not true for everything. (0:24:51) Kelly: Games that tend to put out consistent DLC content, (0:24:55) Kelly: like, thereās something good going on. (0:24:57) Al: Yeah, it has twenty nine thumbs up on the Steam post and zero comments. (0:25:03) Al: So youāve not got a whole bunch of people (0:25:05) Al: complaining about it being paid, which implies to me that some people are (0:25:10) Al: excited to buy it. (0:25:10) Kelly: Yeah. And again, for $5, itās not a bad addition. (0:25:14) Al: Five dollars. (0:25:17) Al: All right, next, we have some new games to talk about. (0:25:21) Al: First up, we have turnip bill. (0:25:25) Al: Words, words. (0:25:25) Kelly: Youāre not having a good day with the, Iām immediately adding this one to my wish list (0:25:27) Al: Fail me, Callie. (0:25:33) Al: Turnip Boy steals them all. (0:25:36) Al: Uh, have you played any Turnip Boy game? (0:25:39) Kelly: I have not, um, not out of like not wanting to, but like just life. (0:25:45) Al: So turn it by commits tax evasion is great fun. Itās itās a really good (0:25:51) Al: small (0:25:53) Al: RPG and I really liked that game turn it by Robās a bank is (0:26:00) Al: similar in terms of its action (0:26:02) Al: But it is a roguelite (0:26:06) Kelly: Oh, interesting. So not for Al. (0:26:08) Al: I (0:26:09) Al: Mean I I played it. I want to see how many hours I put into it. I put in (0:26:11) Kelly: Yeah. (0:26:15) Al: I played it on the switch not steam apparently (0:26:18) Al: So I would need to I would need to look on my switch, which Iām not doing right now (0:26:23) Al: I (0:26:26) Al: Finished the game. I completed it which I havenāt done for many many roguelites (0:26:35) Kelly: says a lot. I didnāt realize how new these games were though. Thatās crazy that theyāve put out (0:26:40) Kelly: three games in like four years. (0:26:43) Al: Yeah, 10 hours is apparently what I put into it to complete the game. (0:26:48) Kelly: Oh, thatās, thatās a, thatās like a solid cute little short game. (0:26:52) Al: Yeah, well, thatās the thing about them. Theyāre not super long, (0:26:55) Al: you know, youāre not looking at 50 hours, youāre looking at up to 10. (0:27:00) Al: With Turnip Boy commits to excavation, I 100% did it. I didnāt 100% (0:27:05) Al: rob the bank, but I did complete the story. I completed that run, completed that run. (0:27:12) Al: Which is enough. (0:27:13) Al: For a roguelite, for me, considering I only got a third of the way through a run in Hades. (0:27:27) Al: Defeated the first boss, then died in the next level and went āIām not playing that boss againā. (0:27:36) Kelly: Whereās your dedication to pain? (0:27:40) Al: Nowhere. So yes, right. Okay, so this is a new Turnip Boy game. Donāt get excited. It is not an (0:27:46) Al: RPG. It is not like the previous Turnip Boy games. It is an endless runner for some reason. (0:27:55) Kelly: Very, you know, they found like their niche little like theme with the turnip boy, but like itās very interesting that each game is different. (0:28:04) Al: Yeah, so what Iāve said in my notes here is, Iāll buy and play a new Turn It By game, right? (0:28:13) Al: Because I like Turn It By, but Iām a little bit disappointed that itās a third game and (0:28:19) Al: itās not like the first, because yeah, the second one was different, but it was the same (0:28:24) Al: as well. (0:28:25) Al: Like it was a roguelite, but it was still like a combat game in the same way that the (0:28:31) Al: other one was, right? (0:28:32) Al: The controls were the same, you controlled the player. (0:28:34) Al: The same, you still had a weapon in the same way, and there werenāt as many puzzles, right? (0:28:40) Al: The first one had more puzzles, but it was still there was the same combat and stuff like that. (0:28:46) Al: And this is very much not that. So Iām a little bit sad about that. (0:28:53) Al: I guess thatās fine, you know, they can do what they want. But yeah, Iām gonna buy it, Iām gonna (0:29:00) Al: to play it and Iām sure Iāll enjoy it but I want another turnip by turnip (0:29:04) Al: I was so good, it was funny (0:29:06) Kelly: Iāve literally only heard good things about it. Like, you know, itās I feel like they (0:29:11) Kelly: really like turn a boy made himself into a thing. (0:29:14) Al: Turnaby commits tax evasion was a lovely RPG that you could 100% in 10 hours, and it was funny. (0:29:20) Al: It had a fun little story. It had some good combat that was actually challenging, (0:29:24) Al: especially near the end. And it was good fun. Turnaby robs a bank, had the challenging combat, (0:29:30) Al: and it had some of the funny story. And other than that, it missed the rest of it. (0:29:34) Al: And this presumably will have the same humor. But thatās it. And (0:29:38) Kelly: But thatās it. (0:29:39) Kelly: So theyāre just slowly degrading. (0:29:44) Al: I feel bad saying that, because I suspect itās not like theyāre making this instead of another (0:29:50) Al: RPG, right? Like, I think they had a good idea for doing this. And theyāve done it as Turnaby. (0:29:57) Al: Iām just like, when I saw thereās a new Turnaby game, I went, āOh, yes, great!ā (0:30:01) Al: And I looked at it and went, āThis is nothing like them at all.ā (0:30:04) Kelly: Yeah. No, I was just being a little cynical, but I agree. (0:30:09) Kelly: I think thatās theyāre just trying different avenues. (0:30:14) Kelly: Itās not like, oh, this is like a quick grab or something. (0:30:16) Al: Yeah, yeah, no, I get that. But yeah, Iām not saying itās going to be a bad game. Itās (0:30:20) Al: just one of these things where itās like, if you would hear, oh, you know, say you didnāt (0:30:25) Al: know about Silksong, right? And you heard Silksongās coming out. Itās a new, a new Hollow Knight (0:30:33) Al: game. Youāre like, oh, fantastic, exciting. And then it turns out itās Solitaire. Right? (0:30:40) Kelly: Yeah, that would Yeah, yeah, thatās very true (0:30:41) Al: Thatās essentially what weāve had here. (0:30:44) Al: OK. (0:30:46) Al: Like Iām not saying itās a bad game, I just saw new turnip game, excited. (0:30:50) Kelly: You want her to play, yeah (0:30:51) Al: Itās not that, thatās the problem. (0:30:54) Kelly: Yeah, yeah, no, thatās thatās the hard part (0:30:55) Al: And I guess this is the problem with spin-offs and stuff like that, right? (0:30:59) Al: Because this is what this is, itās a spin-off, itās not a sequel, itās a spin-off. (0:31:02) Kelly: Mm-hmm. (0:31:03) Al: And Iām not saying they canāt do that, Iām just like, my expectations going in was different (0:31:09) Al: and I donāt know how they solve that problem, but thatās where we are. (0:31:14) Kelly: Well, maybe theyāre working on that perfect Turnip Boy sequel in the back end. (0:31:20) Al: Well, theyāre working on a different game just now as well, Hobknobbers, (0:31:26) Al: which I donāt think is out yet. (0:31:27) Al: Let me check. (0:31:27) Al: Yeah, itās not. (0:31:28) Al: Itās still coming soon. (0:31:29) Al: So I suspect that the Hobknobbers is their upcoming big game and (0:31:37) Al: Turnip Boy steals them all as a letās do a quick and easy, fun, endless (0:31:37) Kelly: - This is the, mm-hmm. (0:31:42) Al: runner that some people can buy and it will help our cash reserves. (0:31:49) Al: Well, speaking of their cash. (0:31:50) Al: It deserves, theyāre also releasing a cubified turnip boy plushie. (0:31:53) Kelly: Itās so cute though and they have to reach their funded goal. (0:31:56) Al: I donāt need it. (0:32:00) Al: Itās $40! (0:32:01) Al: Oh my word, $40? (0:32:05) Al: This thing better be huge, how big is this? (0:32:07) Al: Itās 35 centimetres tall, so it is reasonably big, but thatās a lot of money. (0:32:14) Kelly: But it looks so soft. (0:32:16) Al: What is the shipping going to be to me? (0:32:20) Al: Probably too much. (0:32:20) Kelly: I donāt need this. What is the shipping? (0:32:26) Kelly: How much tariff would I have to pay to receive this? (0:32:30) Al: Oh 15 dollars shipping to me! (0:32:33) Kelly: Ugh. (0:32:34) Al: 55 dollars. (0:32:36) Kelly: Okay, thatās⦠thatās⦠(0:32:36) Al: And it is only 40 pounds, but Iām enjoying the dollar has sunk. (0:32:38) Kelly: But heās so cute. (0:32:50) Kelly: Well, Iām so glad that someoneās benefited. (0:32:58) Kelly: Oh, I see, there is a tariff statement at the top. (0:33:06) Al: I donāt need it anyway so cube turnip cube or cube boy whatever youād like to call him he exists (0:33:14) Kelly: Heās very cute. (0:33:15) Al: yeah uh (0:33:16) Kelly: He looks like heās like that good soft material, too. (0:33:18) Al: yeah yeah (0:33:20) Kelly: Like squishmallows. (0:33:22) Al: but not (0:33:22) Kelly: Iām just going to keep talking until you feel bad, (0:33:24) Kelly: and then you add yourself to life. (0:33:29) Al: everdream valley have announced and released I think I think this is out now (0:33:34) Al: Ever Dream Valley. (0:33:36) Al: VR. A virtual reality version of Ever Dream Valley. (0:33:38) Kelly: Oh, oh, I donāt like that at all. I canāt look at that. (0:33:42) Kelly: I think I would puke if I ever did VR. (0:33:46) Al: I played, there was a game that I played which was like in VR, but you, but it was (0:33:54) Al: augmented reality rather than virtual reality. So youāre seeing the world around you as well (0:33:58) Al: and you like create these little islands where you put animals on them. I love that game. Itās such a (0:33:59) Kelly: OK. (0:34:05) Kelly: That seems cuter, and probably wouldnāt (0:34:07) Kelly: give me motion sickness, maybe. (0:34:10) Al: it was yeah it was a it definitely is much better um this I oh (0:34:16) Kelly: I literally canāt look at that cow clip. (0:34:18) Al: yeah I donāt I donāt know what to say about this game uh (0:34:25) Al: this kind of looks like a proof of concept this looks thrown together um (0:34:30) Kelly: It doesnāt look good. (0:34:32) Al: oh itās not out yet itās coming soon but you can pre-order it (0:34:34) Kelly: No yeah yeah but like that cow clip does not look good. (0:34:38) Al: No, no. (0:34:40) Al: No. (0:34:42) Kelly: Feels like I donāt, maybe Iām biased because I donāt like VR but like (0:34:47) Kelly: I thought we were kind of coming down from like the VR (0:34:51) Kelly: um spike I guess. (0:34:54) Al: do it. Yeah, I donāt know why theyāve done this. Like I have a VR headset and I love (0:34:59) Al: it for some things. I love Beat Saber. I love whatever the name of the game is. I kind (0:35:01) Kelly: Mm-hmm (0:35:07) Kelly: Beat Saber looks so sick. I think that would thatās like the the soul game that would sell me a (0:35:12) Al: It is the single thing that convinces anybody to buy VR. (0:35:17) Al: It is so good, I love it so much. (0:35:21) Al: But that, watching films in IMAX and whatever the name of the other game I play, the one (0:35:29) Al: with the Islands of Animals, those are the three things Iāve done more than once on my (0:35:33) Kelly: okay yeah no and itās a separate game right like yeah you have to pay (0:35:35) Al: VR headset, right? (0:35:36) Al: Like thereās other things that youāve tried once or whatever and gone ānot for meā. (0:35:42) Al: Itās game, but the content. (0:35:47) Al: Yeah. (0:35:48) Al: Itās twenty dollars I think? (0:35:50) Kelly: you could pre-order it for 15 (0:35:58) Kelly: Yeah, no, I feel like a lot of the VR game just feel like novelty. (0:36:02) Al: Tune in next time to see if Iāve bought this game or not. (0:36:07) Al: All right. (0:36:08) Al: Thatās the news. (0:36:09) Al: Letās talk about Ratopia. (0:36:11) Kelly: Yay, Iām just so glad it came out. (0:36:12) Al: All right, Iām going to. (0:36:15) Kelly: Can I say that as someone who is waiting on so many different stupid games? (0:36:16) Al: Yeah. (0:36:20) Kelly: It is so nice to get a full release. (0:36:25) Al: OK, I want to try and describe this game and you can tell me what you think (0:36:30) Kelly: Okay. (0:36:30) Al: about my description. (0:36:32) Al: You are the the queen of a new rat city (0:36:39) Al: and you are building your city out. (0:36:43) Al: You itās itās almost it almost is like a it is a city builder, (0:36:49) Al: but it is a an RPG city builder. (0:36:52) Al: So youāre controlling a character. (0:36:55) Al: And you are building up the city. (0:36:58) Al: Youāre you know, youāre saying this is where buildings go and youāre saying this (0:37:02) Al: different things go and this is these are the laws of the city and stuff like that. (0:37:08) Al: And you also accept in new members or new citizens. (0:37:14) Kelly: Mm-hmm. (0:37:15) Al: They are. They call them (0:37:18) Al: they call them migrants or refugees. (0:37:19) Kelly: I think itās migrants. (0:37:19) Al: I canāt remember. Itās one of the two. (0:37:21) Kelly: Itās something with an M. I know that. (0:37:22) Al: I think itās my yeah, itāll be migrants then. (0:37:25) Al: And when you accept migrants in, you can then put them to work. (0:37:29) Al: Or you, so I guess the two, two. (0:37:32) Al: Your main ways of playing the game are you are controlling your individual character who goes around and can do things, and then youāre also directing your citizens to do things as well, so you donāt have to do them instead. (0:37:47) Al: And that can be basically anything, right? You can get them to man a specific building, to like lumber, or you can get them to dig. (0:37:55) Al: I think automatically they will like gather up everything thatās on the ground and put it in the chest. (0:38:02) Al: Thatās it. Itās a city builder, but you are controlling an individual character as well as telling other characters what to do. (0:38:10) Al: Is that a fair description of the game? (0:38:12) Kelly: I think it is also itās vertical builder uh like yeah yeah yeah (0:38:14) Al: What does that mean? What do you mean? Oh, like a 2D, yeah, okay, I see what you mean. Itās side scrolling up and downy. (0:38:22) Kelly: yes but like youāre building vertically which I think is like more terraria than like other (0:38:25) Al: Yes. I was going to, I was just going to say that Terraria is the, is the. (0:38:32) Al: Would be the example. (0:38:34) Kelly: I would say this is like a micromanagers final boss game (0:38:38) Al: Oh, my word, so micromanaging. (0:38:40) Kelly: Itās, it makes. (0:38:42) Kelly: It makes my heart sing. Itās incredible and so stressful. (0:38:45) Al: So let me tell you how I, let me tell you my thought process when starting this game. Iāve not put in, like, Iāve maybe put in less than an hour into this game, but the demo is really good at showing you the core concept of the game really quickly, and I donāt know if the main game does it in the same way, but. (0:39:02) Al: And youāre like, oh, youāre great. Thatās fine. Iām going to go do some digging and blah, blah, blah, blah, blah. Oh, man, I can only carry three things at once and thereās only three of the same thing. (0:39:10) Al: Oh, thatās really frustrating. Oh, goodness. Right. This is going to take forever to do anything. Itās like you dig, dig, dig, and then you throw in the chest and then you dig, dig, dig, and you throw in the chest. Right. Fine. Whatever. This is really annoying. (0:39:22) Al: Oh, OK. Right. Iām adding in new people to my city. OK, fine. Oh, theyāre all picking up the things I can do so I can just go now and dig and dig and dig and dig and they will take the thing. Great. Thatās a much improvement. (0:39:32) Al: And then itās like, oh, and then it goes, oh, you need to build this thing. And youāre like, how do I do this? And itās like you go into this menu and this menu then expands and expands and expands. (0:39:43) Al: And itās like this web, absolute mass, massive web of different parts of different menus. And youāre just like, I have no idea whatās happening here. (0:39:54) Al: And itās just it is, if you enjoy not creating spreadsheets, but if you enjoy looking at. (0:40:02) Al: Somebody elseās spreadsheets and figuring out what they do, you will like this game. (0:40:08) Kelly: I think that is a fairā (0:40:12) Kelly: not metaphor, what is the word Iām looking forā (0:40:15) Kelly: summation of essentially all of the aspects of this game. (0:40:18) Al: Where I enjoy making spreadsheets, I do not enjoy figuring out what other people have done, and thatās what the menu felt like. Iām like, I want this thing, but I need to figure out what category they put it in, what category of what category, and what menu of what setting, and then where in this category is it, because itās just like this mess of things. (0:40:42) Al: And I donāt like figuring out what people think in the best of times. (0:40:48) Al: And it just feels like somebody made this game, and this is how they decided was the most logical thing for their brain, and I cannot be bothered spending my time figuring out why they decided. (0:41:02) Kelly: I think that is a very fair way to see it because I think thatās exactly how it is. (0:41:10) Kelly: But also, I feel like once it starts clicking, it starts making more sense because for me, (0:41:16) Kelly: I really enjoy trying to figure out how people are thinking because I think thatās the only (0:41:20) Kelly: way I can understand vaguely people. (0:41:26) Kelly: So itās like a puzzle. (0:41:27) Kelly: So I think the puzzle of trying to understand the thought process is kind of fun. (0:41:32) Kelly: Also frustrating, though. (0:41:35) Kelly: Like, thereās definitely been moments where Iām like, (0:41:38) Kelly: āThis stupid rat has to pee! How do I fix this?ā (0:41:42) Al: Yes, I (0:41:42) Kelly: You know, like, āWhat do you mean they canāt do this task?ā (0:41:46) Al: Think that part of it is is is I I didnāt hate right because itās like youāre just your standard city builder thing (0:41:50) Kelly: No, no, itās not bad (0:41:52) Al: Itās like you need to balance you need to balance all these things and you need to figure out how they balance fine (0:41:57) Al: Sure, whatever my problem. I just felt like I was navigating menus for 90% of the time (0:41:57) Kelly: Yes, itās just I think (0:42:03) Kelly: Itās a lot of menus (0:42:04) Kelly: I did see someone say that they didnāt like that the game paused when you opened the menu to like build something and in (0:42:11) Kelly: My head I was like, what the hell are you talking about? (0:42:13) Al: All right souls player, goodness me, just masochistic person. (0:42:15) Kelly: Yeah, I was like what kind of game do you think this is thatās crazy (0:42:21) Kelly: Then like I literally I watched that and I was like what the hell kind of person (0:42:27) Al: Oh, my word. Horrifying. (0:42:28) Kelly: Thatās sick thatās sicko behavior (0:42:32) Kelly: Itās like please keep those thoughts to yourself and I think better never implement that in this game (0:42:38) Al: Yeah, that that that how to make this game more stressful. (0:42:42) Kelly: Yeah, literally, like you said, the souls-like version. (0:42:47) Kelly: Thatās disgusting. (0:42:48) Kelly: Donāt ever tell people that. (0:42:50) Al: It was like the kid just said, āIs it time for a test in school?ā (0:42:51) Kelly: Like, I need those, I need that pause (0:42:54) Kelly: to figure out what Iām doing. (0:42:58) Al: And youāre like, āNo! (0:42:59) Al: What are you doing? (0:43:00) Al: What?ā (0:43:00) Kelly: You didnāt collect our homework. (0:43:01) Al: Yeah. (0:43:02) Al: Oh. (0:43:06) Kelly: But yeah, no, that blew my mind. (0:43:07) Kelly: āCause I was like, people think like this? (0:43:10) Kelly: Why would you want that? (0:43:12) Al: So yeah, I think I, I mean, weāre just, weāre apparently getting straight into (0:43:15) Al: my opinions, um, I, I can, I, this is not the game for me, but I 100% can see why (0:43:16) Kelly: I think thatās very fair, and I do overall, I think this game, there is so much going (0:43:21) Al: someone would like this 100%. (0:43:29) Kelly: on and like, I like Rimworld a lot, I donāt know half of the shit Iām supposed to be doing (0:43:36) Kelly: in Rimworld because thereās just so much in that game. (0:43:41) Kelly: I donāt even buy the DLCs for that game, I just like playing the game, I figure things (0:43:45) Kelly: Peace out as the game goes on. (0:43:46) Kelly: You know, Iāve been playing it for a few years, things will happen, bad things happen, sometimes you die. (0:43:48) Al: Yeah (0:43:51) Al: Do you know I think (0:43:53) Al: What I think interesting was I think that when I while I was playing this game (0:43:57) Al: I think I was thinking you know what I would have more fun doing probably what is terraria (0:44:03) Al: Right, like I feel like thatās what Iām looking for if Iām one if I would be wanting to play this game (0:44:08) Al: Itās itās I I I want it simpler (0:44:13) Al: Iām not itās not necessarily even the action adventure bit right like itās itās more I (0:44:14) Kelly: Thatās, yeah. (0:44:18) Al: Was thinking like this but (0:44:22) Al: Minecraft and then I was like wait, but thatās terraria, right? (0:44:24) Kelly: Mmm (0:44:26) Kelly: Thatās so funny because Iāve Iāve actually never played I missed the boat on Terraria (0:44:30) Kelly: And Iāve also never played Minecraft because I 100% missed the boat on that one. I feel like at a certain point (0:44:37) Kelly: Like I think I would still enjoy Minecraft, but at this point in my life. Iām just like I cannot pick up Minecraft (0:44:43) Al: Thatās totally fair. Minecraft was my, like I got in literally the last day of alpha (0:44:50) Kelly: Oh, wow. (0:44:51) Al: in Minecraft. So that was back on in 2010, I want to say. And that was like, I was, (0:44:56) Kelly: Mm-hmm. And I know people are still playing it. I know, you know, itās still a relevant game. (0:45:00) Al: oh yeah, yeah. Oh, absolutely. But I was like part of the way through uni at that point, (0:45:07) Al: university. So like I, I was very much in a world where I. (0:45:12) Al: Could sit up till three in the morning, obsessing over stuff. And I loved the building aspect of (0:45:18) Al: that. So I, I, if I, obviously I do not have any numbers for how much time I spent on Minecraft, (0:45:25) Al: because it wasnāt through Steam and nothing exists for that. But if I did have numbers, (0:45:30) Al: I would probably be incredibly scared to share that number with anyone, right? Like. (0:45:34) Kelly: Thatās how I feel about my Sims numbers, you know? Iām so glad I donāt have those. (0:45:39) Al: Yeah. Yeah, same, same sort of thing. (0:45:42) Al: Absolutely. (0:45:45) Kelly: But no, I think what I like about this game is that thereās so much going on. Like in (0:45:50) Kelly: a sense itās like, I enjoy bein
Codey and Kevin talk through all the recent news. Also bugs again. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:17: What Have We Been Up To 00:19:17: I Know What You Released Last Month 00:26:44: Upcoming Game Releases 00:30:40: Game Updates 00:40:52: New Games 00:51:08: Other News 01:12:01: Outro Links Harvest Moon Double Pack for Switch Release Date Cattle Country Release Date To Pixelia Release Hello Kitty Island Adventure āFriends, Furniture, and Frozen Peaksā Update Hello Kitty Island Adventure Month of Meh Farlands ā0.5ā Update Sunseed Island Starsand Island Mudborne Soundtrack Tales of the Shire Store Wholesome Direct ConcernedApe Interview New Lego Animal Crossing Sets Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kev: Hello farmers and welcome to another (0:00:33) Kev: Contractually obligated episode of the harvest season thatās not true at all. Thereās no contracts whatsoever (0:00:36) Codey: Not true. (0:00:40) Kev: By no one, have you ever seen Paul board and the mall cop movie? (0:00:45) Codey: Uh, for not for a hot minute. (0:00:49) Kev: Well, Iām just reminded like he he thereās this plaque (0:00:53) Kev: You know mall security whatever and he just made it himself for himself and thatās all that Iām thinking (0:00:57) Codey: Okay. (0:01:00) Kev: Contract I drafted for myself. Oh (0:01:03) Kev: Anyways, hello. My name is Kevin (0:01:05) Codey: And I am Cody. (0:01:07) Kev: And we are here today to talk about cottagecore games per the first section for the party of the first part. Oh, yeah (0:01:12) Codey: A-wooo! (0:01:15) Codey: Ow-ow-ow! (0:01:17) Kev: You go (0:01:19) Kev: I donāt know Rick flair, but I feel like I should try to mimic kids. I might be mimicking these woo already (0:01:25) Kev: I donāt know, but I just know he does the woo (0:01:28) Codey: No, I, I do not, I do not wrestle. (0:01:28) Kev: You donāt talk about wrestler guy (0:01:30) Kev: He does booze (0:01:32) Kev: Yeah, thereās a wrestler. Heās kind of an older guy. I think heās actually like running WWE now, but anyways (0:01:38) Codey: Thatās a choice. (0:01:39) Kev: Hello everyone (0:01:42) Kev: It is (0:01:44) Kev: Okay today, itās all itās just another news episode (0:01:48) Kev: Life is chaotic. Cody actually managed to get on thankfully after actually surviving the wilderness for this past weekend (0:01:52) Codey: Mm hmm. Mm hmm. I will. Weāll talk weāll talk about that. I can. Yeah. So itās big, big old news episodes. We got lots of stuff to talk about. We this is the first of this month. So this will be our I know what you released last month. Boo. Episode as well. But what we have been up to. So this farmers has been a (0:01:57) Kev: but it (0:01:58) Kev: Hey, Oleg. (0:02:00) Kev: Well, do you want do you want to open because obviously okay. All right, letās just letās get into it (0:02:16) Kev: Yeah. (0:02:22) Codey: wild ride. So this last week, on Tuesday, I was working at the (0:02:28) Codey: Wildlife Center, it was going great, no issues. And we we (0:02:32) Codey: heard that there was going to be this huge storm coming through. (0:02:35) Codey: And that thereās probably going to be a lot of animals like (0:02:38) Codey: thrown out of trees. And so we were probably going to get a lot (0:02:41) Codey: of animals from people. And just kind of be ready for that. And (0:02:45) Codey: we were like, Okay, and then, like seven oāclock, power goes (0:02:52) Codey: on. And I had gone outside at one point, because we knew this (0:02:55) Codey: storm was happening. But we the our wildlife center is in the (0:02:57) Codey: basement of the ownerās house. Answer. p.m. p.m. crucial (0:02:58) Kev: Okay, wait question you say itās 7 oāclock a.m. Or p.m.. Okay. All right. This is all right (0:03:05) Kev: Thereās still light at that time, but okay. Yeah, all right (0:03:06) Codey: information. Yeah. So I had gone outside, just like poked my (0:03:10) Codey: head outside. And it sounded like a frickin jet engine. It (0:03:13) Codey: was so loud. And I was like, Yep, it sure is storming. And I (0:03:17) Codey: told the other people to go check it out. They poked their (0:03:20) Codey: heads out. They were like, āYep, sure, itās working.ā (0:03:22) Codey: And so we were like, āOkay.ā And then, yeah, not long after that, power goes out. (0:03:28) Codey: And so weāre feeding, weāre like laughing about it, whatever, we have like little lights and everything. (0:03:33) Codey: Weāre feeding baby squirrels with lamps with like headlamps on and stuff and doing just us, I think. (0:03:36) Kev: Very cute. (0:03:37) Kev: The pictures, Iāve seen the pictures. (0:03:42) Kev: Wait, did you have the lamps (0:03:43) Kev: or did the squirrels have the lamps? (0:03:44) Kev: Both. (0:03:46) Codey: Yeah, it was just us. But there were like little, the owner has like lanterns everywhere. (0:03:51) Codey: We found out that the. (0:03:52) Codey: Um, sinks are run. (0:03:56) Codey: Thereās a pump that takes the stuff from the sinks. (0:03:59) Codey: So then we werenāt even able to do dishes. (0:04:02) Codey: So then we were just kind of like sitting there waiting for her to put the backup (0:04:06) Codey: generator on took like 20, 30 minutes. (0:04:08) Codey: And then when we had backup generator, it was great. (0:04:10) Codey: Like no issues. (0:04:12) Codey: Um, Jeff, my partner texts me and is like, Hey, we donāt have power. (0:04:15) Codey: Iām like dope. (0:04:17) Codey: When I leave, I see all of the messages and basically it was a derecho storm (0:04:23) Codey: I donāt know how you say it. (0:04:24) Codey: We had like 90 mile an hour winds and there were trees, um, that were (0:04:30) Codey: straight up uprooted and like power lines that went across the road. (0:04:32) Kev: Oh, thatās sick. (0:04:38) Codey: Uh, animals were indeed. (0:04:38) Kev: Animals were indeed thrown out of the trees (0:04:41) Kev: with said trees. (0:04:42) Codey: Yes, they were. (0:04:43) Kev: With said trees. (0:04:45) Codey: We, I have not worked since that day and I, the messages have been going crazy, (0:04:50) Codey: but I have had other stuff to do. (0:04:52) Codey: So yeah, weāre out of power and weāre like, okay, this is probably just like, (0:04:57) Codey: they just got to put it back up every now and then weāll go out of power (0:04:59) Codey: for like 10 or 15 minutes. (0:05:00) Codey: Itās not a big deal. (0:05:01) Codey: Um, nope. (0:05:03) Codey: Next morning we wake up and on our like weather outage app, itās like, uh, (0:05:09) Codey: time estimated time to restoration, to restoration of, of power unknown. (0:05:16) Kev: Big old shrug (0:05:18) Codey: Yeah. (0:05:18) Codey: Big old shrug. (0:05:19) Codey: And they, it was like right down the street, like there was a power line (0:05:22) Codey: that was just straight up across the road. (0:05:24) Codey: And it was like that for a day and a half. (0:05:28) Codey: So like over 200,000 people in Western Pennsylvania, weāre just like out of power. (0:05:34) Codey: Um, I was out of power for two full days. (0:05:37) Codey: We had to throw away all of our food. (0:05:39) Codey: Um, and I was like really grumpy because I had planned on doing all of my chores (0:05:45) Codey: that Wednesday, I was so excited. (0:05:46) Kev: Mmm, mmm. (0:05:48) Codey: that includes like vacuuming and dishes and laundry. (0:05:53) Codey: I couldnāt do any of that stuff. (0:05:54) Codey: And yeah, it was like the whole town, except for they kicked power (0:05:57) Codey: on for like some of the businesses, some of the grocery stores. (0:06:00) Codey: Cause they knew everyone was going to need grocery store stuff. (0:06:02) Codey: So they made sure that those lines were up and that the like hospital was up and (0:06:07) Codey: stuff, but most of the residences didnāt have power for at least two days. (0:06:12) Codey: So that was crazy. (0:06:13) Codey: That was, so that was a reason, um, when they were like, Oh, you (0:06:17) Codey: want to do news this week? (0:06:18) Codey: I was like, I still have a lot of stuff to get caught up. (0:06:22) Kev: Yeah, well, appreciate it, you know, that you managed to strap the baby squirrels to (0:06:23) Codey: I donāt know, but itās fun. (0:06:25) Codey: Um, (0:06:30) Kev: a hamster wheel to power your computer to record this. (0:06:31) Codey: yeah, yeah, they, some of them, the red squirrels would love that actually. (0:06:34) Kev: Iām sure they would. (0:06:38) Codey: Um, yeah. (0:06:39) Codey: So Iām, I did that. (0:06:40) Codey: That was me for two days. (0:06:41) Codey: I was straight up roughing it. (0:06:43) Codey: Um, also I went to a nursery today at plant nursery and I got four different (0:06:50) Codey: species, not species, four different varieties. (0:06:52) Codey: of peppers. I got some herbs and I got some tomatoes so it about to be in real (0:06:56) Kev: ooh peppers okay (0:07:03) Codey: life farming for me. Yeah. (0:07:05) Kev: all right thatās good stuff so you know back back in many many moons ago when I actually (0:07:12) Kev: lived in a house with the backyard um we we had a garden and we had and all basically all those (0:07:18) Kev: things um tomatoes and peppers I forget the other one but um but those are good ones to grow theyāre (0:07:20) Codey: Yeah, and I also got kale as well. Yeah, so those are all going to grow in my back. I have like a little area thatās kind of closed off. So Iām going to give it a try because we got a shot, a glimpse of what it looks like to be in a post-apocalyptic scenario with no power and having to live on our own, you know. (0:07:23) Kev: hardy and you can get a lot of them, you know. (0:07:26) Kev: There you go. (0:07:43) Kev: Mm-hmm. Off the land. Yep. Yeah. Well, um, thatās pretty, well, the power outage thingās (0:07:50) Codey: Like off the land. So I also, I wanted to garden anyway, but itās a joke. (0:08:00) Kev: not cool. Like, thatās wild. Iāve never had an, Iāve extended power outage, I guess, like (0:08:04) Codey: Yeah, it was it was cool for a while, I just realized like I listeners I entreat you to take a moment, you can pause this for like a minute or something after I post this, think about what you do that requires electricity, and then just donāt touch that for a day. (0:08:05) Kev: couple hours. So thatās, thatās a lot to hear, but Iām glad youāre out of it. Okay. Sonās (0:08:26) Kev: I mean, yeah, everything. (0:08:29) Kev: Weāre the brain rot termly online. (0:08:34) Kev: But even aside from that, yeah, Iām (0:08:37) Kev: living in an apartment complex. (0:08:39) Kev: Everything is electric for me. (0:08:40) Codey: Yeah, I got all like yep alt might our stove is electric all of our lights clearly are electric (0:08:42) Kev: Even my stove, Iād be out. (0:08:44) Kev: Yep. (0:08:49) Codey: Couldnāt do any cleaning couldnāt do like I was trying to use my phone as little as possible (0:08:56) Codey: but I could take it like I could jump in my car and like (0:08:56) Kev: Mm hmm. Mm hmm. Yeah. Yeah. (0:09:00) Codey: Drive around but Iām sure there were probably gas shortages because everyone was trying to power their generators (0:09:07) Codey: But yeah, I was like wow a lot of my life is (0:09:11) Codey: That so I did a lot of yard work (0:09:13) Kev: Yeah, yeah, Iām sure the the challenge I think would for at least in my scenario would be the food because (0:09:20) Kev: You know, we weāre you canāt go out because restaurants are gonna be down too, right? So (0:09:26) Codey: A lot of the restaurants were down and then the second day when some of the stuff had jumped back up, all the restaurants were swamped because everyone was going out to the restaurants. (0:09:34) Kev: Yeah, of course, of course, of course, yeah, but yeah (0:09:38) Codey: Yeah, so you canāt, you canāt really do that. (0:09:42) Kev: So you did non (0:09:43) Kev: perishable stuff thatās ready to eat and wonāt go bad. So like, I hope you have a lot of fruit, (0:09:44) Codey: Yep. (0:09:48) Codey: It was boring. (0:09:50) Kev: I guess a cereal I donāt know because you canāt even have the cold milk. Nevermind. (0:09:52) Codey: I canāt yeah our milk went bad real fast, so. (0:09:56) Kev: Yeah, no. Um, yeah, I donāt even like break out the the spam. I donāt even know. (0:09:56) Codey: Yeah. (0:10:06) Codey: I pretty much, I got chips. (0:10:07) Kev: Can you eat spam out of the can? Yeah. (0:10:09) Codey: I got like a thing of chips. (0:10:10) Codey: So like of little individual packages of chips. (0:10:13) Codey: So I have that. (0:10:14) Codey: I bought Chewy bars, like granola bars. (0:10:16) Kev: Oh, all of those are good. Yep. One of the bars. Thatās good. Yeah. (0:10:19) Codey: And thatās all I bought. (0:10:22) Codey: Because then after that, we just got like some fast, (0:10:26) Codey: but even the fast food lines were like so long. (0:10:30) Kev: Yeah, of course. Of course. (0:10:30) Codey: It was crazy. (0:10:33) Codey: Yeah. (0:10:33) Codey: The only other thing that Iāve been up to (0:10:37) Codey: Breath of the Wild. (0:10:39) Codey: And then now that we have power again, (0:10:41) Codey: suddenly thereās a new season of Fortnite (0:10:43) Codey: and it is all Star Wars themed. (0:10:46) Kev: Oh, is is glub shadow in it? (0:10:47) Codey: So I donāt know what that is. (0:10:51) Codey: Iām not a Star Wars human. (0:10:53) Codey: I donāt like Star Wars. (0:10:54) Codey: So youāre gonna send me a picture. (0:10:56) Kev: OK, hold on, let me just pronounce it correctly. (0:10:59) Kev: No, no, itās itās so itās a itās a meme (0:11:05) Kev: just because. (0:11:07) Kev: Yeah, because obviously Star Wars have all these goofy dumb names or whatever. (0:11:12) Codey: Mm-hmm (0:11:12) Kev: Thereās the running gag of Guelpās shadow of just being a made-up name-slash- (0:11:16) Kev: character and always saying, āOh, I love Guelpās shadow. Heās my favorite Star Wars (0:11:20) Kev: character just because he sounds like a real one.ā But yeah, Star Wars. I mean, that makes sense that (0:11:22) Codey: Got it, okay, cool (0:11:28) Kev: the third one movie came out. Iām not that big of a Star Wars person, but yeah, sure. Why not? (0:11:34) Codey: Yeah. So that is the short version of what I expected to do. Oh, what have you got, Toucan? (0:11:35) Kev: I mean, itās cool. I respect it. I just, Iāve never really watched much, many of the movies. (0:11:42) Kev: Yeah. (0:11:49) Kev: She didnāt get into how she had to kill the bear for survival. (0:11:54) Codey: Yeah, didnāt get into any of that. Or my knitting. Iāve been knitting a lot, but itās fine. You (0:11:58) Kev: Ooh, ooh, ooh, ooh, good stuff. All right. Well, over here, I have had power. So, (0:11:58) Codey: You have to go to the Slack for that information, kids. (0:12:08) Kev: you know, a different experience. Going to roll that in. Just going to show off all the power I (0:12:10) Codey: - Wow. (0:12:12) Kev: have here. Okay. Okay. (0:12:16) Kev: So itās been busy week. So itās endless zone zero. I mean, Iāve played daily. I donāt talk about it much because most of the time itās like itās a new character I like about, but nobody cares about. So whatever. But this past update this past week or the week before was a big one. Because it was the final, final update for season one stuff. Season one had this whole storyline plot lines connected. And so the next update, weāre going to get a whole new (0:12:46) Kev: batch of stories and characters and all new no, no, no dangling threads, really. So itās good. Thatās, thatās kind of cool. And the character that dropped with this update, her name is Vivian. She is a kind of like Victorian gothic, you know, big, not super big. Sheās got a dress with a big, like, almost hoop skirt looking thing and an umbrella, you know what Iām talking about. And sheās got pointy ears. So (0:13:16) Kev: itās kind of vampire ish gothic, like I said, style that theyāre going for her. And so sheās fun. But what I really like about her is that under the dress, thereās actually a bunch of rockets strapped under there. So sheāll launch yourself into the sky, and then launch yourself down at people, which is really funny. So yeah, sheās sheās great. I love Vivian. Sheās also hilarious, because sheās something of a fanboy of the main character that youāre playing as. And itās really, really funny. (0:13:26) Codey: Okay. (0:13:44) Kev: But anyways, yeah. (0:13:46) Kev: Iām just they did show a trailer for season two and thereās all sorts of new characters and stuff including a playable panda, which Iām looking forward to but but yeah, thatās thatās thatās my gotcha corner for myself. (0:14:01) Kev: Letās see the other okay I picked up a new game this week actually. (0:14:05) Kev: rat topia do you do you remember this one? Oh, weāve talked about it on the show. I donāt know if Iām in the episode you were on, but are you familiar. (0:14:06) Codey: Mm-hmm (0:14:11) Codey: Yeah, yeah (0:14:14) Kev: So, yeah, so for people who may not. (0:14:16) Kev: I donāt remember, itās very Terraria like, right, like the 2D slice of earth, you see everything, but you control a rat princess queen, and you are establishing a new rat city village kingdom thing. (0:14:34) Kev: So itās great because itās, again, very Terraria like, but as the leader, you get to command the people who move into your town, you actually get to command them to go. (0:14:46) Kev: Do this job, do, you know, mine here, do this, youāre now the logger, whatever. (0:14:48) Codey: Hmm. (0:14:52) Kev: So that part is really cool. That really excited me because I love when you actually get to command people and they do stuff in these games, right? (0:14:58) Codey: Yeah. (0:15:00) Kev: And I like rats. The art style is cute. But, you know, I like little critters in general. So that was fun. (0:15:08) Kev: And the gameās good, but it also can be really hard. It turns out running a kingdom is really hard because sometimes. (0:15:12) Codey: Mmm (0:15:16) Kev: You have to defend from zombie rats invading your town. You have to manage an economy. Do you know how fun that is to figure out how much you should be taxing or subsidizing? (0:15:26) Codey: Nope. (0:15:28) Codey: That does not sound fun. (0:15:30) Kev: Itās wild. Iāve had to start over a few times because I just backed myself into a corner of unsavable. I destroyed the kingdom. (0:15:42) Kev: So, yeah, that, you know, kind of like the real life car, I mean, itās just⦠(0:15:46) Kev: I can just restart the politics, yeah. (0:15:53) Kev: But yeah, thatās Rhetopia. (0:15:54) Kev: Overall, itās a great game, two thumbs up from me. (0:15:58) Kev: I hear other people are interested in this game (0:16:00) Kev: and may talk about it and play it (0:16:02) Kev: and discuss it at length somewhere. (0:16:05) Kev: So yeah, keep an eye out for that. (0:16:08) Kev: And the other one, so lastly, not game specific, (0:16:14) Kev: But, uh, oh. (0:16:16) Kev: Uh, this past, a couple of days ago, I went, I went out to the club. (0:16:20) Kev: I donāt go very often, but I liked the club. (0:16:22) Kev: Um, I liked to dance. (0:16:24) Kev: Um, I, yeah. (0:16:24) Codey: Okay, awesome! (0:16:26) Kev: Um, so it was a solo trip. (0:16:29) Kev: It was just me. (0:16:31) Kev: Um, I was like, you know what? (0:16:32) Kev: Iāve been, Iāve had a very stressful couple of weeks. (0:16:34) Kev: I was like, you know, Iām going to get away for a day and go for a night out. (0:16:38) Kev: And then I had fun or whatever. (0:16:40) Kev: Um, I went to the, uh, club by the. (0:16:46) Kev: Area I went to is very college heavy. (0:16:48) Kev: Um, so, um, I, at first when I got there, I think I got there, no, not I think (0:16:48) Codey: Mm-hmm. (0:16:53) Kev: I did get there a little too early. (0:16:54) Kev: So I thought, you know what? (0:16:55) Kev: Maybe this was a bad call. (0:16:56) Kev: Cause you know, the semesterās are ending for colleges. (0:16:59) Kev: I donāt know. (0:16:59) Kev: People arenāt going to be there. (0:17:00) Kev: Um, but it did populate eventually. (0:17:03) Kev: Um, and now Iām only 30, what am I two? (0:17:04) Codey: Mm-hmm, mm-hmm, yeah, yeah, it doesnāt matter anymore. (0:17:08) Kev: No, yeah, 30. (0:17:09) Kev: Yeah, 30. (0:17:09) Kev: Yeah. (0:17:09) Kev: No, I forget after 26, I lose track. (0:17:12) Kev: Um, yeah, yeah, right. (0:17:14) Kev: So Iām. (0:17:16) Kev: Not, yeah, yeah. (0:17:17) Kev: So Iām not old, but especially in this college heavy area, I feel old (0:17:20) Kev: man at the club, just, just a wee bit. (0:17:24) Kev: Iām laying out there in my slacks and a little vest. (0:17:26) Kev: Iām looking, you know, Iām feeling snappy, but everyone else are the (0:17:30) Kev: majest majority of people are college aged kids with t-shirts and the shorts (0:17:34) Kev: and whatever, so Iām sticking out. (0:17:36) Kev: Um, but, uh, but overall I still had fun. (0:17:39) Kev: Um, I just, okay, hereās my biggest old man thing. (0:17:44) Kev: All right, embrace yourself. (0:17:44) Codey: Mm-hmm. (0:17:46) Kev: Um, I, um, so Iām a single guy, right? (0:17:46) Codey: Okay. (0:17:49) Kev: And, you know, obviously with heading out to the club, one of the things is like, (0:17:53) Kev: you know, maybe Iāll find someone to dance with, right? (0:17:56) Kev: Cause thatās, thatās just the thing. (0:17:57) Kev: Or so I thought because, uh, I struck out all night and thatās, thatās fine. (0:17:58) Codey: - Mm-hmm. (0:18:02) Kev: That happens. (0:18:03) Kev: And you know, whatever, but after talking to other people, apparently the scene (0:18:07) Kev: has kind of changed, like everyoneās just going up in groups or, or people very (0:18:14) Kev: We rarely actually (0:18:16) Kev: like reach out to strangers or accept the strangers to dance with and apparently you (0:18:23) Kev: gotta like you know meet up beforehand or you know youāre meet up online and decide (0:18:28) Kev: to do so or whatever but thatās just thatās that again thatās just me old manning here (0:18:32) Kev: like Iām Iām just shocked to see that the the the scene has changed as it will or as (0:18:39) Kev: it were (0:18:39) Codey: - Dating, dating is awful. (0:18:43) Codey: Yeah, I, when I was dating, (0:18:46) Codey: even like five years ago, I hated it. (0:18:48) Codey: - Yeah, no, it was awful. (0:18:50) Kev: Yeah, yeah, but um, but yeah, thatās just like Iām Iām too on hip to (0:19:00) Kev: Yeah, Iām Iām out of it. Iām itās itās all the zoomers. I canāt keep up with them (0:19:07) Kev: That their fortnight dances in the floss (0:19:11) Kev: All right, thatās all I got (0:19:15) Kev: Alright, letās get to letās get to I know what youāre at least (0:19:20) Kev: last month or monthly segment where we talk about stuff that just came out, but before we do, (0:19:23) Codey: No, I didnāt know there was a new one. (0:19:24) Kev: did you see the trailer for I know what you did last summer the new one? (0:19:30) Kev: Yeah, our you know, obviously what weāre riffing off here for the title segment that movie got a (0:19:37) Kev: I donāt sequel reboot thing itās itās itās itās that trend where itās reusing the original title (0:19:44) Kev: just called I know what you did last summer and itās you know the same premise but oh look thereās (0:19:50) Kev: original character who is it Sarah Michelle Keller I think it is I donāt remember the original actress (0:19:56) Kev: from the original oh and sheās there older and sheās gonna be helping out and and you know itās (0:20:01) Kev: itās just the rehash that Hollywood has been doing with all especially a lot of horror movies it feels (0:20:05) Kev: like but yeah I just just want to point out that I got a trailer I havenāt watched any of the other (0:20:12) Kev: ones so whatever but itās just interesting (0:20:14) Codey: Yeah, I donāt mind like when they do that stuff. So I really love the scream franchise. (0:20:20) Kev: yeah the scream one seemed to do I hadnāt seen the newer ones but that seemed pretty well done how (0:20:26) Kev: they did it yeah all right there you go that first scream is really good like I get it when (0:20:28) Codey: So yeah, 10 out of 10. (0:20:36) Codey: Yeah, we. (0:20:36) Kev: I watched it the first time I was like oh okay I get it um okay uh all right not for games that (0:20:45) Kev: Come on, non-horror games, Cottage Court games, if you donāt like those, do you? (0:20:45) Codey: Mm-hmm, yeah. (0:20:50) Kev: If you like those movies, you might like this. (0:20:52) Kev: Alright, first of all, Bugaboo Pocket, what I call the Bugagotchi game, because itās 2D pixel style, very detailed, very gorgeous looking sprite work of bugs, and you pet them and do games with them. (0:21:02) Codey: Mm hmm. It was so good. Iām like still so tempted to get that but I will I will I will hold off. (0:21:18) Kev: Thereās, there is a lot I will say. Thereās Tarot, thereās also it looks like a Fruit Ninja game, and a lot of petting of bugs, theyāre very cute but yeah this, yeah, it looks, well maybe you should get the full release so, so it is as long as you want it to be. (0:21:26) Codey: Mm-hmm (0:21:31) Codey: Yeah, I played the demo the demo was super good itās just wasnāt as long as I wanted it to be (0:21:43) Kev: Oh, if you look on their Steam page, they have a big, like, Nintendo seal of a period. (0:21:48) Kev: So now on the flip side, something that is more pocket, as in Polly Pocket, because Tiny (0:22:09) Kev: Garden came out. The Polly Pocket game, or inspired game, it is a game, not a physical. (0:22:18) Kev: Thing that you can open, and you garden inside your little Polly Pocket world, and you kind of (0:22:23) Kev: rearrange and decorate and all that good stuff. I have not played this game. It looks a lot like a (0:22:32) Kev: game called Garden Galaxy that I did play, which was fine. I think it looks very cute, this Tiny (0:22:38) Kev: Garden. It looks well done, but yeah, go check that out if youāre interested. The gardens are (0:22:46) Kev: So very cute, I will say that. (0:22:49) Kev: Um, letās see here. (0:22:51) Kev: Next up, we have Opidum, I think. I think I say it different every time. (0:22:54) Codey: Mm-hmm. (0:22:57) Kev: It is the, what I call, multiplayer pow world-esque equivalent of Breath of the Wild, because itās open world sandbox key. (0:23:09) Kev: And you know, it has all your usual survival, whatever. (0:23:13) Kev: Um, but the combat, the combat is just so very clearly Breath of the Wild-ish. (0:23:18) Kev: Feeling, um, which is fine because, you know, thatās a good game to take inspiration from. (0:23:24) Kev: But, uh, but yeah, um, I, you know, a full 3d game like this being multiplayer co-op, (0:23:31) Kev: that is pretty cool. I will give them that. Um, so I donāt know if Iām going to try it just because (0:23:36) Kev: I donāt have room for it right now, but, uh, good on, uh, good on, uh, E.P. games is the (0:23:42) Kev: dev. He came out with it and itās finished. Um, well, I say itās finished. Itās really (0:23:48) Kev: released. Um, yeah, and multi multiplayer Breath of the Wild, theyāre, theyāre just (0:23:54) Kev: sound like a neat niche for that. So, um, yeah, good on them. Uh, and then letās see, (0:24:00) Kev: lastly on our list, we have Dean Come 1.0. This is our survive, again, survival-less life sim game, (0:24:09) Kev: whatever. Uh, but this time youāre, uh, youāre in Australia. Um, so you farm, hunt, mine, fish, (0:24:14) Kev: all that good stuff do do all the Australian things is our (0:24:18) Kev: friend mark and it may be because as we all know, (0:24:21) Kev: Australia is a small little island nation and almost really (0:24:25) Kev: the people they all know each other and just they basically (0:24:26) Codey: They should, they all know each other. (0:24:31) Kev: walk by each other every day on their way home. But anyways, (0:24:36) Kev: but yeah, look, Australia is very cool. I always I adore like (0:24:39) Kev: reading about as a kid who loved wildlife and animals and Steve (0:24:43) Codey: Mm-hmm. (0:24:44) Kev: Irwin, right? Like Australia was very big in the 90s. And Iāve (0:24:46) Codey: Mm-hmm. (0:24:47) Kev: read and bought a lot of (0:24:48) Kev: Australia. (0:24:49) Codey: Have you seen some of the new photos that Robert Irwin posted? (0:24:54) Kev: No, what does he do? (0:24:54) Codey: Mm-hmm. (0:24:56) Kev: What is he doing? (0:24:58) Codey: Donāt look at it. (0:25:00) Kev: Wait, donāt why not? (0:25:02) Codey: Unless you are a housewife that is bored. (0:25:07) Codey: He posted a risque. (0:25:08) Kev: Oh, dear. (0:25:10) Codey: No, it wasnāt. (0:25:11) Kev: Oh, my gosh, I see. (0:25:11) Codey: It wasnāt risque. (0:25:13) Codey: It was just Robert Irwin in underwear. (0:25:14) Kev: No, I get it. (0:25:17) Kev: I i didnāt yeah (0:25:18) Kev: oh thatās uh yeah that is underwear those are boxers yep I see it (0:25:18) Codey: But Instagram was going insane. (0:25:23) Kev: with him holding it looks like a gila monster or something (0:25:26) Codey: Yeah, he was also holding a snake at some point. (0:25:27) Kev: yeah oh wait oh I see oh that snake thatās a different one yeah (0:25:29) Codey: Yeah. (0:25:31) Codey: He could have a whole calendar. (0:25:34) Codey: And Iām sure heād make millions. (0:25:36) Codey: Yeah, no, I think that the idea of a survival game in Australiaā (0:25:37) Kev: oh thatās good (0:25:43) Codey: why hasnāt that happened yet? (0:25:46) Codey: Why has it taken this long? (0:25:46) Kev: Yeah, youāre right. And itās an Australian pleasant places. This is just my daily lives. (0:25:58) Kev: This is just the Sims. This isnāt anything special. No, but but yeah, I mean, all you know, (0:26:05) Kev: all joking, the Australia danger death zone aside, you know, it has the wide variety of unique floor (0:26:13) Kev: and faunus that makes for I think doesnāt make great for (0:26:16) Kev: great setting for this kind of game although you know fighting the boss shark is kind of ridiculous (0:26:22) Kev: but in a fun way um so yeah thatās dinkum 1.0 um it is again much like op-ed you can play co-op (0:26:30) Kev: with people um that is out right now um 1.0 um thereās lots of stuff go check out the link you (0:26:39) Kev: know where to find all that stuff um okay yep there you go letās talk (0:26:43) Codey: And thatās what released last month. (0:26:47) Kev: stuff that didnāt release next month but supposedly releasing in the future supposedly (0:26:54) Kev: all right harvest moon double pack of ports um we have sky tree uh lost valley and sky tree village (0:27:04) Kev: being released uh as a double pack um for uh letās see I donāt know switch is that what it is okay (0:27:13) Kev: Yeah that makes sense. It is getting a⦠(0:27:17) Kev: A physical release through the Natsume store, thatās where it is, yeah through the Natsume store. (0:27:24) Kev: You can get a physical copy including an acrylic standee which I donāt think looks particularly noteworthy or nice, but there you go if youāre interested. (0:27:30) Codey: Yeah, but I mean maybe if this was a game that someone really liked then thatās thatās cool for them (0:27:35) Kev: Yeah, yeah, but do those people exist though? (0:27:37) Codey: But I (0:27:39) Codey: Donāt know not to me just trying to milk the cash cow as long as they can (0:27:45) Kev: the literal cash cow. (0:27:46) Codey: Yeah (0:27:48) Kev: I will give them this. Theyāve done a dang good job because itās been a hot minute since they just did the localization, (0:27:56) Kev: but theyāre still running. It is so good. I respect that hustle. (0:28:04) Codey: So yeah, 3rd of July if folks are interested in that. (0:28:06) Kev: Oh, thank you. Yeah, the date. I guess that matters. (0:28:12) Kev: Um, next up, all right, here is a game I do care about though. (0:28:15) Kev: Actually, letās talk about. (0:28:16) Kev: Cattle Country, um, your 2d pixel art Western frontier, um, Stardew ish like where youāre, youāre doing all the things, um, and you can little bit Oregon Trail, a little bit Stardew Valley, I guess, I donāt know, but, uh, yeah, um, it comes, it is releasing on May 27th, um, which that is very close. (0:28:35) Codey: Mm-hmm. (0:28:41) Codey: Ooh, thatās close. (0:28:44) Kev: Um, thatās a bad time. Thatās always a busy time. (0:28:46) Kev: Um, yeah, thatās, thatās a couple of weeks. Um, Iām looking forward to it and Iāll be (0:28:47) Codey: Okay. (0:28:48) Codey: Did you, like, back it or anything, or you havenāt bought it yet? (0:28:53) Codey: Okay. (0:29:14) Kev: playing it. Keep your eyes. (0:29:16) Kev: Ears peeled, I guess. I donāt know how to peel ears. But here we are. Letās see. Now we have (0:29:29) Kev: the next game, 2Pixellia, that is out now. This is, yeah, May 1st, it just released. This one is a (0:29:32) Codey: Mm hmm. Yep. (0:29:43) Kev: again pixel art to the kind of city (0:29:47) Codey: Mm-hmm. Yeah, this is the one that doesnāt know what it wants to be, (0:29:47) Kev: simulator I guess um yeah (0:29:53) Codey: and thereās so many different things in it. I believe Al backed this one, so he has it. (0:29:59) Kev: thatās a safe bet (0:29:59) Codey: Weāll probably hear about it, but watching the trailer and stuff, I was just so like⦠(0:30:06) Kev: itās itās a lot if it feels like honestly it feels like taking control of (0:30:12) Kev: one of the sims instead of watching them do (0:30:14) Codey: Yeah. (0:30:15) Kev: everything like just playing them you know (0:30:17) Kev: um so iāll check it out if you want if you want to do (0:30:22) Kev: crimes you can do crimes so iāll give them that (0:30:24) Codey: You can do crimes in this game canāt break up marriages though. (0:30:25) Kev: or you can do crimes iāll give them that (0:30:29) Kev: all right not not yet again that is two pixely and that is (0:30:35) Kev: out now on steam at least I donāt know where else but uh (0:30:38) Kev: there you go all right letās get into games that already (0:30:43) Kev: did come out but now have more stuff coming out (0:30:47) Kev: okay okay this first one blew my mind because I thought this game was (0:30:52) Kev: dead based like not dead but you know done I can (0:30:54) Codey: Dude, no, this game is not dead. (0:30:57) Codey: This game slaps. (0:30:59) Codey: I wanna play it so bad. (0:30:59) Kev: well I mean yeah I mean iām not saying that (0:31:02) Kev: dead like people arenāt playing it just I didnāt think they were weāre gonna get (0:31:06) Kev: an update but I guess if there is one franchise in (0:31:09) Kev: the world that can do whatever they want it would be (0:31:13) Kev: san rio and hello kitty because hello kitty island adventure has (0:31:17) Kev: not one but two updates well one of them I think (0:31:21) Kev: came out already um the other one was announced (0:31:25) Kev: Um, so there is the first one is (0:31:29) Kev: the, um, friends furniture and frozen peaks expansion. Um, (0:31:34) Kev: I think thatās out already. Um, there is, uh, (0:31:39) Kev: expansions to believe new areas, Blizzard peak and snow village. (0:31:44) Kev: There are new types of weather flowers, all sorts of new story and cosmetics, (0:31:49) Kev: um, and more improvements and refinements to the friendship system, (0:31:53) Kev: which were needed. Um, just, yeah, just a lot of stuff. (0:31:57) Kev: Thereās a lot of stuff again. (0:31:59) Kev: The ice area thatās the big one and improvements to the, you know, UIs and experiences. Nice little (0:32:07) Kev: quality of life touches here and there. All sorts of new furniture and cosmetics. (0:32:15) Kev: Thereās some new quests and storylines, all that stuff. Yeah, yeah. (0:32:20) Codey: Sorry, I I was trying to see what it was available on and it is on Apple Arcade (0:32:27) Kev: I mean, itās on the Steam page. (0:32:29) Kev: So I assume itās, yeah. (0:32:31) Codey: Yeah, so itās on Steam but itās also on Apple Arcade well because on Steam itās only or sorry itās on Steam itās only (0:32:40) Codey: Windows but then it so to play it on Mac you have to play it in Apple Arcade (0:32:43) Kev: Mm-hmm (0:32:47) Codey: Iām wondering, so itās also on switch. (0:32:53) Kev: on everything, I think, right? Iām just gonna⦠Look, Iām assuming their deep pockets have (0:32:59) Kev: enabled it to just be out on everything. (0:33:02) Codey: No, they donāt have a Xbox. I was looking for that because I have game pass. Yeah, looking (0:33:08) Kev: - Oh, well, everything theyāre on. (0:33:09) Codey: at this, looking at this like update, the biggest thing that I lost my mind about was (0:33:14) Codey: Aggretsuko. So they added, it was, I think it was just in the friends furniture and frozen (0:33:16) Kev: Yeah (0:33:23) Codey: peaks. One, they added Retsuko. So from the TV show, Aggretsuko, they added. (0:33:24) Kev: Yeah (0:33:30) Kev: Well retzeko was in already (0:33:32) Codey: But her friends and coworkers are now. (0:33:35) Kev: Thatās correct (0:33:36) Kev: But she was the weird one because nobody knew her because she was from a different part of the scenario verse (0:33:41) Kev: But now yes the supporting ritz a gretzeko cast is here (0:33:46) Kev: I havenāt watched the anime so I canāt get hyped, but Iām kind of hyped because itās cool (0:33:50) Kev: I like the anime without watching it. Itās a good concept (0:33:54) Codey: I friggin love that anime. Well, because I love metal, so it like tickles that fancy. (0:34:01) Codey: Yeah, I donāt know. Yeah, the other update is called the month of meh. (0:34:02) Kev: Yep, Iāll do it (0:34:07) Kev: But (0:34:10) Kev: Okay, I just got to say when I saw this I thought that was Iāll know it I was like wow Iāll jam (0:34:15) Codey: See, I thought I was saying like, eh, this game sucks. And then I looked, I was like, oh no, itās literally. (0:34:17) Kev: Donāt like this update, huh? (0:34:24) Codey: Called the month of meh. And thereās Gudetama as. Oh, okay. (0:34:25) Kev: The next up is called month of man (0:34:32) Kev: As good atomic itās a good atomic festival of sorts right cuz (0:34:38) Kev: yeah, because the Hello Kitty Island adventure does like kind of like Animal Crossing where you know special events or (0:34:45) Kev: Theirs are usually like maybe a week or two. Whatever like oh, hereās the (0:34:50) Kev: Chinese New Yearās the Christmas is the Halloween whatever right they do their monthly your seasonal events and this appears to be one of those (0:34:54) Codey: This, this character thatās dressed as an egg yolk though, a nisetami-san. (0:34:57) Kev: from a night what I saw (0:35:02) Kev: I (0:35:04) Kev: Donāt know who that is. Is that a Sandra Hill character because okay, cuz everyone knows Goude Thomas the lazy egg with the butt (0:35:05) Codey: I donāt like it. (0:35:07) Codey: I donāt like it. (0:35:11) Kev: All right, heās itās a little the little guy, right? Itās like, you know standard chicken egg and the little guy is that (0:35:18) Kev: But this guy (0:35:20) Kev: He said Thomas son. No, that is a full grown (0:35:24) Codey: Thatās a person, and itās in a weird costume, and I donāt like that. (0:35:24) Kev: sized human man in a (0:35:28) Kev: You know like yellow (0:35:32) Kev: Jump not jumps, you know, itās those weird Halloween costumes (0:35:34) Codey: body suits. Yeah. Thatās a choice. (0:35:36) Kev: Yeah, the bodysuits that are the single colors and heās dressed up like Gudetama, but heās got a very (0:35:43) Kev: Bland face. I donāt I donāt know how to (0:35:46) Codey: the face is honestly the worst part like if if it was like a normal face I would be like (0:35:51) Codey: oh itās a person but the face Iām just like what is happening um (0:35:55) Kev: Yeah, no, Iām looking this up, this is not new, this is a Sanrio. (0:35:59) Codey: Iām sure itās a character I just itās character I didnāt know and I would love to go back to (0:36:01) Kev: Yup. (0:36:03) Kev: Itās a man dressed as Gudetama, so there you go. (0:36:06) Codey: Iād love to go back to five minutes ago when I did not know what six things existed (0:36:12) Kev: Heās got very thick eyebrows. (0:36:14) Kev: That might be part of the problem. (0:36:16) Codey: I donāt know I donāt know (0:36:19) Kev: Well, there you go. (0:36:19) Kev: Thereās the month of May. (0:36:21) Kev: Itās through the month of May. (0:36:24) Kev: You get it? (0:36:25) Kev: You get it? (0:36:25) Kev: I donāt know if that was their intention, (0:36:27) Codey: itās gonna be meth (0:36:27) Kev: but whatever worked out. (0:36:29) Kev: You know whatās notā well, actually, Iām (0:36:31) Kev: sure the update itself is not meh. (0:36:33) Kev: But you know what else is not meh? (0:36:35) Kev: These new games actuallyā no, theyāre all right. (0:36:36) Codey: Oh, no, we got another update. (0:36:39) Kev: Oh, I did skip one. (0:36:41) Kev: Whoopsie. (0:36:41) Codey: There was another update, but itās only the 0.5 update, (0:36:42) Kev: Oh yeah. (0:36:45) Codey: yāall, so donāt worry. (0:36:46) Codey: Itās not reallyā (0:36:50) Codey: itās not a real update. (0:36:51) Codey: No, itās fine. (0:36:53) Codey: The game Far Lands has a 0.5 update (0:36:56) Codey: that adds a bunch of stuff, including (0:36:58) Codey: hostile mobs in the mines, a new mine (0:37:01) Codey: that you can go to, 10 new social events, Steam Deck (0:37:05) Codey: support, uh, furniture. (0:37:06) Codey: I didnāt, I havenāt really looked at this game before, you kind of just look like a zombie. (0:37:14) Kev: yeah you look like a weird uh yeah a lot of the other characters because you crash line on like (0:37:20) Kev: an alien planet and theyāre all alien zombie-ish in appearance I i I agree um but uh yeah okay it (0:37:29) Kev: feels a little space tardewy but it has a little more flavor it has a little more sauce as the kids (0:37:34) Kev: call it um like uh it I thatās what I hear look I still tutor kids okay you know okay (0:37:36) Codey: Is that what the kids are calling it? (0:37:44) Kev: tangent hey shocker me cody youāre going to tangent but okay look I know every generation (0:37:46) Codey: Tangent, boom, boom, boom, boom. (0:37:52) Kev: our generation and everyone has their slang and lingo and and bads and whatever right (0:37:58) Codey: Mm-hmm. (0:37:59) Kev: but that I think iāve been thinking about this because as I tutor right like I see the the next (0:38:05) Kev: generation of kids or itās also iām like a couple cycles in at this point really um because iāve (0:38:10) Kev: tutored for so dang long itās itās gotten horrendous the the skipper (0:38:15) Kev: generation as iām gonna call it because I think thatās the emblematic uh term and and (0:38:16) Codey: Yeah, itās itās the brain rot generation. So they, they say like the they theyāre that (0:38:22) Kev: yes the brain rot generation there too (0:38:26) Codey: what theyāre going to watch is just brain rot and just cringe. And like, yeah, they (0:38:28) Kev: yep yep all that like I i donāt either itās not and like (0:38:31) Codey: I donāt get it. Itās not entertaining to me. (0:38:39) Kev: the issue isnāt even the stuff itself per se I mean a little bit but you know like thatās i (0:38:43) Kev: I think also just kind of. (0:38:44) Kev: The nature of the generations, like our parents didnāt get our stuff either or whatever, right? (0:38:49) Kev: Um, but it just feels like so much more prevalent and ingrained and, and virulent than, uh, than other generations. (0:39:01) Codey: Verilent. Itās a virus, the brain rot virus. (0:39:01) Kev: And Iāve been thinking about it really. (0:39:03) Kev: Yeah, it really is. (0:39:06) Kev: And, and itās, Iāve been thinking like, how should I put this right? (0:39:11) Kev: So when you and I grew up, letās say, right in our middle school. (0:39:14) Kev: Iām a school, whatever, right? (0:39:15) Kev: Like there are the fads and thereās the playground speak and it would spread or whatever, right? (0:39:19) Codey: Mm-hmm. (0:39:20) Kev: But it was still kind of contained to our local area, right? (0:39:22) Codey: Mm-hmm. (0:39:24) Kev: Because we didnāt have the internet, but I think about it. (0:39:27) Kev: Like, I think thatās the issue, right? (0:39:29) Kev: All these kids have their phones and the same app. (0:39:32) Kev: So like, itās all so homogenized. (0:39:35) Kev: Like, I think thatās just why like every single kid knows it and watches the same thing. (0:39:42) Kev: Like, itās, itās insane. (0:39:44) Kev: Oh, my gosh. Oh. (0:39:46) Codey: Yeah, thatās a whole other story about like whether or not that stuff is helping or harming (0:39:54) Codey: the socialization of the next generation. (0:39:58) Kev: Mm-hmm. Thatās a, that is a good one. (0:39:59) Codey: Thatās something Iāve been thinking about a lot lately as like, more discussions about (0:40:01) Kev: Yeah. Mm-hmm. (0:40:04) Codey: autism come out and stuff and like having been, you know, diagnosed as a autistic adult (0:40:10) Codey: at this point. (0:40:12) Codey: Um, yeah, but. (0:40:14) Kev: Yeah, itās (0:40:16) Kev: And itās tough because we you know, weāre not gonna have all the data until later right like itās gonna be tougher kind of (0:40:23) Kev: Speculating but um, itās itās itās what to see (0:40:27) Kev: and but I you know (0:40:28) Codey: Well, thatās Far Lands. (0:40:30) Kev: As about yeah, there you go, thereās your point five update for for this itās out now (0:40:32) Codey: Pull us back. (0:40:33) Codey: Pull us back. (0:40:37) Codey: Itās out now. (0:40:38) Codey: If you want a hostile mob, if youāve (0:40:40) Codey: been waiting for steam support, theyāre there. (0:40:44) Kev: Achievements, theyāre in there, too. (0:40:47) Codey: They are there. (0:40:49) Kev: All right, letās talkā (0:40:51) Kev: those are the updates. (0:40:53) Kev: Letās talk about some new game announcements. (0:40:54) Codey: Mm-hmm. (0:40:55) Kev: Letās talk about āScibbity Island.ā (0:40:57) Codey: No! (0:40:59) Codey: We were leaving it. (0:41:00) Codey: We were leaving it. (0:41:02) Kev: No, itās here to stay. (0:41:03) Codey: No, Sunseed, Sunseed Island. (0:41:05) Kev: OK. (0:41:07) Kev: OK, yeah, āSunseed Island.ā (0:41:10) Kev: OK, first of all, this is insanely cute art style. (0:41:14) Kev: Whoever their art team is, theyāre (0:41:18) Kev: knocking out of the park. (0:41:20) Kev: The actual game itself, youāre playing (0:41:22) Kev: as a little cat with a little Pikmin-style flower (0:41:25) Kev: star on your head. (0:41:27) Kev: And youāre rebuilding your town. (0:41:29) Kev: Youāre farming. (0:41:30) Kev: Youāre fishing. (0:41:31) Kev: Youāre exploring islands. (0:41:35) Kev: A lot of the hallmarks of the cottage core verse, (0:41:37) Kev: what can I say? (0:41:38) Kev: Thereās differentā it looks likeā (0:41:40) Kev: I think itās kind of like Animal Crossing, (0:41:42) Kev: where you can sail to different islands, (0:41:43) Kev: and there might be different environments. (0:41:44) Kev: Itās coming on April 24th on the eShop, actually. (0:41:51) Kev: Wait, what? (0:41:53) Kev: Wait, April 24th? (0:41:54) Codey: Oh, so itās already out. (0:41:55) Kev: Is that already out? (0:41:56) Codey: Itās already out. (0:41:57) Kev: Oh, yeah, it is sale ends. (0:42:00) Codey: Yeah, so itās already out. (0:42:02) Codey: Yeah, the little things on topā they all have little Pikmin. (0:42:06) Codey: Itās not just your character. (0:42:07) Codey: All the characters look like they (0:42:08) Kev: Yeah. (0:42:09) Codey: have little Pikmin-y things. (0:42:10) Kev: Mm-hmm. (0:42:11) Codey: Very cute. (0:42:12) Kev: Yeah. (0:42:14) Codey: And so their blurb for it is, welcome to Sunseed Island, (0:42:18) Codey: the perfect escape for cozy gamers who love (0:42:20) Codey: to farm, explore, and collect. (0:42:24) Codey: Rebuild a lost village, befriend magical creatures, grow crops, (0:42:27) Codey: fish and tranquil waters, and upgrade your tools, (0:42:29) Codey: discover the secrets of a mystical tree, (0:42:31) Codey: and reconnect the scattered islands. (0:42:35) Codey: I could read that for so many different of these games. (0:42:38) Kev: Okay. (0:42:41) Codey: Yeah, it looks cute. (0:42:43) Codey: Looks like all the other ones, unless youād (0:42:46) Codey: want to play as a cat, then here you go. (0:42:47) Kev: Yep. Yeah. (0:42:49) Codey: So the price, though, was confusing. (0:42:54) Codey: So on Mayā (0:42:55) Kev: I mean itās um well right itās on sale on the us e-shop for three dollars thatās 72% off iām (0:42:58) Codey: yeah, go for it. (0:43:04) Kev: too lazy to do the math thatās maybe what like 10 bucks maybe um yeah itās something like that (0:43:10) Kev: usd uh I canāt see this because I donāt have the uke shop but (0:43:14) Kev: per one of alās notes apparently it is 100 off on the uke shop so (0:43:18) Codey: I feel like they probably fixed that because the note out so Al said that he got it for free (0:43:24) Codey: because it was it was literally free on the eShop so he got that um and then the note that he left (0:43:25) Kev: yep (0:43:28) Kev: I i donāt blame him (0:43:33) Codey: for the US eShop was that it was 90% off but then I looked and itās definitely 72% off so (0:43:36) Kev: So, sounds like some numbers were crossed and buttons were pushed incorrectly. (0:43:47) Codey: Yāall shouldā (0:43:49) Codey: Yāall should check this. (0:43:50) Kev: Itās on sale somewhere. (0:43:52) Kev: You can go get it for cheap right now, weāll tell you that much. (0:43:54) Codey: Yeah, check this regularly. (0:43:57) Codey: Maybe they just are flipping a dice or something, (0:44:00) Codey: like throwing a dart at a board. (0:44:01) Kev: Maybe they put the wrong sign on. (0:44:07) Kev: It happened to me at the store, not just once multiple times, but they had something on sale and it wasnāt on sale, it made me sad because it was like boxes of cereal, it was like buy two, get three free, it was like wow thatās a great deal, and then I went to the register like no thatās wrong, and I was like oh, I guess I wonāt get my cereal. (0:44:24) Codey: So check it out if you like the idea of a stardew where youāre a Pikmin cat. (0:44:31) Kev: Yeah, but you know it kills me that (0:44:33) Codey: The next s s island. (0:44:37) Kev: Okay, okay, you know you want to get into all right. Letās get into that because what I was gonna say for both of these games (0:44:43) Kev: We went from was it sunseed Island to star sand Island, right? And (0:44:46) Codey: - Mm-hmm. (0:44:50) Kev: Look, you know (0:44:51) Kev: Itās a tough market. I get it right like you got to stand out (0:44:56) Kev: Itās tough and you know what thereās redeeming qualities here both of these (0:44:59) Kev: Iām not- Iām not gonna say these are off. (0:45:01) Kev: Thatās awful, but Iām- Iām already loading the gun and ready to drag you out behind the barn for using those names because no, no. (0:45:06) Codey: Sā yeah, for a lack of originality, for sure. (0:45:13) Kev: You went with the Noun Noun island slash valley, which is- is- (0:45:17) Codey: Sā like, nouns that start with S. (0:45:20) Kev: And then you start with S, both of you, like, oh my gosh, what is- you know what, maybe- maybe the Skibitty kids arenāt so bad. (0:45:23) Codey: Yeah. (0:45:31) Codey: This one does look different, though. (0:45:33) Codey: So the blurb of it, again, is basic. (0:45:36) Codey: So itās leave the hustle of the city behind (0:45:38) Codey: and embrace life on Starsand Island. (0
Codey and Aislinn talk about Bugaboo Pocket Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:13: What Have We Been Up To 00:11:26: Game Updates 00:38:43: Bugaboo Pocket Links Doloc Town Early Access Disney Dreamlight Valley āWonderland Whimsyā Update# Roots of Pacha ā1.3ā Update Ova Magica ā0.9ā Update Go-Go Town Online Co-op Sneak Peek Stardew Valley Concert New Dates Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:29) Aislinn: Hello, farmers, and welcome to another episode of The Harvest Season. (0:00:33) Aislinn: My name is Aislinn. (0:00:34) Codey: And my name is Cody. (0:00:36) Aislinn: And we are here to talk about cottagecore games. (0:00:39) Codey: Oh, oh, oh, oh, oh, oh, oh, oh, yeah, Iāve been doing the wolf (0:00:39) Aislinn: Woo-hoo! (0:00:42) Aislinn: We got some extra in there. (0:00:46) Codey: one. The wolfish. Oh, oh, oh, I donāt know why. Oh, you know, (0:00:47) Aislinn: Ooh! (0:00:50) Aislinn: All I can offer is just the woo. (0:00:52) Aislinn: I can give a little meow. (0:00:55) Codey: well, youāre the youāre the coup, arenāt you? The (0:00:58) Aislinn: Thatās true. I am the coup. (0:00:59) Aislinn: Iām just Iām in Iām in cat my brain is only cats with these (0:01:03) Aislinn: two kittens. The two kitties. I did I did talk about them. I (0:01:04) Codey: kittens. Have you talked about them? Okay, good. (0:01:11) Aislinn: think I mentioned I think yeah, at the time when I record last (0:01:17) Aislinn: recorded with Kevin in for wonder stop. It was pre Yeah, I (0:01:18) Codey: Mm hm. (0:01:23) Aislinn: was pre kittens. We were in the process of like getting them. (0:01:24) Codey: Mm hm. (0:01:26) Codey: Mm hm. (0:01:27) Aislinn: And now we have them. (0:01:29) Aislinn: So if yāall hear any craziness in the background, thatās them having the zoomies because theyāre (0:01:34) Aislinn: five months old and donāt know how to relax sometimes. (0:01:43) Aislinn: But today we are talking about Bugaboo Pocket. (0:01:47) Aislinn: It is not to go into it too much, but it is essentially like a bug collecting. (0:01:48) Codey: Woo. (0:01:59) Aislinn: And caring type of game. (0:02:02) Codey: Mm-hmm, mm-hmm. (0:02:03) Aislinn: It reminds me of Tamagotchi, but bugs. (0:02:08) Aislinn: And we wonāt go too much into it, but thatās the general gist of it. (0:02:12) Aislinn: But otherwise, what have you been up to? (0:02:16) Codey: I am still doing a PhD and Iām so close. I did get the approval from my committee that I should be (0:02:22) Aislinn: so close. (0:02:29) Codey: good to defend in the fall as long as I continue to follow my timeline. Iām so close to being a (0:02:31) Aislinn: Yes. Oh my gosh. Oh (0:02:37) Codey: doctor. So weird. (0:02:38) Aislinn: My god, youāre already a doctor in my heart, honestly (0:02:43) Aislinn: Iām out of time and effort and energy and everything you put in youāre youāre already there. Itās just you just need the technicalities of (0:02:50) Codey: that like paper that says that I am. Yeah, basically. So Iām (0:02:52) Aislinn: Exactly (0:02:57) Codey: doing a lot of specimens. But, which is really fun. Itās (0:03:01) Codey: basically like just pouring out vials of dead bugs, we call it (0:03:04) Aislinn: Oh! (0:03:04) Codey: bugs, bug soup. So pouring out bug soup, and then going through (0:03:10) Codey: and identifying it. And I found something super rare the other (0:03:13) Codey: day, and I lost my mind. So thereās this entire order of (0:03:18) Codey: in Sarcs called Strepsipterin. (0:03:20) Codey: Itās actually called Strepsipterin, which is the one thatās in this area. (0:03:25) Codey: And itās also called Strepsipterin, which is actually called Strepsipterin. (0:03:28) Codey: And itās this one, which is this one called Strepsipterin, which is this one called Strepsipterin. (0:03:32) Codey: And itās also called Strepsipterin, which is this one called Strepsipterin, which is this (0:03:36) Codey: one called Strepsipterin, which is this one called Strepsipterin, which is this one called (0:03:38) Aislinn: Oh. (0:03:38) Codey: Strepsipterin, which is this one called Strepsipterin, which is this one called Strepsipterin, (0:03:41) Codey: which is this one called Strepsipterin, which is this one called Strepsipterin, which is (0:03:41) Aislinn: Oh. (0:03:45) Codey: this one called Strepsipterin, which is this one called Strepsipterin, which is this one (0:03:48) Codey: and then like mates with (0:03:50) Codey: her while sheās in the wasp and then she has babies. (0:03:54) Codey: And itās just, so the female never has wings, but the males (0:03:57) Codey: have wings and they have like, I believe really short flight (0:04:00) Codey: periods. And I caught three males. So like just in the (0:04:03) Aislinn: Oh! (0:04:05) Codey: middle of my bug soup, I was just like, Holy crap, itās a (0:04:08) Codey: strep septarin. And then I was like, Oh my God, thereās more. (0:04:12) Codey: So it was really cool because the whole, like one of the (0:04:15) Codey: points of my study is to see if thereās one of the three traps (0:04:19) Codey: that Iām testing if one is. (0:04:20) Codey: Better than the other, and these are only caught in that one type of trap. (0:04:21) Aislinn: Oh, so youāre making progress. (0:04:24) Codey: So thatās like, yeah. (0:04:28) Codey: So itās like, okay, weāll look at this cool thing that was never, ever caught (0:04:32) Codey: in the other traps, but is all has been caught in, um, this new trap thing. (0:04:37) Codey: So that was cool. (0:04:39) Codey: But other than that, Iāve been playing, Iām still playing Fortnite with my roommate. (0:04:43) Codey: Um, just like something to, we like play a game or two at a time to just like. (0:04:50) Codey: Chill. (0:04:51) Codey: Um, and then I started playing breath of the wild. (0:04:57) Codey: I have never finished it. (0:04:59) Codey: Um, and I barely got into the game, to be honest, like the last times that Iāve (0:05:04) Codey: played it, so Iām playing it now and Iām playing it kind of with Jeff, um, (0:05:10) Codey: because he lives with me now. (0:05:12) Aislinn: Wow! (laughs) (0:05:12) Codey: And so like I play it while weāre both in the same room. (0:05:16) Codey: Heās usually playing like factorial or something. (0:05:20) Codey: We like watch it and play it together. (0:05:22) Codey: So itās, itās nice. (0:05:24) Codey: And hopefully having like a second person whoās interested in the story will (0:05:27) Codey: like help me to actually finish it. (0:05:31) Aislinn: I think I have that same exact relationship with Breath of the Wild like I started it and to be (0:05:36) Aislinn: fair I donāt have it anymore because it was part of I think Iāve I feel like Iāve told the story (0:05:38) Codey: Mm-hmm. (0:05:41) Aislinn: like a bunch of times so you may or may not have heard it the listeners probably havenāt heard it (0:05:45) Aislinn: but long story short my switch got stolen years ago along with a bunch of games Breath of the Wild (0:05:50) Aislinn: being one of them so I currently donāt own it anymore the idea of buying it Iām just like do (0:05:57) Aislinn: I really need to because I never really got into it in the first place. (0:06:01) Aislinn: For some reason, but like I am interested in it as a whole entire overview. (0:06:07) Aislinn: I just never fully got into it, but I think maybe if Chris and I like sat down (0:06:13) Aislinn: on the couch and try to like play it together, that might encourage me more. (0:06:14) Codey: Yeah, thatās so thatās what Iām doing with Jeff is kind of just like dedicating that time to just sitting down and playing it together and itās really nice. (0:06:26) Codey: And so, doing that and then the last thing that Iāll mention is that oblivion remastered came out and I am a huge Elder Scrolls fan, but I resisted the temptation, because I need to finish Zelda first I think I need to just like stick with one thing. (0:06:44) Aislinn: I canāt believe the way they dropped it, it was just like a shadow drop, right? (0:06:44) Codey: So I looked at oblivion and I was like, youāll be here wait for me wait for me. (0:06:54) Codey: It was Yeah, like, I remember like Jeff was like, Oh, babe, theyāre really there. They just announced this thing and then like two days later, one of my best friends who I actually played the original oblivion with back when we were in high school, or middle (0:07:12) Codey: maybe even he was like, Oh yeah, Iām playing this. (0:07:14) Codey: And I was bringing up so many memories. (0:07:17) Codey: And I was like, Oh my gosh. (0:07:18) Codey: So yeah, it was like just a straight up shadow drop. (0:07:22) Codey: Um, and itās fun to see all the memes people are, are saying. (0:07:26) Codey: So, but I am going to wait. (0:07:28) Aislinn: Yeah, thatās, you know, thatās a fair point. (0:07:30) Codey: Iāve played it before I can, it can wait for me. (0:07:34) Aislinn: Breath of the Wild is a new game, new experience, but itās like, I donāt know, watching the (0:07:40) Aislinn: trailer for Oblivion, Iāve never played anything in that world. (0:07:42) Codey: - Ooh. (0:07:45) Aislinn: But like looking at the trailer and seeing how excited Chris was, because Chris is also (0:07:47) Codey: - Yeah. (0:07:48) Aislinn: a huge Elder Scrolls fan. (0:07:52) Aislinn: He was so badly wanted to drop everything to play it, but heās like, we have things (0:07:56) Aislinn: we have to do. (0:07:57) Codey: Yeah, exactly. Yeah, I mean, the other thing is that like, itās on game pass. So if folks if they (0:07:58) Aislinn: But it looks amazing, so like, I donāt know how you resist the temptation because I would be tempted to play something that I know Iām going to really really enjoy. (0:08:16) Codey: donāt know, itās on game pass. And so that was like the biggest temptation is my friend told me (0:08:22) Codey: that it was out. And I was like, Yeah, but I canāt afford that. I canāt even afford $20 game (0:08:26) Codey: little one is 60. (0:08:28) Codey: And then I got on my Xbox and I saw that it was on game pass and I was like, oh, oh, no, oh, no, no. (0:08:34) Aislinn: Yeah. I think when I was streaming earlier this week, heās like, āSara, I ended up starting to download it while you just started streaming.ā (0:08:44) Aislinn: Heās like, āDid you notice any drops?ā I was like, āOh, no, but okay.ā (0:08:44) Codey: I canāt remember if I downloaded it or not. (0:08:49) Aislinn: So heās all set up ready to go. (0:08:55) Codey: I downloaded Ori and the Blind Forest because I was about to start playing that, too. (0:09:02) Codey: I was playing that on my Switch and then we switched to Jeffās Switch and Jeffās Xbox. (0:09:09) Codey: I was playing it on my Xbox and now weāre on Jeffās Xbox. (0:09:13) Codey: So I was like, Oh, I need to download that again. (0:09:14) Codey: Um, but that I was like, but I need to focus and I, if Iām going to focus on a game right (0:09:21) Codey: now, I want it to be Zelda. (0:09:22) Codey: So all of this to say, uh, mostly Zelda. (0:09:28) Aislinn: I so I will admit that I have been so so so so I think I already said this on the (0:09:29) Codey: What about you? (0:09:30) Codey: What have you been up to? (0:09:31) Codey: What do you mean? (0:09:39) Aislinn: wanders top episode actually no I was in a different I was less busy pre itās (0:09:45) Aislinn: like pre and post wanders top is a is like a milestone in my mo in my life at (0:09:50) Aislinn: the moment for some reason like pre wanders top I was busy but once I finished (0:09:54) Aislinn: wanders up something? Actually, you know what, what happened was the cats. (0:09:58) Aislinn: The cats came into the picture, and in addition to working, taking care of what feels like (0:10:05) Aislinn: five toddlers simultaneously, even though itās just two kittens, and wedding, actively (0:10:08) Codey: Yeah. (0:10:13) Aislinn: wedding planning. Itās been like very, very busy. But with that said, with the time that (0:10:19) Aislinn: I do have, Iāve been trying to play as much bugaboo pocket as possible, which Iāve unlocked (0:10:24) Codey: Sweet. (0:10:26) Aislinn: or b- (0:10:28) Aislinn: I made good progress in the story I think, but um Iāve also been playing whenever I can (0:10:28) Codey: Okay. (0:10:30) Codey: Okay. (0:10:40) Aislinn: Persona 3 reload still. Iām a little bit more than halfway through the game and I finally finally (0:10:48) Aislinn: finally finally picked up Fields of Mistria and I want to dedicate my entire life to that game (0:10:51) Codey: Mm hmm. Yeah. (0:10:56) Aislinn: but Iām like, I- (0:10:58) Aislinn: I have to resist, I have to resist ācause Iām like, I do like, same with like Oblivion remastered just coming out, Iām like, I want to finish Persona first, but Iām already really really enjoying Fields of Mistria, which is like, itās been good, everyone has been saying itās good, and like, yeah, no, itās good, so, um, thatās primarily what Iāve been doing. (0:11:20) Codey: hmm okay awesome well we will talk more about bugaboo pocket but first thereās news (0:11:23) Aislinn: Yes. (0:11:28) Aislinn: Yeah. (0:11:30) Aislinn: So I actually kind of want to talk a little bit about this (0:11:32) Aislinn: first one. (0:11:34) Aislinn: I donāt know how to pronounce it. (0:11:36) Aislinn: Dolok town, Dolok town. (0:11:37) Codey: thatās that I thought dolok I think thatās right (0:11:40) Aislinn: Either way in my quest for finding something to give me (0:11:46) Aislinn: more energy today because today Iāve just been very low energy (0:11:50) Aislinn: for some reason. (0:11:50) Aislinn: I think because itās like my first proper day off and I just (0:11:52) Aislinn: donāt know how to function and not be like I donāt know how to (0:11:56) Aislinn: not be busy right now. (0:11:58) Aislinn: Itās just like a blob. (0:11:58) Aislinn: But in my quest to try and like give myself some energy, I (0:12:02) Aislinn: actually downloaded the demo because looking at it for this (0:12:06) Codey: OK. (0:12:06) Aislinn: podcast already caught my interest very quickly. (0:12:10) Aislinn: And itās really cool so far. (0:12:12) Aislinn: But early access is coming soon. (0:12:16) Aislinn: Thereās just a demo. (0:12:18) Aislinn: So if you didnāt know, there is a demo, the demo. (0:12:20) Aislinn: I didnāt play much of the demo, but the demo already is like (0:12:22) Aislinn: pretty cool. (0:12:24) Aislinn: Um, but it is a (0:12:28) Aislinn: farming sim in a way, but itās a side scroller, which feels (0:12:33) Codey: Mm-hmm. (0:12:34) Aislinn: very different from what Iām used to at least, itās someone (0:12:37) Aislinn: that is very selective about farming games. And thereās, (0:12:42) Aislinn: yeah, thereās crafting, thereās cooking, fishing, farming, of (0:12:47) Aislinn: course. And it looked like there was also like some actual like (0:12:51) Aislinn: platform like platforming that is happening in some capacity. (0:12:56) Aislinn: so it really caught my interest. (0:12:58) Aislinn: I donāt know if you know much about the game as well. (0:13:02) Codey: I, I just looked at the what was on there so the quote that they had for the early access (0:13:11) Codey: is immerse yourself in a rich farming experience with harvesting building crafting cooking (0:13:15) Codey: fishing and more brave extreme weather and make it yours, no idea what that means explore (0:13:22) Aislinn: I donāt know what that means either. (0:13:23) Codey: the vast wasteland and uncover the secrets beneath discover the the charm of Dolok town (0:13:29) Codey: in the story of its people, a customizable drone. (0:13:32) Codey: a companion designed to safeguard you and the wilderness. Iām assuming that means that there is one. (0:13:46) Aislinn: Yeah, I think thatās why I am definitely partial towards anime-esque. (0:13:54) Aislinn: When youāre actually in the game, itās less more so, itās definitely more leaning on the (0:13:57) Codey: - Yeah. (0:13:59) Aislinn: pixel aesthetic, but like the art for the game, yeah, has that anime aesthetic. (0:14:04) Aislinn: But itās nice, like I could definitely see where theyāre trying to go with it charm-wise (0:14:10) Aislinn: for the game. (0:14:11) Codey: Mm-hmm this guy (0:14:12) Aislinn: And like right off the gate, thereās already some very interesting dialogue just in the (0:14:16) Aislinn: background. (0:14:18) Aislinn: So it seems like, or it says also over the past few months, the team has been working (0:14:23) Aislinn: hard to refine the game and get it ready for its initial release. (0:14:27) Aislinn: And weāre thrilled to see that itās only two weeks away. (0:14:30) Codey: Woo! So yeah, thatās the big news, is that the Early Access is coming on May 8th. (0:14:31) Aislinn: So yay! (0:14:36) Aislinn: And also, just because I thought this was really cool, if you join the Discord, you (0:14:40) Codey: Mm-hmm, oh, like a downloadable version? (0:14:41) Aislinn: get the OST on launch, which normally you have to pay for that on Steam. (0:14:46) Aislinn: So, I donāt know exactly, because I donāt talk about how exactly what that process is, (0:14:53) Aislinn: but yeah, you can get the OST for free, it seems like, if you just join the Discord. (0:14:59) Codey: Wow, have you howās the music? (0:15:01) Aislinn: So thatās pretty cool. (0:15:03) Aislinn: So far, I already really like it. (0:15:04) Codey: Okay (0:15:06) Aislinn: It fits the aesthetic of the game really well. (0:15:08) Codey: Nice (0:15:10) Codey: Yeah, cool and the that early access is gonna have 20 hours of gameplay which is nuts for an early access (0:15:16) Aislinn: Yeah, thatās thatās really good. (0:15:18) Codey: And that thatās only like part of the story (0:15:22) Codey: crazy (0:15:23) Codey: So cool. Well, we will continue to check in with you about Dolan (0:15:29) Codey: You downloaded the demo (0:15:33) Codey: I am the Disney Dreamlight Valley correspondent and here that is (0:15:37) Aislinn: Yes. (0:15:40) Codey: the next (0:15:43) Codey: Sorry, I just was getting a phone call and it cut off my recording so al Iām sorry, thereās two recordings (0:15:51) Codey: Disney Disney Dreamlight Valley has a new update. So they have the Wonderland whimsy update which adds an Alice in Wonderland realm (0:15:59) Codey: Alice and the Cheshire cat as characters (0:16:02) Aislinn: I for some reason I thought there were already characters, but I am I still have yet to play this game (0:16:02) Codey: so (0:16:07) Aislinn: I think like you told me like when we first recorded way back when to play Disney Dreamlight Valley, and I still have not (0:16:07) Codey: Mm-hmm (0:16:12) Codey: Mm-hmm (0:16:15) Codey: Yeah, itās a lot itās a lot and there is a poll like I feel the pull to it since (0:16:16) Aislinn: This is a backlog (0:16:22) Codey: Again switched to Jeffās Xbox. He has a Xbox series s so itās like a really better one (0:16:29) Codey: And it does not when I played it (0:16:32) Codey: Disney Dreamlight Valley does not have lag on his the way that it did on my Xbox one (0:16:39) Codey: So I I feel the pull for sure (0:16:42) Codey: I donāt know. Iāll have to look at the (0:16:46) Codey: Because usually with these patches they also have like a small (0:16:53) Codey: Gosh, what are they called? (0:16:56) Codey: Iām trying to oh my gosh. Sorry. I was just (0:16:59) Codey: looking at this. Oh, uh, oh, uh, does not include seasonal star path. Oh, thatās something else. (0:17:05) Codey: Iām wondering if they have a star path. Oh yeah, the regard garden of whimsy star path. So the star (0:17:10) Codey: paths are like usually those are time limited. Um, and you can get some really neat items. So maybe (0:17:15) Codey: Iāll jump on this game here, uh, like to later today and see if thereās any good items, um, (0:17:21) Codey: for the star path and see if Iām really like tempted to get anything. Um, (0:17:29) Codey: I donāt know. Did you ever see like the old Alice game? That was like super creepy. (0:17:36) Aislinn: I have like the vague, for whatever reason the way that you phrased it just gave me like the vaguest recollection of it. (0:17:42) Codey: Um hmm. Yeah. So whenever I think of Alice in Wonderland, the Cheshire Cat, I think of (0:17:44) Aislinn: Let me see if I look at- Oh, yes. Yes. Yes. Yes. (0:17:51) Codey: that one because the round little cuddly Cheshire Cat thatās in, or I think of the one in the (0:17:57) Codey: Johnny Depp films, because when I think of like, when I see this Cheshire Cat, like the (0:18:01) Codey: original Alice in Wonderland Cheshire Cat, Iām like, this looks goofy versus like the (0:18:07) Codey: original horror Alice games, uh, and kind of also the one. (0:18:12) Codey: In the live action is like creepy. Um, and I prefer the Cheshire Cat being creepy. So, uh, (0:18:21) Codey: yeah, so I will look at, look at it and see if thereās anything cool in the star path. Um, (0:18:27) Codey: later today. The other thing, the thing I was laughing about is, uh, (0:18:31) Codey: uncrafting. So thereās now an, thereās now an uncrafting station, which I love it. Uh, so you can (0:18:34) Aislinn: on crafting. (0:18:42) Codey: uncraft non-quest crafted items and recycle the materials. Yeah. There are times like when the (0:18:47) Aislinn: Oh, thatās so good. (0:18:51) Codey: characters like at the end of the quest. So Iām assuming Iām hoping it means like if they are no (0:18:56) Codey: longer needed in the quest, because theyāll be like, Oh, build me this beautiful gondola, (0:19:03) Codey: like saying that I can, then we can get married under or something. And then you build this huge (0:19:09) Codey: thing and then after the the action of it theyāre like (0:19:12) Codey: okay here is the here have this and Iām like I donāt want this like I donāt (0:19:20) Codey: actually want this yeah so yeah so you can now do that which is hilarious they (0:19:21) Aislinn: Give me my materials back. (0:19:32) Codey: also have upgradable chests which is amazing so instead of having if you have (0:19:39) Codey: small chest and then you donāt you want to get a large chest you (0:19:42) Codey: have to like build the large chest and then set it next to the small chest and (0:19:47) Codey: then like scooch everything over and itās just pain in the butt now you can (0:19:50) Codey: just like upgrade the smaller chests instead which is awesome thereās more (0:19:57) Codey: alignment in the sub grid you can make your house bigger just like some basic (0:20:03) Codey: things and then other changes and bug fixes so Iām excited looks cool (0:20:10) Aislinn: I just, the idea, I donāt know why the idea of being able to uncraft something has never (0:20:17) Aislinn: crossed my mind, but now that that idea has been implanted into my brain, now Iām like (0:20:23) Aislinn: why do more games not have this, because this is really cool and I really like that and (0:20:28) Aislinn: that would be very nice. (0:20:29) Codey: Yeah (0:20:30) Codey: To be able to like I mean there are some games that can do that (0:20:34) Codey: I know that I want to say minecraft has one where like a table that you can go take your stuff to and then itāll (0:20:39) Codey: Like give you the components or something (0:20:41) Aislinn: very cool indeed and I guess with that said do you have anything else that you (0:20:42) Codey: Yeah, itās not super common so cool (0:20:48) Codey: Yeah (0:20:51) Codey: Mm-hmm (0:20:52) Aislinn: want to touch on with disney dreamlight valley (0:20:54) Codey: No, I was gonna move on letās move on (0:20:56) Aislinn: okay I guess I so I do you know anything about the roots of pacha (0:21:00) Codey: I played roots of Pacha (0:21:02) Aislinn: - Okay. (laughs) (0:21:03) Codey: Or Pacha. I think I say Pacha (0:21:06) Codey: It is a super cool like itās basically caveman stardew or prehistoric stardew (0:21:12) Codey: I think is what we used to say so they have a 1.3 update that is out now and it adds two new regions (0:21:18) Codey: so those regions are the (0:21:20) Codey: Mograni mountains and (0:21:23) Codey: the (0:21:25) Codey: to do scroll scroll scroll yaku on islands (0:21:29) Codey: um so I think it just like adds on to what is already in the game like (0:21:34) Codey: different areas that you can just now go to that you previously couldnāt go to (0:21:39) Codey: each area has a decent amount of new characters um but overall thereās 21 new characters uh and two (0:21:48) Codey: of them are romanceable and I just always want to shout out that one of the characters whoās (0:21:54) Codey: romanceable, the mountain guy is older. So heās got like (0:21:59) Codey: white hair, like gray hair. And I am just as I get into my (0:22:03) Codey: elder years, I am just always so happy. You see that that (0:22:12) Codey: theyāre, theyāre letting us old people. Old people mean love (0:22:15) Aislinn: No, I agree, I do, I, like, I saw that note and I was like, āThatās really, really awesome.ā (0:22:18) Codey: too. Yeah, so that was cool. Thereās also new animals. Theyāve (0:22:28) Codey: Weāve got like a prehistory. (0:22:29) Codey: For a giraffe thing, theyāve got something that was a precursor to the modern sheep. (0:22:37) Codey: They got a dodo bird because of course, like why wasnāt that in the game already? (0:22:42) Aislinn: Mm-hmm. (0:22:45) Codey: And then they also added modern animals. (0:22:47) Codey: So I donāt, I canāt remember if itās like something that you can, like one of the ideas (0:22:52) Codey: that you can add on that someone like thinks of like modernizing the animals or whatever, (0:22:57) Codey: but you end up (0:22:59) Codey: like with what you would think are the modern animals from it which is really cool. (0:23:04) Aislinn: Oh, so theyāre not like actually modern animals, theyāre just what could be modern animals, (0:23:10) Codey: So itās I think you basically like take the animal from before or the animal thatās in the (0:23:10) Aislinn: like reimagined? (0:23:18) Codey: game already and I think you just like do some weird genetic stuff with it or something like (0:23:23) Codey: that and then itās suddenly the the modern version. So yeah. (0:23:29) Codey: That is cool. Thereās new clothing, decoration, seeds. They also added modern seeds. So I think (0:23:37) Codey: similarly you can update the ones that you have to be like the legit modern seeds instead (0:23:43) Codey: of working with like prehistoric versions. One of the mini games is a music game. So for people (0:23:51) Codey: like Al who I know likes those like rhythm games, thereās one of those where you use the up and down (0:23:56) Aislinn: Yeah, I was looking at that too. Itās cool. I like that. I also like a good rhythm game (0:23:58) Codey: arrows kind of like (0:23:59) Codey: I mean, it looks like basically guitar here, but (0:24:02) Codey: using, yeah, I was a little, I was, I was interested. (0:24:11) Aislinn: or music game. So like my I will revisit on a regular basis Project Diva, which is the (0:24:17) Aislinn: Vocaloid music game. So like, Iām all over rhythm games. So any any inclusion of that (0:24:23) Aislinn: I am so on it. (0:24:25) Codey: Um, and then the final thing was that there is now bug catching with an asterisk. (0:24:32) Aislinn: Whoa. Oh. (0:24:35) Codey: So itās not, itās not like what youād think itās that thereās like a couple new places (0:24:42) Codey: that you can go to. (0:24:43) Codey: And then you basically like play an instrument and it like calls the bugs to you. (0:24:49) Codey: And then you can catch them from there. (0:24:51) Codey: Itās just, itās not, itās not what youād expect. (0:24:55) Codey: Which I like that theyāre doing new things. (0:24:57) Codey: They also have, they had a new way to like tame animals and a new way to fish and all of that. (0:25:02) Codey: Super love the way that theyāve been doing, innovating in that regard. (0:25:07) Codey: But, you know, I want to be able to just go catch bugs the way that I, the way that I do. (0:25:12) Aislinn: Yeah. (0:25:16) Codey: On my hike today, there were a couple of people that came up because I was like flipping logs (0:25:20) Codey: and they were like, what are you doing? What you looking for? And I was like, I mean, (0:25:22) Aislinn: Ah ha. (0:25:25) Codey: anything. I just want to see cool, cool bugs or salamanders or something. (0:25:28) Aislinn: Just anything. (0:25:30) Aislinn: Mm-hmm. (0:25:33) Codey: Itās a little early for that. But yeah, thatās basically, I just want to be able to like find (0:25:36) Codey: cool bugs. And thatās, thatās that update. So that update is out now. If you already own the game, (0:25:36) Aislinn: Mm-hmm. (0:25:38) Aislinn: Well. (0:25:44) Codey: then you just get it. And if you do not own the game, maybe having a little bit more story and (0:25:51) Codey: bug catching and the rhythm game, uh, push you, uh, (0:25:55) Codey: to do it. Maybe thatās something thatās of interest. (0:25:58) Aislinn: Yeah, that all sounds good to me. Will I play it? I donāt know. Again, only so many farming (0:26:06) Aislinn: games I can do. But I like the romanceable older person. That is like one thing thatās (0:26:08) Codey: - Yeah, I. (0:26:14) Aislinn: like a game changer for me. I do like that a lot. (0:26:16) Codey: Yeah, I have it on Windows. (0:26:20) Codey: So if we end up moving my desktop up to my office, (0:26:24) Codey: which is like a blessing and a curse (0:26:27) Codey: because I want this to remain my work office, (0:26:28) Aislinn: Mm-hmm. (0:26:30) Aislinn: Yeah. (0:26:31) Codey: but also like I am not playing my desktop downstairs. (0:26:34) Aislinn: Yeah? [laughs] (0:26:34) Codey: But yeah, I might, I might bring that up and load this game back up and see, see how that (0:26:44) Codey: older guy is. I like his personality or not. (0:26:45) Aislinn: yeah hopefully heās got good personality I guess with that well not really with (0:26:55) Aislinn: that said itās not really very good transition but another game that I (0:27:00) Aislinn: unfortunately donāt know much about over magica do you are you familiar oh (0:27:03) Codey: Okay. (0:27:08) Codey: Yeah, yeah, so OvaMagica is the like farming adventure, (0:27:08) Aislinn: perfect wonderful (0:27:15) Codey: whatever creature collector game where all of the creatures (0:27:16) Aislinn: Mmhmm. (0:27:17) Codey: are like these little round boys. (0:27:19) Aislinn: Yeah! (0:27:20) Codey: And so thereās like, and they just kind of like blob (0:27:23) Codey: around behind you, just super cute. (0:27:26) Codey: They have released the 0.9 update that adds some new areas, (0:27:31) Codey: new friendship events with the characters. (0:27:35) Codey: And thereās also a new thing, I canāt remember what itās (0:27:38) Codey: called, like Ovotron or something, but itās something (0:27:40) Codey: that allows you to X-ray into a egg before it hatches (0:27:46) Codey: to be able to see what is in the egg, which is super nice. (0:27:51) Codey: Like say that youāre trying to breed for something, (0:27:55) Codey: youād be able to see kind of like. (0:27:56) Codey: Like expect what is in that egg. (0:27:59) Codey: Um, which is cool. (0:28:03) Codey: And so that zero of one ninth update is out now. (0:28:07) Codey: Um, and the, they also said in this that the 1.0 is coming this year. (0:28:12) Aislinn: Hmm. Oh no. Yeah. I feel like Iāve been seeing it like even though I donāt know much about (0:28:13) Codey: I cannot remember how many years that has been a promise. (0:28:20) Codey: But I feel like itās been some, it could have just been one. (0:28:23) Codey: They could have just been yet last year. (0:28:24) Codey: I donāt know, but I feel like this is a game weāve been talking (0:28:26) Codey: for a hot minute, so. (0:28:31) Aislinn: it, I feel like Iāve somehow been like stumbling across it like pretty regularly. Um, so hopefully, (0:28:34) Codey: - Mm-hmm. (0:28:38) Aislinn: - Hopefully, hopefully. (0:28:39) Codey: No, Ms. Chloe. (0:28:41) Codey: Yeah. (0:28:42) Aislinn: - Hopefully, itās coming, 1.0, this year. (0:28:45) Aislinn: I mean, thereās a lot of this year left, (0:28:47) Aislinn: so fingers crossed, and it looks like itās mostly, (0:28:50) Aislinn: if not already, just about fully fleshed out game-wise, so. (0:28:54) Codey: Yeah, they donāt have too too much to add to it. So weāll see where it where it goes (0:29:02) Aislinn: can I just say I love the cow blob in the in like the main photo (0:29:04) Codey: Yeah (0:29:07) Codey: Theyāre (0:29:08) Codey: Theyāre all cute. I love the cow blob. I love the fox blob. The bee blob is cute. Like they I have not seen a blob (0:29:13) Aislinn: oh (0:29:16) Codey: I didnāt love so (0:29:18) Aislinn: I like the turtle one too theyāre all so cute (0:29:19) Codey: Yeah, theyāre theyāre all very cute (0:29:23) Aislinn: and shout out to motion sickness settings because thatās a thatās a (0:29:26) Aislinn: thatās a big one for me for a lot of games so anything with that thatās nice (0:29:28) Codey: - Mm-hmm, mm-hmm, well, are we three for three? (0:29:34) Codey: Have you heard of a game called GoGo Town? (0:29:36) Aislinn: I know of, literally I only know of Gogotown because of this podcast. (0:29:42) Codey: Okay, cool, weāll take it away. (0:29:46) Aislinn: A lot of my new game knowledge comes from this podcast, I will not lie. (0:29:55) Aislinn: But it looks like that online co-op is coming soon for Gogotown (0:30:04) Aislinn: and looking at the video earlier that they took. (0:30:06) Aislinn: It looks pretty good. It says that they still have some bugs, but they are working on it, and itās coming very soon. (0:30:15) Aislinn: And also they do make a note that there will be no split screen for online co-op, just as a general note. (0:30:24) Aislinn: There isnāt much more of an update with that, but they did give a sneak peek. It looks cool. (0:30:35) Codey: I donāt know if weād seen a video of it before, so that was nice to see. (0:30:36) Aislinn: Yeah. (0:30:40) Codey: And I know people are always interested in like whether or not the co-op is split screen. (0:30:44) Codey: So though I feel like this split screen is so 2000s. (0:30:51) Codey: So I feel like itās just not like Jeff was Jeff and I were talking about possibly playing Halo. (0:31:00) Codey: And I was like, weād have to split screen. (0:31:02) Aislinn: yeah itās so it is so old now that you like just reminding me the halo iām just like oh yeah that (0:31:08) Aislinn: is like an old thing (0:31:09) Codey: Yeah, like I donāt want to do that ugh (0:31:13) Codey: gross, so (0:31:15) Codey: Yeah (0:31:17) Codey: Theyāre not gonna have that which is a good thing. But also if you only have one copy of the game that (0:31:22) Aislinn: Yeah, but I guess like general speaking, most people have their own version of the game in some (0:31:27) Aislinn: capacity. So itās nice that you donāt have to worry about split screen and everyone has their own (0:31:32) Aislinn: screen and you can still do cool. But I think thatās not really all we got on Go Go Town that (0:31:32) Codey: Mm-hmm. Yup, yup, yup. (0:31:39) Aislinn: that blurb from Steam isnāt doesnāt have too much beyond that. So I guess with that said, (0:31:46) Aislinn: we move into Story of Seasons Grand Bazaar. And Cody and I before (0:31:52) Aislinn: we even started recording, weāre both just like, do you know whatās going on? And Iām like, no, (0:31:57) Aislinn: do you know whatās going on? Weāre both just like, not really. So I will read whatever I can, (0:32:04) Codey: uh-huh (0:32:04) Aislinn: and then take that as you will. But it looks like 100 crops. So if you really want to be (0:32:08) Codey: Yeah, I (0:32:13) Aislinn: farming? Oh boy, you have a lot of options. (0:32:16) Codey: Yeah, so this next bit like Al wrote it out and I, I think I read this like 10 times, and thereās something about these words that I just like my brain just, they just bounce off my brain, I have a smooth brain when it comes to these words, I donāt understand why. (0:32:37) Codey: And theyāre not even hard words. So it just says, this is from Al, it has some stamina system that works differently than normal. (0:32:46) Codey: But was in the original game, you can do more if you jump when doing an action, which is weird, but it costs more stamina, one per usage, six per jump usage, but youāll get three actions. (0:33:03) Codey: So youāre using up more stamina to save time, but you can still upgrade the tools as well. (0:33:11) Aislinn: See, like, Iām picking up what heās putting down, Al, but to be fair, Iāve never played (0:33:16) Codey: Yeah, Chloe. (0:33:21) Aislinn: Story of Seasons before, so that is probably a big limiting factor for me. (0:33:27) Aislinn: But if youāve played Story of Seasons before, this might be appealing to you. (0:33:32) Aislinn: And from my knowledge about farming games in general, being able to use, even if it (0:33:40) Aislinn: sacrifices more salmon. (0:33:41) Aislinn: I just want to say that Iām going to be jumping, like, in farming, like, what am I doing? Am I, like, planting and jumping? Like, I donāt know. Am I jumping across my farm to water all of my 100 crops that I have? (0:33:44) Codey: Okay, but like the logic of it, well, and like if you, so you jump, and itās more stamina because (0:34:04) Codey: youāre jumping, and thatās like, thatās very intensive, right? But what, but when you jump, (0:34:08) Aislinn: I guess, I mean, thatās what it looks like too, in the screenshot that Iām looking at (0:34:10) Codey: youāre just able to be more efficient. (0:34:14) Codey: Yeah. (0:34:18) Aislinn: on the website. (0:34:20) Aislinn: Thereās just a character thatās like doing like a skip type of jump type of motion. (0:34:25) Aislinn: So are you like, I think itās youāre skipping as youāre farming and youāre getting more (0:34:29) Aislinn: done, but youāre wearing yourself out because youāre skipping. (0:34:32) Aislinn: I mean, skipping is more work, like more body intensive than walking. (0:34:36) Codey: Yeah. Youāre right, youāre right. I donāt know. I, thatās how I felt when I read it. (0:34:36) Aislinn: So, you know, itā (0:34:38) Aislinn: this is such a silly conversation. (0:34:46) Codey: I was like, I, and then this website is like fogu.com and I, this website, I was very, (0:34:53) Codey: I was confused. And I, it is not Al. It is not, it is probably just me. I donāt know (0:34:57) Aislinn: No, yeah, well me too, because Iām also⦠(0:35:03) Codey: of like my ADHD or whatever. (0:35:06) Codey: It was just like, nope, but it was wild. (0:35:11) Codey: So thatās that, uh, Iām sure story of seasons. (0:35:14) Codey: People are probably like, Oh, sick. (0:35:16) Aislinn: But I have no idea, yes, options. (0:35:16) Codey: Like thatās going to be so awesome. (0:35:20) Codey: Iām like, Iām happy for you guys. (0:35:22) Codey: A hundred crops. (0:35:23) Codey: I understand that. (0:35:25) Codey: Uh, he also wrote more than any other story of season game. (0:35:28) Codey: So more crop number go bur. (0:35:34) Aislinn: And it looks like it comes out in, this is probably almost definitely announced at some (0:35:40) Aislinn: point, but looking at the website, itās coming out August 27th in the states, in North America. (0:35:46) Aislinn: Um, it is, no, itās already, itās there, itās all coming out at the same time. (0:35:46) Codey: I think itās already out in Japan (0:35:54) Codey: Oh. (0:35:54) Aislinn: So August 27th slash August 28 in Japan, cause of, you know, time zone things and whatnot. (0:35:59) Codey: Okay, cool. (0:36:01) Aislinn: But yeah, we, weāve, we, we tried our best. (0:36:05) Aislinn: So I, I apologize to all the Storia season fans, itās the best youāre going to get, but (0:36:05) Codey: Sorry, Al. (0:36:12) Aislinn: I can talk about Stardew Valley. (0:36:14) Codey: Heck yeah, we can. (0:36:16) Aislinn: I tried to get tickets for the Toronto one, and it was just a miserable failure, so Iām happy that they added more dates. (0:36:20) Codey: Okay. (0:36:27) Codey: Yay. (0:36:32) Aislinn: We have not followed up on if we can get tickets for any of the other Toronto ones, or even just somewhere else in Canada, I guess, need be, or in the States or something. (0:36:40) Codey: Mm-hmm. (0:36:44) Aislinn: but I (0:36:46) Aislinn: Am happy that they added more dates because trying to get tickets for those has been a wreck (0:36:50) Codey: Yeah, and they added a bunch of dates. So like when I looked at the at the dates like the tour dates just in general (0:36:58) Codey: There are many (0:37:01) Codey: and then all the green ones on the (0:37:05) Codey: The poster are like the new ones, but thereās just they they better like (0:37:12) Codey: Playing that music because my goodness (0:37:15) Aislinn: itās a lot I i imagine is it all one is it all one whatās the orchestra I was like whatās the (0:37:16) Codey: They are gonna be playing it (0:37:20) Codey: I (0:37:23) Codey: Orchestra, Iām Iām assuming like I donāt think that I wouldnāt think that thereād be like an orchestra at each location (0:37:30) Codey: Thatās like I would think that itās like the one (0:37:34) Codey: Orchestra, thatās just kind of like moving around (0:37:36) Aislinn: Right, Iām just like this is (0:37:37) Codey: Which is probably super cool for people to travel like able to go places, but also this is a lot (0:37:41) Aislinn: Yeah (0:37:45) Aislinn: It is a lot like just looking at the dates in general (0:37:48) Aislinn: Itās like a lot of these dates are like back to back or like same day because of matinee (0:37:52) Codey: Mhmm. But then theyāll be followed by like, theyāll be followed by like, uh, like a, like (0:38:00) Codey: a week off or something. So itās, itās, itās cool, but lots. Yeah. Yeah. So if you have (0:38:02) Aislinn: Yeah. (0:38:05) Aislinn: Itās not like theyāre being overworked to an extent, but yeah. (0:38:09) Codey: been wanting tickets and it has been sold out in your area, uh, definitely look, there (0:38:14) Codey: are new dates in US, Canada, and Asia. Um, so new dates, new shows. (0:38:23) Codey: That were already in the some areas, whole new areas too. Um, so yeah, take a look. (0:38:25) Aislinn: Mhm. Yeah. Very, very cool. Itās awesome that they were able to (0:38:33) Aislinn: pull this off. Yeah, I guess that is all the news that we have, (0:38:39) Aislinn: right? Yeah. Woo hoo. So I guess with that said, we can move (0:38:40) Codey: A-woo! (0:38:47) Aislinn: into Bugaboo Pockets, which I am so excited to talk about. (0:38:50) Codey: Yeah (0:38:53) Codey: Yeah, so letās first talk about what how we played it and how far we are (0:39:00) Codey: so I played it on Mac and I was only able to get the demo and (0:39:07) Codey: So I played whatās on the demo, which is not a lot. Iāll get into that later (0:39:13) Codey: So I donāt have a time. I have like literally like a half an hour (0:39:20) Codey: When payday hits I might be pulling the trigger for this one for sure (0:39:26) Aislinn: - Well, I guess we can get your take after you hear my takes. (0:39:32) Codey: - Mm-hmm, so what have you played? (0:39:33) Aislinn: Since I did buy the game, (0:39:36) Aislinn: I have played it on PC primarily, (0:39:42) Aislinn: which is why Iāve kind of barely played it (0:39:44) Aislinn: because I havenāt really been home so much too much (0:39:46) Aislinn: because of work, (0:39:47) Aislinn: but I did try to play it on my Steam Deck (0:39:50) Aislinn: and itās technically Steam Deck compatible, (0:39:54) Aislinn: But⦠eww. (0:39:58) Aislinn: I donāt think⦠I donāt like it on a Steam Deck because itās⦠you could tell itās a game thatās made for like a mouse. (0:40:10) Aislinn: So like, Iām just running my finger along the Steam Deck screen pretty much, or like along the trackpad. (0:40:16) Aislinn: And I just⦠if I hooked up a mouse, thatād probably be better. (0:40:20) Aislinn: But like, if youāre playing it just Steam Deck only, nothing else connected to it or anything. (0:40:26) Aislinn: I didnāt like it personally, but on PC itās great. (0:40:32) Aislinn: And I have⦠so there are seven bugs total that you could unlock, and I have unlocked four? (0:40:42) Codey: Nice. (0:40:42) Aislinn: Let me double check. Let me go back. (0:40:44) Aislinn: I have the game open in front of me just because of this reason. (0:40:47) Codey: Yeah. (0:40:48) Aislinn: But yeah, so I have the full thing. So I have one, two⦠no, one, two⦠(0:40:52) Codey: The full game, yeah. (0:40:56) Aislinn: three, four. Yeah, I have four. Four out of the seven bugs. (0:41:00) Codey: Okay. Cool. Um, so yeah, itās basically like, to me, it feels (0:41:08) Codey: like bug Tamagotchi. Um, but yeah, but with like a plus, like (0:41:10) Aislinn: Mm hmm. I agree. I agree. Even the UI. (0:41:15) Codey: thereās some extra. So what they say on switch is quote, a (0:41:19) Codey: relaxing semi idle pet game starring bugs from land, air and (0:41:24) Codey: sea players play as a research scientist living in a cabin with (0:41:28) Codey: Itās just your bugs and a pen pal. (0:41:30) Codey: Itās not released yet, I donāt think, based on the website, but it is in the cards. (0:41:54) Aislinn: I donāt know, I really hope that they like make this more, you know, controller friendly. (0:42:04) Codey: - Yeah, well, maybe when they make it controller friendly (0:42:07) Codey: for that, theyāll have some ideas of how to make it (0:42:10) Codey: more controller friendly for the Steam Deck too. (0:42:14) Aislinn: - Yeah, weāll see, weāll definitely see. (0:42:19) Codey: So itās just $20 for the base game, (0:42:21) Codey: or there is a bundle on Steam right now (0:42:24) Codey: called the Celebrate Bugs Bundle. (0:42:27) Codey: And that bundle has webbed, which we have not talked about, (0:42:32) Codey: but itās basically, it seems like itās a platform (0:42:35) Codey: and youāre a jumping spider, which is super cute. (0:42:39) Codey: So thereās that, thereās Apico, thereās Bugginās, (0:42:42) Codey: oh my God, sorry, thereās Bugginās Seek (0:42:44) Codey: and this game Bugaboo Pocket, and theyāre all for $38.22, (0:42:49) Codey: which is a steal given the fact that I think this game (0:42:53) Codey: and Apico are $40 on their own. (0:42:58) Aislinn: Yeah. And I think webbed has been, I realized webbed has been on my wishlist for a hot minute (0:42:59) Codey: So it is like a really good price. (0:43:09) Aislinn: because it looks so incredibly adorable. And then Iāve played AP, APico. Is that how itās (0:43:14) Codey: Mm hmm. Yeah, so itās a pico. Yeah. (0:43:14) Aislinn: actually pronounced? Because Iāve been saying APico and Iām like, I never thought that was (0:43:18) Aislinn: right. But Iāve played APico and thereās so much to do in that game. (0:43:28) Aislinn: The price of Bugaboo Pocket, yeah, for that bundle is really good. (0:43:34) Codey: Yeah, um, so yeah, I also really just want to shout out that their (0:43:39) Codey: developer and publisher, itās the same, same group are called Elytra games. (0:43:45) Codey: Love it. (0:43:45) Codey: 10 out of 10, um, Elytra for people who donāt know are so Elytra are on (0:43:50) Aislinn: I was gonna be like me, I donāt get it. (0:43:55) Codey: Beatles instead of having four wings. (0:43:58) Codey: The front pair of wings have been like, are like kind of replaced by this (0:44:03) Codey: modified. (0:44:04) Codey: I think itās a really important shell thing. If you imagine a ladybug, and it has those two pieces of shell, and then those kind of move to the side, and then thereās wings underneath of it, those things are called elytra. (0:44:19) Codey: Yeah, so itās a bug thing. (0:44:19) Aislinn: Oh, thatās so cool to know the name of that all sick. Oh my god. Okay, so (0:44:26) Codey: There are, thereās also elytra in Minecraft, there are basically just, itās like a (0:44:34) Codey: thing on your back that you wear that gives you the ability to like, not do powered flight, but you can like fall more gracefully. (0:44:45) Codey: Like you basically can glide. So, really loved that. (0:44:47) Aislinn: Yeah. (0:44:48) Aislinn: Oh, thatās so cool. (0:44:49) Aislinn: So more bug games moving forward from Elytra, hopefully. (0:44:55) Codey: I would hope so, yeah. Give me a call if you guys want some free, but it seems like they already know what theyāre talking about so (0:45:04) Codey: they probably donāt need a consultant or whatever, but they do hit me up. I will, I will do it for free. (0:45:08) Aislinn: But hey, you know if they do you know who to call (0:45:16) Aislinn: You got a doctor on deck (0:45:20) Codey: So they say that itās great for people who donāt love bugs yet, or for validating people who already do. (0:45:29) Codey: - What category were you in, Ace? (0:45:32) Aislinn: I love bugs, so Iām having a great time with this game. (0:45:36) Aislinn: I donāt know if I can agree with the great for people who donāt love bugs. (0:45:39) Aislinn: I know there are some options within the game to like, so you can at least like reveal the (0:45:43) Aislinn: species before it hatches or anything so you know what youāre getting into. (0:45:46) Codey: Mm hmm. I mean, I thought so there the species that you first start out with, or at least in (0:45:47) Aislinn: But like, I think itās really cute. (0:45:49) Aislinn: But I donāt know for certain if like, you donāt like, for example, worms? (0:46:00) Codey: the demo was the rubber ducky ice pod. And I think that thatās great. Like, itās super cute. (0:46:06) Codey: And they look like rubber duckies when theyāre adults, and itās just so cute. So I thought that (0:46:12) Codey: might be something that would be good for people who might not super be (0:46:16) Codey: into bugs. (0:46:18) Aislinn: I think just because one of the species like does start off basically looking like kind (0:46:22) Aislinn: of like a wax worm and I know for some people that freaks them out so I donāt know how people (0:46:25) Codey: - Yeah, thatās fair. (0:46:28) Aislinn: feel about that so like take that as you will but like if you are okay with at least looking (0:46:33) Aislinn: at bugs I think this game is still cute like they do a really good job of making the bugs (0:46:37) Aislinn: like extra cute so if you like are okay with bugs and you like bugs great game if you hate (0:46:43) Aislinn: bugs? Iām not sure. Hard to say. (0:46:44) Codey: Okay. (0:46:46) Codey: Um, and then I just love the story. (0:46:48) Aislinn: But I do agree with you with the isopods. (0:46:54) Codey: So if they say you play as a research scientist helping a forest recover after a devastating (0:46:59) Codey: fire, discover her story through cut scenes, diagram entries and items, complete your bug (0:47:03) Codey: compendium to unlock secrets and prizes. (0:47:06) Codey: So I screamed when I started playing and itās basically like in the perspective of this (0:47:14) Codey: research entomologist, um, I think her name is Sylvia. (0:47:20) Codey: Um, cause she says like, when I was hired as an entomologist by the forestry solution, (0:47:24) Codey: which, which is like a company, the forestry solution, I was just like, this is my dream (0:47:30) Codey: job. (0:47:30) Aislinn: Awwww! [laughs] (0:47:31) Codey: Like I, I literally want to be a forest entomologist working on conservation and habitat restoration. (0:47:38) Codey: So this is like, like, oh my gosh. Uh, and then some other things that just popped out. (0:47:44) Codey: Right away. (0:47:46) Codey: Um, basically youāre breeding the insects to repopulate the area that was ruined by (0:47:51) Codey: the fire. (0:47:52) Codey: Um, and your friend is like dropping you off at this like remote cabin. (0:47:56) Codey: And heās like, are you sure you want to stay here out here all alone? (0:47:59) Codey: And sheās like, yeah, also thereās no rent. (0:48:03) Codey: And I was like, bro. (0:48:08) Aislinn: Yeah, you know what, I got to stay out here all along, all alone with my bugs and no rent. (0:48:14) Codey: with no red excuse. This is not even a question my god. Oh, and (0:48:16) Aislinn: Yeah. (0:48:22) Codey: then the final thing was, heās like trying to talk to her. And (0:48:26) Codey: then it just says, Sylvia is was too awkward to say anything. And (0:48:31) Codey: I was like, did they just make me like, are they following me? (0:48:36) Codey: Are they? So yeah, that was just like my from the demo. I was, I (0:48:41) Codey: was, I was really enjoying it. So thatās (0:48:43) Aislinn: Okay, so I will say, obviously, the journey of living out on your own and everything from (0:48:44) Codey: my stuff. (0:48:56) Aislinn: the perspective of Sylvia is developed as you continue to allot things in the game. (0:49:02) Aislinn: And the relationship with you and the person that like dropped you off and everything, (0:49:08) Aislinn: They⦠yeah, their name is EZ and⦠(0:49:09) Codey: Their name is EZ (0:49:13) Aislinn: that is indeed
Codey talks to Al about Bug and Seek Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:00: What Have We Been Up To 00:06:21: Game News 00:27:44: Bug And Seek 01:05:05: Outro Links Lenās Island 1.0 Release To Pixelia Release Of Life and Land 1.0 Release Palia on PS5 and Xbox Palia Elderwood Expansion Everafter Falls 2.0 Update Louās Lagoon Kickstarter Autonomica Kickstarter Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of The Harvest Season. My name is Al, (0:00:36) Codey: my name is Cody thatās a new thing Iām just gonna keep doing that forever now (0:00:38) Al: and weāre here today to talk about Cottagecore games. (0:00:49) Al: Iām gonna start not referencing it, and then maybe itāll stop. I donāt know, weāll see. (0:00:52) Codey: no itās on my mind every time ah and it matches I have a new tattoo that has (0:00:55) Al: Youāre like a dog with a bone. (0:01:00) Al: Yes. (0:01:02) Codey: six wolves. So itās classic. Yep. (0:01:06) Codey: Bug game, bug game. Mm hmm. Yep. (0:01:07) Al: All right, Coneys here, because weāre going to talk about Bug and Seek. (0:01:13) Al: The first of multiple bug games, undecided as to how many. We have two currently scheduled. (0:01:20) Codey: Well, and then we decided that a third, a third one that is scheduled tentatively is bug adjacent. (0:01:21) Al: Weāll see. (0:01:30) Codey: So two. Yeah, stay tuned. (0:01:32) Al: Yeah, sure. Maybe. Weāll see. Weāre going to talk about Bug and Seek. Oh, well, I say (0:01:36) Codey: Yeah. Yeah, you didnāt. Yeah, you didnāt play it. (0:01:42) Al: we. Codyās going to talk about Bug and Seek. Iāve not played the game. Although for a rare (0:01:48) Codey: Wow. (0:01:49) Al: occasion, I also donāt own it. So yay me. I managed to not buy a game. So before that, (0:01:58) Al: Weāve got a bunch of news. (0:01:59) Al: Itās been a busy week, lots of news. (0:02:02) Al: But first of all, Cody, what have you been up to? (0:02:04) Codey: I have been playing bug and seek clearly, um, but I know, um, but I also am still playing (0:02:13) Codey: Fortnite. So my new roommate, um, asked if I had Fortnite on my Xbox and I was like, (0:02:19) Codey: Nope, we can get it. And then we just play it pretty regularly. Now I play probably like (0:02:24) Codey: four or five games a day, but itās, itās like fast because it loads in fast. And then I just (0:02:29) Codey: die a couple of times and then Iām like, okay, Iām done. So itās probably only like 40 minutes of (0:02:30) Al: Itās fast because youāre bad at it, thatās what you just said. (0:02:32) Codey: of Fortnite a day. (0:02:35) Codey: Uh, sometimes sometimes I get up to like, Iāve only gotten one Vic Roy, which for the kids is a victory royal, um, where you win, but I am frequently in the top 10. (0:02:53) Codey: So, I think I just get really nervous when Iām in the top 10, so Iām playing that. Uh, and then I also had a big meeting with my advisors where I basically met with them and was like, hey. (0:03:04) Codey: Hereās what I have so far. Hereās what I still have to do. May I please graduate in the fall? And they said, yes. So I am on track to graduate. (0:03:16) Codey: So Iām also working on a lot of specimens and going to be hiring a tech here soon. Very exciting. (0:03:22) Al: Cool. (0:03:23) Codey: What about you? What have you been up to? (0:03:26) Al: What have I been up to? (0:03:27) Al: I have been playing around with my new recording app on my desktop. (0:03:32) Al: No, thatās what I was doing right now when I was definitely listening to you. (0:03:34) Codey: Oh wow. (0:03:37) Al: I have been playing Tiny Garden. (0:03:41) Codey: Okay. (0:03:42) Codey: This is the Polly pocket game. (0:03:42) Al: This is this is the Polly Pocket farming game. (0:03:45) Codey: Okay. (0:03:45) Al: Yeah, so I have been I have been playing that. (0:03:49) Al: And maybe Iāll talk about that in the future. (0:03:52) Al: This is a game. (0:03:55) Al: I always find the balance hard because itās like, do I do I talk about the game (0:04:00) Al: just now or do I wait until because obviously Iām doing an episode on this. (0:04:03) Al: Right. Iāve played a game. (0:04:04) Codey: Right. Right. Yeah. (0:04:04) Al: Iām doing an episode on it. Itās free content. (0:04:08) Al: So, yeah, I donāt I I think itās interesting. (0:04:10) Codey: No, itās a game. (0:04:12) Codey: Okay. (0:04:13) Al: I will have things to say about it. (0:04:14) Codey: Oh. (0:04:15) Al: That is probably a good way to put it. (0:04:17) Al: I will have things to say about it. (0:04:21) Al: Iāve also kind of been. (0:04:22) Al: playing more cassette beasts but Iām still struggling to get into it so I (0:04:29) Al: donāt know Iāve kind of taken a break and gone to Tiny Garden and maybe Iāll (0:04:33) Al: maybe Iāll go back maybe I wonāt I donāt know thereās just thereās something I (0:04:37) Al: donāt I really struggle with the like the UX of it I struggle to care about it (0:04:40) Codey: Mm-hmm (0:04:44) Codey: Yep (0:04:44) Al: and I struggle to yeah itās just that itās really not grabbing me itās really (0:04:49) Codey: Yeah, I (0:04:50) Codey: Mean, Iām right there with you when I tried to play it on Xbox for a bit (0:04:54) Codey: I may be played for like an hour and I was just like yeah, I donāt I donāt have to do this (0:05:00) Codey: And it just doesnāt it doesnāt do it for me. So I put it down and then (0:05:08) Codey: Um, I donāt think Iām in a big bag. (0:05:10) Codey: Um, unfortunately, though I do, I do have an update. (0:05:12) Al: Yeah, yeah (0:05:15) Codey: Uh, I donāt know if youāre done yet. (0:05:17) Al: Yeah, yeah (0:05:18) Codey: Okay. (0:05:18) Codey: Uh, I have an update on, cause I always complained about Disney (0:05:22) Codey: Dreamlight Valleyās lag time and how it takes forever to load. (0:05:26) Codey: And, um, so my partner moved in recently and he has a Xbox series X. (0:05:33) Codey: So he has, I was playing on an Xbox one, which is ancient at this point. (0:05:38) Codey: Um, and thatās why it was lagging. (0:05:40) Codey: The update is it loads way faster on the Series X, um, and doesnāt have as, as many as much like issues it seems. (0:05:50) Codey: But I also, I played it, I logged on. (0:05:52) Codey: I was like, Oh wow, this is a lot faster. (0:05:54) Codey: And then I was like, and Iām bored. (0:05:55) Codey: So, um, but yeah, I mean, so if you update your stuff and you, um, are thinking about like wondering if that would be worth it, I think it is to take a, take a crack at that game. (0:06:10) Codey: If you havenāt played it for a while, I think my issue is I played it like a month ago, maybe. (0:06:13) Codey: So itās still, thereās still not enough new to grab me. (0:06:19) Codey: So, yeah. (0:06:20) Al: Fair enough. All right well letās talk about some news. First up we have Lens Island have (0:06:27) Al: finally announced their 1.0 is releasing on the 19th of June. (0:06:33) Codey: whoo, super excited about this. (0:06:37) Al: This game Cody has been in early access since November 2021. (0:06:38) Codey: Mm hmm. Mm hmm. Mm hmm. (0:06:42) Codey: And Iāve had it and I played it and I really enjoyed it. (0:06:45) Codey: But I was like, you know what? (0:06:47) Codey: Iām going to wait to dedicate all of my time to this game for when itās in 1.0. (0:06:51) Codey: So I am about ready to slam some more time into this game, (0:06:57) Codey: especially because it was it is something I can play on my Mac. (0:07:00) Codey: So, rest in pepperonis. (0:07:00) Al: Thatās good. (0:07:03) Al: Thatās good. (0:07:03) Codey: I am productivity. (0:07:06) Al: I also own it because I have a problem with Kickstarter. (0:07:12) Al: I havenāt played it because Iām sure Iāve told this story before, but I enjoy telling (0:07:16) Al: it. (0:07:16) Codey: OK. (0:07:17) Al: It didnāt have any controller support when I first launched it on my Steam deck and I (0:07:18) Codey: Yep. (0:07:20) Al: was like, hmm, no, Iām not going to do that. (0:07:24) Codey: I like theā (0:07:24) Al: There are some games I will play like a game that Iāll be talking about in the future. (0:07:30) Al: It does make it less fun to play and with a game like Lens Island, I feel like it would (0:07:37) Al: be just murder to try and play that game without controller support on a Steam deck. (0:07:41) Codey: Yeah, I could see that for sure (0:07:45) Al: I hope to play this when it comes out, when did I say June, 19th of June? (0:07:51) Codey: Yep (0:07:52) Al: Thatās a bad time for it to come out because that is two weeks after the Switch 2 comes (0:07:55) Codey: Yeah, ooh wonāt want (0:07:58) Al: out. (0:08:00) Al: The question is, will I be over Mario Kart World by then or not? (0:08:06) Codey: Mm hmm. (0:08:07) Al: Weāll see. (0:08:08) Al: It is before Donkey Kong Bonanza, so thatās good, but Bonanza, yeah, Bonanza. (0:08:13) Codey: Yeah, is it really been banana banana, but oh my gosh, okay, thatās cute. (0:08:19) Al: Have you not paid attention to any of that? (0:08:21) Codey: Um, you know, I did. (0:08:24) Codey: Uh, I just care so little that it just back vacated my brain matter pretty fast. (0:08:25) Al: Yeah, fair. (0:08:31) Codey: So I only just started playing my own switch again because of bugging. (0:08:36) Codey: And seek, but then also, um, now that my partner lives here, we want to try (0:08:41) Codey: and beat the Zelda games because we both have the issue of ADHD slash just (0:08:48) Codey: like disinterest after playing a game for a certain amount of time. (0:08:51) Al: Mm hmm. Mm hmm. Interesting. Maybe, maybe. (0:08:51) Codey: But if it is an activity that we are doing together, perhaps we can make it through. (0:08:59) Codey: So we will see if that, if that is the success, that is the blueprint weāll find out. (0:09:05) Al: Thatās very interesting. Well, we look forward to hearing about that in the future. (0:09:10) Al: Next, we have 2Pixellia have announced that theyāre releasing on the first of May. (0:09:14) Codey: Okay. Thatās all I have for that. (0:09:17) Al: Alrighty. (0:09:19) Al: This is this is the the life sim, (0:09:24) Al: which like includes crime. (0:09:28) Codey: Yeah, it had a lot of, I remember the trailers and stuff like having so many, (0:09:32) Codey: itās so detailed in the different things that you can do in the game, (0:09:34) Al: Yeah. (0:09:36) Codey: which is great. Love that for people who arenāt me. (0:09:39) Al: Yeah, that is my I think thatās my worry is that it ends up being too much. (0:09:44) Al: I did kickstart this one, so I will have this when it launches. (0:09:49) Al: As I say, I have an issue, but (0:09:51) Codey: But maybe maybe itās not an issue. Maybe maybe we find out. Yeah (0:09:54) Al: I donāt know. Weāll see. (0:09:55) Al: Weāll see. Weāll see. (0:09:57) Al: Because I guess the thing about the thing about Stardew is that I like how it has (0:10:02) Al: options but I also like how it doesnāt have options. (0:10:04) Al: And thatās so contradictory, but you understand what I mean there, right? (0:10:10) Al: Like, yeah, you can focus on farming or you can focus on ranching or you can (0:10:13) Al: focus on mining or you can focus on⦠(0:10:16) Al: Thatās it. (0:10:19) Al: Well, thereās other things like focusing on relationships and stuff like that. (0:10:22) Al: But realistically, if you donāt really know what to do, you farm. (0:10:25) Codey: I think thatās where my issue would be as well. (0:10:26) Al: Whereas here itās like, what do you do if you donāt know what to do? (0:10:29) Al: And I donāt know. (0:10:30) Al: I worry Iām going to end up in decision. (0:10:34) Al: Weāll find out, not for Cody, Codyās not even going to try it, big assumption there. (0:10:46) Codey: No, I will listen to the podcast episode though and be like, oh, thatās very interesting I (0:10:52) Al: May is busy, no, no, I meant big assumption that thereās going to be a podcast episode (0:10:52) Codey: Listen I listen to most episodes. Oh (0:10:57) Al: on it, no promises, I promise nothing. (0:10:58) Codey: Yeah, yeah for sure (0:11:02) Al: And Cody canāt promise this one. (0:11:04) Al: Because they are not playing the game. (0:11:06) Al: You donāt get to promise when youāre not playing. (0:11:06) Codey: - Nope, youāre right. (0:11:09) Al: Next, we have of life and land who have announced that their 1.0 is (0:11:13) Al: releasing on the 8th, 16th of May. (0:11:16) Codey: Okay, yep. This is the game that I want to play, but itās Windows only, which makes (0:11:22) Al: Yes. Sad. (0:11:24) Codey: me sad. Though now that I have⦠do I want? No. Redacted. I do not want to put my desktop (0:11:34) Codey: in my office where I work all the time because then it will become a multi-use space and (0:11:39) Codey: I donāt want that. Nope. Still didnāt get the Steam Deck. (0:11:41) Al: Still not still not got the steam deck then. (0:11:46) Codey: And I donāt think I will because Iāve made it clear that I have other things I need to (0:11:50) Codey: pay off before I get a Steam Deck. I just didnāt know. I didnāt know at the time if my (0:11:59) Codey: partner was going to get a Steam Deck because he seemed like he was also interested in it. (0:12:02) Codey: But yeah. No Steam Deck yet. Yep. And he just sent me a photo of more wood. (0:12:04) Al: Instead he spent that money on wood. (0:12:10) Al: More wood! I look forward to finding out if that wood ever turns into a table or (0:12:15) Al: whether it just ends up living in a pile. (0:12:18) Codey: No, I think itās going to be a table. Heās also thinking about because he just got some really (0:12:23) Codey: nice walnut and cherry, which is really pretty spendy wood. And he was talking about going and (0:12:29) Codey: buying pine from Home Depot and making a mock up of the table so that he could practice. (0:12:34) Al: Because yeah, because this this definitely doesnāt sound like a hyper focus that will be gone in two weeks (0:12:40) Al: Definitely not (0:12:41) Codey: Yeah, this is his special flavor of ADHD. (0:12:48) Codey: Um, well, it, yeah, Iām not gonna, no, youāre just, you are setting reasonable expectations (0:12:52) Al: Look, Iām not saying itās going to go wrong. (0:12:53) Al: Iām not saying that. (0:12:54) Al: Iām just saying I wouldnāt be surprised if it didnāt. (0:13:00) Codey: and I appreciate it, but heās, heās spent a lot of money. So (0:13:04) Al: Palia have announced two things. (0:13:09) Al: They have announced that theyāre releasing on the PS5 and the Xbox Series X and S, (0:13:16) Al: and theyāre announcing that theyāre at the same time, on the same day, the 13th of May, (0:13:22) Al: announcing an expansion called Elderwood. (0:13:26) Codey: And it looks awesome. I really like the colors of that the new expansion has. Itās very like (0:13:33) Codey: mystical, wood elf-y, like purple, purples and pinks. Very enjoyable. And just like the different (0:13:44) Codey: materials and like decor and stuff that are in that one looks good too. Seems like itās a good (0:13:50) Codey: time to jump back in to Palia. And if I remember correctly, this is free to play, right? (0:13:55) Al: Yeah, it is. (0:13:56) Codey: Yeah. So maybe I will put it on because it is. It was fun. And Johnny and I had a whale of a time (0:13:59) Al: Itās a good looking game. (0:14:00) Al: It looks really nice. (0:14:06) Codey: shooting deer. So in hunting together, thereās also a pretty fun bug hunting mechanic. (0:14:14) Codey: So thereās a lot that can be done for sure. Iām trying to mentally decide. Yeah, Iām trying to (0:14:21) Codey: decide if I I guess itās not a question of am I going to play this? Itās a question of am I going (0:14:26) Codey: continue playing it on my switch or do I just want to scrub and like make a whole new? (0:14:33) Codey: Oh, thatās another thing I could investigate. It could, it might. Iāll have to look at that. (0:14:39) Al: Yes. (0:14:40) Al: It looks like it does have cross-save. (0:14:42) Codey: But now I have to remember my password. Thatās not likely. (0:14:47) Al: Just make sure. (0:14:48) Al: Yeah. (0:14:49) Al: Well, I mean, thatās a problem. (0:14:50) Codey: That is a me problem. Well, and itās because I was using the same. (0:14:53) Al: You donāt have a password manager. (0:14:54) Codey: I do, but itās like. (0:14:56) Codey: On other things, and I might not have done it on that. (0:15:02) Al: Okay, thatās definitely a you problem then. (0:15:03) Codey: I might not have. (0:15:05) Codey: Yeah, exactly. (0:15:07) Al: Oh dear. (0:15:08) Codey: Yep. (0:15:09) Codey: This is why I used to use the same password for everything so that I would (0:15:12) Codey: never forget, but then I was told that thatās a bad thing to do. (0:15:16) Codey: So I stopped doing that. (0:15:19) Al: I donāt know what to say. (0:15:23) Al: All right. (0:15:25) Al: Yes, thatās the 13th of me. (0:15:26) Codey: Mm hmm. (0:15:28) Al: Maybe you should play on your Xbox. (0:15:30) Codey: I think thatās what Iām thinking of is just, just restarting a whole new (0:15:33) Codey: thing on my Xbox, if itās not fast, if itās, if itās, if it takes more than (0:15:38) Codey: five minutes to figure out my, my login, Iām probably just going to (0:15:42) Codey: create a whole new thing. (0:15:43) Codey: I wasnāt super far into it and itās honestly been so far since Iāve (0:15:48) Codey: played it that I could, I could use a refresher. (0:15:50) Al: That is a fair point. Sometimes jumping into an existing save can be a problem. (0:15:56) Codey: Yes, when I donāt remember and I need all the tool tips again. (0:15:59) Al: Yes. Next, we have Ever After Falls have announced their 2.0 release. (0:16:04) Al: It is out now. It includes new items, new quests, new decorations, and a bunch of quality of life. (0:16:12) Codey: And I think the coolest new item is a fishbowl, and it specifically says small fishbowl that (0:16:19) Codey: displays a single fish. No matter the marital status of the fish. (0:16:22) Al: A single fish, no matter the size, obviously. (0:16:29) Al: Oh, I didnāt even think about that. Does it mean one individual fish, or does it mean⦠(0:16:35) Codey: A non-married fish. What if the fish is, what if you put a married fish into the fishbowl? (0:16:40) Al: They get as a divorce (0:16:40) Codey: Does that en- know? (0:16:42) Codey: An- annulment, nullify, divorced, annul, marriage annulled, rip. (0:16:50) Al: You can also do a Shroom terrarium, produces Shroom. (0:16:53) Codey: Mm-hmm. (0:16:55) Codey: I think that was cool. (0:16:56) Codey: Like I know people who have those like life, um, vivariums. (0:17:02) Codey: So itās, it doesnāt, they donāt have like anything in it except for plants. (0:17:06) Codey: And it just is growing plants and it seems nice. (0:17:12) Codey: I donāt have any of those though, that I would for- (0:17:13) Al: It seems like a small update for 2- (0:17:17) Codey: Yeah, I agreed. (0:17:18) Codey: Um, thatās why the thing that I pulled out was just that thereās a fishbowl. (0:17:22) Al: I mean, I mean, do what you want. (0:17:26) Codey: Everything else was- (0:17:28) Al: Do what you want with your updates with that. (0:17:31) Al: Iām not angry at that one like I am with some version numbers. (0:17:36) Al: I just feel like, you know, if we look at the the 1.2 version update, (0:17:44) Al: it feels kind of similar sized and then itās a jump to 2.0. (0:17:46) Codey: Yeah, whatās the logic behind this being a full number? (0:17:48) Al: like whatās different here is very small. (0:17:52) Al: Just expectation-wise, I think that people would expect more for that. (0:17:58) Codey: I donāt know. (0:18:05) Al: Next we have two kickstarters have launched. (0:18:08) Al: The first is Louās Lagoon. (0:18:11) Al: This has hit its goal of 10,000 euros with 28 days to go, so I think theyāre fine. (0:18:21) Al: This is the game where (0:18:23) Al: I think itās a delivery game. (0:18:26) Al: Youāve got a seaplane that you use for delivery. (0:18:26) Codey: Mm-hmm. (0:18:31) Al: It looks like it could be fun. (0:18:35) Al: Iām not champing at the bit to kickstart it to be like, (0:18:39) Al: āI must play this game.ā (0:18:40) Al: When it comes out, maybe Iāll be interested in it. (0:18:44) Codey: And they havenāt showed, so theyāre stretch goals that they have, itās like they show you the next stretch goal, but then they donāt show you the one after that. (0:18:54) Codey: Itās like a big old mystery. So they basically have, well, it looks like it looks like somethingās there, but it is, it is vague enough, I agree. (0:18:56) Al: - Mm-hmm. That just means they havenāt decided. (0:19:02) Al: Yes. Yes, it does. (0:19:07) Codey: But yeah, the first stretch goal is, the first goal was 10,000 euros and the next oneās 50. (0:19:14) Codey: And that adds photo mode, which Iām assuming photo mode just means you can take photos. (0:19:22) Al: Yeah, yeah, itāll be one of those like, oh, you can take selfies and put stickers on it. (0:19:25) Codey: Yeah, it would be nice to be able to see the other stretch goals, because if it was just this stretch goal, I personally wouldnāt, that wouldnāt inspire me to help them get further in the, in their goals. (0:19:40) Al: Yeah, Iām never convinced that stretch goals actually do much like I donāt I donāt do you (0:19:41) Codey: As though the dog⦠(0:19:47) Al: ever look at a kickstart and go I donāt think Iām going to kickstart it and then you look (0:19:50) Al: at the stretch goals and go no Iām definitely going to back it now like I think the only (0:19:54) Codey: Wellā well, what if one of the next oneās is platforms? (0:19:54) Al: one really that changes peopleās mind is platforms. (0:19:59) Al: Well sure yeah yeah yeah thatās what thatās fair but I also donāt think you should do (0:20:04) Codey: And I just canātā you canāt see it. (0:20:06) Codey: You canātā oh, true. (0:20:08) Al: stretch goals as a platform, as a stretch goal. (0:20:10) Al: I think that is something that can get people to back it, but I also think that that is going (0:20:16) Al: to bite you. You know, itās going to be a problem. I think that you should not promise these things, (0:20:18) Codey: Mm hmm. Thatās fair. (0:20:21) Al: but that is just what Iāve seen from so many Kickstarters, is that is where problems come, (0:20:27) Al: is when you promise a platform as a stretch goal. Youāve never tried it. I think I canāt remember (0:20:34) Al: who it was. There was some some Kickstarter I was looking at this week where they said that they (0:20:38) Al: werenāt promising switch to because (0:20:40) Al: they didnāt have a dev kit and they couldnāt promise that. (0:20:42) Al: And Iām like, thatās the right way to do these things. (0:20:44) Codey: Mm-hmm (0:20:44) Al: If youāve never used it before, donāt promise it. (0:20:47) Al: And hopefully itāll come at some point. (0:20:49) Al: You can say later on, you can switch to this platform. (0:20:53) Al: If you want, you can switch your key to that one. (0:20:54) Al: Thatād be fine. (0:20:55) Al: Like that works quite well. (0:20:57) Al: Although the problem with switching from Steam to Switch is that Nintendo charge (0:21:02) Al: for keys, whereas Steam, you can just create as many keys as you want. (0:21:07) Al: Itās like something like $7 per key that Nintendo charge (0:21:10) Al: for people. So itās actually more expensive for them to sell you Switch with a key than (0:21:18) Al: the other way, than with Steam. Whereas if they just buy it, sell it through the store, (0:21:21) Al: itās I believe the same percentage cut. Fun fact. (0:21:29) Codey: some insider baseballs. (0:21:34) Al: uh yeah so yeah I think as part of my trying to kick start fewer games I donāt think iām going to (0:21:39) Al: kick start this one um maybe iāll play it when it comes out weāll see I cannot (0:21:42) Codey: Can you hear the dogs squeaking? (0:21:46) Codey: Okay, good. Youāll hear it if you end up using the recording. You will. Let me go yell a dog really quick before we do the last one. (0:21:56) Codey: Okay. (0:21:59) Al: And finally, we have Autonomica, which is the game that was farm folks that was then taken over (0:22:08) Al: by a different team when the original team couldnāt fulfill the game. And then they decided to make a (0:22:13) Al: different game and had the same name on it. And then they changed the name and now theyāve (0:22:17) Al: launched another Kickstarter for this game because the team that took over the project never got like (0:22:23) Al: theyāve said they didnāt get any of the money from the original Kickstarter. However, one good thing (0:22:29) Al: Iāve said that anyone who backed the original Kickstarter will get a key for the new game. So (0:22:33) Al: theyāre honoring that even though they didnāt get that money, which is good, which is nice. (0:22:39) Al: Anyway, thatās that game. I think some people who backed the original game arenāt happy because (0:22:42) Al: itās a very different game now. If you look at like the videos of farm folks and itās very much (0:22:44) Codey: Mm-hmm. (0:22:49) Al: cozy cam farming life sim, whereas this is like very in your face automated automation game. (0:22:57) Al: Also, there are ghosts that you have. (0:22:59) Al: go and fight. So it feels very different, but you canāt get them, you canāt hold them (0:23:07) Al: to the promises of a different team, right? Like thatās not how these things work. So I think itās (0:23:13) Al: interesting that they ever decided to publicly be like we are taking over this project and rather (0:23:20) Al: theyād just be like hereās our new game, but maybe thereās an advantage to that in terms of you get (0:23:27) Al: the the name credit from the (0:23:29) Al: previous game that people had backed. I donāt know. Anyway, (0:23:32) Al: itās out now it has hit its goal. It had a huge goal. They (0:23:36) Codey: Yeah. (0:23:36) Al: had $170,000 goal and they have absolutely smashed that theyāre (0:23:41) Codey: Yep. (0:23:42) Codey: And they show their stretch goals or they they show you can at least tell what the next next step is. (0:23:50) Codey: So at three hundred thousand, which theyāre going to hit probably in maybe half hour, depending on how fast this goes. (0:23:56) Al: Yes, they might be before we finish recording because theyāre 297,000 just now. (0:24:01) Codey: Yeah. (0:24:02) Codey: Yeah. (0:24:04) Codey: is aquaponic farming. (0:24:06) Codey: just super cool and the next thing you canāt really see iām assuming itās going to say (0:24:09) Codey: construction drones but it does say drones and itās itās like cton drones um I mean and then if (0:24:11) Al: It does look like that, yeah (0:24:19) Codey: you keep looking it it looks very that would make sense because it looks very factorial to me (0:24:24) Al: Oh, yeah, yeah, yeah. Look, I mean, itās like somebody went, Iāll like automation and farming (0:24:32) Al: games. Letās add all of the possible automation into this farming game. And I also just like (0:24:35) Codey: Mm-hmm. (0:24:36) Al: one of the things I love about this is like the characters have ragdoll physics. So if (0:24:39) Codey: Mm-hmm. (0:24:40) Al: youāve run in, run into, you know, one of your lines that youāve set up, you fall over (0:24:45) Al: and it just I like, I like how ridiculous it is. And also how I want to create this massive (0:24:51) Al: farming empire. (0:24:54) Al: Itās taking that sort of thing to the, you know, one of the most weird end states you (0:25:04) Al: could logical end points here, right? (0:25:07) Al: Because youāve got the cosy end of the farming genre, and then youāve got whatever this is. (0:25:14) Codey: Yeah, this game looks amazing. (0:25:18) Codey: Iām still scrolling through their game highlights and stuff. (0:25:22) Codey: And itās allā (0:25:23) Codey: this is an intense game. (0:25:25) Codey: Thereās a lot going on here. (0:25:26) Al: Look at how big you can build the buildings. (0:25:29) Codey: Yeah, they basically have Avril Lavigne in here as someone. (0:25:32) Al: I donāt get it. (0:25:33) Codey: You donāt know Avril Lavigne? (0:25:35) Al: No, I know Avril Lavigne. I donāt get the reference. (0:25:38) Codey: Thereās relationships and NPCs. (0:25:41) Codey: Everyone has a blah, blah, blah. (0:25:43) Codey: one of the NPCs is named. (0:25:44) Codey: Avril, and sheās definitely a punk woman. (0:25:49) Al: Oh, I see. OK, yeah, I guess so. I mean, she doesnāt really look like Avril Lavigne though. (0:25:54) Codey: But she is a punk woman named Avril. (0:25:58) Codey: Thatās all that is needed. (0:25:58) Al: Yeah, OK, sure. Iām not saying sheās not inspired by that, (0:26:01) Al: but I wouldnāt look at that and go, āThatās Avril Lavigne,ā if she wasnāt called Avril. (0:26:02) Codey: Ooh. (0:26:06) Codey: Oh, but thereās, if you scroll down a little bit more, thereās a long haired, (0:26:10) Codey: tattooed guitarist guy that is going to. (0:26:14) Codey: Be who I try and date 100%. (0:26:17) Codey: Okay. (0:26:18) Codey: Iām going to stop this. (0:26:19) Codey: I am going to play this game when it comes out, but I am not in the place to back it. (0:26:24) Codey: Al, have you backed it? (0:26:25) Al: Well, as you know, I am trying to reduce the number of games that I back on Kickstarter, (0:26:31) Al: and I announced this on the harvest season slack that I was going to be doing this. (0:26:37) Al: I was going to stop backing farming games, and then this came out two days later, and yeah. (0:26:39) Codey: Yeah, yep. Yeah, you backed it. Okay, but this like, this game is specifically like this isnāt you this game is for you. Itās like if itās like if I promised that and then a bug game came out. Iām like, well, dang it, you know. (0:26:46) Al: Look, OK, right. Iām gonna⦠(0:26:51) Al: Exactly, exactly. (0:26:56) Al: Exactly. (0:26:59) Al: Come on, we just gotta, you know, give me some slack. (0:27:04) Codey: Yep, Iām, Iām right there with you, dude. Like I, I get it. I understand. (0:27:10) Codey: Well, I, I look forward to playing it. Yeah, I look forward to playing it with you. (0:27:10) Al: Uh, yeah, Iām excited for this game. (0:27:15) Al: Looks like theyāre planning for this to come out next year, October 2020. (0:27:20) Codey: Love that because I will have money at that point or we wonāt have an economy anymore and the world will be in shambles (0:27:28) Codey: so (0:27:28) Al: Yeah, oh, thatās the news. (0:27:29) Codey: Either I will be able to afford this game or no one will be playing this game (0:27:37) Codey: Yay the world (0:27:42) Codey: Oh (0:27:45) Al: We are now going to talk about bug and seek, which is the first of our bug series of indeterminate (0:27:53) Al: length. (0:27:54) Al: Itās probably two, two is probably the length. (0:27:57) Al: So I have not played. (0:27:59) Al: So Corey, tell me about bug and C. (0:28:02) Codey: bug and seek. So this game we I like found it in an Instagram post and I was like wait why havenāt (0:28:08) Codey: we be talking about this game? Wait this gameās already out. Why havenāt we been talking about (0:28:11) Codey: this game? Um so please it was fine um so it is $15 on Steam um it is available as for both Mac (0:28:12) Al: Yes, I remember that because you were like, hereās a game and youāre like, itās already (0:28:15) Al: out. (0:28:16) Al: And Iām like, wow, sorry for not knowing all of the games. (0:28:28) Codey: and windows. I am playing it on Switch so (0:28:32) Codey: itās definitely at least on Switch. I know thatās also a mobile option. There are two DLCs. One is (0:28:37) Codey: isopods, which like think of like roly polies or pill bugs, sow bugs. What do you call these things? (0:28:46) Al: Oh, yes. We call them, um, uh, what are they, a Woodlice. Thatās what we call them. (0:28:52) Codey: Oh, Woodlouse, yeah. (0:28:53) Codey: Well, that is technically what they are, so. (0:28:56) Al: Oh, is that their, that their, well, obviously their official name is probably something in Latin, (0:29:01) Al: but I guess that would be their most official English term. Interesting. (0:29:02) Codey: Right, but the category is like, (0:29:05) Codey: Woodlouse is basically their thing, yeah. (0:29:08) Codey: But everyone, and then isopods is just because they are (0:29:11) Codey: in the class isopoda, I donāt know. (0:29:15) Codey: Theyāre in a group of organisms that is, (0:29:17) Codey: the group is collectively known as isopoda. (0:29:22) Codey: So yeah, depending on where youāre from, (0:29:23) Codey: there are all kinds of different names. (0:29:25) Codey: So there was one that added a whole new thing, (0:29:27) Codey: like a whole bunch of those, which is awesome (0:29:29) Codey: because they are fast becoming some of, (0:29:32) Codey: some really big pets options here. (0:29:36) Codey: āCause you can, there are different species (0:29:38) Codey: that have different colors. (0:29:41) Codey: So thereās like zebra isopods, (0:29:42) Codey: which are a little black and white striped. (0:29:46) Codey: Thereās rubber ducky isopods, (0:29:47) Codey: which are all like this darker color, (0:29:50) Codey: but then just the front part of their. (0:29:52) Codey: Exoskeleton has this almost like a orange color, so itās like a bill. (0:29:59) Codey: Yeah, so thatās makes sense that they had that and then weevils thereās a weevils DLC and that makes sense because weevils are some of our not some of they are the most diverse animal on the entire planet so. (0:30:12) Al: And thatās not the Pokemon Weaver. (0:30:15) Codey: Not the Pokemon we vial these are I call them snoot beetles so. (0:30:23) Codey: So they are Beatles in the family curcullion today and they have super long rostra or rostrums. (0:30:34) Codey: Which is just their their snout basically theyāre like an anteater but a bug they just got this really long snoot. (0:30:43) Codey: And they usually have their antenna either at the end of the snoot or like buried in their snoot thereās like a little concavity that they kind of like tuck it into itās really cute. (0:30:52) Codey: And they come in all kinds of sizes all kinds of cute colors so makes sense that they would be in this game as a DLC. (0:31:01) Codey: I bought this on I bought the bundle that included the DLC and the main game on my switch because I wanted to be able to play in bed and then the first quality of life update has been pushed to mobile and PC but has not yet been pushed on switch and it adds just some basic quality of life stuff. (0:31:19) Codey: that would be beneficial to have and I am excited. (0:31:22) Codey: For them to put it on switch whenever, whenever Iām assuming itās (0:31:25) Codey: Nintendoās fault because Nintendo was very particular about these things. (0:31:29) Codey: Um, yeah, so the story of this game is quote in bug and seek. (0:31:35) Codey: Youāve just bought an abandoned insectarium or bug zoo in bug Berg. (0:31:42) Codey: Once the lifeblood of the town and its economy, someone stole all of (0:31:46) Codey: the bugs in the dead of night. (0:31:48) Codey: Now itās up to you to catch and sell bugs that make jokes. (0:31:52) Codey: Fulfill requests from the local shops and reestablish the (0:31:56) Codey: insectarium as a town icon. (0:31:58) Codey: Become a master bug hunter as you level up your bug catching skills and relax. (0:32:03) Codey: There are no wrong choices, no energy levels to worry about and plenty of (0:32:07) Codey: time to complete the quests and the jobs. (0:32:09) Al: I have a question. I donāt think you will. āHow does someone steal all the bugs?ā (0:32:10) Codey: I have an answer. (0:32:17) Codey: So I do have an answer. (0:32:19) Al: Oh no! (0:32:19) Codey: Um, so itās basically like (0:32:22) Codey: so this is a live insect zoo base. Itās not like a dead museum. Um, so someone just coming, (0:32:30) Codey: imagine if someone broke into a zoo and stole all of the animals. Itās kind of very similar, (0:32:34) Codey: but itās a lot easier because theyāre so small. Um, itās easier to grab them and steal them. Um, (0:32:41) Codey: so yeah, someone did that. I think they also stole a bunch of the tanks as well. Um, I mean, (0:32:48) Codey: So I run an insect zoo in real life for my university. (0:32:52) Codey: And I think it would probably take one person with a dolly, maybe 15 minutes to steal the mall. (0:33:00) Al: Right, OK, yeah, sure, but like stealing, OK, fine, stealing them for OK, so itās just (0:33:05) Al: stealing them from a zoo. (0:33:07) Al: I understand. (0:33:08) Al: I thought it was stealing all of the bugs from the whole town and Iām like, that doesnāt (0:33:08) Codey: Yeah. (0:33:11) Al: feel like itās possible. (0:33:12) Codey: Oh, no, itās from the museum or the insect zoo. Yeah. (0:33:13) Al: OK, that makes that makes more sense. (0:33:18) Codey: And this, this kind of stuff actually happens not even just with (0:33:22) Codey: living in sex but also with specimens there in I want to say Philadelphia, Pennsylvania, there was a huge heist that someone stole a bunch of specimens and it was like up to 50, no way more than $50,000, it was a lot of money, a lot of monies worth of specimens, and theyāve never found them. (0:33:43) Codey: So, this is something that can happen, especially if you have like really old stuff, collectors will want to buy it. (0:33:52) Codey: of the case here, like they say that the previous, uh, insectarium owner had a lot of really rare (0:33:59) Codey: things there. Um, and so maybe the person wanted to make money off of selling them. Uh, I mean, (0:34:07) Codey: in my, in our insect zoo that we have, we have tarantulas and a couple of them are like 13 years (0:34:13) Codey: old and theyāre pretty, theyāre pretty big. And they, I mean, they live to be 30, so sheās still (0:34:17) Codey: got a lot of life in her. Um, but to buy one that size after having it, (0:34:23) Codey: growing and stuff is probably like 500 bucks. Yeah. So. (0:34:26) Al: ethical questions as to whether or not you should be able to own living things, but thatās a whole (0:34:36) Codey: - Yeah. (0:34:37) Al: different debate. We are not a morality podcast. We have opinions on morals. Trans rights matter, (0:34:39) Codey: - Correct. (0:34:43) Codey: - We do, but we do not debate them. (0:34:45) Al: and Iām very annoyed about the situation in the UK just now, but you know. (0:34:52) Codey: Yeah, I donāt think I can point to a single place and be happy about its (0:34:56) Codey: situation, maybe New Zealand, but I, thatās also just because Iām probably (0:34:56) Al: Yeah, they have some issues currently with that. Well, theyāve had issues for a long time (0:35:00) Codey: ignorant of what might be happening there. (0:35:09) Al: with indigenous people and, you know. Sorry, a little bit of a detour there. So yes, (0:35:12) Codey: - Yeah, yep. (0:35:18) Codey: Nope. (0:35:20) Al: we have opinions about things, but weāre not a morality podcast in and of itself. (0:35:23) Codey: But as I am an entomologist, (0:35:26) Codey: I have opinions on the realism of bugs in games. (0:35:30) Al: Tell me, tell me how realistic is this creature collector based on bugs? (0:35:36) Codey: I love it itās so good there have been so when you initially when youāre coming up to catch a (0:35:41) Codey: bug you like shake a tree or whatever and then a little bug outline like flies around and the (0:35:47) Codey: outlines are spectacular itās not like oh thereās an outline for a butterfly and itās going to be (0:35:53) Codey: the same generic outline for a butterfly no matter what um like think of like animal crossing or (0:35:57) Codey: whatever where itās just kind of a shadow and you donāt it has like different sizes but other than (0:36:04) Codey: that you donāt really know whatās going on no each (0:36:06) Codey: of these bugs has their own outline. (0:36:09) Codey: Um, and before I even catch something I can, as an entomologist, (0:36:14) Codey: I can tell what it is pretty much. (0:36:16) Codey: Um, so for example, the first time I caught it to banded, which they donāt say (0:36:21) Codey: that they say house fly or sorry, horse fly, cause it is a horse fly. (0:36:24) Codey: I was like, oh my gosh, this is definitely a to banded. (0:36:27) Codey: Um, and then I caught it and yeah, itās a horse fly. (0:36:30) Codey: Um, so the outlines are great. (0:36:32) Codey: the graphics are great, the (0:36:36) Codey: little quips that the bugs have, like they all have their (0:36:39) Codey: own little like jokes and then little blurbs under them once (0:36:43) Codey: you start filling out the journal, I donāt think it has a (0:36:47) Codey: real like a specific name, but thereās like a journal that you (0:36:49) Codey: start filling out those itās all true, factual knowledge. And (0:36:57) Codey: Iām, Iām in love with it. The the little blurbs have made me (0:37:00) Codey: cackle and I actually have six that I wrote down that were my (0:37:03) Codey: favorite out of 220 bugs. (0:37:06) Codey: Okay, there there are but here are the six here my top six (0:37:10) Codey: little blurbs. So far, I havenāt caught everything. The blue (0:37:14) Codey: banded B said, Iām blue and from Australia, but no one gave me a (0:37:21) Codey: cartoon. (0:37:22) Al: Australia. Iām not sure who thatās meant to be referencing. (0:37:27) Codey: Bluey. (0:37:28) Al: Oh, blue. Oh my word, Iām just⦠Oh, goodness. (0:37:34) Codey: So itās a blue-banded piece, I blew in for my- (0:37:34) Al: Yeah, yeah, yeah, yeah, yeah, yeah, yeah. I was like, I canāt think of anything that has (0:37:36) Codey: Australia. I just- I giggled. But bluey. Black garden ants. So (0:37:40) Al: a cartoon thatās blue and itās from Australia. I can only think of Sonic and heās not Australian. (0:37:45) Al: Yeah, blue, of course. Classic. (0:37:51) Codey: this is not as pop culture reference. This is- this is just (0:37:54) Codey: real. The black garden ant says I have my own pet, an aphid. And (0:38:00) Codey: itās because they farm aphids. And itās so cool that they (0:38:04) Codey: Iām not included though. (0:38:06) Codey: Basically these ants will like farm aphids and theyāll protect them and theyāll feed them (0:38:11) Codey: like little bits of food that they want and then the aphid will like spit out little honeydew (0:38:17) Codey: just like this sugary snack out of itās not like itās out of its back so like the top of its back (0:38:19) Al: Mm-hmm. (0:38:25) Codey: thereās just these little things it like secretes this stuff and then the itās like sweat yeah and (0:38:28) Al: Oh no, like sweat. (0:38:32) Codey: And then the ants drink it, and they love it. (0:38:34) Codey: And so they just keepā (0:38:34) Al: Oh, I donāt like that. (0:38:36) Codey: This is cute that the Black Garden Antās little blurb is about its relationship with an aphid. (0:38:42) Codey: The blueberry bee says, āEat a blueberry, thank a bee,ā which is true. (0:38:46) Codey: If you have eaten a blueberry, you have a bee to thank for. (0:38:50) Codey: They are, thank for it. (0:38:52) Codey: They are the pollinators. (0:38:55) Codey: The brown Argus, which is a butterfly, said, āBe a good chap and fetch my ant butler for me.ā (0:39:03) Codey: And this made me laugh because they⦠(0:39:06) Codey: So this is a butterfly, but as a caterpillar, they secrete something that makes the ants want to take them into their nest and then take care of them. (0:39:18) Codey: And then they basically live in the ant colony and just make the ants do their bidding and then they grow. (0:39:27) Codey: And itās just, itās hilarious that butterflies do this. (0:39:32) Codey: Carpenter Ant, call me a termite and Iāll blow this place down. (0:39:36) Codey: This is so aggressive because itās not a termite, itās a Carpenter Ant, but people call them termites all the time. (0:39:44) Codey: And then the last one, have you seen Breaking Bad now? (0:39:48) Al: I have not, but Iām aware of it and some, I would understand some reference. (0:39:52) Codey: Some of the references. (0:39:54) Codey: Okay, so this is the tarantula hawk wasp and the blurb is I am the wasp who knocks. (0:40:02) Codey: And Iām sure Iām sure people who have watched Breaking Bad are laughing (0:40:02) Al: Yeah, I donāt get that (0:40:06) Al: Probably Iām sure they are (0:40:06) Codey: their ass off right now. So the Tarantula Hawk wasp is the (0:40:12) Codey: state insect of New Mexico. New Mexico is where Breaking Bad was (0:40:18) Codey: wrong. And in one of the episodes, because about this (0:40:23) Codey: chemistry teacher who becomes a meth dealer. And he just becomes (0:40:28) Codey: this like he goes from being a pretty much the dad for Malcolm (0:40:31) Codey: in the middle because thatās who that it was the same actor, just (0:40:34) Codey: like an irregular dad. (0:40:36) Codey: to becoming this, like, hardened drug overlord guy. (0:40:40) Codey: And at one point, someone close to him finds out that this is, (0:40:44) Codey: and theyāre just so worried that someoneās going to come knocking in the night and come and kill them. (0:40:51) Codey: And heās just like, āNo oneās going to come. I am the one that go places and make people scared. I am the one who knocks.ā (0:41:01) Codey: And itās just like, whoa, this moment when like someone close to him who (0:41:06) Codey: has continued to see him as this, like dad down the street guy, uh, finds (0:41:11) Codey: out how horrifying he is. (0:41:13) Codey: Um, so yeah, tarantula hospital, Hawk wasp. (0:41:16) Codey: I am the wasp who knocks. (0:41:18) Codey: Itās also a scary wasp. (0:41:20) Codey: They will not, um, really go for people, but they literally (0:41:26) Codey: kill and eat tarantulas. (0:41:29) Codey: So yeah, they are pretty scary. (0:41:30) Al: Oh, OK. Hence the name. (0:41:33) Codey: So the bug realism and the little blurbs, 10 out of 10. (0:41:36) Codey: Um, Iām still enjoying them. (0:41:37) Codey: Every time I read a new one, uh, I love that they are either attached to the (0:41:44) Codey: biology of the animal or its name, or they add it to like pop culture or something. (0:41:49) Codey: Like itās not just a random thing that they say. (0:41:53) Codey: I remember some of the animal crossing ones, me being like, ha, that (0:41:57) Codey: doesnāt make any sense at all, but not the case here. (0:42:00) Al: Thatās high praise. (0:42:01) Codey: So 10 out of 10. (0:42:04) Codey: Bye, praise. (0:42:07) Codey: The graphics and the music of this game are pretty simple but theyāre good. (0:42:12) Codey: I turned the music off because I always do but I did play it with it on for a while. (0:42:18) Codey: You donāt really need the sound for anything like accessibility wise. (0:42:22) Codey: Itās pretty much just pleasant music in the background. (0:42:26) Codey: And the graphics, I mean itās the kind of Stardew-esque animation. (0:42:32) Al: Yeah, pretty standard kind of pixel arty, I mean it looks nice from screenshots obviously (0:42:37) Codey: Yeah, it feels the same. (0:42:41) Al: Iāve not played it, how does that feel when youāre playing it? Itās I guess itās lower (0:42:47) Al: fidelity than Stardew, I think itās much more kind of I guess snes maybe level sort of graphics. (0:42:53) Codey: Yeah, yeah, which I mean, when itās too cluttered, I donāt always like that. (0:43:00) Codey: So I really like how simplistic these things are. (0:43:05) Codey: But I mean, things change over the time period. (0:43:09) Codey: So like, you start in summer, but then in the fall, a bunch of the leaves are suddenly (0:43:15) Codey: on the ground. (0:43:16) Codey: So thereās leaf piles for you to rummage through. (0:43:19) Codey: I just hit winter so I havenāt figured out if thereās anything else but to leave (0:43:23) Codey: piles are still there there are still insects in the winter. Thereās also like different areas (0:43:28) Codey: that Iāll talk about later like the desert for example is still going to have things so (0:43:35) Codey: things will change like as the time goes on physically in the game but I mean they just (0:43:43) Codey: highlight what needs to be highlighted which is the the bugs so Iām here for it. (0:43:46) Al: Yeah itās interesting because I guess thatās the the quite dramatic thing is you notice (0:43:53) Al: like everything is pretty low fidelity except the images of the insects and theyāre still very (0:44:00) Al: clearly pixel art right like you can see the individual pixels but they are much more detailed (0:44:05) Al: than anything else you can see on this game other than I guess the text and a few of the buttons and (0:44:07) Codey: Yep (0:44:12) Al: and stuff like that. But like the people, the houses, the trees, the bushes, the leaf (0:44:16) Al: tools, theyāre all very low fidelity, which is nice, but theyāre very detailed bug images. (0:44:24) Codey: Mm-hmm. Yup. And I appreciate that. (0:44:30) Codey: Um, so the mechanics of the game, itās a pretty simple gameplay loop. Itās all right. (0:44:34) Codey: I feel like there could be a little bit more complexity to it, but I am not. (0:44:40) Codey: Uh, I canāt honestly point out how it could be more difficult, um, or how it could be different. (0:44:46) Codey: I think the biggest thing is you pretty much just fall into this catch bugs, cell bugs, um, loop. (0:44:54) Codey: It doesnāt really change much. Um, I think it might be nice to have like, maybe some traps you could set and you could place them in different areas. (0:45:06) Codey: Maybe that would change some things, um, and keep it a little, a little different. But for the most part, I just am doing a circuit every day. (0:45:16) Codey: Um, and changing it up because sometimes there are things, um, in different spots. So Iāll get to that. So catch bugs is the first part. (0:45:26) Codey: Thereās 220 insects that are based on real insects, which is great. Um, they range from common to legendary and theyāre found in, um, the areas and the seasons where they would be in the real world. (0:45:38) Codey: So, um, if itās something that is attracted to man-made structures, it will be in the like picnic tables and the trash cans and whatever. (0:45:46) Codey: If it is, um, something that would be with flowers, it will be on flowers, you know, that kind of thing instead of just finding them. (0:45:56) Codey: Um, you can find them in trees, flowers, grass, logs, under rocks, on man-made objects. Thereās also a cave. Um, and you can look under there, but theyāre never just kind of like in the overworld. Theyāre always like, you always have to. (0:46:08) Al: Hmm, theyāre not like flying around like you would see in Animal Crossing. (0:46:12) Codey: Yeah, no, you, you have to encounter an object and like interact with the object, um, to be able to see them. And each object, you can interact with them. (0:46:26) Codey: Um, and so, you know, if you are trying to find something that, you know, comes out at night and is in trees, maybe wait to touch your trees all the nighttime. (0:46:38) Codey: Um, yeah, but thatās pretty simple. I mean, you just walk around and you can, you have two net well, two buttons that correspond to nets. (0:46:48) Codey: Itās like right bumper makes you swipe your net to net to the right and left bumper is swipes your net to the. (0:46:56) Codey: So thereās no up or down, itās just left and right. Um, (0:46:56) Al: Mm hmm. Okay. So is it quite easy, then, if you if you press the one in the right direction, youāve got (0:47:04) Codey: yeah, there isnāt, they donāt get diff more difficult to catch. Itās just that as you increase your expertise and become a master bug catcher, you are just able to encounter more rare things, but they are always the same speed. (0:47:24) Codey: The same whatever, um, which I also kind of like, honestly. (0:47:29) Al: Itās good to know having to like chase after something like you do an animal crossing or the annoying thing where youāre like you donāt quite hit it in the right angle and therefore you miss it sort of. (0:47:34) Codey: Yeah, no. (0:47:40) Codey: Yeah, no, none of that. Itās always in the left, right? Like, um, orientation and you just have to make sure. And even then, if you like swipe, but then you move a little bit. (0:47:50) Codey: If youāve like, if you swipe and you see that you missed you, sometimes you have a little bit of time. (0:47:54) Codey: to like move down a smidge for it to catch the thing after you&rs
Al and Kevin talk about the updates to Mika and the Witch's Mountain Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:49: What Have We Been Up To 00:14:16: Game News 00:32:36: New Games 00:42:00: Mika Updates 01:01:52: Outro Links Loose Leaf Development Stopped Tiny Garden Roadmap Tiny Garden Supporters DLC Outbound Alpha Out Now Dinkum 1.0 Release Date Monsterpatch Switch Stretch Goal Arclands Character Creator Dave The Diver āIchibanās Holidayā DLC Peggyās Farm on Steam Peggyās Farm on Kickstarter Neverway on Steam Cottonville on Steam Cottonville on Kickstarter Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:35) Al: My name is Al, and we are here today to talk about Cottagecore games, and maybe the switch (0:00:36) Kev: and my name is Kevin. (0:00:42) Al: to⦠(0:00:44) Kev: Whoo! (0:00:47) Kev: All Cottagecore games will be switched to exclusives (0:00:50) Al: Uh, we are going to talk this episode about Mika and the Witchās Mountain, the updates, (0:00:50) Kev: now forever. (0:00:51) Kev: Thatās what the direct told me. (0:01:04) Kev: Again! (0:01:04) Al: because there have been three updates since we talked about it last, although two of those (0:01:10) Al: updates weāre probably not going to talk about because thereās not much in them. (0:01:13) Al: Thereās like one mini game, too many games, and some quality of life improvements. (0:01:14) Kev: Well, I did the churro races. I will talk about it. (0:01:20) Al: You can talk about the churro races. (0:01:22) Al: I did not do the churro races. (0:01:24) Al: I did the dungeons in the third update. (0:01:26) Kev: There you go. (0:01:28) Al: So thatās what weāve got. (0:01:29) Al: So weāre going to talk about that. (0:01:30) Kev: Okay. (0:01:31) Al: Before that, we have a lot of news because a lot has happened recently. (0:01:34) Kev: Did you hear that? (0:01:35) Al: And thatās even after all the news that you covered in the last episode, Kevin, (0:01:38) Kev: Yeah. (0:01:39) Al: about the Switch 2 games. (0:01:42) Al: Just all the news. (0:01:43) Al: Itās busy, busy time, and weāre not even in June yet. (0:01:44) Kev: It is a beefy one. Yeah. (0:01:48) Kev: All right. Letās, well, letās not get into it. Yeah, letās get into that. (0:01:48) Al: So, yeah. (0:01:50) Al: But first of all, Kevin, what have you been up to? (0:01:54) Kev: Okay. Obviously Mika, weāll get to that. Marvel Snap, I play. Itās the what if season. (0:02:00) Kev: What if, what if there werenāt a lot of players and thereās a lot of bots because thereās a lot of bots right now. (0:02:06) Kev: Marvel Snaps is still a good place. I like it. Or I like it. Maybe not a good place. (0:02:14) Kev: I like it. (0:02:16) Kev: Theyāre, theyāre trying to make some changes because it is no, it is still a treadmill that you canāt get off, but theyāre trying to make some changes to make it a little easier. (0:02:26) Kev: Theyāre going to start. (0:02:26) Al: Or you can get off. The problem is if you get off, youāre unlikely to get back on again. (0:02:30) Kev: Yeah, then, then thereās that. (0:02:32) Kev: But, you know, we get the, I say the what if season, like the actual show, what if theyāre trying to focus on that. We get the strange Supreme, the bad one, they get the infinity Ultron. (0:02:44) Kev: Captain Carter is the season pass card because of course she is. So yeah, fun stuff. But, but yeah, thatās, itās, itās Marvel Snap. It is what it is. (0:02:54) Kev: Other than that, the other Marvel game I play, Marvel Rivals, we welcome to the Hellfire Gala. (0:03:02) Kev: The new season just started just yesterday as a recording. We got Emma Frost as the never ending arms race to make Hodges. (0:03:14) Kev: Sheās fun to play, though. She is a tank, actually, and she comes with two modes. There is her standard psychic attacking mode where she attacks people with her brain and then she can create a little shield and whatnot, or as Emma Frost does, she can switch into her diamond mode where she goes completely melee and will actually pick up people slam them on the ground. (0:03:40) Kev: slam them on the ground she will kick them into the wall (0:03:44) Kev: that she gets reduced damage and so on um itās a lot of fun marble rivals very fun we got we got (0:03:50) Kev: venom twerk and weāre in a good place I saw that I thought it was a mod and then the game was like (0:03:51) Al: Yeah, I I donāt know what to say (0:03:58) Kev: oh thatās not a mod oh good times what about you al whatās been up with you (0:04:05) Al: mostly Mika. I was obviously playing the dungeons, and weāll talk about whether I enjoyed that or not. Spoiler alert, I did. (0:04:13) Al: But I also have tried cassette beasts again. (0:04:18) Kev: Ah, ah, thatās a good one. (0:04:21) Kev: I need to get, Iām intending to fire it up again this week (0:04:26) Kev: ācause we just got an update. (0:04:27) Kev: So thereās more things for me to do and thatās exciting. (0:04:27) Al: Yeah. I am struggling, Kevin. (0:04:33) Kev: Ah, no, but whereās the struggle? (0:04:35) Kev: Whereās the pain points? (0:04:36) Al: I, OK, so Iāve just finished the tutorial, so Iām hoping that I now get there, right? (0:04:43) Al: Because the tutorial is reasonable, it took me like an hour and a half to get through the tutorial. (0:04:46) Kev: Trying to remember what is the tutorial, like, or what do you consider the tutorial? (0:04:48) Al: So you like go off, you go off to like look at a path thatās been destroyed. And when you get there, (0:04:53) Kev: Uh-huh. (0:04:54) Al: thereās like a building and then when you get into the building thereās an archangel. (0:04:57) Al: And you have to fight the archangel. (0:04:58) Kev: Ah, okay. (0:04:59) Al: So you like, you go along a path and you have some battles and you get blah blah blah blah. (0:04:59) Kev: Okay. (0:05:02) Kev: Sure. (0:05:03) Kev: Sure, sure. (0:05:04) Al: And then you get back to the town and you discuss what just happened and then itās like, (0:05:07) Al: oh, tutorialās done. (0:05:09) Al: Youāre like, okay, wow, goodness, that was a long tutorial. (0:05:12) Al: But like many tutorials, I feel like it kind of interrupts gameplay a lot to tell you things (0:05:18) Al: and to do certain things and I donāt find that particularly fun. (0:05:24) Al: So Iām hoping that things go a bit smoother from here. (0:05:27) Kev: Okay, um, itās been a while since Iāve played the tutorial so I canāt speak to that but I (0:05:34) Kev: Hope I hope you you sink into it because after the tutorial itās itās kind they just really let you loose (0:05:43) Kev: Right, like itās a I mean, obviously youāve heard us talk about it. Itās itās one big itās itās all one map really (0:05:50) Kev: so you can get out there and kind of explore thereāll be hindrances and and you know stuff you have to (0:05:57) Kev: progress but (0:05:59) Kev: But it will ramp up quickly the amount of stuff you can do (0:06:02) Al: Yeah, thereās I mean, thereās thereās a few things I think I donāt know whether itās just (0:06:08) Al: because of how like different they are to Pokemon battles, but Iām also feeling a little (0:06:13) Al: bit weird about the battles. (0:06:15) Al: Like I feel weirdly restricted in them. (0:06:19) Al: Like I feel my level is too low and itās like after Iāve done one wild battle, like not (0:06:26) Al: even another trainer battle, I feel like at that point I need to be able to rest. (0:06:28) Kev: Ā» Yeah. (0:06:33) Al: It costs materials to rest when youāre not like in the town and that feels a little bit (0:06:39) Al: weird. (0:06:40) Al: Like it feels like itās trying to be a survival game, but I donāt think I want it to be a (0:06:43) Al: survival game, right? (0:06:46) Al: Like I donāt, I donāt know, thereās just lots of little things that are a bit frustrating (0:06:52) Al: to me. (0:06:53) Al: And I donāt know whether thatās because theyāre just different and Iām not used to how this (0:06:56) Al: is thinking about this type of game or whether itās just that I donāt enjoy that. (0:07:02) Al: Weāll see. (0:07:04) Al: Iām not giving up on it yet, but weāll see. (0:07:05) Kev: okay I I will offer this piece of advice the game is it itās enough say (0:07:13) Kev: honestly more defensive or you have to play a lot more defensively than you do (0:07:15) Al: Mm-hmm, mhmm, itās huge. (0:07:18) Kev: in in Pokemon the the damage is a lot bigger yeah though though the walls that (0:07:25) Kev: you know a lot of the monsters can generate walls or whatever youāre gonna (0:07:30) Kev: want to use those because they can take two to three hits for like a (0:07:35) Kev: quarter of your health and in this game that is a good bargain yeah yeah (0:07:36) Al: And I think part of the problem is that we all know that Iām not the biggest battling (0:07:44) Al: fan in PokĆ©mon, like I like collecting, and I worry that maybe this is just too battle (0:07:49) Al: focused for me. (0:07:50) Kev: it might be because it is itās not as brain did I would say as Pokemon like (0:07:57) Kev: you know after 20 years in a week we know the deal in Pokemon it requires a (0:08:03) Kev: a little more attention. (0:08:06) Kev: So, I can understand what youāre saying there. (0:08:14) Al: I also, Iām going to, Iām going to, Johnnyās going to be so sad when he hears this, I also (0:08:19) Al: think that thereās a lot, you know, thereās a lot of kind of puzzles and stuff to progress (0:08:26) Al: on the map, right? Like you have to find like a switch that will do a thing that lets you (0:08:28) Kev: Right. (0:08:30) Al: progress to another bit. And I donāt know, Iām not, I think, I think the thing is that (0:08:35) Al: what Iām looking for in a Creature Collector is collecting creatures, and this game feels (0:08:42) Al: like an X-ray. (0:08:44) Al: An exploration game with survival and battles that also you happen to collect creatures in, you know. (0:08:54) Kev: Think the emphasis is a little stronger than that on creature collecting (0:09:00) Kev: But I do agree that there is a lot of emphasis on the exploration and the puzzle solving and all that (0:09:08) Kev: Right, so if you know, thatās not your bag then yeah that thatās gonna be difficult (0:09:09) Al: Yeah, weāll see. I mean, well, itās not that I donāt like puzzles, right? (0:09:13) Al: Like, I love puzzles in some games. (0:09:15) Al: I just donāt know if I want it in this game. (0:09:17) Kev: Uh-huh, yeah (0:09:17) Al: Thatās the thing. (0:09:18) Al: Like, I donāt know if thatās what Iām looking for here, but weāll see. (0:09:22) Al: Iām going to Iām going to push forward for a little bit longer. (0:09:24) Al: I think now that Iām out of the tutorial, I need to give it more time after that. (0:09:28) Kev: All right, well. (0:09:28) Al: But I will just weāll see the last thing that I donāt like about it. (0:09:34) Al: And this is definitely something I donāt like. (0:09:35) Al: I donāt like the menus. The menus are terrible. (0:09:38) Al: them (0:09:38) Kev: I have to look at the menus, itās been a while. (0:09:39) Al: I just I feel like I feel like itās really hard to explain why I donāt like these menus (0:09:46) Al: but thereās just something about them that feels they feel incomplete they feel itās not that (0:09:52) Al: theyāre buggy but I just feel like iām confused at what iām looking at if that makes sense like (0:09:58) Al: everything kind of blends together and thereās a bunch of words and a bunch of stuff and iām never (0:10:04) Al: quite sure whatās a button and iām never quite sure where iām meant to be doing things and i (0:10:10) Al: have no connection to any of the creatures yet and so that doesnāt help me so I look and iāve got (0:10:15) Al: like hereās a list of creatures I donāt care about them you know like itās (0:10:19) Kev: Yeah, you know that oneās (0:10:24) Kev: Thatās gonna be tough because I I do think they do not (0:10:31) Kev: They donāt emphasize that connection with the creatures like like they do it they feel very much more (0:10:38) Kev: either I mean thereās some designs I like or whatever right, but (0:10:42) Kev: Thereās no feeling of the partner Pokemon right of the the other starter. Yeah (0:10:45) Al: Yeah. Yeah. And I think thatās in a design of how it is, right? Because youāre not actually (0:10:50) Al: collecting creatures. Youāre collecting designs of creatures, essentially, right? Like, because (0:10:56) Al: of the way that youāre catching, youāre like recording them, youāre essentially creating (0:11:00) Al: an echo of what this creature is, and then you transform into that. Like, you physically (0:11:02) Kev: Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Thatās very true. (0:11:06) Al: canāt create a connection with this creature because it doesnāt exist. And itās definitely (0:11:15) Al: the designs of the creatures are fun. I like a lot of them, you know, theyāre cute, theyāre (0:11:18) Kev: - Sure, sure. (0:11:20) Al: fun ideas and they have, you know, like theyāre, I think what I like about it is that they tie (0:11:26) Al: their moves into the theme a lot as well. Like the dude who is a traffic cone has a (0:11:35) Al: move that uses traffic cones, right? Like that sort of idea. I think thatās fun. And (0:11:36) Kev: Yeah, yeah, yeah. (0:11:40) Al: I think itās really good. And a lot of effort has gone into those designs, into the thought (0:11:44) Al: of what these should be. (0:11:45) Al: Be feel like as well as look like, I just really donāt like the UI. (0:11:48) Kev: Yeah. I honestly cannot speak to that because itās been so long. I donāt remember, but you know, (0:11:50) Al: I really donāt like the UI. (0:11:59) Kev: you know, that might be fair. (0:12:02) Al: and I just yeah and that and combined with like why when I sit down why when I sit down at a fire (0:12:08) Al: to rest the fire exists is there I donāt get to rest and heal my part heal heal up until I also (0:12:18) Al: use some more wood like the fireās already there why do I need to use up more wood and itās so much (0:12:19) Kev: Ha ha ha ha! (0:12:24) Al: wood you have to use up and I suspect itās one of these things where you get more and more and (0:12:28) Al: you know 10 hours into the game you probably have far too (0:12:32) Al: much and it doesnāt matter. But like Iām really early in the game and Iām weak and Iām not super (0:12:36) Kev: Yeah, yeah no (0:12:37) Al: strong and Iām not experienced at how this game works and I have to pay 10 wood to rest to heal (0:12:42) Kev: Yeah, yeah, no I I donāt um (0:12:43) Al: up. Thatās just bizarre. Why do I have to pay to heal? What is this America? (0:12:51) Kev: I do recall that that early on the game is pretty brutal (0:12:55) Kev: Um, there is a lot of going back and healing thereās uh, thereās a building or two not just in town (0:13:01) Kev: Thereās a separate building. Iāll have to look it up (0:13:04) Kev: where you can go to rest. (0:13:06) Kev: Thatās close to the early area, but that is a valid complaint. (0:13:12) Kev: It is pretty challenging early on compared to, say, PokĆ©mon. (0:13:16) Kev: Youāre not dealing with level 2 Pidgeys and Rattatas or whatever. (0:13:18) Al: Yeah, yeah, so weāll see weāll see how it continues. (0:13:20) Kev: Theyāre throwing you into full-on fights. (0:13:23) Kev: Yeah. (0:13:25) Kev: Alright. (0:13:26) Al: Iām definitely going to give it some more time, but Iām not enamored by it yet. (0:13:27) Kev: Well, Iāll be. (0:13:33) Al: Sorry, Kevin. (0:13:34) Al: Sorry, Johnny. (0:13:36) Kev: You just have to hear the good tracks, just you wait. (0:13:37) Al: Oh, do I have to turn on the sound goodness, of course. (0:13:43) Kev: You donāt⦠(0:13:44) Kev: Yes! (0:13:45) Kev: You have to turn on the sound. (0:13:46) Al: Kevin, I donāt play games with the sound on. (0:13:48) Al: I know, I know I get that, but like, thatās not going to make it or break it for me. (0:13:49) Kev: This one you do. (0:13:50) Kev: Itās literally called cassette beat. (0:13:57) Al: Iām not going to go, oh, I donāt like how the game plays. (0:14:00) Al: I donāt like how the menus look. (0:14:01) Al: I donāt like the battles, but the music is great, so Iām going to put in 50 hours into (0:14:06) Al: this game. (0:14:07) Al: Thatās not going to happen. (0:14:07) Kev: Oh, maybe, maybe. (laughs) (0:14:09) Al: Come on. (0:14:10) Al: The gameplay has to stand by itself. (0:14:13) Al: Anyway, thatās what Iāve been up to. (0:14:16) Al: Shall we talk about some news? (0:14:19) Kev: I guess. (0:14:19) Al: So weāll start off with the sad news. (0:14:24) Al: Loose Leaf. (0:14:25) Kev: This is wild. (0:14:26) Al: This is interesting. I have many thoughts about this, but letās just talk about this initially. So Loose Leaf, a T-Witch simulator. This is a Kitfox game. They have said that itās now indefinitely on hold. (0:14:39) Al: They have said, āAfter years of trying, we havenāt solved the important problems with its design. We donāt see a great way to continue right now that would make a good game anytime soon.ā (0:14:48) Al: So we will not be moving forward. (0:14:51) Al: And I have thoughts because that is good that theyāve decided, āOh, this isnāt a good game. Therefore, weāre not going to finish this game and release it and sell a bad game.ā Thatās good. (0:15:04) Al: But what I will say is, why are you deciding this after youāve announced that this game exists? (0:15:12) Al: That feels like a⦠Like, if you werenāt sure, when you announced this game, if you werenāt sure that you⦠(0:15:18) Al: ā¦had a game that might be good, why did you announce it in the first place and go, āHey, hereās a game that weāre making. Oh, never mind. Itās not a good game.ā (0:15:32) Al: Thatās a weird⦠Like, it feels like the initial development of, like, āCan we make a good game or not?ā Like, you start with that. You start with, āIs this going to be a fun, core game?ā (0:15:43) Al: And you go, āYes, it is. Okay, great. Letās announce it.ā Not, āLetās announce this game and thenā¦ā (0:15:48) Al: ā¦decide if it is a game or not. Like, thatās such a weird way to make that decision. (0:15:54) Kev: Yeah, like, yeah, and, and, uh, like, I donāt, uh, what are the, uh, what are the problems (0:16:09) Kev: that they couldnāt solve, right? (0:16:11) Kev: Like, I want to know. (0:16:12) Al: Yeah, Iām very interested in that. I donāt know because itās hard, like, itās probably (0:16:18) Al: very like specific stuff. So itās hard to know without being detailed in the game. But (0:16:26) Kev: Yeah (0:16:28) Al: yeah, weird, weird decision. Like the gate when they announced the game in the first (0:16:31) Kev: When do they announce this do we know (0:16:37) Kev: Yeah, letās see Iām kind of scrolling down (0:16:43) Kev: Introducing December 7th of 23 (0:16:46) Al: Yeah, so a bit over a year ago. (0:16:50) Kev: Yeah, um, huh, I just I donāt know (0:16:56) Kev: Itās and you donāt see this happen very often. Thatās what makes this interesting right like (0:17:02) Kev: This was it was this wasnāt crowdfunded was I hope not (0:17:07) Kev: But and theyāre saying indefinitely on hold which is again a weird way (0:17:14) Kev: It just feels odd, you know what okay because big triple-a companies do they do this all the time right projects get put on hold (0:17:21) Al: Absolutely, yeah, they just do it privately. (0:17:21) Kev: canceled, right (0:17:23) Kev: Yeah, they just do it privately right but (0:17:26) Kev: Itās a small team. I mean, thatās what seven people (0:17:30) Kev: Like that, you know that thatās a bit. Thatās kind of everything if youāre not doing a game (0:17:34) Al: Yeah, but no, I think Indies do this as well, we just like, because you donāt know whether (0:17:41) Al: a game is going to work until you have a base of it. And the thing is that you build out (0:17:47) Al: your proof of concept game, and you go, is this fun enough? And then you go, yes, it (0:17:53) Al: is. OK, weāre going to continue and weāre going to build the game. Weāre going to make (0:17:56) Al: it look good. Weāre going to make it run well. Weāre going to add in all this story and all (0:18:00) Al: the characters and blah blah blah blah but (0:18:04) Al: in this case they did that after that I just yeah I donāt understand what happened here (0:18:11) Kev: - Yeah, and I mean, we wonāt, yeah. (0:18:11) Al: this because you donāt see this with indies either like you donāt see people announcing (0:18:15) Al: games that they then decide arenāt fun right like and the thing is that there are so many (0:18:22) Al: games I think that people make that arenāt fun why is this the one that doesnāt get made (0:18:26) Kev: Yeah. Yeah, thatās the challenge, right? Like weāre not going to know the whole story. It would be nice to know if they broke it down, right? Like if they went into a video and said, hereās this thing that we canāt get to work, or we just didnāt like it, couldnāt agree. But itās kind of a question mark. But I mean, overall, though, as weird as it feels, I commend them instead of dragging this along for whatever, you know, not 15 years in development. (0:18:50) Al: Yeah, yeah, thatās fair. (0:18:57) Al: Yeah, thatās totally fair. (0:18:58) Kev: So, but there you go. (0:19:01) Al: On a more positive note, we have Tiny Garden, which came out (0:19:05) Al: last week, have announced their roadmap. First of all, they (0:19:10) Al: already have supporters DLC pack, which gives you some skins (0:19:18) Al: and stick. (0:19:20) Al: Itās just a little bit extra if you want to give them a little bit extra and get some (0:19:30) Kev: Thatās, thatās just affordable. (0:19:40) Kev: Yeah, very, uh, itās a cute game, Iāll say that, like, you know, little Polly Pocket (0:19:46) Al: more skins. (0:19:47) Al: you go. Thatās what you can do. (0:19:54) Kev: garden house decorating, oh, thatās very cute. (0:19:59) Al: Yes, Iām excited to play it, but theyāve also announced thereās another update coming (0:20:03) Al: soon in the summer, I think theyāre saying, because itās called the summer breeze content (0:20:07) Kev: - Yeah. (0:20:10) Kev: Yeah, which Iām good for that. (0:20:13) Kev: Iām already working on the next thing. (0:20:15) Al: Yeah. Yeah, yeah, yeah. Outbound, as expected, Kevin, (0:20:21) Al: their announcement for Outbound was the date for their alpha release. (0:20:24) Kev: Docker. (laughs) (0:20:26) Al: The most the least exciting thing in the world, (0:20:29) Al: because Iām not playing an alpha of your game. Sorry. (0:20:33) Kev: Yeah, we all know how I feel. I mean early access alphaās all itās all like Iām not Iām not Iām no offense (0:20:39) Kev: Like itās important good for you. I hope people do play but I canāt bring myself. I got I got stuff to do (0:20:48) Al: Anyway, thatās out on the 14th, which is in the past as youāre listening to this (0:20:51) Al: episode, so. (0:20:52) Kev: But, that is a concrete step towards a game, and thatās always good, and outbounds a fun little concept, so I appreciate that. (0:20:54) Al: It is, absolutely. (0:21:01) Kev: Have your whole camp on your vehicle. (0:21:03) Al: I just love, yeah, theyāve got one of the images of a ridiculous build, and I just love (0:21:11) Al: the idea of just making this stupid house on top of this camper van. This is so stupid, (0:21:14) Kev: Yeah, yeah, itās great I love it (0:21:18) Al: I love it so much. Without that, I would not be interested in this game, but when they (0:21:23) Kev: Yeah (0:21:23) Al: add that in, Iām like, yes, I am so in for this. (0:21:26) Kev: Oh man, so, you know, weāre cheering you on outbound just not playing your alpha. Sorry (0:21:34) Al: Iām not playing your alpha, name of the episode. (0:21:42) Al: Speaking of early access, Dinkum have announced that their 1.0 is coming out, (0:21:48) Al: so they were in early access for two years, I think. (0:21:51) Kev: Yeah. (0:21:52) Al: Oh, nearly two years and eight months. (0:21:55) Kev: Oh, thatās, thatās a beefy one, but theyāre here! Theyāre making it, thatās great. (0:21:57) Al: It is, yeah, 23rd of April, their 1.0 will release, and this is the (0:22:05) Al: Australian Outback farming game. (0:22:08) Kev: Yeah, itās mine minecraft, but youāre australia basically I say minecraft (0:22:13) Al: Yeah. Yeah. (0:22:14) Kev: You know itās itās a lot of different survival (0:22:17) Kev: Type gates a lot of things um I (0:22:20) Kev: Like the australia concept because we see kangaroos we see (0:22:25) Kev: Emus we see a shark (0:22:28) Kev: That youāre fighting with (0:22:31) Kev: axes and pickaxes and a glowing mushroom gator (0:22:35) Kev: So the australia idea is cool. I donāt know how (0:22:38) Kev: I feel the character designs theyāre little I donāt know if itās not my cup of tea but overall like I think itās a cool idea I am tempted. (0:22:48) Al: Yeah, itās on my maybe list, like if I didnāt have anything else that I was wanting to play, (0:22:53) Al: I would be totally up for playing this, but Iām not sure what Iām going to not play in (0:22:57) Al: order to play this instead, thatās my problem. (0:22:59) Kev: Yeah, thatās fair. (0:23:02) Al: Next we have Monster Patch, theyāve hit their switch, stretch goal, so itās coming to switch. (0:23:08) Kev: Yeah, on the opposite end of the spectrum, this guyās succeeding too hard. (0:23:08) Al: Oh my, yes. (0:23:18) Al: Heās also hit the next one as well, which is for fossils. (0:23:22) Al: So thereās going to be a fossil system. (0:23:24) Kev: Yeah. Oh my gosh, where are we out 20 fossils? (0:23:27) Al: Weāre nearly at 250,000, and whatās the next one then, because thereās a 250,000 one is (0:23:33) Al: the treasure system. (0:23:34) Kev: Okay, I (0:23:36) Al: And then the one after that is the game corner. (0:23:38) Kev: The gay. Oh, yeah now weāre talking (0:23:43) Kev: But I will say I hope this you know the one other (0:23:48) Kev: Asterisk is I hope and all this doesnāt bloat development where it takes like five years (0:23:53) Al: There is that there is that that is always a worry there was something else I was looking at (0:23:59) Al: What was it? Oh, it was the new chibi game where they were talking about (0:24:03) Al: The extra stuff that theyāve unlocked and like this means that this that they will take extra time and Iām like just I donāt (0:24:10) Al: Add your extra stuff like either just do it or (0:24:15) Al: Add it in as future updates right like let me play the game like cuz I donāt care about fossils in your game in (0:24:19) Kev: - Yeah. (0:24:23) Kev: I donāt either. (0:24:23) Al: Mustard patch. I would rather get the game earlier than not have fossils personally (0:24:27) Kev: Yeah, yeah. (0:24:29) Kev: You know what, they should, (0:24:32) Kev: Kickstarter games should do this, right? (0:24:34) Kev: You know, all of them have their, you know, (0:24:36) Kev: little ladder of stretch goals or whatever, right? (0:24:41) Kev: Next to them, put the plus X number of months (0:24:44) Al: But the thing is, right, they want people to buy because they get more money that way, (0:24:44) Kev: years of development time. (0:24:50) Al: right? (0:24:50) Kev: Yeah. (0:24:51) Al: Like thatās more more guaranteed people buying the game because in the upfront, right? (0:24:52) Kev: Yeah. (0:24:53) Kev: Yeah. (0:24:54) Kev: Yeah. (0:24:55) Al: Like that is what they want. (0:24:56) Al: So theyāre never going to do that. (0:24:57) Kev: Yeah, no. (0:24:58) Kev: Or, or, okay, more realistically. (0:25:02) Kev: Make a, like⦠(0:25:04) Kev: Right now, Sean Young should look this, letās say, okay. (0:25:08) Kev: Battle Tower is gonna be the base game, Fossil System will be an update later, and label that. (0:25:14) Kev: I think that would be nice, to say, okay, this is what I want for the base game. (0:25:14) Al: Ā» Yeah, that would be, yeah. (0:25:18) Kev: This will come (0:25:19) Kev: after, because I want this game to come out. (0:25:21) Kev: That would be nice. (0:25:24) Al: So yeah, who knows when Monster Badge is actually going to come out, but Iām looking forward to it when it does. (0:25:34) Al: Next we have ArtClans, which is an upcoming game. Theyāve announced that theyāve released their character creator app. (0:25:42) Al: So you can go and create a character for the game beforehand. I think this is a fun little thing. (0:25:49) Kev: It is, um, one, uh, yeah, that, that, that is a fun little, not, not even demo, but just a way to (0:25:55) Kev: interact and get the name out there. Thatās a fun little thing. Um, what, what is the game? (0:26:02) Kev: Thatās what you remember. Letās see. Hold on. Youāre wizards. Youāre, youāre a wizard. Um, (0:26:07) Kev: but, uh, that is fun. You know, little, little website games you can play to hype up for the game. (0:26:13) Al: Oh, they have bald as an option. (0:26:15) Al: I love it when they have bald as an option. (0:26:15) Kev: Oh, now weāre talking. (0:26:18) Al: Give me give me your bald. (0:26:19) Kev: Letās see. Um, thatās good stuff. Oh, man. (0:26:24) Al: Sorry, Iām making my character now. (0:26:28) Al: Letās get rid of the get rid of the facial hair. (0:26:30) Al: I donāt want earrings. (0:26:31) Al: Thank you. Iāll take some glasses. (0:26:33) Al: There we go. Iāve got me my character. (0:26:34) Kev: There you go, we have Allen Arkland, yay, Allen. (0:26:36) Al: Love it. (0:26:41) Al: Nice. Our owl lands. (0:26:43) Al: Continue. Oh, thereās more stuff to do. You can do backgrounds. Different backgrounds. (0:26:48) Kev: Oh yeah, I make the- do the whole thing. (0:26:50) Al: Export. There we go. Iāll send this to you, Kevin, and then Iāll put it in the show now. (0:26:54) Kev: Oh, I canāt- oh, well now I gotta make my own too. (0:26:58) Kev: Oh, this will be- we can post these on the Slack. (0:27:00) Kev: This is your bonus content for you Patreon people. (0:27:02) Al: Excellent! We love it. (0:27:05) Kev: There we go, okay, Iāve downloaded. (0:27:09) Kev: There we go, weāre now in Arkland. (0:27:11) Kev: See? Look how good this marketing is. (0:27:13) Kev: Weāre doing it live on the show. laughs (0:27:15) Al: I like the designs of this as well. Itās a fun little thing and I feel like I could get something (0:27:18) Kev: Yeah, itās fun. (0:27:21) Al: pretty close to what I actually- (0:27:24) Kev: Yeah, oh, thatās- yeah, yours is good, I like yours. (0:27:27) Kev: Alright, here we go, Iām doing the thread spoilers for this week. laughs (0:27:30) Kev: Live. Um⦠(0:27:32) Al: all right do I need to post it in the thread as well okay yeah cool that makes makes sense (0:27:34) Kev: Thatās what Iām doing. (0:27:38) Kev: Look at you, I see that Arklords has me infinitely more interested in this little game because I created my character. laughs (0:27:45) Al: absolutely and itās much better than telling you to go and play an alpha (0:27:49) Kev: Yeah, it really is. laughs (0:27:53) Al: there we go I posted mine in the spoilers thread as well (0:27:54) Kev: Yeah, Iām doing it right now too. (0:27:58) Al: this is what you get if youāre in the slack oh nice I like (0:28:00) Kev: Yeah, there we go, look at us. Yeah, I like- I like yours, I like the red eyebrows, thatās good. (0:28:05) Kev: Yeah, these are good, these are really good. I like that. (0:28:08) Kev: You canāt tell though the little full finger sprite apart, but the character portraits pretty good. (0:28:14) Al: Yes, that is going to be a problem with this game, because I think, yeah, there wasnāt (0:28:18) Kev: Gotta get the hat to see how itās bald, itās the only way you can do it. (0:28:23) Al: an option to not wear a hat. (0:28:24) Kev: Iām sure in the full game there will be, ācause⦠(0:28:28) Kev: Otherwise, well, I donāt know, maybe not, whatever, but thatās fun. Look at that, live on the episode, making our characters for Arklands. (0:28:36) Al: Fun times. Right, moving on. What we got next? Dave the Diver. Ichibanās holiday DLC is out now. (0:28:38) Kev: Good for you, Arklands. What do we have in these? Oh, no. (0:28:46) Al: The reason weāre talking about this again is because, oh boy, so all the previous DLCs, (0:28:48) Kev: The feel-bad story of the year. (0:28:54) Al: I think, have been limited time. So this one is also limited time, but it is a paid DLC as well. (0:29:01) Al: So you canāt just go, oh fine, Iāll just add it to my inventory and play it later, (0:29:06) Al: with the previous DLCs. It costs money, which Iām not against. Itās costing money, right? Like, (0:29:10) Kev: - Okay. (0:29:12) Kev: - Yeah. (0:29:12) Al: itās a bit annoying that there have been so many DLCs that are free and now itās a paid one, but (0:29:18) Al: you know what? Fine. Itās stuff. Iām happy to pay for stuff. But why do I have to buy it in the next (0:29:24) Kev: Am I still gonna get this itās very likely but Iām not happy (0:29:29) Al: Yeah, not happy about it. Of course, Iām gonna buy it (0:29:31) Kev: Yeah, itās (0:29:34) Kev: Iām Iām I feel more upset about this price than the switch (0:29:40) Kev: Because the limited time scarcity Mario (0:29:44) Kev: Nintendoās gonna come destroy your copy of Mario 3d all-stars feeling. Itās not great. Itās not a great feeling (0:29:50) Al: - Yeah, yeah. (0:29:51) Kev: But here we are what can be done (0:29:53) Al: Have you looked at trying to buy (0:29:54) Al: a physical copy of that now on eBay? (0:29:55) Kev: You (0:29:57) Al: Theyāre so expensive. (0:29:57) Kev: Iām not I bet they are shocker. Good. Thatās what happens when you create this dumb artificial scarcity BS (0:30:07) Kev: But and it kills me because the GLC looks fantastic (0:30:14) Kev: like they you know, theyāre putting all the minigames and all the effort the (0:30:21) Kev: Strolling the you know, like oh man (0:30:25) Kev: It kills me kills me (0:30:27) Kev: But here we are. I donāt like I wonder if thatās a (0:30:32) Kev: No, because they said theyāve done limited time before which I donāt get to begin with but here we are (0:30:37) Kev: How much is the deals? I didnāt even see the price (0:30:40) Al: It is six pounds, so probably $10. (0:30:45) Kev: still not happy. Itās probably worth that price. It is a lot of content. It looks more (0:30:50) Al: Yeah, Iām not saying itās not worth the price. (0:30:51) Kev: substantial than the other ones. Yeah. Probably. Yeah. Yeah, that was not a lot. (0:30:54) Al: I think it probably is worth the price for what you get, and I think they probably should (0:30:59) Al: have charged for the other DLCs as well. (0:31:03) Al: I would say the Godzilla one, make it two quid, right? (0:31:07) Al: Itās not worth 10 quid, but I think itās important, blah, blah, blah, blah, for people to say (0:31:13) Al: that these things are worth something. (0:31:15) Al: Itās the same Nintendo argument, right? (0:31:17) Al: The limited time is the problem. (0:31:20) Al: If you canāt play this game, then youāve got to pay for it now. (0:31:23) Kev: now (0:31:26) Al: And that is not good. (0:31:27) Kev: now now now (0:31:28) Al: Thatās bad. (0:31:29) Kev: now though (0:31:31) Al: Bizarre. (0:31:32) Kev: money (0:31:32) Al: Bizarre decision. (0:31:33) Kev: ceo wants money now (0:31:35) Al: And I donāt even think itās like, obviously, I think the Mario 3D All-Stars (0:31:40) Al: was stupid as well, but itās not even the same as that because I can still go and (0:31:41) Kev: yes (0:31:44) Al: buy a physical copy of the game if I want. (0:31:46) Al: And even if I canāt⦠(0:31:50) Al: Those are just ports. Theyāre just games that you could play on something else if (0:31:54) Al: you wanted to, right? Like, Iām not saying thatās good. I still think itās bad, but it (0:31:58) Al: doesnāt even⦠This seems worse than that, because this is content that you couldnāt (0:32:04) Al: get in any other way. You canāt buy it secondhand, and you couldnāt be at it for another previous (0:32:09) Al: thing. This is⦠If you donāt buy it in the next six months, you can never get this. Ever. (0:32:16) Kev: Iām gonna make a fortune when I sell all my switches loaded with Dave the Diver with the Ichiban DLC. (0:32:21) Al: Oh dear. Anyway, so thatās that. Thatās out now. Iām gonna play at some point, but yeah Iām gonna (0:32:25) Kev: Just you watch. To the moon, baby! (0:32:34) Al: grump about it. Right, we also have some new games. First up we have Peggyās Farm, which describes (0:32:42) Al: itself as ācombine the crowsy crafting of a farming sim with the satisfying physics of a pachinko (0:32:49) Al: game. (0:32:50) Kev: Pachinko game. Yeah. Oh (0:32:51) Al: I donāt know what a pachinko game is. (0:32:54) Kev: Okay, so itās a pachinko game is (0:32:58) Kev: How should I put this? (0:33:00) Kev: Okay, itās like pinball but without the flippers (0:33:02) Kev: So you just shoot your initial like one ball and it kind of bounces around and hits things (0:33:04) Al: Oh, itās that thing with all the nails in, and the balls go down, and where they land (0:33:09) Kev: Yes (0:33:11) Kev: Yes that exactly (0:33:12) Al: is where they land. I understand. What a weird combination of things. Why are you doing this? (0:33:13) Kev: Thatās the correct. Thatās pachinko (0:33:16) Kev: Right popular in Japan for gambling (0:33:20) Kev: You (0:33:21) Al: Why is this a thing? (0:33:22) Al: This is a weird game. (0:33:25) Kev: Are you not enthralled by the concept of combining a cozy stardew like with pachinko (0:33:33) Al: No (0:33:34) Kev: Itās what weāve needed (0:33:38) Al: Look maybe someoneās excited about this, but I (0:33:40) Kev: I know Konamiās thrilled. They said they love pachinko (0:33:44) Al: Am I I donāt understand why (0:33:49) Al: Is a bizarre game it feels like it feels like those like marriage games (0:33:50) Kev: It is very very weird (0:33:54) Al: itās like (0:33:56) Al: the the the cunt the (0:33:58) Al: The itās just different images depending on which version of this marriage game you do right you (0:34:03) Al: So many different ways and itās like itās not really itās not a (0:34:08) Al: Farming game right? Itās a pachinko game that happens to have images that are based on farming (0:34:14) Kev: Yeah, well, I mean no thought is the thing because when you hit the the the pull the crops when you launch the ball (0:34:22) Kev: It actually causes them to grow or whatever. Itās very weird (0:34:26) Al: Yeah, I donāt⦠Iām all right, thanks. Iām gonna pass. It sounds like something that (0:34:29) Kev: I donāt know either. Yeah, not for us, but (0:34:38) Al: would be an interesting idea, but I donāt know why I would ever actually want to play it as a game. (0:34:43) Al: You know, itās like youāre sitting in a brainstorming session and youāre like, āOh, (0:34:46) Al: right, what else can we do farming games with?ā āOh, how about pajinco?ā And you go, (0:34:51) Al: āThat sounds fun!ā And then you start making the game and you go, āActually, thatās not fun.ā (0:34:57) Al: It was just a fun idea. (0:35:03) Al: Like Loose Leaf, a T-Witch simulator. (0:35:03) Kev: This⦠I was about to say, this is what loops leave. They couldnāt nail down the pajinko macales. [Laughter] (0:35:12) Kev: Ah, yeah. Ah, yeah. Oh, good time. (0:35:20) Al: āClear out space and collect materials with your pinball cannon. (0:35:23) Al: Watering your plants. (0:35:24) Al: Use your cannon for that. Taking care of animals. (0:35:27) Al: Your cannon does that too. (0:35:29) Al: Your fluffy friends love to bounce around that cannonball.ā (0:35:32) Kev: Oh, they love it. (0:35:34) Al: No, anyway, the Kickstarter is coming soon. (0:35:40) Kev: Best of luck. I would be- I will be intrigued to see if this, you know, makes it. That- thatāll be- (0:35:41) Al: Good luck, yeah. (0:35:47) Kev: Itās- itās interesting. I will say that. (0:35:50) Al: And, well, itās interesting for about two minutes and then itās no longer interesting. (0:35:57) Al: On the other hand, we have Neverway. (0:36:00) Kev: Oh yeah, oh now this this one. Yeah, okay. Oh, yeah (0:36:03) Al: This one, yeah, here we go, here we go. (0:36:06) Al: āAfter quitting her dead end job, Fiona starts over on a farm and becomes (0:36:10) Al: the immortal herald of a dead God. Make friends fight through horrors and pay (0:36:18) Al: your debt in this night bearish life soon. (0:36:20) Al: Iām guessing youāre like going to try and bring the God back to (0:36:21) Kev: Okay, well, okay before anything well, I have one question just a fundamental conceptual question (0:36:27) Kev: Why do if the God is dead? Why does he need a herald? (0:36:32) Kev: Even the dead ones (0:36:36) Kev: Okay, is that it sure okay. Yeah, that makes sense. All right. Okay that that was okay now go ahead (0:36:42) Al: So, pixel art is made by the pixel artist from Celeste. (0:36:48) Kev: you okay oh oh oh shoot have we should oh okay I actually just need two messages to kelly then (0:36:54) Al: I think this is super fun. I love the idea of it. It looks great. Iāve always liked the (0:37:04) Al: idea of a kind of horror style farming game, but none of them have ever really, I guess (0:37:08) Kev: Yep. Hit that balance. (0:37:11) Al: other than Cult of the Lamb, I guess, none of them have really grabbed me in any way. (0:37:15) Kev: Yeah, but yeah, sure. (0:37:18) Al: But yeah, even Cult of the Lamb, it was still cutesy horror, right? Like it wasnāt really (0:37:21) Kev: Yeah. And it was. (0:37:22) Al: horror. And this few. (0:37:24) Al: More horror and Iām excited to see what happens because the other one that was that rogue light one, and I canāt remember what it was pumpkin panic. Thatās what it was. And that was just terrifying and I never want to play that thing again. (0:37:32) Kev: Yeah (0:37:38) Al: This feels like something I could actually play properly and itās an RPG as well. That sounds fun addition to it. Like, I think this looks great. And I think people overall look really excited for it. (0:37:45) Kev: yeah (0:37:51) Kev: I donāt blame them because this feels (0:37:54) Kev: it I would call this a stardew like but (0:37:56) Al: Mm-hmm. (0:37:57) Kev: you know the the horror is itās a very thick layer of horror and and very (0:38:03) Kev: well-implemented itās not just staple on like uh⦠(0:38:06) Kev: this is top the bottom scary stardew uh⦠and it looks it looks great looks (0:38:12) Kev: fantastic uh⦠(0:38:15) Kev: you have your crops your farming your youāre even decorating your place (0:38:20) Kev: and youāre talking to people in relationships and all that good stuff (0:38:23) Kev: but thereās thereās a lot of or thereās scary things in this trailer (0:38:28) Kev: uh⦠(0:38:29) Kev: yeah this looks fantastic we donāt have any t (0:38:32) Kev: each is on anything house (0:38:34) Kev: uh⦠(0:38:36) Kev: but uh⦠(0:38:37) Kev: uh⦠you can lie to people yeah (0:38:40) Kev: uh⦠(0:38:42) Kev: uh⦠(0:38:43) Kev: Yeah, or date, yep, so it is dating relationship. (0:38:45) Kev: Um, yeah, I cannot, uh, I canāt wait for this one. It just looks great. (0:38:51) Kev: Um, yeah, oh gosh, yeah, oh, this is mature, mature. Wow. (0:38:56) Kev: Okay, yeah, we did get, not good for work or violence and mature content. (0:39:04) Kev: I canāt wait, this is great. Um, this is one of the most exciting games in a while. (0:39:10) Al: All right, next we have Cottonville, which feels like the complete opposite of Neverway. (0:39:17) Al: Create farm and style in Cottonville, a cosy dress-it-up game with farming and sim mechanics. (0:39:25) Al: This is so sweet, itās giving me cavities. (0:39:30) Kev: Itās, itās, itās very Facebook game, dress up, internet, cutesy. (0:39:38) Kev: Itās a lot of things. (0:39:40) Kev: Um, like, Iām sure this is great for some people. (0:39:45) Kev: Thereās a market Iām sure, but okay. (0:39:48) Kev: I have one huge complaint. (0:39:50) Kev: The characters are always standing facing you. (0:39:53) Kev: Itās unnerving. (0:39:54) Kev: I donāt like it. (0:39:54) Al: their eyes move in the direction youāre moving very slightly. (0:39:55) Kev: I donāt like it. (0:39:58) Kev: Yeah. (0:40:02) Al: Yeah, itās cute. (0:40:05) Al: I donāt know if itās for me, but I donāt know for certain that itās not for me. (0:40:10) Kev: Mm-hmm (0:40:10) Al: I could see myself trying it. (0:40:12) Kev: Itās I donāt think itās for me like I know I donāt the dress-up thing doesnāt have my appeal (0:40:19) Kev: But Iām sure itās for someone (0:40:23) Kev: But but yeah, thatās cotton milk, itās okay. Itās going on the Kickstarter. I think (0:40:28) Al: Yes. The Kickstarter, I think, is live already, if thatās what I said. (0:40:32) Kev: All right, there you go (0:40:34) Al: Yeah, Kickstarter is live now. (0:40:35) Kev: Best of luck (0:40:36) Al: It is not doing well, but weāll see how things go. (0:40:42) Kev: Well, thatās because the harvest season had yet to report on it. Weāre gonna change the game for them (0:40:42) Al: Itās. (0:40:48) Al: Itās a thousand euros of its ten thousand euro goal, so. (0:40:53) Kev: Influencers (0:40:54) Al: Itās gonna, it might get there, itās going to take a while. (0:40:58) Al: got a bunch of stretch goals, thatās optimistic. (0:41:01) Kev: Oh yeah it is, oh yeah thatās off, ooh, best, oh. (0:41:07) Al: Never put up your stretch goals until youāve hit your target, because itās embarrassing. (0:41:12) Al: Itās really embarrassing if you have stretch goals and you never hit your target, right? (0:41:14) Kev: Oh, yeah. (0:41:15) Al: Come on, come on. (0:41:16) Kev: Yeah, unless youāre Sean Young, I guess. (0:41:19) Al: I donāt think you put up the stretch goals until they hit the target, (0:41:22) Kev: Did he? Oh. (0:41:22) Al: but itās just that it only took five minutes, you know? (0:41:29) Al: I do think, however, I feel like it will probably get made even with the Kickstarter (0:41:35) Al: doesnāt, because the Kickstarter is so low that it feels like something, (0:41:38) Kev: Mm-hmm a test thing. Yeah, maybe (0:41:39) Al: like they donāt actually need the money, and itās more like a marketing thing. (0:41:45) Al: Who knows? Weāll see, weāll see. (0:41:49) Al: And thatās all the news. (0:41:52) Kev: Whoo, we did it! We defeated the news, finally. No new games ever again. (0:41:58) Al: All right, weāre going to talk about Mika and the Witches Mountain and the updates. (0:41:59) Kev: Free. Free at last. (0:42:05) Al: So just a quick summary of what this game is, if you havenāt listened to our previous (0:42:08) Al: episode, it will be linked in the show notes. Go listen to that, because weāre going to, (0:42:13) Al: weāre not going to, I mean, okay, weāre still going to talk about how much we love this (0:42:15) Al: game, right? Because I donāt know about you, Kevin, but like Iāve, Iāve still, I still (0:42:16) Kev: Yeah, I love the game. I finished the game, finally! (0:42:20) Al: love it. I still love this game. But a quick summary of it, just in case you refuse to (0:42:27) Al: listen to that episode. (0:42:28) Al: It is a witch broom riding package delivery game with Wind Waker graphics. (0:42:34) Kev: very niche, but very good, we promise you. (0:42:40) Al: It is very fun. (0:42:41) Al: We talk loads about how much we love the core game in the first episode on it, but (0:42:47) Al: we donāt want to do that here because it will just, weāll just, weāll just spend (0:42:51) Al: hours talking about how good it is. (0:42:53) Al: Weāre not going to do that. (0:42:54) Kev: Yeah, assume it is good. Itās itās good. Itās still Wind Waker and Kiki delivery service and good things (0:43:02) Al: So Iām going to talk quickly about the three updates and what they include in them. (0:43:08) Al: And then we can talk about what weāve actually done and what we think about that. (0:43:12) Al: And if itās changed our view on the game at all. (0:43:14) Al: So the first update is the churros and cats update. (0:43:18) Al: So this adds the churro express minigame, (0:43:20) Al: which Kevin, I believe youāve played. Do you want to talk about that just now? (0:43:20) Kev: Yeah, I did (0:43:23) Kev: Yeah, okay. So itās itās so right. The game is heavy about the the broom riding, right? Well now (0:43:31) Kev: Logical step. Okay now do it fast. Hereās your racetracks go they give you like seven courses, I believe (0:43:37) Kev: And you can complete them all but they give you a time goal, you know (0:43:40) Kev: I try if you hit the time goals, then you can get different rewards. You could get a special outfit a (0:43:46) Kev: separate charm I (0:43:50) Kev: Took me maybe an hour to clear them all (0:43:54) Kev: the first (0:43:55) Kev: Four or five are not terribly hard. Theyāre easy. I won pretty much one shot them (0:44:01) Kev: Some of the later ones get a little more challenging took me a few do overs to get them (0:44:06) Kev: overall, I enjoyed it (0:44:09) Kev: the (0:44:10) Kev: Because so itās like an air a lot of them are air based tracks, right because youāre on a broom, of course (0:44:15) Kev: They have these like churro rings giant churro rings that you fly through to (0:44:20) Kev: Get speed boosts and and and reset the timer or whatever the the churro aesthetic is cute. I like itās funny (0:44:27) Kev: I like churros a lot (0:44:28) Al: Yeah, itās cute. (0:44:29) Kev: but (0:44:30) Kev: But yeah overall like no complaints. I enjoyed it. It was a very natural like yeah, of course (0:44:37) Kev: Theyāre gonna do that and it worked (0:44:40) Kev: Yeah, the outfit you get for it is completing. Itās cute too. So there you go that thereās my thoughts (0:44:44) Al: So I have one complaint and itās not specifically about the turo race, but itās about the updates (0:44:47) Kev: Okay (0:44:50) Kev: You (0:44:51) Al: in general. This just feels like the time to talk about it. Thereās no indication as to how to do (0:44:58) Al: this in game. If you open the game and you had completed the game before any of the updates, (0:44:59) Kev: Oh, okay (0:45:07) Al: as I had I done, you open it up and itās like, āOh, hey!ā and youāre like, āHey, what am I?ā (0:45:14) Al: āWhat am I doing here?ā āWhat have I got to do?ā āYou tell me this stuff?ā āWhat is it?ā (0:45:20) Kev: Mm-hmm. (0:45:22) Al: And it goes, āWhat do you mean?ā āWhat do you mean? What do I mean? Where&rsquo
Kev goes through the news of the week Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:31: What Has Kevin Been Up To 00:04:26: Game News 00:31:13: Outro Links Rustyās Retirement x Vampire Survivor Monsterpatch Kickstarter Rune Factory: Guardians of Azume Delay Artisan Story EA SoS: Grand Bazaar on Switch 2 rpgsite hands on for SoS: Grand Bazaar Oppidum Release Date Chronomon EA Release Date Tales of the Shire Gameplay Video Honeymancer Mac Support Minekoās Night Market Soundtrack Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kev: Hello farmers and welcome to another episode of the harvest season. My name is Kevin and with me today is Kevin (0:00:38) Kev: But in Spanish (0:00:40) Kev: No, come on. Come me us. Yes. Yeah (0:00:44) Kev: Hello everyone, it is a solo Kevin episode again. Iām just one of those (0:00:50) Kev: weeks slash weekends where a (0:00:54) Kev: bunch of schedules played a little bit of hot potato and well (0:00:58) Kev: in case of emergency. (0:01:00) Kev: break out the solo kevin episode. (0:01:30) Kev: he was right on in. (0:01:32) Kev: well actually before that (0:01:34) Kev: stuff iāve been up to (0:01:36) Kev: nothing terribly interesting (0:01:38) Kev: busy work week (0:01:40) Kev: allergies are bad out here (0:01:42) Kev: the pollen has been bad (0:01:44) Kev: but we got ray (0:01:46) Kev: and iām thankful for that (0:01:48) Kev: but in terms of fun stuff (0:01:52) Kev: playing some marvel rivals (0:01:54) Kev: the new season is coming out in a couple of days (0:01:56) Kev: weāre getting emma frost (0:01:58) Kev: to hold X-Men Hellfire Galath. (0:02:00) Kev: Iām going to go back to the last themed season. (0:02:02) Kev: Thatāll be fun. (0:02:04) Kev: And yeah, Iām just racing, scrambling to get the final missions to get the last costumes and unlocks from the current season pass or whatever. (0:02:13) Kev: But so thatās been fun. Nothing terribly new, but still a very solid game. (0:02:20) Kev: Letās see, Marvel Snap also in my rotation. (0:02:24) Kev: Fun game. A new season just started. (0:02:28) Kev: the cards good (0:02:30) Kev: Actually, I havenāt bought the season new season fast. I canāt talk about Captain Carter (0:02:34) Kev: Itās a what-if themed season for people who are familiar with the Marvel Disney Plus series. What if? (0:02:44) Kev: And so I havenāt played with Captain Carter, but the the other card injuries thus far Goliath heās been pretty good (0:02:50) Kev: But yeah (0:02:51) Kev: One interesting thing about Marvel snap is that I see a lot more bots right now (0:02:57) Kev: and itās not just because of a new season although thatās also common. (0:03:01) Kev: It just really feels like the player base has kind of tapered off a bit. (0:03:08) Kev: Which works in my favorites and easier on the ranked ladder. (0:03:13) Kev: But thatās just interesting. (0:03:16) Kev: I get it. Itās a game that demands a lot of your time because itās just constantly pumping out new things every single week. (0:03:24) Kev: So itās just a treadmill and it can be exhausting a lot to keep up with. (0:03:30) Kev: But here I am. I kept up with it. I still like it. (0:03:34) Kev: So yeah, thatās good stuff. Marvel Snap. (0:03:39) Kev: Other than that, nothing terribly interesting. I picked up some Minecraft because sometimes I just get niche for the Minecraft movies. (0:03:48) Kev: Is it related to the movie news? Maybe. Itās the subconscious, the name thing, I guess. (0:03:54) Kev: I donāt know, but I donāt know. I just like firing it up starting a farm and little, you know, settlement. (0:04:00) Kev: Thatās always fun. (0:04:03) Kev: But yeah, thatās what Iāve been up to, more or less. Nothing terribly interesting. (0:04:09) Kev: Oh, and Mario Odyssey, like Kingdom, thatās working on Rainbow Road radio stuff. (0:04:16) Kev: Letās keep an eye out for that. Itās a good game and I like water levels, Waterworld, so yay. (0:04:23) Kev: Okay, yeah, but that about sums it up. (0:04:25) Kev: So now letās actually dive into Cottage Core game news. (0:04:30) Kev: Oh, I donāt know if you guys heard me, that was my cat, my teddy, heās chilling out back there. (0:04:35) Kev: He probably wants some food. Iāll feed you in a little, buddy. (0:04:40) Kev: But after the news, letās see here. (0:04:44) Kev: First up, oh, weāre starting with the showstopper, I see. (0:04:49) Kev: āRustyās retirement cross vampire survivors.ā (0:04:55) Kev: Youāve gotta love an April Fools joke that, oh wait, no, this is real, actually. (0:05:01) Kev: Because itās so wild and ridiculous, I adore that sort of April Fools joke/news drop. (0:05:08) Kev: Thatās how we got Yakuza like a dragon, if I recall correctly. (0:05:14) Kev: But yeah, April 1st, they announced a crossover. (0:05:18) Kev: Specifically, vampire survivors coming into Rustyās retirement, which is hilarious, really. (0:05:24) Kev: So vampire survivors is the ābullet heavenā game where youāre just⦠(0:05:30) Kev: power up and power up, and just shooting waves and waves of enemies and whatnot, horror/vampire/Castlevania (0:05:39) Kev: themed, and theyāve done a handful of crossovers, including with actual Castlevania, so no surprise (0:05:46) Kev: from vampire survivors, theyāve done very well. (0:05:50) Kev: But somehow, the guys over there at, what is it, Ponkle, I believe the studio is called? (0:05:57) Kev: They heard of Rusty, and they reached out to⦠(0:06:01) Kev: Rustyās retirement, and we have a new skin pack/map, what would call you, of Rustyās retirement, where the (0:06:13) Kev: titular character⦠(0:06:15) Kev: What was their name? Po. Oh, there we go. Po, what if they retired? And so now theyāre just farming up a storm. (0:06:22) Kev: And (0:06:25) Kev: Yeah, itās itās fun. They introduced a new mechanic (0:06:29) Kev: Where you grow (0:06:31) Kev: To keep away bats from stealing your crops, which is fun, right? (0:06:35) Kev: Itās still a relaxed, you know laid-back game, but now you just have this new little flavor (0:06:46) Kev: uh⦠elements so I i like that thatās very cute (0:06:49) Kev: uh⦠overall like that the graphics look great (0:06:53) Kev: uh⦠(0:06:55) Kev: uh⦠(0:06:56) Kev: the trailer itself is is pretty (0:06:59) Kev: pretty great uh⦠(0:07:03) Kev: yeah the the skins look great and and (0:07:05) Kev: you know what this one is tempting me to to download it because this is such a (0:07:10) Kev: fun crossover (0:07:11) Kev: uh⦠well I guess we do it I donāt know (0:07:14) Kev: uh⦠(0:07:16) Kev: yeah good (0:07:17) Kev: good on you both vampire survivors and rustyās retirement (0:07:21) Kev: people (0:07:22) Kev: and uh⦠props to wife (0:07:25) Kev: apologize with uh⦠morris I believe is the fellas name of the rusty retirement (0:07:29) Kev: dev (0:07:29) Kev: uh⦠he is a dead now yeah (0:07:32) Kev: congrats (0:07:33) Kev: uh⦠adorable little kid itās itās all there on the the steam post uh⦠go (0:07:37) Kev: check out the baby pictures theyāre very cute (0:07:42) Kev: uh⦠and uh⦠there are more (0:07:44) Kev: Crossovers to come, which is exciting. (0:07:47) Kev: Will it I have no idea with the you know, these kind of indie games you never know (0:07:52) Kev: Will be other indie game. So we get (0:07:56) Kev: retirement (0:07:57) Kev: Necro dancer mid proper. Yeah, thatās what is right. Yeah, the Nick grow dancer Nick grow retirement, whatever you want to call it (0:08:05) Kev: Possibly we get shovel knight retired. Maybe (0:08:10) Kev: Will we get David actually David ever feels very likely? (0:08:15) Kev: You know very (0:08:16) Kev: Exciting who knows it feels like anything is possible with this so (0:08:20) Kev: Definitely keeping my eyes (0:08:23) Kev: Peeled my you know looking up for more (0:08:26) Kev: News on these crossovers today all sound very fun (0:08:32) Kev: Okay, so yeah, letās see here next up we have (0:08:37) Kev: monster patch (0:08:39) Kev: So yeah last time we talked to it. I mean it was already funded with we talked about it (0:08:45) Kev: But (0:08:46) Kev: They have passed the 150,000 USD mark and we they have revealed the Nintendo switch stretch goal (0:08:57) Kev: And so letās see here that is exciting we they reached a goal for a museum (0:09:04) Kev: That the structure you can unlock and you can donate the monsters (0:09:09) Kev: and read interesting facts (0:09:12) Kev: That is pretty cool (0:09:16) Kev: Theyāll probably be a special collection thatās interesting right because you always have the Pokedex in these monster claking games (0:09:22) Kev: But an actual museum dedicated to that thatās fun (0:09:27) Kev: Letās see here (0:09:29) Kev: But yes, Nintendo switch was at two hundred thousand dollars (0:09:35) Kev: Letās see where they are currently theyāre at 182. They already passed the battle tower (0:09:40) Kev: Stretch goal, so yeah that switch support is very likely (0:09:46) Kev: Yeah, so (0:09:48) Kev: Probably keep an eye out. Weāll have a somethingās release. I donāt know (0:09:54) Kev: But Iām if itās Iām definitely getting if itās going to switch so keep an eye out I (0:10:00) Kev: certainly am I mean weāll hear about it because this thingās just (0:10:04) Kev: Blasting through these stretch goals and and you know the way kickstarters work (0:10:08) Kev: The the the biggest pushes are at the start and at the end so whenever this thing (0:10:13) Kev: Which is the end which is in two weeks, roughly (0:10:16) Kev: I will get another big blast, so I wonder how far weāll actually go (0:10:22) Kev: Yeah, so good on you monster pets and senior Sean young. I believe it is doing good. Yeah, thatās the guyās name all right (0:10:30) Kev: Letās see here next up (0:10:32) Kev: Room Factory Guardians of Azuma the new room factory game with dance the power of dance (0:10:39) Kev: Itās itās just a new flavor room factory (0:10:42) Kev: They have announced that they are moving the release date from (0:10:46) Kev: May 30th to June 5th. Why? Well because thereās a Switch 2 coming out on June 5th, and that makes a lot of sense. (0:10:53) Kev: Thatās only a week and a week, you know, as Iām playing this release of the two versions, or multiple versions. (0:10:59) Kev: The Switch 2 version with the other ones. So yeah, only a week difference. I donāt think anyoneās going to mind to play on their Switch 2 if youāre getting it. (0:11:08) Kev: Okay, letās see here. Next up⦠(0:11:16) Kev: Reverse of Delay. Itās an out now, I guess I would call it. Artisan Story. (0:11:24) Kev: So for this game, I donāt know if weāve talked about it, but you play as an artisan blacksmith type character. (0:11:34) Kev: Itās that sort of 2D HD octopath look. A lot of minigames for crafting different weapons and tools. (0:11:43) Kev: Um⦠I was⦠some⦠(0:11:46) Kev: emphasis on combat it looks like to make use of all the blades and weapons youāre (0:11:51) Kev: making with different combat styles which actually looks pretty fun. I quite (0:11:55) Kev: like the look of this game. Itās got a pixel look thatās a little simplified (0:12:03) Kev: maybe but against the 2D HD thing where theyāre out in a 3D space and it looks (0:12:09) Kev: like some of the weapon styles could be even fun maybe a little different from (0:12:12) Kev: your standard cottagecore fare, so thatāll be cool. (0:12:17) Kev: Thereās plenty of characters and what not to talk to. (0:12:19) Kev: Is there romance? I donāt know. (0:12:21) Kev: Maybe. (0:12:23) Kev: Weāll see. (0:12:25) Kev: Anyways, the primary news story is that Early Access is out now. (0:12:32) Kev: They are aiming to be in Early Access for a year. (0:12:40) Kev: Thereās a whole post on Steam. (0:12:43) Kev: Iāll just read the quick little blurb about explaining why itās Early Access. (0:12:47) Kev: Weāre bringing this vision to life with your help. (0:12:51) Kev: By launching Early Access, we aim to refine gameplay mechanics, (0:12:55) Kev: expand crafting possibilities, and ensure that every aspect of the world (0:12:59) Kev: from farming to monster taming feels truly rewarding. (0:13:02) Kev: Your feedback will shape the future of the game, (0:13:04) Kev: helping us create the best artisan experience possible. (0:13:07) Kev: If you have the idea of crafting farming (0:13:09) Kev: and raising dungeon monsters, join us on this journey. (0:13:11) Kev: Be the first to experience new features. (0:13:13) Kev: Share your thoughts and help us build something truly special. (0:13:17) Kev: So yeah, it is currently just out on Steam. (0:13:20) Kev: It is $20. (0:13:22) Kev: There is a free demo you can download. (0:13:24) Kev: But Early Access is $20. (0:13:26) Kev: They mentioned the price could change, (0:13:28) Kev: especially when the full release comes and whatnot. (0:13:33) Kev: They list the whole slew of features currently available in Early Access. (0:13:42) Kev: Early Access makes a lot of sense for a lot of people. (0:13:45) Kev: or, you know, theā (0:13:46) Kev: developers, Iāveā oh, I forgot to mention, yeah, the monster taming thing. Thatās an interesting aspect. (0:13:53) Kev: It looks a little passive, like you take care of your monsters, and they generate materials for you, kind of like (0:14:00) Kev: Moonstone Island, similar to that game, but fun touch nonetheless. (0:14:06) Kev: Am I getting the early access, infinously? No, Iām not an early access guy, but (0:14:13) Kev: Itās a good it is out. That is a good first step, right? (0:14:16) Kev: So hopefully weāll see if weāll release within a year like theyāre aiming to and (0:14:21) Kev: Yeah, check it out. If you are interested that is artisan story. Oh, oh one more important note (0:14:27) Kev: The blank story naming scheme is yeah. Iām that thatās it. Iām drawing another line in the sand (0:14:33) Kev: Thereās a lot of lines around me, but come on. Come on. Letās put a little more effort into the title at least a (0:14:41) Kev: Subtitle something give give throw me a bone people we can do better than this (0:14:47) Kev: The game looks pretty good (0:14:51) Kev: Okay (0:14:54) Kev: Speaking of things that look pretty good and this one (0:14:57) Kev: Yeah, itās story of seasons. Letās talk about Grand Bazaar (0:15:01) Kev: We got the switch to version confirmed during the direct. Itāll be $10 more on switch to (0:15:09) Kev: We they letās see RPG site net. I was able to get a like preview copy and then post all (0:15:16) Kev: Thing about it (0:15:19) Kev: It looks it has you know, this standard (0:15:25) Kev: Story of seasons fair, you know all your villagers the romance the farming all the good the animals all the good stuff (0:15:34) Kev: It does have some of the earth would say more modern innovations from the series like you can grow plants in all seasons (0:15:42) Kev: Some specifically from pioneers of all of town (0:15:47) Kev: Raise buffalo beekeeping mushrooms and flowers (0:15:51) Kev: And perhaps the most interesting bit is that there is no shipping bin in this game (0:15:58) Kev: Only the weekly bazaar similar to mannequins night market (0:16:04) Kev: Yeah, that is an interesting mechanic is just fun as mannequins I donāt know but (0:16:10) Kev: Thatās interesting because you donāt have your daily, you know shipping bin revenue. You gotta wait every week (0:16:17) Kev: But yeah, I mean overall itās a story of seasons game, right? So (0:16:21) Kev: You know the the the (0:16:24) Kev: Title the pedigree is there and Iām sure it will be a quality game nonetheless (0:16:29) Kev: So, yeah, thatās uh, thatās good stuff (0:16:35) Kev: Letās see here (0:16:44) Kev: I donāt know, oh I apologize, no I was just looking, there is uh, Fogoo.com also had um, (0:16:52) Kev: thoughts on the game, but you will post the link um, uh, on all sorts, you know, the kind (0:16:58) Kev: of comp of the trailer and had everything. (0:17:01) Kev: Um, but uh, but yeah, thereās also some interviews with the director talking about the game for (0:17:08) Kev: the, again this is a remake um, of Grand Bazaar. (0:17:12) Kev: So it looks pretty good. (0:17:14) Kev: Overall, though, like all the stuff theyāre integrating, all the new things. (0:17:18) Kev: OK. (0:17:21) Kev: Letās see here. (0:17:24) Kev: Next up, we haveā oh gosh, I still donāt know how to say this. (0:17:29) Kev: Opidum? (0:17:29) Kev: Opidum? (0:17:31) Kev: Opidum, perhaps, even. (0:17:34) Kev: This is the threeā weāve talked about it before. (0:17:39) Kev: Itās a 3Dā Iām just going to say it looks like Breath of the Wild. (0:17:44) Kev: Oh, Minecraftā more Minecraft-y Breath of the Wild, because youāre out there building settlements (0:17:52) Kev: and whatnot. (0:17:53) Kev: Looks combat-heavy. (0:17:54) Kev: The characterā the player character kind of looks like Link, at least the one theyāre (0:17:59) Kev: using. (0:18:00) Kev: I donāt know if itās customizable or not. (0:18:03) Kev: But yeah, thatā they haveā excuse me. (0:18:10) Kev: They are releaseā release date. (0:18:12) Kev: Thatās the big news. (0:18:14) Kev: But that is very close. (0:18:15) Kev: Thatās whatā at the time you guys are listening, about two weeks, I would say, ish? (0:18:22) Kev: Yeah. (0:18:23) Kev: Oh, there it is, character creation. (0:18:25) Kev: Yep. (0:18:26) Kev: OK. (0:18:27) Kev: You donāt have to be faux-link. (0:18:28) Kev: You can be your own thing. (0:18:29) Kev: Yeah. (0:18:30) Kev: They announced this release date. (0:18:33) Kev: They got a trailer. (0:18:35) Kev: It is co-op. (0:18:36) Kev: You can have up to three friends playing with you. (0:18:39) Kev: Adaptive storytelling. (0:18:40) Kev: Thatās an interesting buzzword or cue. (0:18:44) Kev: I think if I were to guess, thatās just like Breath of the Wild, where you can do stories if you want to, you know, do certain temples and learn certain stories. (0:18:53) Kev: Or you can just ignore it. (0:18:55) Kev: But regardless, you can experience yourself April 23rd. (0:19:01) Kev: That is coming very soon. I think I was just on Steam for now. (0:19:06) Kev: But yeah, look forward to that. (0:19:10) Kev: Um, okay, hereās⦠(0:19:14) Kev: Uh, this is an interesting one because itās⦠(0:19:19) Kev: A⦠(0:19:22) Kev: E-A, um⦠(0:19:26) Kev: Okay, well, letās get into it. (0:19:27) Kev: So, Chronomon was going to launch full, you know, full 1.0, (0:19:32) Kev: but they have pivoted to making it to an early access launch. (0:19:36) Kev: Um, this will be on May 8th, 2025, just about a month away. (0:19:41) Kev: Um⦠(0:19:44) Kev: It is interesting because they do go into the details why they decided to move this. (0:19:48) Kev: Um, theyāre pivoting to because they want to show their commitment to working on it more. (0:20:02) Kev: And, of course, as usual, theyāll take feedback and refine things and whatnot. (0:20:12) Kev: They are planning, again, for about a year for early access. (0:20:26) Kev: And, uh, the- the one nice, uh⦠(0:20:36) Kev: the full main campaign is fully playable youāre right because they they were more (0:20:46) Kev: or less playing a full release so they theyāre pretty much the full campaign (0:20:49) Kev: there so that that is nice I will say that right having early access game (0:20:52) Kev: with an actual finish point thatās good and of course a lot of the features of (0:21:00) Kev: this is again this is chronomond itās a 2d pixel mod (0:21:06) Kev: taming and farming all the bells and whistles of both of those genres itās (0:21:14) Kev: pretty cute I like the the dungeon design some of them are a little more (0:21:18) Kev: urban your modern looking than just a cave which I think is a little (0:21:22) Kev: refreshing they have a deep suite of RPG elements and customizations for your (0:21:28) Kev: monsters and skills and everything battles are in the overworld which is a (0:21:32) Kev: This is a nice little touch, not a separate Pokemon screen. (0:21:36) Kev: It does look robust, I will say, for an early access. (0:21:40) Kev: Again, that is May 8th when itās coming out, and yeah, hopefully within a year theyāll have a full 1.0. (0:21:49) Kev: Iāll definitely be interested in seeing what that looks like. (0:21:53) Kev: Okay, letās see here, next up we have a game that is also an early access. (0:22:05) Kev: honey man through the (0:22:06) Kev: bear witch game (0:22:08) Kev: they have a big update (0:22:10) Kev: announcing mac support (0:22:12) Kev: which is great (0:22:14) Kev: I know a lot of mac people (0:22:16) Kev: I never used a mac Iām not one of them (0:22:18) Kev: but hey now you guys can enjoy the (0:22:26) Kev: But yeah, thatās thatās a big one. But of course that comes the whole slew of (0:22:30) Kev: Additions changes balances, etc. You can check out the link for all that but (0:22:37) Kev: That is good. And that is out. I believe yes (0:22:41) Kev: Then only a week after early access good on them (0:22:47) Kev: Letās see here. Oh (0:22:50) Kev: Goodness. I canāt believe almost skip to the story tales of the shire. Um, so they released (0:22:56) Kev: a a very in-depth a (0:23:02) Kev: Very in-depth (0:23:05) Kev: Game or look at the game (0:23:08) Kev: How long is this thing? Um (0:23:10) Kev: Ten minutes long which is fairly decent (0:23:13) Kev: Um, itās itās not just looking at the game or but talking to the devs and the and whatnot or how their (0:23:20) Kev: inspiration I like him about whatnot (0:23:22) Kev: And Iāll be honest. I think this is a (0:23:26) Kev: very good trailer. Itās probably got me the most excited about the game out of anything Iāve seen. (0:23:34) Kev: I think they put a lot of emphasis on how they keep going back, not just to the source material, (0:23:44) Kev: but actually looking at Tokienās inspirations, how he wrote The Hobbit, the Middle-earth and what. (0:23:56) Kev: A lot of the trailer discusses the āconflictā because in so many games you need some sort of (0:24:07) Kev: conflict or issue to resolve. And so they go back to one of the main themes from All Middle-earth, (0:24:15) Kev: which is Tokienās issues with urbanization and modernization. As I mentioned, he bemoaned the (0:24:24) Kev: urbanization of his (0:24:26) Kev: childhood home and what not (0:24:28) Kev: trees and forests he was so fond of becoming modern and urbanized (0:24:34) Kev: and so we were seeing that reflected in this game with certain characters pushing for more modernization (0:24:40) Kev: and other characters standing against it trying to maintain the shire as it is (0:24:48) Kev: and so yeah they go into a lot of detail over that (0:24:54) Kev: uh⦠itās itās itās fast (0:24:56) Kev: how much they researched on the right they reached out to actual artisans and (0:25:00) Kev: blacksmiths how would things look like and and again not just the the actual (0:25:06) Kev: middle you know middle earthworks but the these stories are inspirations (0:25:14) Kev: behind them I think thatās a that shows a lot of dedication and yeah the the (0:25:20) Kev: actual gameplay in the this trailer looks pretty good I think I think (0:25:26) Kev: it kind of shows off its identity finally because that was I think (0:25:30) Kev: something that was kind of lacking right like was this gonna be some sort of you (0:25:34) Kev: know weird Lord of the Rings skin on Animal Crossing and whatnot right and I (0:25:40) Kev: mean to be sure right like theyāre still aiming for the cozy very clearly and (0:25:44) Kev: explicitly thereās the farming and the the fishing and and and crafting and (0:25:49) Kev: all those standard hallmarks you know interacting with the town but you can (0:25:54) Kev: You (0:25:56) Kev: Can Really See how itās all coming together here all right like they mentioned the the sense of community is important not just as a gameplay mechanic (0:26:03) Kev: But like thematically for the the the Shire the the the setting theyāre trying to create here (0:26:11) Kev: So yeah, youāre gonna have relationships with (0:26:15) Kev: Not so romantic relationships, but itās just like you know friendships and and relationships with characters (0:26:22) Kev: Well, you know, all dead-named characters and whatnot. (0:26:26) Kev: Who influenced the story, um, so yeah, it looks pretty good. (0:26:30) Kev: Iām, uh, Iām actually pretty interested in this now. (0:26:34) Kev: Um, I really suggest you guys check out the, uh, the link and take a look at the (0:26:40) Kev: video, um, because it is, uh, I think it looks quite, this video is quite nice. (0:26:47) Kev: Um, yeah, so that is again, tales of the Shire. (0:26:50) Kev: Um, I donāt think we still have a, um, excuse me, (0:26:56) Kev: a date or anything for it. (0:26:58) Kev: Um, oh, oh, Iām wrong. (0:26:59) Kev: July 29th, uh, release date. (0:27:02) Kev: Um, so the couple of months, uh, all right. (0:27:06) Kev: Uh, looking forward to it. (0:27:07) Kev: Um, that sounds pretty specific. (0:27:10) Kev: So I, and from the, where the video, the game looks like in the videos, I believe (0:27:16) Kev: that date, um, so yeah, letās keep an eye out for, uh, tales of the Shire. (0:27:22) Kev: Good stuff. (0:27:24) Kev: Um (0:27:26) Kev: and lastly but certainly not leastly we have Manekoās night market out in the (0:27:32) Kev: news again let us not forget that it was that last yearās game of the year or is (0:27:38) Kev: that the year before I know the year but yes the year before 2023 yes harvest (0:27:44) Kev: seasonās game of the year 2023 no one can stop me theyāve released the soundtrack (0:27:54) Kev: Itās 20 bucks. (0:27:56) Kev: Itās on Steam, I think itās on Spotify in other locations as well. (0:28:00) Kev: Um, that is, I donāt know if we harped on that to cover the game. (0:28:04) Kev: But the game has a banger soundtrack. (0:28:08) Kev: Um, it goes the whole gamut of emotions. (0:28:12) Kev: You have very, like, relaxed, nature-y music. (0:28:16) Kev: You have very joyous, happy music. (0:28:20) Kev: A lot more melancholy or reflectful tunes. (0:28:26) Kev: A lot of, you know, bits and pieces of kind of Japanese-style music kind of influence and whatnot, (0:28:34) Kev: given the setting of the game and whatnot, kind of. (0:28:38) Kev: It fits. (0:28:40) Kev: Um, so yeah, I cannot recommend enough that you check out the soundtrack, right? (0:28:46) Kev: Thatās one thing about me, Iām a big soundtrack guy, like, maybe not by the soundtracks, (0:28:50) Kev: but Iāll look up soundtracks online and listen to them and whatnot. (0:28:54) Kev: Because games, quality games have a good time. (0:28:56) Kev: I love good music, yāknow? And so, another game I can put into that library rotation, Iām always down for that. (0:29:02) Kev: Um, so yeah, go out there, buy it, support Minekoās Night Market, Harvest Season 2023, Game of the Year, because itās a good one. (0:29:10) Kev: laughs Iāve gotta go back and finish it. (0:29:14) Kev: Um, and, yāknow, maybe I will. Maybe thatās⦠Iāve been itching for something, and I feel like that could be it! (0:29:20) Kev: That could be it! (0:29:22) Kev: Um⦠(0:29:24) Kev: Ugh, okay. (0:29:26) Kev: Um, but, uh, but yeah, thatās, uh, thatās kind of it. (0:29:31) Kev: Thatās the news. (0:29:32) Kev: Um, let me be covered a little fast since itās just me, but, uh, but it was (0:29:36) Kev: still a beefy gamut of stories there. (0:29:40) Kev: Um, Iām, Iāve got to say, like, just looking down this list, itās a (0:29:45) Kev: healthy diversity of games, right? (0:29:47) Kev: Like, yeah, you know, weāve been us being at this for so long, right? (0:29:53) Kev: Weāve seen trends come (0:29:56) Kev: and go and what not right so many stardew clones and so on and whatnot but (0:30:00) Kev: I like I look at this this variety here right we got the big names we got you (0:30:05) Kev: know tales of the shire with its IP weāve got story of seasons and rune (0:30:10) Kev: factory and then we have more indie stuff everything from classic Pokemon (0:30:15) Kev: monster patch the very rusty retirement whatever you want to call that rusty (0:30:21) Kev: or whatever that the genre was. Rusty likes, yeah. (0:30:26) Kev: Right, kind of this background game weāve got. (0:30:30) Kev: Youāve got Opadum, Full 3D, Breath of the Wild, (0:30:34) Kev: and more traditional 2D, Chronomon, (0:30:36) Kev: and In Between, and the artisan story. (0:30:41) Kev: Yeah, thatās pretty exciting. (0:30:45) Kev: All these new stories, pretty, again, (0:30:47) Kev: kind of like last week, theyāre pretty feel good. (0:30:51) Kev: Or was it the week before? (0:30:52) Kev: Regardless what glass study did (0:30:56) Kev: Itās exciting. I think weāre in a good place right now with cottagecore games in world (0:31:02) Kev: Nothing really bumming me out in these new stories (0:31:04) Kev: So thatās thatās awesome, and I could use less bumming out these days. I think we all could (0:31:13) Kev: But yeah that thatāll do it for me for the this again shorter solo episode (0:31:20) Kev: I did try to stretch it out, but yeah, Iām just a one-man show (0:31:26) Kev: Teddy left, so I couldnāt have a meal more, but (0:31:29) Kev: But yeah, I did what I could anyways well. Thanks for listening folks (0:31:37) Kev: Thanks for joining me you know tune in next week for other stuffs (0:31:45) Kev: You can find me at Koopa prez on blue sky at the art of squares donāt see some my artwork. Iām (0:31:54) Kev: Find me over at Rainbow Road. (0:31:56) Kev: Check that out. Listen to the thoughts. Be hyped for the MooMoo cow being very playable in Mario Kart. (0:32:26) Kev: and listen to me tear up Matt Kirby air writers if once youāre done listening to (0:32:31) Kev: all that you can find more harvest season stuff by following Al at the (0:32:35) Kev: Scott bot or Mastodon on Scott and blue sky sorry at the Scott bot on Mastodon (0:32:42) Kev: Scott and on blue sky you know creator the show heās got stuff he posts things (0:32:48) Kev: cottage core things itās also on tumblr at THS pod and blue sky at THS (0:32:56) Kev: pod for all the news and to re-tweets social media engagements all that good (0:33:02) Kev: stuff or you can just if you want to simplify everything just go to harvest (0:33:06) Kev: season club per day listen to the era all the episodes we got provide (0:33:11) Kev: feedback give us links or no other way no we provide the links you give us (0:33:16) Kev: feedback yeah yeah do that harvest season dot club or you can head down to (0:33:22) Kev: patreon.com/thspod where you can (0:33:26) Kev: become a patron to this wonderful show (0:33:28) Kev: and join us over at our slack where we (0:33:32) Kev: have deep cuts content stuff posted (0:33:35) Kev: during recordings I didnāt do that right (0:33:38) Kev: now but itās been a thing itās been a (0:33:40) Kev: trend or and you also get the bonus of (0:33:46) Kev: the greenhouse episodes the non cottage (0:33:49) Kev: core focused uh guess what thereās gonna (0:33:52) Kev: be one on switch to directly I mean you (0:33:56) Kev: know gallon I covered one on the the (0:33:58) Kev: switch the switch whatever switch to the (0:34:03) Kev: other one the switch one previous that (0:34:06) Kev: but now we got thereās that switch to (0:34:08) Kev: direct was beef you guys there was a lot (0:34:09) Kev: so tune in um listen listen to me cry (0:34:13) Kev: about Kirby air writers because itās (0:34:15) Kev: itās all I need in my eye itās all I (0:34:17) Kev: need and I yeah thatās all I need okay (0:34:24) Kev: thatās enough of my rambling everyone (0:34:27) Kev: bearing with me thank you for joining me (0:34:28) Kev: on this this little episode here thank (0:34:31) Kev: you out for having me on I guess thank (0:34:35) Kev: you me for doing it being my co-host and (0:34:39) Kev: weāll see you guys next week and until (0:34:42) Kev: then of course have a good artist (0:34:46) Theme Tune: The harvest season is created by Al McKinlay, with support from our patrons, including our (0:34:56) Theme Tune: pro farmers, Kevin, Stuart and Alisa. (0:34:59) Theme Tune: Our art is done by Micah the Brave, and our music is done by Nick Burgess. (0:35:04) Theme Tune: Feel free to visit our website, harvestseason.club, for show notes and links to things we discussed (0:35:10) Theme Tune: in this episode. (0:35:20) Kev: I donāt know three two one clap I guess because itās only me it says the solar (0:35:28) Kev: recording oh there we go hacking up great way to start this um oh god letās (0:35:34) Kev: uh letās just dive on in shall we all right
Al and Kev go over the recent news, including everything cottagecore from the Nintendo Switch Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:43: What Have We Been Up To 00:10:49: Feedback 00:13:18: I Know What You Released Last Month 00:15:50: Game News 00:27:39: New Games 00:27:52: Story Of Seasons: Grand Bazaar 00:34:57: Witchbrook 00:36:58: Tomodschi Life 00:42:14: Tamagotchi Plaza 00:48:31: Outro Links Distant Bloom Console Release Monsterpatch Kickstarter Outbound News Story of Seasons: Grand Bizarre Witchbrook Tomodachi Life: Living the Dream Tamagotchi Plaza Nexus Mods App Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Kev: My name is Kevin. (0:00:38) Al: and we are here today to talk about cottagecore games. (0:00:42) Kev: Woo! A lot of them. (0:00:45) Kev: A lot of games to talk about. (0:00:45) Al: So many cottagecore games. Yes, yes, yes, yes. So, we just had a Nintendo Direct. (0:00:56) Al: By the time you hear this, there will have been another Nintendo Direct, (0:00:58) Kev: Haha sick. Oh my gosh. Itās that close. Oh my gosh. Iām not ready. Iām not ready (0:00:59) Al: But⦠(0:01:00) Al: We wonāt be talking about that one. (0:01:02) Al: Not in this episode. (0:01:04) Al: Yeah, yeah. I think itās the day of. Yeah, itās the second. We release on the second, which is when the⦠(0:01:10) Kev: Yeah (0:01:11) Al: So, yeah. (0:01:14) Al: Letās see how this goes. But we are⦠(0:01:16) Kev: So thank you for tuning in when even weāre not caring about this episode (0:01:22) Al: Hey, hey, I care. I care. (0:01:23) Kev: No, thatās not true (0:01:26) Al: So yeah, weāre going to talk about the switch direct this (0:01:30) Al: well, so we have a greenhouse episode where we talk about the switch direct in its whole, (0:01:35) Al: but we skip over the stuff that weāre going to talk about in this episode, (0:01:39) Al: specifically, itās cartridge core games. (0:01:40) Kev: Because there was stuff for us. (0:01:43) Kev: Episode, entire episodes of the horror season were announced in that direct. (0:01:49) Al: Youāre not wrong, I will say. So weāre going to talk about that. Weāve got some other news, (0:01:56) Al: Because people decided to send out other news as well this week. (0:02:00) Al: And that wasnāt just all in the Nintendo Direct. (0:02:03) Al: Weāve also got the roundup of March because itās a new month now. (0:02:08) Al: Almost. It will be a new month now. (0:02:10) Al: This is one of those weird months where we are recording in a different month (0:02:14) Al: than weāre releasing, and I was like, do I wait till next week? (0:02:16) Al: But I decided, no, letās do it in this one, because Iām sure nobody will announce (0:02:18) Kev: Sure. (0:02:21) Al: and release their game in the next two days. Right? (0:02:24) Kev: Oh, oh, oh, oh. (0:02:26) Al: Weāll see. (0:02:27) Kev: Thereās you. (0:02:28) Kev: Thereās you. (0:02:28) Al: Weāll see. (0:02:31) Al: So weāre going to talk about what released last month, in March. (0:02:35) Al: And weāve got some feedback that weāre going to talk about as well. (0:02:39) Kev: Oh, oh, thatās thatās a genuinely exciting. I didnāt know that Iām excited (0:02:43) Al: But first of all, Kevin, what have you been up to? (0:02:46) Kev: Uh (0:02:48) Kev: Gosh, I canāt believe itās actually been a week since I recorded and it feels like so much has happened (0:02:54) Kev: I got sick in between then and there it was rough (0:02:54) Al: No, no. (0:02:58) Kev: I donāt know if I thought it was a common cold at first. It might have been something a little last year. Thatās (0:03:05) Kev: Yeah, the uncommon cold. Thatās correct. Um, I (0:03:09) Kev: was breaking it off. Thankfully, but uh, yeah, that that took me down a few pegs over the week, but uh, I (0:03:16) Kev: When I was able to I squeezed in its usual say so on and so forth, but the big one wonder stop I finished it (0:03:25) Kev: Iām just holding up my thumb. You know one can see it, but I am and and thatās all Iām going to say on that because (0:03:33) Kev: One you people should play it because itās a good game and two (0:03:37) Kev: Maybe who knows I will talk (0:03:39) Kev: about it somewhere in detail, somewhere, someplace, maybe, I donāt know. (0:03:43) Al: So, obviously, not spoilery, but nothing to change on what you said about it in the last (0:03:49) Kev: nope my nope my that is correct it did not crash and burn did not you know (0:03:49) Al: episode. (0:03:50) Al: Youāve not changed your mind. (0:03:58) Kev: scald my I and games there are games that will do that right the last second (0:04:02) Kev: just just ruin everything nope it stumps up all the way yeah so wonder stuff good (0:04:12) Al: Oh, nothing big, Iāve been continuing on Pokemon GO despite everything, because I still genuinely (0:04:12) Kev: stuff what about you well whatās been going on (0:04:23) Al: enjoy that game, and the new TCG Pocket expansion dropped a couple of days ago, so Iāve been (0:04:26) Kev: Now, you know, thatās fair. (0:04:32) Al: opening some packs, getting some cards, I got a shiny something, was that charming? (0:04:33) Kev: Uh, itās⦠(0:04:35) Kev: Oh. (0:04:36) Kev: What? (0:04:38) Kev: Uh. (0:04:39) Kev: Okay. (0:04:40) Kev: Like, I, I, I am⦠(0:04:42) Kev: ā¦interested in⦠(0:04:45) Kev: ā¦because, you know, in the standard TCG, a new⦠(0:04:49) Kev: ā¦set, or expansion, or whatever⦠(0:04:52) Kev: ā¦usually has⦠(0:04:55) Kev: ā¦stuff. (0:04:55) Kev: Well, it has. (0:04:56) Kev: Certain expectations or expectations are set. (0:04:59) Kev: Letās say that right sometimes. (0:05:01) Kev: Yeah. (0:05:01) Kev: I mean, yes, there are cool arts that people can want that and so on and so forth. (0:05:06) Kev: Sometimes to ridiculous scalpery like insane levels of the expectations, but thereās gameplay stuff to lots of times, right? (0:05:17) Kev: Like weāre getting the Team Rocket Pokemon are coming back soon in the TCG and thatās cool or you know, we got styles or whatever. (0:05:25) Kev: I like to, thereās, thereās. (0:05:26) Kev: Oh, okay. There you go. Thatās a big one. All right. All right. (0:05:35) Al: No, it is. It is. Yeah. Yeah. Yeah. (0:05:37) Al: So the last the last set included tools, which they hadnāt had before. (0:05:43) Al: Pokemon to and I and also the thereās like Arceus Link. (0:05:52) Al: I donāt know if you know about the Arceus⦠(0:05:53) Al: Like that was a thing in the physical TCG years ago. (0:05:56) Al: I donāt know if you know what that is. (0:05:56) Kev: Okay, Iām not. I heard whispers of it, but I didnāt look at it. (0:06:01) Al: Itās like abilities that affect Pokemon, (0:06:04) Al: but only if you useā (0:06:05) Al: Arceus, so itās like if you have Arceus on the field then this happens sort of thing. (0:06:06) Kev: Huh, okay. (0:06:09) Kev: Yeah. (0:06:11) Kev: Oh, thatās a pretty cool idea. Actually, I like that. Thatās fun. (0:06:15) Al: Itās very tied to Arceus which obviously limits your deck abilities butā (0:06:19) Kev: Yeah. Yeah. (0:06:21) Al: And then this set thereā I mean thereās obviously always cards that have like (0:06:26) Al: new abilities and stuff like that. Thereās a different Charizard whichā I havenāt looked (0:06:28) Kev: Sure, sure. (0:06:31) Al: into what people are saying but I think looks like a much better Charizard than the previous (0:06:36) Al: one. There is a Giratina that is interesting. Both of those cards are heavily based around (0:06:45) Al: attacks that add energy to them so that then you can use the more powerful attack quicker. (0:06:51) Kev: Hmm, okay (0:06:54) Al: And they did just launch a ranked in pocket as well. So I will not be doing that but that does exist. (0:06:59) Kev: Oh dang pocket pocket going all in all right no longer just the collector app good good for you pocket again (0:07:10) Al: So yeah, yeah, thereās always stuff and then obviously thereās the shinies in the new the new set (0:07:15) Kev: - Yeah. (0:07:17) Al: Which are fun they are they added new missions that get you (0:07:23) Al: Youāre able to unlock full decks as well. So you can say like oh I want the Tinkitung on (0:07:28) Kev: Uh-huh. (0:07:29) Al: EX deck and you get all the cards from that which is cool (0:07:32) Kev: Oh, thatās nice. (0:07:33) Al: Yeah (0:07:34) Al: So yeah, yeah, theyāre adding stuff (0:07:36) Al: I donāt expect big changes every set because theyāve (0:07:40) Al: basically released a set every month, which is fast. (0:07:44) Kev: Thatās thatās a lot. That is a lot. Iām exhausted just hearing that Wow (0:07:49) Al: With with the trading, I am managing to keep up with the (0:07:52) Al: standard cards, obviously not with the secret rares. But yeah, (0:07:56) Kev: prayers and all that, yeah, yeah, sure. (0:07:58) Al: but like with the standard, they call them diamond rarity. Iām (0:08:03) Al: managing to keep up to date with that. So Iām missing two (0:08:06) Al: from the last set and three from the previous set, but Iāll get (0:08:10) Al: to easily if actually put in the effort to look into trading. (0:08:14) Kev: Okay (0:08:15) Al: So thatās not very many. So yeah, Iām just exclusively (0:08:18) Kev: All right, thatās not bad all right (0:08:20) Al: opening the new set just now. (0:08:23) Al: I think thatās everything. I donāt think Iāve been playing (0:08:24) Al: anything. And this is why weāre not talking about Mika this (0:08:26) Al: week. Weāve had a week, but itās fine. Because we were given (0:08:28) Kev: Yeah, itās itās been a week (0:08:35) Al: quite the list of news to talk about. So we didnāt even need to (0:08:37) Kev: Yeah (0:08:39) Al: have an alternate. (0:08:41) Kev: Yeah, yeah, I like (0:08:41) Al: So letās see how long this takes us. (0:08:45) Kev: So I like how that happened cuz it was like (0:08:48) Kev: Just two days ago something you reached out like hey, I havenāt touched (0:08:53) Kev: Oh, you might we just do news episode. Iām like, thatās great. I have also not touched me good (0:09:00) Al: I was like I really should play the game and then I was like itās Thursday. Iām not gonna be able to play this enough (0:09:02) Kev: Yeah, but (0:09:07) Kev: Yeah (0:09:08) Al: And itās not that I donāt want to play the game. Itās just this week has been very busy and very tiring on so many levels (0:09:16) Kev: a lot of levels, I agree, for different reasons for both of us, but somehow, um, law, very (0:09:24) Al: It was Craig, my youngest, heās really into Astrobot just now and heās been, heās really (0:09:29) Al: good at it but he canāt do everything and so thereās a few things heās been, like heās done (0:09:34) Al: some of the really hard bosses but thereās like some speed run levels that heās struggling with (0:09:39) Al: and so heās been asking me to help him with those ones. But heās improved so much since he started, (0:09:45) Al: like heās I think legitimately better than like most adults now, like heās actually really good, (0:09:50) Kev: Oh, dang! (0:09:51) Al: like he defeated the final boss. (0:09:54) Al: Um, in the game, which is really good. (0:09:54) Kev: Oh, dang! (0:09:56) Kev: Way to go, kid! (0:09:56) Al: Um, I need, the game is now a hundred percent. (0:09:59) Al: He, as I say, he, Iāve done, I did some of that for him, but his save file (0:10:03) Al: is at a hundred percent now, which is wild. (0:10:07) Al: So yeah, but yeah. (0:10:09) Al: So we were sitting down this afternoon after weād spent the day in Edinburgh. (0:10:13) Al: And he was like, Oh, Daddy, could you help me with this bit? (0:10:16) Al: And Iām like, honestly, Craig, my brain canāt deal with that just now. (0:10:20) Al: Like, itās just there is too much to deal with in a platform. (0:10:24) Al: platformer that I do not have the energy to focus on that. (0:10:29) Al: So he was like, OK, thatās fine. (0:10:30) Al: Iāll do something else then. (0:10:32) Al: And it wasnāt the problem. (0:10:33) Al: But yeah, itās just like when your brain canāt even do a 3D platformer, (0:10:37) Al: you know that youāve had a week. (0:10:40) Kev: Yeah, absolutely (0:10:43) Al: So letās see how this episode goes. (0:10:45) Al: I hope youāre excited for whatever this is. (0:10:46) Kev: Yeah, oh (0:10:49) Al: Letās talk about some feedback. (0:10:51) Al: got another Spotify comment, uh, from our, (0:10:53) Kev: Yeah, oh Iām so excited (0:10:54) Al: only Spotify commenter, Jack, but thank you, Jack, for the comment, uh, Jack says, (0:11:01) Al: excellent job on the Grimoire Groves. Um, I think I might try it sometime in the future. (0:11:05) Al: Do you feel the next Coral Island update with children will be a good time to hop back in? (0:11:10) Al: My answer to that is I think it depends. Like if you played the game at 1.0, um, (0:11:16) Al: I think it will be a good time to jump back in. If you played 1.1, probably not. Like I think (0:11:21) Al: Anybody whoās played the game was (0:11:24) Al: 1.0 or before should be probably not now. Until we knew that 1.2 was coming out in the summer, (0:11:32) Al: I would have said just go for it now because 1.1 is such a good update for it. But obviously, if youāre (0:11:39) Al: happy with waiting another couple of months, itās definitely a good time to jump in. And if youāre (0:11:44) Al: not super interested in multiplayer, I donāt think that other update gives you anything. (0:11:50) Al: so yeah get the get the children go for it (0:11:54) Al: get the children that was weird (0:11:56) Kev: The children (0:11:58) Kev: The children Iād you kids hide your wife (0:11:59) Al: goodness me (0:12:02) Kev: My my opinion is you should wait for the coral island update called fungi store (0:12:08) Al: oh dear (0:12:13) Al: um also has anyone on the team played bookbound on steam? I havenāt heard of anyone saying it, (0:12:19) Al: uh but uh good one to add add to the list itās a cozy game where you operate (0:12:24) Al: a big store. I was curious about your thoughts if anyone has played it so I yeah interesting (0:12:28) Kev: Yeah, same thing here. (0:12:32) Al: maybe we need to get uh nami on for that episode itās a big store not a library but (0:12:32) Kev: Oh, that would be fun. (0:12:38) Al: theyāre basically the same thing right a big a big store is just capitalist version of a library (0:12:40) Kev: Yeah, itād be. (0:12:45) Al: right libraries are socialism big stores are capitalism thatās how you understand the difference (0:12:46) Kev: It is, yes. (0:12:50) Kev: There you go. (0:12:54) Al: thank you for your comment jack and this is just a reminder that if you comment on spotify or you (0:12:58) Al: send us feedback from our website we will probably mention you on the podcast because we donāt get (0:13:04) Al: enough to to get it too busy like I mean if we ever get popular then iām not promising that weāll (0:13:09) Kev: thatās right (0:13:09) Al: do that for everyone but when we get one every three months iām gonna mention it on the podcast (0:13:18) Al: uh kevin itās time for I know what you released last month (0:13:22) Al: Iāve settled on that name. (0:13:24) Kev: Did you decide? (0:13:24) Al: We have quite the list of games that came out in March. (0:13:28) Al: So weāre starting off with Grimoire Groves. (0:13:30) Al: Obviously, weāve covered that. (0:13:32) Al: That came out in March. (0:13:34) Al: Desktop Cat Cafe came out in March. (0:13:36) Al: That was the Cat Cafe Rusty-like. (0:13:40) Al: I donāt know anyone thatās tried it yet, but⦠(0:13:40) Kev: all right (0:13:44) Kev: yeah I i donāt either (0:13:46) Al: Believe it or not, Sugardew Island came out in March. (0:13:48) Kev: uh⦠iāve heard the rumors that (0:13:50) Al: I was going to say it feels like longer than that, (0:13:54) Al: but thatās because I played it in February, so thatāll be why. (0:13:58) Kev: hmm (0:14:00) Al: Wonderstop came out, obviously. (0:14:02) Kev: died (0:14:02) Al: We had the fantastic episode about that last week. (0:14:04) Al: Good job. (0:14:04) Kev: go one, play it, go, go play it (0:14:08) Al: Mudborne came out. (0:14:08) Al: Thatās the Frog Apical. (0:14:10) Kev: good name (0:14:10) Al: Apical, but frogs. (0:14:12) Kev: still great name, little bit (0:14:14) Al: I know somebody who will be playing it. (0:14:18) Al: I donāt think they have started playing it, (0:14:18) Kev: da, ah, ah, ah, ah (0:14:20) Al: but I know someone who will be playing it. (0:14:24) Kev: secrets (0:14:26) Kev: itās not me (0:14:26) Kev: Hope itās not me. (0:14:28) Al: Maybe it is, nothing you know who it is anyway, but honeyman sir, early access released as (0:14:29) Kev: Itās news to me if it is. (0:14:37) Al: well, as well as galactic getaway early access, apparently I backed that one on Kickstarter (0:14:43) Al: because I got a key in an email yesterday, which was like, oh, I donāt remember backing (0:14:45) Kev: Hahaha, surprise! (0:14:50) Al: this, but fair enough, Iāve got a game, itās a little present to me from two years ago. (0:14:58) Al: Technically will be last month by the time this episode comes out, Space Sprouts came (0:15:03) Al: out on the 31st of March. Thankfully they announced it before we recorded the episode (0:15:08) Al: so we could include it. Busy month, biggest month of the year so far. Letās turn it down (0:15:16) Al: a little bit because thatās too many games. Thanks, please and thank you. Oh, a lot of (0:15:18) Kev: No, Nintendo finally said no. (0:15:26) Al: games. Letās see how that (0:15:28) Al: continues. But thatās what released last month. Are you (0:15:32) Al: playing any of these other games that you that arenāt (0:15:36) Kev: uh if any of them probably be mud born because I like frogs itās a good name I donāt know iāll (0:15:44) Kev: see how it goes though but there itās not high on my priority list other ways (0:15:48) Al: Itās fair enough. Fair enough. Letās talk about the game news then. So yeah, weāre going to start (0:15:54) Al: with games that we know about that have announced something new. So first up, Distant Bloom. Itās out (0:16:03) Al: on PlayStation and Switch. So it was already out on Steam, but now itās out on PlayStation 4, (0:16:04) Kev: There you go go (0:16:09) Al: PlayStation 5 and Switch. So if you were wanting to play it, but youāre waiting for it to be on (0:16:10) Kev: There you go, I (0:16:13) Kev: I I didnāt even remember this game to be honest, but I looked up. It looks fine (0:16:13) Al: console, there you go. (0:16:21) Kev: Iād like yeah (0:16:22) Al: This is the game where you are cleaning a planet, I think, (0:16:28) Al: and you have to save plants. (0:16:28) Kev: Yeah (0:16:31) Kev: I do like that (0:16:34) Kev: I think (0:16:35) Kev: Yeah, I like that kind of terraforming or nature restoration (0:16:40) Kev: Sort of premise more than just your standard farm generally speaking. I think so that is cute. I like (0:16:48) Al: Well, this game came out almost exactly a year ago on Steam, 27th of March last year. (0:16:54) Kev: Wow. (0:16:55) Kev: Why? (0:16:56) Kev: Well, itās not too bad if I turn around to get your ports out. (0:16:58) Al: Yeah, yeah, not bad. (0:17:01) Al: Next, we have Monster Patch. (0:17:03) Al: The Kickstarter is live and we therefore have a lot more information about Sean (0:17:08) Al: Youngās upcoming Monster Collector game. (0:17:11) Kev: Not just out of the things dang funded of course (0:17:16) Al: Oh, yeah, yeah, yeah, yeah. (0:17:17) Al: Itās currently sittingā (0:17:18) Al: so itās doing pretty good, doing pretty good. (0:17:22) Kev: Yeah, thatās correct Shocker (0:17:27) Al: I have backed it. (0:17:28) Al: Have you backed it, Kevin? (0:17:29) Kev: Not yet (0:17:30) Al: Are you going to? (0:17:31) Al: Or are you going to wait till itās out? (0:17:35) Kev: I donāt know how to think about it. Maybe not bad. What do I get for backing? Yeah, I donāt know (0:17:39) Al: A future present. This is the thing. If you think youāll have more money in the future, (0:17:44) Kev: The future present (0:17:51) Al: donāt back the game, right? Because why would you pay for a game now when youāll have more money in (0:17:52) Kev: You know, you know. (0:17:57) Al: the future? If you think āI wonāt have more money in the futureā or āI have enough money to buy it (0:18:03) Al: just nowā, back it because itās fun to get a free game later on. Yeah, there you go. (0:18:10) Al: And you donāt have to worry about it not being funded because you didnāt support it, (0:18:14) Al: because itās already funded. Assuming 90% of people donāt pull out. Because you can, (0:18:16) Kev: yeah fair I guess (0:18:20) Kev: yeah that would yeah (0:18:21) Al: but they wonāt. 2,000 people have backed it so far. Fair. (0:18:24) Kev: iāll wait iāll wait to see because I need I want to see more (0:18:29) Kev: about the game I guess like how is (0:18:32) Al: Well thereās another good reason to wait, as well as the Kickstarters only for a Steam key. (0:18:39) Al: Heās not promising itāll be on Switch, and itāll be later on. So if you want Switch, (0:18:41) Kev: but yeah yeah probably and and thereās (0:18:45) Al: donāt back it, because thatāll just be a separate thing later on. Which Iām going to guess he will (0:18:51) Al: do it, because Littlewood went to Switch, and you know, people like Switch. (0:18:58) Kev: money when people like things (0:18:59) Al: That too. That too. That too. What I find really fun about this is that heās doing the thing where (0:19:09) Al: heās trying to create a save file, because he has both versions of it. So itās a fun little nod to (0:19:12) Kev: Yeah. (0:19:23) Al: how Pokemon games do that, but without actually the negatives of it. (0:19:26) Kev: yeah bless you um that yeah that like itās kind of dumb to think about that it wasnāt (0:19:34) Al: Yeah. (0:19:35) Kev: part like but I just never even considered that we had the technology weāre here this is the future (0:19:42) Al: Hereās a secret for you. The actual, the Pokemon games are both versions as well. They just (0:19:43) Kev: but um but that is a very cool thing to do um yeah yeah (0:19:51) Al: have a config in them that says which version is and you canāt change it. Because of course (0:19:54) Kev: Yeah, I forgot about that. Youāre totally right. (0:19:56) Kev: Thatās super true. (0:20:01) Al: they are. Why would they actually make two different games? Itās the same game. (0:20:02) Kev: Yeah, youāre super right. (0:20:06) Kev: Good stuff. Good times. (0:20:10) Kev: But yeah, very cool, though, that he does that. (0:20:12) Kev: And you can trade with yourself. (0:20:14) Kev: You can become that one penny arcade panel. (0:20:18) Al: Yeah. (0:20:18) Al: Yeah. (0:20:23) Al: I donāt actually know if it has trees. (0:20:28) Kev: I read somewhere you could trade between your save files. (0:20:31) Al: trade Mons and interact with your other save files through trading version (0:20:36) Al: exclusive Mons items and turn decorations player will be players will (0:20:39) Al: be able to 100% their save files in either version there will also be unique (0:20:43) Al: game mechanics that utilize characters from different saves like battling your (0:20:46) Al: character from past playthroughs and thatās cool so itās try interact with (0:20:51) Al: your other save files that yeah so that means you donāt you can just do it on (0:20:54) Al: one one device as well you donāt even have to have two devices to save which (0:20:56) Kev: Yeah, mhm (0:20:58) Al: which is probably actually simpler than trading between (0:21:02) Al: devices, right? Because he can just modify the saves on this one thing (0:21:02) Kev: Yeah, oh it probably actually is (0:21:10) Al: rather than dealing with that inter-device communication. (0:21:12) Kev: Yeah, yeah, yeah, thatās a very good point. Yeah, itās shocker. Itās actually easier. (0:21:14) Al: Itās very clever. (0:21:19) Al: Itās quite cool. I like it. Iām looking forward to this. And I think I like the (0:21:25) Al: monster designs. Almost said Pokemon. The monster designs. (0:21:28) Kev: Hahaha, sheās already getting in their crosshairs we go we care (0:21:31) Al: Yeah, you play as Gary. (0:21:37) Kev: Yeah (0:21:40) Kev: Youāre playing as as Gary Powell, I believe his name is (0:21:41) Al: The monster designs are fun and unique, but also feel distinct from other monster collecting games. (0:21:54) Kev: Yeah, itās such, I say this as someone whoās fooled around with trying to design fake mods like itās so difficult because the bar is so clear and and you know, itās set. So, you know, how do you stand out but thereās thereās some fun ones. Thereās definitely some fun ones in here. (0:22:19) Kev: I like, I like little shark guy. (0:22:22) Kev: Thatās a whooper though, thatās still just a whooper. (0:22:24) Kev: Iām sorry. (laughs) (0:22:26) Al: shh. Thereās also collecting and crafting and magic, which is, is, oh, I like it. Some (0:22:37) Al: people donāt, but I like collecting and crafting in games. (0:22:40) Kev: Yeah, letās letās see how it goes. The animations. It looks good because itāll very much. Itās fascinating because he got the aesthetic of the, you know, the Game Boy color, Pokemon games, but the animation looks pretty dynamic and fluid and itās nice. You can move your house and stuff around. (0:23:02) Al: Yes, yes, town building mechanics, like in Littlewood. I havenāt seen anything as to (0:23:08) Al: whether they have terraforming or not, because Littlewood did, but that feels a more complicated (0:23:15) Al: thing to do in a game where youāre like exploring and catching monsters and stuff like that. (0:23:18) Kev: Yeah. (0:23:22) Al: So maybe it wonāt have terraforming, but there is at least some level of town customisation. (0:23:27) Kev: yeah the four team battles thatās a fun little thing thatās different and then (0:23:34) Al: Yeah, yeah, yeah, Iām looking forward to this and trying very hard not to buy the physical (0:23:36) Kev: you make carts (0:23:43) Al: edition of both versions because I donāt need it. (0:23:47) Al: I donāt need it. (0:23:48) Kev: Is that, are you sure? (0:23:50) Al: I donāt need it. (0:23:50) Kev: You donāt need it, no, but itād be nice. (0:23:52) Al: I donāt need it. (0:23:53) Al: All right. (0:23:55) Al: Iām sure weāll talk about this game much more in the future. (0:23:58) Al: Next we have the most pointless piece of news ever, but Iām going to talk about it anyway. (0:24:02) Al: outbound the campervan game have said that (0:24:04) Al: weāre going to have some news on the 10th of April. (0:24:06) Al: Thatās it. Weāre done. Great. (0:24:07) Kev: Itās itās the teaser for two days before the trade the teaser trailer that movies do now (0:24:12) Al: Itās news about news, itās an announcement of an announcement. (0:24:14) Kev: Yeah (0:24:17) Kev: Yeah, Iām excited. Oh (0:24:18) Al: And itās not even before the next episode. (0:24:20) Al: We have to wait two episodes to talk about this. (0:24:22) Al: What is this nonsense? (0:24:27) Al: Anyway, will it be a release date? (0:24:30) Al: Thatās my guess. (0:24:31) Kev: Probably boy be you better be something good if itās not (0:24:38) Al: Well, so I donāt think it will actually be the release date, (0:24:40) Al: because the alpha isnāt even out yet, which is coming in April. (0:24:42) Kev: Well, I bet I meant the release date for the alpha (0:24:45) Al: Thatās so anticlimactic, if itās that. Like, I donāt care. Go away. (0:24:49) Al: Come back to me with a finished game. Come on. (0:24:54) Al: We have some release dates from the Nintendo Switch Direct. (0:24:59) Al: Fantasy Life I The Girl Who Steals Time is coming on the 21st of May. (0:25:04) Kev: Iām so excited. My brothers excited fantasy lives. Thereās a lot going on here (0:25:11) Kev: Like are you familiar with the original fantasy life at all? (0:25:15) Kev: okay, um (0:25:16) Kev: so the original conception for (0:25:19) Kev: the original fantasy life was a (0:25:22) Kev: single-player (0:25:24) Kev: Non-violent MMO that was like literally the the pitch for it (0:25:30) Kev: um and it uh they didnāt go the non-violent thing in the end they ended the combat (0:25:34) Kev: classes but uh but they did keep the single-player aspect itās a single-player (0:25:41) Kev: MMO basically with different classes and you can switch between them and you do different (0:25:45) Kev: things and yada yada itās very gr- and very grindy sort of game like MMOs um uh but uh (0:25:54) Kev: very cute very charming by level five the professor late in the okai watch people (0:25:59) Kev: theyāre very good at writing so uh very enjoyable game in my opinion um Calvin (0:26:04) Kev: my brother plays a lot too um so you know we got a lot of mileage into that um and but theyāre (0:26:09) Kev: really ramping it up here because weāre going way past the the MMO skeleton um we we we got (0:26:16) Al: Yeah, this is a life seminar, basically. (0:26:18) Kev: basically because you youāre now and there were some aspects of that you could decor your house (0:26:22) Kev: but now weāre terraforming we got the animal crossing terraforming in here which is wild to me (0:26:28) Kev: um I donāt even know how thatās gonna fit in like iām sure you can (0:26:34) Kev: terraform the whole world itās probably just like maybe your home plot or something but uh (0:26:39) Al: Yeah, I donāt know. I mean, uh, whatās it called? What was the game? Um, the Dragon (0:26:47) Al: Quest was a Dragon Quest game builders. Yeah. They, you could terraform the whole world (0:26:48) Kev: Builders yeah (0:26:51) Al: there. Couldnāt you possible. (0:26:52) Kev: Yeah, you could oh man, thatād be wild if he could (0:26:56) Kev: Maybe I itās possible either way fantasy life sick. Iām looking forward to it. Itās coming real soon. May 21st (0:27:04) Al: The Wandering Village is coming to Switch on the 17th of July, so thatās cool. (0:27:10) Al: I still havenāt played this game. (0:27:12) Kev: Yeah, me neither (0:27:14) Kev: Will I now I donāt know maybe (0:27:18) Kev: Well idea youāre playing on a big dinosaur (0:27:21) Al: And Luz Lagoon have announced that their Switch release is coming in the summer of this year. (0:27:28) Kev: to have alloy at home over the summer now (0:27:34) Al: Yeah, so thatās all of the news about games that we already know about. (0:27:39) Al: So weāre now going to talk about new games that we didnāt know about, (0:27:43) Al: and all of these were announced in the Nintendo Direct. So here we go. (0:27:51) Kev: Letās do this! (0:27:51) Al: Story of Seasons Grand Bazaar. This is a remake of Harvest Moon DS Grand Bazaar. (0:28:02) Al: If you donāt understand why a Harvest Moon game is now called Story of Seasons, (0:28:06) Al: I donāt have time to explain that to you just now. It is how it is, right? Harvest Moon is now Story (0:28:08) Kev: thatās thatās that long and short of it yeah (0:28:12) Al: of Seasons, and Harvest Moon is not Story of Seasons. It wouldnāt be confusing if they just (0:28:19) Al: renamed it. (0:28:21) Al: The confusing thing is that Harvest Moon still exists, thatās whatās confusing about it. (0:28:25) Kev: Yeah, yeah, and the worst part is it works, right? Like the other Harvest Moon series, (0:28:34) Kev: itās still kicking. Theyāre still pumping stuff out. (0:28:38) Al: So, this is coming in August, the 27th of August, a little birthday present for me. (0:28:46) Al: Iām excited because, I mean, this is one that I never played and the graphics, I think this (0:28:53) Al: looks gorgeous. (0:28:54) Al: It looks, itās kind of similar to āStory of Seasons - Pioneers of All the Timesā graphics, (0:28:58) Al: but itās definitely nicer, I think. (0:29:01) Al: Yeah, I like the look of it. (0:29:05) Al: I guess when you get close up to the characters, they look very much like. (0:29:08) Al: Iām not a huge fan of how close up you get in those discussions, but when youāre zoomed out and youāre seeing the world and it looks really fun, I need to figure out what the deal is with the traveling in this game, because it looks like someone has a paraglider. (0:29:28) Kev: it very much looks like the the Korok Lee from Wind Waker that youāre flying around with. (0:29:34) Al: Yeah. (0:29:36) Kev: I donāt know. There is youāve got your cows so you know all the base is covered. Weāve got the (0:29:38) Al: Looks like thereās a good amount of character customization. (0:29:46) Kev: bazaar thing itself is an interesting mechanic right the the Moneco night market style set your (0:29:53) Kev: stuff and sell your wares. (0:29:56) Al: Yeah, weāll see. I worry itāll feel like Iām not on⦠(0:30:03) Al: Maneko, I quite enjoyed because of how fast paced and how limited it was. (0:30:08) Kev: Uh-huh. (0:30:09) Al: And I think it worked really well. (0:30:12) Al: Iām worried I wouldnāt enjoy it in this one because it feels much more frequent and slower. (0:30:16) Kev: Uh-huh. (0:30:20) Kev: Thatās very possible. I understand your concern. (0:30:24) Al: Yeah, this is 100% just a paraglider. He jumps off a cliff and heās got the paraglider. (0:30:31) Al: Fine, sounds great. Why have we not had that in other three seasons games? (0:30:36) Kev: I mean, I donāt thinkā has there ever been a need? (0:30:38) Al: Whatās this nonsense? (0:30:42) Al: Thereās always a need. Trio of Towns did a fun thing where you could jump, (0:30:46) Al: and you could jump up things. I really liked the movement in that game, and then they kind of just (0:30:52) Kev: Hmm (0:30:53) Al: just stop doing that as well. (0:30:54) Kev: Thatās wild (0:30:55) Al: Yeah, I would just like, I donāt even care necessarily about it speeding things up. (0:31:01) Al: I just find it fun to be running around and jumping at the same time. (0:31:04) Kev: Yeah, you know thatās very fair. Thatās very fair (0:31:05) Al: But itās just fun to do that. (0:31:09) Al: The blurb for this. (0:31:11) Al: Searching for a peaceful farm life? (0:31:13) Al: A fresh mountain breeze and your own market stall? (0:31:16) Al: Look no further than the friendly community of Zephyr Town. (0:31:18) Al: Here youāll grow crops and raise animals. (0:31:20) Al: Get to know the locals and sell your wares at the townās bazaar (0:31:25) Al: to its farmer glory. (0:31:26) Al: Everything is always being restored to its farmer glory in these games. (0:31:29) Kev: always always good girl yeah basically oh thatās story of seasons like itās itās (0:31:32) Al: Make Zephyr Town great again. (0:31:42) Kev: you know itās itās the standard itās gonna be good like standard for a reason right like (0:31:50) Al: OK, so it says use windmills to create new products to sell and effortlessly travel (0:31:57) Al: across the town on your glider. (0:31:59) Al: I have a question. Do they not understand (0:32:01) Al: how windmills work and they are implying that the windmills are creating the wind (0:32:05) Al: for you to travel with? I donāt know. (0:32:08) Al: Thatās what it sounds like to me. (0:32:09) Kev: Maybe, you know, thatās how it works now. (0:32:11) Al: It feels like itās a cause and effect (0:32:14) Al: sentence, but that doesnāt make any sense, right? (0:32:16) Al: that use the wind for both of those things but not the wind. (0:32:20) Al: I mean, Tree of Towns was a 3DS game and this was a DS game, so I guess maybe it sounds (0:32:28) Kev: Probably from what you describe. Iām gonna guess yes (0:32:34) Kev: Yeah (0:32:35) Al: like they were continuing that from this to Tree of Towns. (0:32:37) Kev: Thatās what Iām thinking (0:32:40) Al: Well, Iām going to buy it, right? (0:32:44) Al: Iām not going to pretend. (0:32:47) Al: The question is, will I buy the⦠(0:32:56) Kev: The Deluxe Mega Collectorās Rare Edition. (0:33:06) Al: platforms, which retailer, Amazon Boo, is the only retailer, 65 pounds. (0:33:14) Kev: That doesnāt sound that bad. (0:33:15) Al: The standard is 45 pounds, so itās 20 pounds difference for the limited edition. (0:33:22) Al: The limited edition doesnāt mention what it actually does. (0:33:25) Kev: I was about to ask but wait was that included is in cow does it include a cow plush at all because thatās (0:33:31) Kev: Thatās the real money maker (0:33:32) Al: I had this in a link, and I now no longer have it in the link, and Iām really annoyed (0:33:36) Al: about that. Here we go. Iāve got it now. Fantastic. Fantastic. The limited edition copy includes (0:33:46) Al: The Game, a plush Suffolk sheep, so not a cow, but a Suffolk sheep, a poster, a physical (0:33:54) Kev: No, thatās alright. (0:33:57) Al: art book with over 115 pages of cosy art. Why is the art cosy? I donāt know. (0:34:02) Kev: Thatās a lot of art. Thatās a pretty decent sized art book. (0:34:02) Al: And an original soundtrack CD. The digital deluxe version includes the trunk of transformation (0:34:07) Kev: Not bad overall. (0:34:14) Al: DLC, and the super deluxe digital edition includes a digital art book and soundtrack (0:34:19) Al: app in addition to the items from the deluxe version. And that is the same cost as the (0:34:25) Al: physical limited edition. Will the physical limited edition not come with the DLC? That (0:34:31) Al: That feels weird. (0:34:32) Kev: thatād be wild nope you donāt know nothing (0:34:33) Al: We donāt know anything about that DLC. (0:34:38) Al: Well, I guess weāll find out in time. (0:34:41) Kev: yeah all right the plush questions answer thatās all I needed though iām probably not gonna get (0:34:47) Kev: it right itās like oh yeah or I mean the physical whatever edition will I get the game so yeah maybe (0:34:48) Al: Fair, fair, fair, fair, maybe, maybe. (0:34:55) Kev: I do enjoy story of seasons (0:34:58) Al: Next we have Witchbrooke. (0:35:01) Al: Discover magic and mystery in Witchbrooke, a spellbinding witch life sim (0:35:04) Al: for up to four players. (0:35:06) Al: Start your life as the newest resident of witch in the bustling seaside (0:35:11) Al: city of Mossport. (0:35:12) Al: Make friends, find love and discover a world filled with wonder and charm on (0:35:16) Al: the road to graduation and beyond. (0:35:19) Al: Look, you can, itās a 2D witch game where you can write a broom. (0:35:22) Al: Thatās, do I need to tell you anymore? (0:35:22) Kev: I was about to say finally Cozy Games and Witchcraft at long last! (0:35:29) Al: I donāt really care about the witchcraft part of it. (0:35:31) Al: What I care about is the broom. (0:35:33) Al: Iāve, if I can write a broom in your game, Iām probably going to buy it. (0:35:36) Al: I want to be able to fly. (0:35:39) Al: Just let me fly. (0:35:40) Kev: yeah thatās a pretty good one um I like the graphics theyāre going for a (0:35:47) Kev: 2d isometric like pixel gba ds era graphic style I like it um uh well I play it I donāt know (0:35:58) Kev: because I got a slot but but it looks well done very true very (0:36:01) Al: Will I buy it? Probably. Will I play it? (0:36:03) Al: Weāll see. Those are two different questions. (0:36:10) Kev: true um (0:36:12) Al: um yeah no I i I i iām I think itās I think it looks great and is getting a lot of buzz online (0:36:17) Kev: yeah no it looks it has all your your staples and all the all the good stuff you want your marriage (0:36:24) Kev: and your your relationships and crafting and things (0:36:30) Al: Apparently, this game was first announced seven years ago, and then theyāve never said anything about it ever again. (0:36:36) Kev: Thatās wild I didnāt know that thatās wild (0:36:40) Al: Someone in the YouTube comments says, ā7 years of radio silence for it (0:36:44) Al: finally to surface on a Nintendo Direct.ā (0:36:48) Kev: and is a silk song of an earlier generation. Yeah, Jack. (0:36:54) Al: Yeah, I really like, I really like the graphics. (0:36:59) Al: Tomodachi Life, not Tamagotchi Life, Tomodachi Life. (0:37:03) Kev: Thatās thatās another one (0:37:08) Al: I googled, I started googling Tamagotchi Plaza, which is the the other game weāre about. (0:37:14) Kev: Yeah, and you discovered a whole list of new episodes, letās talk about that vape sometime. (0:37:16) Al: Hey Google, shut up. (0:37:20) Al: And I, yeah, one of them was Tamagotchi life. (0:37:24) Al: Someone just doesnāt know how to spell Tamagotchi, right? (0:37:27) Al: They heard it and thought it was Tamagotchi life, or just confusing the games. (0:37:33) Al: Anyway. (0:37:34) Al: Tamagotchi life. (0:37:35) Al: No. (0:37:36) Al: Yes, thatās what weāre talking about just now. (0:37:37) Al: Tamagotchi life. (0:37:38) Al: I got confused myself, because I wasnāt sure which one we were talking about. (0:37:42) Al: After over 10 years, Tamagotchi life is back and coming to Nintendo Switch. (0:37:46) Al: So this is like me, Animal Crossing, right? (0:37:50) Kev: of sorts gets a bit more wild than that itās more like somewhere between Animal (0:37:58) Kev: Crossing and the Sims I would say thatās itās closer to the sims I think even (0:38:04) Kev: because you donāt actually control a character youāre just watching the the (0:38:10) Kev: drama that ensues when you put all your friends and meās and oh you not play (0:38:12) Al: Oh, youāre not actually controlling any of these characters. (0:38:17) Kev: Like Tomodachi? (0:38:18) Al: I have not, no, no. (0:38:18) Kev: Life or familiar? (0:38:20) Kev: Okay, yes, no, no you are not controlling the characters or okay to be fair. Iām not played myself (0:38:24) Al: Not directly controlling them. (0:38:26) Kev: Yeah, not directly controlling them (0:38:26) Al: You mean like in the Sims, you like can tell them what. (0:38:30) Kev: Okay, yes, um I to be fair (0:38:32) Kev: Iām not played myself, but Iāve watched my sister and Sami familiar with the the thing and itās more or less (0:38:37) Kev: Yes, just you have a whole bunch of meās youāre letting them into (0:38:41) Kev: You letting them loose into the house and watching all the hijinks that ensues as they do things as they if all in love (0:38:50) Kev: Become friends throw (0:38:53) Kev: Sports balls at each other. I donāt know (0:38:56) Kev: Itās a zany game and this oneās turning up the zany up to 11. We got we got giant people (0:39:03) Al: Yes, that was very funny at the end. Itās just like the person running towards the camera and (0:39:08) Al: then they just get bigger and bigger and bigger. Youāre like āoh my word, whatās happening here?ā (0:39:09) Kev: Bigger, yeah (0:39:14) Al: I legitimately thought this was just like Animal Crossing. Iām now watching a gameplay video (0:39:17) Kev: No, no, no (0:39:20) Al: of Tamadachi Life from the 3DS and I have no idea whatās happening. (0:39:23) Kev: Yeah, thatās that sounds correct. I donāt think you youāre even if you were (0:39:28) Al: Is any of this gameplay or is this just like a film? Are we just watching a really weird (0:39:33) Kev: a little bit maybe a little bit, but itās (0:39:33) Al: film? Is this like The Sims Cross with WarioWare? Because it feels like some of itās like minigames. (0:39:40) Kev: Maybe a little bit (0:39:44) Kev: And itās a little bit some stuff will pop up you never know in the Tomodachi, huh? (0:39:48) Al: What is happening in this game? A pretzel appeared. What will Big Bad Pig do? What is this? (0:39:56) Al: Iām so confused. Yes, now I need to buy this game. (0:39:59) Kev: Well, arenāt you curious thatās (0:40:03) Al: Anyway, itās coming next year. This is like an actual Nintendo game though, right? This isnāt (0:40:03) Kev: See you got to know what happens with the pretzel (0:40:09) Kev: You (0:40:11) Al: like third party. Nintendo make this. Itās coming in 2026. People are excited. Iām confused. (0:40:11) Kev: Yeah, it is (0:40:14) Kev: Stage on smash (0:40:25) Al: I clearly completely misunderstood what this game was and I am so confused. Okay, look. (0:40:33) Al: Weāll talk about it Iām sure. Why are these characters throwing items at each other? (0:40:35) Kev: ha ha ha ha oh iām excited oh why why not they might be playing games they might be if you (0:40:44) Kev: think itās unsure you have to play the game to get your answers itās the only way to know could be a (0:40:50) Kev: talent competition possibilities are endless yeah toma means friend I think in japanese iāve heard (0:40:52) Al: Tomodachi means āfriendsā and Dachi is plural, so itās āfriendsā. (0:41:02) Kev: yeah okay thatās fruit so yeah (0:41:06) Kev: put you all your oh man you know what this means we can put all the I other ths hosts (0:41:13) Kev: into one tamodachi life house and watch the drama that will unfold (0:41:18) Al: Oh so you like actually get your āmeāsā from other people. (0:41:21) Kev: you can yeah or yeah or I i mean I donāt know how (0:41:22) Al: Oh my word. (0:41:24) Al: āThe game follows the day-to-day interactions of āmeā characters,ā referred to as the Islanders. (0:41:29) Al: āThey build relationships, solve problems, and interact with the player.ā (0:41:32) Kev: The possibilities are endless. (0:41:34) Al: Oh goodness sake, I hate that I have to buy this game now. (0:41:39) Al: It looks like itās very tied into StreetPass, so how are they going to replace that? (0:41:44) Kev: I donāt know. That is the big question because obviously, I guess so. I guess so because obviously, (0:41:46) Al: Just internet connection. (0:41:48) Al: And I guess, like, you can connect and share your Miis that way. (0:41:54) Kev: yeah, the 3DS was a lot more suited for me stuff and that sort of connectivity. I donāt know how (0:42:02) Kev: theyāre gonna handle it, but we gotta stay tuned. Just wait. Weāll find out. Somebody will do the (0:42:10) Kev: the day again by which I may meet somebody whoāll play. (0:42:14) Al: All right last but not least in the games we have Tamagotchi Plaza not to be confused with (0:42:20) Al: Tamagotchi Life. The fact that they announced both these games on in the same direct is just so mean. (0:42:20) Kev: Yeah, no, itās great, itās what I want. (0:42:32) Al: Although I feel like we knew about Tamagotchi Plaza and see Iām doing it again Tamagotchi Plaza. (0:42:34) Kev: Probably, maybe, I donāt know. (0:42:38) Al: I think we knew that this game existed I feel like but not a lot about it. (0:42:44) Al: Let me check. Oh no maybe not no the internet does seem to think it was this was the first (0:42:49) Al: announcement of it. Itās another shop simulator game but with Tamagotchi characters. (0:42:57) Kev: Yeah, thatās all I need. (0:43:00) Kev: Iāve never had a Tamagotchi in my life. (0:43:04) Kev: Thereās some dope ones out there. (0:43:07) Kev: The Digimon crossover ones are good. (0:43:07) Al: I yeah yeah I love I love Tamagotchis as well not actually using them but I (0:43:13) Al: like I used to use them as a child but now I just collect some um I have a Pac-Man one (0:43:19) Al: and I have a Gugitama one um (0:43:20) Kev: Ooh, whereās this updated shadow labyrinth? (0:43:26) Al: um but I donāt I donāt think I want to play another shop game (0:43:30) Al: do you have to do the shop but I think so it seems like itās pretty core (0:43:32) Kev: You do you must (0:43:37) Al: in June 27th of June for the first time in the series an offline two-player mode is now available (0:43:39) Kev: Be excited (0:43:43) Kev: No, why did it know there were other times in the series, okay? Oh (0:43:43) Al: collaborate or compete with other (0:43:49) Al: yes itās the newest in the Tamagotchi corner shop series (0:43:53) Kev: Okay shows me what I know how much apparently (0:43:58) Al: over a hundred Tamagotchi in total. (0:44:00) Kev: I (0:44:03) Kev: Okay, good. I didnāt I didnāt even consider the number would be an issue, but all right. I just thought it was just like (0:44:08) Al: Well itās not, because thereās a hundred of them, itās not an issue. Yeah I donāt think (0:44:13) Al: Iām gonna play this game but Iām excited for those who are excited by it. Oh you can be (0:44:13) Kev: Iām not I (0:44:16) Kev: Mean I I heard Mike gets cheers of joy in the distance is watching the direct. So, you know, oh (0:44:23) Al: a dentist. You can run an afternoon tea shop. Okay so this is when they say shop simulator, (0:44:25) Kev: Hold a hold the phone now or talk (0:44:31) Kev: Oh, thatās cute. (0:44:34) Kev: I thought⦠(0:44:35) Al: This is just a bunch of minigames. (0:44:37) Kev: Okay, yeah, yeah, youāre⦠(0:44:38) Al: Youāre not actually have to get the stuff and stock the shop. (0:44:41) Al: You just go and like run the shop. (0:44:41) Kev: Itās not Grand⦠(0:44:43) Kev: Itās not⦠(0:44:44) Kev: Itās not Tamagotchi Grand Bazaar. (0:44:46) Kev: You can⦠(0:44:46) Al: Well, now Iām interested. (0:44:47) Kev: Live your dreams. (0:44:49) Al: Make the tone vibrant and full of life. (0:44:51) Kev: Restore it to its former glory! (0:44:54) Kev: Now weāre talking! (0:44:58) Al: Probably still not going to play it, but. (0:45:00) Kev: I probably will not either. (0:45:01) Al: More more interested in it now than I. (0:45:03) Kev: Unless they get those crossovers like the Godzilla and the Digimians. (0:45:06) Al: Look, look. (0:45:08) Al: Luke, Luke, Luke. If Gudetamaās in it, then yes. I will play it. (0:45:11) Kev: Nah, see, thatās what Iām talking about. (0:45:15) Al: We need our Sanrio characters. Oh wait, thatās just⦠(0:45:16) Kev: Dope. (0:45:17) Kev: Yeah. (0:45:20) Kev: Panda to our brand. (0:45:21) Al: Thatās just Hello Kitty Island adventure then. (0:45:27) Al: Oh goodness, weāre nearly there. Weāre nearly done with the news (0:45:31) Al: and the episode, but we have one more thing to talk about. (0:45:35) Al: Kevin. Nexus Mods. (0:45:38) Al: A website for mods for games. (0:45:42) Kev: They are unleashing the dogs of war. (0:45:44) Al: They have and theyāve finally announced their open source cross-platform Nexus Mods app, (0:45:51) Al: which includes support for Stardew Valley. Now this is exciting because this is a very easy way (0:45:59) Al: to add mods to games compared to how you previously had to add mods to games. It is (0:46:06) Al: is an app that shows you (0:46:08) Al: what games you can add mods to, and it allows you to search for mods and add them with (0:46:12) Al: the click of a button, which is excellent. Do you know whatās even more excellent about (0:46:15) Kev: Yeah, what is tell me (0:46:16) Al: it? It has support for Linux, including the Steam Deck, which has been even harder to (0:46:21) Kev: Oh (0:46:23) Al: do mods on because they didnāt really have any apps to help with the process before now. (0:46:28) Kev: Oh, that is exciting. (0:46:30) Al: So there you go. Thatās exciting. So it has support for Stardew Valley as of now, which (0:46:38) Al: listeners of this podcast will be interested in that. Theyāre also working on support for (0:46:43) Al: Cyberpunk 2077, Baldurās Gate 3, and Mount & Blade 2 Bannerlord. Iāve never heard of that game. (0:46:50) Kev: Okay, I donāt know what those are (0:46:52) Kev: Whereās the harvest season host as the start of NPC mod? Whereās that mod? (0:46:58) Al: Well, someone just needs to make the mod then. Nexus mods donāt actually make the mods, t
Kevin and Aislinn talk about Wanderstop, the new game from the creator of The Stanley Parable Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:23: What Have We Been Up To 00:11:58: Game News 00:29:07: New Games 00:31:44: Wanderstop 01:15:33: Outro Links Pixelshire Release Date Honeymancer Early Access Release Date Space Sprouts Release Date Dave the Diver āIchibanās Holidayā DLC Another Harvest Moon G-Mode Game Cattle Country Optional Combat Funguys Swarm Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kevin: Hello farmers, and welcome to another episode of the harvest season. My name is Kevin (0:00:34) Aislinn: And my name is Aislinn. (0:00:35) Kevin: And we are here to talk about cottagecore games supposedly thatās a little box. Itās whoo (0:00:40) Aislinn: Woo! (0:00:42) Kevin: I forget about that. Well, I always try to be a bit of a smart alec and adding nonsense there, but whoo (0:00:49) Kevin: Although Iām although I donāt know how much I like wooing at this game. Iām very hesitant about whoo (0:00:50) Aislinn: Woo! Itās cute, I like it. (0:00:56) Aislinn: Thatās true, thatās true, you make a good point. (0:00:57) Kevin: Iām kidding. I love I love (0:00:58) Aislinn: Spoilers! (0:01:00) Kevin: Weāre here to talk about wander stop the tea shop game by the I forget the actual dead team name the Stanley parable people (0:01:09) Kevin: Brace yourself because anyone whoās familiar Stanley parable knows that means things (0:01:16) Aislinn: I wholeheartedly agree. (0:01:17) Kevin: But (0:01:18) Kevin: Okay, but before we get to those things letās talk about other things (0:01:23) Kevin: Aisling whatās whatās up? Whatās been going on tell me about your sky high life? (0:01:26) Aislinn: Um, I think you already know whatās been going on. (0:01:30) Kevin: You (0:01:31) Aislinn: Weāve been very busy with work and when not working, (0:01:36) Aislinn: Iāve been very busy trying to make as much progress as humanly possible in Wandershop. (0:01:42) Kevin: Yeah (0:01:42) Aislinn: And when Iām not doing that, then Iām doing the usual like dailies on my phone of like (0:01:48) Aislinn: PokĆ©mon Sleep, TCG Pocket. Iām hard into Neko Atsume right now. (0:01:50) Kevin: Uh-huh (0:01:52) Kevin: Okay (0:01:56) Aislinn: Itās just the original, and I want to try and get everything in Neko Atsume as much as possible. (0:01:57) Kevin: Okay, wait, what is that one do tell the name escapes me (0:02:03) Aislinn: Itās a cat collecting game. Itās a cat collecting mobile game, (0:02:07) Aislinn: and itās literally just cat collection, and itās so cute. Itās so cute. And thereās a new Neko Atsume (0:02:08) Kevin: oh yes okay iām familiar with this one yes it is (0:02:14) Aislinn: that came out somewhat recently, so Iām like, Iām not gonna play that until I finish the original. (0:02:20) Aislinn: So thatās what Iāve been doing. And then if Iām not doing any of those, (0:02:22) Kevin: Sure. (0:02:25) Aislinn: that Iām doing a lot of wedding planning. (0:02:26) Aislinn: So thatās pretty much what Iāve been up to, yeah. (0:02:27) Kevin: Ahhh! (0:02:29) Kevin: Has that been on the show? Wait, has that been discussed on the show at all? (0:02:32) Kevin: I donāt, I donāt know if it⦠(0:02:32) Aislinn: No, it has not been discussed in the show, so. (0:02:34) Kevin: Ahh, okay, how far are we? Whatās, uh, whatās our target date here? (0:02:39) Aislinn: Our tar- actually, I have not announced to, like, everyone the target date. (0:02:43) Kevin: Oh! (0:02:45) Aislinn: Iāve been keeping that, like, more on a personal note, but I can tell you June. (0:02:47) Kevin: Okay, well you got a range? (0:02:49) Kevin: Sure. (0:02:50) Kevin: Okay. Okay. Well, sure. Sure. Sure. Yeah. (0:02:52) Aislinn: Yeah, so weāre almost there. (0:02:52) Kevin: Yes. Thatās correct. Thatās correct. Very, um, very, very, uh, impressive dedicated you to to playing your wedding during the, the, the Go Fest this year, or whatever the thingās called. (0:02:56) Aislinn: Yeah. (0:02:57) Aislinn: Yeah, yeah, yeah. (0:03:00) Aislinn: Literally, weāre not quite there yet. (0:03:06) Aislinn: Itās, yeah, no, each month that progresses closer and closer. (0:03:08) Kevin: Yes. Thatās correct. Thatās correct. Very, um, very, very, uh, impressive dedicated you to, to playing your wedding during the, the, the, the Go Fest this year, or whatever the thingās called. (0:03:09) Aislinn: Iām like more and more just panic, panic, panic. (0:03:22) Aislinn: Well, that wasnāt that wasnāt in the works (0:03:22) Kevin: The, um, all right, but, uh, good stuff. Okay. So letās see here. Okay. Just, just a side note on that. Have you, uh, Iād play a different kind of cat collecting game. Have you ever heard of the battle cats? (0:03:25) Aislinn: That wasnāt that wasnāt supposed to happen, but it just happened to happen and I was like well (0:03:29) Aislinn: Weāre gonna see what happens with that (0:03:46) Aislinn: Um, no, what is that? Iām looking that up right now. (0:03:46) Kevin: Oh, I think Iāve talked to that on the show, but, um, (0:03:52) Kevin: you know, Iām going to tag you an image on the slack. Iām creating the, the live slack thread of me. (0:03:58) Aislinn: Wait, this looks so cute. (0:04:04) Kevin: What are you, you googled it. (0:04:04) Aislinn: Iām looking at it right now. (0:04:05) Aislinn: Yeah, of course I googled it. (0:04:08) Kevin: Okay. Because I was going to show all, but did you see the freaky ones yet? Um, yes, those are legs. Did you see the one with the buff one? Thatās the last four legs. (0:04:10) Aislinn: Oh, those are legs. (0:04:19) Aislinn: I have not seen that yet. (0:04:22) Kevin: Yes. Theyāre kind of cute, but also terrifying. Like itās, itās a very cheek cheeky, like comical tone. Um, yeah. Yeah. There you go. Thereās good old fish cat. And those are just the basics, right? Like this, itās a gotcha game. (0:04:30) Aislinn: Itās a itās a good aesthetic. I like, oh, I found the buff one. I found the buff one. (0:04:40) Kevin: So, and itās, I think 10 years old now and they actually get a lot of crossovers. Theyāve crossed over, they cross over like Hatsune Miku every six years. Um, Street Fighter was one. (0:04:50) Aislinn: Ooh. (0:04:54) Kevin: Um, Konosuba, I think lots of animes. I donāt know. Um, but itās yeah. And on the best part, the best part about their crossover is you get both ways. You get Hatsune Miku as a playable character and then you get a cat that looks like Hatsune Miku. (0:05:00) Aislinn: You got me with Miku, thatās it. Thatās the end-all for me. Miku or boss? Thatās it. (0:05:13) Aislinn: Oh my god. That is wonderful. (0:05:14) Kevin: Here, Iāll see if I can find it. Um, I play that one on and off. My brother is a big, um, is a big, uh, (0:05:22) Kevin: battle cats fan more than ISO. Um, uh, but, uh, yeah, itās, itās a great one there. I posted a pic. You want to see it. Um, thereās your Hatsune Miku cat. Um, they literally just used the standard cat and put the costume on it. Itās, itās hilarious. Oh, one of my favorite ones. They did Evangelion. (0:05:34) Aislinn: Oh my god! Itās so cute! Itās so good! (0:05:40) Aislinn: Thatās wonderful! (0:05:46) Aislinn: Ooh, thatās sick. Thatās really cool. (0:05:50) Kevin: That was a good one, that was a good one. (0:05:54) Kevin: Anyways, so anything else, Iām sorry? (0:05:55) Aislinn: Well, I will be checking out this game. (0:05:58) Aislinn: I will be checking out this game. (0:05:58) Kevin: Oh, itās free, be warned. (0:06:02) Aislinn: Oh, perfect! Thatās all I need. Free is for me. Thatās it. (0:06:04) Kevin: There you go. (0:06:04) Aislinn: um thatās pretty much been it I guess actually one one little thing that I can kind of announce (0:06:06) Kevin: Aw, sick, I canāt wait to hear your thoughts on Battle Cats. (0:06:08) Kevin: Itās pretty fun. (0:06:10) Kevin: Anything else youāve been up to? (0:06:19) Aislinn: and weāre really really hoping the best so like you know how I kept saying for today like oh i (0:06:21) Kevin: Yes, to be fair, youāre always busy so that wasnāt out of the ordinary. (0:06:23) Aislinn: have iām busy earlier in the day and thatās weāre recording at 9 p.m eastern um yeah but itās more (0:06:33) Aislinn: fun news so hope (0:06:34) Aislinn: we will have a new kitty or two in the household here so thatās what we were doing earlier today so iām like I iāve been holding that like iāve been withholding that just for like a I wanted to get your genuine reaction like first reaction to it so (0:06:42) Kevin: Oh, oh hot off the press (0:06:54) Kevin: Oh (0:06:55) Aislinn: pause cast exclusive (0:06:57) Kevin: Podcast exclusive you heard it first here. Oh, thatās okay. Okay. You said possibly multiple. Well, yeah (0:07:05) Aislinn: yeah weāre just waiting on what I iām not saying too much just because thereās a lot of logistics which I can tell you about later thereās a lot of logistics that weāre currently figuring out but it should hopefully work out tomorrow question mark. (0:07:11) Kevin: Sure (0:07:14) Kevin: Okay (0:07:15) Kevin: Yeah as (0:07:18) Kevin: You know, well, thatās thatās exciting. I canāt wait to hear and see them and so on but but thatās good (0:07:22) Aislinn: yeah. (0:07:24) Kevin: There should be logistics involved unlike us who a guy just kind of said. Hey, you want a free cat and handed us two kittens? (0:07:26) Aislinn: absolutely. (0:07:33) Kevin: Okay, oh they they are very love yes (0:07:33) Aislinn: but they are loved and thatās all that (0:07:34) Aislinn: matters but otherwise thatās it no not by any means (0:07:40) Kevin: Yeah that and letās be honest cats are not the hardest to take care of (0:07:44) Kevin: You know that the hard part is cat. No, no such thing as catproofing but bracing for the uncommon storm, but (0:07:52) Aislinn: Yeah, we are definitely bracing here. (0:07:54) Kevin: Oh (0:07:55) Kevin: Thatās exciting. I canāt wait to hear more. Um, congratulations. Very very excited about that (0:07:57) Aislinn: Yeah! Thank you! (0:08:00) Aislinn: What about for you? (0:08:01) Kevin: Okay, um (0:08:02) Kevin: so I will (0:08:02) Aislinn: I like your just Chicago man. (0:08:04) Kevin: Yeah, so I I donāt know if I mentioned it on this show, but I started a new job (0:08:12) Kevin: About a month and a half ago started February (0:08:15) Kevin: and (0:08:18) Kevin: Iām hit the ground running. They sent me to a trade show to man a booth (0:08:22) Kevin: and that was (0:08:24) Kevin: I was there all week this past week (0:08:26) Kevin: my feet are dead (0:08:28) Kevin: Iām ready to be chopped off (0:08:30) Kevin: not my first time in Chicago (0:08:32) Kevin: I actually went to that same event (0:08:34) Kevin: two years ago but (0:08:36) Kevin: as an attendee, not an exhibitor (0:08:38) Kevin: so yeah (0:08:38) Aislinn: Uh-huh. (0:08:40) Kevin: my role is partially sales now (0:08:42) Kevin: so I actually have to go up (0:08:44) Kevin: and pitch and talk to people and so on (0:08:46) Kevin: and so forth and try to get leads (0:08:48) Kevin: so that was (0:08:50) Kevin: busy, excited, it was good work (0:08:52) Kevin: Um, yeah. (0:08:52) Aislinn: Yeah. (0:08:54) Kevin: Um, I, I, I learned a lot trial by fire, absolutely, but good times. (0:08:58) Kevin: Um, and, and there was other enjoy it. (0:09:00) Kevin: Well, it was, it was like 90% work, but there were some nice dinners. (0:09:05) Kevin: One night we hit a piano bar. (0:09:07) Kevin: That was quite fun. (0:09:08) Aislinn: Ooooh, thatās really cool. (0:09:09) Kevin: Uh, it wasnāt, it wasnāt even, it wasnāt a super classy one. (0:09:12) Kevin: Um, it was very more bar than piano, if that makes sense. (0:09:15) Kevin: But you had the guy up there playing the songs and, and, and you can make requests (0:09:19) Kevin: and there was enough space to dance, which I did. (0:09:21) Kevin: I am a dancing machine. (0:09:22) Aislinn: Bye! (0:09:22) Kevin: fun fact. (0:09:24) Kevin: so yeah so which after a full day of standing and exhibiting wasnāt the best (0:09:30) Kevin: idea of my I pre bled my feet for the next day but but so worth it yeah yeah (0:09:34) Aislinn: Eh, itās all in good fun. Itās all in good fun! (0:09:37) Kevin: um yeah that was uh that was fun I tried the deep dish that was good weather (0:09:44) Kevin: weather was insane it was it was snowing when I landed and like the next day we (0:09:50) Kevin: We hit 70 degrees and then two days later it hailed. (0:09:50) Aislinn: Oh, my. (0:09:54) Aislinn: Oh, my. (0:09:54) Kevin: It was a roller coaster. (0:09:56) Aislinn: Oh, my. (0:09:56) Kevin: Oh, a life first. I had a hailstone land directly into my mouth. (0:10:02) Kevin: As I said, was that hail and the duke just right in there? (0:10:06) Aislinn: Why do I feel like thatās like such a you thing? (0:10:10) Aislinn: That feels like such a you thing. (0:10:10) Kevin: Yeah, thatās⦠thatās correct. (0:10:12) Kevin: That is 100% correct. (0:10:16) Aislinn: Iāve never heard that before. Thatās amazing. (0:10:18) Kevin: Yeah. (0:10:20) Kevin: Yup. (0:10:20) Aislinn: So it sounds like you had a great time in Chicago. (0:10:24) Kevin: Yeah, it was a lot of work, but it was a legendary time. (0:10:28) Kevin: Weāll be back in two years. Next year thereās a different trade. (0:10:30) Kevin: So actually here, right here in Atlanta, home turf. (0:10:34) Kevin: So at least I donāt have to do the major travel bit, but Iām sure it will be just as busy. (0:10:40) Kevin: But yes, good times were had, success was had by kind of me. (0:10:46) Kevin: Baby salesmen on his training wheels did little salesmen. (0:10:46) Aislinn: Iām sure you did great. (0:10:52) Kevin: Aside from that, obviously (0:10:54) Kevin: not a lot of time for games. I snuck in a few of the regulars. Marvel, Snap, Rivals, Unite, here and there on different occasions and so on. (0:11:00) Kevin: Thatās all fine and all. (0:11:04) Kevin: Wander Stop, like you said, trying to squeeze in as much time humanly possible. (0:11:08) Kevin: And not even just because I want to play for the show, because I just want to play more Wander Stop. (0:11:08) Aislinn: No, me too I feel that, which weāll definitely get into. (0:11:16) Kevin: And also, for the Mario-verse over there on the other show of Rainbow Road Radio, (0:11:22) Kevin: I play (0:11:24) Kevin: I did the same Kingdom. Thatās not the little Mexican (0:11:27) Kevin: Kingdom in Super Mario Odyssey good times (0:11:30) Aislinn: Oh, sick. (0:11:31) Kevin: Yes, good. I love you mate. Itās all a replay (0:11:35) Kevin: But super enjoyable. Iām Mexican. What can I say? Iām super biased. They did I did Mario, Mexico (0:11:38) Aislinn: that game in general was just fantastic so iām glad to hear that too that that section is like (0:11:40) Kevin: I have no complaints. They got him into sombrero (0:11:45) Kevin: It is yeah like (0:11:47) Kevin: What can I say what? (0:11:48) Aislinn: enjoyable for you (0:11:49) Kevin: Sheās shocking this revisit to Super Mario Odyssey. Yeah, Iāve determined. Itās a good game (0:11:57) Kevin: Alright. (0:11:58) Kevin: Speaking of good games, I say that with an asterisk, or you have no idea. (0:12:02) Kevin: laughs Letās talk about some game news. laughs Letās talk about some announcements and such. (0:12:05) Aislinn: yeah (0:12:07) Kevin: Alright, take us away Ace with our first one. (0:12:09) Aislinn: all right so in game news the first game that I am looking at is pixel shire thatās going to be (0:12:16) Aislinn: releasing on the 8th of may and from what iām looking at on the steam page it says that it is (0:12:22) Aislinn: an adventure farming sim 2d single player game from the developer capibits and it it really does (0:12:30) Aislinn: seem like a adventure farming sim 2d single player 2d single player game it also has notes about unique (0:12:37) Aislinn: RPG sandbox. (0:12:38) Aislinn: Which mixes Lifesim elements with town building, exploration, and combat. (0:12:46) Aislinn: And you can trade, you can do all the things that are normally in most farming sim games. (0:12:53) Kevin: thatās correct (0:12:55) Kevin: uh⦠I would (0:12:55) Aislinn: But it looks really cute! (0:12:56) Kevin: okay cs the first of all okay up (0:12:59) Kevin: the name I would imply itās to be pixel art and it is cute (0:13:02) Kevin: uh⦠it is a a bit more chibi ask or or eight-bit than say uh⦠(0:13:05) Aislinn: Yeah. (0:13:08) Kevin: uh⦠stardew valley (0:13:09) Aislinn: Itās more round. (0:13:09) Kevin: uh⦠so you know (0:13:11) Kevin: uh⦠itās a itās different flavor (0:13:13) Kevin: uh⦠but there are some actually notable elements I think in here that (0:13:16) Kevin: they were talking about on first of all like you mentioned (0:13:18) Kevin: uh⦠sandbox as in (0:13:20) Kevin: I would say Animal Crossing New Leaf or Minecraft. (0:13:23) Aislinn: Yeah. Yeah, I think thatās really, really cool. (0:13:24) Kevin: I would say Animal Crossing New Leaf or Minecraft. (0:13:32) Aislinn: Yeah. Mm-hmm. (0:13:53) Kevin: I would say Animal Crossing New Leaf or Minecraft. (0:13:53) Aislinn: Oh, I didnāt realize that about this game too! Thatās awesome! (0:14:08) Aislinn: I agree. Yeah, I like the art style. I like the kind of, I guess you could say animal (0:14:14) Aislinn: crossing aspect, but more so, more generally, the sandbox aspect of being able to, as it (0:14:20) Aislinn: says, re-sculpt the world through terraforming. I think thatās really, really cool. And honestly, (0:14:23) Kevin: Yeah, yeah, they they emphasize on the yeah, yeah, so. (0:14:25) Aislinn: any game that has animals that you can raise to, they are so cute in this game. I love (0:14:31) Aislinn: it. So, but it looks, it looks great. Like as someone, as someone has been in a stance (0:14:36) Aislinn: of like being overwhelmed constantly by (0:14:38) Aislinn: farming games. This is this is a farming game. I know. This (0:14:40) Kevin: Welcome, welcome to the show, Eastland. (0:14:45) Aislinn: is one farming game that actually does peak more (0:14:47) Aislinn: interest versus other farming games. So yeah, big props to (0:14:48) Kevin: Yeah. (0:14:51) Aislinn: them. Looks really, really cool. (0:14:53) Kevin: I have not facepalmed the one watching the trailer. (0:14:56) Kevin: So good on you. (0:14:58) Kevin: Thatās a thumbs up. (0:15:00) Kevin: No, and you know what? (0:15:02) Kevin: Iām, I may jinx it, but I didnāt see any romance in there. (0:15:06) Aislinn: Iām sure thereās romance. Thereās no way thereās not. Thereās no way thereās not. (0:15:06) Kevin: Free free from the shackles. (0:15:08) Kevin: No, well, either way. (0:15:13) Kevin: Oh, oh, okay. (0:15:15) Kevin: Wait, hold on one second. (0:15:16) Kevin: I just want to say, okay, sorry about that. (0:15:16) Aislinn: Yeah. (0:15:18) Kevin: The jaws theme played as my puppy entered the room. (0:15:21) Aislinn: Oh, no. (0:15:21) Kevin: Um⦠[laughs] (0:15:23) Kevin: Um⦠[laughs] (0:15:25) Kevin: Okay. Alright, whatās up next? Do tell me. (0:15:28) Aislinn: All right, so the next game that Iām looking at here is Honeymancer, and itās coming soon to Early Access. (0:15:36) Aislinn: Itās currently on March 27th. (0:15:38) Aislinn: So, yeah, or actually, yeah, thatās what it seems to look like. March 27th, Early Access, coming soon, and also another Pixel 2D-looking situation, but this is more so the tags are Indie, RPG, Pixel Graphics, Tower Defense 2D, and it looks like this is not really a farming game at all. (0:16:01) Aislinn: And when I first looked at it with the just because of the art style alone, I was like, oh, itās another far (0:16:06) Aislinn: Iām again, Iām like, oh, wait, no, itās not. Wait, thatās really cool. And itās got bees and we love bees here. So (0:16:09) Kevin: Yeah (0:16:12) Kevin: Yeah, all right, so thereās a few few things going on here right first of all the premise of bear wizard (0:16:19) Kevin: Thatās pretty strong already right youāre youāre setting its own bear witch excuse me (0:16:25) Kevin: You have a one youāre shooting things in combat (0:16:28) Kevin: Youāre fighting off robots invading the forest with other cute neighbor animals (0:16:33) Aislinn: which the robots look so cute by the way I just again the art style Iām just like gosh I love (0:16:35) Kevin: They do (0:16:38) Aislinn: this art style itās so cute Iām such a sucker for good art styles yeah they do itās so cute (0:16:40) Kevin: I (0:16:41) Kevin: Yup, it is a it is a very strong art style. Absolutely. Iām again 2d pixel, but itās a very strong one (0:16:47) Kevin: I like how even the trees kind of look like beehives. Itās a very cute little touch (0:16:53) Kevin: yep (0:16:54) Kevin: there looks like thereās (0:16:57) Kevin: Management of some kind youāre growing flowers for bees making potions. So, you know, thereās elements of cottagecore stuff (0:17:03) Kevin: But itās not your standard you have grandpaās farm or whatever on which is fun (0:17:09) Kevin: Special shoutouts to the as they describe it the bee dog. Thereās a large bumblebee flying you around. Itās more bee than dog (0:17:17) Kevin: we the the big question which (0:17:20) Kevin: You know, weāll have to wait is where does it land on the Cody scale of acceptability? (0:17:25) Aislinn: I know, weāll have to stay tuned to find out, right? (0:17:28) Kevin: Is it is it is it Cheeba fight is it cartoonified enough? (0:17:34) Kevin: But I mean, itās a pretty big bee. So I think sheās gonna be on (0:17:36) Aislinn: It is a very big B. (0:17:39) Kevin: Bigger than you. So I think I think sheās gonna be on board with this one (0:17:40) Aislinn: It really is. (0:17:44) Kevin: But there are other non giant bees that you are helping raise. So thatās fun (0:17:49) Kevin: You know, itās hard to tell how deep theyāre going into it and unexpected to be (0:17:53) Kevin: You know for on be sim but but it looks good enough. It goes into the bear honey (0:17:59) Aislinn: Yeah, no, it looks it looks really cute. Itās hard to get much information based off of just (0:17:59) Kevin: So yeah (0:18:03) Aislinn: the Steam page, but like it looks generally really cute. Weāll see you soon in early access. (0:18:04) Kevin: Yeah (0:18:06) Kevin: Yeah (0:18:09) Aislinn: If this is your type of gameplay, I think itās worth checking out because it just the (0:18:09) Kevin: March 27th (0:18:13) Kevin: Yeah (0:18:13) Aislinn: colors alone are like really pretty too. Yeah, I love that. Uh-huh. Yeah, they feel very anime. (0:18:15) Kevin: The colors are very well done (0:18:16) Kevin: I like the expressions on the characters and the little portraits when theyāre speaking they get exaggerated in cartoonish. Thatās thatās (0:18:24) Kevin: Yeah. Yeah, itās itās fantastic (0:18:26) Kevin: Iām right because I think thatās probably a big criticism (0:18:30) Kevin: You have a lot of these cottage cores like the this character portraits are somewhat muted a lot of times (0:18:35) Kevin: I would say this oneās going for the anime eyes and everything (0:18:39) Aislinn: Yeah, I like it. I really do like it (0:18:39) Kevin: Itās great. I have one big criticism against it though (0:18:45) Kevin: And itās nothing the game itself done, but unfortunately the title of honeymancer actually (0:18:45) Aislinn: Oh, okay (0:18:52) Kevin: I think itās honey wizard has already been claimed by Winnie the Pooh in the Lorkana (0:18:57) Kevin: Card game have you okay? I posted it in the thread if youāll take a look Aislin (0:19:01) Aislinn: Let me see. (0:19:02) Kevin: Lorkana the Disney TCG came out with a card called Winnie the Pooh honey wizard and (0:19:03) Aislinn: Oh my gosh, Iāve never, (0:19:07) Aislinn: Iāve never seen Winnie the Pooh look so magical. (0:19:09) Kevin: Itās pretty amazing. Itās (0:19:12) Kevin: Possibly the best card. Theyāve ever come out with and so (0:19:15) Kevin: you know you do a lot of great things honeyman sir, but (0:19:16) Aislinn: Was that a pun? (0:19:20) Kevin: You got a tall tall bar or tall bear. I guess to cross to overcome there (0:19:24) Aislinn: What was that a pun though? Is that possibly you get it the pun because you said possibly possibly (0:19:28) Kevin: Do what oh (0:19:31) Kevin: Yes, yes (0:19:35) Kevin: Okay, I guess all right there all right beautiful (0:19:37) Aislinn: We got it we got we got there one way or another we got there (0:19:39) Kevin: I like this shot of the raccoon screaming in the trailer just eyes fisheyes in different directions with full vertical mouth. Itās great (0:19:52) Kevin: Yeah, all right (0:19:55) Kevin: What a speaking of moods. What do we actually I do have a mood. I donāt know whatās next. Whatās next? (0:19:58) Aislinn: The next game is the next game is Space Sprouts, an exploration puzzle physics simulation 2D (0:20:01) Kevin: No, itās (0:20:09) Aislinn: game are the tags, and it does primarily look like itās a puzzle game where you bend the (0:20:17) Aislinn: rule of physics, experiment with unusual gadgets, and toss everything around. (0:20:23) Aislinn: I think out of the three games that we discussed so far, I think this game feels mostly up (0:20:28) Aislinn: because Iām always down for a good puzzle game, and the fact that there is physics in this too (0:20:31) Kevin: Uh huh. Yeah, in a good way. Yeah, that that that is a very specific alliterative title (0:20:33) Aislinn: really also intrigues me. It looks like it also kind of infuriates me, but Iām kind of, (0:20:38) Aislinn: oh perfect, cozy cosmic chaos feels like the perfect description for this game. (0:20:47) Kevin: and it works. Right, so space is the key thing right here, right? Weāre not weāre managing (0:20:52) Kevin: a space station. And so youāre going to have gravity physics and light bending and all (0:20:56) Kevin: sorts of nonsense. Thereās all in the trailer, you see the water floating around, you have (0:21:01) Kevin: a push it or whatever. So expect space shenanigans. Um, that sounds kind of cute. Like a very muted (0:21:09) Kevin: storybook looking design for these characters. Yep. Yeah. Yeah, it is a very nice looking (0:21:12) Aislinn: Yeah, I like the colors. (0:21:15) Aislinn: Iām all about the colors of all of these games so far. (0:21:18) Aislinn: All of these games look really, really nice. (0:21:21) Kevin: game. Demo out now if you are curious and full release date in just a little over a (0:21:28) Kevin: for a week on March 31st. (0:21:30) Aislinn: Almost there! (0:21:32) Kevin: Yup, so, uh, good on you space sprouts. (0:21:35) Kevin: Um, yeah, Iām sure some people hint, hint on the show. (0:21:39) Kevin: Might like, I donāt, I, I have no idea who, but I feel like somebody (0:21:42) Aislinn: I mean, I like it, Iām interested in it. (0:21:43) Kevin: on the show will want to play. (0:21:48) Kevin: Well, oh, there we, okay. (0:21:49) Kevin: Thatās one down. (0:21:50) Kevin: Letās, letās get another, weāll, weāll, weāll see. (0:21:53) Aislinn: I might be infuriated, I donāt know, but Iām also like, itās a good type of infuriating (0:21:57) Kevin: Well, yeah, and thatās fine. (0:21:57) Aislinn: and thatās what this game looks like, so Iām into it. (0:22:01) Kevin: Iāve had the bad period on the show many, many times, possibly more than not. (0:22:07) Aislinn: Itād really be that way. (0:22:11) Kevin: All right, next up. (0:22:12) Kevin: Ooh, this is a good one. (0:22:14) Aislinn: You take the floor. (0:22:14) Kevin: I think theyād announced it. (0:22:16) Kevin: Yeah, I think they announced it during the game awards or no. (0:22:20) Kevin: Was that the jungle DLC? (0:22:21) Kevin: I feel like this was announced at some point, but if not, we got a full, (0:22:25) Kevin: uh, a more proper breakdown of Dave, the diver DLC canāt. (0:22:31) Kevin: Stop wonāt stop. (0:22:32) Kevin: I mean, I mean, theyāre made by the maple story desk, so they have (0:22:35) Kevin: the money to actually never stop. (0:22:37) Aislinn: Just keep going. (0:22:37) Kevin: Um, yeah, basically. (0:22:41) Kevin: Um, and so it is a, not that it is the second, um, crossover DLC this time (0:22:46) Kevin: with the like a dragon series, AKA previously known as the Yakuza series. (0:22:51) Kevin: Um, you are teaming up with itchy bond, um, and doing all sorts of shenanigans. (0:22:57) Kevin: Are you familiar with like a dragon at all? (0:22:59) Aislinn: I am like not Iāve never played the games, but like I am familiar and I remember when I heard about this (0:23:05) Aislinn: Because I heard about this like a while ago. I donāt remember how long it was long ago. It was but I was like, what? (0:23:10) Kevin: Yeah (0:23:10) Aislinn: I was like, how did the two these two worlds collide? I need to know how these two worlds collided. This is so cool (0:23:15) Kevin: Well (0:23:19) Kevin: It is and at the same time that feels appropriate for both franchises how on earth did this happen (0:23:25) Kevin: Um, I have never played one myself, but I am also familiar very familiar with the series (0:23:30) Kevin: so introduced we have (0:23:33) Kevin: Included in all these features. We have a genuine 2d beat āem up side scroller where you can play as Ichiban and (0:23:41) Kevin: Cobra yeah, I think it plays Cobra Wow Oh Cobraās playable. I didnāt catch that. Thatās so cool (0:23:47) Kevin: There is a karaoke minigame because if nothing else what if that was included how could this be called like a dragon? (0:23:56) Kevin: We have letās see what else here (0:23:59) Kevin: Weāve got we got several characters from the like a dragon series as staff members for your restaurant. Itās fun (0:24:07) Aislinn: I like that there seems to be the karaoke minigame. I feel like that fear feels very, like, Yakuza-esque. (0:24:08) Kevin: Ah, junk. (0:24:11) Kevin: Yeah. (0:24:15) Kevin: Oh, yeah, it is. (0:24:17) Kevin: Um, yeah, that land that launches, uh, April 10th, not terribly far away, about two weeks away. (0:24:26) Kevin: Um, so there, there will probably be a return to David diver sometime in the future. (0:24:32) Kevin: Uh, because Iām playing this. (0:24:34) Kevin: Absolutely. (0:24:36) Kevin: Um, that looks great. (0:24:36) Aislinn: It looks great, it really does look great. (0:24:40) Kevin: So I keep an eye out and then the jungle DLC is still being worked on and coming in the future. (0:24:45) Kevin: So again, canāt stop, wonāt stop. (0:24:49) Kevin: Um, Dave keeps diving and doing everyoneās work. (0:24:52) Kevin: Um, all right, letās see next up. (0:24:55) Kevin: Another series that has not yet stopped as of now. (0:24:58) Kevin: Uh, weāve got story of seasons or I guess this one is like harvest moon proper because itās, itās in Japanese as of now, um, a harvest moon G mode game. (0:25:10) Kevin: Um, it, it is a port of a phone game from, what was it like 2008, I think on the harvest moon series. (0:25:16) Aislinn: Yes, it says 2008 on the Steam page, and yeah, itās a port coming to Steam, but⦠(0:25:21) Kevin: Yup. (0:25:22) Kevin: Yup. (0:25:23) Kevin: So itās a early mobile farming game and you know, thatās, thatās cool. (0:25:27) Kevin: You can see it, you can feel it kind of GBA S graphics, um, which is fun and cute. (0:25:34) Kevin: Um, you know, too bad itās all in Japanese. (0:25:36) Aislinn: I, you know, cause Iāve been telling myself for the past like couple weeks, like I really (0:25:36) Kevin: So, this one I wonāt be playing, probably. (0:25:45) Aislinn: should actively get back into learning Japanese. Cause I was learning Japanese at one point (0:25:50) Aislinn: when I was in like first grade and then I fell off cause I was a stubborn kid, long (0:25:54) Kevin: Hmm. Okay. (laughs) (0:25:55) Aislinn: story short, but like, I donāt know. Maybe if I get back into actually learning properly, (0:26:00) Aislinn: maybe Iāll pick up this game. It looks cute, but I donāt know anything about it because (0:26:02) Kevin: yeah it does (0:26:06) Kevin: yeah we canāt read a thing on it we just (0:26:10) Kevin: itās all I can do is point and says that looks like a harvest moon game for a (0:26:14) Aislinn: I was like, āThatās a cow! Thatās chicken! Thatās all Iāve got!ā (0:26:14) Kevin: phone (0:26:18) Kevin: there are anime pretty people that you can probably romance (0:26:22) Kevin: yeah uh⦠(0:26:24) Kevin: but uh⦠(0:26:26) Kevin: yeah uh⦠releasing on steam do we have a date for that (0:26:29) Kevin: And itās coming soon. Yeah. (0:26:30) Aislinn: As of now, we do not have a date, but regardless, if you are interested in this and you can (0:26:33) Kevin: But yeah, we, yeah. (0:26:36) Aislinn: read Japanese, even if you canāt read Japanese and you are interested in it, it is coming soon! (0:26:41) Kevin: Oh man, go back to those early 2000s when you have the fan translation from GameFacts. (0:26:47) Kevin: Good times. (0:26:50) Kevin: But but yeah, you know, one thing to note, this is a second port that theyāve done in the series, (0:26:55) Kevin: which is interesting to me, suggesting that the first one was successful enough to warrant it. (0:27:00) Aislinn: I guess so. (0:27:01) Kevin: Thatās pretty cool. (0:27:02) Aislinn: Iām glad. (0:27:02) Kevin: Yeah, I know nothing either. I shouldāve picked up Japanese. Iām too big of a weeb not to. (0:27:03) Aislinn: Iām glad for the people that do care about this. (0:27:05) Aislinn: I know nothing about it, but I am happy for those that care about it. (0:27:12) Kevin: I mean, I know some Japanese words. I want to make them echo the journey one day, but in due time I guess. (0:27:20) Kevin: Alright, letās see here. Next up weāve got info on cattle country. Yes, not Kent County. Country bigger than that. (0:27:30) Kevin: We have got (0:27:33) Kevin: They say so what interesting thing (0:27:37) Kevin: The thing probably the biggest note is, you know, theyāre talking about some features and whatnot, but combat is totally optional (0:27:44) Kevin: Which is kind of wild to see in these games right cuz (0:27:48) Kevin: You know most cottagecore games following the stardew template (0:27:53) Kevin: How you know have some kind of? (0:27:56) Kevin: combat stuck in there, right (0:27:58) Kevin: And itās you know, just because itās optional. Itās not bad here. Iām looking that you got bows and arrows (0:28:02) Kevin: And guns and all sorts of stuff (0:28:05) Kevin: But the fact that itās optional and theyāre advertising that thatās uh, thatās pretty fun (0:28:10) Aislinn: I think itās great yeah I i donāt know why that would put that would itās a great itās (0:28:15) Aislinn: itās a great thing honestly like I have nothing else to say besides like this is something that (0:28:19) Aislinn: is a great feature because if you want to do it you can do it if you donāt want to (0:28:22) Aislinn: you just ignore itās a win-win (0:28:24) Kevin: Yup. Yup. This is another game where it looks like you can partner up with some of your neighbors or villagers and whatnot, so thatās, thatās fun. (0:28:32) Kevin: Thereās, yeah, I think weāve talked about it before, but thereās, if you look at the trailer, thereās square dancing. Theyāre playing a nice Western medley song. (0:28:40) Kevin: Um, youāre, itās very, how, itās, itās HANU. Um, thatās what it is. We got state coaches, we got trains, all the good stuff. (0:28:40) Aislinn: Very, itās definitely very howdy partner. (0:28:52) Kevin: Um, theyāre good at geā (0:28:54) Kevin: Hey, howdy, hey, get your snake in your boot and keep an eye out for cattle countācountry. (0:28:57) Aislinn: I mean, thereās even a character named Bandit, so take that as you will. (0:29:00) Kevin: Um, again, I donātā (0:29:02) Kevin: Yeah, there you go! Eyes required. (0:29:07) Kevin: Alright, next up, a new game, weāve got, uh, okay. (0:29:10) Kevin: So I started looking at this, and, you know, pre-recording, you know, going over, preparing, whatnot. (0:29:15) Kevin: And I stopped because I just kept saying, āWhat is this?ā I needed toā (0:29:20) Kevin: to put some of that energy into the recording. (0:29:24) Kevin: We are looking at a game called āFungiās Swarm.ā (0:29:24) Aislinn: Itās so silly. (0:29:28) Kevin: Um, so, you know, G-U-Y-S, āSworn.ā (0:29:32) Kevin: Um, it is a bullet hell game. (0:29:36) Kevin: Um, it is their first dev, uh, like, dev blog. (0:29:41) Kevin: Um, and they are showing itāsā (0:29:44) Kevin: Kinda what the whole thing, right? It is a cartoony, survivor bullet hell, where you become a fungi, (0:29:49) Kevin: wield forest-crafted weapons and unleash bonkers powers against the fire killer. (0:29:54) Kevin: So you thereās a lot going on here. Thereās a mushroom guy running around. Thereās pumpkin vegetable monsters and bears and like vegetables. I donāt an apple bear and an apple. (0:30:08) Aislinn: Thereās a thereās an easter egg for from Coral Island of a waterfowl and itās the cutest thing Iāve ever seen (0:30:14) Kevin: What I didnāt see thatās incredible. Thatās incredible. (0:30:20) Kevin: incredible youāre running around is your little fungus guy with (0:30:24) Kevin: giant watermelon acts like the waterman slice is bigger than you are (0:30:27) Kevin: itās enormous thereās a great blaster gun thing youāve got the powers like oh (0:30:34) Kevin: oh yeah thatās uh this is some good stuff thereās what is going on with this (0:30:40) Kevin: apple teeny itās a half-eaten apple with a warm a very buff warm popping out of (0:30:45) Kevin: it you know thereās runs itās oh itās colorful itās wacky itās cartoony itās (0:30:54) Kevin: magnificent I donāt what are these little for sanctuary pals you got like (0:30:58) Kevin: buzz balls with fruit stems thereās all block (0:31:00) Aislinn: I have no, not a single clue, but it looks like, it looks cute and fun, cozy and fun. (0:31:08) Kevin: yep yep (0:31:08) Aislinn: It looks like itās a good balance of that, I feel like. (0:31:11) Aislinn: I feel like it does somehow fit into the Cottagecore game. (0:31:14) Aislinn: It just, it just somehow does fit, yes it is like a bullet hell game, but it still feels, (0:31:20) Aislinn: it feels like itās going to be accessible enough to fall into the category of Cottagecore. (0:31:20) Kevin: Oh, yeah for sure. Um, itās certainly caught my eye (0:31:27) Kevin: Obviously, weāre gonna be a ways off from this bad boy coming out, but Iām definitely keeping my out that is again fun guys swarm (0:31:35) Kevin: Theyāre good on you a lot of good news stories this week. Nothing. Nothing. Give me any heartache or anything (0:31:38) Aislinn: Honestly, yeah. (0:31:42) Kevin: Thatās exciting stuff. Oh (0:31:45) Kevin: All right, and with that letās talk about some letās move on to something else exciting. Letās talk about (0:31:50) Aislinn: Yeah. Oh my gosh. (0:31:50) Kevin: Wonder stuff, huh? (0:31:53) Kevin: Okay, so again, this is the tea shop simulator created by the Stanley parable dev team (0:32:01) Kevin: If you havenāt played Stanley parable (0:32:04) Kevin: You might want to pause go listen because I think we need to talk about it because thatās important for context (0:32:09) Kevin: and (0:32:10) Kevin: So important that acelin has actually played Stanley parable prior to the gay wonder stuff in preparation (0:32:17) Kevin: So letās hear some thoughts (0:32:17) Aislinn: I did. Yeah, so I, yeah, once I found out that this game was being created by the people (0:32:25) Aislinn: that made Stanley Parable, I very much was like, Iāve always wanted to play Stanley Parable, (0:32:31) Aislinn: but I put that way up on my, I moved that way up for my backlog, because I knew and (0:32:35) Kevin: Uh-huh (0:32:37) Aislinn: Iāve heard great things about this game, which I think everyone knows about. If you havenāt (0:32:41) Aislinn: played the game, you still know the premise of the game and what the game is all about. (0:32:43) Kevin: John (0:32:44) Kevin: Yep for for (0:32:45) Aislinn: And I was very curious to check it out. (0:32:46) Kevin: Yeah for clarity. I have not played it myself, but as you said, I am very familiar (0:32:50) Kevin: I know all the secrets. I donāt feel free to let out whatever you want. Um, you just listener assume weāre spoiling whatever. Okay, itās (0:32:53) Aislinn: Yeah, I played as many, spoiler warning for Stanley Parable, a very long time. (0:32:59) Kevin: Yes game thatās been out how long now (0:33:04) Aislinn: But the thing is, before I played Stanley Parable, I knew it was a strange game or a (0:33:08) Aislinn: very interesting game that a lot of people liked, but I didnāt know what the premise (0:33:11) Aislinn: of the game was. (0:33:12) Aislinn: So I went in pretty blind and it was an experience for sure. (0:33:17) Aislinn: It took me a while to get into because I was like, āWhat is happening?ā (0:33:21) Kevin: Ha ha ha ha! (0:33:23) Aislinn: As I continued, I was like, āOkay, Iām starting to get it. (0:33:26) Aislinn: Iām starting to understand.ā (0:33:27) Aislinn: And it was a very, very fun and fascinating and silly game. (0:33:33) Aislinn: And I did pretty much almost all of the endings except the ones like the, what was it, like (0:33:40) Aislinn: the baby one with like the dog and like the, you have to like stand up. (0:33:42) Kevin: Yeah, thatās correct. (0:33:44) Aislinn: You know that one, that one ending, we have to like be in the game for like three hours (0:33:47) Aislinn: or something. (0:33:49) Aislinn: I refused to do that one. (0:33:49) Kevin: Yeah, thatās correct. (0:33:50) Aislinn: I just watched it on YouTube. (0:33:51) Aislinn: I was like, āThereās no way Iām doing this.ā (0:33:54) Aislinn: But just like that absurdity and like that confusion, Iām just like, āYeah, no. (0:33:59) Aislinn: Okay. (0:33:59) Aislinn: I understand why people like this game now. (0:34:01) Aislinn: Like I have not experienced this in a game in a very, very, very long time.ā (0:34:05) Aislinn: And it just took twists and turns and I was like, āHuh.ā (0:34:09) Aislinn: And I was happy that I got to experience that before playing this game. (0:34:13) Aislinn: Cause I was curious if they were going to do things in this game that also (0:34:16) Aislinn: kind of caught me off guard and surprised me and that definitely did happen. (0:34:18) Kevin: All right, yep. (0:34:23) Aislinn: As a general notice, weāre not going to spoil like main plots of the game. (0:34:30) Aislinn: We may talk about a little bit of hint towards a little couple of things here (0:34:33) Aislinn: and there, but weāll try our best to not spoil the game because both of us are (0:34:37) Aislinn: just about at the same point in the story and we both kind of share the sentiment (0:34:40) Aislinn: that we want yāall to check out the game and experience the not absurdity, but (0:34:47) Aislinn: just like the twists and turns of the game that also surprised me. (0:34:49) Kevin: Yep. (0:34:53) Aislinn: I was playing Wanderstop as I continued into it. (0:34:55) Kevin: Uh-huh. (0:34:56) Aislinn: Like it took me a while to get into Stanley Parable. (0:34:57) Aislinn: It took me a while to get into Wanderstop. (0:34:59) Aislinn: And as I continue, I was like start, I felt the same feeling that I felt when I (0:34:59) Kevin: Yeah. (0:35:03) Aislinn: was playing Wanderstop versus when I was playing Stanley Parable, but in just (0:35:04) Kevin: So. (0:35:07) Kevin: Mm-hmm. (0:35:08) Kevin: Right. (0:35:09) Kevin: Okay, so. (0:35:11) Kevin: Again, if someone who- so, thatās all great. (0:35:13) Kevin: And I appreciate you played it, ācause at least one of us can speak to it, but, um⦠(0:35:15) Aislinn: Well, you know about it too, you know. (0:35:19) Kevin: And so. (0:35:21) Kevin: Like. (0:35:22) Kevin: Maybe I donāt fully have heard everything, but the tone of Stanley Parable is almost⦠(0:35:29) Kevin: Itās very absurdist, very- almost adversarial in times, right? (0:35:32) Kevin: Like the narrator is constantly fighting against you, or youāre being sent down roads that are unpleasant, or so on and so forth, right? (0:35:39) Kevin: Like, itās an enjoyable experience and a lot of fun, donāt get me, like, clearly, but⦠(0:35:45) Kevin: It is a very different vibe from a Cottagecore game, right? (0:35:49) Aislinn: Yes, very much so. (0:35:49) Kevin: So, when you- (0:35:51) Kevin: Right? (0:35:52) Kevin: And so when you hear theyāre doing this- a tea shop simil- and theyāre, you know, outright saying itās gonna be a cozy game, like⦠(0:36:00) Kevin: What am I- what am I gonna do? Iām- Iām on guard, like, youāre the Stanley Parable people. (0:36:02) Aislinn: I know! (0:36:04) Kevin: I donāt believe a word you say, I am- (0:36:06) Aislinn: It literally says on the Steam page, āFrom the creator of the Stanley Parable.ā (0:36:11) Aislinn: Itās the first line! (0:36:11) Kevin: Yep, so. (0:36:12) Kevin: Yup. (0:36:13) Kevin: So, Iām, you know, Iām coming into Wanderstop armed with a knife, just ready to fight back whatever this gameās- (0:36:19) Kevin: heās gonna throw at me, right? (0:36:21) Kevin: Um⦠(0:36:22) Kevin: And, um⦠(0:36:24) Kevin: Well, I mean, shocker, itās not the Stanley Parable, right? Like, some things carry over, like, itās quality-quality writing. (0:36:31) Kevin: Excellent writing throughout, absolutely. (0:36:33) Kevin: There are some twists and turns, but itās- itās not in the insane, zany Stanley Parable way, itās- itās all, you know, in a narrative structure that- that fits it and whatnot. (0:36:46) Kevin: Um⦠(0:36:47) Kevin: I can confirm. (0:36:49) Kevin: I would call this a cozy game, but itās a cozy game that sometimes pulls out a knife on you because sometimes Iām not ready for it. (0:36:54) Aislinn: Yes. (0:36:59) Aislinn: Yes. (0:37:00) Aislinn: Yes. (0:37:02) Kevin: Iāll get to that in a second, but the point being, thereās no secret endings, thereās no crazy insane tasks. (0:37:13) Kevin: And I tried, like one of the first things I did, like when you start the game you can run back into the force. I ran into the force like ten times. (0:37:19) Kevin: I was expecting something and nothing happened. I looked it up and thereās nothing, no insane hidden things like Stanley Parable, right? (0:37:30) Kevin: Thereās some stuff, but nothing just completely insane. (0:37:36) Kevin: So yeah, itās wild to see that theyāre actually playing it straight. Weāre getting a ācozy gameā. (0:37:44) Kevin: So with that in mind, letās talk about the premise, because I say (0:37:49) Kevin: ācozyā but thereās a big asterisk here because it is possibly one of the most āuncozyā openings to any game ever. (0:37:52) Aislinn: Mm-hmm. Mm-hmm. (0:37:57) Aislinn: But I loved it. I genuinely loved it. (0:37:57) Kevin: And yes, yep. So this is, and youāre not an avatar, youāre not a Stanley, a blankly avatar more or less, you are playing a character named Alta. (0:38:09) Kevin: She is a fighter, a warrior, goes into tournaments. The story starts with her description of her wanting to be the best. (0:38:18) Kevin: sheās undefeated for like three. (0:38:19) Kevin: and she just totally off her game so what does she do she seeks out help she (0:38:21) Aislinn: Very, very long time, but yeah. (0:38:45) Kevin: He seeks out Master Winters, a legendary warrior. (0:38:49) Kevin: Who she thinks can help her get a groove back. (0:38:52) Kevin: So, Alta runs through the forest, but then at some point, her body starts to fail her. (0:38:59) Kevin: She collapses, and she wakes up in this clearing in the forest, in front of a tea shop called āWanderstupā. (0:39:06) Kevin: She meets the proprietor, a man named Boro, who is a fantastic⦠(0:39:10) Aislinn: Oh, heās wonderful. I love him. (0:39:13) Kevin: He is the complete, I would say foil, like opposite foil to Alta. (0:39:16) Aislinn: Yeah. (0:39:17) Kevin: She is the most chills (0:39:19) Kevin: Zen just goes with the flow kind of guy. Heās happy. Good luck. He always cracking jokes and whatnot. Um (0:39:24) Aislinn: So sweet (0:39:26) Kevin: Heās a wonderful man. Um, he is the one who rescued Alta (0:39:30) Kevin: explains where she is and (0:39:33) Kevin: and basically suggests for her to take a break because (0:39:38) Kevin: One of the first thing she does is try to pick her her sword and she canāt (0:39:41) Kevin: Why meanwhile borrow can pick it up. No problem. And itās just something (0:39:46) Kevin: Something going on with Arthur. She canāt fight. She canāt⦠(0:39:49) Kevin: She canāt lift her. (0:39:50) Kevin: if you run back into the forest like I did you just collapse and are sent back to the clearing so (0:39:54) Aislinn: I did too for context. I also did the same thing as you, because I was like, I just need to know. (0:39:57) Kevin: Yeah (0:39:59) Kevin: Yeah, itās though it would be that (0:40:00) Aislinn: Especially again, coming off of Stanley Parable, I was like, I just need to know. (0:40:02) Kevin: it (0:40:04) Kevin: It would be the most Stanley peril thing in the world right the run out you get it ending (0:40:08) Kevin: like absolutely, so (0:40:10) Kevin: So yeah, so that um so with you know after repeated attempts if you do or you just give up (0:40:17) Kevin: Boro suggests to Ulta to just stay there (0:40:20) Kevin: and the tea shop to help out to try to rest and recover (0:40:23) Kevin: because sheās clearly suffering from over exhaustion. (0:40:27) Kevin: And and so that and already at this very 10 minute initial premise, (0:40:33) Kevin: the game is is is going at me like directly targeting me bullseye because. (0:40:39) Kevin: So, OK, you are a hard worker. (0:40:42) Kevin: You probably relate to this. (0:40:44) Kevin: I think a lot of people from our generation, how we were raised, like, (0:40:48) Kevin: you know, we a lot of people, (0:40:50) Kevin: weāre raising the very drive, like driven generation, right? (0:40:54) Kevin: Work hard, work hard, succeed, go to the next thing, right? (0:40:56) Aislinn: Yeah. Yeah. Yeah. (0:40:57) Kevin: Be the top, be first in class, right? (0:40:59) Kevin: And and I personally like my I was in the warrior, (0:41:02) Kevin: but like I graduated salutatorian in high school. (0:41:05) Kevin: Like my academic pursuits were like everything to me. (0:41:08) Aislinn: Mm-hmm. (0:41:10) Kevin: So I can relate to that very much so. (0:41:13) Kevin: And then there comes a point when life just punches you in the face (0:41:17) Kevin: And you, you know, you just, youāre, youāre knocked out a few. (0:41:20) Kevin: Notches. So I get this and Iām already very not comfortable with how personal this story has gotten. (0:41:26) Aislinn: Yeah, yeah, I really felt the anger that Alta was feeling in the beginning, not to the fullest extent, because Iām just generally not a very like angry person. But like, what, like the underlying emotions of that anger, I genuinely felt because I definitely also feel that in the sense that as a person that considers myself very hardworking as well, to be working so hard, and then to be knocked down like that, it really, really, really sucks. I get that. (0:41:34) Kevin: Yeah. Right. (0:41:54) Kevin: Yep (0:41:56) Aislinn: I definitely really felt for her right off the bat. Like immediately, I was like, Oh, this is one of those games. Oh, no, my heart. I was like, Oh, no, they really did. (0:42:00) Kevin: Yeah (0:42:04) Kevin: Yup (0:42:10) Kevin: Yup, yup. Yup. They have set the stage (0:42:15) Kevin: and and and again in right there in contrast with Boro a wonderful truly cozy character and then also the most (0:42:24) Kevin: I have possibly seen in a cottage core game (0:42:28) Kevin: But (0:42:30) Kevin: Like for me that one of the bits that really resonated is just running through the forest right getting back up going back (0:42:36) Kevin: Like I relate to that very much so to to maybe not on well (0:42:42) Kevin: Okay, Iāll say someone on the healthy levels, but or itās letās say itās affected me right like Iāve definitely (0:42:47) Aislinn: We all go through it. Weāre human. We all go through it. (0:42:48) Kevin: Right, right. Yeah (0:42:51) Kevin: Um, and so being forced to stop. (0:42:54) Kevin: That out of your control, thatās something I wouldnāt handle. (0:42:57) Kevin: Well, I&am
Al and Kelly talk about Grimoire Groves Disclosure: We received a free review code for Grimoire Groves. #gifted Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:23: What Have We Been Up To 00:12:16: Game News 00:36:28: New Games 00:39:42: Grimoire Groves 01:12:37: Outro Links Harvest Moon Pre-Orders Bugaboo Pocket Release Date Fields of Mistria 2nd Update Go-go Town āSpring Cleaningā Update Sun Haven āFestivalsā 2.0 Update Autonomica (Farm Folks) Name Change Coral Island 2025 Roadmap Everdream Village Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the Harvest Season. (0:00:34) Al: My name is Al, and we are here today to talk about cottagecore games. (0:00:36) Kelly: And my name is Kelly. (0:00:40) Kelly: Yay. (0:00:41) Al: Welcome back, Kelly. How are you doing? (0:00:44) Kelly: Good. (0:00:44) Kelly: Itās always nice to be back. (0:00:46) Kelly: Itās so funny, because all of my voice recordings are justā (0:00:46) Al: Always nice to have you. (0:00:52) Kelly: oh, itās like memory lane looking at all the past podcasts. (0:00:56) Al: You were last on talking about fields of mystery, which we might have stuff to talk about with (0:01:00) Kelly: Yes, yes. (0:01:04) Kelly: Yeah, I saw there was a note, but I (0:01:06) Kelly: I havenāt checked it out since we last spoke. (0:01:10) Kelly: Yeah, how have you been? (0:01:10) Al: But yeah, your first one of the year you did three last year. (0:01:12) Kelly: Oh, yeah, 2025. (0:01:14) Al: Letās see if we can get you above three this year. (0:01:19) Al: Cool. Well, I have Kelly on this episode because we are going to (0:01:23) Al: talk about grimoire groves, grimoire groves. (0:01:28) Kelly: Yes, itās like a little tongue twister. (0:01:31) Al: Yes, grimoire groves. (0:01:34) Al: Got to say up front, obviously, we received a free review code (0:01:38) Al: for the game, which actually can. (0:01:40) Al: I donāt know. No, that was a joke. That was a joke. That was a joke. (0:02:00) Kelly: No, no, no, no, I would absolutely pay money for this game. (0:02:11) Al: Spoiler alert. Yeah, so weāre going to talk about that game later in the episode. Before (0:02:15) Kelly: And thank you, Al, for that. (0:02:22) Al: that, weāve obviously got a bunch of news, but first of all, Kelly, what have you been (0:02:26) Kelly: I have been up to taking care of a stray cat and then just trying to start (0:02:33) Kelly: planning out stuff for the spring for the yard. (0:02:36) Al: Oh, yes. Is it garden talking time? Whatās your plans for this year? (0:02:39) Kelly: Yeah, but also weāre trying to⦠I donāt know yet. Iām still waiting but I have to (0:02:47) Kelly: clean up the yard because I prioritized weeding other areas of the house last (0:02:51) Kelly: fall instead of the garden, so itās still kind of overgrown. (0:02:56) Kelly: Iām trying to get dirt so I can level out the borders of the (0:02:59) Kelly: yard and then tarp them. So exciting. And besides that, Iāve (0:03:08) Kelly: been playing Infinity Nikki for three solid months. This broke (0:03:11) Kelly: my streak, actually. I still play the game every day, so it (0:03:12) Al: No, I havenāt played it (0:03:17) Kelly: didnāt actually break my streak. I just was the only game I was (0:03:19) Kelly: playing for three months. (0:03:22) Al: Fair enough. I havenāt played Infinity Nakey. Iām pretty sure that Dalin plays it as well. (0:03:29) Al: I think weāve talked about it before, but if youāve been playing it for three months (0:03:34) Al: straight, I guess youāve been enjoying it then. (0:03:36) Kelly: - Yes, yes, I think there were definitely moments, (0:03:39) Al: This is the dress-up game, right? Yeah. (0:03:41) Kelly: yes, there were definitely moments where I was playing it (0:03:43) Kelly: ācause I just was like, I donāt really have anything else (0:03:45) Kelly: Iām trying to play at the moment, (0:03:48) Kelly: but there is a lot of content and it looks really nice (0:03:51) Kelly: and itās just like fun to run around the open world (0:03:53) Kelly: and like collect your stuff. (0:03:55) Kelly: Itās just a collecting game. (0:03:56) Al: Yeah. Look, youāre talking to a Pokemon player, right? Like, I know what collecting is like, (0:04:01) Kelly: Mm-hmm. (0:04:03) Al: I know the feeling. I think itās a unique part of it, is the fact that itās a gacha (0:04:10) Al: collecting game, but with outfits, I think is fun. (0:04:12) Kelly: Mm-hmm. (0:04:14) Kelly: Yes. (0:04:15) Kelly: And unfortunately, there are some things (0:04:19) Kelly: that you cannot beat with essentially not doing the gotcha, (0:04:22) Kelly: but you donāt have to do everything. (0:04:24) Kelly: Itās not going to stop your story progression. (0:04:27) Kelly: Youāre just not going to get bonuses. (0:04:30) Al: Right. Theyāve got to have a reason for you to pay money, right? (0:04:30) Kelly: Youāre just not going to get the coolest outfit. (0:04:33) Kelly: Did Iā absolutely. (0:04:36) Kelly: And did I spend some money to get a frog outfit? (0:04:40) Kelly: Yes, but it was a surprise. (0:04:42) Kelly: There was a dog outfit and I needed it. (0:04:44) Kelly: But also like the game is free also, so. (0:04:47) Al: Yes. And, well, yes, exactly. Tell me that three years ago. The thing about these three games is, (0:04:48) Kelly: You just have to you have to restrain yourself. (0:04:57) Al: yeah, youāve got to make sure that youāre not going over the top, but youāve also got to think (0:05:00) Al: about how much time and fun youāve gotten out of games. Like, you know, if I think about Pokemon Go, (0:05:04) Kelly: Mm-hmm. (0:05:07) Al: I have obviously, Iāve definitely put too much money into that. But also when I think about the (0:05:07) Kelly: Ah, yes. (0:05:11) Al: amount of time that I spend in that game. Like, I spend hours every single day. (0:05:16) Kelly: Oh, I was Pokemon go is probably my highest. Yeah (0:05:17) Al: For eight, for nine years now. (0:05:22) Kelly: Like I donāt and I I I go back and forth on playing it but that game has (0:05:27) Kelly: Thatās my most played game because of that (0:05:28) Al: Mm-hmm. Yeah, yeah, ever. Yeah, that donāt think is⦠(0:05:31) Kelly: Like it beat my Sims like legacy of like, you know playing that from like 10 years old or whatever (0:05:38) Al: I think the thing is that because itās so accessible, but also because youāre playing (0:05:41) Kelly: Itās so accessible itās in your hand (0:05:45) Al: it for so many years, even if you only played half an hour every day after 10 years, which (0:05:47) Kelly: Mm-hmm. Yes, exactly (0:05:54) Al: in a year and a bit, itāll be 10 years since the game came out, if youāve only played half (0:05:58) Kelly: Thatās disgusting, donāt say that. (0:06:05) Al: an error, but you do it every single day for the for the for. (0:06:08) Al: 10 years, that is nearly 2000 hours. Thatās the thing, the (0:06:12) Kelly: thatās insane but yeah no itās itās true yeah exactly but yeah itās so itās like (0:06:15) Al: numbers just add up so fast. And let me tell you, itās way more (0:06:20) Al: than half an hour Iāve played every single day. (0:06:20) Kelly: okay yeah yeah and itās like okay so like if I put some money in it every (0:06:26) Kelly: year like Iām getting so much out of it you know and I played love Nikki which (0:06:31) Kelly: is what is the phone game before like thereās been other phone games before (0:06:36) Kelly: this too but that was the one I got really into which is different like (0:06:40) Kelly: setup wise, but essentially itās just an outfit game again. (0:06:42) Kelly: Gotcha outfit game and again, itās like okay. I played that game for like four years. I put some money into it (0:06:49) Kelly: But I played it a lot like I spent so much time playing that game (0:06:52) Al: Yeah, as long as you can afford what youāre doing, thatās the important thing. (0:06:56) Kelly: Exactly, but yeah, what have you been up to? (0:07:00) Al: I have been procrastinating playing Grimoire Crows. (0:07:06) Al: Every so often, I end up in this situation where Iām like, this is a game that I need to play, (0:07:11) Al: and then I end up not playing it very much. And instead of procrastinating by playing other games, (0:07:17) Al: I procrastinate by doing other things instead. So Iāve not really done much this week at all. (0:07:20) Kelly: Yep. (0:07:23) Al: I have started a shiny hunt for Regigigas in PokĆ©mon Sword. Iām at the point where I need to (0:07:38) Al: actually get through the rest of the legendaries. I donāt have a shiny if I want to finish my (0:07:43) Al: living decks, because Iām 110 left. And so Iām going to run out of non-legendaries very soon. (0:07:48) Kelly: Oh, my god. (0:07:52) Al: And so I thought, letās start this one, because I canāt just⦠Yeah, exactly. (0:07:55) Kelly: Start breaking it up. (0:07:58) Kelly: Yeah, no, I understand that. (0:08:00) Kelly: I used to do that with Angry Birds. (0:08:04) Al: Youāre going to have to explain that. (0:08:10) Kelly: Since Angry Birds came out, any phone that I get, (0:08:13) Kelly: I download Angry Birds and beat the whole game again. (0:08:15) Al: You replay it all again, oh my word! (0:08:16) Kelly: 3 stars? (0:08:18) Kelly: Iām less about it now, I just kinda go back to it when Iām bored. So like, you know, I have my phone for a while, eventually I get all the stars. But thereās certain levels that even after all these years of replaying it, theyāre just difficult. And they piss me off. So Iāll break it down. (0:08:25) Al: look itās fun itās a fun game but I canāt say iāve played it in the last 15 years (0:08:48) Kelly: I always break those up when I go back to get the 3 stars for them. So itās the same thing where itās like, I donāt want to do the really tough thing repeatedly and then just get frustrated at the game. Like itās boring, you know? It gets boring. (0:08:56) Al: Fair enough. My 15 years might have been a bit of an exaggeration, however it is only (0:09:04) Al: 15 years since itās 15 years since the first game came out. I canāt believe itās been 15 years, (0:09:06) Kelly: Yes, yes, because I played it on the first iPhone I had, or an only iPhone. (0:09:09) Al: thatās wild. It was it was definitely it was one of the it was one of the early games that made you (0:09:20) Al: go āthis is why I want a touchscreenā and it was that and (0:09:22) Kelly: Mm-hmm. Mm-hmm. (0:09:26) Al: Fruit Ninja and Digital Jump. Those were like the three that made me realize I get it, (0:09:27) Kelly: Yes, I never got into Fruit Ninja. (0:09:36) Al: I would like a touchscreen please. (0:09:38) Kelly: Yep. Well, that was the thrill of like, you know, with the iPhone too. It was like, oh, this is so sick. I can, I can play these fun games. I can do this for a peggle. (0:09:48) Kelly: I played peggle so much on that phone. Itās pinball. (0:09:52) Al: Okay, no, I didnāt. I didnāt play that one. I donāt think I need more games. (0:09:54) Kelly: Oh, you should look it up. I think you like peggle. (0:10:03) Al: Yeah, fun. All right. I think thatās all. Is that all Iāve got to talk about? Iām shiny (0:10:09) Al: hunting. I think so. I played⦠You were the one that you were you were spying me on steam. (0:10:16) Al: Was it like half an hour I played of Grimoire Groves or something? (0:10:16) Kelly: Oh, yeah, I was watching you all week because every time Iād sign on to the Steam, itās (0:10:22) Kelly: like youāre the only person I know that has the game also. (0:10:22) Al: Oh, Iāve got an hour and 20 minutes apparently on steam there. Okay. That was yesterday. (0:10:26) Kelly: So for like the whole week, it was like 12 minutes playing. (0:10:30) Kelly: Yes, now, I see it now, but I was like watching it. (0:10:37) Kelly: I know because like two days ago, I was like, heās still, he is cutting it close. (0:10:43) Al: Look, well, the problem was you messaged me and you said, āIām loving this game. Iām (0:10:48) Al: played it so much.ā And Iām like, āOkay, cool. I donāt need to then.ā (0:10:52) Al: Yeah. No, I legitimately think thatās all Iāve (0:10:53) Kelly: Also, Iām the problem. (0:11:02) Al: done this week is like shiny hunting and PokĆ©mon Go. (0:11:05) Kelly: sometimes itās like you just get that mental block where you just canāt (0:11:08) Al: Yeah. Oh, I did do⦠I know. I did do the the Scarlet and Violet Quack Quack Quack Quaville (0:11:09) Kelly: even youāre just like oh I gotta I gotta do this but I canāt (0:11:20) Al: raids. I donāt think Iāve ever figured out how to say the name of that. (0:11:21) Kelly: What? What is that? I actually did not play Scarlet and Violet. (0:11:22) Al: PokĆ©mon. Did you not? Um, itās the, uh, itās based on like carnival dancers. Uh, let me send you. (0:11:36) Kelly: Okay (0:11:38) Kelly: But like what is it you do the dancing like you (0:11:40) Al: Itās a PokĆ©mon. Oh, no, no, just like a raid, like a normal PokĆ©mon raid. (0:11:45) Kelly: Oh, but itās like dressed up like a carnival dancer (0:11:49) Al: No, no, clearly you completely misunderstood this. This is just a PokĆ©mon. (0:11:51) Kelly: Okay (0:11:52) Al: A PokĆ©mon that is based on a carnival dancer. Thatās the PokĆ©mon, (0:11:57) Kelly: Oh, but thatās what youāre waiting for (0:11:57) Al: but theyāve done, thereās a raid to defeat it and capture it, yes. (0:12:01) Kelly: Okay, okay, Iām sorry. I thought this was like a costume Pokemon. You know what I mean? (0:12:05) Al: Oh, no, itās not. Theyāve not done that in the main games yet. Um, yeah, thatās it. (0:12:06) Kelly: Okay (0:12:12) Al: Thatās the entirety of that. It was a raid. I did it. There we go. Done. Uh, (0:12:17) Al: should we talk about some news? Because the section is being a little bit of a disaster. (0:12:21) Al: Um⦠(0:12:23) Al: So, first up, the moment youāve all been waiting for, we have some news on Harvest Moon, (0:12:30) Al: The Lost Valley, and Skytree Village, the ports or remasters, however they want to call them, (0:12:38) Al: for Switch, which for some reason theyāve decided to do, is up for pre-order now. (0:12:44) Al: It is $40 for the two of them, which still feels like too much, but (0:12:51) Al: I feel like it says a lot. (0:12:52) Al: When theyāre selling two full games that they originally sold individually on separate consoles, (0:12:59) Al: and theyāve ported them both to the Switch, and theyāre selling them both together for $40. (0:13:03) Al: That shows you how much people definitely want to buy these games. (0:13:07) Kelly: Yeah, cuz a lot of these remakes are like still a full 60 dollars alone. Yeah (0:13:11) Al: Exactly. The good ones are. (0:13:15) Al: So itās coming out in June. Previously, we just knew it was coming out in the summer. (0:13:19) Al: We donāt have an exact date as far as I can see, just says June. (0:13:23) Al: And if you pre-order it now, you get a free acrylic standee (0:13:27) Al: with some of the worst art Iāve seen for a Harvestmen game ever. (0:13:31) Kelly: I can tell you really like this one. (0:13:33) Al: I havenāt even played these games, but I know for a fact theyāre bad (0:13:36) Al: because I talked to Rachelle about them and they did not like them and yeah. (0:13:39) Kelly: I can never remember which ones are bad but the art for this one does not look good. (0:13:47) Al: These were I think the first two they did after the split between Harvestmen and (0:13:53) Al: so these were the first ones that werenāt by the original team. (0:13:56) Al: They were by Natsume and letās just say they hadnāt made any games before and you can tell. (0:14:08) Al: I do, I will, Iām so strongly of the opinion that I think that people sometimes are judging (0:14:17) Al: Harvestmen too harshly purely because theyāre angry that they kept the name and didnāt give (0:14:23) Al: back but thatās how these things work and Iām sorry you dislike that but I think if you actually (0:14:29) Al: played some of the newer games theyāre not as bad as you think but these ones Iām pretty sure are. (0:14:37) Kelly: - Fair enough, I think thatās a fair point. (0:14:40) Al: The way I described it in the last episode I did with Micah is (0:14:43) Al: they are so close to having a good game. (0:14:47) Kelly: Oh, with the new ones. (0:14:48) Al: Yeah, theyāre so close. So close. (0:14:51) Kelly: Maybe nextā maybe next game, theyāll hit it. (0:14:52) Al: what we said for three games now. Each game they do is better than the last. Yes, but (0:15:00) Kelly: OK, so theyāre growing slowly. (0:15:02) Al: they do still make some bizarre decisions in those games. Theyāve also released a whole (0:15:07) Al: bunch of screenshots. And yeah, I mean, they basically look like the original games did, (0:15:13) Al: but with, I guess, more pixels, but not more pixels on the actual models, just more pixels. (0:15:20) Al: So itās likeā (0:15:20) Kelly: No, they look like knees, but like with a little bit better quality. (0:15:22) Al: Yeah, yeah, thatās exact. It looks better quality, but not in a good way. (0:15:30) Kelly: No. (0:15:31) Al: It looks like HD kind of, but itās like youāve got HD upscaled basically, right? (0:15:39) Al: Like you were recording on a really old camera and youāve upscaled it to HD, (0:15:43) Al: so itās like everything is shiny and lots of pixels, but it still doesnāt look good. (0:15:52) Kelly: - Yeah, no, itās not right. (0:15:53) Al: These were a DS and a 3DS game, I think, originally, so they have had to merge the two screens. (0:16:02) Al: However, I think the bottom screen was mostly just like for the map, (0:16:06) Al: and so they now have a mini map on the screen, so⦠(0:16:09) Kelly: Okay, I feel like a lot of games like this have like the map or like controls or something at the bottom (0:16:14) Al: Yeah, yeah, so I guess weāll see. (0:16:19) Al: I donāt, Iām gonna buy this. (0:16:22) Kelly: I like, did you notice that itās so you said itās releasing in June, but then at the top (0:16:23) Al: Iām gonna do my duty for the podcast, youāre welcome. (0:16:33) Kelly: it says ships in April to June. (0:16:36) Al: Yeah, if you scroll down to the product description, it says release date June 2025. (0:16:41) Kelly: interesting so this game is worth that $25 basically (0:16:43) Al: Apparently, the acrylic standee is worth $13. (0:16:48) Al: So yeah, well, I donāt know what to say. You probably shouldnāt buy this. (0:17:02) Al: But I will. Next, we have Bugaboo Pocket. (0:17:07) Al: Have announced that the release date is on the 2nd of April. I donāt know if youāve (0:17:11) Al: seen this game, Kelly. Itās a bug game. Itās like a bug PokĆ©mon, but like on⦠(0:17:12) Kelly: I have not. What is this? (0:17:20) Al: How do I describe this? Itās like virtual pets. So like Tamagotchis. (0:17:24) Kelly: Oh, okay, I see it now. Now I got the screen page, but itās got like way more details. (0:17:30) Al: Yes, yeah, itās very much like modernized in terms of how you would interact. (0:17:37) Al: Quality of graphics and is much more intense from that sort of aspect of things. (0:17:43) Al: But I think you also can, for lack of a better phrase, because Iām very tired. (0:17:51) Al: Itās the end of the weekend. Do science on them. I donāt know how to describe it. (0:17:57) Kelly: Like, experiments? (0:17:58) Al: No experiment. No, that would be immoral. No, inspect them and look at them. (0:18:06) Kelly: Oh, OK. (0:18:07) Al: There is like if you have⦠(0:18:09) Kelly: Oh, and pin them. (0:18:10) Kelly: It looks like you can pin them. (0:18:11) Al: Yeah, but those are dead. Like youāre not pinning a live one, right? (0:18:13) Kelly: Yeah, that would be immoral also. (0:18:18) Kelly: I hope so. (0:18:19) Kelly: Iām just looking at pictures. (0:18:22) Al: So yeah, itās much more involved than a Tamagotchi. (0:18:28) Kelly: The graphics look really cool. (0:18:30) Al: Yeah, Cody is excited to play this. (0:18:33) Kelly: Iām sure that makes sense. (0:18:36) Kelly: This looks really cool, honestly. (0:18:37) Al: Anyway, coming on the 2nd of April. Next, we have the Fields of Mistria 2nd update. (0:18:45) Al: Itās out now, Kelly. Have you played it yet? (0:18:48) Kelly: Not since, uh, November, end of November, since we talked. (0:18:54) Al: Yeah, that was just the first update that was then, so. (0:18:56) Kelly: Yeah, ācause I had finished everything that you could possibly do at that point, (0:19:00) Kelly: and I was like, āOkay, I gotta, I donāt wanna kill the game for myself.ā (0:19:00) Al: Yep. (0:19:04) Al: We were on the same page at that point, right? Basically, I think weād both done everything you could do in the game and didnāt want to destroy our enthusiasm for the game. But does that mean youāre definitely not going to get jump into the game with this new update? (0:19:13) Kelly: Mm-hmm. (0:19:20) Kelly: Iām probably going to wait. (0:19:23) Kelly: I mean, I started breeding for different color animals (0:19:27) Kelly: and stuff, like the tears. (0:19:28) Kelly: So I had been failing my time with that, (0:19:30) Kelly: but mostly because I didnāt have a new game. (0:19:34) Kelly: But yeah, Iām going to wait and see. (0:19:35) Kelly: I got games coming out soon. (0:19:37) Kelly: We got āRethopia.ā (0:19:38) Al: Yes, oh, yes, thatās that (0:19:41) Kelly: I got a solid amount of games currently. (0:19:43) Kelly: So I gotta actually, like, focus on them. (0:19:46) Al: Thatās fair. Weāve already covered whatās out in this update, so letās not spend too long on it. (0:19:50) Kelly: Mm-hmm, okay. (0:19:50) Al: Next we have Gogotown. Their next update Spring Cleaning is out now. I presume you havenāt played (0:19:59) Al: this game. It is fun. It definitely feels very polished for the way that I talked about it in (0:20:07) Al: the episode I did on it. Itās very polished what is there, but it feels like itās a long way to go (0:20:13) Al: to feel complete. (0:20:15) Kelly: Okay, thatās fair. I mean it seems very ambitious looking so hopefully they just get there (0:20:16) Al: Yeah, a number of things in this update, you can now store a tool and a vehicle on (0:20:29) Al: yourself, it says in a patented Townco dimensional pocket. Basically, you had vehicles, but you (0:20:36) Al: had to like park them somewhere. So now you can keep one of them on yourself. So you have (0:20:40) Al: to keep running back to the parking spaces, which is a nice update. Thereās also (0:20:46) Al: a Town info app that gives you a bunch of information on the Town. 360 degree camera (0:20:52) Al: rotation, which is good. I like this. Oh yes, what was that? Youāve asked for it. Weāve (0:20:56) Kelly: I like their note on this. (0:21:00) Al: put in an experimental setting for you to rotate the camera 360 degrees. Fair enough. (0:21:05) Kelly: The screenshot is definitely making me dizzy though, looking at it too long. (0:21:07) Al: Yes, you can definitely tell us experimental. Thereās some things that move out of view when (0:21:13) Al: when they shouldnāt do and stuff like that. (0:21:17) Al: A work in progress. (0:21:17) Kelly: But I mean like they they they put it out there that itās experimental so. (0:21:20) Al: Yep, yep, and theyāve also added (0:21:23) Al: infinite seeds for your farming, which I am intrigued by because I thought (0:21:28) Al: when you planted a seed, the plant never never seemed to die. (0:21:33) Al: It just seemed to always grow new stuff. (0:21:35) Al: So you essentially had infinite stuff, right? (0:21:38) Al: Because as soon as you had a seed, you just (0:21:39) Al: planted it and you had that plant forever. (0:21:40) Kelly: Mm-hmm. (0:21:41) Al: But maybe Iām misremembering. (0:21:44) Kelly: Maybe they changed it. (0:21:46) Al: updates as well. But yeah, those are the main ones that I noticed. (0:21:49) Al: Next, we have Sunhaven have released their 2.0 update. (0:21:53) Al: And youāre like, oh, 2.0, that sounds like it might be a big update. (0:21:57) Al: Itās festivals. (0:22:00) Al: It doesnāt particularly feel huge. (0:22:02) Al: Iām intrigued as to why they decided to go for 2.0 at this point. (0:22:06) Al: OK. (0:22:10) Al: It adds a furniture festival, a garden (0:22:12) Al: festival, a pet festival, a mushroom festival, a snow festival. (0:22:16) Al: And a bunch of other (0:22:19) Al: furniture and stuff like that related to that. (0:22:22) Kelly: Okay, interesting how much of the game is actually out? (0:22:26) Al: Well, itās no longer in early access. (0:22:28) Al: So I feel like I think they might have I feel like theyāve done everything that (0:22:32) Al: they said in the Kickstarter, like itās the story is done and stuff like that. (0:22:38) Al: When I see people talking in the comments, theyāre no longer complaining about things (0:22:43) Al: theyāre talking about translations being bad. (0:22:49) Kelly: Yeah, this oneās been on my wish list, (0:22:50) Kelly: so Iāve been just waiting to see. (0:22:54) Al: I think I own it, yes, I do. (0:22:56) Al: I kick-started this one, I just havenāt played it yet. (0:22:59) Al: So this came out initially in 2023. (0:23:03) Al: Or was that, no, that was the 1.0, I think. (0:23:06) Al: Yeah, 2021 is when it first came out. (0:23:08) Al: And this was when I was still well and truly (0:23:11) Al: primarily Switch, but it wasnāt on Switch yet. (0:23:15) Al: And then I got a Steam Deck, (0:23:16) Al: and then suddenly I was very much on the Steam Deck, (0:23:18) Al: except for games that werenāt on the Steam Deck. (0:23:21) Al: but I had kind of really moved the path. (0:23:24) Al: Iām just thinking about this game, because it was, you know, it had been like two years or something since it started. (0:23:32) Al: Sometimes I do think that there is like a time period where if youāre not going to play a game (0:23:36) Al: within that time period, youāre probably never going to get to it. (0:23:38) Kelly: Yeah, no, definitely it definitely gets harder and harder to go back to it (0:23:44) Al: So maybe Iāll get to it one day, who knows, thereās so many games. (0:23:48) Al: Next we have farm folks or, as it is now called, (0:23:54) Al: Autonomica? Good job, going from a game name that was just slightly awkward to say to one that I donāt know how to pronounce. (0:24:02) Al: Autonomica? Auto⦠Autonomica. (0:24:04) Kelly: Oh, Tom, oh, oh, Tom, I donāt know, I donāt know. (0:24:08) Al: Autonomica. Thatās what you were trying to say, wasnāt it? Autonomica. (0:24:13) Kelly: Yeah, yeah, something like that. (0:24:14) Al: No, I donāt think itās Autonomica. (0:24:18) Kelly: I donāt think it is either, (0:24:19) Kelly: but I was just trying to see if I could say it. (0:24:20) Kelly: And apparently I canāt. (0:24:24) Al: For those who donāt know the story behind this game, it was started as farm folks, and then the company that was making it went bust. (0:24:32) Al: And then another company basically, I donāt know whether they bought the company that went bust or whether they bought the rights to the game and the code and stuff, (0:24:40) Al: but they continued development. So the company thatās making this is not the company that did the Kickstarter for this game. (0:24:46) Al: Although Iām pretty sure I saw somewhere that they are going to honor the Kickstarter, which is always good. (0:24:52) Al: Um, donāt takeā (0:24:52) Kelly: nice isnāt there another game with like a similar ish name to this new name but (0:24:54) Al: Iād need to confirm that, but I feel like I saw that somewhere. (0:25:05) Kelly: also like how do you go from farm folks which is like the most generic farm game (0:25:08) Al: Yeah. (0:25:10) Kelly: name Iāve ever heard now which is not saying a lot because a lot of these farm (0:25:14) Kelly: games have a lot of similar names it is but how do you go from that to what do (0:25:16) Al: Naming is hard, all right. (0:25:20) Kelly: What are you calling it? Autonomica? (0:25:22) Kelly: Autonomica. Oh, itās a musical artist. Yes, I knew Iād seen this name somewhere before. (0:25:24) Al: Autonomica. Autonomica? (0:25:30) Al: Oh. (0:25:36) Al: So theyāve made they have went the new (0:25:38) Al: company that took over the game have basically been moving it in a different direction. (0:25:43) Al: So itās it is still farming. (0:25:46) Kelly: It looks like Fortnite with Farfian. (0:25:46) Al: Itās not. (0:25:49) Al: Yeah, theyāve never really explained their reasoning, but theyāre like, itās not just farming. (0:25:53) Al: Itās so much more than that. (0:25:55) Al: So therefore we think farm folks is a misleading name and Iām like, OK, but I donāt. (0:25:58) Kelly: Okay. That makes more sense. But I donāt get anything about farming from this name. (0:26:04) Al: No, but you do get the automation part of it, which I think theyāre really big enough. (0:26:09) Al: The college so that their new blurb on steam is Autonomica is an open world life simulator (0:26:16) Al: game that seamlessly. Oh, my word, I hate this so much seamlessly merges resource (0:26:22) Al: management and automation with farm building, extensive customization, (0:26:26) Al: PvP slash PvE battles and elusive phantoms. What is this jumble of words? (0:26:34) Al: Play solo or with friends to build your mega farm factory with almost no limits. (0:26:38) Al: It is a farming game. Itās just like a industrial scale farming game. (0:26:44) Al: Right. And I get why they wanted to change. (0:26:48) Al: Why they wanted it to be clear that this was not the same game that they took over. (0:26:52) Al: But also it is farming game. (0:26:57) Al: Like you canāt say itās not a farming game. It is a farming game. (0:27:01) Al: Build your mega farm factory, they say in the new blurb. (0:27:04) Al: Like I donāt understand the issue with it. (0:27:06) Kelly: All of these screenshots, too, are just like, what is that game? (0:27:09) Al: Yes, Factorio. Yeah. (0:27:11) Kelly: Factorio? (0:27:14) Kelly: Itās like that, but with farming more. (0:27:16) Al: Open world 3D Factorio. (0:27:20) Al: Which I honestly am excited by. I think this game could be really good. (0:27:25) Al: I just donāt understand why they really didnāt like the name and they decided to change. (0:27:29) Al: But I donāt think this is a better name. (0:27:32) Al: Thatās all Iām going to say. I get why they didnāt like the old game. (0:27:35) Al: Old name. Iām not sure this is better. (0:27:37) Kelly: Honestly, they can take this if they want to, but I think it should have been (0:27:44) Kelly: auto-pharmica, if anything. (0:27:46) Al: I would, yeah, I would certainly be more better. Yeah, I donāt disagree with you. (0:27:49) Kelly: It would be better than this. (0:27:54) Kelly: I would assume that this is some sort of space or underwater survival game (0:28:02) Al: Oh, interesting. Yeah. Anyway, they changed the name. RIP farm folks. Long live farm folks. (0:28:03) Kelly: just going off the name alone. (0:28:08) Kelly: Itās so weird too, because I donāt even like farm books. (0:28:14) Al: Yeah, yeah. (0:28:18) Kelly: I digress. (0:28:19) Al: Coral Island have announced their 2025 roadmap. They have 1.2 planned to come out in the first (0:28:27) Al: half of the year, bringing multiplayer and revamped romance. (0:28:32) Al: Which I was looking at what they say about the romance. So letās talk about the multiplayer (0:28:37) Al: first. Thereās probably not a huge amount to say. Basically, it looks like itās stardew (0:28:41) Al: style multiplayer. Youāre all multiple people on the farm. Great, fine. Iām sure it will be (0:28:46) Al: great for people who love. I am not particularly interested just because I donāt want to actually (0:28:51) Al: play my games with other people. I like these games because Iām playing them on my own. (0:28:52) Kelly: I have no desire, I have no desire to play these. These types of games are for me to play by myself, so I can be a maniac, like, let me be a psychopath by my- (0:28:59) Al: Exactly. Exactly. (0:29:03) Al: I have tried so many times to play multiplayer Stardew, and I just canāt because I have to be (0:29:08) Kelly: Oh, no. No, no, no. (0:29:10) Al: the one who has this. The problem is, right? You have to organize to play at the same time, (0:29:16) Al: and that is just not fun. Organizing times for these. (0:29:16) Kelly: No, because either youāre micromanaging all of it, too. (0:29:25) Kelly: Itās like, how do you organize the time to play together and also organize how youāre (0:29:30) Kelly: playing together? (0:29:32) Al: Yeah, the best way to do that is just be like, right, you do the farming you do the mine, there you go, go, go do your jobs. (0:29:32) Kelly: Yeah, yeah, yeah, yeah. (0:29:38) Al: And yeah, I donāt, I donāt particularly find it fun, I get why people might. And so if you are excited about Coral Island multiplayer. (0:29:46) Al: There you go, itās coming. I hope you enjoy it. Iām not going to do this. (0:29:48) Kelly: I think the only multiplayer game I like is Monster Hunter, to be quite honest. (0:29:58) Al: So I was also looking at the romance revamp that theyāve got. (0:30:02) Al: And I think the only difference is, so thereās a bunch of heart events that existed already. (0:30:10) Al: And it looks like you have to see the previous heart events to unlock certain, to unlock (0:30:17) Al: more hearts. (0:30:18) Al: So once you get to five hearts, you have to watch the heart events for them before you (0:30:24) Al: can do heart six to eight. (0:30:26) Al: And then you have to watch another heart event and give a locket. (0:30:32) Al: Before you can start dating and do the next two hearts, which then you have to watch the (0:30:37) Al: other events and propose before you can get married and do the other five. (0:30:43) Al: I do think this is better because what I found when I was doing this, because I got married (0:30:49) Al: in Coral Island, is I had no clue that there were heart events still to do, which is probably (0:30:55) Al: still going to be a problem here, but letās put that aside for a minute. (0:30:59) Kelly: Thereās no like thereās no like heart marker next in like the (0:31:02) Al: So there are hearts, but itās not like, itās just like how many hearts you have. (0:31:09) Al: Like there was no like indication that thereās an event you should be doing. (0:31:12) Al: So like I got to 10 hearts and then I went and tried to propose and they were like, oh, (0:31:17) Al: Iām not ready yet. (0:31:18) Al: And Iām like, but this is the point where I meant to be able to propose. (0:31:20) Al: Why canāt I do it? (0:31:22) Al: And I googled and it was like, oh, because youāre missing heart events. (0:31:24) Al: And I hadnāt done any of the heart events. (0:31:27) Al: And I donāt know how it happens in Carta Island, but in Stardew, (0:31:29) Kelly: Howā so I was going to say, itās similarly set up, (0:31:32) Al: I was always finding the heart events. (0:31:37) Kelly: like you just trigger the event when you encounter them (0:31:40) Al: Yes, and there are a few heart events in Stardew that were very niche and you (0:31:41) Kelly: in a certain location. (0:31:46) Al: wouldnāt immediately find, but like by that point, youāre like, oh, (0:31:51) Al: I know that these things are coming, so I should be expecting them. (0:31:53) Al: I hadnāt done a single one in Carta Island. (0:31:56) Al: How had I not triggered any of the heart events? (0:31:59) Kelly: Yeah, thatās crazy. That doesnāt seem like a good sub. (0:32:00) Al: It was very confusing. (0:32:02) Al: And also, I donāt think the heart events are required in Stardew for marriage. (0:32:10) Kelly: I donāt think they are either. I think theyāre just, like, for you. (0:32:12) Al: Yes, and you can get extra points by doing them. (0:32:16) Al: And theyāre nice, and you want to know about the story because all the characters are good characters. (0:32:16) Kelly: Mm-hmm. (0:32:22) Al: I was going to say great, but no, not all the characters are great. (0:32:22) Kelly: Mm-hmm. (0:32:24) Al: All of them are good characters. (0:32:28) Al: Um, but yeah, I just, it was really, so if they have a. (0:32:32) Al: Way to make it clear. (0:32:34) Al: That youāre now expecting to see events, then that would be good. (0:32:38) Al: Um, I donāt know. (0:32:40) Al: Um, weāll see, I guess they donāt talk about that. (0:32:44) Al: I donāt think, but itās interesting restricting it that much. (0:32:48) Al: So you, you have to see the events before you can continue your heart progress. (0:32:53) Al: Uh, I donāt know how I feel about that. (0:32:55) Kelly: Yeah, that seems kind of iffy the way you just described your past experience, so I guess weāll see. (0:33:00) Al: Aha, the revamped romance system unlocks at heart level two and youāll see a prompt (0:33:05) Al: in the relationship UI whenever a hangout event is available. (0:33:10) Al: That is good. (0:33:11) Al: Itās now making it clear when you can do something and when thereās something to do. (0:33:15) Al: That is good. (0:33:16) Al: And if you click on them inside the menu and it shows like all the stuff that youāve done (0:33:22) Al: with them, you know, the stuff youāve learned that they love and stuff like that, and like (0:33:25) Al: there, the birthday and stuff, it says unlock requirement, see hangout event. (0:33:30) Al: I donāt know what happened to three but anyway, whatever. (0:33:37) Al: I think that means for heart two and for heart four. (0:33:41) Al: Thatās what I think itās talking about. (0:33:43) Al: So they are definitely making it much more visible, that aspect of things. (0:33:47) Al: So that is good. (0:33:48) Al: Theyāre also adding more heart events for after marriage, which is also good because (0:33:52) Al: one of the things Iāve really complained about Carl Island is that your spouse ends up turning (0:33:55) Al: into a hollow husk after you get married. (0:33:58) Kelly: Thatās pretty sad. (0:34:01) Al: - It was so sad. (0:34:02) Al: The minute you got married, (0:34:05) Al: they just stand in your house all day doing nothing. (0:34:07) Kelly: Oh no. (0:34:09) Al: It was the worst. (0:34:09) Al: Iāve taken your life (0:34:11) Al: and you are now just an ornament in my house. (0:34:15) Al: It was so sad. (0:34:16) Al: So hopefully thatās improved a lot with this. (0:34:20) Al: And then the 1.3 update will include your kids growing up. (0:34:27) Kelly: thatās cool thatās what I literally just started like wondering if itās like generational like do (0:34:27) Al: And it is, I wonder how far it will go. (0:34:30) Al: I donāt know. (0:34:36) Al: I would expect not. (0:34:38) Al: I expect it would just be, oh, they grow up to be a teenager and then they stop sort of thing. (0:34:42) Al: That is my expectation. (0:34:44) Kelly: that makes sense because thatās a big thatās thatās a lot doing (0:34:44) Al: I donāt think theyāll go full hog. (0:34:49) Al: Especially as they could actually make it like real-time in-game, right? (0:34:52) Al: For every year, they are a year older. (0:34:54) Al: And so you would actually have to do 18 in-game years. (0:35:00) Al: Before your child is an adult. (0:35:04) Kelly: - Hmm. (0:35:05) Al: So they could just go, Iām sorry, if youāve played 18 years in this game, youāve played too much. (0:35:12) Al: But I mean, I donāt know, maybe it will work. (0:35:14) Al: I mean, I do know that some games where you have kids that grow up, (0:35:18) Al: you then die and you become your kid. (0:35:20) Al: They could do something like that. (0:35:22) Kelly: Thatās true, that would be cool. (0:35:23) Al: And then you inherit the farm and, you know, 20% of it is taken in tax. (0:35:31) Al: Yeah, so theyāve not got a huge amount of information in the 1.3. (0:35:35) Al: They also said thereās going to be a Merfolk festival. (0:35:39) Al: But theyāve not got any details on how the kids grow up. (0:35:42) Al: But that is coming in the second half of this year. (0:35:44) Al: Have you played, youāve not played Coral Island? (0:35:46) Kelly: No. I really try to avoid early access. (0:35:47) Al: No. (0:35:50) Al: Well, itās not early access anymore. (0:35:51) Kelly: Uh, oh, itās out, out? (0:35:53) Al: Yeah. (0:35:54) Al: The 1.0 came out just over a year ago. (0:35:58) Kelly: Okay, I must have missed that. (0:35:58) Al: and then they go and they go on. (0:36:00) Kelly: I thought it was still in early access, still. Okay. (0:36:00) Al: 1.1 sometime last year? No. The 1.0 was technically not early access, but realistically (0:36:06) Al: was early access. The 1.1 feels like what the 1.0 should have been, but the multiplayer (0:36:12) Al: was always coming after early access. So I donāt feel like you would be missing out if (0:36:17) Al: you played now compared to if you played two years ago, you definitely were missing out (0:36:22) Al: in a lot. (0:36:22) Kelly: Okay, okay, maybe one day (0:36:24) Al: All right. And we also, we all maybe, maybe, probably not. We also have (0:36:30) Al: a new game by the developers of EverDream Valley. In fact, this is a sequel to EverDream (0:36:36) Al: Valley called EverDream Village. I get what theyāre doing with that name, but also I am (0:36:42) Al: going to constantly mess up. Which one is which? They also feel the wrong way around, (0:36:47) Kelly: The valley and village is like too close to each other. (0:36:53) Al: you start in a village and then you go out to a valley. (0:36:53) Kelly: Yes, it should have been, this should be a prequel. (0:36:57) Kelly: Yeah, this is the prequel in my, (0:36:59) Kelly: I literally thought like this should be the prequel (0:37:00) Al: Set 10 years after the events of EverDream Valley, EverDream Village brings a whole (0:37:07) Al: new chapter with living, breathing village and a world beyond your farm. Now youāre built, (0:37:13) Al: this is the thing. Itās like the problem was EverDream Valley wasnāt really a valley. It (0:37:17) Al: was EverDream Farm. Right. And if it was that way, it was EverDream Farm and then EverDream (0:37:21) Al: Village. That makes more logical sense to be our expansion on that. Right. Youāll build (0:37:22) Kelly: Mm-hmm. (0:37:28) Al: relationships explore mysterious islands. (0:37:30) Al: The Valley may have been home but itās time to explore a world full of new adventures, (0:37:44) Kelly: - Yeah, it doesnāt seem right, thereās something off. (0:37:57) Al: NPCs and endless possibilities. I donāt really get whirled and (0:38:00) Al: abilities from village. I know what they mean. I know what they (0:38:02) Kelly: - No, but I think they just mean the world of Everdream. (0:38:08) Al: mean. I know what they mean. Build your ideal cozy farm in a (0:38:12) Al: living village. Form bonds with fellow villagers to lend a hand (0:38:16) Al: as you grow crops, care for animals and craft a corner of (0:38:18) Al: paradise. Sail across enchanted islands to discover new resources (0:38:22) Al: and adventures along the way. Maybe itās definitely not a (0:38:25) Kelly: Maybe there is a world. (0:38:28) Al: village. (0:38:31) Al: Anyway, I mean, you can ride a pig in Evergreen Valley, so they hopefully have something like that in this game. (0:38:36) Kelly: Iām looking at that right now. (0:38:38) Kelly: That actually looks really cute. (0:38:39) Kelly: Thatās a good feature. (0:38:40) Al: I havenāt played this game. Itās been on my list for forever. (0:38:44) Kelly: The first one. (0:38:45) Al: Yes, well, the second one is now yet, so of course Iāve not played that. (0:38:48) Kelly: Yes, yeah, yeah, yeah, yeah, yeah, yeah. (0:38:50) Al: Itās just coming soon. Theyāve not said when, itās coming just soon. (0:38:54) Kelly: One day. (0:38:54) Al: One day. All right. (0:38:56) Kelly: Do you see this tag at the bottom on their news updates? (0:39:00) Al: The second one is that in the Evergreen Valley page? (0:39:04) Kelly: On the Steam page, yeah. (0:39:07) Al: Where am I looking? Where am I looking? (0:39:07) Kelly: I guess this is who they base the pig off of. (0:39:11) Kelly: Let me send it to you. (0:39:12) Kelly: Iāll just send it to you. (0:39:12) Al: Thereās too many pages here. Thatās the problem. (0:39:13) Kelly: I would do that. (0:39:15) Kelly: It really is. (0:39:15) Al: On their news. Oh, happy birthday, Peter Curleytail. (0:39:18) Kelly: Recent events, yes. (0:39:20) Al: I donāt know what to say. That is quite a pig. (0:39:24) Kelly: Heās a little frightening, but kind of cute. (0:39:26) Al: Yes, that is quite the pig. (0:39:29) Kelly: But I like the interpretation of him. (0:39:31) Al: Yeah, I like the name Peter Curleytail. (0:39:35) Kelly: Yeah, I. (0:39:36) Kelly: Iāve never seen a pig like that before, so itās a little haunting. (0:39:42) Al: All right, thatās us done with the news. (0:39:44) Al: We are now going to talk about grimoire, grimoire. Is it grimoire? (0:39:51) Al: Grimoire. Grimoire grows. And grimoire is something thatās a witch term, isnāt it? (0:39:59) Al: like what it what I keep hearing great (0:40:00) Kelly: Yeah itās always like I feel like itās like swamps and grimoires and uh no itās um what (0:40:00) Al: memoirs and lots of these witchy games. (0:40:08) Al: That explains that because, right, okay. (0:40:10) Kelly: is it a grimoire is a the book itās the book itās like your book of spells thatās what it is. (0:40:17) Al: And the grove is the land that youāre doing (0:40:22) Al: because a grove is like a kind of forest type thing. (0:40:26) Kelly: Yeah, yeah. But no, itās a little book that you⦠(0:40:28) Al: Okay, makes sense. (0:40:30) Kelly: have all your information in. (0:40:33) Al: So, a quick introduction to this game. (0:40:38) Al: It is described on Steam as join the witches in their quest to restore the grimoire groves, (0:40:45) Al: master magic, grow cute plant creatures, and discover the mystery of the rainbow socks (0:40:52) Al: in this cozy roguelite dungeon crawler. (0:40:55) Al: The way I would describe this in my whole one hour and 20 minutes playing it (0:40:59) Al: is it is kind of cult of the lamb, but without actual, without. (0:41:09) Al: Combat the way you interact in your runs is different. (0:41:13) Al: Itās not combat so much. (0:41:16) Al: And itās less about building a village and more about restoring nature. (0:41:24) Al: Would that be a fair way of putting it? (0:41:26) Kelly: Yeah, I think so. Itās, itās, itās⦠(0:41:29) Kelly: But you still, I feel like Iām fighting. (0:41:31) Kelly: Maybe I feel less like Iām fighting and Iām more surviving. (0:41:31) Al: Yes, okay, so I mean, okay, you could make an argument that it is basically just fighting, (0:41:39) Al: but itās it feels so youāre feeding the plants instead of fighting them, I think is how they (0:41:44) Kelly: Yeah, yeah, but no, Iām just Iām just being a jerk. I think itās I think thatās a good. (0:41:44) Al: describe it. So thatās why Iāve been like is not. No, no, itās, itās, itās fair in terms (0:41:50) Al: of game play is very similar to most other Roguelike action games. (0:41:51) Kelly: Yes, I also think it it has that. Yeah, yeah, it has that cuteness that I think (0:41:59) Kelly: cultural land kind of has, which is why I think like they remind me like like you said like it (0:42:04) Kelly: makes you think of them. You have the juxtaposition. Yeah, yeah. (0:42:06) Al: I think the cuteness works much better in Cult of the Lam (0:42:09) Al: because itās⦠exactly, exactly. (0:42:12) Al: Whereas here, the whole world is cute. (0:42:14) Kelly: But I love the saturation in this game. So like that for me is like, and I loved Call to the Land. (0:42:21) Al: Okay, I will say the game looks lovely. (0:42:24) Al: It looks really nice. (0:42:25) Al: I do love how the game actually looks. (0:42:28) Al: The graphics, the design of the characters, (0:42:36) Al: and character, but also the plants and everything. (0:42:38) Al: I do like all of that. (0:42:39) Al: That is all nice. (0:42:41) Al: I will absolutely agree with that. (0:42:44) Al: Yes. (0:42:46) Kelly: I just think itās like you donāt always, you donāt really get a lot of games that are like, (0:42:52) Kelly: itās like saturated, but itās also pastel, like thereās two different kind of colored (0:42:56) Kelly: tones going on in the game, which I think is interesting. (0:43:00) Kelly: Like the backgrounds are more saturated, but the creatures, the plants are a little more (0:43:04) Kelly: pastel leaning, but itās so vibrant. (0:43:07) Kelly: Like a lot of games, theyāre so dark a lot of the time or like aiming to be more realistic (0:43:11) Al: - Yeah. (0:43:13) Kelly: in their tones, I guess. (0:43:15) Al: Yeah, yeah, yeah. (0:43:16) Kelly: Yes, but yeah, no, I love all of the designs. (0:43:17) Al: No, youāre definitely right about that. (0:43:20) Al: You wouldnāt look at this and think it was something else. (0:43:20) Kelly: I love all the little plants. (0:43:23) Al: Thatās very true. (0:43:23) Kelly: No, exactly. (0:43:26) Al: So I guess thereās two main parts to this game, (0:43:29) Al: and thereās obviously a lot of other things, (0:43:31) Al: lot of things that I wonāt have done in the main area. (0:43:33) Al: But like most of these roguelites, (0:43:37) Al: you have your hub, (0:43:38) Al: which is an area that is runā (0:43:41) Al: was previously run by some other witchā (0:43:44) Al: I canāt remember her name, maybeā (0:43:45) Kelly: Is it lavender? (0:43:47) Kelly: I think so. (0:43:49) Al: and itās been taken over by thorns, (0:43:53) Al: and itās all dreary, and you are to restore it. (0:43:57) Al: Thatās the main idea. (0:43:58) Kelly: Youāre the young spry witch coming in to fix it. (0:43:59) Al: And you do that by classic cliche, (0:44:05) Al: but itās there for a reason. (0:44:08) Al: and your runs that you do. (0:44:11) Al: I think of roguelites specifically talking about roguelites not roguelikes (0:44:22) Al: well letās not have that debate again. I find there are two types there are ones where (0:44:31) Al: your hub the point of the hub is to improve your powers skills etc to then do the runs and the (0:44:38) Kelly: Mm-hmm. Yes, I was going to say, veryā (0:44:41) Al: runs is the purpose of the game and that would be your like Hades stuff like that. (0:44:49) Al: And then thereās this type of thing this and Cult of the Lamb where your hub is the point of (0:44:55) Al: the game and the runs are to gather resources for doing things in your hub. (0:45:00) Kelly: I would say itās kind of like a mix, I think, between Cult of the Lamb and Hades in that aspect. (0:45:07) Kelly: Because I do think Cult of the Lamb, thereās so much that you do in your hub area. (0:45:12) Kelly: And I donāt think this quite has near that amount of stuff. (0:45:16) Kelly: Like, you have a lot of updates and things you can interact with. (0:45:20) Kelly: I donāt want to spoil anything. (0:45:22) Kelly: But Cult of the Lamb, you could like run the village until you ran out of resources. (0:45:28) Al: I guess my point is like youāre not the run isnāt the like with Hades you are escaping hell (0:45:28) Kelly: like I spent like five minutes like you know up (0:45:31) Kelly: and then I got another run (0:45:37) Kelly: the sole purpose yes (0:45:40) Al: and your run is escaping hell and if you fail you go back to the hub world and you try again. (0:45:45) Al: Whereas in this and with Cult of the Lamb the point is the runs youāre doing to do (0:45:50) Al: things to bring back youāre never like disappearing and I think thatās that is very much (0:45:53) Kelly: No, thatās a fair point, yeah. (0:45:58) Al: why I liked Cult of the Lamb because I was building up this thing and I really hate the (0:46:05) Al: overall feeling of Hades where if you fail you fail and youāre back to the start and you have (0:46:09) Al: to start again and so I was really excited for this because I was like oh maybe this will be (0:46:15) Al: another one that I like because itās that sort of style but I mean I guess I need to say at some (0:46:21) Al: point I didnāt like the combat in this game. I didnāt but I feel like (0:46:24) Kelly: Did you try it on easy mode? (0:46:27) Kelly: I d
Al and Kev talk about Piczel Cross: Rune Factory Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:23: What Have We Been Up To 00:23:29: Game News 00:32:12: New Games 00:38:58: Piczel Cross: Rune Factory 01:01:33: Outr Links Desktop Cat Cafe One Lonely Outpost Console Release Sprout Valley āFriends Foreverā DLC Everholm 1.1.0 Update Farlands 0.4 Update Mika and the Witchās Mountain āInto the Mount Gaunā Update Wholesome Direct Announcement Monsterpatch Kickstarter Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Kev: And my name is Kevin, and Iām, or so Iām told. (0:00:38) Al: and weāre here today to talk about how tired we are, and also Cottagecore Games. (0:00:44) Kev: Oh, gosh, yes. (0:00:46) Kev: Oh, whoa, hey, that, thatās the correct one. (0:00:55) Kev: Thatās how my brain feels right now. (0:00:55) Al: Thatās all of the enthusiasm you get from this episode, though. (0:01:00) Al: Right. This episode, weāre going to talk about Pixel Cross Rune Factory, the new Pixel Cross game. (0:01:06) Kev: by the not to pick across people yeah (0:01:11) Al: Yeah. Yeah. Pixel Cross by someone else. Before that, we obviously have the news. (0:01:19) Al: Look at a chunk of news. So weāre going to talk about that. But first of all, Kevin, (0:01:25) Al: what have you been up to? (0:01:26) Kev: Oh gosh. So, not a lot in terms of games and all that. Why, you ask? Because I went on a (0:01:36) Kev: work trip this week. I just got back this morning, a couple hours ago, when we start this recording. (0:01:47) Kev: So, I went to sunny San Diego, California. My first time back to my home state in almost 25 years. (0:01:57) Kev: Iām not from San Diego. Iām a little farther north. Itās my hometown area. But, (0:02:04) Kev: yeah, I went to San Diego a few times because SeaWorld was there. But not too many memories (0:02:09) Kev: other than SeaWorld. But the trip itself was fine. The work stuff was work stuff, whatever. (0:02:21) Kev: But just yesterday, I got basically an extra day. Iām gonna spend a (0:02:26) Kev: little time to run around San Diego. I went down to the beach, this place called La Jolla Cove. (0:02:35) Kev: There are sea lions, there are rocky cliffs. You can wade in the water in the beach. It is (0:02:43) Kev: all the hallmarks from my childhood because I lived by the coast. Farther north, like I said, (0:02:48) Kev: but almost the same thing. Many seals and sea lions. Very, very enjoyable. The weather was nice. (0:02:55) Kev: That was a great time. (0:02:56) Kev: So, yeah, that was fun. (0:02:58) Kev: What wasnāt fun was the kind of the bookends, the start and the beginning of this. (0:03:06) Kev: So, as I was leaving, I was bringing my own personal laptop because, you know, I might need it for something or wanted to do stuff with it. (0:03:16) Kev: And then I soon discovered that it wasnāt charging. (0:03:22) Kev: At first I thought I was the charger, that wasnāt working, then I thought it was the (0:03:26) Kev: port, but it wasnāt charging with another, the original charger which is a different (0:03:31) Kev: kind of port. (0:03:34) Kev: Long story short, I think my personal computer is dead. (0:03:37) Al: Oh, no. (0:03:40) Kev: So I have to get that repaired, I donāt know if itās a battery thing or whatever, but I (0:03:45) Kev: would like that fixed because I have things on there including my other audacity and recordings, (0:03:52) Kev: thatās my usual recording computer. (0:03:57) Kev: Next, and also that explains the chromium audio quality coming from me today because I have (0:04:04) Kev: my microphone, but itās a USB-A connector and the computer Iām using right now is only (0:04:12) Kev: USB-C ports because of the brilliant design of course I guess, and I donāt have a dongle (0:04:18) Kev: or adapter or whatever, so Iām just using standard laptop recording. (0:04:24) Kev: So yeah, sorry about that. (0:04:26) Kev: Folks. So that happened. That was not fun. Iām gonna address that. So the trip back, that was, that was something because the plane left or it was a, I had one layover in Los Angeles. (0:04:48) Kev: So my first flight left like at 6 p.m. San Diego time and it was only not even a full house. (0:04:57) Kev: I had a half hour to get to Los Angeles. So I was there by 7 p.m. or whatever, letās just say, but then my, the other flight left at 11 p.m. So I was in the airport doing not much of anything for four hours. (0:05:10) Al: Yeah, always fun. (0:05:15) Kev: The fun part is, so we left at 11 p.m., right? And Iām traveling west to east so the time jumps gets weird and we had daylight savings time. (0:05:27) Al: Oh, just to make even more confusing. (0:05:27) Kev: So, yup. So my flight left at like 11 p.m. I arrived today at 7 a.m. but it was only a four hour flight. So you do the math. (0:05:42) Al: Well, I donāt I donāt think I want to do the maths on that, to be honest. (0:05:43) Kev: I, I, Iām, I think literally, yeah, yeah, yeah, literally. (0:05:47) Al: It was it was bad enough. It was bad enough trying to figure out what time it would be (0:05:51) Al: for you today when weāre recording it. What is normal time for me? (0:05:56) Kev: I lost, like the flight was half the time of the time change. Like itās bad. I almost left four hours, but I landed eight hours later. (0:06:07) Kev: So Iām, itās, Iām tired, my feet in pain from walking and all that. Iām kind of all beat up. So yeah, not a lot of games because of that. (0:06:19) Kev: I got in a game of Snap here or there, but not, not that much, you know, but what I did get to see on the way, on the flight too. (0:06:26) Kev: I got to watch a couple movies because itās a longish flight (0:06:32) Kev: The first one was John wick chapter 4 (0:06:35) Kev: Have you watched the John wick movies? (0:06:37) Al: I have, yes, yes I have. I didnāt watch them for a long time because I was like, āUgh, (0:06:38) Kev: Okay, um, so (0:06:43) Al: just another action film.ā And then I watched the first one and was like, āOh no, this (0:06:44) Kev: Yeah (0:06:47) Al: is, this is not just, this is like, I donāt, I donāt know why nobody told me before I watched (0:06:47) Kev: Yeah (0:06:53) Al: them that they were satire. Like, theyāre fantastic, theyāre so good.ā (0:06:55) Kev: Yeah, oh, yeah, theyāre incredible, right? (0:07:01) Kev: So, yeah, a big fan of the WIC series. (0:07:05) Kev: The fourth one, I think, is the weakest entry in the whole thing. (0:07:10) Kev: I feel like so obviously theyāre just thinly veiled excuses for, you know, (0:07:17) Kev: gun cottas and choreography and stuff, right? (0:07:21) Kev: Like, I get that. (0:07:22) Kev: but even even by (0:07:25) Kev: those standards like I donāt know the plot here just wasnāt wasnāt doing it (0:07:29) Kev: for me right like Johnās motivations didnāt line up like he was supposed to (0:07:35) Kev: go out and and kill the the 12 members of the table or whatever he killed only (0:07:40) Kev: the one guy I donāt know but anyways the the action was good of course I feel (0:07:48) Kev: like the most ridiculous of the the series which is you know a lot but cuz (0:07:53) Kev: We I donāt know why we have guns (0:07:55) Kev: Japanese bows and arrows and samurai swords, but we do because itās cool. I guess but (0:08:02) Kev: But yeah, I donāt know. It just feels like (0:08:06) Kev: Even by John Wickās changes. There are a few places that just kind of went a little over the top (0:08:11) Kev: Or maybe itās just a little fatigue from seeing the other three entries or whatever. I donāt know (0:08:17) Kev: But I mean overall it was good. Iām not Iām not trying to berate it too much just probably my least favorite of the (0:08:24) Kev: The entire series (0:08:25) Kev: And hey, itās Keanu, right? Like I was happy to see that and I love his his, you know, his his trademark (0:08:33) Kev: Yeah, that he does in every movie like 50% of his lines are just that yeah (0:08:41) Kev: Good old good old Keanu (0:08:45) Kev: Letās see the other one I watched was A Quiet Place day one (0:08:49) Al: Hmm. (0:08:50) Kev: So I have not seen either of the other quiet place movies. I didnāt know a third one (0:08:55) Kev: came out but I saw it in my life so I was like sure why not. Have you seen quiet place either? (0:09:00) Al: - Yeah, Iāve seen them all, yeah. (0:09:04) Al: Which, Iām just noticing how funny this is (laughs) (0:09:09) Al: because we were having a chat on one of the slacks (0:09:13) Al: about someone claiming that I just watch everything (0:09:16) Al: and then the two series that youāre talking about, (0:09:16) Kev: Yeah, thatāll bring up. Yeah, yeah (0:09:18) Al: Iāve watched both of them, but anyway. (0:09:24) Al: The, I do, I donāt think itās actually a bad place (0:09:30) Kev: Well, from what I understand, theyāre not like, all the stories arenāt directly connected, (0:09:31) Al: to enter the series. (0:09:40) Kev: right? (0:09:40) Al: The first two films are, the second film is very much a direct sequel of the first one but day one is very much a prequel, not connecting directly to individual people, but the concept, yeah, so if you understand the concept of it, then yeah, but⦠(0:09:41) Kev: Theyāre different. (0:09:43) Kev: They are? (0:09:44) Kev: Oh gosh, that doesnāt, oh, nevermind then. (0:09:52) Kev: Okay. (0:09:53) Kev: Right. (0:09:54) Kev: Mhm. (0:09:55) Kev: Okay. (0:09:56) Kev: Sure. (0:09:57) Kev: Sure. (0:09:58) Kev: Sure. (0:09:59) Kev: Sure. (0:10:01) Kev: Yeah. (0:10:02) Kev: I do. (0:10:03) Kev: Yeah. (0:10:04) Kev: Yeah. (0:10:05) Kev: And then, you know, itās not a terribly hard concept. (0:10:06) Kev: So, yeah. (0:10:07) Kev: Yeah. (0:10:08) Kev: I was familiar with that. (0:10:09) Kev: So, um, I donāt know, like, obviously I canāt compare it to the first two, I havenāt seen (0:10:12) Kev: them, but they, this one felt like a little, they were forcing it a little too much, right? (0:10:21) Kev: Like we, we, weāve already got a cancer patient, right? (0:10:24) Kev: So, you know, theyāre already trying to tug at the, the heartstrings or whatever. (0:10:29) Kev: and then you have a dank. (0:10:30) Kev: In this movie it looks like my cat, which caused my anxiety to spike so much, because the cat in that movie looks a lot like my cat, or one of my cats. (0:10:41) Kev: And of course what they can do, theyāre going to keep putting it in danger. (0:10:48) Kev: But yeah, a lot of it was very heavy handed in how it was trying to raise the stakes. (0:11:02) Kev: But overall, not a bad film. (0:11:05) Kev: Yeah, I think there are a few moments where itās a little questionable, like I donāt know why this character did this or whatever, but overall pretty fine. (0:11:19) Kev: Yeah, I donāt have much else to say, I liked it overall though. (0:11:26) Kev: Um, but thatās what Iāve got going on for me. What about you? Whatās going on? (0:11:32) Al: Yeah, Iāve also not done a huge amount of gaming. This week has been busy, busy. Obviously (0:11:37) Al: Iāve been playing Pixel Cross Rune Factory for the episode. And I did a bit of raids (0:11:40) Kev: I did too. Great. Shadow Legend. Oh. [laughs] (0:11:45) Al: in Scarlet and Violet this weekend. And obviously Iām continuing on Pokemon Go every day. Yeah, (0:11:56) Al: thatās probably about it games-wise. I did watch the first two episodes of the new Daredevil (0:12:01) Al: Born Again series. (0:12:02) Kev: due to how are they do tell me (0:12:03) Al: Thereās that I very much enjoyed the right word. (0:12:09) Al: I very much thought I thought there were I thought they were good. (0:12:12) Kev: I thought they were shows (0:12:13) Al: There was a couple of no, no, no, itās more a case of I canāt say much (0:12:18) Al: without spoiling it, but thereās this stuff that happens that doesnāt make me (0:12:22) Al: happy, but itās not meant to make me happy, right? (0:12:25) Kev: okay so mission accomplished thatās not necessarily a bad thing (0:12:27) Al: Yeah, Iām feeling what they want me to feel. (0:12:30) Al: it. Yeah, itās (0:12:31) Kev: I donāt like the feeling. (0:12:32) Al: the. (0:12:35) Kev: OK. (0:12:36) Kev: What is the plot? (0:12:38) Kev: Because I donāt know anyā (0:12:39) Kev: I havenāt heard anything about the specifics. (0:12:42) Al: Have you seen the the Netflix series? (0:12:42) Kev: What isā I have not, but I know enough about it, I think. (0:12:47) Al: I mean, the overall idea of the series is this is the Fisk is Mayor one, so, which theyāve (0:12:58) Kev: Ā» Okay. Sure. (0:13:00) Al: done in comics before, Iām sure I know Iāve kind of seen some things about it, but thatās (0:13:05) Al: the kind of overall something happens at the beginning of the first episode that leads (0:13:10) Al: to Daredevil stopping. (0:13:12) Al: being Daredevil, and then Fist becomes Mayor, and now weāre a little bit further on, and (0:13:18) Al: now Matt wants to be Daredevil again, or doesnāt want to be Daredevil again. (0:13:22) Al: But you know what I mean? (0:13:23) Al: Like, itās forced into being Daredevil again because of things that happen. (0:13:23) Kev: yeah yeah okay uh okay then you know thatās fine I guess but okay well fisk is mayor okay that thatās (0:13:29) Al: Itās hard to say much without spoiling the episodes, right? (0:13:36) Kev: the elevator picture I was looking for um okay hereās a question where does this fit into the (0:13:42) Kev: timeline like with she-ho because thatās the one iām actually seeing with the good old man in any (0:13:46) Al: Yeah, itās a good question. They donāt directly tie it in, but I think as far as I can tell (0:13:55) Al: itās She-Hulk and then a little while later Echo happens and then a little while later (0:14:01) Al: this happens. They directly reference Echo happening in the past. Yeah, they donāt directly (0:14:02) Kev: Okay. Okay. (0:14:13) Al: reference the racist. (0:14:16) Al: thatās, I think itās happened in the past, but not sure. Like just in terms of like (0:14:20) Kev: Okay (0:14:23) Al: just general MCU continuity, right? (0:14:25) Kev: Mm-hmm, um, okay that thatās interesting because I havenāt seen echo (0:14:32) Al: Echos, well, okay, I really enjoyed Echos. I thought it was very good. Yeah. (0:14:35) Kev: Okay (0:14:38) Kev: Okay, I mean no no like I believe it just Iām thinking just like cuz you know (0:14:43) Kev: obviously I feel like thereās a lot of important context because you know with the (0:14:48) Kev: the end of Hawkeye you get some kingpin and (0:14:50) Kev: then you got Echo and She-Hulk, so Iām just, yup, yeah he is and thatās fine cause itās (0:14:51) Al: Yeah. Yeah. Yeah, heās heās popping up in a lot of things, (0:14:56) Al: isnāt he? (0:14:59) Kev: a great portrayal, but you know just context wise like how do I, I missed a few chapters (0:15:04) Al: I would watch Echo, I think itās worth watching Echo. Not necessarily for Daredevil, (0:15:05) Kev: in how we got here. (0:15:10) Kev: I watch Hawkeye, yes. (0:15:16) Al: I donāt think it really does a huge amount for Daredevil, but it does for Fisk. I think (0:15:18) Kev: Yeah (0:15:21) Kev: Okay (0:15:22) Al: itās important for Fiskās story. (0:15:24) Kev: Okay, okay, that makes sense is Kate Bishop in it Kate Bishop in any of this oh (0:15:30) Al: has not been yet. I also like Kate Bishop. Yeah, there were some rumours that her stepdad, (0:15:32) Kev: But I like Kate Bishop specific (0:15:36) Kev: Specifically this one. Whatās her name Haley Seinfeld? Yes (0:15:44) Al: whatās his name? I canāt remember his name. Yeah, there were some rumours that heās going to appear (0:15:46) Kev: Oh the the sword guy (0:15:48) Kev: Oh (0:15:51) Al: in this series. But weāll see. (0:15:52) Kev: Okay, uh-huh thatād be interesting I donāt remember his name is he supposed to be a sword master I donāt know whatever um (0:16:00) Al: I think heās kind of loosely based on that idea, but heās not actually. Heās just a bozo. (0:16:04) Kev: Yeah, yeah (0:16:06) Kev: Yeah, thatās thatās the feeling I get (0:16:10) Kev: Well, you know, you know, I donāt even need Kate Bishop specific. I just want more Haley Seinfeld in my life (0:16:16) Al: Well, well, yeah, there is that. Yeah, I would be surprised if we donāt get her in the next (0:16:18) Kev: There is that (0:16:23) Al: two years in something. I guess, is that cheating? Because in two years, weāve got secret wars, (0:16:25) Kev: I mean, yeah. Well, you know what? (0:16:30) Al: and if we donāt get anybody, if someone doesnāt appear in secret wars, (0:16:34) Al: theyāre basically dead, right? Like, theyāre not going to be in anything again. (0:16:36) Kev: I was look I was I was about to say with at the current state of the mcu (0:16:42) Kev: itās a kind of a 50/50 on that question for almost anyone (0:16:46) Al: I donāt think, I donāt think Kate Bishop was badly received at all. Like, there are some characters (0:16:56) Kev: yeah (0:16:57) Al: that I could see them just, like, I would be really sad if she helped never appears again, (0:17:01) Al: but I would understand based on, you know, the internet. But I didnāt see anything about that with (0:17:02) Kev: yes (0:17:06) Kev: yeah (0:17:09) Kev: yeah yeah no iām hereās the thing like my point is it feel like in such a (0:17:15) Kev: directionless disarray I donāt even think thatās a factor like what (0:17:18) Al: Well, I think I think theyāre at the point now where theyāre just wrapping up the stories (0:17:27) Al: that they werenāt sure about. And I think they probably have good ideas for what they want to do, (0:17:33) Al: but they need to wrap up what they were doing before they can do that, if that makes sense. (0:17:37) Al: Like it feels like weāre kind of almost like falling towards secret wars because they want (0:17:42) Al: to get it over and done with and then reset into something that they can do the stories (0:17:44) Kev: Yes (0:17:48) Al: they want to. The classic comic book way, right? (0:17:48) Kev: Yeah, yeah, yeah (0:17:53) Kev: Yep, yep, throw away everything cuz weāre not sure anymore is just do the new thing I guess (0:17:59) Al: Yeah, we would like to do our film that lets us have Pedro Pascal (0:18:04) Al: alongside Robert Downey Jr. Please and thank you, move along. (0:18:07) Kev: Yeah, you know, thatās yeah. Ooh, you know, thatās that might be a fair trade-off (0:18:14) Kev: You donāt you wonāt get whatās his name? Oh gosh One Direction guy Wow (0:18:20) Al: Oh yeah, Harry Styles, Star Fox. (0:18:23) Kev: Yeah, youāre not I promise you weāre not getting Harry Styles anymore, but weāll get Pedro Pascal thatās thatās a fair trade-off. Oh (0:18:32) Al: Yeah. Look, the one that boggles my mind that theyāve not brought back is Shang-Chi. (0:18:33) Kev: Oh, man (0:18:38) Al: Why has he not reappeared anywhere? Bizarre. Bizarre to me. Like, that was such a well-received film. (0:18:42) Kev: Yeah (0:18:49) Kev: It was yeah, I mean it but really I mean (0:18:54) Kev: Everything post infinity war like not not not by individual like, you know, obviously thereās been great and highs and lows (0:19:02) Kev: but just like the entire (0:19:04) Kev: idea of their continuity and (0:19:08) Kev: Connectedness has been an absolute mess a train wreck. So I donāt know (0:19:12) Al: Itās really interesting if you look back on release dates. So we had a whole Iron Man trilogy (0:19:13) Kev: You (0:19:15) Kev: Mm-hmm. Yeah (0:19:21) Kev: Yes, right (0:19:21) Al: in five years, 2008 to 2013. It has been nearly four years since Shang-Chi came out. (0:19:25) Kev: Yeah (0:19:29) Kev: Oh sick (0:19:32) Al: So in the time that it has been since Shang-Chi, Iron Man was nearly at its third film. (0:19:40) Kev: Crazy. (0:19:40) Al: Thor had a full trilogy and. (0:19:42) Al: In six years, Captain America had a full trilogy in five years. (0:19:50) Al: Like itās just, itās fascinating how slow they are at getting sequels out now. (0:19:50) Kev: Oh, yeah, one of my favorite benchmarks of any time comparison is the US Confederacy, (0:20:02) Al: Yeah. Yeah. Yeah. Two thousand, yeah. Fun. Fun times. Anyway, uh, Iāve also been watching (0:20:03) Kev: right? (0:20:05) Kev: And we have now a full Confederacy between Shang-Chi appearances. (0:20:13) Kev: Oh, yeah. (0:20:22) Al: Avatar the Last Airbender, so thatās the thing Iām watching through just now. So I have just (0:20:24) Kev: Oh yeah, I forgot about that. (0:20:27) Kev: Mm. (0:20:28) Al: finished season one and I am enjoying it very much so. (0:20:32) Al: Particularly there was a fun, so when they get to the North (0:20:36) Al: Pole, thereās a very fun, Katara has a very fun fight with (0:20:36) Kev: Yep. (0:20:42) Kev: Yep. (0:20:42) Al: someone. I donāt want to say too much, just in case anyone else (0:20:44) Al: is wanting to watch them. It doesnāt want to get spoiled. (0:20:46) Al: That fight is an incredible fight. I love all the different (0:20:50) Al: ideas that they have for that fight. So yeah. (0:20:53) Kev: oh well buckle up buckaroo because one thing they did excellent throughout the entire show (0:21:01) Kev: up to the very end is the choreography um well the fight choreography and direction um itās all (0:21:09) Kev: stellar um but you know because all the the different earthbending styles are based off real (0:21:15) Kev: life martial arts and whatnot and so they you know they they translate that well but then of (0:21:20) Kev: And of course you have elemental superpowers. (0:21:23) Kev: They translate, they do fun stuff with that sometimes. (0:21:25) Kev: Um⦠(0:21:27) Kev: But, uh⦠(0:21:28) Kev: Oh, I am very excited for you. (0:21:31) Kev: Uh, like, y-youāve seen how good season 1 is. (0:21:34) Al: Yeah, and people well people keep saying itās the worst season, and Iām like this is the worst my word (0:21:35) Kev: What if I told you⦠(0:21:38) Kev: Yeah! (0:21:38) Kev: YEAH! (0:21:39) Kev: YEAH! (0:21:40) Kev: YEAH! (0:21:40) Kev: YEAH! (0:21:41) Al: Iām looking forward to what comes next (0:21:41) Kev: YEAH! (0:21:41) Kev: YEAH! (0:21:43) Kev: Yeah, exactly what I was about to say, yeah, Iām glad youāre enjoying it. (0:21:45) Kev: You havenāt seen anything yet, youāve seen garbage. (0:21:48) Kev: Itās⦠itās so good. (0:21:49) Al: The humour in it is very good. Itās stupid for humour, but the comedic timing is what (0:21:50) Kev: Um⦠(0:21:53) Kev: Itās great. (0:21:56) Kev: Yeah. (0:21:57) Kev: Yeah. (0:22:00) Al: gets it, right? Thereās a bit where Katara is pretending to be an earthbender, right? (0:22:00) Kev: Yeah. (0:22:01) Kev: Yeah, it- (0:22:06) Kev: Yeah. (0:22:06) Al: And they do this weird thing where Aang is blowing air through a hole in the ground to (0:22:11) Kev: Yeah. (0:22:13) Al: levitate a rock, and Katara is pretending to do that. (0:22:13) Kev: Yeah. (0:22:14) Kev: Yeah. (0:22:19) Al: The guys look over and theyāre like, āOh, that lemurās earthbending!ā Itās just such (0:22:24) Kev: Yeah, yeah, yeah, yeah, absolutely, youāre right, they are theyāre killer with their (0:22:25) Al: a stupid moment, but because of the tension, and they build it up, and the timing, and (0:22:31) Al: that stupid moment is just so funny. (0:22:37) Kev: comedic timing, like in general, because itās, itās, itās wild, because itās such a serious, (0:22:44) Kev: like, show, right, like, both in terms of the overall plot, and they, they treat that, (0:22:49) Kev: the tone gets very heavy at times, but they still managed to pull off. (0:22:54) Kev: And I think part of it is because theyāre stupid 12 year olds, you know, so theyāre gonna do dumb stuff. (0:23:00) Al: Ā» Yeah. (0:23:02) Kev: But yeah, oh man, I canāt hurry up and finish it so I can talk to you about my favorite episodes, the dragon dance. (0:23:04) Al: Ā» Yeah. (0:23:10) Al: It will only be another few weeks. (0:23:12) Al: Iāve got these done in three weeks. (0:23:14) Kev: Alright. (0:23:14) Al: So weāll be done soon. (0:23:16) Kev: Tell me you get to boo me. (0:23:20) Al: Yeah, I think thatās everything. (0:23:22) Al: So thatās what weāve been up to. (0:23:22) Al: My word. (0:23:24) Al: I thought this was going to be a short episode. (0:23:24) Al: Weāre 25 minutes in. (0:23:26) Kev: Iām on- Iām on this show, you know that wonāt happen. (0:23:31) Al: - Letās get through this news. (0:23:32) Al: So first off, desktop cat cafe is out now. (0:23:35) Kev: Okay. (0:23:35) Al: Not much to say about that. (0:23:36) Al: Thatās the bottom of the screen cat cafe game, (0:23:38) Kev: The- the- the rusty leg is what Iād say, yeah. (0:23:39) Al: the Rusty Like. (0:23:42) Kev: Um, thatās- (0:23:44) Al: So if you were like, (0:23:45) Al: āOh, I like the idea of Rustyās retirement, (0:23:46) Al: but I want it to be cats.ā (0:23:49) Al: There you go. (0:23:50) Kev: Yeah, the the cats are kind of Iām still not the whole idea (0:23:55) Kev: I donāt like Iām very on the idea, but the cats are very cute. I will say that (0:24:02) Kev: Yeah, it looks nice. Iām sure itās a wonderful entry for you rusty. Yeah, itās right rusty lights. Iām rusty like fans (0:24:13) Kev: I enjoy cute cats (0:24:15) Al: Next we have one lonely outpost have released their 1.0 and are now on switch Xboxes and (0:24:22) Al: PS5. (0:24:24) Kev: Wait, they werenāt already on Switch? (0:24:25) Al: They were not the this is their this is their console release. (0:24:27) Kev: Okay. (0:24:30) Kev: Oh, well, good for them. (0:24:31) Al: The 1.0 is pretty slim. (0:24:33) Al: Itās like yeah this is the 1.0 and itās like almost all bug fixes. (0:24:38) Kev: Hehehehe, itās a game! (0:24:40) Al: Which is like probably the right way to do it like Iāve always complained about people (0:24:45) Al: 1.0 and like hereās half the game now because itās because it just ends up being buggy. (0:24:48) Kev: Yeah. (0:24:50) Al: So this is probably the right way to do it but itās just really funny saying hereās the (0:24:53) Al: release notes for 1.0 and the only thing that isnāt a bug fix is added four new artifacts (0:24:59) Al: to Sydneyās shop. (0:25:00) Kev: I was about to say like, the amount of content for 1.0 is debatable maybe or a little subjective, (0:25:13) Kev: yada yada, but the one thing, the game should work, right? (0:25:17) Kev: Thatās the minimum, so if itās all just bug fixes to get to that point, I can live with (0:25:22) Kev: that I guess. (0:25:23) Kev: I probably wonāt play this game, but you know, good for them. (0:25:26) Al: for sure. (0:25:28) Kev: They crossed a finish line. (0:25:30) Al: Next we have a new DLC for Sprout Valley, itās the Friends Forever DLC, I think this (0:25:36) Kev: Didnāt expect this I donāt know why I just I donāt know but here we are sprovella dilsen (0:25:42) Al: is what happens when you release a game that costs like a fiver, you sell DLC, 11 new friends (0:25:45) Kev: I guess yeah (0:25:49) Al: that can be found while visiting new islands, each of them has their own gift preferences, (0:25:53) Al: hobbies, unique style, and theyāre all different. (0:25:56) Al: Theyāre all different kinds of creatures from buffaloes to frogs. Each new islandās dweller has a questlet at the end of which await new workspaces, items, and rewards. (0:26:06) Kev: cool. 2-bit or 8-bit Hello Kitty Island adventure, basically. Yeah, no, Iām kidding, Iām kidding, (0:26:12) Al: I itās not as big as that, not by in no way as it was. (0:26:16) Kev: I know. I know. Yeah, yeah, no. Iām just saying, because Iām looking at one of the, I think (0:26:18) Al: I had fun with the, what, like five hours I played it. (0:26:25) Kev: it looks like a dog. It looks a little like a cinnamon roll. Anyway, itās still a very (0:26:29) Kev: cute game, no matter what. Good for you Sprout Valley, keep on trucking. (0:26:35) Al: Next, we have Everhome have released a 1.1.0 update. (0:26:40) Al: This adds cooking, and it adds a compendium, tracking discoveries. (0:26:42) Kev: like cooking thatās always a good one feels like it should have been at 1.0 (0:26:48) Al: Yep. (0:26:52) Kev: but mmm true (0:26:52) Al: Yeah, well, as you say, always debatable what these things are. (0:26:58) Al: And theyāve also overhauled their quests and luck systems. (0:27:02) Kev: oh okay that thatās probably good um well I get it you touche (0:27:05) Al: So maybe weāll see. Who knows? (0:27:13) Al: Firelines have released their 0.4 update, adding relationships into the game. (0:27:18) Kev: oh goody finally now now theyāre cottage core oh um (0:27:24) Al: I think youāll find their space cottage core. Thank you very much. (0:27:33) Kev: yeah I donāt iām trying to think of a clever name I canāt think of one but here we are oh man (0:27:40) Al: base kedge no iām not no I should have not but (0:27:46) Kev: Can I rome can I romance aliens do just the cat people boo (0:27:50) Al: I donāt think so (0:27:55) Al: yeah I havenāt seen anything about that anyway (0:27:58) Kev: This should be (0:28:00) Kev: Thereās very clearly an alien-looking guy again. I would guess itās an alien-looking guy (0:28:06) Al: You know what, I think you might be excited about, OK. (0:28:09) Kev: Yeah, the next news item (0:28:11) Al: Mika and the Witches Mountain into the Montgaunt is now available. (0:28:16) Kev: Oh snap this is a reason to come back (0:28:16) Al: This is the as far as we know, as far as we know, (0:28:22) Al: itās the last update for Mika and the Witches Mountain. (0:28:27) Al: I say as far as we know, just because in the release information, (0:28:31) Al: theyāre saying itās the latest free content patch. (0:28:36) Al: Theyāre actively saying itās the final one. (0:28:38) Al: But they have previously not mentioned any announcement of any other updates. (0:28:44) Kev: Yeah, okay (0:28:44) Al: But this is the one that adds in dungeons. (0:28:46) Al: So there are three dungeons in the game to test your skill. (0:28:50) Kev: So I was about to say because Iām looking down the dungeons (0:28:54) Kev: Thereās one of fire one of wind and one of water and Iām and you know, Iām no secret. This is (0:29:02) Kev: Oh my god, but oh my goodness (0:29:07) Kev: Wind Waker jeez, I know I took me to Iām tired people. Um, itās wind Waker inspired (0:29:08) Al: Mm-hmm (0:29:12) Kev: Iām looking at like all that. I know that (0:29:14) Kev: Wind Waker dungeon. I know that Wind Waker dungeon (0:29:17) Kev: And Iām like, yeah, weāre just turning up the Wind Waker dial and then I scroll to the near the bottom (0:29:24) Kev: And oh, there you go. Theyāve also introduced your actual actually (0:29:30) Kev: Linkās costume you get the tunic and a green hat. They call it the green witch but (0:29:32) Al: I, yeah, I think youāll find this is the green witch outfit, thank you very much. Legally distinct. (0:29:43) Kev: Very cute (0:29:44) Kev: Is this reason for me to fire up Mika? Yeah, I actually probably is I havenāt touched it so (0:29:46) Al: you you yeah absolutely did you play the other two updates (0:29:53) Kev: Iāve not so Iām gonna get them all at once. Yeah (0:29:55) Al: well there you go then I was waiting for the for the mall as well maybe we (0:29:59) Kev: Yeah, Iām down for that (0:30:03) Kev: This is uh (0:30:06) Kev: Whoa (0:30:07) Kev: Sorry, Iām just reading when you get the green witch costume you get upward flight. So I (0:30:13) Al: Oh, finally! There we go. Just a shame that thatās for completing the dungeons, i.e. having (0:30:15) Kev: Snap (0:30:17) Kev: The limiters are off (0:30:19) Kev: Then itās (0:30:22) Al: done everything in the game. Well, hey, maybe itāll be fun, who knows. (0:30:24) Kev: Yeah, pretty much (0:30:28) Kev: Yeah, yeah, Iām always I was kind of (0:30:32) Kev: Iām always torn on this sort of design right because itās itās not uncommon where you get the (0:30:37) Kev: The full power at the very end or whatever right and like on the one hand it makes sense that you know (0:30:44) Kev: Thatās where the progression leads to (0:30:46) Kev: But on the other hand like what are you gonna do with it now, you know? (0:30:50) Al: Yeah, yeah, I think this there is a balance to be had there and I think I (0:30:55) Al: think this is why I like 3d platform or certain nothing just platformers in general because (0:31:01) Al: You know excluding Metroidvanias, which the whole point is just unlocking (0:31:05) Al: Skills as you go. I like the idea that itās (0:31:09) Al: What gets you through the game is your skill improving not necessarily the game just giving you things to make it easier (0:31:16) Kev: Okay, sure, sure. (0:31:18) Al: Um, and speaking of metroidvanias, I did. (0:31:20) Al: Once, which you didnāt unlock stuff as you went through the game, it just told you about stuff as you went through the game. (0:31:28) Al: So if you like just experimented and tried things, you would actually be able to do things much earlier than the game told you about them. (0:31:35) Kev: Yeah, I like that, see that is a good design right there. (0:31:40) Al: Next, we have the announcement that the Wholesome Direct is coming back this year, coming in June, there we go. (0:31:47) Kev: Okay, just like I donāt mean like one punch man. Okay. Iām like, all right. Yeah, thatās fine (0:31:56) Al: There we go. (0:31:56) Al: Thatās the thing. (0:31:58) Al: That is a nice, easy episode for us later in the year. (0:31:58) Kev: Yeah (0:32:01) Kev: Yeah, thatās the real excitement here easy episode announced (0:32:07) Al: No preparation except watching a video. (0:32:09) Kev: Yeah, we can do that (0:32:13) Al: And finally, we have the announcement of Monster Patch. (0:32:17) Al: We have vaguely talked about this in the past, because this is the monster-collecting farming (0:32:26) Al: game by the maker of Littlewood. (0:32:26) Kev: Oh, by Sean Young. Yeah. (0:32:30) Al: Yes, so, but this is like the first proper thing of it, and this is the Kickstarter (0:32:35) Al: is going live soon. (0:32:38) Al: So yeah, itās very much Gameboy-style graphics, kind of traditional Pokemon-style graphics. (0:32:46) Al: So if you like that, yeah. (0:32:46) Kev: Very not just graphics like even art style like that those trainers. Thatās a Brock misty and ash (0:32:56) Al: Yeah, I was going to say the first one is definitely Gary. (0:32:56) Kev: And thereās even a Gary on the first image (0:33:00) Kev: That is definitely Gary (0:33:03) Kev: And even some of these Pokemon, you know getting getting in that little little bit of power world school of thought that you know (0:33:12) Kev: He squint is that a whooper? No (0:33:17) Kev: Itās an ax a lot. No, thatās not a thatās not a whooper (0:33:25) Al: Hold up. Hold up just a minute. Is Whipper based on an axolotl? (0:33:27) Kev: Yeah, yeah (0:33:30) Al: I had never noticed that before, but youāre right. It is, isnāt it? (0:33:31) Kev: Yeah, yeah, yeah, yeah, yeah, itās got the little little you know antenna with a little (0:33:34) Al: Wild. There you go. (0:33:40) Al: It totally is. It totally looks like what⦠(0:33:42) Kev: Yeah, yeah, there you go. Yeah, we made that connection. Oh, yeah (0:33:47) Kev: um (0:33:48) Kev: Could we make a cuter ax a little probably cuz ax a little are very cute, but whooper is good. No, it was good. Nonetheless. Um, I (0:33:59) Al: And of course itās shiny pink, isnāt it? Which is the standard axolotl, axolotl colour. (0:34:01) Kev: Yeah, thatās correct (0:34:04) Kev: Standard yeah, okay. Yeah. Yeah, you know, okay slight slight (0:34:13) Kev: tangent here, um (0:34:15) Kev: so (0:34:17) Kev: They are you know 99 PI 99% invisible, okay, um (0:34:23) Kev: For folks who donāt know itās a podcast that just goes into the history and origins of all sorts of random topics (0:34:28) Kev: Iām just everyday things um (0:34:30) Al: Itās mostly like design stuff, but yeah, they stretch out of that quite a bit, but thatās the original idea. (0:34:32) Kev: Yeah design stuff yeah (0:34:34) Kev: They do they do yeah, yeah (0:34:39) Kev: Thereās an episode where they talk about axolotls (0:34:42) Kev: And how the the pink acts a lot of the common one that (0:34:46) Kev: so famous and popular and you can get pet shops is is so very distinct and different now because (0:34:57) Kev: long story short they years ago they some researchers got like a handful like eight (0:35:04) Kev: axolotls from the wilds of mexico and then like all the lab quote unquote lab axolotls though the (0:35:12) Kev: the pink ones with the translucent skin all those are more or less descendants (0:35:16) Kev: and theyāve just become so distinctly different from the wild ones because if (0:35:23) Kev: you look at a wild axolotl from the ones in Mexico theyāre not even pink (0:35:26) Kev: theyāre more like gray and theyāre a little more fish-looking for lack of a (0:35:33) Kev: better word they might just because their skin isnāt translucent like the (0:35:36) Kev: the ones that so famous but itās itās a fascinating topic I love axolotls both (0:35:43) Kev: with the wild ones and the not wild ones. (0:35:46) Kev: But yeah, so going back to thing, Whooperās cool, and more importantly Monster Patch. (0:35:54) Kev: Like, all the jokes about the style and whatever side, it looks, at least the images look competently made. (0:36:02) Kev: So Iām curious to see how this will pan out. (0:36:07) Kev: Do we have a date for the launch? I donāt think we do, do we? (0:36:09) Al: No, we just itās coming. (0:36:11) Kev: Alright, well, keep your eyes out. (0:36:15) Kev: Yeah, I donāt know, weāre growing things. (0:36:18) Kev: And Pokemon are there. (0:36:20) Al: - Yes, yeah, fun. (0:36:23) Al: Weāll see what itās like, but I liked Little Wood, (0:36:26) Al: so, and I like Pokemon. (0:36:29) Kev: I do. I donāt know. I actually havenāt played Little Wood, but I like PokĆ©mon. (0:36:35) Kev: So weāll see. That Apple Dragon Crocodile thing, I donāt know what that is. Thatās a cute looking one. (0:36:44) Kev: Iām down. Let me know when. I mean, obviously you will let me know when this launches, but Iām just (0:36:49) Al: Oh, I just noticed it does actually say the Kickstarter is launching. (0:36:50) Kev: speaking to Sean Young, I guess. Not you, Al. But let me know when it launches so I can play this. (0:36:56) Kev: I am intrigued. (0:36:59) Kev: Oh, yeah, there it is at the very end. Oh, thatās soon, relatively, but yeah, but it kills us. Thatās no indicator. You know, it just gives us the various tiniest, like false hope of when it actually comes out because that, you know, weāre talking about it like, oh, thatās lunch. That is no correlation to when we can play it. Done. (0:37:19) Al: yeah there was because they (0:37:27) Al: yeah because there was the um what was the other chibi game uh elusive um the kickstarter for (0:37:35) Al: that launched last week and yeah it was the expected release date for that is uh may 2027 (0:37:43) Al: so two years time (0:37:44) Kev: You know what? At least, I think I almost prefer a long launch window because that feels realistic/believable/but you know, I get it. (0:37:56) Al: Yeah, yeah, but itās also the fact that elusive was announced three years ago originally. (0:38:04) Kev: Oh, thatās a different story. Youāre right. (0:38:07) Al: So itās like, yeah, games take a long time, but also this will be like five years from (0:38:12) Al: the first time we hear about it when it eventually releases. (0:38:14) Kev: Oh, sick. (0:38:16) Al: Itās our first official 2027 release date. (0:38:21) Kev: That is, that is also⦠(0:38:21) Al: Just checking my spreadsheet. (0:38:23) Al: We have a few saying 2026, but nothing saying 2027. (0:38:26) Kev: Look, I donāt mean, I donāt want to be mean to elusive. (0:38:30) Kev: Alright, like, the game devās hard, I get it, but⦠(0:38:34) Kev: I just, again, itās one of my favorite benchmarks. (0:38:37) Kev: The elusive dev cycle is longer than one Confederacy of the United States. (0:38:50) Al: Where am I? I lost my tab. There we are. Thatās all the news. We are now going to talk about (0:38:57) Kev: We did it (0:39:01) Al: Pixel Cross Rune Factory. Now before we get into this, Kevin, did you play the previous (0:39:03) Kev: So (0:39:06) Kev: Yes, yes, yeah, yeah we did I was on the episode we did the episode yes, it was (0:39:08) Al: one? (0:39:09) Al: Pixel Cross. (0:39:10) Al: It was me and you, was it? Right, OK. (0:39:13) Al: So next question, did you actually get any time to play this game this week? (0:39:15) Kev: A little bit it Iāve reached the first boss. Thereās my (0:39:20) Al: OK. Yeah, thatās decent. I think you get the customization by that point. (0:39:26) Kev: Yeah, oh, yeah, you get that early on thatās like one of the first ones you get yeah, so I have enough to have thoughts (0:39:31) Kev: I havenāt seen the full things, but I certainly enough for opinions. Yes. Yes, absolutely. Yeah (0:39:34) Al: I think youāve seen enough. Youāve seen enough, realistically, right? (0:39:39) Al: Because you also see, I think the boss, the only thing you wonāt have done is a colour one. (0:39:44) Kev: Yeah, Iāve not seen a gun of color one yet. No, but uh, but (0:39:47) Al: but I think theyāre pretty clear. (0:39:50) Al: Theyāre just slightly more complicated ones, but what comes to them when we come to it? (0:39:51) Kev: Yeah, yeah (0:39:58) Al: Iām changing this list around. I want to talk about the customisation first, (0:40:02) Al: because this is the thing thatās different. This is the thing thatās different about this game, (0:40:03) Kev: Oh (0:40:06) Al: other than the bosses are different, the colours are different, but this is the thing that seemed (0:40:09) Kev: Okay, well (0:40:12) Al: the most interesting to me until I played the game. (0:40:14) Kev: Well, thereās a few things oh (0:40:16) Kev: Okay, Iām gonna take us to (0:40:18) Kev: Hold on before we get them we can take one step back just for anyone who might not remember because you know (0:40:23) Kev: That was a while ago and people arenāt remember, right? So weāre talking on a grand pic cross puzzles, right? (0:40:29) Kev: Um, they did, uh, when weāre talking about his- his pixel-cross story of- (0:40:33) Kev: Thatās the previous game, and that was just a very straightforward bare-bones- (0:40:39) Kev: Hereās a bunch of Picross puzzles, um, and there happens to be Harvest Moon, you know, theyāre all Harvest Moon, er, story of seasons images, thereās (0:40:47) Kev: music in the background, and a little farm growing in the background. Um, but that- that was pretty much it, right? A very- (0:40:53) Kev: Yeah, I- I enjoy it, ācause I enjoy nonagram, but, um, but straightforward and, uh, basic sort of collection of puzzles. (0:41:03) Kev: This one, theyāre- they- they upped- they upped it. Iām just- Iām surprised, I didnāt think they could take it places, but they did, theyāre doing stuff, right? (0:41:13) Kev: Um, because- okay, letās get into the customization. Now, thatās one of the biggest ones, ācause story of seasons was just (0:41:21) Kev: automatically happening in the background, you kind of looked at it here and there, but here, go ahead, Al, tell them. (0:41:24) Al: Yeah. Yeah, so here you I mean, realistically, itās not fundamentally different, right? Like, (0:41:33) Al: the back, the background is still doing the same thing is the background. And you have a farm, (0:41:39) Al: like the previous one, because itās all still farming, right? But you get to like, choose how (0:41:45) Al: your farm looks, basically, right? So you have, you can, itās very specifically, you can go down (0:41:52) Al: down to which crops you want on which. (0:41:54) Al: Crop plot point, you can say āI want a turnip here, I want a potato here, I want a cabbage thereā. (0:42:00) Al: You can be very specific about it. Weirdly detailed and you can also change your characterās (0:42:08) Al: look and weapons and stuff like that. I guess the thing I was disappointed about it was (0:42:14) Al: it doesnāt change anything. It is just the background and thatās fine. Maybe I shouldnāt (0:42:18) Al: have expected any more but it doesnāt make any difference to gameplay. (0:42:24) Al: Itās just changing what is on in the background which some people might really like but Iām just (0:42:29) Al: a little bit⦠I donāt particularly care because itās really in the background. Itās there but (0:42:35) Al: youāre looking at the puzzle and especially⦠I donāt know how you play these games but Iām (0:42:39) Al: trying to do them as quickly as possible and then I put it down when I finished. (0:42:42) Kev: Yeah, right (0:42:45) Kev: Well, okay there is I (0:42:48) Kev: Think thereās a few more thereās a little more to it that gives it a little more meat on the buns (0:42:52) Kev: First of all, this now introduces a collection aspect, right? (0:42:55) Kev: Like one that you can actually display right whether itās your displaying different crops on the field or perhaps more importantly to us (0:43:02) Kev: You you can collect monsters, right? (0:43:05) Al: Oh yes, I forgot about the monsters, of course. (0:43:07) Kev: Yeah, right you can have a couple monsters on your farm and theyāre just walking around (0:43:12) Kev: background elements, but (0:43:14) Kev: Gotta catch them all. Youāre right. Gotta catch them all (0:43:16) Al: Well and, and including, you wonāt know this, but you can have the boxes there as well. (0:43:20) Kev: Yeah, I figured so I think thereās a page for that like you could kind of see it on the (0:43:26) Kev: Customization pages, but yes including bosses. So thatās fun (0:43:32) Kev: And actually (0:43:34) Kev: I guess you know, no, Iāll get to that in a second. Um (0:43:38) Kev: The other big one I think is the quote-unquote (0:43:42) Kev: And I say big is still not that big but the arms or equipment or whatever (0:43:48) Kev: So you can unlock different weapons because room factory, you know has this combat based (0:43:54) Kev: And there are combat scenes in the background when youāre fighting monsters to capture them or whatnot, right? (0:44:02) Kev: So depending on the weapons you equip you actually get different animations going on the background (0:44:07) Kev: I donāt know if you played around with that now or caught it but if you equip gauntlets versus a sword (0:44:12) Kev: Or an axe or whatever you get different animations and again just background stuff. Nothing cats significant, but itās itās a cute little (0:44:20) Al: Yeah, itās, itās, itās fun. And I get why people like it. Itās just thatās not really my thing. Iām much more interested, I think, in the changes they made to gameplay, which weāll come on to in a minute. (0:44:21) Kev: Cute little nod. I appreciate that. Yeah (0:44:27) Kev: Sure (0:44:33) Kev: Sure sure (0:44:34) Al: But yeah, it was⦠(0:44:36) Kev: Okay, before we get to the some of the different puzzles or how they spice it up (0:44:42) Kev: Other thing that I like so when you start the game youāre asked (0:44:46) Kev: Basically, there are two modes you can do you can do puzzle mode or adventure mode now puzzle mode is just basically like the (0:44:55) Kev: The first one where itās just a collection of puzzles and you just do them (0:44:59) Kev: And you know, I think you can still not the customization and so on and so forth, but itās just a big (0:45:05) Kev: block of (0:45:07) Kev: puzzles a list of puzzles (0:45:10) Kev: Adventure mode is a little bit (0:45:12) Kev: different because you unlock the puzzles basically on a sort of map where you clear one puzzle and then surrounding tiles on them on this map will unlock so you can kind of bounce around and progress right at the end you know itās itās itās just a itās still just a list of puzzles just a slightly different direction and a little different presentation but itās itās again kind of a fun little nod to the rune factory series where you got exploration and whatnot right. (0:45:40) Al: - Yeah, it kind of doesnāt make any difference (0:45:43) Al: but in a way it does ācause it gives you a lot more (0:45:46) Al: flexibility on what youāre playing, right? (0:45:48) Al: Like in standard one, standard like nonogram games, (0:45:51) Al: you just got like, hereās a list and you go and do one (0:45:53) Kev: Yep. (0:45:55) Al: then you do the next, you do the next, you do the next. (0:45:57) Al: Whereas here, you do one and it kind of unlocks (0:45:58) Kev: Yep. (0:46:00) Al: the top and the left of that one (0:46:02) Kev: Yeah. (0:46:02) Al: and you do the one over there (0:46:03) Al: and it does the bottom and the right of that one. (0:46:05) Al: And it gives you lots and the, (0:46:08) Al: As much as I was like, not massive. (0:46:10) Al: I do feel like purely this map-based layout does make me feel a little bit more immersed (0:46:19) Al: in this world, right? (0:46:20) Kev: It it does it (0:46:20) Al: Because it actually feels like youāre traveling, it feels like youāre exploring, and especially (0:46:25) Al: as it shows you there are some areas there, but you canāt get to them yet, and then you (0:46:28) Kev: Yeah, yeah (0:46:30) Al: unlock that, and then it shows you more areas you can get to. (0:46:32) Al: It feels like Iām exploring much more than anything else. (0:46:33) Kev: Yeah (0:46:34) Kev: It does right and itās some thatās that establishes a goal of sort right like (0:46:41) Kev: Actual progress which is you know not associate with the nonagram collection game, but but I agree (0:46:48) Kev: Yeah, because like you said thereās (0:46:50) Kev: Iāve reached a puzzle where okay, I cleared the the puzzles next to them, but it didnāt lock. Why is that? (0:46:55) Kev: Well, thatās I guess I for me to discover and thatās kind of fun (0:47:00) Kev: And you know if nothing else like I think itās all Iām impressed by how clever all these ideas are right like (0:47:07) Kev: Cuz they you donāt have a lot of room to play with this sort of game, right? (0:47:11) Kev: Like itās the bread and butter is just the nonagrams (0:47:14) Kev: So how do we make it a little more interesting and theyāre using some fun ideas here (0:47:18) Kev: and the adventure map (0:47:20) Kev: absolutely is one of them. (0:47:22) Kev: Now the other thing with adventure mode is that you also get some different challenges, (0:47:29) Kev: which are optional in the standard puzzle mode. (0:47:35) Kev: And that amounts to different variations on the puzzle. (0:47:39) Kev: The first one is color puzzles, (0:47:43) Kev: which I donāt even know if itās actually just locked to adventure mode. (0:47:47) Kev: But anyways, so you have the color mode whereā (0:47:48) Al: I donāt think they are. I think the only thing thatās locked to Adventure Mode is (0:47:51) Kev: Oh, really? Oh, okay, well. (0:47:56) Al: the boss battles being challenges. (0:47:58) Kev: Yeah, I think I said you can do challenges and puzzle, but itās not required (0:48:02) Al: Yeah, thatās the thing. Adventure Mode is you have to do them. But yeah, anyway. (0:48:04) Kev: Yeah (0:48:07) Kev: Yeah, youāre forced to do it. Yeah, okay, so the color puzzles as the name implies like (0:48:14) Kev: You now not only have your numbers that youāre filling out, but you have them in different color blocks (0:48:21) Kev: You need to fill them with the correct color. I havenāt done one. So I donāt remember all the specifics but (0:48:28) Kev: but I think (0:48:31) Kev: Iāve done other (0:48:33) Kev: Nonogram games that theyāve done similar mechanics and I itās always a fun little touch to add (0:48:37) Kev: Just know just a little variation at least in the in the puzzle, right? (0:48:42) Kev: Oh, oh, you know what this also reminds me (0:48:46) Kev: One thing that I found intriguing is when you start the game and youāre setting up your profile (0:48:51) Kev: Youāre actually given a little tutorial on all the elements of the nonogram puzzles in the different modes and stuff (0:48:59) Kev: You know not (0:49:01) Kev: Itās nothing super heavy. No hand-holding. In fact, maybe itās a little light for you know, how complex these can be but&l
Kev and Codey talk about Cinnabunny Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:07: I Know What You Released Last Month 00:06:45: What Have We Been Up To 00:23:19: Game News 00:52:48: New Games 01:02:27: Cinnabunny 01:34:10: Outro Links Elusive Kickstarter Disney Dreamlight Valley Tales of Agrabah Travellers Rest 0.7 Update Resarch Story 0.12 Update Horticular Frozen Frontier DLC Stardew Valley Merch Oppidum Ashwood Valley Farming Simulator VR Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kev: Hello farmers and welcome to the harvest season on Kevin and with me today is (0:00:37) Codey: Cody! (0:00:39) Kev: Whoo, weāre here to talk about cod score games. Whoo. Thereās somewhere in there put those things in the right order (0:00:40) Codey: Woo! (0:00:43) Codey: Woo! Ow, ow, ow! (0:00:47) Kev: Hungry like that man hungry like the wolf already going off in the first change a deal. Iād like to rant around (0:00:52) Kev: But what a good itās been (0:00:53) Codey: I love Duran Duran. (0:00:56) Kev: So good (0:00:57) Codey: I grew up on Duran Duran. (0:00:59) Kev: I grew up (0:01:00) Kev: on a lot of 80s because I know thatās what my parents listened to and that just transferred over (0:01:05) Kev: to me right um so a lot of fondness for those groups um but yeah her name is rio and sheās (0:01:10) Codey: Mm hmm. She dances on the sand, man. (0:01:13) Kev: dancing on the sand donāt you know yeah oh man um it it kind of paints me how many of these bands (0:01:22) Kev: that iāve never actually going to see in concert that I enjoy right because weāre all you know (0:01:26) Codey: Oh my god, Iāve never thought of that. Why did you just do that to me? (0:01:31) Kev: the one I mean yeah I would kill for a hall of notes concert but I donāt know when thatāll happen (0:01:41) Kev: I need hachi are they touring I donāt know you know because they make money so um maybe theyāre (0:01:49) Kev: still touring I donāt know oh apparently theyāre touring hall of notes in canada and houston and (0:01:56) Kev: And Santa Tony would say, āWell, keep tuned, listen to me.ā (0:02:00) Kev: And he was like, āWill Kevin get to see Hall & Oates in concert? Maybe.ā (0:02:06) Kev: Anyways, well, weāre actually here to talk about not just reverence for the ā80s, (0:02:10) Kev: but we are here to talk about College Corps games, in particular Cinnabunny, (0:02:18) Kev: the bunny-baking game, action RPG game, throwing all those genre modifiers in there. (0:02:26) Codey: the bunny baking action RPG, the way that you said that makes me think that you bake something and then thatās like a weapon that you use to defeat evil. And Iām so looking forward to discussing how thatās incorporated into the game. Right? (0:02:34) Kev: Oh my gosh, Iād be sick that would be so sick doing ear combos with a baguette (0:02:51) Kev: It is RPG though, I mean you are doing actions, you can fly planes. (0:03:04) Kev: Alright but before we get to that we got news, we got other stuff, and you know what, I missed (0:03:10) Kev: the last episode or two, do we formalize this segment name, I know what you released last (0:03:14) Kev: month, yeah I remember you did it, yes, yes, yeah, yeah I donāt think that, I havenāt seen (0:03:14) Codey: Well, so we did it at the end of January and I think thatās what we joked that the thing (0:03:23) Codey: would be called. (0:03:24) Codey: And so now I think thatās what it is. (0:03:26) Codey: So itās āI know what you released last month.ā (0:03:31) Codey: Ooooooh! (0:03:32) Kev: those numbers, but here we go. Letās see what the scary thing is. (0:03:34) Kev: What came out in February of 2025? Well, first of all, Cinnabonnie did (0:03:46) Kev: indeed release in just the past few weeks. I will get to play that game, but itās (0:03:51) Kev: good. Itās on Steam right now only for Windows. Sadly, no Mac or whatever. It is (0:03:58) Kev: only $24.99 USD. I think itās a great buy at that price. Obviously, I will get into (0:04:04) Kev: it more later, but the price. We got Pixel Cross Rune Factory on Switch and Steam, (0:04:13) Kev: again, Windows only, for $12 USD. This is the Not Pick Cross, because itās a brand, (0:04:19) Kev: but same type of game. We covered it before. Thereās some money for Pixel Cross on (0:04:25) Kev: Harvest Moon, but now this is the Rune Factory iteration, which is interesting. (0:04:30) Kev: Well, itās so interesting, who knows, maybe somebody will talk about it on a shirt. (0:04:36) Kev: We also have echoes of the Plum Grove. Weāve got the Switch version. It has already been out on Steam for Windows and Mac. (0:04:46) Kev: It is $19.99 USD, 40% off until March 12th. So thatās like a week after you guys are listening to this, so get to it. (0:04:58) Codey: Yeah, and part of that is the womenās day (0:05:03) Codey: Sale so on yeah on Steam right now is the womenās day sale and that goes in through March 9th and that is honoring (0:05:04) Kev: Oh, is that what it is? Okay, cool cool. (0:05:12) Codey: Studios that are led either by women or by gender minor gender identifying minorities (0:05:19) Codey: So yeah (0:05:20) Codey: So I think thatās at least 20 percent because everything on the womenās day sale is 20 percent (0:05:24) Codey: so at least 20% of the 40% off on the echoes of the bum grove is (0:05:25) Kev: - Yeah. (0:05:28) Codey: for the womenās day sale, but but yeah. (0:05:30) Kev: Yeah, and this one is, (0:05:35) Kev: well, itās a lot more traditional-esque, cozy, (0:05:39) Kev: stardew stuff. (0:05:41) Kev: But itās notable because it has a very cute, (0:05:42) Kev: almost Paper Mario art style. (0:05:46) Kev: So that is almost worth checking out for that alone, (0:05:49) Kev: I think, I love that art style, right? (0:05:52) Kev: But yeah, youāre farming. (0:05:53) Kev: It looks kind of like in aā (0:05:55) Kev: Victorian Englandy colonial America setting, but yeah, check that out. (0:06:02) Kev: I might check that out. Thatās interesting, actually, now that I look at it closely. (0:06:07) Kev: Wow, all these things Iāll be checking out because the last one, for sure. (0:06:12) Kev: We got Amber Isle on the switch for $24.99 USD. (0:06:16) Kev: Finally on the switch. Iād been wanting that for a while. Iāll get to it soon, I hope. (0:06:21) Kev: Thatās the dinosaur crossing, basically. (0:06:25) Kev: Then I like dinosaurs and then I get one crossing, so right up my alley. (0:06:30) Kev: Thatās been out on Steam for a while, but we got the Switch version, which, yeah, makes (0:06:35) Kev: sense. (0:06:36) Kev: Good fit. (0:06:38) Kev: And yeah, that is what has come out in the last month. (0:06:43) Kev: And before we get into other game news and updates and whatnot, Cody, what have you been (0:06:48) Codey: I have been playing a lot of the games (0:06:51) Codey: that I have continued to talk about on previous episodes. (0:06:54) Codey: But I just realized, in danger of leading a tangent, (0:07:02) Codey: that you like Marvel. (0:07:04) Codey: And two or three days ago, my Adderall told meā (0:07:10) Codey: which Iām now on Adderall. (0:07:11) Codey: Itās lovely. (0:07:12) Codey: My Adderall told me, hey, you havenāt watched the Marvel (0:07:15) Codey: movies in a while. (0:07:15) Codey: And so I watched all of phase one. (0:07:16) Kev: Mm-hmm (0:07:18) Codey: In one day, yeah, so let me, let me look at, look at my list for that. (0:07:19) Kev: Whoa, whoa, I mean Wow (0:07:27) Codey: So folks might not know what Iām talking about. (0:07:27) Kev: Okay, first of all (0:07:30) Kev: First of all, thatās thatās a lot of movie right? Um (0:07:33) Codey: It was thereās so good. (0:07:35) Kev: But second of all, those are also almost all really good. Look, you know (0:07:40) Codey: I think that Iām going to have to skip some later on, but I donāt know. (0:07:43) Codey: Weāll see. (0:07:43) Codey: So phase one, the infinity saga includes iron man, the 2008 iron man, (0:07:48) Codey: incredible Hulk, uh, Iron Man two Thor captain America, the first Avenger (0:07:52) Codey: and the Avengers, um, I am now in phase two. (0:07:56) Kev: Wait, Thor? You said Thor right there, didnāt I hear you? (0:07:57) Codey: I said, Thor. (0:07:58) Codey: Yeah, I am now in phase two, which is Iron Man three Thor, the dark world, (0:08:03) Codey: captain America, winter soldiers. (0:08:05) Codey: Iāve already watched. (0:08:05) Codey: I watched those three yesterday. (0:08:08) Kev: Well, see, this is when things get interesting, because we get to the highest of high and lowest of lows in this spread. (0:08:14) Codey: Yeah. (0:08:14) Codey: So the next one is guardians of the galaxy. (0:08:18) Codey: And then Ultron and then Ant-Man. (0:08:20) Codey: So yeah, I think everything in the first saga phase one is was gold. (0:08:26) Kev: Mm-hmm (0:08:26) Codey: I liked it. (0:08:27) Codey: I mean, I donāt like captain America at all, but like that was an okay (0:08:28) Kev: Itās the (0:08:30) Codey: movie, whatever, um, Correct. (0:08:31) Kev: Itās the reason it worked like I mean the whole reason the MCU exists if the phase one had failed at any point (0:08:39) Kev: We would not it would not be here today (0:08:42) Codey: Iron Man three chefās kiss, no notes. (0:08:44) Codey: I love that movie. (0:08:44) Codey: And then the Thor, second Thor and second Captain America movies. (0:08:48) Codey: I could probably, I couldnāt tell you much about what happened in those movies. (0:08:52) Kev: Thatās fine. (0:08:52) Codey: So excited for guardians of the galaxy though. (0:08:55) Codey: Later. (0:08:56) Kev: Guardians is good. (0:08:58) Kev: Guardians is good. (0:08:58) Codey: So yeah, Iāve been doing that. (0:09:00) Codey: Thatās one thing Iāve been up to. (0:09:00) Kev: Man. (0:09:02) Kev: Oh, man, what? (0:09:03) Codey: What is your favorite MCU movie? (0:09:04) Kev: Oh, thatās⦠(0:09:06) Kev: You know, Iām going to go with original Avengers, 2012 Avengers. (0:09:10) Codey: Yeah, it was, it was real good. (0:09:12) Kev: Because one, itās good. (0:09:14) Kev: And two, itās like⦠(0:09:16) Kev: Itās a handful of things because I was in a Marvel fan before the MCU, right? (0:09:20) Codey: Mm-hmm. (0:09:22) Kev: Deep, deep, and I knew dumb characters and stuff like that, right? (0:09:26) Kev: So this was a moment of, like, I canāt believe this is actually happening. (0:09:30) Kev: I canāt believe I live in a world where Avengers have taken center stage in a hit blockbuster Hollywood movie. (0:09:40) Kev: And also, I mean, just everything works, right? (0:09:42) Kev: They built up to it correctly, and itās a big cast, and they still manage to play around, and everyone gets their moments. (0:09:48) Kev: moment. Itās, itās, itās a chefās kiss. (0:09:52) Codey: I did also, I think it was either in this movie or in Ironman 3, I canāt remember, but like someone comes forward and is like talking about how theyāre watching. I think someone from S.H.I.E.L.D., maybe, I donāt know, theyāre like, weāve been watching all the big characters like Oni Stark, duh duh duh duh, and then he says Steven Strange and okay, cool and Dr. Strange isnāt even in this phase, so itās like a drop, like itās a name drop that people who would know. (0:10:02) Kev: Mm-hmm (0:10:06) Kev: Yeah (0:10:09) Kev: That is that is from Captain America the second one. Mm-hmm (0:10:16) Kev: Yeah (0:10:19) Kev: It it is (0:10:22) Codey: I was like, did we miss, did I skip that movie because, but no, itās way later, so. (0:10:22) Kev: Yeah (0:10:24) Kev: No (0:10:27) Kev: Yeah, and itās itās really funny because it makes no sense because up to at that point because you know (0:10:32) Kev: Taking more or less place in real time (0:10:34) Codey: - Yeah. (0:10:35) Kev: Heās literally just a doctor. I donāt know why they (0:10:39) Codey: Yeah, like why do they, why are they, yeah. (0:10:39) Kev: but (0:10:41) Kev: Heās too good of a doctor I donāt know because he looks too much like Benedict Cumberbatch, I guess I donāt know (0:10:42) Codey: Why do they care about him? (0:10:43) Codey: Heās just doing his thing. (0:10:45) Codey: - So. (0:10:49) Codey: - I like bumper sticker, cabbage patch. (0:10:51) Codey: Thatās my favorite Benedict Cumberbatch name thing. (0:10:54) Kev: Oh, thatās a good one. Iāve always been Benedict Cumberland myself. (0:10:59) Codey: - Oh, Cumberbund, thatās another really good one. (0:11:02) Codey: - Okay, so the games that Iāve been playing, (0:11:05) Codey: Iām gonna just run through them really quick. (0:11:06) Codey: I am still playing Animal Crossing, pocket camp complete, (0:11:10) Codey: and I am now level 105. (0:11:14) Codey: I think previously I was in the sixties. (0:11:17) Codey: So Iāve been playing it. (0:11:18) Kev: Oh dang. Oh dang. (0:11:21) Codey: Still playing mini, mini farm. (0:11:23) Codey: I am in the last area now (0:11:24) Codey: and I just need to buy the last house. (0:11:28) Codey: The story has progressed, but I still have questions. (0:11:31) Codey: So itāsā (0:11:31) Kev: Iām, Iām, Iām, you close my mind, thereās a story to it. (0:11:35) Codey: Itās intriguing enough, yeah, for sure. (0:11:38) Codey: Still playing Honey Grove as well. (0:11:41) Codey: I mean, the game loop of that game is youāre planting stuff, (0:11:46) Codey: youāre getting resources, youāre clearing the area (0:11:50) Codey: around your hive so you can decorate it. (0:11:52) Codey: And then thereās a map that youāre (0:11:54) Codey: clearing by the adventures of your bees. (0:11:58) Codey: So I am just pretty much just going through the map. (0:12:04) Codey: Clearing stuff at this point, but it all takes time. (0:12:07) Codey: Itās always usually at least three hours for your bees (0:12:08) Kev: Okay. Okay. (0:12:11) Codey: to be sent out on a mission. (0:12:13) Codey: But itās just a fun littleā (0:12:16) Codey: I jump on it. (0:12:16) Codey: I spend maybe five minutes getting everything done. (0:12:19) Codey: And then I play it later that evening, so itās fine. (0:12:24) Codey: The final thing is Bug and Seek, which I donāt know (0:12:27) Codey: if Iāve mentioned onā (0:12:28) Codey: well, I think weāve mentioned it on the pod last time I was on (0:12:32) Codey: as this is now out. (0:12:34) Codey: So itās basically you come to a town (0:12:35) Kev: Okay, due to Iāve seen I heard that I donāt remember do tell me what it is (0:12:47) Codey: to revive the insectarium of the town, which is basically (0:12:53) Codey: the insect zoo of the town. (0:12:55) Codey: And your whole job is to walk around this town (0:12:59) Codey: and collect insects and give peopleā (0:13:02) Codey: some people are like, oh, man, I really (0:13:03) Codey: want this for my collection. (0:13:04) Codey: And some people are like, these cucumber beetles are eating my plants, bring me three (0:13:09) Codey: dead ones to show that youāve like murdered them or something. (0:13:13) Kev: bring bring me the trophies of your your kill of the hunt so we can parade it (0:13:13) Codey: Because theyāre like upset. (0:13:16) Codey: Exactly. (0:13:18) Codey: And like, so thereās multiple so we can put them on posts to warn any other cucumber beetles. (0:13:20) Kev: around the village square (0:13:24) Kev: yes (0:13:26) Codey: Um, yeah, no, so itās basically just an entire town that is all very conscious of insects. (0:13:33) Codey: and I am here for it. (0:13:35) Codey: There are like, you can buy tanks at a couple different stores. (0:13:39) Codey: You, that you catch insects in a bunch of different terrains. (0:13:43) Codey: Like you either get them out of trees. (0:13:44) Codey: Theyāre either flying around, they might be under a rock in grass, like whatever. (0:13:50) Codey: Um, and you are trying to revive the insectarium and fill it back in the (0:13:55) Codey: zoo, because apparently someone in the great bug heist of the previous year, (0:14:02) Codey: someone just like stole everything. (0:14:04) Codey: And youāre trying to figure out who, who done it. (0:14:08) Codey: Itās like a who done it as well. (0:14:10) Kev: - Okay. (0:14:11) Codey: Because youāre, you go through and youāre like, someoneās like, Oh, this guy looked (0:14:14) Codey: really shady. (0:14:16) Codey: And so you go and youāre like, what the heck? (0:14:17) Codey: And heās like, Oh, but I was, I have an alibi for that night. (0:14:20) Codey: But this girl, like she, she was saying some bad things. (0:14:24) Codey: And so itās all about. (0:14:25) Kev: gosh, so Iām, Iām, Iām looking at the trailer and thereās like, (0:14:27) Codey: Yeah. (0:14:28) Codey: Yeah. (0:14:28) Kev: literally like a notebook where youāre jotting down your clue (0:14:29) Codey: Yeah. (0:14:30) Codey: Yeah. (0:14:32) Kev: notes to figure out who did it. Thatās incredible. (0:14:34) Codey: Itās so fun and you could totally just run around and catch all the bugs if you want. (0:14:41) Codey: And thereās also an entomologic, wait, Institute, itās called like EEII or something, but itās (0:14:49) Codey: like basically the museum and itās something for insect in excellence or something. (0:14:54) Codey: I donāt know. (0:14:55) Codey: It was amazing. (0:14:56) Kev: Ā» This is incredible. Iām going to do this. Iām going to do this. Iām going to do this. (0:14:56) Codey: I think itās entomological Institute for insect excellence and I, I love it. (0:15:05) Codey: I love this game. (0:15:06) Codey: So, uh, Iām going to, Iām a promissor yāall know me. (0:15:08) Codey: Iām the promissor of the podcast and I promise weāre going to have an episode on this. (0:15:12) Kev: I mean, you donāt even have to, like, thatās, I think, just a given by anyone who knows. (0:15:16) Codey: Itās a given. (0:15:18) Kev: Um, so Iām looking at it, itās very simple sprite art style, itās very cute, um, everyone (0:15:23) Kev: just has like little rectangle eyes, no other facial features, um, this is good, I love (0:15:28) Codey: But the bugs, the bugs are like legit and as you catch more of like the different categories and they have wasps and bees in like different categories, which is just chefās kiss and like thereās just, I canāt, I canāt go on enough about this game. (0:15:29) Kev: this. (0:15:30) Kev: Yeah, theyāre detailed. (0:15:38) Kev: as it should be. (0:15:46) Kev: Well, youāll have to at some point. (0:15:46) Codey: So, yeah, look forward to that, folks. Kev, what have you been up to? (0:15:51) Kev: And I just want to say thatās only 15 USD, and itās on switch. (0:15:54) Codey: I know! And I have it on Switch! (0:15:58) Codey: Yeah, okay. (0:15:59) Kev: Thatās impressive. (0:16:00) Kev: Okay. (0:16:01) Kev: Um, so what have I been up to? (0:16:04) Kev: Okay. (0:16:05) Kev: First of all, Pokemon Day happened. (0:16:07) Kev: The Pokemon Presents. (0:16:08) Kev: We did. (0:16:09) Kev: We have a greenhouse on it. (0:16:10) Kev: Um, you saw it, uh, Cody? (0:16:12) Codey: I, I like skimmed something, I saw the highlights, um, I didnāt really like look that much into (0:16:16) Kev: Okay. (0:16:17) Kev: We saw the highlights. (0:16:18) Kev: Um. (0:16:19) Kev: Mm-hmm. (0:16:20) Kev: Okay. (0:16:21) Kev: Yeah. (0:16:21) Codey: the ZA stuff, but I listened to your guysās prediction app, but not the response app. (0:16:22) Kev: We didnāt actually, we should have probably, like, whilst examined, you know, gone back (0:16:34) Kev: and see if we got right or wrong. (0:16:35) Kev: I donāt know why we didnāt think about it, but, um. (0:16:37) Codey: I mean, thatās totally fine. I think the funniest thing was that I was literally I opened Pokemon Pocket while I was listening and to that episode and I opened it and I was like, Oh, thereās a new pack and then literally like immediately after I thought that Al was like, and Iām sure Pokemon Pockets going to have a new pack come out and I was like, Oh, my God, itās so funny, it was so funny. (0:16:44) Kev: Mm-hmm. (0:16:56) Kev: Yep, there were a few we got right, thereās no doubt about that. (0:17:02) Kev: I believe, gosh did I say it on that episode where if we were going to get a new side game (0:17:07) Kev: it was going to be mobile and Switch maybe. (0:17:11) Codey: Yeah, I think you did say something like that. (0:17:14) Kev: And there we go, we got champions. (0:17:15) Codey: So yeah, tell me about it. (0:17:16) Kev: Anyways, so anyways, Iām bringing it up because, for anyone who didnāt see one of the, in ZA, (0:17:26) Kev: starters, is Totodile. (0:17:30) Kev: And Iāve seen a lot of fan art and because thereās a description of Totodile on the website (0:17:35) Kev: and just talk about, like heās always just that empty, he wants to bite everything, right? (0:17:41) Kev: And I just want to say, I have one of those at home. (0:17:44) Kev: I know what itās like to live with that because I have a puppy and heās growing up, but he (0:17:47) Kev: is still just that empty biked every time. (0:17:52) Codey: he just bites everything heās just a mouth oh yeah they get good at it (0:17:54) Kev: basically. I⦠(0:17:56) Kev: and he just he does it so fast so nonchalant when I take him on a walk (0:18:01) Kev: heāll just you know just walk and just sideswipe grabs a pinecone out of no (0:18:06) Kev: um yes but anyways yeah (0:18:09) Codey: so listeners anytime we mentioned an animal in the pod thereās gonna be a (0:18:14) Codey: picture of it on the slack so have will have will post a picture on the slack (0:18:15) Kev: Iāll put it up yeah Iāll post lucky um he is heās growing up heās becoming a big (0:18:23) Codey: No (0:18:24) Kev: He lifted his leg when he- (0:18:26) Codey: Oh Remus doesnāt even do that (0:18:26) Kev: and he peed the other day for the first time. (0:18:30) Kev: Umm, sorry. (0:18:32) Kev: Yeah. (0:18:33) Codey: Remus is 14 (0:18:34) Kev: Oh, my goodness. (0:18:36) Codey: heās still squatty bodies (0:18:38) Kev: No. (0:18:41) Kev: Oh, I donāt know. (0:18:44) Kev: Well, I donāt know if itāll stick. I only saw it once, but, uh, but yeah, thatās, uh, thatās lucky. (0:18:48) Kev: Um, uh, other than that, um, Iāve been a little bit very busy work-wise, so, not too much game-wise. (0:18:55) Kev: Obviously, Iāve been playing sinceā (0:18:56) Kev: in a bunny as much as I could to talk about it. (0:19:00) Kev: And weāll get there. (0:19:01) Kev: The other one thatā (0:19:03) Kev: I have my usual stuff. (0:19:06) Kev: Zendless and Pokemon Unite and yada, yada, all regular. (0:19:10) Kev: The only one of real interest is Marvel Snap. (0:19:14) Kev: So they came out with a new mode called Sanctum Showdown. (0:19:18) Kev: And I just want to talk about it because I think itās very fun. (0:19:22) Kev: So in Marvel Snap, for people who donāt know, (0:19:25) Kev: you have three locations. (0:19:26) Kev: And you win the game at the end of turn six or seven or whatever. (0:19:31) Kev: Whoeverā and you justā (0:19:33) Kev: itās points, right? (0:19:34) Kev: Whoever has the most points win the location. (0:19:35) Kev: So youāre trying to win the most locations, (0:19:37) Kev: two out of three locations or whatever. (0:19:40) Kev: In this mode, the Sanctum Showdown, they change it up. (0:19:44) Kev: What it is is every turn, you getā (0:19:50) Kev: basically, each location has a number of points assigned to it. (0:19:54) Kev: There will be like two locations, one and a third. (0:19:56) Kev: One with four points or something like that. (0:20:00) Kev: So instead of trying to win them after a certain number of turns, (0:20:02) Kev: youāre trying to win as many points as you can every single turn. (0:20:07) Kev: So you want to build fast and early. (0:20:10) Kev: Itās fun, you know, getting, you know, getting too deep into the weeds. (0:20:13) Kev: Itās just I, you know, anytime you have a long, Iām running game or whatever (0:20:20) Kev: and they introduce a new mode, itās always a breath of fresh air, right? (0:20:23) Kev: Iāve been enjoying it. (0:20:25) Kev: The only⦠(0:20:27) Kev: Iād complain about is, so thereās these rewards right, you get special (0:20:32) Kev: sanctum fund bucks basically, a special currency just for this mode and you get special, thereās (0:20:36) Codey: Mm-hmm. (0:20:37) Kev: a shop for this mode. The rate they give it out is horrible. What they want you to do (0:20:43) Kev: is to go on twitch and to put on marvel snap streamers and theyāll give you (0:20:49) Kev: currency for doing that. Which is so⦠yeah. (0:20:53) Codey: Yeah, thatās a yic, thatās an ick for sure. (0:20:57) Kev: Um, because yeah, um, some of the other guys that I was talking to, they uh, they said, āOh yeah, (0:21:02) Kev: Iāve got a bunch of rewards after I did that.ā I was like, āWell, I guess I might have to (0:21:06) Kev: put it on somewhere in the background and not watch.ā Um, but thatās⦠yeah. Um. (0:21:10) Codey: Yeah, I mean I think that thatās cool for like as an option (0:21:14) Codey: But I feel like they should have another option that does not require you to watch people on switch or twitch (0:21:21) Kev: Mm-hmm. I am of the wild opinion that if you play the game you shoot the robots (0:21:27) Codey: No, no, no, this is a Marvel game they have to put it in five different places so that you you have to be (0:21:34) Codey: Some stuff you only get from you know because they they got TV shows they got (0:21:37) Kev: Mm-hmm (0:21:39) Kev: Yeah, yeah (0:21:40) Codey: This weāre not in phase one anymore. Weāre in phase (0:21:42) Kev: Yeah, itās whatever (0:21:44) Kev: Weāre in weāre yāall say what phase weāre in phase (0:21:48) Kev: Fantastic force coming, thatās what fish in it (0:21:50) Codey: Oh God, is it? (0:21:52) Kev: Oh, have you seen anything about it? (0:21:55) Kev: So itās coming this year. We got the fantastic four and I donāt know if youāve seen the cast but Pedro Pascal is mr. Fantastic. I (0:22:02) Codey: Oh, okay, Iām watching it (0:22:04) Kev: Knew thatās why I brought it in because I knew you Iād sell you right away (0:22:11) Kev: So and just a side note about that I (0:22:15) Kev: Obviously, I love Pedro Pascal because who on earth doesnāt because heās an incredible human and actor (0:22:17) Codey: Yeah. (0:22:20) Codey: Yeah (0:22:21) Kev: Iām all down for that and you know getting more Latino (0:22:25) Kev: Accu-whatever. Thatās great. Right? The only the only small call my have is itās mr. Fantastic (0:22:30) Kev: why in my head should be the most wonderbred white boy pasty nerd ever but (0:22:39) Kev: But what what can we do? Itās Pedro Pascal (0:22:41) Codey: But thatās Captain America. (0:22:43) Codey: Captain America is the one thatās (0:22:44) Codey: supposed to be Wonder Bread. (0:22:46) Kev: Yeah, thatās true. Oh, well, I mean who cares itās (0:22:49) Codey: But I guess this is DC, isnāt it? (0:22:51) Codey: This is like a completely differentā (0:22:52) Kev: Yeah (0:22:54) Kev: But itās you know, itās fine. Um, itās Pedro Pascal. So Iām not gonna complain in the end, right? Like (0:22:54) Codey: OK. (0:23:00) Kev: So, yeah, keep an eye out for that thatās this summer I think look up the trail looks good looks funky (0:23:06) Kev: Yeah, fantastic for is gonna be big there. Theyāre pushing it like in Marvel Rivals. We already got the (0:23:11) Kev: This month and good stuff. Anyways, um, yeah, thatās thatās what weāve been up to and thatās all I got to report (0:23:19) Codey: Cool. (0:23:20) Kev: And with that, letās get started. (0:23:22) Kev: Other people have to report to talk about some game news starting with a new game. (0:23:29) Kev: Um, one called is elusive, not new game or have we? (0:23:30) Codey: Wait, are we in the new game? (0:23:32) Codey: Section are we in the. (0:23:36) Codey: Weāve talked about it so new game, I think. (0:23:38) Kev: Okay. (0:23:38) Codey: Yeah, new game is when we havenāt talked about it before, but we have talked about elusive. (0:23:42) Codey: So this is the. (0:23:42) Kev: Okay. (0:23:43) Kev: We have, oh yeah, youāre right. (0:23:43) Codey: The game about me can which is thatās developed by the creator of me, which is mountain. (0:23:50) Codey: And itās like little fairy folk. (0:23:51) Codey: I think the Al mentioned the borrowers. (0:23:54) Codey: I donāt know if you ever saw the borrowers, but itās like. (0:23:56) Kev: Iām- Iām familiar. Itās like a faint memory of āem. (0:24:01) Codey: Yeah, itās like little fairy folk that like live in peopleās homes and they just take like one thing at a time. (0:24:07) Codey: So you never really notice that somethingās missing, but theyāre avoiding dangers. (0:24:12) Codey: I think thereās like a cat and like that kind of stuff, but. (0:24:15) Kev: Yeah, yeah, tiny, honey, I shrunk the kid adventures. We know the drill. (0:24:20) Codey: I donāt know. (0:24:22) Kev: Um, it looks⦠(0:24:22) Codey: People might not know. (0:24:23) Codey: Honey, I shrunk the kids. (0:24:26) Kev: No! No, donāt say that! No! (0:24:29) Codey: Kids, if you donāt know what it is, Google it. (0:24:32) Codey: But but whatās the whatās the news with elusive? (0:24:34) Codey: What do we got? (0:24:36) Kev: Cue the, uh, was it Principal Skinner? I donāt know, itās the children who are wrong. (0:24:43) Kev: Anyways, okay. (0:24:45) Kev: The news is that we got a Kickstarter. (0:24:47) Kev: It is launching soon. March 5th. (0:24:52) Codey: Fifth. (0:24:52) Kev: Well, actually, so I guess the day after this episode. (0:24:55) Codey: The- the- (0:24:56) Kev: No, the day drops. (0:24:56) Codey: No, it should be the day of the episode. (0:24:58) Kev: Yeah, youāre hearing this, itāll be live. (0:25:01) Kev: Check it out. It does look cool. At least all the art and stuff. (0:25:04) Kev: We got it for Switch 1 and 2. (0:25:08) Kev: Look at that. Right there, labeled Steam, PlayStation 5, Xbox Series X. (0:25:15) Kev: Yeah, itās got a very lovely art style as expected from the Mika crew. (0:25:22) Kev: Or is it just one? I donāt know, whatever. Itās a nice art style. (0:25:25) Codey: Mm hmm. I donāt know if itās she big or if itās just specifically wait, she big isnāt Mika. (0:25:26) Kev: Is this actually Chibig? Do we know? I donāt know if it is. (0:25:36) Kev: She makes Mika. Yeah. Yeah. Because if it is Chibig, yeah, Iām not sure Abraham, Khozar, you know. Yeah. So this might not be Chibig, which is a shame because thatād be, that would be a great setup for, you know, Chibig loves their little crossover. (0:25:37) Codey: Oh, it is. Maybe itās she big. Youāre right. Youāre right. (0:25:43) Codey: I think maybe itās only one of the people who are in she big because if you go on (0:25:47) Codey: the Kickstarter, it only has one personās name. Yeah, Abraham Kosar. (0:26:02) Codey: Yeah. I mean, so it says on the Kickstarter indie game developer currently working in elusive at (0:26:08) Codey: Chibig. So I guess we can say Chibig. I donāt know. (0:26:09) Kev: mmm okay question mark weāll see I donāt know uh iām just saying because thereās like a witchās (0:26:17) Kev: cat they specifically mentioned that um so who will that be meek of thing maybe question mark (0:26:25) Kev: keep an eye out um obviously details will be up when you hear this we donāt know what it is but (0:26:31) Kev: um you check it out um all right uh you can also be checking out uh agro buff because thatās coming (0:26:38) Kev: the Disney Dream Lightroom. (0:26:39) Kev: the Disney Dream Lightroom. (0:26:47) Codey: I wonder if thereās like, I think, I wonder if a whole new world is like too broad now, so many. (0:26:55) Kev: I guess they played themselves, they gotā (0:27:01) Kev: but yeah. (0:27:02) Kev: Nails of Agrabah, free update. (0:27:05) Kev: You get to ride the carpet. (0:27:08) Kev: Is that all that matters? (0:27:09) Kev: Mostly. (0:27:10) Codey: Ā» No, so thereās a lot of different things. I donāt know if you get to ride the carpet, (0:27:15) Codey: but you can get carpet as a person, like as a familiar companion, companion sword that they use. (0:27:17) Kev: Oh, yeah. (0:27:25) Kev: They have a character riding the carpet in the railing, (0:27:28) Kev: I donāt know. (0:27:28) Codey: Oh, itās probably in the Aladdin realm. But yeah, so it adds the Aladdin realm, (0:27:38) Codey: It adds Aladdin and Jasmine. (0:27:40) Codey: It also adds, they showed like new things, new premium items in the shop. (0:27:46) Codey: And there was a bunch of Winnie the Pooh stuff. (0:27:49) Codey: Um, which was kind of a, a now for something completely different moment, but okay. (0:27:54) Kev: Yeah, okay (0:27:57) Codey: Um, I mean, I think itās adorable. (0:27:59) Codey: Uh, itās so funny. (0:28:02) Codey: This is another tangent. (0:28:03) Codey: Um, think of Winnie the Pooh and like who, what character did you identify as, as a child? (0:28:08) Kev: Okay, I was about to ask you whoās your favorite from the hundred-acre wood crew. I was about to ask almost this exact question (0:28:12) Codey: Well, okay. (0:28:14) Codey: So as a child, I identified with Tigger. (0:28:17) Kev: Yes (0:28:19) Kev: Tigger (0:28:19) Codey: And then as a teenager slash young adult, I identified with Eeyore and now Iām rabbit. (0:28:25) Kev: Yeah, sure sure I think weāre all oh (0:28:30) Kev: I see the trajectory. I just say are we all yours now? No, I see the rapids. Youāre right, right. I see. Yeah, I see it (0:28:34) Codey: No, Iām rabbit, but itās yeah, but I guess itās really funny because they, they all (0:28:37) Kev: Um (0:28:39) Kev: You (0:28:39) Codey: all represent different. (0:28:40) Codey: Itās like disorders, though. (0:28:41) Kev: Yeah, archetypes personality types whatever you want to call (0:28:42) Codey: So like Eeyoreās depression. (0:28:44) Codey: Eeyoreās depression, Tiggerās ADD or ADHD. (0:28:47) Kev: Tortoise specific (0:28:48) Codey: And then Rabid, I think is either OCD or plus anxiety. (0:28:54) Codey: Oh, right. (0:28:56) Codey: Piglets anxiety. (0:28:57) Kev: Sure. I mean, Piglet is anxiety. Rabbit is OCD. Okay. What is poo? What is poo? (0:28:58) Codey: Yeah. (0:29:00) Codey: Rabidās OCD. (0:29:02) Codey: How about you? (0:29:04) Codey: Who is probably like the neurotypical? (0:29:06) Codey: Who is probably like the neurotypical? (0:29:10) Codey: I guess heās forgetful. I donāt know. (0:29:11) Kev: Oh, is that what it is? (0:29:15) Kev: Oh, yeah. I guess. I donāt know. (0:29:18) Codey: Listeners, write it. What do you think Pooh is? (0:29:21) Kev: what Mitchell else ordered. (0:29:22) Codey: And who did you identify as? (0:29:24) Codey: Have you gone through a trajectory of different characters or have you stayed the same? (0:29:27) Kev: I mean, like, no, like when I was younger, probably I didnāt fly with poo at best, but I would say so, like, right, because thatās different from my favorite or whatever, right, but when thinking about it, I probably would have said poo, but like now, the Eeyore, when that was, oh, Eeyore, the agony of the little stick house just being knocked over. (0:29:42) Codey: Okay. (0:29:49) Codey: Yep. (0:29:56) Codey: Get knocked over. Oh, bother. (0:29:57) Kev: Every episode. Oh, I get it. I get it. Oh, man. Oh, bother me. My life is this thing. Also, did you know heās the voice of Optimus Prime? Yeah, just just one fact for people. Youāre holding, I believe. (0:30:05) Codey: Itās itās so true. Our countryās the stick house. Anyway, thereās also (0:30:12) Codey: no Kevin. (0:30:18) Codey: Thatās amazing. (0:30:23) Codey: See, so you can either die that youāre the Eeyore or you can live long (0:30:27) Codey: enough to see yourself become optimist. (0:30:28) Kev: Yeah. (0:30:32) Codey: Oh my gosh. Um, they also back to Disney dream. I value. (0:30:35) Codey: They also added a slow cooker in Tianaās shop. (0:30:39) Codey: and so this allows you to kind of like (0:30:42) Codey: set and forget meals (0:30:44) Kev: Whoa, thatās such a good off day. (0:30:46) Codey: yeah they also added a lot of really cool things in this update (0:30:50) Codey: so they also added (0:30:52) Codey: you can now search through the meals (0:30:54) Codey: so if ever youāre supposed to do something (0:30:56) Codey: or like you really want to make a certain meal (0:30:58) Codey: or someone wants a specific meal (0:31:00) Codey: but itās not technically a quest (0:31:02) Codey: so you canāt go to like the quest tab (0:31:05) Codey: you can now just search for it (0:31:07) Codey: which is amazing (0:31:08) Kev: then thatās oh my gosh why yeah yeah needed (0:31:12) Codey: also added (0:31:16) Codey: any item that is a (0:31:18) Codey: characterās favorite item for the day (0:31:22) Codey: now has a label next to it (0:31:24) Codey: so in your inventory (0:31:26) Codey: Iām wondering if it also has it in the cooking menu (0:31:29) Codey: which would be amazing because then you could be like (0:31:31) Codey: oh letās see who wants what today (0:31:33) Codey: oh yep thereās, I really want to work on my aerial reputation (0:31:38) Codey: so Iām going to make her the meal she wants today or whatever (0:31:42) Codey: itās so good because I would always have to like mentally like (0:31:45) Codey: separate my inventory (0:31:47) Codey: and be like okay this is the part that (0:31:50) Codey: is the items that this person wants (0:31:54) Codey: and like kind of try and keep track of it (0:31:57) Codey: and yāall know I (0:31:57) Kev: - Yeah, bring out the notebook, the handy dandy notebook. (0:31:59) Codey: I literally had to write it down (0:32:01) Codey: I had like 15 pages out of one notebook (0:32:04) Codey: that were just dedicated to (0:32:05) Codey: hereās this characterās favorite thing (0:32:07) Codey: okay hereās a check mark because Iāve got it (0:32:10) Codey: And then hereās the check mark because I gave it to them (0:32:12) Kev: uh-huh so on the one hand Iāve always found something I donāt know cathartic (0:32:13) Codey: It was so goofy (0:32:20) Kev: or I enjoy getting out a notebook and writing things down I find it feel like (0:32:24) Kev: that but on the other hand like I also wish the game would help you keep track (0:32:29) Kev: of that so you didnāt have to physically bring out a notebook or whatever but so (0:32:34) Kev: you know itās appreciated and yes spoilers what I know of a game that (0:32:39) Kev: actually does let you do that, bring a notebook in the game. (0:32:42) Codey: Oh, oh, okay. Cool. Cool! (0:32:42) Kev: But thatās good stuff. That sounds like good update, and one more thing. Itās, itās, I think, (0:33:01) Kev: a blessing and a curse. We donāt get to see Genie, right? Because, you know, Robin Williams set him (0:33:04) Codey: Yeah. Yeah. Well, and so I actually recently watched the Aladdin movies again because I (0:33:07) Kev: free with his last wish, but it was a tie. I really liked it. (0:33:19) Codey: hadnāt seen them in a long time and I love King of Thieves and so which is a third one. (0:33:19) Kev: Yes. (0:33:24) Codey: I didnāt know that they replaced genieās voice genie in the second one and well, because Robin (0:33:29) Kev: Yeah, yeah. (0:33:30) Codey: Williams didnāt agree to it or something? Oh, because he- (0:33:34) Codey: He wanted- In the first movie, heās like, āIāll do this, but I donāt want genie themed merch or anything.ā (0:33:40) Kev: Yep, yep. You didnāt want focus on genie. Yeah (0:33:42) Codey: He specifically didnāt want it to be that, and then there was a bunch of it, and so he protested the second movie. (0:33:49) Kev: Mm-hmm (0:33:50) Codey: But then it wasnāt the same, and so he came back for the third one. And it was honestly- He just is genie. He just brings- (0:33:53) Kev: Yeah (0:33:56) Kev: I mean like (0:33:56) Codey: He did it! Yeah, he did it! Please! (0:33:58) Kev: Supposedly he didnāt have a script for the first one. So yes quite literally it quite literally is all his creation (0:34:04) Codey: They were- They were just like, āSay whatever, we will animate it.ā Itās amazing. Heās just such a loss, but also, yeah. Anyway, such a- He was an amazing- (0:34:09) Kev: Yeah (0:34:10) Kev: So yes, that is (0:34:18) Kev: Yeah, he is a treasure (0:34:21) Kev: But yeah, so and yeah, and then for people who donāt know (0:34:25) Kev: later, I donāt know if is when he passed away or (0:34:29) Kev: at some point before shortly before he basically (0:34:33) Kev: Like legally said okay, you canāt use my likeness for genie anymore (0:34:37) Codey: Mm-hmm. Hmm. Well, I wonder if they were to bring Jeannie into Disney Dreamway Valley, (0:34:38) Kev: Which is why anytime you will see a Latin (0:34:40) Kev: You will never see genie stuff because you they canāt use his voice likeness or whatever (0:34:54) Codey: if they would do like a Will Smith version then. Because he was the Jeannie in the live (0:34:58) Kev: Yeah, yeah, I guess thatās the only way you could do it. (0:35:00) Codey: action. So. (0:35:04) Kev: Well, thatās thatās a thought. (0:35:07) Codey: Yeah. (0:35:10) Kev: Oh, I like the one. Did you? So one thing, it was caught, there was a fan theory about something that was quite an eventually confirmed later. (0:35:20) Kev: So people may remember the entire thing is actually framed by a the original led movie. (0:35:28) Kev: Thereās a merchant, you know, the merchant at the beginning whoās telling you the story. Yeah, it was cut from the movie and fans theorized it forever because thereās little hints. (0:35:30) Codey: Yeah, uh-huh. (0:35:36) Kev: That merchant is supposed to be the genie as well. I donāt know if you caught that and knew about that. (0:35:42) Codey: I mean I the voice is this heās he is the voice. Yeah, yeah (0:35:42) Kev: Yep, itās Robin Williams, but also heās the only heās the only character who has four fingers other than the genie. (0:35:49) Codey: Oh (0:35:50) Kev: Yeah, yeah, yeah. (0:35:51) Codey: Okay, I thought that they just voiced he just voiced that character as well, but thatās hilarious (0:35:58) Kev: Good stuff. I like that. (0:36:00) Codey: Cuz my mom and I would like we would quote that all the time like will not break will not break itās broke (0:36:08) Codey: Itās one of the in the first movie (0:36:10) Kev: yeah yeah yeah all right whatās next whoās gonna try to follow up bro itās (0:36:18) Kev: ingenious novel is rest is um so this is an interesting one because they have the (0:36:18) Codey: Well, itās a real simple one. Itās travelers rest (0:36:27) Kev: online multiplayer update which is thatās a big deal for any game really (0:36:32) Kev: right and you know at first I was like okay sure you know you got the starting (0:36:38) Kev: youāre growing things and fishing. (0:36:40) Kev: But the one that interests me, the bit, the highlight in my opinion, so when youāre actually running the in/tab and in Travelerās Rest, you now have four people running that together, so almost an overtook-like field. (0:36:56) Kev: Obviously, well, not that level of chaos, but that is kind of fun. So yeah, there you go. Some play trailers. (0:36:58) Codey: Yeah. Yeah. Iām a very like, I donāt want people messing with my, my setup though. So (0:37:09) Codey: like, Iād be like, get out of my. Oh no. Oh yeah. That was one of my friends just moved (0:37:10) Kev: What was that, Rabbit? (0:37:20) Codey: into my spare room and he reorganized it. But I told him, I was like, go ahead and reorganize (0:37:24) Codey: cupboards. I donāt really care. And then I opened the cupboards today and I was like, (0:37:26) Kev: Mmm. (0:37:28) Codey: I care. He already reorganized this. So I have to like, I just have to find a way to (0:37:29) Kev: Ouch. (0:37:34) Codey: make it okay. So wild. Yeah, exactly. Iām learning. Iām learning, I think. Well, yeah. (0:37:35) Kev: Oh my gosh. (0:37:38) Kev: Wow, my God, oh man. (0:37:40) Kev: That sounds like another rabbit movie. (0:37:42) Kev: A rabbit spare room. (0:37:46) Codey: Okay. Anyway, Iām learning. I might need to add OCD to my, my, my, uh, list of qualifications. (0:37:52) Kev: The labels, the identifiers. (0:37:54) Codey: do you want to call it? (0:37:59) Codey: My identifiers. Itās so stupid. I was also talking to Iām for (0:38:04) Codey: my the conference that thereās a conference Iām going to in (0:38:07) Codey: November. And Iām running a workshop on neurodivergence in (0:38:12) Codey: entomology, which is my field. Super excited about it. And I (0:38:14) Kev: Okay, should you just is the summary weāre studying bugs is it weāre all (0:38:17) Codey: got I got itās just me. Thatās the thatās the thing. Like we (0:38:25) Codey: all are pretty much neurodivergent in some way. (0:38:28) Codey: I donāt think neurodivergent is a bad thing because weāre getting a lot of late in life (0:38:36) Kev: Yeah (0:38:40) Codey: diagnoses but once we know we donāt want to disclose it because itās a shameful thing (0:38:41) Kev: Yeah, sure (0:38:48) Codey: āthe world has made it seem as though itās a bad thing to not be neurotypicalā but itās actually kind of a superpower too. (0:38:58) Codey: No, okay, thatās not the right wording but to know about yourself that you are not neurotypical so you can release yourself from those expectations (0:39:04) Kev: Mm-hmm. (0:39:09) Kev: Sure, sure. (0:39:10) Codey: because then youāre not as like āwhy am I lazy? Why am I stupid? Oh no, I just have a different brain. I just think different.ā (0:39:18) Kev: Yeah, I mean, yeah. That applies to Woofield Run, absolutely. (0:39:19) Codey: Yeah, all of this to say, I was talking to the person whoās going to do the OCD seminar. (0:39:28) Codey: or OCD talk or whatever on it and I was like āoh noā I was like āwhat makes an OCD person?ā and she was telling me I was like āoh no, the worst.ā (0:39:41) Codey: But yeah, Travelerās Rest, if you do not have OCD or if youāre fine with sharing control you can now do that in the online multiplayer. (0:39:51) Codey: Itās out now in the 0.7 update. Thatās that. (0:39:52) Kev: Yeah (0:39:55) Kev: Thatās that hey Cody youāre talking about research symposiums and researchers you want to tell us about research (0:40:02) Codey: Yeah, you sure can. So research story has the 0.12 update. And this update adds powered chests. (0:40:12) Codey: Woo. So that is basically like, sorry, go for it. So basically, like, think of Minecraft and like (0:40:14) Kev: All right, wait, what what does that mean? (0:40:21) Codey: hoppers. So that, so that if so if you have something going, well, itās maybe itās not (0:40:23) Kev: Oh, OK. They organize. Mm hmm. (0:40:28) Codey: Poppers isnāt the right word. I donāt remember what exactly it is, but like you have (0:40:32) Kev: Are they sorting automatically? (0:40:33) Codey: I donāt know if itās sorts automatically, but it automatically like runs something. (0:40:38) Codey: So say you have a coal furnace, youāre pumping coal into it. Youāre trying to make something, (0:40:45) Codey: whatever. Um, you donāt have to keep going back and like emptying it and then refilling (0:40:53) Codey: it with the new stuff. The power chest will just automatically like put things in and take things (0:41:00) Codey: out so that you can just like. (0:41:02) Codey: Dump the input resources in and then take the output resources (0:41:09) Codey: that you want and then just leave it. (0:41:11) Codey: You donāt have to like go to all of these things. (0:41:14) Codey: It just makes it a bit easier for the automation side. (0:41:20) Codey: And less what do we call that management? (0:41:25) Codey: UI manager. (0:41:26) Codey: I donāt remember exactly what what Iāll calls it, but yeah, (0:41:28) Kev: Yeah. One of the coolest things I think Minecraft has ever done is basically introduce circuitry (0:41:30) Codey: less of the managing and more of the planning. (0:41:33) Codey: And getting the resources you need. (0:41:44) Codey: Mm-hmm. (0:41:45) Kev: logic in the game, right? So anything that kind of goes in that direction. This might (0:41:50) Kev: not be that advanced, but the idea of these automated things that kind of sort things (0:41:54) Kev: and set up. You put the inputs and it does the thing for you. (0:41:56) Codey: Mm hmm. Yeah, and I feel like you could probably set up a chain. So like, if you need to create one (0:41:58) Kev: Thank you. I think thatās pretty cool. (0:42:06) Codey: thing with one crafting thing, and then that becomes an input for the next one, I think you (0:42:13) Codey: probably just put them next to each other and put a powered chest between them or something. Iām not (0:42:17) Codey: entirely sure. But that it opens the possibility for that kind of automation and that kind of like (0:42:24) Codey: set up, which is also very factorial. (0:42:26) Codey: Um, but I am here for it. (0:42:30) Codey: I like it. (0:42:32) Codey: Um, theyāve also added a couple of other things. (0:42:34) Codey: Thereās a new year UI, uh, rework that they did. (0:42:37) Codey: I think it looks really crisp. (0:42:39) Codey: Um, they basically incorporated a lot of feedback that, um, test players or (0:42:44) Codey: users or whatever, even people who have been playing the demo or the early (0:42:49) Codey: access, theyāve been saying like, Hey, this is a little clunky. (0:42:52) Codey: And so theyāve incorporated that. (0:42:54) Codey: We love getting responses to our. (0:42:57) Codey: That is amazing. (0:42:58) Codey: Thank you. (0:43:00) Codey: Um, they also added seven new hair options and the red orange spectrum. (0:43:05) Codey: Um, again, people were like, my hair color is represented. (0:43:09) Codey: And so they made sure to incorporate, um, more colors, uh, that (0:43:14) Codey: represent those, that spectrum. (0:43:17) Codey: Um, and finally, this is also currently 20% off until March 9th (0:43:21) Codey: for the womenās day sale. (0:43:23) Codey: So currently only itās only. (0:43:24) Kev: Thatās all good stuff. (0:43:26) Codey: 1399 game to begin with, but now itās 1119 and it isnāt early access, but itās I, itās pre cute little game and getting it supports the developers to making the studio to, you know, continue to make and continue to be able to incorporate community feedback, which is amazing. (0:43:35) Kev: - Yeah. (0:43:46) Kev: Yeah, thatās thatās all good stuff. There you go. And again, you got till March 9 to get down to good stuff, but for you to reach your story all that sounds excellent. (0:43:56) Codey: Ā» I just want them to make a Mac one. (0:44:00) Codey: Itāll probably come later, (0:44:02) Codey: like either a Mac port or Twitch. (0:44:04) Kev: Well, thereās still an early access. I imagine at the 1.0, theyāll dip into new console. (0:44:12) Codey: thatās all I want in the world really I would die happy if thatās all if thatās if I got that you (0:44:17) Codey: know okay cool (0:44:17) Kev: well I i I consider it likely (0:44:22) Kev: at least which (0:44:28) Kev: all right next up we got more dlcās and updates we got horticular with the (0:44:34) Kev: frozen frontier dlc okay itās not well this is one of the things where we got (0:44:38) Kev: like two aspects to it there is a 1.4 update for the base game but (0:44:42) Kev: thereās also this frozen frontier which is an expansion a separate dlc they have (0:44:48) Kev: they got a bundle for whatever but horticular is on sale right now on steam at least (0:44:54) Kev: from 35% off pretty nice discount from 20 usd to 13 years (0:45:04) Kev: But yeah, Frozen Frontier, as the name would imply, we get snow stuff, right? (0:45:12) Kev: We get snow mechanics, a whole bunch of new animals. (0:45:15) Kev: There
Ever dreamed of buying your own woodland?
Al and Micah talk about Natsu-Mon 20th Century Summer Kid Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:30: What Have We Been Up To 00:12:54: Harvest Moon: Home Sweet Home 00:29:22: Game News 00:54:46: Natsu Mon 01:41:16: Outro Links Tales of the Shire Delay Fantasy Life i on Steam The Garden Path āCo-opā Update Spirittea āPhantom Friendsā Update Sugardew Island Patch Paleo Pines Roadmap Echoes of the Plum Grove Roadmap Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Micah: My name is Micah. (0:00:37) Al: and we are here today to talk about cartridge core games. (0:00:41) Micah: Yippee. (0:00:45) Al: Welcome back, Micah. Itās actually not been that long. Itās only been about two months. (0:00:47) Micah: Thanks. No, it really hasnāt. (0:00:50) Micah: Yeah, which is wild because it feels like itās been. (0:00:54) Micah: A lot like the last two months has felt like an entire year, so. (0:00:58) Al: Yeah, the last month specifically. (0:01:00) Al: Uh, but we donāt need to talk about that. (0:01:02) Micah: Yeah, yeah, no, no, no, yeah, of course. (0:01:06) Micah: I itās funny because I was like, why has it felt so in that moment just now? (0:01:10) Micah: I was like, why does it feel like itās been so long? (0:01:12) Micah: And then it clicked. So yeah, we donāt need to discuss. (0:01:14) Al: Mm, I wonder, uh, sometimes, uh, yes. (0:01:21) Al: Uh, and we still, we still donāt have any news on the story of seasons for this year, (0:01:27) Al: which Iām still expecting something. (0:01:30) Al: Itās been a very long time, but, uh, who knows. (0:01:30) Micah: Yeah. Iām too, I hear you. Iām expecting to. Yep, itās bound to happen. Itās only a matter of time. (0:01:35) Al: Iām just waiting for that announcement and then weāll be like, right. (0:01:37) Al: This is when weāre scheduling it in. (0:01:42) Al: Well, yeah, we have Micah here this episode because we are (0:01:46) Al: finally going to talk about Natsumon 20th century summer kid. (0:01:50) Micah: - Yay. (0:01:50) Al: We have pride a few times to actually record, uh, and things keep changing, (0:01:53) Micah: We did. (0:01:55) Al: but we finally got there. (0:01:56) Al: They didnāt shadow drop a story of seasons and we have to (0:01:59) Al: record about that instead. (0:02:00) Al: Iāve only had one case where Iāve noticed some news drop while Iāve been recording, (0:02:01) Micah: Could you imagine that it was, (0:02:04) Micah: now was when we got the story of season news? (0:02:15) Al: mainly because Iām not tend to be looking at the places where news comes in to see these things, (0:02:20) Micah: - Sure. (0:02:21) Al: but yeah, itās never know one of these days. So weāre going to talk about that. Weāve obviously (0:02:28) Al: got the regular news. (0:02:31) Al: But first of all, maker, what have you been up to? (0:02:34) Micah: Oh, just busy. (0:02:37) Micah: Just got a lot going on. (0:02:39) Micah: I have been as far as games, though, Iāve been playing some (0:02:45) Micah: monster hunter wilds beta in preparation for that (0:02:50) Micah: at the point that weāre recording. (0:02:50) Al: and still not out yet. (0:02:52) Micah: It is going to be out next week. Itās about a week. (0:02:57) Micah: So Iām excited for that. (0:03:00) Micah: Iām also, you know, at that point in my life (0:03:04) Micah: a little bit anxious about a release for a game that Iām very excited about, (0:03:08) Micah: because then that means that I have to figure out time to play it (0:03:15) Micah: and also worry about how hyper fixated Iām going to become with it (0:03:20) Micah: and what thatās going to do to all of the other responsibilities in my life. (0:03:24) Micah: But Iām very excited for it. (0:03:28) Micah: Iāve also been playing Pokemon, Iāve been doing more shiny hunting. (0:03:32) Al: Are you still on your gen? Is it gen 2s? Thatās what you were doing, I think, last time. (0:03:34) Micah: I was doing I was doing Gen three last time I was talking about it. Yeah. (0:03:40) Micah: I am doing that. (0:03:42) Micah: So I have some friends in a community that do like full odds shiny hunting, (0:03:48) Micah: which. Which adds an extra level of challenge. (0:03:54) Micah: And I almost kind of find it like a little bit more relaxing (0:03:56) Al: Sadness. (0:04:00) Micah: relaxing because itās like itās it you (0:04:01) Al: Interesting. (0:04:04) Micah: you settle in for it you know like itās something that youāre doing while (0:04:08) Micah: youāre doing other stuff or while youāre like talking to people or while youāre (0:04:10) Micah: watching something because you know that itās gonna take a long time so itās just (0:04:14) Micah: like you kind of settle in and do your do your encounters do your resets do (0:04:19) Micah: whatever it is and donāt donāt really think about it until you know three (0:04:25) Micah: months later when you finally get the shine (0:04:26) Al: I just find that I get bored when I do it. I tried Shaiman in BDSP and I did⦠I canāt (0:04:32) Micah: Mm-hmm (0:04:34) Micah: Yeah, yeah Yeah, that tends to be what happens and thatās a very normal and I respect you for that (0:04:35) Al: even remember what I got to like 2000 or something. I just got bored of doing it every day and so I (0:04:41) Al: just stopped. (0:04:49) Al: I donāt think anybody has ever called me normal, but thank you. (0:04:55) Micah: But I have a I have some friends that do they they do these you know challenges throughout the year (0:05:01) Micah: Theyāll have like a like this last week was (0:05:04) Micah: Shiny alpha week and it was everybody hunts in for alpha Pokemon and legends Arceus or (0:05:13) Micah: February was unknown challenge month. So (0:05:17) Micah: It was you know (0:05:19) Micah: You shiny hunt for an unknown and then whatever letter unknown you get then you have to shiny hunt something that starts with that letter (0:05:26) Micah: So like if I get it an unknown M then I can go hunt like Magnemite or something, you know (0:05:32) Micah: So yeah, thereās just (0:05:34) Micah: like fun little challenges and things to do when Iāve got, you know, if Iām like rendering (0:05:40) Micah: something or Iām watching something or in a meeting and kind of listening, but also just like (0:05:48) Micah: need something, you know, itās just a little background thing I can do every once in a while. (0:05:54) Al: Fair enough. (0:05:55) Micah: I have downloaded a Rude factory pixel cross and I have not played it yet. So I mean, it just came (0:06:00) Al: Nice. (0:06:02) Al: Well, I mean, it only came out yesterday, so thatās fair. (0:06:04) Micah: out. Yeah. But I got to download it and Iām ready to try it. Iām excited about the potential new, (0:06:12) Micah: you know, like the positive changes to it from the story of seasons version. (0:06:20) Al: Yeah, Iām very intrigued. Iāve done a little bit of it. This is one of the games that Iāve (0:06:25) Al: played today, maybe like half an hour or so. So Iāve got a few, you know, the standard (0:06:32) Al: tutorial puzzles and a few of the ones that actually make you think. And so Iāve not (0:06:37) Al: got to any of the extra stuff like the customisation thatās in this one. But I did read on Fogu (0:06:45) Al: on there, posted about it, and it looks like it is just kind of. (0:06:50) Al: background customisation. It doesnāt seem to actually affect anything, which is what (0:06:54) Al: I expected, but a little bit more detailed and interesting than the story of Seasons (0:06:55) Micah: Yeah, yeah. (0:07:01) Al: 1. And Iām intrigued and excited to try one of the boss levels that they have. Have you (0:07:06) Micah: Oh yeah, Iām interested in that. No, I havenāt. I havenāt seen anything about it. I actually didnāt know that there were any improvements to the story of season model of it until you had mentioned it when we were talking about it on the game of the year episode. (0:07:08) Al: not seen the boss level stuff? (0:07:16) Al: Mm hmm. Yeah. (0:07:24) Micah: So Iām excited to try any of it because I havenāt seen any of it yet. (0:07:28) Al: Yeah, so I guess the big things for you would be thereās colour puzzles and the boss ones (0:07:35) Al: are timed and if you do something wrong, which, come on, who does something wrong? Youāre (0:07:44) Al: just doing it too fast. It takes time off, the timer. So the timed, they have to do it (0:07:45) Micah: Okay, gotcha. (0:07:52) Al: within a certain amount of time, because obviously, technically, theyāre all timed, right? You (0:07:55) Al: can see how long it is. And itās always fun in the first few ones. (0:07:56) Micah: Right. Yep. (0:07:58) Al: to see like, Oh, can I get this one done in 10 seconds? Or can I (0:08:03) Al: get this one done in five seconds? I think I have one in (0:08:05) Al: eight or something like that. Thatās the fastest one I have (0:08:08) Al: this game. But yeah, making you do it within a certain amount of (0:08:13) Al: time is an interesting different way of doing it. They do have (0:08:16) Al: two play styles. So you can skip that part of it if you want to. (0:08:21) Al: But yeah, itās interesting. The boss stuff. Yeah. (0:08:22) Micah: Skip the the oh the bus skip the boss stuff I see okay. Yeah, I really liked them (0:08:32) Micah: Shoot I canāt remember the name of it. It was (0:08:36) Micah: Picto quest thatās what it was (0:08:39) Micah: and that was the (0:08:41) Micah: Nonogram game on the switch that and probably on PC. I donāt know but I played it on the switch and it was (0:08:47) Micah: very light RPG style of nonogram (0:08:52) Micah: like it had a little bit, you know, it was just like (0:08:54) Micah: Youāre going across a map and then you challenge a goblin or whatever and then itās just like a 10 by 10 puzzle or something (0:09:02) Micah: And then you would get upgrades if you did certain things. So they had like some there were a couple that were like, oh, itās a boss (0:09:08) Micah: Thing, you know like a boss puzzle and I really loved that idea. It just was so (0:09:15) Micah: Bare-bones, I think such a like early idea, you know, like fresh and early idea that (0:09:22) Micah: There wasnāt a whole lot to it. So, um, I I kind of hope that there are maybe more (0:09:30) Micah: Like use cases of that like that kind of, you know adding quests and stuff to it because that adds an extra level of (0:09:38) Micah: Interest that I would I would really enjoy (0:09:41) Al: Yeah, yeah, Iām not far enough into to see whether that is there or not. One thing I (0:09:45) Al: did find interesting is that the puzzles are laid out like a map. So itās not, itās not (0:09:50) Al: just like you play this one, then you play the next one. Itās like, these are the ones (0:09:53) Al: you can do. And to unlock others, you have to to beat ones in specific positions, which (0:09:58) Micah: Oh, interesting. (0:09:59) Al: I thought was an interesting way of doing it. So itās not the I think as you go further (0:10:04) Al: out, the difficulty does increase, but itās not just like, constant, I think I saw some (0:10:08) Al: that were further away from the middle that were not hard. (0:10:12) Al: They were slightly easier, that sort of thing. (0:10:15) Al: So, yeah, interesting. See how that continues. (0:10:15) Micah: sure. Cool. Yeah. Yeah. Iām excited to try it. Iāve also been playing a Hello Kitty Island (0:10:24) Micah: adventure. Of course. Yes. Yeah. I played some on the mobile. I played some on Apple (0:10:26) Al: - Good, good, good. (0:10:26) Al: Are you on the switch for you? (0:10:30) Al: You twice, what are your thoughts? (0:10:33) Al: All right, yeah. (0:10:33) Micah: Arcade when it came out. Yeah. And yes. One hundred percent. And Iām glad that I waited (0:10:35) Al: You did the same thing as me. (0:10:36) Al: You went, āThis is a fun game. (0:10:38) Al: I want a controller.ā (0:10:45) Micah: much better experience on the switch, like with a controller. Becky has been absolutely (0:10:52) Micah: enamored with it. Itās her primary game that she plays now. And we did some of the multiplayer (0:11:00) Micah: together. So that was an interesting experience. It was fun just like, you know, wandering (0:11:07) Micah: around together and like doing things. There wasnāt a whole. Thereās not like a whole lot (0:11:10) Micah: you can do multiplayer wise, but yeah, itās itās itās great. (0:11:15) Micah: Itās such a good. I donāt know. I really I really like it. Iāve been enjoying it. And then I played (0:11:21) Micah: a little bit of vowed, but I have played a lot yet. I donāt know if you have touched it. (0:11:26) Al: Iām aware of it because I listen to a lot of different gaming podcasts and videos and (0:11:33) Al: stuff like that. (0:11:34) Al: So Iām aware of it. (0:11:35) Micah: Yeah. I like Obsidian, whoās the developer. They did Fallout New Vegas and theyāve done a lot of like (0:11:35) Al: I donāt think itās my thing, but I can see why people like it and it sounds interesting. (0:11:47) Micah: older RPGs and stuff like that. Iām a big Elder Scrolls fan, so thereās some level of like (0:11:56) Micah: hoping that it is in some way close to Elder Scrolls, given that itās, you know, (0:12:02) Micah: a team that has experience with Bethesda. (0:12:05) Micah: And itās fantasy and, you know, first person and all that. (0:12:09) Micah: I really like it so far, but itās itās not open world. (0:12:12) Micah: Itās very, you know, like itās itās sectioned off, (0:12:16) Micah: which I think makes sense for the game. (0:12:18) Micah: But itās, you know, itās on Game Pass. (0:12:21) Micah: So you canāt really canāt really complain, you know, (0:12:27) Micah: theyāre paying for. (0:12:27) Al: I mean, when is when has that ever stopped gamers before? (0:12:30) Micah: Oh, 100 percent. (0:12:34) Micah: But yeah, itās. (0:12:35) Micah: I canāt I canāt really see myself having like bought it if it wasnāt available on game pass when it when it launched, you know, so yeah, what about you other than pixel crust? (0:12:42) Al: Yeah, that is fair. (0:12:48) Al: Yeah, well, not a huge amount this this week. I think the big thing, though, which obviously I need to talk about to you, Micah, is Harvest Moon Homes, Sweet Home. I have hit credits in Harvest Moon Homes, Sweet Home. (0:12:56) Micah: Oh, thatās big. (0:13:03) Al: Yeah, itās the (0:13:04) Micah: Are you ready to do that all over again when it comes down on the switch or whatever? (0:13:08) Al: I will not. (0:13:12) Al: Letās not even try and pretend that, unless thereās some way to transfer my save over, (0:13:16) Micah: Oh, thatās big. (0:13:18) Al: Iām not doing the early game again. I had a couple of thoughts that I thought might be (0:13:23) Al: quite interesting. I presume you didnāt continue playing it after our episode. No. (0:13:26) Micah: I have not played really much of anything from it. (0:13:29) Al: So I think the things, a few things I found interesting having now completed the game, (0:13:35) Al: although Iām in that annoying bit where Iām like, do I finish all these achievements or not? Because (0:13:40) Al: I have all bar. (0:13:42) Al: Letās just let me just Iāve got it up here. (0:13:44) Al: Let me just double check achievements. (0:13:46) Micah: Now are these like in-game achievements or is it like Apple arcade achievements or whatever? (0:13:51) Al: Itās itās itās itās Apple Game Center. (0:13:54) Micah: Yeah, oh yeah, sorry game center, yeah (0:13:54) Al: Itās not arcade because itās made for, but yeah, itās game center. (0:13:58) Al: So I have 48 of 68 achievements. (0:14:03) Micah: Holy smokes (0:14:04) Al: And I think about 10 of those ones I donāt have are just like shipping 50 of (0:14:12) Al: one specific crop. (0:14:14) Al: So Iām at the point where Iām like, Iāve basically got 10 left to do. (0:14:19) Al: But theyāre things like (0:14:22) Al: completing the crops encyclopedia, completing the fish encyclopedia. (0:14:26) Al: I have not once fished in this game. (0:14:30) Al: So Iām like, I donāt know if I want to do those, but it feels like Iām so close. (0:14:34) Al: But it also no. (0:14:37) Al: So, yeah, letās see. (0:14:40) Al: That is my, hereās my, I was in. (0:14:42) Al: Interesting thing. So I finished chapter 10. That is the final chapter and only 2% (0:14:48) Al: of players have earned this achievement, according to Apple, 2% have completed. (0:14:52) Micah: Thatās incredible, you know, thereās something really interesting about this to me that (0:14:59) Micah: What was the game before home sweet home? Was it one world? (0:15:02) Al: No, one world was before that, the one before that, it was winds of anthos. (0:15:03) Micah: No one world was the one before that. Oh (0:15:09) Micah: Wins of Anthos, thatās right. And you know, itās funny because I very distinctly remember you saying I am (0:15:17) Micah: Returning this or trading it in or whatever, you know, like as soon as I get the opportunity to (0:15:20) Al: Yeah. Yeah. (0:15:22) Micah: And here we are you have hit credits on home sweet home, which is (0:15:27) Al: Well, can I just point out, I think both of us hit credits in one world. (0:15:31) Micah: Yes, we did, yeah (0:15:32) Al: And because, I think, mainly because we were fascinated as to where it was going to end up, (0:15:38) Al: I will say thatās not why I finished this game. Itās not because I was like, āOh, (0:15:42) Al: I really need to know what happens with this story.ā The story is basically non-existent, (0:15:46) Al: right? Like itās basically just youāre, youāre, youāre making this. (0:15:50) Al: This town more, more, thatās it. Like youāre, youāre making people happy and youāre, youāre (0:15:54) Micah: More and more (0:15:58) Al: doing things and thatās it. Um, what I found really interesting that, you know, the area (0:16:03) Al: that was like left of your farm that looked like it was a gated off area that you could (0:16:07) Al: access later on in the game. You never unlock that. Thatās not, thatās not a thing. Is that (0:16:09) Micah: Oh, yeah. (0:16:15) Al: meant to come in an update or something? Itās even called, it called Alba Park. (0:16:20) Micah: - You know, I donāt know. (0:16:20) Al: And, and thereās a gate there. Why can I not go that way? Iāve completed. (0:16:27) Micah: Itās gotta, it has to be, right? (0:16:29) Micah: Well, let me ask you this. (0:16:31) Micah: Have they updated it at all since? (0:16:34) Al: Just the just the one update that came out like what a week after we recorded our last episode, which added the controller support and the well ads cloud save but the cloud says broken still. (0:16:40) Micah: Okay, that was the only one. (0:16:47) Micah: Okay, great. (0:16:48) Al: Thatās the only update that Iām aware of happening. (0:16:51) Micah: āCause I distinctly remember, too, that there was, (0:16:58) Micah: it looked like there were going to be spaces (0:17:01) Micah: or like placeholders for other languages, for text. (0:17:05) Al: Oh, yeah (0:17:07) Micah: And I remember thinking, oh, this is probably gonna come (0:17:10) Micah: in an update, but if they never added that either, (0:17:14) Micah: there must be a bunch of things that were just like, (0:17:17) Micah: Weāll add this in an update at a later date. (0:17:21) Micah: And maybe now itās either they just are no longer touching it or (0:17:27) Micah: it is uh theyāre just saving all those updates for the console release maybe? (0:17:32) Al: So this is where I break your brain yet again, Micah, and tell you that it has only been six (0:17:37) Al: months since this game I came out. It was August. (0:17:38) Micah: What oh (0:17:42) Micah: Yeah, thatās right (0:17:43) Micah: I remember this you did this to me on the game of the year episode two and I like (0:17:48) Micah: That blows my mind that that itās only been that long. It feels like this game was two years ago (0:17:54) Al: So I donāt know, yeah, it doesnāt feel weird for there to be like, if we got an update (0:17:57) Micah: And thatās not just because of the last month isnāt it (0:18:08) Al: in a month, I wouldnāt be surprised that would be like, roughly about the time from the release (0:18:12) Al: to the last update. I donāt know. I donāt know if I actually believe this is coming (0:18:16) Al: to console. I feel like we would have heard something by now, right? (0:18:17) Micah: Yeah (0:18:22) Micah: Yeah, I think so too I I think I think if (0:18:26) Micah: They announce a new (0:18:29) Micah: Heart of harvest moon game that is not this I think itās officially dead at that point, right? (0:18:35) Al: Mm hmm. No, no. (0:18:35) Micah: Like thereās no way that theyāre going back to it. They are putting all of their resources into whatever (0:18:42) Micah: The new thing is if thatās the case. So either weāre (0:18:47) Micah: weāll get something from them sometime soon, but it will either be this coming to consoles or (0:18:55) Micah: Something new and then itās just confirmation at that point that this is completely dead in the water (0:19:01) Al: Yeah, I just Iām fascinated by this area that that doesnāt exist like I was fully expecting to unlock it at some point and it and it hasnāt. (0:19:07) Micah: This is extremely interesting (0:19:11) Al: The other couple of things I find interesting so you do so weād complained about how it felt like you should be able to, you know, set a bunch of actions and get them to like water these 10 plants in a row. (0:19:23) Al: It feels like thatās what the interface was built for, but that didnāt seem to be an example of that. You do unlock that later on, but you have to like progress this. (0:19:31) Al: But the disadvantage of that over your standard up upgrading your watering can and now you can do like 20 at once instead you have to like individually press on all 20 and then it doesnāt manually the disadvantage of that is it still takes the same amount of time in game to water even when you have the highest level watering. (0:19:32) Micah: Oh, okay. (0:19:56) Micah: - Oh. (0:19:57) Al: So, because itās just doing them all individually. (0:19:59) Micah: Oh. (laughs) (0:20:01) Al: Right? You donāt have to manually let go that one and now that one, you can like swipe (0:20:05) Al: over them and go like, want you to do all these or in the case of the controller, you (0:20:09) Al: can just press and drag, but it takes so long. Whereas in other farming games, you upgrade (0:20:15) Al: the watering can and you hold it down and then youāve watered it all immediately rather (0:20:19) Al: than having to wait for your character to like go and individually water all of these (0:20:23) Al: 20 things. Such a weird decision. (0:20:28) Al: The other one is the, I unlocked sprinklers. (0:20:31) Al: And boy are the sprinklers weird in this game. (0:20:35) Al: First of all, you only unlock the top level of sprinkler after youāve finished the game, (0:20:41) Al: which is the only one worth doing. (0:20:43) Al: Because your first level of sprinkler is just your four spots, top, bottom, left, right. (0:20:49) Micah: Yeah. (0:20:49) Al: Never do them. They are never worth it. (0:20:52) Micah: Oh. (0:20:52) Al: And your second level of sprinkler is three by three, so you get eight spaces. (0:20:59) Al: Okay, but youāll do (0:21:01) Al: not unlock that until I think itās chapter 7 of 10. And by that point, you probably donāt need it. (0:21:07) Al: Like, youāve probably got most of what you need. And then at the end of the game, (0:21:08) Micah: - You just passed the point of, yeah. (0:21:12) Al: you finally unlock the one thatās five by five. But the problem is, it doesnāt fit in the plots (0:21:18) Al: properly. So the bottom plot is six by five. So you put it in there, and youāve got one line of (0:21:24) Al: five that doesnāt get watered by it. And you canāt and you canāt put the sprinklers outside of it. (0:21:31) Al: You either have 24 fed by one sprinkler and then five manual, or 24 by one sprinkler and (0:21:39) Al: four by another sprinkler. Itās like, Iām not going to do a whole other because those are expensive. (0:21:45) Al: You have like, I think itās 12 different gems, including diamonds, which you can only get in (0:21:49) Al: the bottom level of mine. Iām not going to waste all of those gems for four watered spaces. (0:21:56) Micah: Well, yeah (0:21:57) Al: And then youāve got the other ones are⦠I know. (0:21:58) Micah: What a weird oversight (0:22:01) Al: The other plots that you unlock are something by four, not by five. (0:22:10) Al: So youāre just youāre wasting time. So I have one, which is eight by five. (0:22:14) Al: And Iāve got two watering cans on that. Sorry, two sprinklers on that. (0:22:19) Al: So theyāre using up two spaces, which by the way, feels a lot more of space in this game (0:22:23) Al: than it does in any other farming game, because youāve got such restricted space to use. (0:22:29) Al: Iām like, if it was late. (0:22:31) Al: out differently, it would almost all be covered by one sprinkler. (0:22:36) Al: Itās just such a weird decision. I donāt understand why theyāve made these decisions. (0:22:37) Micah: Hey, yeah, thatās really strange (0:22:41) Micah: And it it makes me wonder if it was like, I donāt know (0:22:45) Micah: I canāt even really think of a scenario for why that would be the kid like maybe they (0:22:50) Micah: Just missed it or like they thought that maybe it was like automated (0:22:55) Micah: You know (0:22:57) Micah: Calculations or something and it was just wrong for that. I donāt know (0:23:01) Micah: Itās it just feels like it would be something that someone would catch and be like, oh (0:23:05) Micah: We either have to like (0:23:07) Micah: Change the size of this plot a little bit or change the, you know, the ratio of spaces that this sprinkler covers, I donāt know, itās odd. (0:23:17) Al: I think it would have been better to be like a sprinkler covers a row and then when you unlock (0:23:27) Al: the higher ones they cover more rows. So it would mean that you could have like one that would cover (0:23:33) Al: four rows and that would mean you could have one sprinkler for a section and you put it at the side (0:23:38) Al: so it doesnāt use up a crop space because crop spaces are so limited here and it would feel just (0:23:43) Al: much less frustrating in terms of the numbers. Theyāve just taken (0:23:47) Al: a sprinkler in a normal farming game and put it into this game that is not done in (0:23:52) Al: a normal way because theyāve thought about it completely differently. (0:23:54) Micah: - Yeah, thatās very odd. (0:23:57) Al: The final thing I have to say is that I donāt know what we did we talk about the soil health (0:24:03) Al: in our episode. I canāt remember if we did. I donāt think we did because I donāt think (0:24:05) Micah: Hmm, I donāt remember I donāt think we did (0:24:09) Al: I donāt think weād either of us had come across that. So soil health degrades in the get in this (0:24:15) Al: this game, which is (0:24:16) Micah: Okay. I donāt know that I even witnessed that on my, in my own. (0:24:17) Al: very much like a realism wins over fun part of this game. (0:24:24) Al: Yeah, so it does happen. (0:24:26) Al: You just probably arenāt noticing it because you donāt get told about it until (0:24:30) Al: you unlock a better fertilizer maker later on. (0:24:30) Micah: Oh, okay. (0:24:34) Al: And then theyāre like, oh, your soil health. (0:24:37) Al: If you click on this fertilizer maker, you can see your soil health. (0:24:40) Al: Youāre like, oh, everything is sad. (0:24:44) Al: And so you basically have to, after aā (0:24:47) Al: after a harvest of things, you have to let it sit for a bunch of days. (0:24:51) Al: And when I say a bunch of days, I mean, it feels like itās like half a month. (0:24:54) Al: You have to let it sit for to go back to its full soil health. (0:24:58) Al: Or you can use some compost to speed it up, (0:25:01) Al: but the compost is like really awkward to craft or cost 2,500 per compost. (0:25:08) Al: It is so expensive. (0:25:10) Al: And so you spend the time rotating which plots youāre actually using for crops (0:25:16) Al: and not actually (0:25:18) Al: do anything about it, and itās not actually doing what you want to do, and this is very much like, I understand youāre going for realism here, because that is what happens in real life, you have to rotate your crops, you have to rotate your soil, blah blah blah blah blah, but Iām not doing this for realism, right, like, it makes⦠(0:25:32) Micah: Yeah, if thereās I mean, I respect to the to some degree, (0:25:41) Micah: the the idea of making the the mechanics feel like they work (0:25:48) Micah: realistically the way that it would in the real world. But (0:25:50) Micah: like, if nothing else in the game really feels like it is (0:25:54) Micah: adhering very strictly to realism, then you know, I donāt (0:25:59) Micah: know that thatās really, Iām not really. (0:26:03) Micah: For realistic mechanics and Iām playing a harvest moon or like a story of seasons game, you know, like I donāt know. (0:26:10) Al: Itās always a balance for these things, where that very much is on the āno, I donāt want thisā part of (0:26:12) Micah: Right. (0:26:17) Al: the thing. Oh, thereās one thing I just remembered. Horses, right? Neither of us have gotten far enough (0:26:23) Al: to buy a horse in the last episode. You can buy horses, you cannot ride the horses around the town. (0:26:24) Micah: Oh. Okay. What is the point? What do you do with them? Okay. Okay. All right. Again, maybe (0:26:34) Al: You can ride it around the paddock, but thatās it. Why would you do that? For fun, thatās it. (0:26:40) Al: Thatās literally the only purpose. Why would you bother doing that? I have no idea. No idea. (0:26:46) Micah: something that was intended to be added and the future of it. Just never. (0:26:50) Al: But why can you⦠I donāt understand how you can ride it in one area and not in another area. (0:26:56) Al: It just has a wall, and you canāt go through it. Why? (0:27:02) Micah: Itās fascinating. I I donāt know him. Maybe thereās just some like maybe they couldnāt (0:27:10) Micah: get the pathing right or something and they just were like I will fix this later. I donāt know. (0:27:15) Micah: Thereās thereās a lot in that game that feels to me like weāll fix it later. (0:27:18) Al: Oh, thatās it, actually. So you know the press on the map and it will automatically go there. (0:27:25) Micah: Oh, okay. Yeah, yeah. So thatās either okay. (0:27:26) Al: I bet that doesnāt work with horses. Thatāll be why you canāt do it. (0:27:33) Micah: Weāll fix it later or we canāt figure it. We canāt figure it out. So weāre just (0:27:38) Micah: not going to include it at all. One of the two. (0:27:39) Al: Yeah. Bizarre. Bizarre decision. But there we are. It was good enough for me to finish apparently. (0:27:50) Al: And I guess tune in next time to see whether I will continue trying to finish the achievements. (0:27:57) Micah: I wish you the best of luck, Godspeed. (0:28:02) Al: Iām definitely going to do the 50 of each crop one because that Iām nearly done with that. (0:28:07) Al: I literally have everything growing for that. Like in a week in game, that woman will be done. (0:28:14) Micah: Yeah. Well, I wish you the best of luck. (0:28:16) Al: But I donāt. (0:28:20) Micah: It currently I just was out of curiosity. (0:28:22) Micah: I wanted to see on the Google Play Store. (0:28:24) Micah: It currently has a three point two out of five, which is. (0:28:27) Al: that feels fair yeah I would say that feels fair (0:28:28) Micah: A thousand reviews. (0:28:31) Micah: Yeah, I kind of feel like maybe that is accurate. (0:28:35) Micah: Oh, it says it was updated on December 10th. (0:28:38) Al: yeah that was that update it dropped like two days after we recorded that was the one with the (0:28:40) Micah: Oh, was it? (0:28:43) Micah: - Oh. (0:28:44) Micah: - Got it, got it, got it. Okay. Yeah. Hmm. Yeah, interesting. I guess weāll see what happens. (0:28:45) Al: cloud save and the controller support which is the only reason iām playing the game because of (0:28:51) Al: controller support I couldnāt keep playing it on the touch screen but the controller support is (0:28:55) Al: Itās actually pretty good. (0:28:57) Al: Well, there we go. (0:29:01) Al: I rushed this week to make sure Iād finished so I could talk to you about it, because I (0:29:05) Al: was like, Iām so close, I must finish before I talk to Micah. (0:29:09) Al: So there we go. (0:29:10) Micah: Iām impressed that you completed it and Iām proud of you and (0:29:10) Al: Hit credits in that game. (0:29:14) Al: Well, yeah, itās better than, itās better than Sugardew Valley, Sugardew Island, sorry. (0:29:15) Micah: I hope that it was worth it. (0:29:19) Micah: It wasnāt intended to sound as meat as it did. (0:29:27) Al: Well, the problem is, itās like five bits into the game news. (0:29:28) Micah: Is that a, is that a segue? Is that a, (0:29:31) Micah: I canāt tell if that was an intentional segue or not. (0:29:37) Al: So letās just go through the, letās talk about some news. (0:29:39) Micah: Okay. All right. (0:29:42) Al: Tales of the Shire has been delayed again. (0:29:45) Micah: Yeah. (0:29:46) Al: Can I just say, please stop putting a date on your game, right? (0:29:49) Micah: Yeah. At this point, at this point, just like wait until you are close enough (0:29:49) Al: Just stop it. (0:29:54) Micah: that you can say, Hey, itās coming in a couple of weeks, you know? (0:29:59) Micah: Cause thatās always like a kind of a fun surprise too. (0:30:02) Micah: When something has a sudden release date like that, uh, I, yeah. (0:30:08) Al: Yes, it is murder for organizing a podcast about games but yes, I will agree I can see why people would find that fun. Yeah. (0:30:13) Micah: - True, yeah. (0:30:16) Al: Itās now coming out on the 29th of July. So, well, maybe weāll see. Thatās what theyāre currently saying, but weāre on our third release date so far so letās see what happens. (0:30:26) Micah: Yeah, I was looking at some of the, you know, against my better judgment, some of the discourse (0:30:35) Micah: under this post, just to see what, how people felt about it. Because my initial reaction whenever (0:30:40) Micah: thereās a delay like this is, okay, thatās, you know, if you need more time, take the time, (0:30:46) Micah: work on it, perfect it, whatever. And that was, I feel like maybe a good 40 to 50% of the sentiment (0:30:55) Micah: and the other. (0:30:56) Micah: 50 to 60% was in the kind of camp of worry that because this is the second time that theyāve delayed it that if things maybe are not going great development wise but I feel like. (0:31:11) Al: Yeah, I never understand that because itās like, no, people are just being overly optimistic about (0:31:17) Al: these things. As someone who works in, not in game development, but in software development, (0:31:18) Micah: Mm-hmm (0:31:21) Micah: Yeah, oh, yeah (0:31:21) Al: that happens all the time, right? People will be like, oh, this is when it needs to happen. (0:31:26) Al: And then other people will be like, itās not going to happen by then, but it gets set as the date (0:31:31) Al: anyway. And then the day comes around and it hasnāt happened. And itās like, you canāt make (0:31:35) Al: it happen, right? Like, thereās only a certain amount you can actually do. And adding more people (0:31:40) Al: belong does not actually improve. (0:31:41) Al: And sometimes it just takes more time. (0:31:44) Al: Like I could, I find this, you know, with, with, with Pokemon every time, right? (0:31:49) Al: Where people are like, Oh, they just need to add more people. (0:31:52) Al: Adding more people does not speed up development times. (0:31:54) Micah: - Mm-hmm. (0:31:55) Al: Adding more people quite often slows things down. (0:31:58) Al: Itās not worth it. (0:31:59) Al: Right. (0:32:00) Al: And sometimes you just need the time. (0:32:02) Al: I just, you can clearly see this as a fight between marketing and development. (0:32:07) Al: Um, I donāt think, I donāt think itās a sign of like serious (0:32:08) Micah: 100%. I donāt think so either. I think peopleās gut reaction is to look at, you know, other games (0:32:18) Micah: that have gone into development hell and have never made them their way out. And thatās the (0:32:24) Micah: concern. And I, you know, I, it seemed, especially for the people that were kind of that had this (0:32:31) Micah: sentiment or itās coming from a place of like concern because theyāre excited for the game, (0:32:36) Micah: You know Iām like (0:32:39) Micah: concern because they want it to be really good which is like better than you know just saying like well I donāt you know this gameās doomed or whatever you know Iām just like not really just being a doomer about it just to be a doomer but I do think from my personal experiences with stuff like this too I do think that if they were looking at something that does (0:33:08) Micah: close to like a development hell they would probably not put a second release date on it it probably would be something along the lines of we need a little bit more time to work on it and weāll update you in the future and then at that point we probably would hear maybe a couple things and then nothing ever again but because they are putting a release date on it it makes me think that you know maybe thereās if it hits a if we get another delay after this then yeah I think itās time to be a little bit (0:33:38) Micah: concerned about it you know it I think because they have a release date that if they missed a second release date or a third release date now if they miss it then thereās gonna be you know itās thereās a lot more stake in that which like you know kind of contradicts what weāre saying about like just donāt put a release date on it but (0:34:00) Al: I guess the problem is those are two different things. Weāre talking about just in general, (0:34:04) Al: donāt give a release date unless you actually know when itās coming out. I guess itās difficult (0:34:10) Al: when youāve given a release date and now youāre like, oh, we donāt know now that I get worries (0:34:16) Al: people. And so I get why they kind of have to do that now because otherwise people are going to (0:34:20) Al: start, as you say, assuming the worst. But Iāve said it so many times, I do not think people (0:34:30) Al: put a release date on it until you are at most a month away. Give us a year, sure, (0:34:37) Al: because when people go, oh, we need some more time, itās going to be next year. People are (0:34:41) Al: generally fine with that, especially if youāre near the end of the year, they expect that thatās (0:34:44) Al: going to happen. And then when youāre like, oh, Iām pretty confident, then you can say, oh, (0:34:50) Al: it will happen in the second half or the quarter three or whatever. But donāt give us a date until (0:34:54) Micah: Yeah, yep, definitely. (0:34:56) Al: you know itās if you wouldnāt release it today donāt get (0:35:00) Al: as a date because itās not gonna happen and like there are so few companies that do that (0:35:00) Micah: Right. (0:35:06) Al: they give you a date and it comes out on that date and you know one of the big ones is pokemon (0:35:12) Al: and it doesnāt always work out well for them right they give you a date six months out and (0:35:14) Micah: Mm-hmm. Yeah, I think Nintendo stuff in (0:35:17) Al: they release on that date and then itās not a great game iām so excited to see what happens (0:35:21) Micah: Yeah, yep (0:35:23) Micah: Gosh (0:35:25) Micah: You know Pokemon days next week. So I guess weāll see what happens with (0:35:31) Micah: with (0:35:32) Micah: You know it when theyāve got a little bit more time to cook it. Weāll see what happens (0:35:36) Al: Well, thereās a big assumption there that they actually have taken more time, (0:35:40) Al: because we donāt actually know when the when development started on this game. (0:35:40) Micah: Yeah, thatās true. Youāre right. (0:35:44) Micah: You know, and this, this applies to Tales of the Shire too, I think, but, but also for Pokemon. (0:35:49) Micah: Weāre also, something to take into account is that weāre in the midst of the, of a, um, generation (0:35:58) Micah: jump where like, you know, maybe thatās not necessarily the case as much for Tales of the (0:36:03) Micah: Shire, but I could see it being a possibility where they know that a large user base for cozy (0:36:11) Micah: games like this is on the switch. (0:36:14) Micah: Or on handheld, maybe like the Steam Deck or something like that. (0:36:20) Micah: And if theyāre taking time because they know a little bit more about like maybe, I donāt (0:36:28) Micah: know, a release window for Switch 2 or theyāre trying to, you know, co-develop a Switch and (0:36:31) Al: Well, thatās an interesting point. (0:36:37) Micah: Switch 2 version so that they can release it on both, you know, some of that stuff tends (0:36:42) Micah: to throw a wrench in the (0:36:44) Micah: things that is kind of like not expected. (0:36:48) Al: For most games, I would say thereās no way that that is part of this delay, but I feel like (0:36:57) Al: I could see them have it like I could see that if they are I could see they could already have (0:37:02) Al: a switch to dev kit because we know that some developers do that has been leaked. There are (0:37:04) Micah: - Mm-hmm, yep. (0:37:06) Al: developers that have it. Indies almost certainly wonāt have it like there might be maybe some a (0:37:12) Al: couple of big indies like maybe silk song for example is maybe that team cherry thatās what (0:37:18) Al: isnāt it maybe they have one I could maybe see for example concerned ape having one (0:37:26) Al: I could see these developers having one and so maybe thatās part of it that is a big possibility (0:37:34) Al: I would say for most people it wouldnāt be the case but I could I could see Nintendo (0:37:38) Micah: Oh, yeah, 100 percent. (0:37:39) Al: I could see Nintendo going yeah no the the people that are developing a cozy game (0:37:44) Al: about Lord of the Rings, yeah, letās make sure that they are ready for this. (0:37:46) Micah: Yeah, itās the token property and itās the what a workshop like thatās thereās a lot this. (0:37:48) Al: Yeah. (0:37:56) Micah: Theyāre not, you know, small money. So, but, you know, and if it is that theyāre taking time to, to be able to have that ready for in the event of, you know, switch to or whatever theyāre working on that. (0:38:12) Micah: get and that gives them the opportunity to make sure that itās (0:38:16) Micah: a steam deck verified and stuff like that, that really (0:38:20) Micah: improves that experience for their core audience, I think. I (0:38:25) Micah: mean, they, you know, thereās always going to be people who (0:38:27) Micah: are playing on PC or PS5 or Xbox or whatever, but cozy games, I (0:38:34) Micah: think itās pretty safe to say the, the, you know, the core of (0:38:40) Micah: the audience is, is playing either on the switch or handled (0:38:44) Micah: to some degree so. (0:38:46) Micah: Um, I could see that being a, again, we wonāt know until itās, till we see something (0:38:55) Micah: come of it. (0:38:56) Micah: Maybe thereās, uh, you know, things coincide, like we can kind of piece together, but yeah, (0:39:03) Micah: I guess weāll see. (0:39:04) Micah: Weāll see what happens when July 29th rolls around. (0:39:08) Al: Yeah, I mean you never know we might I would say we donāt necessarily have to wait till then because if it is our switch to thing (0:39:08) Micah: Iām very excited for it though. (0:39:15) Al: There will 100% be some games announced in April (0:39:18) Micah: Oh, sure, yeah. (0:39:20) Al: Theyāll be like, you know (0:39:22) Al: Stardew Valley is going to be a switch to version that does this or whatever and maybe this will be one of them (0:39:29) Al: Who knows? Iām not saying this will definitely happen. Youāve not heard it here first. Weāre not saying (0:39:35) Al: The Tales of the Shire is going to be switched to⦠(0:39:38) Al: but I could see it happening and Iām excited for A-1. (0:39:44) Micah: - Yeah, me too. (0:39:45) Micah: Iām also excited just for this game in general. (0:39:47) Micah: Iām very excited for this game. (0:39:50) Al: Next we have, okay, I think itās just meant to be fantasy. (0:39:55) Al: Is it Fantasy Life I? (0:39:56) Al: Is that how youāre meant to say these games? (0:39:58) Al: Because I know this is a series of games, (0:40:00) Al: but I donāt know if itās just Fantasy Life I. (0:40:02) Micah: This is the first one that has I in the title. So I yeah, this is this is a new experience (0:40:06) Al: Oh, is it really? (0:40:08) Al: Amazing. (0:40:09) Al: Okay, perfect. (0:40:11) Al: No notes. (0:40:12) Al: Fantasy Life I, the girl who steals time, (0:40:15) Al: we have a release date for this. (0:40:18) Al: So itās coming on the 21st of. (0:40:20) Al: May and also itās now coming to Steam and PlayStation and Xbox. (0:40:26) Al: So it was previously meant to just be on Switch and I believe it was a 3DS game. (0:40:32) Al: The previous one. (0:40:33) Micah: it was they also had a mobile game that did not do too great um you know they did the the uh (0:40:36) Al: Oh, surprise, surprise. (0:40:42) Micah: classic level five maneuver of just kind of abandoning it once it you know didnāt really (0:40:49) Micah: take off the way theyād hoped it did so uh it is no longer functional as a as a mobile game so uh (0:40:54) Al: Well, this is only this, if you ignore the mobile game, this is only the second game (0:41:01) Micah: Yes. Yeah. There was a. (0:41:04) Micah: Like a the way that it released in Japan was it was fantasy life and they did fantasy life link which added extra stuff to it. So it was like, you know, a definitive version of it and then we got the West got the like full release of it. (0:41:20) Micah: So thereās some like kind of weird stuff with it, you know, but yeah, this is ultimately just the second one. (0:41:28) Micah: One of the best games on the 3DS in my opinion. (0:41:33) Micah: Itās a fantastic game. (0:41:34) Al: And this, I did not realize that this was the Yokai and Professor Leighton people. (0:41:40) Micah: It is. (0:41:41) Al: So there you go. (0:41:42) Micah: Yep. Level five big fan level five. (0:41:42) Al: Now we know. (0:41:44) Micah: Iām a little bit apprehensive about anything that theyāre doing from this point on because they have been very deep in the generative A.I. (0:41:55) Al: Ow. (0:41:57) Micah: You know, they did like a they recently showed off their. (0:42:03) Micah: I guess spiritual successor to Yokai Watch, which is something hotel. I canāt remember some haunted hotel property and pretty much the entire trailer was like generative A.I. (0:42:14) Al: Is that holy hardware man? (0:42:15) Micah: So I am. Yes, thatās it. That is it. (0:42:19) Micah: So Iām hoping that because this was prior to their big like this game existed prior to their big like push into generative A.I. that like hopefully it doesnāt, you know. (0:42:33) Micah: I donāt know. Weāll see. Weāll see. I have a very strong love hate relationship with level five at this point. (0:42:38) Micah: So Iām very excited and also nervous about this because I love fantasy life. (0:42:47) Micah: Itās such a good game on the 3DS, but hopefully itās good. (0:42:51) Al: Yeah, it looks interesting. I like the graphics and everything, (0:42:57) Al: and Iām excited to try it out when it releases in May. (0:43:00) Micah: Itās got cross play - which is (0:43:03) Al: Yes, across everything. Multiplayer across play. Very cool. (0:43:04) Micah: Always excited for cross play (0:43:08) Micah: Monster hunter is doing that. Iām very hopeful that this is the future of (0:43:15) Micah: Multiplayer in general that everybodyās gonna be doing cross play (0:43:18) Al: Yes, I can understand when youāve got a competitive game, you donāt want keyboard and mouse players (0:43:26) Al: playing with controller players, but the problem with that argument is always, well, you can (0:43:32) Al: be a controller player on a PC. (0:43:36) Al: And so you canāt restrict that. (0:43:39) Al: So why restrict the other things? (0:43:41) Al: I do think if they do something like that, I like when they do options. (0:43:46) Al: You can either be just with people on⦠(0:43:48) Al: your system, or you can be with anyone. (0:43:51) Al: And in this case, it doesnāt really matter because itās just co-op, right? (0:43:54) Al: It does not a competitive, you know, every millisecond counts type of game anyway. (0:44:00) Micah: Yeah jock iām actually shy about that I guess because itās not a like normal thing these days (0:44:01) Al: It also has two-player local co-op. (0:44:11) Al: No, itās cool. (0:44:12) Micah: so thatās pretty neat (0:44:14) Al: And next we have the garden path have released their co-op update. (0:44:20) Al: So you can probably guess what that brings to the game. (0:44:24) Micah: Would you say that itās co-op? (0:44:26) Al: Yes. (0:44:29) Al: Interestingly, so if you actually look in the patch notes, (0:44:32) Al: the first update is players can now hold hands in multiplayer (0:44:36) Al: by selecting the emote in the emote selector. (0:44:38) Al: like her. I love how theyāve put in the effort to allow you to hold (0:44:41) Al: hands. There you go. I havenāt played this game. Thatās all (0:44:42) Micah: I love that. (0:44:50) Micah: - Yeah, I havenāt either, so it looks interesting. (0:44:56) Micah: I mean, I really like the art style and stuff. (0:44:59) Micah: I just, yeah, it hasnāt been on my radar enough. (0:45:02) Al: Well, a game that has been on our radar, but probably not as much as we originally thought it might, is Spirit Tea. (0:45:10) Al: They have released their Phantom Friends update, which brings you can now have Spirits as Pets, which is a fun little addition. (0:45:19) Al: I think if youāre enjoying that game, this will be a nice little addition to that. (0:45:24) Micah: It looks very cute (0:45:25) Al: Also, as always with the Spirit Tea update, thereās new Spirits and Quests as well. (0:45:26) Micah: Itās a cat spirit (0:45:31) Al: Bye. (0:45:32) Al: Oh yes, Sugardew Island. (0:45:35) Al: So I would. (0:45:36) Micah: - We made it. (0:45:37) Micah: - We got, we got there. (0:45:39) Al: Goodness me, I wouldnāt normally bring up an update this small for a game, (0:45:45) Al: especially a game like Sugardew Island, which I donāt think should exist. (0:45:49) Al: But they have updated a few things that I complained about in my last episode (0:45:55) Al: when I reviewed it, so I felt like I should bring those up because if those (0:46:00) Al: specific things and not (0:46:02) Al: everything else that I said about the game with the reasons that youāre not playing it, (0:46:05) Al: then maybe you will now. So selling items in the shop no longer requires energy. Hurray. Fantastic. (0:46:13) Al: Just what we want. And you can now craft energy bars so you donāt have to go and just buy them. (0:46:19) Al: You can craft them, which is good because that was a weird decision not to allow you to eat (0:46:24) Al: anything you grow. But as I say in my show notes here, it is still not. (0:46:32) Al: A good game. So there we go. (0:46:35) Micah: I- Iām so curious, Iām just so cu- oh thereās a demo so I guess I donāt need to be that curious. (0:46:43) Al: Yes, the demo is out now. If you want to try it, feel free. (0:46:43) Micah: I can just try it. (0:46:47) Micah: I- I feel like I have to, itās just so fascinating to me and how like anti-SugarDew Island you are makes me want to try it. (0:46:56) Al: This is the thing, I donāt like being negative about games. (0:47:02) Al: And I was talking in the Slack to some of the patrons and I was like, I donāt think (0:47:06) Al: Iāve ever been this negative about the game that Iāve covered on the podcast. (0:47:11) Al: And itās like, every example that people brought up about a game I was negative about, it was, (0:47:15) Al: I donāt like this, but itās not for me. (0:47:19) Al: Other people will. (0:47:20) Al: I understand it. (0:47:21) Al: Itās like, I did not like my time at Porsche, but that was because I really didnāt like (0:47:24) Al: how the crafting worked. (0:47:26) Al: If weāre ignoring all of the Switch issues with that game. (0:47:30) Al: You know, and all the, like, the Harvest Moonās⦠(0:47:33
Al and Codey talk about Sugardew Island Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:53: What Have We Been Up To 00:08:25: Game News 00:13:01: New Games 00:22:02: Sugardew Island 01:09:09: Outro Links Song of the Prairie ā1.2ā Update Fields of Mistria ā2nd Majorā Update Outbound Roadmap Elusive People Bug & Seek Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:35) Al: My name is Al and we are here today to talk about cottagecore games. (0:00:36) Codey: - And my name is Cody. (0:00:42) Codey: Oh woo. (0:00:46) Codey: Oh yeah. (0:00:47) Codey: Ow, ow, ow. (0:00:48) Al: All right, this episode, we are going to talk about Sugardew Island because as mentioned (0:00:49) Codey: Gotta do it the right way. (0:00:56) Al: in the last episode, it is not out except if youāre a Kickstarter backer, in which case (0:01:02) Al: it is kind of out. So I was a Kickstarter backer for some reason, so I got my code and (0:01:02) Codey: Mm-hmm, okay (0:01:08) Al: I have been playing it for the past week. So weāre going to talk about that. Iāve got (0:01:13) Al: some thoughts and Iām sure Cody will have some questions. (0:01:18) Codey: Probs. (0:01:19) Al: And then we can never mention the game again. Sound good? (0:01:21) Codey: Wow. (0:01:22) Codey: Yep. (0:01:23) Codey: Sounds good to me. (0:01:24) Codey: Iām sure weāll have to mention like updates and stuff for news purposes, but (0:01:24) Al: All right. (0:01:26) Al: No. No. No, I donāt think⦠I mean, weāll get patches with bug fixes, but itās not good. (0:01:29) Codey: nah, okay, cool. (0:01:36) Codey: and weāre never not even gonna mention it though. (0:01:37) Al: Theyāre not going to add in. Well, we donāt tend to mention updates unless they actually (0:01:42) Al: include new stuff. Thereās going to be no update including new stuff, letās be honest. (0:01:46) Codey: OK. (0:01:48) Codey: Sounds good. (0:01:49) Al: Weāll see. We also have a bunch of news to talk about, but first of all, Cody, (0:01:55) Al: what have you been up to? (0:01:56) Codey: I realized the other day that I, this, this is the year that everything has flipped on (0:02:06) Codey: its head because all of the other years, every time I looked at a mobile game for this podcast, (0:02:11) Al: Yeah, I was going to say, Cody, this is a list of four mobile games in your world weāve (0:02:12) Codey: I was like, I canāt wait to get rid of this game. (0:02:15) Codey: And I now have four different mobile games. (0:02:21) Codey: All of which, all of which I can blame on this podcast. (0:02:21) Al: been up to. (0:02:26) Codey: Even though we didnāt cover Pokemon Pocket, yāall talking about it is why I ended up getting (0:02:34) Codey: it. (0:02:35) Codey: So been playing that every day, got to play at least, you know, like twice a day to get (0:02:38) Codey: my, my stuff. (0:02:41) Codey: Johnny convinced me to play pocket camp. (0:02:43) Codey: So Iām doing that. (0:02:44) Codey: I am now, I think level like 63, I think initially when I talked to him about it, it was 41. (0:02:51) Codey: So you donāt necessarily level up that easy. (0:02:54) Codey: So thatās a yikes for me. (0:02:57) Codey: I would say if people are interested, the like used to be pay paid currency, you get (0:03:03) Codey: it really easily. (0:03:04) Al: Hm. Nice. (0:03:05) Codey: So I currently have like 854 of them and you can use like five of them to like skip things. (0:03:14) Codey: So itās, itās easy, like itās, itās, itās good. (0:03:20) Codey: And I opened that and that was a mistake. (0:03:22) Codey: And then honeygrove, Iām still playing that. (0:03:26) Codey: Half of my map unlocks and Iām just kind of still doing the daily quests. (0:03:31) Codey: And then in mini mini farm, I am in the third, the third area now in the third area is like (0:03:33) Al: Minimini. (0:03:37) Al: Oh, nice. (0:03:38) Codey: a desert. (0:03:39) Codey: And then thereās an underground part of the desert where thereās like mushrooms. (0:03:42) Al: Have you got any answers yet? (0:03:46) Codey: So not really, thereās still a lot of like questions about where did the people go? (0:03:51) Codey: And thereās like these weird alien looking machines everywhere. (0:03:55) Codey: kind of like more and more. (0:03:56) Codey: The more you go through the game. (0:03:59) Codey: And in this last one, there is a cactus who thatās moving. (0:04:04) Codey: And as you like, you kind of follow the cactus and then walk into it. (0:04:10) Codey: And it itās, itās a person that has been turned into a cactus and they (0:04:13) Al: Oh, oh. (0:04:15) Codey: keep forgetting the conversation. (0:04:17) Codey: And so the conversation has a loop, like where theyāre halfway through. (0:04:22) Codey: Theyāre like, wait, who are you? (0:04:24) Codey: Wait, whatās going on? (0:04:25) Codey: And then it starts back over. (0:04:27) Codey: But yeah, Iām so Iām still very intrigued and I still am playing (0:04:33) Codey: it every day, um, and I have no complaints there. (0:04:37) Codey: So I, and Iāve been wanting to play another game that I will, that (0:04:42) Codey: we will talk about later. (0:04:43) Codey: I just have to, I say, I have to convince myself to buy it. (0:04:47) Codey: Itās more that I have to move the money that I need for it into, (0:04:51) Codey: out of my savings account because I want, I know I want it. (0:04:53) Al: fair enough uh yeah iāve been buying pocket as well uh just kind of chugging along open (0:04:56) Codey: Yeah. (0:04:57) Codey: What about you? (0:04:58) Codey: Well, what about you? (0:05:05) Al: impacts planes and battles um I have also been continuing to play harvest me home sweet home (0:05:10) Al: I am very close to finishing the story in that game um iām in chat no iāve just been playing a (0:05:13) Codey: Oh wow, okay. Is it because the story is small? (0:05:17) Codey: Okay. (0:05:19) Al: a lot. So Iām in chapter nine of 10. (0:05:20) Codey: Good. (0:05:23) Al: So yeah, weāll see how that goes. I think Iāve got one thing. Iām about to get married (0:05:30) Al: and I think that finishes chapter nine. And so Iāll see how Iāll see what chapter 10 is. (0:05:32) Codey: Mm-hmm (0:05:35) Codey: Very nice probably like babies I would have (0:05:36) Al: So I donāt think this game has babies. Weāll see. (0:05:48) Al: and also, obviously, Shuguju Island. (0:05:51) Al: Ā» Yeah. (0:05:54) Al: Which Iāll talk about more later and Iām currently debating whether to play to go do my home decks for sword and shield, which is the one that Iāve not finished yet because they just released. (0:06:06) Al: The completion reward for that one, but Iām still debating like do I want to do that just now because I do want the shiny keldio and Iād like to get it quickly. (0:06:12) Codey: Mm-hmm. Mm-hmm. Mm-hmm. Then it sounds like itās a yes. (0:06:18) Al: But, but, but am I going to burn myself out on Pokemon? (0:06:23) Al: Whatās the problem? (0:06:23) Codey: Mm. Have you ever burned yourself out on Pokemon? Oh, wow. Well, then, yeah, there you go. Maybe, (0:06:27) Al: Yes, regularly. (0:06:31) Codey: uh, I mean, I think is it like something thatās only available for a short amount of time? (0:06:36) Al: No. (0:06:36) Codey: No, then just donāt worry about it. (0:06:38) Al: Well, yeah, but what if? (0:06:39) Codey: what if what what if the what if (0:06:42) Codey: uh my country declares war on everyone and nuclear strikes everyone tomorrow like (0:06:48) Al: Well, yeah, but thereās nothing I can do about that, though, is there? (0:06:50) Al: But there is something I can do about this, which is do it. (0:06:53) Codey: okay I was gonna just make a comment of you never know whatās gonna happen so (0:06:58) Al: No, you donāt exactly. (0:06:59) Al: So you have to. (0:07:00) Al: But itās about balancing which things you can do, (0:07:02) Al: something about it, which things you canāt. (0:07:03) Al: I canāt do anything about nuclear war. (0:07:04) Codey: Yeah, you, you, uh, have you heard the hostile government takeover song? (0:07:06) Al: Other than what Iāve already done, I can do something about this. (0:07:11) Al: Yes. (0:07:12) Codey: I love that song. (0:07:13) Codey: Itās now on Spotify. (0:07:14) Codey: If you, uh, if people want, itās such a good song. (0:07:19) Codey: Uh, thatās fair. (0:07:21) Codey: I was trying to be devilās advocate, but no, youāve convinced me. (0:07:24) Codey: Yeah. (0:07:24) Codey: Why donāt you play it? (0:07:26) Al: Anyway, my point is, I need to do something because Iām not going to continue playing (0:07:26) Codey: Get your fill your home decks. (0:07:32) Al: Suga Jai Island after today. And well, maybe weāll see. And I think Iām about to finish (0:07:38) Al: Harvest Moon Sweet Home. So Iāll need something else to play. And thereās lots of things to (0:07:45) Al: play. But you know, I do like to fall back into the same things I have played. And I (0:07:54) Codey: big mood as is tradition (0:07:54) Al: need to procrastinate from playing the next. (0:07:56) Al: game for the podcast Iām going to be playing as well. (0:07:58) Al: well. Yeah, this is true. (0:08:05) Codey: except for the like very rare once a year ones that weāve been waiting for forever that (0:08:10) Al: Yeah, yeah. I definitely managed to do enough Sugardew Island, I didnāt (0:08:12) Codey: we play immediately so (0:08:16) Al: procrastinate with that too much, I managed to get what I needed done in the (0:08:19) Al: last week, so. Well, nor should you. So letās talk about the news then. Up first (0:08:20) Codey: which is good because I did not play it. (0:08:23) Codey: So, uh, (0:08:29) Al: we have Song of the Prairie, they have released their 1.2 update which (0:08:35) Al: Which includes the story for year 3 in the game. (0:08:40) Al: A praying festival. (0:08:42) Codey: yeah which they said is like you send lanterns up into the sky (0:08:47) Codey: um to pray for people or love or something I donāt know itās a thing people do but it (0:08:53) Codey: sounds like itās gonna it looks really pretty because itās just like a bunch of lanterns (0:08:58) Al: Theyāve also added Oakcroft as their new crop, and they have announced that they (0:09:06) Al: are releasing a bottom-of-the-screen version of their game, Rusties-like, if (0:09:12) Al: you will, called Song of the Prairie Wonderland. Is it (0:09:13) Codey: a rusty like yup oh gosh that would who knows but because does it say on (0:09:20) Al: Song of the Prairie Wonderland on desktop? (0:09:29) Codey: desktop in capitals in this though theyāre theyāre English is definitely (0:09:30) Al: in this, itās in the, yeah. (0:09:36) Codey: not their first language in the in the that show note not show notes why do I (0:09:43) Codey: go with what this is called release okay interesting that is a choice (0:09:44) Al: Oh, yeah, no, itās yeah, itās called Wonderland on Desktop. (0:09:49) Al: I just noticed they have a Steam page up for it. (0:09:53) Al: Interestingly, it doesnāt have Song of the Prairie in the name on Steam. (0:09:56) Codey: not not a not on laptop just desktop itās probably on it (0:09:57) Al: Itās just called Wonderland on Desktop. (0:10:02) Al: I think itās like your virtual desktop. (0:10:06) Al: Like the back, like thatās like the home screen. (0:10:10) Codey: Oh, okay, my brain is potato today I apologize that makes I mean (0:10:11) Al: Itās called the desktop, right? (0:10:15) Al: It says no missions, no target, no other requirements, (0:10:18) Al: just all kinds of crops, as it says, corpse. (0:10:22) Al: But Iām pretty sure thatās meant to be crops, (0:10:25) Al: because thatās a very different game, an undeveloped land. (0:10:26) Codey: all kinds of courses. Yeah. But yeah. Yeah. Iām here for it, man. I am so excited that (0:10:31) Al: Hmm, interesting. (0:10:33) Al: Continuing that genre. (0:10:40) Codey: to continue the bottom of the screen. Iām not going to get this, but I love to see it. (0:10:44) Al: Yeah, very. Next, we have Fields of Mistria have announced that their second major update, (0:10:53) Al: which we talked about in a previous episode, is coming on the 10th of March. (0:10:58) Codey: Al, are you ready for that sweet, sweet automation? (0:11:01) Al: Always. This comes out three days after Sugardew Island, so you need to decide, are you playing (0:11:02) Codey: That sweet, sweet sprinkler and the auto-petter? (0:11:06) Codey: Heavy. (0:11:09) Al: Sugardew Island or the Fields of Mistria update? (0:11:12) Codey: That is a difficult decision. (0:11:15) Al: There is a correct answer here. (0:11:15) Codey: Sarcasm. (0:11:19) Codey: Yeah. (0:11:20) Codey: And just a reminder, this update includes so many different (0:11:23) Codey: things, including a new festival, new quests, monsters, (0:11:26) Codey: Pets. (0:11:28) Codey: Uh, that sprinkler that I mentioned, different cosmetic options for you and (0:11:31) Codey: your pets, um, lots of different things coming out. (0:11:33) Codey: And again, this is a game that people really love. (0:11:35) Codey: So, uh, if you have been loving it, uh, keep loving it with more things. (0:11:42) Al: And Outbound have released their roadmap for the game, so this is the Campervan game. They (0:11:54) Al: have said that theyāre planning for their release in the first half of 2026, their alpha (0:12:01) Al: coming in April this year, and the beta coming in the second half of this year. That is their (0:12:06) Codey: Yeah, and theyāre still aiming to have multiplayer out in the alpha, so that would be in mark h1 wait April in April (0:12:06) Al: current roadmap. (0:12:18) Codey: so that people can play test that but they really just are needing a lot of play testers and (0:12:25) Codey: They have they show a couple things theyāve been developing (0:12:29) Codey: That look kind of cool, but so if youāre interested in that check the show now (0:12:36) Al: Yeah, itās good. They had originally said the alpha would come out in the first half of the (0:12:41) Al: year and so coming out in April is encouraging based on that, right? Theyāre not just sneaking (0:12:45) Codey: Itās also, itās accurate too. (0:12:47) Al: in at the end of the first half. (0:12:50) Codey: Yeah, that is part of the first half of the year. (0:12:52) Codey: We love accuracy. (0:12:53) Codey: We stand accuracy here, (0:12:55) Codey: specifically scientific accuracy. (0:12:58) Codey: We believe in science. (0:13:00) Codey: I just hate my government so much. (0:13:03) Codey: We have a couple of new games. (0:13:04) Al: donāt we all. Yes, so the first one is technically not a new game but Iām going to treat it like (0:13:11) Al: a new game because when they first announced it they announced basically nothing about it. (0:13:16) Al: So this is what was announced three years ago. Itās a new, the upcoming Chibig game. (0:13:22) Al: It was announced in the Chibig Direct three years ago as Illusive People. Itās now just (0:13:27) Al: called Illusive and theyāve actually given us some information about it other than just, (0:13:34) Al: all we knew was like oh youāre tiny. That was it. Thatās all they had. So theyāve got (0:13:39) Al: the Kickstarter coming soon and theyāve got a bunch of information on the Kickstarter. (0:13:44) Al: It is, they are describing it as an adventure and exploration game with Metroidvania elements. (0:13:55) Al: Which I mean just a quick thought about that. Iām a bit confused as to how you can have (0:14:01) Al: metroidvania elements because it is my own (0:14:04) Al: understanding that the point of a metroidvania is to have a large sprawling map which requires (0:14:09) Al: upgrades and backtracking to finish. And Iām not sure how you kind of have that like you either (0:14:13) Codey: Mm hmm. Yeah, yeah, I think itās probably just a semantics thing because I agree like, (0:14:17) Al: are that or not. (0:14:23) Codey: like my brain thinking when you say Metroidvania antics, I think platforming and I think like (0:14:29) Codey: youāre saying like, thereās things that are locked at first, and then you have to go back once you (0:14:33) Codey: acquire a certain thing. And then once you have, I mean, I donāt see how a game could have that (0:14:38) Codey: type of mechanic and not have it be like a major part of the genre. (0:14:43) Codey: Or like the defining genre of the game and therefore just be called a Metroidvania. (0:14:49) Codey: But who knows? Maybe theyāll make it happen. Maybe weāll be shocked. But yeah. (0:14:50) Al: the illusives are tiny creatures that live in our homes hiding from us and borrowing whatever (0:14:59) Al: they need. Is this the Borrowers? Yeah, itāll be interesting to see how much of that actually (0:15:03) Codey: Itās the borrowers people. (0:15:04) Codey: I am shocked that this hasnāt been a game yet, honestly. (0:15:07) Codey: Like. (0:15:12) Al: affects anything. I mean it clearly is like you are in a house rather than like a cave system, (0:15:16) Al: So I guess that is the bit that makes it. (0:15:20) Al: Just a tiny person, rather than youāre just a person. (0:15:24) Codey: My brain thought Iām trying to think of like ways that the house could be locked to you and I just imagined like, because they mentioned thereās a cat. (0:15:34) Codey: I just imagined that like thereās a cat and that part way through the game you learn how to like make the cat like you. So then you can get past the cat. I think thatād be really cute. (0:15:44) Codey: But who knows. I mean, weāre gonna play it. Itās a chibi game. Come on. (0:15:48) Al: Yeah, for sure. Iāve bookmarked the Kickstarter like Iām backing at day one. Letās not pretend (0:15:56) Al: anything here. Theyāll presumably have some information about it when they launch the (0:15:56) Codey: Yeah. No, no news on when thatās launching, but itās just launching soon. Um, do we. (0:16:04) Al: Kickstarter because they have to give an estimated date. If I had to predict, I would say next year. (0:16:08) Codey: Well, yeah. I mean the, the Kickstarter though, (0:16:12) Codey: like we donāt know when that is launching. It just says soon to you. (0:16:13) Al: Oh, right. Okay. Okay. The Kickstarter. Yeah. Yeah. Itāll probably be in the next month or so. (0:16:19) Codey: Iām going to say that it will be fully backed within nine hours. (0:16:27) Codey: Like between eight to nine hours. Thatās my guess. Three hours. Wow. Youāre going for it. (0:16:28) Al: Yeah. Three errors. (0:16:35) Codey: Youāre going to personally back it so that it gets done in three hours. (0:16:38) Al: Yeah, Iām gonna bankroll it. Imagine if I had that. Imagine having that kind of money, (0:16:42) Codey: I need, I need to. Right. (0:16:44) Al: thatād be amazing. Just go, āYes, make your game.ā (0:16:48) Al: Ā» [LAUGH] (0:16:49) Codey: Uh, the other notable thing was on the, like, they have a picture of physical editions already. (0:16:57) Codey: Um, and they below that they have switch one and two steam PlayStation five and Xbox series X. (0:17:02) Al: Yeah, so yeah, so thereās two, obviously thereās the Nintendo Switch 2 thing, right? (0:17:13) Al: Fine, a little bit presumptuous, but Iām sure whatever, like if they release a Nintendo Switch (0:17:18) Al: version and itās backwards compatible on the two, then technically they can say theyāve (0:17:21) Al: released on Switch 2. Fine, whatever, it doesnāt really matter. Itās interesting they donāt mention (0:17:27) Al: Xbox Series S, because it is my understanding that youāre not allowed to release a game just (0:17:32) Al: on the X. It has to release on the S as well, because that has been like a sticking point for (0:17:35) Codey: Ā» Yeah, I donāt know. (0:17:39) Al: a few people Iām releasing on Xbox. Theyāre like, oh, itās a bit underpowered. I canāt quite get my (0:17:43) Al: game to work on it. And theyāre like, weāll talk. (0:17:46) Codey: Yeah, I donāt know ācause they donāt, (0:17:48) Codey: they specifically leave it out. (0:17:51) Codey: So I donāt know if they struck a deal (0:17:53) Codey: or if they just, it was an oopsie daisy (0:17:56) Codey: and it will come out on that, but weāll keep that updated. (0:17:59) Al: āCan I be a little bit pedantic and say it doesnāt say Nintendo Switch 1 and 2. It says Nintendo Switch 1-2.ā (0:18:04) Al: Ā» Thank you. (0:18:04) Codey: Oh my gosh, thereās an intermediate switch switch switch one version to switch 1.2. I donāt know. (0:18:15) Codey: Yep, youāre right. (0:18:18) Al: Anyway, yep, looking forward to that, we will keep you updated. (0:18:21) Codey: Oh, but yeah, but not a woo because thereās one more game. So this is a game that I donāt even I think it was just like on Instagram. Instagram knows my algorithm really well. (0:18:22) Al: And thereās another game that Cody found. (0:18:34) Codey: And it was like, you should play this game. And itās called bug and seek. And so this is a game thatās already out. I just we just hadnāt talked about it. At least I didnāt find it in anything itās 1499 on steam and it can be Mac or PC and on switch and the blurb is blurb catch 200 plus real life bugs in this chill eight bit cozy creature collector. (0:18:58) Codey: Youāve bought the local bug zoo abandoned after a mysterious robbery catch bugs. (0:19:04) Codey: So this is a game that Iām probably immediately after this going to go move money into my out of my savings account into my regular accounts like buy it because I need to play this game. (0:19:21) Al: - What? (0:19:21) Codey: It just looks really cute. Like youāre going around catching bugs the bug like pages look really cute because it has like the scientists. (0:19:34) Codey: It has a specific name and the common name and itās got like a lot of really cool facts and the idea of having a bug zoo. I mean we have an insect zoo for the entomology department here at my university and Iām the person who takes care of the critters. (0:19:49) Codey: The idea of just like moving into a town and becoming the muse, the bug zoo person is just chefās kiss like I love that idea and you get to like build it up however you want so you get to like buy a terrarium (0:20:04) Codey: and then put that wherever you want in the in the space and kind of make it your own instead of just filling an already curated museum. (0:20:14) Codey: So I think itās super cute and on Steam itās part of a bundle called the creature. Oh my gosh. I need to double check this because I had it up and then I got rid of it but it was like the creature or something. (0:20:31) Codey: Create celebrate bugs bundle. (0:20:35) Codey: The celebrate bugs bundle. (0:20:40) Codey: Yeah. Oh, and they have an isopods DLC and a weevils DLC. And yeah, what more could you need, but itās in that bundle and that bundle includes bug and seek a pico and webbed, which is a super cute game where youāre a jumper jumping spider. (0:20:59) Codey: One of the peacock jumpers, I think, or maybe you run into a peacock jumper, but you basically swing (0:21:04) Codey: Spider-Man style throughout the world and just adventure. (0:21:08) Codey: And I remember seeing this up this game and freaking out. (0:21:11) Codey: It is regrettably not available on Mac. (0:21:15) Codey: And I already have Apeco, but if you do not have any of these games and youāve been wanting any (0:21:19) Codey: of them, why not get all of them for $38 and 22 cents and save 15%. (0:21:26) Codey: Are you going to play bug and seek? (0:21:28) Al: probably not. But Iām excited. Iām excited for you. Apparently this came out in 2013. (0:21:29) Codey: Okay. Well, listeners tell us who should. (0:21:35) Codey: Be on the podcast episode with me about bug and seek. (0:21:40) Codey: Whatās I have released it 2023. (0:21:41) Al: Thatās what I said. Did I? I meant to say 2023. (0:21:45) Codey: You said 2013. (0:21:49) Codey: Yeah, 2023 wild. (0:21:51) Codey: I donāt know how this has not been on my radar until now. (0:21:55) Codey: No idea, but Iām excited. (0:21:57) Al: Well, now you know. (0:22:00) Al: All right, that is the news. (0:22:03) Al: So we are now going to talk about the game of the moment. (0:22:07) Al: Game of the Year, lol. (0:22:10) Codey: No, redacted. (0:22:11) Al: Sugardew Island, Iām sure it will be mentioned in the Game (0:22:16) Al: of the Year episode. (0:22:20) Al: Because I list all the games that come out in the air. (0:22:22) Al: And yeah. (0:22:24) Codey: Mm-hmm. You played it. I didnāt. (0:22:24) Al: So. Oh, boy, did I. (0:22:27) Al: Play this game. Right. (0:22:28) Al: So where do I start with this? (0:22:33) Al: Oh, OK. (0:22:34) Al: Codyās just posted the blog post of the blurb. (0:22:37) Al: So apparently thatās where Iām starting in this code in this cozy farming game. (0:22:38) Codey: you donāt have to if you donāt. (0:22:41) Al: You have to run your own farm shop, take care of your animals and your farm. (0:22:45) Al: So your goods to the cute forest folk upgrade the island and fulfill small (0:22:50) Al: orders from the Harmony Tree to fill the island with life again. (0:22:54) Al: And let me tell you, that is all technically (0:22:57) Al: true. (0:22:58) Codey: Wow okay. Not the⦠there are no lies but not maybe the main part of the game. (0:23:00) Al: There are no lies there. (0:23:06) Al: No, no, no, itās itās this. (0:23:07) Codey: Okay. (0:23:09) Al: OK, right. Well, itās I think itās hard for me to give a good (0:23:10) Codey: Letās dive into it. (0:23:14) Al: overview without just kind of going into the details. (0:23:16) Codey: Okay. (0:23:18) Al: But essentially, yeah, you have this island (0:23:21) Al: which it calls five, no, six different islands, but itās not because theyāre all (0:23:27) Al: island. Theyāre connected by land. (0:23:30) Al: There is thereās no bridges between them. (0:23:32) Al: Thereās no water between. (0:23:33) Al: This is one island, right? (0:23:34) Al: I donāt know why it calls it multiple islands. (0:23:36) Al: Whatever doesnāt matter. (0:23:38) Al: You have Farm Island. (0:23:40) Al: I think thatās what they call the main one. (0:23:42) Al: And then you have let me get the exact (0:23:44) Al: names of these different islands for you because you need to hear them. (0:23:49) Al: We have so. (0:23:51) Al: Yeah, Farm Island. (0:23:53) Al: So technically this Seven Islands, because itās Farm Island, (0:23:57) Al: forest island, bunny island, piggy island, deer island, ferret island and owl island. (0:24:04) Al: And itās kind of shaped like an animalās paw. (0:24:08) Codey: Oh, okay. (0:24:09) Al: On the map with like Farm Island at the bottom, that is, can you guess whatās there? (0:24:13) Codey: Mm-hmm. (0:24:14) Codey: A farm. (0:24:15) Al: Thatās your farm. (0:24:17) Al: And then in the middle is forest island. (0:24:19) Al: Can you guess whatās there? (0:24:19) Codey: Mm-hmm. (0:24:21) Codey: Um, the desert, the forest. (0:24:24) Al: No. (0:24:25) Al: Thereās actually not many trees there. (0:24:27) Al: But one big tree. (0:24:28) Codey: Oh, so itās a, itās a. (0:24:30) Al: There are more trees on my farm than there are in the forest. (0:24:33) Al: And then spreading out like the toes of the paw or the bunny island, (0:24:38) Al: piggy island, deer island, ferret island and owl island. (0:24:42) Al: And those all have animals on them. (0:24:45) Codey: Yeah. (0:24:48) Al: So you start off with, I think, one island having one animal on it. (0:24:53) Al: I think you have one bunny unlocked to start with. (0:24:55) Al: and then as you progress through the game. (0:24:57) Al: You unlock more animals on the islands up to, I think five on each. (0:25:02) Al: And these animals give you seeds that you can use to farm free seeds. (0:25:07) Al: You go up to one and it will go like, Oh, here, here you go. (0:25:09) Al: Hereās some carrot seeds, um, stuff like that. (0:25:14) Al: And, uh, when you unlock one of the animals, you also get like an upgrade to something. (0:25:20) Al: So, uh, examples of the upgrades would be you can now get pumpkin seeds or you can now (0:25:27) Al: upgrade your, your tools. (0:25:29) Al: You can now upgrade your shop stuff like that. (0:25:32) Al: So thereās, itās a, itās the pro thatās the kind of main progress through the game. (0:25:38) Al: And how do you unlock these things? (0:25:40) Al: You ask, well, you get a currency called Harmony. (0:25:44) Al: Thereās only one way to get this currency and that is by selling things at the shop. (0:25:48) Al: So you cannot, you can get the other currency, which is called sugar dew, (0:25:53) Al: which is like the actual currency that you use to buy things. (0:25:56) Al: things. (0:25:57) Al: You can get that two other ways, you can sell to, like thereās one guy who sells you seeds, (0:26:02) Al: you can sell him stuff, but you donāt get the harmony that way. Or you can do, as it mentioned (0:26:07) Al: in the blurb, these small orders from the harmony tree. Those are the harvest sprites will ask for (0:26:18) Al: certain things and you can give them certain things and that will get you sugared you as well. Those (0:26:22) Al: tend to be like higher value things, so what would normally sell for? (0:26:25) Codey: Mm-hmm. (0:26:27) Al: Weāll get to the shop later, because I have a lot to talk about about that, but letās (0:26:44) Codey: Okay, I was gonna ask about this okay, okay (0:26:48) Al: get through this. (0:26:49) Al: So thatās the Island Unlocking, the main point of it is to get the unlocks so you can do (0:26:56) Al: other things. (0:26:57) Al: your tools and get different kinds of seeds and stuff like that. But it also unlocks more of these (0:27:02) Al: animals that you can go in and get seeds. And you seem to be able to get them basically infinitely. (0:27:07) Al: Right? Like if you walk between two islands, theyāll almost always have a seed for you. So you can (0:27:13) Al: like just constantly be getting free seeds, which I think is actually, yeah, which I think is really (0:27:13) Codey: Okay. Just go back and forth. (0:27:17) Al: good early on. It allows you to get a lot more seeds than you would otherwise be able to get. (0:27:24) Al: But Iāve hit the point where Iām like, this is just so much effort, Iām just. (0:27:27) Al: going to buy seeds, right? Because Iām now, you know, doing like 45 seeds a day. Iām not walking (0:27:33) Al: around the islands and interacting with the animals 45 times every single day, you know. (0:27:36) Codey: - Yeah. (0:27:40) Codey: Yeah. (0:27:41) Al: So thereās that. Farming wise, itās pretty standard. But everything, it almost feels like (0:27:50) Al: itās missed the last like 10 years of quality of life improvements in farming games. (0:27:56) Al: But itās fine. (0:27:58) Al: What I will say is that your bag has two different buckets. (0:28:03) Al: I like having the tools in a different bucket because it doesnāt take up (0:28:06) Al: space to other things with it. (0:28:08) Al: So I will say thatās a good thing. (0:28:09) Al: I like that. (0:28:11) Al: Thatās a thing. (0:28:14) Al: I donāt know what to say about the farming because itās literally you (0:28:17) Al: till the land, you plant the seed, you water, it grows, you harvest it, right? (0:28:23) Al: Itās like standard farming. (0:28:24) Codey: Thatās, thatās so innovative. (0:28:27) Codey: Uh, like how many types of seeds are there? (0:28:28) Al: So I have encountered maybe like 12. Thereās a decent selection. Itās not humongous, but itās a decent. I will say there donāt seem to be any seasons. (0:28:40) Al: So Iām on day 46 and I have not noticed any changes. It does have weather. Iāve noticed like three different weathers. So thereās rain, thereās sun, and then thereās wind. (0:28:54) Al: I donāt think wind does anything, itās not like the storms and star- (0:28:57) Al: where sometimes you canāt go out the house, or it does something else, itās just you see some wind. (0:29:02) Al: So Iām not really sure what that does, but yeah, the rain is good, it waters your plants standard. (0:29:10) Codey: love that. How is the, like, are the crops, like, well, not displayed, but like the visuals (0:29:19) Codey: of it really decent or are they pretty basic? (0:29:22) Al: I think if you like how the game looks youāll like that. It is very much a choice how it (0:29:31) Al: looks. Iām not a huge fan, but yeah itās not like you just see the crop up here on the (0:29:37) Al: ground or anything. They do have growth and they slowly grow and then youāve got it on (0:29:42) Al: its plant and then you see the corn come off the plant, that sort of stuff. Interestingly (0:29:49) Al: I will say lots of the seeds look exactly (0:29:52) Al: the same. Iāve seen maybe three different kinds of seeds, so that can be a little bit (0:29:54) Codey: Mm-hmm. (0:29:56) Al: weird. But the actual plants, theyāre all unique and look so thatās fine, I guess. (0:30:00) Codey: Okay. (0:30:04) Codey: I suppose. (0:30:08) Al: Well, let me put it this way. Nothing excites me in this game. (0:30:13) Al: What else about the farming? You seem, I think, you upgrade like being able to (0:30:20) Al: So the seeds. (0:30:22) Al: So Iāve upgraded to the second watering can, which gives me a three by one instead of a one by one. (0:30:28) Codey: - Mm-hmm. (0:30:30) Al: And I can now sow seeds three by one as well. (0:30:34) Al: So I like that because some farming games forget that that that sewing seeds takes a long time. (0:30:34) Codey: Okay. (0:30:38) Al: And please give me an upgrade for that as well. (0:30:39) Codey: Yeah. (0:30:40) Al: So so thatās thatās good. (0:30:42) Al: I donāt think thereās anything really much to say about the farming. (0:30:46) Al: You get. Oh, yes, hereās one. You get three crops for every seed you plant. (0:30:50) Al: So if you plan, if you plant 10. (0:30:50) Codey: The benefit of the crops, is it just for selling or in your shop? (0:30:52) Al: And as far as I can see, you can only get it by buying it from the seed man. (0:31:00) Codey: Is there any cooking at all? (0:31:19) Al: I have not figured out a way to be able to. (0:31:22) Al: And Iāve not seen anything in the list of upgrades that would imply that you can unlock that later, which, if you can, feels weird that you canāt do it. (0:31:30) Al: Because I feel like I am maybe like halfway through the game, right? (0:31:34) Al: Like Iāve unlocked each of the islands to at least level three, and Iāve done two of them, one of them to level four, and Iām working on another one to level four, right? (0:31:43) Al: And thatās out of five. (0:31:44) Al: So I feel like Iām like I donāt think I could play this for another 10 hours and not have the. (0:31:52) Al: Iām all unlocked, so it would be weird if there was cooking and I just hadnāt unlocked it. (0:31:59) Codey: That is a choice, because I feel like people that farm are the ones that usually cook as well. (0:32:09) Codey: Theyāre more prone to cooking their own meals with their own food, but⦠(0:32:14) Codey: Mhmm. (0:32:14) Al: Well, and cooking is sometimes the only thing that gets you through the early stages of (0:32:18) Al: these farming games, right? (0:32:19) Al: Because youāre like, āI canāt do everything I want to do.ā (0:32:20) Codey: Mhmm. (0:32:22) Al: And so you use some of your crops for energy instead. (0:32:24) Codey: Mhmm. (0:32:27) Al: Like thatās a pretty standard thing, and it does feel like a weird, especially with something (0:32:32) Al: at the shop, which Iāll get to in a minute. (0:32:34) Al: Letās quickly talk about the animals. (0:32:34) Codey: Mhmm. Okay. Okay. Are these the animals on the islands or like farm animals on your (0:32:37) Al: The animals are fine. (0:32:40) Al: You buy an animal, you give it some food, it gives you some crops. (0:32:44) Al: Not crops, some produce. (0:32:48) Al: No, so these are farm animals, farm animals. (0:32:50) Codey: farm? Okay. Okay. Okay. All right. (0:32:52) Al: So Iāve got cows and chickens so far, and I believe you can get goats and ducks at least (0:32:57) Al: as well. (0:32:58) Al: Iāve seen them on the upgrade tree. (0:33:01) Al: I donāt know if thereās anything else. (0:33:04) Al: But yeah, theyāre fine. (0:33:06) Al: One thing that is nice that some farming games do and some donāt is that as you upgrade the (0:33:11) Al: friendship to give you multiple produce in one day. (0:33:13) Codey: Mm-hmm (0:33:15) Al: So, and the produce is worth more than most of the crops, so you can invest a lot of money into (0:33:23) Al: the animals and get a lot of money that way, I think. Wheat, just wheat, which you can farm (0:33:28) Codey: What do the animals eat? Okay. Yeah. Okay. Is there quality to their products or is it just amount? (0:33:32) Al: yourself, so there is that. All right. No, no, itās just, itās just crops. (0:33:44) Al: There are two kinds of fertilizer. There is wet fertilizer and dry fertilizer. (0:33:49) Al: Yep, I donāt know why they chose the word wet. I do not enjoy that. (0:33:55) Al: Dry fertilizer speeds up the growing. Wet fertilizer keeps it watered. (0:34:00) Codey: Thatās the choice. Are these things that you get from the animals? (0:34:04) Al: No, so you craft them from weeds. Oh yeah, letās talk about, letās talk about, so around your farm, (0:34:11) Al: obviously you have weeds and stones and trees and these things come back. (0:34:14) Codey: Mm-hmm (0:34:14) Al: They come back super quickly, like, oh, my word, rocks, rocks, I got rid of all the rocks from one, like, what is that like a 15 by 10 section I got rid of all the rocks from there, and then the next day I have nine rocks, nine rocks spawning in this small section in a day, it is so hard. (0:34:19) Codey: Hey, thatās thatās realistic, I mean maybe not like the rocks no (0:34:42) Codey: Nature is healing. (0:34:44) Al: To get rid of all this stuff and itās like you have to like basically concrete over your farm if you donāt want these things to spawn. Thereās so many of them. (0:34:52) Codey: I mean, itās the rocks are plentiful in this spit a land, you know, they just love each other and (0:34:59) Codey: theyāre making their rock babies. Yeah. What are you using like the rocks and the all that for? (0:35:02) Al: Itās just itās not I feel like you could half it and it would still feel like a lot (0:35:11) Al: Very little thereās like some crafting things, but itās like path like Iām Iām using the stone to create path (0:35:19) Al: to stop stone spawning (0:35:22) Al: In my in my crafting thing I can see like I can use the stone for some path (0:35:27) Al: I can use the WID for some path. I can use the WID⦠(0:35:32) Al: ā¦for fences and thatās it. You do use the stone in the WID for house upgrades, but I do not care about it. Why would I care about house upgrades? (0:35:38) Codey: Mm hmm. Because you want a bigger house. (0:35:44) Al: Why? It doesnāt do anything. I never spend any time in my house. You canāt put anything there. (0:35:48) Codey: Doesnāt matter. When after a good hard dayās work, you want to come home to things. (0:35:56) Codey: Merica. Yeah, I donāt know. It sounds like this game is like half-baked. Okay. Okay. (0:35:59) Al: Yeah, so itās bizarre. Oh, for sure, for sure. Speaking of half-baked, letās talk about the shop. (0:36:07) Al: Oh, this is the worst part of the game. I just noticed I did the groan and I typed, (0:36:16) Al: that was apparently my top bullet point on this list. That was accidental. (0:36:18) Codey: What is the, how do you say that, the way that you typed it, ugh, okay. (0:36:26) Al: So, first of all, you have to⦠(0:36:29) Al: Use up stamina to sell things in the shop, which, considering you cannot replenish your (0:36:36) Al: stamina with your crops, you have to buy energy things. That is such a weird choice, especially (0:36:42) Al: as you donāt use up stamina to do anything to do with your animals. To milk your cows, (0:36:46) Codey: I will say my animals give me life every day, so that coming out net pause net. (0:36:48) Al: pet your cows, feed your cows, no stamina loss. Sewing seeds does not have stamina. (0:36:58) Codey: Okay, thatās a lie. (0:36:59) Al: But selling at the shop does? (0:37:00) Codey: Maybe, maybe theyāre introverted. (0:37:04) Codey: Social interaction is hard. (0:37:07) Al: Itās not fun. Let me put it that way, right? (0:37:10) Codey: Social interaction is hard. (0:37:15) Al: Iām at the point in my farm where I have so many crops that I can only ever go to my shop (0:37:20) Al: on a rainy day. Because I run out of stamina by the end of my farming. (0:37:26) Codey: - Yeah, is there, wait, my brain is potato. (0:37:29) Codey: Can you upgrade your stamina? (0:37:30) Codey: Like increase your, the amount of? (0:37:31) Al: I donāt know, because thereās no number on it, thereās just a bar. And it does say that Iām (0:37:38) Al: upgrading my level, but I donāt know if that upgrades my stamina or not. Hard to know, (0:37:44) Al: because thereās no transparency there. Okay, so you go in and you say you have like four counters, (0:37:55) Al: you can put one stack of items on each counter. And then you go, right, Iām opening the shop now, (0:38:00) Al: You can do it once per day. (0:38:01) Al: You can spend as much time as you want doing things and then you go to your shop and you open the shop and when your shop closes, itās night time. (0:38:16) Al: That is how this works, which I think is an interesting way of doing things. (0:38:20) Al: It has not been implemented particularly well here. Itās not particularly interesting in this game, but it is an interesting idea. (0:38:27) Al: That is what I will say. (0:38:28) Codey: OK, props for the idea, not for the execution. (0:38:29) Al: Sorry. (0:38:32) Al: Yes, so you open your shop and then these random village creatures who you never see at any other point in the game. (0:38:41) Codey: Yeah, I was gonna that was my next question. (0:38:42) Al: They come in. Where do they come from? I donāt know. Doesnāt matter. Donāt question it. (0:38:49) Al: So they pop into the shop and you can have like an infinite line of these creatures coming in as long as you still have stamina and you still have items on the counter. (0:39:01) Al: And they will go, theyāll wander around and theyāll pick something up, some number of one of your items and they will take it to you and they will either be like, āI want to buy this.ā (0:39:10) Al: Or theyāll be like, āI maybe want to buy this.ā If they want to buy it, you click the button, you sell it. Great. (0:39:17) Al: If theyāre not sure, you get to convince them. And what you can do is you can either say, like, you can choose one of three things. You can either do like the middle one. (0:39:27) Al: one, and if itās more likely. (0:39:31) Al: Or is the normal likelihood of them selling, and you get the normal amount of money? (0:39:36) Al: If you choose the higher one, there is less likelihood of them buying, (0:39:40) Al: but you get more money, and if you choose the lower one, you get less money, (0:39:44) Al: and thereās a higher chance of them getting it. (0:39:46) Codey: Does it sound like thatās how it works? (0:39:47) Al: Sounds like an interesting idea, right? (0:39:50) Al: Except⦠(0:39:53) Al: Just sell it the next day. (0:39:55) Al: Why would I ever choose anything other than the top one? (0:39:59) Al: Because I have a chance of getting more money. (0:40:01) Al: And if I donāt sell it, I will sell it the next day. (0:40:02) Codey: Yeah. (0:40:04) Codey: Yeah. (0:40:06) Al: There is no reason whatsoever to ever choose the lower one. (0:40:08) Codey: Yeah. (0:40:11) Al: I can just sell it the next day. (0:40:12) Codey: Yeah. (0:40:14) Al: This is not a problem. (0:40:16) Al: I donāt understand. (0:40:17) Al: This is the most half-baked idea for a shop I have ever, ever seen. (0:40:22) Al: I donāt, I donāt understand it. (0:40:22) Codey: Also, just imagining, just imagining like being in a shop (0:40:27) Codey: in the real and having someone look at the price tag and they (0:40:30) Codey: come up and theyāre like, I donāt know. I donāt know if I (0:40:31) Al: So, well, the lower behind it is they say, āOh, youāre right, hereās a tip.ā (0:40:34) Codey: want this. How in the hell are you convincing them to spend (0:40:37) Codey: more money on it in the end? (0:40:45) Codey: Oh, (0:40:47) Al: That is the lower behind this. (0:40:48) Codey: Okay. Okay, and then. (0:40:50) Al: But also like all of the dialogue options are bad, right? (0:40:53) Al: Because what theyāll do is theyāll say like, āOh, I have, I kid you not, this is the exact (0:40:57) Al: wording.ā (0:40:58) Al: Theyāll come up and theyāll say, āI thought I wantedā¦ā (0:41:01) Al: Itās such, itās just like, and I know that itās probably just like, oh, theyāre not native English speakers, but itās just like, just remove the three times, right? (0:41:05) Codey: Well, yeah, the three times carrot at a home is like awful. (0:41:29) Al: and it would sound so much less bad. (0:41:31) Codey: Yeah (0:41:31) Al: Itās like, āOh, you can never have too many carrots.ā (0:41:33) Al: Rather than, āOh, you can never have too many three-times-carrot.ā (0:41:34) Codey: Yeah (0:41:37) Codey: I mean, but yeah that I mean even that like you can never have too many carrots like at a certain point (0:41:43) Al: I mean, itās not true, but you know that there will be people saying that, right? (0:41:44) Codey: Thatās you can (0:41:49) Al: Like, you can absolutely believe someoneās saying that in a shop. (0:41:52) Al: You can never have too many carrots. (0:41:52) Codey: I, I, Iām going to start saying that just to spite you. Okay, sausage. (0:41:54) Al: Nobodyās saying, āYou can never have too many three-times-carrot.ā (0:42:03) Al: Sausage roll thrice. (0:42:08) Codey: I want a quartet of sausage, please. (0:42:09) Al: Carrot thrice, please. (0:42:13) Codey: Thrice. Okay, the weāre gonna dial it back a little bit because a village creatures. (0:42:21) Al: I donāt know who they are! Theyāre humanoid, but like, short. Theyāre almost⦠(0:42:22) Codey: Are theyāre human? (0:42:29) Codey: Okay, but short people are people too, Elle. (0:42:34) Al: I didnāt call them creatures, the game did. (0:42:36) Codey: Okay, okay, wait, what, what, what? (0:42:40) Al: I donāt know. Itās weird. Possibly, possibly. I think theyāre meant to be like Harvest Sprites, (0:42:43) Codey: Is that maybe just a translation issue? (0:42:48) Al: Because, ironically, the game can⦠(0:42:51) Al: Characters in the game that are actually harvest sprites are like your size. (0:42:56) Al: And the characters that arenāt harvest sprites are harvest sprites size. (0:43:02) Codey: This is upside down world, opposite land. (0:43:05) Al: On so many levels, um, yeah. (0:43:08) Codey: Okay. (0:43:09) Codey: And are these the like, (0:43:12) Codey: okay, but you said you never see them elsewhere. (0:43:14) Codey: Like you donāt, thereās no village (0:43:16) Al: No (0:43:17) Codey: or theyāre never wandering around Ferret Island. (0:43:19) Al: No, no, I have never seen them and Iāve played Iāve at least ten errors in it (0:43:26) Codey: Is the game, is there a mystery (0:43:29) Codey: as to why you donāt know where they are? (0:43:32) Al: It does not frame it like that, no. (0:43:33) Codey: Okay. (0:43:35) Codey: That was a choice. (0:43:37) Al: I donāt know where theyāre coming from, nobody ever (0:43:39) Al: questions where theyāre coming from, they just are. And thereās (0:43:43) Al: so many of them and you never see a single one until the minute (0:43:46) Al: you open the shop and thereās like a stream of them coming (0:43:49) Al: until you run out of stamina or items. (0:43:52) Codey: Mm-hmm. That does, that mechanic reminds me of garden paws because you did have a (0:43:58) Codey: shop in garden paws. There was no like haggling or whatever, but, um, in garden (0:44:04) Codey: paws, like it was just a line of thi-, of people that come until your shop closes. (0:44:08) Al: Yeah. It just keeps convincing me that I donāt think there is a good way to make a shop game. (0:44:15) Al: I just donāt think itās possible. (0:44:17) Codey: Thatās fair. (0:44:18) Codey: Oh, they also⦠(0:44:18) Al: Mineko got the closest and it only works because itās like once a week and itās super short and (0:44:23) Al: super quick. I donāt remember there being a shop where youāre selling stuff in that. (0:44:25) Codey: They also did spells and secrets (0:44:31) Codey: No, no, no, Iām just saying there I was looking to see what other games theyāve done and that is on their list (0:44:35) Al: Oh, okay. Yeah, so Roca play their their (0:44:38) Al: publisher. (0:44:39) Codey: Yeah, oh well why does (0:44:40) Al: Theyāre not developer. (0:44:40) Al: Oh, well, I think they have been a developer, but not for most games that you theyāre linked (0:44:45) Al: to. (0:44:46) Codey: Okay (0:44:47) Al: Theyāre mostly a publisher. (0:44:48) Codey: They are the developer of this game though (0:44:49) Al: Oh, they are, are they? (0:44:52) Codey: Of this one specifically (0:44:53) Al: Okay. (0:44:54) Al: Right. (0:44:55) Al: So they are. (0:44:56) Codey: Okay (0:44:58) Al: They were there. (0:44:59) Al: Theyāre the second listed developer for spells and secrets. (0:45:02) Al: So probably not really. (0:45:04) Codey: Mm-hmm, mm-hmm, mm-hmm. (0:45:06) Al: They also published the new game. (0:45:08) Al: Itās called A Game About Digging A Hole, which seems to be getting a lot of traction, (0:45:12) Al: but they didnāt develop that either. (0:45:14) Codey: The game about digging a hole. (0:45:14) Al: Itās all over the internet just now. (0:45:20) Al: Itās just interesting how hit and miss they seem to be. (0:45:23) Codey: Mm-hmm. (0:45:24) Al: Theyāre publishing Solarpunk as well, which looks really good. (0:45:27) Codey: The game about digging a hole. (0:45:28) Al: Have you not seen this yet? (0:45:30) Codey: Oh, itās literally called a game about digging a hole. (0:45:33) Al: Itās called A Game About Digging A Hole. (0:45:34) Codey: Oh, okay, keep going. (0:45:36) Al: Itās got very positive reviews on Steam. (0:45:39) Al: Six days ago, and it has nearly 4,000 reviews on Steam. (0:45:43) Al: Itās like blowing up. (0:45:43) Codey: Oh my god, I see it. This is⦠I would do that. I want to play this. (0:45:50) Al: It looks really good and people seem to really like it. They donāt seem to have a bar quality (0:45:53) Codey: Yeah. Theyāre just the publisher though. (0:45:58) Al: for their publishing, like some of them are great and some of them are SugarGee Island. (0:46:04) Codey: Specifically. (0:46:05) Al: Sorry, this is sounding really harsh. Itās fine. Itās not a terrible game, but I do not know why (0:46:09) Codey: Theyāre not batting a thousand. (0:46:13) Al: I would play this ahead of any farming game ever. Thatās the thing. Why would I play this instead of (0:46:19) Al: of stargy. (0:46:20) Al: I would not play this instead of Coral Island. (0:46:23) Al: Why would I play this instead of Fields of Mistria? (0:46:26) Al: I wouldnāt. (0:46:26) Codey: - Mm-hmm, thatās fair. (0:46:29) Al: When I backed this on Kickstarter, I literally backed it saying, āI guess Iām going to cover (0:46:33) Al: this on the podcast,ā like Iām not hating my time playing it, but Iām not like I must (0:46:38) Codey: Mm hmm. Yeah. Yeah, I was really. I was really shocked that youāre still playing that when (0:46:39) Al: be playing it, which weirdly I am doing with Harvest Moon Home Sweet Home. (0:46:45) Al: Thatās what territory weāre in. (0:46:46) Al: I want to play Harvest Moon Home Sweet Home. (0:46:48) Al: I donāt want to play Shuku-jiu Island! (0:46:50) Al: I canāt stop, Cody! (0:46:55) Codey: I saw it on your thing. Well, youāre almost done. Itās okay. Okay, so these harvest sprites. (0:47:04) Codey: Never see them except for when theyāre buying from you. (0:47:06) Al: No, so thatās the the harvest sprites are different. (0:47:10) Al: So these are the what do they call them? (0:47:12) Al: Forest folk are the ones that buy from your shop. (0:47:16) Al: The harvest sprites are the ones that you sell stuff to with the like random requests. (0:47:22) Codey: Okay. (0:47:23) Al: Theyāll be like, oh, I want these things and you can sell it and get more money for (0:47:26) Al: them, but no harmony. (0:
Al and Kev talk about Hello Kitty Island Adventure Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:30: What Have We Been Up To 00:22:51: Game News 00:36:43: Hello Kitty Island Adventure 01:16:05: Outro Links Ratopia 1.0 Grimoire Groves Release Sugardew Island Release The Ranchers Police District My Time at Sandrock Chibi Figurines Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:35) Al: My name is Al. (0:00:37) Kev: My name is Kevin, here with the vengeance. (0:00:40) Al: You sounded a little bit unsure about your name there. (0:00:42) Al: And weāre here today to talk about Cosco Games. (0:00:46) Kev: Woo! (0:00:48) Kev: I canāt get the wolf pack thing out of my head now. (0:00:51) Kev: Theyāre listening to last two weeks. (0:00:56) Al: This episode, we are going to talk about Hello Kitty Island. (0:01:00) Al: Adventure. Oh, but youāve already talked about that. I hear you say, āWell, (0:01:05) Al: weāre going for the second harvest of it, because it has finally come out on Steam and Switch.ā (0:01:08) Kev: Second Harvest. (0:01:14) Kev: Switch and other things, yes. (0:01:17) Al: You can tell what Kevin cares about. So, weāre going to talk about that. (0:01:19) Kev: Yeah, haha, yeah. (0:01:24) Kev: I donāt have a Steam Deck, so, well. (0:01:26) Al: Fair. Before that, we have some news. (0:01:31) Al: But first of all, Kevin, what have you been up to? (0:01:33) Kev: Oh, hello everyone. I have been up to work. I barely have, itās been a lot done working. (0:01:42) Kev: Iām in one of those periods where Iām doing a lot of daily sort of stuff, comfort games. (0:01:51) Kev: And then the Zone Zero continues to be good. Marvel Snap, Iām playing Marvel Snap right now. (0:01:56) Kev: I know youāre not, I like to follow the channel, I know youāre not. Thatās fine. (0:01:58) Al: I am not. No, no. I took a break from it because it was basically consuming me. (0:02:03) Kev: Itās consumed me. But I think itās in a decent place, so Iām okay being consumed by Marvel Snap. (0:02:12) Kev: We got the new season based stuff, the Brave New World, the Red Hulk, and the new Captain America, all that good stuff. (0:02:21) Kev: Um⦠I⦠(0:02:22) Al: I have been occasionally looking at the, um, the new cards and stuff like that, but I havenāt (0:02:30) Al: looked at the new, the new season stuff. Is there anything that excites you? (0:02:34) Kev: Yeah, theyāre interesting. Funnily enough, the one that excites me most is not related to the (0:02:44) Kev: movie. Itās a character called Diamondback. Diamondback is a type of rattlesnake, if youāre (0:02:50) Kev: not familiar. Sheās part of a group called the Serpent Society. I canāt remember exactly what, (0:02:56) Kev: but sheās got one of those effects that lowers everyone elseās power on your head. (0:03:04) Kev: I think it doubles the amount lowered or something like that, so Iām excited by that. (0:03:10) Kev: Otherwise, the other stuffās fine. None of itās crazy game breaking. Iām more excited by (0:03:15) Al: Oh, is next month is it Daredevil stuff? No. Okay. (0:03:16) Kev: some stuff in the data points for next month, but yeah, the seasonās okay. Next month is going to (0:03:24) Kev: be, oh, thatād be a good one, but no. Theyāre going to get the name of it. Basically, like ancient (0:03:34) Kev: like BC or whatever, Avengers BC, something like that. I donāt remember. Yeah, they have (0:03:40) Kev: some interesting effects. Otherwise, Marvel Snap is good. I can see my visual customizations and (0:03:53) Kev: stuff all during the whole match, not at just the beginning. (0:03:53) Al: All right, all right, all right, calm down, calm down. You just want to mock the Pokemon (0:04:04) Kev: Thatās it. (0:04:04) Al: fans again. (0:04:06) Kev: Look, I had no problem with Pocket. (0:04:09) Kev: Theyāre the ones who are kind of shooting themselves (0:04:13) Kev: in the foot here. (0:04:14) Al: Oh, yeah, we donāt need to we talked about that so many times. I donāt think we need to talk about it again. (0:04:20) Kev: Yeah, I know. (0:04:21) Kev: I justā I feel bad for you guys, honestly. (0:04:25) Kev: But yeah, Marvel snaps. (0:04:26) Al: I mean, I donāt feel bad for me. I donāt particularly care because Iām just collecting, right? Yeah, I do some battles, but my main point is collecting, and that is what Iām doing, whereas with Marvel Snap, itās much more a battle-focused game because there are fewer cards. (0:04:27) Kev: Good stuff. (0:04:40) Kev: Yeah, yeah, you know what, youāre right. If youāre just collecting pocket is still probably all right. Well, Iād say that but the trading I guess is cool as collecting related so (0:04:46) Al: Itās great. (0:04:52) Al: Look, itās less bad than it was, but itās still bad. (0:04:59) Kev: Oh, I get you I (0:05:02) Al: I like I will say I like how itās actually implemented. (0:05:05) Al: The currencies are stupid. (0:05:06) Al: The restrictions are stupid, but I like the feature. (0:05:08) Kev: Yeah (0:05:08) Al: How is actually implemented? (0:05:10) Kev: Okay, well, there you go. Iām trying to clear that bar (0:05:17) Kev: But yeah, letās see other than that (0:05:20) Kev: obviously (0:05:21) Kev: Super Mario Odyssey we were playing over that at triple-r. So Iāve been playing some of that too. Thatās good stuff (0:05:29) Kev: What do I have to say? Itās super hard to see itās a good game (0:05:34) Kev: And (0:05:35) Kev: Honestly this week itās itās largely been Hello Kitty because Iāve been trying to climb that in cuz (0:05:41) Kev: We did not have a lot of time (0:05:42) Kev: It was like what a week before recording roughly a little more than a week when it came out (0:05:46) Kev: So I got it and Iām rushing to get it to get through it (0:05:52) Kev: But yeah, and so youāll hear my thoughts later. What about you? Well, whatās going on over there? (0:05:57) Al: I have, I mean, I wasnāt planning on talking about it, but yeah, Iāve been playing pocket (0:06:02) Al: as usual, got the new set, got most of the new set. So Iām continuing for another few (0:06:07) Al: weeks of getting no cards most days. (0:06:10) Kev: I will say I will say the Cynthia accessories packs that came out were (0:06:17) Kev: pretty good that was good stuff in fact itās why donāt they make that real like (0:06:18) Al: - Yeah, yeah, yeah, yeah. (0:06:25) Al: I will only buy the stuff that is bundled with gold. (0:06:30) Al: Iām not gonna spend gold on those things (0:06:32) Al: because the problem there is like, (0:06:34) Al: I could use those gold cards (0:06:36) Al: rather than the accessories, right? (0:06:38) Kev: Mmm, thatās an excellent. (0:06:38) Al: Thatās the problem. (0:06:39) Al: Whereas I bought both of the ones, (0:06:41) Al: so there was one with the first set (0:06:44) Al: and thereās one with the second set, (0:06:45) Al: which is like you buy it, and you get gold and cosmes. (0:06:49) Al: Itās like I will do that, because then Iām getting the gold as well. (0:06:52) Al: But yeah, I am definitely my fault (0:06:57) Al: and my problem that Iām getting the set so quickly, (0:07:02) Al: because what Iām doing, obviously, is Iām saving up my glasses (0:07:06) Al: and Iām spending some gold and Iām opening like 50 packs in the first couple of days. (0:07:11) Al: So obviously, Iām going to get most of the set when I do that. (0:07:14) Al: But it makes for a fun couple of days, at least. (0:07:19) Al: What else am I doing? (0:07:20) Al: I am continuing to play Harvest Moon Home, Sweet Home. (0:07:23) Al: So that is a thing that Iām still continuing. (0:07:26) Kev: Okay, okay. (0:07:28) Al: I might have more to say about that in a future episode, weāll see. (0:07:32) Kev: Iām so, you know, Iām impressed youāre still playing I will say that that alone is a testament to the quality of the game (0:07:40) Kev: well relative to other (0:07:42) Kev: Natsume titles. (0:07:42) Al: Yeah, yeah. Itās yeah, okay, Iām not gonna say anything about it just now, but yeah, Iām I feel like Iām at I am actively enjoying myself. I think thatās as far as Iāll go at this point. I donāt think so. I think itās just that the game gets better as you play it more, right? Because you unlock better tools and stuff and that makes some of the annoyances become less annoying, you know. (0:07:55) Kev: Is it Stockholm Syndrome? (0:08:10) Kev: Okay, thatās that is interesting (0:08:13) Al: Ā» The other thing Iām playing just now is Sugardew Island because weāll talk about that in the news. (0:08:18) Kev: Ah (0:08:19) Kev: Youāre going for it. Oh, you need to what you need to get re-legend on there go for the hat trick (0:08:24) Al: But letās talk about that in the news, but yeah, that is another thing Iāve been playing (0:08:28) Al: this week. (0:08:30) Al: And not a game, but Kevin, I have watched The Gifted. (0:08:34) Al: Have you ever seen The Gifted? (0:08:35) Kev: they gifted on no what is (0:08:37) Al: So this was one of the like 2017, 2018, 2019 X-Men series. (0:08:46) Kev: oh man oh this is one of those weird ones that okay does it do they even oh it has an x over the (0:08:54) Kev: I okay so they are using the x but oh this isnāt the new mutants this is okay okay (0:08:59) Al: No, no, no. So they had Legion and they had the Gifted. They were both around the same (0:09:06) Al: sort of time and Legion was obviously about Legion. And so that was very weird because, (0:09:12) Al: well, his powers are weird and his not powers are also weird. So that was definitely a weird (0:09:20) Al: show to watch, but I really liked that. The Gifted is much more kind of standard, I guess. (0:09:30) Al: The Arrowverse sort of stuff, but obviously Marvel, X-Men. And itās much more like a group (0:09:33) Kev: Okay, ah, okay (0:09:38) Al: of mutants. Itās a group of mutants fighting against humans who are trying to kill them (0:09:45) Al: and the government is trying to kill them and blah, blah, blah, blah. And the funny (0:09:52) Al: thing about it is, it is probably the thing Iāve seen that has the most references to (0:09:57) Al: the X-Men without having a single X-Men. (0:09:59) Al: It feels like every episode they mention the X-Men. (0:10:05) Al: The starting point behind the series is the X-Men disappeared a few years ago. (0:10:11) Al: And then there was a horrible disaster in DC, (0:10:16) Al: where some unidentified mutant has some unidentified accident (0:10:22) Al: that means thereās basically a massive explosion and it kills a bunch of people. (0:10:26) Al: and so since then they set up this new (0:10:29) Al: government task force called Sentinel Services, of course, they have to use the name Sentinel. (0:10:34) Kev: Of course (0:10:36) Al: And Trask is mentioned, you know, the usual blah, blah, blah, blah, blah. (0:10:37) Kev: Do you get it do you get it out? (0:10:43) Al: And theyāre set up to like, they start off by being like, oh, we are containing criminal (0:10:51) Al: mutants. But of course, it never stops at that, blah, blah, blah, blah, blah, blah. You know (0:10:52) Kev: uh-huh (0:10:55) Kev: what (0:10:57) Al: exactly where that loops, right? (0:10:59) Al: So which by the by the way, it feels very painful watching this in 2025, just going (0:10:59) Kev: what (0:11:00) Kev: oh boy do I I (0:11:03) Kev: I see that (0:11:04) Kev: for IRL (0:11:10) Al: to just going to put that out there, you know, with the talk of like, you know, camps to (0:11:11) Kev: Ugh. (0:11:13) Kev: Ugh. (0:11:15) Kev: Ugh. (0:11:17) Kev: Ugh. (0:11:18) Al: put them in and, you know, letās say, I kind of wish Iād watched it last year rather than (0:11:19) Kev: Aww, sick. (0:11:24) Al: this year, but⦠(0:11:25) Kev: This sounds like a fun segment. (0:11:28) Kev: I will describe the thing. (0:11:29) Al: So, the kind of main characters are, I donāt know if youāve, oh, who are they called? (0:11:30) Kev: Is this a scene from āThe Giftedā? (0:11:32) Kev: Or Trumpās first two weeks in office? (0:11:35) Kev: It would be both! (0:11:48) Al: Because I had not heard of them before, the Strucker Twins, thatās what it is. Do you know (0:11:53) Al: the Strucker Twins? (0:11:54) Kev: Okay, so I pulled up the wiki cuz Iām curious (0:11:57) Kev: This no, and Iām curious because is that any relation to Baron Von Strucker from Hydra? (0:11:59) Al: So, yes, kind of. So, what Iāll say is, in the comics, yes, but in the show, not really. (0:12:12) Kev: Okay, sure, okay (0:12:14) Al: So as far as I can see, in the comics, there are the Strucker Twins who are children of (0:12:24) Kev: - Yeah, I know the stroke of trains, twins. (0:12:24) Al: - Baron struck her. (0:12:25) Kev: I love Wanda and Pietro. (0:12:29) Al: - Yeah, well, yeah, there is a lot of similarities (0:12:32) Al: between these things. (0:12:33) Al: They are never mentioned, (0:12:36) Al: like Baron struck her is never mentioned in the series. (0:12:41) Al: So they could still be, (0:12:42) Kev: Thatās good stuff (0:12:42) Al: so itās not focusing on the two twins (0:12:46) Al: that are in the comics. (0:12:47) Al: Itās like they are great grandchildren (0:12:48) Kev: Yeah (0:12:52) Al: who are not twins either. (0:12:54) Al: Theyāre just brother and sister a few years apart, (0:12:56) Al: but they have the same powers (0:12:58) Al: as. (0:13:00) Al: The struggle twins did and thereās a whole thing around like their father was working for Sentinel Services and (0:13:10) Al: but it turns out he was actually secretly a mutant. He just didnāt know it because his father had cured the X gene in him blah, blah, blah, blah, blah, like lots of complicated things around that. (0:13:23) Al: It was fine. I enjoyed it. It wasnāt bad by any stretch of the imagination. (0:13:29) Al: But it wasnāt like I think Legion was a very good show and this was a fine show. It was fine. I enjoyed it. Iām glad I watched it. Iām a little bit annoyed because they cancelled it after season two but season two ended on a cliffhanger. (0:13:34) Kev: Okay, ah. (0:13:43) Kev: Oh, sick! Thatās the best! (0:13:46) Al: And they did have a lot of different mutants with a lot of different powers, some of which you would recognize like they had Polaris whoās probably like the I guess the most well known one they had in the series. (0:13:56) Al: and they never mention my⦠(0:13:56) Kev: how crazy (0:13:59) Al: But. So they itās very clear that theyāre talking about him, but they never use his name, right? (0:14:00) Kev: I was about to say how crazy I imagine they didnāt and how crazy it is that we (0:14:04) Kev: got polaris but not (0:14:12) Al: So she constantly talks about her birth father and they talk about how, oh, she is the like, you know, (0:14:13) Kev: Right, right? (0:14:18) Al: sheās mutant royalty and all these things. (0:14:21) Al: Like, itās so clear. (0:14:22) Al: Itās just like, did you not have the rights to the name? (0:14:26) Al: Like, thatās basically what it feels like, right? (0:14:27) Kev: Ohh, thatās great! I love that. (0:14:29) Al: Just say the name. Oh, my word. (0:14:31) Al: Everybody knows who youāre talking about. (0:14:36) Kev: Ohh, thatās so good. (0:14:39) Al: So, yeah, itās I enjoyed it. (0:14:41) Al: It was fun. (0:14:43) Al: Yeah, Iāve kind of now Iāve not gone back to like the kind of like 90s and previous Marvel live action shows, but like everything post millennium. (0:14:56) Al: Iāve Iāve now watched all of them. (0:14:56) Kev: why not oh oh oh I thought youāre your 10 on it oh sure (0:14:59) Al: Iāve just not got there yet. (0:15:00) Al: Like, Iām obviously going to watch, you know, Iām obviously going. (0:15:04) Al: No, I just like you canāt watch everything all at the same time, right? (0:15:07) Al: You just have to get things slowly. (0:15:09) Al: So, like, obviously, Iām going to watch, you know, the Incredible Hulk. (0:15:12) Al: Lou Ferrignoās Incredible Hulk. (0:15:14) Al: And Iāll see what Iāll think if thereās any others I want to watch. (0:15:17) Al: But like Iāve watched all the big live action Marvel ones, except for that Hulk show, I think. (0:15:26) Kev: Did you watch all of Agents of S.H.I.E.L.? (0:15:30) Al: Who knows if Iāll end up watching the like was it the 90s? (0:15:33) Al: There was a 90s Captain America, I think, and stuff like that. (0:15:36) Al: Who knows if Iāll get to watch them or not. (0:15:37) Kev: - Yeah. (0:15:39) Al: But yeah, thatās fun. (0:15:41) Al: I might go. (0:15:42) Al: Iāll probably watch a bunch of animated stuff first. (0:15:48) Kev: Yeah, youāre probably better off and watch that Iron Man with the mullet (0:15:48) Al: But I think I might go into. (0:15:53) Al: Well, I probably will end up going with some DC stuff first, right? (0:15:59) Al: 90s animated Batman and stuff like that. (0:16:02) Kev: wait have you never seen or wow yeah yeah of course right like i (0:16:03) Al: I havenāt. (0:16:05) Al: I mean, Iāve seen clips here and there, but Iāve not seen full episodes. (0:16:09) Al: Yeah. (0:16:09) Kev: assume youāve seen but wow oh man youāre in a tree forget all (0:16:14) Kev: everything else like youāve ever listed wow (0:16:16) Al: So Iāve got that to watch. (0:16:17) Kev: batman (0:16:18) Al: And I think thereās one really good Justice League one, (0:16:21) Al: I think, isnāt there, that people always talk about. (0:16:23) Kev: yes so yeah so thatās the dcau the dc animated universe that started off with (0:16:26) Al: Yeah. (0:16:28) Kev: the 90s batman and they just kind of went off there (0:16:30) Al: Yeah. (0:16:32) Kev: because itās all in the same cannon (0:16:32) Al: Yeah, Iāve got a list from our mutual friend, Alex. (0:16:38) Al: He sent me a spreadsheet with basically all of the stuff (0:16:42) Al: that he cares about, and like a column that says, (0:16:45) Al: whether this is a must watch. (0:16:47) Al: Should watch or you can skip it sort of thing. (0:16:50) Al: So I will probably start watching those. (0:16:53) Kev: Oh, man, Iām excited for you. I canāt wait to hear your thoughts. (0:16:56) Al: Well, I was surprised with how few episodes there are (0:17:00) Al: in the original Batman, the animated series from the 90s. (0:17:03) Al: Like there arenāt actually that many. (0:17:03) Kev: Yeah, itās well, are you counting? (0:17:05) Al: 85 episodes. (0:17:06) Al: Itās four seasons. (0:17:09) Al: Well, okay. (0:17:10) Al: Oh, yes, I remember this one. (0:17:11) Al: This was weird because itās like listed in my app, my TV tracking app. (0:17:15) Al: season one has six (0:17:16) Al: like 60 episodes. Two and three have 10 each and then four has five. So it looks (0:17:22) Al: like they got really confused as to what seasons were. (0:17:26) Kev: Thatās, that is very odd. (0:17:29) Al: Itās one of those ones thatās going to be super fun to try and watch everything because (0:17:33) Al: theyāre in weird orders and they canāt decide what like thereāll be three specific episodes (0:17:39) Al: that are only on one random service. Itās like Iāve been trying to watch for a couple (0:17:44) Al: For years now, Iāve been trying to finish watching. (0:17:46) Al: So Iāve done all of seasons one to five, except three specific episodes from season (0:17:48) Kev: Ha ha ha, good luck with that! (0:17:57) Al: five. No, theyāre not the last three episodes. Theyāre episodes 51 and 52 of 54. And Iāve (0:18:06) Al: also watched episode 14 of season six. Why? Who knows? (0:18:14) Al: So Netflix had seasoned. (0:18:16) Al: Itās like there are some episodes of each of those seasons on some services but like (0:18:30) Kev: Uh, probably I donāt know that thingās eternal. It is wild to think. (0:18:40) Al: five episodes of season six or on one random service and then thereās like two episodes (0:18:45) Al: of Season 8, and then (0:18:47) Al: like 20 episodes of Season 7, and I know it doesnāt matter, I donāt need to watch this show in order, because this is the least, the show where like continuity matters the least, right? Because everything, itās like the Simpsons, right? Thereās very few things that actually change, right? So it doesnāt matter. But some small things matter, right? Like there was an arc of like five episodes where they had a new character. And if you randomly watched the third episode of that, youād be like, who is this? (0:18:58) Kev: Oh, yeah. (0:19:16) Al: Random character, why are they here? But it doesnāt happen very often. And so itās hard to predict. Thatās the problem. (0:19:18) Kev: that is true (0:19:20) Kev: yeah (0:19:22) Kev: yeah youāre right (0:19:24) Kev: oh thatās, thatās incredible (0:19:24) Al: Iām (0:19:26) Kev: good times, good times (0:19:28) Kev: um (0:19:30) Kev: oh man, Iām, Iām (0:19:32) Kev: like, I think Iām honestly way (0:19:34) Kev: more excited for uh (0:19:36) Kev: uh you to go through the DC stuff (0:19:38) Kev: stuff cause the plot is so (0:19:40) Kev: higher in general, um on the small (0:19:40) Al: Yeah, I think Iāve watched all of the actually good Marvel animated stuff. (0:19:42) Kev: screen (0:19:46) Kev: Wait, did you watch our spider? (0:19:46) Al: Iāve watched⦠I have not, no. Is that one I need to watch? (0:19:48) Kev: Do you watch these terrors? (0:19:52) Kev: You didnāt watch? Oh my goodness! (0:19:54) Kev: Yes! (0:19:54) Al: Calm down. Itās so easy not to watch things. So which was this one? (0:19:58) Al: So Earthās Mightiest Heroes, you say itās called. Is that all itās called? (0:20:00) Kev: this was yeah yeah avengers or smiteās heroes yes it was a um yes um itās late (0:20:04) Al: Oh, itās got Avengers in the name, right? Okay. (0:20:08) Al: the avengerās earthās mightiest heroes this is from (0:20:10) Al: 2010 yeah two seasons 26 episodes each 2010 to 2012 (0:20:12) Kev: yeah letās say late 22,000 early 2010s yeah um that okay so that is probably the best (0:20:22) Kev: animated marvel project no that well okay no hold on let me uh (0:20:25) Al: oh really better than X-Men and Spider-man (0:20:29) Kev: Better thanā you know what? (0:20:31) Kev: Iāll sayā that might beā thatās tough to say. (0:20:35) Al: Iām going to need to post in Slack, havenāt I, and say, what are the must-watch Marvel (0:20:41) Al: animated ones, and make sure that Iāve watched all of them. (0:20:41) Kev: OK, well, I will say Earthās Mightiest Heroes (0:20:46) Kev: is a must-watch. (0:20:48) Kev: At the very least, it is probably (0:20:50) Kev: one of the definitive pieces of Avengersā (0:20:53) Kev: no, not theā it is the definitive piece (0:20:55) Kev: of Avengers media, because it came out (0:20:56) Al: Okay, fair enough. (0:21:01) Kev: to the MCU film Avengers. (0:21:04) Al: Yeah, just in the run-up to it basically. (0:21:05) Kev: So itā yes. (0:21:09) Kev: And so it got to cover everything before, (0:21:13) Kev: like all the classic Avengers stories, (0:21:15) Kev: more or less, and the characterizations. (0:21:16) Al: Itās not itās not in the same continuity, right? Itās not. (0:21:19) Kev: It is not, no. (0:21:21) Kev: So it is excellent, excellent, excellent. (0:21:24) Kev: And sadly, the MCU actually killed it. (0:21:27) Kev: First off, they delayed the second season by a year or two. (0:21:30) Kev: It would coincide with the release of the MCU Avengers film, more or less, and then after that, they cancelled the series to start a new series that was more MCU related or closer to that. (0:21:46) Kev: And itās trying to shame. (0:21:48) Al: These things are so much easier to keep track of than to catch up on, right? (0:21:55) Al: People always talk, oh, thereās so much Marvel stuff now. (0:21:58) Al: But I feel like you just werenāt paying attention if you didnāt think there was (0:22:02) Al: a lot of Marvel stuff before, right? Like, thereās so many things. (0:22:03) Kev: Oh yeah, no, thereās always thereās so much Marvel stuff (0:22:08) Kev: much spectacular spider-man (0:22:10) Al: I know, but itās on my list. (0:22:12) Kev: Okay, good cuz yeah, okay like Iād put Avengers like right up there a spectacular aired around the same time, too (0:22:21) Kev: like theyāre just the definitive things for their respective series more or less like as much as I love 90s spider-man cuz itās so (0:22:28) Kev: campy and ridiculous and ingrained into my (0:22:31) Kev: Ā» The Spectacular Spider-Man. (0:22:33) Kev: Is the actual one you should watch because thatās the good one and actually does everything correctly. (0:22:38) Al: Okay, fair enough. (0:22:38) Kev: Yeah, but yeah, I canāt. Oh, man, you still got a lot of good stuff ahead. Iām very excited for you. (0:22:46) Al: Thereās always more stuff to watch. (0:22:47) Kev: All right. (0:22:48) Al: I think thatās me. (0:22:51) Al: All right, letās talk about some news. (0:22:53) Al: First up, we have RATOPIA, which is like a town builder. (0:23:01) Al: Farming survival game, however you want to describe it. (0:23:02) Kev: the rat topia builder, the rat village builder. (0:23:07) Al: It is going to hit 1.0 on the first of May. (0:23:11) Al: A-woo! (0:23:12) Kev: Iād Iām real for that. Iām gonna play that because I like 1.0s and this is a cool (0:23:18) Kev: Iāve always thought this is a cool one cuz itās I mean one itās itās kind of that (0:23:23) Kev: side 2d (0:23:25) Kev: araria-esque (0:23:27) Kev: Gameplay, but itās rats. So thatās thatās way more fun (0:23:30) Al: It is rats, youāre correct. Yeah, I have a feeling Iām going to play this one, but I (0:23:40) Al: donāt know how Iām going to feel about it, but Iām intrigued by it. Because youāre playing (0:23:45) Al: a specific character in this one, arenāt you? Itās not management style, which is what I (0:23:48) Kev: You it looks like it youāre playing (0:23:52) Kev: Yeah (0:23:52) Al: I really donāt like about time builders. So weāll see. (0:23:54) Kev: Yeah (0:23:57) Kev: Yeah, yeah we will see Iām excited (0:24:01) Kev: Yeah, I like I like rodents and rodent (0:24:06) Al: Next we have Grimoire Groves, theyāve announced that theyāre releasing on the 4th of March. (0:24:11) Al: I think they had a new trailer as well. (0:24:12) Kev: okay now hold on my same Iām ready to open I have to double-check I have a lot (0:24:18) Kev: of links open I forget which ones itās (0:24:20) Al: This is a witch-based one, you know, itās a roguelike dungeon crawler. (0:24:25) Kev: all networks you got us (0:24:29) Al: Sorry, cozy roguelike dungeon crawler with witches. (0:24:32) Kev: there we go thatās what we need (0:24:34) Al: Join the⦠(0:24:36) Al: Iāve been watching this one for ages. I donāt think I realized it was Roguelike. (0:24:40) Kev: I didnāt either, um, itās, itās, okay, look, Iām looking, are we rewatching the trailer? (0:24:49) Kev: This, yeah, okay, yeah, this is, this is a very much more cozy, pretty, cold blue lamb. (0:24:56) Kev: Thatās what it really looks like. (0:24:58) Kev: Um, yeah, yeah, the art style is very fun. (0:24:58) Al: I like how the game looks, like graphics-wise, really nice. (0:25:03) Kev: Itās very colorful, psychedelic, look like itās, itās, itās, itās out there. (0:25:11) Kev: Um, I, some of the gameplay stuff looks interesting. (0:25:16) Kev: Youāre casting a lot of, itās not like, uh, of the lamb was, you know, sword, weapon, (0:25:21) Kev: game play or whatever, youāre casting a lot of stuff here. (0:25:24) Kev: Um, wow. (0:25:25) Kev: Even some of those icons for speaking, um, Iām, Iām, my interest has been piqued. (0:25:32) Al: Well thatās a good point. Is it, is it, is it roguelite like Cult of the Lamb is roguelite, (0:25:37) Al: where you have your like area that you build up and you go out on runs to get stuff? Thatās (0:25:41) Kev: It sure looks like it because the farming youāre growing plants thatās advertised clearly in the trailer (0:25:43) Al: a good point. Yeah. Oh no. Is this actually going to be the second roguelite I actually like? (0:25:53) Al: Because it does the thing that I like. (0:25:54) Kev: Maybe it looks like it has a lot going for it. Iāll say that (0:25:58) Al: It doesnāt make it clear in the description exactly what the rules are. (0:26:02) Al: Iām going to have to buy this game now Iām an eye. Boo! (0:26:04) Kev: yeah (0:26:06) Kev: um (0:26:07) Kev: but hey (0:26:12) Kev: all gosh yes (0:26:14) Al: And then people can mock me for buying another rogue light. (0:26:16) Kev: there will be a demo updated demo on february seventeenth (0:26:20) Kev: if you want to try it out before you buy (0:26:22) Al: Maybe, maybe. That is what I probably should do. That is not what I tend to do. (0:26:28) Kev: Itās a good idea. (0:26:29) Kev: Iām not gonna do it. (0:26:32) Al: Uh speaking of games that I buy for some reason uh Sugajou Island have announced that theyāre (0:26:40) Al: releasing on the 7th of March uh but the game is out now already for Kickstarter backers so if you (0:26:46) Al: backed it like me uh you have you should have your key by now um also the physical version is coming (0:26:54) Kev: Iāve got to say, I am impressed that a game has made it this far just by flying too close to the sun and coughing Stardew with changing the name up a little. (0:27:02) Al: I just, I hate myself every time I see the name. (0:27:07) Kev: Like, Iāll be like, Iām not even going to judge the gameplay because Iām not even, I havenāt looked at it closely enough, but this thing is going by its name alone like 90%. Letās, letās be quite honest. (0:27:21) Kev: Um⦠(0:27:22) Al: Yeah, Iām obviously going to talk about the game more in the future, not in this episode. (0:27:29) Al: Itās not top tier farming game, letās put it that way. (0:27:32) Kev: I mean, itās sure sure (0:27:35) Al: Itās not the absolute worst farming game Iāve played, though. (0:27:39) Kev: Sure, you know what youāre right the bar is high or very low depending on the direction (0:27:41) Al: Yeah, it has gone straight through the middle of that as meh. (0:27:50) Kev: Okay, you know is is that better or worse for it, I donāt know but (0:27:56) Al: Yeah, Iām gonna have a lot to say in the next episode probably (0:28:03) Al: But yeah, thatās thatās my initial thought is it is okay (0:28:10) Kev: there you go put that on the box (0:28:13) Al: They have already to be fair to them they have already fixed multiple thing multiple issues I had with the game (0:28:20) Al: So that is something (0:28:22) Kev: all right well you know that is uh that is like good just across the board when a developer (0:28:29) Kev: cares about uh their you know supporting and whatnot so I will say that good on them for that bit (0:28:38) Al: OK, so next we have this is interesting. (0:28:42) Al: Did you look at these links before the podcast? (0:28:44) Al: Just before we talk about this? (0:28:46) Al: OK, so just for the listeners, Iām going to try and explain what weāre looking at (0:28:51) Al: here. This is so that the game is the ranchers. (0:28:56) Al: Weāve talked about it before. (0:28:57) Al: Itās a farming game. (0:28:59) Al: Itās an open world farming game. (0:29:02) Al: Whatās interesting is theyāve introduced police. (0:29:08) Al: And. (0:29:09) Kev: Aww, sick. (0:29:11) Al: I think I can describe this as theyāre it basically seems like theyāre turning (0:29:16) Al: this game into grand theft farm. (0:29:19) Kev: Yep, I was about to say, like, the game is called The Ranchers, but nothing on the Steam page is a ranch. (0:29:27) Al: Thereās cows. What are you talking about? (0:29:34) Kev: Wait did I miss them? Oh, yeah on the cover. I see youāre right. Thereās the image (0:29:34) Al: So, this is, yeah. So, theyāre calling this the Ranchers Police District Update. Now donāt (0:29:45) Al: be confused. This is not like a game update. This is just like an information update. Theyāre (0:29:51) Al: describing this feature thatās going to be in the game, because this game isnāt out yet. (0:29:55) Al: not in Ali access. And I. (0:29:57) Al: They say Iām excited to introduce our newest feature, (0:30:01) Al: the ranchers police district, which by the way, just as a, (0:30:04) Al: just as a startup, this is what we all want is more police. (0:30:10) Al: Secondly, they say from the start, (0:30:13) Al: the ranchers has given you tons of freedom to play the game your way. (0:30:16) Al: You can stick to the rules and enjoy a calm, relaxed experience, (0:30:18) Al: or you can mix things up, maybe even try something a little daring, (0:30:22) Al: like swiping NPCs, crops, cars, cows, or chickens, (0:30:26) Al: vandalizing public. (0:30:27) Al: property or even shaking up national security for a little bit of mischief. Ultimately, (0:30:32) Al: itās your call and you probably have your own reasons for how you play. Before, if you (0:30:37) Al: got caught, the game would hit you with a fine to teach you a lesson. Harsh and not (0:30:40) Al: very fun, especially in open world farming sim where freedom is key. Now, things feel (0:30:45) Al: a bit more like real life. Your actions have consequences. Each misdeed you commit will (0:30:50) Al: trigger a reaction from the rancherās beliefs, giving you the freedom to deal with it your (0:30:55) Al: You can pay up, surrender, or even poo- (0:30:57) Al: things further at your own risk and potential reward. (0:31:02) Kev: Aww. (0:31:03) Al: So you can get arrested in this game, basically. (0:31:06) Kev: Yeah. (0:31:08) Kev: Yeah. (0:31:11) Al: Part of me is like, I hate it. (0:31:14) Kev: Yeah. (0:31:16) Al: And part of me is like, I actually kind of like it, (0:31:19) Al: because this is trying to do something different with farming games, (0:31:22) Al: which is such a rare thing nowadays, right? (0:31:24) Al: - Okay. (0:31:24) Kev: If that is true (0:31:25) Al: Thank you. (0:31:28) Al: What I also find really interesting is the comments on the Kickstarter. (0:31:32) Al: Can you see the Kickstarter? (0:31:33) Al: I donāt know if thatās backers only. (0:31:35) Al: Oh no, Iām not a backer. (0:31:36) Kev: letās see here (0:31:36) Al: Iām not a backer, am I? (0:31:38) Al: Oh no, I did back it. (0:31:40) Kev: you back this all sick (0:31:42) Al: I donāt even remember backing this game. (0:31:46) Al: Oh man, I am not to be trusted with Kickstarter. (0:31:51) Al: I donāt think this is a backers only update. (0:31:54) Al: But anyway, the comments are⦠(0:31:57) Al: really not positive from this. One is like, āAre you sure you arenāt just trolling everyone (0:32:04) Al: with this? April 1st is quite some time away. I definitely did not want GTA.ā (0:32:07) Kev: Aww yeah! (0:32:11) Al: āI was all for this game until this update. If I wanted police in the game Iām playing, (0:32:14) Al: I wouldnāt play a cosy farming sim.ā Yeah, I agree, but also I donāt agree. Iām not (0:32:23) Al: Really sure. On Steam, there are 26 comments, but thereās a hundred. (0:32:27) Al: And 26 thumbs up. So I donāt think itās clear cut. (0:32:34) Al: People hate this. I think itās like thereās a lot of thoughts on this. (0:32:40) Kev: Yeah, yeah, Iām sure, Iām sure. (0:32:43) Al: Youāre sure what? (0:32:44) Kev: Yeah, Iām sure thereās a lot of comments. (0:32:46) Kev: Like, itās so crazy. (0:32:48) Kev: Like, something we didnāt even mention (0:32:52) Kev: is like, on the Steam page, the image next to the title. (0:32:56) Kev: Like, itās, suppose weāre talking cozy or whatever, (0:32:59) Kev: but like, that looks like an 80s action here, (0:33:01) Kev: a movie poster guy. (0:33:02) Al: Yeah, it really does. (0:33:07) Kev: Itās wild. (0:33:08) Al: It doesnāt look like, it definitely doesnāt look like a rancher, thatās for sure. (0:33:10) Kev: Yeah, yeah, man, this is incredible, because like you said, (0:33:17) Kev: itās grand theft farming, it really looks like that. (0:33:23) Kev: Cuz itās nothing here looks like your typical cozy stuff. (0:33:31) Kev: And itās new ideas, stuff that we donāt see normally and so on and so forth or (0:33:37) Kev: whatever, but itās itās just (0:33:40) Kev: I guess itās just the context like this isnāt what youād expect. (0:33:44) Kev: Um⦠(0:33:46) Al: This is the thing, itās a balance, right? (0:33:47) Al: You will either love this because itās doing something different or youāll (0:33:51) Al: hate it because itās not a cosy feature. (0:33:56) Al: But I kind of love that you can like just steal crops from the other townspeople. (0:34:02) Al: Like that, I kind of like that. (0:34:04) Al: Like I wouldnāt want, I donāt think Iād want that in Stardew. (0:34:06) Al: But like, how many times have you gone, youād seen someone with crops outside (0:34:11) Al: their house and gone, āOh, I wish I could just get them.ā (0:34:14) Kev: Yeah, that is kind of fun. Youāre right. Youāre right. I like this concept, too (0:34:19) Al: I donāt know whether this will make it a fun game or not, but I am all in on seeing. (0:34:21) Kev: Um (0:34:23) Kev: I donāt either (0:34:27) Al: Letās see, why not? (0:34:28) Kev: Theyāve theyāve caught our attention theyāve caught our attention iāll see iāll say that. Um (0:34:29) Al: Whatās the worst that happens? (0:34:31) Al: Yeah, for sure. (0:34:37) Kev: itās itās (0:34:39) Kev: Uh, yeah, um, I donāt know iām excited to see more of this (0:34:41) Al: we will keep an eye on it and uh oh I mean I feel like iāll definitely (0:34:50) Kev: Oh, oh, Iām I (0:34:55) Al: All right, and our final piece of news, our final piece of news is, my time at Sandrock (0:34:56) Kev: Feel like we have hops and robs (0:35:04) Al: have released a set of chibi figurines. (0:35:10) Kev: Yeah, theyāre fine. (0:35:12) Kev: The figures are cute. (0:35:13) Kev: Iāll say that. (0:35:14) Kev: Iāll give them that. (0:35:14) Al: I donāt care about the characters, so itās not like Iām going to buy them, but yeah. (0:35:18) Kev: Oh yeah, I donāt either. (0:35:20) Kev: Just say theyāre cute quality. (0:35:21) Al: Yeah. (0:35:21) Kev: I donāt know what these people are or anything. (0:35:24) Al: Yeah, I would buy these if these were stardew characters. (0:35:24) Kev: I have no investment. (0:35:28) Kev: Oh, you know, Iām shocked that (0:35:31) Kev: Concerned Dave has never done that. (0:35:32) Kev: Like I feel thereās a gold mine to be made. (0:35:35) Al: like itās a lot of effort to put into these things right and he made enough money with the game that (0:35:42) Kev: Yeah, yeah, I guess I guess thatās it. I guess thatās it, but you know (0:35:42) Al: he doesnāt need to whereas with like the the concert I feel like is something that he really (0:35:52) Al: wanted to do he made a joke in (0:35:53) Kev: Oh, yeah, clearly yeah, that is one thing concerned a but everything he does he does it cuz he cares (0:36:00) Al: in the the pamphlet for I canāt remember what itās called like the leaflet thing that you get at (0:36:05) Al: the concert it says um the program yeah he made a joke in it that he used to be uh I canāt remember (0:36:14) Al: the exact wording but basically he used to be a musician that was his thing um but he couldnāt (0:36:19) Al: get anyone to buy his music and all he needed to do was make a very successful game for people to (0:36:23) Al: like his music that was it (0:36:25) Kev: Thatās what it was all about, that was the long con, I love that, what a giga-chat move. (0:36:31) Kev: Iām going to make a successful video game, like genre-defining game, just so people can (0:36:35) Al: there you go all right thatās the news we are now gonna go into our second harvest of (0:36:39) Kev: buy my music. (0:36:47) Al: helikity island adventure so just for context I played this for a couple weeks when it first (0:36:54) Al: came out on ios and ipad os apple arcade thatās where it was it came out in apple arcade um (0:37:02) Al: play that on my iPad because I donāt have an iPhone. (0:37:06) Al: And I thought it was a really fun game, but I really hated using the touchscreen controls for it. (0:37:13) Al: So I was really excited to play it, not on a touchscreen. You obviously did not play it (0:37:19) Al: when it came out in Apple Arcade, but you were excited to play it. (0:37:22) Kev: Iāve never owned an Apple device in my life. (0:37:25) Kev: Very much so, because it looks wild, and guess what it is wild? (0:37:30) Al: I bought it on Steam, been playing on my Steam Deck, you bought it on Switch, (0:37:34) Al: and youāve been playing on your switch. (0:37:35) Al: I guess, do we even need to do a quick intro to this game? (0:37:36) Kev: Yep, thatās correct. (0:37:40) Al: I feel like we donāt, because I feel like people know what this game is, (0:37:43) Al: because itās been so in the news everywhere, right? (0:37:44) Kev: well youāre right itās okay so well first of all itās been a minute since (0:37:49) Al: How would you describe it then after having played it a little? (0:37:52) Kev: yeah I i will because I think it has been in the news but itās also been a (0:37:55) Kev: minute since you know uh the the original episode of (0:37:59) Kev: maddie um so iāll iāll look (0:38:00) Al: you know the number of people that iāve seen who make it who clearly donāt know that this was (0:38:04) Al: released before theyāre like oh thereās a new game and itās like well itās just right go for (0:38:06) Kev: yeah yeah how about that yeah (0:38:11) Al: it then describe describe it because obviously I was on the previous episode you were not uh so tell (0:38:15) Kev: right (0:38:16) Al: me how you would describe this game having now played it for a bit (0:38:19) Kev: okay so like I think the biggest or easiest comparison point is animal (0:38:26) Kev: crossing new horizons because joker shocker I know (0:38:27) Al: - What? (laughs) (0:38:33) Kev: guess what youāve got crafting youāve got a house with furniture youāve got (0:38:36) Kev: clothing youāve got friend and neighbors and (0:38:39) Kev: villagers that you can gift things to shockers (0:38:42) Kev: But, itās all San RĆo. (0:38:44) Kev: So, you got Hello Kitty and all the characters and whatnot, right? (0:38:49) Kev: Now, with that said, it is a bit more dynamic than Animal Crossing because you are climbing mountains, youāre diving into the ocean, (0:39:01) Kev: youāre, uh, thereās little mini-games and ruins to explore. (0:39:08) Kev: So, youāve got this open-world island to explore while collecting stuff andā (0:39:14) Kev: catching critters and all this stuff. (0:39:16) Kev: Um, so yeah, so take one part Animal Crossing, one part San RĆo, and one part, maybe Breath of the Wild ācause they understand when we all start. (0:39:25) Al: So this is the thing, I jokingly said Breath of the Wild to people on Slack, but the more (0:39:31) Al: I think about it, the more I actually donāt think thatās a joke. Itās obviously not as (0:39:37) Al: big and as expansive and whatever, but the exploring feels so good. And let me tell you, (0:39:39) Kev: right (0:39:41) Kev: Thereās no combat (0:39:48) Al: it feels so much better being able to play with a controller than using the touchscreen, (0:39:52) Al: But, like, that has not changed. (0:39:55) Al: Itās not changed since the first time Iāve done it, just the idea of being able to go like, āOh, thereās a hill, thereās a volcano there, let me climb that volcano,ā and you can just figure out how to do it, even though you know youāre not really meant to be going there yet, right? (0:40:09) Kev: Yeah (0:40:09) Al: Like, youāve not progressed the story to that point, but you can just make it work. (0:40:11) Kev: What I wanted to Ritsuko was up there, I really wanted to clivet volcano (0:40:17) Al: And you can, and this is the thing, itās designed in such a way that, like, you have a stamina bar, and, like, you canāt just climb straight up forever. (0:40:25) Al: Thereās little ledges, and thereās, like, other things you can climb up on, and you can rest, and you can get anywhere you want to if you really want to. (0:40:26) Kev: Yeah, but if you look yep (0:40:33) Kev: Yup pretty much right like sometimes itās real hard like sometimes itās challenging (0:40:39) Kev: But if you try you get you really scrape and look for you can find a way (0:40:46) Al: You know the meme, this is why I donāt do X anymore, thereās too many sweats. (0:40:46) Kev: Yeah (0:40:50) Al: I feel like that, but with this, right? (0:40:50) Kev: Yeah (0:40:52) Al: This is why I donāt play Hello Kitty anymore, there are too many sweats. (0:40:59) Kev: Okay, so um and okay, and so of course the game like it begins with as (0:41:06) Kev: So youāve lauded so many times Alan rightfully, so it begins with jumping out of a plane (0:41:13) Al: And a snake, a snakeās on a plane reference. (0:41:15) Kev: Everyoneās a (0:41:17) Kev: Snakes on a plane reference (0:41:20) Kev: there (0:41:21) Kev: Okay, so we you know remember you describing that youāve told me that before and (0:41:26) Kev: You know I thought that was wild but then I when I played it the the crazy part to me is there was no (0:41:32) Kev: actual reason to jump from (0:41:35) Kev: there was Iāve been shooting out a lot of cake and I (0:41:40) Kev: Donāt know well inconvenient. I donāt think (0:41:40) Al: just gets fed up and says āIām fed up of these cakes on this planeā and then just jumps out the plane. (0:41:46) Kev: And everyoneās like all right, weāre going letās do it. Weāre falling (0:41:48) Al: Yeah, yeah. Thatās the weirdest bit. Is it like, āOkay, fine. I bet. Letās do this.ā (0:41:55) Kev: uh oh my gosh oh so yeah that thatās our premise um I i like that little intro (0:42:02) Al: I just thought you go up, you go up to, you go up to Hello Kitty and sheās like, āOh, (0:42:08) Al: here are some balloons. (0:42:09) Al: Trust me.ā (0:42:10) Al: And youāre like, āDo I, do I trust you with balloons?ā (0:42:14) Al: Well, yeah, no. (0:42:16) Kev: well it worked also you get a diving like air skydiving minigame which go (0:42:22) Kev: through the rings I donāt even know if they get you anything but or if you ever (0:42:24) Al: I donāt know, I donāt think, I donāt know if you do ever do that again, obviously you (0:42:26) Kev: do that again (0:42:29) Al: use the balloons again, right, like you can jump off things and use the balloons, but (0:42:33) Al: I donāt think that minigame type thing is ever in the game again, I donāt know, I mean (0:42:39) Al: Iāve not finished it, so maybe there is a time, but yeah, itās really weird. (0:42:44) Kev: And you go through rings, but I donāt remember getting anything for going through there (0:42:50) Al: to get satisfaction of having gone through the rings. (0:42:53) Kev: Yeah, yeah, thatās pretty much and then you know, thatās fine (0:42:57) Kev: Okay, so (0:43:00) Kev: First okay one of the actually before you jump off the plane you design your character (0:43:05) Kev: And I love the freedom in that because you can be because weāre talking Sanrio, right? (0:43:11) Kev: So weāve got all the different critters and animals and you can (0:43:14) Kev: be pretty much anyone you want. I think the options for customizing is pretty fun. What (0:43:21) Kev: was your little avatar? A dog? Yeah. Styles, breeds or whatever. Yeah. Yeah, like you can (0:43:23) Al: Yeah Iām a dog but yeah I like it theyāve got like I think itās like eight different animals and then within the animals theyāve got different face shapes and theyāre like dramatically different styles of them and then yeah you can like change your bunch of other stuff. (0:43:42) Kev: be a bird, and in the birds, you can be a bird. (0:43:44) Kev: Iām a penguin, or like a falcon, or blue jay, or whatever. (0:43:47) Kev: Mine looks like a blue jay, basically. (0:43:49) Kev: I got a little pen that looks like a blue jay in the shape of that. (0:43:52) Al: I chose the fattest dog that existed in the list, I couldnāt really describe what type (0:43:59) Al: of dog it looked like, but yeah, it was just the chubbiest, comfiest looking dog. (0:44:02) Kev: Yeah, yeah, the wall like a brick house (0:44:08) Kev: Yeah, like thatās a good one (0:44:11) Kev: So, um, you know, I think I should (0:44:16) Kev: Before continuing I should declare I donāt know Sanrio very well to be quite Frank (0:44:21) Kev: I know Hello Kitty because one of the most iconic (0:44:22) Al: Me neither. (0:44:26) Kev: Characters ever created right dominates Japan (0:44:30) Kev: But I donāt know the (0:44:32) Kev: rest of the cast that well. So this is my first venture into the Senri universe. (0:44:36) Kev: I knew Agritsuko because her anime was pretty popular. I didnāt watch it, but I (0:44:41) Kev: knew the character. And I love how sheās treated as the the kind of the outsider. (0:44:48) Kev: Everyone else is friends, but she doesnāt know anyone. That was kind of cute. But (0:44:53) Kev: yeah, itās been fun to meet all these characters. Bompurin is the best. Iām a (0:45:02) Kev: Bompurin. Yeah, the carapace is pretty cute. Heās pretty fun. (0:45:07) Kev: But itās Meru. Heās the one who was tired of the cakes and jumped off the (0:45:12) Kev: plane. So you know, there you go. I think that sums him. Oh yeah, yeah, heās a big (0:45:12) Al: Yeah. And a big comic guy. A big comic guy as well. (0:45:21) Kev: comic guy. Both like he likes jokes and the actual comics. So yeah, so he got all (0:45:29) Kev: that, um, so I played (0:45:32) Kev: the game for about a week, not even a full week. (0:45:34) Kev: I got it on Monday, I think it was, um, yeah. (0:45:38) Al: something like that. Yeah. Yeah. I think Monday, yeah. (0:45:40) Kev: Uh, so it, uh, like, I mean, I really enjoyed the game because, but also I feel (0:45:48) Kev: like thereās still so much for me to do, um, because the game is quest driven, right? (0:45:55) Kev: Like youāre, youāre, youāre going around your, you have to complete quests for (0:45:58) Kev: people, gathering things, crafting things, so on and so finding things. (0:46:02) Kev: Um, and thatās kind of what progresses. (0:46:05) Kev: Not just the quote unquote story, but all the features, right? (0:46:08) Kev: Like itās not like animal crossing where you just wait for the shovel to show up (0:46:12) Kev: in Tom look store to buy it. (0:46:14) Kev: You have to complete a quest to unlock a fishing rod, the net, whatever. (0:46:18) Al: Oh, and quests is the game, like this, if you donāt like quests, if you donāt like (0:46:19) Kev: Ā» Yeah. (0:46:23) Al: fetch quests, this is not the game for you, like everything is a quest. (0:46:26) Kev: - Yeah, yup. (0:46:27) Kev: Yup. (0:46:27) Al: But that means that I remember, Iām sure I talked about this last time, but I need to (0:46:31) Al: bring it up again. (0:46:32) Al: The quest system in this is so good. (0:46:35) Al: Like as someone who loves quests and loves lists of quests, itās absolutely good. (0:46:40) Al: Not only does it show you every quest that youāve ever done, and every quest that you (0:46:44) Al: currently have that you can do. (0:46:46) Al: It also shows you future quests and what you need (0:46:48) Al: to do to get them. Itās great, because everything is based on friendship levels and gifting (0:46:50) Kev: Yep, that is pretty solid. (0:46:55) Al: things to the other villagers, blah, blah, blah. And so itās like, oh, to get this quest, (0:47:00) Al: you need to talk to this person, or you need to get this person to friendship level four. (0:47:05) Al: And itās just like, itās so good. And it can be a little bit overwhelming, especially at (0:47:08) Al: the beginning, when you go from one or two things to do, to suddenly you have a list (0:47:12) Al: of 10 things, but you can pick and choose and you donāt need to go quickly. (0:47:14) Kev: Y
Al and Codey talk about Mini Mini Farm Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:33: What Have We Been Up To 00:11:26: I Know What You Released Last Month 00:13:57: Game News 00:28:37: New Games 00:41:43: Other News 00:56:24: Mini Mini Farm 01:33:42: Outro Links Piczel Cross: Rune Factory Release Date Space Sprouts Release Date Luma Island: Pirates Ranch of Rivershine ā1.7ā Update Horticular: Frozen Frontier Melobot: A Last Song OST Sky Harvest Pheonix Labs Layoffs ConcernedApe NPR Interview Reuters Cozy Gaming Interactive Article Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Codey: And my name is Cody! (0:00:37) Al: and we are here today to talk about cottagecore games. (0:00:42) Codey: Oh woo! (0:00:44) Al: Itās like a pack of wolves. (0:00:50) Codey: Iām never gonna un-hear that now. (0:00:51) Al: We this episode, we are going to talk about many, many farm because apparently weāre doing two (0:00:59) Al: mobile games in a row because you did Animal Crossing last week. And then weāre doing many, (0:01:00) Codey: Mm-hmm. (0:01:04) Codey: Yeah. (0:01:05) Codey: Yeah. (0:01:06) Al: many farm this week. And yeah, I just realized that today. I was like, Oh, yeah, (0:01:08) Codey: Yes, I forgot about that. (0:01:13) Al: two in a row. Interesting. Oh, well, weāre making Cody work for their title of (0:01:19) Al: mobile correspondent. (0:01:20) Codey: Yep, Iām here for it. For sure. And I am still actively playing mobile games. (0:01:21) Al: Before that, well, yes, so before that we have news, Iām going to overview the (0:01:31) Al: January releases because itās now February. But first of all, Cody, what have you been up to? (0:01:36) Codey: Um, so, uh, definitely been playing many, many farm. Um, because of the last episode. (0:01:42) Al: Oh yeah, thatās what MMF stands for. (0:01:44) Codey: Yeah. (0:01:44) Al: I was like, whatās MMF? (0:01:45) Al: Many, many fun, of course. (0:01:46) Codey: And many, many farm. (0:01:48) Codey: Um, because of Johnny, I am now cursed to be playing Animal Crossing pocket camp. (0:01:54) Al: A game which you hadnāt played for the podcast, you know, playing (0:01:59) Al: because of the podcast. (0:02:00) Codey: Correct. (0:02:01) Al: Oops. (0:02:02) Codey: Um, I had played it when it was like not the complete. (0:02:06) Codey: Like paid version. (0:02:06) Codey: Um, but because we were talking about it and I saw that it was like cheap and then it was possibly going to become less cheap. (0:02:14) Codey: And Iāve been doing really well with budgeting lately. (0:02:16) Codey: I was like, you know what? (0:02:18) Codey: I can, I can afford 10 bucks. (0:02:18) Codey: So, and I donāt, I donāt know. (0:02:20) Al: Yes. Do we have the actual date? I know that itās very soon, or itās, like, just in the (0:02:26) Al: past, but it wasnāt when the podcast episode came out. (0:02:30) Codey: And unfortunately I have now bought it. (0:02:32) Codey: So I have no way of checking because Iām pretty sure. (0:02:35) Al: Ah, it was the 31st of January. So, if you bought it when the last episode came out, (0:02:36) Codey: Okay. (0:02:38) Codey: So now it is what? (0:02:38) Codey: 20 bucks. (0:02:42) Al: or the two days after that, you were good. Otherwise, sorry, too late. And now itās, yeah, $20. (0:02:48) Codey: So, Iāve been playing that. Iāve also been playing, still been playing Honeygrove, still (0:02:58) Codey: really sucked into Honeygrove. And I, you know, itās so funny because we, whenever we would (0:03:01) Al: Youāre just playing all the mobile games. (0:03:06) Codey: cover them before, itās like, yay, I can uninstall it now. And the last couple ones, Iāve been (0:03:12) Codey: like, oh, no, I want to keep playing this. So, yeah, I do. (0:03:14) Al: Mm-hmm, oops. (0:03:19) Codey: But itās nice because Iām, you know, nearing the end, the other thing, quote unquote, Iāve been (0:03:24) Codey: doing is is a PhD. And it is crunch time for sure now. So I pretty much like, Iām doing a lot of (0:03:34) Codey: stuff all the time. If Iām not doing specimens, Iām writing if Iām not doing that, either of those (0:03:40) Codey: two things Iām like, Iām always doing something. So this, this gives me a nice little like, okay, (0:03:46) Codey: Iām gonna sit down for like a half an hour and just like (0:03:48) Al: Mm, are you rotating through them or? (0:03:48) Codey: brain off play these silly little games. Yeah, so every (0:03:56) Codey: well, I guess Iām also playing too many games. Iām also playing (0:04:02) Codey: Pokemon TCG pocket and the new thing just released. And so I (0:04:08) Codey: always check that first. Let me look at my guess. I always (0:04:11) Codey: check that first. And then I do honeygrove because I can like (0:04:14) Codey: send everything off, like my little bees off on their (0:04:17) Codey: or expeditions. (0:04:18) Codey: And then I do pocket camp and then I do mini, mini farm for a little bit. (0:04:23) Codey: And then if for whatever reason, I am bored after that, um, or not (0:04:28) Codey: sucked into mini, mini farm, uh, I have my cross-stitch coloring out. (0:04:30) Al: Hmm (0:04:33) Codey: But yeah, thatās, thatās my, my, my brain off time now. (0:04:33) Al: Fair enough (0:04:40) Codey: Was it? (0:04:40) Al: Nice, I have been playing a lot of Pokemon. (0:04:45) Al: So I think last time we talked, Cody, (0:04:47) Al: I was just nearly finished, (0:04:47) Codey: Mm-hmm. (0:04:50) Al: Brilliant Diamond and Shining Pearl. (0:04:51) Codey: Mm-hmm. (0:04:53) Al: I have now finished that, thank goodness. (0:04:54) Codey: Okay. (0:04:55) Codey: Yeah, youāre free. (0:04:57) Al: So that oneās done. (0:04:59) Al: And I was going to kind of maybe stop there, (0:05:02) Al: but then I was like, no, I need to do Letās Go as well. (0:05:05) Al: So I did the Letās Go Pokedex, (0:05:08) Al: and I rushed through. (0:05:10) Al: Uh, another save because I hadnāt recreated my Pokemon. (0:05:15) Al: Letās go Pikachu save. (0:05:18) Al: So I did that. (0:05:18) Al: So that now is done. (0:05:19) Al: So all of my home DEXs are done except sword and shield. (0:05:25) Al: So Iāve got the letās go one. (0:05:27) Al: Iāve got brilliant diamond, shining pearl. (0:05:29) Al: Iāve got letās go. (0:05:30) Al: Arceus and Iāve got all this scarlet and violet ones. (0:05:32) Al: Theyāre all done. (0:05:33) Al: I havenāt done the sword and shield ones. (0:05:35) Al: Um, and I now have a post game. (0:05:40) Al: Save of every Pokemon Switch game, except shield. (0:05:45) Al: So Iāve recreated all my saves, except that. (0:05:46) Codey: Okay. Wow. (0:05:49) Al: And I have done a professor Oak challenge now of every pair of games, except can you (0:05:55) Al: guess? (0:05:56) Al: No, no, thereās certain shield. (0:05:56) Codey: Brilliant. Iām in shining girl. Oh, I donāt know. Okay. Okay. (0:06:03) Al: So, so at some point, I would like to do a professor Oak challenge in shield. (0:06:10) Al: Uh, and that does all three of those things. (0:06:12) Al: It does a professor Oak challenge in, in that series of games. (0:06:16) Al: It basically completes my home pocket X, right? (0:06:19) Al: Cause youāre catching everything anyway. (0:06:22) Al: Um, and it, it then me, it will mean I have a shield save in post game as well. (0:06:27) Al: But I donāt think Iām going to do that now because Iām worried I might burn out on Pokemon. (0:06:31) Codey: Mm-hmm. (0:06:35) Al: And we donāt know yet when the new games coming out. (0:06:38) Al: I donāt expect it to come out until- (0:06:40) Al: november but we donāt know for certain and I donāt want them to be like come out and like me (0:06:46) Al: spend the next month doing this and then they come out and then I burn out and Iām like okay (0:06:50) Al: Iām done with pokemon for like six months and then they come out and say oh legends za is actually (0:06:57) Al: coming out in April and Iām like oh no that is really soon so uh but Iām also worried that they (0:07:05) Al: might do the release of pokemon for the home decks very soon and yeah sure I donāt- (0:07:10) Al: need to do it as soon as itās done of course I donāt need to but I will feel the drive to (0:07:15) Al: do it at that point so Iām like do I actually just do the home decks just now and then leave (0:07:21) Al: the professor oak challenge for another time but then why why not just do the professor oak challenge (0:07:28) Al: but then Iām also the reason I was playing those games in January was because there werenāt any (0:07:32) Al: games coming out that I was planning on playing for the podcast and now we have a billion of them (0:07:35) Codey: Yeah, but it would be really inefficient to not just do it, do them together. (0:07:38) Al: them coming out in February and March. (0:07:40) Al: Iām probably going to just wait and do it all at the same time, probably next January. (0:07:54) Codey: yep. yep. (0:07:57) Al: Because January does tend to be quite a quiet period, but I guess that depends on when ZA (0:08:04) Al: comes out. (0:08:05) Al: Because if ZA comes out in November, Iām probably not going to want to do a Professor Oak challenge (0:08:08) Al: of SHIELD. (0:08:10) Al: In January, so maybe, maybe Iāll just wait till Pokemon Day and theyāll all they will almost definitely tell us the release date then right like thereās no way theyāre not going to do that. (0:08:22) Al: That reminds me, we want to do Pokemon Day predictions. (0:08:26) Codey: Oh, okay, okay. (0:08:28) Al: And Pokemon Day reactions greenhouse episode that gets us to this month. (0:08:29) Codey: Mm-hmm. (0:08:33) Codey: Mm-hmm. (0:08:39) Al: so (0:08:40) Al: all that to say I have played a lot of pokemon in the last month and a half a lot a lot a lot (0:08:48) Al: of pokemon and I think like maybe like 120 hours over the last month and a half weāve just pokemon (0:08:56) Codey: Mm hmm. Iām shocked. (0:08:58) Al: still not found a brilliant diamond shining pearl (0:09:02) Al: still a big big fan of letās go great games love them second best pokemon game (0:09:11) Codey: Yeah, I really have been wanting to go back and replay. I have Eevee, but I also have (0:09:17) Al: Mm-hmm. Yes, fair, fair, fair. So yeah, Iām probably PokĆ©monād out for now, but weāll see. (0:09:21) Codey: else going on. So, yep. (0:09:30) Al: Iāve also been keeping up with Harvestmen, Home Sweet Home. Look at me actually playing a farming (0:09:36) Al: game a little bit a day. What a crazy idea. I know. So Iām now in chapter five, enjoying that. (0:09:37) Codey: Wow not guzzling (0:09:40) Codey: - Iām done. (0:09:44) Al: I donāt know. (0:09:45) Al: I donāt know what to do with that. (0:09:47) Al: Yeah, actually, yeah, no, I will. (0:09:49) Al: Iām enjoying it. (0:09:51) Al: Iām enjoying playing this game. (0:09:52) Al: This is a fun game. (0:09:53) Codey: Mm-hmm. (0:09:54) Al: It still has issues. (0:09:56) Al: Absolutely. (0:09:58) Al: The Cloud Save still not working for me two months later. (0:10:02) Codey: Iām shocked. (0:10:04) Al: But controller support has made it playable. (0:10:07) Al: And itās actually fun. (0:10:10) Al: Itās no Stardew Valley. (0:10:11) Al: I donāt care about the characters as much. (0:10:14) Al: But thereās a lot to like about it. (0:10:16) Al: and Iām hopeful for⦠(0:10:17) Al: and I have also started playing Hello Kitty Island Adventure, which I did play when it came to Apple Arcade, so I played it for about a month and enjoyed it. (0:10:33) Al: But then I was like, I am so fed up with playing on the touchscreen and let me tell you, playing with the controller infinitely better. So good! (0:10:37) Codey: Yeah. Okay. (0:10:41) Al: So Iāve been playing on my Steam Deck, I know that I know some people who are playing on⦠(0:10:47) Al: which may or may not come up in a future episode, but yeah, no, itās a good game. It is way better than it had any right to be. (0:10:50) Codey: - Ooh. (0:11:02) Al: I completely forgot until I started the game how the game starts and Iām like, I just love⦠itās so ridiculous that it basically starts with a plane crash. (0:11:11) Al: Because who would expect that in a Hello Kitty game? Alright, I think thatās everything. Thatās what weāve been⦠(0:11:17) Al: We are going to continue the new segment, the monthās releases and the previous monthās releases. Weāre going to talk about last monthās releases. (0:11:18) Codey: Oh, woo. Oww, ow, ow, ow. (0:11:31) Codey: Last monthās what what was released last month? I got you (0:11:36) Al: Listeners, write in and tell us what this segment should be called, this monthly segment. What released last month? (0:11:44) Al: January 2025 edition. Or should it be fae- (0:11:47) Al: Maybe the 2025 edition, because last month would be January, but itās like what would (0:11:51) Al: have- what released last month? (0:11:53) Codey: What are you what do you call it so like in? (0:11:57) Codey: Start in stardivale correlate whatever when you go to sleep, and thereās like that recap screen (0:12:02) Al: This summary⦠(0:12:03) Codey: Thatās all you call it. Thatās all itās called (0:12:07) Al: He gla-la⦠(0:12:07) Codey: Like the daily summary listeners. Let us know (0:12:10) Al: I donāt know⦠(0:12:11) Codey: What do you call that screen like when it tells you what you did for the day how much all your stuff sold? (0:12:16) Codey: I think that whatever that is called is what this segment should be called because itās like we just fell asleep on January (0:12:23) Codey: And weāre waking up and itās February, but letās like think about the things that occurred last last month (0:12:30) Al: Iām really struggling to Google this. (0:12:31) Codey: Donāt work yeah, donāt worry about looking it up. They got a listeners have to tell us (0:12:35) Al: Okay, so January, what released in January? (0:12:41) Al: We have four releases in January 2025. (0:12:44) Al: We got Harvest Hills, releasing mid-January the 15th. (0:12:48) Al: We got Into the Emberlands, Not Wonderful, released on the 20th of January when we had (0:12:54) Al: Hello Kitty Island Adventure on Steam and Switch that released on the 30th of January. (0:12:58) Al: my little life which is our first (0:13:01) Al: game of Rustyās Like or as a developer of Rustyās retirement is calling them bottom of the screen game (0:13:06) Codey: boss game which he he like talked it up on the um on blue sky he like was like yāall (0:13:06) Al: and that released on the 31st of January. So a kind of (0:13:17) Codey: should get this game and now iām looking at it oh itās only five dollars and 39 cents (0:13:24) Al: Yeah, it is dangerous. (0:13:25) Codey: oh no itās only itās only windows oh I almost clicked it yāall I almost we good okay iām (0:13:34) Codey: I wish. (0:13:36) Codey: Let it be not just Windows, my little life developer. (0:13:39) Codey: I want to play this game. (0:13:40) Codey: Thank you. (0:13:42) Al: Yeah, so thatās the January releases, wild that Iām about to say this, but thatās a (0:13:47) Al: quiet month. Four games is a quiet month, apparently. (0:13:51) Codey: Yeah, not a lot going on. (0:13:57) Al: Okay, so weāve now got a bunch of news. Weāre going to start with the gaming news. So first (0:14:04) Al: up we have Pixel Cross Renfractory, they have announced a release date for this. So this is (0:14:09) Al: like the pixel cross Stodio seasons. (0:14:12) Al: Itās a Picross type game, but not Picross because Nintendo on the trademark to that kind of. (0:14:21) Al: Yeah, you do your nonograms. I think thatās what the generic term people have been using, (0:14:27) Al: nonograms. You do your nonograms and in the story seasons one, it like built up a farm (0:14:34) Al: in the background as you do it. Yeah, I donāt know. I donāt know if theyāve shown (0:14:36) Codey: is that is that what it is because it also says customize like in this trailer they say customize (0:14:40) Al: and Iāll see you next time. (0:14:42) Al: Yeah. (0:14:43) Codey: your farm and I donāt and it like looks like you choose what like where things are placed and so (0:14:50) Codey: that was one that was my only question was like I mean itās coming some when it comes out folks (0:14:55) Codey: can tell me unless people have been playing I donāt know if thereās a dummy (0:14:57) Al: I donāt, I, yeah, oh, interesting. (0:15:01) Al: So it does look like you can change things in this one. (0:15:03) Al: So Iām pretty sure on the story of seasons one, (0:15:06) Al: you just saw the farm build up and things grow (0:15:09) Al: and you didnāt have any control over how it looked, (0:15:12) Al: but youāre right, it does. (0:15:13) Al: So it says customize your farm (0:15:14) Al: and it shows different animals or monsters. (0:15:17) Al: And then it shows you actually selecting (0:15:19) Al: what weapon you want your character to have, (0:15:21) Al: including a massive lollipop as an option. (0:15:25) Al: So yeah, it looks like itās more in depth. (0:15:28) Codey: Well, Iām wondering if itās just like you can control what it looks like in the background (0:15:34) Codey: while you are, yeah. (0:15:34) Al: I think that, yeah, I think thatās all it is. (0:15:36) Al: I donāt think youāre actually doing any farming (0:15:39) Al: or any battling, that just happens in the background (0:15:41) Al: as youāre doing it, but in the story seasons one, (0:15:44) Al: Iām pretty sure you couldnāt change how it looked. (0:15:46) Codey: is it like learn how to do a carrot by doing a carrot learn how to plant (0:15:52) Codey: carrots I like okay (0:15:52) Al: It wasnāt even that much in the study seasons when it was literally, you do stuff and things grow in the background you werenāt really. (0:16:00) Al: Yeah, there was nothing else. (0:16:02) Codey: Sounds good. Some people are probably jumping for joy that (0:16:06) Codey: thereās a new across game coming out. New an Autogram coming (0:16:10) Al: nonagram yeah yes yeah anyway space sprouts have announced that theyāre (0:16:13) Codey: itās like Kleenex. Itās like people say get a Kleenex but (0:16:17) Codey: thatās a brand. (0:16:21) Al: releasing on the 31st of March (0:16:24) Codey: Mm-hmm. Theyāre also participating in Steamās next fest, so⦠(0:16:28) Al: Cody who isnāt (0:16:30) Codey: Oh, okay, fine. Theyāre also moving on to the next part. Uh, I guess the only thing⦠(0:16:33) Al: I mean Iād like I just I find the steam next fest stuff so funny because itās (0:16:40) Al: it doesnāt really mean anything itās like itās itās like itās like being part of (0:16:45) Al: a sale right you can still do a sale whenever you want you can put your price (0:16:48) Al: down whatever but itās like if you do it at a specific time you might get on a (0:16:50) Codey: Right. But thatās the thing, like thereās a specific list that theyāll get clicked on. (0:16:52) Al: list (0:16:55) Al: but the list is too long (0:16:58) Codey: Okay, but like not every it is still selective, right? Like not hashtag not everyone gets on the (0:17:02) Al: no I donāt I donāt think so I think anyone even get in the list (0:17:03) Codey: list. Well, anyways, thatās from February 27 to March 3. But they are also looking for playtesters. (0:17:12) Codey: So if you go to the show notes, go to the Steam page, etc, etc, you can figure out how to become (0:17:18) Codey: on my playtester for space sprout. (0:17:20) Al: Whoo! Yeah, what was this game again? I canāt⦠Oh yeah, it was like the 2D space. It was like, (0:17:28) Al: yeah, Iām not describing that very well. But yeah, it was a 2D world where youāre floating around, (0:17:30) Codey: Mm-hmm (0:17:33) Codey: 2D floating in space. Yeah (0:17:36) Al: yeah. Yeah, Iām very interested in this one. I wonder how itās going to feel playing (0:17:42) Al: farming in 0G. Although it does look like some of it has gravity, and some of it has gravity, (0:17:44) Codey: Mm-hmm. I mean itās interesting. (0:17:50) Codey: Well, if I learned anything from the Martian, farming in 0G contains the recycling of human waste. (0:17:58) Codey: So, very excited for that. (0:18:00) Al: for sure next we have a free update coming to luma island and this is called pirates (0:18:12) Codey: With an excolate your boy, pirates! (0:18:15) Al: just pirates um itās literally called luma island pirates what uh although I donāt think (0:18:22) Al: the exclamation mark is actually part of the title because later down they say whatās coming (0:18:26) Al: in Luma Island Pirates without the exclamation mark. (0:18:29) Codey: Uh, I choose to believe, yes. (0:18:30) Al: Donāt you always? (0:18:32) Al: So this brings a pirate themed zone with new minigames, a new temple, traps and enemies, a new profession. (0:18:44) Al: Johnny and Dallin I think, they both play it. Theyāll be excited about a new profession. (0:18:51) Al: A full screen map, thatās definitely something it needed. I was annoyed about not having the full screen map. (0:18:56) Al: three new game modes, (0:18:58) Al: including (0:19:00) Al: hero mode and cozy mode. (0:19:02) Al: I wonder what the third mode is. (0:19:04) Al: I love how theyād say three modes (0:19:04) Codey: Iām curious what the new profession is. (0:19:06) Al: and they mentioned two of them. (0:19:10) Codey: Is it piracy? (0:19:12) Al: Oh, interesting. Yeah, thatās a good point. (0:19:14) Al: It could be. (0:19:14) Codey: Like goats? (0:19:16) Al: Even if not actually, (0:19:18) Al: piracy definitely could be related to that. (0:19:20) Codey: Or like treasure hunting? (0:19:20) Al: Yeah, that is a good point. (0:19:22) Al: Yeah, well they do have a treasure hunter one already, Iām pretty sure. (0:19:26) Codey: Okay, so it is piracy. (0:19:28) Codey: Destroy this city and loot the people. (0:19:30) Al: Maybe. You never know. You never know. Also, new outfits, quests, NPCs, Lumas, powers, (0:19:34) Codey: Mutiny, mutiny your own. (0:19:38) Codey: Iām very curious. (0:19:44) Al: bonuses, and achievements. Yes, yeah, that is a free update. That is not a DLC. That (0:19:46) Codey: Ooh, thatās a lot of content in a free update. (0:19:52) Codey: Yeah. (0:19:53) Al: is a free update. Coming soon. No date yet. Coming soon. (0:19:58) Al: Speaking of updates. (0:20:00) Al: RiverShine have announced their 1.7 update. (0:20:05) Al: This is called Azure Coast Trail. (0:20:08) Codey: what? No, say it, say it how you say it again. Oh, thatās so cool. We just say Azure. I like (0:20:08) Al: Azure. (0:20:09) Al: Azure. (0:20:10) Al: How would you say it? (0:20:13) Al: Azure. (0:20:14) Al: Oh, no, Azure. (0:20:18) Codey: your way of saying it. Continue. (0:20:20) Codey: you. (0:20:21) Codey: Youāre welcome. (0:20:21) Codey: Youāre welcome. (0:20:21) Al: Thank you. (0:20:25) Al: This brings new competitions, horses, music, accessories, and loading screens. (0:20:30) Codey: Oh, whoo, the loading screens look really good, like the the art. (0:20:35) Codey: I mean, Iām betting that they have like a ton of humans that love this game (0:20:39) Codey: and just are like, take here, take my art. (0:20:41) Codey: The loading screens look really cool. (0:20:43) Codey: And the new horse is like a cool new wild horse species. (0:20:48) Codey: I almost look I. (0:20:48) Al: Rabi Rabbi Kano, Rabbi Rabbi Rabbi Kano, I think Rabbi Kano. (0:20:55) Codey: Let me itās probably something like Robicano or Robic Robicano or something. (0:21:00) Codey: Um, yeah, I didnāt look up to see if those are actually like a thing. (0:21:06) Codey: I almost did and then I didnāt. (0:21:07) Codey: Oh, yep. (0:21:08) Codey: Theyāre a type of Arabian horse. (0:21:10) Al: rare horse coat color pattern that features white. (0:21:15) Codey: Oh, so itās just a whatever. (0:21:17) Codey: Itās theyāre really cute. (0:21:21) Codey: Yeah, and they also announced that the next update is going to introduce (0:21:27) Codey: a new character and that is the veterinarian. (0:21:30) Codey: Also introduce, you know, care for your horse. (0:21:34) Codey: So different, you know, that care like they might maybe they get sick. (0:21:39) Codey: Maybe they have certain nutritional needs and you didnāt need to make sure (0:21:43) Codey: you meet them. (0:21:44) Codey: Iām not entirely this is all just me. (0:21:46) Codey: Just I donāt know. (0:21:47) Codey: Just like trying to like think of what it could be, but thatās cool. (0:21:52) Codey: Iām all for it. (0:21:53) Codey: Can I be the veterinarian? (0:21:58) Codey: Aww. (0:22:01) Codey: We need a game where youāre like the veterinarian. (0:22:03) Codey: We donāt have that. (0:22:04) Al: Go make it. (0:22:05) Codey: No, Iām good. (0:22:06) Codey: Someone should make it though. (0:22:08) Codey: Or like a wildlife biologist. (0:22:08) Al: Let us know. (0:22:11) Codey: I donāt know. (0:22:12) Al: Is that not just research story? (0:22:14) Codey: Go play research. (0:22:16) Al: I mean, tell me if Iām wrong, youāre the one thatās played it. (0:22:17) Codey: No, Iām trying to. (0:22:18) Codey: Yeah, no, Iām trying to think of like, no, (0:22:20) Codey: like a game where youāre a rehabber. (0:22:22) Codey: Where you rehabilitate wild animals that people bring to you. (0:22:25) Codey: I think the only issue with that is that itās sad because they die. (0:22:28) Codey: die, but hey. (0:22:30) Codey: There was a Bluey episode about a bird dying, so itās okay these days. (0:22:36) Al: Blue can do anything. (0:22:38) Codey: Bluey did it. That means itās child approved. (0:22:42) Al: Let me tell you, right, me and Craig watch Blue together, (0:22:46) Al: and heāll be sitting and laughing at the jokes and watching it and stuff, (0:22:48) Al: and then Iāll just be sitting behind him, just sobbing. (0:22:50) Codey: stopping. Yeah. Yeah, I just just finished it. And it I am (0:22:52) Al: Like, āOh, no, what is happening? Whatās the doing to me?ā (0:23:00) Codey: upset. And I need more. I watched all of it. Thanks. Iāve, (0:23:04) Al: Nice. Well done. (0:23:07) Codey: I just I crave distraction in the background while I run (0:23:11) Codey: meaningless analysis. Theyāre not meaningless analysis. Theyāre (0:23:14) Codey: just tedious analysis correction. But yeah, cool that (0:23:21) Codey: give me a game mode where I can play as the veterinarian and I (0:23:24) Codey: will play this game. Developers if youāre like, man, what do (0:23:26) Al: I mean, I feel like thatās just a whole different game, not just a different game mode, but⦠(0:23:31) Codey: people want these days? I bet a vet mode like a vet game would (0:23:37) Codey: crush. Yep. And I would pay probably $30 for it. So if it (0:23:39) Al: Thereās at least one person who would buy it, thatās for sure. (0:23:45) Codey: takes more than $30 to make. Iām out. (0:23:48) Al: Iām not even promising thereād be two people because Iām not sure who the second person (0:23:50) Codey: Listeners. Let me know. Can you contribute $30 we can offer $60 (0:23:53) Al: would do it for the podcast. (0:23:57) Al: Iām sure there are I mean, look, if you could make a game for $60 youād be rolling in it. (0:24:02) Codey: to developers. Thereād be a lot of really bad games. Yeah. (0:24:14) Al: For sure for you. (0:24:15) Al: Well, yeah, you probably can make a game for $60. (0:24:18) Al: Absolutely dreadful. (0:24:21) Al: Just a Skinner box. (0:24:22) Al: All right. (0:24:24) Al: Next we have Particular have announced a free update and a paid DLC. (0:24:33) Al: Theyāre both releasing on the same day, 28th of February, and the paid DLC Frozen Frontier (0:24:39) Al: has a new story, world quests, new items and creatures. (0:24:45) Al: written snowshoe hair. Is that a creature? (0:24:47) Codey: Yeah, yeah, they specifically say snowshoe hair well, that is just one that they blurbed (0:24:48) Al: Is that a creature thatās there? Just one creature. (0:24:55) Al: blurb. No, I know what you mean. Thatās a great example of verification. (0:24:55) Codey: It could be (0:24:59) Codey: Where did that word come from it is keep going Iām gonna look up what that where that came from (0:25:05) Codey: - Um. (0:25:07) Al: And the free update includes new creatures, some temp mechanics. What do you mean by that? (0:25:14) Codey: - Temperature, sorry. (0:25:15) Al: Oh, temperature was like temporary mechanics. Yes, temporary temperature mechanics, snow, (0:25:16) Codey: Now, (0:25:22) Al: And then obviously, quality of life improvements. (0:25:26) Codey: Yeah, so they both yeah, they both kind of include like, adding snow as a as a thing that you can see in the game. But one just adds like a whole new world. Also, I wanted to note that they say on in the beginning of this show notes, whatever, what is this called, like a, thank you. (0:25:48) Al: release notes or well itās not really release notes because itās not released (0:25:51) Codey: Itās a (0:25:51) Al: teaser (0:25:54) Codey: Teaser, they say⦠(0:25:56) Codey: āAs spring arrives in the northern hemisphere, weāre not quite done with the cold weather. We got you southern hemisphere folks.ā (0:26:02) Codey: Correction. We are also not ready for spring. (0:26:08) Codey: The United States weather predicting rodent has proclaimed that there are six more weeks of winter. (0:26:16) Codey: So, yeah, weāre not ready. (0:26:18) Al: Do I need to tap the sign? Seasons arenāt universal, Cody. (0:26:20) Codey: Whatās the sign? (0:26:26) Codey: They specifically say āAs spring arrives in the northern hemisphere.ā (0:26:28) Al: Seasons arenāt universal in the northern hemisphere, Cody. (0:26:32) Codey: Thereās six more weeks of winter. I donāt know what to tell you. (0:26:35) Al: Look, okay, so not every country has the same definitions of seasons. Not every country even (0:26:41) Al: has four seasons, and certainly not every country is going to listen to America when they say that (0:26:46) Al: that a rodent has decided itās- (0:26:49) Codey: Okay, thereās like certain things that they should listen to us on and the majority of (0:26:54) Codey: things that other countries should just ignore Americans on, especially these days. (0:27:00) Codey: But one thing yāall should really listen to is our, our groundhog, Punxsutawney Phil, (0:27:07) Codey: who is an immortal groundhog that has bespake unto the cultists or whomstever and told them (0:27:18) Codey: in Groundhog Eās! (0:27:20) Codey: There will be six more weeks of winter and a bunch of people just went. (0:27:22) Al: Yeah, I have watched Groundhog Day. I do know the idea behind it. (0:27:27) Al: Finally, in the game news in bit, we have MeloBot, a last song, have released their (0:27:34) Al: original soundtrack on Steam. It is $12.99 on its own, or itās also included in the Deluxe (0:27:42) Al: Edition for which is more expensive. Itās actually a really good deal if you get the (0:27:46) Codey: Oh, whoo. Yeah. (0:27:49) Al: deluxe edition, though, right? Because itās like⦠(0:27:52) Al: 20 quid for the game. Iām back into pounds here because you confused me with your whole (0:27:57) Al: dollars. 20 quid for the game or is it 25 quid for the 25 dollars for the game? (0:27:58) Codey: - Yeah, sorry, I put dollars, I put US dollars. (0:28:00) Codey: $13. (0:28:04) Codey: $25 for the deluxe edition and then $13 if, (0:28:08) Codey: for just the soundtrack. (0:28:10) Al: Yeah. Well, how much is the base game is that is that $20 then? (0:28:13) Codey: - Man, I didnāt look at that. (0:28:14) Codey: Let me look. (0:28:16) Al: See, it is 20 quid or 10 and 10 quid for 20 or 27 quid. (0:28:22) Codey: Oh I had it wrong! The game is 25. The bundle that includes the digital deluxe upgrade is 35. (0:28:22) Al: Ah. (0:28:32) Al: OK, so itās still a good deal, but itās not as good a deal. (0:28:35) Codey: You save 8%. (0:28:37) Al: All righty, so that is the game news. (0:28:41) Al: We also have two new games announced. (0:28:43) Al: Well, kind of. (0:28:44) Al: One of them is a new game. (0:28:44) Codey: - In quotes. (0:28:46) Al: One of them is actually two that are notā (0:28:50) Al: should we talk about the one thatās actually new first? (0:28:52) Al: So that is Sky Harvest. (0:28:52) Codey: - Yes. (0:28:57) Al: The blurb for this one is, āArmed with hand-me-down tools (0:29:01) Al: and some cash. (0:29:03) Al: You begin your new life as the chief farmer, a position your (0:29:07) Al: grandfather once excelled in. Can you honor his legacy and (0:29:10) Al: transform the overgrown, untamed and desolate floating island (0:29:14) Al: into a flourishing farm abundant with produce? (0:29:19) Codey: produce is weird in that trailer was was grandfather sleeping (0:29:26) Al: I didnāt actually watch the trailer give me two seconds. No, he did (0:29:33) Al: Again, yeah, no he did (0:29:36) Codey: so as a child you come upon your grand your beloved grandfather deceased at the (0:29:44) Al: Dead, at the kitchen table, reading his hopes and dreams. (0:29:47) Codey: kitchen table with (0:29:49) Codey: a book in front of him. (0:29:53) Codey: The book says, if I wish I could have gone back one last time and itās got like a ticket and then it shows you taking that ticket and going and honoring his legacy. (0:30:04) Al: This is how this is how I know that heās dead because if heās not dead that is horrific. Youāve just stolen his ticket (0:30:05) Codey: But like, (0:30:12) Al: The one thing he wanted to do youāve stolen his ticket and gone without him (0:30:16) Al: Let waited a while because youāve grown a beard now. Youāre an adult now (0:30:16) Codey: also, (0:30:20) Codey: Yeah, thereās a whole beard, a mustache, wild. (0:30:21) Al: Goodness me. Thatās dreadful (0:30:23) Al: You (0:30:24) Codey: But like, if I came upon my grandmother deceased, (0:30:29) Codey: I say this because my grandfather is already deceased. (0:30:34) Codey: If I came upon my grandmother deceased, and (0:30:37) Codey: I donāt care whatās in front of her, Iām not looking at that. (0:30:42) Al: Yeah, he just like rests his head on his grandfatherās dead arm and sheds one singular tear before stealing his ticket, his boat ticket. (0:30:45) Codey: And then⦠(laughs) (0:30:50) Codey: I donāt know how beloved that grandfather was, if thatās your reaction, my guy. (0:30:55) Codey: Anyway, this is me just⦠(laughs) (0:30:56) Al: One, heās one tearās worth a little bit. (0:31:00) Codey: Alright, this looks cool though. So youāre on floating islands, youāre flying around with a jetpack, you can manage a restaurant. (0:31:07) Codey: It just says manage a restaurant, but it just shows you telling the person what the one meal that you guys are making in the day is. (0:31:20) Codey: Not what restaurants do. (0:31:23) Codey: And itās a really bad restaurant. (0:31:24) Al: Itās what really bad restaurants. (0:31:28) Codey: And then it also says make friends, and then thereās a dog with a scroll in its mouth, so Iām guessing you befriend a dog. (0:31:36) Codey: And unfortunately that wasnāt in the trailer, it was in this thing. (0:31:40) Al: I mean the trailer didnāt show you much, lesbian. (0:31:43) Codey: Right, the trailer was very teaser-y, but underneath that, on the post, they have⦠(0:31:50) Codey: I watched that video where thereās a dog 10 times to see⦠I wanted to see more of the dog. (0:31:59) Codey: What kind of dog is it? All that. (0:32:03) Codey: Itās definitely a tricolor something, but other than that, no. (0:32:08) Al: So I will say Iām not particularly enamored by the graphics in this game. (0:32:17) Al: Not that it looks bad, itās very definitely trying to look how it looks, I think. (0:32:23) Al: What I find a bit weird is the graphics of the game and the graphics of the heads-up display, (0:32:30) Al: like the menus and stuff, they feel like theyāre from different games. (0:32:31) Codey: Mm hmm. Yeah, like they had two different people designing those, (0:32:38) Codey: and one understood the assignment and one didnāt. (0:32:38) Al: Yeah. Yeah, so itās a little bit weird. Very, very. I do like the flying. The flying looks fun. (0:32:45) Codey: The character also looks lanky. This is a tall character. (0:32:53) Codey: Yeah. Mm hmm. Cosine. I donāt. (0:32:57) Al: Yeah, I donāt know what else to say. That looks interesting. I love how it calls it sky farming (0:33:01) Codey: Itās farming, but in the sky. Or are we? Are you farming the sky? (0:33:04) Al: when itās just farming. (0:33:08) Al: In the sky? Okay. No, no, no, no, itās just youāre on a sky island. Which I feel like this whole (0:33:12) Codey: Like is there part youāre like collecting the sky? (0:33:16) Codey: You donāt know that. What if they what if you collect the sky? (0:33:21) Al: letās this game has sky islands was a fun idea five years ago and now half the games are doing (0:33:26) Al: it. Which is I guess the problem with game development, right? It was even before that (0:33:30) Codey: Itās the tears of the kingdom like. (0:33:35) Al: people were doing it. They didnāt. (0:33:38) Al: No, I know. Yeah, yeah. No, I get it. I feel like this could be possibly interesting. (0:33:46) Al: Iām not really sure what itās⦠The flying is the thing that is most interesting to me, (0:33:51) Al: but other than that, Iām not really sure what it is that theyāre doing thatās unique, (0:33:54) Al: which is always the problem with cottagecore games is why should I play you over Stardew? (0:34:01) Codey: I think thatās correct. I think like thatās the thing about this is itās just to get your (0:34:06) Codey: attention and we will continue. Itās not like I saw this and Iām like, yep, not going to play (0:34:11) Codey: that because thereās not a lot here. I want to, I want to see more. Theyāre going to probably (0:34:15) Codey: release more. And so far they just say Q2 2025 in the trailer. (0:34:16) Al: Yep. Yeah, where did you see Q2? I just see 2025. Oh, in the trailer, okay. Because on (0:34:28) Al: Steam just says 2025. Okay, I will update my list then. I didnāt pay attention to the (0:34:31) Codey: Yeah, he didnāt watch the trailer. (0:34:38) Al: trailer, thereās a difference there. All right, we also have the brand new and exciting (0:34:39) Codey: Oh, my bad. I get that though. (0:34:47) Al: Harvest Moon, Skytree Village, and The Lost Valley are for some reason coming to Switch. (0:34:55) Al: The good thing about this is it is a bundle, so itās like youāre not buying the game separately, (0:35:00) Al: which is good, because my word that would be not worth any sort of money. Iām not sure who (0:35:06) Al: wants these games. Itās like they went, āOh, when we didā¦ā Because they worked with⦠(0:35:09) Codey: Yeah, so youā (0:35:16) Al: Because the rights are complicated to the old Harvest Moon games, right? So theyāve done some, (0:35:22) Al: they released the original Harvest Moon on, whatās it called, Nintendo Switch Online, (0:35:31) Al: and they had to do that in collaboration with Marvelous, because Marvelous owned the game, (0:35:36) Al: but they owned the name, and so they had to both agree to that. Anyway, whatever, it doesnāt matter. (0:35:41) Al: And I feel like that combined with Marvelous redoing a wonderful⦠(0:35:46) Al: life has made them go, āOh, people like when we remake Harvest Moon games and knock on which ones (0:35:55) Al: is it that people actually want to play, because I guarantee you itās not Skytree Village in The (0:35:59) Al: Lost Valley.ā (0:36:00) Codey: - Yeah, I will say, okay, so two things. (0:36:04) Codey: First of all, I looked, so one social media user, (0:36:08) Codey: to your question of whoās asking for this, (0:36:10) Codey: one social media user named Chrissy said, (0:36:13) Codey: āCozy gamers have really been winning lately.ā (0:36:16) Al: I wonder whether that person has ever actually played either of these. (0:36:16) Codey: To which another, (0:36:23) Codey: to which another user said, (0:36:25) Codey: āThese games are more like a loss.ā (0:36:28) Al: The funny thing is they did the whole, āOh, weāre going to announce an announcement.ā (0:36:34) Al: And they were like, āOh, weāve got an exciting announcement coming for you.ā (0:36:34) Codey: Yeah (0:36:37) Al: And youāre like, āOkay, fine.ā (0:36:40) Al: And then they did this and people were like, āReally? (0:36:43) Al: That was your⦠(0:36:44) Al: Please tell me this wasnāt everything.ā (0:36:46) Al: Because itās just, theyāre like, I am not the sort of person who just hates on Harvest (0:36:50) Al: Moon, you know, Natsume, Harvest Moon games for the sake of it. (0:36:54) Al: You know, I am literally playing Harvestman, Home Sweet Home, as weāre recording. (0:36:58) Al: The podcast, right? And Iāve talked about how I like that. Iāve talked about how I like the ideas (0:37:02) Al: in One World and Winds of Anthos. I think theyāre very interesting and I think that theyāre very (0:37:07) Al: close to legitimately having a good game. These games are not that. These games are just bad. (0:37:10) Codey: Mm hmm. This aināt it chief. Yeah, I will say so. I was listening to another podcast (0:37:22) Codey: about metal music lately and they were talking about I had thereās a point fault. Stay with (0:37:27) Al: I look forward to it. (0:37:28) Codey: me. They were talking about how this one band re like, is republishing like re thank you (0:37:37) Al: - Remastered. (0:37:38) Codey: remastering. (0:37:40) Codey: I think theyāre actually just straight up rerecording an (0:37:42) Codey: entire album and like reproducing it. (0:37:42) Al: - Oh, okay. (0:37:44) Al: Theyāre Taylor-swifting it. (0:37:45) Codey: Basically, they are thatās the they literally made a joke about (0:37:49) Codey: that and they had the same question like what whoās asking (0:37:53) Codey: for this and a bunch of people on social media were like, (0:37:56) Codey: ah, this is thanks, but Iād rather have no music, etc, etc. (0:38:00) Codey: But they actually said they made a really good point, which (0:38:02) Codey: is if there are people who have not played these games or (0:38:07) Codey: listen to this music or whatever. (0:38:10) Codey: Kind of an introduction to that to that content for them (0:38:13) Codey: because there might be people who have heard of this Harvest (0:38:17) Codey: Moon thing, but they havenāt really played it yet or whatever (0:38:22) Codey: and then maybe they see this bundle and theyāre like, oh (0:38:24) Codey: wow, thereās two of them in here. (0:38:26) Al: Theyāre first and last Harvest Moon games (0:38:27) Codey: And so itās not. (0:38:30) Codey: Well, yeah, so thatās the thing. (0:38:31) Codey: So I mean that they were talking about an actually good album (0:38:35) Codey: versusā (0:38:35) Al: Yes, I think thatās that is the key difference here Cody (0:38:39) Al: I think like I am NOT against remakes. I think remakes can be really good (0:38:40) Codey: - Yeah. (0:38:43) Al: I think Iām doing a wonderful life last year was good because that is a very beloved game (0:38:43) Codey: Yeah. (0:38:47) Al: That is a lot of peopleās first farming game (0:38:51) Al: And you just have to listen to Kevin for five minutes to know how much some people were waiting for that (0:38:55) Al: Nobody has that about (0:38:56) Codey: Oh, yeah. Thatās fair. (0:38:56) Al: these games. (0:38:59) Codey: Yeah, I Iām trying to give them the benefit of the doubt, but, uh, yeah, (0:39:04) Codey: I think that the thing is that itās not just if theyāre not being remade (0:39:08) Codey: or or bundled in for the switch for the fans. (0:39:14) Al: No. This is the problem is there arenāt games that Natsume can nostalgia grab on. (0:39:15) Codey: Itās to try and get new people into the into the fandom. (0:39:26) Al: Because theyāre all owned by Marvelous. They only own the name. And Marvelous arenāt going to do (0:39:33) Al: anything about it. I think it was very different when they did the original on Nintendo Switch (0:39:38) Al: Online because that is the actual original game. Theyāre just porting. (0:39:44) Al: Itās not even porting. Itās literally just an emulator. Theyāre just literally allowing (0:39:51) Al: the game to run on it. And thatās very different to remaking games. And thereās no way Marvelous (0:40:00) Al: have remade multiple. They remade Friends of Mineral Town, which was a fun one to do. They (0:40:05) Al: remade A Wonderful Life. I canāt remember if theyāve done any other remakes recently. (0:40:10) Codey: Yeah, I donāt know, because Iām not ever going to touch it, so. (0:40:14) Al: They want to jump on the bandwagon. They have to just release bad games again. (0:40:20) Al: This is the thing. So many people have this be in their bonnet about Natsume and theyāre like, (0:40:25) Al: oh, theyāre just jumping on the name and using it to sell bad games. And yeah, thatās kind of true. (0:40:31) Al: Or at least it was kind of true. I do think now theyāre actually getting better and theyāre (0:40:36) Al: actually trying to make good games. Theyāre getting there. But the problem is that releasing (0:40:42) Al: theyāre bad games again. (0:40:44) Al: Theyāre not going to convince anybody that theyāre doing anything other than money-grabbing. (0:40:44) Codey: Yeah, itās like thereās someone at the company that remembers when all these games first (0:40:55) Codey: came out and like the hype the hype of it and theyāre trying to like regain that the (0:41:01) Codey: glory days and the itās sometimes you just got to let things go and like when Bluey and (0:41:08) Codey: Bingo had to get rid of a bunch of their stuffies. Yeah. (0:41:10) Al: Oh, we watched that the other day. That was a good episode. (0:41:17) Al: Yeah, itās painful to watch what theyāre doing, because itās like one step forward, 73 steps (0:41:24) Al: back. Like, I just⦠Why do this? And I⦠Oh, goodness. Yes, right. (0:41:24) Codey: like the American government. So we have some other people one year forward 73 years backwards. (0:41:40) Al: So⦠Yeah, a section we donāt often have, because normally itās just game updates and (0:41:41) Codey: We have some other news. Uh-huh. Oh. (0:41:47) Al: occasionally new games, we do have the other news section. So we have three pieces of other (0:41:53) Al: news to talk about. The first one is super⦠Letās start off with the negative one, shall we? (0:41:54) Codey: You got to be more specific. Oh, oh, youāre right. Youāre right. Youāre right. I needed. (0:42:01) Al: Thereās only one negative one. Okay. (0:42:04) Codey: I had to look through it again. Yeah. (0:42:10) Al: So Phoenix Labs, the developers of Fae Farm and Dauntless, and were creating other games (0:42:15) Al: until last year when they laid off almost everybody who was working on any game other (0:42:20) Al: than Fae Farm and Dauntless have now laid off almost everybody else. Huzzah! (0:42:26) Codey: - Yay. (0:42:27) Al: Theyāre like, āWhatās the point in a game studio that makes games? (0:42:30) Al: We donāt want to make games. We donāt even want to continue making our existing games.ā (0:42:34) Codey: Yeah, you donāt have yeah, but you know, they really said, the developer said, quote, Itās unfortunate, but necessary. (0:42:44) Codey: Yeah, so I did do a dive into this, more than just like, just the top of the of the article or whatever I start, I really got into reading this article and like kind of looking at some stuff because I was just like, what is going on here? (0:42:45) Al: Yeah, I guess the games arenāt failing then. (0:43:00) Al: - Were you rage reading? (0:43:02) Al: Were you rage reading? (0:43:04) Codey: I was so after basically, the developer, the Phoenix lab, whomās ever the whole the whole Phoenix lab people. Correct. Thank you. Youāre so good with the words today. So they, they were, they were acquired by a blockchain company called forte labs. (0:43:14) Al: the company. What can I say? Iām on a roll. Words is my whole thing. (0:43:30) Codey: And when they were acquired, they then laid off (0:43:34) Codey: as you already mentioned 160 people and quote the new owner (0:43:39) Codey: reportedly pressed developers to draft methods for integrating (0:43:44) Codey: blockchain technology in its games for the purpose of buying (0:43:49) Codey: and selling and trading in game goods, according to former (0:43:52) Codey: employees. So the crypto market has has joined games yāall. (0:43:58) Codey: Uh. (0:43:58) Al: are we back on NFTs? I thought we killed NFTs like four years ago, what are you doing? (0:43:59) Codey: Yeah. (0:44:04) Codey: NFTs and crypto, man, theyāre here to stay, I guess. (0:44:08) Al: Well no, crypto isnāt dead, but come on, when was the last time you heard about NFTs? (0:44:14) Al: Especially in games, theyāre so 2022. (0:44:18) Codey: I believe Ascentient Cheeto recently gave more NFTs. (0:44:24) Codey: Continuing on, apparently after releasing Dauntless, (0:44:28) Codey: they were ācriticized by players for its new in-app monetization design,ā (0:44:32) Codey: which was probably the blockchain, (0:44:34) Codey: but erasing previous progression with the new Awakening update. (0:44:38) Codey: So they had an update and it released, it erased all the previous progression. (0:44:38) Al: Oh no! No! What?! (0:44:42) Codey: The game still has an overwhelmingly negative number of reviews on Steam. (0:44:49) Al: I miss that happening. I wasnāt really aware of this very much. I was aware of it when (0:44:50) Codey: And the⦠(0:44:54) Al: it initially released because it was like, āOh, itās gonna kill Monster Hunter.ā And (0:44:56) Codey: Yeah. (0:45:00) Codey: It did not. (0:45:02) Codey: It really had it was nowhere new (0:45:04) Codey: because when it first launched, there were probably about 3200 concurrent players like people playing at the same time online. (0:45:12) Codey: Nowadays, itās only ever around about 150 people. (0:45:18) Codey: So yeah, not sure what theyāre doing. (0:45:22) Codey: I would suggest well, I guess I would I would say that I would suggest them to back off the blockchain, but they are literally owned and acquired by a blockchain company. (0:45:32) Codey: So I donāt think thatās going to happen. (0:45:36) Codey: So Iām not not really sure what this means for Fae Farm. (0:45:41) Al: What I find really funny is like, so I think crypto is most often a scam. (0:45:48) Al: I do think there are some interesting applications for blockchain as a concept. (0:45:56) Al: NFTs is not it. (0:46:01) Al: It has never been it, even on their own. (0:46:04) Al: And then when people started putting them into games, I was like, I donāt even know why. (0:46:10) Codey: I mean, I feel like itās to try and like have an introduction. (0:46:11) Al: Like, what is happening, and why would you do this? (0:46:18) Codey: Itās like when they put smoking in movies so that they would get more smokers, right? (0:46:23) Codey: Itās like a, itās a, itās a possible way to normalize something. (0:46:26) Al: Itās like the Transformers series for selling more Transformers. (0:46:29) Codey: Yeah. (0:46:31) Codey: Uh, which itāll probably have a small, well, it would have a small bump if it wasnāt for (0:46:38) Codey: uh, cozy gamers. (0:46:40) Codey: Cause I donāt think cozy gamers are the people or, or monster hunters style players. (0:46:46) Codey: I, you really gotta go for like the call of duty people. (0:46:48) Codey: I feel like they, they would do NFTs because they basically, thatās basically all they (0:46:53) Codey: do with their, uh, skins and stuff on all the, all the guns and whatever. (0:47:00) Codey: So like, itās not monster hunter people, uh, with dauntless and then cozy games with fave (0:47:08) Codey: farm. (0:47:10) Codey: Itā
Codey and Jonnie talk about Animal Crossing Pocket Camp Complete Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:06: What Have We Been Up To 00:09:11: Game News 00:31:34: Animal Crossing Pocket Camp Complete 00:58:36: Outro Links Into the Emberlands Release Tiny Garden Release Echoes of the Plum Grove Switch Release Amber Isle Switch Release Ova Magica ā0.8ā Update Overthrown āLivestockā Update Grandpaās Farm TTRPG Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Codey: Hello farmers and welcome to another episode of the harvest season. My name is Cody (0:00:36) Jonnie: And my name is Johnny. (0:00:38) Codey: And we are here to talk about cottagecore games (0:00:45) Codey: Todayās topic is the animal crossing pocket camp complete which johnny has played and I have not (0:00:55) Codey: But I did play the first pocket camp so we will get to talk about all that (0:01:00) Codey: Before that we have some small about small amount of news. Weāll probably still figure out how to make it last an hour though (0:01:07) Codey: But before that, what have you been up to johnny? (0:01:10) Jonnie: Not too much. Iām just keeping the pocket theme rolling with Pokemon Pocket TCG. (0:01:16) Codey: Mm-hmm, mm-hmm. (0:01:16) Jonnie: And, like, itās real good. (0:01:21) Jonnie: Opening a couple packs every day is fun. (0:01:26) Jonnie: Like, collecting cards is fun. (0:01:28) Jonnie: Playing the actual battles is more fun than I was expecting. (0:01:33) Jonnie: Itās real good. (0:01:34) Jonnie: And weāve now entered, like, the phase of the life cycle of the game. (0:01:40) Jonnie: Where everyone has turned into whiny little complaint bots that are just, like, (0:01:47) Jonnie: āShut up and stop talking,ā is kind of my opinion on, like⦠(0:01:50) Jonnie: Like, Iāve heard people complaining about, like, (0:01:52) Jonnie: āOh, I havenāt opened a new card in, like, four weeks.ā (0:01:56) Jonnie: And itās, like, āWell, yeah, because you opened a hundred packs when the set came out, (0:02:01) Jonnie: and now youāve got all of the cards, thereās literally no new cards to open, (0:02:03) Codey: Mm-hmm. (0:02:05) Jonnie: except the super rare things.ā (0:02:07) Jonnie: which, if you got one of those every day, wouldnāt be super rare. (0:02:10) Jonnie: like logic, not that hard. (0:02:10) Codey: Mm-hmm. (0:02:12) Jonnie: Second thing that people- (0:02:13) Codey: Itās ācause theyāre game guzzlers. (0:02:16) Jonnie: Yeah, they are game guzzlers, and itās like, if youāre a game guzzler, thatās fine. (0:02:20) Jonnie: Shut up, stop complaining. Itās very annoying. (0:02:22) Jonnie: And then youāve got the people who complain about the events. (0:02:26) Jonnie: Like, weāve got the five-win streak event going on at the moment, (0:02:30) Codey: - Okay. (0:02:30) Jonnie: and people complain about that. (0:02:32) Jonnie: And Iām like, if you complain about that event, you are bad at the game. (0:02:36) Jonnie: Like, people complain because they say that this game is too luck-based. (0:02:38) Codey: Mm-hmm. (0:02:40) Jonnie: I mean, is there luck in this game? Yes. (0:02:42) Jonnie: Is there more luck in this game than a lot of other phone-based TCGs? (0:02:48) Jonnie: Not really. Itās pretty much the same. (0:02:50) Jonnie: Like, there is a high skill ceiling on this game, (0:02:52) Jonnie: but yeah, people would rather just lose and complain about luck. (0:02:56) Jonnie: And, like, whatās the reward for getting the five battles? (0:02:58) Jonnie: Itās an emblem. That does literally nothing. (0:03:01) Jonnie: The only things more useless in the game are, like, the backgrounds and the, like, (0:03:06) Jonnie: whatever the other stupid cosmetics are, and those things that nobody ever looks at. (0:03:10) Jonnie: It does not matter. So stop complaining, because for some of us, itās a very fun event. (0:03:15) Jonnie: Trying to get to five wins in a row is an actual challenge, and some of us like that. (0:03:19) Jonnie: So if you are complaining about pocket camp, the problem is you, not the app, shut up, (0:03:25) Jonnie: stop complaining. There, Iāve had my rant. Iāve felt like Iāve been holding this in all week, (0:03:30) Jonnie: and I knew that I was going to get something on. I just need to get that out. I know I feel better, (0:03:36) Jonnie: because Iāve told people that need to shut up to shut up. (0:03:37) Codey: Yay, Iām so happy for you. (0:03:43) Codey: I also still play that. (0:03:44) Codey: I guess I didnāt put that on my list, but I do still play that every day. (0:03:50) Codey: I just do the daily like basic stuff, but so like get the, open the two packs, get a, (0:03:56) Codey: do a wonder thingy, all that to get my daily stuff. (0:04:04) Codey: And I havenāt been doing the⦠(0:04:07) Codey: The battles as much, but I did when I was doing the battles, I agree like they were actually challenging and⦠(0:04:16) Codey: I mean they have as much luck as regular TCG games do, so⦠(0:04:22) Codey: Such is life. (0:04:23) Jonnie: And I think you hit on my favorite thing about Pokemon Pocket, which is you can play⦠(0:04:31) Jonnie: Itās a fun game that you can play every day and complete the dailies in literally two minutes. (0:04:32) Codey: Mm-hmm. (0:04:37) Jonnie: Like, you do not have to do a battle. (0:04:40) Jonnie: The way the whole thing is designed is one of the least predatory forms of the sort of game development that Iāve seen, right? (0:04:49) Jonnie: It is not buying for your time, you know. (0:04:53) Jonnie: I used to play Marvel Snap and the big reason that I fell off is it just felt like to get all of the stuff. (0:05:00) Jonnie: You kind of had to be doing half an hour worth of battles a day as a minimum and it was just it was fighting for time. (0:05:09) Jonnie: Pocket is not. Itās like weāre here for two minutes, open us, open a pack, get a little dopamine here and then close us. (0:05:17) Jonnie: Or not. We donāt really mind if you want to play us. Play us. If you donāt want to play us, donāt. (0:05:23) Jonnie: And like I find myself there are days where itās like, yeah, I want to jump in and do some battles and Iāll spend half an hour playing some battles. (0:05:30) Jonnie: And then there are other days Iām like, Iām not really like itās itās Iām just too busy and like I donāt have that. (0:05:36) Jonnie: That itās in my brain that says, but you got to do the dailies because I already did the dailies because they were super fast. (0:05:42) Jonnie: So Iām a big fan of like the underlying design of of Pokemon. (0:05:47) Codey: I definitely agree. I think that I really appreciate when games donāt punish you for (0:05:53) Codey: having like a life happen where youāre just not able to play as much as even you might (0:06:01) Codey: like. But you just have to dial it back a little bit and thatās okay. Yeah, so thatās, (0:06:11) Codey: - I agree. (0:06:13) Codey: What else have you been playing, or is that it? (0:06:15) Jonnie: Yeah, Iāve kind of been in a weird, like weird itās not the wrong word, itās summer, (0:06:20) Jonnie: I just havenāt been playing games, Iāve been outside. (0:06:22) Codey: Thatās fair. Man, I cannot relate. It is not somewhere. Iāve been getting into a really (0:06:27) Jonnie: Yeah, because itās not summer, so what have you been playing? (0:06:34) Codey: good groove of doing my specimens because that deadline of having to graduate by October sure (0:06:45) Codey: is looming. But Iāve been playing all day. (0:06:52) Codey: Also, Pokemon TCG. Still playing Honey Grove, which is a really fun game that weāve talked (0:06:59) Codey: about on the podcast before. It is the only farming game that Iāve ever played for the (0:07:04) Codey: podcast that I continue to play. And then I have a cross-stitch game on my phone that (0:07:11) Codey: I just call my coloring game because youāre basically just coloring. And I do that with (0:07:16) Codey: my grandma and I really enjoy it. And so that takes some of my brain power when I (0:07:22) Codey: need to shut my brain off from science. And then the last one is a secret thing that might (0:07:32) Codey: come up in a future episode. So listeners, continue to listen so that you can know what (0:07:39) Codey: the secret game is. (0:07:44) Jonnie: We made it five minutes into the episode before Cody promised something in the future, and (0:07:50) Jonnie: Alās not here today, so weāre going to get a lot of promises today. (0:07:50) Codey: Yup. Yeah. 100%. I feel really confident about this promise though. So far. Yes. I have been (0:07:53) Jonnie: So look forward to that, listeners. (0:07:58) Jonnie: Great. (0:07:59) Jonnie: Are you having fun with the secret thread? (0:08:08) Codey: tempted to possibly invest money into the secret thing. There are ways to do so and itās not (0:08:17) Codey: expensive. Um, and so (0:08:20) Codey: we will see if, uh, if Iām still playing it consistently, um, when next you hear me (0:08:28) Codey: speak of it, then perhaps I will invest money. Uh, stay tuned for that, I guess. Um, yeah. (0:08:40) Codey: So that is what we have been up to. Wow. Look at that. Weāre only over like 10 minutes. (0:08:48) Jonnie: Look it might be a shorter episode today. Itās January, you know (0:08:51) Codey: Ā» No, you said it, you said it, itās not gonna be short now. (0:08:57) Jonnie: Thereās not much news (0:09:01) Jonnie: Ah. (0:09:02) Codey: Iām sure, I want more rants. (0:09:04) Codey: You ranted a little bit in the beginning and I want more of that. (0:09:07) Codey: Okay, so the next thing that weāre gonna talk about is all of our news. (0:09:13) Codey: The first bit of news is Into the Emberlands has their 1.0 out now. (0:09:21) Codey: This is the game that used to be called Wonderful. (0:09:25) Codey: I have no memory of this game, but okay. (0:09:29) Codey: And there is now a new village level and a new biome. (0:09:34) Codey: Thereās a golden skin for your character if you beat the game and get credits. (0:09:39) Codey: And they say that there are three, quote unquote, epic end game items. (0:09:45) Codey: They donāt really have photos of them or anything. (0:09:47) Codey: so I cannot confirm the epic level. (0:09:50) Codey: I think weāre at the end of this video so let me know what you think in the comments if you want to see more of these items but itās intriguing. (0:09:57) Codey: yeah itās a fairly inexpensive game itās like under seven dollars USD and it is 25% off on steam until February 3rd so you got a little bit of time if this is a game that you were interested in and waiting for 1.0 now is your chance to get it also a little cheaper. (0:10:16) Jonnie: Yeah, and it looks, uh, no, but thatās I think partly because itās sort of like, so, in case (0:10:16) Codey: on your list at all? (0:10:24) Jonnie: people donāt remember, this is the game where youāre going out and exploring something called (0:10:28) Jonnie: the miasma to find like your people who have been lost and bringing back to a village that (0:10:35) Jonnie: you are building up. And so the vibe is maybe a little bit more survival game slash RTS, and (0:10:46) Jonnie: sort of like the way you build up a village. Like itās that more sort of not quite top down style, (0:10:53) Jonnie: you know, building connecting roads and quite a large village rather than something (0:10:57) Jonnie: small and more intimate and based on your character. But itās got a very cute art style, (0:11:04) Jonnie: like it looks like a fun game. If what I said sounds like, you know, the sorts of things that (0:11:11) Jonnie: that tickle your brain. I think this looks like a very fun thing. I might (0:11:16) Jonnie: get the price. It seems like a little bit of a no brainer to try out. (0:11:16) Codey: Yeah (0:11:19) Codey: Yeah (0:11:21) Codey: Cool the next one. I know you were excited about Johnny is (0:11:26) Codey: tiny garden (0:11:28) Codey: So this is what Iāve just been calling the Polly Pocket game (0:11:34) Jonnie: Because it is the polyfucker K. (0:11:35) Codey: And if you donāt if you donāt know what a Polly Pocket is I (0:11:35) Jonnie: Yep, thatās thatās what weāve all been calling. (0:11:40) Codey: Will I refuse to explain it to you? (0:11:43) Codey: Iām not that old (0:11:46) Codey: You know what a Polly Pocket is (0:11:48) Codey: Um (0:11:50) Jonnie: I mean I donāt think thatās accurate but just in case anyone doesnāt know, in this game youāre (0:11:56) Jonnie: building a farm inside a kind of like a locket right so it opens up and there is on the vertical (0:12:03) Jonnie: part there is your house and on the horizontal part thatās where you can sort of build your farm. (0:12:10) Jonnie: One of the features I guess is that thereās a crank that you turn which looks like Iām assuming (0:12:17) Jonnie: turning the crank signifies (0:12:20) Jonnie: the passing of time and thatās what causes crops to grow and those sorts of things and (0:12:27) Jonnie: based on what theyāre showing my assumption is the gameplay loop as you grow crops down the bottom (0:12:32) Jonnie: to earn currency to then decorate up the top and one of the things that I like about this idea (0:12:38) Jonnie: one is like a fun idea for a way to sort of constrain the space that you are building in (0:12:44) Jonnie: but also the idea of like decorating your sort of vertical space in that sort of place. (0:12:50) Jonnie: Itās like quite a cool and different way to decorate because youāre not decorating this much of a (0:12:55) Jonnie: 3D house style space so itās just a little bit of a different lens on that which looks cool and cute. (0:13:00) Codey: Yeah, I agree, um, nope, yeah (0:13:05) Jonnie: All right do we actually say the news? The news is that theyāve got a release date. (0:13:10) Jonnie: It is coming to Steam on April 8th which is relatively soon so that is very exciting. (0:13:18) Codey: Yeah. And they donāt have a price listed on Steam yet. But they do have a Discord. So if youāre (0:13:31) Codey: interested, and you want to be like, kind of in the know of this kind of stuff, you can join their (0:13:37) Codey: Discord and find and kind of have that information. How do you feel? Do you feel like you could, (0:13:42) Jonnie: Brody, are we gonna promise an episode on tiny garden? (0:13:47) Jonnie: Absolutely. I feel like I could promise that. (0:13:48) Codey: promise that? Okay, Johnny will promise. Not all promises go, but they have to be vetted by me. All (0:14:02) Codey: promises have to be vetted by me. So yes, I will let you promise to do an episode on this. Yeah. (0:14:10) Codey: 100%. Yeah, itās really cute. Next is Echoes of the Plum Grove. (0:14:19) Codey: So this game is already out in a lot of versions, but the Switch version is now (0:14:26) Codey: announced to be releasing on the 13th of February. And it will be 10% off until the 22nd of February. (0:14:35) Codey: So I believe itās a $20 game. And so youāll be able to save a little bit of money if you order it (0:14:42) Codey: ahead of time. Yeah, thatās pretty much it. (0:14:46) Jonnie: Nice. And because of the Plumb Grove is I donāt think weāve covered it on the show, but Iām pretty sure Kat in the Slack was playing it and they were having a very good time with it so itās one that sort of like bumped up on my list and I feel like it will be a good candidate for Switch because itās got that. (0:14:48) Codey: Not yet, Anna. (0:15:06) Jonnie: The art style is very reminiscent of like a Paper Mario. (0:15:12) Jonnie: And so I think that that like, I think the art style will work, the gameplay looks free. (0:15:16) Jonnie: Relatively simple, I think it will be a really good candidate for like, playing on your Switch in handheld mode, in particular, so I think this is a good move. (0:15:28) Jonnie: And letās just hope that the game can actually run on the Switch, because I feel like that is now a concern for every Switch game thatās coming out in 2025. (0:15:32) Codey: Yeah, so there is that. Next is Amber Isle. So this is actually pretty much the exact same news (0:15:38) Jonnie: Not because of the developers to be clear, but because of where the Switch is at from a performance perspective. (0:15:59) Codey: that they have a Switch version coming. (0:16:02) Codey: Coming out on 13th of February, however, they also have a pre-order up until the release (0:16:10) Codey: of 20% off, which is super interesting and cool. (0:16:15) Codey: Again, this is another one that I didnāt remember, so just reminding folks, this is a dino-centric (0:16:24) Codey: shop management sim, so everyone is like a dinosaur. (0:16:30) Codey: so you can befriend up to 48. (0:16:32) Codey: You create what they call paleo folk, and you decorate and rebuild the island. (0:16:39) Codey: So looks like dinosaurs might be this yearās hot thing or this time periodās hot thing (0:16:47) Codey: because weāre getting a lot of dino games. (0:16:50) Jonnie: I feel like we are, but I donāt feel like dinosaurs are that popular right now. (0:16:56) Codey: I mean, they, the demand must be there. It, it must. (0:16:59) Jonnie: Mustard. (0:17:01) Jonnie: I feel like indie video games are much more based around what the creator wanted to make and then what the market is demanding. (0:17:07) Codey: Thatās, thatās still a form of demand. Itās just a different form of demand. (0:17:14) Jonnie: Demand of one. (0:17:15) Codey: Yeah, a single, single demand. Um, I mean, thatās a pretty good strategy though, (0:17:21) Codey: because most people, if at least one person wants it, theyāre going to be more people (0:17:26) Codey: than you. (0:17:26) Jonnie: No, that is not it. That is, in fact, not a good strategy. (0:17:29) Jonnie: And you have just hit on, like, what I do for a day job. (0:17:31) Jonnie: And this is the problem that most people make. (0:17:33) Jonnie: Theyāre like, Iām going to build the thing that I want. (0:17:34) Jonnie: And then they are shocked that nobody else wants that thing. (0:17:36) Codey: Oh no. Oh no. Thatās so unfortunate. (0:17:40) Codey: Um, well Iām sure that some of our hosts are super excited about this because they love dinosaurs, so. (0:17:50) Codey: Big shout out. (0:17:54) Codey: Um, next is OVA Magica. So I want to note here that Al said that the .8 update was out now, but it is actually the .805. (0:18:06) Codey: So thereās, itās different. So they say that if youāre update your game, make sure that itās version 0.805. (0:18:14) Codey: So, um, this version adds a couple of different things. One of them is the blob temple, which is a new world in which there will be some new blobs like the tiger blob, red panda blob, peacock, the panda, that kind of stuff. (0:18:32) Codey: kind of stuff. Itās a really pretty area. (0:18:36) Codey: Um, looked really beautiful. They also add the greenhouse, um, where you can grow things (0:18:42) Codey: across, all across the year. Thereās the cave behind the waterfall and I, thereās like a (0:18:48) Codey: boss blob in here that looks kind of horrifying. Did you see it, Johnny? So it looks like it has, (0:18:56) Codey: itās like a scorpionās tail, but it has ramās horns. It just looks like a, like I was like, (0:19:02) Codey: Like itās a double blob basically, but then the more you look at it (0:19:06) Codey: the more like as scary as a a blob could be as a littleā he is angy, you are right. (0:19:11) Jonnie: He just looks a little angry. (0:19:18) Codey: I guess Iām just like thinking about how it would move and thatās where some of my horror comes from. (0:19:25) Codey: But Iām sure itās probably adorable in actual movement. There is also the blob paradise which (0:19:32) Codey: which is basically just an agility course and I am here for it. (0:19:36) Codey: I want to see kind of like Westminster version, like blob championships where your blobs run the agility courses as fast as they can and may the fastest blob win. (0:19:51) Codey: I cannot wait to. Iām sure that my dogās ideal idea of parenthesis and agility course when I was doing training with Stella. (0:19:52) Jonnie: Is your idea of paradise an agility course? (0:20:06) Codey: She had they had an agility course like at the place and she they only had some of the some of the some of the stuff set up though, but she loved it. (0:20:16) Codey: Like the second that she knows that sheās supposed to be like working for something, she is just so engaged and she has so much fun and so I could just see her having the best of times and anything that makes my dog happy makes me happy. (0:20:33) Codey: So yeah, it probably could be considered. (0:20:36) Codey: My paradise they have other small improvements and bug fixes in the point (0:20:44) Codey: eight zero five update and they say that the point nine update will have more (0:20:51) Codey: heart events and another world that is currently redacted in the show note in (0:20:56) Codey: their not show notes but in their roadmap. So have you played this yet? (0:21:04) Jonnie: No, and I donāt think I will (0:21:06) Codey: Okay I every time I see it Iām like oh yeah this game I want to play it and (0:21:06) Jonnie: Isnāt. (0:21:10) Codey: then the world turns and time moves on but because it looks really (0:21:18) Jonnie: Yeah, to me this game sort of like sits in the realm where it kind of feels like itās, you know, like itās a bit Pokemon, itās a bit Stardew Valley, but Iām not sure what it is, you know, because itās like, yeah, itās like, I just, to me this game lacks the thing that makes like the thing that gets me excited is when I look at a game and Iām like, (0:21:30) Codey: Mm-hmm. Mm-hmm. (0:21:40) Jonnie: Oh, like I can see what youāre going for here like I can see what is different and like I think the next game that weāll talk about is (0:21:48) Jonnie: a really good example of of one of those. And this one is kind of just like, I like Pokemon and I like Stardew and his game thatās Pokemon Stardew, which is like, sure, fine, but I can play Pokemon and I can play Stardew. Why do I want to play this? And Iām not sure why I want to play this. (0:22:04) Codey: But itās poke but itās Pokemon and Stardew as blobs as little little guys (0:22:10) Jonnie: Yeah, like, I donāt know, cute stuff is like Daimedos in these days. (0:22:15) Codey: I (0:22:17) Codey: There is no end to the amount of dopamine that I need and serotonin that I need in this world right now (0:22:25) Codey: You donāt live in the political climate that I live I (0:22:30) Codey: crave a grave distraction (0:22:32) Codey: Um⦠(0:22:35) Codey: Yeah, so you said youāre you really interested in this next game (0:22:40) Jonnie: And like actually Iām not, so Alan and I, the next game is Overthrowing, and Alan and (0:22:45) Jonnie: I covered it on the demo episode where Alan played Overthrowing, and I played Luma Island. (0:22:56) Jonnie: And so Overthrowing is the sort of, I call it Minecraft adjacent game where you are basically (0:23:04) Jonnie: throwing stuff. (0:23:05) Jonnie: So you can go and cut down trees, or you can just throw the sawmill at the trees, and that (0:23:10) Jonnie: you can cut down the trees, which is a fun concept. (0:23:13) Jonnie: I think the game looks like itās like a fun concept, but they kind of ran out of ideas (0:23:18) Jonnie: after that. (0:23:19) Jonnie: But at least theyāre very clear about what they are, right? (0:23:21) Jonnie: They are trying to be silly and fun and have weird interactions and all of those sorts (0:23:26) Jonnie: of things. (0:23:27) Jonnie: And to that, they have a relatively big update that is coming on the 30th of January, which (0:23:34) Jonnie: is the livestock update. (0:23:37) Jonnie: introduces a farmable creature. (0:23:40) Jonnie: Itās the Woolly, which I guess is a sheep, it introduces fire and mortars, so it just (0:23:50) Jonnie: gives you fire bombs, and it says they can be used against structures, so I guess itās (0:23:57) Jonnie: the chaos thing where you can just fire bomb your own buildings. Yes, you can. (0:24:02) Codey: Well, I think itās up to six. (0:24:05) Codey: You can have up to six people on a server, I think is what itās going for. (0:24:10) Codey: So youād firebomb your friendsā buildings. (0:24:10) Jonnie: That makes way more sense. (0:24:17) Codey: Thatās part of the fun, in Minecraft also, is watching your friend build this awesome (0:24:22) Codey: thing and then accidentally having a creeper blow it up. (0:24:26) Jonnie: And then thereās some new buildings as well, and most of the new buildings just sound like theyāre there to support the fire bombs in the Woolies. (0:24:37) Codey: Yeah. Um, I love that with the Woolies, it says that they have a barn quote for when they are not (0:24:46) Codey: in their gigantic evil mutated forms, cause causing devastating damage to everyone around. (0:24:54) Codey: I just, I love the, the way that the developers talk in this, um, like release or news, um, (0:25:03) Codey: like steam update because it just there they have (0:25:07) Codey: fun with the game and I can tell. Yeah. (0:25:09) Jonnie: Yeah, and like theyāve got such a clear vision for this game like it really comes through even in the communications right and like for me that was the difference between something like overthrow on and. (0:25:20) Codey: Yeah, when I think that like, I loved when I was watching the it just looks ridiculous like when I was watching the thing and I was like they literally just threw a sawmill at the tree. Like, I want to use this sawmill or I want to like have you can either throw the tree at the sawmill or throw the sawmill at the tree and Iām like, what just throw the whole building at it. (0:25:42) Jonnie: Yep. Itās⦠yeah. (0:25:44) Codey: Itās goofy, but awesome. (0:25:50) Codey: The other, they have some other small things in this update, but they say that the next update in quote unquote spring 2025 weāll see. Itās called the parks update, and it will add some new plants and new decorations, as well as the mechanism of pollution. (0:26:08) Codey: So excited to out pollute my friends in a video game, not in real life. (0:26:14) Codey: Make sure to recycle kids. And then the last thing that (0:26:20) Codey: we have here is a game called grandpaās farm. So this is a little different than normal. Itās not a video game. Itās a tabletop role playing game. Itās only $7 USD, which is pretty awesome. (0:26:36) Codey: And I just have some blurbs I was trying to figure out how to summarize it and I was like they just say it on their words on their on their page anyway so Iām just going to read this quote grandpaās farm is a letter writing role playing game inspired by slow life video games like harvest moon Animal Crossing and Stardew Valley. (0:26:50) Codey: In grandpaās farm youāve inherited a long neglected farmstead and are about to spend the next four years of your life getting it up and running again. Each turn, youāll draw from a deck of playing cards and interpret card values to determine the progress made on your farm over the course of a single season. (0:27:06) Codey: With that progress in mind youāll then chronicle your revitalization efforts by writing a letter to a loved one. (0:27:12) Codey: Optional mechanics are also included that allow you to alter your deck by trading or competing at festivals. Removing cars will make certain kinds of progress. (0:27:20) Codey: Itās more likely and festivals can be role played either alone or with fellow players. (0:27:26) Codey: I think this is a really cool concept. (0:27:30) Codey: Iām also big on games that you can play alone. (0:27:34) Codey: One of the games that I got when I went to Pax Unplugged was a game called Dog Park, where you literally just take dogs to a dog park. (0:27:42) Codey: And one of the reasons I like it so much is because you can play a single player version. It just kind of adds to random NPC characters. (0:27:50) Codey: I like the concept of writing a letter. I think thereās a lot of new stuff happening in this. (0:28:00) Jonnie: Me too. Yeah, Iām a big fan of tabletop games, like particularly like the sort of game which is, (0:28:09) Jonnie: you know, pen and paper based, itās like very accessible. And like you, I think games that (0:28:17) Jonnie: have a one player mode are really good, particularly in this day and age, where like, (0:28:24) Jonnie: you know, sometimes itās just hard for calendars to line up and to see people and to have something (0:28:30) Jonnie: to do is great. And I think like you, the idea of writing a letter as sort of the point of the game (0:28:39) Jonnie: is a really cool idea. Itās a really great way to sort of tell the story of whatās happened, (0:28:46) Jonnie: you know, because a lot of these sort of tabletop RPG games, like thatās what youāre doing is (0:28:50) Jonnie: telling a story. And itās very on theme for, you know, Stardew-like inspired games. (0:29:00) Jonnie: To, you know, kind of capture that story in something like litter. (0:29:05) Codey: Yeah, um, I mean, Iām definitely intrigued and I might get it since itās so inexpensive. (0:29:12) Codey: Um, I donāt know how we would have podcast upset about it, but I guess I could, like, if we have an (0:29:19) Codey: episode where we just kind of cover a smattering of things, I could mention it in that episode. (0:29:23) Codey: But, um, I am interested, especially itās only $7. (0:29:29) Codey: They basically just, the $7 gives you access to the PDF, um, of the game. (0:29:35) Codey: Like how to play the game and stuff. (0:29:37) Codey: Um, but thatās just really accessible and I appreciate, um, access to their creativity. (0:29:46) Codey: So pretty cool. (0:29:48) Jonnie: Very cool (0:29:48) Codey: Have you ever played any, do you play TTRPGs much? (0:29:51) Jonnie: I used to I havenāt played so much like the last few years, but yeah, I used I used to play them quite (0:29:55) Codey: Okay. (0:29:58) Codey: Okay. (0:29:59) Codey: Iām getting more into that kind of stuff. (0:30:02) Codey: Um, and Jeff is actually from. (0:30:05) Codey: When we went to packs, he saw this like table, um, like a coffee table (0:30:12) Codey: and a card table, like thing. (0:30:15) Codey: And now he really wants to get one where itās, it looks like a normal (0:30:19) Codey: like coffee table, for example, but then you can take off like the top level (0:30:23) Codey: of it and thereās a felt table under that for like puzzles or games or something. (0:30:28) Codey: These tables are like two grand, but heās like, itāll be worth it. (0:30:31) Codey: Like, okay, whatever. (0:30:32) Jonnie: It will 100% be worth it. Letās take (0:30:35) Codey: And I think itās just like, it inspires more of that type of gameplay and stuff. (0:30:41) Codey: And I mean, we want to get more into it. (0:30:43) Codey: Itās just really fun to do together. (0:30:45) Codey: So, uh, yeah, maybe when I, when we get into that, uh, this, this game (0:30:51) Codey: will make its debut in my home. (0:30:55) Codey: So cool. (0:30:56) Codey: Well, that is the news we really did. (0:30:59) Codey: We are, we really are flying through things. (0:31:05) Codey: - We could go slower. (0:31:08) Jonnie: Look, letās not, you know, berate our listeners by talking about things that we have nothing to say, and just, you know⦠(0:31:15) Codey: Itās true. (0:31:17) Jonnie: I know we could do that, but letās not do that to them. (0:31:22) Codey: Iām just in like shocks. (0:31:24) Codey: āCause normally weāre like, (0:31:25) Codey: oh, this will be a fast episode. (0:31:26) Codey: And then weāre like, itās 1 a.m. (0:31:29) Codey: Itās an over-exaggeration, (0:31:30) Codey: but thatās how it feels sometimes. (0:31:33) Codey: Yeah, so thatās all the news. (0:31:36) Codey: So weāve come to our main topic, (0:31:38) Codey: which is Animal Crossing Pocket Camp complete. (0:31:40) Codey: So again, just a reminder, (0:31:42) Codey: this is something I have not played, (0:31:44) Codey: but Johnny has been playing. (0:31:46) Jonnie: But you have played, because youāve played Animal Crossing Pocket Camp. (0:31:50) Codey: Iāve played the, yeah, that version. (0:31:53) Codey: I guess that was one of my questions. (0:31:54) Jonnie: Itās the same game. (0:31:55) Codey: Okay, that was one of my questions for you, (0:31:58) Codey: is whatās the difference? (0:32:00) Codey: Like why, if youāve played the first one, (0:32:04) Codey: Like the, not the. (0:32:05) Codey: The first one, but if youāve played the non-complete version, what is there in this that could bring you back or like thatās novel? (0:32:15) Jonnie: Ernie, have you not been listening to the news (0:32:17) Jonnie: on our own show? (0:32:18) Codey: I have, but other people might not have listened to every episode. (0:32:24) Jonnie: Good save, good save. (0:32:27) Codey: We need to, uh, yeah. For people who might not have been listening, cough, cough, totally not me. (0:32:35) Codey: Whatās different about this and is it worth it if youāve played the other but didnāt, havenāt played this? (0:32:41) Jonnie: So they shut down the Animal Crossing pocket camp in December, or maybe it was the end of November last year. (0:32:53) Jonnie: Basically to remove the online functionality, and they have released Pocket Camp Complete as a one-time purchase. (0:33:04) Jonnie: It has all of the stuff in it from the mobile game, so itās basically just the original version. (0:33:11) Jonnie: The original version, with all of the stuff in offline mode, thatās what the game is. (0:33:19) Jonnie: The answer to the question of āIs it worth it?ā First of all, you can transfer your save. (0:33:25) Codey: Okay. That was another question. (0:33:27) Jonnie: You can bring over your old save. Whether or not itās worth it is āWhy did you stop playing? Did you stop playing?ā (0:33:33) Jonnie: Because youāve got sick of the way microtransaction-based games work. In which case, yeah, this is a really good way to come back. (0:33:41) Jonnie: Because thereās no microtransactions. If you stopped playing it because you were bored of the game, then probably not, because itās just the same game. (0:33:52) Codey: okay is it um is it only on the phones okay um yeah I just wasnāt sure if theyāve like added (0:33:58) Jonnie: I assume so. (0:34:06) Codey: um other ways to play or not (0:34:10) Jonnie: I donāt believe so. And so maybe a good place to start is to talk about what I think and I havenāt I hadnāt played pocket camp in like, many years I played it the year it came out and had not played it since. So some of this might be slightly wrong. (0:34:28) Jonnie: But as I said, thereās only really two main differences in this version to the to the original and the first is in (0:34:40) Jonnie: thereās the the query. And usually to access the query, you had to have friends, and you would talk to those friends and they would help you out at the query and it was very driven by online communication. (0:34:54) Jonnie: The difference now is that you can still have friends, but you have to exchange (0:35:00) Jonnie: QR codes in order to get them in. And once theyāre in, theyāre in for forever, which is quite nice. And if you (0:35:10) Jonnie: have any other people that are playing the game, the really nice thing is on the website for the game, they have a bunch of QR codes that you can just load in and get plenty of friends that way. (0:35:22) Jonnie: So there is no need to know anyone else that is playing the game. You can literally just get all of the get all of the stuff from Nintendo. But thatās just removing kind of the main online feature from the game. (0:35:37) Jonnie: The second is in sort of like the events. (0:35:40) Jonnie: And I think what theyāve done in Pocket Camp, which makes a ton of sense, is the events are just way easier because theyāre not trying to, you know, encourage you to, you know, to spend money on microtransactions to complete stuff. (0:35:57) Codey: Mm-hmm. (0:35:59) Jonnie: I find you here, like, for most of the events, you get way too many of the resource like that you need. (0:36:07) Jonnie: So at the moment thereās an event going on where you have to like pick. (0:36:10) Jonnie: They pick up snow globes and they are just a currency for crafting certain furniture items. (0:36:16) Jonnie: And I think like within two days I had enough to craft everything in the event once for like a week. (0:36:22) Jonnie: So I could craft lots of the stuff if I wanted to, which is really nice. (0:36:28) Jonnie: So the events I think are a lot easier than they were in the original game. (0:36:34) Codey: Well thatās also nice that they give you like enough time to be able to get things done because (0:36:41) Codey: kind of going back to our earlier conversation like if you are only able to like check in for (0:36:48) Codey: a day or two of the week because your week is really busy or you have a life or itās summer, (0:36:59) Codey: being able to just kind of play at a minimal level but still (0:37:03) Codey: not feel like youāre missing any. (0:37:04) Codey: Anything is really beneficial. (0:37:06) Codey: Oh, okay. (0:37:06) Jonnie: Yeah, I donāt know. This game is that good in that regard because the core gameplay loop is still the same (0:37:14) Jonnie: And maybe we should just cover that very briefly because people may have forgotten (0:37:19) Jonnie: But but essentially the game works on what I would say a three-hour timer where every three hours (0:37:25) Jonnie: New villages show up at the various regions around the game. There are four regions (0:37:32) Jonnie: and an Animal Crossing style. Each of the retunes has a different resource. Thereās one that (0:37:36) Jonnie: has fruit, one that has river fish, one that has ocean fish, and one that has bugs. Those (0:37:42) Jonnie: villagers ask for some combination of those things in order to fulfill requests, and it makes them (0:37:49) Jonnie: like you more. And then liking you more gives you crafting materials for furniture. It also enables (0:37:58) Jonnie: you to invite them to your campsite, which is a fifth location where you can kind of design and (0:38:03) Jonnie: place your furniture. (0:38:06) Jonnie: And there are special missions like each villager has its own unique piece of furniture and if you get the friendship level high enough, theyāll teach you to make it and then ask you to craft one for them. (0:38:21) Jonnie: And so thereās a lot of stuff in this game that is driven by timers and so it does have more of a (0:38:30) Jonnie: āOh I need to check in because I donāt want to miss out on thatā where I want to get the literature level up. (0:38:37) Jonnie: Or my furniture has finished crafting because thatās also on timers or thereās thereās daily missions. (0:38:44) Jonnie: So there is a lot more stuff to do on this game on a regular cadence and I still find it a little bit to play. (0:38:54) Codey: Okay, womp womp, I tried to give it the benefit of the doubt. (0:38:58) Jonnie: No, I mean itās like at its core itās still the same mobile game that it was and it was very (0:39:04) Jonnie: clearly a bit of behaviour that Iām trying to drive and itās still very much there. Itās just (0:39:10) Jonnie: for things that I think were more microtransaction heavy. They are now, theyāve just made those (0:39:17) Jonnie: things more generous I guess, which makes sense because you canāt buy your way out of that anymore (0:39:22) Codey: Yeah, well, but thatās also nice that because I feel like, especially if you do have that, (0:39:35) Codey: if they still have that like FOMO, like you got to get things, make sure you donāt miss (0:39:40) Codey: a certain thing or whatever, like that is gonna make people want to just spend money. (0:39:47) Codey: And thatās not, I mean, itās a great business strategy, but it doesnāt. (0:39:52) Codey: make a good game, like it makes it, you can make it really stressful to play a game. (0:39:57) Codey: So in my opinion. (0:40:01) Codey: Um, okay. (0:40:03) Codey: So the questions that I had, uh, how is it different? (0:40:07) Codey: Answered. (0:40:08) Codey: Can you bring over your old safe answered? (0:40:10) Codey: Um, do you have to pay? (0:40:12) Codey: You said, yes. (0:40:13) Codey: What is it? (0:40:14) Codey: How much does it cost? (0:40:15) Jonnie: So I know it was first coming out, and I canāt remember when it ends, but it was (0:40:22) Jonnie: $10 when it initially came out, and then if you waited too long it was $20. And I canāt remember (0:40:29) Jonnie: if it changed to $20 at the start of 2025, or if you had until the end of January. It was one of (0:40:36) Jonnie: those two, but now I cannot have to try and look that up and find out. Yeah. (0:40:42) Codey: So itās on the phone, right? (0:40:45) Codey: Let me look it up. (0:40:46) Codey: And if it is still money, or I guess itāll tell me how much money it is. (0:40:52) Codey: Animal Crossing. (0:40:54) Codey: It is $9.99 still. (0:40:56) Jonnie: I feel like that runs out. Oh, when does this episode come out? If youāre listening to this (0:41:02) Jonnie: episode, when it comes out and you are interested in playing Animal Crossing Boca Camp, like, (0:41:08) Jonnie: go and buy it immediately, otherwise you will have to pay the idiot tax of an additional $10 (0:41:15) Codey: literally just going to do it now, even if I donāt necessarily want to play right now. (0:41:21) Codey: I feel like Iām going to want to play eventually, so purchased. (0:41:24) Jonnie: And thatās exactly the like if you think that this is a thing that you will play at some point like by it now (0:41:31) Codey: Yeah (0:41:33) Codey: done (0:41:35) Codey: So we must friend each other so that we can can you give stuff to people other people or is it just a solo game now (0:41:41) Jonnie: Itās just a solo game, but we can still exchange the Friend QR code, (0:41:46) Jonnie: so you can see me at Windy Pass and ask if I want to help you in the query. (0:41:51) Jonnie: But there is no online communication aspect to this game anymore. (0:41:56) Codey: Ā» Okay. Cool. (0:42:00) Jonnie: So now that the gameās out, the main thing to do, I guess, (0:42:04) Jonnie: is to try and collect everything, right? (0:42:07) Jonnie: You kind of get a sense for how much stuff is. (0:42:11) Jonnie: This is in this game, because it was out for a very long time. (0:42:16) Jonnie: And sorry, Iāve got it open. Iām just trying to navigate to the right screen. (0:42:19) Jonnie: Thereās like a screen where youāve got all of the, they call it the complete item catalog. (0:42:24) Jonnie: So one of the new currencies they added was a complete ticket. (0:42:27) Jonnie: And you can just exchange that one of those tickets for a piece of like sort of specialty furniture. (0:42:37) Jonnie: And there is a long list of all of the different categories. (0:42:41) Jonnie: And thereās one that I was looking for because the whole time Iāve been talking, Iāve been scrolling down this list of stuff. (0:42:50) Codey: Oh, no. (0:42:51) Jonnie: And when I say scrolling down the list, this is not the list of furniture. (0:42:56) Jonnie: This is the list of categories of furniture to go into. (0:42:58) Codey: Oh my gosh! (0:43:01) Jonnie: So I donāt know exactly how many items of furniture there are. (0:43:06) Jonnie: like most of these things that Iām scrolling past have probably about 10, like⦠(0:43:11) Jonnie: There was one that was 620 items. There was one that Iām pretty sure Iāve seen somewhere. (0:43:23) Jonnie: Itās over a thousand. So there is a lot of furniture too. Oh yeah, thereās the (0:43:28) Jonnie: preview and collection which is almost 2,000 items of furniture. Now you can acquire most of this (0:43:36) Jonnie: through other methods. So a lot of itās timed. (0:43:41) Jonnie: A lot of itās the event furniture, right? So you will get it as you sort of do events and progress (0:43:50) Jonnie: through the game. But just as sort of an idea of how much there is to collect, (0:43:57) Jonnie: thatās from the seasonal events. And then youāve got fortune cookies, which is (0:44:02) Jonnie: an entirely separate set of huge amounts of furniture to collect. So itās just a huge, (0:44:09) Jonnie: Huge, huge, huge, huge. (0:44:11) Jonnie: Huge, huge collectathon. Thatās what this game is. (0:44:13) Codey: Uh, I mean, are they going to be adding new stuff to it or is it like, this is it now? (0:44:18) Jonnie: No, no, no, no, no. This is the weāre done with the game. Weāre shutting down the servers. (0:44:20) Codey: Okay. (0:44:24) Jonnie: Hereās the full game. Play it, donāt play it, whatever. Like, for me, this is like, I think (0:44:29) Jonnie: Alan, I talked about this before, but this is a really good way to wrap up a mobile game, right? (0:44:34) Jonnie: Where itās like, if you still love this game, here is the way, here is a nice way to access all of (0:44:39) Jonnie: the content when Iām⦠(0:44:41) Jonnie: adding anything more. Itās super clear. This is the game. It is what it is. Go for it. (0:44:45) Codey: Yeah, I like that actually, and it can just kind of join all the other Animal Crossing (0:44:53) Codey: games in the bin, not the bin, but in the recesses of some storage somewhere for me, (0:45:00) Codey: but weāll see if I play it. (0:45:00) Jonnie: I believe they said when they brought this out that the game is on a four-year cycle. (0:45:08) Jonnie: If you start playing this game and you want to try and get everything, I imagine you would (0:45:18) Jonnie: be able to get everything before four years because of the way the currencies are designed. (0:45:24) Jonnie: But if you were going to get everything, letās say naturally, through playing the events (0:45:27) Codey: Yeah, well worth 10 bucks. (0:45:29) Jonnie: and doing everything like that I believe (0:45:30) Jonnie: it would take you four years (0:45:34) Jonnie: yes um maybe Iāll just talk a little bit about sort of the (0:45:38) Jonnie: events because like so so we talked about the core gameplay loop which is (0:45:42) Jonnie: about giving (0:45:45) Jonnie: fulfilling villager requests um so Iāve played for two months now and it seems (0:45:49) Jonnie: like the events follow the same cycle month to month which I (0:45:54) Jonnie: will admit is a bit disappointing and Iāll get the (0:45:57) Jonnie: order slightly wrong but but for all the speaking there is a (0:46:01) Jonnie: flower growing event where you grow flowers the flowers attract a (0:46:04) Jonnie: specialty bug you catch the bugs and you get rewards for (0:46:08) Jonnie: catching the bugs um so that was about flower growing (0:46:12) Jonnie: there is an event thatās about uh fishing in the sea (0:46:16) Jonnie: so uh special fish show up in the sea they sparkle they refresh every three (0:46:22) Jonnie: hours you catch them um and then you give them (0:46:25) Jonnie: to uh chip is that is that what that guyās (0:46:29) Jonnie: names. Anyway. (0:46:30) Jonnie: You give it to the beaver that likes fish. And you get rewards for doing that. There (0:46:36) Jonnie: is a bug event where a special bug shows up on the bug island, you catch them. And again, (0:46:43) Jonnie: you get rewards for that. Thereās like some sort of, you know, an item is dropping on (0:46:49) Jonnie: the ground where you run around and pick them up. And you can use those to craft a piece (0:46:56) Jonnie: of furniture and I feel like there was a fourth event - oh! (0:47:00) Jonnie: But the last event is thereās the, so one of the spaces is like a home designer (0:47:07) Jonnie: minigame where you, you know, someone will have a partially completed room and you have to finish (0:47:13) Jonnie: the room so each month there will be a certain number of specialty rooms that you can do and (0:47:20) Jonnie: I think that rewards you mostly with, you know, some of the rare crafting resources that you need (0:47:24) Jonnie: for something else and I kind of wish there was more variation to the events because like⦠(0:47:31) Jonnie: doing it month one I was like oh these are cool like these were you know interesting events you (0:47:34) Jonnie: know mixed up the the core gameplay enough and then once I worked out that month two was basically (0:47:39) Jonnie: the same events on the same loop I was like oh like this is this is this is all of a sudden become (0:47:44) Jonnie: a lot less interesting and I feel like Iām probably going to bounce off this pretty (0:47:45) Codey: Yeah (0:47:49) Codey: Yeah (0:47:51) Codey: But is itās compelling enough to try and stick it out at least to (0:47:56) Codey: begin the process of (0:47:58) Codey: like (0:48:00) Codey: Completing your your desk your decks not decks, but I guess it is your decks your your furniture decks or whatever like (0:48:07) Jonnie: Yeah, like, I donāt think so. And I think the reason for that is thereās too much, (0:48:08) Codey: Are you gonna keep playing it still? Oh (0:48:10) Codey: Oh. (0:48:16) Jonnie: right? Like, itās so much to complete that completing it actually does not feel like (0:48:23) Jonnie: something that I want to do. Itās like, and theyāre very generous with the currencies (0:48:24) Codey: Mm-hmm. (0:48:29) Jonnie: in this game. Like, I feel like completing it would be possible. It just takes a lot of time (0:48:38) Jonnie: and I donāt know that I really want to spend that much time playing this game. I feel like it might (0:48:44) Jonnie: be the sort of thing where like, Iāll get a bitch every couple of months and maybe jump in and play (0:48:48) Jonnie: for a month and sort of complete what there is that month. And so maybe over the course of 20 (0:48:53) Jonnie: years, I will finish this game. But do I want to have it as something that I play daily? I honestly (0:49:00) Jonnie: do not think that I do. Like, it was really fun for the first month. And I think in particular, (0:49:06) Jonnie: the first month. Itās fun. (0:49:07) Jonnie: because youāre meeting tons of new villages, youāre leveling up really quickly. Youāre just (0:49:14) Jonnie: kind of unlocking tons of stuff and that feels really good. And then once you kind of come out (0:49:21) Jonnie: of that and into, okay, this is what the loop is going to be for the next year or so, I think (0:49:27) Jonnie: thatās when Iāve sort of bounced off. So when you start up, Isabel has sort of like a series of (0:49:33) Jonnie: missions to kind of guide you on the sort of things you should be doing. I think theyāve really (0:49:37) Jonnie: well-structured as an onboarding mechanic because it forces you to interact with all of (0:49:42) Jonnie: the different bits and like at the start when youāre sort of learning stuff and quite overwhelmed, (0:49:48) Jonnie: you know, like there were certain things that I didnāt really focus on and itās because like (0:49:52) Jonnie: actually you donāt need to focus on them until a little bit later. And now that Iāve seen all (0:49:58) Jonnie: of that stuff and Iāve completed all of her missions, Iām just like I think I now that I (0:50:04) Jonnie: understand what this game is and how it works and there are (0:50:08) Jonnie: Iām not sure that I want to put in the time. The one thing I (0:50:15) Jonnie: will say is, I feel like decorating your camp is way (0:50:22) Jonnie: cooler than I expected it to be. So, you know, you decorate your (0:50:27) Jonnie: camp and put down items, but a lot of the items because like, (0:50:31) Jonnie: I find that like, what Iāve done is like, you know, last month (0:50:34) Jonnie: was a lot of Christmasy items, so Iāll put down those items. (0:50:37) Jonnie: This month is very focused on the Lunar New Year. So a lot of (0:50:41) Jonnie: items that are reflective of that. And when you put down a (0:50:45) Jonnie: lot of like the cool big items, the villagers that are visiting (0:50:48) Jonnie: your camp like can interact with them. So one of the things (0:50:52) Jonnie: that I have in my camp at the moment is a dragon, kind of like (0:50:58) Jonnie: the traditional Chinese dragon costume, like sort of style that (0:51:02) Jonnie: you would see, and the villagers will sit on it. Is that culturally (0:51:02) Codey: Mm-hmm. (0:51:04) Codey: Thank you. (0:51:07) Jonnie: I donāt know, but theyāre at least interacting with the (0:51:09) Jonnie: furniture that that youāre putting down, not just sort of (0:51:12) Jonnie: awkwardly standing next to it, which is a really, really cool (0:51:17) Jonnie: thing to see and it makes it more fun to sort of visit the (0:51:19) Jonnie: camp and see whoās visiting. (0:51:20) Codey: Yeah. I agree. Like interaction is important with like different pieces of the landscape (0:51:28) Codey: that you put down and stuff. I think that was one of the, my favorite things of the initial ones (0:51:35) Codey: was having people come over to your house and then see them like sit in chairs and stuff. (0:51:42) Codey: I remember like trying to lure Blue Bear to a chair because I just want, I thought sheād be (0:51:48) Codey: That would be so cute, sitting in this one chair. (0:51:51) Codey: I wanted to see it, and she just kept looking at me like, (0:51:55) Codey: can you leave me alone, please? (0:51:57) Codey: Please just sit in the chair. (0:52:01) Codey: Are all of the villagers from all of the games in this game? (0:52:04) Jonnie: Iām going to say there are so many villages in this game, itās crazy. (0:52:11) Jonnie: I think thereās 360 different villages. (0:52:18) Jonnie: Even collecting all of them is an ordeal. (0:52:24) Jonnie: To get all the furniture, you need to first of all get all the villages and then you need (0:52:27) Jonnie: to get them all to whatever level they need to be at in order to share with you their (0:52:35) Jonnie: secret bit of furniture. (0:52:38) Jonnie: There is a lot to unlock, youāll never be wanting for stuff to do in this game. (0:52:46) Codey: Good worth the money then even if even if youāre not gonna even if you might fall off (0:52:46) Jonnie: There is so much. (0:52:54) Codey: every now and then like itās and I feel like thatās how Animal Crossing is like to me itās (0:52:59) Codey: a spring game I always played it in the spring it was just always something that springtime (0:53:06) Codey: would come and Iād be like it&
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Al and Codey interview Jordan, the developer of Rusty's Retirement Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:43: What Have We Been Up To 00:17:26: Game News 00:40:24: Rustyās Retirement Interview 01:22:47: Outro Links Rune Factory: Guardians of Azuma Trailer Harvest Hills Release Mika and the Witchās Mountain Exiting EA Galactic Getaway EA Release Usagi Shima āChinese New Yearā Update Chill Town Roadmap Fields of Mistria Roadmap Webfishing Cat Plush Animal Crossing Aquarium UK Tour Rustyās Retirement on Steam Rustyās Retirement Links Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of The Harvest Season. (0:00:36) Al: My name is Al. (0:00:38) Codey: and I am Cody. (0:00:40) Al: And weāre here today to talk about Cottagecore Games. (0:00:44) Codey: Woo. (0:00:45) Codey: Whoooo! (0:00:46) Al: This episode, we have a very exciting thing. (0:00:49) Al: Itās not often we get an interview, but the first interview of the year this year (0:00:53) Al: is with the developer of 2024ās The Harvest Season game of the year. (0:01:01) Al: Rusty Retirement, Jordan, the developer of Rusty Retirement, (0:01:05) Al: will be joining us later in the episode to talk about the game and many other things. (0:01:12) Codey: Yeah, we talk, we kind of talk about a couple things. (0:01:12) Al: So we talk about stuff, it is, it is mentioned, and some super exciting secret stuff. (0:01:16) Codey: The game is mentioned though. (0:01:18) Codey: Yeah, it is talked about, which will be revealed in this episode. (0:01:27) Al: Yeah. (0:01:31) Al: So if youāre here just to listen to that, you can see the time in the show notes, (0:01:35) Al: or you can click on the chapter in your podcast episode. (0:01:38) Al: But please do stay around as we talk about the news for this week. (0:01:43) Al: And also, Cody, what have you been up to? (0:01:46) Codey: I have been playing Slay the Spire. (0:01:52) Codey: I havenāt been playing it nearly as much, (0:01:54) Codey: but I did finally beat all of the characters (0:02:00) Codey: and beat like the end game once youā (0:02:04) Codey: and like got credits. (0:02:06) Codey: But it doesnāt really ever end, really. (0:02:08) Codey: You just keep playing. (0:02:10) Codey: But itās fun. (0:02:12) Codey: doing that, doing more PhD studies. (0:02:16) Codey: Itās like starting to hit me now that like, cause I was talking to my advisor (0:02:20) Codey: and he was like, yeah, so if youāre going to defend in or graduate in December, (0:02:24) Codey: you have to defend in October, which means you should have your data done by (0:02:28) Codey: July. And like, I was just like, Oh, oh gosh, itās all coming up so fast. (0:02:35) Codey: So yeah, itās starting to hit. (0:02:38) Codey: Um, and also clearly Rustyās retirement played a hot minute of that by you. (0:02:38) Al: Fair enough, obviously. (0:02:44) Al: Nice. I think last episode I talked about playing Legends Arceus for the second time, (0:02:51) Al: gone through and caught most of the PokĆ©mon, I was nearly done. I have now finished that, (0:02:56) Al: so thatās thatās done. Iāve got my full PokĆ©mon home decks, got the crown on PokĆ©mon home for (0:03:03) Al: for that. And then I decided to do go from (0:03:08) Al: the best Pokemon game to the worst Pokemon game. And I am now playing Brilliant Diamond (0:03:13) Al: and Shining Pearl again. So it hasnāt, I already, I had a save. I had done a Professor Oak challenge. (0:03:24) Al: So I still had that. However, I didnāt finish, I didnāt keep everything. So there was a bunch (0:03:30) Al: of Pokemon I need to catch and breed and stuff, but it wasnāt too hard, except I am now, I (0:03:36) Al: I now needā (0:03:38) Al: Well, two PokĆ©mon lines, one of which is just a version exclusive, (0:03:44) Al: so Iāve been playing through the other game, Pearl, to get that one. (0:03:47) Al: And Iāve almost got it. Iām almost there. (0:03:49) Al: The other one I need is Palkia, so I do need to finish Pearl till the end. (0:03:54) Al: So I do need to play through that game all the way to the end (0:03:58) Al: and get Palkia and be finished with that. (0:04:00) Codey: Iām sorry. That sounds awful (0:04:03) Al: I doā I feel like I donāt know. (0:04:05) Al: I didnāt, I donāt feel like I hate. (0:04:08) Al: the games when I was playing them, but maybe that rose tinted glasses. (0:04:11) Al: Maybe I did when I was playing it, but they are not great. (0:04:13) Codey: Mm-hmm. (0:04:19) Al: I do not miss random encounters in the grass. (0:04:23) Al: I mean, that in and of itself, like I donāt, I donāt want that to ever come back. (0:04:28) Al: I know some people like it. (0:04:29) Al: Whatever. (0:04:29) Al: I donāt, please donāt, please donāt bring it back, please. (0:04:35) Al: and obviously just the thing that annoys me. (0:04:38) Al: most about Brilliant Diamond and Shining Pearl is the stickiness. Like if you walk next to a wall (0:04:48) Al: you slow down. I just hate that so much because itās like especially if youāre going through a (0:04:53) Al: cave and itās like you happen to brush against a rock and suddenly youāre going at snail space. (0:04:59) Al: Itās just I really hate it. I do hate it so much and I feel like those games could have been a lot (0:05:05) Al: a lot better if thereās just been like a few decisions made. (0:05:08) Al: I could have dealt with the fact that it was random encounters in the grass right, (0:05:12) Al: like I would have preferred if theyād done something like Letās Go right like I think (0:05:12) Codey: Yeah. (0:05:16) Al: Letās Go is one of my favorite games. So if theyād done something like that I would have (0:05:21) Al: been much preferred it but I can understand why they would want to do like letās keep letās bring (0:05:26) Al: back the random encounters because thatās what these games were fine but itās just all the other (0:05:32) Al: decisions that were made. Yeah, not fun. So (0:05:34) Codey: Yeah, I think that was like why I didnāt get them because if I wanted to play Diamond or Pearl, I would play it first like they didnāt change enough to me to make it worth it. (0:05:46) Al: Yeah, are we past the point now where you can just remake a game? Like, red and blue, (0:06:00) Al: when they were remade into Fire Red and Leaf Cream, I think that needed to happen, right? (0:06:05) Al: To make those games fun. Because those games were so, like, they were obviously really (0:06:10) Al: complicated and difficult for what they were at the time, and they were running on like (0:06:14) Al: of shoes. (0:06:16) Al: The company nearly folded multiple times before they got those games out. (0:06:20) Al: And so I think it makes absolute sense to redo those. (0:06:23) Al: I think HeartGold and SoulSilver, whether you like those games or not, I think did a (0:06:28) Al: lot to those games and made them better in a lot of ways. (0:06:33) Al: I personally really like what they did with Oras. (0:06:36) Al: I liked how they did that in the 3D style. (0:06:43) Al: And then letās score, I think is. (0:06:46) Al: One of their best, I think itās their best remake full stop. (0:06:48) Al: I think itās amazing what they did with it. (0:06:50) Al: They took what was the original games and made it different. (0:06:54) Al: I really like that. (0:06:57) Al: And even if theyād done Brilliant Diamond and Shining Pearl as Platinum, (0:07:01) Al: I still feel like people would have been like, āBut why?ā (0:07:04) Al: Right? Because you can use it. (0:07:05) Al: Like a DS is not, DS games donāt feel old, like Game Boy games feel old. (0:07:12) Al: And yeah, some people would prefer to play a Game Boy game (0:07:16) Al: and remake of a Game Boy game. (0:07:17) Al: But a lot of people wouldnāt. (0:07:18) Al: A lot of people would prefer to play a newer game. (0:07:20) Al: But I feel like if youāre looking for a 2D PokĆ©mon game, (0:07:24) Al: go play a 2D PokĆ©mon game. (0:07:26) Al: I donāt think just remaking them as what they are makes sense anymore. (0:07:30) Codey: Yeah, I agree. I donāt think that thatās exciting enough to merit people dropping down another $60 or $50 or however much these games cost nowadays. (0:07:44) Al: or 120, if you buy them both, which obviously I would never do. Youād never find me doing that. (0:07:46) Codey: Yeah. No, of course not. No. Yeah, so I donāt⦠I think that it does a disservice to them to⦠(0:08:00) Codey: Not try and improve the games with the quality of life features that the fandom clearly needs or at the minimum, like have them be like a setting you can toggle or something. (0:08:14) Codey: So if people want to play the game on hard mode, they can. (0:08:18) Codey: Yeah. (0:08:18) Al: Letās not get into the debate of hard mode. (0:08:22) Al: Yeah, I think, yeah, I just, itās not even like Brilliant Diamond and Chime Pearl brought (0:08:30) Al: it up to the best or the most modern 2D games, right? (0:08:34) Codey: Mm-hmm (0:08:34) Al: Like the graphics were better, right? (0:08:37) Al: In my opinion, I know a lot of people didnāt like how it looked, but thatās fine. (0:08:40) Al: If you donāt like how it looked, thatās fine, but it is like more modern looking. (0:08:44) Al: Itās cleaner graphics, et cetera, et cetera, right? (0:08:48) Al: No, itās not, it didnāt have as many quality of life improvements as even Gen 5 did, one (0:08:54) Codey: Mm hmm. Yeah. (0:08:55) Al: generation later, right? (0:08:58) Al: And so what are you doing if youāre not even going to improve it in that way, right? (0:09:04) Al: And thatās ignoring the stuff that they ignored that they had improved in Platinum. (0:09:09) Al: A Gen 4 game that came out two years later, right? (0:09:14) Al: Like if youāre going to ignore all of those improvements that you have made over the years (0:09:19) Al: donāt bother, but anyway, so yeah, I think I enjoyed the Professor Oak challenge because (0:09:20) Codey: Yeah (0:09:23) Codey: Hard agree (0:09:27) Al: it was very different compared to other ones, like having the grand underground, I think, (0:09:33) Al: was made that more interesting, but anyway, most people donāt care about that sort of (0:09:40) Al: stuff. (0:09:41) Al: So yeah, Iāve been playing through that and Iāll get there eventually. (0:09:44) Al: Iāve taken a break today to do some shiny hunting in Scarlet and Violet. (0:09:48) Al: But once Iāve done this, once Iāve caught Palkia, (0:09:52) Al: the only ones Iāll have left to do are, I donāt have a, (0:09:57) Al: because Iāve been for listeners who are, for new listeners or people who arenāt aware, (0:10:01) Al: I lost almost all of my Pokemon saves two years ago on my Switch. (0:10:05) Al: And Iāve recreated most of them now. (0:10:07) Al: So I have the only one, the only one I say I didnāt lose was my sword, (0:10:14) Al: Pokemon sword, because that was on a different Switch. (0:10:16) Al: because I was running two games at the same time. (0:10:18) Al: And I didnāt really like having to close a game and reopen it. (0:10:22) Al: So I just had two switches running the two games. (0:10:25) Al: So because of that, I managed to keep my sword. (0:10:29) Al: But other than that, I lost everything else. (0:10:31) Al: So all Iāve got left I donāt have is Letās Go Pikachu and Shield. (0:10:39) Al: I think I have everything else because Iāve got Scarlet and Violet. (0:10:41) Al: Iāve got Legends Arceus. (0:10:44) Al: Iāve got Brilliant Diamond and Shining Pearl now. (0:10:47) Al: and Iāve got Letās Go Eevee. (0:10:48) Al: And Iāve obviously got my original sword. (0:10:50) Al: So I think Iāve just got Letās Go Pikachu to do and sword. (0:10:55) Al: And I will probably, I think Iāll probably do with Letās Go Pikachu (0:10:58) Al: like Iām doing with Palkia and Iāll just kind of like rush through it (0:11:01) Al: and get it finished and then do the last couple of PokĆ©mon (0:11:03) Al: that I need for the crown on PokĆ©mon Home for those games. (0:11:06) Al: And then I think I will probably at some point, (0:11:11) Al: certainly not before the next PokĆ©mon games that comes out, (0:11:14) Al: maybe at the end of the year or something, (0:11:17) Al: I will probably (0:11:18) Al: do a Professor Oak Challenge in Shield and get that done that way and finish up that (0:11:24) Al: dicks like that. Because thatās the only set of games on the Switch that I havenāt done (0:11:33) Al: a Professor Oak Challenge in because I started it for brilliant time in Shining Pearl. What a game (0:11:40) Al: to start that on. And then I went back and did Letās Go Pikachu, but I didnāt go back and do (0:11:49) Al: Shield. No, I didnāt go back and do Pikachu because I already had a Pikachu save, (0:11:54) Al: but then Iād lost it, so I did Eevee. Anyway, doesnāt matter. Point is, I suspect by the middle (0:12:03) Al: of February, I will only have one PokĆ©mon game not finished and thatāll be Shield and (0:12:12) Al: thatāll be the only PokĆ©dex I donāt have finished on home as well. But Iāll get to that eventually. (0:12:16) Al: Thereās no rush. (0:12:17) Codey: So, so I have a question. (0:12:19) Al: Yes, go for it. Yes, my secret is I donāt work. (0:12:20) Codey: Do you sleep? (0:12:23) Codey: I donāt believe you. (0:12:27) Codey: Oh, that worked. (0:12:28) Codey: Thatās, thatās fair. (0:12:30) Al: Or if you are my employer, please donāt listen to this. The secret is that obviously the ADHD (0:12:35) Codey: Yeah. (0:12:38) Al: allows me to do like a weekās worth in like a day. And then I spend the rest of the time feeling (0:12:41) Codey: Yep. (0:12:43) Al: guilty that Iām not doing anything because my brain canāt, but it then distracts me. (0:12:45) Codey: Yep. (0:12:47) Codey: Yep, thatās where I am, too. (0:12:52) Codey: But that is part of working with neurodivergence. (0:12:59) Codey: So yeah, thatās actually, Iām doing a conference in November, and (0:12:59) Al: Yeah, weeeeeeee. (0:13:04) Codey: Iām going to try and have a symposium in that conference for, (0:13:08) Codey: itās an entomology conference. (0:13:10) Codey: I want a symposium specifically on neurodivergence and why, and (0:13:14) Codey: and how to accommodate for⦠(0:13:17) Codey: people that work in your in your area or group or whatever university (0:13:22) Codey: accommodate for students and faculty that have neurodivergences versus like (0:13:27) Codey: just trying to make them conform because that is very left hand of left hand right (0:13:35) Codey: hand of people so thatās what weāve been up to oh my gosh he doesnāt sleep you (0:13:38) Al: Oh, oh, wait, no, Iām not finished yet. (0:13:43) Al: Iāve been playing Harvest Moon Home Sweet Home. (0:13:45) Codey: guys I donāt believe it (0:13:47) Al: Iāve not been doing this very much, (0:13:49) Al: because Iāve just been doing like a day or two every day, (0:13:54) Al: which only takes like five or 10 minutes. (0:13:56) Al: But Iām trying to play these games like some people play (0:13:58) Al: them and just playing a little bit every day. (0:14:00) Al: And itās been so much better with the controller support. (0:14:02) Al: I can actually play it now. (0:14:04) Codey: But can you save it the right way? (0:14:06) Codey: Bye. (0:14:08) Al: It doesnāt seem to work properly in so much as it saves fine, (0:14:12) Al: and it seems to be saving fine. (0:14:14) Al: And it seems like it loads when I go on. (0:14:16) Al: So Iām using it on my iPad, and I play it on my iPad, (0:14:19) Al: and it all seems to work. (0:14:20) Al: And I close the app, and I open up, and it all works fine. (0:14:22) Al: And then I go on to my Mac, and I open it up, and it says, (0:14:25) Al: oh, youāve got new data. (0:14:26) Al: Do you want to download this? (0:14:27) Al: You go, yes, Iāll take the new data. (0:14:29) Al: And it shows the right thing on there. (0:14:31) Al: It says Iām at spring 23, year one, (0:14:34) Al: and Iāve got this much money, blah, blah, blah. (0:14:36) Al: And then you click on it, and then you actually (0:14:38) Al: get the game, and youāre back on spring one, (0:14:41) Al: and you have nothing. (0:14:42) Al: And the best thing about it is the save (0:14:44) Al: is completely mucked up in so much as there are no people. (0:14:46) Codey: Mm hmm. That sounds lovely, actually. (0:14:48) Al: People donāt exist in the game. (0:14:50) Al: There are no NPCs, and thereās nothing you can do. (0:14:53) Al: You just walk around and do nothing. (0:14:56) Al: Itāsā itās an autistic paradise. (0:15:02) Codey: Thatās my kind of farming. (0:15:05) Al: Um. (0:15:06) Codey: Just give me give me all the tasks to do without the social interaction. (0:15:14) Al: So yeah, I can still only play on my iPad, (0:15:17) Al: which I do want the cloud save, (0:15:19) Al: and that would probably, (0:15:20) Al: Iād probably play it more if I had the cloud save, (0:15:22) Al: but the controller support means (0:15:24) Al: that Iām actually playing it. (0:15:26) Al: So, yeah. (0:15:29) Al: So thatās why Iāve been up to, (0:15:30) Al: Iāve also been thinking about the Switch 2. (0:15:32) Al: I donāt know if youāve been thinking (0:15:33) Al: about the Switch 2 at all. (0:15:34) Codey: Nope. I donāt play my Switch that often, like at all. I know that I am going to play it. (0:15:35) Al: No, thatās fine. (0:15:37) Al: Iām excited for the Switch too. (0:15:38) Al: Hmm. (0:15:44) Codey: Iām going to play the Zelda games eventually, right? And then I enjoy having it for if I (0:15:50) Codey: want to play anything, but Xbox Game Pass has all I really need right now. And no, no, (0:15:57) Al: did you get did you get us a steam decadent Oh sad come on Jeff by the (0:16:03) Codey: I did not. (0:16:04) Codey: I am unloved no we yeah he was like still deciding if he wanted to do it or not he (0:16:13) Codey: actually did just get a raise so yeah maybe Iāll like walk by his phone and do that whole (0:16:16) Al: There you go. Perfect. (0:16:22) Codey: like steam deck like whisper into his phone so that his algorithm will start picking up (0:16:27) Codey: like ads first yeah. (0:16:28) Al: or we can get your is is it your neighbor Micah is it Micah can go in when Jeff moves (0:16:34) Al: in and get Micah to go and talk to him hint are you listening Micah you can we can we (0:16:35) Codey: Uh-huh does Micah have one I canāt remember I donāt know but yeah no my neighbor Iām wondering (0:16:46) Al: confusing Micahās again I have no idea I donāt think thatās relevant to whether or not he (0:16:50) Codey: if he has a steam deck yeah oh true true true true yeah Micah when we have like a Jeff moved (0:16:55) Al: can convince Jeff to buy U.S.D. (0:17:03) Codey: and party. (0:17:04) Al: Yeah. Yeah, I heard it. I heard it on the podcast. (0:17:04) Codey: Um, you should be like, man, Cody really like was excited about (0:17:08) Codey: possibly because Jeff doesnāt, because Jeff does not listen to this. (0:17:15) Al: I guessed, I guessed. (0:17:18) Codey: Yeah, for sure. (0:17:19) Al: All right. Well, Iām excited about the switch too. And Iām sure weāll have lots to talk about it in (0:17:23) Al: the future, even though theyāve not really said anything yet. But all right, should we talk about (0:17:28) Al: the news? First up, we have Rune Factory Guardian. (0:17:29) Codey: Sure. (0:17:34) Al: So, first of all, theyāve announced that itās coming out on the 30th of May. (0:17:39) Codey: Woo. (0:17:40) Codey: Something. (0:17:44) Al: So, there we go. Thatās the thing. Theyāve given a bunch of information on the new features. (0:17:52) Al: So, it has a village building thing, which is, I think, quite cool. In the trailer, (0:17:58) Al: you see them placing buildings and stuff and that. (0:18:04) Al: Thatās cool. I quite like that idea because I get all the previous Rune Factory games have been like, (0:18:09) Al: āHere is an existing village. Go and interact with it.ā Whereas this seems to be like youāre (0:18:14) Al: building up a village from small as you do the rest of things as well, which is a fun addition. (0:18:20) Codey: Yeah, I got the vibe that youāre like going through an area that has been like devastated and youāre helping to like rebuild (0:18:28) Al: Yeah, but thatās cool. Because if the whole point of Rune Factory is, itās what if farming (0:18:38) Al: game plus adventure, I feel like adding in Village Building to that is a good logical (0:18:45) Al: continuation of that. (0:18:46) Codey: Yeah, going elsewhere, spreading your farming knowledge to the masses. (0:18:52) Al: The rest of it seems pretty similar to previous Rune Factory games, your combat and stuff (0:18:59) Al: like that. (0:19:00) Al: There maybe seem to be a bit more in terms of whatās the word Iām looking for, the movement. (0:19:06) Al: You seem to be able to glide on wind and stuff like that that I havenāt experienced in the (0:19:12) Al: previous games, which is a fun addition, making it more Breath of the Wildy, I guess. (0:19:19) Al: And thereās also 16 romanceables in this game. (0:19:22) Al: Get your waifu or husbandu. (0:19:25) Codey: Has a bundle I think itās Joe (0:19:31) Codey: Yeah, never played a room factory game so I donāt have much (0:19:34) Al: Probably never going to. (0:19:37) Codey: Probs not (0:19:40) Codey: But I mean it looks the village building aspect I really do like like the idea of (0:19:47) Codey: going through an area and like helping to rebuild and restore peace and (0:19:52) Codey: maybe like you can set up farms and then you (0:19:55) Codey: find someone who can farm it and then you (0:19:57) Codey: move on. So itās like you are creating the (0:19:59) Codey: farms and that kind of stuff and creating the (0:20:03) Codey: little societies. But then you get to disappear (0:20:06) Codey: into the ether. (0:20:07) Al: Is this going to be a, this is going to be the third run factor in a row where I go, (0:20:10) Al: āOoh, I could, I could, maybe Iāll like this.ā (0:20:13) Al: And then I play it and go, āEh, itās not really for me.ā (0:20:16) Codey: Okay, maybe maybe the village maybe the village thing will be not will will make it change, (0:20:16) Al: Isnāt it? (0:20:17) Al: Itās going to, itās going to happen again, isnāt it? (0:20:20) Al: Cause Iām getting that feeling. (0:20:27) Codey: maybe you will enjoy. Weāre going to be optimistic here, because youāre going to have to play it. So (0:20:28) Al: Yeah, no oneās making me. (0:20:38) Codey: I am promising at this because I make the promises in this hostel. (0:20:46) Codey: Yeah, if you you can only marry. Yeah. (0:20:48) Al: What I didnāt notice is there didnāt seem to be anything about whether the romanceables (0:20:56) Al: are segregated. Oh dear. You know what I mean? Whether you can romance anyone or not. It (0:21:06) Al: does look like⦠Iām not seeing anything⦠I canāt remember five, but before five it (0:21:09) Codey: What has it been in all the previous games? (0:21:15) Al: It was definitely only⦠(0:21:18) Al: opposite gender. But I canāt remember what five did. However, obviously, that was also an issue (0:21:24) Al: for Story of Seasons and is no longer an issue for Story of Seasons and itās the same company. (0:21:29) Al: So I would hope that now it will allow you to romance any character, but who knows? Weāll see. (0:21:39) Codey: We live in a society. (0:21:41) Codey: Thank you. (0:21:45) Al: It is $60. (0:21:48) Al: euros or 42 pounds. (0:21:50) Al: That is pretty cheap here. (0:21:52) Codey: What why why did you guys like pay a premium to like your government paid a (0:21:53) Al: I donāt know why itās cheaper here than not though, I donāt know. (0:22:02) Codey: premium so they could get it for cheaper. (0:22:05) Al: The limited edition is $100 or 66 pounds and 66 pence. (0:22:10) Al: What a weird⦠(0:22:11) Codey: What the heck? (0:22:11) Al: Why is this such a weird number? (0:22:15) Al: itās interesting. So the standard way. (0:22:18) Al: One. So this is for switch physical is (0:22:18) Codey: Uh huh. (0:22:21) Al: fifty nine ninety nine dollars forty one sixty six pounds or forty nine ninety nine euros. (0:22:27) Al: Right. So I would think maybe it was just (0:22:29) Al: auto-converted if it werenāt for the fact that the euros was a sensible one as well. (0:22:33) Al: So thatās weird. (0:22:34) Al: But then you go on to the limited edition one, which is nine ninety nine ninety nine (0:22:40) Al: dollars sixty six sixty six pounds or eighty three thirty two euros. (0:22:43) Codey: I mean, is it, do you guys have like a tax or something like a tariff on them that that (0:22:48) Al: What is with these numbers? (0:22:51) Al: So confused. (0:22:56) Al: Yeah, but. (0:22:58) Codey: would counteract? (0:23:00) Al: I mean, not if if so, it would be the case on every game, right? (0:23:06) Codey: Well, but maybe theyāre like doing you a solid, like this company is like, we know, we know that (0:23:09) Al: Well, not rounding up. (0:23:11) Codey: you have to pay out your nose for shipping. So weāre just going to make the cost cheaper. (0:23:20) Codey: Yeah, I donāt know. Iām just trying to grasp the straws because thatās a little bizarre. (0:23:20) Al: if amazon has the the limited edition for 80 and the standard for 45 which I think was (0:23:24) Codey: Seems like a typo. (0:23:35) Al: the limited edition was more expensive yeah that was like 20 quid more for the limited edition (0:23:35) Codey: the euro prices. (0:23:41) Al: and three pounds more for the oh itās very confusing what is happening here (0:23:46) Codey: Thereās no logic in this place. (0:23:49) Al: I think these must. (0:23:50) Al: be auto translated like auto thing made because I canāt even find I canāt even find (0:23:59) Al: that number anywhere on any shop so Iām just going to ignore it Iām in all right anyway (0:24:03) Codey: Are they trying to say that this is the devilās game? (0:24:11) Al: thereās that you can go pre-order it now if you want to go go go buy the game if you want (0:24:15) Al: it or if youāre me um next we have harvest hills uh have announced (0:24:15) Codey: Mm-hmm. (0:24:20) Al: theyāre out now uh I donāt think we got previous notice of this coming out on this date because (0:24:26) Al: I didnāt have it down as that so theyāve just itās out shadow drop they go (0:24:30) Codey: Yep, thatās the way to do it (0:24:33) Al: um trying to decide if I wanted to play this game or not uh it looks nice itās nice graphics (0:24:41) Al: but oh no they did announce their release date I just missed it they released it on Christmas eve (0:24:47) Al: I donāt think this had an early access, so this is just⦠(0:24:52) Codey: Yeah, no, this one was one that I was interested in because of the beehives looking actually like beehives. (0:24:58) Al: Oh yes, oh yes. Oh, itās cheap. Five quid, thatās wild. Okay, okay. (0:25:00) Codey: And Iām really, yeah, itās only like $5. (0:25:07) Codey: Okay, the final the final question, can it be played on Mac? Nope. Sorry, yāall. (0:25:12) Al: Oh, but it can on Steam Deck. Iād say itās unknown compatibility on Steam Deck, but (0:25:17) Codey: Well, I (0:25:20) Al: I suspect itāll be fine on Steam Deck, because it has controller support. (0:25:22) Codey: It does look really cute, cool. (0:25:24) Al: Interesting. Okay. Yeah. So if you want that game, go play it. Mika. (0:25:28) Al: Which is mountain have announced that their non early access release is coming on the 22nd (0:25:35) Al: of January. What Iām a little bit confused by is that theyāve said that the third update is coming (0:25:44) Al: in the coming weeks. So this seems to be leaving early access without an update. (0:25:50) Al: Like theyāre just going, Oh, itās not early access anymore. But this is this is theyāve been weird (0:25:56) Al: about this since the beginning, right? Because I⦠(0:25:58) Al: Still donāt understand why they ever put this out in Early Access, (0:26:01) Al: because it wasnāt Early Access. They just added extra content after the fact. (0:26:04) Al: And now theyāre releasing their non-Early Access version before the final update. (0:26:10) Codey: I mean, that seems pretty par for the course, given that Coral Island did a lot of the same stuff. (0:26:11) Al: Weird. Weird. What are they doing over there? (0:26:19) Al: - Well, yeah, I mean, I feel like āMika and the Witchās Mountainā was more complete on (0:26:23) Codey: Yeah. (0:26:23) Al: its early access release than āCoral Islandā was on its 1.0 release. I donāt know, weird, (0:26:28) Codey: Yeah, thatās fair. (0:26:33) Al: confused, whatever. Why they didnāt go, āOh, this is now out of early accessā with their (0:26:38) Al: second content update, because the third content update is extra stuff that theyād want to (0:26:44) Al: add but wasnāt originally promised and so why they didnāt go or the second up (0:26:49) Al: it is the non-early access release okay great fine done but they didnāt do that theyāve gone (0:26:55) Al: no this random date a few weeks before the final update that doesnāt have an actual update (0:27:02) Al: that is the non-early access version (0:27:04) Codey: Mm-hmm. Yeah, I donāt know is this this is the one where theyāre gonna do theyāre gonna add dungeons, right? (0:27:11) Al: yes correct (0:27:11) Codey: Yeah, cuz it says into the mount gone (0:27:14) Codey: uh (0:27:15) Al: Yeah, this is the time if you played the game before and you havenāt played. (0:27:19) Al: either of the content updates this will be the time to play it because I believe this is the (0:27:23) Al: final update and yeah it has a lot of extra content whereas the previous ones they were fun (0:27:30) Al: they do look fun but they were kind of small things it was like hereās a minigame hereās (0:27:35) Al: an extra collectible whereas this is yeah here are dungeons that you can go into much bigger. (0:27:40) Codey: Mm-hmm. Yeah, cool (0:27:42) Al: Galactic getaway they have announced that their early access comes out in March (0:27:48) Codey: Sorry, I just reread my comment and didnāt even realize it was a pun. (0:27:53) Al: Yeah (0:27:55) Al: You (0:27:57) Codey: So I wrote, how are they getting away with this? (0:28:01) Codey: And itās galactic getaway. (0:28:04) Codey: So what I was referring to, I almost typed it out, but I wanted it to be like a secret. (0:28:09) Codey: When I look at this like Kickstarter picture that they have, the little robot is clearly (0:28:18) Codey: WALL-E with like a headset on and the dog looks kind of like Doug from up. (0:28:18) Al: Okay, bye. (0:28:27) Codey: And then the spaceship in the back left looks like Stitchās spaceship from Leelo and Stitch. (0:28:34) Codey: So theyāre just, the getaway part of this is that theyāre getting away with not being (0:28:38) Codey: sued by Disney, I think. (0:28:38) Al: Right. Okay. So a couple of things. One, I donāt get the spaceship one. It doesnāt look (0:28:41) Codey: Okay. (0:28:44) Al: in it. Oh, no, I see. I know. I see. You mean that one. And I feel like I can see what youāre (0:28:51) Al: getting, what youāre coming, where youāre coming from, but theyāre all pretty generic anyway, (0:28:56) Al: right? Like Eve is a pretty like generic looking robot. Doug is a dog, right? Like thereās only (0:29:01) Codey: Yeah, this is the we have Eve at home. (0:29:04) Codey: Uh-huh. (0:29:07) Al: so many dogs that the. (0:29:09) Al: And the spaceship is a red spaceship it it doesnāt even. (0:29:14) Codey: And the watering can has a star on it, like in, uh, I look at, Iām, the more I look someone (0:29:15) Al: Like it doesnāt even have the exact same design. (0:29:19) Al: Oh, come on. (0:29:22) Al: Come on. (0:29:28) Codey: in the background has buns like in, uh, Star Wars. No, I just, that like the, the picture. (0:29:34) Al: The robot is your biggest argument, I see why youāre saying that and I understand what youāre coming from, however, itās a pretty generic looking robot shape, I think, personally. (0:29:51) Codey: But no, I, I just, I noticed that and I was like, Oh wow. (0:29:55) Codey: But yeah, I donāt know. (0:29:57) Codey: Iād like to see, uh, more stuff about this game. (0:30:00) Codey: I mean, theyāve, theyāre going to add, theyāre fixing the creatures, the (0:30:04) Codey: farming, the crafting, the mini games, um, and early access in March, 2025. (0:30:11) Codey: So, oh, woo. (0:30:15) Al: Usagi Shima have announced that they have a Chinese New Year update out now with one (0:30:21) Al: very important thing. Would you like to mention it? Yeah, you can give a costume to your bun (0:30:22) Codey: Uh, lion⦠lion dancing. (0:30:29) Al: to make it look like a⦠See, I thought these were dragons. I know it says lion, but I feel (0:30:33) Codey: No, theyāre quick. Yeah. Have you ever seen lion dancing? Have you ever seen lion dancing? (0:30:35) Al: like itās the Chinese New Year dragon, isnāt it? No, from a traditional saying. (0:30:43) Codey: I had um, I had a woman. Yeah, no, theyāre lions. Um, there were a couple people in my high school (0:30:45) Al: Those are really, those are meant to be lions. I thought they were dragons. They donāt look (0:30:53) Al: anything like lions. (0:30:56) Codey: that uh were lion dancers and so they would do um in all the (0:31:03) Codey: like assemblies. Theyād have a lion dancing part to the assembly. It was really cool. (0:31:10) Codey: Oh, thatās that was a big jump that I had to make. So you said this is a costume? (0:31:16) Al: So thereās a costume and thereās a minigame. You maybe have to do the minigame to get the costume, (0:31:21) Al: Iām not sure. Yeah, you jump over buns, some of which are in the costume. (0:31:22) Codey: Is the minigame the jumping? (0:31:29) Codey: Well, I just jumped over a plant and then lost to a mushroom, so. (0:31:33) Al: Oh, OK, so itās more than buns that you jump over. Fair enough. (0:31:36) Codey: But thatās exciting. (0:31:39) Al: Yeah, if you love this game, itās another update and with stuff for you to do. (0:31:40) Codey: I havenāt played this game in a while. (0:31:45) Codey: And itās still cute. (0:31:47) Al: Yes, if you liked the game before, youāll probably like this update. Letās be honest. (0:31:50) Codey: you will continue the (0:31:52) Codey: liking shall continue. (0:31:54) Al: Yeah, for sure. (0:31:56) Al: Chill Town have announced their upcoming updates, 0.9 and 1.0. Theyāve given some details on them. (0:32:04) Al: Itās mostly 0.9, like right at the end of the post to go, (0:32:10) Al: āOh, and by the way, there will be festivals. Thatās coming in 1.0.ā (0:32:15) Codey: Yep, they talk about how they have sprinting, which I thought folks might like given that, (0:32:16) Al: But the rest of it seems to be 0.9. (0:32:28) Codey: you know, the issue was that you had to run across the map, right? That was something (0:32:32) Codey: folks were complaining about when they played it. So maybe being able to run faster will (0:32:37) Codey: alleviate some of that. But the more important thing is that they lied to me in that steam (0:32:45) Codey: that says that thereās a nature exhibit with it that you can fill with insects. But I saw no insects. (0:32:50) Codey: So thatās all they havenāt. But like, you canāt mention that without showing an insect or two, (0:32:51) Al: Maybe theyāve just not put any in yet (0:32:59) Codey: as like an example. They donāt, they, they literally just, they just walk through itās as (0:33:02) Al: Donāt think they show anything in that they just itās like completely empty (0:33:08) Codey: if an animal crossing or coral island or whatever, like you just walk through the part of the museum (0:33:13) Codey: in which the insects are supposed to be. (0:33:15) Codey: I was like waiting, Iām like, is there going to be like a butterfly that lies out? (0:33:16) Al: Yeah, very weird. (0:33:27) Codey: Um, yeah, I was, I was really excited to see insects and then there werenāt any, but thatās (0:33:33) Codey: okay. (0:33:34) Codey: Something to look forward to. (0:33:34) Al: Wooo! (0:33:37) Al: Fields of Mystery app have announced their next update, the second major update coming in March. (0:33:46) Al: It adds a new villager, some additional dialogue and schedules for the NPCs. (0:33:54) Al: More unlocks in the mines, which is important. I need to get further down those mines, (0:34:01) Codey: Yep. Yep. (0:34:01) Al: Although I need to I need to not play this (0:34:05) Al: yet. I need to not go into the cut zone. I think I need to wait for more updates, (0:34:10) Al: otherwise Iāll just end up burning out before the end of it. New areas in the town, additional (0:34:17) Al: requests, more museum stuff, new festival, just yeah. Oh the farmland expansion is added. Oh yes. (0:34:27) Al: Gotta get a bigger farm. Do I need a bigger farm? No I do not. Sprinklers! Yes! Finally! Adding (0:34:30) Codey: But you can. (0:34:34) Al: sprinklers and an auto petter. This is getting good. This gameās getting good. It was already (0:34:43) Al: good. Itās getting even better. Theyāve also listed a bunch of stuff thatās coming in future (0:34:48) Al: updates but they just they say in no particular order. Just like here are things that weāre (0:34:50) Codey: But, but the automation is the most important. (0:34:53) Al: thinking about. Oh yes. Gotta love it. Also in-game time adjustment options, which is something that (0:35:03) Al: that always sounds like a good idea. (0:35:07) Codey: I mean people probably use it because they want to like skip forward to something or (0:35:12) Codey: other or skip back possibly if they missed a festival or something. (0:35:16) Al: Yeah. All right. And finally, finally, second, finally, next, next we have (0:35:24) Codey: But penultimate final. (0:35:30) Al: just an ultimate. You donāt need to add on the final one to the end. (0:35:35) Al: Next, we have webfishing have released a plush of their main character, the cat, (0:35:43) Al: on Makeship. So if you want that, and itās funded, itās out. (0:35:47) Codey: Uh-huh (0:35:47) Al: Definitely happening. So if you want it, go get it. (0:35:51) Codey: Yep, it is $29.99 and most importantly that Al did not mention is that it is holding a salmon (0:36:00) Al: for sure itās very cute I donāt need (0:36:01) Codey: Thatās the most important part (0:36:05) Codey: No, but wait, do you what if you donāt get it and then you want it later? (0:36:10) Al: So Craig, my youngest, is really into Astrobok recently, right? (0:36:12) Codey: Uh-huh (0:36:14) Codey: Okay (0:36:15) Al: Like obsessed with it. (0:36:17) Al: Heās been playing it a couple of hours most days of the week. (0:36:17) Codey: You (0:36:20) Codey: Mm-hmm (0:36:21) Al: He is, and heās getting really good at it, right? (0:36:22) Codey: Mm-hmm. (0:36:23) Al: This is his first proper game that heās played. (0:36:26) Al: Like heās done a couple of bits here and there, (0:36:28) Al: but heās not really like been playing them properly. (0:36:31) Al: But this is, heās like doing most of it. (0:36:33) Al: Thereās a few times where heās like, can you help me with this? (0:36:35) Al: Because itās too difficult, but heās getting really good at it. (0:36:38) Al: like from itās been like three weeks. (0:36:40) Al: or something and from the start till now heās improved so much but heās absolutely obsessed (0:36:46) Al: with it so much that we we just ordered the astrobot plush and that should be arriving (0:36:49) Codey: Oh. (0:36:51) Al: the day this episode comes out so he is very excited about that. (0:36:54) Codey: So if I hear a squeal from around the world of excitement. (0:36:59) Codey: Cool. (0:36:59) Al: Yeah finally we have information on a new Animal Crossing aquarium tour this time in the UK. Weāll (0:37:07) Al: Weāll come back to that word in a minute. (0:37:10) Al: I believe they did this in Japan and a few other places. (0:37:14) Al: I feel like I said about it in Canada and America, maybe as well. (0:37:18) Al: Thereās a few. (0:37:19) Al: Anyway, itās coming to the UK as well in collaboration with Sea Life UK. (0:37:23) Al: Now, I say UK because it is very much a tiny, tiny portion of one part of the UK. (0:37:32) Al: Itās like four different cities that are like half an hour to travel between each other. (0:37:40) Al: It is like a pathetically small amount, and you might go, āOh, well, itās because itās (0:37:45) Al: Sea Life. (0:37:46) Al: Itās a specific company, and they donāt have any other place. (0:37:49) Al: They do. (0:37:50) Al: They have one in Scotland, and they didnāt do it there. (0:37:52) Codey: Well, yeah, they donāt want to do that, right? (0:37:53) Al: Thank you very much.ā (0:37:53) Al: Donāt call it a UK tour if itās just England. (0:37:57) Al: Itās an England tour, but like saying a US tour, and itās just New York. (0:38:02) Codey: Yeah, just New York and Los Angeles. (0:38:02) Al: Go away. (0:38:05) Al: Itās a Europe tour, European tour. (0:38:10) Al: Iām annoyed. (0:38:10) Codey: Yeah, I guess I donāt really understand like what this is, (0:38:14) Al: Yeah, I think so, yeah, I believe so. (0:38:15) Codey: like, will there just be characters around? (0:38:20) Codey: Around. (0:38:24) Al: Thereās activities as well. (0:38:25) Al: I think they have the stamp thing that they do in the game, so it says, āVisitors will (0:38:31) Al: be able to collect character stamps, discover many interesting facts about the inhabitants (0:38:35) Al: of Sea Life, and meet with Tom Nook and Isabel. (0:38:38) Al: at the end of the visit fans will be able to purchase. (0:38:40) Al: Animal Crossing New Horizons merchandise, of course they will, at the Aquarium store. (0:38:44) Codey: What villager would have to be included in either the merchandise or the stamp thing for you to go? (0:38:54) Al: or for me to travel all the way down to, I think Manchester is the closest one, (0:38:59) Al: which would be a, I think itās a five hour drive for me, which is not insignificant. (0:39:08) Al: I know it means nothing to Americans who will drive five hours for dinner. (0:39:16) Al: I donāt think there is someone, I donāt really think so, like, (0:39:19) Codey: I would think, so if this was in New York or DC, which are like a three to five hour drive from (0:39:24) Codey: where I am, if Blue Bear was in there, Blue Bear is my favorite. (0:39:30) Al: Yeah, I just donāt think⦠I think it would be⦠I would drive two hours to go to this, (0:39:37) Al: I think. Thatās how far I would drive to get to this. Coincidentally, about the time it (0:39:41) Al: takes to leave Scotland. I would drive two hours to this. I donāt think thereās anything (0:39:49) Al: realistically that would make me drive five hours. I donāt think I could do that. Thatās (0:39:56) Al: too far. Especially considering we have an (0:40:00) Al: aquarium five minutes from us that we have a season pass to. So I would be paying to travel (0:40:08) Al: five hours to then pay to get into an aquarium when I have a season pass to an aquarium next to (0:40:14) Al: me. That doesnāt feel the most sensible situation, right? Oh, we do. All right, that is the news. (0:40:18) Codey: We have an aquarium at home. (0:40:25) Al: So next we will be going into our interview with Jordan, the developer of (0:40:30) Al: overseas retirement. We recorded that at a different time. So if it sounds different, (0:40:36) Al: thatās why. I hope you enjoy the interview. (0:40:38) Al: Weeee! (0:40:39) Al: Woo! (0:40:39) Al: Woo! (0:40:48) Al: Okay, we are now back with the developer of Rustyās retirement, which just to remind listeners (0:40:56) Al: was the winner of the Harvest Seasons Game of the Year last year. (0:41:01) Al: Hello, welcome to the podcast, what is your name and what are your pronouns? (0:41:06) Jordan: Hiya. My name is Jordan, he/him. Yeah, Iām the developer of Rustyās retirement, and also a smaller, lesser-known metroidvania called Hyekuda Robot, which is in the same universe as Rusty, actually, if you didnāt know that. A little bit of lore for you. (0:41:24) Al: I did not know that and I do like metroidvanias, maybe Iāll look at that at some point. (0:41:30) Codey: wait itās a metroid haiku as in haiku the helper of russey (0:41:35) Jordan: Yep (0:41:37) Codey: he metroid what okay continue I have questions (0:41:41) Al: Well, good thing that you have questions because this is an interview, so I guess weāll start (0:41:48) Al: off with a couple of easy questions. What is your history with games, just in general? (0:41:54) Al: What did you play when you were young? How did you get to where you are with games? (0:41:59) Jordan: Yeah, so I think my sort of gaming journey, letās say, started when I was little, (0:42:08) Jordan: and I canāt remember the age exactly, but it was when Game Boy Color came out, (0:42:13) Jordan: because that was my first console that I ever got. And I just have super fond memories of playing (0:42:21) Jordan: Pokemon Gold on the Game Boy Color. So yeah, after that, and it was just like all the game. (0:42:29) Jordan: Boy stuff, Game Boy SP, Game Boy SP Advance, all of those ones. Nintendo DS when it came out, (0:42:39) Jordan: you know, all that sort of stuff. And then eventually I got like a PlayStation, I think. (0:42:44) Jordan: So I played like typical PlayStation games like GTA and stuff when I was definitely not age (0:42:51) Jordan: appropriate to play GTA, but still pretty fun times. So yeah, just sort of a mix, but it definitely (0:42:59) Jordan: with Game Boy and Game Boy Color. (0:43:01) Al: Yeah, fair enough. What was your starter in in Pokemon gold? (0:43:04) Jordan: Oh, I think it was the crocodile looking guy. Yes, thatās the one. (0:43:09) Al: Totodile. Yeah, good one. Good one. Youāre in good company because we are both also Pokemon fans. (0:43:16) Codey: Mm-hmm (0:43:16) Al: Iāve been doing a lot of Pokemon recently. (0:43:20) Jordan: Yeah, I even I even actually bought because they did this remaster edition of like heart (0:43:25) Jordan: gold or something for like at the time I didnāt have a DS, I think it broke or I was only using (0:43:33) Jordan: my cousins or something like that. So I literally went out and bought a DS just so I could buy (0:43:39) Jordan: Pokemon Heart Gold. And that was like the only game I had for it. That was it. (0:43:44) Al: Yeah, I was actually the same because I dropped out of PokĆ©mon after Gen 2 and came back (0:43:50) Al: for HeartGold SoulSilver. And I didnāt have a DS either, but my mum had a DS for brain (0:43:55) Al: training games. And so I was like, āCan I use your DS, please?ā I used her DS and played (0:44:02) Al: HeartGold SoulSilver. I then got my own DSi for when the black and white came out. It (0:44:08) Al: a good time to jump back in, I think. (0:44:10) Codey: I think everyone had that like break period where they like played and then they stopped (0:44:15) Codey: playing and then they jumped back in, or at least I had that, yeah, yeah. (0:44:18) Jordan: - Yeah, I did as well. (0:44:20) Jordan: After HeartGold, I think I went and played all the DS, (0:44:24) Jordan: Pokemon games that released, (0:44:25) Jordan: like Diamond, Pearl, Sapphire, Ruby, all of those ones. (0:44:30) Al: Fair enough. Rustyās retirement is obviously a farming game. What is your history with farming (0:44:36) Al: games? When did you because obviously thereās got to be a point where youāre like Iām making (0:44:40) Al: a farming game. So how did you get to that point in enjoying farming games or you know (0:44:46) Al: cottagecore games in general? Wow, okay interesting. (0:44:48) Jordan: Iāve never played a farming game, still to this day, other than Rustyās retirement. (0:44:58) Codey: - Wild. (0:45:00) Jordan: So I know they exist, I know how they work, and obviously when I landed on Rustyās retirement, (0:45:09) Jordan: well first of all, let me go back a little bit more. So after my first game, which was (0:45:14) Jordan: haikura robot, the same haikura that appears in Russiaās retirement. (0:45:19) Jordan: I was kind of stuck with what to do because making a Metroidvania was just a massive undertaking, especially to do it solo. (0:45:27) Jordan: Like I did all the art, animations, the coding, and thereās just so much content like you need. (0:45:33) Jordan: There was like 10 or 10 to 15 bosses at the end, you know, itās just so much work. (0:45:39) Jordan: Like each boss needs their own unique animations, attack patterns, all this sort of stuff. (0:45:45) Jordan: And I was like, vowed to myself that Iām never going to (0:45:48) Jordan: put myself through this again, that Iām going to try and make (0:45:52) Jordan: something smaller and simpler as my next game. But when I (0:45:56) Jordan: finished from Metroidvania, that I didnāt know what to do. So I (0:46:03) Jordan: had this sort of brainwave of, Iām just going to make these (0:46:07) Jordan: sort of small prototypes, spend about two weeks on an idea (0:46:11) Jordan: because, you know, I had a bunch of ideas I wanted to try out, (0:46:15) Jordan: spend about two weeks on each sort of idea. (0:46:18) Jordan: And just test them just to want to see if I could actually do some of this stuff, you know, like some my technical capability isnāt like fantastic. Iām not like a fantastic coder. So some of this stuff is just simply out of my reach, just from a technical standpoint. (0:46:34) Al: Youāre not making a 3D Zelda game. (0:46:35) Jordan: And then (0:46:37) Jordan: Yeah, or like, you know, I love strategy games and forex games as well. So like, but those things are like humongous. I would never be able to do something like that. (0:46:47) Jordan: And, and yes. (0:46:48) Jordan: So I just did these prototypes and I made Rusty and funnily, funnily enough. (0:46:55) Jordan: I actually shelved Rusty for like three months because I made it and most (0:47:01) Jordan: of the prototypes I made, and then I showed them on Twitter, right? (0:47:06) Jordan: I showed like, Hey guys, what do you think of this sort of thing? (0:47:10) Jordan: Just to kind of gauge, you know, interest and stuff like this, because I (0:47:14) Jordan: didnāt want to make something that, you know, at the end of the day, (0:47:17) Jordan: nobody wants to play. (0:47:18) Jordan: I was kind of trying to find this balance of like, okay, Iām going to do these (0:47:21) Jordan: ideas that I want to make and find out if I want to make them, but then also (0:47:26) Jordan: show them to people to see if thereās interest because I think if thereās (0:47:28) Jordan: interest, it also kind of motivates you to make it as well. (0:47:31) Jordan: You know, so itās like this balance. (0:47:34) Jordan: Uh, but for Rusty, I thought, man, this is such a stupid idea. (0:47:38) Jordan: Nobodyās going to want to play this. (0:47:40) Jordan: And I just shelved it for like three months. (0:47:42) Jordan: Uh, but luckily I had commissioned, um, the sprites for. (0:47:48) Jordan: Rusty and they came through and I was thinking, you know, I should at (0:47:52) Jordan: least put sprites in the game now that theyāve done, just see what it looks like. (0:47:56) Jordan: And thatās when I thought, Oh, it was pretty cool. (0:47:58) Jordan: And I should make this into something. (0:48:00) Jordan: But before that, I hadnāt played any farming games or anything like that. (0:48:04) Jordan: But then once I kind of had this rusty idea and I also put it on Twitter (0:48:09) Jordan: and people really liked it, then I started like, uh, researching more (0:48:13) Jordan: into farming games and stuff. (0:48:14) Codey: Ā» Mm-hmm. (0:48:16) Al: if you still not played any. (0:48:16) Jordan: But interestingly enough, I⦠(0:48:18) Jordan: No, I havenāt, because I was tempted to play Stardew Valley, (0:48:22) Jordan: but I didnāt want to get too influenced by the decisions that were made in that game. (0:48:29) Jordan: Like, I researched enough to know whatās the sort of loop, the core gameplay loop, (0:48:34) Jordan: and understand how that works, but I didnāt want to play it and see exactly how itās done, (0:48:39) Jordan: because then I felt like itās just going to influence my decision too much. (0:48:43) Jordan: And that kind of happened with my first game th
Al and Dalan talk about Honkai Impact 3rd, and it's farming minigame, Wilderness Development Logs Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:37: What Have We Been Up To 00:28:48: Game News 00:35:02: Honkai Impact 3rd: Introduction 00:52:29: Honkai Impact 3rd: Wilderness Development Logs 01:14:23: Outro Links My Little Life Release Date Sun Haven Switch Patch Echoes of the Plum Grove āNew Yearā Update Roots of Pacha Upcoming Regions Wilderness Development Logs Youtube Playlist Wilderness Development Logs Fandom Page Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al, and we are here today to talk about cottagecore games. (0:00:35) Dalan: And my name is Dallen (0:00:43) Al: I honestly thought it was Dalen, not Dalen. (0:00:46) Dalan: Uh it that I do get that a lot it is it is Dallen (0:00:49) Dalan: Uh, itās mostly the way itās spelled. I think that confuses people. Uh, it is more common to have double li (0:00:53) Al: Ā» Interesting. I donāt think Iāve ever seen that one. Not spelling, either. (0:00:56) Dalan: Instead of the two aās so thatās thatās the main reason (0:01:03) Dalan: I have met⦠one person who spells⦠(0:01:05) Dalan: it the same as me and that was in Utah where there are about 50 people named (0:01:10) Dalan: Dalin Persuarian. Itās not quite that populous but yeah. (0:01:12) Al: Right, okay, so I see the issue, I see why itās not a name that I am very much aware (0:01:20) Dalan: Yes. Itās⦠there is a particular culture. Yeah. So Iām always surprised finding (0:01:20) Al: of if itās within a particular community, very prevalent within a certain area of the (0:01:24) Al: United States. Yeah, they do exist outside of there. Itās funny, because sometimes I (0:01:28) Dalan: people outside that place who have the same name and Iām like come on. They do (0:01:35) Dalan: because it is the name other people have. (0:01:38) Al: only realise how peopleās names are pronounced when they come on the podcast. (0:01:41) Dalan: Yeah, yeah. Yeah, Nami, I had that problem for a while. Yeah. I have to remind myself (0:01:42) Al: It was the same with Nami, who of course, thatās not how I pronounced his name for a long time. (0:01:49) Dalan: sometimes. Sorry, Nami. (0:01:52) Al: Regularly, regularly. (0:01:53) Dalan: Yeah. (0:01:54) Al: Anyway, welcome, Dallin, to the podcast again. This is your second episode. (0:01:57) Dalan: Thank you. Second time. Only took like a little bit over a year, I think. I was (0:02:04) Dalan: here. (0:02:05) Dalan: 2023 August ish or September I want to say it was fishing month yep yep because I was the only (0:02:08) Al: It was the fishing month, wasnāt it? (0:02:12) Dalan: other person who owned a play date that you do yeah yeah I have not touched that in a long time (0:02:14) Al: Oh, thatās it. Yeah, we did the Playdate one. Thatās what it was. That was good. (0:02:20) Al: We should see if there are any more Playdate games to play. (0:02:23) Dalan: that would be fun yeah Iāll figure out one where I put it and then to uh charge it I brought it (0:02:28) Al: Yeah, I need to charge mine up. Thankfully, mine is here. I have it in my hand because it just (0:02:30) Dalan: I think I brought it with me - oh, thatās nice. (0:02:33) Al: sits on my desk. I know where it is, but itās not charged because I donāt have the dock that (0:02:36) Dalan: Mmm, the dock still⦠probably not, no. (0:02:38) Al: I have to release any more. (0:02:40) Dalan: I, uh, I think I took it with me to the Japan trip I went on this summer. (0:02:45) Dalan: Or, I canāt remember if I did and then never used it or if I was like, āYeah, no, Iām not gonna use that and left it home.ā (0:02:46) Al: hmm fair enough anyway so dallan is here to talk to me about a game that I have definitely (0:02:51) Dalan: What did it do? Either way, I did not play it. (0:03:01) Al: not played and a name that iām definitely going to mix up the order of words in the name because (0:03:01) Dalan: Yes. (0:03:06) Dalan: Thatās okay. (0:03:08) Al: it is definitely the wrong order but this game is called honkai impact third right itās (0:03:13) Dalan: That is correct. (0:03:16) Al: not third impact itās impact third is it the third impact game (0:03:17) Dalan: No, because, well, no. (0:03:24) Dalan: It is the third Hong Kai game maybe, kind of. (0:03:27) Al: maybe interesting (0:03:30) Dalan: Weāll get, Iāll go into that a little bit about how crazy that all is. (0:03:31) Al: yeah weāll talk about weāll talk about that when we talk about it (0:03:36) Al: for some reason weāre going to talk about a honkai game uh weāll (0:03:39) Dalan: Iām as confused as you are, listeners. (0:03:42) Dalan: But, you know, slow, I did, I did, I didnāt think you would take me up on it. (0:03:43) Al: You suggested it, not me. (0:03:46) Al: You said it. (0:03:47) Dalan: But there is enough to talk about. (0:03:49) Dalan: So I, and I will be trying to focus mostly just on the farming stuff. (0:03:54) Dalan: Because there are many things I could blab about. (0:03:57) Dalan: And I need you to hold me back. (0:04:00) Al: I mean, look, Iāll be honest, if someone comes to me and says, āHow about a podcast (0:04:04) Al: episode on this?ā and it even tangentially connects to the podcast, I will say yes, (0:04:10) Al: because as Iāve said before, the hardest part of this podcast is not the editing, (0:04:15) Al: itās not the podcasting, itās not the news, it is not the actual recording, (0:04:20) Al: it is figuring out which episode is going to be which. (0:04:24) Dalan: Iāll take a note of it. I have a couple of games that Iāve played recently that I think could fit into that, so weāll also see if those will come up in future episodes. (0:04:36) Dalan: Do we want to talk about what weāve been up to lately then? (0:04:36) Al: itās fine. Yeah, letās do it. What have you been up to? (0:04:40) Dalan: Yeah, so I am trying to enjoy the last pieces of my holidays before I go back to the college grind to have some other stuff Iāve been working on. (0:04:54) Dalan: So most of the games Iām writing are kind of like last week, but Iāve played a little bit this week. (0:05:00) Dalan: I have obviously been playing Honkai games because those are relevant to what weāre talking about. (0:05:08) Dalan: I also started Potioncraft recently because during the holidays we remembered the family steam-sharing thing got updated, and I guess one of my siblings bought it at some point. (0:05:20) Dalan: So Iāve been playing that. Are you familiar with Potioncraft at all? (0:05:22) Al: And I think Iāve heard of it, I donāt know if Iāve, I donāt know if Iāve actually. (0:05:26) Dalan: Right. (0:05:28) Dalan: Yeah, I find it a pretty relaxing game. (0:05:32) Dalan: There were a couple nights where I was just kind of playing it an hour each night before bed. I could see myself kind of continuing that. (0:05:40) Dalan: Itās basically a game where you make potions, but the way you do that is interesting, where you basically have this map that youāre moving around your little potion on. (0:05:54) Dalan: Youāre putting in different ingredients that have set patterns, and so youāre trying to put in the right ingredients to get to the location on the map you want to in order to get the potion. (0:06:06) Dalan: And so itās mostly that gameplay and then balancing that with how do I get more materials to make my potions and then selling them to customers and stuff. (0:06:16) Dalan: Pretty relaxed. I think I made it to like day eight or something. Thereās a progress system, but itās basically just like, āHave you made these kinds of potions?ā (0:06:26) Dalan: āDid you discover being able to do this thing?ā So itās pretty open, Iād say. (0:06:30) Al: I like the look of the graphics, itās very distinct. (0:06:34) Dalan: Itās very⦠Yes, itās got a nice feel to it. I think they did just have an update, which I was surprised by. I think this past December, like last month, Iām not certain. (0:06:46) Dalan: It seemed like it was what it said on the store page when I looked it up. (0:06:48) Al: But yeah, itās almost like itās on like old parchment paper, itās like kind of CPR based, (0:06:54) Al: just I really like the look of the farming looks like it could be fun. (0:06:54) Dalan: Yeah. There is a bit of farming, yes. (0:07:00) Al: It looks very simple. Itās basically just itās more gardening, I guess, (0:07:02) Dalan: Yes. Yeah, itās basically like you get your materials for the day and then you water them every day, etc. (0:07:04) Al: rather than farming, right? Youāre planting. Yeah. (0:07:12) Dalan: You can plant new things, and I think they added more functionality to kind of expand it, but I am not at that point in the game. (0:07:20) Al: But what I will say is the actual potion making looks like I would absolutely. (0:07:24) Dalan: I see also just finicky (0:07:28) Al: I do not like the kind of very specific motions and having to do that. (0:07:35) Al: I think that sort of stuff is fun in one very specific circumstance and thatās in party (0:07:40) Al: games. (0:07:41) Dalan: Yeah (0:07:42) Al: So I will play Mario Party and WarioWare anytime somebody suggests them to do these little (0:07:45) Dalan: Right (0:07:48) Al: weird motions and stuff. (0:07:50) Al: I know itās not like motion control, I know youāre using your mouse, but I donāt want (0:07:55) Al: have to pick up a pestle and mortar it. (0:07:58) Al: And I donāt want to have to stir a cauldron and pour it, no, itās too detailed and specific (0:08:04) Dalan: All right (0:08:07) Al: for me, I think. (0:08:08) Dalan: Yeah, thatās fair enough I will say like the (0:08:11) Dalan: The fact that youāre able to add water to kind of mess with that that is the core gameplay (0:08:16) Dalan: So if it doesnāt interest you probably none of the quality of life things theyāre adding to it are gonna change that for you (0:08:22) Dalan: But there are some nice things where itās like once you have a potion that you like like if you made really strong version (0:08:28) Dalan: Of a potion and youāre like that was annoying to do but I want to have that a lot (0:08:31) Dalan: you can save it and it will just automatically make it with the increase. (0:08:34) Dalan: for you so itās more about like kind of exploring the map and discovering new (0:08:39) Dalan: things and then being like oh is there like a more optimized route I can take (0:08:42) Dalan: to this to you know cut back on ingredients or something so but yes (0:08:47) Dalan: thatās thereās some finicky-ness to it so if you donāt enjoy that you probably (0:08:52) Dalan: yeah I donāt think any of the changes are really gonna fix that for you (0:08:54) Al: Yeah, itās like, itās like when every time I hear about a new Soulslike game, Iām like, (0:09:01) Dalan: Mm. Right. (0:09:02) Al: sounds great. Iām still not going to like it because I do not like the fundamental part (0:09:07) Al: of the game. And so Iām not going to try it. Except one, there is one that has interested (0:09:10) Dalan: Right. (0:09:13) Al: me and thatās another crabās treasure. Thatās something the only Soulslike that has ever (0:09:15) Dalan: Ah, true. (0:09:18) Dalan: Yeah, I think that one⦠(0:09:20) Dalan: Itās⦠I mean just by visuals it seems more friendly, and then also I think like⦠(0:09:25) Dalan: um⦠(0:09:26) Dalan: The problem I tend to have with Soulās likes is that like I want to do (0:09:30) Dalan: a build that works, but it⦠and for my playstyle, but it feels like a battle to figure out what I enjoy (0:09:36) Dalan: while also (0:09:38) Dalan: trying not to waste all my materials on making some (0:09:40) Dalan: things I wonāt like to play, so, a little, a little stressful. (0:09:42) Al: It has a lot more options as well in terms of difficulty and stuff, which I quite like. (0:09:50) Dalan: Mmm, thatās nice. (0:09:51) Al: Not that Iām going to use them necessarily, Iām not going to use them, because I love (0:09:56) Al: how it kind of ties them in in the same way where itās got like the easy mode is basically (0:10:01) Al: just you have a gun that sits on your head that kills anybody. (0:10:02) Dalan: youāre right thatās good (0:10:04) Al: I love how ridiculous that is. (0:10:05) Al: Iām not going to use that, but having that leads me to liking it more purely because (0:10:10) Al: it allows me for more. (0:10:12) Al: around those options, because thereās just been thought gone into that, which, which then leads (0:10:19) Al: to a game that Iām more likely to like. So itās not, I donāt know if thatās if thatās obvious enough (0:10:25) Al: how Iām explaining it, but yeah, but I think that the the idea of actually having difficulty options (0:10:32) Al: generally leads to a game being designed more like I would enjoy it. (0:10:36) Dalan: Mm. That makes sense. Itās, uh, having, like, more flexible design or ways to interact with it versus feeling like thereās sort of one path you have to take. (0:10:48) Dalan: Maybe thatās not the right way to put it, but I kind of get what youāre saying. (0:10:49) Al: Yeah, I donāt know. Itās hard to explain. But like, if we just took a, you know, standards (0:10:58) Al: Souls game, like Elden Ring, right? So we take Elden Ring. If you just put a difficulty (0:11:03) Al: level in that, that I donāt think I would enjoy that game, because itās still the same (0:11:07) Dalan: Right. (0:11:08) Al: game is just easier, right? Like itās not, I donāt just, I donāt dislike those games (0:11:09) Dalan: Yeah. (0:11:10) Dalan: Yeah, 100%. (0:11:11) Dalan: Itās not built around that. (0:11:14) Al: because theyāre hard. I dislike those games because of their whole philosophy. (0:11:19) Al: And it just feels like another crabās treasure does that differently. (0:11:20) Dalan: Right, 100%. (0:11:25) Al: Anyway, potion craft. (0:11:26) Dalan: Yeah, that makes a lot of sense to me. (0:11:29) Al: Yeah, maybe. (0:11:29) Dalan: Yep, thatās Potion Craft. (0:11:32) Dalan: I could see that being an episode topic at some point, (0:11:34) Dalan: But anyway, Iā (0:11:36) Dalan: Started Warframe recently. Well, thatās maybeā (0:11:40) Dalan: Started is maybe the wrong word. (0:11:42) Dalan: So⦠(0:11:44) Dalan: This gameā Are you familiar with this game at all? (0:11:46) Al: I am not. (0:11:48) Dalan: Okay, Warframe⦠Itās kind of likeā Are you familiar with Destiny? (0:11:53) Al: I am aware of it and I have seen some gameplay. (0:11:56) Dalan: Okay, weāll do the most basic version. Warframe is Space Ninjas. Thatās pretty much the game. (0:12:02) Dalan: You go around space, you fight things with friends, and (0:12:06) Dalan: materials to upgrade your things, and it is a completely for you to play game. (0:12:12) Dalan: All the money you spend is for cosmetics and, like, (0:12:15) Dalan: speeding up timers, which are basically just crafting things. So itāsā (0:12:21) Dalan: Has been going for a long time, so much so that the first time I played it was actually in 2013. (0:12:26) Dalan: And⦠(0:12:27) Al: Yeah, this game says it was released in March 2013. It was released two days after my first child was born. (0:12:30) Dalan: Yes. (0:12:35) Dalan: Yeah, yeah, and (0:12:35) Al: Yeah. (0:12:36) Dalan: I was solidly still a child at this point. (0:12:40) Dalan: The reason I didnāt stick around with it is, (0:12:43) Dalan: one, it was a bit overwhelming, (0:12:45) Dalan: and I donāt know if my computer could handle it at the time. (0:12:47) Dalan: And two, I believe maybe a week prior, (0:12:50) Dalan: I had told my mother that I was not interested (0:12:53) Dalan: in playing an M-rated game ever, and she hugged me. (0:12:55) Al: Yeah, well, I tell my mom I donāt swear, so. (0:12:56) Dalan: And then this game was M-rated, (0:12:58) Dalan: and I immediately felt strong feelings of guilt (0:13:01) Dalan: for being like, āThis is kind of fun.ā (0:13:05) Dalan: so I did not return that. (0:13:06) Dalan: Iām playing it on the television, and currently living with family, and no stinks have been raised. (0:13:19) Al: There are other things you do to disappoint them instead, thatās the thing. (0:13:21) Dalan: Yes, yes, very true. (0:13:23) Dalan: Like living in their basement. (0:13:25) Al: If youāre worried about how someone thinks about a certain thing that you do, (0:13:28) Al: just do something worse. Thatās how it works, right? (0:13:30) Dalan: True. Yeah, I think that is the best method. (0:13:34) Dalan: Anyway, but yeah, I started playing that because we had (0:13:37) Dalan: My sister and her husband came over for the holidays and (0:13:42) Dalan: Her husbandās been playing it a lot longer (0:13:44) Dalan: But my sister was like I want to download this to see if we can play it because I canāt play it on my laptop (0:13:48) Dalan: And she kind of gave up on that pretty quick because she didnāt like the controller (0:13:53) Dalan: Inputs, but I was like oh this gameās kind of fun (0:13:55) Dalan: So I might be playing with that that with them in the future which would be fun because I donāt get to hang out with (0:14:01) Dalan: Them as much anymore on the count of them living in a different place (0:14:05) Dalan: So yeah warframe not (0:14:07) Dalan: But thatās interesting game and then there are lots of other games I could talk about but Iāll just quickly mention (0:14:14) Dalan: 1000 I think itās x resist. I donāt know if itās times or what I donāt know what it means yet (0:14:19) Dalan: But that is a game. I should be playing more of itās just (0:14:24) Dalan: Draining because itās a very involved sci-fi story that I want to soak in. Have you heard of it? (0:14:29) Al: Fair enough. No, I have not even heard of this game, no. (0:14:30) Dalan: Also, let me pull it out all the strange games (0:14:36) Dalan: Was like a game that was popular in a couple circles (0:14:38) Al: Oh, this is one of the ones that was added to Bellatro. (0:14:42) Dalan: Yes, yes, it was there I do remember that yeah, so this is like this is sort of a far future sci-fi story (0:14:51) Dalan: itās (0:14:52) Dalan: kind of some people might kind of put it in the realm of a walking sim I guess but itās itās (0:14:58) Dalan: Interesting. Itās a lot of going around talking to characters and it has some interesting kind of time (0:15:05) Dalan: Compilation mechanics where youāre flipping back (0:15:06) Dalan: and forth between different scenes sometimes to find different information or go places. (0:15:12) Dalan: So thereās a little bit of that but the gameplay mechanics mostly serve as a catalyst for the story (0:15:17) Dalan: and like whatās going on. The basic premise Iāll say is that it seems to be a far off future where (0:15:27) Dalan: everyone is now like clones of this one person who could survive this deadly illness and youāre (0:15:33) Dalan: playing as this person called the (0:15:36) Dalan: watcher because everyone is named by (0:15:38) Dalan: their roles and youāre trying to youāre (0:15:42) Dalan: kind of figuring out what happened in (0:15:44) Dalan: the past and it seems like thatās going (0:15:46) Dalan: to lead to some sort of rebellion thing (0:15:48) Dalan: going on so itās really interesting itās (0:15:51) Dalan: tackles a lot of different themes (0:15:53) Dalan: thereās like itās kind of about Asian (0:15:55) Dalan: diaspora and Hong Kong protests which (0:15:59) Dalan: is not what I would expect going into (0:16:00) Al: Oh heavy (0:16:00) Dalan: this game but itās also about a lot of (0:16:02) Dalan: other things so covers a large range of (0:16:06) Dalan: I would recommend it. It was a big narrative game last year that people liked, but it didnāt really get nominated for anything. (0:16:15) Al: I donāt think Iāve ever actually played a walking sim and so I canāt say that I donāt (0:16:20) Dalan: Mm-hmm, I see. (0:16:23) Al: like walking sims, but what I will say is I think walking sims are everything about (0:16:28) Al: games that I donāt like and therefore I would assume that I would not like them. (0:16:34) Dalan: To me, this is more like reading a sci-fi novel with full visuals and experiences. (0:16:35) Al: Yeah, yeah, yeah, exactly and itās like I sort of like the kind of one of the (0:16:45) Al: people would argue itās not a walking sim, but I think some people would argue it is (0:16:49) Al: a walking sim. Whatās it called? Why have I forgotten the name of it? Big Sony game, (0:16:57) Al: they made a TV series of it. The Last of Us, yeah. I know it has some combat and gameplay (0:16:59) Dalan: Oh, the last of us? (0:17:04) Al: to it, however, feels very narrative heavy and I guess the kind of famous walking sim (0:17:11) Al: is more, is the Overwatch, not Overwatch, over. (0:17:14) Dalan: Uh, Firewatch. (0:17:15) Al: Firewatch, there we go. Names are too similar. Thereās too many words. There are more words for (0:17:18) Dalan: Itās true, there are many similar names. (0:17:21) Al: your games, use other words. Firewatch is kind of the big one. And these games, itās like, (0:17:28) Al: Iām not against story in game, but I guess I donāt like being in control of story because it takes (0:17:38) Al: two times longer than if they were just telling me the story. So, like, I love watching TV and (0:17:46) Al: but if I were to have to press A constantly to get the next bit of the film or TV series, (0:17:51) Al: I would not do it. (0:17:52) Al: on. (0:17:53) Dalan: Right (0:17:55) Dalan: Yeah, and I I think it very much depends on the game (0:17:58) Dalan: like there are some where I would say that is kind of more of a (0:18:02) Dalan: Just feeling kind of bored and I almost feel like Iām doing a disservice by calling it a walking sim because thereās so much (0:18:09) Dalan: Like I donāt know it like I said, it feels like us (0:18:13) Dalan: it kind of feels like walking around inside of a TV scene for me where I feel like Iām (0:18:20) Dalan: experiencing like this setting and trying to figure out whatās going on. (0:18:23) Dalan: I donāt know, but on the other hand, Iām someone who like tends to not watch as many TV or films because like I donāt like, well, Iāll have to dig into that aspect of my psyche later, but I think some of the control I enjoy being able to take it at my own pace and see whatās going on. (0:18:36) Al: Interesting. Well, anyway. (0:18:44) Dalan: Yeah, thatās thatās a wrap for me. Letās hear about your week. So itās not just me talking the whole episode. (0:18:50) Al: I have finally started playing Rustyās Retirement. So I, for people who arenāt aware, the reason (0:18:57) Al: I wasnāt playing Rustyās Retirement before was because I work for a client and so I use (0:19:04) Al: their machine, and I canāt justā (0:19:06) Al: I donāt want to install things on that machine, so I obviously do not have Rustys retirement installed on my work machine, but what I realized I can do is I have it on my Steam Deck. Now, granted, it is not great on the Steam Deck because it is not full screen, you canāt like change where it is, youāve just got your little thing, but I have it running on my Steam Deck on, Iāve got the Steam Deck dock sitting on my desk, and so I just have my Steam Deck sitting open, charging, playing Rustys Retirement on my Steam Deck. (0:19:16) Dalan: Mmm. (0:19:34) Al: charging playing Rustyās retirement. (0:19:37) Al: Iāve not done this very long, I think this is only my second day of doing it. (0:19:40) Al: But I thought this was an interesting way of trying to use play with the game and see how it fares like that. (0:19:46) Al: I think it could do really well like that, but there would have to be a few changes for it to work optimally. (0:19:54) Al: Obviously being in full screen and the, you know, it doesnāt have any gamepad support. (0:20:02) Al: So weād have to have those to be really good. (0:20:06) Al: Screen makes it a lot better to work with than just using the analog sticks or the touchpads. (0:20:13) Al: And because of what its gameplay is, obviously youāre not actually interacting with it very much. (0:20:18) Al: So the interaction not being ideal doesnāt make it dreadful. (0:20:23) Al: So thatās one. (0:20:24) Al: The other thing that I have been absolutely obsessed with over the last week is PokĆ©mon Legends Arceus, you know, just three years after release. (0:20:33) Al: I did play it when it first came out, but someā (0:20:36) Al: Keen listeners will remember that nearly two years ago, (0:20:40) Al: I had a terrible, terrible situation (0:20:44) Al: where my main Switch died, and I lost all of my Pokemon saves (0:20:47) Al: except one. (0:20:49) Al: And this was the only set of Pokemon games on the Switch (0:20:54) Al: I didnāt have a save for. (0:20:56) Al: Now Iāve been slowly building them up. (0:20:58) Al: So I donāt have all of them sorted. (0:21:01) Al: I just have one from each generation, (0:21:03) Al: one from each set of games now. (0:21:07) Al: Iād never played it a second time. (0:21:09) Al: I play most Pokemon games two times (0:21:10) Al: because Iāll buy both games, and Iāll play one (0:21:14) Al: just reasonably quickly, and then Iāll (0:21:16) Al: play one as generally a Professor Oak Challenge, (0:21:20) Al: but sometimes something else. (0:21:22) Al: So Iād never done a second playthrough of Legends Arceus. (0:21:25) Al: And so I was like, well, itās time to do that, I guess. (0:21:28) Al: And letās do a Professor Oak Challenge. (0:21:30) Al: And it was quite fun, Professor Oak Challenge. (0:21:32) Al: I like how theyāre all very different nowadays (0:21:34) Al: Cause youāve got like, um. (0:21:36) Al: Um, letās go and brilliant diamond shining Pearl, which are kind of how theyāre more (0:21:42) Al: like how professor challenges would have been in the older games, you know, kind of standard (0:21:49) Al: progression with gyms and catching and stuff like that. (0:21:52) Al: But letās go had, uh, the catch combo, which meant you could get XP really quickly, um, (0:22:01) Al: and kind of sped up the first one, uh, then you obviously have sort (0:22:07) Al: is the only series of switch games that Iāve not done a professor of challenging now, which (0:22:11) Al: Iāll probably do at some point, which I think has. (0:22:12) Dalan: Yeah, I was gonna say like how does it seems like that gets a little trickier with the more open world ones (0:22:18) Al: So yeah, so obviously then youāve got, youāve got scarlet and violet. (0:22:18) Dalan: Obviously sword and shield isnāt quite there yet, but itās got the wild area (0:22:24) Al: I, I love how ridiculous it is. (0:22:27) Al: I think I canāt remember exactly how many ways. (0:22:30) Al: I donāt know whether itās quite 300, but itās, itās over 200 Pokemon you catch before you (0:22:34) Dalan: My goodness! (0:22:35) Al: do the first thing. (0:22:36) Al: Um, and yeah, itās kind of ridiculous, but I also kind of love it because thereās (0:22:42) Dalan: Thereās a charm there (0:22:43) Al: there, it is, itās very front loaded. (0:22:47) Al: So you do that and then you just absolutely whiz through the story after that, which is (0:22:52) Al: like, I have my, you know, level 50 Pokemon killing the first gym sort of thing. (0:22:56) Dalan: Yeah. (0:22:57) Al: And itās like wild, but I also like, yeah, but yeah, well, exactly. (0:23:00) Dalan: Like, āWelcome to your journey,ā and (laughing) (0:23:04) Dalan: donāt know whatās coming. (0:23:06) Al: But I also like how there are so many Pokemon you can just catch in the wild now. (0:23:13) Al: And thatās the same for Legends Arceus. (0:23:15) Al: Thereās so many Pokemon that you donāt have to evolve, you can just catch all of them (0:23:19) Al: in the wild. (0:23:20) Dalan: Wow (0:23:21) Al: I really like that part of it. (0:23:24) Al: So yeah, so I guess Legends Arceus was kind of a kind of between the two. (0:23:29) Al: So I think you have like 60 or so in the first region, and then it gets smaller and smaller (0:23:34) Dalan: Right (0:23:35) Al: as you go. (0:23:36) Al: It felt pretty well balanced in terms of how many PokĆ©mon you have to get for the first (0:23:41) Al: three areas at least, and then the last two were quite quick. But yeah, well, the last area would (0:23:48) Al: have been quick if it werenāt for Spiritomb. Oh my word. I love Legends Arceus, and I love it even (0:23:52) Dalan: - True, yeah. (0:23:56) Al: more now that Iāve done a second playthrough. I just love so much about it. But Spiritomb, (0:24:02) Dalan: But yeah, no, I thatās understandable. (0:24:04) Al: I did not enjoy it. Itās like⦠(0:24:06) Al: 107 wisps across this huge game was not fun. Yeah, it is. (0:24:11) Dalan: Itās kind of a lot. (0:24:13) Dalan: Yeah, I never finished Legends Arceus, but I I did enjoy playing that game a lot. (0:24:19) Dalan: And I do think that is a game that could lend itself pretty well to that kind of (0:24:23) Dalan: Professor Oak challenge, because it kind of does let you do the areas as you want to. (0:24:28) Dalan: Like, obviously, itās like, OK, now you can go to the next area. (0:24:30) Dalan: and thatās kind of encouraged, but you can also just stick around. (0:24:32) Dalan: and keep doing stuff in that one spot. (0:24:34) Dalan: So itās pretty cool. (0:24:36) Al: Yeah, yeah, I just played the story until it said right now go do the Lord to at the (0:24:40) Dalan: Yeah. (0:24:40) Al: end of this area. And Iām like, Iām going to catch all the Pokemon first. And it didnāt (0:24:44) Dalan: Yep. (0:24:44) Al: feel forced. It felt like I was just kind of cleaning up as I went. Whereas quite a (0:24:48) Dalan: Yeah. (0:24:49) Al: lot of Professor Oak challenges, they feel like youāre like, no, Iām going to stay in (0:24:53) Al: this area and Iām going to battle this specific Pokemon, which gives the most XP before the (0:24:54) Dalan: Yeah. (0:24:59) Al: first gym to evolve my level 36 starter. (0:25:04) Dalan: Itās a fight against the game (0:25:06) Al: Exactly, exactly. Whereas the way this game works is much more like, no, Iām actually (0:25:11) Al: playing it how they wanted me to play it. Now they didnāt expect that I would necessarily (0:25:15) Al: catch absolutely everything before the next area, but thereās absolutely no forcing there. (0:25:21) Al: It definitely feels designed like that. (0:25:22) Dalan: Yeah, honestly, I think I should have played the game more like that because I kind of wanted to keep the story going but (0:25:27) Dalan: At the I was I was torn between wanting to like see how things were progressing and also being like (0:25:34) Al: Yeah. Yeah. (0:25:35) Dalan: Because itās sort of fun itās itās satisfying to move around and to to throw the pokeballs and stuff (0:25:40) Dalan: I havenāt really touched scarlet and violet. I think I (0:25:44) Dalan: Might have briefly tried playing it in Japanese as practice and then I was like, oh, yeah (0:25:49) Dalan: Iām still terrible at Japanese. So I gave up a bet (0:25:53) Dalan: But I do I would like to return to it at some point and did Arceus as well (0:25:58) Dalan: I think that would be a really fun time because I did enjoy that game quite a bit (0:26:04) Al: I decided that it was time to do it because with the new game coming out, I either, (0:26:10) Al: Iām not going to be able to go back to Legends Arceus because the new game is just that but better, (0:26:15) Al: or itās not going to be good and Iāll be disappointed, but then I will have played (0:26:20) Al: a good game this year. So itās like, one or the other, I want to have played it now, you know. (0:26:22) Dalan: Yes, yes. (0:26:23) Dalan: Silver lining. (0:26:26) Dalan: Yeah, yeah, yeah, that makes sense. (0:26:28) Al: Because there are some games that I really struggle to go back and play like, (0:26:30) Dalan: Mmm. (0:26:30) Al: Breath of the Wild, I canāt play anymore after Tuesday. (0:26:34) Al: of the Kingdom, because of what Tears of the Kingdom added. (0:26:38) Al: So yeah, I think if it was, which I really hope, I mean, we (0:26:41) Al: obviously have no indication of this yet, hopefully weāll know (0:26:44) Al: more in a month and a half, but I really hope that Legends ZA is (0:26:49) Al: basically the same catching and traversal style as Legends (0:26:54) Al: Arceus, but more of that and more fun and more to do and more (0:27:00) Al: story and some, you know, quality of life improvements. (0:27:04) Al: What I would really like is them to add the Letās Go feature from (0:27:08) Al: Scarlet and Violet into it as well, because I think having those (0:27:10) Al: two ways of being able to run around and catch everything in balls (0:27:14) Al: or send out your Pokemon to go and kill everything nearby. (0:27:17) Dalan: Mm-hmm (0:27:18) Al: I think those are both fun and could work really well together. (0:27:21) Dalan: Yeah, that sounds like an interesting sort of combo of those ideas, man, I need to play this Krillin Violet (0:27:27) Al: Scarlet and Violet is a really mixed game and itās like I, at one point I said if it ran better, (0:27:35) Al: it would probably be my favourite PokĆ©mon game, but actually I donāt think that anymore. I think (0:27:38) Dalan: Mmm (0:27:39) Al: no matter what, I think Legends Arceus is my favourite PokĆ©mon game. Itās just⦠(0:27:44) Dalan: Yeah, I would say that legends Arceus was definitely like the one I had been most charmed by and quite some time probably since like (0:27:51) Dalan: First Pokemon game like black and white and they didnāt enjoy the others per se but it was like, oh, this is new and interesting (0:27:57) Al: - Yeah, yeah, yeah, yeah. (0:28:00) Al: All right, so yeah, well, yeah, (0:28:02) Al: I finished the Professor Oak Challenge. (0:28:03) Al: Iām just catching the last few postgame Pokemon now. (0:28:04) Dalan: Oh, nice! (0:28:06) Al: So I think Iāve got the, I think before this recording, (0:28:12) Al: I just caught the Lake Spirits. (0:28:14) Al: So I think all Iāve got left are Geratina, (0:28:18) Al: the weather genies, and then Arceus, (0:28:22) Dalan: Mm-hmm great those guys (0:28:24) Al: and the two mythical. (0:28:28) Dalan: Mm-hmm cool. I look forward to hearing about that also curious about (0:28:28) Al: So, that shouldnāt take me too long. (0:28:33) Dalan: More thoughts on Rustyās retirement as you play that more because I know we both talked about how we werenāt sure if that was (0:28:36) Al: Yes, it will be interesting to see how that goes. I will hopefully have more to talk about (0:28:38) Dalan: Game that really worked for us (0:28:45) Al: Rustyās retirement in the near future. All right, letās talk about some news. (0:28:48) Dalan: Sweet. (0:28:51) Al: Obviously, we had our big news catch up last week, and this is, as Dallin was saying before (0:28:58) Al: the recording, the quiet time of the year, which is very true. I think this is a very quiet time (0:29:00) Dalan: - Yes. (0:29:04) Al: for games for two reasons. (0:29:06) Al: Well, three reasons. One is January. (0:29:08) Al: Not a lot happens in January when put in games. (0:29:08) Dalan: - Yeah. (0:29:11) Al: Two, the Switch 2 is about to be announced, right? (0:29:14) Dalan: - Right. (0:29:14) Al: Like, that is imminent. (0:29:16) Al: And you know that everybodyās waiting for that. (0:29:18) Al: Some will be waiting because they have dev kits (0:29:21) Al: and they canāt announce anything yet. (0:29:23) Al: And some will be waiting to just see what it is (0:29:25) Al: and see if they can run their Switch games on it (0:29:27) Al: before they talk about it. (0:29:29) Al: And three, everybodyās terrified of GTA. (0:29:32) Dalan: Mmm, yeah, no, thatās a big game coming. (0:29:37) Al: So thereās basically no games announced coming this year outside of the first three months, (0:29:42) Dalan: Mmm. Yeah, itās yeah, itās a weird time right now in many ways. (0:29:42) Al: like for anybody at all. So yeah, yep, yep, yep, yep, yep. But we do have some news. (0:29:53) Al: So first of all, My Little Life, which is what I like to call a rusty retirement like, (0:30:00) Al: it is another game played on the bottom part of your screen. And this is a (0:30:06) Al: life sim rather than a farming sim. So you have your different rooms in your house and (0:30:15) Al: I presume office, Iāve not actually investigated whether you have more than (0:30:20) Dalan: My gosh this Iām looking at the announcement. I just havenāt muted right now, but in the release date announcement (0:30:26) Dalan: They have rustyās retirement pulled up over top of the my little life screen. Yeah, letās about 46 seconds in (0:30:30) Al: Oh, do they? Amazing. (0:30:35) Al: Oh, so they do. (0:30:36) Dalan: You can do it well answering work emails or even playing other games and then rustyās retirement pops up (0:30:41) Dalan: So thatās thatās pretty funny. Itās just like yeah, I know what I know. This is sort of a copy (0:30:42) Al: I just read the transcripts of what theyāre talking about, what you can do while playing (0:30:46) Dalan: Happy. (0:30:53) Al: it. And one of them is āor playing other gamesā. So theyāre showing you playing My Little Life (0:31:01) Al: and Rustyās Retirement at the same time, which I would say probably donāt do that. (0:31:02) Dalan: Two for one. (0:31:06) Dalan: I think thatās overload. (0:31:08) Dalan: I think that would break my brain. (0:31:11) Dalan: Too much things I can look at. (0:31:12) Al: Anyway, this game has announced, as Talon just said, their release date. So this is coming (0:31:17) Al: out on the 31st of January. So in two and a bit weeks. Yep. So if you like Rustyās Retirement, (0:31:27) Al: you want another one like it, or you like the idea of Rustyās Retirement, but you didnāt (0:31:31) Al: want a farming game while youāre listening to this podcast, then that comes out very soon. (0:31:34) Dalan: Yeah, very interesting, also like the Windows XP background in the tree. (0:31:39) Al: Next week. Yeah. (0:31:43) Dalan: Whereās that Vista? (0:31:43) Al: Yeah. (0:31:44) Dalan: I donāt know, Iām too young for this. (0:31:48) Al: Next we have the Sun Haven have released their next update for the Switch version. (0:31:54) Al: The Switch version. I mean itās all just bug fixes basically. (0:31:56) Dalan: Hmm (0:32:00) Al: Except one thing which says added a save button in the settings menu. (0:32:03) Al: Could you not save the game before? I donāt. (0:32:05) Dalan: Ah, no idea. That seems good to have. (0:32:09) Al: Yeah. So if youāre playing, Sunhee, (0:32:12) Al: haven on the switch, you now have fewer bugs. (0:32:16) Al: Hopefully. (0:32:16) Dalan: More save buttons and hopefully you already had more than zero (0:32:18) Al: And more safe bugs. (0:32:20) Al: Iām guessing it does the Stardew thing of saving overnight, (0:32:24) Dalan: Right probably (0:32:25) Al: but they also have a save on demand thing. (0:32:29) Dalan: Right that would make sense (0:32:30) Al: Next we have Echoes of the Plum Grove (0:32:32) Al: have released their new year update. (0:32:35) Al: This is mostly bug fixes, but thereās a few features as well. (0:32:39) Al: You can add rugs and put things on those rugs. (0:32:44) Dalan: I was a little worried I misread the thing it says put furniture over rugs (0:32:49) Dalan: and I and costumes for kids and I combined them as put furniture and rugs (0:32:53) Dalan: over kids and I was like oh okay I know this is the sort of wacky or the like (0:32:58) Dalan: not wacky but uh macabre macabre game there we say that macabre itās the R (0:33:03) Al: Yep, macabre, macabre, macabre. (0:33:06) Dalan: pronounced this is this is important I need to (0:33:10) Al: This will probably be a cultural thing, right? (0:33:12) Dalan: macabre. Itās macabre. (0:33:12) Al: Like macabre, death, about death. (0:33:15) Dalan: He got out again. (0:33:17) Dalan: Thatās seems. (0:33:20) Dalan: Cool. Thanks. (0:33:22) Dalan: I knew that part. (0:33:22) Dalan: I was wondering how to say you. (0:33:24) Dalan: Thanks word. (0:33:24) Al: No, I know, Iām just simplifying it. (0:33:28) Dalan: Itās about itās got some depth in it. (0:33:31) Al: And also new Halloween outfits. (0:33:33) Al: Weāre a little bit late for Halloween outfits. (0:33:36) Dalan: Oh, some amazing fixes, Winter Gala should still be available even if the quest giver dies the night before. (0:33:42) Dalan: Good. (0:33:44) Dalan: Thereās some spoiler ones Iām not looking at, but thatās the only fun one, so you donāt need to look for any more fixes. (0:33:52) Dalan: But, man, this game does intrigue me, I gotta say. (0:33:56) Al: Yeah, not many games have to worry about their NPCs dying, right? (0:34:00) Dalan: Yeah, thatās usually a Bethesda kind of thing. (0:34:07) Al: And our final piece of news, (0:34:08) Al: ācause I told you it was short, right? (0:34:10) Al: We had about half an hour of what weād been up to, (0:34:12) Al: and now weāve got five minutes of news. (0:34:13) Dalan: Well, I donāt think I saw this one. (0:34:15) Al: This is, thatās ācause I added it in (0:34:18) Al: like two hours ago or something. (0:34:18) Dalan: Ah, I see. (0:34:21) Al: Roots of Patcher have detailed (0:34:25) Al: their upcoming new regions to the games. (0:34:28) Al: So if youāre interested in Roots of Patcher, (0:34:30) Al: thereās some more details on that. (0:34:33) Al: Yeah, itās not hugely detailed, (0:34:36) Al: but theyāre just kind of talking about the new regions, (0:34:37) Al: which feel like the next updateās gonna be pretty big. (0:34:40) Dalan: Thereās some, thereās some fun screenshots, well not screenshots, theyāre slightly animated. (0:34:45) Al: Yes, there are. (0:34:47) Al: I still havenāt played this game, (0:34:48) Al: and I still want to at some point. (0:34:50) Dalan: It does, it looks nice, I could see myself enjoying it. (0:34:53) Dalan: I will keep an eye out. (0:34:56) Al: Well, thatās the news! (0:34:59) Al: So, Dalon, youāre gonna talk to me about Honkai Impact 3rd, and I have not played this game, (0:35:03) Dalan: All right. (0:35:06) Dalan: All right. (0:35:09) Al: so I have no idea how to start this other than, why are we talking about this game? (0:35:13) Dalan: okay yes letās letās start with why this is getting mentioned because honkai impact dirt is (0:35:18) Dalan: not a farming game and unless you count farming for materials uh oh I sure I have no idea what (0:35:19) Al: Shall I see what you said to me about the game? Let me read what Dallin said (0:35:25) Dalan: I sent to you oh boy (0:35:27) Al: when they first suggested playing this game. (0:35:32) Dalan: iām half expecting like there to be an emoji with me like doing the the fingers pointing at each (0:35:37) Dalan: other I donāt know I i think it (0:35:39) Al: Where did you say it to me? (0:35:44) Dalan: it was probably a threat in the like the not the harvest slack but the other slack (0:35:49) Dalan: I donāt even think it was like a dm or anything I was like no it was just like we could do this (0:35:51) Al: It wasnāt a DM, no. (0:35:54) Dalan: so I i donāt think thatās even anywhere now we have we have no idea how this transpired just (0:35:59) Dalan: occurred uh yeah I think it it came up in video games because I mentioned that I was doing like (0:36:00) Al: so confused. We seem to have talked about it in multiple different channels, (0:36:04) Al: but I canāt actually find where you said it about it. (0:36:09) Dalan: a farming event in this game. You said thereās farming in this game? (0:36:13) Dalan: I was like, āYeah, right now.ā (0:36:15) Al: Okay, so, you said to me back at the end of November, the new Honkai Impact Third Update (0:36:22) Al: has a side mode that is Bilateral + Marvel Snap. The previous two side modes were a Farming (0:36:26) Dalan: Oh yes, I didnāt mention that. (0:36:28) Al: Sim and then Candy Crush Battles. And I said, āA what now?ā (0:36:30) Dalan: Yes. (0:36:32) Dalan: Yes. (0:36:34) Dalan: That one just wrapped up, the Bellatrosnap. (0:36:38) Al: So yeah, you said, āI thought I posted about it, but I guess not. It was a Farming Sim (0:36:42) Al: that was about getting not Pokemon who (0:36:45) Al: run various buildings in your town, farm crops, mine for materials etc. They also had fishing, (0:36:51) Al: gotta have a fishing minigame. If you ever need a filler episode, (0:36:53) Dalan: That is correct (0:36:54) Al: I could definitely talk for at least 20 minutes about it, so set that timer now! (0:36:58) Dalan: All right, set the timer see how long we get to cool (0:37:04) Dalan: Yeah, I mean good job past me. Thatās a pretty good summary (0:37:08) Dalan: So thatās thatās what weāre gonna talk about. Iām going to briefly just explain the concept of what the heck (0:37:14) Dalan: Hong Kai impact there it is. Itās a gotcha game first and foremost. So if youāre not familiar with gotcha games, itās (0:37:21) Dalan: gambling, but legal. (0:37:24) Dalan: They have usually have these things called banners where there are usually anime girls that you spend points on, and then you have a chance to get that character itās usually guaranteed after however many times you pull for that character as the terminology and yeah, that is that is the bulk of how they make their monies by having you pay money to get their new characters. (0:37:51) Dalan: So one of the ways (0:37:53) Dalan: they do this is by having these characters show up in side modes and (0:37:57) Dalan: stories and stuff. Usually theyāre in the main story, but sometimes they also have (0:38:01) Dalan: sort of filler side content, and they tend toāHoyoverse is the company that (0:38:07) Dalan: does this, formerly me, Hoyo, and I think thatās likeāI donāt remember all the (0:38:12) Dalan: branding nonsense, but I go by Hoyoverse, and yeah. (0:38:12) Al: It looks like Mihoyo is still the name of a company. (0:38:20) Dalan: Yeah, itās like international kind of stuff. (0:38:23) Dalan: It was Hoya vs. Kind of a rebranding thing that I tend to stick to just because most of their games are connected in some sort of multiverse way. (0:38:34) Al: So, the publisher is called Huyoverse. (0:38:38) Dalan: And the developers Mihoyo? Okay, interesting. I did not know that. (0:38:40) Al: Correct. (0:38:42) Al: But I believe they are separate companies, but it looks like Huyoverse was spun out from⦠(0:38:49) Dalan: Yeah, theyāre essentially the same thing I imagine. (0:38:52) Dalan: They just handle like different parts of the process. (0:38:56) Al: Yes, but they are separate companies, theyāre not, as far as I can see, not kind of possibly, (0:38:58) Dalan: Yes. (0:39:00) Dalan: All right, I figured it was a thing where like (0:39:02) Dalan: one was owning the other somewhere, but I donāt know. (0:39:04) Al: but Iām not, I canāt see any information on the ownership of Hoyoverse. But also, Hoyoverse (0:39:07) Dalan: I do not have the Wikipedia open right now (0:39:09) Dalan: and itās not that relevant. (0:39:12) Al: is also called Cognosphere. Thatās just another name for the same company. I donāt know why (0:39:15) Dalan: Hognosphere, Iām not familiar with that one. (0:39:19) Dalan: Okay, interesting. (0:39:25) Dalan: I assume it has something, (0:39:28) Dalan: the first result from three, (0:39:30) Dalan: the second result from three years ago on Reddit (0:39:31) Dalan: says it was a new proxy publishing label. (0:39:34) Dalan: So itās probably ācause theyāre based in China (0:39:34) Al: It does. Right. (0:39:36) Dalan: and they needed like other companies (0:39:37) Dalan: to be able to publish things. (0:39:38) Al: Yeah, but why is HoYoverse also called Cognosphere sometimes? (0:39:42) Dalan: Oh, no idea. (0:39:44) Al: But yeah, it does look like itās fully owned subsidiary of of miHoYo. (0:39:49) Al: So parent company miHoYo, HoYoverse also called Cognosphere. (0:39:54) Dalan: publisher cool (0:39:54) Al: Subsidiary publishing company. Got it. (0:39:57) Dalan: Cool, thatās not confusing got it got it (0:39:57) Al: Perfect. Makes sense. (0:40:00) Dalan: Need a chart. I donāt need some diagrams after this anyway (0:40:04) Dalan: the brief history of miHoYo is (0:40:07) Dalan: Al have you ever heard of Evangelion? I? (0:40:10) Dalan: Want you to imagine that you are a couple youāre several people and thatās there (0:40:15) Dalan: There is a team of a few people in China in like (0:40:20) Dalan: Early, I think like the late 2000s who are really into Evangelion and they decide (0:40:24) Dalan: letās make games inspired by that and so yeah that was kind of that is I assume (0:40:31) Dalan: why this game is called impact third because it is very heavily inspired by (0:40:34) Dalan: Evangelion which has something in it called the third impact however I assume (0:40:38) Al: Right. Okay. You lost me there for a minute. You were like, I think thatās why (0:40:39) Dalan: they little bit okay Evangelion has something in it called the third impact (0:40:41) Al: itās called this because Evangelion. Iām like, I donāt understand what that means. (0:40:45) Al: Okay. Iām learning so much. (0:40:48) Dalan: so I think they took inspiration from that name and some of the things that (0:40:53) Dalan: that happen in that series. (0:40:55) Dalan: Uh, cause it features in this game is kind of a thing. (0:40:58) Dalan: Uh, basically just, yeah. (0:41:00) Al: Oh, this is also the Genshin Impact company. Anzendless don0. Goodness me. (0:41:02) Dalan: Yes, that is, they took the, yes, thatās Hoya verse. (0:41:07) Dalan: They have a lot. (0:41:08) Dalan: They also have something called tears of Themis, which I think is like a hot (0:41:11) Dalan: boy dating simulator, but I didnāt ever hear anyone talking about it. (0:41:12) Al: Yeah, I saw that as well, but I didnāt really care because itās not one I care of. (0:41:14) Dalan: So I donāt know anything about it. (0:41:17) Dalan: Yeah, I, I donāt particularly care, but it does exist. (0:41:20) Dalan: Um, yes, yes. (0:41:20) Al: This game is older than those games. (0:41:25) Dalan: This is the one that I think really first took off. (0:41:27) Dalan: Uh, there were two that proceeded it, but one was literally just kind of like, (0:41:30) Dalan: uh, uh, you know, twin stick shooter, very short game. (0:41:35) Dalan: And the other was kind of like a prototype of this game. (0:41:39) Dalan: That was like a lot more zombie focused because zombies were really big back in (0:41:43) Dalan: the, uh, like late, uh, odds, I think, if you remember everyone liked zombies and (0:41:50) Dalan: bacon and pirates and mustaches and that, that kind of period of time. (0:41:52) Al: Yeah, I donāt think that ever actually went away, did it? (0:41:55) Dalan: No, no, well, no, but it was like, that was sort of a weird cultural (0:42:00) Dalan: cachet we had at the time. (0:42:00) Al: Yeah, yeah, yeah, I get you, I get you. (0:42:02) Dalan: Yeah. (0:42:03) Dalan: Anyway, so yes, that game I now, now Iāve confused myself. (0:42:08) Dalan: Uh, where am I anyway, how can I impact third itās game. (0:42:12) Dalan: You can play, uh, one of the, as Hoya verse starts getting more and more money. (0:42:16) Dalan: Uh, they need to put like side events in their gotcha games. (0:42:19) Dalan: And I guess some of the game designers are like, what if we just started doing (0:42:23) Dalan: doing entirely different. (0:42:25) Dalan: And so across a lot of their games, there are events where you will just play like entirely separate games as side events, and some of them are really interesting. (0:42:34) Dalan: The problem is a lot of them go away after the event period is over because thatās not what the focus of the game is. (0:42:41) Dalan: I have noticed some lately and Impact Third seem to be like getting saved as things you can replay. (0:42:47) Dalan: And I think Honkai Star Rail keeps most of its events that happen, but not all of them. (0:42:54) Dalan: Part of that is because these are games you can play both on your phone and PC in consoles. (0:43:01) Dalan: Impact Third is only phone and PC. (0:43:05) Dalan: So to be playable on a phone, they wanted to decrease storage size. (0:43:10) Dalan: So they tend to delete content events that happened so your phone doesnāt explode from being just the game and having space for nothing else. (0:43:20) Dalan: So the event weāre talking about is they made, essentially, (0:43:24) Dalan: a farming sim that you can play. Theyāve done this apparently twice. I was not playing when (0:43:28) Dalan: the first one happened, so I donāt know anything about it. Itās farming enough. I mean, thatās, (0:43:29) Al: or two farvings, some specifically. (0:43:34) Dalan: I would say itās more focused on automation, sort of. Yeah, but it is around farming and development. (0:43:38) Al: Sounds like my kind of game
Codey and Kev catch up on all the recent news Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:06: Feedback 00:08:21: What Have We Been Up To 00:43:30: Game Releases 00:57:44: Game Updates 01:06:41: New Games 01:28:43: Outro Links Harvest Hills Release Chill Town Development Update Dragon Shelter Trailer Steamworld Build Physical Release Echoes of the Plum Grove Digital Art Book Harvest Moon: Home Sweet Home āController and Cloud Saveā Update Research Story āShimmeringā Update Go-go Town Roadmap Terra Nil āHeatwaveā Update Cattle Country Litchi Town Cinnabunny Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Codey: Hello, farmers and welcome to another episode of the harvest season. My name is Cody. (0:00:36) Kev: My name is Kevin, and we are back in the sad woodbeam. (0:00:40) Codey: Welcome to a new year. This is actually, this is actually being recorded in the new year. (0:00:41) Kev: Wow. (0:00:44) Kev: Oh yeah. (0:00:46) Kev: The first one. (0:00:49) Kev: Yeah. (0:00:50) Kev: Unlike the last one, which is recorded before a lot of the ones before that, which is wild. (0:00:55) Codey: Yeah, I just, I just finished. (0:00:57) Kev: Oh, wildflowers got a sequel, prequel, and I wouldnāt say it. (0:01:04) Codey: Yeah. So I guess so. Okay. So this episode is about a news catch up, (0:01:09) Codey: but we do want to hear Kev. (0:01:10) Kev: Yup. (0:01:14) Codey: I want to hear. So thereās a couple of things that we have to, (0:01:17) Codey: we have to talk about first, uh, all, but yeah, (0:01:19) Kev: I saw the note (0:01:22) Codey: Iāll put any feedback on game of the year. (0:01:24) Codey: So do you have any feedback on Rustyās retirement winning game of the year? (0:01:28) Kev: Oh, so like, Iāll tell you what, my feedback is that this is just the, the, the (0:01:36) Kev: revenge of the, the coral island debacle of the previous year. (0:01:40) Kev: Thatās what this is. (0:01:41) Codey: No, who would you have well you probably would have had wildflowers win, right? (0:01:41) Kev: Um, me, no, I mean, well, okay. (0:01:49) Kev: Some deep inside baseball, right? (0:01:51) Kev: Like this is, weāve been talking a little bit on how to structure this (0:01:54) Kev: game the year, because itās challenging, right? (0:01:57) Kev: with so many games that come out, right? (0:01:58) Kev: And we cover, you know, at most 52 games in a year, and obviously weāre not going to bring 52 games in a year. (0:02:06) Codey: Right (0:02:06) Kev: And furthermore, theyāre probably not all going to be games that came out that year. (0:02:12) Kev: So that is a lot of games that we donāt play and consider and, you know, we might be missing things, right? (0:02:22) Kev: So like Wildflowers, we missed it the year it came out. (0:02:26) Kev: came out, so I didnāt put it in. (0:02:28) Kev: It wasnāt in the running for Game of the Year, so I think that we should maybe try (0:02:34) Kev: to aim for next year is like, we already started doing the categories or whatever kind of, (0:02:41) Kev: so I think there should be one for actually 2020, whatever, four, five, whatever, and then (0:02:47) Kev: one that we covered on the show that year, you know what I mean? (0:02:50) Kev: Thatās probably how we should structure that, but either way, I mean, yeah, either way, (0:02:55) Kev: But a lot of thought was just not going to be my vote because we didnāt cover it last time. (0:02:58) Kev: I would have gone with Mika of course, but I get it. (0:03:00) Codey: Okay. (0:03:02) Codey: That was me, I was gonna say maybe Mika. (0:03:06) Kev: I will say I havenāt played Rustyās retirement in myself. (0:03:10) Kev: Like I said, I donāt like the concept of something playing on your screen as youāre doing other stuff. (0:03:20) Kev: Iām the total opposite end of the spectrum from that. It doesnāt tell me at all. (0:03:26) Kev: Um, but Iām sure itās fine. (0:03:27) Kev: Like what, what I, you know, (0:03:28) Kev: what I want to talk about, itās great and, and what, right. (0:03:31) Kev: Um, and furthermore, like, uh, I think it was my, I donāt know, brought it up like (0:03:36) Kev: that, you know, itās breaking more new ground than say Mikaās because Mika, you (0:03:42) Kev: know, thereās no doubt that Mika is definitely standing on the shoulders of (0:03:46) Kev: giants leaning on a Wind Waker aesthetic and the studio Ghibli and all that. (0:03:52) Kev: Um, so, you know, I can appreciate that. (0:03:54) Kev: Um, so, you know, Mika would have been my vote. (0:03:57) Kev: But I donāt know. (0:03:58) Kev: Iām fine with my sisterās time. Iām not complaining. I do like the rule but um but uh but yeah um yeah thatās thatās my only real thought um like yeah itās fine not my vote but again for two-fold reasons and and I get why you guys picked it so Iām not complaining too much. (0:04:00) Codey: Mm hmm. Okay, yeah. (0:04:13) Codey: Hmm. Yeah, those of us with ADHD, it just tickles that itch for sure. (0:04:24) Codey: Okay, so the second question would be wild society. How are you? How do you? What are your thoughts? (0:04:30) Kev: So, obviously Iām hyped, right, because Studio Drydock has done fantastic work, kind of across the board, right, not just, except maybe the art style, which, you know, Iām not going to defend it per se, but the story they wrote, the mechanics, how they came about it, even their promotion, how they interact with the community. (0:05:00) Kev: Um, just call it stuff across the board, right? (0:05:04) Kev: Um, obviously Iām biased, you know, Iām going to go dove into wildflowers because of Ray and yada, yada, but, um, and bother is a lot of fun and whatnot, but, um, like the fact that weāre getting a sequel, one, thatās great, right, or people, I guess. (0:05:20) Kev: Um, and whatās exciting is that itās not going to probably be a, you know, one-to-one sequel. Weāre not on a farm now. Weāre running a hotel bed and breakfast thing. (0:05:30) Kev: I donāt know if you remember, so, you know, Iām interested to see what weāre going to do. Iāll probably put, we had a lot of emphasis on the social interactions and whatnot, but, um, you know, that was, I think, one of the strong suits from wildflowers, like the community of that little island and people interacting and whatnot. (0:05:48) Kev: So, you know, focusing more on that, I think itās going to be fun. (0:05:52) Kev: Um, I do wonder how the magic will fit into everything because, you know, you use the magic. (0:06:00) Kev: For farming, but here weāre just hosting key parties, question mark. So what are we, you know, what spiking drinks with potions was a feature in wildflowers. (0:06:08) Codey: - Yeah. (0:06:14) Kev: So, um, oh yeah, youāre right. There was like a seance thing. Yeah, right. There you go. Thatāll be interesting. Um, but yeah, um, I mean, yeah, of course. (0:06:14) Codey: - Didnāt they have in wilds? (0:06:16) Codey: Didnāt you have a seance in the trailer for wild society? (0:06:28) Kev: Yeah, of course, Iām super excited for it. (0:06:32) Kev: I believe they already confirmed there will be returning characters, which is interesting because they think itās going to be a fairly large time gap. (0:06:38) Kev: But there are characters who could show up. I can already name two or three of them. (0:06:44) Kev: So itāll be fun to see them show up. (0:06:50) Kev: This is generally somewhat bad form, but Iām pretty sure the voice in the trailer was Valerie Rose Lohman. (0:06:56) Kev: So Iām sure sheās going to get a character in there. I feel like she has to, right? She has to. (0:06:59) Codey: Mm-hmm. (0:07:02) Kev: So, you know, but weāll see. I donāt know. (0:07:06) Kev: All in all, obviously, Iām very excited. Itās fun. (0:07:10) Kev: Yeah, well, John, my eyes are peeled and Iāll be day one buyer, of course. (0:07:14) Kev: Iām so open. (0:07:15) Codey: Well, and I will say that after everything that youāve talked about the game and looking (0:07:22) Codey: at wild society, well, maybe weāll be doing a second harvest of wildflowers this year (0:07:31) Codey: because I want to play it. (0:07:31) Kev: Oh, oh, oh, like, you know, obviously my hyperbolic cartoonish adoration of the game is great now, but like it is still a very solid game. (0:07:44) Kev: Like I cannot recommend enough. (0:07:45) Kev: Like it is up there with the, you know, the top Stardew clones or farming is whatever. (0:07:52) Kev: Um, itās solid. (0:07:54) Codey: Yeah, yeah, no, it looks great. (0:07:54) Kev: Um, you know, cause you could just pass the, the style, I donāt play many once. (0:08:01) Kev: But hey, thatās good. Thatās good. (0:08:02) Codey: So, okay, so, yeah, the, as Iāve already mentioned, today, the topic is news catch up, so we have (0:08:11) Codey: a lot of news to get through, but next section is the what have we been up to section. (0:08:19) Codey: And hereās the final question for Kev. (0:08:22) Codey: - Kev, you have toā (0:08:24) Codey: - I just remember you saying, āoh yeah, I got a puppy,ā (0:08:26) Codey: and Iām like, āah, I need details!ā (0:08:28) Codey: And this is the first time weāve been on a pod together, so⦠(0:08:30) Kev: Mm-hmm. Okay (0:08:30) Codey: I just remember you saying, āoh yeah, I got a puppy,ā (0:08:32) Codey: and Iām like, āah, I need details!ā (0:08:36) Codey: And this is the first time weāve been on a pod together, so⦠(0:08:38) Codey: together, so. (0:08:39) Kev: So yeah, um (0:08:42) Kev: Some recording I donāt I donāt remember where or what was the like where the harvest season (0:08:51) Kev: Time-wise where I was when I recorded near puppy (0:08:54) Kev: But okay, so I I feel like I did so, you know (0:09:00) Kev: Hereās show time if you go listen to if you listen to the the Rainbow Road radio the neutral show (0:09:02) Codey: Mm-hmm. (0:09:06) Kev: I do with our friend now, itās so are you things? (0:09:07) Codey: Mm-hmm. (0:09:09) Kev: You you could he hear the puppy saga in real life in real time because Iāve given up updates (0:09:14) Kev: But anyways, so, okay, Iām gonna give context for people who might not know I imagine most folks might know (0:09:21) Kev: Things I brought it up here and there but okay. So first of all (0:09:26) Kev: two years ago (0:09:29) Kev: October (0:09:30) Kev: 29th, I know that I know the date itās weird, but I I have a reference point but we lost our first dog passed away two (0:09:38) Kev: Years ago on October 29th heard (0:09:42) Kev: Whatever do you know itās new year, whatever (0:09:45) Kev: His name was though though he we had him for 18 years same age as my brother (0:09:50) Kev: toy poodle (0:09:52) Kev: obviously left the big (0:09:54) Kev: hole in the family and all that (0:09:57) Kev: and so (0:09:58) Kev: Uh, but for the first while we were. (0:10:00) Kev: Weād been petless, right? (0:10:01) Kev: Um, uh, Kiyo about a year later, a little, it was actually around the (0:10:06) Kev: same time around November of 2023. (0:10:09) Kev: Well, we got two kitties, um, Daisy and Teddy, and they were very small kittens. (0:10:15) Kev: And they were just a couple, like three, maybe four weeks old when we got them. (0:10:19) Kev: Um, and so that was my first time having cats and, and, and they were fun and, and, (0:10:24) Kev: and all the weird and wonderful and really weird things that cats are. (0:10:30) Kev: But, um, you know, but theyāre relatively chill compared to dogs, right? (0:10:33) Kev: Theyāre a little more low home maintenance. (0:10:36) Kev: Um, uh, anyway, so Q this past year on by like, did you no one realized? (0:10:43) Kev: Well, I was the first one to realize it on the same date, October 29th of 2024. (0:10:48) Kev: Two years to the day after though, though. (0:10:50) Kev: Um, I was given lucky as an early birthday gift. (0:10:54) Kev: Um, so he was a toy poodle, much like the, um, the other was a (0:10:59) Kev: blonde, light brown color. (0:11:01) Kev: is like red cinnamon type of fur color. (0:11:05) Kev: Um, he was two months old, I think when we got him, he was still a really little guy, all in all. (0:11:13) Kev: Um, so yeah, um, we got him, uh, took probably a week or two to pick the name and settled on Lucky. (0:11:20) Kev: That is his name. (0:11:21) Kev: Um, and he has been a handful, like, so Dodo was the chillest guy. (0:11:30) Kev: He was smart. (0:11:31) Kev: He was chill. (0:11:32) Kev: Like he, he, he putty trained himself. (0:11:35) Kev: It was wild. (0:11:37) Kev: Um, uh, and whatnot. (0:11:39) Kev: Um, and, and he was just chill. (0:11:41) Kev: He just loved hanging out in cuddling and whatever. (0:11:43) Kev: Lucky is your stereotypical, you know, or would you think of the dog like puppy storm? (0:11:50) Kev: Like heās chewing everything, biting everything. (0:11:53) Kev: Heās running. (0:11:54) Kev: Heās very friendly. (0:11:55) Kev: Heās very social. (0:11:56) Kev: He loves meeting people. (0:11:57) Codey: Mm-hmm. (0:11:57) Kev: Sometimes to Marsha Grin because if he ever gets up (0:12:00) Kev: the leash or will run up to other people and so you know but but yeah he (0:12:08) Kev: that heās been here we set up the Christmas decorations heās been chewing (0:12:12) Kev: on them so itās been a handful I mean itās obviously still very puppy and so (0:12:17) Kev: learning but he is a joy a bundle of joy heās probably double means maybe even (0:12:24) Kev: triple not triple but at least double in size Iām sure since we got him but he is (0:12:30) Kev: a toy poodle so heās still gonna be a little guy on all but but yeah heās part (0:12:37) Kev: of the home now heās obviously a lot of attention a lot of work now the cats are (0:12:43) Kev: interesting he gets along with one her name is David Daisy sheās pretty chill (0:12:48) Kev: with him usually but sometimes heāll try to knit and you know nip play with her (0:12:53) Kev: like a dog would replay fighting or whatever and so she did she doesnāt like (0:12:56) Kev: that, obviously, because even though theyāre a year old, theyāre like, (0:13:00) Kev: heās already bigger than both of them. (0:13:02) Kev: Um, and then Teddy, uh, I feel so bad cause poor Teddy, he is our sweetheart. (0:13:08) Kev: He is only, he lives up to his name of Teddy. (0:13:10) Kev: Heās a Teddy bear. (0:13:11) Kev: Heās, heās, heās sweet and calm and chill, but heās so skittish and nervous. (0:13:18) Kev: Like he still freaks out over lucky. (0:13:21) Kev: Heās not used to him on like, not even like Iād say 50% like heāll, heāll hiss (0:13:28) Kev: and, you know, and do all this stuff. (0:13:30) Kev: keep his distance and obviously Luckyās just a puppy he just wants to like run up and play (0:13:34) Kev: at him heās not heās never you know Lucky doesnāt have a mean boat in his body or anything um (0:13:41) Kev: but heās just uh had he just not dealing well with the new so yeah um no thatās unfortunate (0:13:46) Codey: Yeah. Iām sure thereāll be best of friends because thatās how it always goes right like (0:13:52) Kev: yeah yeah yeah I imagine it certainly takes time right like obviously like I said never (0:13:57) Kev: had cats before, so Iāve always never had cats and dogs together before. (0:14:00) Kev: And obviously I did some research on that, and yeah, it looks like it can vary, like I said, (0:14:06) Kev: Daisy and Lucky can get along pretty well. But yeah, Iām sure Teddy will just kind of give it (0:14:13) Kev: time. Heās a very giddish sort of fella thatās the only thing about him. But yeah, that is Lucky. (0:14:23) Kev: Hold on. Let me send you a picture. Iām talking about it, but I didnāt even send you a picture. (0:14:26) Codey: I was going to say, please post one in the Slack, so that yeah, if yāall want to see (0:14:28) Kev: Sure, hold on, Lumi. (0:14:30) Kev: Okay, yeah, there you go, thereās your Patreon Slack exclusive. (0:14:36) Kev: Yeah, Iāll have to dig and find them. (0:14:38) Codey: baby toy poodle pics, and I am all for it. (0:14:46) Kev: Iāll try to find some earlier ones when he was real little cuz he was real like, (0:14:50) Kev: he could barely poke out of the grass standing a little. (0:14:54) Codey: Um⦠(0:14:54) Kev: But heās a good bit bigger, but he still acts very much like a mate. (0:15:01) Codey: Yeah. That doesnāt go away for a while. Stellaās finally, can you stop? Sheās also all up in my (0:15:03) Kev: Yeah. (0:15:08) Codey: business right now. Um, she, uh, only just started getting out of some of her puppyish like (0:15:09) Kev: Speaking of which, yeah. (0:15:18) Codey: behaviors, like, um, Aussies, both healers and shepherds will like bite at ankles, um, (0:15:27) Codey: to like try and herd you. Sheās finally- (0:15:32) Codey: to me, she only ever did it to me, which is stupid. My partner would like be like, āget mommy, get mommyā and like she would come up and get my ankles and I would be like, āare you serious?ā (0:15:36) Kev: Hmm (0:15:49) Kev: Yeah, oh my gosh, thatās the thing with (0:15:53) Codey: Look at the little lint. Oh, heās- (0:15:56) Kev: Yeah, though the one on the left aside posted the picture on slack (0:15:59) Kev: He slackers can look at it now or you probably already have but um on the left side (0:16:04) Kev: Yeah, thatās close to when we got him. (0:16:06) Codey: Mm-hmm. Yeah. (0:16:06) Kev: Heās tiny. You can see him next to the leaves like for comparison and then to the right. Thatās a more recent picture (0:16:11) Kev: Thatās him with Daisy. Um, like I said, heās bigger now (0:16:15) Kev: but (0:16:16) Kev: But yeah, the biting the bitingās insane cuz honestly though they never did the biting (0:16:21) Kev: But we hear heās just nipping at everything (0:16:25) Kev: I you know, I have some facial hair. So he itās not heavy facial hair, but he likes to nibble on it (0:16:31) Codey: It doesnāt, yeah, yep. (0:16:34) Kev: I just, you know, just nip, nip, nip. (0:16:36) Kev: at it. Um, but thatās, yeah, thatās the lucky saga. Um, good, (0:16:41) Kev: you know, good, uh, obviously good times. A lot of work every (0:16:44) Kev: day. Everyone is yelling, because heās running around (0:16:49) Kev: causing chaos, but we still love him. And, and he, heās a pretty (0:16:53) Kev: good boy. Like I said, heās not aggressive or anything like that. (0:16:57) Kev: You know, heās, he likes to bite because heās playful or whatever, (0:17:00) Kev: but, um, yeah, heās a puppy. Yeah. Um, yeah. (0:17:00) Codey: heās a puppy thatās just puppy behavior classic puppy behavior (0:17:06) Kev: So that is the lucky saga. Um, well, you know, Iāll do it, you (0:17:10) Kev: know, as I look forward to Mark Phillips or whatever, Iāll, Iāll (0:17:14) Kev: bring up news if things happen. Um, but, uh, but yeah. Um, so (0:17:21) Kev: there you go. There, there you go overseas and folks, there, (0:17:23) Kev: thereās your catch up. Um, okay. So aside from that more recent (0:17:24) Codey: What else have you been up to? (0:17:30) Kev: times, um, I talked about it like when we record cause theyād (0:17:36) Kev: just come out. Like I think when, uh, when Al, I think I did (0:17:40) Kev: the episode of Al Marvel Rivals has been on the big ones, the (0:17:42) Codey: Yeah (0:17:43) Kev: Overwatch clone with Marvel stuff. Um, like. Yeah. Yeah. (0:17:46) Codey: That was really fun to listen to because (0:17:50) Codey: You like basically mentioned it and I was like, oh thank goodness that I donāt like games like this (0:17:57) Codey: Because then I donāt have to play it and then you were like, oh no, no (0:17:57) Kev: Yeah. Yeah, the funny thing, the funny thing is we were just talking and just shooting (0:18:00) Codey: Like itās not what you think he was like, oh no, no, I have to play it (0:18:10) Kev: the breeze before we started recording that episode and I was talking about rivals and (0:18:14) Kev: he mentioned because like the camera thing was like the big thing and he mentioned that (0:18:16) Codey: Yeah! (0:18:18) Kev: and thatās when I was like, Iām going to button this right now so I can save this for the (0:18:22) Kev: show to drop the reveal on. (0:18:25) Codey: Oh, thatās so funny. (0:18:27) Kev: Oh, yeah, I am as best as I can. So there is a weird thing about like being multi-platform (0:18:27) Codey: So yeah, youāre still enjoying it. (0:18:37) Kev: or whatever. So Calvin likes it too, right? So he plays on our PlayStation. I play on (0:18:38) Codey: - Mm-hmm, okay. (0:18:43) Kev: a laptop that I have just so we can both play it or whatever at the same time. And the kicker (0:18:52) Kev: on being PC is Iām not a PC gamer, generally speaking. I canāt do theā (0:18:57) Kev: a mouse and keyboard and all that stuff, right? So I hook up a controller and I play that (0:19:03) Kev: way but I get bodied because there are those insane mouse and keyboard super aiming people. (0:19:11) Kev: And itās also like you can tell the population skews younger because of course itās free to (0:19:18) Kev: play so all the teenagers and kids and itās Marvel, right? Theyāre hopping on. So they (0:19:23) Kev: They get a lot more practice time than say I do. (0:19:27) Kev: I get bodied. Iām trying my best. I try to focus or whatever, but it can be rough. (0:19:34) Kev: It can be a bit bumpy at times. I wonāt lie, but yeah, itās good stuff. (0:19:40) Kev: And we actually on the end of the first, they call it season zero, whatever the first battle pass, yada, yada. (0:19:48) Kev: So then thereās new content probably in the next week or two coming out, including the Fantastic Four. (0:19:56) Kev: And so, yeah. (0:19:57) Kev: Good, more exciting stuff to look forward to. (0:20:01) Kev: Iām always down for that. (0:20:03) Kev: But yeah, Marvel Rival continues to be a joy in the curse at times. (0:20:07) Kev: But but that that is it is what it is. (0:20:12) Codey: - Are you still playing Spider-Man? (0:20:13) Kev: Letās see. (0:20:14) Kev: Um, so I play not Spider-Man is hard. (0:20:18) Kev: Iām not going to lie. (0:20:19) Kev: Spider-Man is really hard to play (0:20:19) Codey: Okay. (0:20:21) Kev: because he plays just like the PlayStation Spider-Man games. (0:20:24) Codey: Yeah. (0:20:25) Kev: but in this context, itās real. (0:20:28) Kev: I struggle with him, and in fact, when I see Spider-Man players, Iām scared, because I know Iām a good player. (0:20:35) Kev: But, letās see, my go-tos, I think after all this time, like, did you watch Spider-Verse, the first one into the Spider-Verse? (0:20:45) Codey: - Yes. (0:20:46) Kev: Okay, so Penny Parker, the anime one with the robot, the anime Spider-Verse, sheās in this game. (0:20:50) Codey: - Okay, yeah, yeah, yeah. (0:20:52) Kev: Um, yeah, sheās a little older, sheās more like, I think college age, I think. (0:20:57) Kev: Itās just, but she still has a robot. (0:20:59) Kev: I play her, sheās fun. (0:21:01) Kev: Um, sheās, she sets up like a little tower that shoots out spider robots and (0:21:05) Kev: mines and stuff, and so you kind of, youāre, you kind of set up an area where (0:21:09) Kev: you defend, um, thatās what sheās good at. (0:21:11) Kev: Um, so sheās my go-to tank, um, for healer, Jeff the Landshark, I donāt know. (0:21:17) Kev: Have you ever seen Jeff Landshark? (0:21:18) Codey: No. (0:21:19) Kev: Um, he, he, oh my gosh. (0:21:22) Kev: Okay. (0:21:22) Kev: So just hold on, let me send you a picture. (0:21:22) Codey: Okay, youāre fine. You could just say like, Iām sure that everyone, every listener probably knows what youāre talking about. So. (0:21:27) Kev: No, you see, hereās the thing. (0:21:31) Kev: No, hereās the thing, Jeff the Landshark in one of the freaks, (0:21:35) Kev: the deep butt pics that no one on Earth knows. (0:21:36) Codey: Oh, okay. (0:21:38) Kev: [LAUGH] Yeah, but Jeff the Landshark, okay, heās basically a puppy, (0:21:44) Kev: but heās a shark with legs, he doesnāt talk or anything. (0:21:49) Kev: And he just swims around and or like he can do the shark thing with the fin sick and (0:21:55) Kev: with the fin sick and now I can move around he heals people (0:21:57) Kev: and he shoots ice balls and all sorts of stuff (0:22:00) Kev: heās fairly straight forward but heās pretty satisfying (0:22:04) Kev: so heās my go to healer (0:22:06) Codey: a puppy. But heās a shark. Okay. (0:22:07) Kev: he acts like a puppy he does all the (0:22:10) Kev: yes heās a shark yeah (0:22:14) Kev: yeah so heās my go to healer heās (0:22:17) Kev: yeah and like I said one of the cool things about rival is they werenāt (0:22:21) Kev: afraid to get some really deep cuts weirdo pics (0:22:24) Kev: Um, like Jeff, uh, (0:22:28) Kev: what is this that I do? (0:22:29) Kev: Alright, there we go. (0:22:31) Kev: Okay. Uh, sorry. (0:22:32) Kev: Um, so thatās my go-to healer just because he is pretty easy to use and heās adorable. (0:22:38) Codey: Okay, he definitely looks like a puppy. (0:22:39) Kev: Um, he is just a puppy, but heās all shark with legs. (0:22:46) Kev: Um, like, itās a weird description, but that is exactly what it is. (0:22:50) Kev: Um, and then for my damage person, I picked Squirrel Girl. (0:22:54) Kev: She has squirrels, she shoots acorns with a sl- (0:22:57) Kev: sheās oh you donāt know squirrel girl ah okay again okay no you know what no (0:22:58) Codey: Squirrel girl dude I donāt know much of Marvel I yeah okay (0:23:07) Kev: again squirrel girl is a pretty deep but so her pull power is she can communicate (0:23:13) Kev: with squirrels like she you know sheās athletic or whatever but her superpower (0:23:20) Kev: is she can communicate with squirrels and so she will you know send armies of (0:23:24) Kev: squirrels on people and so on and so forth. (0:23:27) Kev: Um, she is an incredible character, something of a joke character, but also (0:23:33) Kev: played for like straight, incredible, like, like in her first issue, she goes (0:23:39) Kev: up against Dr. (0:23:40) Kev: Doom and takes him down with an army of squirrels. (0:23:42) Kev: Um, and, and just, sheās the best, like funny character, um, and she (0:23:49) Kev: dresses up kind of like a squirrel. (0:23:50) Kev: Um, and she has one on her shoulder at all times. (0:23:54) Kev: Um, but yeah, she, her name, in fact. (0:23:54) Codey: Okay, okay. (0:23:57) Kev: The moniker sheās often used is The Unbeatable Squirrel Girl. (0:24:00) Kev: Again, just because sheās so, like, hyperbolic, um, goofy, um⦠(0:24:06) Codey: I mean, if a squirrel is trying to come at you, theyāre going to get you from working (0:24:10) Codey: at the Wildlife Center, like I used to have this one squirrel that would sit on my shoulder. (0:24:11) Kev: Yeah? (0:24:11) Kev: Yeah. (0:24:16) Kev: Yeah. (0:24:17) Codey: But if he decided that he wanted to run all over and like suddenly be on my back and then (0:24:23) Codey: and suddenly be on my leg. (0:24:24) Codey: like he they they can do some crazy things oh you sent me a picture of her okay (0:24:28) Kev: Oh, yeah. (0:24:30) Kev: Yep. (0:24:32) Kev: Um, yeah, so sheās great. (0:24:34) Kev: People who know her love her. (0:24:35) Kev: She is, she is a, he is adored. (0:24:38) Kev: Like I said, sheās obviously low-tiered. (0:24:40) Kev: She doesnāt get pushed, like, some, but, um, but she, sheās great. (0:24:44) Kev: Um, so yeah, thatās, thatās Squirrel Girl. (0:24:46) Kev: Thatās Marvel Rivals, and those are my three. (0:24:48) Kev: Thatās my wacky crew. (0:24:49) Kev: Um, letās see, aside from Rivals, uh, so I picked up a game, uh, just a couple days ago. (0:24:57) Kev: Itās called Armored Core. (0:24:58) Kev: Are you familiar with this? (0:25:00) Codey: No. (0:25:00) Kev: Okay. (0:25:00) Kev: Uh, are you familiar with, from software? (0:25:02) Codey: No. (0:25:03) Kev: Okay. (0:25:04) Kev: The Elden Ring, people. (0:25:06) Codey: Okay, okay. (0:25:06) Kev: Okay. (0:25:07) Kev: So. (0:25:08) Codey: So you donāt, you like pain. (0:25:10) Codey: You like⦠(0:25:11) Kev: Yes. (0:25:12) Kev: Yes, I do. (0:25:12) Codey: Okay, okay. (0:25:13) Kev: Okay. (0:25:14) Kev: So youāre familiar with Elden Ring? (0:25:15) Kev: Of course everyone is, right? (0:25:16) Codey: Yeah. (0:25:16) Kev: āCause itās the biggest game that year, whatever. (0:25:18) Kev: Okay, what if I told you the Elden Ring people said, āWhat if we, okay, now we wanna do a game, but itās all robots and mecha?ā (0:25:25) Kev: that in that case (0:25:27) Kev: gives you armored core (0:25:30) Kev: so it is a (0:25:32) Kev: it is the same level of polish (0:25:34) Kev: a very like grounded (0:25:36) Kev: you know realistic-ish visual style and whatnot (0:25:40) Kev: the challenge (0:25:42) Kev: I donāt think itās as hard as Elden Ring (0:25:44) Kev: because Elden Ring is hard (0:25:46) Kev: itās really hard (0:25:48) Kev: but armored core itās a different flavor (0:25:50) Kev: because you (0:25:52) Kev: you know youāre controlling a robe alright (0:25:54) Kev: so you switch out parts you can (0:25:57) Kev: think youāre whatnot (0:25:59) Kev: and thatās a big part of the puzzle (0:26:01) Kev: like when youāre given (0:26:03) Kev: a new boss or whatever (0:26:05) Kev: theyāll heavily like hint hint (0:26:07) Kev: use this kind of robot (0:26:09) Kev: because if youāre not (0:26:11) Kev: youāre gonna be in trouble right like (0:26:13) Kev: Pokemon type advantages basically (0:26:15) Kev: so (0:26:17) Kev: thereās a lot of love and attention to detail (0:26:19) Kev: being a robot game you can (0:26:21) Kev: paint your robot however you want (0:26:23) Kev: and Iāll spend a lot of time doing that (0:26:25) Kev: Um, and, and, and. (0:26:28) Kev: Itās very fun. (0:26:29) Kev: Um, like I said, I donāt think anywhere near as hard as Elden Ring, but, uh, still satisfyingly challenging. (0:26:35) Kev: Um, it controls like how Iād want to, the robots will fly, theyāll dash, theyāll, you, you held two weapons. (0:26:41) Kev: You can have double guns or a melee weapon and a gun and missiles, all the, all the good stuff. (0:26:47) Kev: It is, it is very straightforward Mecha. (0:26:50) Kev: Um, so if youāre a fan of that, uh, you know, thatās definitely a thumbs up. (0:26:55) Kev: Okay. (0:26:56) Kev: Uh, thatās a lot from me. (0:26:57) Kev: But now, Cody, tell me, what have you been? (0:26:58) Codey: I have been, um, so Iāve still been playing like, uh, pocket and go, um, go, I am burned (0:27:14) Codey: by because, uh, the shiny work party hat werenāt bull was in, um, in the like new yearās challenge (0:27:26) Codey: or whatever. (0:27:28) Codey: And I still have it, like Iāve been playing every time that thereās an event where you can get this worm bowl and I still have it, like Iāve been playing every time that thereās an event where you can get this worm bowl and I still have it. (0:27:36) Kev: Oh no. (0:27:40) Codey: And I still have it, like Iāve been playing every time that thereās an event where you can get this worm bowl and I still have it, like Iāve been playing every time that thereās an event where you can get this worm bowl. (0:27:54) Codey: Iāve been playing every time that thereās an event where you can get this worm bowl. (0:27:58) Codey: And last year I was so mad about it that I got it tattooed onto my body because I was (0:28:05) Codey: like, if I cannot have a shiny party hat worm bowl in the game, Iām going to have one (0:28:12) Codey: as a tattoo. (0:28:14) Codey: And Iāve had plenty of friends be like, oh, I have one. (0:28:17) Codey: I can trade it to you. (0:28:18) Codey: And Iām like, no, no, no, no, no, I need Iām not going to have any traded until Iāve (0:28:22) Kev: do they not know the story of captain cody in the white wormhole (0:28:24) Codey: caught one on my own. (0:28:28) Codey: and the in the worm bowl. Yeah. Moby worm bowl basically. (0:28:32) Kev: actually I donāt think itās white itās like purple but anyways um (0:28:38) Codey: Um yeah, so yeah, it is my white whale. Um still didnāt get (0:28:43) Codey: it. I got to shiny Jigglypuff and I refused to click on the (0:28:47) Kev: Mmm! (0:28:49) Codey: hoot hoot. Um and yeah, but no worm bowl. So that game is now (0:28:56) Codey: dead to me until the next time. (0:28:58) Codey: that there is an event that I care about. (0:28:58) Kev: thatās cruel but no itāll be back like oh that it so Iām not a fan of go itās (0:29:04) Codey: I know (0:29:08) Kev: when it came out especially I was not an area that was conducive to it and so in (0:29:14) Kev: my whole lifestyle Iām still not the most conducive to it um excuse me um but (0:29:20) Kev: I do think that the party hats are probably like one of the best things to (0:29:24) Kev: come out of that game, especially if you put it on a ridiculous. (0:29:28) Kev: Those Pokemon like werenāt pull that thatās solid. (0:29:29) Codey: Yeah. (0:29:31) Kev: Um, yeah, yeah, yeah, yeah, yeah, yeah, yeah. (0:29:31) Codey: Because the party hatās almost too big for him. (0:29:35) Codey: Itās clearly about to fall off. (0:29:39) Codey: Yeah, so that has also started a thing. (0:29:42) Codey: Iām going to be meeting with my artist, again, probably (0:29:45) Codey: during spring break. (0:29:47) Codey: Theyāre going to be back in town. (0:29:48) Codey: And theyāre going to add three more bug-type Pokemon (0:29:53) Codey: with party hats on. (0:29:54) Kev: I was about to say a warble tattoo every year until she catches it (0:29:55) Codey: No, no, we have, um, I think we have a Snome, um, with, with the, a party hat on each of (0:30:04) Kev: Oh, no, no, no, no, oh, thatās good. (0:30:07) Codey: its little bumpies, um, and then I want a Shedinja, but I want, um, it, it to be like (0:30:17) Codey: a ghost. (0:30:18) Codey: Um, no, so itās a ghost, so itās a ghost Pokemon, but like, I want it to be like ethereal, look (0:30:18) Kev: Okay, is it not already more ghosts than it? (0:30:25) Codey: game. (0:30:25) Kev: Materiel, alright. (0:30:26) Codey: Like I donāt just want it to look like it looks in the game. (0:30:28) Kev: Mm-hmm. (0:30:30) Codey: And then I want the party hat to also be ethereal. (0:30:32) Codey: And then the last is, uh, not Sizzlepede, Sizzlepede, um, because itās so grumpy and (0:30:42) Kev: mmm (0:30:42) Codey: I want it to have a black party hat. (0:30:46) Codey: I need my, my emo phase, yeah, my emo phase that was not a phase needs to be somewhere. (0:30:48) Kev: Oscar the grouch at the party. Oh, thatās thatās it (0:30:55) Codey: Theyāre presented. (0:30:57) Kev: So (0:30:58) Kev: Oh man, these man pokemon like so many solid bug pokemon. These are all solid picks of course. Um (0:31:05) Kev: she didnāt (0:31:06) Kev: it was like (0:31:08) Kev: And how many years been what 20 years since ruby and sapphire itās still (0:31:12) Kev: my mind how they came up with that concept first you didnāt Joe and like (0:31:14) Codey: I just love it. As an entomologist, like every time I see a cicada shed, Iām just (0:31:16) Kev: you have to have the extra pokeball oh my itās so good (0:31:26) Kev: yeah oh my gosh and itās so good right like and (0:31:27) Codey: like, itās its own thing. Itās a one hit point. Love it. (0:31:42) Kev: like you know obviously coming from Japan right like the whole cicada thing (0:31:46) Kev: schedules like thatās the bug collecting thatās a way bigger there um itās genius (0:31:51) Kev: so good man bug Pokemon are so cool yeah I like hair across I like a lice upon (0:31:54) Codey: Correct. Send a scourge. (0:31:59) Kev: I like um like the other one and not that sizzle feed the other no no um not (0:32:13) Kev: no the big one Scolipede Scolipede thatās the one been five yeah thatās a good one (0:32:14) Codey: Oh. I think people know by now that Iām going to talk about bugs at some point in every (0:32:18) Kev: big old purple huge train bug oh I love it welcome to the bug appreciate Pokemon (0:32:24) Kev: appreciation podcast (0:32:31) Kev: thatās fine with that (0:32:34) Codey: pod. Yeah, so Iāve been playing that or I guess Iām not going to be playing that for (0:32:40) Codey: a while. Um, Iāve been playing Slay the Spire. So (0:32:44) Kev: Okay, have you- have you in fact slayed the spire? (0:32:45) Codey: Jeff, I have slayed the spire during the daily climbs. So have (0:32:53) Codey: you ever played this game? Okay. Yeah, so itās like a card and (0:32:54) Kev: I have not but I am familiar with itās the cards, right? (0:33:00) Codey: youāre going up a tower and slaying things. And thereās four (0:33:03) Codey: different types of characters that you can play, but one of (0:33:05) Codey: them is unlocked at first. But they have this thing called the (0:33:08) Codey: daily climb every day, which is like a random, like, version of (0:33:12) Codey: the game, but with modifiers. (0:33:14) Codey: So itās like, Oh, you get this character, but every time you add a card to your deck, (0:33:20) Codey: it adds two more copies of that card and you canāt, you can no longer upgrade your cards (0:33:27) Codey: and youāre cursed, like, so itās, they just like add all this stuff to it. (0:33:31) Codey: And so itās kind of like a more difficult version and you have to change your gameplay. (0:33:36) Codey: So I have slayed the spire in the daily climbs, but that doesnāt count for achievements. (0:33:40) Kev: Yeah. (0:33:44) Codey: And I cannot for the life of me, beat this game without a daily climb. (0:33:52) Kev: mmm wow oh well hey I know that I know that feeling and then discuss it because ever present (0:33:54) Codey: So my partner has had to do it for me. (0:34:02) Kev: but iām iām still belatruing I actually just unlocked the final difficulty just yesterday (0:34:04) Codey: -Oh, yeah. (0:34:08) Codey: Yeah. (0:34:08) Kev: um so iām iām there but um I i get it iām iām trying to climb my own spire verbally (0:34:16) Codey: Yeah, Iāve, Iāve not quite gotten to Bellatro yet, but thatās because Iāve, I recognize (0:34:22) Codey: based on my love of Slay the Spire that Bellatro would take over my life. So. (0:34:25) Kev: That is correct that I look I look at sleigh as fire and I can see itās itās one-to-one (0:34:32) Codey: Yep. (0:34:32) Kev: Itās just a different flavor, but itās the same concept your cards, and youāre youāre doing your runs with cards (0:34:36) Codey: Yeah. (0:34:40) Kev: Yeah (0:34:41) Kev: Thatās good. Good stuff (0:34:44) Codey: - Yep. (0:34:46) Codey: And then Iām still playing Honeygrove, (0:34:48) Codey: still really liked that game. (0:34:51) Codey: Still play it every day, multiple times a day. (0:34:54) Codey: And also I have now begun the final year of my PhD. (0:35:01) Codey: Iām gonna be a bug doctor soon. (0:35:04) Kev: Oh, well, congrats. Okay, congrats. So, uh, not for a second, cause I thought you were talking about Honeygrove, but, um, but, um, uh, okay, so, so I have a friend whoās also been PhDing for a long time now, heās had unfortunate professors and issues, so itās dragged on for a long time. (0:35:14) Codey: Oh, yeah, sorry. Switch. (0:35:32) Kev: Um, now you say this. (0:35:34) Kev: Are you like, you know for a fact, that like, it is gonna be this year? (0:35:39) Codey: Okay, well, yeah, so basically, like, I, I set it at this year for this to be like the (0:35:40) Kev: I, I said, I donāt mean to sound threatening, but⦠(0:35:44) Kev: Uh, donāt reā (0:35:46) Kev: Look, ohā (0:35:53) Codey: last, like, possible time for my timeline. (0:35:59) Codey: Um, I mean, theoretically, like, stuff happens, but I do not have any more field work. (0:36:06) Codey: All I have to do is finish writing one of my chapters. (0:36:09) Codey: Iāve already published one of them in a journal and so that will just literally get like stapled into my dissertation as one of my chapters and I donāt have to look at that again. (0:36:19) Codey: This other chapter that Iām about to publish will be the same thing. So itāll just be two chapters that my committee canāt say anything about because theyāre already published. (0:36:26) Kev: Hmm, yeah, I look at that thatās the way to do it (0:36:29) Codey: So theyāll basically just be like, theyāll just be like, oh, yep, you did that. (0:36:35) Codey: like yep I did um so theyāll only have to (0:36:39) Codey: they can talk about um and itās just can I get the stuff done in the time that I have and the (0:36:46) Codey: answer is yes um I will try and defend in the summer but um thatās I actually didnāt ever plan (0:36:55) Codey: to defend in the summer but I might be able to um but weāll see I mean I donāt have to um I have (0:37:05) Codey: guaranteed funding for the rest of the year. (0:37:08) Kev: Oh, thatās great. (0:37:09) Kev: Well, oh, that thatās huge relief then. (0:37:09) Codey: Yeah, PhDs man, theyāre great. Well, I guess PhDs in the life sciences, thatās the standard is that you get paid and you get tuition remissions so you donāt have to pay your tuition. (0:37:10) Kev: All right. (0:37:11) Kev: Well, Hey, congrats on that. (0:37:26) Kev: you know like yeah yeah for sure oh absolutely because I have a friend who I donāt think that (0:37:26) Codey: I have health insurance, like all of that stuff. So itās not true everywhere. (0:37:36) Kev: is the case for him sadly um man like such nonsense like the way to get there the the road to it like (0:37:36) Codey: Yeah. (0:37:46) Kev: I you know I have my undergraduate degree right so like I it it boggles my mind because you know (0:37:54) Kev: up so pretty much up. (0:37:56) Kev: undergraduate itās very clear like okay here your classes do them all satisfy (0:38:00) Kev: the requirements you get your thing right but once you go past especially the (0:38:06) Kev: PhD itās itās all just so nebulous question your checklist is question or (0:38:12) Kev: question your requirements are satisfied when the your professors say they are oh (0:38:20) Codey: Yeah. Itās basically like choose your own adventure. Itās like, undergrads degrees are (0:38:20) Kev: itās why I donāt I donāt know how yeah man (0:38:26) Kev: I guess (0:38:31) Codey: basically like, okay, here is the proper formula, here you go, you need to have this done this done (0:38:38) Codey: this done, etc, etc. And then for a graduate degree, theyāre basically like, here are some (0:38:44) Codey: courses that you need done, but youāll get these done in the first two years of your degree. (0:38:50) Codey: Itās kind of a big old shrug. It depends on your funding. It depends on your advisors. It depends (0:38:55) Codey: on whatever. And if you have bad advisors, like you said your friend has had, they can keep you (0:39:00) Kev: Yeah. Oh. (0:39:03) Codey: forever. Like one of my friends, one of my friends, her advisor like would not let her defend even (0:39:11) Codey: though she was done, like sheās she was long done, because the advisor could just pay her (0:39:17) Codey: less money than having to like get a post. (0:39:20) Codey: Iām going to go to the postdoc. To do all that work. Yep. (0:39:21) Kev: right right like thatās one thatās one aspect thatās one aspect of it that just seems so grimy (0:39:28) Kev: like thereās clearly an element of very cheap labor for your advisory professors right like (0:39:37) Kev: I mean not yours specifically but like the the system is set up where that can be exploited (0:39:42) Kev: very easily and wow itās oh academia oh oh (0:39:50) Codey: Yeah, Iām blessed in that, like with the advisors that I have, (0:39:51) Kev: uh-huh (0:39:54) Codey: the advisor that I have now, (0:39:56) Codey: like he doesnāt really do that kind of stuff, (0:39:58) Kev: Mm-hmm. (0:39:58) Codey: but a lot of advisors do, theyāll just be like, (0:40:00) Codey: okay, well, Iām paying for your stuff. (0:40:02) Codey: And because of that, like you also have to help me (0:40:05) Codey: with these other projects. (0:40:06) Codey: So at this one point in the year, (0:40:09) Codey: so you have to drop everything (0:40:11) Codey: and like do this research with me, (0:40:12) Codey: even though itās not gonna be in your dissertation. (0:40:16) Kev: It is to some degree a hostage situation, isnāt it? (0:40:17) Codey: like. (0:40:20) Codey: Kind of, yeah, and then itās worse if youāre an international student because (0:40:22) Kev: Haha, thatās uh, huh. (0:40:26) Kev: Oh, oh that sounds terrifying, oh gosh. (0:40:26) Codey: then you have like less protections and yeah. Which is why some of us, some universities (0:40:34) Codey: have unionized and we at my university just recently submitted our letter to the Dean, (0:40:43) Codey: Dean, President, President of the university that we intend to unionize, so thank yous. (0:40:48) Kev: Hey, good for you. Thatās great. (0:40:50) Codey: I think heās crossed there because last time they did this, they threatened people. So (0:40:57) Kev: Oh, oh, fuck. (0:40:57) Codey: they canāt do that. Theyāre not, thatās illegal, but they did it last time and it didnāt, (0:41:02) Kev: Well, well, I donāt know if you know about strikes in the U.S. (0:41:03) Codey: but weāll see. Yeah. Oh yeah, weāre gonna, weāre gonna have to do it possibly. (0:41:12) Codey: Hopefully theyāll, theyāll work in good faith and we wonāt have to, but weāll see. (0:41:16) Kev: Oh (0:41:18) Codey: So maybe, maybe. (0:41:20) Codey: Sometime in this year, uh, my, what have I been up to will be striking (0:41:25) Kev: Well, but you know (0:41:27) Codey: because yeah. (0:41:29) Kev: Over on Rainbow Road radio friend. I do a mutual friend Alex. Heās also striking last month. So (0:41:36) Codey: Oh my gosh, weāre just, weāre just rebels. (0:41:38) Kev: Hit him up for some for some tips (0:41:41) Kev: I guess (0:41:43) Kev: Oh (0:41:45) Kev: Oh. (0:41:46) Kev: Oh, labor, academia, good, good times. (0:41:52) Codey: 10 out of 10 would not (0:41:52) Kev: Welcome to the harvest season, where we talk about cozy games. (0:41:56) Kev: Ss, ss, ss, ss, ss, ss, ss, ss, ss. (0:41:57) Codey: We talk about so I mean thatās the joke right is that we play these games where we can live in fantasy worlds where we (0:42:04) Codey: can have a house and (0:42:06) Codey: Afford a house and a and a like all this (0:42:12) Kev: Whereās the unionizing update to research story? (0:42:12) Codey: Because thatās uh, not not reality (0:42:19) Codey: Oh my gosh (0:42:22) Codey: I would love to have a union (0:42:25) Codey: Like storyline in any game like where you just strike that would be (0:42:32) Codey: Amazing. I donāt know how you would incorporate that (0:42:34) Kev: Oh, I mean, like, alright, Iāll give you the relatively low-hanging easy path, the Jojo (0:42:42) Codey: Yeah. Okay, yeah, yeah, I could see that. (0:42:43) Kev: route in Stardew, right, like, yeah, I mean, you got, thereās other people working for (0:42:51) Kev: Jojo already, so, you know, thereās, oh, oh no, I like this, this Spandfic Iām writing, (0:42:58) Kev: oh no, no. (0:42:58) Codey: oh no donāt donāt say this out loud he might listen and then haunted chocolatier will be even (0:43:04) Codey: more delayed because heāll be like hey wait a minute thatās a great idea (0:43:10) Kev: Unless the ghosts in the Chocolatier, you mean, nice. (0:43:14) Codey: maybe he adds it into that game and stuff uh so yeah that is what weāve been up to (0:43:18) Kev: Hmm. (0:43:21) Kev: Well, thatās a lot. Happy new- (0:43:23) Kev: Look guys, itās a new year. Thereās been a lot going on. (0:43:25) Codey: It is. It is. Weāre. (0:43:28) Codey: Weāre here for it. OK, so first we have some game releases. (0:43:34) Codey: So the first one in the list is Harvest Hills. (0:43:39) Codey: So this game released on the 15th of January and or will release. (0:43:46) Codey: Sorry, thatās the future. (0:43:50) Codey: Quote, thanks to the feedback from two major demo updates, (0:43:53) Codey: Iāve been able to fine tune game mechanics and make the experience even better. (0:43:57) Codey: The full game now features⦠(0:43:58) Codey: ā¦an updated system for growing vegetables and fruits⦠(0:44:01) Codey: ā¦an improved fertilizing system⦠(0:44:03) Codey: ā¦a refined leveling system⦠(0:44:05) Codey: ā¦a brand new product selling system⦠(0:44:07) Codey: ā¦and more crops, vegetables⦠(0:44:09) Codey: ā¦vegetables, fruit trees, livestock and homemade product machines. (0:44:15) Codey: My only comment about this is I looked at it and I need more information about those beehives. (0:44:23) Codey: They look⦠(0:44:23) Kev: - So. (0:44:24) Codey: They look legit. (0:44:26) Codey: Like those look like the standard Langstra Thives. (0:44:28) Codey: And we always paint them each frame or not each frame each body of the hive is always colored in really ridiculous colors and they did that. (0:44:40) Kev: Is that done intentionally or is that done just for giggles? (0:44:46) Codey: I donāt remember so I know that we paint them because you want there to you donāt want the heat like if itās hot out you donāt want the heat of outside to like cook the hive. (0:44:59) Kev: Oh, oh. Yeah. Sure, sure. (0:44:59) Codey: So you always want it to be light colors but yeah on top of it being like colors I mean you can just have it be fun colors. (0:45:09) Codey: Sometimes you can like make it a color per hot like a certain color per hive or whatever but we always just painted them fun colors so I need. (0:45:18) Kev: Wow. So Iām, Iām looking at the trailer and stuff like my, okay. (0:45:24) Kev: It is more management style, like zoo tycoon, you know, (0:45:29) Kev: floating cam sort of thing, as opposed to starting where you can fill in the (0:45:32) Kev: character, but thereās a character who follows your like air where you click. (0:45:35) Kev: And he runs over there and then does the activity, which are kind of fun. (0:45:38) Kev: I think the coolest thing about here is the visual style. (0:45:41) Kev: Cause itās almost like origami paper, like three heavy polygonal. (0:45:46) Kev: Um, so Iām like the cows almost look like (0:45:46) Codey: - Mm-hmm, yeah. (0:45:48) Kev: theyāre made of origami or a box or something, um, which is charming. Um, so hey, but hey, good, (0:45:56) Kev: yeah, it looks decent enough. Um, I like those cows and you go pretty beehives. That is surprising. (0:46:02) Kev: We donāt have those before, but, um, there you go. January 15th, experience it yourself, (0:46:04) Codey: I like those cows. (0:46:06) Kev: the world of box shaped cows and fun colors. (0:46:13) Codey: So next on our list is Chill Town. (0:46:16) Codey: Um, they have a new announcement on Steam. (0:46:20) Codey: Um, and the gist of it is this just that the project slowed down because of money (0:46:25) Codey: issues, um, and theyāre pretty transparent in there about what they are and where (0:46:30) Codey: the money is going and all of that, except for they canāt like mention (0:46:35) Codey: specifics because of confidentiality agreements, but, um, if youāre curious, (0:46:41) Codey: I recommend going and looking at that. (0:46:43) Codey: The biggest thing out of it, other than the fact that it was delayed, is, or is being slowed down, is that the 1.0, they expect it to come out this year, and that when the 1.0 comes out, it will have a museum system, it will have additional quest lines, different seasons and festivals, and clearly bug fixes and gameplay improvements from what is on the early access. (0:47:11) Kev: Uh, all right, so well, I mean, hey, first of all, props to like game development is so hard, right? (0:47:17) Kev: Itās such a brutal space to be quite frank. So yeah, condolences. But they theyāre being, um, very, uh, (0:47:23) Kev: Up front and clear about it. Um, so, you know off to them and best of luck, like hopefully they are still on track, right? (0:47:31) Kev: this is one of the parts of early access as much as I uh, (0:47:36)
Al and Kevin discuss their most anticipated games of 2025 Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:22: What Have We Been Up To 00:27:27: What We Are Looking Forward To In 2025 00:58:05: Outro Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to the first episode of the harvest season of 2025. My name is Al. (0:00:38) Kev: Wow, Iām Kevin and hmm. Did you smell that new 2025 smell that New Yearās? No (0:00:46) Al: It smells very much like 2024. We are recording this episode quite early. Four weeks early, (0:00:56) Kev: Yeah, something like that yeah, we broke a favor no (0:00:56) Al: three weeks early three weeks early three weeks early so uh (0:01:01) Al: so yeah who knows what the world will be like in three and a half weeks (0:01:06) Kev: Oh, and boy! (0:01:08) Kev: Oh, gosh, that, you know, that was a time that could have been a āhahaā joke, you know, thatās a serious threat these days. (0:01:14) Al: So obviously, we will not have any news, any news that weāve missed over the last two weeks (0:01:15) Kev: Oh, no! (0:01:24) Al: will be in the next episode. Weāll probably do a news catch-up episode. But yeah, weāre (0:01:30) Kev: Yep. So, you know, very. (0:01:31) Al: going to talk about our exciting, what weāre looking forward to for this year, our most (0:01:37) Al: anticipated games of 2025. (0:01:40) Kev: I mean, surely, you know, chocolate, or haunted chocolatier, which undoubtedly will have the release date by this point, because weāre not recording it early. (0:01:51) Kev: But yes, no. 2025, look at-looking. (0:01:53) Al: I mean, considering he just said that he hasnāt worked on it at all in the last year, (0:02:02) Kev: Yeah (0:02:03) Kev: Yeah (0:02:03) Al: basically, I donāt think thatās the case. (0:02:04) Kev: Yeah (0:02:06) Kev: Those screenshots were doctored (0:02:09) Kev: Yeah, no probably not but uh, but hey things to look forward to 2025 because boy do we need to find those especially out here in the (0:02:19) Al: So weāre going to talk about that, but first of all, Kevin, what have you been up to? (0:02:28) Kev: Okay, so all right since we already broke (0:02:32) Kev: All in um, I mean Iāve been playing a lot of the usual Marvel snap is itās very busy right now (0:02:38) Kev: Thereās a lot going on Marvel snap. Iām playing on its new season (0:02:43) Kev: Iām having fun with it (0:02:44) Al: Of course, when this comes out, it will be nearly time for another new season. (0:02:48) Kev: Probably actually the new season will be out but itās funny though because (0:02:50) Al: No, because this is releasing on the 1st of January, so it will be another couple of days. (0:02:55) Kev: Youāre right, youāre right. Okay. Well almost yeah (0:02:57) Kev: well the end of uh almost the end of that season well either way iām having fun (0:03:02) Kev: at the start of the season I canāt say about future kevin who heās out of my mind probably (0:03:07) Kev: um but um honestly that goes hand in hand with uh uh what iāve really been up to uh because the (0:03:17) Kev: marvel snap season for december is a crossover season with marvel rivals which at the time of (0:03:24) Kev: recording just brought the kids to be here the day before yesterday itās been a little more than 24 (0:03:29) Kev: hours. (0:03:32) Kev: Itās just Overwatch, but with Marvel, it is just Overwatch, and original Overwatch, (0:03:44) Kev: so I played Overwatch when it first came out in 2016, almost 10 years ago, which is wild, (0:03:50) Kev: 8 years at this point I guess, and I loved Overwatch, I adored it, I played so much Overwatch, (0:03:58) Kev: And then they basically ruined it. (0:04:02) Kev: It was two things. I mean, even before Overwatch 2, (0:04:06) Kev: they, the way they updated and patch things and balance things or whatever, (0:04:14) Kev: they started gearing it very much towards like high level competitive tournament stuff or whatever. (0:04:21) Kev: So they reworked a lot of characters and just basically they ruined a lot of it for me. (0:04:25) Kev: It was just nowhere near as fun when I dropped out. (0:04:30) Kev: which I canāt remember. (0:04:32) Kev: Pre-COVID I think when I finally kind of dropped it, but yeah. (0:04:35) Kev: And then Overwatch 2 came out, which was great because they justā (0:04:40) Kev: hereās the secret, Al, it really was just more Overwatch. (0:04:44) Kev: It was not Overwatch 2. (0:04:46) Kev: It was just the same thing, except they made it even worse (0:04:49) Kev: because I donāt think all the characters were free. (0:04:54) Kev: They changed it from 6v6 to 5v5 and just all sorts of nonsense. (0:05:02) Kev: Itās soā embarrassingly so, I would say. (0:05:06) Kev: Actually, just like the week before Rivals dropped, (0:05:08) Kev: Overwatch 2 did a mode called Overwatch Origins or something. (0:05:11) Kev: I donāt remember. (0:05:12) Kev: Basically, they had a mode where everything (0:05:15) Kev: was set back to the original Overwatch cast and abilities (0:05:19) Kev: and balances and stuff like that, which is really funny. (0:05:22) Kev: They were trying to capture that magic again (0:05:24) Kev: because Rivals was right around the corner. (0:05:28) Kev: But it doesnāt matter because Rivals is here (0:05:32) Kev: and die now. (0:05:34) Kev: So yeah, Marā (0:05:35) Kev: OK. (0:05:37) Kev: First of all, Marvel Rivals, very stylistic. (0:05:41) Kev: Itās made by NetEase, a Chinese company. (0:05:43) Kev: They have that, what I call Chinese anime aesthetic, (0:05:47) Kev: like ancient impact and stuff. (0:05:49) Kev: Hereās this very edgy, pointy, and stylistic. (0:05:52) Kev: I like it myself. (0:05:55) Kev: But they also haveā (0:05:56) Kev: I counted them where, I believe, 29 characters (0:05:59) Kev: at launch, which is insane. (0:06:02) Kev: Then when Overwatch 1 shut down, just at launch, which is wild. (0:06:07) Kev: So we have a good, healthy pick. (0:06:10) Kev: Iāve been trying to play different characters, (0:06:12) Kev: but thereās so many of them. (0:06:15) Kev: Thereāsā I mean, I like Squirrel Girl a lot. (0:06:19) Kev: Sheās like the first one I picked. (0:06:20) Kev: And I think she still might be my favorite. (0:06:22) Kev: Penny Parker with her robot is pretty fun. (0:06:25) Kev: Captain America is really fun. (0:06:27) Kev: His shield just reflects everything. (0:06:29) Kev: I just stand there and let things hit the shield. (0:06:32) Kev: Iām contributing, yeah. (0:06:35) Kev: Hulk is fun. (0:06:37) Kev: Some characters are really hard. (0:06:39) Kev: OK, so Spider-Man played just like Spider-Man (0:06:42) Kev: from the PS4 or 5 games. (0:06:44) Kev: He has a swing. (0:06:45) Kev: He punches. (0:06:46) Kev: He does the web shoot. (0:06:47) Kev: His movement feels just like the PS5 version. (0:06:52) Kev: But that also makes him insanely difficult (0:06:54) Kev: because itās such a chaotic game. (0:06:56) Kev: So you have to be very precise with Spider-Man. (0:07:00) Kev: and youāre trying to hit other, you know, actual⦠(0:07:02) Kev: players and such um itās uh yeah itās itās uh itās great great fun so youāve never played overwatch (0:07:12) Al: I have not. Iām not a big first person game of any sort kind of person. Like, Iām struggling (0:07:18) Kev: - Mm-hmm. (0:07:19) Kev: - Okay. (0:07:20) Al: to think of any first person game that I actively enjoyed, whether itās a shooter or anything (0:07:22) Kev: - Yeah. (0:07:24) Kev: - Short. (0:07:26) Al: else. Iām not a huge fan of the perspective, because I think the thing is that youād think, (0:07:27) Kev: - Short. (0:07:33) Al: oh, well, first person should be the most realistic thing, right? But the problem is (0:07:38) Al: that your screen is not as wide as your (0:07:42) Al: peripheral vision is so I just feel like and this happens in a lot of games (0:07:43) Kev: Yeah, oh, thatās a good point (0:07:46) Al: with movable cameras in that I just feel almost claustrophobic is obviously (0:07:47) Kev: Uh-huh (0:07:51) Al: not a phobia but itās that sort of idea of like I feel hemmed in and I canāt see (0:07:52) Kev: Yeah (0:07:54) Kev: I get it right yet (0:07:57) Kev: It feels busy. Yeah, I totally can get that. Iām generally not a first-person shooter person either (0:08:03) Kev: I did pick it up for overwatch and whatnot, but you know, hereās hereās the secret out. Hereās a surprise (0:08:09) Kev: Marvel Rivals is not first-person (0:08:11) Al: Oh, itās not! (0:08:13) Kev: Itās itās you you hold the back third-person camera. You see your full character when playing (0:08:19) Kev: So as you say you do have a much wider (0:08:23) Kev: Like scope you like how much you can see at once it is my yeah (0:08:26) Al: Oh, yeah. (0:08:29) Kev: So the camera is is focused on you like youāre always centered on it and whatnot (0:08:35) Al: Is Overwatch like this as well? (0:08:37) Kev: No, it is not (0:08:38) Al: Is Overwatch first person? (0:08:39) Kev: Overwatch is first-person. Yes, so youāre not youāre not (0:08:40) Al: Okay, so Iām not so Iām not just making Iām not just making because because people are (0:08:43) Kev: No [LAUGH] Yes, yes, yes, yes, yes, I know, yes, because youāre not crazy, no, right? (0:08:44) Al: just saying this is just and you did this exactly. (0:08:46) Al: Itās Overwatch, but Marvel. (0:08:48) Al: So so Iām not going crazy. (0:08:50) Al: I was thinking if itās Overwatch like Marvel, that would mean it was first person, but itās (0:08:54) Al: not. (0:08:55) Al: Okay, fine. (0:08:56) Al: I was like, have I just miss on miss remembered this game for like, what, 10 years? (0:09:02) Al: Is that how long since the first one came out? (0:09:04) Kev: No, yes, no, no, no, you are correct and but yeah, hereās like, thatās a big thing, right? (0:09:10) Al: Not 10 years, eight years. (0:09:11) Kev: And yeah, eight years almost ten years, but. (0:09:13) Al: 2016 that year. (0:09:13) Kev: Well, okay. And thatās a big thing because I mean, first of all, like you said, the whole camera thing, like, yeah, I can understand. And so obviously that improves that, especially like I couldnāt imagine playing that as Spider-Man, like being first person while swinging around and fly. (0:09:31) Al: No, no, Iād feel sick. (0:09:32) Kev: Oh my gosh. That would be insane. That would be unplayable. So it works well. They can do stuff like that, right? (0:09:41) Kev: And furthermore, I think (0:09:43) Kev: Because much like overwatch one of the (0:09:50) Kev: Foundations letās say of the game the pillars is cosmetics right like different skins and emotes and so on and so forth, right? (0:09:56) Kev: so (0:09:57) Kev: When overwatch you get a cool skin well, you canāt see it most of them (0:10:01) Kev: You donāt see it when youāre actually playing the game, right? You see like the characters hand maybe but and the death camera (0:10:06) Kev: I guess but here you can actually see your costumes the whole time when youāre playing the game, which is you know, very nice (0:10:14) Kev: And so and actually on that note (0:10:17) Kev: monetization like they were very clear and (0:10:21) Kev: Transparent about it. They dropped the link a blog like actually two days before the game came out (0:10:25) Kev: we didnāt actually know what it was gonna look so right then but (0:10:29) Kev: Two things they were very adamant and clear about one the game is free to play which overwatch (0:10:34) Kev: original was not I donāt know about overwatch - but Marvel rivals is completely free to play and download and play and (0:10:40) Kev: and furthermore, every character is free to play. (0:10:43) Kev: Like I said, Overwatch, I believe that is not the case anymore. (0:10:46) Kev: In Overwatch 2, you have to buy characters or whatever. (0:10:49) Kev: But here, nope, you can pick whatever character you like. (0:10:52) Kev: They have a Season Pass, Battle Pass thing. (0:10:55) Kev: They have bundles that they call them, (0:10:58) Kev: where you can buy a skin and an emote and an animation. (0:11:01) Kev: All sorts of different things, itās all grouped up together, right? (0:11:05) Kev: And thatās how theyāre going to focus on the monetization. (0:11:08) Kev: Itās all going to be cosmetics, which is fantastic. (0:11:12) Al: And so this game is free to play, and you can play all the characters, and itās in third (0:11:13) Kev: It is free to play, yep. (0:11:17) Kev: Thatās correct. (0:11:18) Al: person, and itās characters I like. (0:11:20) Kev: Yeah, yeah, yeah, yeah, it is. (0:11:22) Al: Damn it. (0:11:23) Kev: Yes, I did it, score. (0:11:26) Al: And itās on Steam, presumably, so I can play it on Steam Deck. (0:11:26) Kev: It is on Steam, PS5, and Xbox, whatever the current one is, Iāve lost track. (0:11:32) Al: Is it cross-play? (0:11:34) Kev: Okay, actually, I think they did a very fair way of approaching that. (0:11:38) Kev: It is cross-play, if youāre playing casual matches. (0:11:41) Kev: if youāre just doing quick play. (0:11:43) Kev: It is cross play and I see that all the time if youāre playing ranked. (0:11:48) Al: what about cross save (0:11:50) Kev: I think it is cross save. (0:11:52) Kev: I havenāt looked too hard into that but that probably should be I think so. (0:11:53) Al: so if I want to if I want to start it on my steam deck and then go on to my ps5 (0:11:59) Al: presumably I can keep any settings I have (0:12:01) Kev: I I yeah, I donāt I donāt have that hard information in front of me, but I would wager thatās the case. (0:12:10) Kev: But yeah, so if you play ranked, itās uh, yeah, I know right. (0:12:13) Kev: Theyāre answering all the questions correctly. (0:12:16) Kev: If you, uh, play, um, if you play ranked, you, you just play with (0:12:20) Kev: people on the same systems or whatever youāre on, which seems fair. (0:12:23) Kev: Yeah, thatās, thatās fine. (0:12:24) Kev: Um, but you can totally play cross play with other folks on slack or whatever. (0:12:28) Kev: Um, so yeah, all right. (0:12:30) Kev: There you go. (0:12:31) Kev: Alās on board. (0:12:32) Kev: You people should try it too. (0:12:33) Al: Oh, my word, forty seven gigabytes. (0:12:37) Kev: Itās, itās a beefy boy. (0:12:38) Al: Oh, I literally donāt have enough space on my steam deck. (0:12:39) Kev: Um, wait, 40. (0:12:43) Al: Forty seven, Iām seeing forty seven is what itās saying on Steam. (0:12:43) Kev: seven? Really? Oh. Good times. Good times. Um, but yeah, itās, I canāt recommend it enough. (0:12:47) Al: Forty seven gigabytes. (0:12:48) Al: I need to uninstall something or get a bigger SD card. (0:12:52) Al: Because I have forty three gigabytes free. (0:12:59) Kev: Itās, itās fun. Itās got lots of different styles of play. Groot builds walls. Heās fun. (0:13:06) Kev: Um, Iron Man is always flying. Heās just shoots from the air. He is always lying. Like a little, (0:13:11) Kev: I donāt think he can actually run. (0:13:14) Kev: Loki creates duplicates, so on and so forth. Itās good fun. (0:13:18) Al: this feels like a game that Iām going to stick on my PS5 and use, because I am one of those suckers (0:13:25) Al: that has a PS Portal. So it feels like Iām going to stick it on my PS5, use my PS Portal, (0:13:26) Kev: There you go. (0:13:32) Al: rather than trying to fit it on my Steam tech, which is full to the brim of different games. (0:13:38) Al: Whereas my PS5 currently, I have been playing Astro Bot on it just the last few games. Theyāve (0:13:45) Al: theyāve added some the like speed as. (0:13:48) Al: Speed run levels, so Iāve been doing them and Iāve just about to once Iāve finished (0:13:54) Al: playing Zelda, which I will have done by the time this episode comes out, (0:13:57) Al: but Iām not going to talk about that because Iām talking about that. (0:13:59) Al: In the second episode that Iām recording today, just a little behind the scenes. (0:14:00) Kev: that is releasing that is releasing before this episode so youāve already (0:14:07) Al: March before, three weeks before, I will, Iām going to once I finish Zelda, Iām going to start. (0:14:09) Kev: so youāve already talked about it actually (0:14:18) Al: Hopefully finish before the end of the year, Sonic Shadows. Sonic Shadow generations. (0:14:24) Kev: Oh I gotta get into that too. Generations, yeah. Oh man I gotta get to that too. (0:14:27) Al: Yeah, because you finished it, havenāt you? (0:14:29) Kev: Uh, no, I finished Sonic, uh, uh, Frontiers, the, the, the open world one. (0:14:33) Al: Oh, I thought you said you finish it, January. I thought you said something about that. (0:14:36) Kev: Oh, I put, uh, original, Sonic Generations, the original Sonic, mm-mm, no, no, Iāve not (0:14:38) Al: No, no, no, no, no. Iām sure I saw you saying something about Shadow. (0:14:42) Al: Did I just misread what you said? (0:14:43) Kev: gotten, maybe, because I finished Sonic Frontiers, but not, uh, Iāve not touched Shadow Generations (0:14:48) Kev: yet, um, I, I actually do have it, it is ready to open, and as soon as I⦠(0:14:54) Kev: probably finish up the, well, weāll see, I donāt know, because Marvel Rivals is eating (0:14:57) Kev: my life right now, so at some point I will get to it. Um, uh, going back to, dude, I just posted, (0:15:05) Kev: uh, in the chat here, uh, a Penny Arcade comic, you gotta see it, itās about playing Marvel (0:15:09) Kev: Rivals on the Steam Deck, just like you were talking about, good times. Um, but yeah, thatās, (0:15:14) Kev: uh, Marvel Rivals, Iām glad I sold Al on it, sick, um, big thumbs up, Iām sure itās even better by (0:15:21) Kev: by the time this actually comes out. (0:15:21) Al: Oh, well, what Iām going to talk about. Obviously, Iāve also been playing, (0:15:24) Kev: what do you have been up to, Al? (0:15:26) Kev: other than (0:15:30) Kev: yes, other than the Zelda (0:15:32) Kev: which youāve already talked about (0:15:33) Al: yeah, Iāve also been playing Snap, but I think Iām kind of wrapping up on that for just now, (0:15:39) Al: because Iām just getting a bit tired. Iāve been playing it every single day (0:15:43) Al: a lot, because, I mean, you know, youāve seen the leaderboard on there. I donāt stop. (0:15:47) Kev: I you you do you I play daily but yeah you curve saw me on the leaderboard (0:15:52) Al: I would love to see, what do I play? I play it on my Mac. I donāt think it has, like, (0:15:54) Kev: every every week you do play good (0:16:00) Al: time, amount of time youāve played on that. But, like, yeah, the amount of time I put in is just (0:16:07) Al: stupid. Like, I would be playing it for, like, what, two to three hours every single day, (0:16:16) Kev: Thatās not, ha ha ha ha ha ha. (0:16:16) Al: two to three hours minimum every single day for about six months. (0:16:21) Kev: Ahhhhhh. (0:16:21) Al: I think Iām rolling back on that a little bit, just because I want to play some other things, (0:16:25) Kev: I donāt, werenāt you so high? (0:16:29) Kev: Yeah, until they bring you back in. (0:16:30) Al: and Iām just getting a little bit tired. They will, of course, because this happened last (0:16:32) Kev: Itās the ebb and flow. (0:16:35) Al: time as well. I played it from launch for a good nine months or something like that, (0:16:41) Al: and then I got tired again, and stopped for a while, and then got back into it six months ago. (0:16:48) Al: Iām sure it will get me back in again, and Iām sure Iāll be annoyed that I⦠(0:16:51) Al: I took the break because obviously I will be so far behind with the cards, but⦠(0:16:55) Kev: Well, hopefully theyāll have fixed it by then. (0:16:59) Al: Weāll see. Weāll see. (0:17:00) Kev: Weāll see. (0:17:01) Kev: Probably not. (0:17:01) Kev: Itāll probably take them a minute to fix it. (0:17:04) Al: And Iāve been playing Pocket as well, just my regular daily Pocket. (0:17:09) Al: Iām managing to actually do that as an actual how people do daily games, right? (0:17:13) Al: Of putting like 15 minutes into it a day. (0:17:18) Al: Crazy, I know. I donāt do that. (0:17:18) Kev: I donāt blame you but um well hey pocket no I would just say like I still havenāt got (0:17:19) Al: I put my entire game. (0:17:21) Al: gaming time into a game normally when Iām playing it. (0:17:23) Al: But the other thing Iāve been up to recent. Oh, sorry, are you gonna say something? (0:17:34) Kev: into it and like I donāt know something about it it just feels almost uh the more I hear (0:17:41) Kev: about it while not playing it the weirder it sounds to me which like is very much a (0:17:46) Kev: a me thing like I donāt have all the pieces (0:17:48) Kev: in the puzzle but itās just I donāt get it I still but regardless good for you (0:17:54) Kev: enjoy your wonder pics which I just learned what is today whatās that itās (0:17:57) Al: I enjoy it, I like collecting things, and this allows me to collect things without battling. (0:18:09) Al: The other thing Iāve been up to, because I will have talked about all the other games (0:18:13) Al: in different episodes, Iām going to talk about I have been watching the TV show Legion. (0:18:19) Kev: Okay, I have not, but I am familiar with it. First of all, who thought of that premise? (0:18:26) Kev: Letās make a show about Legion, the Professor Xās son. (0:18:28) Al: itās itās yeah and itās funny itās funny because um that it thatās the entire link (0:18:36) Al: to marvel stuff is legion and minor spoilers for legion but if you know anything about the (0:18:44) Al: character this will not be a spoiler for you shadow king right that is that thatās it (0:18:48) Kev: yeah yeah I actually found out about shadow king just yesterday I donāt remember how I ended up (0:18:55) Kev: it was a wiki hole and somehow I ended up well I donāt know too much about legion to be honest (0:19:00) Kev: but shadow king showing up threw me for a loop iāll say that um I guess it makes sense because (0:19:05) Kev: heās a telepath thatās probably the entirety of it um uh I will say um shadow king actually looks (0:19:05) Al: Yeah. (0:19:13) Kev: decent like they did a good job with how it looks. And Aubrey Plaza is sha- (0:19:18) Kev: Iām not okay when I read that. I was like, āWell, sheās possessed.ā I know. Yeah. (0:19:20) Al: sheās yeah I donāt want to say too much because thereās some spoilers but yeah she is acting (0:19:26) Al: shadow king for some of it yeah it is sheās fantastic I mean sheās fantastic and everything (0:19:32) Al: I think I have never been disappointed by her and she does but itās like such a different character (0:19:32) Kev: I was about to say that āyesā in everything. (0:19:39) Al: to other characters that sheās done like I know she does weird characters like thatās her thing (0:19:44) Kev: Yeah, I was about to sheās not her weird because she has the you know that very blasĆ© face and a lot of the characters (0:19:44) Al: she does weird characters yeah no this is (0:19:50) Kev: They run into that, right? (0:19:50) Al: this is very much she turns up the evil rather than the weird right which is what you want from (0:19:54) Kev: That is yeah, yeah, thatās thatās interesting. I canāt remember the last time I saw replaza play, you know evil (0:20:02) Al: properly evil rather than just like accidentally evil. (0:20:03) Kev: but (0:20:06) Kev: Yeah, oh, yeah, yes, okay. Yes, thatās correct (0:20:10) Kev: Or letās it may be malicious maybe not outright evil, but (0:20:13) Al: Yeah, yeah, yeah, sure, for sure. (0:20:14) Kev: But yeah, but yeah like a straight evil thatās that is fascinating but hey, but look (0:20:19) Al: Straight evil and nobody said straight. (0:20:22) Kev: Yeah (0:20:24) Kev: Sheās um, I mean hey good good. Sheās good. Sheās a great actress though. Like everyone. Iāve seen her so Iām sure she kills it (0:20:31) Al: Yeah, no, she absolutely does. (0:20:32) Al: She kills, the role is fantastic, but other than, yeah, other than Legion and Shadow (0:20:40) Al: King, every other character is like an original character for the show, which is a little (0:20:44) Kev: Okay, what about not even Charles like cuz thatās (0:20:46) Al: bit weird. (0:20:48) Al: He is, heās hinted at, but heās never explicitly said. (0:20:52) Kev: Okay as about this like I I donāt (0:20:54) Kev: Okay, cuz I donāt expect them on screen, but you know thatās kind of a fundamental part of Legionās characters (0:21:01) Al: So I think they can. (0:21:02) Al: They kind of hint at the fact at some point they hint about his dad being a telepath and they have like a cartoon drawing of who is clearly Charles Xavier, obviously, but itās just like itās hinted at, he has never explicitly said. (0:21:17) Kev: Okay (0:21:20) Al: said. (0:21:21) Kev: Okay, so okay (0:21:24) Kev: Two questions one do they ever Iām assuming they donāt have the really stupid Legion here that you see in the comics (0:21:31) Kev: But do they ever make a joke about it? (0:21:32) Al: No, I havenāt, I havenāt noticed anything I like that he has. (0:21:33) Kev: Yeah (0:21:36) Kev: Okay, darn it (0:21:36) Al: I mean, his hair is kind of, yeah, I mean, it kind of sticks up in some way, (0:21:41) Kev: Itās vertical (0:21:42) Al: but itās not, yeah, itās not as tall. (0:21:44) Al: Itās nowhere near, itās like, it looks like a normal, like a possible (0:21:47) Kev: Okay, itās a plausible hairstyle, okay (0:21:48) Al: realistic hairstyle that is an homage to it, I think they do. (0:21:51) Kev: Okay, so they translated it. Okay. I see. All right. Okay, because yeah, his comics hair is ridiculous. Itās like taller than his head (0:21:57) Al: Yeah. (0:21:59) Al: Yeah. (0:22:02) Kev: Okay, the other question (0:22:04) Kev: how is the (0:22:06) Kev: Multiple personality stuff done right because the bar is now set at moonlight, right? How is how do (0:22:11) Al: So, the interesting thing, so Iām finished season two, and Iāve got one season left to (0:22:17) Al: go, the up until the end of season two, they donāt touch on the multiple personalities (0:22:26) Al: very much. (0:22:26) Kev: What? (0:22:26) Al: Obviously, theyād know, let me finish, let me finish, because up until that point, heās (0:22:33) Al: almost, heās not quite sure of what his deal is, right? (0:22:41) Al: He starts off the series being diagnosed with schizophrenia in a mental hospital, and then (0:22:48) Al: gets out of the hospital and is like, āOh, I wasnāt mentally ill, I was just a powerful (0:22:53) Al: mutant and people didnāt understand that.ā (0:22:57) Al: And by the end of season two, theyāre like, āNo, no, youāre not, itās not that youāre (0:23:02) Al: not mentally ill, itās that youāre both.ā (0:23:06) Al: So thatās how they finish the second season. (0:23:09) Kev: OK. (0:23:11) Al: Up until the last episode of season two, theyāve done a thing where heās got voices (0:23:19) Al: talking to him, but until the last episode of season two, they donāt do explicitly his (0:23:25) Al: different personalities talking to each other. (0:23:28) Kev: Okay. Well, yeah, towards. Yeah. Okay. (0:23:28) Al: So theyāve not done that very much. (0:23:32) Al: With Moon Knight, his personalities donāt talk to each other, right? (0:23:36) Al: that is dissociative. And I know that I know that legions meant to be dissociative. (0:23:41) Al: But they do seem to be talking to each other, which is interesting. (0:23:46) Al: So itās very different from how āMoonlightā works. (0:23:51) Al: And this is probably one of these things where this is not at all what itās like in real life, (0:23:54) Al: and I understand that, Iām not trying to say. (0:23:55) Kev: oh yeah oh yeah for sure like I have even less expectations of legion in that end because legion (0:24:03) Kev: is so over the top with everything heās got going on so yeah okay so uh-huh okay (0:24:06) Al: Itās, yeah, itās very much more towards schizophrenia rather than DID, because itās like, itās framed (0:24:16) Al: as voices talking to him in his head, and he talks back to them. And then, yeah, so (0:24:21) Al: are we interested to see what they do in season three with it? Because heās now kind of like (0:24:26) Al: realized this and like, everybody else realizes it. And heās kind of like moving towards a (0:24:30) Al: kind of almost villain arc, but it will be interesting to see where they take that because (0:24:34) Kev: Ah. (0:24:35) Al: ācause obviously heās a complicatedā (0:24:37) Al: ācharacter who, you know, yeah. (0:24:37) Kev: Whoops. (0:24:38) Kev: Oh, just a little. (0:24:41) Al: So itāll be interesting to see where they end up, but Iāve enjoyed it so far. (0:24:41) Kev: Just a little. (0:24:43) Kev: OK. (0:24:45) Kev: Well, thatās great. (0:24:45) Al: But yeah, itās been very weird. (0:24:46) Al: Itās like thereās a character thatās clearly meant to be kind of like rogue, (0:24:52) Al: but not really, in that if she touches someone, she swaps bodies with them. (0:24:54) Kev: Mmm (0:24:58) Kev: Her name is bros not rogue (0:25:01) Al: No, itās not. (0:25:02) Al: Itās Sydney. (0:25:02) Al: But no, instead of like stealing someoneās power, she literally swaps bodies. (0:25:03) Kev: Okay (0:25:05) Kev: Yeah, thatās thatās pretty cool (0:25:06) Al: With them is interesting, and theyāve very much gone in a dark way with this, rather like, you know, thereās a like, we go into her, her childhood and thereās some like really not great moments where she realizes she can do this and. (0:25:21) Kev: No, Iām sure. Oh, oh gosh. Thereās a lot of bad places you can go with that. Oh, thatās not great. Oh (0:25:28) Al: Oh, yeah, yeah, yeah, yeah, yeah, yeah, Iām not going to talk about them on the podcast, but I mean, I might, if youāre if youāre not going to watch it, I might tell you one of them after the podcast because it. (0:25:32) Kev: Sure, but (0:25:36) Kev: Dude I can already take a guess but do tell like mmm (0:25:37) Al: I donāt think that particularly got me. (0:25:40) Al: After the podcast. (0:25:40) Kev: Yāall you could you can yeah there is room to work with there. Absolutely (0:25:46) Al: But yeah, so everyone else, including her are like, as far as I can tell, unique characters, because I was like, I donāt recognize these characters and I went on to Wikipedia and theyāre not like. (0:25:58) Al: Legion is linked as the Marvel Legion, and then obviously Shadow King is linked as Shadow King, the Marvel Shadow King and all the other ones, theyāre just. (0:26:02) Kev: Yeah, no. (0:26:06) Al: So and so, as this character name, and thereās no like link to a Marvel equivalent for them, so Iām assuming theyāre all original characters. (0:26:12) Kev: Uh-huh (0:26:15) Kev: Sure, sure. Okay. Okay. Well (0:26:17) Al: They also have Jermaine Clement. I donāt know if you know who I who Iām talking about. (0:26:21) Kev: That name sounds familiar, let me see. Ah, okay, okay (0:26:22) Al: He was a flight, one of the flight of the concords. No flight of the concords? Yeah, heās excellent in it as well. So yeah, no, itās very good. Iām enjoying it and Iām looking forward to season three. (0:26:36) Al: But Iām still finished by the time you hear this episode because Iām going to watch it this week. Iāve only got eight episodes left to go. (0:26:42) Kev: it is itās such a fascinating thing right because heās I mean Legion is he is a (0:26:50) Kev: character of some note but not like you know heās not an A-lister to name in the (0:26:57) Kev: Marvel verse letās say that right but here they are making a spin a show (0:27:04) Kev: entirely centered or out to him without any of the other Marvel connections so (0:27:09) Kev: So when you hear that, itās such an interesting practice. (0:27:12) Kev: Itās very cool that they managed to do good with it. (0:27:14) Kev: I have heard good things about it. (0:27:18) Al: Maybe. Yeah, so thatās mostly what Iāve been up to that I havenāt talked about on other episodes. (0:27:26) Kev: All right, cool (0:27:27) Al: Shall we talk about what games we are most looking forward to in 2025? (0:27:34) Kev: āWildflowers 2ā which might be announced by the time this comes out. (0:27:38) Kev: I donāt know. (0:27:39) Al: Oh yeah, theyāve hinted at something coming, havenāt they? (0:27:42) Kev: Yeah, I think itās coming out. (0:27:44) Kev: So I donāt remember any dates or anything, but that may actually be announced by the (0:27:49) Kev: time this comes out. (0:27:50) Al: Yeah, so I know. (0:27:51) Kev: That may not be a joke. (0:27:53) Al: I know that so I I sent you a link, didnāt I? (0:27:56) Al: Yes, here it was. (0:27:57) Al: So theyāre announcing something in the wholesome snack, (0:28:00) Al: which as weāre recording, itās happening in three days. (0:28:04) Kev: Oh, great. Wildflowers 2 is going to be announced in three days, and Iām not forā (0:28:05) Al: So. (0:28:09) Kev: I canāt confirm it, because I donāt actually know at the time of the recording. (0:28:14) Al: Like, have they hinted towards there being a Wildflowers, too, and itās not just (0:28:17) Kev: No, okay. Thatās me just being hyperbolic. I donāt know, but itās Drydock Studios. (0:28:22) Kev: Itās from their account, isnāt it? The Wildflowers account, so⦠(0:28:26) Kev: I donāt know. Who knows? It could be. That would be my hope, of course. Maybe with a different art (0:28:31) Kev: style but you never know um who knows what itāll be (0:28:35) Kev: um iāve got my eye on it though for sure though so weāll see (0:28:37) Al: Youāll play whatever they make, basically, is what youāre saying. (0:28:41) Kev: yeah basically (0:28:44) Al: OK, cool. So weāre going to go through. Weāve each got a list, presumably. (0:28:48) Al: I canāt see Kevinās list, but presumably we both have a list. (0:28:52) Al: I think what weāve previously done is talk through one each. (0:28:59) Al: I just kind of go alternately and weāll talk through our opinions on why weāre looking (0:29:05) Al: looking forward to it, et cetera. (0:29:10) Kev: I am where I cannot find my list I do right if you have a big you had a big list on you (0:29:15) Kev: Where is it? Uh, hold on. Let me see. Iām trying to remember here. You need to go on in slack (0:29:22) Al: I donāt think Iāve posted a big long list of whatās coming out, but it should be on if you look on the notion, thereās a big long list. (0:29:23) Kev: You did yeah (0:29:34) Kev: Um, oh, here it is. Yes. Okay. Okay. Yes. Sorry. Okay. Yeah, I could not find it. Um, but alright, letās uh, letās um, yeah. Alright, you start it. (0:29:46) Al: All right, so my first one, and I feel like this has been on my list so many times, but (0:29:52) Al: thatās because I still havenāt properly played it. And that is Snacko because obviously Snacko (0:29:58) Al: is in early access. I havenāt played it yet because itās been so busy. I think when it (0:30:04) Al: came out last year was a really bad time because itās December and Iām not going to play a (0:30:08) Al: brand new farming game in December because Iām already like out of it. But. (0:30:16) Al: At some point this year, Snacko will release 1.0 unless something goes seriously wrong. (0:30:23) Al: Like theyāve posted their updated roadmap and it has four updates on it. And it sounds (0:30:29) Al: like theyāre expecting that to be done kind of reasonably early next year. So I would (0:30:33) Al: be very surprised if Snacko 1.0 doesnāt come out. So I think thatās probably the thing (0:30:37) Al: Iām most looking forward to. (0:30:38) Kev: Yeah, yeah (0:30:42) Kev: All right, yeah, no, thatās fair like I (0:30:45) Kev: snako isnāt on my radar, but like I (0:30:49) Kev: this is one of those Iāve talked, you know ad nauseam like (0:30:53) Kev: Games that are in early access forever and then they get the 1.0 release like itās uh (0:30:59) Kev: Itās I donāt know something almost perplexing unless they have a send some games do do it. Weāre like a massive (0:31:06) Kev: Addition or patch change, right? (0:31:09) Kev: To list the features to 1.0 (0:31:12) Kev: But you know, weāll see if it canāt drop. Hopefully it will drop (0:31:15) Kev: Um, I will say the art style still looks great. I will say that right like the pixel cap, but everything else is 3d (0:31:22) Al: Yeah (0:31:22) Kev: um (0:31:23) Al: Theyāve theyāve done a lot of work as well (0:31:26) Al: So Iāve seen some recent screenshots and some screenshots from like when they first announced it and theyāve theyāve improved the graphics (0:31:34) Al: A huge amount while still feeling like itās the same style, which is really impressive (0:31:40) Al: And itās just I think the thing about snako is I have been talking about this game since we started the podcast. Iām pretty sure (0:31:46) Kev: Oh, that sounds about right. (0:31:48) Al: So, you know to to go that long (0:31:52) Al: I canāt even remember how long is it is this is this the end of year six or is this the end of you? (0:31:57) Al: I think itās the end of year six in January. It will be six years of the podcast. So (0:32:02) Al: Yeah, just the idea of you know, Iāve been talking about this game for that long (0:32:07) Al: And Iām super excited to to finally properly played it. Obviously I played a (0:32:12) Al: demo (0:32:13) Al: Years ago now, but itās obviously changed a huge amount since then (0:32:16) Kev: Yeah, that will be cool. Once it hits 1.0. I will say heck maybe even Iāll get on board at that point. I donāt know (0:32:26) Kev: But yeah, itās uh (0:32:28) Kev: Thatās good. Can you imagine that the finally that since itās you finally get into it (0:32:35) Kev: I mean everything talking about it for this many years and finally we get 1.0 and you play the game proper (0:32:42) Kev: But yeah, all right, Iāll (0:32:45) Kev: Iāll, Iāll take the baton. (0:32:46) Kev: Um, my first pick, um, kind of like, I just talked about Snacko, but this is a similar boat where the game is already out, but I havenāt gotten to it. (0:32:58) Kev: And more importantly, itās going to be the console release of Hello Kitty Island Adventure. (0:33:02) Kev: Um, ah, well, there you go. (0:33:02) Al: Ah thatās on my list as well. This Iām so excited for because yeah I really liked the game in (0:33:12) Al: general but I hated playing it on my iPad so I was like I played it as much as I needed to (0:33:18) Al: for the episode and went I will play this when itās on something else because it is such a good (0:33:25) Al: game it is such it looks great it feels great everything about it is great I just did not want (0:33:31) Al: to do it on a touch screen! (0:33:32) Kev: It looks like it looks I know I say this knowing Hello Kitty is like one of the biggest franchises in the world just (0:33:43) Kev: monetary wise right but it looks so much better than what I expect it to be right because Iām not saying Hello Kitty is isnāt like it (0:33:52) Kev: doesnāt do quality stuff but it just does so much stuff right like itās so everywhere that Iām just I donāt know and I donāt (0:34:00) Kev: expect, you know, super high (0:34:02) Kev: highs, letās say that, right? But this looks incredible. Just everything going on. Like the (0:34:08) Kev: writing, you write minecarts in this game, itās wild! And finding the Gudetamaās hidden around, (0:34:15) Kev: oh my, it just sounds incredible. And like, just the massive list of Sanrio characters. (0:34:24) Kev: Yeah, no, this, this, like ever since the, you guys talked about it on that one episode, Iāve been so (0:34:28) Kev: hype for it. You and Maddy talk about it. (0:34:32) Kev: This is probably number one, just because I mean, of course, like we know what it is more or less, right? Itās come out. (0:34:39) Kev: We know I know what to expect. So thatās probably why out of all the names here, it is the one Iām most looking forward to, I would say. (0:34:46) Al: Yeah, I wonder, hereās a question for you. (0:34:47) Kev: Yeah, good stuff. Yeah. (0:34:49) Al: Do you think this will be a Switch 2 launch title? (0:34:57) Al: So as of just now, we just know 2025 for Hello Kitty Island Adventure. (0:35:02) Al: We donāt know when in 2025 and also weāre expecting the Switch 2 to be released in (0:35:10) Al: 2025 and it was announced that it was coming to Switch. (0:35:17) Al: Or it was announced that it was coming to anything else (0:35:20) Kev: Yeah. Yeah. (0:35:21) Al: in a Nintendo Direct, you know, in 2024 this year, June 2024. (0:35:29) Al: You know for a fact that if the Switch 2 is coming out next year, (0:35:33) Al: there are developers that have a version to build against an SDK, right? (0:35:40) Al: You know for a fact that there are games (0:35:41) Al: companies that have that because thereās no way they would release the game (0:35:46) Al: Switch exclusives and this feels like it could be something, right? (0:35:51) Al: Like, do you know? (0:35:52) Kev: fact that itās already have you know itās already out right itās itās just a port as opposed to ground-up game doesnāt make it a (0:35:58) Al: Exactly, yeah. (0:35:59) Kev: Lot more likely um I I donāt know how strong lead field Iāll say itās greater than 50% chance. Itāll be a launch title (0:36:06) Al: Itās the fact that we still donātāitās been six months, and we still donāt know when itās (0:36:08) Kev: You know I donāt know (0:36:12) Al: coming out next year, you know? And there were manyālike, the general assumption is (0:36:13) Kev: Yeah, you know what thatās thatās fair um (0:36:16) Kev: Umm⦠(0:36:22) Al: that the Switch 2 release announcement was delayed from September. So June to September (0:36:30) Kev: Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah (0:36:31) Al: could be a sort of expected timeline between announcement and date. Donāt know. (0:36:54) Al: Yeah, it will be backwards compatible, but I will say, and this is the thing that people (0:36:58) Al: keep getting wrong, backwards compatible does not mean it will run better on the Switch (0:37:02) Al: 2, necessarily. Thatās not how these things work, right? (0:37:04) Kev: No, youāre right, Iām not saying, you know what, thatās a good point. (0:37:10) Kev: Yeah, no, youāre right. (0:37:10) Al: So if they make, because itās the same thing with PS4 versions on a PS5, do not run better (0:37:16) Al: than on a PS4. Well, not better than a PS4 Pro. They do run better than a PS4, but they (0:37:21) Al: donāt run better than a PS4 Pro (0:37:24) Al: Theyāre not compiled for the PS5, theyāre compiled for the PS4 and PS4 Pro (0:37:29) Al: and then they also work on the PS5 and so like when we got, I remember when I first got a PS5 (0:37:36) Al: Fall Guys was just the PS4 version and then like a year later they released the PS5 version and it (0:37:39) Kev: yeah (0:37:43) Kev: um really oh wow I didnāt try on the ps5 iāll have to try that (0:37:48) Kev: um (0:37:48) Al: With your ps5 thatās just sitting in the corner (0:37:51) Kev: thatās cool look ps5 was my zen the zone zero machine (0:37:56) Al: Would you have a ps5? Oh, I didnāt know that fair enough (0:37:57) Kev: it was stupid oh yeah I do (0:38:01) Kev: yeah yeah yeah I like I use it itās not just even the ps5 like in general my playstation or (0:38:08) Kev: or non-Nintendo consoles areā (0:38:09) Kev: get used just from a handful of games, right? (0:38:11) Al: Ā» Yeah. (0:38:11) Kev: Like, theyāre games, I want them, right? (0:38:12) Al: Same. (0:38:14) Kev: Like, itās my Street Fighter machine, (0:38:16) Kev: itās my Send the Zone Zero machine. (0:38:18) Kev: Now my Marā well, actually, no, (0:38:19) Kev: Iām not even playing Marvel, (0:38:20) Kev: Iām playing Marvel, I was on Steam, (0:38:21) Kev: Calvin got theā (0:38:23) Kev: ācause Calvin was a big Overwatch fan, too, (0:38:25) Kev: so weāre both hyped about it, (0:38:26) Kev: so I was like, okay, you know what? (0:38:27) Kev: I have a computer that can run it, (0:38:29) Kev: Iāll run Marvel, I was on Steam, (0:38:31) Kev: you play on the PlayStation, (0:38:32) Kev: and thatās how we split it up. (0:38:33) Kev: But anyways, but thereās anotherā (0:38:36) Kev: yeah, Fall Guys, right? (0:38:40) Kev: I probably wonāt try it, actually, (0:38:41) Kev: ācause I donāt have too much other stuff. (0:38:44) Al: I still love fall guys. Itās great. I donāt play as much as I used to, but I still, itās (0:38:46) Kev: Oh, yeah, Fall Guys is excellent, (0:38:48) Al: a good fun, good. They theyāve been adding, theyāve been adding loads of great, uh, whatās (0:38:49) Kev: like, there is no denying that, (0:38:51) Kev: they knocked that out of the park. (0:38:52) Kev: I wonder how far itās come. (0:38:53) Kev: Oh, now Iām curious, maybe I will. (0:38:58) Al: the word Iām looking for? Um, skins. And I really like how theyāve been doing the skins (0:39:04) Al: in that you can quite often get a lot of skins for free. Um, so thereās, thereās a, they (0:39:09) Al: They have a, okay, okay, hereās what I really love about what theyāve been doing. (0:39:14) Al: They have a premium pass, or what do you call it, a ladder, or whatever it is you (0:39:20) Al: call it. (0:39:21) Al: I canāt never remember the terminology these games use. (0:39:24) Al: The battle pass, yeah, sure. (0:39:24) Kev: Battle pass, season pass, I donāt know. (0:39:26) Kev: Yeah. (0:39:26) Al: Season pass. (0:39:27) Al: There we go. (0:39:28) Al: Season pass. (0:39:29) Al: Theyāve got a season pass. (0:39:30) Al: But the season pass gives you back the currency that you use to buy the season pass. (0:39:38) Kev: Okay (0:39:38) Al: So if you reach level 40 in the season pass, you have a sentry. (0:39:42) Kev: Yeah (0:39:44) Al: Eventually, refunded your season pass. (0:39:47) Kev: You have the next one free which is always great, yeah (0:39:48) Al: Exactly, so if youāre playing it regularly, you can get so much stuff without actually (0:39:55) Al: having to pay except that first payment, which is really good. (0:39:58) Kev: Yeah, yeah (0:40:00) Al: And they have like a whole bunch of bundles where itās like, hereās a bunch of skins and (0:40:03) Al: the currency that you use to buy the battle pass. (0:40:04) Kev: Yeah, yeah (0:40:06) Al: So I think, obviously, it still is shoving these things in your face a lot and thereās (0:40:11) Al: a lot of stuff you canāt get without paying. (0:40:14) Kev: Yeah. (0:40:14) Al: Youāre exclusive to pay money, pay 20 quid, and youāll get these skins, but thatās fine. (0:40:20) Al: Itās skins. (0:40:21) Al: Who cares? (0:40:22) Al: You know. (0:40:24) Kev: yeah yeah yeah exactly right at the end of the day even if you donāt care like the gameās (0:40:27) Kev: free and you can still play and itās entertaining on its own right absolutely um yeah no um so so (0:40:29) Al: Exactly, but my other point about Hello Kitty is they are releasing on PS4 and PS5, theyāve (0:40:35) Kev: there you go fall guys one of my most anticipated 2020 (0:40:44) Al: exclusively said that, so itās not like they arenāt known to release on two generations (0:40:48) Kev: Yeah, yeah, thatās great. Oh, so there you go. Maybe weāll get (0:40:49) Al: of the same console at the same time. (0:40:56) Kev: Thatās switch to version after all then the ounces (0:41:00) Al: weāre getting close to the point where weāre going to know when the switch is coming out and weāre (0:41:04) Al: going to get the first indications of what the launch titles are. Obviously there will be some (0:41:10) Al: Nintendo stuff but thereās going to be some third-party stuff as well and I would not be surprised if (0:41:15) Al: this is one of them. All right my second one, I guess, I mean my third one was Hello Kitty (0:41:16) Kev: Yeah, yeah, yeah, I, you know, yeah, I could see it. Um, okay. Okay, go ahead. Yeah. (0:41:27) Al: island adventure as well. So how many more do you have? (0:41:28) Kev: All right. Oh, god. I, wait, how many do you have? Iāll just try to match you, because Iām, Iām⦠(0:41:30) Al: For organizing this. I have four in total, but that included Hello Kitty. But if you have four. (0:41:38) Kev: Oh, oh, well, I could probably go, I could probably do⦠(0:41:42) Kev: Weāll see. Iāll see. Iām going down the list. Just double check again. (0:41:44) Al: You do another one, do another one now, then because Iāve just (0:41:47) Kev: Okay. All right. Well, first of all, stop the presses. Sorry, as Iāve been double checking all these things, Iāve been in double checking trailers. (0:41:47) Al: done alligator as well. So whatās your, whatās your next one? (0:41:56) Kev: Thereās Professor Layton got an out. This is neither here nor there. This might be for the greenhouse. This is Professor Layton. Oh, my gosh. Anyways, okay. (0:42:05) Kev: Okay, hereās one. Iām going to say this not because I (0:42:13) Kev: I might not play it, but Iām just so⦠(0:42:16) Kev: ā¦curious about it? (0:42:19) Kev: Uh, WANDERSTOP? (0:42:21) Kev: Because thatās the one by the Stanley Parable guy, right? (0:42:25) Kev: And itās, like, such a wild departure from that. (0:42:30) Kev: Iām⦠I just wonder what itās gonna look like, right? (0:42:33) Kev: And, like, we have a trailer, and the game looks fine and whatnot. (0:42:36) Kev: Um, it just looks like a straight, you know, straight-shooting, cozy-type game. (0:42:41) Kev: But, um, so, you know, I donāt know if itās gonna bring anything super new, but⦠(0:42:46) Kev: Just the history of that developer really has me wondering what thatās gonna look like. (0:42:50) Kev: Because Iām not expecting there to be some weird Stanley Parable-esque twist, (0:42:57) Kev: but at the same time, I donāt know, maybe? (0:43:00) Al: I donāt expect it to be like a meta-commentary on games the way that Stanley Parable was, (0:43:01) Kev: Like⦠(0:43:05) Kev: Yeah, yeah. (0:43:06) Al: but I will say that itās describing itself as a narrative-centric cosy game about change and T. (0:43:12) Kev: Uh-huh. (0:43:13) Al: I feel like itās going to do something interesting, and thatās not going to be a really boring story. (0:43:16) Kev: Ā» Yeah, it might. (0:43:21) Al: Itās going to be hard-hitting in some kind of way, like I donāt think they would make it (0:43:26) Al: just to make a cosy game. I wouldnāt be surprised if it was⦠(0:43:30) Al: Maybe a meta-commentary on coziness or something like that, you know, like I could see them (0:43:36) Al: like completely appending what you would expect from a cosy game. (0:43:40) Kev: Yeah, yeah, I I could see that absolutely (0:43:45) Kev: Yeah, so you know like I donāt know if I will get to it (0:43:49) Kev: Maybe it drops out and itās amazing, but it certainly has grabbed my attention. Iāll say that (0:43:53) Kev: that. (0:43:54) Al: it will, even if you donāt play it, youāll find out a lot about it because this is going (0:43:58) Al: to be talked about. You know, like the same way that the Stanley Parable was talked about (0:44:00) Kev: Oh, oh, absolutely, right? Like, oh, Iām sure, right. I mean, just having that pedigree alone, like, itās gonna get talked about, absolutely. (0:44:14) Al: I just noticed the music is done by C418, the guy who did Minecraft music. (0:44:18) Kev: Oh, what? (0:44:20) Kev: Minecraft guy, yeah. Oh, Iām like, ooh. Ooh, thatās, thatās strong. Thatās good music. Oh. (0:44:20) Al: Ā» Yeah. (0:44:26) Kev: Um, alright, well, that was an honorable mention, but here, let me, uh, let me- (0:44:30) Kev: I can actually throw one. I probably will play, um, āTales of Sekyuā? I think thatās how you pronounce it. (0:44:36) Al: say yeah I can I who knows yeah (0:44:38) Kev: I think so. Um, okay. (0:44:44) Kev: Uh, so there is, um, so it is a, you know, itās- (0:44:50) Kev: Whatās the premise? Itās- itās farming, but itās yokai. (0:44:51) Al: Jokai. Farming, but Jokai, yep. Thatās a perfect explanation of it, really. (0:44:54) Kev: Farming but yokai, right
2025 is one of the most potent astrological years ever. By mid-year, all three outer planets will have entered new signs. Each outer planet will aspect the other two. And all three outer planets ā also known as the "gods of change" ā are coming together with unimaginable power into a game-changing aspect pattern. The two social planets, Jupiter and Saturn, also change signs. And the gods of change form potent aspect patterns with Chiron, Saturn, Jupiter, and Mars.Ā As if that wasn't enough, nine New Moons, Full Moons, and eclipses, spread throughout 2025, also light up Uranus, Neptune, and Pluto. All of this boosts the outer planets' world-transforming power even more. How can you make your life better than ever with these once-in-a-lifetime astrology opportunities? Dive in and find out! Timings: 5:39 - Neptune in Aries 11:29 - Uranus in Gemini 17:07 - Pluto in Aquarius 27:46 - Neptune sextile Pluto 31:06 - Uranus sextile Neptune 35:30 - Uranus trine Pluto 36:47 - "Gods of Change" Mini Grand Trine 44:47 - Saturn in Aries 47:55 - Jupiter in Cancer 51:37 - Saturn sextile Uranus 55:51 - Jupiter sextile Chiron 57:07 - Jupiter square Saturn 58:57 - Jupiter square Saturn & Neptune 59:45 - Jupiter square Neptune 1:01:22 - Jupiter square Chiron 1:02:21 - Other aspect patterns 1:03:53 - Lunations 1:04:36 - Final thoughts and advice Resources Once-in-a-Lifetime Opportunity: Transform Your Life with this Auspicious āGods of Changeā Astrology Alignment! The Archetypal Universe: Astrological Patterns in Human Culture, Thought, Emotion and Dreams, by Renn Butler. More Pluto in Aquarius info from my 2024 forecast video. The current "Great Conjunction" cycle. The Law of One channeled material. Send me your questions for my 2025 forecast follow-up episode! My Amazon #1 bestseller: Instant Divine Assistance: Your Complete Guide to Fast and Easy Spiritual Awakening, Healing, and More. Available as anĀ audiobook, narrated by yours truly. FREE if you aren't yet an Audible member! Also available as an eBook, paperback, and hardcover starting at $3.99, and included with Kindle Unlimited.Ā Watch my FREE life-transforming video:Ā Instant Divine Assistance: Your Free Guide to Fast and Easy Awakening, Healing, and More. Awakening Plus events. Awakening Plus online spiritual support membership. āThis Week in Astrologyā Free Session Entry. (2 chances each month to win a free session with me!) My forecasts in writing. My services: Astrology+, Shamanic Healing, life coaching, VIP Day, and more. Watch my 2025 full-year forecast video. Everyone is affected by these global transits. However, you'll be most powerfully impacted when moving planets activate sensitive points in your natal chart. Discover how these transits will personally affect you byĀ booking a session with me. May the stars light your way, Benjamin
Al, Codey, and Micah talk about their favourite farming and cottagecore games of 2024. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:37: What Have We Been Up To 00:22:18: Rules Explanation 00:26:13: Update Of The Year 00:42:17: Early Access Of The Year 00:52:11: Game Of The Year Nominations 01:46:31: Debate 02:01:59: Winner Discussion 02:10:47: Outro Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to the sixth annual harvest season (0:00:35) Al: game of the year episode. (0:00:37) Al: My name is Al. (0:00:38) Codey: And my name is Cody. (0:00:40) Micah: And Iām Micah. (0:00:41) Al: And weāre here today to talk about Cottagecore games. (0:00:44) Codey: Ooh. (0:00:45) Micah: Yay. (0:00:48) Codey: Make it, itās a woo, not yay. (0:00:49) Micah: Yeah, wooh. (0:00:53) Al: All right. This is. Spicy, we, as mentioned, this is going to be our game of the year episode (0:00:54) Micah: Iām trying to add a little spice to it, you know, spice it up a little bit. (0:01:04) Al: for this year. Why all that? This is the sixth one. I donāt know how to deal with that. (0:01:10) Micah: Yeah, I canāt believe itās itās been that long you said I didnāt even register (0:01:15) Micah: I saw the list of the the previous ones you said six just now and it hit me like a truck (0:01:20) Al: Weāve changed things up this year a little bit compared to previous years. (0:01:21) Codey: Yeah you said it and I was like no way. This is wild. (0:01:30) Al: Iām not going to go into that just now, but just bear in mind listeners, there are some (0:01:34) Al: slight changes. (0:01:37) Al: Before that, Micah, what have you been up to? (0:01:38) Micah: Aww, Iāve been playing a lot of Jeragon Quest 3, HD2D, which I might talk a little bit about the Greenhouse episode. (0:01:50) Al: I love how you say might like weāve not just recorded it. (0:01:50) Micah: Might, maybe, youāll have to tune into the Greenhouse episode to find out. (0:01:56) Codey: You could cut it. (0:01:57) Codey: You could cut it out. (0:01:58) Micah: Great. (0:01:58) Al: No, itās fine. Itās fine. I love when we like we break through the barrier and like stop (0:02:04) Codey: Oh, yeah. (0:02:04) Al: pretending like we record the greenhouse later. (0:02:06) Micah: that is primarily what Iāve been playing when I have the time to play games. Cody and I were (0:02:09) Codey: Youāre right, youāre right. (0:02:17) Micah: just talking before we started recording about just being busy and not being able to play a (0:02:22) Micah: whole lot of games this year. So itās always nice doing a game of the year recording because it (0:02:27) Micah: gives me an excuse to kind of revisit and catch up on things and have a an allotted time to play (0:02:34) Micah: games, but other than that, itās been Drangle. (0:02:36) Micah: Quest 3. And I have also been shiny hunting a lot more in (0:02:41) Micah: Pokemon, but in older Pokemon games, Iāve been kind of (0:02:44) Micah: revisiting and kind of I donāt know what the term is, like (0:02:53) Micah: realigning myself with what I loved about Pokemon, and not so (0:02:56) Micah: much the how what modern Pokemon has become, I guess. And thereās (0:03:03) Micah: been a lot of like interesting I found in the (0:03:07) Micah: the kind of like deeper level in community, thereās a lot (0:03:12) Micah: of like really interesting new things that people have found (0:03:15) Micah: or like, you know, different hunts that people have set up (0:03:20) Micah: like one of the things that Iām working on right now is shiny (0:03:22) Micah: hunting, Kanto starters in the original gen one virtual console (0:03:27) Micah: games, which is something that you can do, but you have to do (0:03:27) Al: Oh, why? Why? (0:03:29) Micah: it by like, trading them over to a gen two virtual console game (0:03:33) Micah: to see or if you (0:03:37) Micah: have a totally legal copy of the virtual console games, (0:03:42) Micah: thereās a patch that you can apply that will just show you (0:03:44) Micah: if itās shiny or not, which is very cool. (0:03:47) Micah: But thereās been a lot of like really neat little things like (0:03:49) Micah: that that Iāve been kind of experiencing and re-linking (0:03:56) Codey: Youāre youāre getting back to your roots now. Whatās your current hunt? (0:03:57) Micah: myself with and yeah, yep. (0:04:02) Micah: I think thereās been a lot of, well, yeah, that Gen 1 hunt is (0:04:05) Micah: my current hunt. (0:04:06) Micah: Uh, Iām doing all four of this stuff. (0:04:10) Micah: So like the three Kanto original Kanto starters and the Pikachu in the (0:04:15) Micah: games that they originate in, um, which is, has been a little bit complicated (0:04:22) Micah: to set up, uh, but it has been pretty enjoyable, like learning how things, (0:04:28) Micah: uh, work and how, how to, you know, like set things up properly. (0:04:33) Micah: Uh, itās just been, I donāt know. (0:04:36) Micah: Interesting. (0:04:37) Micah: And I think thereās been a lot over the years that has like kind of had me (0:04:44) Micah: disconnect from Pokemon and in specific ways that like, kind of, like you said, (0:04:51) Micah: you know, coming back to my roots has kind of retaught me what it is that I (0:04:56) Micah: love so much about creature collecting and, you know, these core games and (0:05:02) Micah: stuff like that, this of course has nothing to do with the fact that, uh, (0:05:07) Micah: you know, earlier this year, they shut down the three S, uh, internet (0:05:12) Micah: capabilities and that may be possibly in the future. (0:05:15) Micah: Pokemon bank is going to shut down and that I am anxious about the (0:05:19) Micah: possibility of losing, you know, and Iām not rushing to, you know, it has (0:05:24) Micah: nothing to do with the fact that Iām like prepping for the quote unquote (0:05:24) Codey: Yeah. (0:05:28) Micah: end of the world when it comes to, but yeah. (0:05:32) Al: Prepping for something they havenāt even announced is going to happen yet. (0:05:35) Micah: Yes. (0:05:36) Codey: But itās going to happen, though. (0:05:36) Micah: You know, thatās the glory of anxiety. (0:05:41) Al: Well, yeah, fair. (0:05:44) Codey: You canāt choose what you get worried about. (0:05:45) Micah: Yep. (0:05:46) Micah: Yep. (0:05:46) Codey: You justā yep. (0:05:47) Micah: And then you just over prepare for it. (0:05:48) Micah: And everyoneās like, why did you do that? (0:05:49) Micah: And Iām like, I donāt know. (0:05:50) Micah: I just felt like it was a good idea. (0:05:52) Al: There is no why there only is. (0:05:54) Micah: Yep. (0:05:55) Micah: Thatās right. (0:05:56) Codey: Yep, I did that. Iāve been doing a PhD. I donāt know if you all know about that. So, I mean, Iāve just had like, this is like conference season. And then Iāve also had a lot of review requests lately. So journals have been like, hey, thereās a paper that youāre really like is within your like niche. Can you review this? Since youāre a subject matter expert? (0:05:56) Micah: So thatās primarily what Iāve been doing. (0:05:59) Al: Cody, what have you been up to? (0:06:26) Codey: And Iāve learned that Iām bad at saying no. So I am about to finish that. Like, literally after this, I have to write something for a nomination. And then I have to finish a review. And then I will finally be free of my obligations. And then I can actually focus on just my, my PhD. Yeah, lots of insect identification. Lots of that. And then (0:06:52) Codey: recently started playing, uh, Pokemon Pocket. (0:06:56) Codey: And, uh, I, during that Venusaur event that happened, um, I got three (0:07:03) Codey: of the promo Venusaur, but I did not get any of the Jigglypuff or the (0:07:06) Codey: Hunter and I am really salty about that. (0:07:08) Micah: Oh no. (0:07:10) Codey: Like I literally opened my game. (0:07:13) Codey: I was like, Oh, I need to do those. (0:07:14) Codey: Cause I thought today was the last day, like through like 11 59 tonight, (0:07:19) Codey: but it was yesterday, so rip. (0:07:21) Al: Yeah, this is the problem Cody, you need to be doing this this event all through the event, (0:07:26) Al: otherwise itās going to because I did, I kid you not, 38 packs of that event. 38 packs I opened (0:07:32) Codey: That means, that means you won 38 of the, okay, with no Venusaur. (0:07:36) Al: with no Venusaur. Yes, correct. With no Venusaur in 38 packs. The last three packs that I could (0:07:44) Micah: That is unbelievable. (0:07:49) Al: could have opened in the game because of the timer. (0:07:51) Al: Without paying gold, the last three packs, all Venus are. (0:07:56) Codey: They turned up the Venus or the Venus or knob. I mean, maybe (0:08:00) Codey: thatās where they opened the cannon. Um, maybe thatās where (0:08:07) Codey: thatās my issue because I did start doing it near the end. And (0:08:11) Al: I donāt, yeah, I donāt think, I donāt think, I think itās just cause like there were loads (0:08:12) Codey: so they, there was like all Venus or itās just like (0:08:18) Al: of people I know who couldnāt get any Grinninja and kept getting Venus or instead. So I donāt (0:08:22) Al: think itās, I donāt think itās quite that simple, but yeah, if you want it like 41 is what I got, (0:08:27) Al: 41 packs is why I opened and that, and I needed to get, you know, 39 to get one of each. (0:08:30) Codey: Wow. (0:08:30) Codey: Mm-hmm. (0:08:34) Al: So like, yeah, you canāt, you canāt half-heartedly do these events. If you want everything, (0:08:38) Al: You got to go all in. And the good thing is that like one. (0:08:41) Al: Once youāve done the first couple of days, if you do all of the, like, use all of the (0:08:46) Al: hourglasses in the first couple of days, like just kind of like do everything as quickly (0:08:50) Al: as you can, then the most you can do a day is two because of the 12 hour timer. So it (0:08:56) Al: makes it really quick and easy after the first couple of days. I guess the problem. Well, (0:08:59) Codey: I mean my Iām not a try-hard though (0:09:03) Al: I think youāre always going to be disappointed in pocket if thatās the case, then. (0:09:06) Codey: Iām just Iām just always gonna be disappointed in myself. Letās be honest. Thatās never gonna not (0:09:10) Micah: I got the inverse of that initial I eventually did get to Venus or which was I was happy (0:09:22) Micah: with that because thatās you know, the max that you can put in a deck is two of a card. (0:09:26) Micah: But it took a very, very long time and I got an endless amount of Haunter like just a ridiculous (0:09:33) Micah: amount of Haunter to the point that I thought it was like something either was wrong or (0:09:34) Al: Yeah. (0:09:38) Micah: Or I was like, itās been. (0:09:40) Al: Opening the wrong packs or something. (0:09:40) Micah: Having a trick played on me or something. (0:09:42) Micah: Yeah. (0:09:42) Micah: Like something was going wrong because it was just, it was just (0:09:46) Micah: Haunter all the time and I w I went to my, my work team and I was like, (0:09:51) Micah: Hey, is anybody else just pulling Haunter and everyone was like, no, (0:09:56) Micah: I got all of them already. (0:09:57) Micah: I figured, you know, whatever. (0:09:58) Micah: And Iām like, what is wrong with my game? (0:10:00) Al: Yeah, I got 13 Hunter and 11 Jigglypuff. (0:10:00) Micah: Iām like hard resetting and (0:10:04) Codey: Well, why donāt you save them for me, please, because I need it. (0:10:05) Micah: incredible. (0:10:09) Micah: - Yeah. (0:10:10) Micah: - Thereās no shortage of, no shortage of Haunters for you when the trading happens. (0:10:11) Al: Weāll see what trading ends up being like, but yeah, got your name on it. (0:10:19) Micah: - Al, what have you been playing? (0:10:26) Al: Because Iām recording so many, Iām literally recording the live. (0:10:30) Al: So I am specifically going to talk about one game that I havenāt talked about on the other episodes so that I donāt get confused about things. (0:10:46) Al: So this is not all Iāve been up to. This is just what youāre getting this episode. I have played Sonic Shadow Generations, Sonic X, or to be specific, Iāve played Shadow Generations. (0:11:00) Al: I wasnāt playing Sonic Generations because I did enjoy it when I played it the first time, but I donāt have time to be replaying games. Come on, thatās not my life anymore. (0:11:08) Al: So I bought the game to play Shadow Generations. And let me tell you, I still do not like 3D Sonic games, even when itās Shadow youāre playing as instead. (0:11:21) Micah: Okay, so is it is it sonic generations just with like added? Oh (0:11:28) Al: So, think of it like Bowserās Fury with Mario. (0:11:31) Al: Did you play that? (0:11:32) Micah: Sure, yeah (0:11:33) Al: Itās exactly the same as that. (0:11:35) Al: You open up the game and it shows you the two things side by side, and you either choose (0:11:38) Al: Sonic Generations or you choose Shadow Generations, and they are different games. (0:11:40) Micah: Ā» I see. (0:11:41) Micah: Ā» Okay. (0:11:45) Al: Itās not like youāre playing Sonic Generations, but with Shadow, no. (0:11:48) Al: Itās a different story. (0:11:49) Al: Itās your different character, and itās different levels, and he has different powers. (0:11:55) Al: Itās completely different. (0:11:56) Micah: And a motorcycle and swears I mean he has a gun and (0:11:58) Al: Ā» Yeah, exactly, exactly. (0:12:01) Al: So, I keep trying to like 3D Sonic games, (0:12:04) Al: and I think part of the problem is I did enjoy Sonic Generations, (0:12:08) Al: which did have some 3D levels, (0:12:10) Al: and I donāt know whether maybe I should play Sonic Generations to check, (0:12:14) Al: but Iām not going to. (0:12:16) Al: But I wonder whether I liked that despite the 3D levels, (0:12:20) Al: and I just mostly enjoyed the 2D levels, (0:12:22) Al: or whether I actually enjoyed the 3D levels in that game. (0:12:25) Al: I canāt remember. (0:12:26) Codey: Well, the more important question is are you gonna see the movie or when are you gonna see the movie? (0:12:28) Al: Oh, yeah, Iāve already got tickets. (0:12:33) Codey: Okay (0:12:34) Al: Let me check when Iāve got them booked for. (0:12:36) Al: So I have them booked for the Saturday because Iām, yeah, I couldnāt do the Friday because (0:12:41) Al: Ronaās out to a concert, but yeah, Iāve got tickets booked for the Saturday. (0:12:42) Codey: Mm hmm. So thereās some showings on Thursday for me where Iām at, but I thatās also my partnerās (0:12:52) Codey: Christmas holiday party. So and we always go to like a fancy place and they pay for everything. (0:12:56) Codey: So Iām going to get a bunch. Iām going to slam free food in my face, but Iāll probably like really. (0:12:59) Micah: The dream. (0:13:02) Al: Youāre gonna eat as much food as you can as quickly as possible and then go to see Sonic? (0:13:06) Codey: Uh, I donāt know if thatās going to work, but I will probably see Sonic on Friday. If not the (0:13:13) Codey: after when itās like cheap, cheap, cheap. Um, because. (0:13:14) Al: hmm I see I donāt care about the price because I have the like season pass (0:13:20) Codey: Oh, what? Wait, what? (0:13:21) Micah: thereās a thereās a season pass to the theater (0:13:23) Al: you guys donāt have that yeah I i I paid 135 pounds and I can go to the (0:13:26) Micah: at least not that iām aware of (0:13:31) Al: cinema as many times as I want it for a year for the whole year yeah (0:13:34) Micah: - What? (0:13:35) Codey: - What? (0:13:36) Micah: Iāve never heard of this. (0:13:38) Micah: What is your like, big name, like theater, like cinema? (0:13:42) Al: So we have, we have two bigs, we have two. (0:13:44) Al: big cinema chains. One is called ODEON and one is called Cine World. And both of them, (0:13:49) Micah: Okay, neither of those (0:13:51) Al: but yeah. Well, so I think, is ODEON I think is owned by MGM maybe? I donāt know. Theyāre (0:14:00) Al: both owned by big US brands, but they kept a specific name. No, maybe itās not. Oh, sorry. (0:14:07) Al: Itās AMC, the audience owned by MGM and do not own actual cinemas. (0:14:10) Micah: - Okay, AMC, I do know. (0:14:15) Al: There is a filmmaker. Letās see what. (0:14:17) Micah: They make the movie. (0:14:20) Codey: Literally all that they offer to us is $15 a year gets you like points and you donāt have to pay fees for if you buy tickets online and thatās pretty much it. (0:14:36) Micah: Okay. So I do see, Iām looking now, cause this is mind blowing, so I didnāt know this (0:14:39) Codey: It is yeah. (0:14:40) Micah: concept existed. Uh, we have Marcus theaters has a, itās $10 a month and you get one movie (0:14:47) Codey: - Oh. (0:14:49) Micah: credit per month, which means you just get a, a single movie ticket. Yeah. I mean, youāre (0:14:51) Al: Whatās the point, then? (0:14:56) Micah: kind of, I mean, if youāre seeing one movie a month, youāre probably not really, I guess (0:15:03) Micah: Maybe youāre saving a little bit (0:15:06) Micah: I mean (0:15:06) Al: Yeah. Yeah, whereas I, I see like easily for like, Iām easily seeing one. (0:15:14) Micah: Okay, so thereās there is also unused credits rollover so like if you miss a month you say thereās nothing right (0:15:20) Al: Yeah but thatās still, unless thatās cheaper than a cinema ticket, thereās no point. (0:15:22) Micah: Youāre still paying for the month (0:15:26) Micah: Which I think it is I think itās $10 a month (0:15:29) Micah: I donāt know what what like a movie ticket is there but here in the (0:15:34) Micah: Great (0:15:36) Micah: I think weāre in the ballpark of at minimum like 16 to 20 dollars for a movie ticket (0:15:41) Al: Oh my word. For 20, Iād be expecting at least IMAX. Thatās wild. (0:15:42) Codey: - Mm-hmm, mm-hmm. (0:15:43) Micah: So you are saving some but youāre also (0:15:50) Micah: No, youāre talking standard youāre talking getting your chairs kicked (0:15:54) Al: Oh no. So yeah, so thatās just because you said that. Thatās the same company that is (0:15:56) Codey: Yeah, so regal which is a cinema place in some parts of the United States has (0:16:08) Al: world technically itās cine world owns regal not the other (0:16:11) Al: for this one but yeah theyāre the so theyāre the same same company (0:16:12) Codey: Ok. (0:16:14) Codey: But you said you pay what? $100? (0:16:16) Al: I paid 135 pounds for the year so what does that work out at 135 (0:16:19) Codey: Mm-hmm. (0:16:21) Codey: That is $170 US dollars. (0:16:24) Al: uh itās (0:16:24) Codey: We can get⦠(0:16:26) Micah: Just I just looked at what youāre (0:16:28) Al: yeah so thatās thatās 14 dollars uh 14 dollars a month or 11 (0:16:32) Codey: Mm-hmm Regal unlimited pricing for the base tier that only has access to 148 theaters (0:16:39) Codey: So 100% not youāre not gonna get it where you are like where most people are going to be (0:16:46) Codey: is (0:16:49) Codey: $260 a year (0:16:50) Al: for the cheapest. (0:16:52) Codey: For the cheapest and thatās about $22 a month you get unlimited tickets (0:16:52) Micah: Mm-hmm (0:16:53) Al: Oh, my word. (0:16:58) Codey: It says tickets, but Iām assuming itās just like you get a ticket. Itās not thatās probably itās probably purpose (0:17:01) Micah: Right, I would imagine, yeah. (0:17:03) Al: Yes, yeah, yeah, yeah. Yeah, it is. (0:17:03) Codey: and (0:17:05) Codey: Then you get 10% off concessions, which is nothing (0:17:08) Al: Yeah. Yeah, we get that as well. We get that as well, which is is is totally just a way to get you to buy more of the cinema, which I obviously do because Iām a sucker and I know that Iām a sucker. (0:17:09) Micah: Yeah, thatās pretty much nothing. (0:17:15) Micah: Now, (0:17:20) Micah: the next question is because our ticket prices (0:17:23) Micah: are so much higher than yours, (0:17:24) Micah: are your concession prices as high as ours are? (0:17:27) Al: I mean, so okay. (0:17:27) Micah: ācause we can, I mean, a small popcorn is $5, maybe. (0:17:31) Micah: And a small soda or small beverage is probably also like $5. (0:17:31) Codey: Mm hmm. Mm hmm. (0:17:36) Al: So I feel like theyāre not too bad. (0:17:38) Al: So if I go, I can go into my app just now, because the good thing about (0:17:41) Al: the cinema that I have, that I go to now, which is like fantastically like 10 (0:17:45) Al: minutes drive from my house, which is, is amazing, um, which is, you know, for (0:17:50) Al: city people might seem weird, but like, yeah, I donāt have things 10 (0:17:54) Al: minutes away from my house. (0:17:56) Al: Uh, if I look, I can get, so you said a small popcorn, $5. (0:18:02) Al: Letās see for us. (0:18:03) Al: uh yeah a regular popcorn would be five (0:18:07) Al: um but they do like deals that make them cheaper (0:18:10) Codey: they used to do that. They donāt do that anymore. I remember you could get like a meal deal. I donāt (0:18:16) Codey: think they do that anymore. (0:18:17) Al: - Yeah, so like me and Rona went to see Wicked (0:18:19) Al: and I never get run into the cinema. (0:18:21) Al: Like thatās the first time sheās been to the cinema since. (0:18:24) Al: Oh, what was that other musical? (0:18:26) Al: The one about the kid who kills himself. (0:18:28) Codey: You have to be more specific. (0:18:28) Micah: Holy moly. Yeah, thereās oh (0:18:29) Codey: You have to be more specific. (0:18:32) Al: Dear Evan Hansen. (0:18:33) Al: There we go, dear Evan Hansen. (0:18:33) Codey: Oh yeah. (0:18:34) Al: So that was the last film she saw in the cinema (0:18:38) Al: before Wicked. (0:18:39) Al: So thatās kind of, was that like two and a half years ago (0:18:41) Al: or something like that? (0:18:42) Al: So she doesnāt come out to the cinema very often (0:18:45) Al: just because she just doesnāt like going out in the evening. (0:18:47) Al: Which is fair, we went to see Wicked and we bought, we got two hot dogs, a large portion (0:18:57) Al: of tater tots and one large slushie and that was 17 pounds, so itās not cheap, but for (0:19:08) Al: me that felt not terrible. (0:19:09) Codey: Mm-hmm. (0:19:11) Micah: Yeah, we we really donāt get that much itās I mean itās itās kind of the like the the the (0:19:12) Codey: Yeah, thatās a lot for that amount of money. (0:19:14) Codey: Yeah, I-M-O. (0:19:22) Micah: common concept of going to the theaters and eating anything is that youāve kind of like (0:19:27) Micah: just bring your like sneak your own stuff in yeah. (0:19:29) Codey: You sneak. You sneak your own. Yeah, 100%. (0:19:31) Al: Oh, yeah, yeah. And I, to be fair, I do that a lot. I donāt often buy stuff from the cinema, (0:19:36) Al: right? We were doing that because it was a special occasion type thing, like letās go. (0:19:37) Micah: Which like (0:19:40) Al: We went to IMAX because I have to pay more to go to IMAX. I donāt, it doesnāt include (0:19:44) Al: IMAX in the, in the bundle. I think I have to pay five, five pounds to upgrade a ticket (0:19:48) Al: to IMAX, which I feel is not too bad. But itās not something I do every week, obviously. (0:19:53) Al: So we went to IMAX and we paid like stupid amounts for her ticket. And then we, we got (0:20:00) Al: their spindle of feed didnāt. (0:20:02) Al: And we just like made an evening of it. (0:20:03) Al: So it was fun. (0:20:06) Codey: All of this to say, Iām really excited for Sonic 3. (0:20:09) Codey: And I didnāt realize that Shadow is voiced by Keanu Reeves. (0:20:15) Al: Yeah. Wild. Wild that they have Keanu Reevesā shadow and Idris Elbaās knuckles. Itās like, (0:20:18) Codey: Wild. (0:20:20) Codey: And Idris Elba. (0:20:23) Al: what a combination. Amazing. What other famous massive actors can they get playing furries. (0:20:26) Micah: Thatās incredible (0:20:28) Micah: You (0:20:30) Micah: You (0:20:35) Codey: - I guess whose tails? (0:20:37) Al: Oh, I donāt know (0:20:39) Codey: Iām gonna Google it. (0:20:40) Codey: We could probably move on and fuck this. (0:20:42) Micah: Uh, I am also seeing the Sonic movie, but itās, Iām not like a huge Sonic fan. (0:20:48) Micah: I like Sonic, but Iām not like, you know, mega fan or anything, but my like best friend (0:20:54) Micah: is absolutely obsessed. (0:20:56) Micah: So as part of our like Christmas get together, weāre going to see the, the Sonic three, um, (0:21:05) Micah: that like opening weekend, which is like, not donāt typically go to the theater that (0:21:09) Micah: often anymore. (0:21:12) Micah: So Iām kind of excited because itās very rare. (0:21:14) Codey: Yeah (0:21:16) Micah: This is the first time Iāll be at the theater, I think, all year. (0:21:19) Codey: Tails is uh, Colleen OāShaughnessy (0:21:20) Micah: Yeah, I donāt know what that is either. (0:21:22) Al: Donāt know who that is. (0:21:24) Codey: I donāt she sees sheās a voice actor. Uh, looks like thatās what it is (0:21:27) Al: Right, okay. So the only actual voice actor. (0:21:28) Micah: Okay. (0:21:30) Micah: I have seen the two previous Sonic movies, though, and theyāre really good. (0:21:30) Codey: Yeah (0:21:31) Al: Because of course Ben Schwartz is Sonic as well. (0:21:34) Codey: Yeah, Iām just (0:21:39) Codey: I love those movies so much so good (0:21:39) Micah: They did a really good job of them. (0:21:42) Micah: Great. (0:21:42) Micah: Mm-hmm. (0:21:42) Micah: Mm-hmm. (0:21:42) Al: Yeah, I think theyāre exactly what we need from Sonic films. (0:21:47) Al: And I think if you did this, what theyāve done with Sonic films, if you did it with anything else, (0:21:51) Al: it wouldnāt work the same. It works because of what it is, and nobody takes it too seriously. (0:21:58) Al: So yeah, I donāt like 3D Sonic games. Thatās a shame. Maybe I should stop trying. I do still (0:22:06) Al: like 2D Sonic games, so hopefully they make another one of those. But yeah, thatās what Iāve been up to. (0:22:12) Codey: - Woo. (0:22:13) Al: Whoo! (0:22:19) Al: All right, so we are gonna go into our⦠No, let me just⦠Right, Iāll explain whatās happening (0:22:27) Al: first before I try and do a funny segue. So Iāve changed things up a little bit this year (0:22:35) Al: because there have been so many questions about early access games and updates and what counts (0:22:41) Al: for game of the year. So I decided. (0:22:43) Al: To make it simpler going forward, weāre going to have three awards now. (0:22:47) Al: Okay, weāre going to have update of the year, which is for any game that has (0:22:52) Al: previously released out of early outside of early access and now has a content update. (0:22:58) Al: Weāre going to have early access, which is for games that are in early access. (0:23:02) Al: And then weāre going to have game of the year, which is for any game that has (0:23:05) Al: released their first non early access version. Does that make does that is that clear? (0:23:08) Codey: Ā» Sounds good. (0:23:10) Codey: Ā» Yep. (0:23:11) Al: See you next time. (0:23:12) Micah: Yes, I guess a great system (0:23:12) Al: Excellent, weāll see, weāve never tried it like this before, weāll see whether itās good or not. (0:23:14) Codey: Yep. (0:23:20) Al: So that this game, this episode isnāt three times as long as the previous ones, weāre going (0:23:27) Al: to do the nominations a little bit differently for update and early access. So for game of the (0:23:32) Al: year weāre going to do the same as we always have, except one slight change, which Iāll get to that (0:23:36) Al: in a minute, in round robining our nominations and then weāll decide from. (0:23:42) Al: What weāve done, which should be the winner for update and early access, weāve just got a list (0:23:48) Al: of all the ones that came out that we could think of because thereās less than 10 of each. (0:23:54) Al: So itās a nice list to just list them all and then we can debate. The one other thing is, (0:24:00) Al: because of the debacle last year of Carl Island not winning, I have been forced into, (0:24:06) Codey: - Got scammed. (0:24:11) Al: I would suggest to do. (0:24:12) Codey: - No one is forcing you. (0:24:12) Al: I was suggested by Johnny and I thought it was a good idea that when we, I sent (0:24:18) Codey: - Itās a good suggestion. (0:24:19) Al: out a Google farm to the other people who have been on the podcast this year, I think this year, (0:24:24) Al: I donāt know, some people who have been on the podcast, I sent them a form so they can input (0:24:29) Al: as well. So weāre going to also read their feedback on what they think should win the awards. (0:24:35) Al: And maybe that will, maybe that will stop the co-hosts complaining after (0:24:40) Codey: Nope nope (0:24:40) Al: - Sure. (0:24:42) Micah: I am convinced that the reason that Cody and I are both on this episode with you is because (0:24:42) Al: - I donāt know. (laughing) (0:24:46) Codey: You can uh you can dream out (0:24:56) Micah: this is the equivalent of the Coral Island committee jumping me in a back alley for my (0:25:03) Al: Oh yeah, because it was Kevin last year, wasnāt it, is that right, because Cody had played (0:25:05) Micah: game of the year 2023. Yes. Yeah. (0:25:12) Micah: It was, and it mostly was, yeah, it mostly was down to that. Kevin and I hadnāt played it. (0:25:13) Al: Carl Island (0:25:14) Al: Exactly, exactly. (0:25:18) Codey: Yeah, and you were like, oh, I really think it should be and we were all screaming at our podcast players. (0:25:19) Al: Because I think all three of you, you and Johnny and Bev all, all said that you would (0:25:27) Codey: Yeah. Yeah. 100%. (0:25:33) Al: be playing for Carl Island. (0:25:34) Micah: This is this is my formal apology to (0:25:38) Micah: everyone. [laughs] (0:25:39) Codey: Youāre no youāre allowed to have like you provided your input with the knowledge that you had and Iām here to make sure that you do it the right way this time. (0:25:47) Al: This is why we have the farm. (0:25:50) Al: Itās so that we can see people, we can see the other co-hosts opinions (0:25:50) Micah: - Under, (0:25:53) Al: before we make a bad decision and then still make a bad decision. (0:25:56) Codey: And we can still make, yeah, we can still make that decision. (0:26:00) Al: No, Iām excited for this one. (0:26:01) Al: Weāll see, weāll see how it goes. (0:26:02) Al: Iāve seen, Iāve seen the feedback from the other hosts. (0:26:05) Al: So Iām, Iām, Iām interested to see what your guysās are. (0:26:07) Al: Weāll get to that in a minute. (0:26:10) Al: And Iām in it. (0:26:10) Al: Goodness me, probably like two hours, weāll see. (0:26:14) Al: Weāre going to start off with update of the year. (0:26:18) Al: And so Iāll just, Iāll read through the nominations for that this year. (0:26:21) Al: Uh, and hopefully Iāve not missed anymore. (0:26:23) Al: Cause apparently I list missed three off the list. (0:26:25) Al: When I sent the form to the other costs, we have Stardew Valley, 1.6, Carl Island, 1.1 (0:26:34) Al: Moonstone Island, cooking update, Disney, Dreamlight Valley, a rift in time, which yes, (0:26:39) Al: was this year, the whole thing we released it this year, which is crazy. (0:26:43) Al: I thought some of it had released last year, but. (0:26:45) Al: but uh (0:26:47) Al: farm skies of Azoria, Dave the Diver DLCs, those would be Godzilla and I canāt remember (0:26:54) Al: the other one. Yeah what was oh um oh Dredge Dredge uh Terranil Vita Nova and Wildflowers (0:26:55) Micah: whatever the non Godzilla one is, (0:26:57) Micah: ācause the Godzilla one is the only one I made it. (0:26:59) Codey: Yeah, I was gonna say it was a dredge. (0:26:59) Micah: Oh, sure, sure, sure, yeah, yeah. (0:27:05) Al: Magical Creatures. Yeah yeah because Kevin decided not to put anything in the farm until (0:27:15) Al: literally, what, five hours before we start? (0:27:18) Al: Iām not sure, and was the only person to mention wildflowers, I had completely forgotten the (0:27:24) Al: wildflowers had an update this year. Anyway. (0:27:28) Micah: You know, I looked at the show notes last night, too, and did not see that on there. (0:27:32) Micah: So that makes complete sense. (0:27:34) Al: Yeah. So, um, Iāll just go through our other hosts opinions and what should win, and then (0:27:39) Al: we can discuss what we think as well. Uh, so we have one person says, Dave, the diver, (0:27:47) Al: we have, uh, two people saying stardew outright, uh, one person adding stardew as one of their (0:27:55) Al: three that they decided, uh, but not like the ultimate, what they think should win. (0:28:01) Al: one for wildflowers. (0:28:04) Al: one for terra nell, vita nova, and then one for disney dreamlight valley. (0:28:09) Al: I feel like I need to read johnnyās out, because itās just, this is a weird year for best update. (0:28:16) Al: carl island 1.1, a great update no doubt, it added everything carl island and yours were asking for, (0:28:20) Al: but to reward this with update of the year feels wrong, it should have been 1.0 but it wasnāt. (0:28:25) Al: stargie 1.6 added more to a great game and the updates are good, but also just stop, (0:28:30) Al: itās okay for stargie to be done, iām ready for it. (0:28:33) Micah: Which is funny maybe Iām wrong and in assuming this but I feel like thatās a wild take from Johnny is that. (0:28:40) Codey: No, I think heās he would be a proponent of like, let like, like, stop the nostalgia machine from cranking. Yeah, I think thatās also Yeah. (0:28:46) Al: I think heās worried for concerned apes mental health. (0:28:48) Micah: Okay, okay (0:28:49) Micah: for concern days (0:28:51) Micah: Yeah, I mean after that interview where he was kind of like, uh, I could just keep going forever. I donāt know (0:29:00) Al: I think that leaves Disney Dreamlight Valley is the one that stands at his best update that (0:29:03) Al: continues to add to a great game bringing in memorable characters in a way that continues (0:29:07) Al: to surprise and delight. So that looks what I can see that looks like two stardew votes, (0:29:13) Al: One Wildflowers, one Drusney Dreamlet Valley, and one Davey. (0:29:16) Al: The Diver. What do you guys think? (0:29:19) Codey: Um, so I, so I mean, some of these, I didnāt play. So like, I didnāt play moonstone island. Uh, I (0:29:23) Al: Fair. That list is just going to get longer as we go through the episode. (0:29:28) Codey: right. I feel like itās true. I feel like Fay Farm Skyeās Zozoria when we were talking about it on (0:29:33) Codey: the pod, it did not fix the issues that people wanted in the first one. So I think in my opinion, (0:29:35) Al: No (0:29:38) Codey: we can just strike that off. Um, I think the same about Taranell. I donāt think that that added (0:29:39) Al: I agree. Yeah (0:29:43) Codey: anything really. Um, and I honestly like, honestly, like, (0:29:46) Al: R.I.P. Kevinās option. (0:29:49) Codey: I will just like double retweet Johnnyās thing because I agree. Like my go-to was (0:29:59) Codey: Coral Island 1.1. Um, I really loved it, but it did basically add like, one of the reasons I loved (0:30:05) Codey: it is because it added the rest of the story, but that should have been in the initial game. (0:30:06) Al: Mm hmm. Yeah. (0:30:10) Codey: Like why, like you canāt have an update, just be like, oh, adding the things that we didnāt (0:30:17) Codey: I had originally, but finished again. (0:30:20) Codey: So I donāt want to go with that. (0:30:22) Al: I would, I would agree with that. (0:30:23) Al: Any objections, Micah, to those three being struck off. (0:30:26) Micah: I think Coral Island is an incredible game, and I think it should win. (0:30:32) Al: Have you played it yet? (0:30:34) Micah: So okay, I have not, but this is where Iām at with Coral Island, because if you recall on the (0:30:40) Micah: previous Game of the Year episode, the reason that I said that I didnāt get it yet was because I was (0:30:44) Micah: waiting for the Switch version, which we all kind of know how that went. So I did eventually just (0:30:48) Al: Awkward. You. (0:30:53) Micah: kind of buckle and get it on the steam deck so I do have (0:30:56) Al: Yeah, nice. (0:30:56) Micah: it now to play on the steam deck havenāt had a chance to (0:30:59) Micah: play it yet but I am excited to play it especially after (0:31:02) Micah: hearing uh how much 1.1 kind of made it a 1.0 I guess um but (0:31:06) Codey: Yeah. (0:31:10) Micah: thereās just you know IIāve been Iāve yeah I donāt know Iāll (0:31:15) Micah: get Iāll get into that more later but I have not played it (0:31:17) Micah: yet. (0:31:18) Codey: Okay. And then yeah, Stardew is the same, like, I agree with Johnny, like, let it, let it lie. (0:31:24) Codey: And so for what Iāve played. (0:31:25) Al: Iām not, just for the record, Iām not, Iām not striking stardew off the list. (0:31:28) Codey: Correct. Did not strike Stardew off the list. This is just my opinion. (0:31:30) Al: Iām not, yeah, I donāt care what youāre saying. Iām not doing it. (0:31:32) Al: Iām not letting that happen right now. Right. Weāll get to that. (0:31:37) Codey: My top one would be Disney, Journey Valley. They really did add a lot of really good characters. (0:31:42) Codey: I didnāt play specifically the Rift in Time, like the paid deals, because thatās the paid one. (0:31:46) Codey: Um. (0:31:48) Codey: But I saw all the stuff from it and I know that it added like a considerable amount to the game and added to the story and I would like to play it when it becomes free. Fingers crossed that that ever happens. (0:32:00) Al: Is it not included in Game Pass? (0:32:02) Codey: Um, yeah. (0:32:06) Codey: No, you have to pay, you have to buy the DLC in Game Pass. (0:32:08) Al: Oh, weird. (0:32:10) Al: I think for, right, thatās interesting, because the whole point of Apple Arcade is everything (0:32:10) Micah: - I think itās the same way with Apple Arcade, (0:32:17) Al: is free and you never have to pay for anything, but anyway, well, okay, yes, but you donāt (0:32:20) Codey: You have to pay for Apple Arcade. (0:32:22) Micah: Yeah, yeah (0:32:23) Al: have to pay for anything else. (0:32:24) Al: Like it removes in-app purchases from every game and stuff like that. (0:32:26) Al: I think, for the purposes of argument, we will crown it for a game. (0:32:30) Al: I feel like nobody is arguing for Moonstone Island, is that correct? (0:32:34) Codey: Well then itās gotta, if itās just gonna be for a game, (0:32:36) Codey: then itās gotta be Coral Island, right? (0:32:38) Codey: No, Iām kidding, Iām kidding. (0:32:40) Micah: - I agree, definitely, Coral Island. (0:32:43) Codey: Yeah, so thatās my two cents. (0:32:50) Micah: I have not played enough of Moonstone Island to be able to confidently to even touch the cooking update, so I donāt think that I could justify it. (0:32:58) Al: Yeah, I donāt think I think cooking is a fun thing to add and it did add a few more (0:33:04) Al: spirits, but I donāt feel like it added enough to be like (0:33:08) Al: Major like I donāt think it stands aside stardew 1.6 and all of the stuff that Disney dream life alley added (0:33:17) Micah: Uh I still have yet to play Dave the Diver. Iāve heard great things about it. Uh it just (0:33:21) Al: At all. Come on, maker. (0:33:25) Micah: it just thereās something about it that just you know just hasnāt like clicked with me yet. (0:33:31) Micah: It hasnāt hooked me. Thatās not I didnāt mean that as a pun but uh but I will say the Godzilla update (0:33:32) Al: you need to start it, thatās why. You need to just play it. (0:33:39) Micah: got me enticed me a little bit because I I do love my Kaiju but uh I I want to play it and Iāve (0:33:47) Micah: heard nothing but good things about it. My boss is like in love with it and sings its praise all (0:33:50) Al: David Diver is a fantastic game. The Godzilla DLC in particular is so silly. I love it so (0:33:51) Micah: the time but um (0:34:00) Al: much, right? Like any game where you like find Godzilla in a cave underwater and then (0:34:07) Al: you end the story by literally controlling Godzilla has my vote. (0:34:12) Codey: Oh, so youāre, is that your vote then? (0:34:12) Micah: That sounds awesome. That sounds incredible, honestly. (0:34:17) Al: What was that Cody? Well, I mean, itās, it would definitely be on the shortlist. (0:34:18) Codey: I said, is that your vote then? (0:34:24) Codey: Okay. (0:34:25) Al: Iām not saying itās definitely my favorite, but I feel like itās, I could be convinced of that. (0:34:30) Codey: Okay. (0:34:32) Micah: uh as far as the rest of them I think you know looking at the the two current feels like top (0:34:40) Micah: contenders being disney dreamlight valley and stardew I like cody have played disney dreamlight (0:34:48) Micah: valley base not the the paid dlc portion of it yet um and I did really really enjoy it (0:34:56) Micah: uh I just the the cost to get to (0:35:02) Micah: you know we kind of talked about this when I was on previously right around what disney (0:35:06) Micah: dreamlight valley came out um that I was under the impression that it was cheaper than it was (0:35:13) Micah: or that there was a they were doing a uh like a like a um uh like a free to play version of it (0:35:21) Micah: when it had originally started to come out but you know I feel like the price of disney dreamlight (0:35:26) Micah: valley has just felt bigger and bigger over the the years (0:35:32) Micah: and thatās thatās great if the amount of content is there and itās a very like pretty game it seems (0:35:38) Micah: like there is plenty of content there um but itās a really like pitting that against stardew which (0:35:47) Micah: you know I know stardew has been around for so long it is itās it just keeps going I do agree (0:35:54) Micah: it is okay for stardew to be done again I i love the game but it is okay concerned you can focus (0:36:02) Micah: here now itās okay you can work on other things itās all right but the the 1.6 update for stardew (0:36:09) Micah: is so massive for free content that like itās hard for me to pit it against you know something that (0:36:20) Micah: the total cost of it is like what are we you know pushing a hundred dollars at this point (0:36:27) Micah: with in-app currency and all this stuff. I donāt know. Again, (0:36:32) Micah: I really, really like Disney Dreamlight Valley and Iām looking forward to playing more of it. (0:36:38) Micah: I love that they have kept it up. The community for it seems great, but yeah, itās just such a (0:36:46) Micah: hard comparison because itās like massive franchise, massive brand, costs a lot of money. (0:36:54) Micah: Theyāre still keeping it up and doing a great job with it versus one guy making stuff for free (0:36:58) Codey: - Yeah, I get that. (0:37:02) Micah: and Iām like, you know, I donāt know. Itās hard. If I personally had to put it on something, (0:37:08) Micah: I would put it on Stardew, but I would not be opposed to Disney Dreamlight Valley yet, (0:37:12) Codey: I mean, you do have to put it we have to weāre here to put it on (0:37:17) Micah: which is very hard for me to try. But yeah, that would be my nomination. I think would be Stardew 1.6. (0:37:23) Al: I feel like weāre probably weāre striking wildflowers off right? I think I donāt think (0:37:30) Codey: Sorry, Kevin. (0:37:30) Micah: Sorry Kevin (0:37:32) Al: even he was seriously suggesting it because I think yeah I yeah so so he says wildflowers (0:37:34) Codey: Yeah, the first thing in his thing is stardew. (0:37:36) Micah: Just more the representation, you know (0:37:41) Al: because it hasnāt won anything yet and itās amazing and wildflowers but in reality but (0:37:45) Micah: Itās got to get the wildflowers representation in this understandable (0:37:48) Al: in reality Terranell is the only update Iāve played is great so he hasnāt even played wildflowers (0:37:54) Al: I think I understand why he would want wildflowers to win something because he thinks it probably (0:37:59) Al: should have won game of the year last year but yeah I think as an update it I donāt think (0:38:06) Al: it compares to stardew 1.6 or to all of the updates that Disney Dreamland valued so weāre (0:38:12) Al: down to 3 stardew 1.6 Disney Dreamland Valley and the day of the diving (0:38:19) Codey: I think from what Micah said, Iāve moved over to Stardew. (0:38:24) Codey: I didnāt play it, but I know literally dozens of people who have. (0:38:31) Codey: And yeah, I think the amount of effort that this solo human keeps pumping into this game (0:38:37) Codey: that is so beloved by the communities, it deserves it. (0:38:42) Codey: - Bye. (0:38:43) Al: - Say that with more passion. (0:38:45) Micah: But, you know, thatās in the context of like how much effort and how much content there (0:38:47) Al: Yeah. (0:38:53) Micah: is in something like the Disney Dreamlight Valley DLC, like I think itās just the greater (0:39:00) Micah: context of the amount of effort and money that is put into one versus the other, I suppose. (0:39:05) Al: I think I would also say that as much stuff as there is in the Disney Dreamland Valley (0:39:12) Al: updates over the last year, the fact of the matter is the day that Stardew 1.6 came on, (0:39:18) Codey: Yeah. (0:39:18) Al: it became like the fifth highest consecutive players on Steam for like a week. That is (0:39:23) Micah: Mm hmm. Which is (0:39:25) Al: a wild amount of control that that game still has over. (0:39:31) Micah: Yeah, thatās, I mean, remarkable for a game as old as it is to be able to update and hit (0:39:38) Micah: that milestone is incredible. (0:39:41) Micah: Itās just, you donāt see that with really anything aside from like me, you know, multiplayer (0:39:45) Al: Yeah, and legitimately, like, I canāt find the chart, but itās all time peak was miles (0:39:47) Micah: online games or something like itās, itās impressive. (0:40:00) Al: lower than that. And then the update came out and then suddenly it was high up. So itās (0:40:08) Al: all time peak takes a 56 place, place at 56. But I think on the week that it was out, it (0:40:15) Al: was top five. I think I canāt remember because we donāt have obviously the historical, historical (0:40:17) Micah: Mm-hmm, sure. (0:40:21) Al: data for that. But like, yeah, abs and that was, you know, I think itās previous peak (0:40:26) Al: was something like 50,000 or something. So it like quadrupled its highest consecutive (0:40:32) Al: players for an eight year old game. Thatās thatās mad. And I also got me to the point (0:40:38) Micah: Yeah, itās pretty remarkable. (0:40:43) Al: of perfecting the game. (0:40:45) Al: Like I had never gotten close to that, and with 1.6, I put so much time into it because (0:40:51) Al: of all of the different things that it had and all the different additions it had. (0:40:56) Micah: Mm-Hmm (0:40:57) Al: I got to the point where I was like, Oh, I can, I can complete this game. (0:41:01) Al: You know, itās like I created a new save, a brand new save, because I hadnāt really (0:41:01) Micah: Mm-Hmm (0:41:06) Al: played it on my steam deck. (0:41:07) Al: I had done it originally on, on switch and so I brought a brand new save and I sunk (0:41:14) Al: a hundred hours into it. (0:41:15) Al: So weāre giving it to Stardew, Stardew 1.6 update of the year with honorable mentions (0:41:20) Micah: Yeah. I think so. (0:41:30) Al: for Disney Dreamlight Valley and Dave the Diver, specifically the Godzilla one. (0:41:33) Codey: Godzilla. (0:41:34) Micah: I am floored. (0:41:36) Al: The dredge one is fun and has more content on it, but the Godzilla one was the one that (0:41:41) Codey: Youāre floored. (0:41:43) Micah: Iām floored that Coral Island did not. (0:41:45) Micah: Going into this, I prepared, reading the list, I prepared that I was just going to fold to (0:41:50) Micah: Coral Island the second that you both defended it, but. (0:41:52) Al: No, I think everybodyās opinion is the same about Coral Island, is that 1.1 should have (0:41:58) Al: been 1.0. This is obviously what matters to them, but if they had waited until the 1.1 update to (0:41:59) Micah: Mm-hmm (0:42:06) Al: release 1.0, I reckon it would have been Game of the Year this year. For us, obviously not, (0:42:10) Micah: Mm-hmm. Yep (0:42:10) Codey: Yeah, yep, for everything. (0:42:14) Al: for the Game Awards. All right, next we have Early Access Game of the Year. (0:42:20) Al: So our nominations for this. (0:42:22) Al: A new leaf memories chill town for lands fields of mystery garden life cozy simulator go go down like your frontier of life and land and over magic. (0:42:36) Al: And the opinions from other hosts are one that I think we can probably discount over magic because it sounds magical. I think this person. I think this person has not played any early access games this year. (0:42:46) Codey: With the shrug emoji? (0:42:50) Al: Uh, we have to vote. (0:42:52) Al: I think the early access game of the year should be demos. (0:42:58) Al: Honestly, everything thatās come out in early access has been a disappointment. (0:43:02) Al: Itās become the vehicle for a game with a single cool concept to release, get bits of hype, and then proceed to deliver something exceptionally mid. (0:43:10) Al: Meanwhile, there has been a resurgence of demos, games trying to win your business by offering a slice. (0:43:14) Al: These games are the ones that have brought me joy this year. (0:43:18) Al: this year, death to early access, long-lived demos. (0:43:22) Al: So thatās two votes for Fields of Mystery and one for demos. (0:43:27) Al: Thereās not any specific demo, just demos in general. (0:43:34) Al: For me, itās Fields of Mystery. (0:43:36) Al: I think Fields of Mystery is a fantastic start for the game. (0:43:40) Al: I think it does. (0:43:42) Al: What I really hate about Early Access is when itās like, hereās the game, but itās buggy. (0:43:49) Al: I much prefer how Fields of Mystery have done it and how (0:43:52) Al: like Ooblets did it and Carl Island did it, which is here is a very solid base for the game. It feels (0:43:59) Al: like itās a complete game and you just hit roadblocks along the way. I think thatās a really good way (0:44:03) Al: of doing it. I do kind of agree with Johnny and that this can be a problem in many cases. Itās (0:44:08) Al: sometimes hard to go back to games when youāve started with early access, but I do think that (0:44:13) Al: means most people probably just shouldnāt play early access games, but you know, what can you do? (0:44:20) Al: I also enjoyed Gogotown. (0:44:22) Al: I am not sure if this is a good one, but I feel like they have a lot more work to do to make a fully formed game. (0:44:28) Al: It also released in AWP, it didnāt feel buggy sort of aspect and you had the core bones of the game there, but thereās no real narrative there and it kind of felt a little bit like it fell off quite quickly. (0:44:42) Al: So thatās why I would vote for Fields of Mistreer. (0:44:44) Al: Hmph. (0:44:44) Codey: Uh, I didnāt play any of these and, um, I kind of agree with Johnny, but also (0:44:51) Codey: like, basically early access is just a way to almost like crowdfund something. (0:44:56) Codey: So youāre like pitching your, your base ideas to an audience and then they (0:45:02) Codey: give you money to like, make it what you want it to be like to develop it. (0:45:07) Codey: Cause theyāre, they believe in what youāre doing. (0:45:09) Codey: Uh, so like I see the value of early access, but I also. (0:45:14) Codey: I, I think that itās often like abused in that itās just, like you said, like (0:45:21) Codey: release the buggy version or release like a small version to like, generate (0:45:26) Codey: hype or something. (0:45:28) Codey: Um, so yeah, Iām, I mean, I, I am willing to just like pass or defer my (0:45:35) Codey: judgment to yāall, like whatever yāall decide, cause I just personally, unless (0:45:39) Codey: thereās this super big argument for any one particular thing, and we want to (0:45:43) Codey: thing and we want to discuss. (0:45:46) Micah: Well, that might make things easy because I also not voting for fields of mystery. (0:45:52) Codey: Yay, fields of mystery. (0:45:53) Micah: Yeah, I, I do, I agree with what a lot of what Al said that, you know, the, the core (0:46:05) Micah: of the game is so solid. (0:46:08) Micah: Itās also just, you know, it does feel so, so heavily based in like stardew core. (0:46:16) Micah: Or that like, you know, I think that can be seen as a negative sometimes now where like, (0:46:22) Micah: you know, itās just, it started with a coat of paint or like, it started with like a different (0:46:28) Micah: slightly different feature or whatever. (0:46:30) Micah: But I think thereās enough things that stand out in fields of mystery to separate it. (0:46:36) Micah: Like, I donāt know, just quest progression and I just feel like the, I mean, personally, (0:46:47) Micah: I like the pixel, the pixel art is beautiful. (0:46:49) Micah: The, the character portraits are fantastic. (0:46:53) Micah: Theyāre done in that kind of like 90s Bishoujo, like anime style, like, like magical girl, (0:47:01) Micah: kind of like Sailor Moon era anime. (0:47:03) Micah: And I, it, it just also, you know, everybody in the game is, is beautiful, which I think, (0:47:12) Micah: you know, Cody had the issue with Coral Island, but you know, like (0:47:16) Codey: Yeah. (0:47:16) Micah: just like one, somewhat like normal person, you know, would be cool to see but, but, but yeah, I mean, everyone is very, very nice to look a
Al and Codey talk about Honey Grove Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:18: What Have We Been Up To 00:11:21: Game News 00:33:27: New Games 00:44:24: Honey Grove 01:14:35: Outro Links Stardew Concert Dates Pixelshire Delay Hello Kitty: Island Adventure Release Date Rustyās Retirement Winter Update Go-Go Town āCreative Cornersā Update Mika and the Witchās Update 2nd Update One Lonely Outpost āAct 2ā Update Sugardew Island Romance Info Loftia Neighbourhoods Info Wylde Society Litle Rocket Lab Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season my name is Al and weāre here today to talk about being sleepy. (0:00:36) Codey: And my name is Cody. Or zzzzzz. Zās. Oh, you say zeds. How do you do you count sheep? Do you count sheep for zed? Like, does that make sense? (0:00:49) Al: Donāt make me laugh. (0:00:56) Al: What? (0:00:57) Al: Oh, isnāt sleep right? (0:00:58) Al: Yeah, okay. (0:00:59) Al: Right. (0:01:00) Al: I understand the concept of counting sleep, counting sleep, counting sheep. (0:01:04) Codey: Yeah, okay. (0:01:04) Al: I donāt personally count sheep because, as discussed previously on the podcast, I have (0:01:08) Al: aphantasia, so I canāt see the sheep to count them. (0:01:12) Al: And then itās just, if Iām counting sheep, then Iām just counting. (0:01:16) Al: Ā» It doesnāt really. (0:01:16) Codey: Wait, whatās aphantasia? (0:01:19) Al: Have we not talked about this, Cody? (0:01:21) Codey: I donāt really think so. Thereās a word for that? Because same. (0:01:21) Al: I canāt see anything in my brain. (0:01:24) Al: Yeah. (0:01:27) Al: Oh, nice. (0:01:29) Codey: I have to explain this to my boyfriend all the time. Because heās a very visually conceptualization (0:01:31) Al: Yeah, yeah, I know. (0:01:36) Codey: human. And Iām like, you can tell me to imagine a strawberry and I imagine a plague space. (0:01:42) Al: Yeah, yeah, I can I can tell you about a strawberry I (0:01:43) Codey: and I canāt see it. (0:01:46) Al: Can give you facts about a strawberry. I canāt see a strawberry canāt visualize one. Yeah (0:01:46) Codey: Itās not my brain, though. (0:01:50) Codey: OK. (0:01:51) Codey: Well, today I learned a Fantasian. (0:01:53) Al: So I canāt count sheep (0:01:55) Al: It was because I used to find this so confusing because I didnāt know that (0:01:59) Al: other people actually could see things in their head until like six years ago or something and so like when people would say like (0:02:00) Codey: Mm-hmm. (0:02:02) Codey: Mm-hmm. (0:02:05) Al: Counting sheep. Iād be like I donāt understand what you mean. Iām just lying in bed counting (0:02:10) Al: Like how is this? (0:02:10) Codey: Yeah, so that was my problem too, because like, I would just be counting and I would get bored after like, 17. (0:02:12) Al: Yeah. What am I meant to be? How is this counting sheep? I donāt understand. (0:02:22) Codey: I donāt know, I just get bored and then Iām like, I donāt know, I donāt know. Wow, okay. (0:02:25) Al: Itās like Iām meant to get a video up like that. I feel like thatās not ideal, you know? (0:02:30) Codey: Yeah, yeah, yeah, yeah. Okay, awesome. Well, the lore continues. (0:02:32) Al: Anyway. This episode, weāre going to talk about honeygrove, a mobile bee. (0:02:42) Al: Before that, we have some news. The news is maybe a third of the news is from last weekās wholesome (0:02:53) Al: snack. So thereās that. Did you watch the wholesome snack? No. Fair enough. (0:02:54) Codey: Mm hmm. Yep, youāre no, because I saw it. And then I asked you and you were like, thatās (0:03:04) Codey: pretty much what the news is from. And I was like, dope. And I moved on with my life. (0:03:07) Al: Thereās some stuff probably that we wonāt talk about, right? Because not all of it is cottage (0:03:10) Al: But yeah. (0:03:13) Al: The news is probably mostly filtered down to you, the stuff that matters anyway. (0:03:16) Codey: - Mm-hmm, correct. (0:03:18) Al: But first of all, Cody, what have you been up to? (0:03:22) Codey: I went to PAX Unplugged two weekends ago now, I think. (0:03:28) Al: What is PAX unplugged? Because I keep hearing you mention it, and I realized I just assumed (0:03:32) Codey: Okay. (0:03:33) Al: it was just like PAX, but presumably itās a different thing. Yes. Yes. I think thereās (0:03:36) Codey: You know what PAX is, right? (0:03:38) Codey: Okay, so thereās PAX in like the different regions (0:03:43) Codey: of America or whatever. (0:03:44) Codey: Packs unplā (0:03:46) Al: one in Australia as well, but be that as it may. (0:03:47) Codey: Ooh, OK. (0:03:49) Codey: Itās in different regions. (0:03:51) Codey: Packs unplugged is not video games. (0:03:54) Codey: Itās the type of games that you do, (0:03:57) Codey: like board games, card games, stuff like that. (0:04:00) Codey: So itās an entire convention that (0:04:02) Codey: is just dedicated to those tabletop games and all of that. (0:04:08) Codey: So there is basically a huge expo hall. (0:04:11) Codey: Itās downtown in Philadelphia, in Pennsylvania. (0:04:14) Codey: and it has a huge (0:04:16) Codey: expo hall and a huge like thousands of tables where you can sit and just play games with your (0:04:22) Codey: friends. You can bring your own games. Thereās spaces where you can buy games. They have different (0:04:27) Codey: libraries that you can like rent game. Like you check it out using your badge. And then you can (0:04:35) Codey: play like a game that you might have wanted to play for a really long time but havenāt had access to. (0:04:41) Codey: Or like Jeff and I, I would pick a game, weād play it, and then Iād be like okay go turn it (0:04:46) Codey: and pick your own game. And we would just do that just to like what game looks interesting to you. (0:04:51) Codey: Okay let me go pick a game that looks interesting to me. And now we have games that we want to buy (0:04:57) Codey: for when he moves here. So yeah so itās just this huge convention for that. I mostly went to meet (0:05:05) Codey: up with friends that live across the country and weāre converging upon this location since itās (0:05:11) Codey: only like three hours from me. Um, I got to stay in. (0:05:16) Codey: Um, a friendās, um, spare room. Thank you, James. Um, so I didnāt have to pay hotel. (0:05:25) Codey: I literally just had to pay for the tickets and then parking. I mean, and parking could have been (0:05:30) Codey: expensive, but it was only, it was not as expensive as I thought it was. But yeah, there was a lot of (0:05:34) Codey: different things like that. Um, and just got to play a bunch of games. And one game that we saw, (0:05:43) Codey: so many people like board games that we saw so many people walking around. (0:05:46) Codey: This is a huge board game. It was called Slay the Spire and we started talking about it and about how apparently itās not. It didnāt start out as like a board slash card game. It was a game game like a video game. (0:05:57) Al: Yeah, yeah, yeah, itās like itās uh, uh, whatās the word Iām looking for? Um, yeah, but itās, uh, itās a real roguelite deck building game. Itās like people quite often will compare other roguelites to it to be like, oh, itās like, itās like Slay the Spire Bot, sort of thing. (0:06:02) Codey: Itās a deck building game. (0:06:12) Codey: Oh, okay. Okay. Uh, well, yeah. So because of that, uh, I was like, huh, I wonder what (0:06:23) Codey: Slay the Spire is and like how different it is. And so I went to Game Pass on Xbox and it is (0:06:30) Codey: available on Game Pass. So I have now played Slay the Spire video game and I am horribly (0:06:36) Codey: offended, Al, that you are pulling me from that game right now. Um, I canāt (0:06:42) Codey: could be playing that right now, but I have to focus on this. So Iām not. So instead Iām (0:06:45) Codey: playing Honey Grove. Um, yeah, thatās the other game Iāve been playing is Honey Grove. (0:06:51) Codey: Um, yeah. What about you? What have you been up to? (0:06:52) Al: Cool. So like the other episodes that you have heard and are going to hear listeners, (0:07:01) Al: my brain is confused. So Iām going to talk about one specific game in this episode, (0:07:05) Al: and that is Zelda. I think I talked about that in the last episode as well, (0:07:09) Al: but I have finished Zelda Echoes of Wisdom now. And I think I can safely say that I did enjoy the (0:07:12) Codey: Mm-hmm (0:07:17) Al: game. But I feel like it falls to- (0:07:18) Codey: Okay, nope (0:07:23) Al: on to the fact that you have Linkās abilities, like you can actually go around and use your sword, (0:07:31) Al: I think makes a lot of the boss fights just waste some time and then turn into Link and (0:07:40) Al: kill it sort of thing. And because itās just like traditional bosses, like the bosses arenāt (0:07:41) Codey: Right, right (0:07:47) Al: more complicated versions of the other puzzles. Theyāre just standard Zelda bosses. (0:07:53) Al: And I get that the idea is this is Linkās world and youāre doing things that Link would be doing (0:07:58) Al: if he was there sort of thing, but it still just feels like they kind of gave up on the bosses and (0:08:04) Al: they couldnāt figure out a good way to design bosses that worked well for Zeldaās powers. (0:08:09) Al: So it feels like that didnāt feel great, right? Especially as Linkās powers, I donāt know if (0:08:16) Al: youāre aware of this code, you gain them part of the way into the game, but you can only use them (0:08:23) Al: so youāre also like really stressed while being Link, right? You like turn into this weird (0:08:28) Al: shadowy version of Link because any second youāre in Linkās powers. Not like it doesnāt go down (0:08:35) Al: based on how much you use your sword or whatever, it goes down purely based on the time that you are (0:08:40) Al: as Link. Every second youāre Link is stressful because youāre like, oh no, should I be turning (0:08:45) Al: this off now or do I need to keep it on, you know, these sorts of things. So I just, I didnāt end, (0:08:50) Al: I didnāt have fun with the bosses. (0:08:52) Al: And the puzzles at the beginning were fun, but the puzzles in the middle and the end (0:08:59) Al: were basically just the same thing. (0:09:01) Al: So you just ended up like the puzzles were like, Oh, you have to get up high. (0:09:05) Al: So youāre, youāre just doing the same thing again. (0:09:08) Al: Right. (0:09:09) Al: So itās like, Oh, I know how to get up high. (0:09:10) Al: I can do that. (0:09:11) Al: Right. (0:09:12) Al: And they didnāt, there was like a couple of other types of puzzles that they had, but (0:09:17) Al: they never really felt like they were challenging you in a different way, or even. (0:09:22) Codey: Mm-hmm. (0:09:22) Al: Just harder in the same way. (0:09:24) Al: It was just, Oh, here, hereās again, the same thing. (0:09:31) Al: And it just felt like time and doing things rather than actually playing the game. (0:09:39) Al: Like more, cause most games, like they start off easy and they introduce you to a few mechanics (0:09:42) Al: and then they get harder and they introduce you to more mechanics. (0:09:45) Al: And then by the end, youāre using all of the different mechanics that youāve learned and (0:09:49) Al: all the different skills youāve gained. (0:09:51) Al: and. (0:09:52) Al: This one, it felt like if you had done the first area, and say you could go to the (0:10:01) Al: final area straight after that, which you canāt, because itās not fully accessible in (0:10:05) Al: that sort of way. You have to go through the story to get to the end. But if you could (0:10:10) Al: go to the last area, the only thing that would be standing in their way is like health, right? (0:10:16) Al: Like you know everything and you have everything and you donāt really, and if youāre good at (0:10:20) Al: youāre doing, you could do that. And yes, sure, that might. (0:10:23) Al: Be fun in some ways, but it didnāt feel fun in this case. Cause this was like, (0:10:27) Al: itās meant to be a puzzle game, right? And puzzle games are meant to be different. Like itās not (0:10:34) Al: just like, if you just had a puzzle game, that was the exact same puzzle over and over and over (0:10:37) Al: again, not puzzle type, but the exact same puzzle, right? Like every five puzzles, it was that same (0:10:43) Al: pattern that wouldnāt be fun. Right. So yeah, I didnāt, I enjoyed it enough to keep, to finish it (0:10:50) Al: off, but more in the case of like, I feel. (0:10:52) Al: Like Iām close enough, I may as well finish this, rather than I really want to get to the end. (0:10:57) Al: Like was the case with Breath of the Wild and Tears of the Kingdom. (0:11:02) Al: So itās a fun idea and itās implemented great at the beginning, but yeah, (0:11:06) Al: just it falls off a cliff quite quickly, I think. (0:11:09) Codey: Thatās unfortunate, but maybe they can innovate it in the future. (0:11:13) Al: Maybe, maybe, weāll see. (0:11:16) Al: Yeah, I think thatās everything that Iāve been up to that Iām going to talk about just now. (0:11:20) Al: So now weāre going to talk about the news. (0:11:22) Al: So as mentioned, some of the news from today is from the Wholesome Snack Game Awards edition, (0:11:33) Al: which I always find it funny that they do it in collaboration with the Game Awards, (0:11:38) Al: because it happens three days before the Game Awards. And so itās like, is it Game Awards, (0:11:42) Al: or is it just like, theyāre just like a fancy ad, right? Itās sponsored by the Game Awards. (0:11:46) Codey: Yeah. (0:11:51) Al: And like, fair enough, I know you- (0:11:52) Al: want money. But like, come on, anyway, whatever. Weāre not going to talk about specific things (0:12:01) Al: about the wholesome snack or like go through it like sometimes we do. Weāre just going (0:12:06) Al: to, weāre just going to talk about the news and some of them will be from the wholesome (0:12:09) Al: snack. So if you really care, I will obviously link the wholesome snack in the show notes (0:12:14) Al: is linked in last weekās episode as well. You can go and watch it if you really want. (0:12:19) Al: All right, first of all, the stardew value. (0:12:22) Al: It looks like most of the new dates now are on sale. Thereās a few that are coming soon in (0:12:42) Al: Australia. But yeah, if you havenāt managed to get a ticket, go check. There might be another (0:12:47) Al: date for you. There is a second date in Scotland now. Wild. (0:12:53) Al: Which is good because itās almost sold out the one night that I booked for. (0:12:59) Al: Itās in the same place. The same, whatās it called, concert hall. Yeah, venue. (0:13:07) Al: But yeah, so go look. Next we have Pixel Shire. Itās been delayed until 2025. (0:13:15) Al: I think weāre nearly done with delays. I have like two things left on my list that say theyāre (0:13:20) Al: theyāre coming out this year. (0:13:22) Codey: What are they? (0:13:22) Al: Oh wait garden trails that did come out didnāt it because that was two days ago. (0:13:26) Al: So weāre down to one which is SunKissed City. I havenāt seen anything about that. (0:13:34) Al: Oh no okay if you go to Steam it now says planned release date 2025 they just didnāt post anything (0:13:39) Al: about that. So sneaky, sneaky delay there. So thatās everything, nothing else is coming (0:13:45) Al: out this year, everythingās done. Huzzah no more delays. Speaking of releasing next year, (0:13:53) Al: Island Adventure have announced their release date and itās super soon. It is the 30th of (0:13:58) Al: January which I was not expecting because when they so I think they announced earlier this year (0:14:02) Al: that it was coming to console and so Switch, PlayStation, and Steam they announced it was (0:14:08) Al: coming in 2025 and I was like oh probably like a summer release or something no no end of January. (0:14:14) Al: So if you have been looking forward to playing this and you either didnāt want to play it on (0:14:18) Al: a phone or tablet or you didnāt want to get Apple Arcade. Here you go. (0:14:22) Al: Itās coming to Switch. Go get it. In just over a month. (0:14:28) Codey: Yeah, I honestly hadnāt really looked at it. (0:14:31) Codey: I think I listened, half listened to the episode, (0:14:34) Codey: but I watched this trailer and I was like, (0:14:39) Codey: oh, oh, wow, okay. (0:14:41) Codey: Like this is more than just like Hello Kitty (0:14:44) Codey: meets Animal Crossing. (0:14:45) Al: Mm-hmm. (0:14:45) Codey: Like I feel like they basically like made it more, (0:14:50) Al: Itās an adventure game. (0:14:52) Codey: it really is. (0:14:53) Codey: It like has the look of Animal Crossing (0:14:55) Codey: and like, I loved looking at like (0:14:56) Codey: how you can decorate your houses (0:14:59) Codey: and the other stuff you can do with the other characters, (0:15:00) Codey: but then they were like climbing a mountain (0:15:04) Codey: and underwater and like all, I was like, oh, okay. (0:15:08) Codey: So, (0:15:09) Al: And it feels really open. So in the trailer, you see five different areas. A lot of those (0:15:17) Al: areas you can get there straight away if you try hard. Itās not super easy to, but you can. (0:15:24) Al: The exploration is really detailed. You can jump up areas and try and climb areas, and you can only (0:15:32) Al: have a certain amount of stamina, but you can figure out other ways to get up in different⦠(0:15:37) Al: Itās really expansive. (0:15:39) Al: So you canāt get underwater until youāve unlocked that, and thereās like another area (0:15:44) Al: that you canāt get to until youāve progressed the story, but like the volcano and stuff (0:15:49) Al: like that, you can just try and figure out your way there. (0:15:53) Codey: Yeah, it looked really interesting. (0:15:57) Codey: I might have to give it a shot around that time I donāt know whatās going to cost but yeah. (0:16:03) Al: a good question. I donāt know if theyāve announced that information. I played it on Apple Arcade (0:16:07) Codey: Did you when you, you played early access or demo. (0:16:12) Al: because that was what it was on when it first came out. Regular price is, oh wait, is that (0:16:20) Al: not a⦠No, thatās not. Thatās a different thing. I was about to give you an incorrect (0:16:25) Al: phrase. I donāt think theyāve announced. I can⦠(0:16:25) Codey: I was liking what it sounded like though. (0:16:32) Codey: Okay, I would like it to be around $30. (0:16:33) Al: That would feel good. That would feel good. Yeah, the only thing I can see is Play Asia (0:16:34) Codey: I doubt itās going to be that low, but I can see how they would just be like 60 bucks. (0:16:45) Al: have it listed, but obviously theyāre just assuming, I think, theyāll be able to get (0:16:48) Codey: Yeah. (0:16:50) Al: their hands on copies and I donāt think they have a confirmed price. Theyāre saying Ā£60, (0:16:56) Codey: No. (0:16:57) Al: which would be $70. I donāt think thereās⦠I mean, obviously that would be inflated (0:16:58) Codey: No. (0:17:02) Al: because⦠(0:17:03) Al: theyāre having to import it. (0:17:05) Al: Oh, theyāre saying $60 for that. (0:17:07) Al: I donāt think it will be $60, surely, right? (0:17:10) Codey: I hope not. (0:17:11) Codey: If it is, then there goes my hope of playing it. (0:17:15) Codey: Unless itās actually really not that popular, (0:17:21) Codey: and then I can go to GameStop two weeks later, (0:17:23) Codey: and itāll be lower priced. (0:17:25) Codey: But weāll see. (0:17:27) Codey: Cool. (0:17:28) Al: Thereās a new trailer as well, which Iāll link in the show notes. (0:17:32) Al: Rustyās retirement have released their winter update. (0:17:36) Codey: Itās so cute. (0:17:36) Al: So you want the snow, there you go. (0:17:40) Codey: Well, so itās the snow, but itās also you getā (0:17:43) Codey: thereās deer that run around in your thing now. (0:17:47) Codey: You make all these Christmas decorations. (0:17:50) Al: I wasnāt just, I wasnāt about, yeah, I wasnāt pretending it was just, no, I was about to (0:17:54) Al: explain more just to me, just to make it clear. What I quite, what I like about this is it appears (0:17:56) Codey: Thereās dogs, Al. Thereās dogs. (0:18:02) Al: to be a different map that is the wintery map. And I like that because one, it implies that itās (0:18:06) Codey: Uh-huh. (0:18:06) Codey: Mm-hmm. (0:18:08) Al: going to like stick around. And two, I just, Iām never a huge fan when theyāre like, when games (0:18:14) Al: are like, oh, hereās our winter event. And then itās like, the game is now winter. And Iām like, (0:18:19) Al: I get that and I know. (0:18:20) Al: But artificially restricting me on that doesnāt feel great. (0:18:27) Al: Obviously Iām in the Northern Hemisphere, but maybe Southern Hemisphere people want (0:18:31) Al: to flip it around and do it in their actual winter. I like having the flexibility for that. (0:18:38) Al: So it just being a separate map is a fun way to do it. (0:18:42) Codey: Yeah, I really liked the dogs and cats too, and how theyāll either sleep or (0:18:46) Codey: theyāll just follow you around, or theyāll help harvesting with harvesting the crops. (0:18:51) Codey: Like the dog just kind of like trots up to some wheat and takes it and clips it (0:18:55) Codey: in the house and then just wags its tail. (0:18:59) Codey: Itās so cute. (0:19:00) Al: Looks like a pretty meaty update. (0:19:03) Codey: The characters now talk to each other if theyāre bored. (0:19:07) Codey: Itās so cute. (0:19:08) Al: So thatās out now. (0:19:09) Codey: Yep. (0:19:09) Al: Go get it. (0:19:10) Codey: Yep. (0:19:11) Codey: No, well, itās, itās, I think itās just part of. (0:19:13) Codey: This is the base game. (0:19:15) Codey: Oh, yeah. (0:19:15) Al: Yeah, I know. (0:19:16) Al: But people still need to update the game. (0:19:19) Codey: Yeah, correct. (0:19:22) Al: Next, we have the Creative Corners (0:19:23) Al: update for Go Go Town. (0:19:25) Al: That is also out now. (0:19:27) Al: And the main feature is that it adds player housing. (0:19:31) Al: Obviously, you didnāt have a space for your own. (0:19:33) Al: Now, you do. (0:19:34) Al: You have a space for your own. (0:19:36) Al: You can purchase the house from Tier 1 in the tech tree, (0:19:40) Al: which is basically unlocked from the start. (0:19:43) Al: And thereās a whole bunch of props (0:19:45) Al: and what they call doodads, a new type of buildable object. (0:19:49) Al: Doodads are any number of objects (0:19:51) Al: that can be placed on surfaces, walls, or floors. (0:19:56) Codey: It has a lot. I mean, you can pick your color palette like on an actual color wheel instead of like buying (0:20:02) Codey: You have black or blue or purple or whatever. Like you can just straight up pick the color you want (0:20:08) Codey: um (0:20:09) Codey: My biggest thing for them in this trailer is they have singing wall fish. Did you ever have those fish? (0:20:16) Al: I never had one, but I was aware of it. It was all over contemporary media, shall we say. (0:20:22) Codey: Yeah, so I saw that and I loved it. And then there was a (0:20:26) Codey: trailer. Thereās like a pentagram on the floor and (0:20:29) Codey: thereās candles around it. (0:20:32) Al: The funny thing is itās not like an actual pentagram either. It looks like this universeās (0:20:35) Al: version of a pentagram. A completely normal decor. You can get a murder outline. (0:20:36) Codey: Yeah, yeah, yeah. But it is, you know what it is. Like you (0:20:46) Codey: canāt get exactly you can get a murder outline. Yeah. (0:20:50) Al: Itās very expansive. Thereās a lot of stuff here. Next we have the Mika and the Witches (0:20:57) Al: Mountain update. Apparently Iāve written Mika and the Witches update. (0:21:03) Codey: Itās the sequel. (0:21:08) Al: So this is the second content update. Breaking News, theyāve announced that thereās a third (0:21:14) Al: update so they havenāt put everything that they said was going to be in the second update in this (0:21:18) Al: update. Theyāve released this one early. And then theyāre (0:21:20) Al: going to have a third update coming. So, buh-buh-buh. (0:21:22) Codey: - I just, in this event, like news press, they say, (0:21:27) Codey: the roadmap has suffered a slight modification, (0:21:30) Codey: but we can explain, weāve received many messages. (0:21:30) Al: Itās such a weird. (0:21:33) Codey: So now thereās another update. (0:21:35) Codey: And itās just like, they make it seem like itās this, (0:21:38) Codey: like, oh no, weāre so sorry. (0:21:40) Codey: We have to confess that weāre sorry. (0:21:43) Al: Yeah, weāre so sorry that weāre giving you another update with more things that people (0:21:43) Codey: And itās just like, this is a good, more stuff. (0:21:52) Al: have suggested. (0:21:53) Codey: - Yeah, yeah, it was interesting, but, yeah. (0:21:55) Al: How dare you! (0:21:58) Codey: It was interesting, but yep. (0:22:01) Al: Keep on going with the early access tag for some reason. (0:22:03) Al: I still donāt understand why this game is early access. (0:22:06) Al: You can update your game without it being early access, I mean, look at Rustyās retirement. (0:22:10) Codey: Mm-hmm. Mm-hmm. (0:22:11) Al: And itās not like Mika feels like an incompleā (0:22:14) Codey: Yep. (0:22:14) Al: It feels like a reasonably small game, but small games are complete, right? (0:22:19) Al: Like itās like saying oh this film was only 70 minutes long, that makes it not a film, (0:22:25) Al: because itās incomplete. And youāre like no no, it tells a complete story, it is a complete thing. (0:22:30) Codey: Mm-hmm. Thereās just a, yeah, thereās just another. (0:22:31) Al: Just because they do a sequel later on doesnāt mean itās like what are you doing? Or like yeah (0:22:35) Al: thereās like a TV show that they do afterwards, or thereās deleted scenes, like it doesnāt make (0:22:39) Al: it not a complete film. What are you talking about? (0:22:42) Codey: And all Marvel movies are now just early access copies. (0:22:53) Al: So this content update brings the Phishing minigame. (0:22:57) Al: It brings a minimap to the game, so thatās nice. (0:23:01) Al: I did miss having that. (0:23:04) Al: I would have very much enjoyed that for the main story. (0:23:07) Al: And a new language, Philencian, is a very specific language. (0:23:13) Al: Is it? (0:23:14) Codey: I think thatās where theyāre from. (0:23:15) Codey: I think so because they say at the bottom had to include (0:23:15) Al: Oh, it does say, yeah, weāre very, okay, yeah, we are very proud of our land and language. (0:23:23) Codey: Valencian. (0:23:24) Codey: Yep. (0:23:24) Codey: Yep. (0:23:24) Al: Fair enough. (0:23:25) Codey: Even so, we know that very few people will play in this (0:23:25) Al: That makes sense. (0:23:26) Al: I just thought it was like, are they going to go through all the small European languages? (0:23:29) Al: Are we going to get Scots in there? (0:23:33) Codey: language, but weāre proud of it. (0:23:35) Al: I guess itās weird that they didnāt, if they are from Valencia, and presumably at least (0:23:39) Al: one of them speaks full engine, right, presumably. Weird that theyāve (0:23:43) Al: didnāt add that at the beginning because they had language support, and adding a translation (0:23:50) Al: is not a huge job for someone that speaks the language that itās in and the language (0:23:58) Al: theyāre translating to. Itās not like, I mean, it depends on how much text it is, obviously, (0:24:02) Al: but itās not like youāre talking months and months. It just seems weird that it would (0:24:06) Al: take to the second update to add that. I guess maybe they just prioritise it. Just feels (0:24:10) Al: funny to me. Anyway. (0:24:12) Codey: Mm-hmm. The third one is coming out in early 2025. (0:24:13) Al: Yep. And that will add dungeons or something? I donāt know what to make of that, but dungeons. (0:24:18) Codey: Mm-hmm. Yeah, thatās what they said. (0:24:26) Al: Weāll see. Speaking of updates, one lonely outpost have announced their Act 2 update, (0:24:26) Codey: Ungeons. (0:24:38) Codey: Mm-hmm. And they specifically have this, like, warning triangle, like, alert sign, (0:24:44) Codey: and it says that itās recommended that you start a new save. (0:24:48) Al: So I think the Warning Triangle feels unnecessary, I think itās just to drag attention to it. (0:24:54) Codey: I know. (0:24:54) Al: I think theyāve recommended that because thereās a lot of updates that you would only (0:24:58) Al: experience early game. (0:25:00) Al: And so if you want to experience it to its full, then you would best to⦠(0:25:05) Al: I donāt think itās all like, āOh, things wonāt work properly,ā or anything like that. (0:25:08) Codey: Okay, okay. That makes sense. (0:25:10) Al: Itās like what Concerned Ape said about Stardew 1.6, itās like, āYou can keep going and itās (0:25:14) Al: fine. (0:25:15) Al: youāll just miss a bunch because theyāre really early on. (0:25:18) Al: You know, itās like how if you started 1.5 with you already fishing 10, then youāre (0:25:27) Al: never going to experience the starter rod, right? (0:25:30) Al: Because thatās something that they added in that update that doesnāt make any sense unless (0:25:35) Al: you are right at the beginning of the game. (0:25:36) Codey: Mm-hmm (0:25:37) Al: That sort of stuff. (0:25:38) Al: So I wouldnāt, yeah, I wouldnāt worry about it. (0:25:41) Codey: Okay, cool (0:25:42) Al: Yes, it brings marriage, which I guess makes sense in a colony. (0:25:48) Al: New characters, quests and maps, there are nine eligible characters that you can marry. (0:26:01) Al: I think the five are part of those nine. (0:26:06) Al: Iām not 100% sure though. (0:26:07) Codey: Mm-hmm. I think it is, yeah. (0:26:10) Al: Theyāve also added to teleportation, so fast travel, which is cool. (0:26:14) Al: Thereās not a huge number of God school games that have that. (0:26:16) Al: I know Carl Island has it. (0:26:18) Codey: Mm hmm. Doesnāt start to have it, but you have to use the totems. (0:26:18) Al: Canāt think of another. Yeah, I guess itās not, itās very limited and itās basically like (0:26:26) Codey: But. But like, you have to constantly have the total, like, (0:26:27) Al: itās okay. Fine. Technically. Yeah, it does. It does have a yeah. Yeah. Yeah, exactly. Exactly. (0:26:32) Codey: itās not just go up to a thing and just get like whooshed. (0:26:36) Codey: Yeah, itās a different. Yeah. (0:26:36) Al: Exactly. Yeah. Yeah. I like the, the, the rod that you can carry around and start you that (0:26:43) Al: always takes you to your house. That I find very useful because itās like you just hold it. (0:26:48) Al: But with the other ones, the, the, the consumable totems, I just never bother using because you (0:26:54) Al: have to craft them and then use only one use. They do have the pillars that you can buy, (0:27:01) Al: I canāt remember what theyāre called that transport you, but they are like so end game. (0:27:04) Al: Theyāre basically pointless because youāve basically finished everything by that point. (0:27:06) Codey: Yeah, by the time you get them you donāt really need them anymore because you donāt need to go around. (0:27:12) Al: Exactly. Itās like woo. I can teleport to the mountain. Itās like, okay, fine. (0:27:18) Al: Going to the mountain. I donāt need to. The only one I ever really used was the, the desert one, (0:27:24) Al: because the advantage of that is you can get there earlier than the bus can get you there. (0:27:29) Al: Because you can, you can teleport anytime so you can wake up and go straight there and have more (0:27:33) Al: time in skull cavern. But again, you, you only get that really late on. So also changes to seasons (0:27:44) Al: and weather and gene splicing. (0:27:47) Codey: Yeah, I looked at that and I was like, what, uh, and it says you experiment with a common, (0:27:54) Codey: so you, by doing it, you create like five new things that you can plant and you experiment (0:27:59) Codey: with combinations of seeds, fish and insects. (0:28:05) Codey: So what you take a seed and youāre just like, Iām gonna give it insect mandibles now, or (0:28:11) Codey: like, Iām gonna take this genetic, but I mean, I guess the scientist in me is like, yeah, (0:28:17) Codey: thatās how it works. (0:28:18) Codey: Like it does. (0:28:20) Codey: There are actually things that plants or insects will take from each other, but to like make (0:28:24) Codey: a new thing or like have a new adaptation, but like, I donāt think it works the way that (0:28:30) Codey: itās fine. (0:28:31) Codey: Itās a game. (0:28:32) Codey: I need to not look for reality. (0:28:35) Codey: Iām really curious what these new plants are like, is it a, an insect plant? (0:28:41) Codey: Like, does it move? (0:28:42) Al: Everyone wants an insect plant. Well, maybe youāll have to play and find out. (0:28:44) Codey: I do. (0:28:45) Codey: No, thatās not happening. (0:28:47) Codey: Listeners, tell me what the new points are like. (0:28:52) Al: And a new festival. (0:28:55) Codey: Yeah, that too. (0:28:57) Al: Next we have Sugardew Island. They have announced their information on romance. I think this was (0:29:03) Al: their first public announcement that theyāre going to have romance. I forget whether Iāve (0:29:06) Al: mentioned it or not because they mentioned it on Kickstarter like two months ago. (0:29:12) Al: The way theyāre doing romance is weird. So there are four nature spirits, which I guess are like (0:29:18) Al: the like Harvest Sprites and stuff like that and other in Harvest Moon games and story seasons. (0:29:24) Al: Those four are the only romanceable characters in the game. Itās like they went, okay, romance, (0:29:29) Al: right? Well, letās make it completely separate to the rest of the game. I find that a little bit (0:29:34) Al: weird. And also they all look like literal children. Like this isnāt like⦠(0:29:34) Codey: Mm-hmm. (0:29:38) Codey: Mm-hmm. (0:29:42) Al: Oh, they look a little bit young. No, they look like theyāre eight. And I know that Harvest (0:29:46) Al: Sprites, like what are they called? Harvest spirits, is that what theyāre called? (0:29:49) Codey: Yeah, I think so. (0:29:51) Al: So theyāll be like ancient, but they look like children, right? Like this is weird. (0:29:58) Codey: Yep. Yeah. Itās a, I didnāt, I donāt, I saw that. I also just like the, the idea that you come to an (0:30:06) Codey: area and there are like other humans around, but youāre like, no, no, Iām going to go. (0:30:14) Al: I want to romance the mythical creature that looks like a child. (0:30:20) Codey: Yeah. Thatās a little, a little odd to me, but whatever. (0:30:27) Al: Yeah, yeah. (0:30:29) Codey: You do. You sure do. I, (0:30:32) Al: So theyāre sticking with their March release date (0:30:37) Al: and they have announced, I donāt think the physical editions is a new information, (0:30:44) Codey: Mm. I just copy pasted it in there. (0:30:45) Al: Yeah, you confusing me by posting stuff not in your color. (0:30:49) Codey: Sorry, some, some, uh, insider baseball, yāall, I just copy pasted a bunch of stuff (0:30:53) Codey: that I was like, Ooh, this might be interesting to talk about. (0:30:54) Al: which normally, well normally itās fine because you normally put all your stuff in purple (0:30:56) Codey: And Al then has to read it live and be like, thatās not, I donāt care. (0:31:04) Al: and so I see purple and I know itās you whereas and if I see white I assume Iāve put it there (0:31:05) Codey: Thatās true. (0:31:05) Codey: I didnāt. (0:31:09) Al: so Iām like oh this is a thing Iām going to read out. Iām guessing itās not purple because (0:31:09) Codey: Okay. (0:31:09) Codey: Okay. (0:31:10) Codey: Okay. (0:31:12) Codey: Let me do my, Iām going to do all my. (0:31:14) Codey: Yeah, and I was lazy. (0:31:14) Codey: I was lazy. (0:31:15) Al: you copy pasted it so it kept whatever it was from the from the the website. Shocking. I mean (0:31:16) Codey: Letās be honest. (0:31:16) Codey: I did. (0:31:18) Codey: Cause I want to, I want to look as if we have like multiple, if we had like three people, (0:31:23) Al: I mean, I never asked you to put stuff in practice. (0:31:25) Al: You just did that right from the first time we used this. (0:31:31) Codey: I want people to know that it was my stuff. (0:31:34) Al: Itās just nobody else ever does it. (0:31:36) Al: Itās only you that ever adds things into the news, (0:31:38) Al: which Iām not complaining about you doing, for the record. (0:31:42) Al: All right. (0:31:43) Al: Loftia have announced a new feature coming to their game, (0:31:48) Al: which is neighborhoods. (0:31:52) Al: Attach your personal floating island to others, (0:31:54) Al: farming a small, cozy community where you can host events, (0:31:56) Al: hang out, farm together, and more. (0:31:58) Al: So Iām guessing this is like online multiplayer. (0:32:02) Codey: I think it adds multiplayer is the vibe Iām getting. (0:32:04) Al: Yeah, yeah, so presumably the whole neighborhoods thing is just like when you connect online, (0:32:12) Al: the other islands come and join yours and then you can walk to their island because Loftia is a (0:32:18) Al: floating island based game. And presumably when youāre offline, they disappear and itās just your (0:32:20) Codey: - Mm-hmm. (0:32:24) Al: floating island. So Iāve been keeping an eye on this game for a while. I think itās interesting (0:32:32) Al: licking. Uh, yeah. (0:32:35) Al: This is a nice addition to it. Itās, itās the, the animal crossing, uh, (0:32:41) Al: multiplayer rather than the Stardew multiplayer, but connecting your islands together means that (0:32:48) Al: you can go to any of the islands that you connect to go together rather than with animal crossing. (0:32:53) Al: Itās like, weāre all going to this personās island and you, you do that. Whereas here itās letās join (0:32:59) Al: our islands together and we can both see both of our islands at the same time. Thatās a cool change. (0:33:04) Codey: Yeah, I like the idea of going and mucking about on your island and ruining things while you and Kevin and Johnny are like off doing something actually useful. (0:33:11) Al: Oh dear, donāt multi-play with code. (0:33:15) Codey: And me just like putting B. (0:33:21) Codey: Me just putting like B graffiti all over. Yep. (0:33:28) Al: and thatās all the game updates the game news we also have two new games announced one of which (0:33:36) Al: iām a little bit sad that kevin isnāt here to actually revel in his prediction but we do have (0:33:42) Al: a new wildflowers game wild society which by the way fantastic name love it and this is (0:33:48) Codey: Yep (0:33:50) Al: I believe a prequel it is a what they call period piece which I just hate the term because all (0:33:51) Codey: It is yeah (0:33:58) Al: means is in the past um uh (0:34:02) Codey: I mean donāt donāt they ever I think I feel like they only use period piece to talk about like Victorian or Renaissance past like I wouldnāt call something that goes to like cave and times like a period piece. (0:34:12) Al: Nope, nope, no, no. If itās set in the 90s, itās a period piece. If itās set in the 1100s, (0:34:18) Al: itās a period piece technically. So the definition of a period piece is a work of art, literature, (0:34:23) Al: film, music, or furniture that evokes a historical period. It can be anything. (0:34:28) Codey: He was you were ready (0:34:30) Al: I was ready, yeah. Like, I think the idea is that itās very clear that itās set then. So like, (0:34:36) Al: say something like Madam Webb, which is based in the 90s. (0:34:42) Al: But itās not like so very clearly based in the 90s, right? Like itās not, we are making this so (0:34:48) Al: obvious. It is because if you pay attention, itās clear, but itās not like they donāt shove it in (0:34:53) Al: your face. Whereas if you take, what is that one that people like from Netflix, the sexy one? (0:35:02) Al: Bridgerton. If you take Bridgerton, itās like very clear itās set in a specific time period. (0:35:08) Al: But if you take like, for example, I watched our (0:35:12) Al: A time travel slasher film a few months ago, which is almost entirely set in the ā90s, (0:35:14) Codey: Okay. (0:35:18) Al: and because of the story, itās very clearly set in the ā90s. And everything about it is (0:35:25) Al: trying to evoke the fact that itās based in the ā90s. Thatās a period piece. (0:35:30) Codey: Okay, I need to change my, yeah, (0:35:30) Al: So, yeah, thatās why I hate the term. [LAUGHS] (0:35:34) Codey: I need to change my brain, the rewiring of that term, (0:35:39) Codey: for sure. (0:35:40) Al: I mean, I do think itās one of these things where it could be argued that because people (0:35:44) Al: mostly just use it for that sort of time period, then what, like 1700s, 1800s, that itās morphing (0:35:50) Al: into meaning that. But Iām not going to let it happen. Anyway, step into the elegant heels (0:35:57) Al: of Vivian Wilde. Was she Wildflowerās characterās grandmother, I think? (0:36:08) Codey: That makes sense, though. Yeah. Yeah, I went back to the- (0:36:10) Al: So step into Elegant Hills of Vivian Wild, which socialite and host in period drama sim (0:36:19) Al: wild society. Build, run and customize your magical boarding house in turn of the century (0:36:24) Al: Fairhaven, host splendid events, expand your witchcraft and influence the top town. Who will (0:36:29) Al: you invite for tea? So I donāt think nothing says that this has farming as far as I can see. (0:36:38) Al: Itās itās more kind of (0:36:40) Al: B&B style gameplay. So thereās a screenshot of them moving items around in your boarding house. (0:36:51) Al: So presumably your if youāre running the boarding house is going to be thatās going to be like the (0:36:55) Al: main gameplay. Itās mostly I think the trailer was entirely like pre-rendered story trailer type (0:37:03) Al: thing rather than gameplay and the Steam page has like four five screenshots. (0:37:10) Al: So weāre not seeing a huge amount itās obviously the same graphical style as Wildflowers (0:37:17) Al: but yeah I mean I know that Kevin is very excited about this and it looks it looks fun. (0:37:23) Codey: You can perform a seance and then at the bottom it says whose spirits will you help with their unfinished business? (0:37:30) Al: Oh interesting, so thatās going to be like the overarching story thing rather than the mystery (0:37:35) Al: that is wildflowers. Yeah interesting yes because presumably youāre starting out as (0:37:37) Codey: Yeah, instead of, like, learning to be a whip. (0:37:44) Al: you are already a witch and I would assume that if because there is like spells and potions and (0:37:51) Al: stuff that you do in wildflowers presumably that stuff will all exist in this game. Youāll start (0:37:52) Codey: Mm-hmm (0:37:54) Codey: Yeah, yeah, but your character already knows them yeah (0:37:56) Al: off being able to do them. Yeah. And they see, say on the (0:38:01) Al: youāre learning new and that. And then obviously youāre running the boarding house as well. (0:38:05) Codey: Yeah, run the boarding house, have a host of parties, and run a (0:38:09) Codey: seance, and hopefully help a ghost to kill their cat revenge (0:38:13) Codey: with murder. (0:38:14) Al: Oh, I mean, thatās thatās one way to go with it. (0:38:17) Codey: I would love that. (0:38:18) Codey: Oh, you can also have a familiar of a cat or an otter and other (0:38:22) Al: Obviously. (0:38:24) Codey: things. So yeah, thatās what it says. Cats, cats to otters. I (0:38:24) Al: An otter, obviously, I mean, what else? (0:38:28) Al: Where does it say that? (0:38:29) Codey: want a familiar underneath the seance. I want (0:38:31) Al: Oh, yeah, (0:38:33) Al: I love that from cats to otters, like that is the entire spectrum of animals. (0:38:35) Codey: And thatās pretty, thatās pretty small spectrum. (0:38:39) Al: Yeah, itās like from cats to water cats. (0:38:39) Codey: You just, you just listed pretty much. (0:38:44) Codey: Iām pretty sure, oh, okay, but no, yeah. (0:38:48) Codey: But theyāre all in the family mammalian or the order class, class mammalian. (0:38:53) Codey: So theyāre all mammals. (0:38:54) Al: Theyāre all mammals. (0:38:55) Al: Is that what youāre trying to say? (0:38:57) Codey: Yeah, and theyāre all in the order, the order carnivora. (0:38:57) Al: Yeah. (0:38:59) Al: Iām translating for the listeners. (0:39:02) Al: Huh. (0:39:02) Codey: Theyāre all carnivores, but then theyāre in two different families. (0:39:05) Codey: But yeah, give me a familiar, uh, Mantis. (0:39:12) Codey: I want to know. (0:39:12) Al: well, like the stick insect type thing. Yeah, Iām just like a praying mantis. Oh, yeah, yeah. (0:39:14) Codey: I want to, yeah, you donāt know what a Mantis is. (0:39:17) Codey: Oh, cause you guys donāt have them. (0:39:20) Codey: Yeah. (0:39:20) Codey: Like praying Mantis. (0:39:23) Codey: Um, no, I want a tarantula because I, we just got a new tarantula for our (0:39:27) Codey: insect zoo and I put her on my shoulder the other day and she just sat there (0:39:31) Codey: for like an hour and I want that in a familiar. (0:39:33) Al: I mean Tarantula feels like something that would work as a witch is familiar as well. (0:39:35) Codey: Yeah, praying nature is pretty cool though, or I just really like praying nature. (0:39:38) Al: Praying mantis, not so much. (0:39:43) Al: The other new game we have is a little rocket lab. (0:39:47) Al: Transform your childhood home as you build brilliant factories and forge lifelong friendships. (0:39:52) Al: Then reach for the skies and finally finish your familyās dream, your motherās precious (0:39:58) Al: rocket ship. (0:39:59) Al: Roll up your sleeves. It turns out that saving this town really is (0:40:03) Al: rocket science. I think so but itās also it youāre also individually you (0:40:05) Codey: Ha, ha, ha. (0:40:10) Codey: Is this just cozy factorial? (0:40:12) Codey: Thank you. (0:40:17) Al: playing a character like itās not management style where youāre just like (0:40:22) Codey: Yeah. (0:40:25) Al: clicking and doing things like you are a character in the world whoās going and (0:40:28) Al: doing things, which Iāve talked about in previous episodes, I (0:40:33) Al: Iāve still not played a game like that, because thereās a bunch of games that are coming out soon (0:40:36) Al: that are like that style. And I feel like that might help feel less overwhelming than management (0:40:44) Codey: Mm hmm, yeah. (0:40:45) Al: games normally do. Yeah, it looks fun. The graphics are cute, kind of what, SNES style graphics. (0:40:54) Codey: Iād say that. Yeah. I mean, I just, I see that you build like the little conveyor belt (0:41:01) Codey: systems and you, like it, it looks very, itās got that kind of like build a, an empire of (0:41:08) Al: Yeah. Yeah. Do you know what? Do you know what? I think that might actually really help me as well, (0:41:09) Codey: resource collection that factorial has, but then it also has like an RPG element and youāre (0:41:17) Al: because one of the reasons Iām not a huge fan of management games is it feels like theyāre just, (0:41:21) Al: thereās no real goal other than build. Whereas here, your goal is to build a rocket. Youāre (0:41:24) Codey: Yeah. (0:41:27) Al: fixing your rocket. So like that feels to me like I can set that as my goal and play until I get to (0:41:28) Codey: Yeah. Yeah. (0:41:33) Al: to that point and then finish that, you know, could help. (0:41:35) Codey: Well, in fact, Toria does that too, but like the goal once you launch the rocket, you like (0:41:42) Codey: win or whatever. (0:41:43) Codey: And then now with a new expansion, they have more, more to it, but it once you do that, (0:41:47) Codey: itās like, okay, I sent game over. (0:41:53) Codey: Thatās it. (0:41:54) Codey: Whereas this, itās like, you get to build the RPG aspect of it and like the blueprints (0:42:02) Codey: are really cute. (0:42:03) Codey: your little dog follows you around, and yeah. (0:42:06) Al: Lots of the machines look super fun, like thereās a toaster grasscutter type looking thing, (0:42:12) Codey: Yeah, yeah, and it just cuts harvest hay for you. (0:42:14) Al: which you ride along on. (0:42:18) Al: Yeah, and thereās like a washing machine on tracks that I have no idea what it does. (0:42:23) Al: Itās just one screenshot of it. (0:42:24) Codey: Well, and in the, one of the screenshots, like, is it the one thatās no, (0:42:28) Codey: there is just a washing machine named scrubs who just walks around, (0:42:32) Codey: but his, his language is just like symbols. (0:42:32) Al: Oh, right. Okay. Gobble the gook. Yeah. Wingdings. Oh, you can throw a ball for your dog. So under (0:42:39) Codey: Yeah, it is a wing day. (0:42:42) Codey: So yeah. (0:42:48) Al: about this game, thereās like a gif of a bunch of different scenes, and one of them is throwing (0:42:50) Codey: okay okay iām almost there iām assuming oh my gosh I saw it that is very cute so yeah (0:43:03) Codey: this I mean this game looks really cute uh let me see oh itās just gonna be windows (0:43:08) Codey: lame but thatās fine maybe by then iāll have a seen dick (0:43:14) Al: Yeah, Steam Deck. (0:43:17) Codey: It has full controller support too for Xbox controllers. (0:43:19) Al: Uh, yeah, yeah, will have like, itās all very, itās, itās funny when we say it, (0:43:20) Codey: Ā» Right, right, coming soon. (0:43:24) Al: because itās like, what is that? (0:43:26) Al: What is that? (0:43:27) Al: Yeah, coming soon has control control support. (0:43:30) Al: Iām like, are you finished the control support? (0:43:33) Al: Are you just saying that you will have it before you release? (0:43:37) Al: Or is that before our 1.0, like, will it be an early access? (0:43:40) Al: Like you just never know with developers nowadays, you know. (0:43:44) Codey: Well, so the developer is, itās the, this is going to be their first thing. (0:43:48) Codey: Teenage astronauts. (0:43:49) Codey: I think this is their first thing. (0:43:51) Codey: And, but the publisher also published a letās build a zoo. (0:43:55) Al: Mm-hmm. Yeah, theyāre no more robots. Theyāre pretty big (0:43:58) Codey: Yep. (0:43:59) Al: publisher (0:44:00) Codey: Yep. (0:44:01) Codey: Looks cute. (0:44:01) Codey: Iām excited. (0:44:02) Codey: Weāll keep it on our radar. (0:44:05) Al: Absolutely, Iāve got it on my wishlist on Steam already (0:44:08) Al: - Thank you. (0:44:10) Codey: I told, I played factorial with my partner and I told him, I was like, oh my gosh, (0:44:14) Codey: thereās a cozy factorial coming out. And he was like, disgusting. Tell me more. (0:44:18) Al: Alright, thatās all of the news. Weāre now going to jump into Honey Grove, which is a (0:44:22) Codey: Yeah. (0:44:30) Al: game weāve been playing. So this is a mobile game. It is I would describe it as before we (0:44:36) Al: talk about the official description, which is youāve put in there, I would describe it (0:44:38) Codey: - Right, right. (0:44:40) Al: as bees planting flowers and then making honey. (0:44:46) Codey: That sure is something that happens in this game. (0:44:48) Al: I mean itās the core main game. Thereās other parts to the game, but it feels like itās (0:44:58) Al: the farming in Stardew. Yeah, you can do lots of other things and thatās fine, but it feels (0:45:05) Al: like without that nothing else would happen. (0:45:08) Codey: I mean, the honey part, the only reason you do the honey part is because you then use the honey for cooking. (0:45:14) Al: I see I didnāt, Iāve not really played this game a lot, Cody, do you want to talk about (0:45:18) Al: this game? (0:45:19) Al: The one thing that I, the one big thing, and this is actually the reason why I&rsquo