Podcasts about Perplex City

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Best podcasts about Perplex City

Latest podcast episodes about Perplex City

The No Proscenium Podcast

Listen in on host Noah Nelson's first conversation ever with legendary ARG designer Adrian Hon as they talk about game design, escape games, defining immersive, training actors and more. It's a winding conversation between two folks who love this stuff more than anyone reasonably should.SHOW NOTESAdrian HonEdinburgh Fringe Immersive Creators Meetup w/Adrian HonZombies Run!Perplex City Get bonus content on Patreon Hosted on Acast. See acast.com/privacy for more information.

acast arg adrian hon zombies run noah nelson perplex city
The Maris Review
Episode 234: Naomi Alderman

The Maris Review

Play Episode Listen Later Dec 7, 2023 41:04


This week on The Maris Review, Naomi Alderman joins Maris Kreizman live at the Strand Bookstore in New York City to discuss The Future, out now from Simon & Schuster. Naomi Alderman is the bestselling author of The Power, which won the Women's Prize for Fiction, and was chosen as a book of the year by The New York Times, The Washington Post, the Los Angeles Times, and was recommended as a book of the year by both Barack Obama and Bill Gates. As a novelist, Alderman has been mentored by Margaret Atwood via the Rolex Arts Initiative, she is a Fellow of the Royal Society of Literature, and her work has been translated into more than thirty-five languages. As a video games designer, she was lead writer on the groundbreaking alternate reality game Perplex City, and is cocreator of the award-winning smartphone exercise adventure game Zombies, Run!, which has more than 10 million players. She is professor of creative writing at Bath Spa University. She lives in London. Learn more about your ad choices. Visit megaphone.fm/adchoices

Six Pixels of Separation Podcast - By Mitch Joel
SPOS #880 - Adrian Hon On How Gamification Might Ruin Us All

Six Pixels of Separation Podcast - By Mitch Joel

Play Episode Listen Later May 21, 2023 49:50


Welcome to episode #880 of Six Pixels of Separation - The ThinkersOne Podcast. Here it is: Six Pixels of Separation - The ThinkersOne Podcast - Episode #880. In a world where games are no longer just a source of entertainment, we find ourselves in a precarious situation. Warehouse workers are pitted against each other in virtual dragon races, their jobs hanging in the balance. Exhausted Uber drivers are baited with challenges to keep them on the road. Citizens in China are scored to ensure good behavior, and games with in-app purchases cleverly use achievements to drain your finances. In his lastest book, You've Been Played, game designer Adrian Hon exposes the insidious use of games and gamification as tools of exploitation by corporations, schools, and governments. These aren't optional games, but ones we're compelled to play, where losing carries severe consequences. Adrian's work is a powerful critique of a tech-centric world that attempts to mask misery as fun. It's a rallying cry for those who wish to retain their dignity and autonomy in a world increasingly dominated by coercive gamification. As the CEO and founder of Six to Start, he has co-created the world's most successful smartphone fitness game, Zombies, Run! His innovative approach to game design has led to other award-winning games such as We Tell Stories, which has been recognized at SXSW and showcased at prestigious venues like MOMA and the Design Museum. His previous book, A New History of the Future in 100 Objects, was published in 2020. Adrian also shares his insights on games through a monthly column for EDGE magazine. His journey in the gaming industry began at Mind Candy, where he served as Director of Play from 2004 to 2007. During his tenure, he designed and produced the Perplex City alternate reality game. His fascination with ARGs started in 2001 when he moderated the Cloudmakers community for The Beast, an ARG for Steven Spielberg's A.I. His academic background is as diverse as his professional one. He studied Natural Sciences at Cambridge, with a focus on experimental psychology and neuroscience. He even started a neuroscience degree at Oxford in 2003, but his passion for gaming led him to leave after a year to join Mind Candy. His journey is a testament to his belief in the power of games and their potential to shape our future (in both good and terrible ways). Enjoy the conversation... Running time: 49:49. Hello from beautiful Montreal. Subscribe over at Apple Podcasts. Please visit and leave comments on the blog - Six Pixels of Separation. Feel free to connect to me directly on Facebook here: Mitch Joel on Facebook. Check out ThinkersOne. or you can connect on LinkedIn. ...or on Twitter. Here is my conversation with Adrian Hon. You've Been Played. A New History of the Future in 100 Objects. Zombies, Run!. Six to Start. Follow Adrian on Mastadon. Follow Adrian on LinkedIn. Follow Adrian on Twitter. This week's music: David Usher 'St. Lawrence River'.

The No Proscenium Podcast
Review Crew: Blaseball & Finding Satoshi

The No Proscenium Podcast

Play Episode Listen Later Feb 3, 2022 43:56


The Crew is back!This week Kevin Gossett & Patrick McLean tackle Blaseball's latest experiments as Kevin attempts to make a fan out of Patrick. Then Laura Hall, Leah Davis, and Blake Weil lead the discussion [12:00] about Finding Satoshi (no, not that Satoshi), an NHK documentary about the last loose end of the legendary Perplex City ARG which took over a decade to solve. Note: spoiler warning for some of the surprises in Finding Satoshi. Get bonus content on Patreon See acast.com/privacy for privacy and opt-out information.

satoshi arg nhk blaseball patrick mclean perplex city
Live from the CodeBar
CodeBar Live Show11–Are you as Perplexed as I was?

Live from the CodeBar

Play Episode Listen Later Jul 20, 2021 25:02


CodeBar Live Show11–Are you as Perplexed as I was?Welcome to ‘Live from the CodeBar', recorded from the code themed bar of Fenwood Manor. I am your guide on this adventure, Rob. On this show I am going to be talking about my first ever Alternate Reality Game, both as a game itself on this showand one that I personally played in real life, Perplex City. CodeBar Cocktail Receda Cube Cocktail Ingredients -Vodka 1 ½ ounce -Blue Curaçao ½ ounce -Grenadine ¼ ounce -Sprite Directions In a 10oz Scotch glass mix the Vodka, Blue Curaçao and Grenadine over ice, fill the glass with sprite.   Websites  https://en.wikipedia.org/wiki/Perplex_City  https://perplexcitywiki.com/wiki/Main_Page  https://www.argn.com/2020/12/satoshi-found-perplex-city-got-a-little-less-perplexing/  https://www.wired.com/2007/02/perplex-city-cu/  https://www.argn.com/2007/02/perplex_city_how_the_cube_was_found/  Live from the CodeBar Socials  Twitter @codebarlive Instagram @codebarlive Facebook @codebarlive  Letters of St Germain Facebook Group https://www.facebook.com/groups/408128063635570/?ref=share    

The Digital Human

In 2006 the creators of the alternate reality game, Perplex City set a puzzle challenge called Billion to One. With only one photograph and a first name players were tasked with using the internet to find out who the man was in the photo. Despite thousands of people looking for Satoshi he stayed hidden for 14 years until eventually, just before New Year in 2021 Tom Lucas in Germany used reverse image search and in under five minutes discovered who he was, where he lived, worked and how to contact him. This may be considered progress for those who want to be found but for people like Sian who live under Witness Protection, advancements in technology means stepping out of her house becomes a huge risk. Because we capture so much of our lives and put it online, where ever Sian goes she has to be vigilant she's not caught on camera or video. Just one reverse image search could mean she is found, which could have dire consequences for her and her family. In Japan, Satoshi records his first interview since being found giving a voice to the Billion to One puzzle photo for the first time. Aleks finds out if Satoshi knew thousands of people were looking for him and how feels about being found? Producer Kate Bissell Researcher Juliet Conway

The Digital Human
Treasure

The Digital Human

Play Episode Listen Later Mar 8, 2021 28:30


Every time we seek treasure and eventually find, we get a hit of endorphins that tickles the happy parts of our brains. There are tales of extraordinary discoveries; King Tut's tomb, The Mona Lisa, Viking gold. Incredible things that took ingenuity and dedication to uncover. Wouldn't it be remarkable to strike it lucky and find real treasure buried for hundreds or even thousands of years? Every rabbit hole we go down, every mystery we try to solve scratches that itch. It might be offline, or on. What does it look like? How do we find it? And is it wise to do so? Archaeologist Peter Reavill tells us about the discovery of an astonishing Viking hoard in Herefordshire, but like so many tales of treasure warn, it became a curse to those who found it. They chose to value secrecy about what they discovered digging up the hoard, higher than its historical value. Stefan from Germany is sitting on an unbelievable hoard of digital treasure - $371,000,000 but with only two goes left on his flash drive to guess the password, it became such a curse it drove him to contemplate ending it all. And alternate reality game developer Dan Hon introduces us to Perplex City, an online and offline treasure hunt which led Andy Darley to dig up a metal cube claim a£100,000 prize. Dan draws similarities between alternate reality games and how QAnon works and we hear from Leila who after becoming obsessed with QAnon explains how a search for information, patterns and connections became the digital equivalent of seeking treasure but became so toxic it started affecting her mental health until she managed to pull herself out of it. Producer Kate Bissell Researcher Juliet Conway

Vaguely Interesting
The Great Emu War and Perplex City

Vaguely Interesting

Play Episode Listen Later May 13, 2020 18:39


In this episode, we discuss a war between a nation and some birds, the greatest Easter egg hunt of all time, and the Riemann Hypothesis.

great emu war perplex city
The Original Podcast
Perplex City: Can You Find This Man? (Laura E. Hall) - The Original Podcast 15

The Original Podcast

Play Episode Listen Later Feb 6, 2020 31:44


This is an extended interview with Laura E. Hall talking about her experiences with the game known as Perplex City, and it's unsolved puzzle card, A Billion To One. You can watch the original video over on the YouTube channel known as, Inside A Mind.

original podcast perplex city laura e hall
On Being with Krista Tippett
‘This Movie Changed Me’ Is Back

On Being with Krista Tippett

Play Episode Listen Later Sep 5, 2019 51:34


Movies can be whimsical, terrifying, life-altering, culture-changing experiences where the big ideas we take up at “On Being” show up in the heart of our lives. This hour we experience this through seven lives and seven movies — from “The Wizard of Oz” and “Black Panther” to “The Exorcist.” Get out the popcorn for this upcoming flavor of the new season of our On Being Studios podcast “This Movie Changed Me” — a love letter to movies and their power to teach, connect, and transform us. Naomi Alderman is a professor of creative writing at Bath Spa University. Her books include “The Power” and “Disobedience,” which was adapted into a feature film starring Rachel Weisz and Rachel McAdams. She's also a game writer whose work includes the alternate-reality game “Perplex City” and the fitness game “Zombies, Run!” Drew Hammond is an English teacher at Eagan High School in Eagan, Minnesota. He’s also an award-winning public speaking coach, a published playwright, and a former stand-up comedian. He is featured in the documentary “Figures of Speech,” which is out on Netflix. Mark Kermode is the chief film critic for “The Observer,” host of the podcast “Kermode On Film,” and co-host of “Kermode & Mayo's Film Review” on BBC Radio 5 Live. His books on film include “Hatchet Job,” “It’s Only A Movie,” and “How Does It Feel? A Life of Musical Misadventures.” Zahida Sherman is the director of the Multicultural Resource Center at Oberlin College. She was formerly the assistant director of black student success at University of the Pacific. Find her writings on race, gender, and adulthood in “Bustle and Blavity.” Seth Godin writes the wildly popular daily, “Seth’s Blog.” His podcast is “Akimbo.” He’s the author of many best-selling books, online and in print, including “This is Marketing,” “Purple Cow,” “The Dip,” and “Linchpin.” In 2018 he was inducted into the Marketing Hall of Fame.

This Movie Changed Me
Groundhog Day — Naomi Alderman

This Movie Changed Me

Play Episode Listen Later Sep 3, 2019 27:34


Groundhog Day is a classic movie for two groups of people: Bill Murray fans and anyone who was alive in the ’90s. But writer Naomi Alderman falls into a wholly different category of fandom. The author of The Power first watched Groundhog Day when she was 18 and has seen it dozens of times since then. She says the movie has offered her solace for her existential angst and helped her devise a routine for the times when she’s stuck in a rut.Naomi Alderman is a professor of creative writing at Bath Spa University. Her books include “Disobedience,” which was adapted into a feature film starring Rachel Weisz and Rachel McAdams. She's also a game writer whose work includes the alternate reality game, “Perplex City,” and the fitness game, “Zombies, Run!”Find the transcript at https://onbeing.org/series/this-movie-changed-me/Subscribe to our weekly newsletter at https://onbeing.org/tmcmletter/

Talks on Entrepreneurial Leadership at London Business School - TELL Series
Michael Acton Smith OBE - The guy behind Moshi monsters

Talks on Entrepreneurial Leadership at London Business School - TELL Series

Play Episode Listen Later Aug 12, 2016 55:39


Michael Acton Smith OBE is the CEO and founder of kids entertainment company Mind Candy – the creators of global kids phenomenon Moshi Monsters, which has over 90 million users around the world and has expanded offline into best selling toys, the number one selling kids magazine in the UK, a best selling DS video game, top 5 music album which has gone gold in the UK, books, membership cards, trading cards and much more. In 1998, while in his early twenties, Smith co-founded online gadget and gift retailer Firebox.com with university friend Tom Boardman. The pair started out with a rent-free attic and £800 from undergoing a medical experiment. Their breakthrough moment came in the form of the “Shot Glass Chess Set”. Within five years they were listed by The Sunday Times ‘Fast Track 100′ as the 13th fastest growing, privately owned business in the UK. Following his success with Firebox, Michael secured $10m backing and launched Mind Candy in 2004. The company launched alternate reality game Perplex City, a global treasure hunt with £100,000 buried somewhere in the world that played out across various media. The game gained positive press coverage with Perplex City being hailed as the future of gaming. The game was also nominated for a BAFTA award in 2006 yet only attracted a niche audience. After three years (and $9m spent) Perplex City was placed on indefinite hold. With just $1m left in the bank, Smith took a final roll of the dice. In 2007, having been inspired by the growing success of Facebook and kids brands including Tamagotchi, Mind Candy launched online world Moshi Monsters. Smith was appointed Officer of the Order of the British Empire (OBE) in the 2014 New Year Honours for services to the creative industries. His talk at London Business School is part of the 2015-2016 Tell Series talks and it was recorded on 2 December 2015 at London Business School. Learn more about entrepreneurial opportunities at the School: http://bit.ly/LBS-entrepreneur Learn more about Tell Series: http://tellseries.com/ Learn more about DIIE: http://www.london.edu/diie

StoryLabs Multi Platform StoryTelling
Ep04: Creatively Failing Forward: David Varela: StoryLabs & Screen Australia Clinic

StoryLabs Multi Platform StoryTelling

Play Episode Listen Later Feb 3, 2012 46:32


Creatively Failing Forward – Using two key properties, Sony XI ARG and Lewis Hamilton Secret Life ARG, this talk looks at the nature of interactive, finding need and developing community thinking. David also refers to his earlier ARG Perplex City and how to choose appropriate platforms for users. A presentation by David Varela given at the inaugural Screen Australia & StoryLabs digital ignition lab held in Robertson in late November 2011. Podcast Recorded and Produced by Gary P Hayes. David Varela (UK) - http://storylabs.us/mentors/#DAVID-VARELA - David is a writer and producer who works across a huge range of media – sometimes all at once. He is currently producing and writing a global ARG sponsored by Reebok and starring Formula 1 driver Lewis Hamilton. Lewis Hamilton: Secret Life is running in nine languages for eight months, with live events staged in Africa, Europe, the Middle East and Asia. Prior to that, David wrote and produced the world’s first console-based ARG, Xi. Based in Sony’s virtual world PlayStation Home, the adventure spilled out across the web and into the real world too, attracting over 600,000 players. David’s background is as an award-winning writer for theatre, radio and advertising. It was as a writer that he first got into transmedia back in 2005, working as in-house writer on the influential ARG Perplex City for 18 months. He was heavily involved in the adventurous crossover between Perplex City and BBC Radio 1 known asFrozen Indigo Angel. His stageplays have been performed at the ICA, the Royal Court, Hampstead Theatre and RADA, and his short films have premiered in Leicester Square and been broadcast on ITV. He has also written several one-off dramas for BBC Radio 4 and BBC7.

Shift Run Stop
Episode 22: Naomi Alderman

Shift Run Stop

Play Episode Listen Later Apr 15, 2010


Author Naomi Alderman drops in this week. You might recognise her name from her award-winning work Disobedience and a new but already highly-acclaimed novel The Lessons, currently 'Book at Bedtime' on Radio 4. But not just that! She's a gee-eek. She really is. She was the lead writer on Perplex City, she's a high-flying games journalist [...]

Outcast
Show 35

Outcast

Play Episode Listen Later Aug 31, 2006 24:52


okay so it's show 35 and following up from a great show last week i thought i'd pull out all the stops and errrr well do a show that pales in comparison. okay! alright, so maybe i didn't try with this once, but give it a listen anyway. after all we talk about the exciting ARG - Perplex City (pictured) and there's music The Garden Flower. and in a throwaway paragraph i review This is Spinal Tap

Raven and Blues
Games, Gadget and Gizmos - September 05

Raven and Blues

Play Episode Listen Later Sep 28, 2005 30:06


Solar powered handbags, old phones on new mobiles, news from Stuff magazine and all the updates from Perplex City