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What a blast this interview was! The guys (and our good friend Shawn Asher!) were joined this week by Alex Hill-Stosky, Manager of Reality Capture Development & Regulation at Eagle Engineering and Consulting. Having a background in geodesy and geomatics engineering, Alex shared his unique perspective on all things Reality Capture. Just a few of the items discussed include: when did reality capture become a "thing", how reality capture is transforming entire industries, the need for standards, integration with VR/AR/AI, and why you should charge what you're worth! A few additional takeaways...start every conversation with "I'm Sorry", passion makes you dig, follow The Geoholics TikTok, and don't be the smartest person in the room. Music by The Real McKenzies!
Welcome to Made for Mondays Today we continue talking about different trends in black churches for the next 5-10 years. Here are a list of trends 1 - Women in Leadership - 2 - Black and **other races** churches will grow. Multi Racial churches driven by white preachers will not - 3 - Increase in conversions 4 - Giving will be down 20-30% 5 - Pastors Leaving churches completely. 6 - Less people going into ministry long term 7 - Digital ministry is another “church” 8-VR/AR/AI web 9 - Boomer and Millennials will drive churches 10 - Need for spaces to teach secular theories with scripture (sexuality/CRT etc) So what? If these are trends, what can we do? Here are four suggestions: 1 - Look for Giving from Community Businesses 2- Be mindful of what you ingest 3 – Diversify your Skillset for Co-vocational and bi-vocational ministry 4 - Collaborative ministry without Denominational guidelines See you Next Monday! www.jrlester.com Link's Mentioned in Today's Podcast: - Purchase Brown Dad Brown Boy Brown Basketball - https://amzn.to/3cEArS1 - Purchase Necessary Endings! - https://amzn.to/37T0TEa - Purchase Let's Play Church - https://amzn.to/3QcEQgP Follow Justin online @Twitter/Instagram - @Mr_jlester Give yourself a license to live!
Hello everyone, we are Unboxing China! 大家好,我们是开箱中国I'm Box.我是BoxI'm Nancy. 我是NancyBox, have you heard of the super buzzword Box 你听说过今年爆火的of this year, "metaverse"?“元宇宙”吗Sure I did.当然And frankly 但说真的I have no idea what that actually means. 我搞不太清楚它究竟是什么Ah, neither do I.其实我也是But I've watched the movie Free Guy 但我看过电影《失控玩家》and that's quite close to what I imagine 它差不多就是the "metaverse" to be in my mind.我想象中的“元宇宙”了That's a good point. 言之有理So today we might get a better idea of 所以今天我们有机会更好地了解what the "metaverse" really looks like “元宇宙”到底是什么as we are at an exhibition hosted by Baidu,我们来到了百度办的一个展览We will enter a "metaverse" ourselves接下来我们将走进一个“元宇宙”although I'm still not sure 尽管我还是不太知道how that's made possible.它是怎样实现的Then let's go and have a look!那我们就一起去看看吧Now, we are already in a virtual world created by Baidu. 我们现在已经进入了一个百度创造的虚拟世界 This is the virtual version of me.这是虚拟的我And this is me, Box.这是我 BoxIt's a bit surreal. 这就有点超现实了We are not with each other physically, 实际上 我们并不在一块but virtually we are walking alongside each other .但在这个世界里 我们正并肩而行and talking as if we are together一起聊天Maybe we should show our viewers 也许我们应该告诉观众how we get into this universe?我们是如何进入这个宇宙的Haha, sure. 哈哈 当然了If you are an experienced video game player 如果你经常打游戏you'll find this process extremely familiar.你会发现这个过程很眼熟Yeah. We start with creating our avatars. 对的 我们从创建自己的虚拟形象开始And then, here we are, 然后 有了the virtual us in a virtual world. 这就是虚拟世界里虚拟的我们Baidu named this world "Xi Rang". 百度将这个世界命名为“希壤”It's a Chinese legend of soil 它取自“息壤” 那是一种传说中that can grow continuously by itself. 可以自己生长的土壤And let's review what "metaverse" really means.我们再来复习一下“元宇宙”的含义I'm reading the definition, by the way. 我来读读定义It is a combination of multiple high-tech elements, 它综合了多种高科技元素including mobile internet, the internet of things, 包括移动互联网 物联网VR, AR, AI, and videos,VR AR AI 视频技术basically all those fancy tech terms you've heard of, 基本上囊括了所有我们听说过的高科技and makes users like us feel like they are 让我们这样用户切身体会到“living” in a digital universe. “生活”在数字世界中的感觉Box, do you feel that way? Box 感觉到了吗How do you like this world?你觉得这个世界怎么样It's like a complex video game for me, 对我来说 它像个复杂的with so many high-tech functions in one game.拥有很多高科技功能的电子游戏Yeah, it's like those open-world video games 是的 它就像那些开放世界的电子游戏but with way more social features.但具有更多的社交功能And actually Baidu is hosting its 事实上 百度在这里举办了annual creator summit in this world. 一年一度的开发者峰会We are now in the conference room.我们现在就在会议室里We are told it can host 听说它可以a hundred thousand audiences at the same time同时容纳十万名观众made possible thanks to the cloud technology. 这要归功于云技术And I definitely expect 我觉得the presentations to be much fancier.演讲一定会变得更酷Wow Box, look at that flying car! 哇Box 看那辆飞车It really reminds me of “Iron Man” you know,它让我想起在《钢铁侠》里when Tony Stark waves his hand托尼・斯塔克挥挥手and all the tech emerges in the air.所有的高科技就在他的指尖浮现That's definitely not achievable现实世界的会议if it's a meeting in the real world. 肯定是做不到这些的Still, it's a bit limited 不过 如果这种体验只是在if we are just having this experience 手机屏幕上on our phone screens.那还是有点局限了Then it's time to let the VR technology kick in.是时候让 VR 技术发挥作用了Box, have you ever tried VR before?Box 你以前尝试过 VR 吗No, it's my first time!没有 这是我第一次试How do you feel?你觉得怎么样A bit dizzy, 有点晕得慌and I can't find my way.我还迷路了Oh, how do I operate it?晕 我该怎么操作这玩意Haha, it's so funny from my point of view. 哈哈 从我的视角看还蛮搞笑的you are doing your stuff 你在做自己的事情but I can't see the world you are seeing.但是我并不能看到你所处的那个世界Do you find this world more “real”?你觉得这个世界变得更“真实”了吗Yeah, more or less. 多多少少吧But it's still like a cartoon world for me, 但对我来说 它还是太“卡通”了not totally real.并不那么真实We are still quite early in this "metaverse" thing,我们在“元宇宙”方面还处于起步阶段I guess that's why.我想这就是原因So Box, you just had your first Box 你刚刚第一次尝试了"metaverse" and VR experiences. “元宇宙”和 VR How do you feel about it? 你觉得怎么样呢I'm still a bit dizzy! 我还晕着呢Anyways, it helped me travel to the Shaolin Temple. 不管怎样 它带我去看了少林寺I haven't been there before.我还从没去过那里呢I guess that's the point of the whole metaverse idea:这大概就是元宇宙这个概念的核心to break the physical boundaries,打破物理的界限to get you to places you've never been, 带你去从未去过的地方to show you stuff not presentable in reality.向你展示现实世界无法呈现的东西And to connect you with people far away! 让你远方的朋友近在咫尺What we see today is a very basic version of the metaverse.我们今天看到的只是“元宇宙”的基础版本But it's already quite exciting! 已经很精彩了There are definitely more possibilities. 未来肯定还会有更多的可能性And we are expecting that.我们都期待着So that's all for today's Unboxing China. 今天的开箱中国就到这里了See you next time!我们下次再见
Topics Discussed and Key Points:● China's consumer PC market in the early-to-mid-90s● Why many companies struggled in the 90s while Intel thrived● Building the Chinese social networking app Guanxi in the early-2010s● Co-founding mInfo, the official mobile search provider to the Beijing Olympics in 2008● What internet marketing looked like 20 years ago and the impact of mobile in the 2000s● The early days of eCommerce and the reasons for its dramatic growth● What foreign VR companies should do to localize for the Chinese market● How VR is perceived in China versus the West and why it took a long time to take off● Where the world of VR will be in five to ten years● What Alvin means by: “The metaverse will expand—not replace—the internet.” Episode Summary:Today on The Negotiation, we talk with Alvin Wang Graylin, China President at HTC. Established in 1997, HTC is an award-winning developer of smart mobile, connected technology, and virtual reality products.Alvin is also the Vice President of the Industry of Virtual Reality Alliance (IVRA) and the President of the Virtual Reality Venture Capital Alliance (VRVCA)He has almost three decades of business management experience in the tech industry, including 20 years in Greater China beginning with a Senior Management position at Intel in 1993. Prior to HTC, Alvin was a serial entrepreneur, having founded four venture-backed startups in the mobile and internet spaces, covering mobile social, adtech, search, AI, big data and digital media. Additionally, he has held $100+ million P&L roles at a number of public companies.Today, Alvin is a sought-after speaker and thought leader on the topics of VR/AR/AI in China and globally.According to Alvin, the key consideration of the Chinese government when scrutinizing foreign companies is the potential for technology transfer. It is a tit-for-tat attitude that Intel was able to abide by, resulting in a collaboration that allowed Intel to thrive while most other foreign consumer PC brands of the time failed to penetrate the market.Alvin looks back on an early career in the Chinese tech space where innovation was rampant, including his experience building the Chinese social networking app Guanxi in the early-2010s, as well as co-founding mInfo, the official mobile search provider to the Beijing Olympics in 2008.Finally, Alvin discusses his current role at HTC developing smart mobile and VR products. “In every area of this industry,” he says, “there is innovation happening.” The common thread tying these innovations together is the ever-blurring line between distinct features that make up many of today's devices. In the near future, Alvin foresees smart mobile devices for both personal and business uses, incorporating both VR and AR technologies.Alvin concludes: “Anybody at any age can put on these devices and behave as they do in the real world.” Key Quotes:“There were tons of consumers out there, but how could we get them into this new internet and multimedia trend that's starting to happen? One was getting the prices way down. Two was helping to take all this global content and localizing it. And three was creating low-end consumer channels that were able to reach out to all the different Tier 2, 3, 4, 5 cities that didn't have access to computer stores at all.” “COVID has really accelerated the interest in the VR industry because people are now recognizing that you're able to be productive and eliminate a lot of business travel. But having a video-only interaction doesn't feel personal enough; so, VR is a good alternative to help enhance that sense of being together.” “The old internet—the 2D internet—does not go away. I actually see the Metaverse as, essentially, the internet of today expanded to interact with 3D content, and uses an immersive device—like an AR or VR device—to experience this 3D content. But at the same time, these 3D devices can be used to experience 2D content. [...] This Metaverse needs to be something that's completely open, that anybody can get into through any device, and it needs to be at global standards to be operable across different countries and different operating systems.”
Welcome to Season 2 Episode 6 of the Next Dimension Podcast! Today it is my honor to welcome special guest Tipatat Chennavasin to the show! Tipatat is General Partner and Co-Founder of The Venture Reality Fund, that invests in VR/AR/AI companies like Beat Games, Rec Room, Varjo and many more. Of course we will talk about the current state of the XR industry, learn about the VC perspective and discuss what the Metaverse will be like! The Venture Reality Fund: https://www.thevrfund.com/ Tetiana's channel (Disco VR): www.youtube.com/channel/UCKoDvV9qSSlhj_EKWTk5CIw Anthony's channel (VR 365): www.youtube.com/channel/UCkiYEz5x14idit_PzBYhJ6A / www.vrgamerankings.com/ Steve's channel (VR Flightsim Guy): www.youtube.com/user/force3d Gary's channel (Immersed Robot): www.youtube.com/channel/UCjXZuRy3xaR09z_cY70-8fQ Gary's website: www.garywalkden.com/ You want to WATCH this episode? No problem: https://youtu.be/V6mm_pcBoXw
Video and transcript: https://cms.mit.edu/video-sandra-rodriguez-creating-interacting-virtual-entities-vr-ai-human-experiences/ Drawing from recent creative experiences Chomsky vs Chomsky (Sundance 2021) and Future Rites (Creative XR, UK-Can Immersive Exchange, Philharmonia, IDFA DocLab Forum), Director Sandra Rodriguez (Canada) explores how artificial intelligence (AI) and human creativity meet at a crucial junction, to create compelling virtual worlds and characters that invite interaction, discovery and play. Between technology and carefully crafted storytelling, it is the human imagination that remains at the core of any immersion. Sandra Rodriguez, Ph.D., is a creative director (interactive, VR, XR, AI), producer and a sociologist of new media technology. For the last four years, she was founder and head of the Creative Reality Lab at EyeSteelFilm (Emmy-award company based in Montreal), where she explored futures of non-fiction storytelling in VR/AR/AI. Her work as creative director and producer (DoNotTrack, DeprogrammedVR, Big Picture, ManicVR, Chomsky vs. Chomsky: First Encounter) have garnered multiple awards, including a Peabody (DoNotTrack, 2016), best immersive experience (IDFA DocLab 2016; Leipzig DokNeuland 2018, Numix 2018), best storytelling (UNVR and World Economic Forum tour 2018), and the first Golden Nica award given to a VR project at Ars Electronica (2019). Her most recent works span from immersive dance performance, multi-user XR theater and large scale installation, but always explore the sparks that fly at the crossroads of AI, VR, and human creativity. Rodriguez is also a lecturer at the MIT CMS/W since 2017, where she leads the course HackingXR, MIT’s first course on VR and immersive media production. Her experience combines immersive know-how, award-winning productions and human-centered design.
Advanced Manufacturing (AM) – What is it? In this episode Francisco Betti (Head of Shaping the Future of Advanced Manufacturing and Production within the World Economic Forum (WEF)) and I unwrap all the relevant details of AM within a global context. Francisco provides eloquent and detailed answers to questions such as: What is Advanced Manufacturing? Which industries fall within AM? What is the impact of this within Industry 4.0? What are the technological impacts / challenges of AM with VR/AR/AI etc.? What about employment opportunities - job loss / job creation - what are the impacts globally? What are the key skills required for the future work force for these sectors? What is the role of design thinking, resilience and EQ within these industries? If that wasn’t already informative enough, Francisco wraps up the episode with some relevant and humble advice for our educators within schools and universities and our future work force – students and graduates. Tune into this international episode and all its merits, jam packed full of knowledge regarding Advanced Manufacturing.
Fascinating conversation with Alex Porter, CEO of MOD Tech Labs. Jess and Alex's in-depth conversation helps us understand the world of "extended realities" ... MR, XR, VR, AR, AI, 3D and more! Alex's company specializes in volumetric video, photogrammetry, 3D, mesh, and videogrammetry in the entertainment, healthcare, and medical industries. They are doing cutting edge stuff. They bring visual content to life, quickly and cost effectively. modtechlabs.com
Our good friend Alvin Wang Graylin is a leading expert and sought after speaker on virtual reality (VR), augmented reality (AR) and artificial intelligence (AI) and an accomplished technology marketer and investor. In this interactive talk we discussed the future and investment opportunities in the VR/AR/AI space as well as Alvin’s view of the general tech and China/Asia/global market environment.Amongst his many roles, Alvin is China President of HTC, a leader in the VR space with its Vive products. Alvin is also Vice Chairman of the Industry of VR Alliance and Prez of the VR Venture Capital Alliance. On investing, he founded and oversees the ViveX XR Accelerator for three of its six global locations; he is a Founding Director of the Mobile Only Accelerator (MOX).Alvin is a graduate of MIT with a Masters in Science of Mgmt and a MS in Comp Science/Electrical Engineering.
In this episode, my guest freelancer Jordan Fox teaches you how to pitch, network with, and have ongoing relationships with high profile clients. You’ll learn how to stand out from the crowd and get through to the connections that will put you in front of celebrities. Jordan shares what you can expect when pitching and working with high profile clients after the fact. You’ll get a strategy for building a foundation, staying the course, and execution and delivery around what you are offering the client. Jordan shares how to offer a full service company by working with other freelancers that compliment your skill sets. He gives you the steps to build a network with experts in different lanes, team up and partner with them, and build out a world class team. By bringing in referral fees and saving your clients time searching for other talent it becomes a win-win for you and your clients. Hear why Jordan feels that remote only work and freelancing is the future, and how diversifying your revenue streams is vital to success. Here are some things we covered in this episode: How to stand out from the crowd to and attract celebrity clients How to create a strategy to get through to high profile clients Steps to get through the gatekeeper to put you in front of celebrity clients Tips after landing the gig Confidentiality around working with celebrity clients Building out your freelance team to offer additional services Creating long term relationships with freelance partners Standards for freelancer partners How remote only work and freelance work is the future The importance of having multiple streams of income How to have a side hustle Bio: Jordan Fox, founder and president of MMP Digital, received his Bachelors of Science in Accounting from Syracuse University before getting his Masters in Accounting from Yeshiva University in Manhattan. He started his career at SocialCode, then the largest social media advertising company in the world. From 2015-2016, the company ran over $300 million in advertising. Jordan led strategy and ad buying across the social media landscape for more than 20 Fortune 500 brands, including Verizon Wireless and Coca-Cola. He then joined VaynerMedia as a Senior Account Strategist, enjoying a front seat to the brand-building dynamics of serial entrepreneur Gary Vaynerchuk. Jordan ran digital marketing programs for Chase and L'Occitane across social media, influencer marketing, paid media, e-commerce, OTT and VR/AR/AI. Most recently, Jordan was Director of Digital Strategy for 15-time Grammy Award-winning singer-songwriter Alicia Keys. He led global strategy and partnerships across all of Alicia's digital channels, ultimately helping her reach over 80+ million followers across social media. Jordan built smarter work streams while managing her in-house production team, digital agency and record label. While working alongside Alicia, her president, music manager, publicist and philanthropy advisor, Jordan created key moments for Alicia helping her grow her brand and digital footprint. Now, Jordan is focused on bringing MMP to a wide audience, joining his know-how with that of other seasoned digital professionals. Connect with Jordan: Website: www.mmpdig.com Facebook: www.facebook.com/mmpdig LinkedIn: www.linkedin.com/company/mmp-digital Instagram: www.instagram.com/mmpdig
We come together through the powers of the internet and talk all about virtual and augmented reality and artificial intelligence (VR/ AR/ AI) with Adrian Hatch, CEO and co-founder of Imajion and Christopher Mitchell, CEO and co-founder of Geopipe.Imajion and Geopipe are two standout Tech Garden companies. Imajion is a telepresence conferencing platform that utilizes headset augmented reality software to improve efficiency and communication for construction purposes. And Geopipe is a 2020 GENIUS NY finalist, GENIUS NY is the world’s largest unmanned systems, IoT, and big data accelerator in the world, housed right here at The Tech Garden. Geopipe creates immersive digital twins and rich 3D data about real cities, instantly accessible for gaming, training simulations, architecture and more.
In this episode, David Basulto (Founder and Editor in Chief of ArchDaily) and I unpack details regarding the world’s most visited architecture website – ArchDaily. David humbly shares his journey from the School of Architecture through to the beginning and establishment of ArchDaily taking us step-by-step through the evolution of his entrepreneurial journey and creative thinking. We go on to explore the real value and mission behind ArchDaily as well as it’s application towards the industry and education. From here, David and I began a deep-dive discussion regarding the various attributes of architecture, design and how the changes of industry 4.0 and technology (VR/AR/AI etc.) is transforming architecture in the 21st century. We then follow on to discuss the important attributes of creative thinking as well as the architect’s role in the 21st century. If you are a design enthusiast, educator or professional – this is the episode for you! Tune in for the unpacking of ArchDaily and Architecture in the 21st Century.
A webcast presented by the global innovation practice Futureproofing : Next (futureproofingnext.com). In this webcast, we’ll help leaders consider the elements driving change and hear from panelists who have strong points of view (and a high degree of optimism). We’ll also incorporate insights from our F:N 66° Guild, and kick off our newest research project: “The Future of Work 2020”. Futureproofing Now will also be inviting our valued future of work collaborators and corporate change agents to give their secrets away on the art & science of building an innovative workplace now and in the future. WHO: Hosted by Futureproofing : Next team: Sean Moffitt + Andrea Kates Expert collaborators and future of work specialists: Jacob Bates, CEO CommonGrounds, Bill O’Connor, technology + workplace innovation expert and Rachel Permuth – Global VP{ of Research, Sodexo FOCUS OF THE CONVERSATION: When it comes to the Future of Work, corporate leaders face conflicting data and a wide spectrum of opinions that make it hard to lead and challenging to know what kind of culture to strive for. We’ll tackle the toughest dualities and paint the picture for how to get ahead of trends. FUTURE OF WORK DUALITIES: Tech makes work better. Tech dehumanizes the workplace. Collaboration is great for results. Collaboration is messy. We should be open for business 24/7. Work-life balance is golden for employees. The future of work is robots threatening people. The future of work is people, augmented by great VR/AR/AI. Offices and the “built environment” should look like traditional headquarters, with minor tweaks. Traditional offices are a thing of the past and leaders need a new blueprint for the built environment. Productivity should be the central driver of culture. Humanity should rule. Values should start with the assumption that profits rule. Values should serve more than profit WHAT YOU’LL LEARN: How to incorporate the latest workplace innovations into your company’s future How to develop a futureproofed game plan for designing the places where people work How to design “worklife” to strike the right balance between collaboration and individual contribution How to embrace technology while also supporting humanity in the workplace How to stay ahead of trends and the rapid pace of change How to get involved in our research project, “The Future of Work 2020”
David Shaw leverages a unique background of over 30 years in both fitness and high-tech to provide insight on innovative fitness products, technology and future treads. He held a "secret level" military clearance and worked at Western Digital. He developed the first "on-screen instructed" spin bike in 2003, as well as designed more than 85 pieces of commercial exercise equipment. As an industry speaker, writer and cited expert, he covers potential industry disruptors such as Virtual Reality, Artificial Intelligence and VOD & Streaming. Current projects include the design and development of the next generation of hospitality fitness centers for Marriott.
VR, AR, AI 这些名词最近被炒得太火爆了,大家知道这究竟指的什么吗?今天的节目就跟大家聊聊黑科技!获取节目完整音频和笔记,请关注威信公众号「早安英文」,回复"笔记”即可。更多有意思的英语干货等着你! —————— 「微信」或者「微博」搜索关注[早安英文],查看更多有趣实用的中英双语节目。
2019 is going to be a big year for travel. On this episode, Mark gives his predictions for the year ahead in travel and what travelers and agents need to think about throughout the year. Also, he explains why VR/AR/AI is going to disappate and not replace travel, because real experiences is what drives us to explore the world.
《创业找崔磊》,由乐客独角兽创业者社群出品,高效率的创业投资对接真人秀,成就每一个创业梦想!每周一到周五早上7:00更新本期我们主要探讨了以下几个问题:1. 如何让传统行业更好地接受一个技术?2. 怎样通过定制化产品规范各厂商之间的标准?3. 企业saas服务如何升级?欢迎收听今天的创业找崔磊。今日投资人:曹佳俊娱乐工场投资副总裁,浙江工业大学双学士,技术经济及管理硕士。负责工场在机器人、VR/AR、AI、消费升级等领域的投资。今日创业者:刘郴上海凌笛数码科技有限公司总经理,宁波凯信服装股份有限公司董事,浙江大学管理硕士,比利时VUB计算机硕士。比利时十大杰出华商,国内服装外贸五十强联合创始人之一,曾作为华侨华人杰出代表,被温家宝总理接见。
Digital Raign is a conference that recently convened at Esalen with the intention of creating an "experiential ecosystem," dedicated to exploring the links between Virtual Reality, Augmented Reality, Artificial Intelligence, Blockchain Technology, and essential human nature. Co-founders Alison Raby, founder of Mariposa Search, LifeBeforeDeath and Co-Founder of Wisdompreneurs, and James Hanusa, cultural strategist, entrepreneur, and advisor to Burning Man, walk us through unchartered territory in this interview. If you're looking to learn about new technologies and holistic ways to relate to them, this talk will provide helpful information.
Takramの神原と田川が日々の仕事で感じるUIの過去・現在・未来について語ります。CUI・GUI・音声・ウェアラブル・VR/AR・AIなど、発散しつつ深掘りました。
Takramの神原と田川が日々の仕事で感じるUIの過去・現在・未来について語ります。CUI・GUI・音声・ウェアラブル・VR/AR・AIなど、発散しつつ深掘りました。
CAREER AUDIO BLOG / PODCAST by www.CareerDesigner.cz How often do you meet a group of geeks discussing the new VR/AR/AI trends (and who knows which abbreviations we will need in the future) together in one place with a millionaire driving a Ferrari who is right next to you buying his coffee, alternative artists wearing crazy post-hippie clothing all together watching a tattooed half-naked rapper on the stage? ... you can find more of the text version on my site: https://www.careerdesigner.cz/blogy-vlogy-blogs-vlogs
いまさらなんて云わないで!まずは「ポケモンGO」の話題から、そして小説「ビビビ・ビ・バップ」の世界観を通じて、VR、AR、AIに想うこと…。
いまさらなんて云わないで!まずは「ポケモンGO」の話題から、そして小説「ビビビ・ビ・バップ」の世界観を通じて、VR、AR、AIに想うこと…。