Welcome to Lightkeeper Protocol! In this limited series we'll revisit Horizon Zero Dawn and unravel the mysteries of the old ones. Soon after that we'll join Aloy on her new journey in the Forbidden West and uncover the secrets of new and even more dangerous threats facing humanity. Join us each episode as we discuss the story, game play, and our personal experiences as we dive deep into the world of Horizon.
Donate to Lightkeeper Protocol – A Horizon Zero Dawn and Horizon Forbidden West Podcast
We're back to talk about LEGO Horizon Adventures!
We discuss the epilogue, companion datapoints, our final thoughts on Burning Shores, and the future of the Horizon series.
We focus on the non-quest activities available in the Burning Shores
Aloy rescues the remaining Quen and reunites with an old friend.
Aloy helps a splinter group within the Quen gather important information.
Aloy and Seyka takes on a massive threat in the final chapter of Burning Shores.
Aloy and Seyka take a trip to Londra's park where his true plans are revealed.
Aloy and Seyka find the missing Quen and also discover a piece of Londra's plan.
Aloy and Seyka head to Starlight Rise in search of answers, and both are keeping secrets.
We give our final thoughts on the Forbidden West campaign, and also discuss what we think we'll see next.
It's time to assault the Zenith base and uncover the hidden truth about the Zeniths.
We being our final preparations before taking on the Zenith's at their base.
We finish up the final side quest and errand, and take on the Gauntlet Runs!
We put our Sunwing to use this week as we tackle side quests we couldn't do without it.
Aloy executes her plan to put an end to Regalla's rebellion.
We're taking a break from the main story to let Aloy help her friends.
Aloy is still recovering from the events of GEMINI, but a Zenith now wants to be an ally.
The team preps to take on HEPHAESTUS at Cauldron GEMINI.
Detective Aloy helps the Lowland clan with their water and machine troubles.
Completing the last of the Cauldrons and Salvage Camps, as well as learning more about the Quen.
Searching for Omega Clearance, we enter Thebes and discover the fate of Ted Faro.
We finally leave Tenakth territory and head over to what used to be known as San Francisco.
This week's quests take us to Tide's Reach, Cliffwatch, and The Rot.
Exploring the northern territory of the Lowland Clan, completing the Rebel Camp arc, and helping Dekka's grandson redeem himself.
We're going to save the Land Gods and explore Lowland Clan territory.
We head back to The Stillsands to take care of unfinished side quests and errands.
We merge DEMETER with GAIA, hatch a plan to capture HEPHAESTUS, and head back to The Stillsands
Aloy heads toward the coast to secure the third and final subordinate function.
After merging POSEIDON with GAIA, Aloy speaks with Beta and catches up with our team at the base.
Aloy heads to the ruins of Las Vegas to find POSEIDON.
As we head south toward the Stillsands, we make a stop at Camp Nowhere.
Assisting members of the Sky Clan and visiting old friends in Plainsong.
Heading north for errands, cauldrons, and beautiful views.
Discussing the real story behind "The Ten" and a couple of errands.
Aloy, Varl, and Erend head north to investigate who sent the mysterious transmission.
Aloy returns to the base to merge AETHER with GAIA and catch up with her team.
Heading into Sky Clan territory to finish The Broken Sky.
At long last, we meet Chief Hekarro.
Finishing up the Desert Clan side story.
Aloy further involves herself with the Desert Clan in an attempt to save Arrowhand.
Finally stepping foot in Tenakth territory. First stop? Desert Clan!
Finishing up our time in Plainsong... for now.
Aloy has new overrides and a new reason to dislike the Chorus.
Cleaning up Plainsong before heading further west.
After six months of chasing dead ends, Aloy finally gets a real win.
Finishing off the Shadow Carja and reuniting with Talanah.
The buffer between the Carja and Tenakth: No Man's Land
Time to meet the Utaru and Varl's new boo.
We've seen HADES death. Now we see where he was born.
Finishing up quests in The Daunt before heading further west.
Back to The Daunt to clean up side quests.
After dealing with the Bristlebacks, Aloy finally heads to Barren Light to start the Embassy.
Aloy's feet finally touch the open world as we enter The Daunt
Unraveling a truth about the Battle of Meridian
Digging into the new systems, weapons, and tools of Horizon Forbidden West.
Discussing Brin's visions, Vantage Points, and the Carja founding Meridian.
Frontier Justice, The Hunters Three, The Claws Beneath, and Geared Up.
Tackling Waterlogged, The Survivor, and A Shared Secret.
Onward to Thunder's Drum to free the Spirit of the Blue Light!
Time to survive and prevail in the land of the Banuk!
Taking on Hades, Helis, and the Eclipse.
Making out way up the Bitter Climb to reach GAIA Prime.
Going back to the Sacred Land to finally enter All-Mother.
Confronting Helis and surviving the Sunring.
Checking out Sunfall and finding out the truth about Project Zero Dawn.
Entering the Grave-hoard and infiltrating the Eclipse main base,
Talking about the Hunter's Lodge and Hunting Grounds.
Wrapping up the Meridian main quest line.
Finishing the side quests around Meridian, and meeting Sun-king Avad.
Meridian Side Quest, rock breaking machines, and wrapping things up with Olin.
Questions are answered at Maker's End. Then, more questions.
CSI Aloy on the scene.
Aloy finally makes it to Meridian after overriding Cauldron Rho.
Stepping foot into Carja lands and meeting new machines!
Main quest down. Time for some side quests.
Catching up with the War-chief and getting revenge on the killers.
It's time to leave Mother's Embrace, but before we do that, we have to deal with a demon.
After living in the wilds her entire life, Aloy finally enters Mother's Heart.
Exploring Mother's Embrace and preparing for the proving.
Jaa and Christina start their journey in Horizon Zero Dawn.
Announcing Lightkeeper Protocol! A companion podcast for Horizon Zero Dawn and Horizon Forbidden West.