Podcasts about Ludonarrative dissonance

Conflict between a video game's narrative in its non-interactive elements as opposed to its gameplay

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Ludonarrative dissonance

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Best podcasts about Ludonarrative dissonance

Latest podcast episodes about Ludonarrative dissonance

The Platformers Podcast
Episode 337 - Tempest Rising, Blade Chimera, 999 & Dynasty Warriors Origins OR "No Yodelling Required"

The Platformers Podcast

Play Episode Listen Later Jan 28, 2025 148:47


This week, Brian, Kris, Will and Lucas discuss the many mishaps of Dynasty Warriors trying to take itself seriously. We also discuss Tempest Rising, Blade Chimera, 999: Nine Hours, Nine Persons, Nine Doors, and a smattering of other topics. Enjoy. TOPICS & TIMESTAMPS: Intro - 0:00 | Movies - 4:21 | Marvel Rivals - 7:33 | Tempest Rising - 15:24 | Blade Chimera - 44:28 | Synduality: Echoes of Ada - 57:33 | 1000xResist - 1:09:02 | 999: Nine Hours, Nine Persons, Nine Doors - 1:11:43 | Dynasty Warriors: Origins & Ludonarrative Dissonance - 1:22:10 | Crimson Desert - 2:07:20 | Outro - 2:25:10 | POTENTIAL EPISODE TITLES (EACH "+" IS A HOST VOTE): +Not Degenerate, It's Just... A Lot | +2025: The Horny Age | +Living Under The Bus | +This Is Not Your Daddy's Bomberman | The Problem With Video Games Is... | +Power Is All That Matters, Now Train With Me For XP | +If You're Not Done Talking in 4 Minutes I'm Gonna Start Yodelling | +No Yodelling Required | Picard Facepalm Meme | +Damn, Sonic, I Think We're Gonna Have To Kill This Guy | +You Don't Get Points For Being At The Bus Stop | The Mouse's Favorite Cheese | +Steam Tag: Aerial Raves | +It's A Weird Hill To Die On But At Least You'll Be Dead | [The Platformers Video Game Podcast is created, hosted, written & streamed (⁠⁠⁠⁠Twitch.tv/Ribnax⁠⁠⁠⁠) by Brian ‘Ribnax' Barnett. This episode edited by Kris 'Delfeir' Cornelisse.]

Kentucky Fried Wargaming
What is Ludonarrative Dissonance?

Kentucky Fried Wargaming

Play Episode Listen Later Aug 5, 2024 31:39


https://www.instagram.com/kentuckyfriedwargaming https://twitter.com/FriedWargaminghttps://www.youtube.com/@kentuckyfriedwargaming5527 https://www.youtube.com/@kentuckyfriedwargaming5527 Email: kentuckyfriedwargaming@gmail.com

ludonarrative dissonance
So You Think You Can Fanon
Ludonarrative Dissonance and why Open Worlds are better without Chadley | How We Fanon

So You Think You Can Fanon

Play Episode Listen Later May 11, 2024 83:28


Onthis week's How We Fanon, the boys discuss Gameplay/Story dissonance and their thoughts on how it effects story telling. As well, Sergio recently played Final Fantasy VII Rebirth had as a bone to pick with the quest design. Games Mentioned: Bioshock, Yakuza/Like A Dragon Infinite Wealth, Star Ocean Second Story R --- Support this podcast: https://podcasters.spotify.com/pod/show/sytycfanon/support

Retrograde Amnesia: Comphresenive JRPG Analysis
Xenosaga E21: There's a Ludonarrative Dissonance in This Town [Kukai Foundation, Part II]

Retrograde Amnesia: Comphresenive JRPG Analysis

Play Episode Listen Later Jan 15, 2024 63:16


Mom doesn't understand how a man feels. But we feel like revisiting the world map concept, observing the global hum, cranking off, reading the signs of an obvious dungeon, getting high off of explosions, dumpster diving, loading a bar with fuckheads, assigning virtue to Purple Hunchman, understanding King to be a farce, chatting up Pink Bug, extracting the fish detector, engaging in work-related familial conflict, thinking of expensive books, and spawning an Allen ghost head. I'm always telling the kids in the city: if you're a man, become a man like me. 00:00 Explaining Suikoden To Normal People Tease | 03:17 Intro | 05:03 World Map | 07:16 City Sector 26 | 17:14 Iron Man Bar | 24:57 Our Treasure | 26:29 Sector 27 | 32:45 King's Hideout | 39:17 Lavare | 43:54 Rooftops | 50:48 Fish Detection | 51:43 Real Net | 57:51 Outro Get more Retrograde Amnesia: Support us on Patreon at patreon.com/retroam. Join the community and get early access, ad-free episodes, bonus episodes, miniseries, and access to the RealNet.  Twitter: @retroamnesiapod Cohost: cohost.org/retroam E-Mail: podcast@retrogradeamnesia.com Website: www.retrogradeamnesia.com  

Data + Love
Data + Love = Games Night Viz, Interactive Storytelling, & Ludonarrative Dissonance with Tina Covelli

Data + Love

Play Episode Listen Later Dec 27, 2023 60:22


Games Night Viz co-founder and Tableau Ambassador pops in for the final episode of our 4th year to talk all things gaming. We discuss the origins and operations of the Games Night Viz Project, the challenges and advantages of Interactive Storytelling, and more. --- Send in a voice message: https://podcasters.spotify.com/pod/show/datapluslove/message Support this podcast: https://podcasters.spotify.com/pod/show/datapluslove/support

The Study Podcast
What is Ludonarrative Dissonance?

The Study Podcast

Play Episode Listen Later Nov 6, 2023 43:29


This week the guys are diving into the topic of Ludonarrative Dissonance - What is it? Still a new term in storytelling, the guys take a crack at where and how it is currently defined in the shifting landscape.Ep 25https://instagram.com/the_study_podcast?utm_source=qr

ludonarrative dissonance
Rule of Carnage - Designing Better Miniatures Games
Ep 67: Miniatures Game Design - Ludonarrative dissonance.

Rule of Carnage - Designing Better Miniatures Games

Play Episode Listen Later Apr 24, 2023 26:07


In this episode the guys chat about ludonarrative dissonance, the tendency of games to have gameplay and mechanics that fail to match up with the story attached to them. Glenn suggests that in the case of tabletop games it has far more to do with a break between the "front end" experience of the players and the "back end" systems of running the game. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh

mano carnage game design gaslands miniatures games ludonarrative dissonance billion suns
Studying Pixels
Revisiting Ludo-Narrative Dissonance

Studying Pixels

Play Episode Listen Later Apr 9, 2023 72:41


Ludo-narrative dissonance occurs when a game's story appears to be at odds with the gameplay. When The Witcher has to urgently save Ciri, but must first explore every village and cave, master a trading card game, and visit all the brothels in the realm. But can ludo-narrative dissonance also have creative merit? We discuss precisely this question, based on the article “Game of Twisted Shouting: Ludo-Narrative Dissonance Revisited” by Paweł Grabarczyk and Bo Kampmann Walther.ShownotesGrabarczyk, Paweł, and Bo Kampmann Walther. “Game of Twisted Shouting: Ludo-Narrative Dissonance Revisited.”Eludamos: Journal for Computer Game Culture, vol. 13, no. 1, Dec. 2022, pp. 7–27.Ludonarrative Dissonance in Bioshock (Clint Hocking)Visit studyingpixels.com Hosted on Acast. See acast.com/privacy for more information.

Triple Click
Story vs. Gameplay

Triple Click

Play Episode Listen Later Jun 23, 2022 61:46 Very Popular


Story or gameplay... WHO WINS? This week, the Triple Click gang dives into an age-old debate and discusses the tension between action and narrative in video games. What does a "video game story" actually mean? What's more important, story or gameplay? And does it even really matter?One More Thing: Kirk: Vampire Survivors Maddy: First KillJason: AI: THE SOMNIUM FILES - nirvanA InitiativeLinks:Clint Hocking's “Ludonarrative Dissonance in BioShock” - https://clicknothing.typepad.com/click_nothing/2007/10/ludonarrative-d.htmlHocking's 2011 GDC talk “Dynamics: State of the Art” https://www.youtube.com/watch?v=St2fE049ULIKirk's “Gameplay and Story are Exactly like Music and Lyrics” - https://kotaku.com/gameplay-and-story-are-exactly-like-music-and-lyrics-5885432Stephen Payne's excellent Dicebreaker article about ancient role-playing and strategy games: https://www.dicebreaker.com/categories/roleplaying-game/feature/dnd-influences-roleplaying-games-centuriesSupport Triple Click: http://maximumfun.org/joinBuy a Triple Click t-shirt: https://topatoco.com/collections/maximum-fun/products/maxf-tc-tclogo-shJoin the Triple Click Discord: http://discord.gg/tripleclickpodTriple Click Ethics Policy: https://maximumfun.org/triple-click-ethics-policy/

The Pub
The Pub 50: Ludonarrative Baldness

The Pub

Play Episode Listen Later Dec 6, 2021 31:12


In this episode, we talk about Ludonarrative Dissonance in video games. Jon researches lute-onarrative dissonance instead of ludonarrative, then buys the instrument and records a cover of the 1982 classic, "The Safety Dance." Sarah is told to hurry up over and over because her life depends on it, but instead, she loots all the chests and then pisses off to do a cooking quest for seventeen days. Molly tries to jump over a very tiny wall several times but is impossibly unable to clear it, so she finally uses the gate to get to the studio. And Dean goes bald. 1:45: The Origin of the Term Dean: You kill little sisters in Bioshock to get more ADAM, and we're told this is a bad thing. Sarah: Yes Dean, killing little girls is bad. Dean: Yes but we have since learned that killing little girls is totally fine. 11:31: General Thoughts Jon: Ludonarrative dissonance is really about emotions in games. Molly: I have lots of emotions when playing games. Sarah: I have lots of emotions in general. 15:10: Is Ludonarrative Dissonance a Bad Thing, Really? Jon: The coolest thing a game can provide is ludonarrative dissonance. Molly: Yes, the coolest thing is the overwhelming feeling of despair that I get. 19:33: On Ludonarrative Consonance. Jon: In Skyrim, you might be looting a house and the guards show up. . . Molly (in her "guard voice"): Halt! You have committed crimes against Skyrim and her peoples. 21:47: Agency and Dissonance Jon: I go through visual novels triggering events just to get achievements. What about that? Sarah: Then you're creating your own dissonance. Jon: Are you saying I'm my own worst enemy? 28:58: Final Thoughts "My alignment is chaotic Jontral."                    --Dean

Save Continue Podcast
Episode 270: Ludonarrative Dissonance | Save Continue Podcast Ep. 270

Save Continue Podcast

Play Episode Listen Later Jul 16, 2021 64:54


This week, we discuss ludonarrative dissonance and whether or not it bothers us. We also discuss examples of ludonarrative harmony that we enjoyed.

ludonarrative dissonance savecontinue
First Person Podcasts
First Person Podcast Episode 46: Player-Narrative Dissonance

First Person Podcasts

Play Episode Listen Later May 17, 2021 42:52


Welcome to the 46th episode of the First-Person Podcast. This month we aren’t going to be talking about the Ludonarrative Dissonance but focusing on the Player-Narrative Dissonance. How do we ourselves legitimize doing something in a video game world that we are morally opposed to in the meatspace?

player narrative dissonance ludonarrative dissonance first person podcast
WWP: World Wrestling Podcast
Episode 57 | The Shithouse Episode Pt. 2

WWP: World Wrestling Podcast

Play Episode Listen Later Apr 19, 2021 101:40


In this episode, Yasin, Craig & Dixon are shortchanged for topics in a slow news week, but they still manage to pod as they discuss the importance of Ludonarrative Dissonance & Ludonarrative Harmony in video games, Dixon goes off on the Mighty Ducks reboot, and they all complete a bracket to determine the best comedy movie of all time!!! You get all that and MORE in another ACTION PACKED episode of the Changing Formats Podcast!!! This is the Changing Formats Podcast: the Audio Podcast of Congruency!!! Your co-hosts Yasin Elahee, Dixon Tarr & Craig Hogan shoot the s*** every week and talk shop! Their free flowing R Rated podcast format covers varying topics in the wide world of news, entertainment, sports, politics, etc. as well as telling HILARIOUS personal stories and MORE!!! Crack a beer, grab your "Dixonaries" and tune in to the best worst podcast ever!! This podcast contains explicit language, and some sensitive subject matter, you have been warned!! Yasin's Socials: IG: @yasinelahee Apple Music: https://music.apple.com/ca/artist/yas...​ Spotify: https://open.spotify.com/artist/6HtqP...​ Dixon's Socials: IG: @dixontarr509 Twitter: @dst509 Swipe Up on Tinder!!!!! Craig's Recommendation: HealthyGamerGG [Dr. K]

Brain Lenses
Ludonarrative Dissonance

Brain Lenses

Play Episode Listen Later Nov 3, 2020 4:54


More information about Brain Lenses at brainlenses.com.BL supporters receive an additional episode of the show each week. Info about becoming a supporter at the above address.Read the written version of this episode: brainlenses.substack.com/p/ludonarrative-dissonance This is a public episode. Get access to private episodes at brainlenses.substack.com/subscribe

ludonarrative dissonance
Total Power Move
Ludonarrative Dissonance and the Stupid

Total Power Move

Play Episode Listen Later Oct 16, 2020 30:00


Tyler goes on a rant about dissonance. Starting with ludonarrative dissonance in video game stories to cognitive dissonance in theory and how there is no such thing as a gray area between good and evil, simply people desperately trying to defend their actions with overcomplicating narratives out of fear of being judged. What an asshole. Follow us on IG @totalpowermovepodcast and don't forget to subscribe/follow on your preferred listening service!

starting ludonarrative dissonance
The Phantasmagorical Think Tank
24. Ludonarrative Dissonance

The Phantasmagorical Think Tank

Play Episode Listen Later Jul 10, 2020 33:07


Are video games an art form? What makes the art of video games unique? Folding Ideas presents LND: https://www.youtube.com/watch?v=04zaTjuV60A ChronoThoughts misunderstands LND (in our opinion): https://www.youtube.com/watch?v=zqQ-mD1LlAs Errant Signal criticizes LND: https://www.youtube.com/watch?v=xBN3R0m31bA Game Revo defends LND: https://www.youtube.com/watch?v=lluvrus0QY0 SolePorpoise specifies LND: https://www.youtube.com/watch?v=m8PAWO4Y_rY Games as Literature inverts LND: https://www.youtube.com/watch?v=n9fm7gtgW8U Clint Hocking with the article that started it all: https://clicknothing.typepad.com/click_nothing/2007/10/ludonarrative-d.html Folding Ideas discusses intended play: https://www.youtube.com/watch?v=ZHmivGmkjJw Theme music is "Levitation" by Mabeha. Listen to the track here: https://open.spotify.com/track/0YS8xR9oPMtUvQj3C4wKHZ?si=jz4eZ9fWTE6F-Wrdl7rb9A

literature levitation lnd ludonarrative dissonance
Dungeon Musings
Breaking the Ludonarrative Dissonance Impass by Sacrificing Babies

Dungeon Musings

Play Episode Listen Later Apr 21, 2020 59:11


In this episode, I discuss strategies to circumvent ludonarrative dissonance by making compromises in each of the dissonant parts. I also talk about some future games I would like to run, once the current crisis is over.

babies sacrificing ludonarrative dissonance
Screen Looking
E.9 – Gaming Tastes & Looking Ahead (Bonus Episode)

Screen Looking

Play Episode Listen Later May 17, 2019 33:44


It's time for a bonus round. In our first Bonus Episode, Andrew & Alex have a candid conversation about their tastes in video games, kicking things off with a special announcement + a sneak-peek at future topics.

Good Game Great Game
BioShock Infinite

Good Game Great Game

Play Episode Listen Later Feb 19, 2019 74:59


The BioShock marathon is nearing its conclusion! The final full stop on our tour through the franchise is at BioShock Infinite - a game that dang well near blew our minds in 2013, and just might have done it again here in 2019. Check your Ludonarrative Dissonance at the door, False Shepherds, we don't need it where we're going. Plus, Zach discusses his love for Crackdown 3, no matter what anyone else says, and we talk about our favorite parts about last week's Nintendo Direct (read: you bet your bottom dollar we will be doing a lot of episodes on games from this direct.)Your Good Great Gang is Zach Rich, Andrew Orsie, and Kevin Ruiter. Intro / Outro Song: "We Are Here For You" by The James Rocket (thejamesrocket.bandcamp.com) Cover Art by Mitch Allison. On Deck: Burial at Sea, Kingdom Hearts III, Pokemon: Let's Go, Pikachu & Eevee! Support the show (https://www.patreon.com/goodgamegreatgame)

Ludology
Ludology Episode 190 - Diabolus in Ludica

Ludology

Play Episode Listen Later Dec 16, 2018 55:32


Gil and Geoff discuss the idea of Ludonarrative Dissonance. What is it? How can it sink a game or make it soar?

geoff gil diabolus ludology ludonarrative dissonance
Nice Games Club
"Try it once." Watching Games; Narrative in Games; Board Games [Nice Replay]

Nice Games Club

Play Episode Listen Later Nov 27, 2018


#10 "Try it once."Roundtable 2017.01.30 Our 10th(!!!) episode has your nice hosts teetering on the edge of not-so-niceness as they each describe something they just don't get (or don't quite like) in gaming, and hope the other two can bring them around. Watching Games 0:01:28 Mark LaCroixGamingIRLEVO Fighting Game TournamentThe Controversial Dichotomy Between Sports and eSports - Jesse Aaron, Huffington PostAchievement Hunter - Rooster TeethThe Best of Modern Warfare Mythbusters - Defend teh House, YouTubeContradiction: Spot the Liar! - Giant BombHer Story"On Let's Plays" - That Dragon, Cancer Narrative in Games 0:13:00 Stephen McGregorNarrativeLudonarrative Dissonance in Bioshock - Click NothingHow many times can you enter the cell? - Batman: Arkham Knight - YouTubePortal 2 - funniest quotes - ultrasoftcore, YouTubeThe Stanley ParableBrothers: A Tale of Two Sons - Ending - Epilogue - YouTube Board Games 0:29:27 Martha MegarryTabletopDungeon! (created by Martha's dad, David Megarry)Animal Town Games: Save the Whales, Dam Builders, Nectar CollectorEvolutionStar Trek: AscendancyPuerto RicoPandemicFlashpoint

DDT Wrestling
S1E152 - Ludonarrative Dissonance

DDT Wrestling

Play Episode Listen Later Nov 9, 2018 105:39


This episode took a long time to edit. This description is a total cop out. Also, Doc canceled his WWE Network description, and answer your emails!

doc wwe network ludonarrative dissonance
Everything is Fine, Nothing is Ruined
Topicast 220- Ludonarrative Dissonance

Everything is Fine, Nothing is Ruined

Play Episode Listen Later Aug 25, 2018 64:57


Tristan and Hassan discuss ludonarrative dissonance and the uses of it in video games! EiFNiR Theme Music by DJ Dain eifnirpodcast@gmail.com Twitter

Nice Games Club
"I do business." DLC and Expansions; Genre in Games

Nice Games Club

Play Episode Listen Later Oct 2, 2017


This week, Stephen finally gets a theme song, Mark plays devil's advocate, and Martha gets dangerously close to a topic your nice hosts swore to never talk about on the show. DLC and Expansions 0:02:40 Martha MegarryGamingProductionWhen Mark was young, he bought unofficial Quake mods on CD-ROM.Turns out, Electronics Boutique and EB Games are the same thing.Day-One DLC Isn't Always Evil, Says Borderlands 2 Guy - Tina Amini, KotakuPatch The Process - Rami IshmailStreet Fighter V is a Barebones Game That's a Sign of the Times - Paul Tamburro, CraveCode analysis of No Man's Sky praises engine, criticises "unfinished" game  - Andy Chalk, PC GamerIt turns out Sony won't be charging PS4 Pro players for 4K upgrade patches - Danny Cowan, Digital TrendsMario Party 2: Luigi wins by doing absolutely nothing - KlydeStrom, YouTubeTurns out, Dungeons & Dragons does use software-style versioning for their “patch notes.”After recording this episode, Mark had an idea for how to price DLC in Metro Nexus.Nier Automata Lets Players Buy PSN Trophies With In-Game Money - Heather Alexandra, KotakuPayday 2 rolls back microtransactions after fan outrage - Kyle Orland, Ars Technica5G - Press START to Play - Make Hack Repeat, YouTubeI Am Rich: The Story of the World's Strangest Mobile App - Antoni Zolciak , In'saneLab Genre in Games 0:38:34 Mark LaCroixGame DesignMetaWikipedia says “Genres are not usually defined by the actual content of the game.”“List of accolades received by Grand Theft Auto V”  - Wikipedia - WikipediaTurns out, Call of Duty games have been nominated for a lot of BAFTAs over the years.What makes an RPG an RPG: a universal definition -  Craig Stern, Sinister DesignMass Effect - Don't Touch That - svaalbard, YouTubeMass Effect - Blasto! (hilarious) - Generic Gaming, YouTubeLudonarrative Dissonance in Bioshock - Clint Hawking, Click NothingNaughy Dog Doesn't Get Ludonarrative Dissonance - Alessio Palumbo, wccftechA good critical review of Jason Schreier's book “Blood, Sweat, And Pixels,” which Mark read recently and really liked.

Nice Games Club
"I do business." DLC and Expansions; Genre in Games

Nice Games Club

Play Episode Listen Later Oct 2, 2017


This week, Stephen finally gets a theme song, Mark plays devil's advocate, and Martha gets dangerously close to a topic your nice hosts swore to never talk about on the show. DLC and Expansions 0:02:40 Martha Megarry Category Gaming Production When Mark was young, he bought unofficial Quake mods on CD-ROM. Turns out, Electronics Boutique and EB Games are the same thing. “Day-One DLC Isn’t Always Evil, Says Borderlands 2 Guy” - Tina Amini , Kotaku “Patch The Process” “Street Fighter V is a Barebones Game That’s a Sign of the Times” - - Paul Tamburro , Crave “Code analysis of No Man's Sky praises engine, criticises "unfinished" game” - Andy Chalk , PCGamer “It turns out Sony won’t be charging PS4 Pro players for 4K upgrade patches” - Danny Cowan , Digital Trends “Mario Party 2: Luigi wins by doing absolutely nothing” - KlydeStrom , YouTube Turns out, Dungeons & Dragons does use software-style versioning for their “patch notes.” After recording this episode, Mark had an idea for how to price DLC in Metro Nexus. “Nier Automata Lets Players Buy PSN Trophies With In-Game Money” - Heather Alexandra , Kotaku “Payday 2 rolls back microtransactions after fan outrage” - Kyle Orland , Ars Technica “5G - Press START to Play” - Make Hack Repeat , YouTube “I Am Rich: The Story of the World's Strangest Mobile App” - Antoni Zolciak , In’saneLab Genre in Games 0:38:34 Mark LaCroix Category Game Design Meta Wikipedia says “Genres are not usually defined by the actual content of the game.” “List of accolades received by Grand Theft Auto V”  - Wikipedia - Wikipedia Turns out, Call of Duty games have been nominated for a lot of BAFTAs over the years. “What makes an RPG an RPG: a universal definition” - Craig Stern , Sinister Design “Mass Effect - Don’t Touch That” - svaalbard , YouTube “Mass Effect - Blasto! (hilarious)” - Generic Gaming , YouTube “Ludonarrative Dissonance in Bioshock” - Clint Hawking , Click Nothing “Naughy Dog Doesn’t Get Ludonarrative Dissonance” - Alessio Palumbo , wccftech A good critical review of Jason Schreier’s book “Blood, Sweat, And Pixels,” which Mark read recently and really liked.

Game Bytes
Game Bytes :: September 10, 2017 :: Ludonarrative Dadstuff

Game Bytes

Play Episode Listen Later Sep 11, 2017 60:04


We're starting you off running this week with the video game news you need to stay competitive! What's the latest on Destiny 2? What about that South Park difficulty mode? Nintendo Switch achievements? Developer stress? New game announcements, religious trepidation on Steam, and what exactly DOES Super Mario do for a living? We also tackle the knotty problem of ludonarrative dissonance, omg! Intro: "Pac Jump Up!" - Pac-Man Championship Edition DX 2, by Taku Inoue, toshio Kai, Akitaka Yohyama, Hiroshi Okubo, Hiroyuki Kawada, and Junko Ozawa Outro: "(I Always Kill) The Things I Love" - L.A. Noire, by The Real Tuesday Weld (ft. Claudia Brucken) Check out our Discord community at https://discord.gg/ZTzKH8y

Ugly Talk
Herding Cats: Ludonarrative Dissonance at Gen Con 2017

Ugly Talk

Play Episode Listen Later Aug 30, 2017 51:33


This is a panel from Gen Con 2017. Travis talks about Ludonarrative Dissonance (Fludonarrative discobiscuits if you're hungry). If you've been in the video game blog-o-sphere at some point, you have heard of LND (I'm not typing out the entire word you can't make me). But is it necessarily the pejorative term as its become in video game circles. Listen to this panel from Gen Con that gives the answer: NO. Most of all if anything LND is a feature most Tabletop GMs and Players are intimately familiar with, but haven't realized there was a term for. As such, listen in, learn a thing (maybe), and speak up if you have questions. Welcome to Herding Cats: Ludonarrative Dissonance and Players. (Dammit you tricked me into writing the full things again...) Do you want to take part in a playtest of Gobblin': The Goblin RPG? Send an email to thedrunkandtheugly@gmail.com

The Drunk and The Ugly
Herding Cats: Ludonarrative Dissonance at Gen Con 2017

The Drunk and The Ugly

Play Episode Listen Later Aug 30, 2017 51:32


This is a crosspost from our sister show Ugly Talk!  Go subscribe if you haven’t already. This is a panel from Gen Con 2017. Travis talks about Ludonarrative Dissonance (Fludonarrative discobiscuits if you’re hungry). If you’ve been in the video game blog-o-sphere at some point, you have heard of LND (I’m not typing out the entire word you can’t make me). But is it necessarily the pejorative term as its become in video game circles. Listen to this panel from Gen Con that gives the answer: NO. Most of all if anything LND is a feature most Tabletop GMs and Players are intimately familiar with, but haven’t realized there was a term for. As such, listen in, learn a thing (maybe), and speak up if you have questions. Welcome to Herding Cats: Ludonarrative Dissonance and Players. (Dammit you tricked me into writing the full things again…) Do you want to take part in a playtest of Gobblin’: The Goblin RPG? Send an email to thedrunkandtheugly@gmail.com The post Herding Cats: Ludonarrative Dissonance at Gen Con 2017 appeared first on The Drunk and The Ugly.

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ExtraTextual
Narrative Play - Film vs Video Game Narratives

ExtraTextual

Play Episode Listen Later Mar 22, 2017 101:13


On this episode we are joined by our friend of the podcast Tim Lom to discuss the narrative experiences between film and video games. Which experience is more satisfying and what are their unique qualities? We also try to explain fun terms like Ludonarrative Dissonance. Theme music by Anologue Rex     

film video games narrative ludonarrative dissonance narrative play
Easy Bytes
Easy Bytes: Ludonarrative Dissonance

Easy Bytes

Play Episode Listen Later Feb 9, 2017 6:53


This episode of Easy Bytes discusses the term 'ludonarrative dissonance' and what it means for video games.

Neo Kobe Pizza
Neo Kobe Pizza - On Ludonarrative Dissonance (w/Matt Yaeger)

Neo Kobe Pizza

Play Episode Listen Later Aug 11, 2016 73:50


On the fifth episode of Neo Kobe Pizza, we talk about Ludonarrative Dissonance, and whether it's something that developers are largely failing at or making great strides to improve. We also touch on discussions surrounding known "offenders" in the genre, including Bioshock and most Ubisoft and Naughty Dog games, as well as those who succeed at the attempt, including Undertale and Spec Ops: The Line. Hosted by Mark B Writing, featuring Matt Yaeger. (Originally recorded 08/05/16)

Script Lock
Matthew Burns & Carrie Patel

Script Lock

Play Episode Listen Later Mar 28, 2016 85:34


Matthew (writer, composer, and game developer on titles including the Call of Duty and Halo series, Destiny, The Infinifactory, The Arboretum, The Writer Will Do Something, and TIS-100) and Carrie (narrative designer on Pillars of Eternity, writer of The Buried Life and Cities and Thrones) join us this week to talk about maintaining your writing momentum, outlining, the writing process at Obsidian, Large Teams and the Problems they Cause, creating a Total Work of Art in video games, offering decisions that lead to chokepoints, motivating players with different play styles, the negative space that defines players’ experiences, how The Writer Will Do Something came about, that part of the meeting when everybody turns to look at you, when gameplay doesn't trump story, the linearity of relationship portrayals in games today, and should creators ever be involved in the post-release discussion. Our Guests on the Internet Matthew's Twitter and Website. Carrie's Twitter and Website. Stuff We Talked About The Writer Will Do Something Gesamtkunstwerk The Expanse by James S. A. Corey My Brilliant Friend: Neapolitan Novels by Elena Ferrante The Moth St. Lucy's Home for Girls Raised by Wolves by Karen Russell Perdido Street Station by China Mieville Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.

Radiance
S2E06 Designing Bible Themed Games Well with Lance Hill (Kings of Israel)

Radiance

Play Episode Listen Later Mar 13, 2016 62:59


In the quest to design a game based on the Bible, you can alienate both non-Christians and Christians. Is there an example of a biblicaly themed game that meshes them and mechanics perfectly, avoiding the dreaded “Ludonarrative Dissonance”?  We think so.  And that game is the board/video game Kings of Israel. … Continue reading

israel bible games christians kings designing themed ludonarrative dissonance lance hill
Final Show Films Aggregate Feed
Shenanicast 02 - Adventure Games, Ludonarrative Dissonance, and Remakes

Final Show Films Aggregate Feed

Play Episode Listen Later Aug 31, 2015 78:03


The crew starts on Adventure games, ends on Remakes, and travels through some ludonarrative dissonance inbetween.

adventure remakes adventure games ludonarrative dissonance