Podcasts about upverter

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Best podcasts about upverter

Latest podcast episodes about upverter

OnTrack with Judy Warner
Landing a Full-Time Engineering Career at NASA

OnTrack with Judy Warner

Play Episode Listen Later May 18, 2022 39:58


This episode will learn how a childhood dream can turn into reality through hard work, determination, and networking. Andrew Hartnett dreamt of working with NASA at a very young age. He will share with us exactly how he landed his Computer Engineer position in this very sought-after agency. Altium 365: Where the World Designs Electronics Watch the video, click here. Get Your First Month of Altium Designer® for FREE Show Highlights: Andrew's background, from his 3rd-grade drawing and high school robotics team to landing a co-op internship program at NASA's Johnson Space Center (JSC) He joined The First Robotics Team in high school A lot of networking and determination is what helps him land the co-op internship program He started working full-time in January 2010 Briefly discuss Upverter and the benefits of having high-school level educational programs for aspiring PCB designers What is NASA's co-op internship program? Andrew describes the advantages of the co-op program over a typical internship Get exposure to things you don't get at school Experience designing and actual assembly of PCB Andrew talks about electronic design standards at NASA and shares details about testing, reliability, and the challenges of sending electronic devices to the space Addressing devices' heat, and vibration in space Andrew talks more about First Robotic Competition and stresses the importance of hands-on experience for high school kids or younger Links and Resources: Visit NASA's JSC website Learn more about JSC's Internship Program Making electronic design easy, visit Upverter's website Register at Altium Education for Free Altium Designer Free Student License Connect with Zach on LinkedIn Full OnTrack Podcast Library Altium Website Download your Altium Designer Free Trial Learn More about Altium Nexus   Get Your First Month of Altium Designer® for FREE

OnTrack with Judy Warner
State of PCB Design Education

OnTrack with Judy Warner

Play Episode Listen Later Sep 7, 2021 47:45


In this episode, Altium's Technical Consultant, Zach Peterson will share his insights about the availability and accessibility of education related to PCB design for high school and university students. Zach will also talk about the inspiration behind “Design Secrets,” his new series available on Altium Academy Youtube Channel. Altium 365: Where the World Designs Electronics Watch the video, click here. Show Highlights: Introduction, from academia and Ph.D. in Physics, how did he land in the world of PCB? On Altium Academy YouTube channel, Zach offers basic PCB design courses. that are not frequently available, even to professionals. Zach's experience in university: Observations, Knowledge Gaps, what are the main focuses? Zach thoughts on why are PCB design courses are not the main focus of education in college and university The challenges in semiconductor industry Focus on digital and analog design Zach's Industry “awakening”—noticed the “graying of PCB design expertise demographic” Industry Problems: De-siloing, systems-based thinking—tools, engineering and the rise of digitization Need for the industry to “step up” to help equip and prepare for next-gen engineers How can companies educate next-gen design engineers in an ecosystem-based context  Industry de-siloing leads to educational de-siloing Zach and his company's contribution to these efforts?  Checkout Zach's Blogs in Altium's Resource hub What is Upverter education and watch for the future university content Altium full-time education team, free licenses, IPC, PCEA Links and Resources: Zachariah Peterson Video series on Altium Academy YouTube Channel Upverter Education Website Signal Integrity Journal--Zachariah Peterson Articles  How to Achieve Proper Grounding #PCBeTheChange Design Contest | Upverter Education   Full OnTrack Podcast Library Altium Website Download your Altium Designer Free Trial Learn More about Altium Nexus Altium 365: Where the World Designs Electronics

OnTrack with Judy Warner
Ted Pawela, Altium COO, Shares Vision for the Future

OnTrack with Judy Warner

Play Episode Listen Later Jul 31, 2018 49:05


Ted Pawela, Altium COO, joins Judy Warner to discuss how Altium intends to fundamentally transform the electronics design industry, what Altium’s vision for the future looks like, and what to expect in Altium Designer 19. They also touch on Altium’s upcoming international design conference, AltiumLive: Annual PCB Design Summit, and why everyone in the community is encouraged to attend. Learn about Altium’s vision to bring PCB design and manufacturing closer together — a world where design turnbacks and respins can be avoided by bringing DFM constraints into the design tool itself. Listen to this special episode of the OnTrack podcast to learn more and remember to share your comments and ideas below.   Show Highlights: Ted started out in ocean engineering - multidisciplinary in nature, not just physics or mechanical. Altium’s commitment and advocacy of engineers/industry - Altium stands for the Engineer The Altium origin story - anyone who needs a tool should have it, so let’s give them tools no matter what age or budget i.e. free product including Octopart and Upverter Upverter is for the makers and inventors of tomorrow. It’s our mission to transform the electronics industry. The whole product realization process is discontinuous. We want to change that. AltiumLive announcement and AD19 announcement Goal is to deliver incremental pcb design capabilities that would take us to places we haven’t been before - like High Speed Design - it’s not something we can deliver in one release. AD18 was the foundation. Design and manufacturing worlds can come closer together. The power of CAD can be problematic - it can be overwhelming, needs to be feedback from the tool to help find problems. New company acquired - PCB:ng (NG=next generation) is board assembly manufacturing, low volume, high mix. Good for prototypes. Their mission is to create a manufacturing line where designers can know everything about it so design constraints can be removed from the start. Ciiva - another company trying to solve the same problem. They created a bill of material that allows you to know the lifecycle state of what you are selecting. We all want manufacturing insights at design time, Altium is bringing the pieces together to transform the industry. AltiumLive - Designers, manufacturers, fab, assembly, all came together to discuss industry problems. It’s about inspiring the community to think about current industry challenges and discuss possible solutions. How many Industry Conferences are out there? PCB West, DesignCon (chip and board level), PCB Carolinas, Electronica, Embedded World - but are there any that put the PCB designer front and center? Altium wants to provide this for the PCB designer; see AltiumLive 2017 Retrospective to see the presentations from last year. You don’t have to be an Altium Designer user to come to AltiumLive. Altiumlive 2018 this year will have one day, before AltiumLive officially begins, of extra learning sessions you can add on, the two options (which will run concurrently) include:  University Day, focused on learning Altium Designer or High Speed Design with Lee Ritchey. Links and Resources: Altiumlive 2018 Podcast Newsletter Octopart Upverter CIIVA AltiumLive 2017 Retrospective   Hi everyone, this is Judy Warner with Altium's OnTrack Podcast, thanks for joining us again. Today I have a rare treat for you, but before we get started I'd like to invite you to please subscribe to our podcast on your favorite podcast app or favorite us on an RSS feed, and remember we also record this on video simultaneously, so if you want to see our sunshiny faces you can go over to YouTube on Altium's channel and go under videos, and you'll see all the podcasts recorded in video. I'd also like to invite you to connect with me on LinkedIn, I share lots of information to engineers and PCB designers and I'd love to connect with you there as well and on Twitter, I'm @AltiumJudy. So today, I have the rare treat of inviting in one of our esteemed executives; I esteem you Ted. So Ted Pawela is with us today, he is the COO here at Altium and we're going to talk a lot about the direction of Altium and really kind of get a peek behind the curtain. So I'm excited to share him with you, so Ted, welcome. Thanks Judy, I appreciate you having me on here and I'm actually really excited about the the podcast series that you're doing, and see a lot of the feedback from people and it's a little bit humbling to be here given the actual magnitude of the guests that you've had here from industry and so forth, so I'm not sure I can live up to that but I'll do my very best. Well, I think you rank but  we're glad to have you. So before we get started, I thought it'd be fun for the audience to know a little bit about your engineering background. So you haven't always dwelled in the halls of the executive world; you kind of came up through engineering, so tell us a little bit about your background there? That's true it's probably not a very prototypical upbringing into the industry and so forth, but I actually  started my... I guess you could say my engineering career, back in the education space. My undergraduate degree was actually in Ocean Engineering, and the interesting thing, I think about Ocean Engineering and Altium, is that Ocean Engineering is one of those disciplines, or one of those engineering fields that is multidisciplinary in nature, so it doesn't focus only on mechanical or only on physics, or any given thing, but it's actually very multidisciplinary. In fact, like when I think back on it, I did a thesis project that was to create an underwater acoustic transponder system - which sounds pretty fancy, but it was basically a device where you could send acoustic signals underwater to tell this device to do something. In this case, it was to release a buoy from the bottom, that had a rope tied to it. It might be attached to an anchor or something else you might want to recover, and that system, we had to actually design the electronics as well as the mechanical system. It all had to work underwater so I think back on that a lot because, following that, I spent a lot of time more in kind of mechanical domains, and so this in some ways as a homecoming for me. Right. To come back to being at Altium and be involved in electronics, so that was kind of the beginning. I worked in the underwater defense industry for 10 or 11 years as a real engineer doing actual design work and at that time I wasn't really focused on electronics, but more in the worlds of underwater acoustics and mechanical systems and how those converged. So they're kind of different kinds of physics, different equations that you have to solve, and so I spent a lot of time trying to make those two things mathematically work together. And then from there I actually ended up, because I was working with software, and in this case it was Ansys software and, actually Abacus software at the time you know, that has now become Somalia over at TISOL, but I was working with those two softwares which are simulation softwares in the mechanical world and I was presenting at conferences and things like that. And I had the opportunity actually, to join Ansys and I did, and that kinda took me from that world of, real hardcore engineering into the software side of the business and and I loved that and I've now been at a number of software companies, all engineering software companies, and it's become something that I have a passion for, and that I really enjoy and love and feel really fortunate to have found my way to Altium. Well we're glad to have you, you've definitely been a change agent here for good and what I really love about Altium and I think that you appreciate it like I do, is if you walk through these halls very long here at the La Jolla office there really are a lot of people that have kind of that cross-disciplinary feel or... but we really do advocate and care about the engineer and that sounds kind of corny. Yeah... But I think because there are lots of people, even like myself that were in fabrication or where I was selling and sort of in the weeds, It makes me feel excited to come to work in the morning and to be able to advocate and to help enable, sort of the next generation of technology, and be part of that so... Yeah, I'm excited about that as well and I think, fundamentally it comes down to this sort of basic notion that's independent of any industry, is that if you do the right thing for your customers and you really think about them, that they do good things by you as well and so I think we get that here. Yeah. From the top of the organization through to, and across all places in the organization and definitely that is kind of a cultural element here that I both appreciate and I'm kind of committed to perpetuating and extending as much as we can. Well a fun note here, is that Ted actually hired me into the organization. That's true... -and I actually reported direct to him when I first joined and I - I think we really resonated on that note, and that really, Ted's really been the empowering force behind everything that I do here personally at Altium. So I really appreciate this Podcast, the Newsletter, AltiumLive, so we've had a blast doing some of that stuff and doing things really with with the designer and engineer mind. So that's been fun - well to your point, I think that's a good jumping-off point what we wanted to talk about today is Altium's identity, you know. What from your perspective, what is it that Altium stands for? So, I think, you said it, maybe in different words at the beginning of this and I think Altium stands for the engineer, for the designer, for the people who actually have to do the work. And I think that it's one of the things that makes us different from other software companies so we're not really thinking about things like, typical things that I've seen in other companies, like how do we sell higher into organizations? How do we get executives to buy in so that we can do kind of  top-down? How we can get top-down decisions to standardize on our software and things like that. The thing about - that I really noted about Altium - and the culture of doing business and working with people here, is that it's really focused on that. The guy who's got to do the work. And and I think largely, I believe that's the thing that we, that we really stand for and you'll probably remember that... you know, I tell the story to a lot of people and pretty frequently, about when I came here you know, trying to uncover what I felt was, or what was the fundamental kind of characteristics of Altium's brand and it's identity and, and it kind of rooted in a discussion I had with one of our board members David Warren, who has since retired, but but David was one of the first couple of guys into the company and when they started the company it wasn't, it wasn't a company yet, it was actually a couple of guys who are trying to build electronics at the time, and this goes back 30 years or so. You know CAD software, E-CAD software in particular, it existed but it was really expensive. It only ran on expensive high-end computers and I think, nobody in the room, yourself included may remember those days but I remember those days when we had to buy Apollo workstations and big expensive machines. Yes. You know that $50,000 in back - this was back in the 80s... Yeah. -that was your barrier to entry so it was a lot of money and a lot of people who were involved in design didn't have access to that, they didn't have those budgets. Right. And so, and these two guys were among those. And they actually set out to say, how could we - how could we have software like that for ourselves? Well they decided to create it, and they wanted to create it in a way that it would be accessible not just for themselves but for anybody who needed it so they built it to run on on PCs and that was the genesis of Altium. Right There were people out there who were doing and trying to do amazing things in the world of technology and engineering who didn't have access to all the tools and they wanted to provide that access for themselves, and for others, and you know for me, and for the company, I mean that's really a core part of what we stand for. Be for the engineer but make that technology accessible and make it accessible to people who need it, even when they don't have big budgets to work with, sometimes they don't have any budgets to work with. So that, to me, that's really what Altium stands for. Yeah I think we have the best sort of origin story ever, especially because Dave Warren, at the time was - I believe he was teaching at University - he said to me once that there was all these young passionate people that have these great ideas and no access and so there was he was kind of incensed by that and that sort of, filtered and still sort of lives in this company, this feeling of anyone - anyone who needs a tool should have it. Because you can have a great idea at any age, at any phase so let's give them tools. And I really love that, that it's lasted long past the time that Dave Warren and these two guys sort of kicked this company off, it's really persisted and I really I really like that. Yeah, I think it's not just persisted because it's in the spirit of the employees who work here and everything, but I can tell you that we make our decisions on that basis. I mean the basis of, kind of being true to what we represent, and so we think about that. We think about who are the underdogs, and how do we empower them? And not, kind of like leave them behind, in pursuit of purely making money in business - and we are a business - we're a commercial business, and of course we want to make money; our shareholders expect us to make money and, on the other hand we think that there's many ways to do that. And you know, everyone may know, we have multiple products and kind of like multiple price points - that's one way. But we also try to think out of the box a little bit and so as an example; we have, I guess one of our brands called Octopart, where people can go and search for parts and so forth, and you can do that as an engineer and you don't pay to use that - it's actually kind of a seller pays model right? Right. So when somebody buys parts after they've searched throughout the parts and we may get a small fraction of that revenue, or people advertise on that site and we get a little bit of revenue from that, but we don't have to charge it to the user and we think about - that's an example - but we are always thinking about how do we take a product like Upverter for example, that actually was, before we acquired it, they charged a subscription fee. We made it free, with the intent that we would find ways to kind of indirectly monetize that in a in a seller pays kind of model. Right. Because we want to make that technology accessible to the maker community, to the kind of inventors and creators of tomorrow who who don't have money today. So you know, it's like I said, it's a core part of the decision-making process here; is how do we stay true to that vision of making technology accessible to everyone? Yeah, it's just so refreshing to hear from an executive a software company I think - you know - it's not something I think you hear a lot, like money does lead in many cases, but it's clear to me that there's a guiding principle behind that. That,of course you have to be disciplined and answer to stockholders and do all those things, but you can do that in fresh and new ways and... That's the key, because I think again, we want it, we need to be a sustainable business or else the technology that we provide won't be here. Right. In ten years or something and of course we don't want that to happen… Right but there are, interesting and different ways you can do it requires that you maybe, are willing to think outside of the conventional wisdom or the best practices and so forth and… that's one of the things that I like about Altium, is that we really do try to break those... mmm... norms and... Yeah. -and you know, think about how we can do it differently and just don't accept status quo. Don't accept best practice just because that's the way it's always been done. Well to me, it's innovation and... Yeah. -and we try to build innovation into our software all the time, so we're building innovation into our model too which I really love. So what would you say, do we... would you say we have a defined mission? I mean, beyond what you kind of spelled out, so like an actual defined mission? Oh absolutely, so I think everyone at Altium, we've refined this thinking in the way that we articulate it internally, but if you were to look at the things that we present externally, like when we do go to shareholder meetings, and in particular, we do a technology day to our Investor Community and we've done it the last several years in Australia. And that you can see the presentations on the web and so forth, but that's a real clue for anybody who really wants to know where Altium is going. If you'd look at those things directionally that gives you a lot of guidance and the thing that we say over and over and over again is that it's our mission to transform the electronics industry. And specifically, what I mean by that, is that creating electronics is more than just about the design process and the design tools and and so there's what I would - kind of call it a value chain - that's involved right, you have people who think about the product and what's the intent of the product and that kind of breaks down into requirements for mechanical systems, for electronic systems, and all of that. But even then, the job's not over, because there have to be components that are supplied to that or that are selected from that and then found and acquired. There has to be a board that gets manufactured; the bare board. There has to be the assembly and fabrication of the full, system level board and everything and sometimes it's multiple boards, and then it's all got to be put together and so the job’s not really done until everybody does that and the thing that is sort of striking about the electronics industry, is that that's a really discontinuous process, we kind of like, all think within our sort of domains with our blinders on and we believe that it's our... it's gonna sound a little silly - but it's our self-directed destiny to kind of change that. That's what we want to do, so the mission of the company is to really change, to transform the way that electronics are conceived, designed, manufactured and delivered to the world, and we think there's lots of opportunities to do that a lot better. Well I know personally, a lot of people have asked me about, why are you buying these... you know, how does... why? I remember Happy Holden last year saying; Upverter? And so it's because they think of us primarily as just a CAD provider right? Right. And so I think not a lot of people understand that we have our sights set much higher than that - along those lines - I'd like to dig into that a little bit more. But before we do that, we are sort of - AltiumLive will be here in San Diego in October, and we will be, at least doing a marketing release then, of showing what will be in Altium Designer 19. We will. And you mentioned to me that I had kind of thought - even just working here - you're down the hall from me but my impression was that Altium Designer 19 was going to be sort of an iterative release and that Altium Designer 18 was massive. We changed the platform, we really revolutionized the tool in so many ways so I thought: well we're going to catch our breath, add a few little bells and whistles and be on our way down the road, but you're telling me no, it's going to be big. So, can you without giving away the secret sauce, tell us a little bit about sort of the intent? Yeah well, so I mean there's things that are still  forming, it's kind of like the cake is still in the oven baking right now, so not necessarily ready to share a lot of detail but here's what I will tell you about that. First of all you're right, Altium Designer 19,  it's not just another release, just like 18 wasn't just another release and, in fact, if I shorten it just for the sake of simplicity, AD, AD18, AD19 and, AD20 are really a set of releases that are linked together in a fundamental way, and so what we wanted to do with that series of releases was in part - it kind of gets to this thing that I was talking about, this idea of transforming the electronics industry and specifically what we wanted to do with AD18, 19 and 20 - was to deliver incremental PCB design capabilities that would take us to places we hadn't been before so, and specifically into high speed design. Historically... you know... Yay! my favorite subject I know you have lots of time invested into that segments of the industry and know lots of people there and and we think that's important that we can do better to support that and AD18, 19, and 20, that was one of the core kind of objectives there, was to help Altium to kind of grow up in terms of high speed design capabilities. But it wasn't something that... I mean it's kind of massive, and it's, in terms of being able to do it, so it wasn't something we were able to deliver in a single release... Right. -in fact when I think about high speed design, specifically AD18, was kind of like delivering foundational capabilities that are required to do the kind of complex and large designs that typically we see in high speed. Right. So you didn't see particular high speed capabilities there, not big ones yet, anyways in AD18, but what you did see was that we moved from our old 32-bit platform to 64-bit. Right. We went from single threaded activity to multi-threaded within the application, and things like that; that are kind of the plumbing... Yeah, it's like the foundation... That's right, they need to be there for us to be able to exercise those high-speed capabilities that we wanted to build in. With AD19 you'll start to see more of the capabilities now coming out. It won't be complete but there will certainly be designs in the realm of high speed that people will start to be able to do and it'll become visible that we're really going somewhere with that and then AD20, will be the one where we move a lot towards a more completed set of capabilities for high speed. So that's one sort of key thing that I would say is that - certainly at AltiumLive, and as we come out with AD19 - you will see real capabilities that start to bring us into that world. The other thing though, is making real this idea of beginning to bring about industry transformation, and specifically, even at AltiumLive last year, one of the things we heard over and over again in the talks was people who were in board fabrication and assembly and manufacturing and who think about DFM and things like that, who were saying over and over and over again: you guys out there in the design community don't think about us. I know the manufacturing world, not nearly enough and often enough, and conversely  we heard from people on the design side saying kind of similar things back to manufacturing so those two worlds have been historically siloed, as you said. It comes up, I cannot tell you how often this comes up in this podcast series it's just a persistent problem, everybody knows it's there. Yeah it is a huge problem and I think in one of the things that I'm really excited about with AD19 is that you're going to see some you're gonna see some things that are fairly dramatic in terms of helping to bring those two worlds together to where people who are doing design will be in contact with people who are involved in manufacturing while they're designing. And you know, the ultimate endgame for that, is that you would imagine a world where when you are doing design, you don't only have design constraints to think about but the manufacturing constraints are things that guide what you can and can't do and how you create that so that you avoid those kind of like downstream... not exactly mistakes,but those downstream things that you didn't think about that cause design turn backs and spends that are really not needed. Right, they're not needed and cost so much money and time. Yes so, AD19 is going to be, I think it's gonna be really impactful and kind of transformative in the way that design and designers, and people in the manufacturing side of the business will be able to work together. So I don't want to spill too much of that, but it's gonna be, I honestly think this is  in many ways, a bigger, more transformative thing than AD18 was which was pretty huge, for us at least, in seeing our tool transform. When you said that to me I'm like: wait what? I was shocked when you said that to me about a week ago I was like, wait I work here and I don't know, and I talked to developers regularly and I think because I get just little glimpses of pieces I'm not seeing the overarching where I think you, from where you sit, you're getting the overarching perspective. Maybe so, but like I said, I think the key thing here is it will really be something that changes the way we think about CAD and what we should expect from our CAD tools. Which is great; I've said for many years, that the power of CAD has actually been problematic, because, if you are not 30-40 years into this industry you can get so much power in that tool. It's like, I was saying to someone, I go: there needs to be a feedback from the tool that says, no stop dummy, you know. Like there is no place that says, no stop, this is a bad idea... Right. -those cores don't match. Those holes are too small those vias are... you know. There's, of course we can put in parameters and things that help them design well, but there's... so to hear that coming together would just be life-changing, so that's very exciting. Yeah, and like I said, it's not something that I think we won't realize - that full vision of AD19. Right. It'll be that again, this combination of 18, 19, and 20 - you'll be able to see now with AD19, how those things kind of link together and we'll be telling people, we'll disclose our road map for AD20, so people can see how that whole thing plays out but there's gonna be a lot there and it will be enough to change the way that designers and manufacturers are working together. It will change more; well it'll be changing them in even more dramatic ways as we are able to deliver everything through those three releases. Right. But there's gonna be enough there that I think, it's really exciting to think about, and talk about and you know...I guess, the other thing for me, or maybe not the other thing - but on a related note - I remember last year at AltiumLive how all those conversations seemed to be centered around standards. And so, couldn't we come out with a single standard for how data is represented and so forth and... (that's a hot topic) Standardization, I just have to say, I mean standardization is such a hard thing to do to get everybody within an industry to do that and  I think the reality is that standardization isn't the answer. The standardization is a solution that people kind of assume is the right way to solve the problem, so they... and so we tend to kind of like think about how. First you know, how could we solve this problem? If the problem is that people just don't work together and when I design I don't end up with something that's manufacturable until I go through many spins, as an example that's the problem right and then, the solution is just to make it work right. I mean as a designer, or as for somebody in manufacturing, do I really care about standardization? No, I don't, but what I wanted to have happen is that it just works. Right. -and I don't have to think about it, I don't have to do anything extra, nor does the person on the other side of the wall that we're throwing things back and forth over. We just want it to work. Right. -and that's the approach that we're taking and and again you'll see the it gets to what you were saying  why do we acquire these companies for example? Right. So we did, just recently, a small acquisition of a company called PCB:NG; NG is for Next Generation and that's a company that does board assembly manufacturing and they do it on small scale, so it's the idea that they do low-volume, high-variety kind of, high-mix kind of designs. So when people want to build prototypes and so forth and their whole mission has been to really change, to be able to create a manufacturing line where the designers can know everything about it so they kind of design in those constraints from the start. Which is very aligned with the idea that I was talking about, and where Altium has been thinking, and now if you rewind back  a couple of years ago we acquired a company called Ciiva and Ciiva was really focused on a couple of things. One was to have a Bill of Material that was smarter, and smarter in the sense that you understood straight away what was the life cycle state of the components that you select. Right. And the parts that you select - are those things even available anymore? So you don't select and design in things that you couldn't even buy if you wanted to. Right. And then there's the notion… that it happens frequently by the way - it does happen frequently. And it's such a headache. And in Ciiva you know, the other thing that they were really focused on was to understand those manufacturing constraints as well and so there's kind of this nice convergence of thinking where the Ciiva guys were trying to solve that problem, PCB:NG guys were trying to solve that problem, and Altium is trying to solve that problem, and so bringing them all together now gives us a way that we can say, how do we make it just work and so having that small manufacturing company gives us a way that we can prove this out. We can make it happen having sort of, like full access to everything in that facility and on their line and as well having the people on the side of thinking about the supply chain in the Bill of Material and the design side. We can do all of those things and so we don't intend to kind of like make PCB:NG into some big volume manufacturer. It's never gonna be Foxcon, what we want it to be but we want to make it just work and once we prove it there, then we can take it to all manufacturers. Right. And that's the idea and and so we'll again, start to give you a glimpse of that, and more than a glimpse, we'll give actual real capabilities in AD19 that will allow people to begin to solve that problem or, not even salvage, just make it work. Right just make it work. So AD19 in my mind is, is a huge step forward. Well I'm very excited so I'm gonna put a pin in our conversation real quick and just let our listeners know that, all of... you know, sometimes people just think of us being the creators of Altium Designer and don't realise we sort of have been acquiring these companies so we will have an area at AltiumLive in San Diego and in Munich if you're able to join us, where all of those brands will be joining us. I'm hoping to put them in an area that I'm calling Altium Alley, so we'll have Upverter, Ciiva, the PCB:NG, and so, we can start to see how this all fits together. Yeah. So I'm excited about that. So let's talk a little bit about AltiumLive, since we are rolling out AD19 at that time, at least to give a sneak peak of it. You and I worked very closely together and sort of had a shared passion for the idea - it was AltiumLive, our first ever users' conference was really Ted's brainchild and then, I was brought on board and then we worked closely together and then it took a village - it took an Altium village - to put on that users conference so can we talk a little bit about why AltiumLive, why do we decide, as a company to begin doing a users' conference, and sort of what, is our intention behind that? Because we want to sell more software? [Laughter] Well of course we want we always want to sell more software. Of course we do, there's no doubt about that... I'm obviously being very facetious. -yeah but if I come back to the beginning of our conversation, you know I mentioned this notion that if you do the right thing for your customers that they support you and and good things happen as a result of that and and I think,  AltiumLive is really built on that idea. So we wanted to create a forum in which our users, but more than that, people in the industry could come together to kind of talk about and collaborate on how do we solve the challenges that we face as an industry. So the fact that we had manufacturers there and manufacturer's reps and everything else as well as... you know, so these are people that don't know Altium Designer. If they saw it they wouldn't know whether it was Altium Designer or another tool per se... Right. -possibly but they're involved in the industry and they're relevant right, to the way that we do design and so forth. As well as all the design people. So we wanted a place where our users could come and they could learn and they could get better at their craft and they could connect with one another so - I think Judy you came up with the idea - that it was about, connect, learn and inspire... Right. -and that's really the idea right, I mean in terms of connect; it's always good to be able to meet your peers, to talk with your peers, who you face common challenges with, and talk about how do you overcome those, how do you approach them, how does your company support you in those things. Those are always really valuable conversations and so that's - I think - what the connect part is all about. Learning is pretty obvious, people always want to learn how do I get better and that's both in terms of using tools but more than that, it's about becoming better as an engineer. So a lot of the curriculum, if you will, that was associated with that, and in the sessions that we had they weren't about how do I use Altium Designer, they were how do I solve these challenges from an engineering perspective... Right what are better routing practices... -Right, speakers about specific tools, because it's like, how do I do these things? So the learning part of it was really important. And inspire, obviously if we're going to transform the industry, we want to bring together the people, the stakeholders in the industry, who are likewise, facing these bigger challenges, not just how do I design better, but how do I design in a way that I know it can be manufactured and that manufacturers don't have to go back and completely recast the Bill of Materials and force me to change the design. And how do I  ensure that these parts are actually available and all of that - but it's really again about inspiring the community to think about how we solve these problems of the industry. The fact that it's sort of discontinuous in terms of that flow and so forth and we've got a lot of ideas at Altium about how we solve that, but we definitely don't have all the answers and and nor would we want to try to solve those in absence of all the thought leaders and practitioners in the industry right. So I think that's the third part of it, is really to bring together those leading practitioners and thought leaders from the industry to say, how do we take this, how do we take our whole industry forward in a way that I... don't want this to sound a little too trivial but,  we talk about IoT how do we deliver 50 billion devices by 2025 or whatever. Right, -whatever those numbers are, but I think that there's lots of places where electronics are important even in absence of IoT, but the smarter we make our world, the better that's going to be, the more ability we have to solve some of the big picture problems in the world using electronics and engineering and so forth and that's only going to happen when we all come together to figure out how do we do all this better and more effectively. I loved the convergence at our event it was like magical to see - and such spirited conversations - between fabricators and even our keynotes right. I remember one of the keynotes in Munich saying something about fabrication and then our friend Julie Ellis is like, wait a minute, and then having this really honest challenging almost debate right, but it was so beneficial. I think everybody was really, I think empowered, by having really those frank conversations and really learning from each other. You know a thing that I really like Ted, is that if you look across North America at least, well I would even say Europe, how many events are there for designers? I mean for printed circuit board designers or engineers already, what events are out there? We have PCB West which has some good tracks, Design Con is chip and board level, PCB Carolinas I can think, Electronica, Embedded World... so there's just a handful, but is there any that just focuses and kind of exclusively puts the designer front and center? No, they're kind of lost - they don't really have a place and what I love about AltiumLive, is that gets to be sort of the center of the conversation but shoulder to shoulder with all the other stakeholders right, so it's like they get their own party  where they can just dig in and get such deep learning not only from really incredible thought leaders like our keynotes but also from each other. Right, we saw that happening a lot right then, and now you can see it just if you go even on the website for AltiumLive and you look at last year's recorded sessions and so forth you see that pretty clearly. It was pretty striking, and my hope is that over time people will actually start to see this event as something that's not an Altium event it's their event. Right. And that's the spirit behind it frankly, is that the same as with products, and solving these problems that everything we can't there's no way that Altium can do it on its own or any one company could on its own. We have to do it as a community so I really see AltiumLive as a community and I hope it grows and I hope that the control of the agenda and the content and all of that kind of stuff stays with the users, the designers and the people in the industry who are actually doing the work. That's my vision for it, that it's not us and it's not about our software... Right -it's really just about us using the fact that we have lots of customers and users and so forth as a way of using our position to help bring them together. Right, absolutely, and I've shared with people that you don't need to be an Altium user to come to this event. No that's true... -and it's like no one really believes that but it really is true. You could come using another mainstream tool and you would have to endure us rolling out the new release of Altium Designer for 45 minutes... Right. -other than that, you will just be getting good learning, meeting with other designers so... Yeah if I go by memory right, we had something in the order of, I don't know, a dozen main stage presentations or so, and of those, two of them were by Altium people. Right. And the rest were not. We had probably, I think two dozen, actual learning sessions that were, kind of focused on training and developing skills and so forth and of those, I think maybe four or so were really focused on Altium Designer. And sure, we could show what we typically did was show,  how after you spent the bulk of the time learning, how you attack a problem, you'd show how that could be done in Altium Designer, but it wasn't about solving it with Altium Designer, it was about solving it so, and I'm frankly, I'm kind of like proud of that and proud we didn't make it a place where you just  come and hear about Altium and we market to you, and sell to you and so forth it's not about that. Well you really are the champion of that and I am your proud sidekick in that regards because honestly I didn't know any company would let somebody like me, do this, but it's being driven from the top so I love that, that you're kind of holding on to that. This is about community... Right. -dang it - so for those of you who are listening, please know that you are welcome to join us at AltiumLive 2018 in San Diego, October 3rd through 5th, and the website is up, registration's open, and because the attendees asked us to last year, we've added a full university's day, where there's more tool training because people actually complained a little bit that we didn't train them enough on our tool. So kudos to us, but we again, didn't want to mingle that into our main program, so we set aside 100 - 160 spots on the front end where we will teach you in the tool, and keep the rest of it rather tool agnostic and then also in parallel our friendly Ritchie has agreed to teach a full day on high speed design which will be a real treat. And all of this, the price is silly-low, and it's in beautiful San Diego so there's just no downside to it as far as I can see so we're all looking forward to seeing you there. Absolutely. I wrote a note here Ted, and I'm just gonna ask you about it and we may have already covered it but you had mentioned something to me about AltiumX was that about the transformation part, our x-factor? Well that's a little bit of a, little bit of an internal code name, right now for the the projects surrounding this connection between Altium Designer 19 and manufacturing... Okay. So we've kind of covered it and you won't see a product called AltiumX, but yeah, you know as often happens when products and projects kind of come to life, they don't have a brand associated with them and we look for clever little ways to talk about them internally before we know that people can kind of rally around and know what we're talking about and AltiumX was that, well for this project at least for a while. And we've talked about different ways to brand it and talk about it and so forth but it's really the key thing; is it's a part of Altium Designer, this isn't gonna be a separate product and actually I will say that that's one of the things that's interesting and and I think valuable about Altium Designer, is that it's always been this idea of that it's not kind of like module, by module, by module, but it's one thing that gives you the capabilities that you need and where there are exceptions, it's because we have partners involved and they need to know how much of their product is going on, and so forth but largely if it's Altium, if it's things that we develop internally, we make it a part of that product. So it's really simple to know what it is you want, you want that one thing Altium Designer, it's really simple to buy it there's one price and it's hopefully really simple to to work with us, and do business with us and in that notion, we call it easy-to but that's when you get to the spirit of Altium, and and our identity and everything, I think that's another piece of it that I didn't talk about before, but it's another part of what we think is really important, is that we just make it easy for people to know what they're  dealing with, who they're dealing with and how they work with us and so forth. Even how they use the product, try to work hard to make everything easy to do. Right, and I think we're living up to that - we're not perfect, we've got lots of growing to do... That's true. Always but when I, because I have the privilege of sponsoring teams and different things as part of my job. Often people will come to me and go, oh my gosh! This was so easy to install it only took me... I was up and running in an hour instead of half a day or whatever, so I I sort of hear that feedback so it makes me proud to be part of this team. So Ted, thanks so much, I know you're such a busy guy and you're spinning a few dozen plates at all times so, thanks for taking the time to sit down with us and share with the people who are listening to podcast. Well, thanks for giving me the chance to do that and I hope that I was able to give enough insight and something interesting and exciting for people to think about. Love to have people come to AltiumLive and hear more about what we're doing and also hear from their peers in the community but, like I said we're really excited about kind of the journey that we're on. This whole transformation of electronics and we are now starting to feel like we can, we're starting to see light at the end of that tunnel and we've got a long ways to go but there's enough light there that I think with AD19 and AltiumLive that's gonna really start to be exposed in ways that will stop people in their tracks, and so I'm excited about that. I'm so excited about that and I don’t even know about some of the stuff you guys do, so we'll all learn at AltiumLive so, I hope you will join us. Thank you so much for listening to our podcast. I do encourage you to register for AltiumLive, coming up in October in San Diego we should be in Munich, I believe the mid-January. We're just locking that down now, so bear with us while we get that locked down. And remember, whether you use our tools or not, you're more than welcome and we would love to have you just join us and rub shoulders and be part of the community. So thank you, again Ted, for joining us today. And thank you for listening, or watching, and we look forward to being with you next time, until then always stay on track.

MacroFab Engineering Podcast

Git on the Darwin WagonParker MEP Shitty Add-On EFM8SB10F2G based like the MacroWatch V2 15 addressable channels of LED blinking 23 Red 0603 LEDs in total Connectors for the Jeep PCM PCM connector locks are starting to break due to age Found an eBay auction with replacement connectors for sale that had part numbers printed on the connectors P/N Black Connector: 4-1437290-5 White Connector: 4-1437290-6 Grey Connector: 4-1437290-7 Update on the Wagon Carburetor rebuild Currently in a power steering pump saga Removing the pulley off the pump is a pain Stephen uTracer update Enclosure arrived: P/N 1441-16BK3CWW Layout of the PCB is in progress Tormach 770 Mill Mimaki ujf-3042 printer Switcher 12V P/N: VXO78012-1000 R.F.O. Maxim IC is in the MCU game now MAX32652 DARWIN: A New Breed of MCU, Built for the Evolving IoT Arm Cortex-M4 with FPU-Based Microcontroller Revision control for Hardware Github Keeping track of changes Upverter has a histogram feature Cadlab.io Visit our Slack Channel and join the conversation in between episodes and please review us, wherever you listen (PodcastAddict, iTunes). It helps this show stay visible and helps new listeners find us.Tags: 1441-16BK3CWW, 4-1437290-5, 4-1437290-6, 4-1437290-7, CADLAB.io, Carburetor rebuild, DARWIN MCU, EGM8SB10F2G, electronics podcast, GitHub, MacroFab, macrofab engineering podcast, MAX32652, Maxim IC, MEP, MEP Shitty Add-On, Mimaki ujf-3042, PCM, Podcast, SAO, Tormach 770 Mill, Upverter, uTracer, VXO78012-1000

OnTrack with Judy Warner
DFA Tips from Duane Benson at Screaming Circuits

OnTrack with Judy Warner

Play Episode Listen Later May 30, 2018 46:15


Duane Benson from Screaming Circuits shares DFA Tips and a piece of history as he shares the story behind the scenes in developing quick turn prototypes. Listen to learn how one entrepreneur brought fresh perspective to the business that led to great success. And see why Screaming Circuits is uniquely positioned to handle all the leading edge components that PCB designers have available.     Show Highlights: Screaming Circuits was founded on the premise to get prototypes built quickly. It was a struggle to get small volume prototypes built and a market need was discovered. For prototyping - going abroad invites its own set of risks. A traditionally 6-8 week process, Screaming Circuits does in hours. We don’t specialize in a vertical industry, so we see a lot of the leading edge components. Layout isn’t taught in schools or its self taught. The experts who knew how to make layouts work perfectly have retired. We built a business around stuff being wrong. Stuff isn’t going to be right when it arrives to us and we have to fix it. Why are we having a problem sourcing parts? Personal interests? Photography and decaying industrialism. Links and Resources: Screaming Circuits Website Screaming Circuits Blog Downloadable Circuit Talk   Twitter: @pcbassembly, @duanebenson Screaming Circuits on Youtube   Hey everyone this is Judy Warner with Altium’s OnTrack podcast. Welcome back to another podcast session with us. As always we have another incredible guest with us today but before we get started I wanted to invite you to please connect with me on LinkedIn. I'm very active there and share a lot of resources for engineers and PCB designers and also - I don't think I shared this in past podcasts - but we are also recording this on YouTube as well as just an audio. So you can always go to YouTube and go to the Altium channel, look under videos and you'll find these also in video format if you should prefer to listen to this and watch it in video format. And also with Altium, you can always follow us on Facebook LinkedIn or Twitter and we love engaging with you. We always love to hear from you about subject matter experts or subjects you'd like to hear or learn more about. So, without further ado,  I'd like to welcome our guest today who is Duane Benson of Screaming Circuits, out of Canby, Oregon, correct Duane? Canby that's correct. So Duane welcome, we've crossed paths for several years now and it's a delight to have you and learn more about Screaming Circuits and EMS and how designers can do things to to be more effective in the design for assembly and just learn about Screaming Circuit’s model, which is a very unique model by the way, I'm eager to jump in. Well thank you I'm really happy to be here thank you for asking me to participate in this. My joy. So why don't you start out by telling our listeners a little bit about who and what Screaming Circuits is, because it really does have a highly unique model, and kind of the why behind you guys started the company and created this model? Well it started back in 2003, actually that fifteen years ago now. Yikes.. Yeah, I know, how did that happen? So about that time our parent company Milwaukee Electronics they had a number of customers that were struggling to get small volumes of prototypes put together back in the back in the olden days - if I can use that term. Prototypes quite often were sort of slotted in on an ‘as available’ basis. So say you might need five prototypes and the EMS company would say, well we’ve got a big run going on and I can put you u on the machine in two weeks so you can get your prototypes then. And two weeks come along and something else came up, so another week... Even going back before that, back in my day they didn't focus, for example, building a prototype.We'd have a big bag of parts and some blank circuit boards, and we'd hand them to this poor technician on a Friday afternoon and the engineers would go, could you have these built up by Monday? So it was becoming a real struggle to to get prototypes, get small volumes of any sort built and a couple of our customers came and asked us and said, can you can you help us out with this? It's just not working and the Milwaukee Electronics’ management thought about it a little bit and thought, why can't we short-circuit the process? No pun intended right? Laughter. So the management experimented a little bit and then decided,  , there's an actual business here. So back about that time they brought Jared Store out here to start up what they called the Screaming Circuits division to focus specifically on getting prototypes done quickly. Mm-hmm. And  , from that time the initial focus of the initial business was basically Jared with email and phone and one of our partners Sunstone Circuits, they built the blank circuit boards - the raw fabs. They'd give us a call and say, hey one of our customers needs some prototypes built, can you guys do it? And that's how the business started. So you guys created the synergy. Now I've had the pleasure of meeting Jared once at least, through the phone and email and Jared was young right? He was the son of the owner so, I have to insert that. Because I kind of love that those of us who are kind of old dogs in the industry - I kind of love that he said, well why can't we do this? And he just kind of, like you said, a phone and a thing and just said why not. Because he wasn't constrained by the way things were done in the past which I kind of love that. Exactly he was a young entrepreneur, in fact, I don't know if he'll want to admit this but this was his first job out of college this was kind of an experiment for him to get into a career, into business and he did a fantastic job. Basically by ignoring all of the old rules. I know yeah. Yeah and then in 2004 - well somewhere between late 2003 and early 2004 - we first went online with a very, very simple quote system. We boiled it down into six different factors and based on that, came up with a quote and it was all kitted at that point. So we'd say, hey it's going to cost you this much, send us your kit, send us your files, and we'll build them up for you. Now since that time, when we were talking earlier, it seems like it's morphed into not just specifically prototypes but just quick-turn. It could be quick-turn pre-production quick-turn production even right? Yeah The world of manufacturing of electronics has really changed in the last decade and a half  . There was a time when electronics were not going to be designed and built in this country. Back in the 90s, when I was working for InFocus again, everybody was outsourcing everything and then over the next decade after that, it was all going going away. Yeah. And there was going to be nothing but high volumes manufactured offshore. Well about the time we started doing this, coincidentally the open-source hardware movement came about with the Arduino and some of the other things that came with that. Kickstarter showed up and that really changed the hardware design dynamic. It lowered the barriers to entry to building a hardware company and over the last decade and a half the hardware startup has come back with a vengeance. The problem is, as manufacturing is really, really expensive - unless you're doing super high volumes - so these companies would run a Kickstarter, they'd sell a thousand of an electronic board and nobody would build it for them. So then,  , they'd then run off into into Asia and they toured all these shops and these people would either say, no that's not enough or they’d change the design, steal the intellectual property and, you can't. There's little details like that so, getting a hundred or a thousand or five thousand is extraordinarily difficult. And yet there's an awful lot of companies that sell just that many of something. Yeah, it's really interesting that it morphed into that niche right? Yeah. You had, it sounds like you had everything, in place to fill it right? You'd built it to do address prototype - traditional prototypes - and as the market changed you were kind of ideally positioned to address those kind of start-up Kickstarter things. So you and Sunstone have worked together in parallel, I take it throughout this process? Yes they've been our partners since the beginning, and at this point they build the vast majority of our circuit boards and we do, if necessary, go elsewhere. Or if a customer sends us the boards or requests something else, but the vast majority of our boards are built by Sunstone. They're about ten miles away over in Mulino Oregon. Another big city like Canby… Laughter - well compared to Milano Canby is the big cities... Yes well it's a beautiful area. So, tell us about what you would see in a given day and then I would like to ask you to jump into speaking to designers that may be listening, and go into kind of some DFM tips and tricks. But before we do that, tell us about what are you going to see in a day? To get a picture of what happens there at Screaming Circuits there's two factors that are pretty important. One is a traditional EMS company. We we see about as many different jobs through here in a week as a traditional medium-sized EMS company we'll see in a year. Wow! And the other factor that's important to notice, is that in - using that term the olden days - getting a quote and an order for a project might be a three to four week process going back and forth with all the files, component availability, making sure   the design works and then after you place the order, you've got the NPI process which is another three to four work weeks. So, you've got a six to eight week process that we do in six to eight hours. How is that possible? I mean we may not have enough time here Duane, but I've been in the EMS industry and it’s an extremely complex process, just getting the components you need and making sure they're right and there's not obsolete parts, and that you've got a clean BOM, and it's so complex. How have you condensed it without giving away your secrets? Well there's a lot of things that matter if you're building a hundred thousand of something or a million of something. At that point fractions of a penny count and you're going to spend a lot more time quoting. You're gonna have to worry about getting large quantities of components if you need 20 of a board you can go to Digi-Key and get the parts for a buck, that would cost you a quarter of a penny if you bought them at high volume, and that's still fine now, that's part of it and then you don't have to worry about some of the inefficiencies that would absolutely kill a high-volume manufacturing manufacturer. You don't have to worry about those because if you have to tweak things by hand, while that is more expensive per unit, if you're building 20 or a hundred or a thousand it doesn't matter quite so much. So really what we've done is, we've stepped back and we said, what is important and what is not. The objective is to get working boards into an engineer's hands as quickly as possible and you'll notice there aren't things like how do we make it the absolute least expensive, or things of that sort, it's about getting the working board's as quick as possible so you focus on just the things that matter for that. Right, you mentioned when we talked a few weeks ago, about it becoming what you had called a transactional model, which is really a different industry and you can go online, place your order in a very transactional fashion, but it also speeds up your time to market, and gives you something highly valuable? Yes it does, we don't we don't spend an awful lot of time on the financial component of it. For the most part you give us a credit card and we start building so we don't have to worry about the bank component of it. For larger companies we do, because some people, the government or whatever, they have to operate that way. But for the most part you just give us a credit card and that again cuts some time out of it. We also look at each order as an individual transaction, that's why we call it transactional manufacturing, or unforecastable. We don't have to worry about the fact that you're not gonna need exactly 500 every month for the next 24 months. In traditional EMS, you have to worry about that, you plan for that. We don't worry about that, we don't care. Yeah it's interesting as well it's neat model and I see it as a real enabler. So, congratulations to you guys. All right, let's dig in and give our listeners that are designers and engineers some tips around DFA. The way that you and I originally came to know each other is, I had been blogging and writing and then I came across a little publication you put out called Circuit Talk in which you were doing what I was doing, which was giving designers some really immediate tips to apply to make their jobs hopefully a little bit easier and so, I think you've done a really nice job of that. So can you talk about why you started Circuit Talk and then go ahead and share some of those tips or tricks that are around design for assembly that's gonna make designers’ jobs easier and smooth the time to deliver a good product in time to market. Well thank you. You  know the volume of jobs that we get - it does lead to chaos of sorts - but it also is a huge advantage in that we get to see every single mistake that anybody's gonna make. We don't specialize in a vertical industry so we don't only see mistakes related to a certain type of component tree. Name a component that's leading-edge, we've undoubtedly seen it and, so we see these things - and it's not just beginners, it's not just experienced designers, it's not just big or small or university - everybody makes the same mistakes. It's so complex and there are so many variables, so many new types of components. Geometries are shrinking and in parallel to that people have less and less time to design these things. Quite often layout isn't taught at schools, or it's self-taught. The experts who knew exactly how to make a layout work perfectly have retired now, or they've been let go, or things have changed so fast they can't keep up. Mm-hmm. So we see these problems every day. Case in point, one that I write about quite often relates to the QFN Quad Flat-Pack No Lead, and then the DFM. The DFM leads along one side. They have this big metal heat slug in the middle, looks like a very simple component, it's cool, it's small, has great signal characteristics. But most of the CAD software, when you try and use a QFN, the footprint is wrong. It comes from the library with the solder paste layer, not designed specifically for the component, so you've got to imagine flipping a QFN upside down. You've got a little row of contacts around the outside - very small - and then a big giant heat slug in the middle that covers almost the entire component. So most of the library components we found have a full aperture opening, so the solder paste layer is completely open for that heat slug in the middle. And what happens is you end up with too much solder in the middle, so the part floats up and the connects on the side don't connect. Oh boy. Yeah and this is even more prevalent with some of the open-source CAD software, or some of them with a lot of user-generated content, nobody told those folks how to make the footprint properly. I see. Quite often the manufacturers, in their data sheets, even specify it that way. But what you need to do is, to modify the footprint so in that center pad, you get somewhere between 50 and 75 percent paste coverage. So, you take out the default paste layer for the center pad and you put in a little windowpane-looking thing - problem solved. Interesting. Yeah it's a little scary, unless you have a partner that's on the ball to what you can accidentally pick up off a data sheet or how to interpret that data right? So okay well, that's a good one. Another one we run across these tiny little micro BGA's 0.4 mm pitch, some of them even 0.3 mm. I've actually seen a 0.24 mm pitch BGA. Yeah, some of the rules change with the bigger BGA's. You want non-solder mask defined pads, so you want the solder mask opening to be slightly larger than the little pad where the BGA ball’s gonna sit down. Yeah. With some of the 0.4 mm pitch BGAs, you want solder mask pad or defined pads, otherwise you get bridging. Oh yeah, that makes sense. Yeah, it kind of depends on the geometry of the solder ball, but that's a pretty common error as well. So you see these things that component manufacturers haven't fully studied, haven't fully published and they are  just setting people up for problems. Yeah, and what I have found - and not just in relation to components - I have talked to people who manufacture either components, or they manufacture laminates, and what's not widely understood is that sometimes the studies they’re doing is us. Yeah we’re their guinea pigs. Yeah, and then we yell and scream and we give them back data and then they produce overtime accurate data sheets. I was stunned to hear that, but it's absolutely true. They need to get stuff to market because the market is demanding it, and the testing is so complex and so widespread, and the applications are so widespread, that they can only go so far. And then the rest of the data has to come from real world. Yeah the the hardware industry really is paralleling what the software industry did.  We had open source software then open source hardware. With software, we started calling it ‘beta test the world’ because you couldn't beta test anymore, it's too complex. Right, it’s too complex, so we become the beta testers and I don't think that's often understood. When I first understood it my jaw about dropped because I'm from the old school, like you are and it's like; wait nothing would ever go out that was not fully vetted or understood and tested, and things have just gotten so complex. And so there's just a hard limitation there, it's not a bad business practice or whatever, but it's a reality that I think is wise for designers and engineers to keep in mind - another encouragement to work closely with people like you, that can say, we've seen this already a bunch of times, we know what's going to occur here. Yeah we've built our whole business around everything being wrong basically, start to finish. It sounds kinda funny, but It's all about this stuff probably isn't going to be right coming into us, so we've got to figure out how to make it work. I don't know, like what happened to the world Duane? This is not how we started but here we are. Another thing you talked to me a little bit about, you had mentioned one time in a conversation, about polarity markings. Oh yeah. That's that's maybe third or fourth in terms of the issues that we see here with diodes especially. Capacitors somewhat, but diodes even more so. Any kind of ambiguity, when you're dealing with machines, it's a problem. If you've got a barrier diode for example, it's backwards from what you would consider a conventional diode. So if someone marks it with a plus and it's a barrier diode and they're expecting us to know whether the plus goes to the anode or the cathode, we're gonna put it in the conventional manner, not knowing it's a barrier diode it's gonna be backwards so you can't use a plus to mark a diode. You might think minus, Also, does that mean negative or is that the lion on the diode symbol you can't do that because it doesn't tell us anything you've got to say K for cathode not C - because then we might think it's a capacitor, or the full diode symbol the down - lot of people will put in silkscreen, the mark that's on the bottom of a surface mount diode... Uh-hu. -which at  first glance seems like it makes a lot of sense - but only if you give us the exact diode that you got the marker off of. I've seen two diodes 0.603s in the exact same package from the exact same manufacturer just a couple characters off, in the part number, and literally, on one the mark is the anode mark on the other it's the cathode mark. I've got to I've got to do a datasheet and I have a clipping from that data sheet on the Screaming Circuits blog that shows that it's got this part anode mark, this part cathode mark. I made the same mistake myself. On one of my boards I put the little marker on there and I gave gave the company the orientation and the CAD files, and then I made a substitution because one part was no longer available and used the other one - same thing but it was backwards because I went from cathode mark to anode mark.  So, remove ambiguity. A few years ago I would say, it's okay to mimic the silkscreen - just give us the exact part. But with supply chain availability being such an issue right now, I would not rely on the mark that's underneath the diode because they can reverse if we have to substitute something. Okay I'm gonna put a pause there and talk about what the heck is going on with supply chain. Stuff about diodes like these, very basic building blocks to design, why are we having problems sourcing parts? Well we've been told a couple of things from suppliers. One is, they're telling us that the automotive companies are buying up literally an entire line. They'll come to a component manufacturer and say this particular part: I need all of your production, all of it and so there it goes out of stock. Internet-of-Things companies - the super, hyper-mobile devices are also causing issues because they're increasing the demand in the super small components. Well then the companies that make the parts don't have fab capacity to also make the larger ones so, some of the component manufacturers are telling us that they're going to stop making some of the bigger form factors 1206s 0805s even 0603s may become even more and more scarce because if they can make 0402 or 0201 to cover all that range they'll do it and not make the other form factors. Holy... I don't know what to say about that - if I was a design engineer I'd be freaking out - this puts people in a really tough spot! It really does and it's gonna change the way some things are designed. We have always had a policy that we will not substitute anything without explicit approval. Even looking at a bypass capacitor - 0.1 microfarad 16 volt bypass capacitor - in some cases you need exact parameters. There’s parameters you need to be exactly the same so you can't substitute. But there are also plenty of cases where it's just sort of by guess and by golly: yeah it's a 0.1, it could be 16 volt, 10 volt, 25 volt, 50 volt, whatever. If that's the case, people are gonna have to start being really flexible in terms of what they will accept for a component and maybe at some point the industry will have a flag on a bill of material that says: this one's engineered so it has to be exact. This one, just make it close. Another thing, our industry is changing so fast, it's just a big reason why Altium and I've   decided this podcast would be a good idea. Same reason why your Circuit Talk publication is a good idea because it's like we can't get the education out fast enough or get the news out. Like holy cow, why can't I get this capacitor? It's not a unique form factor specialized BGA they're capacitors! This is like bread and butter, so it's been puzzling to learn about that and I'm just really interested to see how these component manufacturers are going to deal with this and and again how designers are going to be forced to think hard about these parts it's really strange. Anyway sorry for taking a little side trip there. That's important, it's a significant issue. We're being told this could last until 2020 and when we get out of this allocation, the industry is going to be different and, as I said, a lot of the bigger form factors consider moving all to 402s. It's more difficult to deal with these smaller ones but those are the ones, when the component manufacturers catch up, it's going to be in the smaller form factors because they can sell them to people building small devices as well as big. So think about that, be very, very careful when you're picking the specific component and tell us, and other manufacturers like us, what parameters are important. Goodness that’s a great tip. You know I hadn't thought about it until just this minute when you were talking; I'm wondering if this will drive an uptick in embedded? Embedded like embedded passives? Uh-hu better passives. I don't know I've been waiting to see that. I joined this company in 2005 and embedded passives were in the news at that point, and I actually made a prediction on the Screaming Circuits blog, that in ten years - I think I said -  80% of the passives would be embedded passives. I don't know that we've ever seen one. I guess technically you wouldn't see it because it's inside it. No but you would know it was there, because I know it from my board manufacturing past, you would know cuz you would have to process it differently. It's a different process but I don't know what the cost trade-offs are there, but I've met Bruce Mahler from Omega and I've met some of those folks, and I'm just wondering if this allocation will drive, but I don't know what the cost trade-offs are or performance comparative. That makes me think, I need to call Bruce Mahler and get him on the blog because it's an interesting thing to ponder in lieu of what's going on in the marketplace. Yeah. Anything else you would mention off the top of your head that's something you see repeatedly that's a design for assembly thing that you would recommend designers to take a look at closely? Well the polarity, the QFNs, BGAs as I mentioned. Something that isn't necessarily quite so obvious is the data files that is an important part of design for assembly. Ambiguity on a board is bad, ambiguity in a data file is bad. Bills of Materials, if there are parts in there that don't match the board, that's probably 80% of the jobs that come through here, have some sort of a Bill of Materials issue. So, double-check that that's accurate and that it matches your CAD files. If you can give your manufacturer the intelligent CAD files like an ODB++ or IPC 2581, that significantly reduces the chance of error, but then there's a little irony in there too that a lot of board houses still prefer Gerber's so we have seen cases where someone saves and then; oh yeah, I can give you the ODB++, but they forget they made a slight change and so now we have Gerber's that don't match the ODP++ so, make sure all of your files are consistent. Make sure the Bill of Material is clear and finalized. All in all if you add up all of the files issues that we see, that's probably one of the most common problems. I mean, I run into those problems for myself. I designed some boards and run up to the factory here, and I know how to do this, in theory I know how to do this, but I regularly make mistakes that my co-workers chide me for. Well I think again, that leads to the complexity of the data that's available. The data sheets; whether they're right. I mean it is such a complex thing and it amazes me that we can even manufacture circuit boards and then put components on it and come out workable sometimes. Because it is such a complex process, I'm really glad that - actually I appreciate it - I don't understand all those steps but having worked for for both a really high end EMS that sold to tier one’s, very complex boards, and also having worked for a variety of board shops. I really appreciate the complexity in both those disciplines, and I think sometimes because a board shows up as a line item on a BOM that complexity sometimes can get lost on you. But yeah we're building things, even here Altium, into our own tool that helps, like an active BOM, things like that, that hopefully help. I think design tool manufacturers like us, I think we're doing a better job helping in that regard. Right yeah, definitely! Well the last couple items I wanted to talk to you about... well thank you for all that by the way, and again, we will share in the show notes your website. The Circuit Talking, I would recommend to anyone who is listening or watching - that you subscribe to Duane's blog or just Circuit Talk or whatever and we'll put all the links in because again, he's got his feet in the fire and runs up against these things as he said. Because they're putting through such a width of product. Like I used to work for an EMS, and like you said, it was a vertical. So we worked with military Tier one, and so the type of bores we saw was a niche, but you're seeing everything. Yeah, literally I mean we worked on a camera board, the electronics of it, for National Geographic - it's a plexiglass globe, they drop it to the bottom of the ocean, it's got a chain on it and when the chain rusts through the camera bobs to the top and they pick it up again. We've got stuff being built for the 2020 Mars Rover so, literally down in the ocean up into space and and anything in between, we've built Ardium base stuff, real simple things, through holes; we built a board with five thousand placements. It's just all over the place and it's just absolutely the most fascinating place I've ever worked certainly, because of that. Yeah I can see that and again, kudos for you - it's easier to do a quick podcast or write a blog post or produce a Circuit Talk that can go out to thousands of people and get that information out in that kind of global sense and be helpful right. Yeah rather than tell one person at a time. Exactly it's kind of a scalability of getting that knowledge out, so I really appreciate what you've done over the years. One thing I wanted to ask you about which it was a fun thing is about; I don't know six to eight months ago, I had the privilege to go with the Altium team for the first time, to a Maker Faire because we have Circuit Maker and Circuit Studio - Circuit Maker is free and and now we've bought a company called Upverter, which is also free, and in the cloud, and we also have Circuit Studio. So, we went there with those products and because of my position here as Director of Community Engagement, I hadn't had any exposure really to the Maker community, other than seeing stuff online, and I went and it was like drinking from a firehose. It was so much fun… goofiest things... it was so much fun. So, I'm walking the aisles, kind of collecting things to write about, or learn about, and I come across Duane Benson, wearing what looks like rap swag around his neck - it was like a clock you were wearing right, or something - he looks like a rapper and I'm used to thinking of him as this Duane Benson from Screaming Circuits and here you are, like fully immersed in the Maker space, and you had designed this device and had LEDs on it and I'm like: what are you doing here? So tell me about how you've come to serve Makers. It doesn't seem like, from a profitability or a business model, that it would be a market that a company like Screaming Circuits would address. So how'd you get there Duane? Well you could say that I'm a bit of a method actor, I mean I love... I've been designing small circuit boards for a very long time and writing the software for them for a very long time and one way of looking at it, is I'm a Hacker and a Maker who happens to be lucky enough to have a manufacturing facility. But more specifically, those Hackers and those Makers they are starting businesses. Yes they are. Many of those businesses become our customers whether they be crowdfunding or bootstrapping or getting investments, they are the future. The Maker community has a lot of students in it. It has a lot of weekday engineer weekend Hackers, it has a lot of people who aspire to start a new business and just such a wealth of creativity. And part of our mission I always like to look at, I'm just one person, we're just one company but if we can make our tiny little corner of the planet just a little bit better then we've been successful and all of those people who want to design electronics... M-Hmm.. -We know what they don't know. I mean, we know what kind of problems they’re going to run across before they do, and so if we know what they don't know why don't we pass that off? And some of those people will have boards built with our competitors. Some of them will build them themselves, some of them will have us build them. Whatever, we're helping them understand this industry better. And we are helping them build better boards. That's what we really want to do. That's why we're at the Maker Faires ultimately. It does always have to lead back to more business for us, and it does. People see Screaming Circuits, they get the Circuit Talk and they read it, and it's Circuit Talk a Screaming Circuits publication so all of that winds its way back eventually, to helping the business here, and that's how we can afford to do it. But if we can help the business build and grow the business and help these budding designers - everybody wins. This is why I love you, and love you guys. I just I love that philosophy, I love that approach. I try to live by an old Zig Ziglar thing and this reminds me of you and Screaming Circuits’ model that you just explained. Zig Ziglar used to say, you really can't have everything you want in life. If you just help enough other people get what they want. Right. So it's kind of knowing unconsciously that if you put good things out in the world, and you do the right thing, and you're ethical, and you have integrity, and you serve people, that good will come back to you and and you'll do okay. And I think that's a big key to your success actually, by kind of leading with service and and not ignoring the bottom line. We are in business to make money, we have to do that, or we're not in business anymore. So, I really appreciate that. Well we're wrapping up now and I think you've listened to a couple of these podcasts now and so two questions for you. One are you a nerd or a geek? [Laughter] I’m a Gunerd… That's the best answer I've ever gotten yes you're a Gunerd. Yeah, there was a time when those were really pejorative terms but I think nerds and geeks have taken it back and said, you know what, no we're not going to be ashamed of liking technology and loving it,we're proud of it. I mean, yeah so I’m a Gunerd. Oh my gosh, I'm totally gonna steal that and use it somehow Duane, that will come back to haunt you later I promise. [Laughter] And the other question is, but I think I know what the answer is, if you've listened to podcasts. I always ask designers and electronics professionals in the end - this is ‘designers after hours’ - so because there is so much creativity involved a lot of people, like you said are Makers or Hackers, or they play a musical instruments or they're sculptors or whatever. So, what is your kind of guilty pleasure that you like to do after hours? It would have to be photography. I chase animals around and take pictures of them, animals, landscapes, and then I have sort of a weird passion for old, decaying industrial sites as well. But photography would probably have to be my passion when I'm not playing with electronics. That's so cool. Do you have a website where you share any of that or is it just mostly personal stuff and you keep your photos and share them with friends and family and whatnot? It's mostly a personal thing I have had them on websites before but it's just my thing. And and what do you mean about industrial sites? Well, old decaying, industrial and rusty factories. There's a place here just north of Canby Oregon City and we've got a waterfall on the Willamette River and most people think of waterfalls as pristine, and nature and that's all wonderful, I love that. But this one: back in the 1800's they started building paper mills and  they built a set of locks. It's the oldest - well till they just recently closed down - it was the oldest continuously operated locks west of the Mississippi. And so now, you overlook the river from a nice restaurant and you see this shut down, decaying, industrial plant and - well no it's not the beauty of the river - but I see a sort of beauty in the symmetry and in the the way people constructed these things. It's almost like an architectural dig, you can see things from a hundred years ago, from eighty years ago, from sixty years ago, and you can see the evolution of that, as this thing built up and then as they abandoned it, and there's just for some reason...  I really enjoy that that sort of a view as well as the natural views as well. They do have a really unique aesthetic and things have changed. It is kind of like a little time capsule and the rest is actually beautiful and sometimes the design itself is beautiful. Yeah well thank you again, this has been fabulous and I'm sure we can talk more and more, but thank you so much for giving me so much of your time and sharing DFA tips and the story of Screaming Circuits, and we wish you continued success and we'll certainly share the website and Circuit Talk. And if there's anything else you'd like to share with us, give me a holler and I'll make sure we include those in the show notes. Thank you very much, it's been a privilege to be on the show here, thank you. Again this has been Judy Warner with Altium’s OnTrack Podcast and Duane Benson from Screaming Circuits. we look forward to seeing you next time until then always stay OnTrack.  

OnTrack with Judy Warner
Upverter and The Future of Browser-Based PCB Design

OnTrack with Judy Warner

Play Episode Listen Later May 15, 2018 33:10


Making and checking parts is the most frustrating aspect of PCB design. Find out how Zak Homuth set out to change that and what is next for Upverter, EE Concierge and the future of PCB design in a browser-based setting. Show Highlights: Why the Upverter parts library? Verified parts at scale, in a high-quality way. Verified parts - free to use for everybody coming soon! Verifying Datasheets, it’s a lot of work and at the heart of design frustrations. I wanted to take the magic of Github and Google Docs and create something for hardware designers. From concept to manufacturing in 20 hours. This is a conduit for bringing ideas to life.   Links and Resources: Verified Parts on Upverter A note about Verified Parts coming soon to Octopart Upverter EE Concierge Zak’s Linkedin Zak’s Twitter Indestructible pantyhose + Funny Video   Hey everybody, it's Judy Warner with Altium's OnTrack Podcast. Welcome back, we have another amazing guest for you today but before we get started, please follow me on LinkedIn. I post a lot of things for engineers and PCB designers and I'd love to connect with you, and on Twitter I'm @AltiumJudy and Altium is also on Facebook, Twitter, and LinkedIn. So please give us a follow.   Well today I have a really extra special treat for you.   Zak, I think I'm gonna destroy your last name so I can say Zak?   Yeah.   Your last name is?   Homuth.   Homuth - see I would have killed it. So, this is Zak Homuth, he is one of the - are you a co-founder of  Upverter correct?   Yes.   So Altium acquired Upverter and EE Concierge in August of 2017. So a lot of people have asked me why Upverter, what was Altium's interest in Upverter, because it seems like sort of out of our lane. So I thought I'd bring Zak in today and let you hear straight from the horse's mouth. So start out by - if you would Zak - just telling us about what is Upverter, and what is EE Concierge, and what you were trying to create when you launched that company?   Yeah sure, so Upverter is cloud-based, schematic capture and PCB layout. And what cloud-based means is, it runs in the web browser. You type Upverter.com into Google Chrome, it shows up and you can do your schematics, your layouts right there you know, order the boards for manufacturing right from your web browser. You don't need to download anything, it's collaborative, which was kind of our big superpower for a really long time. Which is that a bunch of users can work on the same schematic, in the same layout, at the same time, in a very Google Docs kind of way. That's Upverter, and then EE Concierge came out of an experiment we ran back in 2015, trying to figure out what was the most frustrating part of doing a PCB design. And it turned out it was making and checking parts. And Upverter - until that point - had a shared global parts library and what that meant was every time I added a part, those parts were available for the community but without somebody checking those parts…   Yeah, that could be a nightmare.   -Yeah it was - it was really scary for people, they were spending a lot of time checking parts, they were spending a lot of time making their own copy of a part that was already in the library, a lot of that you know, wasted duplicates...   You can not have a messy library.   -Yeah and so EE Concierge grew out of that. It was our attempt to clean up and verify and guarantee the quality of the parts inside of Upverter, and so we built a small army of Electrical Engineers all over the world. They work in an uber-like model where they can kind of log on, make a couple of parts, check a couple of parts, log off again. They can do it full-time, they can do it twenty hours a day, they can do it an hour a day you know, or an hour a week if that's what they want to do. And we built a machine intelligence to check all the work that they were doing to make sure that we had the best possible parts in the world inside the Upverter parts library and then, EE Concierge was born out of realizing that that's probably not specific to Upverter - probably every engineer has the problem.   Yeah there's that.   -so we built a plug-in for Altium Designer so that Altium users could leverage these verified parts which inevitably caught the eye of Altium and one thing led to another but - that you know that's EE Concierge. It was this idea of verified parts at scale, and then kind of outsourcing at scale, for electrical engineering. But in like a high quality way.   Right so, how many parts are in the library now? Yeah so there's about a million-and-a-half parts...   Holy cow!   -in the Upverter library of those million and a half, about 275,000 are verified these days. And to different levels of verified, some of them just have verified symbols, some have verified footprints. It depends on kind of what era of EE Concierge they were made in. But it but we've got about 25,000 like really, really rock-solid ones and they're the 25,000 that most people use.   That's awesome. So what's the plan kind of going forward, to get the rest of them? You said you have some kind of machine learning to help you verify that. Like what's the path going forward to get the rest or - you know million parts like you said - not everybody's using a million parts right? There's infrequent wonky ones in there?     Yeah there's kind of two answers to that. So how we make this maximally useful to the most engineers is similar to what Altium and Octopart did, after Octopart was acquired we worked really, really hard to make sure that Octopart was for everybody. It wasn't just you know Octopart for Altium, it wasn't just parts for Altium, it was Octopart for everybody, or CAD, you know Mentor, everybody. So we're trying to do the same thing with the EE Concierge, we want verified parts for everyone. So in the next couple weeks we're gonna launch verified parts on Octopart, so we're taking that 250,000 parts and we're putting them on Octopart free for everybody to use. And you can download them in EAGLE, Altium, Upverter. We're working on Mentor, I think we've got Cadence or CAD as part of that, so like in any format, free. Just find them, download them, use them. That's what we want so that's kind of one avenue for the EE Concierge. And then the other is - this is a little bit more kind of futurist and out there answer -   That's okay.   But if you were gonna build an AI that could read data sheets, first thing you would do is have a huge number of people read data sheets and enter that information very reliably into a piece of software, so that you can check it all. And so the kind of like dot, dot, dot - is we think if we get good enough at doing EE Concierge, and we do it for long enough, potentially we can read data sheets with a computer, kind of our self-driving car version of the Uber model.   Like and then part of me goes; and you're assuming the data sheets are correct?   Yes it's a real problem and so we had to do a lot of stuff at EE Concierge to catch like, if TI ships a datasheet, and the datasheet has a problem, they'll rev the datasheet and then they'll rev the datasheet, and then not only that, but they'll reuse packages and they'll reuse symbols and the reuse bits and pieces of that datasheet across other parts that they make. We had to build a ton of stuff to be able to catch when they made an update to one datasheet and apply those changes to all the other parts to use the same bits and pieces of the datasheet. It's an ongoing thing - it's a hard problem for us but yeah it's a real - it's a real issue.   Well it's like amazing to me that we're here like...   -at all [laughter]   I mean just from being in like - I started in the industry way back in the 80s - and like everything was done by hand and all that, so just that we could possibly even get to that point - it's just so sci-fi to me - but it's amazing, it's so great. So tell us a little bit about how did you get it, tell us about your personal history and how you went down the Upverter rabbit hole and popped up here.   Yeah sure yes, so I was kind of into software and computers before that was a cool thing I was on the internet pretty early, I was I think five or six when my dad brought home you know our first computer and you know I tore it apart and tried to figure all that kind of stuff out. I was building video games when I was seven, and...   -of course you were [laughter]   -all that but I studied Computer Engineering at the University of Waterloo in Canada and Computer Engineering is a little bit of Software Engineering, a little bit of Electrical Engineering, and then you know all the physics, and boring, normal engineering stuff that you have to do [laughter]   Waterloo is a co-op University and so every four months you'd go to school, and then every four months you'd go get a job, and so I got a bunch of these cool jobs, kind of all over the world, I used it as an excuse to travel. And so I worked in Canada's capital Ottawa, for the insurance company that insures the majority of Canadian doctors, and so they had some really interesting data. And I built a search engine and a database for them to to be able to search when  wrong-side surgeries happen right, you know when they operate on the wrong lung or whatever. I built a search engine so that doctors could figure out the root cause of some of this error because that was important for the insurance company to try to prevent this from happening. So I did that, I worked in Germany for IBM, I worked in India for Infosys, and then I got a job in Waterloo working for a company called Sandvine and Sandvine build what are called deep packet inspection - telecommunications service. And so ISPs would install these in their network and it would sit between their subscribers - the people who use the Internet and the rest of the internet - and it would look at all the traffic that flowed through the box to try to figure out how much is Skype, and how much is YouTube, and how much is pornography and Facebook and everything else. Because if you think about it,  ISPs are kind of like the water utility. They know that they sold so much water but they don't really know what the water was used for, how much is watering lawns right, and so we were giving ISPs that kind of intelligence. Anyways, I started off as a lab tech, I tore the boxes apart, tried to figure out why they weren't working, put them back together and made them work and I kind of worked my way up to actually designing the box. So I designed two of them for Sandvine before quitting, and I quit because I was really frustrated that on our side of the cubicle wall there were ten of us working on the hardware that was so essential for this company to exist - but on the other side of the wall there were 300 software guys who had Git, and they had version control, and they had collaborative tools, and they could test their code by pushing a button on their computer. I had to carry a 120 pound server around a building, and use screwdrivers and shit to like - and that's, that's part of hardware - I never wanted to take that away from hardware but it felt like it could be easier and you know. We were using Mentor Graphics’ tools and I was frustrated by the archaic kind of 80s feel of it all you know?   -yeah.     I used a Mac at home - I couldn't use the software on my own computer if I wanted to, and I was trying to build stuff at home and this was kind of before IoT was like a thing. This is right before Arduino, before all that stuff. But I wanted to do that stuff at home and it was just so hard to do any of that you know from my Mac, from home, without a huge budget - it's an endless amount of time and at the time we were seeing cloud tools like Gmail and Google Docs and Github, kind of emerging and so I left, because I was pretty frustrated that if this is like the state-of-the-art, if like one of the most complicated telecommunications servers that anybody had built today, was built by some punk kid in this office in Waterloo, working mostly alone, using tools that felt kind of clunky and out of date, like there has to be something better than there and and so we left to build it and it was really no more complicated than: can we take some of the magic of Github, and some of the magic of Google Docs, and build a tool like that for hardware engineers and maybe it takes forever to disrupt Mentor, or Cadence, or Altium, or any of the big guys that have been at this for decades. But we assumed there were enough people like us that just wanted to spend two hours on a Saturday afternoon designing a piece of hardware. There must be something we can build for them - a little bit like Google Docs right, it doesn't have all the features, you can't make fancy tables, you can't do it all, but it's slowly taking over the world and we wanted to do the same thing for hardware.   Well I think you point out something that I really noticed. It seems like there's a block of people that are like my age, the old 80s people and we've kinda just built upon old... and then there's the next generation that were five, okay I was 20 when I got my first computer, you guys kind of grew up with these things in your hands, and it I think it's kind of hardwired in your brain. So I think, there's more efficient, better ways to do things and we are building on old Legacy stuff, so sometimes we just can't see it.  And so I think it's really very exciting because I think people are gonna be: oh thank god, somebody's built something modern you know, on the cloud that thinks, and operates you know, which I think was the big draw actually for Altium, which we can talk about that a little bit later so - so the Upverter I was going to ask you, but you've answered it partially, is why Upverter? Out of the various other things you could do, why didn't you go into - I don't know -  you have a very entrepreneurial spirit, so there's lots of things you could have done. Like why did you pick this one thing?   Yeah, so when we started Upverter, I quit my job before I knew what I was going to do. I knew I wanted to build something, I knew I wanted to start a company, I knew I was kind of done with working for the man, and I recruited two of my kind of college roommates. So these are guys that went to Waterloo with me. We lived in this terrible, decrepit, run-down house next to the  campus, near the engineering buildings. You know we lived together, we worked together, we did our co-op jobs together we - you know we were thick as thieves. But I called them up and I said you know, how do you feel about quitting your job and like doing something new? And they both quit like the next day and so we got together in this old decrepit student townhouse and we wrote down hundred ideas of things that we were excited about, things that we were passionate about, things that we believed needed to be fixed. I was shouting loudly in the corner that we needed to build this  - this hardware tool that was the Google Docs for hardware. That was my passion, that was what I was excited about. But Steve and Mike, they had some cool ideas of their own. There was a bunch of stuff that they wanted to build that a lot of it is actually been built, and a lot of it ended up being quite substantially large companies. So our second pick our kind of the front runners....   So what was on your cut list?   -Yeah so the second pick was, we wanted to build drones, and this was before drones were cool. We wanted to build very large-scale drones that would be towed behind container ships and provide a bigger radar footprint than the ship can have itself because it's so close to the water and you'd do this for a bunch of reasons. But the really burning reason at the time was Somalian pirates. If you could fly one of these drones above a container ship, you could get ten or a hundred times the radar footprints so you could really move the ship before anything bad happened. If you wanted to. Anyways, a company ended up doing this, and started right around the same time that we did and ended up being acquired for something on the order of two or three billion dollars and so we missed that one a little bit. But but we just - we just didn't even know where to start on it. But it was - it was the second pick.   That's crazy.   So we didn't really talk about this ahead of time, but you know I think I know around the time AltiumLive went down, there were people, kind of gurus in the industry, and they're like so - ultimately it was in October, so and Altium acquired you guys in August and I remember some people, like it was like all the buzz, like what are you guys doing? Why that customer? And so what I want to talk about is - who uses Upverter? I'm thinking makers, hackers, hobbyists and maybe EEs that want to be startups or do personal projects - like who do you think the Upverter audience is, and how's Upverter going to serve them, and how many people are on Upverter? Tell us about your ecosystem a little bit?   Yeah so it's the 'misfits' mostly, these are the guys...   The land of the misfit toys! I like these guys! It really is, these are the guys that are unserved by the eCad industry at large, they're using operating systems or tool sets, or computers that can't run traditional eCAD, they're in funny parts of the world, they're students, they don't have electrical engineering degrees. In lots of cases they're the weekend warriors that can't steal a copy of the eCad that they use at work and bring it home, they're makers and hobbyists and hackers yes, but they're also - you know we helped some Nigerian kids put their country's first satellite into orbit...   That's cool!   -and they couldn't have done it using traditional eCad tools.   That's cool I love that!   -Yeah we - some of the first augmented reality startups were built using Upverter. Like kind of odd stuff like that where you couldn't necessarily use a traditional eCAD tool, you couldn't necessarily iterate at the cycles that one of those tools would let you you iterate at. But also like children on the internet, and you know Mac users and all that kind of stuff where you just can't use a traditional eCAD tool.   Right.   But misfits mostly, we think of them as kind of an - not really the next generation of electrical engineers - but but very much a different breed, a different type of 'doer of electronics'. Well it is kind of grass roots though I think that we are gonna see more amazing things, like drones being dragged behind boats, that are gonna come up organically and kind of like you, I think you're the perfect sort of head of this brand, like 'yeah dropped out of school, this wasn't working, I don't like it whatever, so yeah I can see that happening over the next five, ten, twenty years. I think we're gonna see amazing stuff out of that space. So how many people, I don't know how you quantify that, have used Upverter, or use Upverter or actively log on a month?   Yeah-   So how do you do that?   At the time we were acquired by Altium, it was a little over 50,000 people used Upverter, they use it in a very 'bursty' way,  they'll show up - they'll work frantically for two days - ten days a month, and then they'll disappear and we won't see them for a long time ,and then they'll come back. And we correlate that with their kind of idea cycle right. They'll have an idea, looking very excited about the idea, they'll work on the idea, they'll do that thing, and then they'll go away you know, probably because they built the thing and they want to play with it. It could just be that their focus has moved and they're they're onto something new, and then we'll see them come back, six months a year you know, a couple of days later - depends on -how much time and energy they put into their ideas. But that's okay for us, like we we never aspired to be the daily tool like somebody like Altium is, like we aspired to be this conduit for people to bring their ideas to life and you can only be as useful as people have ideas right. So if you have an idea every day, we can be useful every day.   Most people don't - most people have inspiration quarterly, or a couple times a year and that's that's what that looks like. We have many thousands of monthly active users so thousands and thousands of people log on every month, to work on their ideas, and their little projects. And the average project is worked on for quite a small amount of time, relative to you know, what you would expect from other eCAD tools. We'll see products going from conception to manufacturing in like 20 hours or less. And so that's pretty amazing, if you consider that's two or three days of work.   That's unbelievable, so if - you said something earlier that I wanted to ask you about and that was - you mentioned that people can go into manufacturing. Do you have sources like fabrication, assembly sources that are related to Upverter?   Yeah, and we've had this in a couple of different forms over the years. We've had, what we like to call the print button, kind of refactored a couple of times inside of Upverter. We're currently refactoring it again right now, and part of that is as a result of the acquisition. We have another company we acquired, Siva, who does a lot of stuff in the manufacturing space, and we're refactoring our print button to use some of their technology and would be better linked up with Octopart, so it should be a better experience for our users as a result of doing it. But yeah, over the years, we've had a button, you click it, you give us your credit card number, and a couple days later something shows up in the mail which, which is what you designed.   Awesome.   -And we'll do that again in the very near future.   And it - was that assembled also,  or just the bare board?   -We used to just do bare boards, and then we experimented with assembly for a little while, the new - the newest, latest and greatest version - that we're working on right now will be fully assembled and it'll probably include whatever enclosure your device fits inside.   Oh my gosh, I mean I'm like ridiculously excited about this.   Yeah, it's gonna be pretty cool.   Okay so I always ask - I don't always ask this - but I wanna ask this now. Okay, are you a geek or a nerd?   I - - geek, but I don't know why. I don't know what the difference is really...   It's just your gut - open question.   Okay, geek.   -I think you're a geek cuz I don't think there's - I don't think - I think... whatever [laughter] It's something we ponder here on the OnTrack Podcast. What is a nerd and what is a geek, we've...   -big questions [laughter]   We've decided what geeks are cooler; nerds seem more like, at least to me, physics - like...   -okay   -children 'Coopers'   -oh Science...   -yes more deep on the science side but this has not been proven, so if anyone wants to comment below and tell us what you think a geek and a nerd is, we're all ears. So but you were geeking out there, this is why I stopped you.   -Okay -cuz I'm like, oh you are like totally geeking out and I'm tracking with you man, I'm like, oh this is like - we're having a geeking out moment right now [laughter].   So I was talking to our Head of Operations the other day, and I was just saying that during that AltiumLive, people were asking why would Altium, a professional e-tool, pick up Upverter, and basically I think Altium has a vision to kind of embrace every level of PCB designer and also embrace and serve those 'misfits', those marginalized, or that don't have access you know, those that can pay for Altium Designer and they do it professionally, well great...   -Yes   But that we want to serve the wider community. So I was asking Ted Pawela about it, and he was saying - and I just wanted to get you to chime in here - is that sort of what we were talking about earlier - is that cloud - I mean a lot of software programs are going to cloud-based.   You know there used to be security issues, but they've tightened those up - so technology is moving towards cloud based, and if we don't sort of pay attention and go that way too, I think will be sort of left behind and that, also the next generation, or the new, or the upcoming, or the grassroots, organically-grown innovators, I think are gonna - like you - are going to be cloud natives right, and are going to be frustrated, like you were when you were at Waterloo. And to also meet those people where they are, not expect them to cough up the money or fit into our model, but figure out where they're going, and what their model is, and what their needs are. And so that was - that's what I think Altium saw as very attractive - seeing Upverter as a huge enabler to serve that community. Would you agree with those?   Yeah - so when we were in the kind of acquisition process with Altium, I spent a lot of  time on the phone with Arum, our CEO, talking about kind of his vision for the future of Altium, and his vision for the future of electronics, and one of the things we talked a lot about was making Altium synonymous with PCB design. And part of that is, you can't just serve the tradespeople in the mainstream - there's a million people in their basements that have ideas, that want to invent stuff, and those things include electronics. You need to be there if you're gonna be synonymous with PCB design and so - so a big part of it was that. But then also a big part of it is like, the world's changing knowledge work's moving to the cloud, is becoming collaborative you know. The Windows operating system may or may not be the operating system of the future. You look at mobile, you look at tablets, you look at what's happening with Apple, and you know all of that. They're you know, there's a version of the world where Altium is constrained  to only serving a chunk of a market because of the way we built our technology, and so I don't know, Arum obviously hasn't said any of this, but there might be a little bit of this that it is an edge on   the future.   Well I can tell you that personally, it's a really exciting place to be, because I love that. I love that you know, I interact a lot with University students and that. But we've also gone to you know, I went to the New York City Maker Faire and to see what people are developing is so exciting. So to be able to serve that community, and see what they come up with, is just a blast. Like I love to see it, and especially like you had a start early with IoT like it's gonna explode what we can make. And like I said, they're gonna be making it in their garage, in their basement, or their shed...   -It has to - it has to explode. Like we're talking about you know billions of devices all over the world...   -billions like capital B.     -yeah like a hundred or two hundred thousand professional electrical engineers aren't gonna invent billions of devices; we need to include a bigger chunk of the world, in the design of these things and you know, and then   - that's not to say the tradespeople won't have their place, like of course they will - but we need grassroots, we need people building stuff in their basement. And we need it at a scale that we've never needed it at, more than now.   I know, I'm really excited about what you're doing - I'm really excited what you guys developed, and I'm so excited that that you're part of our team. So sort of wrapping up here, I want to sort of segue into what I call 'designers after hours.'   Okay.   So, I don't think you have any after hours, you might get to have a beer after work once in a while. This guy's from Toronto and he's here an awful lot and I don't think you have any after hours right now, but if you did have after hours Zak, what would you do, or what do you like to do?   Yeah well my wife and I bought a house in the Canadian wilderness about 18 months ago, and so my after hours, for the last 18 months, has been turning this kind of run-down cabin into a home for my family and so I've been watching a lot of YouTube videos, and buying a lot of power tools, and trying to figure out how to do all that stuff. But when I'm - when I'm here in San Diego, and when I'm stuck here for the weekend, [whispers] I buy a couple videogames [Judy laughs] that's - that's kind of my thing.   Okay, and here's another super fun thing about Zak. I want you to share about - his wife is also an entrepreneur. So tell us about your wife's business cuz that's really fun. Yeah so my wife is a very successful entrepreneur, she started a company when she was quite young, that did eCommerce, and she sold that. And then she ran another company which was for angel investors, and she sold that. And then she did something with hair extensions, and her new thing is called Sheerly Genius, and Sheerly Genius makes indestructible pantyhose.   And you can  hang a human being from stuff with nothing more than a pair of pantyhose.   There is a video, we are going to share the link of Zak, hanging his wife... [Zak laughs] from a second-floor balcony with pantyhose - it is a real thing.   It is a is real thing.   Okay, so what are the materials?   Yeah so it's heavy molecular weight polyethylene, which is what the fiber is made out of, and it's special in that it's incredibly strong, but also a low denier - or denir - I'm not sure how you're supposed to say that word - but so it's a 30 denier fiber which is what you can make hosiery products out of, but it's incredibly strong. It's like the the strongest dental floss you could possibly imagine, and she found a way to weave this into pantyhose but also to like wrap lycra in it so that it's stretchy - but it's still sheer, but it's like incredibly and ridiculously strong, so it will never run.   -It's like 'superhero pantyhose' you guys really you're gonna have fun watching this video that we'll connect below, and we will also connect to Upverter, and EE Concierge and Zak's LinkedIn profile, if you'd like to connect with him, and any other things that we think that..   -Sounds good [laughter]   -you might want to connect to. So Zak, thanks again.   Thank you.     -I'm so looking forward to working with you and seeing what we kind of collaborate with and sort of reach  - reach to the grassroots-end of the design community.   -Me too .   I'm really excited about it so thank you so much for joining us.   Of course thanks for having me.   This has been Zak Homuth, is that close enough?   -Yeah.   Zak Homuth and Judy Warner with Upverter and Altium, and EE Concierge. And we will look forward to seeing you next time.   Until then, always stay on track.  

DIY Recording Equipment Podcast
"Explain Like I'm 5": Filters

DIY Recording Equipment Podcast

Play Episode Listen Later Apr 27, 2017


How do filters work? As audio engineers, we use filters every day. We're all intimately familiar with high-pass, low-pass, band-pass, shelf, etc. filters. But how do they actually work in analog gear? The basic operating principles of analog filters are actually very simple. In this quick (10 minute) podcast, Peterson and Chris explain the very basics of high-pass and low-pass filters so that any 5-year-old could understand. Download the mp3 or subscribe via iTunes View the circuits we discussed in the podcast on Upverter:

Entrepreneurs in Small Rooms Drinking Coffee

We reconnect with Zak 10 months later to see how far Upverter has come. Check out Episode 5 for part 1!

zak upverter
Entrepreneurs in Small Rooms Drinking Coffee

Rob talks to Zak Homuth, founder of Upverter, a collaborative hardware engineering platform.

upverter
techzing tech podcast
229: TZ Discussion - A Different Mutation

techzing tech podcast

Play Episode Listen Later Mar 6, 2013 99:50


Justin and Jason discuss Udi's stay in Pasadena and his working relationship with Justin, how to manage sessions between a Javascript client and a RESTful API, solving the Catalyst network problems and why Jason thinks Javascript isn't the easiest language for kids to learn, thoughts on the Code.org video, how Pluggio was hacked, the evolution of the Catalyst stack and how Jason uses Node.js in combination with LAMP, the tradeoffs of building a startup on cutting edge technologies, the progress being made on AnyFu, the results of the Uber nearest cabs challenge, Jason's thoughts on the Upverter hackathon, the SHIELD Act and how patent trolls are going after popular podcasters, Justin's TV recommendations and why Jason listens to podcasts about the The Walking Dead, and Udi's concluding thoughts on America.

techzing tech podcast
227: TZ Discussion - Download This!

techzing tech podcast

Play Episode Listen Later Feb 12, 2013 108:22


Just and Jason talk about Udi coming to America, whether Justin should use the $$ framework for Digedu, Justin's theory on show titles, the role of talent in reaching the highest level's of success, the last Catalyst session, the TechZing bulletin board, Jason and Guyon's solution to the Uber hackathon, how Upverter is coming to the Pasadena Science & Technology Expo and how Jason is going to attend the upcoming Upverter / YC hardware hackathon, how Jason was quoted in the press, how Justin picked up high-paying consulting work, the logo for Jason's secret project, why Jason thinks it's time to learn Go if you're a consultant, the Zerigo DNS service, how Justin is using NewsBlur's RSS API, the Splittsville and MarkITx iPhone apps, why Tony Stark is the ultimate engineering role model, and an update on the AnyFu recruiting process.

america uber catalyst tony stark udi guyon technology expo newsblur upverter
techzing tech podcast
224: TZ Discussion - Your iFactory Future

techzing tech podcast

Play Episode Listen Later Jan 28, 2013 143:43


Justin and Jason discuss Jason's new iPad keyboard from Logitech and the Zag iPad keyboard, Justin's past life in Ireland and England, his first computer and how he became a musician, the pre-history of the Khan Academy, the crazy story of the Virtual Irish Pub and how Justin met his wife, Justin's idea for creating videos for Catalyst, PostalPix's search for a CTO, a guy in Shenzen who's printing circuit boards, a DIY Bioprinter, the future of 3D printing and how automation is wiping out middle class jobs, the future of self-driving cars, the continual rise of TSLA, what it was like to work with Steve Jobs, his love for product development and his obsession with secrecy, the conclusion of Fringe (don't worry - no spoilers) and Jason's favorite quote of the series, Jason's lunch with the director of STEM education for the Pasadena Education Foundation, the power of math and science and how to sell it to kids, the idea for creating a Catalyst hackathon and getting the Upverter guys involved, an update on the outsourced AnyFu recruiting effort, Jason's success outsourcing sys admin work on Freelancer.com, the What Would Rob Walling Do t-shirt, how Jason has been getting a lot of email asking him for advice about high-frequency trading, making the transition from doing project work to getting paid for advice, and the story of how Justin recently became a CTO.

techzing tech podcast
223: TZ Interview - Zak Homouth / Upverter

techzing tech podcast

Play Episode Listen Later Jan 23, 2013 77:50


Jason speaks with Zak Homouth, one of the three founders of Upverter, a web-based solution for designing, simulating and manufacturing circuit boards.

upverter