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Al and Kelly talk about Fields of Mistria Timings 00:00:00: Theme Tune 00:00:30: Intro 00:05:39: What Have We Been Up To 00:13:12: November Game Releases 00:15:25: Stardew Concert 00:27:34: Game News 00:40:41: New Games 00:51:38: Fields Of Mistria Links Stardew Valley Symphony of Seasons Sun Haven UK/Switzerland/NZ Switch Release Everdream Valley “Family Time” DLC Snacko “Builders Dream” Update Spiritea “Phantom Friends” Update Farlands 0.3 Update Ratopia Dreamland Farm Ooze Keeper Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Kelly: And my name is Kelly. (0:00:37) Al: and we’re here today to talk about cartridge core games. (0:00:43) Al: Welcome back Kelly, how are you doing? (0:00:46) Kelly: Pretty good. Enjoying the long weekend. It’s been nice. (0:00:49) Kelly: It’s nice to be back, too. How have you been? (0:00:51) Al: Yes, yes, good, good, good. (0:00:54) Al: I’m, yeah, doing all right. Just, you know, I’m cramming in as many farming games as possible (0:00:58) Al: before the end of the year. (0:01:00) Al: My game of the year episode is as accurate as possible. (0:01:04) Al: So busy. (0:01:06) Kelly: - Good dedication, really dedicated. (0:01:08) Al: Yeah, I mean, I feel like I probably could have played half of these in the first half of the year, but, you know, procrastination. (0:01:13) Kelly: But yeah, where’s the fun without that? (0:01:18) Al: Yeah, this is when the ADHD kicks in and goes, “Oh, deadline, great!” (0:01:22) Kelly: Yeah, yeah, no, literally. (0:01:25) Kelly: Do you have any things I did in like the 10 minutes (0:01:27) Kelly: before I sat down to record this? (0:01:29) Kelly: I think I ran through like five chores, just, why? (0:01:30) Al: Yeah, classic. Well, this is also Kelly’s 10th episode on the podcast. (0:01:40) Kelly: Whoo, I can’t believe it’s been 10. When you said that, I was so shocked. (0:01:40) Al: It’s wild. Yeah, yeah. I was surprised as well. I didn’t expect it to be that many because (0:01:52) Al: I guess it’s just been over a long time. Your first episode was in 2021. So we did Spirit (0:01:56) Al: and then the Spiritfare DLC, and then you and Kev did. (0:02:00) Al: Cult of the Lamb, and then you and Bev and Maddie did Potion Permit, (0:02:05) Al: and then we did Fishing Break, you and Kev did Graveyard Keeper, and then we did Pumpkin Panic, (0:02:11) Al: an episode called “What is Stardew still missing?” which I don’t even remember doing, (0:02:15) Al: but apparently we did. Yeah, sure. (0:02:16) Kelly: I remember that. (0:02:17) Kelly: That’s when it came out for the PC. (0:02:23) Al: I need to see how many episodes we’ve done on Stardew, and then the Dave the Diver story episode. (0:02:29) Kelly: Oh, yes. (0:02:30) Kelly: Yeah, yeah, yeah. (0:02:31) Al: And then this will be your 10th one, wild, there you go. (0:02:34) Kelly: So many fishing– (0:02:35) Kelly: farming games, not fishing games. (0:02:37) Kelly: Also fishing games. (0:02:38) Al: Well, yeah, one of them was specifically a fishing game. (0:02:41) Kelly: Yeah. (0:02:42) Al: And the others almost all have fishing in them. (0:02:44) Al: Does Dave the Diver count as fishing? (0:02:46) Kelly: I wanna say yes, but I feel like no, because realistically to me it’s the mechanic of fishing. (0:02:55) Al: Well, that’s why that’s why I’m questioning it. (0:02:58) Kelly: Like I think the fishing is so different. (0:02:58) Al: But like, there’s a lot. (0:03:02) Kelly: Would you count scuba diving and animal crossing as fishing? No, that’s like it. (0:03:07) Al: You’re not catching fish when you’re scuba diving, though. (0:03:08) Kelly: Oh, you’re not? Oh, the dive thing? No. (0:03:10) Al: No. (0:03:12) Al: No, you only catch fish with a fishing rod in Animal Crossing. (0:03:16) Al: You, there are, it’s quite, yeah, yeah. (0:03:16) Kelly: Is it just like clams? (0:03:18) Al: I think maybe as far as like a crab, but I don’t think there’s any fish. (0:03:23) Kelly: Okay. No, I would not count David Diver as a fishing game, honestly. (0:03:28) Al: Interesting. OK, that’s this is our controversy of the episode. (0:03:33) Al: Listeners, tell us, do you think Dave the Diver is a fishing episode or not? (0:03:40) Al: If you make me decide, I would say yes, it is a fishing game (0:03:44) Al: because I think that fishing would be catching fish. (0:03:48) Al: I don’t think you specifically have to use a fishing rod or a fishing net (0:03:52) Al: to count as fishing. (0:03:54) Kelly: I see your point. I think I’m going more off of the vibes of every other mini fishing game. (0:03:58) Al: Yeah. (0:04:01) Kelly: Because definition-wise, you’re correct. It is a fishing game. What else am I doing, (0:04:05) Kelly: if not fishing? But I wouldn’t count it with the fishing games. It almost is kind of like (0:04:06) Al: Yeah. I mean, I would say it’s a– Sure. Okay. I would say it is a fishing game, (0:04:11) Kelly: that little controversy they had with the indie game thing. Okay, okay. (0:04:18) Al: but not a cottagecore game, which is ironic because it’s a cottagecore podcast. And I feel (0:04:24) Al: like we had the discussion about whether it was cottagecore or not, multiple times throughout the (0:04:27) Al: summer. Anyway, five minutes discussion on the Diver who expected that. This episode, we are (0:04:34) Al: finally going to talk about Fields of (0:04:36) Al: Mistria. I realised that, apparently, Spotify has the (0:04:40) Al: ability to leave comments and I went on and noticed there’s a (0:04:43) Al: person on Spotify that has just been commenting regularly. Are (0:04:46) Al: you going to cover Fields of Mistria? So, yes, here we are (0:04:51) Al: covering Fields of Mistria. Shout out to you, our single (0:04:53) Kelly: For that one Spotify– (0:04:54) Al: commenter. I can’t even remember the name. Yeah, episodes as (0:05:01) Kelly: I didn’t know you could comment on Spotify stuff, either. (0:05:07) Al: Yeah, so there’s Jack. There we go. Jack, you’re the one who’s (0:05:12) Al: commented multiple times asking for Fields of Mistria. As (0:05:15) Kelly: Hey, Jack. I hope you enjoy this episode. (0:05:16) Al: recently as nine days ago. Yeah, I mean, we had decided to do (0:05:19) Kelly: This is personally for you, Jack. (0:05:25) Al: this before I even looked at Spotify. But yeah, sure. So (0:05:30) Al: we’re going to talk about Fields of Mistria. Before that, we (0:05:32) Al: We have some news. (0:05:36) Al: A bunch of new games and a bunch of updates. (0:05:39) Al: First of all, Kelly, what have you been up to? (0:05:42) Kelly: I have been playing a lot of Rimworld again, because I think it’s a (0:05:49) Kelly: like, I don’t know what it is, Stardew is like a march game for me. And I think Rimworld is a (0:05:57) Kelly: late fall game for me. So I am back to Rimworld, which is not cottagecore, but it is a lot of (0:06:01) Al: Okay. (0:06:04) Kelly: farming. I mean, I guess technically, you could play cottagecore style, because they do have like, (0:06:10) Kelly: No violence mode, which I have (0:06:12) Kelly: played because I just want to like build. Yeah, yeah, yeah. Yeah, no. And then I’ve also (0:06:14) Al: yeah it’s a management game though isn’t it management style game yeah yeah I’m (0:06:18) Al: not playing it then (0:06:21) Kelly: been playing web fishing, which is really cute and fun and like, very simple, but like the core (0:06:27) Kelly: mechanic of fishing that I just enjoy in every farming game without like the deadline of having (0:06:33) Al: So. (0:06:35) Kelly: having to go to bed at night. (0:06:36) Al: So I have a question about that. (0:06:39) Al: I have been interested in this, but not enough to play it. (0:06:43) Al: But what do you do you interact with the chat room aspect of? (0:06:50) Kelly: You can play alone, or you can join a random lobby, or you can play with your friends. (0:06:55) Al: And what have you been doing? (0:06:56) Kelly: I have been either playing alone or playing with friends. I’m not really a big like, go into random people’s lobbies. (0:07:01) Al: OK, but you have you have done it with friends. (0:07:04) Kelly: Yeah, yeah, yeah. (0:07:05) Al: What does that actually like? (0:07:08) Al: What is actually like? Is it audio? (0:07:10) Al: Is it text? It’s text. (0:07:10) Kelly: No, it’s text. It’s text. And then you kind of get the, like, Animal Crossing sounds as you hit send. It, like, does that. (0:07:20) Kelly: On top of your little chat and it pops up above your head and like, you also have like a little chat message bar so you could like see what you’ve been talking about. (0:07:29) Al: Okay. Okay. Okay. Because I hadn’t I know I looked through the screenshots and I hadn’t seen anything that actually showed the chat room aspect of it. It was all just like, you know, pictures of the fishing. (0:07:37) Kelly: Yeah, yeah, yeah. No, it’s, it’s like a cute little aspect. I like that. I think it’s good (0:07:48) Kelly: that it’s like text. But very, very cute little game. Very cute. I just love fishing games. (0:07:49) Al: Yeah, yeah for sure (0:07:57) Kelly: I’m not going to lie. What have you been up to? (0:07:58) Al: Fair enough. (0:08:04) Al: I have obviously been playing Fields of Mistria quite a bit. (0:08:09) Al: We’ll talk about that when we come to it. (0:08:10) Al: I’ve also been keeping going with Marvel (0:08:13) Al: Snap and Pokemon Pocket. (0:08:16) Kelly: Oh, that’s the TCG one, right? (0:08:18) Kelly: I’ve been playing that. (0:08:19) Al: Yes, yes. (0:08:21) Kelly: I keep forgetting to open my pack, so– (0:08:24) Al: Do you not just open it when you get the notification, no? (0:08:26) Kelly: I don’t have notifications for things. (0:08:29) Al: OK, right, OK, so I turn off a lot of notifications, right? (0:08:34) Al: But, right, if you forget things, which. (0:08:39) Kelly: Yeah, but I’m just going to swipe the notification away. (0:08:40) Al: Yeah. (0:08:42) Al: No, you tap on it and then you open the app, open the gate, open the thing, right? (0:08:46) Al: You just do it then, you do it there and then it’s so fast. (0:08:46) Kelly: No, I’m not gonna do that. (0:08:49) Al: This is so this one, but this is the beauty of this game is it’s so fast. (0:08:53) Al: It’s like you open it and you press it and you get your five cards, you get your (0:08:53) Kelly: It is, that is nice. (0:08:56) Al: Dopamine hit, you swipe the app away the next- (0:08:58) Al: and the notification comes up, you do exactly the same thing. (0:09:00) Kelly: Al, listen. You’re right. I’m not going to try to fight you on this because you are 100% right. (0:09:02) Al: Ten seconds. (0:09:08) Kelly: However, many times I open the app and a message pops up that says, “You didn’t finish opening your card pack!” (0:09:16) Al: did stop doing that then. Yeah, I do. I do that. Yeah, I have to say, yeah, that is a bit of a (0:09:18) Kelly: So that is– [Laughter] (0:09:21) Al: problem. I don’t know why this game is so obsessed with that. It’s like you open up, you open a pack (0:09:26) Al: and you see it and then you write, close the app. And it’s like, I’ve seen my cards. I saw my cards, (0:09:28) Kelly: Mm-hmm because I forgot to like swipe it up. Yeah (0:09:32) Al: right? Don’t tell me I didn’t finish just because I haven’t gone and seen the 15 million animations (0:09:37) Kelly: Yeah, exactly. (0:09:37) Al: after that. It’s the same because it’s the same thing with, uh, with the battles, especially the (0:09:41) Al: solo battles is bizarre, right? Because it’s like, if you, you know, (0:09:46) Al: you do a battle and then you get annoyed because you lose. So you close, (0:09:49) Al: you just swipe the app away in anger. It’s like a really satisfying thing to do. (0:09:53) Al: And then you open it next time and it’s like, oh, did, you know, you didn’t finish this battle. (0:09:57) Al: I’m like, I did. I lost because I didn’t go through this stuff. Don’t make me relive this. (0:09:58) Kelly: Yeah, yeah, I actually I haven’t battled yet, but I completely understand. (0:10:01) Al: Why are you making me relive this? Go away. (0:10:10) Kelly: Yeah, but I do like the aspect of the whole idea that it is a two second app where you just open it open your card pack and then close it again. (0:10:18) Al: Perfect. That’s fair. That’s fair. But the problem is you can (0:10:18) Kelly: Like, I just want it for the cards I don’t want to really battle. (0:10:25) Al: get more cards by battling. Oh, yes. Absolutely. I don’t I (0:10:26) Kelly: Is it better than Pokemon Go? (0:10:28) Kelly: I’m not sure. (0:10:30) Kelly: Okay. (0:10:32) Kelly: Maybe I’ll try it, maybe I’ll try it. (0:10:34) Kelly: We’ll see. I gotta get more cards first. (0:10:36) Kelly: Yeah. (0:10:37) Al: don’t do PvP battles very much because like, you know, people (0:10:41) Al: suck. But I do there’s a lot of solo battles in the game. And (0:10:45) Al: know, there’s a new solo battle event going on right now. (0:10:48) Al: now that has unique cards for winning things. So yeah, against the computer. (0:10:51) Kelly: Oh, you can just play it yourself. (0:10:53) Kelly: Okay, okay, I didn’t I didn’t even look at that. (0:10:56) Al: The best bit is you can also tell the game to play for you. So you can have the computer (0:11:02) Al: playing against the computer. Yes, but what I do is when I’m sitting at my desk and I want just (0:11:04) Kelly: What? Kinda lazy? (laughs) (0:11:10) Al: a couple of battles and I don’t care about it because I’ve already beaten these battles, (0:11:14) Al: I just want to beat them more for more rewards (0:11:16) Al: Then I just have it sit (0:11:18) Al: In here I like just down on my phone (0:11:22) Al: Stand it’s just sitting there and it’s just doing the battles and every so often (0:11:27) Al: I look over it and see if I’ve won or lost and then I start again (0:11:30) Kelly: that is nice. I agree. That is a nice feature. Oh, yeah, I should go check mine. I do really (0:11:34) Al: Speaking of which I just got a notification that I’ve got packs. Let’s see. I’ve already got that already got that already got that (0:11:39) Al: Already got that no new cards great (0:11:43) Kelly: like looking at the card art, though. I think that’s the most fun of it. (0:11:46) Al: I’m just in an (0:11:48) Al: unfortunate position right now where I have most of the cards so most days I’m getting nothing (0:11:52) Kelly: Hmm. I only started like a week ago, I think. Also, I’ve noticed I’m very biased. I like almost (0:11:59) Kelly: never opened a Charizard pack. I know, I know. But I don’t want to. I know. I’m just, I have my own problem. (0:12:00) Al: Yeah, some of the cards are specific to that pack. (0:12:09) Al: I don’t know what to tell you. (0:12:15) Al: Anyway, so yeah, Pocket and Snap, I am at 98 on Snap now, so hopefully I’ll get to 100 by (0:12:22) Al: the end of Tuesday. We’ll see. And I’ve also started playing, speaking of playing games (0:12:31) Al: until the Game of the Year episode. I’ve been playing Luma Island as well, so yeah. (0:12:38) Al: I think it’s doing some interesting new things that I may or may not talk about in a week, and (0:12:45) Kelly: - Okay. (0:12:48) Al: I think I appreciate what it is doing, but I don’t know if it’s for me. (0:12:56) Al: But I’ve only put in like 15 hours into it so far, so. (0:13:00) Al: I’m gonna need more time to make that, isn’t it? (0:13:02) Kelly: I think that that sounds like it’ll be fun to see where it goes at least, (0:13:06) Al: Yeah. (0:13:07) Kelly: you know, and sometimes even if the mechanics aren’t for you, (0:13:09) Kelly: it’s like nice just to see people trying. (0:13:11) Al: Oh, for sure, for sure. (0:13:14) Al: All right, that’s what we’ve been up to. (0:13:18) Al: Next is our monthly segment of the recent releases, (0:13:22) Al: because this is only a second time doing it, but I decided that because there’s so many releases (0:13:28) Al: of games. (0:13:29) Al: And I’m always talking about the future. (0:13:30) Al: Talking about the past, I felt like people might want a monthly recap on what’s out (0:13:35) Al: in case they’ve heard of something that they’re like, “Oh, that’s something I want to play.” (0:13:40) Al: And now you can. (0:13:41) Al: So there have been four releases in November. (0:13:43) Al: I know it’s now December when you’re hearing this, but this is for November. (0:13:47) Al: So we have Farming Simulator 25. (0:13:50) Al: So if you love that Farming Simulator, there’s your new one, it’s out now. (0:13:55) Al: We also have Everhome, which I think… (0:14:01) Al: I don’t think that was previously Early Access, was it? (0:14:04) Al: No, I’m not seeing anything about Early Access, so that’s just a release now. (0:14:10) Kelly: Oh, that one looks cute. (0:14:11) Al: It does. (0:14:12) Al: It’s definitely on my list of “I want to play this,” but that list is very long. (0:14:15) Kelly: I’m going to add it to my list right now. (0:14:18) Al: And then we have Petite Island, which I’m pretty sure was in Early Access. (0:14:23) Al: So that is now 1.0. (0:14:25) Al: Is that correct? (0:14:26) Al: Oh, no. (0:14:27) Al: No, it’s not saying anything about Early Access. (0:14:28) Al: I was wrong. (0:14:30) Kelly: Honestly, with the amount of games that are in early access for forever, it’s like, (0:14:37) Kelly: who’s to remember anymore? Everything feels like it’s in early access. (0:14:42) Al: And and then Luma Island as well, which is also not in early access. (0:14:48) Al: So that’s four releases. (0:14:49) Al: None of them in early access. (0:14:51) Al: None of them have been in early access one unusual month. (0:14:54) Kelly: That is pretty crazy is it is it like I wonder if it’s like a pre-christmas thing (0:14:58) Al: Possibly, possibly. (0:14:59) Kelly: You know (0:15:00) Al: I do think a lot of I mean, a lot of games get delayed at this point. (0:15:04) Al: Like you don’t get a huge number of games coming out just now (0:15:06) Al: because they’ve either come out in October in time for, you know, (0:15:12) Al: the Christmas sale or they come out next year because they didn’t quite manage it. (0:15:18) Kelly: Mm hmm. Yeah, that. (0:15:18) Al: They don’t tend to like to come out in December or November (0:15:21) Al: because there’s too much happening. (0:15:25) Al: All right, next, we’ve got the news. (0:15:28) Al: The first news is a piece of news that I (0:15:30) Al: meant to talk about in the last episode, but I forgot (0:15:34) Al: because I didn’t write it down for some reason. (0:15:36) Al: And that is that they’ve announced a new series of stardew concerts. (0:15:40) Al: they had the previous series. (0:15:42) Al: Stargie Concerts that were called Festival of Seasons. (0:15:44) Al: The new ones are called Symphony of Seasons, and these are bigger. (0:15:49) Al: It’s a 35 piece orchestra. (0:15:52) Al: I believe the last one was under 20. (0:15:55) Al: I can’t remember exactly. (0:15:56) Al: I don’t know if it has it listed, but it was it was certainly much more intimate. (0:16:01) Al: It called it a chamber orchestra. (0:16:02) Al: Is that a specific number? (0:16:04) Al: I suspect not. (0:16:05) Al: Rona would be shouting at me if she was in the room. (0:16:06) Kelly: I have no idea. (0:16:07) Al: No, it just means just means small. (0:16:12) Al: So we may if you’ve not listened to it, me and Rona did a greenhouse episode on (0:16:18) Al: going to the previous Stargie Valley concert because Rona, my wife, is a big (0:16:23) Al: musician. She enjoys music. (0:16:26) Al: She does not play Stargie Valley. (0:16:27) Al: So it was a fun discussion to have about the music versus the the game sort of thing. (0:16:34) Al: I have successfully purchased tickets for the new concert. (0:16:37) Al: one the one that they’re doing in Scotland which (0:16:42) Al: obviously one is not very many, but we actually get one in many cases we don’t even get one. (0:16:47) Al: So I’m very happy to actually have one. (0:16:48) Kelly: Whoo! Whoo! Yeah, that is exciting. I forgot you went to the last round. (0:16:55) Al: And the Yeah, yeah. (0:16:58) Al: So that was earlier this year sometime, April or something. (0:17:04) Al: And that was in a converted church in Edinburgh. (0:17:08) Al: This new one is in 2026. (0:17:12) Al: It’s over a year away, which is just because of the time of the year that makes it sound (0:17:17) Al: even further away. (0:17:18) Al: It’s actually only like a year and two months away or something. (0:17:21) Al: I think it’s February. (0:17:22) Kelly: - Oh yeah, it’s heavy, all right. (0:17:22) Al: So it’s not that bad, but it does sound ridiculously far away. (0:17:30) Al: But they’re doing that, and this shows you how they’ve gone up a little bit. (0:17:32) Al: They’ve gone from a converted church in Edinburgh to the Royal Concert Hall in Glasgow, which (0:17:38) Al: which is, I think, three times the size. (0:17:42) Kelly: It’s, it’s, you know, you know, Stardew is big, but I think when you see it like in this kind of aspect, it’s like, wow. (0:17:48) Al: Yeah, this is their second world tour, and this one’s bigger. (0:17:52) Kelly: Yeah. (0:17:54) Kelly: The next one’s going to be stadium level concert. (0:17:58) Al: Yeah, I don’t think I would want to see stardew music in a stadium. (0:18:02) Kelly: No, I think this is much cuter. Yeah. Yeah. But no, that’s so that’s so cool. (0:18:03) Al: I feel like concert hall works best. (0:18:09) Al: So, yeah, it was funny because (0:18:11) Al: so there was a presale that if you signed up to the newsletter, you got the code. (0:18:14) Al: I signed up for that and then we got the code (0:18:17) Al: and then I forgot all about (0:18:18) Al: it. And it was like, because I had my laptop next to my work, because it was 9am on Monday. (0:18:24) Al: I had my personal laptop like next to my desk, ready to log on at nine, and then completely (0:18:29) Al: forgot. It was really unfortunate. And then I looked at the time, there was, I can’t remember (0:18:36) Al: what it was, I just randomly looked at the clock, and it was 11 o’clock and went, “Oh, (0:18:40) Al: the concert. Oh, no.” And so I went on and thankfully they still had. (0:18:49) Kelly: That’s good, especially because, like you said, you only have one night for Scotland, (0:18:53) Al: Yeah. Yeah. Yeah. And well, yeah. And it’s like I could go to England, but there’s only (0:18:54) Kelly: so it’s not like, “Oh, I could drive a few states over if I have to.” (0:19:01) Al: two in England and one of them is London, which is like four hour train ride or yeah. (0:19:06) Kelly: You wanna go to London? (0:19:07) Al: And who wants to go to London? And it’s like, it’s always annoying when you, cause like (0:19:11) Al: London gets the, cause I think you get like, obviously New York gets the, you know, Broadway (0:19:16) Al: musicals first cause obviously Broadway, uh, it’s kind of in the name. Um, but then they, (0:19:17) Kelly: Mm-hmm. (0:19:20) Al: They tend to go to London next and they take forever. (0:19:24) Al: You can always go to London for these things. (0:19:26) Al: It’s like, I don’t want to go to London, oh my word. (0:19:29) Kelly: Yeah, I don’t even want to go into the city for some of this stuff, so I feel you (0:19:34) Al: London is one of them, and Manchester is the other one. (0:19:36) Al: Manchester, despite being further north, is harder to get to than London. (0:19:41) Kelly: Oh, really? I thought I thought that would be closer to you, honestly. (0:19:44) Al: If you’re driving, it’s faster. (0:19:46) Al: But if you’re getting the train, it’s more difficult. (0:19:48) Al: It takes longer to get there. (0:19:48) Kelly: Mm. That makes sense. (0:19:50) Al: because they’ve got like a super fast train from Edinburgh to… (0:19:53) Al: London. It’s like four hours on the train which is fine but then it becomes a whole weekend thing (0:20:01) Al: rather than a night thing. Whereas this is, it starts at 7pm it’s like I can get my kids (0:20:08) Al: mostly ready for bed and then head off and then be back in for midnight. (0:20:13) Kelly: Yeah, you know, that’s nice. Yeah, that’ll be exciting. I didn’t realize it was, I mean, (0:20:18) Kelly: like you said, it’s only like a year basically away. (0:20:20) Al: Yeah, I think the American dates start in like August or something. (0:20:25) Kelly: Mm-hmm. Yeah, end of August. (0:20:26) Al: Yeah, the first dates in Seattle. (0:20:30) Kelly: I will say it’s funny. There’s no New York City date. (0:20:33) Kelly: It’s only upstate New York and New Jersey. (0:20:35) Al: Oh, that’s funny. Is that because New York City is just stupidly expensive to? (0:20:40) Kelly: That’s what I was about to say is it’s definitely because of that. (0:20:42) Al: Of all the places, of all the places in the world, it’s like you do not want to do that. (0:20:47) Kelly: Yeah. So that one makes a lot– because at first I was like, wow, there’s no New York City one. (0:20:54) Kelly: but there is a new (0:20:55) Kelly: New Jersey, which is close enough. (0:20:57) Kelly: I would go there instead of Albany. (0:21:00) Al: Yes, yeah, because, well, I don’t know where New York is, but New Jersey’s closer, I mean, (0:21:06) Al: much of New Jersey is closer to you than most of New York, right? I know, because I read (0:21:09) Kelly: Yeah, yeah, exactly. (0:21:14) Al: a lot of Ms. Marvel Comics, and she’s based in New Jersey City. (0:21:19) Kelly: Yeah, those are my sister works, actually, (0:21:21) Kelly: right across the water. (0:21:23) Kelly: It’s nice there now. (0:21:24) Kelly: They’ve been making it nicer. (0:21:24) Al: New York is right there. You’ve got New York, and then you’ve got Manhattan, and then you’ve (0:21:32) Al: got Jersey City, and then you’ve got New York. That looks… Yeah, that would… Yeah. (0:21:33) Kelly: No, yeah, literally. (0:21:38) Kelly: Oh, they put all their businesses on that side, (0:21:40) Kelly: I’m pretty sure, because they’re like tax reasons. (0:21:42) Al: Because there’s also casinos in New Jersey as well, isn’t there? (0:21:43) Kelly: You know? (0:21:46) Kelly: Mm-hm. We have them in New York now, just they’re more limited. Yeah, there was one that (0:21:49) Al: Howdy! (0:21:52) Al: I thought New York was quite strict with gambling. (0:21:55) Kelly: they were, I think when I was like in my early 20s, stuff started to change (0:22:02) Kelly: and they opened up a casino near where I lived. But I think they were, it wasn’t, you know, (0:22:08) Kelly: as open as like other states are with the gambling even inside of there. You know, (0:22:13) Kelly: like not every game I guess is allowed or stuff like that. Difference. (0:22:17) Kelly: I don’t know what gambling rules are. I just go in and I pull the lever. (0:22:23) Al: - Okay. (0:22:27) Kelly: But yeah, usually people from New York would go to Jersey to gamble because it’s better over there. (0:22:32) Al: It’s really funny, I’m just looking at the Google Maps and I knew there was weird stuff around (0:22:36) Al: exactly who owned Ellis Island and Liberty Island and I noticed that on Google Maps it has most of (0:22:44) Al: Ellis Island listed as New Jersey with like a big chunk of it including the Immigrations Museum (0:22:52) Al: listed as New York. So it’s like because you’re over the line, technically the island is within (0:22:53) Kelly: Oh, that’s funny. (0:22:58) Al: New Jersey. So most of it is New Jersey, but then there’s like an (0:23:02) Al: exclave of New York. We love border disputes. Did you know that Greenland and Canada now (0:23:04) Kelly: I forgot about that whole debacle. (0:23:13) Kelly: Who doesn’t? (0:23:20) Al: have a land border due to a solved border dispute? Yeah, so there’s an island between (0:23:23) Kelly: No, I did not (0:23:27) Al: mainland Greenland mainland Greenland between (0:23:32) Al: Greenland Greenland and like the very north of Canada. (0:23:36) Al: What is that? (0:23:37) Al: It doesn’t have a name. Nobody cares about it. (0:23:41) Al: Which is like right in the middle of the water, (0:23:44) Al: which is where they put the border between them. (0:23:47) Al: So it like crosses the island. (0:23:48) Al: So they spent decades arguing over who owned it. (0:23:52) Al: And then eventually they decided they just split it. (0:23:53) Al: So now technically it’s half and half. (0:23:55) Al: So they have a land border there. (0:23:57) Kelly: that’s cool. It’s kind of like the two little islands in the bearings straight between what (0:23:59) Al: Thank you. (0:24:02) Al: Oh, yeah, yeah, yeah. (0:24:03) Kelly: are they called? Something with a D. I don’t remember. Yeah. Yeah. That one’s messed up though (0:24:06) Al: Diomede, a big Diomede and little Diomede. (0:24:10) Kelly: because like people live there and then they can’t, they got split up and now they can’t see their (0:24:11) Al: Yeah. (0:24:14) Kelly: relatives. Yeah. Yeah, exactly. But you can’t cross that ice. It’s not allowed. (0:24:15) Al: Well, and it’s, and it’s essentially a land border half of the year anyway, because of the ice. (0:24:23) Al: Well, not, well, yeah, not allowed is very different from Kant. (0:24:27) Kelly: That’s true. That’s very true. (0:24:29) Al: Anyway, enough about geography. (0:24:32) Al: That’s the Stardew Valley Concert. (0:24:33) Al: Are you going to go to any of them? (0:24:34) Al: You’re going to go to the New Jersey one? (0:24:36) Kelly: Probably not, no. Yeah, probably not. (0:24:44) Kelly: It would be cool, but no. Yeah, no. I’m very excited for you. That is very cool. (0:24:46) Al: I’m excited for it. (0:24:52) Al: We don’t go to stuff very often because kids. (0:24:54) Al: So this year we went to the Stardew Concert (0:24:56) Al: and we went to Hamilton. (0:24:58) Al: Hamilton were in Edinburgh. (0:25:00) Al: And then next year, next year. (0:25:00) Kelly: Oh, nice. What is that? (0:25:02) Al: Next year, we’re going to see six. (0:25:04) Al: I think that’s what it’s called. (0:25:06) Al: So I believe it’s about Henry VIII’s wives. (0:25:08) Kelly: Oh, you know what? I think I might have heard something about this, actually. (0:25:11) Al: You’ll probably have seen music from it on TikTok. (0:25:15) Al: It’s all over the place. (0:25:15) Kelly: Yeah, that makes sense. TikTok is a great marketing ploy for that. (0:25:17) Al: So yeah, so many, so many musicals I’ve learned about that, yeah. (0:25:25) Kelly: Yeah, they’re really catchy. They get stuck in your head really well. (0:25:31) Al: Yeah, it’s a modern retelling of the lives of the six waves of Henry VIII. (0:25:36) Kelly: Okay. That’s cool. Yeah. No, yeah, yeah. Yeah, why not? And that’s fun. And now that you (0:25:38) Al: All I know is the music’s catchy, and Rona wants to see it, and I was like, yeah, let’s (0:25:45) Al: go see it, because I like the music. (0:25:49) Kelly: can, like, now that the kids are a little older and can actually get out a little bit (0:25:53) Kelly: more. It’s like, why not? (0:25:54) Al: So that’s our one for next year. (0:25:56) Al: And then we’ve got the Stardew concert the year after. (0:26:01) Al: Maybe I’ll see Wicked in 2026. (0:26:04) Kelly: Oh, yes, I want that to come out. I want them to release that on the streaming so that I don’t have to go into the theater for it. (0:26:10) Al: So here’s an interesting thing for you, apparently you can go into the New York Public Library (0:26:20) Al: and watch it. (0:26:20) Kelly: Oh, but I didn’t have to go to Manhattan. (0:26:21) Al: No, I know, I know, right? (0:26:26) Al: But you can, at least. (0:26:27) Al: I can’t. (0:26:28) Kelly: Yes. Okay. Okay. Okay. That’s fair. That’s fair. That’s fair. (0:26:29) Al: Yes, it would be work, but less work than going to the theatre. (0:26:30) Kelly: It would be a trek to get there and then have to sit there and watch it. (0:26:38) Kelly: Yes. I’ve heard it’s a lot of sing-alongs in the theaters, (0:26:42) Al: Goodness, thankfully, I live in a very, a place where it is unacceptable to sing. (0:26:44) Kelly: which I’m happy for those theater kids, but you know, I don’t, I’m not a theater. (0:26:54) Al: So when we went to see the film, there were not people singing. (0:26:59) Kelly: I wish. (0:27:00) Al: This is what is unusual. (0:27:01) Kelly: My mom, actually. (chuckles) (0:27:02) Al: This is what is unusual is actually the people clapped at the end of it. (0:27:06) Al: I have never had people clap at the end of the film. (0:27:07) Kelly: Oh, it’s like clapping when a flight lands. (0:27:11) Kelly: I hate both of those. (0:27:12) Kelly: I hate those kind of people. (chuckles) (0:27:12) Al: There is one situation where clapping when a flight lands is acceptable, (0:27:16) Kelly: Yes, yes. (0:27:16) Al: and that is when you thought you were going to die. (0:27:18) Kelly: Yeah. (chuckles) (0:27:20) Kelly: Every other time, it’s just like, (0:27:22) Kelly: that guy was just doing his job or her job, (0:27:24) Al: Yeah, yeah, yeah, yeah, yeah. (0:27:26) Kelly: like, this is how it should go, don’t clap. (0:27:29) Al: If you thought you were going to die or you’re flying Ryanair. (0:27:35) Al: All right, so let’s get into some game news now. (0:27:37) Al: So the first in the news is Sunheavour. (0:27:40) Al: I’ve announced their UK, Switzerland, and New Zealand release date. (0:27:46) Al: If you’re not up to date with the weird situation here, I will just summarize it. (0:27:51) Al: Sunheaven announced their America’s release date, and then they announced their Asian (0:27:57) Al: release dates. (0:27:59) Al: And then they announced most of Europe and also Australia, but not Switzerland, the United (0:28:05) Al: Kingdom, and New Zealand. (0:28:07) Al: And I, at the time, and still do think they just forgot. (0:28:10) Al: Well, so the Switzerland and United Kingdom I noticed were alphabetically at the end of the list, after all the other countries, so I just think they just copied and pasted incorrectly. (0:28:12) Kelly: ‘Cause I was like, what a weird bunch of countries to kind of like… (0:28:26) Al: I’m not sure why New Zealand, maybe they just forgot it existed, but I’m not 100% sure what the system. (0:28:34) Kelly: Because I would think New Zealand and Australia would be paired together like (0:28:36) Al: Well, so, so, right, OK, so… (0:28:40) Al: The weird thing about… So, the way the eShop works is there are, I think, six different regions. (0:28:47) Al: There is one for North America and one for South America, one for Europe, Australia, (0:28:55) Al: and New Zealand, and South Africa, I believe, and then there’s one for Japan, one for Hong Kong, (0:29:02) Al: and one for South Korea. Was that six? That was six. I believe that’s all of them. (0:29:04) Kelly: Okay. Yeah. (0:29:09) Al: what I understand based. (0:29:10) Al: So I think this is just them like cleaning up after their mistake and not admitting it, (0:29:30) Al: which is weird. And I also think the reason that they got they released it region by region is (0:29:36) Al: because they didn’t realize there were multiple regions until they’d already added it. (0:29:41) Al: To the Americas one. (0:29:42) Kelly: That’s so funny! (0:29:45) Al: And the problem is we don’t know any of this because the Sunhaven developers are very bad (0:29:49) Al: at communicating their discard after they announced the European release date before (0:29:54) Al: they announced that also included United Kingdom Switzerland and New Zealand was just people (0:29:59) Al: saying, so is it not coming to the UK? Is it coming a different date? What’s happening? (0:30:03) Al: And it turns out it’s exactly the same date, which would back up my they just forgot to tell you (0:30:08) Al: about it because there are two. (0:30:10) Al: There is a possibility of that, but I mean, generally the regions are very similar politically. (0:30:29) Kelly: which I could see because it’s like, aren’t some countries kind of (0:30:40) Kelly: Yeah, that’s true. (0:30:41) Al: But if that is the case, what happened was they ticked all of the boxes except the UK, (0:30:48) Al: Switzerland, and New Zealand. They did not check those boxes and then they put in a different (0:30:53) Al: release and checked just those three countries. Because it’s not even like an EU versus not EU (0:31:01) Al: thing, because Norway was in the first release and is not in the EU, and obviously Australia is (0:31:01) Kelly: No, it’s a, it’s a weird. (0:31:06) Al: is not in the EU and Switzerland is not in the EU but for (0:31:10) Al: and purposes regulatorily it is the same and the UK is mostly the same because obviously it was in (0:31:17) Al: the EU until four years ago so it’s a bit of a mess I miss clicks or copy and paste mistake which (0:31:22) Kelly: Yeah, that’s, that’s, that sounds like a misclick, a few misclicks, for sure. (0:31:31) Al: is what I think I think they went and tried to copy the entire list and just missed the last two (0:31:35) Al: of them. (0:31:38) Kelly: and then did not even like acknowledge it or any like. (0:31:41) Al: Yeah well that’s the weird thing right? Like people have been talking about this from the (0:31:45) Al: moment they published their post about it coming to Europe and they said nothing (0:31:51) Al: and so like if they had just it almost feels like they just don’t want to admit their mistakes (0:31:56) Kelly: Yeah, yeah, yeah, yeah. But they could just make a joke about it like this. People would (0:31:56) Al: and but why in such a weird way? Yeah! (0:32:01) Kelly: find it funny like it’s not a it’s an inconsequential mistake like nobody’s. (0:32:06) Al: Yeah. And the people already think they don’t communicate. And so making this weird like, (0:32:13) Al: oh, we weren’t wrong. We were right all along. Thing just makes it seem even weirder. Oh, (0:32:22) Al: anyway, living on. We have one DLC release. So Everdream Valley have announced a family (0:32:31) Al: time DLC. This is coming to Steam on the 6th of December and then in consoles. (0:32:36) Al: Next year Q1. This has new story quests, new NPCs, new animals and new furniture. That’s (0:32:45) Al: an interesting thing to put in a DLC. Well, quests, were quests, animals and furniture. (0:32:52) Al: I guess NPCs like, I guess that’s not an unusual thing to put like new characters in, but the (0:32:54) Kelly: Oh, yeah, yeah, yeah, like I could see, like a lot of games will do like a new DLC with (0:33:03) Kelly: more quests. You know, so maybe. Yeah, yeah, that’s how I would take it. Yeah, like it’s (0:33:04) Al: Mm hmm. Yes. Yeah. Okay. I guess. Yeah. They’re not saying like this is by the DLC to get (0:33:10) Al: quests. It’s the DLC comes with quests. Okay. Yeah. That makes sense. Yeah. Yeah. The furniture (0:33:13) Kelly: like additional furniture, additional quests, additional NPCs kind of thing that that’s I (0:33:17) Kelly: could be wrong. But that’s how I would read it. Yeah, that’s just add on. (0:33:19) Al: is, I guess, not weird because it’s just like that’s pretty common thing. And then we have (0:33:24) Al: three updates to games. Snacko have released their builder’s dream update, which I’m sure (0:33:30) Al: you can guess where that is. It’s a whole bunch of crafting building stuff. (0:33:34) Al: Lots of good improvements. And I guess we’re not getting Snacko 1.0 this year. (0:33:41) Al: We’re probably getting next year. Because that’s 0.9.5. So close. (0:33:44) Kelly: They intentionally just decided we’re going to add a few more digits into this. (0:33:55) Kelly: It looks so cute though, I wanted to come out. (0:33:57) Al: Yeah, at this point I’m like, because I’ve not played it since the early access came out, (0:34:01) Al: I did play a very early alpha of it. Because I’ve not played it since the early access (0:34:07) Al: come out, at this point I’m like, I just need to wait for the 1.0, right? (0:34:10) Kelly: Yeah. Yeah, because I feel like at this point, it’s like if you don’t wait for the 1.0, (0:34:15) Kelly: like what are you getting out of the 1.0 when it comes out? (0:34:17) Al: Yeah, yeah, exactly, exactly. I will, I will say, I will say, Snacko Devs, listen to me. (0:34:25) Al: We’re good friends, we’ve talked before. (0:34:27) Al: Listen to me now, do not release this in December. (0:34:30) Al: You released the early access last December. (0:34:32) Al: Do not, do not do this. (0:34:35) Al: I beg of you, January, January’s fine. (0:34:39) Al: Do not release your 1.0 in December. (0:34:41) Al: I will cry. (0:34:43) Al: I will cry. (0:34:44) Al: Thank you. (0:34:45) Kelly: - You’re gonna release it December 31st at… (0:34:48) Al: That’s OK, that’s December 31st is fine. (0:34:50) Al: That’s basically January, because I will have recorded all the episodes by then (0:34:54) Al: for the year. It’s not like I need to then rush it, right? (0:34:57) Al: As a 2024 game, it was December the 31st. (0:35:00) Kelly: Also, I just love in their little notes the difference in communication where they literally (0:35:08) Kelly: have screenshots from the Discord talking about part of the updates here. (0:35:10) Al: Mm. Yeah. (0:35:13) Al: That is such a good point. (0:35:14) Al: Snacko Dev is fantastic with communication. (0:35:16) Al: Like they are literally just in the Discord talking to people. (0:35:20) Al: Sunhaven, I have never seen a single one of them talk in the Discord. (0:35:26) Al: Yeah, definitely. (0:35:28) Al: Spiritity have released their Phantom Friends update, which adds a… (0:35:33) Al: You can have your spirits as pets now. (0:35:40) Al: Interesting change. (0:35:40) Kelly: to like follow you around. (0:35:41) Al: If, yeah, yeah, they follow you around and replace your existing… (0:35:48) Al: No, they don’t replace your existing spirit companion. (0:35:50) Al: They add to… (0:35:53) Kelly: I wonder if I should give this game another chance. (0:35:55) Kelly: It seems like they’ve added so much since I last played. (0:35:57) Al: possibly, yeah. (0:36:00) Kelly: But I have enough other farming games. (0:36:08) Kelly: That’s that. That was my issue. (0:36:13) Kelly: Yeah. (0:36:18) Kelly: Now that is a good point, because I feel like I just at its core, (0:36:21) Kelly: I felt kind of listless playing the game. (0:36:25) Kelly: So, yeah, I think you do have a good point. (0:36:27) Kelly: I just like I want to like it so much. (0:36:30) Al: I agree. I also want to like it. Um, but I guess about it, that counts, right? (0:36:36) Kelly: - Yeah, it does have very positive reviews, (0:36:38) Kelly: so obviously other people are enjoying it. (0:36:39) Al: Which is good, which is good. And it’s, you know, yeah. Yeah. Agreed. Agreed. Um, (0:36:39) Kelly: So I’m glad, yeah, I’m glad. (0:36:41) Kelly: ‘Cause I do like, I like the whole concept. (0:36:47) Al: and it’s over 500 reviews as well. So it’s not, it’s not like they’re, they must be getting (0:36:52) Al: enough. That’s, you know, 500 reviews means quite a lot more people buying it, right? Because (0:36:57) Al: most people do not review your game. (0:37:00) Kelly: Yeah, no, I don’t think I think I’ve reviewed like two games (0:37:00) Al: I don’t know if I’ve reviewed any of them on Steam. (0:37:09) Al: They’ve also added new spirits, so that’s what you care about in the game, right? (0:37:15) Al: The spirits. (0:37:16) Al: So there you go. (0:37:19) Al: And the final update is Far Lands. (0:37:22) Al: I’ve released their 0.3 update. (0:37:25) Al: This is the biggest update Far Lands has seen to date. (0:37:30) Al: It adds achievements, which is always a good thing. (0:37:34) Al: Another game we’re about to talk about later on in this episode could have. (0:37:37) Al: That would be great. (0:37:38) Al: Please and thank you. (0:37:42) Kelly: I also love achievements. (0:37:44) Kelly: It’s honestly one of the big things (0:37:45) Kelly: that I really like from not playing (0:37:47) Kelly: as many games on the Switch and switching over to PC. (0:37:48) Al: Mm, yeah, I wonder if, well, almost every game feels a mystery. I wonder if, because (0:37:51) Kelly: I’m like, oh, achievements in every game. (0:37:54) Kelly: How nice. (0:37:59) Kelly: Yeah, yeah, yeah. (0:38:05) Al: obviously they have been slowly getting more and more features as they get a lot, you know, (0:38:10) Al: like the 3DS added a bunch of stuff that other games, other systems had, and then the Switch (0:38:16) Al: called Mostly Modern. (0:38:18) Al: Maybe the next switch you’ll have. (0:38:23) Kelly: Maybe. I always wonder, I didn’t know what the issue was, to be honest, because I know (0:38:28) Kelly: when some people, what is it called, port the games to the Switch, like I know for HoloNet (0:38:34) Kelly: I can’t do video screenshots. I could do plain image screenshots. Yeah, because I think it’s (0:38:37) Al: Yeah, interesting. That, so I believe the video screenshots is something they can disable. (0:38:46) Kelly: about how hard it is for the person porting it to, I guess… Okay. (0:38:51) Al: I don’t think that requires any work on their point. I think it’s more a case of they didn’t (0:38:53) Kelly: Which is, yeah, because it’s weird, because you can record it on every other device. But (0:38:55) Al: want to add that feature. I’m not sure why, but… Yeah. (0:39:03) Kelly: that was also one of the ones where I don’t have achievements, and I know there’s achievements (0:39:06) Kelly: for that game. Yeah. (0:39:07) Al: And some games add them into the game itself, like they’ll add, but that’s a lot of work. (0:39:11) Al: The whole point of the achievements in Steam and stuff is that they’re very easy to do, (0:39:16) Al: because it’s literally just, “Here’s my list of achievements,” and then you put in the code to say (0:39:20) Al: when the achievement is hit. Yeah, because it doesn’t have… Switch doesn’t have an achievement (0:39:22) Kelly: Oh, so that’s the issue is that it’s just hard to add them in on the switch, like the switch doesn’t make it okay. (0:39:29) Al: system. So if you want to have it on the Switch, you have to build it entirely yourself. And it (0:39:34) Kelly: Uh, I’m dumb. I understand now. (0:39:34) Al: And it would be only within game because there are a. (0:39:38) Al: Couple of games that have done that they’ve recreated the achievement system in their own game, but then it only works for that game and it takes a lot of work to do that. (0:39:40) Kelly: Mm hmm. (0:39:42) Kelly: Mm hmm. (0:39:46) Kelly: Yeah, okay, that makes sense. That makes a lot more sense. (0:39:47) Al: Whereas with steam and with Xbox and with PlayStation there’s a piece of code that they can call which just does the achievement for them so. (0:39:54) Kelly: Okay, I knew it was something to do with how it set up, but I never looked into the actual basic why behind it (0:40:02) Al: They’ve added to upgrade system as well. (0:40:04) Al: They’ve added food, they’ve added house upgrade system, they’ve added new (0:40:07) Al: furniture, they’ve added guests and better NPCs, one of which looks like a xenomorph. (0:40:12) Al: Not sure why. (0:40:14) Kelly: I like his jacket. (0:40:14) Al: Legally distinct, legally distinct xenomorph. (0:40:20) Al: Yeah, it looks like a pretty big update. (0:40:21) Al: I haven’t played this game yet. I do want that. (0:40:24) Kelly: Yeah, it’s on my list of games to check out. I just I tried to avoid most early access, honestly. (0:40:33) Al: Good thing we’re not talking about an early access today then (0:40:39) Kelly: Is it generally? (0:40:42) Al: So that’s the game updates. (0:40:43) Al: We now have three new games to talk about, (0:40:47) Al: the first of which actually, no, let’s go the other way around. (0:40:49) Al: Let’s talk about Dreamland Farm first, (0:40:51) Al: because I think this will be the quickest to talk about. (0:40:55) Al: Dreamland Farm. (0:40:56) Al: Since childhood, you’ve dreamed of being close to nature, (0:40:59) Al: but being born and raised in the city stood in the way of that. (0:41:02) Al: The closer you were to adulthood, the more time you spent with your grandma, (0:41:05) Al: who showed you all around her own farm, from crops to berries and mushrooms, (0:41:09) Al: everything she knew, she taught you, she prepared you to be her (0:41:12) Al: successor. I mean that’s just every farming game. I don’t know. I don’t know. And what (0:41:16) Kelly: - Yeah, why do they all do that? (0:41:19) Al: I find really interesting is like, so if you have a farming game, the description should (0:41:25) Al: tell you what’s different about it. Don’t be like, oh, it’s a farming game. It’s like, (0:41:27) Kelly: Yeah. This time it’s your uncle and not your grandpa. (0:41:28) Al: yeah, we know that, right? It’s like, if you have, yeah, exactly, exactly. It’s like, come (0:41:36) Al: on. Let’s not, let’s not pretend. This one looks… (0:41:42) Al: Pretty… I don’t see anything unique in this, personally. (0:41:46) Kelly: I only gave it a cursory glance and it does look pretty. (0:41:52) Kelly: It doesn’t look like it’s breaking any boxes or molds or whatever though. (0:41:56) Al: But equally I also didn’t think about Fields of Mistria and didn’t want to play that until I decided, until it got a lot of buzz and I was like okay it’s time to play this one, you know, like, sometimes you can’t tell without playing it, which is a PR problem, obviously. (0:42:12) Kelly: Which goes back to your point of pointing out the differences (0:42:14) Kelly: and not the similarities. (0:42:19) Kelly: That’s what you need to get in touch with all the devs (0:42:22) Kelly: about is changing their PR management. (0:42:26) Al: I will be your PR. (0:42:29) Al: No, no, I will not. (0:42:32) Al: That is very much a conflict of interests. (0:42:36) Al: This one interestingly, so it’s now it’s on Switch and Xbox, it is not on Steam, which (0:42:41) Al: is interesting. (0:42:42) Kelly: Oh, that feels so backwards. (0:42:43) Al: Yeah, yeah. (0:42:47) Al: I wonder why. (0:42:48) Kelly: I wonder right too, especially if it’s on x. (0:42:49) Al: Yeah, because it’s not like it’s they had an exclusivity deal with Switch, because then (0:42:54) Al: and they wouldn’t be on Xbox. (0:42:57) Al: And the Xbox version did come out like a week after the Switch version. (0:43:01) Al: That’s not long enough for it to be an exclusivity. (0:43:04) Kelly: - No. (laughs) (0:43:04) Al: So yeah, weird. (0:43:07) Al: I don’t know, I’ll keep an eye on it. (0:43:09) Kelly: Hopefully it’s good. (0:43:09) Kelly: Hopefully they got something unique in it. (0:43:11) Al: Yeah, yeah, hopefully. (0:43:13) Al: Hopefully. (0:43:14) Al: It’s 10 pounds. (0:43:16) Al: Is it 15 dollars? (0:43:18) Al: Probably. (0:43:20) Kelly: Probably something like that, yeah. (0:43:22) Al: So it feels cheap enough to like buy it and play it. (0:43:26) Al: And if you’re not bothered by it, then it’s not the end of the world sort of thing. (0:43:30) Al: Next we have RATOPIA. (0:43:33) Al: RATOPIA. (0:43:35) Al: I keep wanting to say RATOPIA, but it’s only one T, so it’s definitely RATOPIA. (0:43:38) Kelly: Uh, to be fair, I say rat topia (0:43:41) Al: Yeah, but there’s no second T. (0:43:42) Kelly: Well, he sounds better I know but it’s funner to say that way (0:43:47) Kelly: For the podcast, I will say rat topia (0:43:50) Al: RATOPIA. RATOPIA is a new game that is combined first of all, a new game, come on. What is (0:44:01) Al: that? I just feel like sometimes I feel like this this podcast is just me editing and critiquing (0:44:07) Al: the descriptions of games. Is a new game. Yeah, we know that. Don’t add that in. Also (0:44:13) Al: just a point, you don’t need to put your name in the description because your name is elsewhere (0:44:17) Al: on the page, right? Just right. (0:44:19) Kelly: Uh, you sound like somebody’s like third grade English teacher critiquing their (0:44:20)
Al and Kelly talk about what they think could still be added to Stardew Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:27: What Have We Been Up To 00:07:40: News 00:22:53: Stardew 1.6 00:56:47: What Is Still Missing In Stardew 01:21:22: Outro Links Echoes of the Plum Grove Release Date Bunny Haven Mika and the Witch’s Mountain Dev Update Potion Permit Update Len’s Island Roadmap Chill Roadmap Stardew 1.6.3 Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al and we are here today to talk about Cottagecore Games. (0:00:36) Kelly: and I’m Kelly. (0:00:41) Al: Ah welcome back Kelly, it’s been a while. (0:00:46) Al: What was your last episode? (0:00:47) Kelly: Um, was it the pumpkin heart? (0:00:47) Al: It was. (0:00:49) Al: Oh no pumpkin panic! (0:00:52) Kelly: Yeah. (0:00:53) Al: No! (0:00:54) Al: Oh I talked to, was it Bev I talked about that? (0:00:56) Kelly: Ahhh. (laughs) (0:01:00) Al: There was a couple of weeks ago and they had not listened to that episode and eventually went and watched like one of the speedruns and I was like just be warned and they were like yeah it’s terrifying. (0:01:08) Kelly: Mm-hmm. (0:01:13) Kelly: Yeah, that is absolutely the least cottagecore game that I think we’ve discussed. (0:01:15) Al: Yeah. (0:01:18) Al: Oh yeah don’t yeah. (0:01:21) Kelly: And listen, I have some anxiety attacks playing Stardew in the mines, but that’s nothing. (0:01:30) Al: We’ll talk about it later but I’m in the volcano just now on Ginger Island so I’m having fun there. (0:01:31) Kelly: Yes. (0:01:39) Al: Cottagecore and not Cottagecore there is an overlap there anyway. (0:01:43) Al: So yeah welcome back it’s been six months good to have you back. (0:01:48) Kelly: It’s good to be back, I’m always happy to come back. (0:01:50) Al: We are going to talk more about Stardew 1.6 because we are going to eke out all the content we can from this update I guess that’s the fun of me and Johnny covering. (0:02:01) Al: It’s going to be less than a week after it comes out is there’s always going to be stuff that we miss and so fun to come back and chat especially with with with you Kelly who obviously you weren’t on the last episode so you’ve got probably different thoughts probably some similar thoughts but anyway before we get into that transcripts are available in the show notes and on the website the there’s a bunch of news to talk about but first of All Kelly, what have you been? (0:02:30) Kelly: Besides playing Stardew, you know, I had five days off last week, and I spent three of them playing Stardew until four in the morning. (0:02:42) Kelly: So that was really rough to go back to work the next week. So now I’ve been trying to roll it in at about one o’clock in the morning. (0:02:48) Kelly: But, you know, that never works, because it’s always just one more day. (0:02:52) Kelly: So it’s like 1.30 I’ve been going to bed playing Stardew. So, you know, it’s been going. (0:03:00) Al: I mean is the original solitaire not a roguelike? (0:03:02) Kelly: But besides that, I’ve been playing Solitaire Battle. It’s like a roguelike RPG solitaire game where you battle other things. (0:03:18) Kelly: We had this discussion in Slack. I said it as a joke, but it 100% is. (0:03:23) Al: It is! (0:03:24) Al: There’s nothing like it’s just it’s a single run and then once it’s done nothing matters and you can start again. (0:03:28) Kelly: Yep, you got what you got in that run and then you don’t get that same thing ever again (0:03:34) Kelly: and you know what, it made me realize, maybe that’s just the games that I like (0:03:40) Al: Yeah. Each to their own. So what makes this different? Is it an RPG? Did you say an RPG? (0:03:40) Kelly: to my core (0:03:54) Kelly: Sort of so like you get you you you go against a different like character each round and you (0:04:03) Kelly: Obviously want to try to get more matches and more cards in them, but you also (0:04:07) Kelly: Have power-up cards, so you have like a tack move (0:04:10) Kelly: You have like some Stat boosters and stuff like that you can get like extra draws (0:04:16) Kelly: so you’re kind of just like looking to kill their health bar before your health bar goes down and (0:04:21) Al: Oh, interesting. (0:04:24) Kelly: Three three levels with three levels in each it’s it’s a unique little take on (0:04:29) Kelly: Solidary Dallin and introduce me to it (0:04:32) Al: is there a story? No. Okay. Well, let’s not get into the discussion of what an RPG is. (0:04:34) Kelly: No (0:04:36) Kelly: So maybe not RPG maybe I’m just saying letters and words (0:04:41) Kelly: No (0:04:44) Al: People complain about me talking about that all the time. Okay. Do you gain cards for winning and stuff like that? Is that how you get the power up? Okay. And then you buy the power-ups with the money. (0:04:46) Kelly: My hands are up I am done (0:04:55) Kelly: Uh, no, you actually gain money. (0:04:58) Kelly: So, like, yeah, yeah, you buy the cards. (0:05:00) Kelly: So it’s like, oh, you linked seven different cards at once, you get more money. (0:05:06) Al: sounds like a rogue light to me rather than a rogue like every time every time I talk about this I think I know the difference and then I say something and someone’s like oh maybe not (0:05:09) Kelly: I don’t know the difference. (0:05:18) Kelly: Yeah, I’ve given up. I’ve decided it’s funnier this way. (0:05:23) Al: see I’m I’m my current understanding is that a rogue like is where everything resets between runs and the only thing that improves is your skill and a rogue (0:05:36) Al: light is where you gain things between runs to improve the runs in other ways (0:05:42) Kelly: So I think it would be more of the first but you do gain characters (0:05:48) Kelly: to play as (0:05:49) Al: Yeah, but you’re also gaining money, right? Which gives you paradox and stuff like that so that (0:05:52) Kelly: Oh, yeah But so it’s like that’s one run and then I’d go back and like, you know do a different run So I guess it would be the second one because you’re keeping the cards through the nine levels that you’re playing I don’t know man. I don’t know (0:06:04) Al: Who cares? Whatever. I wouldn’t like it either way. There’s still only one that I’ve actually enjoyed as a whole game, so. Oh, what have I been up to? I mean, Stardew, like, is there is that enough? I mean, basically, I’m now at 60 hours played of Stardew 1.6. (0:06:07) Kelly: Who cares whatever (0:06:10) Kelly: Yeah, no you wouldn’t like it. I just think it’s fun (0:06:12) Kelly: I need to make fun of this conversation every time it gets brought up. (0:06:28) Kelly: Oh, nice. (0:06:35) Al: And we are currently recording on Thursday, so it’s quite an early episode for nearly a week before it’ll come out, but yeah, so it’s a week and two days since it came out, (0:06:49) Al: almost exactly. So, 60 hours. (0:06:54) Kelly: Too bad, I’ve put 30 hours in, (0:06:55) Kelly: but I did not start playing until Saturday night. (0:06:58) Al: Ah, yeah. Yeah, I was ready for it. The whole of Tuesday I was like, “Right, it’s going to be late. It’s going to be late today because I know that Concerned Ape is in Pacific time, (0:07:09) Al: but I’m going to keep paying attention anyway.” And then it came out at like 9pm my time and I was like, “Ugh, great.” Yeah, well, exactly. Exactly. So I am tired. I don’t think I’ve be doing anything else, sadly not games wise. (0:07:18) Kelly: Dangerous time to start. (0:07:29) Al: I keep trying to start Princess Peach show time, but I’ve got stuff to do in Stardew. (0:07:35) Kelly: It’s hard starting with such a commitment. (0:07:38) Al: Yeah, but we’ll talk more about that soon. (0:07:40) Al: Let’s talk about some news. (0:07:42) Al: First off, we have Echoes of the Plum Grove have announced that they are releasing on the 29th of April this year. (0:07:48) Al: Kelly, I suspect you haven’t heard of that yet. (0:07:52) Kelly: I have not, um, I like the title. (0:07:56) Al: So, I mean, the summary of this is it is a life sim where you can kill people. (0:08:04) Kelly: Oh. (0:08:08) Kelly: It’s such a cute artwork, I did not suspect that. (0:08:12) Al: Yes, yes. It’s very Paper Mario-esque. I’m trying to find the wording because it’s quite a… I can’t find the wording, but I’m pretty sure this is the one where you can kill people. (0:08:14) Kelly: Yeah. (0:08:23) Kelly: I like that. I think that’s a nice way to stand out. (0:08:25) Al: Yes, I’m all for different things. You also have to survive winter. I think you can die because of the season. I don’t know if I like that or not, but I’m certainly willing to try it. I mean, I’ve backed it on Kickstarter. (0:08:33) Kelly: Oh, I like that too (0:08:44) Kelly: Yeah, I mean, also I’m saying I like that, but I’m sure also if I played it and put like 40 hours into the game and then I died, I’d be pissed. (0:08:50) Al: So I believe that if I, okay, so you you have children and then you grow old and I believe… (0:09:00) Kelly: Oh, I think I have heard of this. (0:09:04) Al: I’m not sure I need to double check but I’m not sure if it says for certain but I think you can then continue as your child when you die. We’ll find out because it comes out soon, (0:09:13) Al: comes out in one month. Was this on Switch or was it just on Steam? Not that it matters anyway because even if it comes out on Steam, it will… (0:09:21) Al: Even if it comes out on Switch, it will come out on Steam first, (0:09:23) Al: so I’ll probably just play it on my Steam deck. (0:09:26) Al: I’m not seeing Switch. (0:09:27) Al: Anyway, so yeah. (0:09:28) Al: Next we have Bunny Haven. (0:09:30) Al: Bunny Haven is out now. (0:09:33) Al: I don’t think there’s much to say about this game. (0:09:35) Al: There’s bunnies. (0:09:36) Al: Adopt rescue bunnies, (0:09:38) Al: care for them, and transform your garden into the haven in this cozy cafe sim. (0:09:42) Kelly: Okay, cute (0:09:43) Al: Yeah, out now. (0:09:45) Al: Will you play this? (0:09:47) Kelly: Maybe I’m I’m like is that a phone game or is it like a yeah, I’m like weird about phone games I’ll like the idea of something but in the long run. I just go back to playing dungeon cards (0:09:58) Al: Oh, what is dungeon cards? (0:09:59) Kelly: so (0:10:02) Kelly: It’s a roguelite card game (0:10:06) Kelly: So yeah, it’s just like a silly little card game (0:10:14) Al: Mika and the witch’s mountain. (0:10:18) Al: This is your witch delivering packages. (0:10:24) Kelly: okay what is this like the poly art style is that what that is (0:10:29) Al: Oh, yeah, there’s a I know what you’re trying to I know what you’re trying to say, but it’s not that, and I can’t remember. (0:10:39) Al: Shaded, is it shaded? (0:10:42) Kelly: Oh, Cell… (0:10:43) Al: Cell shaded, yes, that’s it. (0:10:44) Kelly: Yeah, yeah, yeah. I think a lot of games can be really fun in the start style. (0:10:49) Al: I agree, I think this works really well. (0:10:52) Al: They have not announced their release date, but they have released that they’re planning to release they have announced. (0:10:59) Al: They’re planning to release before summer. (0:11:02) Kelly: Okay (0:11:03) Al: I don’t know if this is a translation thing because the team is Italian. (0:11:05) Al: So they’re, you know, there’s a, there’s an aspect of that, that they’re not kind of native English speakers, but that feels like before summer. (0:11:15) Al: I mean, I always have issues of using seasons, right? (0:11:17) Al: Because as we have discussed many, many times, there is no one universal definition of the seasons. (0:11:25) Al: Not everywhere has four seasons, some places have two, some places have three, some places have five, and even the places that do have four, they don’t all have them the same. (0:11:35) Al: So it always annoys me when the people do this, but like what is I don’t know whether they actually mean before summer or whether they mean before the end of summer, so it could either be like any time between now and what June, or it could be any time between now and September. There we go. (0:11:52) Kelly: Yeah, it could be anything. (0:11:56) Kelly: I think they intentionally did that just to be vague for their own benefit. (0:11:59) Al: Yeah, yeah, we are putting all the team’s efforts to have Mika and the Witches Mountain out before summer this year. Yes, we will see. I want to play that game, although not right now, (0:12:08) Kelly: I mean, it’s better than nothing. (0:12:14) Al: I’m playing Stardew, so you know maybe they can wait. (0:12:15) Kelly: The tarot cards look cool. (0:12:17) Kelly: I like the art for them. (0:12:19) Al: I haven’t actually seen that. Is that in this update? (0:12:20) Kelly: They’re collectibles. (0:12:24) Kelly: Uh, I’m on the page you sent me, but I don’t think it’s from this update. (0:12:28) Al: Oh yes, no, it is the update, yeah, yeah, well I know I do, that’s my thing. (0:12:30) Kelly: Oh, okay. (0:12:31) Kelly: Who doesn’t love collecting things? (0:12:38) Al: Potion Pyramid, did you play Potion Pyramid? (0:12:40) Kelly: Yeah, I did a podcast with Bev and Maddie. (0:12:43) Al: You did one on it, yeah. (0:12:45) Al: So there’s an update out now with new romanceable characters, I wasn’t even aware they had romance in that, I don’t remember you discussing that on the podcast, were you aware they had romance in this game? (0:12:49) Kelly: Mm. (0:12:57) Kelly: We were, um, I think it was kind of (0:12:58) Al: Hehe. Surprise, surprise. (0:13:00) Kelly: lackluster compared to some other (0:13:03) Kelly: romance-able games, so that’s probably why you don’t remember us talking about it. (0:13:08) Al: Yeah, probably, probably. They’ve also added some extra languages and a cinematic opening (0:13:17) Al: animation to the game. Is this in? Is it still in early access? Was it in early access? I can’t. (0:13:24) Al: It is not in early access. (0:13:26) Kelly: I was gonna say, I think he was out. (0:13:27) Kelly: They definitely seem to have been fixing a lot of bugs, (0:13:31) Kelly: ‘cause there definitely were a lot of bugs, (0:13:33) Kelly: I know, when we talked about it. (0:13:35) Al: Yeah, I feel like adding an opening animation, it doesn’t feel like an after 1.0 thing to do. (0:13:44) Kelly: No, also kind of feels weird when there’s like other things that I probably would have (0:13:50) Kelly: Spent the time on fixing (0:13:51) Al: Yeah, I will say that it won’t be the same people doing those two things, (0:13:55) Kelly: Mmm, yeah (0:13:55) Al: right? Like the developers would have gone, oh great, here’s the animation, right? That’s it in, (0:13:59) Al: right? There’s not much work for them to do after this is made. (0:14:02) Kelly: Yeah, but that’s still budget money, right, you know? (0:14:06) Al: » Sure, that doesn’t mean that if they hadn’t done it, (0:14:09) Al: they would have spent money on fixing. (0:14:10) Kelly: That’s true, that’s that’s very true. (0:14:12) Al: You can’t just throw more developers at a team and get quicker, faster bug fixes. (0:14:19) Al: It’s not how it works. (0:14:20) Kelly: Listen, I played Software Inc., it is how it works. (0:14:25) Al: Please never run a development team. (0:14:29) Kelly: My company was so successful. (0:14:32) Al: There’s a fun– I can’t remember the name of it, (0:14:34) Al: but there’s a fun. (0:14:35) Al: Principle in companies that says that people get promoted until they are no longer doing the job well and then instead of getting demoted back down to where they were doing a good job they continue to be in the job that they weren’t doing well and that’s why it always feels like management are terrible what they’re doing because they are. (0:14:55) Kelly: Mm-hmm. Yes, I’ve heard the same exact thing about managers and (0:14:56) Al: So. (0:15:01) Kelly: It definitely applied to my past manager. Now I have a good manager. So (0:15:06) Al: Ah, well, I’m sure you won’t have them for long because they’ll get promoted into something that they’re not good at. (0:15:14) Kelly: That’s the fingers crossed (0:15:17) Kelly: On a side note, I don’t know if you you’re interested in playing a work game after work, but software ink was fun (0:15:24) Al: Ah, maybe, maybe when I’ve had like a long holiday or something, (0:15:25) Kelly: Mm-hm, yeah, there you go. (0:15:29) Al: we’ll see. Certainly not right now. Maybe when I’m in a new job, maybe when I’ve got a new job. (0:15:34) Kelly: When you’re filled with hope and, you know, a new will to survive. (0:15:39) Al: Lens Island have updated their roadmap again. They now have six updates coming, (0:15:48) Al: no four updates coming over the next three months, which I’m sure will go great. (0:15:54) Al: They have the end of March, which is now. They have the community update. At the end of April, (0:16:01) Al: they have two different updates coming. They both say end of April. That’s very weird. (0:16:08) Al: One of which is the camp. Yeah. Yeah. So realistically, that’s one update, isn’t it? (0:16:08) Kelly: But they’re tied together. (0:16:15) Kelly: Mm-hmm. They wanted to showcase both. (0:16:15) Al: I don’t know why they’re calling it two different updates. That’s fair, but like don’t say it’s four different updates. That’s not how it works. (0:16:24) Al: Oh, that is totally something that someone would do. That’s the camera orbiting update, (0:16:24) Kelly: They’re going to be on two separate dates. (0:16:39) Al: which is such an overly complicated name for. I mean, it’s a very good and impressive feature to implement, right? Like you have a freeform camera in a game that never had a freeform camera before. That’s good. But my word, I do hate. (0:16:54) Al: that name. Freeform camera, yeah. Camera. Like what is the camera orbiting? And camera orbiting implies that it’s like always moving, right? Because like an orbiting thing isn’t moving at will, it is moving at a general constant orbital speed. So I. And as always happens in these games when you’ve got moveable cameras. (0:16:54) Kelly: Is that what you would say though instead free-form camera? Yeah, I think that sounds better than camera orbiting update (0:17:08) Kelly: Yeah (0:17:13) Kelly: You’re just trying to play the game and like hope that you can see the right way while you’re doing (0:17:24) Al: The controls change when you’re moving the camera, so you’re just running around in circle. (0:17:24) Kelly: mhm, mhm (0:17:32) Al: Oh, that sounds terrible. (0:17:34) Kelly: That’d be a fun, like, challenge form. (0:17:38) Al: Yeah, yeah. (0:17:41) Al: Anyway, and the other update at the end of April is the completionist update. (0:17:49) Al: New starter guide, collections page, and quest objectives will be added. (0:17:54) Al: Then at the end of May, they have the frozen lands update, (0:17:58) Al: which is a new Arctic world, new weapons, enemies, and animals, new major boss. (0:18:03) Al: Major boss. (0:18:04) Al: Is that not just a boss? (0:18:06) Kelly: They really want to spice things up, Al. Let them be. (0:18:11) Al: a new vehicle and more. And then it looks like the full release has been pushed a little bit because it was originally scheduled for July, but it’s now coming out in Q3. Technically July is in Q3, but in fact they’re now saying Q3 rather than July. I suspect that means September. But thank you for saying Q3 and not saying summer. I appreciate that. Although you do get into the question of like, well, what are we talking? (0:18:30) Kelly: Yeah, I would also think that. (0:18:41) Al: Or are we talking financial calendar? In which case, which financial year? (0:18:47) Al: There is here. Yeah, it’s April to March. Technically, it’s the, I think the fifth of April to the fourth of April the next year. Don’t ask me why, it just is. Yeah, so if you talk about the financial year here that’s what (0:18:49) Kelly: Is there even a standardized fiscal year? (0:19:11) Al: people need. And that will include multiplayer and the I don’t know what they mean by the act 5 major update that sounds like it’s the final bit of the story possibly but I’m not sure. And a new hardcore mode. (0:19:26) Kelly: Are the stories called acts because like also technically this would be the fifth update (0:19:31) Al: It would be the fifth update this year but there have already been lots of updates to this game. (0:19:41) Al: It came out in 2020-2021, so yeah, I don’t know why I started saying 2000, right? (0:19:44) Kelly: I thought you were going to say 2012 for a second. (0:19:49) Al: I’ve not, I’ve not said 2000 and something for years, 2021, I don’t, I think even back in 2012, I was still calling it 20, I think it was back in 2009. (0:20:04) Kelly: That’s fair. I think I switched back and forth until like- (0:20:06) Al: Yeah, I find it funny because, like, I would never say… (0:20:10) Al: You would always say, like, 1901, 1905, 1922, you wouldn’t say 1905, yeah. (0:20:16) Kelly: Because that sounds ridiculous. (0:20:20) Al: But we knew that saying 2000 dand would sound ridiculous at some point as well, so why did we ever start saying, uh, it doesn’t matter, don’t matter, doesn’t matter. (0:20:29) Al: We don’t have time to get distracted by this pointless stuff. (0:20:32) Al: It is quarter to 11. (0:20:34) Al: Milltown have released their roadmap as well. (0:20:36) Al: They just came into Early Access last week, I wanna say. (0:20:42) Al: The day before or the day after Stardew 1.6, so I haven’t played it yet. (0:20:50) Al: So their first update will come out apparently this month, which presumably means like tomorrow. (0:20:58) Al: Because I don’t think they’re gonna be doing it all at the weekend. (0:21:02) Al: So it should be out by the time you’re listening to this episode. (0:21:04) Al: And that will have some bug fixes. (0:21:06) Al: Performance fixes etc etc and full controller support. (0:21:11) Al: Look, if you’re gonna release controller support like less than two weeks after your early access, (0:21:16) Al: just wait the two weeks. (0:21:23) Al: Boy oh boy. (0:21:24) Al: And then they’ve listed the other updates that are coming out, (0:21:27) Al: or some of the other updates that are coming out with no dates on them, (0:21:30) Al: which is probably a sensible thing to do. (0:21:32) Al: do. (0:21:32) Kelly: Yeah, I feel like that doesn’t set the expectations badly seems like some pretty good updates along the lot like down (0:21:37) Al: Yeah, I do need to play this game, it is on my list. (0:21:44) Al: I do own it, cuz of course I backed on Kickstarter. (0:21:51) Kelly: Some people are hoarders, some people, you know, (0:21:53) Kelly: back everything on Kickstarter. (0:21:55) Al: I feel like we’re about to come into a really busy period for games coming out, I just have that feeling. It was three days, it was three days after Stardew 1.6 came out that it came out. (0:22:00) Kelly: Yeah, I trust- (0:22:05) Al: In fact, in that case, it was last Friday that this game first came out, less than a week. (0:22:13) Al: And the final piece of information, which will be a lovely segue into our main topic, (0:22:18) Al: is that Stardew 1.6.3 is now out, which includes the most important update, Kelly. (0:22:24) Al: you can access clinche (0:22:25) Al: shop while your tool is being upgraded. (0:22:28) Al: That was three updates ago, come on get with it! (0:22:28) Kelly: I thought you were gonna say, “You could drink mayonnaise.” (0:22:37) Kelly: No, uh, when I saw the Clint update, I was so ecstatic. (0:22:41) Al: the Clint update. (0:22:43) Kelly: I hate him. I never want to see him. (0:22:46) Kelly: But this is the best update that could have been applied to him besides he turns into nothingness and you can become your own, uh, blacksmith. (0:22:54) Al: Well, let me tell you so I have so listeners will have heard this is when I segwaying into this is the this is The main main point of the episode now. We’re just gonna talk some more about stardew (0:23:05) Al: Kelly’s gonna talk about some of their feelings on the 1.6 update and (0:23:11) Al: I will probably talk about some of the 1.5 stuff that I’ve now accessed in the last few days because I haven’t stopped playing and (0:23:19) Al: then we might talk about some things that we think are still missing from the game. (0:23:24) Al: With the massive caveat that we obviously don’t expect anything else, (0:23:28) Al: and if this game never gets another update that will be completely acceptable, (0:23:34) Al: we’ve had six massive updates for this game. (0:23:35) Kelly: We love you, Concerned Dave. We don’t expect anything from you. Please just be nice. (0:23:42) Kelly: You’re so nice. (0:23:42) Al: Um, but yeah, Clint, I have an update. So people will know that I was, uh, I’m romancing Emily in this game. Um, and yeah, well, exactly. So, um, Johnny said that I’m running the full evil run in this version. Cause obviously I’m doing Junimo Kelly. You were the first person to find that out. Literally two hours before we recorded the last podcast, I got A message from Kelly going. (0:23:50) Kelly: Oh no, so arch rival Clint. (0:24:04) Kelly: It was the first person to shame you on it too. (0:24:13) Al: What have you done? (0:24:15) Al: As I had just finished completing the Georgia Community Center equivalent. (0:24:23) Al: I don’t even know what it’s called. (0:24:26) Kelly: I don’t either, but I open Steam and what do I see? (0:24:30) Kelly: But Al has completed the Jojo, Jojo Mart, whatever thing. (0:24:36) Kelly: I don’t think I know anybody who’s done that. (0:24:38) Al: Well, now you do. (0:24:41) Al: Let me see what it was actually called. (0:24:42) Kelly: This is the genocide run of Stardew. (0:24:46) Al: genocide. Wow. (0:24:50) Kelly: It’s an Undertale reference. (0:24:52) Al: All right, I did not. (0:24:54) Al: I played Undertale. (0:24:58) Al: I didn’t enjoy it. (0:25:01) Al: We don’t need to talk about that. (0:25:04) Al: So the actual the actual achievement is Georgia Co-member of the year. (0:25:08) Al: Look, it’s my rarest achievement, 4.3% of players of this achievement. (0:25:14) Kelly: There you go. Well, I saw that on Steam, and how could I not publicly shame Al for this? I mean… (0:25:26) Kelly: Oh, I will say, so I– to the listeners, I’ve only played Stardew on the Switch before this, (0:25:33) Kelly: and it is so nice to have the achievements. (0:25:36) Al: Yeah. You do get them in the Switch version, but they’re only in-game. It’s really nice to be able to go and see them. I don’t know why Nintendo insists on not doing achievements. (0:25:40) Kelly: Yeah, it’s not the same. (0:25:48) Kelly: It makes me so mad! (0:25:49) Al: It feels like something they could do with… It’s not like it’s no work, but the majority of the work is on the developers’ sides. They need to build an API that allows people to put in some information, and then they need a UI that shows you it. That’s really all you need to do. (0:26:07) Al: I’m not saying it’s very, very easy, (0:26:09) Al: but I am saying it’s not the hardest thing they’ve ever done. (0:26:09) Kelly: It’s such a small thing that’s like completely unnecessary, but it just feels so nice. (0:26:12) Al: And I think it would make playing the switch much more fun. (0:26:22) Al: Yeah I’m wrong actually it’s not it’s not my rarest achievement anymore. I got the unforgettable soup today. Yeah only 0.7% what did you put in to get that? Oh wow yeah love me an easy soup I put in I put in a gold truffle yeah I oh nice wow impressive that’s pretty good (0:26:22) Kelly: I will say. (0:26:28) Kelly: I got that a few days ago. (0:26:40) Kelly: Oh, fancy. I’m early in the game still. This was my first spring, or summer, or whatever. (0:26:52) Al: no I put it I put in the gold truffle purely because I accidentally walked into the beach and went oh no it’s soup time do I have anything in my bag I had one food item and it was a gold truffle look because I had the gold truffle it was fine right I was I was like this is a perfect thing for a soup this will be great (0:27:04) Kelly: Oh, you are so lucky. (0:27:06) Kelly: You are, I would have savescombed. (0:27:08) Kelly: I would have absolutely just shut the game down and restarted the day. (0:27:14) Kelly: Yeah, no, yeah. (0:27:16) Kelly: Yeah, you got luck, you lucked out. (0:27:18) Kelly: That’s awesome. (0:27:19) Kelly: No, I would have absolutely just shut the game down and like close my eyes for a second and then restarted everything. (0:27:26) Al: Oh dear, it was funny because I was going over, I was actually planning to go to Ginger Island. (0:27:31) Kelly: Oh, man. (0:27:32) Al: So I was going to the beach to go to the boat, and then I was like, (0:27:36) Al: “Oh, guess I’m not going to Ginger Island today.” (0:27:36) Kelly: Good thing you didn’t just, like, use a totem or whatever. (0:27:43) Kelly: Can you use a totem for Ginger Island? (0:27:44) Al: You can, but I had never, this was my first time going to Ginger Island, so I didn’t, (0:27:44) Kelly: I can’t… (0:27:45) Kelly: You can, right? (0:27:46) Kelly: Oh! (0:27:47) Kelly: Also, “Plans Interrupted” by the Lueo. (0:27:50) Al: I didn’t, I didn’t have any to- (0:27:52) Al: Oh, sorry, I interrupted you. (0:27:57) Kelly: That’s pretty lucky. (0:27:59) Kelly: I don’t know what I was saying. (0:28:01) Al: “Achievements”. (0:28:02) Kelly: Oh, I was going to say that was my best achievement. (0:28:06) Al: Oh, so I interrupted, I interrupted you, telling me about an unforgettable soup, (0:28:07) Kelly: That’s what I was about to say. (0:28:10) Kelly: I was going to brag about the fact that, yeah, I was going to say I have you beat. (0:28:13) Al: by telling you about my unforgettable soup. (0:28:19) Al: Apparently, so I’ve also, the Ginger Island one, which… (0:28:22) Al: just get to Ginger Island, only has 1.2% of players. (0:28:24) Kelly: Well that’s even with the soup one, I’m not doing great in the summer, I’m doing well, (0:28:26) Al: Yeah, that is really, that’s so much smaller than I was expecting. (0:28:29) Al: The soup one as well. You just need a gold and anything. (0:28:38) Kelly: you know, like I’m having a good run through, but I’m not doing anything crazy and yeah I started with the new meadow thing so I have chickens and eggs, that’s like a step up. (0:28:48) Al: - Yeah, yeah, yeah. (0:28:50) Kelly: Which is great, I love them. (0:28:51) Al: Yeah, so you did the new farm then. (0:28:52) Kelly: Yes. (0:28:54) Al: So tell me what you think about that then just in general. (0:28:55) Kelly: I think it’s really cute. I think it is kind of you kind of give yourself a little boost by getting the chickens for sure, because it doesn’t take long for you to get like a mayo maker and then that’s like, even without the mayo maker, you’re still like dedicated getting a few hundred dollars a day at the beginning, which is like such a big thing. Yes, it is. (0:28:57) Al: ‘Cause me and Johnny had to chat about that as well, (0:28:59) Al: ‘cause we both went for that, absolutely. (0:29:04) Kelly: It’s kind of you kind of give yourself a little boost by getting the chickens for sure, because it doesn’t take long for you to get like a mayo maker and then that’s like, even without the mayo maker, you’re still like dedicated getting a few hundred dollars a day at the beginning, which is like such a big thing. Yes. (0:29:20) Al: Yeah, which is huge to start with. (0:29:26) Kelly: I’m not selling my foraged goods and then trying to save some so I have something to eat. (0:29:30) Al: Yeah, selling wood and stone. (0:29:32) Kelly: Yeah, exactly. (0:29:36) Kelly: Like, yes, of course, I am a fisherman through and through when it comes to stardew, so that is always my go-to for money. (0:29:43) Al: interesting. Let me tell you, I am not a fishing person so much so that I am at level ten for everything in in this save except fishing of which I am far. (0:29:58) Kelly: Oh wow, no, I got like Iridium Fish by day 10 of spring. (0:30:05) Kelly: And I was like, oh, is this gonna be harder on like computer? (0:30:08) Kelly: Because like, you know, I’m using the mouse instead. (0:30:11) Kelly: But no, I think it might even be easier. (0:30:14) Kelly: I love fishing, I think it’s so much fun. (0:30:16) Kelly: But you make so much money. (0:30:16) Al: I dislike it less once I’ve gone up the levels, right, (0:30:23) Al: because it becomes easier as you go up. (0:30:24) Kelly: Yeah, yeah, it definitely does. (0:30:26) Al: And you do get a lot of money early game, (0:30:29) Al: but then by the time I actually have bothered to try it, (0:30:32) Al: I’m already making lots. (0:30:34) Al: Like I’m now trying to push up the levels because I’m like, I wanna get to level 10 on fishing by the end of year two. (0:30:34) Kelly: Yeah (0:30:40) Kelly: Yeah, yeah cuz otherwise you can’t get the legendaries right (0:30:40) Al: I’m currently midway through summer year two. (0:30:46) Al: You get them the next year. (0:30:48) Al: But no, I want to get it for the granddad’s evaluation. (0:30:53) Al: Although I think I just hit my last thing that I needed to do for my granddad’s evaluation. (0:30:54) Kelly: Well, yeah, that’s part of it too. (0:31:01) Al: But that last point that I needed to get was having your pet at full happiness. (0:31:09) Al: And the problem with that one is I don’t need to keep him at full happiness, (0:31:13) Al: which isn’t hard normally, (0:31:15) Al: but I’m trying to do a lot of stuff in general. (0:31:16) Al: look, Emily’s at home, I’ve already married Emily, she can be looking… yeah. I don’t (0:31:20) Kelly: Yeah, and then not come home. (0:31:36) Kelly: Because you committed animal neglect? (0:31:42) Kelly: You’re married already?! (0:31:46) Al: know how much I’ve played this game in the last week, Kelly. (0:31:49) Kelly: No, I just I truly don’t care about marrying people and so I think that’s always the last thing that I focus on (0:31:55) Al: I oh yes so that’s what I was going to talk about so my yes I was going to talk about Clint because I was talking about Clint. So last episode I had mentioned that I was romancing Emily and I had previously romanced Hailey. Hailey was my my first instard you and let me but we’re not in the same save file. So come on I’m not that and not that terrible although that would be interesting. (0:32:00) Kelly: Yeah, so we got so sidetracked, oh my god (0:32:14) Kelly: The sisters? (0:32:18) Kelly: Oh, okay. (0:32:25) Al: No, I I I romanced Hailey in my first Stardew game and the reason why I did that is I suspect the same reason everybody does Hailey is she’s mean to you when you first talk to her and you’re like “oh well I’m gonna have to I’m gonna have to change that”. Feels like a challenge. (0:32:38) Kelly: Umm, yeah, that’s what I did with Alex, cause he’s just mean to you. (0:32:49) Al: Yeah, yeah same thing. (0:32:50) Kelly: Yeah, I mean it makes sense cause there are each other’s, you know, counterparts or whatever. (0:32:55) Al: Yeah, yeah exactly, exactly. So that was my first one and then my second one I did (0:32:59) Kelly: Okay. Mm-hmm. (0:33:00) Al: Leah just as something a bit different. I thought she was quite a different character so I thought I’d go for her and then this one I don’t know why I decided with Emily. I just I just did and then the whole Clint stuff and I was like well this sounds fun and then so when I recorded the last episode, I was just kind of in the middle of romancing Emily. (0:33:23) Al: and… (0:33:25) Al: Johnny had mentioned how that was obviously because I was doing that and the Georgia stuff I was doing the full evil run (0:33:31) Al: Um, and I was like, ah, you know clint’s a wimp. Um, he doesn’t even try (0:33:34) Kelly: No, wait, wait, wait, what do you mean, what do you mean the evil run, you are, this is negating the horrors of your Jojo Mart because you are saving Emily from Clint. (0:33:44) Al: Well, because it’s… I don’t think she needs saved from Clint, I’ll be honest with you. (0:33:52) Kelly: No, but I mean, I hate him, so… (0:33:55) Al: Yeah, well, exactly. This was my point, is that I didn’t think it was that bad, because I think that Clint is just pathetic, and he doesn’t even bother trying, he just kind of mopes around. And then, so, I am now married to her, so I have officially broken his heart, (0:34:04) Kelly: Mmhmm. (0:34:08) Kelly: Yeah. (0:34:15) Al: but the best bit was it was amazing. There’s one of the heart, I think it’s… I’m assuming it’s a heart event for Emily. You turn up at Mayor Lewis’s house, and Emily is doing some clothes related, try out some new clothes thing with a bunch of people. And so, you do this and like a bunch of different people. (0:34:38) Kelly: Oh, I think I know what you’re talking about, yeah. (0:34:44) Al: It’s just you and Emily left and you have a moment with Emily and it’s all lovely. (0:34:57) Al: And then Clint walks back in and he sees you both and he’s like, “Oh, I guess I interrupted something.” (0:35:04) Al: And just before he leaves, he says, “Well, you win,” and walks away. (0:35:08) Kelly: Oh god, but see that’s why he’s such a sad sack little loser no he’s just like he’s the mopey kid in the corner (0:35:10) Al: And you’re just like, “Wow! (0:35:14) Al: Way to do it.” (0:35:16) Al: Like, “Oh, my word! (0:35:17) Al: So pathetic!” (0:35:18) Al: I’m just like, “You didn’t even try! (0:35:26) Al: What are you doing?” (0:35:28) Al: And he’s like, “Oh, can you give this thing to Emily?” (0:35:32) Al: It’s like, “Give it to yourself! (0:35:33) Al: You want me to give Emily a rock? (0:35:36) Al: You’re the rock guy! (0:35:37) Al: That’s your thing!” (0:35:38) Al: This is the thing, he is literally - all of Emily’s favourite things, except Cloth and and will are rocks. (0:35:44) Al: Basically, right? She likes all the things you get that he gives you. (0:35:45) Kelly: Mhmm. (0:35:49) Kelly: Mhmm. (0:35:50) Al: You just- he- he could eat- (0:35:53) Kelly: No, I fully support this because he is… (0:35:57) Kelly: He’s the little loser kid in the corner who thinks that for some reason, he is getting ignored. (0:36:05) Kelly: But he’s not doing anything. All he has to do is take a step forward. (0:36:06) Al: Yeah, yeah, yeah, give her a rock. (0:36:09) Kelly: Just be normal. Go talk to her like a person. (0:36:14) Kelly: Like, it’s so simple. (0:36:15) Al: Weird isn’t necessarily bad though, that’s the thing, you just need to actually try. (0:36:15) Kelly: Just… just talk to her like you talked to me, Clint, but maybe not ‘cause you’re still weird. (0:36:23) Kelly: No, I don’t mean weird in that way. I mean, he’s… I don’t like his mentality. (0:36:27) Al: I agree. (0:36:30) Al: He feels like he is the victim despite never even trying in it. (0:36:32) Kelly: He’s the victim. (0:36:36) Kelly: Yeah. (0:36:36) Al: Agreed. (0:36:37) Kelly: He’s the victim who put himself in a hole. (0:36:40) Kelly: Yeah, well… (0:36:42) Al: So, yeah, I have defeated him and broken his heart and now I’m married to Emily and all is good with the work. (0:36:49) Kelly: Yeah, that’s good. (0:36:51) Kelly: I’m happy for you. (0:36:52) Al: Anyway, sorry, I interrupted you. So, yeah, the new farm, you have enjoyed having chickens and getting mayo. (0:37:00) Al: I love also, I don’t know what you think about this, but I love how you can drink mayo now, not because I’ve ever done it, (0:37:06) Al: just because like in terms of the game, it’s a really good energy source really early on for this farm. (0:37:12) Kelly: Oh, I actually did not try it. (0:37:15) Kelly: Um, but I do know that it upsets the people around you if you do drink it around people. (0:37:20) Al: Yes. I mean, most of the time you’re not eating in front of people, right? Like, most of the time you’re downing something as you’re halfway down the mine. Let’s not pretend like, you know, (0:37:26) Kelly: Yeah, yeah. (0:37:29) Al: the people who are finding out that people don’t like seeing you drink mayo, they’re doing it just to see what happens. You’re not– Yeah, sure, but you– Sure, but you don’t go into Mayor Lewis’s house to drink some mayo, right? Like, that’s just not a thing you do. (0:37:35) Kelly: I mean, listen, sometimes I get caught opening trash cans when people are around. (0:37:39) Kelly: Sometimes I don’t think about stuff. (0:37:43) Kelly: No. (0:37:44) Kelly: No. (0:37:47) Kelly: Um, but no, I thought that was a funny little update. (0:37:50) Kelly: Just like a silly little thing. (0:37:52) Kelly: Who doesn’t love silly little things? (0:37:54) Al: how is your farm so far then you’ve you’re at your at the end of summer is that (0:37:58) Kelly: Um, I am, I think, day 18 of summer? (0:38:04) Al: the 18th of summer year one (0:38:06) Kelly: Yeah, so, good so far, I do need to get more into the mines because I need a sprinkler, (0:38:14) Kelly: so I need, I miss them. (0:38:16) Kelly: It’s just like, I want to grow everything, but then I don’t want to have to water everything, (0:38:19) Kelly: and yeah, it’s really nice to have your watering can updated, but it’s still not enough. (0:38:23) Kelly: And it takes so much time and so much energy, but it’s going good so far, I moved everything, (0:38:29) Kelly: I like the setup of the farm so far, I think I have a good idea of where I want to put my barn and stuff. (0:38:35) Kelly: Um, but I did move all of my crops down to the, is everybody’s farm different, and it’s just like similar concepts, or are they, the same, right? (0:38:41) Al: No, it’s the same layout, yeah. (0:38:44) Kelly: So I moved it down to, by that lake at the bottom left. (0:38:48) Al: OK, I’m still using the top, the stuff just underneath your farm because I have the greenhouse. (0:38:52) Kelly: That’s what I was using at first, I got fed up with the, the watering can. (0:38:57) Al: Yeah, fair. (0:38:59) Al: Yeah, that is one big disadvantage is that you are quite far away from water up there, but everything’s sprinkled for me now. (0:39:04) Kelly: Yeah. (0:39:07) Kelly: Yeah, see, once I get to that stage, (0:39:08) Kelly: it’s like, okay, I can pick and choose how I wanna do it. (0:39:11) Kelly: Although last time I used that area for fish, (0:39:17) Kelly: whatchamacallit, (0:39:20) Al: Oh, fish buns. (0:39:20) Kelly: yes, the roe, the roe pons. (0:39:21) Al: Right, I was like, you just have fish lying on the ground? (0:39:27) Kelly: So I used that area in my last different farm for that. (0:39:33) Kelly: But I like missing room with the layout. (0:39:34) Kelly: I like literally draw them out in notebooks and like figure everything out. (0:39:37) Al: Yeah, I don’t. (0:39:38) Kelly: Yeah, no, I mean I write out (0:39:41) Kelly: the information on like how much each fruit costs, how long it takes to grow, (0:39:46) Al: I see I’m definitely, I’m just at the point now where I’m just like well I’m just growing. (0:39:47) Kelly: how much it costs to pickle. (0:39:53) Kelly: Yeah, now you’re having fun. Yeah. (0:39:54) Al: Ancient fruit, ancient fruit in my greenhouse and whatever one specific crop is the best one to do outside, which is summer just now so it’s star fruit. (0:39:57) Kelly: Yeah, exactly. (0:40:01) Kelly: Yeah. (0:40:04) Kelly: Yeah, but no, I like the aspect of making my little lists. (0:40:10) Kelly: I like making lists. (0:40:14) Kelly: I got green rain the other day. (0:40:16) Al: The green rain is great. I got that for the second time today. (0:40:18) Kelly: I’ve never had it, my God, it was so cool. (0:40:22) Kelly: Cuz it’s only in summer, right? (0:40:24) Al: It is. I’m pretty sure it’s the seventh of summer it happens on, because I’m sure that was the same both years for me, but it might. (0:40:30) Kelly: Oh, see, I heard it could be different. I heard it’s rare and it doesn’t- (0:40:34) Al: Well, I’ve had it both summers, so I don’t think it’s that rare. (0:40:39) Kelly: okay but oh my god what a cool little event it made the insides of the houses so dark and eerie (0:40:43) Al: Yeah. (0:40:46) Al: I really like it. I especially the second time around, I noticed that it also makes all your trees suddenly grow to full height, which is cool. (0:40:49) Kelly: I got so much moss (0:40:55) Kelly: yes because I got a lot of my trees back in my yard um (0:40:59) Al: Yeah. Which was especially good for me because I was growing the hardwood trees at that point, (0:41:04) Al: and so I suddenly had 10 hardwood trees, and I was like, “Yes! All the hardwood! Fantastic!” (0:41:05) Kelly: oh that’s nice. That is so nice. (0:41:10) Kelly: I really liked that they had those fiddlehead fern trees in the forest area, down below your house, because I don’t have access to secret woods yet. (0:41:16) Al: - Yeah. (0:41:21) Al: - Yes. (0:41:27) Al: - Yeah, I think that’s also what I mentioned in the last episode. (0:41:30) Al: That’s another really good thing about this farm is it has both hardwood logs on it. (0:41:34) Kelly: Mm-hmm (0:41:36) Al: And the big hardwood log, you have to have a gold ax for, (0:41:40) Kelly: Mm-hmm, which I’m not up to yet (0:41:40) Al: but the, no, but the smaller one, (0:41:43) Al: you just have to have an iron axe for. (0:41:45) Kelly: Yes, which I am very close to (0:41:46) Al: And so you can get hard with much quicker. (0:41:49) Kelly: Yeah, which is so nice cuz there’s so many things that for crafting you need to you need the hardwood (0:41:55) Al: Yeah. Yeah. I think, do you not even need that for, I think, is it cheese maker you need that for? (0:42:00) Kelly: Yeah, because I was gonna go make one and I was like ah hardwood, and I have some hardwood, but I don’t have enough hardwood (0:42:03) Al: Yeah. Frustrating. (0:42:08) Kelly: What else I really like that now when your menu it like (0:42:13) Kelly: Blips the community bundle button (0:42:18) Al: I will say it has done that since 1.4, it’s just it seems to be something that people just keep (0:42:20) Kelly: Has it okay, well (0:42:23) Kelly: You know what? (0:42:27) Al: realizing every time they play it again. It’s like oh this is cool that it’s something a bunch of new people learn because I’ve seen because I’ve seen concerned a tweet about it three different times over the last five years and everyone’s like oh wow that’s a great new feature and is like no no I’m just reminding people because I yeah because I (0:42:32) Kelly: You know what? (0:42:32) Kelly: Maybe it’s just the best feature. (0:42:40) Kelly: Well, I just learned about it. (0:42:48) Al: because I’ll tell you how I know that it was definitely 1.4 is because I didn’t do community center this time. I didn’t play 1.5 but I used that feature quite a lot so there you go. (0:42:59) Kelly: Uh, okay. (0:43:02) Kelly: The sea jellies and the river jellies are very interesting. I don’t know what they’re for yet, but they’re cool-looking. (0:43:06) Al: You can eat them, but also there’s a specific one crafting that I know of that uses it. (0:43:10) Kelly: Yeah. (0:43:15) Kelly: Yeah, I figured there would, I figured there would be something. I’m very much in the… (0:43:19) Al: It’s something you’re going to like, personally. (0:43:21) Kelly: Okay, okay, but I’m, no, I’ll wait. I’m very much in the… (0:43:23) Al: Do you want to know what it is or not? (0:43:25) Al: No. (0:43:26) Al: OK. (0:43:27) Al: I need you to tell me what you think of it when you get it, because I think you’ll like this new item. (0:43:29) Kelly: » Okay, I’m excited. (0:43:34) Kelly: But I’m very much in the mentality of hoard things first and then later I don’t have to deal with it as much. (0:43:38) Al: Oh, for sure. Absolutely. Yeah, like it took me three months to figure out what the Moss was for. Yeah. (0:43:46) Kelly: Yeah, I’m still waiting on that one, I don’t know yet. (0:43:49) Kelly: I got so much moss though from that rain. (0:43:51) Kelly: I was like, my God, we’re going ham. (0:43:53) Kelly: And then I love how after a whole bunch of trees are still covered in moss. (0:43:58) Al: Yes Not just on your farm as well (0:44:00) Kelly: It’s like, this is the residue. (0:44:03) Kelly: Mm-hm, but also great for just fiber in general, (0:44:06) Kelly: because fiber can kind of be hard to come by sometimes. (0:44:10) Al: Yeah, especially if you want to grow tea saplings, (0:44:13) Kelly: Mm-hm, so that was really cool. (0:44:15) Al: which is a good source of early game money. (0:44:16) Kelly: I think overall, I just really liked that event. (0:44:18) Kelly: and I looked at the camera and I thought, “Oh, I’m gonna do it.” (0:44:20) Al: I agree. My first time on it, I didn’t do very much on it because I didn’t have a lot of energy and obviously it runs out early, but I literally got my second one today and I cut down every single tree that I found and I cut up all of the moss on the ground. I think I had like like 200 moss or something by the end of it. (0:44:40) Kelly: Yeah, I think that’s- I think that’s about what I got. I was like, I’m just gonna take food with me and empty my pockets and go. (0:44:46) Al: It’s definitely worth it. Did you talk to anyone during the event? (0:44:49) Kelly: Yeah, I went to the salon, which I was actually kind of pissed about because I wanted… (0:44:51) Al: Oh yeah, saloon, not salon, different things. (0:44:54) Kelly: Whatever. Yeah, I know. (0:44:56) Kelly: Listen, I know what the word is and what I’m gonna call it in my head are two entirely different things. (0:45:01) Al: It’s all right, I call it a pub anyway because saloon is a very American word. (0:45:06) Kelly: Yeah, yeah. (0:45:07) Kelly: Um… (0:45:10) Kelly: But I went there because I was like, “Oh, I’ll buy some more salads so that I have a ton of energy today, and then tomorrow if I want to go in the mines or something, I have a salad or something with me.” (0:45:22) Kelly: And then I went in there and you couldn’t even buy anything because everybody was just in panic mode. (0:45:27) Al: Yeah, yeah, did you find Demetrius? (0:45:30) Kelly: No, I did not because I was like, “You know what? I don’t care. I’m gonna go cut the trees down.” (0:45:34) Al: He’s so funny, he’s up by his house, (0:45:37) Al: dressed up in a hazmat suit. (0:45:40) Kelly: No, I did see a tweet about that, actually. Damn. (0:45:42) Al: He’s so funny. (0:45:42) Kelly: I wish I wanted to see that. I forgot that those were the connected events. (0:45:47) Al: Everybody else goes to the pub. (0:45:49) Al: He’s out in a hazmat suit. (0:45:52) Kelly: He’s an interesting little man, you know? (0:45:54) Al: Yes, yes he is. (0:45:56) Kelly: But no, I was like, “You know what? I gotta find these fiddlehead ferns, so I need to get out of here.” (0:46:02) Kelly: I was like, “Back to cutting down trees. This is too much interaction.” (0:46:08) Kelly: What else there was (0:46:10) Kelly: There was other things and now I can’t think of them (0:46:12) Al: So, this game is a lot about kind of the small quality of life updates, how have you found, (0:46:20) Al: obviously we talked about the new farm, are there other kind of day-to-day things you’ve been doing that you found different in the game? (0:46:31) Kelly: And that’s what I’m trying to think. I feel like there was, and now I cannot think, um… (0:46:36) Al: Feel free to get the patch notes up for on the stardew website. (0:46:40) Kelly: That’s what I’m literally… (0:46:42) Al: I presume you haven’t been to the desert festival? (0:46:44) Kelly: No, no, no, no, not yet, um… (0:46:46) Al: It’s very hard to get that in the in the first year but I’ve just been to it and I I very much enjoyed that. It’s good fun. It ties together a bunch of different things in the desert (0:46:48) Kelly: Yeah. (0:46:56) Kelly: Oh, I’m excited for the the fishing derbies tomorrow. Today. Today! (0:46:57) Al: which is good fun. (0:47:03) Al: Yes. (0:47:05) Al: T-t-today. (0:47:06) Kelly: Um, I like that that um, I haven’t really experienced it yet but I saw something about the mastery system which I think is very interesting and I am excited to see how that plays out. (0:47:15) Al: I’m so close I just need to get my fishing up to 10 and then I can do it. (0:47:17) Kelly: Ah. Um, what else? Oh, the prize machine! (0:47:23) Al: Yes have you done that? (0:47:24) Kelly: Yes, I got two tickets so far. (0:47:26) Kelly: And I got an apricot tree. (0:
Wanna join us for some girl-talk about relationships? Kelly Pretty is a Soul Mate Strategist, Speaker and Love Mentor & we talk about some amazing topics in this episode! Its all 100% relevant to the energy we are experiencing lately around letting go of past relationships and opening space for Soul Mates! If you're wanting to learn more about how to:- Forgive & let go of your ex with gratitude- Clear your energy for your soul mate to come in- Be true ready for your highest relationshipAs well as hearing some inspiring stories about soul mates meeting, Make sure to listen to this episode with Kelly and I! Oh and remember to subscribe to receive weekly spiritual podcasts
Welcome back for Episode 32! Kelly Pretty is an Entrepreneur, Inspirational Speaker and Mentor helping her audience to find connected love in a disconnected world. She is a thought leader in the wellness and personal development space helping others to look for the answers within themselves. She believes that you can create the life of your dreams if you are willing to work with the universe. Kelly hasn’t always worked in personal development, she was in recruitment for 8 years and worked her way up to a Country Manager position so knows how challenging a healthy work-life balance is. Now her life purpose and business helps you look within, develop your self-love / self-worth in order to manifest the partner and relationship you have always dreamt of. Check out Kelly's Facebook page HERE! Check out Kelly's website HERE! And don't forget to connect with me @TheJamieKeeling and check out my blog at Little Grey Says Thanks for listening - and remember... stay OPTIMISED! "Find your Passion, Live with Purpose, Make an Impact!" Don't forget to subscribe and come and say hello to us on our social media pages!! You can find out more about Jamie on Facebook, at his blog and at Optimise Me! www.optimisemenow.com
In this episode of The Maker's Collective Podcast you'll meet Kelly, the smart, sarcastic, driven woman behind one of our favourite local brands, Pretty by Her. We loved chatting with her and are so excited to be telling her story, because she embodies everything we talk about all the time over here at The Maker's Collective. She found her side hustle through experimenting with creative things that she loves doing and built a business around those things. She has now left her full-time job (which she loved) to pursue her side hustle full-time, because it's making her money, bringing her joy, and allowing her to design the life she wants. We hope Kelly inspires you as much as she does us - happy listening! Topics covered: Meet Kelly - social worker to creative entrepreneur Making the decision to leave her dream day job for her dream creative job Her experience with Etsy Advice for people getting started on Etsy - research and product/listing TLC Finding her creative identity Figuring out who her ideal client is Space to start upping her marketing game Creating work-life balance - making space for relationships, adjusting to a new way of working, and finding as much balance as possible Being a creative entrepreneur is becoming the new normal Figuring out pricing Experiences with shipping When you realize your products are with people and in their homes People fucking love mugs Giving customers options What's next? Resources: Etsy - https://www.etsy.com/ca/ Kiki - https://www.spaces-simplified.com/ Etsy Forums - https://www.etsy.com/ca/forums Cricut - https://home.cricut.com/ Instagram - https://www.instagram.com/ Antiques Roadshow - https://www.cbc.ca/programguide/program/canadian_antiques_roadshow Quote: More from Kelly: Pretty by Her - https://www.etsy.com/shop/PRETTYBYHER Instagram - https://www.instagram.com/prettybyher/ Facebook - https://www.facebook.com/prettybyher/ More from Maker's Co: The Maker's Collective - http://makerscollective.club/ Catch Up On Past Episodes - http://makerscollective.club/podcast-2/ Instagram - https://www.instagram.com/MakersCoClub/ Facebook - https://www.facebook.com/groups/makerscollectiveclub/ Get In Touch & Join The Club - http://makerscollective.club/contact/ More from Lacey: LJH Creative Consulting- http://www.laceyjheels.com/ Instagram- https://www.instagram.com/laceyjheels More from Laura: LH Style Coaching - https://lhstylecoach.com/ Instagram - https://www.instagram.com/lhstylecoaching
Rebecca Cross - Stepping into Greatness - No Bull Sh#t Podcast
Kelly Pretty is a Speaker, Soulmate Strategist and Love Mentor who is spreading her message of love throughout the world. If you want to create a deep connected relationship with your partner or manifest your soulmate then she is the person to speak to. This is a must listen and you can contact Kelly via the following: https://www.facebook.com/kellylpretty/ https://www.instagram.com/kelly_pretty/
Kelly Pretty is a Soulmate Strategist and Love Mentor helping you to look within and connect with your true self in order to find connected love in a disconnected world. We had an amazing chat about all things spirituality, daily habits and routines and the habits you need to follow in order to live your best life. You'll enjoy this one! Catch you on the other side! Rebecca x