POPULARITY
Categories
Al and Kevin talk about the updates to Mika and the Witch's Mountain Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:49: What Have We Been Up To 00:14:16: Game News 00:32:36: New Games 00:42:00: Mika Updates 01:01:52: Outro Links Loose Leaf Development Stopped Tiny Garden Roadmap Tiny Garden Supporters DLC Outbound Alpha Out Now Dinkum 1.0 Release Date Monsterpatch Switch Stretch Goal Arclands Character Creator Dave The Diver “Ichiban’s Holiday” DLC Peggy’s Farm on Steam Peggy’s Farm on Kickstarter Neverway on Steam Cottonville on Steam Cottonville on Kickstarter Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:35) Al: My name is Al, and we are here today to talk about Cottagecore games, and maybe the switch (0:00:36) Kev: and my name is Kevin. (0:00:42) Al: to… (0:00:44) Kev: Whoo! (0:00:47) Kev: All Cottagecore games will be switched to exclusives (0:00:50) Al: Uh, we are going to talk this episode about Mika and the Witch’s Mountain, the updates, (0:00:50) Kev: now forever. (0:00:51) Kev: That’s what the direct told me. (0:01:04) Kev: Again! (0:01:04) Al: because there have been three updates since we talked about it last, although two of those (0:01:10) Al: updates we’re probably not going to talk about because there’s not much in them. (0:01:13) Al: There’s like one mini game, too many games, and some quality of life improvements. (0:01:14) Kev: Well, I did the churro races. I will talk about it. (0:01:20) Al: You can talk about the churro races. (0:01:22) Al: I did not do the churro races. (0:01:24) Al: I did the dungeons in the third update. (0:01:26) Kev: There you go. (0:01:28) Al: So that’s what we’ve got. (0:01:29) Al: So we’re going to talk about that. (0:01:30) Kev: Okay. (0:01:31) Al: Before that, we have a lot of news because a lot has happened recently. (0:01:34) Kev: Did you hear that? (0:01:35) Al: And that’s even after all the news that you covered in the last episode, Kevin, (0:01:38) Kev: Yeah. (0:01:39) Al: about the Switch 2 games. (0:01:42) Al: Just all the news. (0:01:43) Al: It’s busy, busy time, and we’re not even in June yet. (0:01:44) Kev: It is a beefy one. Yeah. (0:01:48) Kev: All right. Let’s, well, let’s not get into it. Yeah, let’s get into that. (0:01:48) Al: So, yeah. (0:01:50) Al: But first of all, Kevin, what have you been up to? (0:01:54) Kev: Okay. Obviously Mika, we’ll get to that. Marvel Snap, I play. It’s the what if season. (0:02:00) Kev: What if, what if there weren’t a lot of players and there’s a lot of bots because there’s a lot of bots right now. (0:02:06) Kev: Marvel Snaps is still a good place. I like it. Or I like it. Maybe not a good place. (0:02:14) Kev: I like it. (0:02:16) Kev: They’re, they’re trying to make some changes because it is no, it is still a treadmill that you can’t get off, but they’re trying to make some changes to make it a little easier. (0:02:26) Kev: They’re going to start. (0:02:26) Al: Or you can get off. The problem is if you get off, you’re unlikely to get back on again. (0:02:30) Kev: Yeah, then, then there’s that. (0:02:32) Kev: But, you know, we get the, I say the what if season, like the actual show, what if they’re trying to focus on that. We get the strange Supreme, the bad one, they get the infinity Ultron. (0:02:44) Kev: Captain Carter is the season pass card because of course she is. So yeah, fun stuff. But, but yeah, that’s, it’s, it’s Marvel Snap. It is what it is. (0:02:54) Kev: Other than that, the other Marvel game I play, Marvel Rivals, we welcome to the Hellfire Gala. (0:03:02) Kev: The new season just started just yesterday as a recording. We got Emma Frost as the never ending arms race to make Hodges. (0:03:14) Kev: She’s fun to play, though. She is a tank, actually, and she comes with two modes. There is her standard psychic attacking mode where she attacks people with her brain and then she can create a little shield and whatnot, or as Emma Frost does, she can switch into her diamond mode where she goes completely melee and will actually pick up people slam them on the ground. (0:03:40) Kev: slam them on the ground she will kick them into the wall (0:03:44) Kev: that she gets reduced damage and so on um it’s a lot of fun marble rivals very fun we got we got (0:03:50) Kev: venom twerk and we’re in a good place I saw that I thought it was a mod and then the game was like (0:03:51) Al: Yeah, I I don’t know what to say (0:03:58) Kev: oh that’s not a mod oh good times what about you al what’s been up with you (0:04:05) Al: mostly Mika. I was obviously playing the dungeons, and we’ll talk about whether I enjoyed that or not. Spoiler alert, I did. (0:04:13) Al: But I also have tried cassette beasts again. (0:04:18) Kev: Ah, ah, that’s a good one. (0:04:21) Kev: I need to get, I’m intending to fire it up again this week (0:04:26) Kev: ‘cause we just got an update. (0:04:27) Kev: So there’s more things for me to do and that’s exciting. (0:04:27) Al: Yeah. I am struggling, Kevin. (0:04:33) Kev: Ah, no, but where’s the struggle? (0:04:35) Kev: Where’s the pain points? (0:04:36) Al: I, OK, so I’ve just finished the tutorial, so I’m hoping that I now get there, right? (0:04:43) Al: Because the tutorial is reasonable, it took me like an hour and a half to get through the tutorial. (0:04:46) Kev: Trying to remember what is the tutorial, like, or what do you consider the tutorial? (0:04:48) Al: So you like go off, you go off to like look at a path that’s been destroyed. And when you get there, (0:04:53) Kev: Uh-huh. (0:04:54) Al: there’s like a building and then when you get into the building there’s an archangel. (0:04:57) Al: And you have to fight the archangel. (0:04:58) Kev: Ah, okay. (0:04:59) Al: So you like, you go along a path and you have some battles and you get blah blah blah blah. (0:04:59) Kev: Okay. (0:05:02) Kev: Sure. (0:05:03) Kev: Sure, sure. (0:05:04) Al: And then you get back to the town and you discuss what just happened and then it’s like, (0:05:07) Al: oh, tutorial’s done. (0:05:09) Al: You’re like, okay, wow, goodness, that was a long tutorial. (0:05:12) Al: But like many tutorials, I feel like it kind of interrupts gameplay a lot to tell you things (0:05:18) Al: and to do certain things and I don’t find that particularly fun. (0:05:24) Al: So I’m hoping that things go a bit smoother from here. (0:05:27) Kev: Okay, um, it’s been a while since I’ve played the tutorial so I can’t speak to that but I (0:05:34) Kev: Hope I hope you you sink into it because after the tutorial it’s it’s kind they just really let you loose (0:05:43) Kev: Right, like it’s a I mean, obviously you’ve heard us talk about it. It’s it’s one big it’s it’s all one map really (0:05:50) Kev: so you can get out there and kind of explore there’ll be hindrances and and you know stuff you have to (0:05:57) Kev: progress but (0:05:59) Kev: But it will ramp up quickly the amount of stuff you can do (0:06:02) Al: Yeah, there’s I mean, there’s there’s a few things I think I don’t know whether it’s just (0:06:08) Al: because of how like different they are to Pokemon battles, but I’m also feeling a little (0:06:13) Al: bit weird about the battles. (0:06:15) Al: Like I feel weirdly restricted in them. (0:06:19) Al: Like I feel my level is too low and it’s like after I’ve done one wild battle, like not (0:06:26) Al: even another trainer battle, I feel like at that point I need to be able to rest. (0:06:28) Kev: » Yeah. (0:06:33) Al: It costs materials to rest when you’re not like in the town and that feels a little bit (0:06:39) Al: weird. (0:06:40) Al: Like it feels like it’s trying to be a survival game, but I don’t think I want it to be a (0:06:43) Al: survival game, right? (0:06:46) Al: Like I don’t, I don’t know, there’s just lots of little things that are a bit frustrating (0:06:52) Al: to me. (0:06:53) Al: And I don’t know whether that’s because they’re just different and I’m not used to how this (0:06:56) Al: is thinking about this type of game or whether it’s just that I don’t enjoy that. (0:07:02) Al: We’ll see. (0:07:04) Al: I’m not giving up on it yet, but we’ll see. (0:07:05) Kev: okay I I will offer this piece of advice the game is it it’s enough say (0:07:13) Kev: honestly more defensive or you have to play a lot more defensively than you do (0:07:15) Al: Mm-hmm, mhmm, it’s huge. (0:07:18) Kev: in in Pokemon the the damage is a lot bigger yeah though though the walls that (0:07:25) Kev: you know a lot of the monsters can generate walls or whatever you’re gonna (0:07:30) Kev: want to use those because they can take two to three hits for like a (0:07:35) Kev: quarter of your health and in this game that is a good bargain yeah yeah (0:07:36) Al: And I think part of the problem is that we all know that I’m not the biggest battling (0:07:44) Al: fan in Pokémon, like I like collecting, and I worry that maybe this is just too battle (0:07:49) Al: focused for me. (0:07:50) Kev: it might be because it is it’s not as brain did I would say as Pokemon like (0:07:57) Kev: you know after 20 years in a week we know the deal in Pokemon it requires a (0:08:03) Kev: a little more attention. (0:08:06) Kev: So, I can understand what you’re saying there. (0:08:14) Al: I also, I’m going to, I’m going to, Johnny’s going to be so sad when he hears this, I also (0:08:19) Al: think that there’s a lot, you know, there’s a lot of kind of puzzles and stuff to progress (0:08:26) Al: on the map, right? Like you have to find like a switch that will do a thing that lets you (0:08:28) Kev: Right. (0:08:30) Al: progress to another bit. And I don’t know, I’m not, I think, I think the thing is that (0:08:35) Al: what I’m looking for in a Creature Collector is collecting creatures, and this game feels (0:08:42) Al: like an X-ray. (0:08:44) Al: An exploration game with survival and battles that also you happen to collect creatures in, you know. (0:08:54) Kev: Think the emphasis is a little stronger than that on creature collecting (0:09:00) Kev: But I do agree that there is a lot of emphasis on the exploration and the puzzle solving and all that (0:09:08) Kev: Right, so if you know, that’s not your bag then yeah that that’s gonna be difficult (0:09:09) Al: Yeah, we’ll see. I mean, well, it’s not that I don’t like puzzles, right? (0:09:13) Al: Like, I love puzzles in some games. (0:09:15) Al: I just don’t know if I want it in this game. (0:09:17) Kev: Uh-huh, yeah (0:09:17) Al: That’s the thing. (0:09:18) Al: Like, I don’t know if that’s what I’m looking for here, but we’ll see. (0:09:22) Al: I’m going to I’m going to push forward for a little bit longer. (0:09:24) Al: I think now that I’m out of the tutorial, I need to give it more time after that. (0:09:28) Kev: All right, well. (0:09:28) Al: But I will just we’ll see the last thing that I don’t like about it. (0:09:34) Al: And this is definitely something I don’t like. (0:09:35) Al: I don’t like the menus. The menus are terrible. (0:09:38) Al: them (0:09:38) Kev: I have to look at the menus, it’s been a while. (0:09:39) Al: I just I feel like I feel like it’s really hard to explain why I don’t like these menus (0:09:46) Al: but there’s just something about them that feels they feel incomplete they feel it’s not that (0:09:52) Al: they’re buggy but I just feel like i’m confused at what i’m looking at if that makes sense like (0:09:58) Al: everything kind of blends together and there’s a bunch of words and a bunch of stuff and i’m never (0:10:04) Al: quite sure what’s a button and i’m never quite sure where i’m meant to be doing things and i (0:10:10) Al: have no connection to any of the creatures yet and so that doesn’t help me so I look and i’ve got (0:10:15) Al: like here’s a list of creatures I don’t care about them you know like it’s (0:10:19) Kev: Yeah, you know that one’s (0:10:24) Kev: That’s gonna be tough because I I do think they do not (0:10:31) Kev: They don’t emphasize that connection with the creatures like like they do it they feel very much more (0:10:38) Kev: either I mean there’s some designs I like or whatever right, but (0:10:42) Kev: There’s no feeling of the partner Pokemon right of the the other starter. Yeah (0:10:45) Al: Yeah. Yeah. And I think that’s in a design of how it is, right? Because you’re not actually (0:10:50) Al: collecting creatures. You’re collecting designs of creatures, essentially, right? Like, because (0:10:56) Al: of the way that you’re catching, you’re like recording them, you’re essentially creating (0:11:00) Al: an echo of what this creature is, and then you transform into that. Like, you physically (0:11:02) Kev: Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. That’s very true. (0:11:06) Al: can’t create a connection with this creature because it doesn’t exist. And it’s definitely (0:11:15) Al: the designs of the creatures are fun. I like a lot of them, you know, they’re cute, they’re (0:11:18) Kev: - Sure, sure. (0:11:20) Al: fun ideas and they have, you know, like they’re, I think what I like about it is that they tie (0:11:26) Al: their moves into the theme a lot as well. Like the dude who is a traffic cone has a (0:11:35) Al: move that uses traffic cones, right? Like that sort of idea. I think that’s fun. And (0:11:36) Kev: Yeah, yeah, yeah. (0:11:40) Al: I think it’s really good. And a lot of effort has gone into those designs, into the thought (0:11:44) Al: of what these should be. (0:11:45) Al: Be feel like as well as look like, I just really don’t like the UI. (0:11:48) Kev: Yeah. I honestly cannot speak to that because it’s been so long. I don’t remember, but you know, (0:11:50) Al: I really don’t like the UI. (0:11:59) Kev: you know, that might be fair. (0:12:02) Al: and I just yeah and that and combined with like why when I sit down why when I sit down at a fire (0:12:08) Al: to rest the fire exists is there I don’t get to rest and heal my part heal heal up until I also (0:12:18) Al: use some more wood like the fire’s already there why do I need to use up more wood and it’s so much (0:12:19) Kev: Ha ha ha ha! (0:12:24) Al: wood you have to use up and I suspect it’s one of these things where you get more and more and (0:12:28) Al: you know 10 hours into the game you probably have far too (0:12:32) Al: much and it doesn’t matter. But like I’m really early in the game and I’m weak and I’m not super (0:12:36) Kev: Yeah, yeah no (0:12:37) Al: strong and I’m not experienced at how this game works and I have to pay 10 wood to rest to heal (0:12:42) Kev: Yeah, yeah, no I I don’t um (0:12:43) Al: up. That’s just bizarre. Why do I have to pay to heal? What is this America? (0:12:51) Kev: I do recall that that early on the game is pretty brutal (0:12:55) Kev: Um, there is a lot of going back and healing there’s uh, there’s a building or two not just in town (0:13:01) Kev: There’s a separate building. I’ll have to look it up (0:13:04) Kev: where you can go to rest. (0:13:06) Kev: That’s close to the early area, but that is a valid complaint. (0:13:12) Kev: It is pretty challenging early on compared to, say, Pokémon. (0:13:16) Kev: You’re not dealing with level 2 Pidgeys and Rattatas or whatever. (0:13:18) Al: Yeah, yeah, so we’ll see we’ll see how it continues. (0:13:20) Kev: They’re throwing you into full-on fights. (0:13:23) Kev: Yeah. (0:13:25) Kev: Alright. (0:13:26) Al: I’m definitely going to give it some more time, but I’m not enamored by it yet. (0:13:27) Kev: Well, I’ll be. (0:13:33) Al: Sorry, Kevin. (0:13:34) Al: Sorry, Johnny. (0:13:36) Kev: You just have to hear the good tracks, just you wait. (0:13:37) Al: Oh, do I have to turn on the sound goodness, of course. (0:13:43) Kev: You don’t… (0:13:44) Kev: Yes! (0:13:45) Kev: You have to turn on the sound. (0:13:46) Al: Kevin, I don’t play games with the sound on. (0:13:48) Al: I know, I know I get that, but like, that’s not going to make it or break it for me. (0:13:49) Kev: This one you do. (0:13:50) Kev: It’s literally called cassette beat. (0:13:57) Al: I’m not going to go, oh, I don’t like how the game plays. (0:14:00) Al: I don’t like how the menus look. (0:14:01) Al: I don’t like the battles, but the music is great, so I’m going to put in 50 hours into (0:14:06) Al: this game. (0:14:07) Al: That’s not going to happen. (0:14:07) Kev: Oh, maybe, maybe. (laughs) (0:14:09) Al: Come on. (0:14:10) Al: The gameplay has to stand by itself. (0:14:13) Al: Anyway, that’s what I’ve been up to. (0:14:16) Al: Shall we talk about some news? (0:14:19) Kev: I guess. (0:14:19) Al: So we’ll start off with the sad news. (0:14:24) Al: Loose Leaf. (0:14:25) Kev: This is wild. (0:14:26) Al: This is interesting. I have many thoughts about this, but let’s just talk about this initially. So Loose Leaf, a T-Witch simulator. This is a Kitfox game. They have said that it’s now indefinitely on hold. (0:14:39) Al: They have said, “After years of trying, we haven’t solved the important problems with its design. We don’t see a great way to continue right now that would make a good game anytime soon.” (0:14:48) Al: So we will not be moving forward. (0:14:51) Al: And I have thoughts because that is good that they’ve decided, “Oh, this isn’t a good game. Therefore, we’re not going to finish this game and release it and sell a bad game.” That’s good. (0:15:04) Al: But what I will say is, why are you deciding this after you’ve announced that this game exists? (0:15:12) Al: That feels like a… Like, if you weren’t sure, when you announced this game, if you weren’t sure that you… (0:15:18) Al: …had a game that might be good, why did you announce it in the first place and go, “Hey, here’s a game that we’re making. Oh, never mind. It’s not a good game.” (0:15:32) Al: That’s a weird… Like, it feels like the initial development of, like, “Can we make a good game or not?” Like, you start with that. You start with, “Is this going to be a fun, core game?” (0:15:43) Al: And you go, “Yes, it is. Okay, great. Let’s announce it.” Not, “Let’s announce this game and then…” (0:15:48) Al: …decide if it is a game or not. Like, that’s such a weird way to make that decision. (0:15:54) Kev: Yeah, like, yeah, and, and, uh, like, I don’t, uh, what are the, uh, what are the problems (0:16:09) Kev: that they couldn’t solve, right? (0:16:11) Kev: Like, I want to know. (0:16:12) Al: Yeah, I’m very interested in that. I don’t know because it’s hard, like, it’s probably (0:16:18) Al: very like specific stuff. So it’s hard to know without being detailed in the game. But (0:16:26) Kev: Yeah (0:16:28) Al: yeah, weird, weird decision. Like the gate when they announced the game in the first (0:16:31) Kev: When do they announce this do we know (0:16:37) Kev: Yeah, let’s see I’m kind of scrolling down (0:16:43) Kev: Introducing December 7th of 23 (0:16:46) Al: Yeah, so a bit over a year ago. (0:16:50) Kev: Yeah, um, huh, I just I don’t know (0:16:56) Kev: It’s and you don’t see this happen very often. That’s what makes this interesting right like (0:17:02) Kev: This was it was this wasn’t crowdfunded was I hope not (0:17:07) Kev: But and they’re saying indefinitely on hold which is again a weird way (0:17:14) Kev: It just feels odd, you know what okay because big triple-a companies do they do this all the time right projects get put on hold (0:17:21) Al: Absolutely, yeah, they just do it privately. (0:17:21) Kev: canceled, right (0:17:23) Kev: Yeah, they just do it privately right but (0:17:26) Kev: It’s a small team. I mean, that’s what seven people (0:17:30) Kev: Like that, you know that that’s a bit. That’s kind of everything if you’re not doing a game (0:17:34) Al: Yeah, but no, I think Indies do this as well, we just like, because you don’t know whether (0:17:41) Al: a game is going to work until you have a base of it. And the thing is that you build out (0:17:47) Al: your proof of concept game, and you go, is this fun enough? And then you go, yes, it (0:17:53) Al: is. OK, we’re going to continue and we’re going to build the game. We’re going to make (0:17:56) Al: it look good. We’re going to make it run well. We’re going to add in all this story and all (0:18:00) Al: the characters and blah blah blah blah but (0:18:04) Al: in this case they did that after that I just yeah I don’t understand what happened here (0:18:11) Kev: - Yeah, and I mean, we won’t, yeah. (0:18:11) Al: this because you don’t see this with indies either like you don’t see people announcing (0:18:15) Al: games that they then decide aren’t fun right like and the thing is that there are so many (0:18:22) Al: games I think that people make that aren’t fun why is this the one that doesn’t get made (0:18:26) Kev: Yeah. Yeah, that’s the challenge, right? Like we’re not going to know the whole story. It would be nice to know if they broke it down, right? Like if they went into a video and said, here’s this thing that we can’t get to work, or we just didn’t like it, couldn’t agree. But it’s kind of a question mark. But I mean, overall, though, as weird as it feels, I commend them instead of dragging this along for whatever, you know, not 15 years in development. (0:18:50) Al: Yeah, yeah, that’s fair. (0:18:57) Al: Yeah, that’s totally fair. (0:18:58) Kev: So, but there you go. (0:19:01) Al: On a more positive note, we have Tiny Garden, which came out (0:19:05) Al: last week, have announced their roadmap. First of all, they (0:19:10) Al: already have supporters DLC pack, which gives you some skins (0:19:18) Al: and stick. (0:19:20) Al: It’s just a little bit extra if you want to give them a little bit extra and get some (0:19:30) Kev: That’s, that’s just affordable. (0:19:40) Kev: Yeah, very, uh, it’s a cute game, I’ll say that, like, you know, little Polly Pocket (0:19:46) Al: more skins. (0:19:47) Al: you go. That’s what you can do. (0:19:54) Kev: garden house decorating, oh, that’s very cute. (0:19:59) Al: Yes, I’m excited to play it, but they’ve also announced there’s another update coming (0:20:03) Al: soon in the summer, I think they’re saying, because it’s called the summer breeze content (0:20:07) Kev: - Yeah. (0:20:10) Kev: Yeah, which I’m good for that. (0:20:13) Kev: I’m already working on the next thing. (0:20:15) Al: Yeah. Yeah, yeah, yeah. Outbound, as expected, Kevin, (0:20:21) Al: their announcement for Outbound was the date for their alpha release. (0:20:24) Kev: Docker. (laughs) (0:20:26) Al: The most the least exciting thing in the world, (0:20:29) Al: because I’m not playing an alpha of your game. Sorry. (0:20:33) Kev: Yeah, we all know how I feel. I mean early access alpha’s all it’s all like I’m not I’m not I’m no offense (0:20:39) Kev: Like it’s important good for you. I hope people do play but I can’t bring myself. I got I got stuff to do (0:20:48) Al: Anyway, that’s out on the 14th, which is in the past as you’re listening to this (0:20:51) Al: episode, so. (0:20:52) Kev: But, that is a concrete step towards a game, and that’s always good, and outbounds a fun little concept, so I appreciate that. (0:20:54) Al: It is, absolutely. (0:21:01) Kev: Have your whole camp on your vehicle. (0:21:03) Al: I just love, yeah, they’ve got one of the images of a ridiculous build, and I just love (0:21:11) Al: the idea of just making this stupid house on top of this camper van. This is so stupid, (0:21:14) Kev: Yeah, yeah, it’s great I love it (0:21:18) Al: I love it so much. Without that, I would not be interested in this game, but when they (0:21:23) Kev: Yeah (0:21:23) Al: add that in, I’m like, yes, I am so in for this. (0:21:26) Kev: Oh man, so, you know, we’re cheering you on outbound just not playing your alpha. Sorry (0:21:34) Al: I’m not playing your alpha, name of the episode. (0:21:42) Al: Speaking of early access, Dinkum have announced that their 1.0 is coming out, (0:21:48) Al: so they were in early access for two years, I think. (0:21:51) Kev: Yeah. (0:21:52) Al: Oh, nearly two years and eight months. (0:21:55) Kev: Oh, that’s, that’s a beefy one, but they’re here! They’re making it, that’s great. (0:21:57) Al: It is, yeah, 23rd of April, their 1.0 will release, and this is the (0:22:05) Al: Australian Outback farming game. (0:22:08) Kev: Yeah, it’s mine minecraft, but you’re australia basically I say minecraft (0:22:13) Al: Yeah. Yeah. (0:22:14) Kev: You know it’s it’s a lot of different survival (0:22:17) Kev: Type gates a lot of things um I (0:22:20) Kev: Like the australia concept because we see kangaroos we see (0:22:25) Kev: Emus we see a shark (0:22:28) Kev: That you’re fighting with (0:22:31) Kev: axes and pickaxes and a glowing mushroom gator (0:22:35) Kev: So the australia idea is cool. I don’t know how (0:22:38) Kev: I feel the character designs they’re little I don’t know if it’s not my cup of tea but overall like I think it’s a cool idea I am tempted. (0:22:48) Al: Yeah, it’s on my maybe list, like if I didn’t have anything else that I was wanting to play, (0:22:53) Al: I would be totally up for playing this, but I’m not sure what I’m going to not play in (0:22:57) Al: order to play this instead, that’s my problem. (0:22:59) Kev: Yeah, that’s fair. (0:23:02) Al: Next we have Monster Patch, they’ve hit their switch, stretch goal, so it’s coming to switch. (0:23:08) Kev: Yeah, on the opposite end of the spectrum, this guy’s succeeding too hard. (0:23:08) Al: Oh my, yes. (0:23:18) Al: He’s also hit the next one as well, which is for fossils. (0:23:22) Al: So there’s going to be a fossil system. (0:23:24) Kev: Yeah. Oh my gosh, where are we out 20 fossils? (0:23:27) Al: We’re nearly at 250,000, and what’s the next one then, because there’s a 250,000 one is (0:23:33) Al: the treasure system. (0:23:34) Kev: Okay, I (0:23:36) Al: And then the one after that is the game corner. (0:23:38) Kev: The gay. Oh, yeah now we’re talking (0:23:43) Kev: But I will say I hope this you know the one other (0:23:48) Kev: Asterisk is I hope and all this doesn’t bloat development where it takes like five years (0:23:53) Al: There is that there is that that is always a worry there was something else I was looking at (0:23:59) Al: What was it? Oh, it was the new chibi game where they were talking about (0:24:03) Al: The extra stuff that they’ve unlocked and like this means that this that they will take extra time and I’m like just I don’t (0:24:10) Al: Add your extra stuff like either just do it or (0:24:15) Al: Add it in as future updates right like let me play the game like cuz I don’t care about fossils in your game in (0:24:19) Kev: - Yeah. (0:24:23) Kev: I don’t either. (0:24:23) Al: Mustard patch. I would rather get the game earlier than not have fossils personally (0:24:27) Kev: Yeah, yeah. (0:24:29) Kev: You know what, they should, (0:24:32) Kev: Kickstarter games should do this, right? (0:24:34) Kev: You know, all of them have their, you know, (0:24:36) Kev: little ladder of stretch goals or whatever, right? (0:24:41) Kev: Next to them, put the plus X number of months (0:24:44) Al: But the thing is, right, they want people to buy because they get more money that way, (0:24:44) Kev: years of development time. (0:24:50) Al: right? (0:24:50) Kev: Yeah. (0:24:51) Al: Like that’s more more guaranteed people buying the game because in the upfront, right? (0:24:52) Kev: Yeah. (0:24:53) Kev: Yeah. (0:24:54) Kev: Yeah. (0:24:55) Al: Like that is what they want. (0:24:56) Al: So they’re never going to do that. (0:24:57) Kev: Yeah, no. (0:24:58) Kev: Or, or, okay, more realistically. (0:25:02) Kev: Make a, like… (0:25:04) Kev: Right now, Sean Young should look this, let’s say, okay. (0:25:08) Kev: Battle Tower is gonna be the base game, Fossil System will be an update later, and label that. (0:25:14) Kev: I think that would be nice, to say, okay, this is what I want for the base game. (0:25:14) Al: » Yeah, that would be, yeah. (0:25:18) Kev: This will come (0:25:19) Kev: after, because I want this game to come out. (0:25:21) Kev: That would be nice. (0:25:24) Al: So yeah, who knows when Monster Badge is actually going to come out, but I’m looking forward to it when it does. (0:25:34) Al: Next we have ArtClans, which is an upcoming game. They’ve announced that they’ve released their character creator app. (0:25:42) Al: So you can go and create a character for the game beforehand. I think this is a fun little thing. (0:25:49) Kev: It is, um, one, uh, yeah, that, that, that is a fun little, not, not even demo, but just a way to (0:25:55) Kev: interact and get the name out there. That’s a fun little thing. Um, what, what is the game? (0:26:02) Kev: That’s what you remember. Let’s see. Hold on. You’re wizards. You’re, you’re a wizard. Um, (0:26:07) Kev: but, uh, that is fun. You know, little, little website games you can play to hype up for the game. (0:26:13) Al: Oh, they have bald as an option. (0:26:15) Al: I love it when they have bald as an option. (0:26:15) Kev: Oh, now we’re talking. (0:26:18) Al: Give me give me your bald. (0:26:19) Kev: Let’s see. Um, that’s good stuff. Oh, man. (0:26:24) Al: Sorry, I’m making my character now. (0:26:28) Al: Let’s get rid of the get rid of the facial hair. (0:26:30) Al: I don’t want earrings. (0:26:31) Al: Thank you. I’ll take some glasses. (0:26:33) Al: There we go. I’ve got me my character. (0:26:34) Kev: There you go, we have Allen Arkland, yay, Allen. (0:26:36) Al: Love it. (0:26:41) Al: Nice. Our owl lands. (0:26:43) Al: Continue. Oh, there’s more stuff to do. You can do backgrounds. Different backgrounds. (0:26:48) Kev: Oh yeah, I make the- do the whole thing. (0:26:50) Al: Export. There we go. I’ll send this to you, Kevin, and then I’ll put it in the show now. (0:26:54) Kev: Oh, I can’t- oh, well now I gotta make my own too. (0:26:58) Kev: Oh, this will be- we can post these on the Slack. (0:27:00) Kev: This is your bonus content for you Patreon people. (0:27:02) Al: Excellent! We love it. (0:27:05) Kev: There we go, okay, I’ve downloaded. (0:27:09) Kev: There we go, we’re now in Arkland. (0:27:11) Kev: See? Look how good this marketing is. (0:27:13) Kev: We’re doing it live on the show. laughs (0:27:15) Al: I like the designs of this as well. It’s a fun little thing and I feel like I could get something (0:27:18) Kev: Yeah, it’s fun. (0:27:21) Al: pretty close to what I actually- (0:27:24) Kev: Yeah, oh, that’s- yeah, yours is good, I like yours. (0:27:27) Kev: Alright, here we go, I’m doing the thread spoilers for this week. laughs (0:27:30) Kev: Live. Um… (0:27:32) Al: all right do I need to post it in the thread as well okay yeah cool that makes makes sense (0:27:34) Kev: That’s what I’m doing. (0:27:38) Kev: Look at you, I see that Arklords has me infinitely more interested in this little game because I created my character. laughs (0:27:45) Al: absolutely and it’s much better than telling you to go and play an alpha (0:27:49) Kev: Yeah, it really is. laughs (0:27:53) Al: there we go I posted mine in the spoilers thread as well (0:27:54) Kev: Yeah, I’m doing it right now too. (0:27:58) Al: this is what you get if you’re in the slack oh nice I like (0:28:00) Kev: Yeah, there we go, look at us. Yeah, I like- I like yours, I like the red eyebrows, that’s good. (0:28:05) Kev: Yeah, these are good, these are really good. I like that. (0:28:08) Kev: You can’t tell though the little full finger sprite apart, but the character portraits pretty good. (0:28:14) Al: Yes, that is going to be a problem with this game, because I think, yeah, there wasn’t (0:28:18) Kev: Gotta get the hat to see how it’s bald, it’s the only way you can do it. (0:28:23) Al: an option to not wear a hat. (0:28:24) Kev: I’m sure in the full game there will be, ‘cause… (0:28:28) Kev: Otherwise, well, I don’t know, maybe not, whatever, but that’s fun. Look at that, live on the episode, making our characters for Arklands. (0:28:36) Al: Fun times. Right, moving on. What we got next? Dave the Diver. Ichiban’s holiday DLC is out now. (0:28:38) Kev: Good for you, Arklands. What do we have in these? Oh, no. (0:28:46) Al: The reason we’re talking about this again is because, oh boy, so all the previous DLCs, (0:28:48) Kev: The feel-bad story of the year. (0:28:54) Al: I think, have been limited time. So this one is also limited time, but it is a paid DLC as well. (0:29:01) Al: So you can’t just go, oh fine, I’ll just add it to my inventory and play it later, (0:29:06) Al: with the previous DLCs. It costs money, which I’m not against. It’s costing money, right? Like, (0:29:10) Kev: - Okay. (0:29:12) Kev: - Yeah. (0:29:12) Al: it’s a bit annoying that there have been so many DLCs that are free and now it’s a paid one, but (0:29:18) Al: you know what? Fine. It’s stuff. I’m happy to pay for stuff. But why do I have to buy it in the next (0:29:24) Kev: Am I still gonna get this it’s very likely but I’m not happy (0:29:29) Al: Yeah, not happy about it. Of course, I’m gonna buy it (0:29:31) Kev: Yeah, it’s (0:29:34) Kev: I’m I’m I feel more upset about this price than the switch (0:29:40) Kev: Because the limited time scarcity Mario (0:29:44) Kev: Nintendo’s gonna come destroy your copy of Mario 3d all-stars feeling. It’s not great. It’s not a great feeling (0:29:50) Al: - Yeah, yeah. (0:29:51) Kev: But here we are what can be done (0:29:53) Al: Have you looked at trying to buy (0:29:54) Al: a physical copy of that now on eBay? (0:29:55) Kev: You (0:29:57) Al: They’re so expensive. (0:29:57) Kev: I’m not I bet they are shocker. Good. That’s what happens when you create this dumb artificial scarcity BS (0:30:07) Kev: But and it kills me because the GLC looks fantastic (0:30:14) Kev: like they you know, they’re putting all the minigames and all the effort the (0:30:21) Kev: Strolling the you know, like oh man (0:30:25) Kev: It kills me kills me (0:30:27) Kev: But here we are. I don’t like I wonder if that’s a (0:30:32) Kev: No, because they said they’ve done limited time before which I don’t get to begin with but here we are (0:30:37) Kev: How much is the deals? I didn’t even see the price (0:30:40) Al: It is six pounds, so probably $10. (0:30:45) Kev: still not happy. It’s probably worth that price. It is a lot of content. It looks more (0:30:50) Al: Yeah, I’m not saying it’s not worth the price. (0:30:51) Kev: substantial than the other ones. Yeah. Probably. Yeah. Yeah, that was not a lot. (0:30:54) Al: I think it probably is worth the price for what you get, and I think they probably should (0:30:59) Al: have charged for the other DLCs as well. (0:31:03) Al: I would say the Godzilla one, make it two quid, right? (0:31:07) Al: It’s not worth 10 quid, but I think it’s important, blah, blah, blah, blah, for people to say (0:31:13) Al: that these things are worth something. (0:31:15) Al: It’s the same Nintendo argument, right? (0:31:17) Al: The limited time is the problem. (0:31:20) Al: If you can’t play this game, then you’ve got to pay for it now. (0:31:23) Kev: now (0:31:26) Al: And that is not good. (0:31:27) Kev: now now now (0:31:28) Al: That’s bad. (0:31:29) Kev: now though (0:31:31) Al: Bizarre. (0:31:32) Kev: money (0:31:32) Al: Bizarre decision. (0:31:33) Kev: ceo wants money now (0:31:35) Al: And I don’t even think it’s like, obviously, I think the Mario 3D All-Stars (0:31:40) Al: was stupid as well, but it’s not even the same as that because I can still go and (0:31:41) Kev: yes (0:31:44) Al: buy a physical copy of the game if I want. (0:31:46) Al: And even if I can’t… (0:31:50) Al: Those are just ports. They’re just games that you could play on something else if (0:31:54) Al: you wanted to, right? Like, I’m not saying that’s good. I still think it’s bad, but it (0:31:58) Al: doesn’t even… This seems worse than that, because this is content that you couldn’t (0:32:04) Al: get in any other way. You can’t buy it secondhand, and you couldn’t be at it for another previous (0:32:09) Al: thing. This is… If you don’t buy it in the next six months, you can never get this. Ever. (0:32:16) Kev: I’m gonna make a fortune when I sell all my switches loaded with Dave the Diver with the Ichiban DLC. (0:32:21) Al: Oh dear. Anyway, so that’s that. That’s out now. I’m gonna play at some point, but yeah I’m gonna (0:32:25) Kev: Just you watch. To the moon, baby! (0:32:34) Al: grump about it. Right, we also have some new games. First up we have Peggy’s Farm, which describes (0:32:42) Al: itself as “combine the crowsy crafting of a farming sim with the satisfying physics of a pachinko (0:32:49) Al: game. (0:32:50) Kev: Pachinko game. Yeah. Oh (0:32:51) Al: I don’t know what a pachinko game is. (0:32:54) Kev: Okay, so it’s a pachinko game is (0:32:58) Kev: How should I put this? (0:33:00) Kev: Okay, it’s like pinball but without the flippers (0:33:02) Kev: So you just shoot your initial like one ball and it kind of bounces around and hits things (0:33:04) Al: Oh, it’s that thing with all the nails in, and the balls go down, and where they land (0:33:09) Kev: Yes (0:33:11) Kev: Yes that exactly (0:33:12) Al: is where they land. I understand. What a weird combination of things. Why are you doing this? (0:33:13) Kev: That’s the correct. That’s pachinko (0:33:16) Kev: Right popular in Japan for gambling (0:33:20) Kev: You (0:33:21) Al: Why is this a thing? (0:33:22) Al: This is a weird game. (0:33:25) Kev: Are you not enthralled by the concept of combining a cozy stardew like with pachinko (0:33:33) Al: No (0:33:34) Kev: It’s what we’ve needed (0:33:38) Al: Look maybe someone’s excited about this, but I (0:33:40) Kev: I know Konami’s thrilled. They said they love pachinko (0:33:44) Al: Am I I don’t understand why (0:33:49) Al: Is a bizarre game it feels like it feels like those like marriage games (0:33:50) Kev: It is very very weird (0:33:54) Al: it’s like (0:33:56) Al: the the the cunt the (0:33:58) Al: The it’s just different images depending on which version of this marriage game you do right you (0:34:03) Al: So many different ways and it’s like it’s not really it’s not a (0:34:08) Al: Farming game right? It’s a pachinko game that happens to have images that are based on farming (0:34:14) Kev: Yeah, well, I mean no thought is the thing because when you hit the the the pull the crops when you launch the ball (0:34:22) Kev: It actually causes them to grow or whatever. It’s very weird (0:34:26) Al: Yeah, I don’t… I’m all right, thanks. I’m gonna pass. It sounds like something that (0:34:29) Kev: I don’t know either. Yeah, not for us, but (0:34:38) Al: would be an interesting idea, but I don’t know why I would ever actually want to play it as a game. (0:34:43) Al: You know, it’s like you’re sitting in a brainstorming session and you’re like, “Oh, (0:34:46) Al: right, what else can we do farming games with?” “Oh, how about pajinco?” And you go, (0:34:51) Al: “That sounds fun!” And then you start making the game and you go, “Actually, that’s not fun.” (0:34:57) Al: It was just a fun idea. (0:35:03) Al: Like Loose Leaf, a T-Witch simulator. (0:35:03) Kev: This… I was about to say, this is what loops leave. They couldn’t nail down the pajinko macales. [Laughter] (0:35:12) Kev: Ah, yeah. Ah, yeah. Oh, good time. (0:35:20) Al: “Clear out space and collect materials with your pinball cannon. (0:35:23) Al: Watering your plants. (0:35:24) Al: Use your cannon for that. Taking care of animals. (0:35:27) Al: Your cannon does that too. (0:35:29) Al: Your fluffy friends love to bounce around that cannonball.” (0:35:32) Kev: Oh, they love it. (0:35:34) Al: No, anyway, the Kickstarter is coming soon. (0:35:40) Kev: Best of luck. I would be- I will be intrigued to see if this, you know, makes it. That- that’ll be- (0:35:41) Al: Good luck, yeah. (0:35:47) Kev: It’s- it’s interesting. I will say that. (0:35:50) Al: And, well, it’s interesting for about two minutes and then it’s no longer interesting. (0:35:57) Al: On the other hand, we have Neverway. (0:36:00) Kev: Oh yeah, oh now this this one. Yeah, okay. Oh, yeah (0:36:03) Al: This one, yeah, here we go, here we go. (0:36:06) Al: “After quitting her dead end job, Fiona starts over on a farm and becomes (0:36:10) Al: the immortal herald of a dead God. Make friends fight through horrors and pay (0:36:18) Al: your debt in this night bearish life soon. (0:36:20) Al: I’m guessing you’re like going to try and bring the God back to (0:36:21) Kev: Okay, well, okay before anything well, I have one question just a fundamental conceptual question (0:36:27) Kev: Why do if the God is dead? Why does he need a herald? (0:36:32) Kev: Even the dead ones (0:36:36) Kev: Okay, is that it sure okay. Yeah, that makes sense. All right. Okay that that was okay now go ahead (0:36:42) Al: So, pixel art is made by the pixel artist from Celeste. (0:36:48) Kev: you okay oh oh oh shoot have we should oh okay I actually just need two messages to kelly then (0:36:54) Al: I think this is super fun. I love the idea of it. It looks great. I’ve always liked the (0:37:04) Al: idea of a kind of horror style farming game, but none of them have ever really, I guess (0:37:08) Kev: Yep. Hit that balance. (0:37:11) Al: other than Cult of the Lamb, I guess, none of them have really grabbed me in any way. (0:37:15) Kev: Yeah, but yeah, sure. (0:37:18) Al: But yeah, even Cult of the Lamb, it was still cutesy horror, right? Like it wasn’t really (0:37:21) Kev: Yeah. And it was. (0:37:22) Al: horror. And this few. (0:37:24) Al: More horror and I’m excited to see what happens because the other one that was that rogue light one, and I can’t remember what it was pumpkin panic. That’s what it was. And that was just terrifying and I never want to play that thing again. (0:37:32) Kev: Yeah (0:37:38) Al: This feels like something I could actually play properly and it’s an RPG as well. That sounds fun addition to it. Like, I think this looks great. And I think people overall look really excited for it. (0:37:45) Kev: yeah (0:37:51) Kev: I don’t blame them because this feels (0:37:54) Kev: it I would call this a stardew like but (0:37:56) Al: Mm-hmm. (0:37:57) Kev: you know the the horror is it’s a very thick layer of horror and and very (0:38:03) Kev: well-implemented it’s not just staple on like uh… (0:38:06) Kev: this is top the bottom scary stardew uh… and it looks it looks great looks (0:38:12) Kev: fantastic uh… (0:38:15) Kev: you have your crops your farming your you’re even decorating your place (0:38:20) Kev: and you’re talking to people in relationships and all that good stuff (0:38:23) Kev: but there’s there’s a lot of or there’s scary things in this trailer (0:38:28) Kev: uh… (0:38:29) Kev: yeah this looks fantastic we don’t have any t (0:38:32) Kev: each is on anything house (0:38:34) Kev: uh… (0:38:36) Kev: but uh… (0:38:37) Kev: uh… you can lie to people yeah (0:38:40) Kev: uh… (0:38:42) Kev: uh… (0:38:43) Kev: Yeah, or date, yep, so it is dating relationship. (0:38:45) Kev: Um, yeah, I cannot, uh, I can’t wait for this one. It just looks great. (0:38:51) Kev: Um, yeah, oh gosh, yeah, oh, this is mature, mature. Wow. (0:38:56) Kev: Okay, yeah, we did get, not good for work or violence and mature content. (0:39:04) Kev: I can’t wait, this is great. Um, this is one of the most exciting games in a while. (0:39:10) Al: All right, next we have Cottonville, which feels like the complete opposite of Neverway. (0:39:17) Al: Create farm and style in Cottonville, a cosy dress-it-up game with farming and sim mechanics. (0:39:25) Al: This is so sweet, it’s giving me cavities. (0:39:30) Kev: It’s, it’s, it’s very Facebook game, dress up, internet, cutesy. (0:39:38) Kev: It’s a lot of things. (0:39:40) Kev: Um, like, I’m sure this is great for some people. (0:39:45) Kev: There’s a market I’m sure, but okay. (0:39:48) Kev: I have one huge complaint. (0:39:50) Kev: The characters are always standing facing you. (0:39:53) Kev: It’s unnerving. (0:39:54) Kev: I don’t like it. (0:39:54) Al: their eyes move in the direction you’re moving very slightly. (0:39:55) Kev: I don’t like it. (0:39:58) Kev: Yeah. (0:40:02) Al: Yeah, it’s cute. (0:40:05) Al: I don’t know if it’s for me, but I don’t know for certain that it’s not for me. (0:40:10) Kev: Mm-hmm (0:40:10) Al: I could see myself trying it. (0:40:12) Kev: It’s I don’t think it’s for me like I know I don’t the dress-up thing doesn’t have my appeal (0:40:19) Kev: But I’m sure it’s for someone (0:40:23) Kev: But but yeah, that’s cotton milk, it’s okay. It’s going on the Kickstarter. I think (0:40:28) Al: Yes. The Kickstarter, I think, is live already, if that’s what I said. (0:40:32) Kev: All right, there you go (0:40:34) Al: Yeah, Kickstarter is live now. (0:40:35) Kev: Best of luck (0:40:36) Al: It is not doing well, but we’ll see how things go. (0:40:42) Kev: Well, that’s because the harvest season had yet to report on it. We’re gonna change the game for them (0:40:42) Al: It’s. (0:40:48) Al: It’s a thousand euros of its ten thousand euro goal, so. (0:40:53) Kev: Influencers (0:40:54) Al: It’s gonna, it might get there, it’s going to take a while. (0:40:58) Al: got a bunch of stretch goals, that’s optimistic. (0:41:01) Kev: Oh yeah it is, oh yeah that’s off, ooh, best, oh. (0:41:07) Al: Never put up your stretch goals until you’ve hit your target, because it’s embarrassing. (0:41:12) Al: It’s really embarrassing if you have stretch goals and you never hit your target, right? (0:41:14) Kev: Oh, yeah. (0:41:15) Al: Come on, come on. (0:41:16) Kev: Yeah, unless you’re Sean Young, I guess. (0:41:19) Al: I don’t think you put up the stretch goals until they hit the target, (0:41:22) Kev: Did he? Oh. (0:41:22) Al: but it’s just that it only took five minutes, you know? (0:41:29) Al: I do think, however, I feel like it will probably get made even with the Kickstarter (0:41:35) Al: doesn’t, because the Kickstarter is so low that it feels like something, (0:41:38) Kev: Mm-hmm a test thing. Yeah, maybe (0:41:39) Al: like they don’t actually need the money, and it’s more like a marketing thing. (0:41:45) Al: Who knows? We’ll see, we’ll see. (0:41:49) Al: And that’s all the news. (0:41:52) Kev: Whoo, we did it! We defeated the news, finally. No new games ever again. (0:41:58) Al: All right, we’re going to talk about Mika and the Witches Mountain and the updates. (0:41:59) Kev: Free. Free at last. (0:42:05) Al: So just a quick summary of what this game is, if you haven’t listened to our previous (0:42:08) Al: episode, it will be linked in the show notes. Go listen to that, because we’re going to, (0:42:13) Al: we’re not going to, I mean, okay, we’re still going to talk about how much we love this (0:42:15) Al: game, right? Because I don’t know about you, Kevin, but like I’ve, I’ve still, I still (0:42:16) Kev: Yeah, I love the game. I finished the game, finally! (0:42:20) Al: love it. I still love this game. But a quick summary of it, just in case you refuse to (0:42:27) Al: listen to that episode. (0:42:28) Al: It is a witch broom riding package delivery game with Wind Waker graphics. (0:42:34) Kev: very niche, but very good, we promise you. (0:42:40) Al: It is very fun. (0:42:41) Al: We talk loads about how much we love the core game in the first episode on it, but (0:42:47) Al: we don’t want to do that here because it will just, we’ll just, we’ll just spend (0:42:51) Al: hours talking about how good it is. (0:42:53) Al: We’re not going to do that. (0:42:54) Kev: Yeah, assume it is good. It’s it’s good. It’s still Wind Waker and Kiki delivery service and good things (0:43:02) Al: So I’m going to talk quickly about the three updates and what they include in them. (0:43:08) Al: And then we can talk about what we’ve actually done and what we think about that. (0:43:12) Al: And if it’s changed our view on the game at all. (0:43:14) Al: So the first update is the churros and cats update. (0:43:18) Al: So this adds the churro express minigame, (0:43:20) Al: which Kevin, I believe you’ve played. Do you want to talk about that just now? (0:43:20) Kev: Yeah, I did (0:43:23) Kev: Yeah, okay. So it’s it’s so right. The game is heavy about the the broom riding, right? Well now (0:43:31) Kev: Logical step. Okay now do it fast. Here’s your racetracks go they give you like seven courses, I believe (0:43:37) Kev: And you can complete them all but they give you a time goal, you know (0:43:40) Kev: I try if you hit the time goals, then you can get different rewards. You could get a special outfit a (0:43:46) Kev: separate charm I (0:43:50) Kev: Took me maybe an hour to clear them all (0:43:54) Kev: the first (0:43:55) Kev: Four or five are not terribly hard. They’re easy. I won pretty much one shot them (0:44:01) Kev: Some of the later ones get a little more challenging took me a few do overs to get them (0:44:06) Kev: overall, I enjoyed it (0:44:09) Kev: the (0:44:10) Kev: Because so it’s like an air a lot of them are air based tracks, right because you’re on a broom, of course (0:44:15) Kev: They have these like churro rings giant churro rings that you fly through to (0:44:20) Kev: Get speed boosts and and and reset the timer or whatever the the churro aesthetic is cute. I like it’s funny (0:44:27) Kev: I like churros a lot (0:44:28) Al: Yeah, it’s cute. (0:44:29) Kev: but (0:44:30) Kev: But yeah overall like no complaints. I enjoyed it. It was a very natural like yeah, of course (0:44:37) Kev: They’re gonna do that and it worked (0:44:40) Kev: Yeah, the outfit you get for it is completing. It’s cute too. So there you go that there’s my thoughts (0:44:44) Al: So I have one complaint and it’s not specifically about the turo race, but it’s about the updates (0:44:47) Kev: Okay (0:44:50) Kev: You (0:44:51) Al: in general. This just feels like the time to talk about it. There’s no indication as to how to do (0:44:58) Al: this in game. If you open the game and you had completed the game before any of the updates, (0:44:59) Kev: Oh, okay (0:45:07) Al: as I had I done, you open it up and it’s like, “Oh, hey!” and you’re like, “Hey, what am I?” (0:45:14) Al: “What am I doing here?” “What have I got to do?” “You tell me this stuff?” “What is it?” (0:45:20) Kev: Mm-hmm. (0:45:22) Al: And it goes, “What do you mean?” “What do you mean? What do I mean? Where&rsquo
Harvest Bible Chapel Pittsburgh North Sermons - Harvest Bible Chapel Pittsburgh North
Introduction: John 19:28-30 - After this, Jesus, knowing that all was now finished, said (to fulfill the Scripture), “I thirst.” A jar full of sour wine stood there, so they put a sponge full of the sour wine on a hyssop branch and held it to his mouth. When Jesus had received the sour wine, he said, “It is finished,” and he bowed his head and gave up his spirit. 3 Things to Remind Yourself When You Feel Guilty: (Romans 3:21-28) You Are. (Romans 3:21-23) But God is Totally Satisfied by the Cross. (Romans 3:24-26) Proverbs 17:15 – He who justifies the wicked and he who condemns the righteous are both alike an abomination to the Lord. Exodus 23:7 – Keep far from a false charge, and do not kill the innocent and righteous, for I will not acquit the wicked. Acts 17:30 – The times of ignorance God overlooked, but now he commands all people everywhere to repent. And Justification is a Gift to Be Received By Faith. (Romans 3:27-28) Sermon Notes (PDF): BLANKHint: Highlight blanks above for answers! Audio Transcript Our next four messages, including Good Friday, which I just found out is on a Friday,will be talking about one of the most profound statements Jesus Christ ever made.And it was on the cross when he cried out, "It is finished."So we're going to be examining the question, "What is finished?"Think about finishing things, right?From a very early age, hopefully we've all been taught the importance of finishing things, right?Didn't you hear that growing up?And maybe some of you now parents are saying, "That's your kids."Hey, finish your supper. Finish your chores, right?Finish your homework.And we're taught that there are consequences when we don't finish.Well, the glorious reality that we're going to be looking at over these next four messages is this.The Son of God came to this earth to do something, and he finished it.So the question is, what is finished?Now let's go to the scene, John 19, verses 28 through 30.It says, "After this, Jesus, knowing that all was now finished, said,"to fulfill the Scriptures, "I thirst.A jar full of sour wine stood there, so they put a sponge full of the sour wine on a hissy branchand held it to his mouth when Jesus had received the sour wine.He said, 'It is finished.'And he bowed his head and gave up his spirit."What was finished?Well, today we're going to look at one thing of many that was finished.Today we're going to talk about the work of justification.Meaning our guilt is gone.I'd like you to buy your heads with me, please, and I just want to take a moment.If you would please pray for me to accurately communicate the Word of God as I should.And I will pray for you to have a heart open to receive what it is the Lord wants to teach us today from His Word.Alright? Let's pray.Father in heaven, as we turn to Your Word, it's a thought that makes us tremble to think that right nowwe are about to talk about the most important thing anyone will ever hear for their entire lives.And Father, we recognize that as no overstatement whatsoever.We can't begin to fathom how important this message is.This message has just been so distorted and twisted and changed,and we just want to get back to what Your Word actually says.See what You said, God, and we want to not align our lives with our concept of You, God,but we want to align our lives with what You actually said.So I'm asking, Father, You would open our hearts up this morningand that You would bring much glory to Yourself through the straightforward understanding of Your Word.We pray in Jesus' name, and all of God's people said,"Amen! What is finished, the work of justification, the guilt is gone."Do I have to sell anybody on guilt?We've all struggled with guilt, and some of us might be struggling with guilt right now.What is guilt? Well, guilt is just that bad feeling that we get when what I did was wrong.There's another word that's often connected to guilt, and it's the word shame.And shame's a little different.See, shame is the feeling of guilt that I have when people know what I did wrong.You know what I mean? Like, you could have a secret sin that nobody knows about,and you might feel guilt over that, but you don't feel shame because nobody knows.But if that secret sin gets made known, if people know about it, now all of a sudden,people must think of me differently. That's what shame is.How I think people think of me now because of my guilt.The point is this, my friends, we have both of those before God.We have guilt. I disobeyed. We have shame. God is surely disappointed in me.I want you to look at verse 24. We're going to back up here and get to context.I just want you to look at this first phrase in verse 24.This is Romans chapter 3, right?He says, "We are justified by His grace as a gift."That's what we're talking about today. Justification. What is that?It's the most important thing you will ever hear.Justification is God pronouncing a guilty sinner as not only being not guilty,but being perfectly righteous instead. It's a legal term.It's the opposite of condemnation.But listen, it's more than pardoned.So when you pardon someone, you're just taking away the penalty of what they did.Penalty for, excuse me, what they did wrong.Justification is so much more than that.It's not just canceling the penalty, but actually making righteous.Think of it this way. In God's justification, it's not just you won't be punished.God says you can't be punished because there are no grounds whatsoever for punishment anymore.Do you see the difference?But even as Christians, we still wrestle with guilt, don't we?I mean, look, if you've done something wrong to somebody else,you need to take steps to make that right.And Pastor Taylor did an amazing job last Wednesday at our latest workshop.So we're not talking about that today.But today we're talking about guilt before God.Am I really forgiven?Have you ever wrestled with that?Am I really a child of God?Or is God disappointed in me?Well, from God's Word today, I want you to jot some things down.Here's three things to remind yourself when you feel guilty.And if you don't feel guilty now, you will.I mean, like, eventually, I didn't mean like...In 30 seconds, you're all going to be bowing your heads.We all struggle with it from time to time, don't we?Is it just me?Okay, alright.Three things.Look, we're not trying to pile on here, okay?Here are three things to remind yourself when you feel guilty.Number one, you are.Like, wait, wait, wait, wait.I came here to feel good, Pastor Jeff.Look, listen, it has to start here.Because if you don't really think that you're guilty before God,Jesus won't really mean anything to you.Look at verse 21.He says, "But now the righteousness of God has been manifestedapart from the law."Although the law and the prophets bear witness to it.So up there, the Old Testament law was to teach us that we are sinners.That was the purpose of the Old Testament law.It was to teach us that we have broken the law of God.And even if you just reduce the Old Testament law to the Ten Commandments,just looking at those shows us adequately that we are really law sinners.I mean, let me ask you, have you always made the worship of Godand your walk with God the absolute most important thing in your life?Has it always been number one?No.Well, if not, then you've broken the first couple of commandments.You should only have one God.You shouldn't have worshiped anything else other than God.You're guilty.Have you always honored your parents perfectly?Like, no, there are times I haven't.Well, you've broken the fifth commandment,which says honor your father and mother.Have you ever hated someone?According to Jesus, you've broken the sixth commandment,which says you shouldn't murder because it starts in here.Have you ever lusted?Jesus said that's the same thing as committing adulteryand you've broken the seventh commandment.Have you ever stolen anything?That's breaking the eighth commandment.How we doing?How we doing?You're like, I'm doing pretty good.Okay, have you ever told a lie?You're like, I think maybe I just did.Well, if you've ever known the truthand intentionally said something else,then you've broken the ninth commandment.Have you ever wanted something that God gave somebody else?Like, what's the big deal?I'll tell you the big deal.That's breaking the tenth commandment.That's called coveting.So you see, that's the purpose of the law was to show us,oh, I'm not a righteous person on my own.We need to be made right with God,but the law shows us that we're sinners.We're sinners.It can't make us not guilty.The Old Testament law can't do that.Look at verse 22.He goes on.He says, "The righteousness of Godthrough faith in Jesus Christfor all who believe."Stop there for a second,because we have to make a key distinction here.Because if you miss this,you're going to be really lost here in a second.He's talking about the righteousness of God.He says it twice.That's the theme of this passage.What is the righteousness of God?Hang on.There's a distinction.In verses 25 and 26,he talks about God's righteousness.Listen, God's righteousness is differentthan the righteousness of God.Those are two different things.And it's going to be crystal clear in the contextso long as you stay tuned in to what God is saying here.Like, what's the difference?Here's the difference.Listen, God's righteousness is the righteousness that God owns.The righteousness of God is the righteousness God givesto believers.So he's saying -one other run at that one -God's righteousness is the righteousness that God owns.That's just another way of saying God's holiness.God is holy, He's perfect.That's what God's righteousness is.But when the Bible talks about here,the righteousness of God,it's talking about the righteousness that God gives to believers.And again, that's going to be very clear in the context.But I don't want us to get tripped up on the terms.So, Paul is claiming here that God makes us righteous through faith,implying that we need to be made righteous,implying that we're guilty.You see that?Look at verse 22, he goes on.He says, "For there is no distinction,for all have sinned and fall short of the glory of God."Look, when we talk about being guilty before God,he says there's no distinction.It doesn't matter if you grew up in a Christian home.Or if you grew up in a home that didn't even have a Bible in it.It doesn't matter.It doesn't matterif you're the most rebellious sinner in the world.Or if you're just a pretty good person.He says we all have fallen short of the glory of God.Like, what glory of God? What is that?That's God's image.That's God's intention for man.We all failed to live up to being the peoplethat God has created us to be.We've all fallen short.Listen, it doesn't matter how short we've fallen.Because we've all fallen short.Imagine, we're standing on the shore of New Jersey,facing the Atlantic Ocean.And there's me.And there's my man, Max.And there's the Steelers quarterback.Who's the quarterback for the Steelers now?Oh, I'm sorry.I pushed a hot button.Let's just say Ben Rothlessberger.So let's say we're all standing on the shore of New Jersey.All right, me, Max, and Ben Rothlessberger.And we're each given a football.And we're told that we need to throw that football and hit England.I can do that. I mean, how far is England?And I -- everything that I got, I throw it.And it goes 10 feet into the ocean.And Max was like, "Pastor Jeff, step aside."Whoo!Tight spiral, 100 feet.Whoo!Into the ocean.Ben Rothlessberger steps up.And he's like, "I'm going to show you I still got it."And whoo! He throws it 200 feet into the ocean.Which one of us hit England?Right?We all fell short, didn't we?You're like, "Well, Jeff, you fell way shorter than Ben."Okay.But we all fell short. Do you see the point?It doesn't matter how short you've fallen.We all fell short of God's glory.And that's a big deal.Listen, church, we can't minimize that by saying,"I'm not really that guilty."We can't compare to say, "Well, I'm not as guilty as other people."And we can't trivialize it to say, "Yeah, okay, I'm guilty."So what?We need to confess it.I -- and by that I mean me --I am guilty of breaking God's law by my disobedience.So if you're struggling with guilt,this is just your friendly reminder that you are guilty.But number two,but God is totally satisfied by the cross.You are guilty, but God is totally satisfied by the cross.Look at verse 24 through the first part of 25.He says, "Okay, for all of us who fall short of the glory of God,a lot of us probably have that verse memorized, right?"But He says, "And are justified by His grace as a giftthrough the redemption it is in Christ Jesus,whom God put forward as a propitiationby His blood to be received by faith."Look, the cross of Jesus Christ is God's meansof making sinners righteous.Now, there's a word here in these verses we just read.You need to underline in your Bible right now.And we're going to have people at the door handing you an Easter devotionaland checking your Bibles to make sure that you underline this.But it's one of the most beautiful words in the entire Bible.And it's the word "propitiation."I think John uses it in 1 John as well.It's a beautiful word.Like, well, what is "propitiation"?Propitiation literally means to placate anger.I know some theologians try to dance around that.Like, almost to soften the blow.But no, that's what it means.It means God is furious over sin.Propitiation means He's not angry anymore.It means that Jesus' death satisfied God.Because of what Jesus Christ did on the cross, God saw that.And He said, "The full penalty has been paid.My wrath has been fully poured out.Punishment has been fully doled out."God says, "I am satisfied."You know, when we talk about salvation,sometimes we say, in our evangelism mindset,we say, "How do we get men to accept God?"And that's really not the question we need to ask.The question is, how do we get God to accept men?Because, listen, God was the one who was offended.Not me.God was offended.So any talk about salvation and being righteousand any talk of that has to satisfy God.And you see, that's where every other religion in the world,besides Christianity as presented in God's Word,straightforwardly, every other religion teachesthat there are things that we have to do to satisfy God.There are religious works or some kind of actionthat we have to take to make God satisfied.The Bible says we can't do it.Nothing we do can satisfy God.Look at verse 25 again.It says, "Whom God," talking about Jesus,"put forward as a propitiation by His bloodto be received by faith."Look at that.The Bible says, "God put Jesus forward."Do you see what's happening here?We sinned against God.We deserve God's wrath.And God took His Son and put Him forward.That means He demonstrated some things.He put Jesus on display.God showed us something on the cross.What did God show us on the cross?Well, later in Romans 5, verse 8,it says that God demonstrated His love on the cross.So love for sure.Here, specifically, He's saying that on the cross,God showed that His Son fully paid the penaltythat the law demanded.So now, God says, "Because of my Son..."Look, I'm showing you this.I'm showing you.This is what my Son did.Now, I'm satisfied.Propitiation.Propitiation.This is where theology is important, my friends.Christian, listen.I want you to listen real close, Christian.God is not mad at you.He's not.Because of Jesus,God has no wrath left for you.And to think that He doesis to minimize what Jesus accomplished on the cross.But some Christians think thatGod poured out His wrath on Jesus.They believe that.But they think that God's still mad at them.Like, God is just like,"Yeah, I know that you received my Son,but I'm so upset with you for what you did."He's not.That's what that word "propitiation" means.There's no wrath leftfor the one in Christ Jesus.God is satisfied.Look at the end of verse 25.This gets a little technical, so look.It says,"This was to show God's righteousness."Because in His divine forbearance,He had passed over former sins.It was to show His righteousnessat the present time,so that He might be justand the justifierof the one who has faith in Jesus.We define this term in the outset,but two times here,He says that the crosswas to show God's righteousness.Do you know what He's saying?The cross provedthat God is righteous.Wait, wait, wait, wait.Time out, time out.Time out.Hang on.Why would anyoneaccuse God of not being holy?What do you mean?What possible grounds would someone haveto point to God and say,"God, you messed up here.God, what you didor what you didn't do here,that's not holy, God.That's not righteous."What grounds would somebody have for that?Listen very closely,because this is what Paul's talking about.We're going to do a little theology herefor a couple of minutes,and I know what's the point.You're going to see here in a couple of minutesthat this will change your lifeif you really understand this.So here we go.What's Paul talking about here?When he talks about his divine forbearance,passing over former sins.What's he mean?Listen, in the Old Testament times,which was before the cross, right,God justified wicked people.And that is controversial.You're like, "Why?Why is it controversialthat God would justify the wickedin Old Testament times?"Oh, I'm so glad you asked.I'll tell you why.One reason is,He forbid us to do that.Look at Proverbs 17-15."He who justifies the wickedand he who condemns the righteousare both alike in abomination to the Lord."Do you see that?Do you know what abomination is?In my Bible, I put a little exclamation pointin the margin every time I see that word.That's like something that is so wicked,it like makes God sick.God's like, "I hate that."And here God says,"I can't stomach when the wicked are justified."You're like, "Whoa, whoa, whoa, wait a second.You're saying that we can't do that,but you did that, God,before the cross."Hmm.Is that righteous?Well, actually,it gets even worseif we're barking up this tree,because earlier in your Old Testaments,God actually saidthat He would never justify the wicked.Exodus 23-7,it's pretty self-explanatory.And God says, "I will notacquit the wicked."Do you see the problem?Somebody would say,God in the Old Testament times didwhat He forbid us to do,what He swore He would never do,what He would never do.And we're talking about God being holy,God being perfect, God so righteous.How can we say that?And Paul doesn't -I love this becausehe doesn't shy away from that.He runs right at itwhen he says this was toshow God's righteousnessbecause -look at this again -in His divine forbearance,He passed over former sins.Again, it was to show His righteousness.In other words,He's saying in the Old Testament timesGod tolerated sin.Like, whoa, whoa, whoa.How can we say God's righteous?I mean, in the Old Testament,there was no perpetuation.There was no cross of Jesus Christ yet.So when somebody sinned in the Old Testament,if God is the holy judgethat you say that He is,why didn't He immediately just judge sinners?They didn't havethe blood of Jesus Christ to proclaim.I mean, you look at the guys in the Old Testament -Abraham, Moses, David -I mean, pick one -all sinners.And yet, when you readGod's interaction with them,over and over,we see God giving them the promise of eternal life.Was that really a righteous thing to dofor people that couldn't put their faithin Jesus Christsince He hadn't come yet?How could God give them that promise?Somebody would say,"Oh, that was the Old Testament sacrifices."Couldn't do it.They covered sin,but they didn't take away sin.And somebody else might say,"Well, it was their good works."It was their good works.That's how God was able to...No.Nowhere does the Bible sayyou can earn your salvation.So what's He saying?He's saying in verses 25 and 26 here,"And God's forbearance,"another word for patience.He passed over former sins.And that word "pass over"doesn't mean forgive.It literally means He overlooked their sin.God's patiencecaused God to not punish their sin immediately.This is exactly what Paul was talking about.Very curious verse in Acts 17, verse 30,on Mars Hill,exact same thing he's talking about.The times of ignorance,God overlooked.And now He commands all peopleeverywhere to repent.So how was God able to do that?See, this is what Paul's talking about here.It was still, even in Old Testament times,it was still because of Jesus Christ.You're like, "Well, how can they believe in Jesusif they don't know about the cross?"Look, God is outside of time.And if you study your Bibles like Revelation 13.8,Jesus Christ was always the Lamb of God.That wasn't some radical ideathat God dreamed up one dayabout 2,000 years ago.Like, "Oh, I got an idea."Now, that was always the plan.So here it is.Listen close.Even before the cross happened,God overlooked sin based on what was already determinedthat His Son was going to do.So what He's saying is this,the cross of Jesus Christ reaches backto the Old Testament saints.They were pronounced righteousbecause of what Jesus was going to do,just as we are pronounced righteouslooking back based on what Jesus did in our past.And kids that haven't even been born yetthat eventually will receive Jesus Christ,their sins are already forgiven in Christ.You're like, "Okay, so what's the point?"What's the point?Well, there's two points actually.Number one, it answers one of the most commonly asked questionsthat I get as a pastor.People ask me all the time,"How are the people saved in the Old Testament?"Because if Jesus is the only means of salvation,and I believe that,then how were they saved in the Old Testament?The answer is still Jesus.Their faith was based on what God was going to do.That's why God was overlooking their sin, so to speak.But listen, here's why this theology is so important for you.What were we talking about today?Guilt, right?See, this answers the guilt question.As a Christian, when I sin,and I will,is God mad at me?No.Do I have to ask for forgiveness?Do I have to plead the blood of Jesus over my sinevery time that I sin as a Christian?The answer is no.Or how about this one?What if I sin and then I die?Can I go to heaven since I sinnedand I didn't ask for forgiveness for that particular sin?I have known,pastors, I have known pastors that have taught that,that you better die on a good day.Because let's say you're living this perfect walk with Jesus' life.And let's say you have a blow-up with your wife on the way out the door.And you sinfully speak to her.And you get in the car and go to work,and you die in a car accident, you're going to hell.Because that sin wasn't confessed and repented ofand covered under the blood of Christ.I know pastors that teach that.That is completely wrong.That's why this theology is so important.Listen, when Jesus Christ was on the cross,do you realize all of your sins were yet future?Do you realize that?All of your sins were paid for,even the sins that you haven't committed yet.So if you are in Christ,and if you sin and you will,you don't need to ask for forgiveness.Because you already have it.So listen, somebody is going to misconstrue this.So just grab the shoulder of the person next to you and shake them.And tell them to pay attention.Thank you.Because somebody is going to misconstrue this.Listen, when you sin, church,you need to confess your sin.Then you need to thank Godthat He has forgiven you in Jesus Christ.And you need to turn from your sin.Because you don't want to do anything in your lifethat would dishonor the name of your Lord.But it's not as if God just keeps forgiving you over and over.He forgave you once when you received Jesus Christ.And that lasts for all of eternity.Do you see the security in that?So listen, whether it was Moses' sinor a sin that you are going to commit tomorrow,all sins have been taken away.God is satisfied because of the one-time sacrifice of Jesusthat covers all sins of all believers.There is incredible freedom in that.Three things to remind yourself when you feel guilty.Number one, you are.Number two, but God is totally satisfied by the cross.Number three, justification is a gift to be received by faith.Look at verses 27 and 28.He says, "Then what becomes of our boasting?It is excluded by what kind of law?By a law of works? No.By the law of faith.For we hold that one is justified by faithapart from works of the law."In this passage, faith has come up,have you been counting?Six times.And yes, I'm counting when he used the word "believe"because that's what he meant.Verse 22, including the word "believe," he says it twice.Verse 25, 26, 27, 28.Faith, faith, faith.And then he's like, "So what does that do for our boasting?"Pretty dumb, right?To have the audacity to think that you have anythingto contribute to your salvation at all?What could you possibly boast about?What do your works have to do with the death of Jesus?You realize when Jesus was on the cross,when Jesus was actually on the cross,most of you weren't even born yet.I was going to say all,but I don't know how old all y'all are.So I think it's safe to say when Jesus died,most of you weren't born yet.So what did you contribute to that exactly?See, the cross of Jesus Christ eliminateseven the very possibility of salvation by human works.Faith. Faith is the only way.Faith isn't one way to be saved.It's the only way.And don't think that faith is some sort of merit.Like, okay, God did His part in salvation,and now I'm going to do my part in salvation.It's not even really like that,because earlier he was talking about grace in verse 24,and grace by its very definition is non-contributory.Do you know what that means?If you put forth anything to contribute towards it,it's no longer grace at all.So what is faith?I like how one writer put it.He says faith is simply the eye that sees.He said faith is simply the mouththat drinks from the living water.And he said faith is the hand that receives the gift.I like that, because by the way, in verse 24,he calls it a gift.It is a gift.Imagine that it's my birthday today.It's not.My birthday is September 23rd.I don't see a lot of you writing that down.I can wait. September 23rd.But we're - for today,we're pretending that it's my birthday.And imagine this afternoon,you showed up at my houseand you had a gift for me.Something you went out and you boughtand you wrapped it,and you were so excited to give me this gift.And you come to my houseand you ring the doorbell and I open it upand you say, "Happy birthday."There's four ways that I can respond to that.Right? First way is,I can slam the door in your face and say,"I don't want your stupid gifts."I wouldn't do that.But that's an option, right?I mean, I could do that.Second option is you ring the doorbell,open it up, "Happy birthday."And I look at the gift and I say,"That's awesome. Where's my wallet?"Like, "How much do I owe you for that?"Let me see how much cash I have.I can probably pay you for that right now.Or can I write you a check?How would you feelif I offered to buy the gift that you got me?Pretty lousy, huh?That's another option.Or a third option is you ring the doorbell,I open it up, "Happy birthday."And I take the gift and I'm like,"Wow, you know what?This looks great."Thank you. This looks fantastic.And I set it down by the door.And then you come to my house.Six months later, and that gift is still sitting there.Except now it has an inch of dust on it.And you would think to yourself,"You know, Jeff actually seemed excitedwhen I handed it to him,but he didn't really receive it, did he?"He didn't really do anything with it.He just kind of set it aside.Or the fourth option,you ring the doorbell, "Happy birthday."I got you a gift.The fourth option is I take the giftand I say, "Thank you."Thank you so much for this.And I receive it, and I use it.And you realize those are the same four waysthat you can respond to God's gift in Jesus Christ.You have those same four options.That God says, "I am satisfied."I have paid the price of your sinwith the blood of my son.Here is a gift.And for some people, they take the first option.They slam the door and say, "No.God, I'm not interested in your stupid gift."Some people take that option.Some people take option two,and they think they can buy it."Oh God, that's so wonderful what you did for me in Jesus.Now, let me earn that.And I'm going to start doing this at the churchand I'm going to work at the soup kitchenand they think that they have to earn the gift.And I would suggest to you that Godis probably just as insultedat that notion as I would be,or as you would be rather,if I tried to pay you for the gift that you got me."It's insulting to try to buy a gift.The third option,and I think this is the most taken option in churches, honestly.That's what most people do with the gift of Jesus Christ.They're like, "Yeah, that you're sitting hereand worshiping the Word,and you're just like all into it.You're like, "Yeah, yeah, I need this.Yeah, that's fantastic."And you set them aside.And you never really receive them.You just sort of discarded them.Not flagrant rejection, but,shall we say, practical rejection.The option that the Lord wants you to takeis that you receive the gift.To understand why you need it,and you thank God that He gave it.That Jesus bore God's wrath on the cross.God is satisfied with what Jesus did.The guilt is gone by the gift of God.Did you receive that?So worship team makes their way back up.I'd just like you to bow your heads.And I'm sure sitting here today,there are some Christians that have wrestled with guiltthat have needed to take a fresh lookat what exactly Jesus accomplished on the cross.He didn't accomplish opportunityfor us to earn favor with God.Jesus accomplished our salvation in full.Jesus accomplished the full removal of our guilt and shameby bearing God's wrath on our behalf.But there might be somebody herethat's really hearing this for the first time.Whether it's somebody sitting here,listening to this podcast,or watching the stream.Today's the day that you need to stop setting the gift aside.And receive what it is that God has for you.Father in heaven.Father, this to me is the most mind-blowing conceptin the entirety of your Word.God, I've never really wrestled with creationor the trinity or eternity, things like that.But God, the fact that you can pronounce a sinner righteousis mind-blowing.God, we thank you for the work that you accomplished on our behalfthrough the death of your Son.Father, if there's anyone herewho needs to take that step,who needs to receive Christ,who needs to make their public profession of faith and baptismhere in a few weeks.Father, I pray that you would give them the faithto not put it off,to not talk themselves out of it,but to see the value,the incomparable value of Jesus Christ.What He's done, and in so doing, Father,they would run to you.So just now, Father,we've heard from you,and now we're going to express back to youlove and thanksgivingfor what you've done on our behalf.So Father, might this worshipbe a pleasing aroma,may it be a sweet sound in your earas we revel in your love and grace.We pray in Jesus' name, amen. Small Group DiscussionRead Romans 3:21-28What was your big take-away from this passage / message?Why do you think many Christians still struggle with guilt and shame?Explain the term “propitiation” (Rom 3:25). Why is this such an important aspect of the Gospel? What does it mean for a Christian in practical terms?What does it mean that God “passed over former sins” (Rom 3:25)? How could a Holy God just overlook sin (see also Acts 17:30)?BreakoutPray for one another to be salty and bright.
Tis the season for... PASSWORD!!! Whoo-hoo! Another tournament for fun and laughs on The Solo Show as Stan welcomes Holly, Andrew, Mary, and Caleb for the first round of The Solo Show Password Challenge. This time the password is "fun" as each team tries to make it to the next round and maybe (just maybe) the TOURNAMENT OF CHAMPIONS. The winner of the TOC will be rewarded with the highly coveted Stanley Solo Cup. ----------------------- Hello and welcome to this edition of The Solo Show. THANK YOU for your support by joining us and our fun little podcast where YOU can be the co-host. Simple reach out to me at thesoloshow01@gmail.com with your idea for a show and we will see about being my co-host for a day. All you need is a love for Disney, a show idea, and a decent internet connection. ~Stan Solo ----------------------- If you enjoy the show then show some love by sharing out that your listening, and be sure to subscribe. Plus, take a few minutes to write a review on Apple Podcast…only one rule, make it good. ----------------------- If you ever dreamed about living next to the most Magical place on Earth by moving to the Orlando area be sure to visit our sponsor Victor Nawrocki, he to help you make your dream a reality. Visit CelebratingFlorida.com today and find your future near the magic. Remember to tell him The Solo Show sent you. -------------------- Ken the Voiceover Guy is available for hire. Maybe you need him to read an ad for you, or record your podcast intro, etc. Send him an email at tvfella67@gmail.com for more information and prices. ----------------------- LET'S CONNECT! Facebook.com/TheSoloShow01 Facebook.com/groups/TheSoloShow •Instagram.com/the_solo_show_podcast •Twitter.com/@thesoloshow1 •YouTube.com/TheSoloShow TheSoloShow.com- Visit our website for quick access to past shows. ----------------------- © 2025 - The Solo Show is in no way part of, endorsed or authorized by, or affiliated with the Walt Disney Company or its affiliates. As to Disney artwork/properties: © Disney. Disclosure | Privacy Policy
Cha Woongki you will always be famous! UNIVERSE LEAGUE was voted by our Bows + Bobs level on Patreon! Join their tiers to watch our episode reactions, and to vote for the next show to recap!Help Support The Ampliverse!https://ko-fi.com/theampliverseLearn more about The Ampliverse: http://theampliverse.comFollow us on social media to learn more about upcoming shows and exciting new content!Instagram: https://Instagram.com/theampliverseTikTok: https://tiktok.com/@theampliverse Bluesky: https://bsky.app/profile/theampliverse.bsky.social
Kevin and Aislinn talk about Wanderstop, the new game from the creator of The Stanley Parable Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:23: What Have We Been Up To 00:11:58: Game News 00:29:07: New Games 00:31:44: Wanderstop 01:15:33: Outro Links Pixelshire Release Date Honeymancer Early Access Release Date Space Sprouts Release Date Dave the Diver “Ichiban’s Holiday” DLC Another Harvest Moon G-Mode Game Cattle Country Optional Combat Funguys Swarm Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kevin: Hello farmers, and welcome to another episode of the harvest season. My name is Kevin (0:00:34) Aislinn: And my name is Aislinn. (0:00:35) Kevin: And we are here to talk about cottagecore games supposedly that’s a little box. It’s whoo (0:00:40) Aislinn: Woo! (0:00:42) Kevin: I forget about that. Well, I always try to be a bit of a smart alec and adding nonsense there, but whoo (0:00:49) Kevin: Although I’m although I don’t know how much I like wooing at this game. I’m very hesitant about whoo (0:00:50) Aislinn: Woo! It’s cute, I like it. (0:00:56) Aislinn: That’s true, that’s true, you make a good point. (0:00:57) Kevin: I’m kidding. I love I love (0:00:58) Aislinn: Spoilers! (0:01:00) Kevin: We’re here to talk about wander stop the tea shop game by the I forget the actual dead team name the Stanley parable people (0:01:09) Kevin: Brace yourself because anyone who’s familiar Stanley parable knows that means things (0:01:16) Aislinn: I wholeheartedly agree. (0:01:17) Kevin: But (0:01:18) Kevin: Okay, but before we get to those things let’s talk about other things (0:01:23) Kevin: Aisling what’s what’s up? What’s been going on tell me about your sky high life? (0:01:26) Aislinn: Um, I think you already know what’s been going on. (0:01:30) Kevin: You (0:01:31) Aislinn: We’ve been very busy with work and when not working, (0:01:36) Aislinn: I’ve been very busy trying to make as much progress as humanly possible in Wandershop. (0:01:42) Kevin: Yeah (0:01:42) Aislinn: And when I’m not doing that, then I’m doing the usual like dailies on my phone of like (0:01:48) Aislinn: Pokémon Sleep, TCG Pocket. I’m hard into Neko Atsume right now. (0:01:50) Kevin: Uh-huh (0:01:52) Kevin: Okay (0:01:56) Aislinn: It’s just the original, and I want to try and get everything in Neko Atsume as much as possible. (0:01:57) Kevin: Okay, wait, what is that one do tell the name escapes me (0:02:03) Aislinn: It’s a cat collecting game. It’s a cat collecting mobile game, (0:02:07) Aislinn: and it’s literally just cat collection, and it’s so cute. It’s so cute. And there’s a new Neko Atsume (0:02:08) Kevin: oh yes okay i’m familiar with this one yes it is (0:02:14) Aislinn: that came out somewhat recently, so I’m like, I’m not gonna play that until I finish the original. (0:02:20) Aislinn: So that’s what I’ve been doing. And then if I’m not doing any of those, (0:02:22) Kevin: Sure. (0:02:25) Aislinn: that I’m doing a lot of wedding planning. (0:02:26) Aislinn: So that’s pretty much what I’ve been up to, yeah. (0:02:27) Kevin: Ahhh! (0:02:29) Kevin: Has that been on the show? Wait, has that been discussed on the show at all? (0:02:32) Kevin: I don’t, I don’t know if it… (0:02:32) Aislinn: No, it has not been discussed in the show, so. (0:02:34) Kevin: Ahh, okay, how far are we? What’s, uh, what’s our target date here? (0:02:39) Aislinn: Our tar- actually, I have not announced to, like, everyone the target date. (0:02:43) Kevin: Oh! (0:02:45) Aislinn: I’ve been keeping that, like, more on a personal note, but I can tell you June. (0:02:47) Kevin: Okay, well you got a range? (0:02:49) Kevin: Sure. (0:02:50) Kevin: Okay. Okay. Well, sure. Sure. Sure. Yeah. (0:02:52) Aislinn: Yeah, so we’re almost there. (0:02:52) Kevin: Yes. That’s correct. That’s correct. Very, um, very, very, uh, impressive dedicated you to to playing your wedding during the, the, the Go Fest this year, or whatever the thing’s called. (0:02:56) Aislinn: Yeah. (0:02:57) Aislinn: Yeah, yeah, yeah. (0:03:00) Aislinn: Literally, we’re not quite there yet. (0:03:06) Aislinn: It’s, yeah, no, each month that progresses closer and closer. (0:03:08) Kevin: Yes. That’s correct. That’s correct. Very, um, very, very, uh, impressive dedicated you to, to playing your wedding during the, the, the, the Go Fest this year, or whatever the thing’s called. (0:03:09) Aislinn: I’m like more and more just panic, panic, panic. (0:03:22) Aislinn: Well, that wasn’t that wasn’t in the works (0:03:22) Kevin: The, um, all right, but, uh, good stuff. Okay. So let’s see here. Okay. Just, just a side note on that. Have you, uh, I’d play a different kind of cat collecting game. Have you ever heard of the battle cats? (0:03:25) Aislinn: That wasn’t that wasn’t supposed to happen, but it just happened to happen and I was like well (0:03:29) Aislinn: We’re gonna see what happens with that (0:03:46) Aislinn: Um, no, what is that? I’m looking that up right now. (0:03:46) Kevin: Oh, I think I’ve talked to that on the show, but, um, (0:03:52) Kevin: you know, I’m going to tag you an image on the slack. I’m creating the, the live slack thread of me. (0:03:58) Aislinn: Wait, this looks so cute. (0:04:04) Kevin: What are you, you googled it. (0:04:04) Aislinn: I’m looking at it right now. (0:04:05) Aislinn: Yeah, of course I googled it. (0:04:08) Kevin: Okay. Because I was going to show all, but did you see the freaky ones yet? Um, yes, those are legs. Did you see the one with the buff one? That’s the last four legs. (0:04:10) Aislinn: Oh, those are legs. (0:04:19) Aislinn: I have not seen that yet. (0:04:22) Kevin: Yes. They’re kind of cute, but also terrifying. Like it’s, it’s a very cheek cheeky, like comical tone. Um, yeah. Yeah. There you go. There’s good old fish cat. And those are just the basics, right? Like this, it’s a gotcha game. (0:04:30) Aislinn: It’s a it’s a good aesthetic. I like, oh, I found the buff one. I found the buff one. (0:04:40) Kevin: So, and it’s, I think 10 years old now and they actually get a lot of crossovers. They’ve crossed over, they cross over like Hatsune Miku every six years. Um, Street Fighter was one. (0:04:50) Aislinn: Ooh. (0:04:54) Kevin: Um, Konosuba, I think lots of animes. I don’t know. Um, but it’s yeah. And on the best part, the best part about their crossover is you get both ways. You get Hatsune Miku as a playable character and then you get a cat that looks like Hatsune Miku. (0:05:00) Aislinn: You got me with Miku, that’s it. That’s the end-all for me. Miku or boss? That’s it. (0:05:13) Aislinn: Oh my god. That is wonderful. (0:05:14) Kevin: Here, I’ll see if I can find it. Um, I play that one on and off. My brother is a big, um, is a big, uh, (0:05:22) Kevin: battle cats fan more than ISO. Um, uh, but, uh, yeah, it’s, it’s a great one there. I posted a pic. You want to see it. Um, there’s your Hatsune Miku cat. Um, they literally just used the standard cat and put the costume on it. It’s, it’s hilarious. Oh, one of my favorite ones. They did Evangelion. (0:05:34) Aislinn: Oh my god! It’s so cute! It’s so good! (0:05:40) Aislinn: That’s wonderful! (0:05:46) Aislinn: Ooh, that’s sick. That’s really cool. (0:05:50) Kevin: That was a good one, that was a good one. (0:05:54) Kevin: Anyways, so anything else, I’m sorry? (0:05:55) Aislinn: Well, I will be checking out this game. (0:05:58) Aislinn: I will be checking out this game. (0:05:58) Kevin: Oh, it’s free, be warned. (0:06:02) Aislinn: Oh, perfect! That’s all I need. Free is for me. That’s it. (0:06:04) Kevin: There you go. (0:06:04) Aislinn: um that’s pretty much been it I guess actually one one little thing that I can kind of announce (0:06:06) Kevin: Aw, sick, I can’t wait to hear your thoughts on Battle Cats. (0:06:08) Kevin: It’s pretty fun. (0:06:10) Kevin: Anything else you’ve been up to? (0:06:19) Aislinn: and we’re really really hoping the best so like you know how I kept saying for today like oh i (0:06:21) Kevin: Yes, to be fair, you’re always busy so that wasn’t out of the ordinary. (0:06:23) Aislinn: have i’m busy earlier in the day and that’s we’re recording at 9 p.m eastern um yeah but it’s more (0:06:33) Aislinn: fun news so hope (0:06:34) Aislinn: we will have a new kitty or two in the household here so that’s what we were doing earlier today so i’m like I i’ve been holding that like i’ve been withholding that just for like a I wanted to get your genuine reaction like first reaction to it so (0:06:42) Kevin: Oh, oh hot off the press (0:06:54) Kevin: Oh (0:06:55) Aislinn: pause cast exclusive (0:06:57) Kevin: Podcast exclusive you heard it first here. Oh, that’s okay. Okay. You said possibly multiple. Well, yeah (0:07:05) Aislinn: yeah we’re just waiting on what I i’m not saying too much just because there’s a lot of logistics which I can tell you about later there’s a lot of logistics that we’re currently figuring out but it should hopefully work out tomorrow question mark. (0:07:11) Kevin: Sure (0:07:14) Kevin: Okay (0:07:15) Kevin: Yeah as (0:07:18) Kevin: You know, well, that’s that’s exciting. I can’t wait to hear and see them and so on but but that’s good (0:07:22) Aislinn: yeah. (0:07:24) Kevin: There should be logistics involved unlike us who a guy just kind of said. Hey, you want a free cat and handed us two kittens? (0:07:26) Aislinn: absolutely. (0:07:33) Kevin: Okay, oh they they are very love yes (0:07:33) Aislinn: but they are loved and that’s all that (0:07:34) Aislinn: matters but otherwise that’s it no not by any means (0:07:40) Kevin: Yeah that and let’s be honest cats are not the hardest to take care of (0:07:44) Kevin: You know that the hard part is cat. No, no such thing as catproofing but bracing for the uncommon storm, but (0:07:52) Aislinn: Yeah, we are definitely bracing here. (0:07:54) Kevin: Oh (0:07:55) Kevin: That’s exciting. I can’t wait to hear more. Um, congratulations. Very very excited about that (0:07:57) Aislinn: Yeah! Thank you! (0:08:00) Aislinn: What about for you? (0:08:01) Kevin: Okay, um (0:08:02) Kevin: so I will (0:08:02) Aislinn: I like your just Chicago man. (0:08:04) Kevin: Yeah, so I I don’t know if I mentioned it on this show, but I started a new job (0:08:12) Kevin: About a month and a half ago started February (0:08:15) Kevin: and (0:08:18) Kevin: I’m hit the ground running. They sent me to a trade show to man a booth (0:08:22) Kevin: and that was (0:08:24) Kevin: I was there all week this past week (0:08:26) Kevin: my feet are dead (0:08:28) Kevin: I’m ready to be chopped off (0:08:30) Kevin: not my first time in Chicago (0:08:32) Kevin: I actually went to that same event (0:08:34) Kevin: two years ago but (0:08:36) Kevin: as an attendee, not an exhibitor (0:08:38) Kevin: so yeah (0:08:38) Aislinn: Uh-huh. (0:08:40) Kevin: my role is partially sales now (0:08:42) Kevin: so I actually have to go up (0:08:44) Kevin: and pitch and talk to people and so on (0:08:46) Kevin: and so forth and try to get leads (0:08:48) Kevin: so that was (0:08:50) Kevin: busy, excited, it was good work (0:08:52) Kevin: Um, yeah. (0:08:52) Aislinn: Yeah. (0:08:54) Kevin: Um, I, I, I learned a lot trial by fire, absolutely, but good times. (0:08:58) Kevin: Um, and, and there was other enjoy it. (0:09:00) Kevin: Well, it was, it was like 90% work, but there were some nice dinners. (0:09:05) Kevin: One night we hit a piano bar. (0:09:07) Kevin: That was quite fun. (0:09:08) Aislinn: Ooooh, that’s really cool. (0:09:09) Kevin: Uh, it wasn’t, it wasn’t even, it wasn’t a super classy one. (0:09:12) Kevin: Um, it was very more bar than piano, if that makes sense. (0:09:15) Kevin: But you had the guy up there playing the songs and, and, and you can make requests (0:09:19) Kevin: and there was enough space to dance, which I did. (0:09:21) Kevin: I am a dancing machine. (0:09:22) Aislinn: Bye! (0:09:22) Kevin: fun fact. (0:09:24) Kevin: so yeah so which after a full day of standing and exhibiting wasn’t the best (0:09:30) Kevin: idea of my I pre bled my feet for the next day but but so worth it yeah yeah (0:09:34) Aislinn: Eh, it’s all in good fun. It’s all in good fun! (0:09:37) Kevin: um yeah that was uh that was fun I tried the deep dish that was good weather (0:09:44) Kevin: weather was insane it was it was snowing when I landed and like the next day we (0:09:50) Kevin: We hit 70 degrees and then two days later it hailed. (0:09:50) Aislinn: Oh, my. (0:09:54) Aislinn: Oh, my. (0:09:54) Kevin: It was a roller coaster. (0:09:56) Aislinn: Oh, my. (0:09:56) Kevin: Oh, a life first. I had a hailstone land directly into my mouth. (0:10:02) Kevin: As I said, was that hail and the duke just right in there? (0:10:06) Aislinn: Why do I feel like that’s like such a you thing? (0:10:10) Aislinn: That feels like such a you thing. (0:10:10) Kevin: Yeah, that’s… that’s correct. (0:10:12) Kevin: That is 100% correct. (0:10:16) Aislinn: I’ve never heard that before. That’s amazing. (0:10:18) Kevin: Yeah. (0:10:20) Kevin: Yup. (0:10:20) Aislinn: So it sounds like you had a great time in Chicago. (0:10:24) Kevin: Yeah, it was a lot of work, but it was a legendary time. (0:10:28) Kevin: We’ll be back in two years. Next year there’s a different trade. (0:10:30) Kevin: So actually here, right here in Atlanta, home turf. (0:10:34) Kevin: So at least I don’t have to do the major travel bit, but I’m sure it will be just as busy. (0:10:40) Kevin: But yes, good times were had, success was had by kind of me. (0:10:46) Kevin: Baby salesmen on his training wheels did little salesmen. (0:10:46) Aislinn: I’m sure you did great. (0:10:52) Kevin: Aside from that, obviously (0:10:54) Kevin: not a lot of time for games. I snuck in a few of the regulars. Marvel, Snap, Rivals, Unite, here and there on different occasions and so on. (0:11:00) Kevin: That’s all fine and all. (0:11:04) Kevin: Wander Stop, like you said, trying to squeeze in as much time humanly possible. (0:11:08) Kevin: And not even just because I want to play for the show, because I just want to play more Wander Stop. (0:11:08) Aislinn: No, me too I feel that, which we’ll definitely get into. (0:11:16) Kevin: And also, for the Mario-verse over there on the other show of Rainbow Road Radio, (0:11:22) Kevin: I play (0:11:24) Kevin: I did the same Kingdom. That’s not the little Mexican (0:11:27) Kevin: Kingdom in Super Mario Odyssey good times (0:11:30) Aislinn: Oh, sick. (0:11:31) Kevin: Yes, good. I love you mate. It’s all a replay (0:11:35) Kevin: But super enjoyable. I’m Mexican. What can I say? I’m super biased. They did I did Mario, Mexico (0:11:38) Aislinn: that game in general was just fantastic so i’m glad to hear that too that that section is like (0:11:40) Kevin: I have no complaints. They got him into sombrero (0:11:45) Kevin: It is yeah like (0:11:47) Kevin: What can I say what? (0:11:48) Aislinn: enjoyable for you (0:11:49) Kevin: She’s shocking this revisit to Super Mario Odyssey. Yeah, I’ve determined. It’s a good game (0:11:57) Kevin: Alright. (0:11:58) Kevin: Speaking of good games, I say that with an asterisk, or you have no idea. (0:12:02) Kevin: laughs Let’s talk about some game news. laughs Let’s talk about some announcements and such. (0:12:05) Aislinn: yeah (0:12:07) Kevin: Alright, take us away Ace with our first one. (0:12:09) Aislinn: all right so in game news the first game that I am looking at is pixel shire that’s going to be (0:12:16) Aislinn: releasing on the 8th of may and from what i’m looking at on the steam page it says that it is (0:12:22) Aislinn: an adventure farming sim 2d single player game from the developer capibits and it it really does (0:12:30) Aislinn: seem like a adventure farming sim 2d single player 2d single player game it also has notes about unique (0:12:37) Aislinn: RPG sandbox. (0:12:38) Aislinn: Which mixes Lifesim elements with town building, exploration, and combat. (0:12:46) Aislinn: And you can trade, you can do all the things that are normally in most farming sim games. (0:12:53) Kevin: that’s correct (0:12:55) Kevin: uh… I would (0:12:55) Aislinn: But it looks really cute! (0:12:56) Kevin: okay cs the first of all okay up (0:12:59) Kevin: the name I would imply it’s to be pixel art and it is cute (0:13:02) Kevin: uh… it is a a bit more chibi ask or or eight-bit than say uh… (0:13:05) Aislinn: Yeah. (0:13:08) Kevin: uh… stardew valley (0:13:09) Aislinn: It’s more round. (0:13:09) Kevin: uh… so you know (0:13:11) Kevin: uh… it’s a it’s different flavor (0:13:13) Kevin: uh… but there are some actually notable elements I think in here that (0:13:16) Kevin: they were talking about on first of all like you mentioned (0:13:18) Kevin: uh… sandbox as in (0:13:20) Kevin: I would say Animal Crossing New Leaf or Minecraft. (0:13:23) Aislinn: Yeah. Yeah, I think that’s really, really cool. (0:13:24) Kevin: I would say Animal Crossing New Leaf or Minecraft. (0:13:32) Aislinn: Yeah. Mm-hmm. (0:13:53) Kevin: I would say Animal Crossing New Leaf or Minecraft. (0:13:53) Aislinn: Oh, I didn’t realize that about this game too! That’s awesome! (0:14:08) Aislinn: I agree. Yeah, I like the art style. I like the kind of, I guess you could say animal (0:14:14) Aislinn: crossing aspect, but more so, more generally, the sandbox aspect of being able to, as it (0:14:20) Aislinn: says, re-sculpt the world through terraforming. I think that’s really, really cool. And honestly, (0:14:23) Kevin: Yeah, yeah, they they emphasize on the yeah, yeah, so. (0:14:25) Aislinn: any game that has animals that you can raise to, they are so cute in this game. I love (0:14:31) Aislinn: it. So, but it looks, it looks great. Like as someone, as someone has been in a stance (0:14:36) Aislinn: of like being overwhelmed constantly by (0:14:38) Aislinn: farming games. This is this is a farming game. I know. This (0:14:40) Kevin: Welcome, welcome to the show, Eastland. (0:14:45) Aislinn: is one farming game that actually does peak more (0:14:47) Aislinn: interest versus other farming games. So yeah, big props to (0:14:48) Kevin: Yeah. (0:14:51) Aislinn: them. Looks really, really cool. (0:14:53) Kevin: I have not facepalmed the one watching the trailer. (0:14:56) Kevin: So good on you. (0:14:58) Kevin: That’s a thumbs up. (0:15:00) Kevin: No, and you know what? (0:15:02) Kevin: I’m, I may jinx it, but I didn’t see any romance in there. (0:15:06) Aislinn: I’m sure there’s romance. There’s no way there’s not. There’s no way there’s not. (0:15:06) Kevin: Free free from the shackles. (0:15:08) Kevin: No, well, either way. (0:15:13) Kevin: Oh, oh, okay. (0:15:15) Kevin: Wait, hold on one second. (0:15:16) Kevin: I just want to say, okay, sorry about that. (0:15:16) Aislinn: Yeah. (0:15:18) Kevin: The jaws theme played as my puppy entered the room. (0:15:21) Aislinn: Oh, no. (0:15:21) Kevin: Um… [laughs] (0:15:23) Kevin: Um… [laughs] (0:15:25) Kevin: Okay. Alright, what’s up next? Do tell me. (0:15:28) Aislinn: All right, so the next game that I’m looking at here is Honeymancer, and it’s coming soon to Early Access. (0:15:36) Aislinn: It’s currently on March 27th. (0:15:38) Aislinn: So, yeah, or actually, yeah, that’s what it seems to look like. March 27th, Early Access, coming soon, and also another Pixel 2D-looking situation, but this is more so the tags are Indie, RPG, Pixel Graphics, Tower Defense 2D, and it looks like this is not really a farming game at all. (0:16:01) Aislinn: And when I first looked at it with the just because of the art style alone, I was like, oh, it’s another far (0:16:06) Aislinn: I’m again, I’m like, oh, wait, no, it’s not. Wait, that’s really cool. And it’s got bees and we love bees here. So (0:16:09) Kevin: Yeah (0:16:12) Kevin: Yeah, all right, so there’s a few few things going on here right first of all the premise of bear wizard (0:16:19) Kevin: That’s pretty strong already right you’re you’re setting its own bear witch excuse me (0:16:25) Kevin: You have a one you’re shooting things in combat (0:16:28) Kevin: You’re fighting off robots invading the forest with other cute neighbor animals (0:16:33) Aislinn: which the robots look so cute by the way I just again the art style I’m just like gosh I love (0:16:35) Kevin: They do (0:16:38) Aislinn: this art style it’s so cute I’m such a sucker for good art styles yeah they do it’s so cute (0:16:40) Kevin: I (0:16:41) Kevin: Yup, it is a it is a very strong art style. Absolutely. I’m again 2d pixel, but it’s a very strong one (0:16:47) Kevin: I like how even the trees kind of look like beehives. It’s a very cute little touch (0:16:53) Kevin: yep (0:16:54) Kevin: there looks like there’s (0:16:57) Kevin: Management of some kind you’re growing flowers for bees making potions. So, you know, there’s elements of cottagecore stuff (0:17:03) Kevin: But it’s not your standard you have grandpa’s farm or whatever on which is fun (0:17:09) Kevin: Special shoutouts to the as they describe it the bee dog. There’s a large bumblebee flying you around. It’s more bee than dog (0:17:17) Kevin: we the the big question which (0:17:20) Kevin: You know, we’ll have to wait is where does it land on the Cody scale of acceptability? (0:17:25) Aislinn: I know, we’ll have to stay tuned to find out, right? (0:17:28) Kevin: Is it is it is it Cheeba fight is it cartoonified enough? (0:17:34) Kevin: But I mean, it’s a pretty big bee. So I think she’s gonna be on (0:17:36) Aislinn: It is a very big B. (0:17:39) Kevin: Bigger than you. So I think I think she’s gonna be on board with this one (0:17:40) Aislinn: It really is. (0:17:44) Kevin: But there are other non giant bees that you are helping raise. So that’s fun (0:17:49) Kevin: You know, it’s hard to tell how deep they’re going into it and unexpected to be (0:17:53) Kevin: You know for on be sim but but it looks good enough. It goes into the bear honey (0:17:59) Aislinn: Yeah, no, it looks it looks really cute. It’s hard to get much information based off of just (0:17:59) Kevin: So yeah (0:18:03) Aislinn: the Steam page, but like it looks generally really cute. We’ll see you soon in early access. (0:18:04) Kevin: Yeah (0:18:06) Kevin: Yeah (0:18:09) Aislinn: If this is your type of gameplay, I think it’s worth checking out because it just the (0:18:09) Kevin: March 27th (0:18:13) Kevin: Yeah (0:18:13) Aislinn: colors alone are like really pretty too. Yeah, I love that. Uh-huh. Yeah, they feel very anime. (0:18:15) Kevin: The colors are very well done (0:18:16) Kevin: I like the expressions on the characters and the little portraits when they’re speaking they get exaggerated in cartoonish. That’s that’s (0:18:24) Kevin: Yeah. Yeah, it’s it’s fantastic (0:18:26) Kevin: I’m right because I think that’s probably a big criticism (0:18:30) Kevin: You have a lot of these cottage cores like the this character portraits are somewhat muted a lot of times (0:18:35) Kevin: I would say this one’s going for the anime eyes and everything (0:18:39) Aislinn: Yeah, I like it. I really do like it (0:18:39) Kevin: It’s great. I have one big criticism against it though (0:18:45) Kevin: And it’s nothing the game itself done, but unfortunately the title of honeymancer actually (0:18:45) Aislinn: Oh, okay (0:18:52) Kevin: I think it’s honey wizard has already been claimed by Winnie the Pooh in the Lorkana (0:18:57) Kevin: Card game have you okay? I posted it in the thread if you’ll take a look Aislin (0:19:01) Aislinn: Let me see. (0:19:02) Kevin: Lorkana the Disney TCG came out with a card called Winnie the Pooh honey wizard and (0:19:03) Aislinn: Oh my gosh, I’ve never, (0:19:07) Aislinn: I’ve never seen Winnie the Pooh look so magical. (0:19:09) Kevin: It’s pretty amazing. It’s (0:19:12) Kevin: Possibly the best card. They’ve ever come out with and so (0:19:15) Kevin: you know you do a lot of great things honeyman sir, but (0:19:16) Aislinn: Was that a pun? (0:19:20) Kevin: You got a tall tall bar or tall bear. I guess to cross to overcome there (0:19:24) Aislinn: What was that a pun though? Is that possibly you get it the pun because you said possibly possibly (0:19:28) Kevin: Do what oh (0:19:31) Kevin: Yes, yes (0:19:35) Kevin: Okay, I guess all right there all right beautiful (0:19:37) Aislinn: We got it we got we got there one way or another we got there (0:19:39) Kevin: I like this shot of the raccoon screaming in the trailer just eyes fisheyes in different directions with full vertical mouth. It’s great (0:19:52) Kevin: Yeah, all right (0:19:55) Kevin: What a speaking of moods. What do we actually I do have a mood. I don’t know what’s next. What’s next? (0:19:58) Aislinn: The next game is the next game is Space Sprouts, an exploration puzzle physics simulation 2D (0:20:01) Kevin: No, it’s (0:20:09) Aislinn: game are the tags, and it does primarily look like it’s a puzzle game where you bend the (0:20:17) Aislinn: rule of physics, experiment with unusual gadgets, and toss everything around. (0:20:23) Aislinn: I think out of the three games that we discussed so far, I think this game feels mostly up (0:20:28) Aislinn: because I’m always down for a good puzzle game, and the fact that there is physics in this too (0:20:31) Kevin: Uh huh. Yeah, in a good way. Yeah, that that that is a very specific alliterative title (0:20:33) Aislinn: really also intrigues me. It looks like it also kind of infuriates me, but I’m kind of, (0:20:38) Aislinn: oh perfect, cozy cosmic chaos feels like the perfect description for this game. (0:20:47) Kevin: and it works. Right, so space is the key thing right here, right? We’re not we’re managing (0:20:52) Kevin: a space station. And so you’re going to have gravity physics and light bending and all (0:20:56) Kevin: sorts of nonsense. There’s all in the trailer, you see the water floating around, you have (0:21:01) Kevin: a push it or whatever. So expect space shenanigans. Um, that sounds kind of cute. Like a very muted (0:21:09) Kevin: storybook looking design for these characters. Yep. Yeah. Yeah, it is a very nice looking (0:21:12) Aislinn: Yeah, I like the colors. (0:21:15) Aislinn: I’m all about the colors of all of these games so far. (0:21:18) Aislinn: All of these games look really, really nice. (0:21:21) Kevin: game. Demo out now if you are curious and full release date in just a little over a (0:21:28) Kevin: for a week on March 31st. (0:21:30) Aislinn: Almost there! (0:21:32) Kevin: Yup, so, uh, good on you space sprouts. (0:21:35) Kevin: Um, yeah, I’m sure some people hint, hint on the show. (0:21:39) Kevin: Might like, I don’t, I, I have no idea who, but I feel like somebody (0:21:42) Aislinn: I mean, I like it, I’m interested in it. (0:21:43) Kevin: on the show will want to play. (0:21:48) Kevin: Well, oh, there we, okay. (0:21:49) Kevin: That’s one down. (0:21:50) Kevin: Let’s, let’s get another, we’ll, we’ll, we’ll see. (0:21:53) Aislinn: I might be infuriated, I don’t know, but I’m also like, it’s a good type of infuriating (0:21:57) Kevin: Well, yeah, and that’s fine. (0:21:57) Aislinn: and that’s what this game looks like, so I’m into it. (0:22:01) Kevin: I’ve had the bad period on the show many, many times, possibly more than not. (0:22:07) Aislinn: It’d really be that way. (0:22:11) Kevin: All right, next up. (0:22:12) Kevin: Ooh, this is a good one. (0:22:14) Aislinn: You take the floor. (0:22:14) Kevin: I think they’d announced it. (0:22:16) Kevin: Yeah, I think they announced it during the game awards or no. (0:22:20) Kevin: Was that the jungle DLC? (0:22:21) Kevin: I feel like this was announced at some point, but if not, we got a full, (0:22:25) Kevin: uh, a more proper breakdown of Dave, the diver DLC can’t. (0:22:31) Kevin: Stop won’t stop. (0:22:32) Kevin: I mean, I mean, they’re made by the maple story desk, so they have (0:22:35) Kevin: the money to actually never stop. (0:22:37) Aislinn: Just keep going. (0:22:37) Kevin: Um, yeah, basically. (0:22:41) Kevin: Um, and so it is a, not that it is the second, um, crossover DLC this time (0:22:46) Kevin: with the like a dragon series, AKA previously known as the Yakuza series. (0:22:51) Kevin: Um, you are teaming up with itchy bond, um, and doing all sorts of shenanigans. (0:22:57) Kevin: Are you familiar with like a dragon at all? (0:22:59) Aislinn: I am like not I’ve never played the games, but like I am familiar and I remember when I heard about this (0:23:05) Aislinn: Because I heard about this like a while ago. I don’t remember how long it was long ago. It was but I was like, what? (0:23:10) Kevin: Yeah (0:23:10) Aislinn: I was like, how did the two these two worlds collide? I need to know how these two worlds collided. This is so cool (0:23:15) Kevin: Well (0:23:19) Kevin: It is and at the same time that feels appropriate for both franchises how on earth did this happen (0:23:25) Kevin: Um, I have never played one myself, but I am also familiar very familiar with the series (0:23:30) Kevin: so introduced we have (0:23:33) Kevin: Included in all these features. We have a genuine 2d beat ’em up side scroller where you can play as Ichiban and (0:23:41) Kevin: Cobra yeah, I think it plays Cobra Wow Oh Cobra’s playable. I didn’t catch that. That’s so cool (0:23:47) Kevin: There is a karaoke minigame because if nothing else what if that was included how could this be called like a dragon? (0:23:56) Kevin: We have let’s see what else here (0:23:59) Kevin: We’ve got we got several characters from the like a dragon series as staff members for your restaurant. It’s fun (0:24:07) Aislinn: I like that there seems to be the karaoke minigame. I feel like that fear feels very, like, Yakuza-esque. (0:24:08) Kevin: Ah, junk. (0:24:11) Kevin: Yeah. (0:24:15) Kevin: Oh, yeah, it is. (0:24:17) Kevin: Um, yeah, that land that launches, uh, April 10th, not terribly far away, about two weeks away. (0:24:26) Kevin: Um, so there, there will probably be a return to David diver sometime in the future. (0:24:32) Kevin: Uh, because I’m playing this. (0:24:34) Kevin: Absolutely. (0:24:36) Kevin: Um, that looks great. (0:24:36) Aislinn: It looks great, it really does look great. (0:24:40) Kevin: So I keep an eye out and then the jungle DLC is still being worked on and coming in the future. (0:24:45) Kevin: So again, can’t stop, won’t stop. (0:24:49) Kevin: Um, Dave keeps diving and doing everyone’s work. (0:24:52) Kevin: Um, all right, let’s see next up. (0:24:55) Kevin: Another series that has not yet stopped as of now. (0:24:58) Kevin: Uh, we’ve got story of seasons or I guess this one is like harvest moon proper because it’s, it’s in Japanese as of now, um, a harvest moon G mode game. (0:25:10) Kevin: Um, it, it is a port of a phone game from, what was it like 2008, I think on the harvest moon series. (0:25:16) Aislinn: Yes, it says 2008 on the Steam page, and yeah, it’s a port coming to Steam, but… (0:25:21) Kevin: Yup. (0:25:22) Kevin: Yup. (0:25:23) Kevin: So it’s a early mobile farming game and you know, that’s, that’s cool. (0:25:27) Kevin: You can see it, you can feel it kind of GBA S graphics, um, which is fun and cute. (0:25:34) Kevin: Um, you know, too bad it’s all in Japanese. (0:25:36) Aislinn: I, you know, cause I’ve been telling myself for the past like couple weeks, like I really (0:25:36) Kevin: So, this one I won’t be playing, probably. (0:25:45) Aislinn: should actively get back into learning Japanese. Cause I was learning Japanese at one point (0:25:50) Aislinn: when I was in like first grade and then I fell off cause I was a stubborn kid, long (0:25:54) Kevin: Hmm. Okay. (laughs) (0:25:55) Aislinn: story short, but like, I don’t know. Maybe if I get back into actually learning properly, (0:26:00) Aislinn: maybe I’ll pick up this game. It looks cute, but I don’t know anything about it because (0:26:02) Kevin: yeah it does (0:26:06) Kevin: yeah we can’t read a thing on it we just (0:26:10) Kevin: it’s all I can do is point and says that looks like a harvest moon game for a (0:26:14) Aislinn: I was like, “That’s a cow! That’s chicken! That’s all I’ve got!” (0:26:14) Kevin: phone (0:26:18) Kevin: there are anime pretty people that you can probably romance (0:26:22) Kevin: yeah uh… (0:26:24) Kevin: but uh… (0:26:26) Kevin: yeah uh… releasing on steam do we have a date for that (0:26:29) Kevin: And it’s coming soon. Yeah. (0:26:30) Aislinn: As of now, we do not have a date, but regardless, if you are interested in this and you can (0:26:33) Kevin: But yeah, we, yeah. (0:26:36) Aislinn: read Japanese, even if you can’t read Japanese and you are interested in it, it is coming soon! (0:26:41) Kevin: Oh man, go back to those early 2000s when you have the fan translation from GameFacts. (0:26:47) Kevin: Good times. (0:26:50) Kevin: But but yeah, you know, one thing to note, this is a second port that they’ve done in the series, (0:26:55) Kevin: which is interesting to me, suggesting that the first one was successful enough to warrant it. (0:27:00) Aislinn: I guess so. (0:27:01) Kevin: That’s pretty cool. (0:27:02) Aislinn: I’m glad. (0:27:02) Kevin: Yeah, I know nothing either. I should’ve picked up Japanese. I’m too big of a weeb not to. (0:27:03) Aislinn: I’m glad for the people that do care about this. (0:27:05) Aislinn: I know nothing about it, but I am happy for those that care about it. (0:27:12) Kevin: I mean, I know some Japanese words. I want to make them echo the journey one day, but in due time I guess. (0:27:20) Kevin: Alright, let’s see here. Next up we’ve got info on cattle country. Yes, not Kent County. Country bigger than that. (0:27:30) Kevin: We have got (0:27:33) Kevin: They say so what interesting thing (0:27:37) Kevin: The thing probably the biggest note is, you know, they’re talking about some features and whatnot, but combat is totally optional (0:27:44) Kevin: Which is kind of wild to see in these games right cuz (0:27:48) Kevin: You know most cottagecore games following the stardew template (0:27:53) Kevin: How you know have some kind of? (0:27:56) Kevin: combat stuck in there, right (0:27:58) Kevin: And it’s you know, just because it’s optional. It’s not bad here. I’m looking that you got bows and arrows (0:28:02) Kevin: And guns and all sorts of stuff (0:28:05) Kevin: But the fact that it’s optional and they’re advertising that that’s uh, that’s pretty fun (0:28:10) Aislinn: I think it’s great yeah I i don’t know why that would put that would it’s a great it’s (0:28:15) Aislinn: it’s a great thing honestly like I have nothing else to say besides like this is something that (0:28:19) Aislinn: is a great feature because if you want to do it you can do it if you don’t want to (0:28:22) Aislinn: you just ignore it’s a win-win (0:28:24) Kevin: Yup. Yup. This is another game where it looks like you can partner up with some of your neighbors or villagers and whatnot, so that’s, that’s fun. (0:28:32) Kevin: There’s, yeah, I think we’ve talked about it before, but there’s, if you look at the trailer, there’s square dancing. They’re playing a nice Western medley song. (0:28:40) Kevin: Um, you’re, it’s very, how, it’s, it’s HANU. Um, that’s what it is. We got state coaches, we got trains, all the good stuff. (0:28:40) Aislinn: Very, it’s definitely very howdy partner. (0:28:52) Kevin: Um, they’re good at ge– (0:28:54) Kevin: Hey, howdy, hey, get your snake in your boot and keep an eye out for cattle count–country. (0:28:57) Aislinn: I mean, there’s even a character named Bandit, so take that as you will. (0:29:00) Kevin: Um, again, I don’t– (0:29:02) Kevin: Yeah, there you go! Eyes required. (0:29:07) Kevin: Alright, next up, a new game, we’ve got, uh, okay. (0:29:10) Kevin: So I started looking at this, and, you know, pre-recording, you know, going over, preparing, whatnot. (0:29:15) Kevin: And I stopped because I just kept saying, “What is this?” I needed to– (0:29:20) Kevin: to put some of that energy into the recording. (0:29:24) Kevin: We are looking at a game called “Fungi’s Swarm.” (0:29:24) Aislinn: It’s so silly. (0:29:28) Kevin: Um, so, you know, G-U-Y-S, “Sworn.” (0:29:32) Kevin: Um, it is a bullet hell game. (0:29:36) Kevin: Um, it is their first dev, uh, like, dev blog. (0:29:41) Kevin: Um, and they are showing it’s– (0:29:44) Kevin: Kinda what the whole thing, right? It is a cartoony, survivor bullet hell, where you become a fungi, (0:29:49) Kevin: wield forest-crafted weapons and unleash bonkers powers against the fire killer. (0:29:54) Kevin: So you there’s a lot going on here. There’s a mushroom guy running around. There’s pumpkin vegetable monsters and bears and like vegetables. I don’t an apple bear and an apple. (0:30:08) Aislinn: There’s a there’s an easter egg for from Coral Island of a waterfowl and it’s the cutest thing I’ve ever seen (0:30:14) Kevin: What I didn’t see that’s incredible. That’s incredible. (0:30:20) Kevin: incredible you’re running around is your little fungus guy with (0:30:24) Kevin: giant watermelon acts like the waterman slice is bigger than you are (0:30:27) Kevin: it’s enormous there’s a great blaster gun thing you’ve got the powers like oh (0:30:34) Kevin: oh yeah that’s uh this is some good stuff there’s what is going on with this (0:30:40) Kevin: apple teeny it’s a half-eaten apple with a warm a very buff warm popping out of (0:30:45) Kevin: it you know there’s runs it’s oh it’s colorful it’s wacky it’s cartoony it’s (0:30:54) Kevin: magnificent I don’t what are these little for sanctuary pals you got like (0:30:58) Kevin: buzz balls with fruit stems there’s all block (0:31:00) Aislinn: I have no, not a single clue, but it looks like, it looks cute and fun, cozy and fun. (0:31:08) Kevin: yep yep (0:31:08) Aislinn: It looks like it’s a good balance of that, I feel like. (0:31:11) Aislinn: I feel like it does somehow fit into the Cottagecore game. (0:31:14) Aislinn: It just, it just somehow does fit, yes it is like a bullet hell game, but it still feels, (0:31:20) Aislinn: it feels like it’s going to be accessible enough to fall into the category of Cottagecore. (0:31:20) Kevin: Oh, yeah for sure. Um, it’s certainly caught my eye (0:31:27) Kevin: Obviously, we’re gonna be a ways off from this bad boy coming out, but I’m definitely keeping my out that is again fun guys swarm (0:31:35) Kevin: They’re good on you a lot of good news stories this week. Nothing. Nothing. Give me any heartache or anything (0:31:38) Aislinn: Honestly, yeah. (0:31:42) Kevin: That’s exciting stuff. Oh (0:31:45) Kevin: All right, and with that let’s talk about some let’s move on to something else exciting. Let’s talk about (0:31:50) Aislinn: Yeah. Oh my gosh. (0:31:50) Kevin: Wonder stuff, huh? (0:31:53) Kevin: Okay, so again, this is the tea shop simulator created by the Stanley parable dev team (0:32:01) Kevin: If you haven’t played Stanley parable (0:32:04) Kevin: You might want to pause go listen because I think we need to talk about it because that’s important for context (0:32:09) Kevin: and (0:32:10) Kevin: So important that acelin has actually played Stanley parable prior to the gay wonder stuff in preparation (0:32:17) Kevin: So let’s hear some thoughts (0:32:17) Aislinn: I did. Yeah, so I, yeah, once I found out that this game was being created by the people (0:32:25) Aislinn: that made Stanley Parable, I very much was like, I’ve always wanted to play Stanley Parable, (0:32:31) Aislinn: but I put that way up on my, I moved that way up for my backlog, because I knew and (0:32:35) Kevin: Uh-huh (0:32:37) Aislinn: I’ve heard great things about this game, which I think everyone knows about. If you haven’t (0:32:41) Aislinn: played the game, you still know the premise of the game and what the game is all about. (0:32:43) Kevin: John (0:32:44) Kevin: Yep for for (0:32:45) Aislinn: And I was very curious to check it out. (0:32:46) Kevin: Yeah for clarity. I have not played it myself, but as you said, I am very familiar (0:32:50) Kevin: I know all the secrets. I don’t feel free to let out whatever you want. Um, you just listener assume we’re spoiling whatever. Okay, it’s (0:32:53) Aislinn: Yeah, I played as many, spoiler warning for Stanley Parable, a very long time. (0:32:59) Kevin: Yes game that’s been out how long now (0:33:04) Aislinn: But the thing is, before I played Stanley Parable, I knew it was a strange game or a (0:33:08) Aislinn: very interesting game that a lot of people liked, but I didn’t know what the premise (0:33:11) Aislinn: of the game was. (0:33:12) Aislinn: So I went in pretty blind and it was an experience for sure. (0:33:17) Aislinn: It took me a while to get into because I was like, “What is happening?” (0:33:21) Kevin: Ha ha ha ha! (0:33:23) Aislinn: As I continued, I was like, “Okay, I’m starting to get it. (0:33:26) Aislinn: I’m starting to understand.” (0:33:27) Aislinn: And it was a very, very fun and fascinating and silly game. (0:33:33) Aislinn: And I did pretty much almost all of the endings except the ones like the, what was it, like (0:33:40) Aislinn: the baby one with like the dog and like the, you have to like stand up. (0:33:42) Kevin: Yeah, that’s correct. (0:33:44) Aislinn: You know that one, that one ending, we have to like be in the game for like three hours (0:33:47) Aislinn: or something. (0:33:49) Aislinn: I refused to do that one. (0:33:49) Kevin: Yeah, that’s correct. (0:33:50) Aislinn: I just watched it on YouTube. (0:33:51) Aislinn: I was like, “There’s no way I’m doing this.” (0:33:54) Aislinn: But just like that absurdity and like that confusion, I’m just like, “Yeah, no. (0:33:59) Aislinn: Okay. (0:33:59) Aislinn: I understand why people like this game now. (0:34:01) Aislinn: Like I have not experienced this in a game in a very, very, very long time.” (0:34:05) Aislinn: And it just took twists and turns and I was like, “Huh.” (0:34:09) Aislinn: And I was happy that I got to experience that before playing this game. (0:34:13) Aislinn: Cause I was curious if they were going to do things in this game that also (0:34:16) Aislinn: kind of caught me off guard and surprised me and that definitely did happen. (0:34:18) Kevin: All right, yep. (0:34:23) Aislinn: As a general notice, we’re not going to spoil like main plots of the game. (0:34:30) Aislinn: We may talk about a little bit of hint towards a little couple of things here (0:34:33) Aislinn: and there, but we’ll try our best to not spoil the game because both of us are (0:34:37) Aislinn: just about at the same point in the story and we both kind of share the sentiment (0:34:40) Aislinn: that we want y’all to check out the game and experience the not absurdity, but (0:34:47) Aislinn: just like the twists and turns of the game that also surprised me. (0:34:49) Kevin: Yep. (0:34:53) Aislinn: I was playing Wanderstop as I continued into it. (0:34:55) Kevin: Uh-huh. (0:34:56) Aislinn: Like it took me a while to get into Stanley Parable. (0:34:57) Aislinn: It took me a while to get into Wanderstop. (0:34:59) Aislinn: And as I continue, I was like start, I felt the same feeling that I felt when I (0:34:59) Kevin: Yeah. (0:35:03) Aislinn: was playing Wanderstop versus when I was playing Stanley Parable, but in just (0:35:04) Kevin: So. (0:35:07) Kevin: Mm-hmm. (0:35:08) Kevin: Right. (0:35:09) Kevin: Okay, so. (0:35:11) Kevin: Again, if someone who- so, that’s all great. (0:35:13) Kevin: And I appreciate you played it, ‘cause at least one of us can speak to it, but, um… (0:35:15) Aislinn: Well, you know about it too, you know. (0:35:19) Kevin: And so. (0:35:21) Kevin: Like. (0:35:22) Kevin: Maybe I don’t fully have heard everything, but the tone of Stanley Parable is almost… (0:35:29) Kevin: It’s very absurdist, very- almost adversarial in times, right? (0:35:32) Kevin: Like the narrator is constantly fighting against you, or you’re being sent down roads that are unpleasant, or so on and so forth, right? (0:35:39) Kevin: Like, it’s an enjoyable experience and a lot of fun, don’t get me, like, clearly, but… (0:35:45) Kevin: It is a very different vibe from a Cottagecore game, right? (0:35:49) Aislinn: Yes, very much so. (0:35:49) Kevin: So, when you- (0:35:51) Kevin: Right? (0:35:52) Kevin: And so when you hear they’re doing this- a tea shop simil- and they’re, you know, outright saying it’s gonna be a cozy game, like… (0:36:00) Kevin: What am I- what am I gonna do? I’m- I’m on guard, like, you’re the Stanley Parable people. (0:36:02) Aislinn: I know! (0:36:04) Kevin: I don’t believe a word you say, I am- (0:36:06) Aislinn: It literally says on the Steam page, “From the creator of the Stanley Parable.” (0:36:11) Aislinn: It’s the first line! (0:36:11) Kevin: Yep, so. (0:36:12) Kevin: Yup. (0:36:13) Kevin: So, I’m, you know, I’m coming into Wanderstop armed with a knife, just ready to fight back whatever this game’s- (0:36:19) Kevin: he’s gonna throw at me, right? (0:36:21) Kevin: Um… (0:36:22) Kevin: And, um… (0:36:24) Kevin: Well, I mean, shocker, it’s not the Stanley Parable, right? Like, some things carry over, like, it’s quality-quality writing. (0:36:31) Kevin: Excellent writing throughout, absolutely. (0:36:33) Kevin: There are some twists and turns, but it’s- it’s not in the insane, zany Stanley Parable way, it’s- it’s all, you know, in a narrative structure that- that fits it and whatnot. (0:36:46) Kevin: Um… (0:36:47) Kevin: I can confirm. (0:36:49) Kevin: I would call this a cozy game, but it’s a cozy game that sometimes pulls out a knife on you because sometimes I’m not ready for it. (0:36:54) Aislinn: Yes. (0:36:59) Aislinn: Yes. (0:37:00) Aislinn: Yes. (0:37:02) Kevin: I’ll get to that in a second, but the point being, there’s no secret endings, there’s no crazy insane tasks. (0:37:13) Kevin: And I tried, like one of the first things I did, like when you start the game you can run back into the force. I ran into the force like ten times. (0:37:19) Kevin: I was expecting something and nothing happened. I looked it up and there’s nothing, no insane hidden things like Stanley Parable, right? (0:37:30) Kevin: There’s some stuff, but nothing just completely insane. (0:37:36) Kevin: So yeah, it’s wild to see that they’re actually playing it straight. We’re getting a “cozy game”. (0:37:44) Kevin: So with that in mind, let’s talk about the premise, because I say (0:37:49) Kevin: “cozy” but there’s a big asterisk here because it is possibly one of the most “uncozy” openings to any game ever. (0:37:52) Aislinn: Mm-hmm. Mm-hmm. (0:37:57) Aislinn: But I loved it. I genuinely loved it. (0:37:57) Kevin: And yes, yep. So this is, and you’re not an avatar, you’re not a Stanley, a blankly avatar more or less, you are playing a character named Alta. (0:38:09) Kevin: She is a fighter, a warrior, goes into tournaments. The story starts with her description of her wanting to be the best. (0:38:18) Kevin: she’s undefeated for like three. (0:38:19) Kevin: and she just totally off her game so what does she do she seeks out help she (0:38:21) Aislinn: Very, very long time, but yeah. (0:38:45) Kevin: He seeks out Master Winters, a legendary warrior. (0:38:49) Kevin: Who she thinks can help her get a groove back. (0:38:52) Kevin: So, Alta runs through the forest, but then at some point, her body starts to fail her. (0:38:59) Kevin: She collapses, and she wakes up in this clearing in the forest, in front of a tea shop called “Wanderstup”. (0:39:06) Kevin: She meets the proprietor, a man named Boro, who is a fantastic… (0:39:10) Aislinn: Oh, he’s wonderful. I love him. (0:39:13) Kevin: He is the complete, I would say foil, like opposite foil to Alta. (0:39:16) Aislinn: Yeah. (0:39:17) Kevin: She is the most chills (0:39:19) Kevin: Zen just goes with the flow kind of guy. He’s happy. Good luck. He always cracking jokes and whatnot. Um (0:39:24) Aislinn: So sweet (0:39:26) Kevin: He’s a wonderful man. Um, he is the one who rescued Alta (0:39:30) Kevin: explains where she is and (0:39:33) Kevin: and basically suggests for her to take a break because (0:39:38) Kevin: One of the first thing she does is try to pick her her sword and she can’t (0:39:41) Kevin: Why meanwhile borrow can pick it up. No problem. And it’s just something (0:39:46) Kevin: Something going on with Arthur. She can’t fight. She can’t… (0:39:49) Kevin: She can’t lift her. (0:39:50) Kevin: if you run back into the forest like I did you just collapse and are sent back to the clearing so (0:39:54) Aislinn: I did too for context. I also did the same thing as you, because I was like, I just need to know. (0:39:57) Kevin: Yeah (0:39:59) Kevin: Yeah, it’s though it would be that (0:40:00) Aislinn: Especially again, coming off of Stanley Parable, I was like, I just need to know. (0:40:02) Kevin: it (0:40:04) Kevin: It would be the most Stanley peril thing in the world right the run out you get it ending (0:40:08) Kevin: like absolutely, so (0:40:10) Kevin: So yeah, so that um so with you know after repeated attempts if you do or you just give up (0:40:17) Kevin: Boro suggests to Ulta to just stay there (0:40:20) Kevin: and the tea shop to help out to try to rest and recover (0:40:23) Kevin: because she’s clearly suffering from over exhaustion. (0:40:27) Kevin: And and so that and already at this very 10 minute initial premise, (0:40:33) Kevin: the game is is is going at me like directly targeting me bullseye because. (0:40:39) Kevin: So, OK, you are a hard worker. (0:40:42) Kevin: You probably relate to this. (0:40:44) Kevin: I think a lot of people from our generation, how we were raised, like, (0:40:48) Kevin: you know, we a lot of people, (0:40:50) Kevin: we’re raising the very drive, like driven generation, right? (0:40:54) Kevin: Work hard, work hard, succeed, go to the next thing, right? (0:40:56) Aislinn: Yeah. Yeah. Yeah. (0:40:57) Kevin: Be the top, be first in class, right? (0:40:59) Kevin: And and I personally like my I was in the warrior, (0:41:02) Kevin: but like I graduated salutatorian in high school. (0:41:05) Kevin: Like my academic pursuits were like everything to me. (0:41:08) Aislinn: Mm-hmm. (0:41:10) Kevin: So I can relate to that very much so. (0:41:13) Kevin: And then there comes a point when life just punches you in the face (0:41:17) Kevin: And you, you know, you just, you’re, you’re knocked out a few. (0:41:20) Kevin: Notches. So I get this and I’m already very not comfortable with how personal this story has gotten. (0:41:26) Aislinn: Yeah, yeah, I really felt the anger that Alta was feeling in the beginning, not to the fullest extent, because I’m just generally not a very like angry person. But like, what, like the underlying emotions of that anger, I genuinely felt because I definitely also feel that in the sense that as a person that considers myself very hardworking as well, to be working so hard, and then to be knocked down like that, it really, really, really sucks. I get that. (0:41:34) Kevin: Yeah. Right. (0:41:54) Kevin: Yep (0:41:56) Aislinn: I definitely really felt for her right off the bat. Like immediately, I was like, Oh, this is one of those games. Oh, no, my heart. I was like, Oh, no, they really did. (0:42:00) Kevin: Yeah (0:42:04) Kevin: Yup (0:42:10) Kevin: Yup, yup. Yup. They have set the stage (0:42:15) Kevin: and and and again in right there in contrast with Boro a wonderful truly cozy character and then also the most (0:42:24) Kevin: I have possibly seen in a cottage core game (0:42:28) Kevin: But (0:42:30) Kevin: Like for me that one of the bits that really resonated is just running through the forest right getting back up going back (0:42:36) Kevin: Like I relate to that very much so to to maybe not on well (0:42:42) Kevin: Okay, I’ll say someone on the healthy levels, but or it’s let’s say it’s affected me right like I’ve definitely (0:42:47) Aislinn: We all go through it. We’re human. We all go through it. (0:42:48) Kevin: Right, right. Yeah (0:42:51) Kevin: Um, and so being forced to stop. (0:42:54) Kevin: That out of your control, that’s something I wouldn’t handle. (0:42:57) Kevin: Well, I&am
Najib Adams gör efterlängtad proffsdebut, Emin Omic går för dubbeln i AFN Rising Stars-turneringar, nu i en viktklass upp och Jiffa Kundo är tillbaka efter fight of the year-kandidaten på SM. Men frågan vi alla vill ha besvarad kvarstår, var är Leonidas? Utöver AFN så har vi Cage Warriors på fredag med David Jacobsson och UNITE championship i Danmark med Ilaz Zabelaj, Max Wennow och Hubert Majewski. HÄNG MED! Rondvilan på sociala medier: Rondvilan YouTube Rondvilan Instagram Rondvilan TikTok UFC 313 00:00 Ali provocerar skiten ur Sebbe genom att poängtera "Pereira blev manglad" 0:38 INTRO 3:17 UFC:s sista stjäärna ryker från titeln 6:28 "Jag anstränger mig för att hålla kvar vår vänskap" 7:08 Sebbe med en 10-8 mot Ali AKA Gaethje vs Fiziev 2 9:18 Justin Gaethje föddes för detta 11:11 Det gamla gardet i lättvikt håller 13:50 UFC är inga fans av riktig journalistik 14:28 "King" Green blir behandlad som en peasant 15:13 Prospect-matchen som alla redan har gjort i sitt huvud 15:36 Jailin Turner lägger handskarna på hyllan AFN 9 18:05 Najib Adams får main event 21:48 Vad hände med Liam Pitts? 22:35 Ingen Leonidas heller?! 23:25 Abdurakhman Nasrutdinov & Alis dåliga svenska 24:28 Är Oliver Falkström "The Influencer Killer"? 26:02 Junior Karanta återvänder mot "Kung Fu Panda" 27:12 Ali tycker alla spanjorer och brassar ser likadana ut 29:00 En tillbakablick på Junior "Fatty" Karantas karriär --- 30:21 Elshod Anvarov går match om titeln! 32:30 Jiffa Kundo vs Adijan Omerovic 35:35 Rashid Gidaev går OCKSÅ titelmatch! 36:53 Whoo da fook is dat guy? 37:27 84-kilosturneringen! 43:10 AFN lämnar Allstars TC? 45:10 Vilka svenskar fightas utomlands denna veckan? 50:36 Lyssnarfrågor
Kev and Codey talk about Cinnabunny Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:07: I Know What You Released Last Month 00:06:45: What Have We Been Up To 00:23:19: Game News 00:52:48: New Games 01:02:27: Cinnabunny 01:34:10: Outro Links Elusive Kickstarter Disney Dreamlight Valley Tales of Agrabah Travellers Rest 0.7 Update Resarch Story 0.12 Update Horticular Frozen Frontier DLC Stardew Valley Merch Oppidum Ashwood Valley Farming Simulator VR Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kev: Hello farmers and welcome to the harvest season on Kevin and with me today is (0:00:37) Codey: Cody! (0:00:39) Kev: Whoo, we’re here to talk about cod score games. Whoo. There’s somewhere in there put those things in the right order (0:00:40) Codey: Woo! (0:00:43) Codey: Woo! Ow, ow, ow! (0:00:47) Kev: Hungry like that man hungry like the wolf already going off in the first change a deal. I’d like to rant around (0:00:52) Kev: But what a good it’s been (0:00:53) Codey: I love Duran Duran. (0:00:56) Kev: So good (0:00:57) Codey: I grew up on Duran Duran. (0:00:59) Kev: I grew up (0:01:00) Kev: on a lot of 80s because I know that’s what my parents listened to and that just transferred over (0:01:05) Kev: to me right um so a lot of fondness for those groups um but yeah her name is rio and she’s (0:01:10) Codey: Mm hmm. She dances on the sand, man. (0:01:13) Kev: dancing on the sand don’t you know yeah oh man um it it kind of paints me how many of these bands (0:01:22) Kev: that i’ve never actually going to see in concert that I enjoy right because we’re all you know (0:01:26) Codey: Oh my god, I’ve never thought of that. Why did you just do that to me? (0:01:31) Kev: the one I mean yeah I would kill for a hall of notes concert but I don’t know when that’ll happen (0:01:41) Kev: I need hachi are they touring I don’t know you know because they make money so um maybe they’re (0:01:49) Kev: still touring I don’t know oh apparently they’re touring hall of notes in canada and houston and (0:01:56) Kev: And Santa Tony would say, “Well, keep tuned, listen to me.” (0:02:00) Kev: And he was like, “Will Kevin get to see Hall & Oates in concert? Maybe.” (0:02:06) Kev: Anyways, well, we’re actually here to talk about not just reverence for the ’80s, (0:02:10) Kev: but we are here to talk about College Corps games, in particular Cinnabunny, (0:02:18) Kev: the bunny-baking game, action RPG game, throwing all those genre modifiers in there. (0:02:26) Codey: the bunny baking action RPG, the way that you said that makes me think that you bake something and then that’s like a weapon that you use to defeat evil. And I’m so looking forward to discussing how that’s incorporated into the game. Right? (0:02:34) Kev: Oh my gosh, I’d be sick that would be so sick doing ear combos with a baguette (0:02:51) Kev: It is RPG though, I mean you are doing actions, you can fly planes. (0:03:04) Kev: Alright but before we get to that we got news, we got other stuff, and you know what, I missed (0:03:10) Kev: the last episode or two, do we formalize this segment name, I know what you released last (0:03:14) Kev: month, yeah I remember you did it, yes, yes, yeah, yeah I don’t think that, I haven’t seen (0:03:14) Codey: Well, so we did it at the end of January and I think that’s what we joked that the thing (0:03:23) Codey: would be called. (0:03:24) Codey: And so now I think that’s what it is. (0:03:26) Codey: So it’s “I know what you released last month.” (0:03:31) Codey: Ooooooh! (0:03:32) Kev: those numbers, but here we go. Let’s see what the scary thing is. (0:03:34) Kev: What came out in February of 2025? Well, first of all, Cinnabonnie did (0:03:46) Kev: indeed release in just the past few weeks. I will get to play that game, but it’s (0:03:51) Kev: good. It’s on Steam right now only for Windows. Sadly, no Mac or whatever. It is (0:03:58) Kev: only $24.99 USD. I think it’s a great buy at that price. Obviously, I will get into (0:04:04) Kev: it more later, but the price. We got Pixel Cross Rune Factory on Switch and Steam, (0:04:13) Kev: again, Windows only, for $12 USD. This is the Not Pick Cross, because it’s a brand, (0:04:19) Kev: but same type of game. We covered it before. There’s some money for Pixel Cross on (0:04:25) Kev: Harvest Moon, but now this is the Rune Factory iteration, which is interesting. (0:04:30) Kev: Well, it’s so interesting, who knows, maybe somebody will talk about it on a shirt. (0:04:36) Kev: We also have echoes of the Plum Grove. We’ve got the Switch version. It has already been out on Steam for Windows and Mac. (0:04:46) Kev: It is $19.99 USD, 40% off until March 12th. So that’s like a week after you guys are listening to this, so get to it. (0:04:58) Codey: Yeah, and part of that is the women’s day (0:05:03) Codey: Sale so on yeah on Steam right now is the women’s day sale and that goes in through March 9th and that is honoring (0:05:04) Kev: Oh, is that what it is? Okay, cool cool. (0:05:12) Codey: Studios that are led either by women or by gender minor gender identifying minorities (0:05:19) Codey: So yeah (0:05:20) Codey: So I think that’s at least 20 percent because everything on the women’s day sale is 20 percent (0:05:24) Codey: so at least 20% of the 40% off on the echoes of the bum grove is (0:05:25) Kev: - Yeah. (0:05:28) Codey: for the women’s day sale, but but yeah. (0:05:30) Kev: Yeah, and this one is, (0:05:35) Kev: well, it’s a lot more traditional-esque, cozy, (0:05:39) Kev: stardew stuff. (0:05:41) Kev: But it’s notable because it has a very cute, (0:05:42) Kev: almost Paper Mario art style. (0:05:46) Kev: So that is almost worth checking out for that alone, (0:05:49) Kev: I think, I love that art style, right? (0:05:52) Kev: But yeah, you’re farming. (0:05:53) Kev: It looks kind of like in a– (0:05:55) Kev: Victorian Englandy colonial America setting, but yeah, check that out. (0:06:02) Kev: I might check that out. That’s interesting, actually, now that I look at it closely. (0:06:07) Kev: Wow, all these things I’ll be checking out because the last one, for sure. (0:06:12) Kev: We got Amber Isle on the switch for $24.99 USD. (0:06:16) Kev: Finally on the switch. I’d been wanting that for a while. I’ll get to it soon, I hope. (0:06:21) Kev: That’s the dinosaur crossing, basically. (0:06:25) Kev: Then I like dinosaurs and then I get one crossing, so right up my alley. (0:06:30) Kev: That’s been out on Steam for a while, but we got the Switch version, which, yeah, makes (0:06:35) Kev: sense. (0:06:36) Kev: Good fit. (0:06:38) Kev: And yeah, that is what has come out in the last month. (0:06:43) Kev: And before we get into other game news and updates and whatnot, Cody, what have you been (0:06:48) Codey: I have been playing a lot of the games (0:06:51) Codey: that I have continued to talk about on previous episodes. (0:06:54) Codey: But I just realized, in danger of leading a tangent, (0:07:02) Codey: that you like Marvel. (0:07:04) Codey: And two or three days ago, my Adderall told me– (0:07:10) Codey: which I’m now on Adderall. (0:07:11) Codey: It’s lovely. (0:07:12) Codey: My Adderall told me, hey, you haven’t watched the Marvel (0:07:15) Codey: movies in a while. (0:07:15) Codey: And so I watched all of phase one. (0:07:16) Kev: Mm-hmm (0:07:18) Codey: In one day, yeah, so let me, let me look at, look at my list for that. (0:07:19) Kev: Whoa, whoa, I mean Wow (0:07:27) Codey: So folks might not know what I’m talking about. (0:07:27) Kev: Okay, first of all (0:07:30) Kev: First of all, that’s that’s a lot of movie right? Um (0:07:33) Codey: It was there’s so good. (0:07:35) Kev: But second of all, those are also almost all really good. Look, you know (0:07:40) Codey: I think that I’m going to have to skip some later on, but I don’t know. (0:07:43) Codey: We’ll see. (0:07:43) Codey: So phase one, the infinity saga includes iron man, the 2008 iron man, (0:07:48) Codey: incredible Hulk, uh, Iron Man two Thor captain America, the first Avenger (0:07:52) Codey: and the Avengers, um, I am now in phase two. (0:07:56) Kev: Wait, Thor? You said Thor right there, didn’t I hear you? (0:07:57) Codey: I said, Thor. (0:07:58) Codey: Yeah, I am now in phase two, which is Iron Man three Thor, the dark world, (0:08:03) Codey: captain America, winter soldiers. (0:08:05) Codey: I’ve already watched. (0:08:05) Codey: I watched those three yesterday. (0:08:08) Kev: Well, see, this is when things get interesting, because we get to the highest of high and lowest of lows in this spread. (0:08:14) Codey: Yeah. (0:08:14) Codey: So the next one is guardians of the galaxy. (0:08:18) Codey: And then Ultron and then Ant-Man. (0:08:20) Codey: So yeah, I think everything in the first saga phase one is was gold. (0:08:26) Kev: Mm-hmm (0:08:26) Codey: I liked it. (0:08:27) Codey: I mean, I don’t like captain America at all, but like that was an okay (0:08:28) Kev: It’s the (0:08:30) Codey: movie, whatever, um, Correct. (0:08:31) Kev: It’s the reason it worked like I mean the whole reason the MCU exists if the phase one had failed at any point (0:08:39) Kev: We would not it would not be here today (0:08:42) Codey: Iron Man three chef’s kiss, no notes. (0:08:44) Codey: I love that movie. (0:08:44) Codey: And then the Thor, second Thor and second Captain America movies. (0:08:48) Codey: I could probably, I couldn’t tell you much about what happened in those movies. (0:08:52) Kev: That’s fine. (0:08:52) Codey: So excited for guardians of the galaxy though. (0:08:55) Codey: Later. (0:08:56) Kev: Guardians is good. (0:08:58) Kev: Guardians is good. (0:08:58) Codey: So yeah, I’ve been doing that. (0:09:00) Codey: That’s one thing I’ve been up to. (0:09:00) Kev: Man. (0:09:02) Kev: Oh, man, what? (0:09:03) Codey: What is your favorite MCU movie? (0:09:04) Kev: Oh, that’s… (0:09:06) Kev: You know, I’m going to go with original Avengers, 2012 Avengers. (0:09:10) Codey: Yeah, it was, it was real good. (0:09:12) Kev: Because one, it’s good. (0:09:14) Kev: And two, it’s like… (0:09:16) Kev: It’s a handful of things because I was in a Marvel fan before the MCU, right? (0:09:20) Codey: Mm-hmm. (0:09:22) Kev: Deep, deep, and I knew dumb characters and stuff like that, right? (0:09:26) Kev: So this was a moment of, like, I can’t believe this is actually happening. (0:09:30) Kev: I can’t believe I live in a world where Avengers have taken center stage in a hit blockbuster Hollywood movie. (0:09:40) Kev: And also, I mean, just everything works, right? (0:09:42) Kev: They built up to it correctly, and it’s a big cast, and they still manage to play around, and everyone gets their moments. (0:09:48) Kev: moment. It’s, it’s, it’s a chef’s kiss. (0:09:52) Codey: I did also, I think it was either in this movie or in Ironman 3, I can’t remember, but like someone comes forward and is like talking about how they’re watching. I think someone from S.H.I.E.L.D., maybe, I don’t know, they’re like, we’ve been watching all the big characters like Oni Stark, duh duh duh duh, and then he says Steven Strange and okay, cool and Dr. Strange isn’t even in this phase, so it’s like a drop, like it’s a name drop that people who would know. (0:10:02) Kev: Mm-hmm (0:10:06) Kev: Yeah (0:10:09) Kev: That is that is from Captain America the second one. Mm-hmm (0:10:16) Kev: Yeah (0:10:19) Kev: It it is (0:10:22) Codey: I was like, did we miss, did I skip that movie because, but no, it’s way later, so. (0:10:22) Kev: Yeah (0:10:24) Kev: No (0:10:27) Kev: Yeah, and it’s it’s really funny because it makes no sense because up to at that point because you know (0:10:32) Kev: Taking more or less place in real time (0:10:34) Codey: - Yeah. (0:10:35) Kev: He’s literally just a doctor. I don’t know why they (0:10:39) Codey: Yeah, like why do they, why are they, yeah. (0:10:39) Kev: but (0:10:41) Kev: He’s too good of a doctor I don’t know because he looks too much like Benedict Cumberbatch, I guess I don’t know (0:10:42) Codey: Why do they care about him? (0:10:43) Codey: He’s just doing his thing. (0:10:45) Codey: - So. (0:10:49) Codey: - I like bumper sticker, cabbage patch. (0:10:51) Codey: That’s my favorite Benedict Cumberbatch name thing. (0:10:54) Kev: Oh, that’s a good one. I’ve always been Benedict Cumberland myself. (0:10:59) Codey: - Oh, Cumberbund, that’s another really good one. (0:11:02) Codey: - Okay, so the games that I’ve been playing, (0:11:05) Codey: I’m gonna just run through them really quick. (0:11:06) Codey: I am still playing Animal Crossing, pocket camp complete, (0:11:10) Codey: and I am now level 105. (0:11:14) Codey: I think previously I was in the sixties. (0:11:17) Codey: So I’ve been playing it. (0:11:18) Kev: Oh dang. Oh dang. (0:11:21) Codey: Still playing mini, mini farm. (0:11:23) Codey: I am in the last area now (0:11:24) Codey: and I just need to buy the last house. (0:11:28) Codey: The story has progressed, but I still have questions. (0:11:31) Codey: So it’s– (0:11:31) Kev: I’m, I’m, I’m, you close my mind, there’s a story to it. (0:11:35) Codey: It’s intriguing enough, yeah, for sure. (0:11:38) Codey: Still playing Honey Grove as well. (0:11:41) Codey: I mean, the game loop of that game is you’re planting stuff, (0:11:46) Codey: you’re getting resources, you’re clearing the area (0:11:50) Codey: around your hive so you can decorate it. (0:11:52) Codey: And then there’s a map that you’re (0:11:54) Codey: clearing by the adventures of your bees. (0:11:58) Codey: So I am just pretty much just going through the map. (0:12:04) Codey: Clearing stuff at this point, but it all takes time. (0:12:07) Codey: It’s always usually at least three hours for your bees (0:12:08) Kev: Okay. Okay. (0:12:11) Codey: to be sent out on a mission. (0:12:13) Codey: But it’s just a fun little– (0:12:16) Codey: I jump on it. (0:12:16) Codey: I spend maybe five minutes getting everything done. (0:12:19) Codey: And then I play it later that evening, so it’s fine. (0:12:24) Codey: The final thing is Bug and Seek, which I don’t know (0:12:27) Codey: if I’ve mentioned on– (0:12:28) Codey: well, I think we’ve mentioned it on the pod last time I was on (0:12:32) Codey: as this is now out. (0:12:34) Codey: So it’s basically you come to a town (0:12:35) Kev: Okay, due to I’ve seen I heard that I don’t remember do tell me what it is (0:12:47) Codey: to revive the insectarium of the town, which is basically (0:12:53) Codey: the insect zoo of the town. (0:12:55) Codey: And your whole job is to walk around this town (0:12:59) Codey: and collect insects and give people– (0:13:02) Codey: some people are like, oh, man, I really (0:13:03) Codey: want this for my collection. (0:13:04) Codey: And some people are like, these cucumber beetles are eating my plants, bring me three (0:13:09) Codey: dead ones to show that you’ve like murdered them or something. (0:13:13) Kev: bring bring me the trophies of your your kill of the hunt so we can parade it (0:13:13) Codey: Because they’re like upset. (0:13:16) Codey: Exactly. (0:13:18) Codey: And like, so there’s multiple so we can put them on posts to warn any other cucumber beetles. (0:13:20) Kev: around the village square (0:13:24) Kev: yes (0:13:26) Codey: Um, yeah, no, so it’s basically just an entire town that is all very conscious of insects. (0:13:33) Codey: and I am here for it. (0:13:35) Codey: There are like, you can buy tanks at a couple different stores. (0:13:39) Codey: You, that you catch insects in a bunch of different terrains. (0:13:43) Codey: Like you either get them out of trees. (0:13:44) Codey: They’re either flying around, they might be under a rock in grass, like whatever. (0:13:50) Codey: Um, and you are trying to revive the insectarium and fill it back in the (0:13:55) Codey: zoo, because apparently someone in the great bug heist of the previous year, (0:14:02) Codey: someone just like stole everything. (0:14:04) Codey: And you’re trying to figure out who, who done it. (0:14:08) Codey: It’s like a who done it as well. (0:14:10) Kev: - Okay. (0:14:11) Codey: Because you’re, you go through and you’re like, someone’s like, Oh, this guy looked (0:14:14) Codey: really shady. (0:14:16) Codey: And so you go and you’re like, what the heck? (0:14:17) Codey: And he’s like, Oh, but I was, I have an alibi for that night. (0:14:20) Codey: But this girl, like she, she was saying some bad things. (0:14:24) Codey: And so it’s all about. (0:14:25) Kev: gosh, so I’m, I’m, I’m looking at the trailer and there’s like, (0:14:27) Codey: Yeah. (0:14:28) Codey: Yeah. (0:14:28) Kev: literally like a notebook where you’re jotting down your clue (0:14:29) Codey: Yeah. (0:14:30) Codey: Yeah. (0:14:32) Kev: notes to figure out who did it. That’s incredible. (0:14:34) Codey: It’s so fun and you could totally just run around and catch all the bugs if you want. (0:14:41) Codey: And there’s also an entomologic, wait, Institute, it’s called like EEII or something, but it’s (0:14:49) Codey: like basically the museum and it’s something for insect in excellence or something. (0:14:54) Codey: I don’t know. (0:14:55) Codey: It was amazing. (0:14:56) Kev: » This is incredible. I’m going to do this. I’m going to do this. I’m going to do this. (0:14:56) Codey: I think it’s entomological Institute for insect excellence and I, I love it. (0:15:05) Codey: I love this game. (0:15:06) Codey: So, uh, I’m going to, I’m a promissor y’all know me. (0:15:08) Codey: I’m the promissor of the podcast and I promise we’re going to have an episode on this. (0:15:12) Kev: I mean, you don’t even have to, like, that’s, I think, just a given by anyone who knows. (0:15:16) Codey: It’s a given. (0:15:18) Kev: Um, so I’m looking at it, it’s very simple sprite art style, it’s very cute, um, everyone (0:15:23) Kev: just has like little rectangle eyes, no other facial features, um, this is good, I love (0:15:28) Codey: But the bugs, the bugs are like legit and as you catch more of like the different categories and they have wasps and bees in like different categories, which is just chef’s kiss and like there’s just, I can’t, I can’t go on enough about this game. (0:15:29) Kev: this. (0:15:30) Kev: Yeah, they’re detailed. (0:15:38) Kev: as it should be. (0:15:46) Kev: Well, you’ll have to at some point. (0:15:46) Codey: So, yeah, look forward to that, folks. Kev, what have you been up to? (0:15:51) Kev: And I just want to say that’s only 15 USD, and it’s on switch. (0:15:54) Codey: I know! And I have it on Switch! (0:15:58) Codey: Yeah, okay. (0:15:59) Kev: That’s impressive. (0:16:00) Kev: Okay. (0:16:01) Kev: Um, so what have I been up to? (0:16:04) Kev: Okay. (0:16:05) Kev: First of all, Pokemon Day happened. (0:16:07) Kev: The Pokemon Presents. (0:16:08) Kev: We did. (0:16:09) Kev: We have a greenhouse on it. (0:16:10) Kev: Um, you saw it, uh, Cody? (0:16:12) Codey: I, I like skimmed something, I saw the highlights, um, I didn’t really like look that much into (0:16:16) Kev: Okay. (0:16:17) Kev: We saw the highlights. (0:16:18) Kev: Um. (0:16:19) Kev: Mm-hmm. (0:16:20) Kev: Okay. (0:16:21) Kev: Yeah. (0:16:21) Codey: the ZA stuff, but I listened to your guys’s prediction app, but not the response app. (0:16:22) Kev: We didn’t actually, we should have probably, like, whilst examined, you know, gone back (0:16:34) Kev: and see if we got right or wrong. (0:16:35) Kev: I don’t know why we didn’t think about it, but, um. (0:16:37) Codey: I mean, that’s totally fine. I think the funniest thing was that I was literally I opened Pokemon Pocket while I was listening and to that episode and I opened it and I was like, Oh, there’s a new pack and then literally like immediately after I thought that Al was like, and I’m sure Pokemon Pockets going to have a new pack come out and I was like, Oh, my God, it’s so funny, it was so funny. (0:16:44) Kev: Mm-hmm. (0:16:56) Kev: Yep, there were a few we got right, there’s no doubt about that. (0:17:02) Kev: I believe, gosh did I say it on that episode where if we were going to get a new side game (0:17:07) Kev: it was going to be mobile and Switch maybe. (0:17:11) Codey: Yeah, I think you did say something like that. (0:17:14) Kev: And there we go, we got champions. (0:17:15) Codey: So yeah, tell me about it. (0:17:16) Kev: Anyways, so anyways, I’m bringing it up because, for anyone who didn’t see one of the, in ZA, (0:17:26) Kev: starters, is Totodile. (0:17:30) Kev: And I’ve seen a lot of fan art and because there’s a description of Totodile on the website (0:17:35) Kev: and just talk about, like he’s always just that empty, he wants to bite everything, right? (0:17:41) Kev: And I just want to say, I have one of those at home. (0:17:44) Kev: I know what it’s like to live with that because I have a puppy and he’s growing up, but he (0:17:47) Kev: is still just that empty biked every time. (0:17:52) Codey: he just bites everything he’s just a mouth oh yeah they get good at it (0:17:54) Kev: basically. I… (0:17:56) Kev: and he just he does it so fast so nonchalant when I take him on a walk (0:18:01) Kev: he’ll just you know just walk and just sideswipe grabs a pinecone out of no (0:18:06) Kev: um yes but anyways yeah (0:18:09) Codey: so listeners anytime we mentioned an animal in the pod there’s gonna be a (0:18:14) Codey: picture of it on the slack so have will have will post a picture on the slack (0:18:15) Kev: I’ll put it up yeah I’ll post lucky um he is he’s growing up he’s becoming a big (0:18:23) Codey: No (0:18:24) Kev: He lifted his leg when he- (0:18:26) Codey: Oh Remus doesn’t even do that (0:18:26) Kev: and he peed the other day for the first time. (0:18:30) Kev: Umm, sorry. (0:18:32) Kev: Yeah. (0:18:33) Codey: Remus is 14 (0:18:34) Kev: Oh, my goodness. (0:18:36) Codey: he’s still squatty bodies (0:18:38) Kev: No. (0:18:41) Kev: Oh, I don’t know. (0:18:44) Kev: Well, I don’t know if it’ll stick. I only saw it once, but, uh, but yeah, that’s, uh, that’s lucky. (0:18:48) Kev: Um, uh, other than that, um, I’ve been a little bit very busy work-wise, so, not too much game-wise. (0:18:55) Kev: Obviously, I’ve been playing since– (0:18:56) Kev: in a bunny as much as I could to talk about it. (0:19:00) Kev: And we’ll get there. (0:19:01) Kev: The other one that– (0:19:03) Kev: I have my usual stuff. (0:19:06) Kev: Zendless and Pokemon Unite and yada, yada, all regular. (0:19:10) Kev: The only one of real interest is Marvel Snap. (0:19:14) Kev: So they came out with a new mode called Sanctum Showdown. (0:19:18) Kev: And I just want to talk about it because I think it’s very fun. (0:19:22) Kev: So in Marvel Snap, for people who don’t know, (0:19:25) Kev: you have three locations. (0:19:26) Kev: And you win the game at the end of turn six or seven or whatever. (0:19:31) Kev: Whoever– and you just– (0:19:33) Kev: it’s points, right? (0:19:34) Kev: Whoever has the most points win the location. (0:19:35) Kev: So you’re trying to win the most locations, (0:19:37) Kev: two out of three locations or whatever. (0:19:40) Kev: In this mode, the Sanctum Showdown, they change it up. (0:19:44) Kev: What it is is every turn, you get– (0:19:50) Kev: basically, each location has a number of points assigned to it. (0:19:54) Kev: There will be like two locations, one and a third. (0:19:56) Kev: One with four points or something like that. (0:20:00) Kev: So instead of trying to win them after a certain number of turns, (0:20:02) Kev: you’re trying to win as many points as you can every single turn. (0:20:07) Kev: So you want to build fast and early. (0:20:10) Kev: It’s fun, you know, getting, you know, getting too deep into the weeds. (0:20:13) Kev: It’s just I, you know, anytime you have a long, I’m running game or whatever (0:20:20) Kev: and they introduce a new mode, it’s always a breath of fresh air, right? (0:20:23) Kev: I’ve been enjoying it. (0:20:25) Kev: The only… (0:20:27) Kev: I’d complain about is, so there’s these rewards right, you get special (0:20:32) Kev: sanctum fund bucks basically, a special currency just for this mode and you get special, there’s (0:20:36) Codey: Mm-hmm. (0:20:37) Kev: a shop for this mode. The rate they give it out is horrible. What they want you to do (0:20:43) Kev: is to go on twitch and to put on marvel snap streamers and they’ll give you (0:20:49) Kev: currency for doing that. Which is so… yeah. (0:20:53) Codey: Yeah, that’s a yic, that’s an ick for sure. (0:20:57) Kev: Um, because yeah, um, some of the other guys that I was talking to, they uh, they said, “Oh yeah, (0:21:02) Kev: I’ve got a bunch of rewards after I did that.” I was like, “Well, I guess I might have to (0:21:06) Kev: put it on somewhere in the background and not watch.” Um, but that’s… yeah. Um. (0:21:10) Codey: Yeah, I mean I think that that’s cool for like as an option (0:21:14) Codey: But I feel like they should have another option that does not require you to watch people on switch or twitch (0:21:21) Kev: Mm-hmm. I am of the wild opinion that if you play the game you shoot the robots (0:21:27) Codey: No, no, no, this is a Marvel game they have to put it in five different places so that you you have to be (0:21:34) Codey: Some stuff you only get from you know because they they got TV shows they got (0:21:37) Kev: Mm-hmm (0:21:39) Kev: Yeah, yeah (0:21:40) Codey: This we’re not in phase one anymore. We’re in phase (0:21:42) Kev: Yeah, it’s whatever (0:21:44) Kev: We’re in we’re y’all say what phase we’re in phase (0:21:48) Kev: Fantastic force coming, that’s what fish in it (0:21:50) Codey: Oh God, is it? (0:21:52) Kev: Oh, have you seen anything about it? (0:21:55) Kev: So it’s coming this year. We got the fantastic four and I don’t know if you’ve seen the cast but Pedro Pascal is mr. Fantastic. I (0:22:02) Codey: Oh, okay, I’m watching it (0:22:04) Kev: Knew that’s why I brought it in because I knew you I’d sell you right away (0:22:11) Kev: So and just a side note about that I (0:22:15) Kev: Obviously, I love Pedro Pascal because who on earth doesn’t because he’s an incredible human and actor (0:22:17) Codey: Yeah. (0:22:20) Codey: Yeah (0:22:21) Kev: I’m all down for that and you know getting more Latino (0:22:25) Kev: Accu-whatever. That’s great. Right? The only the only small call my have is it’s mr. Fantastic (0:22:30) Kev: why in my head should be the most wonderbred white boy pasty nerd ever but (0:22:39) Kev: But what what can we do? It’s Pedro Pascal (0:22:41) Codey: But that’s Captain America. (0:22:43) Codey: Captain America is the one that’s (0:22:44) Codey: supposed to be Wonder Bread. (0:22:46) Kev: Yeah, that’s true. Oh, well, I mean who cares it’s (0:22:49) Codey: But I guess this is DC, isn’t it? (0:22:51) Codey: This is like a completely different– (0:22:52) Kev: Yeah (0:22:54) Kev: But it’s you know, it’s fine. Um, it’s Pedro Pascal. So I’m not gonna complain in the end, right? Like (0:22:54) Codey: OK. (0:23:00) Kev: So, yeah, keep an eye out for that that’s this summer I think look up the trail looks good looks funky (0:23:06) Kev: Yeah, fantastic for is gonna be big there. They’re pushing it like in Marvel Rivals. We already got the (0:23:11) Kev: This month and good stuff. Anyways, um, yeah, that’s that’s what we’ve been up to and that’s all I got to report (0:23:19) Codey: Cool. (0:23:20) Kev: And with that, let’s get started. (0:23:22) Kev: Other people have to report to talk about some game news starting with a new game. (0:23:29) Kev: Um, one called is elusive, not new game or have we? (0:23:30) Codey: Wait, are we in the new game? (0:23:32) Codey: Section are we in the. (0:23:36) Codey: We’ve talked about it so new game, I think. (0:23:38) Kev: Okay. (0:23:38) Codey: Yeah, new game is when we haven’t talked about it before, but we have talked about elusive. (0:23:42) Codey: So this is the. (0:23:42) Kev: Okay. (0:23:43) Kev: We have, oh yeah, you’re right. (0:23:43) Codey: The game about me can which is that’s developed by the creator of me, which is mountain. (0:23:50) Codey: And it’s like little fairy folk. (0:23:51) Codey: I think the Al mentioned the borrowers. (0:23:54) Codey: I don’t know if you ever saw the borrowers, but it’s like. (0:23:56) Kev: I’m- I’m familiar. It’s like a faint memory of ’em. (0:24:01) Codey: Yeah, it’s like little fairy folk that like live in people’s homes and they just take like one thing at a time. (0:24:07) Codey: So you never really notice that something’s missing, but they’re avoiding dangers. (0:24:12) Codey: I think there’s like a cat and like that kind of stuff, but. (0:24:15) Kev: Yeah, yeah, tiny, honey, I shrunk the kid adventures. We know the drill. (0:24:20) Codey: I don’t know. (0:24:22) Kev: Um, it looks… (0:24:22) Codey: People might not know. (0:24:23) Codey: Honey, I shrunk the kids. (0:24:26) Kev: No! No, don’t say that! No! (0:24:29) Codey: Kids, if you don’t know what it is, Google it. (0:24:32) Codey: But but what’s the what’s the news with elusive? (0:24:34) Codey: What do we got? (0:24:36) Kev: Cue the, uh, was it Principal Skinner? I don’t know, it’s the children who are wrong. (0:24:43) Kev: Anyways, okay. (0:24:45) Kev: The news is that we got a Kickstarter. (0:24:47) Kev: It is launching soon. March 5th. (0:24:52) Codey: Fifth. (0:24:52) Kev: Well, actually, so I guess the day after this episode. (0:24:55) Codey: The- the- (0:24:56) Kev: No, the day drops. (0:24:56) Codey: No, it should be the day of the episode. (0:24:58) Kev: Yeah, you’re hearing this, it’ll be live. (0:25:01) Kev: Check it out. It does look cool. At least all the art and stuff. (0:25:04) Kev: We got it for Switch 1 and 2. (0:25:08) Kev: Look at that. Right there, labeled Steam, PlayStation 5, Xbox Series X. (0:25:15) Kev: Yeah, it’s got a very lovely art style as expected from the Mika crew. (0:25:22) Kev: Or is it just one? I don’t know, whatever. It’s a nice art style. (0:25:25) Codey: Mm hmm. I don’t know if it’s she big or if it’s just specifically wait, she big isn’t Mika. (0:25:26) Kev: Is this actually Chibig? Do we know? I don’t know if it is. (0:25:36) Kev: She makes Mika. Yeah. Yeah. Because if it is Chibig, yeah, I’m not sure Abraham, Khozar, you know. Yeah. So this might not be Chibig, which is a shame because that’d be, that would be a great setup for, you know, Chibig loves their little crossover. (0:25:37) Codey: Oh, it is. Maybe it’s she big. You’re right. You’re right. (0:25:43) Codey: I think maybe it’s only one of the people who are in she big because if you go on (0:25:47) Codey: the Kickstarter, it only has one person’s name. Yeah, Abraham Kosar. (0:26:02) Codey: Yeah. I mean, so it says on the Kickstarter indie game developer currently working in elusive at (0:26:08) Codey: Chibig. So I guess we can say Chibig. I don’t know. (0:26:09) Kev: mmm okay question mark we’ll see I don’t know uh i’m just saying because there’s like a witch’s (0:26:17) Kev: cat they specifically mentioned that um so who will that be meek of thing maybe question mark (0:26:25) Kev: keep an eye out um obviously details will be up when you hear this we don’t know what it is but (0:26:31) Kev: um you check it out um all right uh you can also be checking out uh agro buff because that’s coming (0:26:38) Kev: the Disney Dream Lightroom. (0:26:39) Kev: the Disney Dream Lightroom. (0:26:47) Codey: I wonder if there’s like, I think, I wonder if a whole new world is like too broad now, so many. (0:26:55) Kev: I guess they played themselves, they got– (0:27:01) Kev: but yeah. (0:27:02) Kev: Nails of Agrabah, free update. (0:27:05) Kev: You get to ride the carpet. (0:27:08) Kev: Is that all that matters? (0:27:09) Kev: Mostly. (0:27:10) Codey: » No, so there’s a lot of different things. I don’t know if you get to ride the carpet, (0:27:15) Codey: but you can get carpet as a person, like as a familiar companion, companion sword that they use. (0:27:17) Kev: Oh, yeah. (0:27:25) Kev: They have a character riding the carpet in the railing, (0:27:28) Kev: I don’t know. (0:27:28) Codey: Oh, it’s probably in the Aladdin realm. But yeah, so it adds the Aladdin realm, (0:27:38) Codey: It adds Aladdin and Jasmine. (0:27:40) Codey: It also adds, they showed like new things, new premium items in the shop. (0:27:46) Codey: And there was a bunch of Winnie the Pooh stuff. (0:27:49) Codey: Um, which was kind of a, a now for something completely different moment, but okay. (0:27:54) Kev: Yeah, okay (0:27:57) Codey: Um, I mean, I think it’s adorable. (0:27:59) Codey: Uh, it’s so funny. (0:28:02) Codey: This is another tangent. (0:28:03) Codey: Um, think of Winnie the Pooh and like who, what character did you identify as, as a child? (0:28:08) Kev: Okay, I was about to ask you who’s your favorite from the hundred-acre wood crew. I was about to ask almost this exact question (0:28:12) Codey: Well, okay. (0:28:14) Codey: So as a child, I identified with Tigger. (0:28:17) Kev: Yes (0:28:19) Kev: Tigger (0:28:19) Codey: And then as a teenager slash young adult, I identified with Eeyore and now I’m rabbit. (0:28:25) Kev: Yeah, sure sure I think we’re all oh (0:28:30) Kev: I see the trajectory. I just say are we all yours now? No, I see the rapids. You’re right, right. I see. Yeah, I see it (0:28:34) Codey: No, I’m rabbit, but it’s yeah, but I guess it’s really funny because they, they all (0:28:37) Kev: Um (0:28:39) Kev: You (0:28:39) Codey: all represent different. (0:28:40) Codey: It’s like disorders, though. (0:28:41) Kev: Yeah, archetypes personality types whatever you want to call (0:28:42) Codey: So like Eeyore’s depression. (0:28:44) Codey: Eeyore’s depression, Tigger’s ADD or ADHD. (0:28:47) Kev: Tortoise specific (0:28:48) Codey: And then Rabid, I think is either OCD or plus anxiety. (0:28:54) Codey: Oh, right. (0:28:56) Codey: Piglets anxiety. (0:28:57) Kev: Sure. I mean, Piglet is anxiety. Rabbit is OCD. Okay. What is poo? What is poo? (0:28:58) Codey: Yeah. (0:29:00) Codey: Rabid’s OCD. (0:29:02) Codey: How about you? (0:29:04) Codey: Who is probably like the neurotypical? (0:29:06) Codey: Who is probably like the neurotypical? (0:29:10) Codey: I guess he’s forgetful. I don’t know. (0:29:11) Kev: Oh, is that what it is? (0:29:15) Kev: Oh, yeah. I guess. I don’t know. (0:29:18) Codey: Listeners, write it. What do you think Pooh is? (0:29:21) Kev: what Mitchell else ordered. (0:29:22) Codey: And who did you identify as? (0:29:24) Codey: Have you gone through a trajectory of different characters or have you stayed the same? (0:29:27) Kev: I mean, like, no, like when I was younger, probably I didn’t fly with poo at best, but I would say so, like, right, because that’s different from my favorite or whatever, right, but when thinking about it, I probably would have said poo, but like now, the Eeyore, when that was, oh, Eeyore, the agony of the little stick house just being knocked over. (0:29:42) Codey: Okay. (0:29:49) Codey: Yep. (0:29:56) Codey: Get knocked over. Oh, bother. (0:29:57) Kev: Every episode. Oh, I get it. I get it. Oh, man. Oh, bother me. My life is this thing. Also, did you know he’s the voice of Optimus Prime? Yeah, just just one fact for people. You’re holding, I believe. (0:30:05) Codey: It’s it’s so true. Our country’s the stick house. Anyway, there’s also (0:30:12) Codey: no Kevin. (0:30:18) Codey: That’s amazing. (0:30:23) Codey: See, so you can either die that you’re the Eeyore or you can live long (0:30:27) Codey: enough to see yourself become optimist. (0:30:28) Kev: Yeah. (0:30:32) Codey: Oh my gosh. Um, they also back to Disney dream. I value. (0:30:35) Codey: They also added a slow cooker in Tiana’s shop. (0:30:39) Codey: and so this allows you to kind of like (0:30:42) Codey: set and forget meals (0:30:44) Kev: Whoa, that’s such a good off day. (0:30:46) Codey: yeah they also added a lot of really cool things in this update (0:30:50) Codey: so they also added (0:30:52) Codey: you can now search through the meals (0:30:54) Codey: so if ever you’re supposed to do something (0:30:56) Codey: or like you really want to make a certain meal (0:30:58) Codey: or someone wants a specific meal (0:31:00) Codey: but it’s not technically a quest (0:31:02) Codey: so you can’t go to like the quest tab (0:31:05) Codey: you can now just search for it (0:31:07) Codey: which is amazing (0:31:08) Kev: then that’s oh my gosh why yeah yeah needed (0:31:12) Codey: also added (0:31:16) Codey: any item that is a (0:31:18) Codey: character’s favorite item for the day (0:31:22) Codey: now has a label next to it (0:31:24) Codey: so in your inventory (0:31:26) Codey: I’m wondering if it also has it in the cooking menu (0:31:29) Codey: which would be amazing because then you could be like (0:31:31) Codey: oh let’s see who wants what today (0:31:33) Codey: oh yep there’s, I really want to work on my aerial reputation (0:31:38) Codey: so I’m going to make her the meal she wants today or whatever (0:31:42) Codey: it’s so good because I would always have to like mentally like (0:31:45) Codey: separate my inventory (0:31:47) Codey: and be like okay this is the part that (0:31:50) Codey: is the items that this person wants (0:31:54) Codey: and like kind of try and keep track of it (0:31:57) Codey: and y’all know I (0:31:57) Kev: - Yeah, bring out the notebook, the handy dandy notebook. (0:31:59) Codey: I literally had to write it down (0:32:01) Codey: I had like 15 pages out of one notebook (0:32:04) Codey: that were just dedicated to (0:32:05) Codey: here’s this character’s favorite thing (0:32:07) Codey: okay here’s a check mark because I’ve got it (0:32:10) Codey: And then here’s the check mark because I gave it to them (0:32:12) Kev: uh-huh so on the one hand I’ve always found something I don’t know cathartic (0:32:13) Codey: It was so goofy (0:32:20) Kev: or I enjoy getting out a notebook and writing things down I find it feel like (0:32:24) Kev: that but on the other hand like I also wish the game would help you keep track (0:32:29) Kev: of that so you didn’t have to physically bring out a notebook or whatever but so (0:32:34) Kev: you know it’s appreciated and yes spoilers what I know of a game that (0:32:39) Kev: actually does let you do that, bring a notebook in the game. (0:32:42) Codey: Oh, oh, okay. Cool. Cool! (0:32:42) Kev: But that’s good stuff. That sounds like good update, and one more thing. It’s, it’s, I think, (0:33:01) Kev: a blessing and a curse. We don’t get to see Genie, right? Because, you know, Robin Williams set him (0:33:04) Codey: Yeah. Yeah. Well, and so I actually recently watched the Aladdin movies again because I (0:33:07) Kev: free with his last wish, but it was a tie. I really liked it. (0:33:19) Codey: hadn’t seen them in a long time and I love King of Thieves and so which is a third one. (0:33:19) Kev: Yes. (0:33:24) Codey: I didn’t know that they replaced genie’s voice genie in the second one and well, because Robin (0:33:29) Kev: Yeah, yeah. (0:33:30) Codey: Williams didn’t agree to it or something? Oh, because he- (0:33:34) Codey: He wanted- In the first movie, he’s like, “I’ll do this, but I don’t want genie themed merch or anything.” (0:33:40) Kev: Yep, yep. You didn’t want focus on genie. Yeah (0:33:42) Codey: He specifically didn’t want it to be that, and then there was a bunch of it, and so he protested the second movie. (0:33:49) Kev: Mm-hmm (0:33:50) Codey: But then it wasn’t the same, and so he came back for the third one. And it was honestly- He just is genie. He just brings- (0:33:53) Kev: Yeah (0:33:56) Kev: I mean like (0:33:56) Codey: He did it! Yeah, he did it! Please! (0:33:58) Kev: Supposedly he didn’t have a script for the first one. So yes quite literally it quite literally is all his creation (0:34:04) Codey: They were- They were just like, “Say whatever, we will animate it.” It’s amazing. He’s just such a loss, but also, yeah. Anyway, such a- He was an amazing- (0:34:09) Kev: Yeah (0:34:10) Kev: So yes, that is (0:34:18) Kev: Yeah, he is a treasure (0:34:21) Kev: But yeah, so and yeah, and then for people who don’t know (0:34:25) Kev: later, I don’t know if is when he passed away or (0:34:29) Kev: at some point before shortly before he basically (0:34:33) Kev: Like legally said okay, you can’t use my likeness for genie anymore (0:34:37) Codey: Mm-hmm. Hmm. Well, I wonder if they were to bring Jeannie into Disney Dreamway Valley, (0:34:38) Kev: Which is why anytime you will see a Latin (0:34:40) Kev: You will never see genie stuff because you they can’t use his voice likeness or whatever (0:34:54) Codey: if they would do like a Will Smith version then. Because he was the Jeannie in the live (0:34:58) Kev: Yeah, yeah, I guess that’s the only way you could do it. (0:35:00) Codey: action. So. (0:35:04) Kev: Well, that’s that’s a thought. (0:35:07) Codey: Yeah. (0:35:10) Kev: Oh, I like the one. Did you? So one thing, it was caught, there was a fan theory about something that was quite an eventually confirmed later. (0:35:20) Kev: So people may remember the entire thing is actually framed by a the original led movie. (0:35:28) Kev: There’s a merchant, you know, the merchant at the beginning who’s telling you the story. Yeah, it was cut from the movie and fans theorized it forever because there’s little hints. (0:35:30) Codey: Yeah, uh-huh. (0:35:36) Kev: That merchant is supposed to be the genie as well. I don’t know if you caught that and knew about that. (0:35:42) Codey: I mean I the voice is this he’s he is the voice. Yeah, yeah (0:35:42) Kev: Yep, it’s Robin Williams, but also he’s the only he’s the only character who has four fingers other than the genie. (0:35:49) Codey: Oh (0:35:50) Kev: Yeah, yeah, yeah. (0:35:51) Codey: Okay, I thought that they just voiced he just voiced that character as well, but that’s hilarious (0:35:58) Kev: Good stuff. I like that. (0:36:00) Codey: Cuz my mom and I would like we would quote that all the time like will not break will not break it’s broke (0:36:08) Codey: It’s one of the in the first movie (0:36:10) Kev: yeah yeah yeah all right what’s next who’s gonna try to follow up bro it’s (0:36:18) Kev: ingenious novel is rest is um so this is an interesting one because they have the (0:36:18) Codey: Well, it’s a real simple one. It’s travelers rest (0:36:27) Kev: online multiplayer update which is that’s a big deal for any game really (0:36:32) Kev: right and you know at first I was like okay sure you know you got the starting (0:36:38) Kev: you’re growing things and fishing. (0:36:40) Kev: But the one that interests me, the bit, the highlight in my opinion, so when you’re actually running the in/tab and in Traveler’s Rest, you now have four people running that together, so almost an overtook-like field. (0:36:56) Kev: Obviously, well, not that level of chaos, but that is kind of fun. So yeah, there you go. Some play trailers. (0:36:58) Codey: Yeah. Yeah. I’m a very like, I don’t want people messing with my, my setup though. So (0:37:09) Codey: like, I’d be like, get out of my. Oh no. Oh yeah. That was one of my friends just moved (0:37:10) Kev: What was that, Rabbit? (0:37:20) Codey: into my spare room and he reorganized it. But I told him, I was like, go ahead and reorganize (0:37:24) Codey: cupboards. I don’t really care. And then I opened the cupboards today and I was like, (0:37:26) Kev: Mmm. (0:37:28) Codey: I care. He already reorganized this. So I have to like, I just have to find a way to (0:37:29) Kev: Ouch. (0:37:34) Codey: make it okay. So wild. Yeah, exactly. I’m learning. I’m learning, I think. Well, yeah. (0:37:35) Kev: Oh my gosh. (0:37:38) Kev: Wow, my God, oh man. (0:37:40) Kev: That sounds like another rabbit movie. (0:37:42) Kev: A rabbit spare room. (0:37:46) Codey: Okay. Anyway, I’m learning. I might need to add OCD to my, my, my, uh, list of qualifications. (0:37:52) Kev: The labels, the identifiers. (0:37:54) Codey: do you want to call it? (0:37:59) Codey: My identifiers. It’s so stupid. I was also talking to I’m for (0:38:04) Codey: my the conference that there’s a conference I’m going to in (0:38:07) Codey: November. And I’m running a workshop on neurodivergence in (0:38:12) Codey: entomology, which is my field. Super excited about it. And I (0:38:14) Kev: Okay, should you just is the summary we’re studying bugs is it we’re all (0:38:17) Codey: got I got it’s just me. That’s the that’s the thing. Like we (0:38:25) Codey: all are pretty much neurodivergent in some way. (0:38:28) Codey: I don’t think neurodivergent is a bad thing because we’re getting a lot of late in life (0:38:36) Kev: Yeah (0:38:40) Codey: diagnoses but once we know we don’t want to disclose it because it’s a shameful thing (0:38:41) Kev: Yeah, sure (0:38:48) Codey: “the world has made it seem as though it’s a bad thing to not be neurotypical” but it’s actually kind of a superpower too. (0:38:58) Codey: No, okay, that’s not the right wording but to know about yourself that you are not neurotypical so you can release yourself from those expectations (0:39:04) Kev: Mm-hmm. (0:39:09) Kev: Sure, sure. (0:39:10) Codey: because then you’re not as like “why am I lazy? Why am I stupid? Oh no, I just have a different brain. I just think different.” (0:39:18) Kev: Yeah, I mean, yeah. That applies to Woofield Run, absolutely. (0:39:19) Codey: Yeah, all of this to say, I was talking to the person who’s going to do the OCD seminar. (0:39:28) Codey: or OCD talk or whatever on it and I was like “oh no” I was like “what makes an OCD person?” and she was telling me I was like “oh no, the worst.” (0:39:41) Codey: But yeah, Traveler’s Rest, if you do not have OCD or if you’re fine with sharing control you can now do that in the online multiplayer. (0:39:51) Codey: It’s out now in the 0.7 update. That’s that. (0:39:52) Kev: Yeah (0:39:55) Kev: That’s that hey Cody you’re talking about research symposiums and researchers you want to tell us about research (0:40:02) Codey: Yeah, you sure can. So research story has the 0.12 update. And this update adds powered chests. (0:40:12) Codey: Woo. So that is basically like, sorry, go for it. So basically, like, think of Minecraft and like (0:40:14) Kev: All right, wait, what what does that mean? (0:40:21) Codey: hoppers. So that, so that if so if you have something going, well, it’s maybe it’s not (0:40:23) Kev: Oh, OK. They organize. Mm hmm. (0:40:28) Codey: Poppers isn’t the right word. I don’t remember what exactly it is, but like you have (0:40:32) Kev: Are they sorting automatically? (0:40:33) Codey: I don’t know if it’s sorts automatically, but it automatically like runs something. (0:40:38) Codey: So say you have a coal furnace, you’re pumping coal into it. You’re trying to make something, (0:40:45) Codey: whatever. Um, you don’t have to keep going back and like emptying it and then refilling (0:40:53) Codey: it with the new stuff. The power chest will just automatically like put things in and take things (0:41:00) Codey: out so that you can just like. (0:41:02) Codey: Dump the input resources in and then take the output resources (0:41:09) Codey: that you want and then just leave it. (0:41:11) Codey: You don’t have to like go to all of these things. (0:41:14) Codey: It just makes it a bit easier for the automation side. (0:41:20) Codey: And less what do we call that management? (0:41:25) Codey: UI manager. (0:41:26) Codey: I don’t remember exactly what what I’ll calls it, but yeah, (0:41:28) Kev: Yeah. One of the coolest things I think Minecraft has ever done is basically introduce circuitry (0:41:30) Codey: less of the managing and more of the planning. (0:41:33) Codey: And getting the resources you need. (0:41:44) Codey: Mm-hmm. (0:41:45) Kev: logic in the game, right? So anything that kind of goes in that direction. This might (0:41:50) Kev: not be that advanced, but the idea of these automated things that kind of sort things (0:41:54) Kev: and set up. You put the inputs and it does the thing for you. (0:41:56) Codey: Mm hmm. Yeah, and I feel like you could probably set up a chain. So like, if you need to create one (0:41:58) Kev: Thank you. I think that’s pretty cool. (0:42:06) Codey: thing with one crafting thing, and then that becomes an input for the next one, I think you (0:42:13) Codey: probably just put them next to each other and put a powered chest between them or something. I’m not (0:42:17) Codey: entirely sure. But that it opens the possibility for that kind of automation and that kind of like (0:42:24) Codey: set up, which is also very factorial. (0:42:26) Codey: Um, but I am here for it. (0:42:30) Codey: I like it. (0:42:32) Codey: Um, they’ve also added a couple of other things. (0:42:34) Codey: There’s a new year UI, uh, rework that they did. (0:42:37) Codey: I think it looks really crisp. (0:42:39) Codey: Um, they basically incorporated a lot of feedback that, um, test players or (0:42:44) Codey: users or whatever, even people who have been playing the demo or the early (0:42:49) Codey: access, they’ve been saying like, Hey, this is a little clunky. (0:42:52) Codey: And so they’ve incorporated that. (0:42:54) Codey: We love getting responses to our. (0:42:57) Codey: That is amazing. (0:42:58) Codey: Thank you. (0:43:00) Codey: Um, they also added seven new hair options and the red orange spectrum. (0:43:05) Codey: Um, again, people were like, my hair color is represented. (0:43:09) Codey: And so they made sure to incorporate, um, more colors, uh, that (0:43:14) Codey: represent those, that spectrum. (0:43:17) Codey: Um, and finally, this is also currently 20% off until March 9th (0:43:21) Codey: for the women’s day sale. (0:43:23) Codey: So currently only it’s only. (0:43:24) Kev: That’s all good stuff. (0:43:26) Codey: 1399 game to begin with, but now it’s 1119 and it isn’t early access, but it’s I, it’s pre cute little game and getting it supports the developers to making the studio to, you know, continue to make and continue to be able to incorporate community feedback, which is amazing. (0:43:35) Kev: - Yeah. (0:43:46) Kev: Yeah, that’s that’s all good stuff. There you go. And again, you got till March 9 to get down to good stuff, but for you to reach your story all that sounds excellent. (0:43:56) Codey: » I just want them to make a Mac one. (0:44:00) Codey: It’ll probably come later, (0:44:02) Codey: like either a Mac port or Twitch. (0:44:04) Kev: Well, there’s still an early access. I imagine at the 1.0, they’ll dip into new console. (0:44:12) Codey: that’s all I want in the world really I would die happy if that’s all if that’s if I got that you (0:44:17) Codey: know okay cool (0:44:17) Kev: well I i I consider it likely (0:44:22) Kev: at least which (0:44:28) Kev: all right next up we got more dlc’s and updates we got horticular with the (0:44:34) Kev: frozen frontier dlc okay it’s not well this is one of the things where we got (0:44:38) Kev: like two aspects to it there is a 1.4 update for the base game but (0:44:42) Kev: there’s also this frozen frontier which is an expansion a separate dlc they have (0:44:48) Kev: they got a bundle for whatever but horticular is on sale right now on steam at least (0:44:54) Kev: from 35% off pretty nice discount from 20 usd to 13 years (0:45:04) Kev: But yeah, Frozen Frontier, as the name would imply, we get snow stuff, right? (0:45:12) Kev: We get snow mechanics, a whole bunch of new animals. (0:45:15) Kev: There
Bible Reading: John 3:16-18Seeing the gigantic merry-go-round, Harper and Violet squealed in excitement and ran ahead of Mom and Dad to the entrance. They stood next to the height chart. They were both tall enough. "Whoo-hoo!" Harper clapped her hands in excitement. The merry-go-round came to a stop and the riders got off. Harper and Violet were about to dash through the gate when someone's arm blocked their way. "Hang on, kids. Not so fast." It was the ride operator.Harper and Violet gave each other a puzzled look when the operator let other kids go past them and get on the merry-go-round. "Why can't we ride?" asked Violet. "We're tall enough!"Just then Mom and Dad walked over. "Finally caught up with you!" Mom said. "Mom," Harper said, her face full of disappointment. "He wouldn't let us on. Why?" Dad reached into his pocket and pulled out four small pieces of paper. "Here, you need your tickets." Harper and Violet each grabbed one and brought it to the ride operator. He opened the gate and let them in. They each picked a horse to ride on, bouncing up and down on them excitedly. Mom and Dad gave their tickets to the operator and got on too."You know," Mom said thoughtfully, "this reminds me of something Jesus said. There is no other way to heaven except through Him. Tell me, why couldn't you ride the merry-go-round at first?" "We didn't have our tickets," Violet replied."And why was that?" asked Mom. "We just thought we needed to be tall enough," said Harper. "We didn't know we had to have tickets for it." "Right," Dad said. "You couldn't ride the merry-go-round without a ticket, and you can't have eternal life without Jesus. It's a gift you need to receive from Him. There's nothing you can do to get to heaven on your own. Your only ticket is to trust Jesus as your Savior, who paid your way by dying for your sins and rising from the dead." Soon the merry-go-round started moving. "I'm glad I have my ticket for the merry-go-round," Violet said as their horses moved up and down. "But I'm even happier I have Jesus and that one day He'll take me to heaven!" –Goh Su En and Goh Shao EnHow About You?Have you ever thought that you could be or do enough to get to heaven on your own? You can't. There is only one way to be saved from sin and have eternal life, and that is through Jesus. We all mess up, but Jesus lived a perfect life, died on the cross, and rose again so we could have eternal life with Him. Trust in Him today! (To learn more, click the "Good News!" button in the right column of this page or go to www.keysforkids.org/goodnews.)Today's Key Verse:Jesus answered, "I am the way and the truth and the life. No one comes to the Father except through me." (NIV) (John 14:6)Today's Key Thought:Jesus is the only way to heaven
Show notes:- Song I Can Only Imagine - My Dad Chuck died two weeks ago. They payed this song at his funeral, and I have always loved this song. So much. - Showing my work - I'm sunsetting this podcast, it's been super fun and now I need this time to pursue my next adventure, which looks like a series of books about erotic tarot readings, and licensing intellectual property. Whoo, that's a combo. - From the doing things outside dept, fruits trees are planted, and layering the biodiversity by way of chickens and bees. - Also grabbed a Library card, and checked out a book. My Hair is a Garden, we are doing our own Black History Month at our house. At the end of the book, it had a section on how to care for black hair and spiked great conversations about differences, and why it important to know, have knowledge base beyond our own personal care. With a five year old. I'm feeling good about my parenting here. Anyway, revelations happen at the library. Micheal Moore once said, you never want to piss off the librarians. The updated term is Mixed Media Specialists, I think.- - I asked my friend Amanda to speak about Ancestor shrines. It replay helped when I was thinking about Chuckles, and grieving the future we would never have together. Can you walk us through an ancestor shrineHow can folks connect with you if they'd like?Theferalsoul.comAs always, you know you best. Get your learn on from me and other teacher guides and community, and make the best decisions for you. Hopefully Helping, RowanPS Join my Love Letter list. The love letter has resources and ways to have a Plan for the collapse. Cause it's on the horizon. PPS merch
Whoo-hoo!! The conclusion of this crazy case. Enjoy!Send us a textSupport the show
Send us a textDid you watch the Grammy's? I did and I have no one to talk to about it! Also, you answered so I'm reviewing: Shit That Should Go Away in 2025!we're a little behind the tea but who cares, rehash it since the superbowl was so boring. If you can LEAVE A RATING AND REVIEW!! Would love that for me. Looking forward to yapping with you! love you lots.
FULL SHOW 2-3!!! full In today's show Klein pranks his kids, we decide who is the worst parent, Ally saves a life, Jake does some street science to see if people think the NFL is rigged, Vanessa gives us some Grammys impressions and we get some audio from Klein and Jake's road trip. Whoo! Road Bros! 7068 Mon, 03 Feb 2025 18:26:21 +0000 kGOZbpXrlyswhy8DzcTNtGNF1h1efDdX society & culture Klein/Ally Show: The Podcast society & culture FULL SHOW 2-3!!! Klein.Ally.Show on KROQ is more than just a "dynamic, irreverent morning radio show that mixes humor, pop culture, and unpredictable conversation with a heavy dose of realness." (but thanks for that quote anyway). Hosted by Klein, Ally, and a cast of weirdos (both on the team and from their audience), the show is known for its raw, offbeat style, offering a mix of sarcastic banter, candid interviews, and an unfiltered take on everything from culture to the chaos of everyday life. With a loyal, engaged fanbase and an addiction for pushing boundaries, the show delivers the perfect blend of humor and insight, all while keeping things fun, fresh, and sometimes a little bit illegal. 2024 © 2021 Audacy, Inc. Society & Culture False https://player.amperwavepodcasting.com?feed-link=https%3A%2F%2Frss.amperwave
Step Inside WHOO's House with DJ WHOO Kid, Gorilla NEMS is looking for Glorilla , speaks on Eminem Collab ?The WHOO's House Podcast
Whoo boy, what a week! The Commanders appear to be a runaway freight train that nobody can stop. Can they continue their dominance against a tough Philly defense in the NFC Championship? This might be the best chance for the Bills to get over the hump. Ohio State won the College Football Playoff as the best team money can buy--if you ignore the LA Dodgers. The Wizards are the worst team in the NBA--and perhaps all of sports. Ever. Jack gives guidance on how to #resist the new administration. Don't get too spun out over ever stupid post, comment, interview. Keep focused and don't comply in advance.
Step into the WHOO’s House Podcast with DJ WHOO Kid and Adult Milf Star Richelle Ryan. Richelle Ryan chooses Drake over Kendrick, talks about Vivica Fox, and Body Count. The DraftKings Sportsbook App sponsors this episode of WHOO's House Podcast. Gambling problem? Call 1-800-Gambler. In New York, call 877-8HOPENY or text HOPENY (four six seven three six nine). In Connecticut, Help is available for problem gambling. Call 888-789-7777 or visit ccpg.org. Please play responsibly. On behalf of Boot Hill Casino & Resort (Kansas). Twenty-one plus age and eligibility varies by jurisdiction. Void in Ontario. Bonus bets expire 168 hours after issuance. For additional terms and responsible gaming resources, see DKNG.CO/AUDIO.
Step into the WHOO’s House Podcast with DJ WHOO Kid and Eminem. Eminem talks about a possible 50 Cent album collaboration, his secret rap bible, and loves Cardi B. The DraftKings Sportsbook App sponsors this episode of WHOO's House Podcast. DOWNLOAD The DraftKings Sportsbook App. Use Code: WHOOSHOUSE. That’s code WHOOSHOUSE for new customers to get $150 in bonus bets if your bet wins when you bet just five bucks. Happy holidays from DraftKings - The Crown Is Yours. Gambling problem? Call 1-800-Gambler. In New York, call 8778-HOPENY or text HOPENY (foursix seven three six nine). In Connecticut, Help is available for problem gambling.Call 888-789-7777 or visit ccpg.org. Please play responsibly. On behalf of Boot Hill Casino & Resort (Kansas). Twenty-one plus age and eligibility varies by jurisdiction. Void in Ontario. Betmust win to receive reward. Bonus bets expire one hundred sixty-eight hours after issuance. For additional terms and responsible gaming resources, see DKNG.CO/BBALL.
Step into the WHOO’s House Podcast with DJ WHOO Kid and Snoop Dogg. Snoop Dog Talks Missionary Death Row Records DR Dre and GloRilla. The DraftKings Sportsbook App sponsors this episode of WHOO's House Podcast. DOWNLOAD The DraftKings Sportsbook App. Use Code: WHOOSHOUSE. That’s code WHOOSHOUSE for new customers to get $150 in bonus bets if your bet wins when you bet just five bucks. Happy holidays from DraftKings - The Crown Is Yours. Gambling problem? Call 1-800-Gambler. In New York, call 8778-HOPENY or text HOPENY (foursix seven three six nine). In Connecticut, Help is available for problem gambling.Call 888-789-7777 or visit ccpg.org. Please play responsibly. On behalf of Boot Hill Casino & Resort (Kansas). Twenty-one plus age and eligibility varies by jurisdiction. Void in Ontario. Betmust win to receive reward. Bonus bets expire one hundred sixty-eight hours after issuance. For additional terms and responsible gaming resources, see DKNG.CO/BBALL.
Step into the WHOO’s House Podcast with DJ WHOO, Ashanti Talks about Songs with Dr. Dre and owning Her Music, 50 Cent, Movies, and Babies. Download the DraftKings Sportsbook app and use the codeWHOOSHOUSE. That’s code WHOOSHOUSE for new customers to get $150 inbonus bets if your bet wins when you bet just five bucks. Happy holidays fromDraftKings - The Crown Is Yours.
The Jen Marples Show episode 191 is here!In this special end-of-year episode, I'm doing a roundup of answers to my favorite podcast guest question: "What do you think the best thing is about being in midlife?" I'll start with my own answer - the best thing about midlife is truly not caring what people think! The answers from this year's guests reveal powerful common themes. By far, the most celebrated aspect of midlife is the freedom from caring what others think - and that universal "gift of menopause" where we finally stop giving a f**k about others' opinions. Many guests spoke about the incredible wisdom and perspective that comes with age, allowing them to navigate life's challenges with more ease and clarity. They highlighted the joy of being authentic without apology, the ability to confidently say "no," and the deep self-acceptance that emerges in this stage of life. Several guests emphasized feeling more beautiful and empowered than ever before, while others celebrated the slower pace and intentional choices they're now making. Perhaps most powerfully, many guests shared that they've never felt better - they're finally comfortable in their own skin, enjoying richer relationships, and trusting their intuition in ways they couldn't in their younger years. What I see universally is women stepping fully into their power, wisdom, and authentic selves. Whoo hoo this is what #YNTFO is all about!Let this tiny and mighty episode power you up to YNTFO! You're Not Too F***ing Old! To rock midlife!Learn more about Jen Marples at https://www.jenmarples.comWant to work with Jen? Book a complimentary 20-minute call HERE. Follow Jen @jenmarples on Instagram, LinkedIn, TikTok and YouTubeSubscribe to Jen's NewsletterUnedited AI Transcript Here
Join Lesley and Brad as they rewind through standout episodes packed with actionable advice. From carving out 30 minutes a day for self-growth to blending life's challenges with creative solutions, this recap offers transformative tips from inspiring guests to help you prioritize what truly matters and take bold steps toward your goals.If you have any questions about this episode or want to get some of the resources we mentioned, head over to LesleyLogan.co/podcast. If you have any comments or questions about the Be It pod shoot us a message at beit@lesleylogan.co. And as always, if you're enjoying the show please share it with someone who you think would enjoy it as well. It is your continued support that will help us continue to help others. Thank you so much! Never miss another show by subscribing at LesleyLogan.co/subscribe.In this episode you will learn about:How the Remember When game helps you manifest goals.Embracing mom guilt and finding strength in seeking help.The 2% rule for using small daily changes to spark big growth.Creative strategies to balance family life with extraordinary goals.Episode References/Links:Ep. 1 ft. Joanna Vargas - https://beitpod.com/ep1Ep. 43 ft. Jennifer Van Barneveld-Pe - https://beitpod.com/ep43Jennifer Van Barneveld-Pe Website - https://coachjvb.com/Ep. 185 with Dai Manuel - https://beitpod.com/185Dai Manuel's Website - Website: https://www.daimanuel.com/Ep. 307 Jenn Drummond - https://beitpod.com/ep307Jenn Drummond Official Website – https://jenndrummond.com If you enjoyed this episode, make sure and give us a five star rating and leave us a review on iTunes, Podcast Addict, Podchaser or Castbox. DEALS! DEALS! DEALS! DEALS!Check out all our Preferred Vendors & Special Deals from Clair Sparrow, Sensate, Lyfefuel BeeKeeper's Naturals, Sauna Space, HigherDose, AG1 and ToeSox Be in the know with all the workshops at OPCBe It Till You See It Podcast SurveyBe a part of Lesley's Pilates MentorshipFREE Ditching Busy Webinar Resources:Watch the Be It Till You See It podcast on YouTube!Lesley Logan websiteBe It Till You See It PodcastOnline Pilates Classes by Lesley LoganOnline Pilates Classes by Lesley Logan on YouTubeProfitable Pilates Follow Us on Social Media:InstagramThe Be It Till You See It Podcast YouTube channelFacebookLinkedInThe OPC YouTube Channel Episode Transcript:Lesley Logan 0:01 Welcome to the Be It Till You See It podcast where we talk about taking messy action, knowing that perfect is boring. I'm Lesley Logan, Pilates instructor and fitness business coach. I've trained thousands of people around the world and the number one thing I see stopping people from achieving anything is self-doubt. My friends, action brings clarity and it's the antidote to fear. Each week, my guest will bring bold, executable, intrinsic and targeted steps that you can use to put yourself first and Be It Till You See It. It's a practice, not a perfect. Let's get started.Lesley Logan 0:42 Welcome back to the Be It Till You See It Podcast. This is not an interview, this is not a recap, but it's like a rewind. Oh, it's like the MTV Rewind. Brad Crowell 0:51 It's a rewind. Lesley Logan 0:52 That's what it is. Oh, my God. Only took us two of these to figure out, this is our third one, we finally figured it out. So this. Brad Crowell 0:58 If you like a rewind, make sure we know, because I think it's kind of cool. Lesley Logan 1:02 I love a rewind. Brad Crowell 1:03 Yeah, it's a rewind. Lesley Logan 1:04 Oh my God. Okay, so we're rewinding, we're reliving some of our favorite episodes. Look, we couldn't possibly get all of our favorite episodes into any recap, like.Brad Crowell 1:14 I know. This is Episode 460. Are you kidding? Lesley Logan 1:15 Yeah. And so we're picking four past episodes per episode you're listening to on a topic. And today is our favorite tips, which is clearly the most general category. Brad Crowell 1:26 Yes, this is our generic favorite tips, but they're super fun great tips. Lesley Logan 1:31 If you like Jeopardy, this is the potpourri episode. Okay? So in this episode, we're gonna cover manifesting, like a type of way of manifesting without being a double woo. We're actually going to talk about, like, what to do when you make a mistake or when things don't go your way. And then we're going to talk about how you can change your life in 2% of your day. Holy freaking molly, that one's going to blow your mind. If you do not remember that, then you haven't heard that episode. Because if you had heard this episode, you would already know what we're talking about. Brad Crowell 1:56 Yeah, totally. Lesley Logan 1:57 And also, for my busy women, listen, it's all of you listening and the few good men you can send this to your busy woman in your life, like an inspiration on how one busy woman made the most out of her busy life to get to hit her goals that she has in her life. So here we go. Episode. What did you say? 460?Brad Crowell 2:15 460. Whoo! Stick around. Here we go.Lesley Logan 2:19 So our first clip in this rewind is from the first episode ever. Brad Crowell 2:24 The very first. Number one. Lesley Logan 2:26 When I interviewed Joanna Vargas, because I, like, had a batch interview a bunch of people, I was like, oh, this is the first episode. Like, I didn't know that when I picked her, but when we did the interview, I was like, this is being it till you see it. And so we're actually going to talk about this Remember When game, which is the most fun game, and I highly recommend playing it whenever you feel stuck. Brad Crowell 2:46 Yeah. Also, I'm pretty sure she used your name like 50 times in that episode, which I thought was a helpful trick for how to remember people's names, so we reflect on that as well.Lesley Logan 2:56 Yeah. Also, here's what I'll say. It definite. I just interviewed someone. The episode will come out soon. Her name is Kelsey Lensman, and listen to how many times she says my name and she doesn't just say Lesley. She said Les. Like, as if we're best friends. By the end of the episode, I was like, okay, Kels, when are we hanging out next? Like, I was like, This is my new best friend. And I don't normally follow all of our guests, because sometimes they poach us or whatever. But Joanna and this girl, Kels, I now follow, and I check on all the time. So here you go. Here's episode one. Joanna Vargas 3:27 Yeah, there's this game that I play. I have some girlfriends that know it, and it's called Remember When. And we'll just sit there, and we'll just drink coffee, or sometimes just some wine, and we just say, remember when, and we talk about things in the past as if they've already happened. So last summer, I was sitting at the park with a girlfriend. We're like, hey, remember when you're at my wedding? She's like, Oh my gosh. And we will give details. Remember when I made that toast and then I fell on my dress and we just start laughing. We will tell the most detailed stories. Oh my gosh. Remember when we went to Vegas and we had that phenomenal bachelorette party, and then we got free food, and we didn't have to pay for anything that whole night, and then she'll come in and go, yeah, remember when we took that helicopter? We will go on and on. Remember when that guy, he came and he just spoiled the heck out of me. Another thing we do is we'll send texts to each other, and we'll say, why are men so great to me? Why do men treat me like queens? Why do men buy me whatever, like, just on and on, and I'm like, oh, yeah, why? Why is it? And then the universe will show you why men are so good to you. Or you could say why are my clients just giving me so much money because of nothing? And then she'll text me, yeah, why are they? So we're already thinking and asking a question of true curiosity and as if it already happened. And so find somebody out there that you could play this game with, because not everybody will get it, right? And the ones that do get it text message, have a little session, a little zoom session, get together. I really, truly, it's so fun and make a game like little kids play Lesley, right? Brad Crowell 5:14 All right. So finally, let's talk about the Be It Actions from this interview, what bold, executable, intrinsic, or targeted action items can we take away from your convo with her? And I thought I jump in first and just say, one thing that I noticed wasn't anything you talked about. It wasn't like an actual talking point you had. If you go back and you listen to this interview, I am pretty sure she used your name, Lesley, 50 times. Lesley Logan 5:44 I know. Brad Crowell 5:45 She says it in almost every sentence. Lesley, you know what? Lesley, you know, this, Lesley, Lesley, right? And I picked up on it, like, maybe halfway through, two thirds way through. And I was just like, now I was listening for it, and then I heard it the rest of the time through. And I thought, wow, she is just so amazing at connecting to people in how she engages with them, she focuses on them, she speaks their name, she knows them. This is obviously a sales tactic for those of you who have ever done any kind of sales.Lesley Logan 6:14 (inaudible) only like her thoughts to me, like, she wasn't selling anything.Lesley Logan 6:19 Okay, so that was episode one. And the best way to find that is in your whatever podcast app you use, you have to go all the way back, or if you're on the OPC app, you can actually probably just search for itand that might make it really easy. I don't know. At any rate, it's Episode One. Now we're gonna go to Episode 43 so we're still early on in the podcast, and I really loved our guest, Jennifer van Barneveld-Pe. She's first of all, a beautiful human kind of in a way where you're like, oh, you might be a little jealous of how beautiful this human is, but I really love how vulnerable she is and how honest she is. And the whole episode, she actually talks about being a mom and it making time for herself. But first I want to talk about asking for help. And she has this really fun thing of how she handles when things don't go well, and it's about correcting and continuing. It really kind of helps you, like it's kind of the be it till you see it, isn't it? Brad Crowell 7:13 Yeah and asking for help, right? And then she also had some pretty powerful advice at the end about being more organized in your schedule, this helped me begin to live by my calendar.Lesley Logan 7:26 Stop it. Brad Crowell 7:27 What?Lesley Logan 7:27 What? Brad Crowell 7:28 Yeah, take it away. Enjoy. Jennifer van Barneveld-Pe 7:31 So I have a really great support system. My husband is in the business with me, and he fully understands and so like he knows that if I have to do something, he's got the kids. I've also had to learn that I'm always gonna have that mom guilt. I feel like mom guilt is just a normal thing to have. You just have to accept it. And, you know, do your best, show up the best you can, but also be okay with asking for help when you need it. And so we have a nanny that comes in and helps us, and she's like family now. And I had, when I first hired a nanny, when I had my first son, I had so much guilt about it, I was like I got but I have to be there for him. I have to be there. And now I've let that go, because I now look at it as a blessing that he can have somebody else in his life to make an impact, to make him more of a well-rounded person, or them both a more well-rounded person. So having the grandparents there, and having, you know, the caregiver there, and then also having our undivided attention at a certain time. You know, my cutoff is always five o'clock, and I'm with them 110% so, you know, I've just, when you become a mom, you just have to be more organized in your schedule. Recently, I've been getting up earlier and just getting my workout in a lot earlier. And I've, literally, I said recently, because it's been, like, four days, but it's a game changer, like six o'clock workout, do some work before the kids get up. And, I mean, it's been such a game changer. And I'm doing that for myself, you know, I had that me time before the day starts, which is so key. Lesley Logan 9:18 So that was Episode 43, if you want to go listen to the full thing. And I hope you do. I hope this helps you go back to the fun catalog that we have. I do know, shout out, I can't shout out the names, because I remember your faces, but not your names. To my peeps in Texas who've listened to the entire catalog three times through, you are brilliant. And then one of our girls in Alabama had only found us, like, eight months ago, and started with episode one, and a couple months ago finished it, so she is on track. So you guys be inspired. You can go back to the beginning anytime you want and do a rewind of your own. Lesley Logan 9:46 Up next, we have Episode 185 2% is only 30 minutes of your day. So we just gave away what that is. 30 minutes of your day is 2%. Brad Crowell 9:55 That's not insane. Lesley Logan 9:56 Insane. So when you tell me you don't have time, you don't have 2% of your day for you, we got problems. But, Dai Manuael, and every time I see his name, I want to go Dai Manuel Miranda, and I know that's not his name, but like, does it? I just anyways, he is epic. He's got a beautiful story about riding his bicycle, and then also, like, how he really helps people break up their day, because 2% of your day is 30 minutes, and he also gives out tips on how to break up that 30 minutes. You can make the most of it. So even, it doesn't have to all be exercise or all be reading. He has a really wonderful way for you to take 2% of your day for you to make your life better. So here is Become a Champion of Change with DaiManuel, Episode 185.Dai Manuel 10:39 Here's the thing, we've all got 30 minutes a day. All right? I know there's people thinking, I don't have 30 minutes a day. I'm like, you know what? Give me your smartphone, we're gonna go into the settings and you're gonna look at the thing called screen time, okay? I know you got 30 minutes now. You know, like, don't tell me don't. Now, here's the thing that's only 2% of every 24 hours. So what I want you to do is make a commitment to yourself that you're going to commit 28 days straight, that's four weeks, where you're going to make non negotiable every day 30 minutes for yourself. And in this 30 minutes, you're going to do something very specific. You're going to move your body with purpose for 15 minutes. Okay? You're just going to move it. I don't care how you move it. Just move it any way you want. As I always say, always, always, okay, like, move your body for 15 minutes, get your heart rate elevated, feel into your body, so if you did something good, then you're going to immediately follow that with five minutes of mindful meditation. All right? Now, that's 20 minutes. Now, for the last 10 minutes, you're going to feed that muscle between the ears, okay, that brain of yours with something positive, intentional, focused, personal development, not professional development. Personal Development. Okay? We all get lots of professional development, but I want you to work on yourself personally. So you can listen to a podcast like Lesley's, you know, you can listen to a TED Talk. By the way, I did a TEDx talk a year ago on vulnerability in men. Lesley Logan 12:00 That's so cool.Dai Manuel 12:01 So there's a little plug there, self plug, sorry, sorry, sorry. Lesley Logan 12:05 I love it. Dai Manuel 12:06 Also, you know, whatever it is, but feed your mind something positive for 10 minutes, and you'll find that after exercising that mindfulness meditation, you're ready to receive and you become a sponge. But that's just 2% of your 24 hours, okay? And in that, if you commit to that for four weeks, I've never had anybody come up to me and say I didn't experience a big shift. I know you will. Body, mind and spirit, you'll shift. Brad Crowell 12:28 Okay, so, wow. Episode 185 with Dai Manuel, 2% is only 30 minutes of your day that, I mean, it's kind of mind-blowing, and it makes me re-evaluate the stories I'm telling myself. So, next up we have Episode 307, 307 with Jenn Drummond. Jenn is like an incredibly inspirational human being, slash, epic mom, slash, what the hell.Lesley Logan 12:28 She climbed all seven K2s, and she was not a rock climber or hiker, professional climber, before the pandemic. So, yeah.Brad Crowell 13:04 So this one is Reaching New Heights And Transforming Life Post-Accident with Jenn Drummond, and what was super fun was her telling her story about how she uses her time while she can actually be present and still maximize her time so that she could prep for those epic climbs. Lesley Logan 13:21 She has seven kids. Brad Crowell 13:22 She has seven, seven kids.Lesley Logan 13:24 Yeah, so I had to ask. I had to go, how the hell did you, like, do you have seven nannies? Like, what do you got? You know? Brad Crowell 13:30 It's amazing. Lesley Logan 13:30 Her tip is epic. Brad Crowell 13:31 Yeah. So here you go, enjoy.Jenn Drummond 13:34 So when you have restrictions or limitations or whatever, that's not a no. That's a time to pull out the creativity bone and figure out what you're going to do. And so some of the meetings that I was on, I didn't have to be visually present, so I could walk on the treadmill and do the Zoom call, right? And I had this little thing called this Firefly. I don't know if you met Fred the Firefly but, Fred the Firefly is a very nice friend of mine, and he listens on all my Zoom meetings that we invite him to, and he takes all the notes for me. So then I can be walking. I'm like, oh, Fred caught that. I'll make sure I look at it a little more detailed later on. And so that was helpful. And then when my kids had soccer games, right? Soccer games are an hour and a half. They're forever, especially when your kid's not good, they're even longer. They're an hour and a half. And so I would bring a 12-inch step to the game. I'd bring a backpack full of water bottles, and I was that mom like standing on the sideline going, doing my step up. So I was watching the game, instead of the mom that was sitting there just watching. So I had to, you know, I had to make it work. Lesley Logan 14:34 That was Episode 307. I hope you go back and listen to the whole thing. I learned so much. I went on a journey. She is just fabulous. And she has a great book, which we read as well, and I just really enjoy it. Lesley Logan 14:46 And that wraps up our favorite tips, which is, by the way, clearly not including all of our favorite tips of all the Be It Till You See It interviews we've done, but hopefully it's a rewind that helps you go back to four in the catalog, and really take in like, what are your favorite tips of these guests? We want to know. So share it with the Be It Pod. You can tag the Be It Pod on Instagram. You can share it in a review with five stars, please. And you can also share this with a friend who is looking like maybe they're just feeling a little stuck or lost, like one of these tips might be exactly what they need. Sometimes we don't know what to say to people. We can send them an episode and it could be, oh, they'll pick out the thing that they needed to hear that day, which could be really cool. Brad Crowell 15:26 And also, too, these rewind episodes are really fun to send out because it is a little bit of a taste of a bunch of different episodes for them, and they'll really get to know Lesley, I don't think I'm in these too much, but. Lesley Logan 15:38 You're not at all on any of them. Brad Crowell 15:40 No, but I'm in the middle. I'm in the middle of all these. So, here I am. I'm here. Lesley Logan 15:45 He's here. And also, like, you know, the Be It Till You See It podcast grows because of you. It grows because you share the episodes. Let's be honest. Everyone's really busy, and most people are not randomly finding a podcast on their own. So we just want to (inaudible) thank you.Brad Crowell 15:58 I don't remember the last time I opened the pod app to be like, what is out there? Lesley Logan 16:01 No, I never. Brad Crowell 16:03 It's all referral-based. Lesley Logan 16:03 It's all referral-based. So thank you so much, and we hope that this episode helps you share the Be It Till You See It podcast with a friend. Because we, as long as we continue to grow, we can continue to get bigger and bigger guests. I have some dream guests. I have some huge dream guests. And the more downloads we get, the easier it is for me to get those dream guests, and I might as well say it now we're in the top 1.5% of our podcast because of you guys. (inaudible)Brad Crowell 16:28 That means we've actually grown in our listenership. Thanks to you. Lesley Logan 16:32 Thanks to you. Brad Crowell 16:33 So, you're amazing.Lesley Logan 16:34 Thank you for listening. Until next time, you know what to do, Be It Till You See It. Yes, Brad finally got it.Brad Crowell 16:41 I'm Brad Crowell.Lesley Logan 16:42 I'm Lesley Logan. Have an amazing day. Brad Crowell 16:44 Bye for now. Lesley Logan 16:46 That's all I got for this episode of the Be It Till You See It Podcast. One thing that would help both myself and future listeners is for you to rate the show and leave a review and follow or subscribe for free wherever you listen to your podcast. Also, make sure to introduce yourself over at the Be It Pod on Instagram. I would love to know more about you. Share this episode with whoever you think needs to hear it. Help us and others Be It Till You See It. Have an awesome day. Be It Till You See It is a production of The Bloom Podcast Network. If you want to leave us a message or a question that we might read on another episode, you can text us at +1-310-905-5534 or send a DM on Instagram @BeItPod.Brad Crowell 17:28 It's written, filmed, and recorded by your host, Lesley Logan, and me, Brad Crowell.Lesley Logan 17:33 It is transcribed, produced and edited by the epic team at Disenyo.co.Brad Crowell 17:37 Our theme music is by Ali at Apex Production Music and our branding by designer and artist, Gianfranco Cioffi.Lesley Logan 17:44 Special thanks to Melissa Solomon for creating our visuals.Brad Crowell 17:48 Also to Angelina Herico for adding all of our content to our website. And finally to Meridith Root for keeping us all on point and on time.Support this podcast at — https://redcircle.com/be-it-till-you-see-it/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Two cocks are best, in a woman's bed..Based on a post by Drmaxc. Listen to the ► Podcast at Steamy Stories. It had all been rather lovely. Even Sylvie's comment that Malcolm had cum there under his fingernails!Perhaps a rather quiet evening spent in front of the television, but bedtime proved rather more lively. Malcolm found himself being invited into Sylvie and Elvin's bed."You're not asleep, are you Malcolm,"came a voice from the doorway just after he had turned his light off. A movement towards the bed and then there was Sylvie in bed with him in the dark and a hand feeling for and finding his already erect organ. In another moment she was on top of him, and his erection pushed right up into her. Malcolm's large tumescent penis inches and inches up inside Sylvie."Not a lot of foreplay, Sylvie!"Her warm mouth smothered his."This is foreplay, Malcolm! We want you to come back to our bed. I just thought I'd check you were up for it. I didn't get a lot of cock this afternoon. I want to make up for it and be really fucked. Two men are best in a girl's bed." Her movements did not stop as she talked."That's really nice, Malcolm, Are you coming to join us now? Elvin will be waiting."Quite something to get out of bed in the darkness. But Malcolm was guided by his penis, to the couple's bed. Led with a firm hand on his erection."In you get."Sylvie in the middle, Elvin the other side of her. Tucked up in bed with young bodies. Outside the world cold and still, in the bed all warm and cosy. The two men snuggling up against her, hips turned to her. She could feel Elvin's penis hard against her asshole. Sylvie's hand, or was that two, tickling his penis, his penis still wet from Sylvie cunt.And then Elvin went down on her for a sloppy licking of her cunt. Malcolm kneeling near her head as she nibbled over his full knob.He was not expected to go down the bed. A thing for young people. Rather than seek her sexual organs for cunnilingus, she was brought to him. Presented to him straddling, almost on the pillow. Lovely to bury his beard and his lips in Sylvie's wet place, his lips to hers, his tongue seeking and penetrating, his lips sucking on her 'little man' And then he felt Sylvie's lips, down the bed, once more taking him in, as her hips straddled Elvin, who was lying on his back with his head at the baseboard. It was all very cosy. Father Christmas and his elves.It was not a double oral spurting. Instead, it was copulation. Shared and energetic copulation. Sylvie moving from one man to the other, one cock to the other, in different and pleasing positions all within the warmth of the bed.Her instruction was neither of the men was to come, if possible, for a long time. She wanted a really long fuck. And she got it. Interesting to speculate just how much length of cock she got. If each thrust and out-pulling was measured in inches how far would that be? If Malcolm did an almost full in and out that would be at least six inches each way. A foot indeed. So, three thrusts make a yard. Twenty-two yards to the chain and ten chains to the furlong. Perhaps not that far, but might Sylvie have had a good hundred yards of cocking?Finally, Sylvie said,"Enough, please cum."But even so that was quite a few yards further between them before Elvin and Malcolm in turn did what she asked. So good to fuck in the warmth of the bed. So good to have three of them all tucked up together. Malcolm could get very used to that! So good to, finally, follow Elvin into Sylvie's vagina, she on her back, Malcolm on top and not just engage in the motions of sexual intercourse but to keep going past the point of stopping and withdrawing, and then feeling his spunk spurting out into the girl squashed beneath him. Lovely to lie there feeling his penis subside and then turn over and drop into a deep sleep, rather tired and 'shagged out.'It had snowed in the night as it had the previous afternoon. Malcolm judged they could still get away on the morrow but probably not if it snowed again. He was up early, feeling really rather chipper from the events, the long copulation, of the night before. After a cup of tea, he wrapped himself up in insulated coveralls, boots, mitts, and a trapper hat; and ventured outside and down the drive a little way. Perhaps with a bit of clearing the car could make it down to the road. He might get them all working with shovels. Or should he wait until the next day. Pointless to do a lot of work if not needed. Perhaps better to build a snowman.And after breakfast that is what they did. A snowman each, only Sylvie made a snowwoman. The difference was rather obvious, not that neither Malcolm nor Elvin had used carrots for penises rather than noses, big upright carrots indeed (and perhaps lumps of coal as balls!). That would have been rather good. Sylvie's snowwoman was obviously such, due to her oversized breasts and, well, her less than upright position. On her back with legs splayed and, well, if Malcolm and Elvin's snowmen did not have upright penises of carrot or snow (or perhaps a stick each), Sylvie had been rather detailed between the snowwoman's legs, and not just with the patch of moss she had shaped into a triangle!It was funny. And Elvin and Malcolm then had to make a snowwoman themselves, and, yes, complete with that special hole, molded and poked with delight into the packed snow. This snowwoman not standing but on her knees and with ass in the air, yes indeed, very much in the 'doggy' position. Impressively detailed in all respects."Oh, you've just got to!"And it was obvious to Malcolm and Elvin just what Sylvie meant.Just too cold to do that, copulate with the snowwoman, from a standing start. Well, not that even! They needed to go inside and warm first."Start with me and then rush out and finish with 'her', Elvin."And not content with that, Sylvie's idea expanded. She wanted Elvin to do the deed naked.Malcolm got his camera from his bedroom, pausing to undress and put on his red coat. When he returned downstairs, there were Elvin and Sylvie 'at it' in front of the fire. Naked young people fucking 'doggy' style.Sylvie warming her boyfriend up for the challenge. The challenge of rushing outside naked, sticking his hot, girl wet erection into the snowwoman's specially prepared orifice and releasing.It was going to be cold, not just on penises, but swinging balls as well, to say nothing of feet and generally exposed skin. Would the sheer eroticism maintain Elvin's enthusiasm and arousal. Could he really do it?Between the buttons & buttonholes of his red coat Malcolm's penis appeared, growing firm at the sight. He raised his camera and clicked the shutter. Hopefully a good photo of the couple bathed in the orange glow of the fire."Almost. Do I really have to. Can't I just come in here? In Sylvie's vagina or in the warmth of the cottage and by the fire?”said Elvin, pausing. The answer from Sylvie was negative! A deep breath from Elvin, another few strokes and then, hard penised, the naked young man was heading for the door out into the snow. Malcolm in boots and coat came with him. Naked, Sylvie watched through the window.Cold outside, freezing. Though at least the sun was out and there was not a breath of wind. Elvin more than ankle deep in snow and running naked to the bent over snowwoman. Malcolm hurrying after him, keen to photograph the penetration. Quite a sight. Pale blue sky, wonderfully detailed and white snowwoman and Elvin standing there all pink and naked and importantly with his cock up and hard.'Click' as Elvin's knob touched the snow orifice. 'Click' as it went into the snow cave.Gasping, almost unexpected noises, from Elvin as he pushed home. The snow hole probably nothing like as smooth as Sylvie's place. Certainly, a completely different temperature but bumps and perhaps an unexpected twist as he pushed in."Ooh, wow, ooh, wow! Cold on my balls! Cold everywhere.”Exclaimed the young man as his buttocks flexed and he pushed in and out.No hanging about, no prolonging the 'pleasure', straight into fucking - Elvin went for it. A hard fuck, a real pounding for the perhaps unsuspecting snowwoman. And she was then, indeed, inseminated.The cold, the snow or ice, did not make Elvin 'lose it.' A click of the camera as Elvin pulled out, hot cum still dripping down to the snow."Wow, that was different! You've got to try that, Mr Butteridge."Through the window glass Sylvie was watching, her hands playing with her body, ‘jilling' to the sight. Malcolm opened the leaves of his great red coat. Father Christmas had the capability and was about to fuck a snowwoman.And who else, really should do that? Who else should fuck a snowwoman than Father Christmas himself? Perhaps, sometimes, he might get a little bored with his elves up at the North Pole or in Lapland, maybe yearning for a more substantial woman than his little elves. Might his elves fashion a buxom snowwoman for him and sprinkle elven dust to animate her for a time? Might they reach into his coat and play with his great cock, stimulating and preparing him for the bout?A smile at Sylvie through the glass, her eyes though on his cock, proud upright and purple fringed, and then he stepped up to the bending snowwoman. Would Elvin's work have melted the snow a little, made it wet and slippery or might Elvin's ejaculate have had that effect?Ice cold, though, on his body warm erection as he touched the entrance to the snow cavern. Best not to tarry once started. A gasp as he felt the cold slide up his cock as he slid in. "Whoo!" he exclaimed as his balls pressed against the snow. Up to the hilt in the snowwoman. Malcolm began thrusting. Not as cold, not at all, for Malcolm compared to Elvin. Apart from his penis, the rest of him was covered by his coat and on his feet his boots. Elvin had been stark naked. The intensity of the cold was localised, where there were a lot of nerve endings! It had been all around Elvin.Tight and unyielding but he got in and was fucking.Within the cottage, both Sylvie and Elvin watched. Elvin had not hung about, instead he had hurried inside to warm frozen feet and cold pretty much everything else. Malcolm fucked outside alone, if the snowwoman did not count. Stroking himself towards orgasm.When it came it was remarkably good. Remarkably good in fact, the icy cold having a surprisingly pleasing effect, not least the touch of ice to his balls just as the first spurt issued, when he rammed home pushing his balls right against the snowwoman. Malcolm's mouth opened and he let out a cry, "Oh wow!" just as Elvin had done, and he was free spurting, hot cum shooting out in electric spasms of pleasure. A second insemination for the snowwoman, just as Sylvie had received before in the snow.The afternoon again involved a snowy walk. A board game after lunch and general relaxation. It was only after coffee that things became sexual again. It was Sylvie's suggestion that they should be naked in front of the fire. It was a very good fire, & very cold outside the cottage. The rest of the cottage was not so warm away from the lounge or the fire, but beautifully warm in front of its leaping flames. The smell of wood smoke rising up the chimney to drift away in the frosty air.So good, Malcolm felt, to pull clothes from his body and be there naked with his young friends. The implication of Sylvie's suggestion had aroused him. So good to be there with them and not be just naked but powerfully erect. Standing & waiting to see what Sylvie might suggest. Standing there with the equally erect Elvin, his nice little cock pointing up at the ceiling and his balls hanging like a double pendulum."Now, you two, sit down facing each other in front of the fire, then lay on your backs. Put your right leg over the other's left leg, and scoot your asses down tight against each other. I want your cocks together so I can play with two at once."A bit of shuffling rearrangement and then there they were. Malcolm's penis and Elvin's up together and their balls hanging together and touching. Sylvie crouched, still in her corduroy dress, but Malcolm could see up into it, see her furry sex without knickers. A pleasing sight. Sylvie reached and grasped both cocks in her hand, squeezing them together, hardness against hardness.Did Sylvie want to be a sandwich? She was certainly, more than happy to be spank or fondled up her ass, Malcolm rather thought his cock too big for Her ass. He would not be averse to a double penetration. Elvin in Sylvie's ass and him in the proper place. That would be good, feeling both Elvin's cock through the thin walls and Sylvie's delight at the same time. It would have been nice, but he was not pushing for that, still less to try for Sylvie's puckered sphinker holeSylvie's stroking hands on the rug in front of the fire. Two penises together, balls jangling against the other pair. Good feelings. The gorgeous warmth of the fire felt on the sensitive penile skin, the up and down movement, and that view up Sylvie's dress to her delightfully hair fringed and somewhat open sex. Sylvie bending her head and licking over both knobs together, tongue playing at their openings and then trying to get both into her mouth at once."Too big, too much cock!" she paused, "I wonder?" The girl knelt up and pulled off her dress, so she could straddle the double penis. Tall on her knees & facing Elvin, she reached in front & behind to collect her two cocks.Holding them together, Sylvie lowered herself down, grasping the penises together, pulling Elvin's upwards so both knobs were touching and paired. Hot, wet cunt pushing against shiny and taut knobs but, held together, there was just not room to go in despite the lovely slipperiness of Sylvie's arousal.Her hand slipped a bit and Elvin's cock dropped downwards leaving Malcolm's taller organ to stand 'head and shoulders' above Elvin's. Only then was a penetration achieved. Malcolm's thick organ slid in alone until Sylvie's cunt came down to Elvin's knob. A lovely feeling, obviously for Sylvie, not at all bad for Elvin but really good for Malcolm!"It's not going to work, is it?" Clearly Sylvie meant she wasn't going to be able to double stuff herself with two cocks, she did not mean Malcolm's cock was not going to work, because, actually, it was not far off 'working' and spurting his hot cum up into her! It was fully capable. "Just let me rub a little more. I think I can come against you both."And she did, a double rub up and down her sex. Steady and wetly pleasurable. Not one but two smooth glans penises running over her hard and needy clitoris.A delightful and so warm orgasm by the fire.The girl came down from her semi-mounted position to play once more with the two erections. Her mouth and tongue upon them, tasting herself there, a slippery wet coating to the two penises. And then a double handed holding, one hand grasping cocks and foreskins, the other reaching under and clasping four balls together."I wonder who'll cum first," Sylvie mused as she moved the double skin up and down. Very slowly. It was Elvin. All at once a spurting, cum pouring out of one of the little slits, out and onto Malcolm's penis, running down around his purple fringed head, down between the two penises and onto and into Sylvie's hand. A sudden and additional warm lubrication. Spent and shrinking, Sylvie let go of Elvin and concentrated on Father Christmas' large cock. Up and down went his foreskin, so gooey and cummy yet unejaculated. A cock with icing, almost as iced as a Christmas cake. A strong manly penis not a rich, dark, fruit cake!Was it good enough to eat? Sylvie certainly thought so, her head went down on it, and she absorbed it into her mouth. Elvin's cum and all.Sylvie had said back in Malcolm's room at the department store, when she had sat naked on his lap after her shower, that 'what I do want for Christmas is a really big cock,' and her wish had come true! It was there in her mouth, as it had been, actually, that first time when she had been naked with him. And if that was not enough, Sylvie received more than just the really big cock whilst there in the warmth on the rug by the fire in the cottage. White bearded white-haired Father Christmas poured more gifts right into her waiting mouth.A long and rather copious load, considering; blasted into her mouth. A considerable pleasure for Malcolm as well, an eye screwing up, shuddering release.Afterwards they dressed. For the last time they dressed up as Father Christmas and his elves, and they went outside into the dark and the cold and the still. A clear night, the moon not yet risen, the stars out in the blackness above, bright and twinkling. Great Orion with his belt, the Plough, Cassiopeia, the Great Square of Pegasus, so many constellations, so many stars. The Milky Way as a great band across the sky. So still, so clear, so frosty. They stood still together, gazing. Across the landscape silence and not a lit window in sight. The little party was remarkably alone in the snow-covered countryside. It had been just the break Malcolm had hoped for. It could so easily have been grey, wet, and windy. When it rained there, it rained. And Sylvie and Elvin had been such good companions. Fun, delighting in the cottage and certainly providing plentiful grown-up games! All being well, unless it really snowed in the night, and that did not look likely, they would be homeward bound tomorrow. A pity, Malcolm would not at all be averse to a few more days at the cottage with them. Perhaps they might manage one more game in the morning. Perhaps all in bed together. Another sharing of, and in, Sylvie. Another double deposit made. More Christmas presents for Sylvie! Malcolm rather thought, if he rummaged around in his sack, his ball sack of course, he might find a few more for presents for Sylvie!Based on a post by Drmaxc for Literotica.
Owls!!! Don't you just love them?
Whoo hoo! Brimming with holiday goodness from beginning to end, this Norwegian film from last year turned out to be the PERFECT beginning to our annual month of holiday horrror! Thanks for the recommendations, guys!
Al and Kelly talk about Fields of Mistria Timings 00:00:00: Theme Tune 00:00:30: Intro 00:05:39: What Have We Been Up To 00:13:12: November Game Releases 00:15:25: Stardew Concert 00:27:34: Game News 00:40:41: New Games 00:51:38: Fields Of Mistria Links Stardew Valley Symphony of Seasons Sun Haven UK/Switzerland/NZ Switch Release Everdream Valley “Family Time” DLC Snacko “Builders Dream” Update Spiritea “Phantom Friends” Update Farlands 0.3 Update Ratopia Dreamland Farm Ooze Keeper Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Kelly: And my name is Kelly. (0:00:37) Al: and we’re here today to talk about cartridge core games. (0:00:43) Al: Welcome back Kelly, how are you doing? (0:00:46) Kelly: Pretty good. Enjoying the long weekend. It’s been nice. (0:00:49) Kelly: It’s nice to be back, too. How have you been? (0:00:51) Al: Yes, yes, good, good, good. (0:00:54) Al: I’m, yeah, doing all right. Just, you know, I’m cramming in as many farming games as possible (0:00:58) Al: before the end of the year. (0:01:00) Al: My game of the year episode is as accurate as possible. (0:01:04) Al: So busy. (0:01:06) Kelly: - Good dedication, really dedicated. (0:01:08) Al: Yeah, I mean, I feel like I probably could have played half of these in the first half of the year, but, you know, procrastination. (0:01:13) Kelly: But yeah, where’s the fun without that? (0:01:18) Al: Yeah, this is when the ADHD kicks in and goes, “Oh, deadline, great!” (0:01:22) Kelly: Yeah, yeah, no, literally. (0:01:25) Kelly: Do you have any things I did in like the 10 minutes (0:01:27) Kelly: before I sat down to record this? (0:01:29) Kelly: I think I ran through like five chores, just, why? (0:01:30) Al: Yeah, classic. Well, this is also Kelly’s 10th episode on the podcast. (0:01:40) Kelly: Whoo, I can’t believe it’s been 10. When you said that, I was so shocked. (0:01:40) Al: It’s wild. Yeah, yeah. I was surprised as well. I didn’t expect it to be that many because (0:01:52) Al: I guess it’s just been over a long time. Your first episode was in 2021. So we did Spirit (0:01:56) Al: and then the Spiritfare DLC, and then you and Kev did. (0:02:00) Al: Cult of the Lamb, and then you and Bev and Maddie did Potion Permit, (0:02:05) Al: and then we did Fishing Break, you and Kev did Graveyard Keeper, and then we did Pumpkin Panic, (0:02:11) Al: an episode called “What is Stardew still missing?” which I don’t even remember doing, (0:02:15) Al: but apparently we did. Yeah, sure. (0:02:16) Kelly: I remember that. (0:02:17) Kelly: That’s when it came out for the PC. (0:02:23) Al: I need to see how many episodes we’ve done on Stardew, and then the Dave the Diver story episode. (0:02:29) Kelly: Oh, yes. (0:02:30) Kelly: Yeah, yeah, yeah. (0:02:31) Al: And then this will be your 10th one, wild, there you go. (0:02:34) Kelly: So many fishing– (0:02:35) Kelly: farming games, not fishing games. (0:02:37) Kelly: Also fishing games. (0:02:38) Al: Well, yeah, one of them was specifically a fishing game. (0:02:41) Kelly: Yeah. (0:02:42) Al: And the others almost all have fishing in them. (0:02:44) Al: Does Dave the Diver count as fishing? (0:02:46) Kelly: I wanna say yes, but I feel like no, because realistically to me it’s the mechanic of fishing. (0:02:55) Al: Well, that’s why that’s why I’m questioning it. (0:02:58) Kelly: Like I think the fishing is so different. (0:02:58) Al: But like, there’s a lot. (0:03:02) Kelly: Would you count scuba diving and animal crossing as fishing? No, that’s like it. (0:03:07) Al: You’re not catching fish when you’re scuba diving, though. (0:03:08) Kelly: Oh, you’re not? Oh, the dive thing? No. (0:03:10) Al: No. (0:03:12) Al: No, you only catch fish with a fishing rod in Animal Crossing. (0:03:16) Al: You, there are, it’s quite, yeah, yeah. (0:03:16) Kelly: Is it just like clams? (0:03:18) Al: I think maybe as far as like a crab, but I don’t think there’s any fish. (0:03:23) Kelly: Okay. No, I would not count David Diver as a fishing game, honestly. (0:03:28) Al: Interesting. OK, that’s this is our controversy of the episode. (0:03:33) Al: Listeners, tell us, do you think Dave the Diver is a fishing episode or not? (0:03:40) Al: If you make me decide, I would say yes, it is a fishing game (0:03:44) Al: because I think that fishing would be catching fish. (0:03:48) Al: I don’t think you specifically have to use a fishing rod or a fishing net (0:03:52) Al: to count as fishing. (0:03:54) Kelly: I see your point. I think I’m going more off of the vibes of every other mini fishing game. (0:03:58) Al: Yeah. (0:04:01) Kelly: Because definition-wise, you’re correct. It is a fishing game. What else am I doing, (0:04:05) Kelly: if not fishing? But I wouldn’t count it with the fishing games. It almost is kind of like (0:04:06) Al: Yeah. I mean, I would say it’s a– Sure. Okay. I would say it is a fishing game, (0:04:11) Kelly: that little controversy they had with the indie game thing. Okay, okay. (0:04:18) Al: but not a cottagecore game, which is ironic because it’s a cottagecore podcast. And I feel (0:04:24) Al: like we had the discussion about whether it was cottagecore or not, multiple times throughout the (0:04:27) Al: summer. Anyway, five minutes discussion on the Diver who expected that. This episode, we are (0:04:34) Al: finally going to talk about Fields of (0:04:36) Al: Mistria. I realised that, apparently, Spotify has the (0:04:40) Al: ability to leave comments and I went on and noticed there’s a (0:04:43) Al: person on Spotify that has just been commenting regularly. Are (0:04:46) Al: you going to cover Fields of Mistria? So, yes, here we are (0:04:51) Al: covering Fields of Mistria. Shout out to you, our single (0:04:53) Kelly: For that one Spotify– (0:04:54) Al: commenter. I can’t even remember the name. Yeah, episodes as (0:05:01) Kelly: I didn’t know you could comment on Spotify stuff, either. (0:05:07) Al: Yeah, so there’s Jack. There we go. Jack, you’re the one who’s (0:05:12) Al: commented multiple times asking for Fields of Mistria. As (0:05:15) Kelly: Hey, Jack. I hope you enjoy this episode. (0:05:16) Al: recently as nine days ago. Yeah, I mean, we had decided to do (0:05:19) Kelly: This is personally for you, Jack. (0:05:25) Al: this before I even looked at Spotify. But yeah, sure. So (0:05:30) Al: we’re going to talk about Fields of Mistria. Before that, we (0:05:32) Al: We have some news. (0:05:36) Al: A bunch of new games and a bunch of updates. (0:05:39) Al: First of all, Kelly, what have you been up to? (0:05:42) Kelly: I have been playing a lot of Rimworld again, because I think it’s a (0:05:49) Kelly: like, I don’t know what it is, Stardew is like a march game for me. And I think Rimworld is a (0:05:57) Kelly: late fall game for me. So I am back to Rimworld, which is not cottagecore, but it is a lot of (0:06:01) Al: Okay. (0:06:04) Kelly: farming. I mean, I guess technically, you could play cottagecore style, because they do have like, (0:06:10) Kelly: No violence mode, which I have (0:06:12) Kelly: played because I just want to like build. Yeah, yeah, yeah. Yeah, no. And then I’ve also (0:06:14) Al: yeah it’s a management game though isn’t it management style game yeah yeah I’m (0:06:18) Al: not playing it then (0:06:21) Kelly: been playing web fishing, which is really cute and fun and like, very simple, but like the core (0:06:27) Kelly: mechanic of fishing that I just enjoy in every farming game without like the deadline of having (0:06:33) Al: So. (0:06:35) Kelly: having to go to bed at night. (0:06:36) Al: So I have a question about that. (0:06:39) Al: I have been interested in this, but not enough to play it. (0:06:43) Al: But what do you do you interact with the chat room aspect of? (0:06:50) Kelly: You can play alone, or you can join a random lobby, or you can play with your friends. (0:06:55) Al: And what have you been doing? (0:06:56) Kelly: I have been either playing alone or playing with friends. I’m not really a big like, go into random people’s lobbies. (0:07:01) Al: OK, but you have you have done it with friends. (0:07:04) Kelly: Yeah, yeah, yeah. (0:07:05) Al: What does that actually like? (0:07:08) Al: What is actually like? Is it audio? (0:07:10) Al: Is it text? It’s text. (0:07:10) Kelly: No, it’s text. It’s text. And then you kind of get the, like, Animal Crossing sounds as you hit send. It, like, does that. (0:07:20) Kelly: On top of your little chat and it pops up above your head and like, you also have like a little chat message bar so you could like see what you’ve been talking about. (0:07:29) Al: Okay. Okay. Okay. Because I hadn’t I know I looked through the screenshots and I hadn’t seen anything that actually showed the chat room aspect of it. It was all just like, you know, pictures of the fishing. (0:07:37) Kelly: Yeah, yeah, yeah. No, it’s, it’s like a cute little aspect. I like that. I think it’s good (0:07:48) Kelly: that it’s like text. But very, very cute little game. Very cute. I just love fishing games. (0:07:49) Al: Yeah, yeah for sure (0:07:57) Kelly: I’m not going to lie. What have you been up to? (0:07:58) Al: Fair enough. (0:08:04) Al: I have obviously been playing Fields of Mistria quite a bit. (0:08:09) Al: We’ll talk about that when we come to it. (0:08:10) Al: I’ve also been keeping going with Marvel (0:08:13) Al: Snap and Pokemon Pocket. (0:08:16) Kelly: Oh, that’s the TCG one, right? (0:08:18) Kelly: I’ve been playing that. (0:08:19) Al: Yes, yes. (0:08:21) Kelly: I keep forgetting to open my pack, so– (0:08:24) Al: Do you not just open it when you get the notification, no? (0:08:26) Kelly: I don’t have notifications for things. (0:08:29) Al: OK, right, OK, so I turn off a lot of notifications, right? (0:08:34) Al: But, right, if you forget things, which. (0:08:39) Kelly: Yeah, but I’m just going to swipe the notification away. (0:08:40) Al: Yeah. (0:08:42) Al: No, you tap on it and then you open the app, open the gate, open the thing, right? (0:08:46) Al: You just do it then, you do it there and then it’s so fast. (0:08:46) Kelly: No, I’m not gonna do that. (0:08:49) Al: This is so this one, but this is the beauty of this game is it’s so fast. (0:08:53) Al: It’s like you open it and you press it and you get your five cards, you get your (0:08:53) Kelly: It is, that is nice. (0:08:56) Al: Dopamine hit, you swipe the app away the next- (0:08:58) Al: and the notification comes up, you do exactly the same thing. (0:09:00) Kelly: Al, listen. You’re right. I’m not going to try to fight you on this because you are 100% right. (0:09:02) Al: Ten seconds. (0:09:08) Kelly: However, many times I open the app and a message pops up that says, “You didn’t finish opening your card pack!” (0:09:16) Al: did stop doing that then. Yeah, I do. I do that. Yeah, I have to say, yeah, that is a bit of a (0:09:18) Kelly: So that is– [Laughter] (0:09:21) Al: problem. I don’t know why this game is so obsessed with that. It’s like you open up, you open a pack (0:09:26) Al: and you see it and then you write, close the app. And it’s like, I’ve seen my cards. I saw my cards, (0:09:28) Kelly: Mm-hmm because I forgot to like swipe it up. Yeah (0:09:32) Al: right? Don’t tell me I didn’t finish just because I haven’t gone and seen the 15 million animations (0:09:37) Kelly: Yeah, exactly. (0:09:37) Al: after that. It’s the same because it’s the same thing with, uh, with the battles, especially the (0:09:41) Al: solo battles is bizarre, right? Because it’s like, if you, you know, (0:09:46) Al: you do a battle and then you get annoyed because you lose. So you close, (0:09:49) Al: you just swipe the app away in anger. It’s like a really satisfying thing to do. (0:09:53) Al: And then you open it next time and it’s like, oh, did, you know, you didn’t finish this battle. (0:09:57) Al: I’m like, I did. I lost because I didn’t go through this stuff. Don’t make me relive this. (0:09:58) Kelly: Yeah, yeah, I actually I haven’t battled yet, but I completely understand. (0:10:01) Al: Why are you making me relive this? Go away. (0:10:10) Kelly: Yeah, but I do like the aspect of the whole idea that it is a two second app where you just open it open your card pack and then close it again. (0:10:18) Al: Perfect. That’s fair. That’s fair. But the problem is you can (0:10:18) Kelly: Like, I just want it for the cards I don’t want to really battle. (0:10:25) Al: get more cards by battling. Oh, yes. Absolutely. I don’t I (0:10:26) Kelly: Is it better than Pokemon Go? (0:10:28) Kelly: I’m not sure. (0:10:30) Kelly: Okay. (0:10:32) Kelly: Maybe I’ll try it, maybe I’ll try it. (0:10:34) Kelly: We’ll see. I gotta get more cards first. (0:10:36) Kelly: Yeah. (0:10:37) Al: don’t do PvP battles very much because like, you know, people (0:10:41) Al: suck. But I do there’s a lot of solo battles in the game. And (0:10:45) Al: know, there’s a new solo battle event going on right now. (0:10:48) Al: now that has unique cards for winning things. So yeah, against the computer. (0:10:51) Kelly: Oh, you can just play it yourself. (0:10:53) Kelly: Okay, okay, I didn’t I didn’t even look at that. (0:10:56) Al: The best bit is you can also tell the game to play for you. So you can have the computer (0:11:02) Al: playing against the computer. Yes, but what I do is when I’m sitting at my desk and I want just (0:11:04) Kelly: What? Kinda lazy? (laughs) (0:11:10) Al: a couple of battles and I don’t care about it because I’ve already beaten these battles, (0:11:14) Al: I just want to beat them more for more rewards (0:11:16) Al: Then I just have it sit (0:11:18) Al: In here I like just down on my phone (0:11:22) Al: Stand it’s just sitting there and it’s just doing the battles and every so often (0:11:27) Al: I look over it and see if I’ve won or lost and then I start again (0:11:30) Kelly: that is nice. I agree. That is a nice feature. Oh, yeah, I should go check mine. I do really (0:11:34) Al: Speaking of which I just got a notification that I’ve got packs. Let’s see. I’ve already got that already got that already got that (0:11:39) Al: Already got that no new cards great (0:11:43) Kelly: like looking at the card art, though. I think that’s the most fun of it. (0:11:46) Al: I’m just in an (0:11:48) Al: unfortunate position right now where I have most of the cards so most days I’m getting nothing (0:11:52) Kelly: Hmm. I only started like a week ago, I think. Also, I’ve noticed I’m very biased. I like almost (0:11:59) Kelly: never opened a Charizard pack. I know, I know. But I don’t want to. I know. I’m just, I have my own problem. (0:12:00) Al: Yeah, some of the cards are specific to that pack. (0:12:09) Al: I don’t know what to tell you. (0:12:15) Al: Anyway, so yeah, Pocket and Snap, I am at 98 on Snap now, so hopefully I’ll get to 100 by (0:12:22) Al: the end of Tuesday. We’ll see. And I’ve also started playing, speaking of playing games (0:12:31) Al: until the Game of the Year episode. I’ve been playing Luma Island as well, so yeah. (0:12:38) Al: I think it’s doing some interesting new things that I may or may not talk about in a week, and (0:12:45) Kelly: - Okay. (0:12:48) Al: I think I appreciate what it is doing, but I don’t know if it’s for me. (0:12:56) Al: But I’ve only put in like 15 hours into it so far, so. (0:13:00) Al: I’m gonna need more time to make that, isn’t it? (0:13:02) Kelly: I think that that sounds like it’ll be fun to see where it goes at least, (0:13:06) Al: Yeah. (0:13:07) Kelly: you know, and sometimes even if the mechanics aren’t for you, (0:13:09) Kelly: it’s like nice just to see people trying. (0:13:11) Al: Oh, for sure, for sure. (0:13:14) Al: All right, that’s what we’ve been up to. (0:13:18) Al: Next is our monthly segment of the recent releases, (0:13:22) Al: because this is only a second time doing it, but I decided that because there’s so many releases (0:13:28) Al: of games. (0:13:29) Al: And I’m always talking about the future. (0:13:30) Al: Talking about the past, I felt like people might want a monthly recap on what’s out (0:13:35) Al: in case they’ve heard of something that they’re like, “Oh, that’s something I want to play.” (0:13:40) Al: And now you can. (0:13:41) Al: So there have been four releases in November. (0:13:43) Al: I know it’s now December when you’re hearing this, but this is for November. (0:13:47) Al: So we have Farming Simulator 25. (0:13:50) Al: So if you love that Farming Simulator, there’s your new one, it’s out now. (0:13:55) Al: We also have Everhome, which I think… (0:14:01) Al: I don’t think that was previously Early Access, was it? (0:14:04) Al: No, I’m not seeing anything about Early Access, so that’s just a release now. (0:14:10) Kelly: Oh, that one looks cute. (0:14:11) Al: It does. (0:14:12) Al: It’s definitely on my list of “I want to play this,” but that list is very long. (0:14:15) Kelly: I’m going to add it to my list right now. (0:14:18) Al: And then we have Petite Island, which I’m pretty sure was in Early Access. (0:14:23) Al: So that is now 1.0. (0:14:25) Al: Is that correct? (0:14:26) Al: Oh, no. (0:14:27) Al: No, it’s not saying anything about Early Access. (0:14:28) Al: I was wrong. (0:14:30) Kelly: Honestly, with the amount of games that are in early access for forever, it’s like, (0:14:37) Kelly: who’s to remember anymore? Everything feels like it’s in early access. (0:14:42) Al: And and then Luma Island as well, which is also not in early access. (0:14:48) Al: So that’s four releases. (0:14:49) Al: None of them in early access. (0:14:51) Al: None of them have been in early access one unusual month. (0:14:54) Kelly: That is pretty crazy is it is it like I wonder if it’s like a pre-christmas thing (0:14:58) Al: Possibly, possibly. (0:14:59) Kelly: You know (0:15:00) Al: I do think a lot of I mean, a lot of games get delayed at this point. (0:15:04) Al: Like you don’t get a huge number of games coming out just now (0:15:06) Al: because they’ve either come out in October in time for, you know, (0:15:12) Al: the Christmas sale or they come out next year because they didn’t quite manage it. (0:15:18) Kelly: Mm hmm. Yeah, that. (0:15:18) Al: They don’t tend to like to come out in December or November (0:15:21) Al: because there’s too much happening. (0:15:25) Al: All right, next, we’ve got the news. (0:15:28) Al: The first news is a piece of news that I (0:15:30) Al: meant to talk about in the last episode, but I forgot (0:15:34) Al: because I didn’t write it down for some reason. (0:15:36) Al: And that is that they’ve announced a new series of stardew concerts. (0:15:40) Al: they had the previous series. (0:15:42) Al: Stargie Concerts that were called Festival of Seasons. (0:15:44) Al: The new ones are called Symphony of Seasons, and these are bigger. (0:15:49) Al: It’s a 35 piece orchestra. (0:15:52) Al: I believe the last one was under 20. (0:15:55) Al: I can’t remember exactly. (0:15:56) Al: I don’t know if it has it listed, but it was it was certainly much more intimate. (0:16:01) Al: It called it a chamber orchestra. (0:16:02) Al: Is that a specific number? (0:16:04) Al: I suspect not. (0:16:05) Al: Rona would be shouting at me if she was in the room. (0:16:06) Kelly: I have no idea. (0:16:07) Al: No, it just means just means small. (0:16:12) Al: So we may if you’ve not listened to it, me and Rona did a greenhouse episode on (0:16:18) Al: going to the previous Stargie Valley concert because Rona, my wife, is a big (0:16:23) Al: musician. She enjoys music. (0:16:26) Al: She does not play Stargie Valley. (0:16:27) Al: So it was a fun discussion to have about the music versus the the game sort of thing. (0:16:34) Al: I have successfully purchased tickets for the new concert. (0:16:37) Al: one the one that they’re doing in Scotland which (0:16:42) Al: obviously one is not very many, but we actually get one in many cases we don’t even get one. (0:16:47) Al: So I’m very happy to actually have one. (0:16:48) Kelly: Whoo! Whoo! Yeah, that is exciting. I forgot you went to the last round. (0:16:55) Al: And the Yeah, yeah. (0:16:58) Al: So that was earlier this year sometime, April or something. (0:17:04) Al: And that was in a converted church in Edinburgh. (0:17:08) Al: This new one is in 2026. (0:17:12) Al: It’s over a year away, which is just because of the time of the year that makes it sound (0:17:17) Al: even further away. (0:17:18) Al: It’s actually only like a year and two months away or something. (0:17:21) Al: I think it’s February. (0:17:22) Kelly: - Oh yeah, it’s heavy, all right. (0:17:22) Al: So it’s not that bad, but it does sound ridiculously far away. (0:17:30) Al: But they’re doing that, and this shows you how they’ve gone up a little bit. (0:17:32) Al: They’ve gone from a converted church in Edinburgh to the Royal Concert Hall in Glasgow, which (0:17:38) Al: which is, I think, three times the size. (0:17:42) Kelly: It’s, it’s, you know, you know, Stardew is big, but I think when you see it like in this kind of aspect, it’s like, wow. (0:17:48) Al: Yeah, this is their second world tour, and this one’s bigger. (0:17:52) Kelly: Yeah. (0:17:54) Kelly: The next one’s going to be stadium level concert. (0:17:58) Al: Yeah, I don’t think I would want to see stardew music in a stadium. (0:18:02) Kelly: No, I think this is much cuter. Yeah. Yeah. But no, that’s so that’s so cool. (0:18:03) Al: I feel like concert hall works best. (0:18:09) Al: So, yeah, it was funny because (0:18:11) Al: so there was a presale that if you signed up to the newsletter, you got the code. (0:18:14) Al: I signed up for that and then we got the code (0:18:17) Al: and then I forgot all about (0:18:18) Al: it. And it was like, because I had my laptop next to my work, because it was 9am on Monday. (0:18:24) Al: I had my personal laptop like next to my desk, ready to log on at nine, and then completely (0:18:29) Al: forgot. It was really unfortunate. And then I looked at the time, there was, I can’t remember (0:18:36) Al: what it was, I just randomly looked at the clock, and it was 11 o’clock and went, “Oh, (0:18:40) Al: the concert. Oh, no.” And so I went on and thankfully they still had. (0:18:49) Kelly: That’s good, especially because, like you said, you only have one night for Scotland, (0:18:53) Al: Yeah. Yeah. Yeah. And well, yeah. And it’s like I could go to England, but there’s only (0:18:54) Kelly: so it’s not like, “Oh, I could drive a few states over if I have to.” (0:19:01) Al: two in England and one of them is London, which is like four hour train ride or yeah. (0:19:06) Kelly: You wanna go to London? (0:19:07) Al: And who wants to go to London? And it’s like, it’s always annoying when you, cause like (0:19:11) Al: London gets the, cause I think you get like, obviously New York gets the, you know, Broadway (0:19:16) Al: musicals first cause obviously Broadway, uh, it’s kind of in the name. Um, but then they, (0:19:17) Kelly: Mm-hmm. (0:19:20) Al: They tend to go to London next and they take forever. (0:19:24) Al: You can always go to London for these things. (0:19:26) Al: It’s like, I don’t want to go to London, oh my word. (0:19:29) Kelly: Yeah, I don’t even want to go into the city for some of this stuff, so I feel you (0:19:34) Al: London is one of them, and Manchester is the other one. (0:19:36) Al: Manchester, despite being further north, is harder to get to than London. (0:19:41) Kelly: Oh, really? I thought I thought that would be closer to you, honestly. (0:19:44) Al: If you’re driving, it’s faster. (0:19:46) Al: But if you’re getting the train, it’s more difficult. (0:19:48) Al: It takes longer to get there. (0:19:48) Kelly: Mm. That makes sense. (0:19:50) Al: because they’ve got like a super fast train from Edinburgh to… (0:19:53) Al: London. It’s like four hours on the train which is fine but then it becomes a whole weekend thing (0:20:01) Al: rather than a night thing. Whereas this is, it starts at 7pm it’s like I can get my kids (0:20:08) Al: mostly ready for bed and then head off and then be back in for midnight. (0:20:13) Kelly: Yeah, you know, that’s nice. Yeah, that’ll be exciting. I didn’t realize it was, I mean, (0:20:18) Kelly: like you said, it’s only like a year basically away. (0:20:20) Al: Yeah, I think the American dates start in like August or something. (0:20:25) Kelly: Mm-hmm. Yeah, end of August. (0:20:26) Al: Yeah, the first dates in Seattle. (0:20:30) Kelly: I will say it’s funny. There’s no New York City date. (0:20:33) Kelly: It’s only upstate New York and New Jersey. (0:20:35) Al: Oh, that’s funny. Is that because New York City is just stupidly expensive to? (0:20:40) Kelly: That’s what I was about to say is it’s definitely because of that. (0:20:42) Al: Of all the places, of all the places in the world, it’s like you do not want to do that. (0:20:47) Kelly: Yeah. So that one makes a lot– because at first I was like, wow, there’s no New York City one. (0:20:54) Kelly: but there is a new (0:20:55) Kelly: New Jersey, which is close enough. (0:20:57) Kelly: I would go there instead of Albany. (0:21:00) Al: Yes, yeah, because, well, I don’t know where New York is, but New Jersey’s closer, I mean, (0:21:06) Al: much of New Jersey is closer to you than most of New York, right? I know, because I read (0:21:09) Kelly: Yeah, yeah, exactly. (0:21:14) Al: a lot of Ms. Marvel Comics, and she’s based in New Jersey City. (0:21:19) Kelly: Yeah, those are my sister works, actually, (0:21:21) Kelly: right across the water. (0:21:23) Kelly: It’s nice there now. (0:21:24) Kelly: They’ve been making it nicer. (0:21:24) Al: New York is right there. You’ve got New York, and then you’ve got Manhattan, and then you’ve (0:21:32) Al: got Jersey City, and then you’ve got New York. That looks… Yeah, that would… Yeah. (0:21:33) Kelly: No, yeah, literally. (0:21:38) Kelly: Oh, they put all their businesses on that side, (0:21:40) Kelly: I’m pretty sure, because they’re like tax reasons. (0:21:42) Al: Because there’s also casinos in New Jersey as well, isn’t there? (0:21:43) Kelly: You know? (0:21:46) Kelly: Mm-hm. We have them in New York now, just they’re more limited. Yeah, there was one that (0:21:49) Al: Howdy! (0:21:52) Al: I thought New York was quite strict with gambling. (0:21:55) Kelly: they were, I think when I was like in my early 20s, stuff started to change (0:22:02) Kelly: and they opened up a casino near where I lived. But I think they were, it wasn’t, you know, (0:22:08) Kelly: as open as like other states are with the gambling even inside of there. You know, (0:22:13) Kelly: like not every game I guess is allowed or stuff like that. Difference. (0:22:17) Kelly: I don’t know what gambling rules are. I just go in and I pull the lever. (0:22:23) Al: - Okay. (0:22:27) Kelly: But yeah, usually people from New York would go to Jersey to gamble because it’s better over there. (0:22:32) Al: It’s really funny, I’m just looking at the Google Maps and I knew there was weird stuff around (0:22:36) Al: exactly who owned Ellis Island and Liberty Island and I noticed that on Google Maps it has most of (0:22:44) Al: Ellis Island listed as New Jersey with like a big chunk of it including the Immigrations Museum (0:22:52) Al: listed as New York. So it’s like because you’re over the line, technically the island is within (0:22:53) Kelly: Oh, that’s funny. (0:22:58) Al: New Jersey. So most of it is New Jersey, but then there’s like an (0:23:02) Al: exclave of New York. We love border disputes. Did you know that Greenland and Canada now (0:23:04) Kelly: I forgot about that whole debacle. (0:23:13) Kelly: Who doesn’t? (0:23:20) Al: have a land border due to a solved border dispute? Yeah, so there’s an island between (0:23:23) Kelly: No, I did not (0:23:27) Al: mainland Greenland mainland Greenland between (0:23:32) Al: Greenland Greenland and like the very north of Canada. (0:23:36) Al: What is that? (0:23:37) Al: It doesn’t have a name. Nobody cares about it. (0:23:41) Al: Which is like right in the middle of the water, (0:23:44) Al: which is where they put the border between them. (0:23:47) Al: So it like crosses the island. (0:23:48) Al: So they spent decades arguing over who owned it. (0:23:52) Al: And then eventually they decided they just split it. (0:23:53) Al: So now technically it’s half and half. (0:23:55) Al: So they have a land border there. (0:23:57) Kelly: that’s cool. It’s kind of like the two little islands in the bearings straight between what (0:23:59) Al: Thank you. (0:24:02) Al: Oh, yeah, yeah, yeah. (0:24:03) Kelly: are they called? Something with a D. I don’t remember. Yeah. Yeah. That one’s messed up though (0:24:06) Al: Diomede, a big Diomede and little Diomede. (0:24:10) Kelly: because like people live there and then they can’t, they got split up and now they can’t see their (0:24:11) Al: Yeah. (0:24:14) Kelly: relatives. Yeah. Yeah, exactly. But you can’t cross that ice. It’s not allowed. (0:24:15) Al: Well, and it’s, and it’s essentially a land border half of the year anyway, because of the ice. (0:24:23) Al: Well, not, well, yeah, not allowed is very different from Kant. (0:24:27) Kelly: That’s true. That’s very true. (0:24:29) Al: Anyway, enough about geography. (0:24:32) Al: That’s the Stardew Valley Concert. (0:24:33) Al: Are you going to go to any of them? (0:24:34) Al: You’re going to go to the New Jersey one? (0:24:36) Kelly: Probably not, no. Yeah, probably not. (0:24:44) Kelly: It would be cool, but no. Yeah, no. I’m very excited for you. That is very cool. (0:24:46) Al: I’m excited for it. (0:24:52) Al: We don’t go to stuff very often because kids. (0:24:54) Al: So this year we went to the Stardew Concert (0:24:56) Al: and we went to Hamilton. (0:24:58) Al: Hamilton were in Edinburgh. (0:25:00) Al: And then next year, next year. (0:25:00) Kelly: Oh, nice. What is that? (0:25:02) Al: Next year, we’re going to see six. (0:25:04) Al: I think that’s what it’s called. (0:25:06) Al: So I believe it’s about Henry VIII’s wives. (0:25:08) Kelly: Oh, you know what? I think I might have heard something about this, actually. (0:25:11) Al: You’ll probably have seen music from it on TikTok. (0:25:15) Al: It’s all over the place. (0:25:15) Kelly: Yeah, that makes sense. TikTok is a great marketing ploy for that. (0:25:17) Al: So yeah, so many, so many musicals I’ve learned about that, yeah. (0:25:25) Kelly: Yeah, they’re really catchy. They get stuck in your head really well. (0:25:31) Al: Yeah, it’s a modern retelling of the lives of the six waves of Henry VIII. (0:25:36) Kelly: Okay. That’s cool. Yeah. No, yeah, yeah. Yeah, why not? And that’s fun. And now that you (0:25:38) Al: All I know is the music’s catchy, and Rona wants to see it, and I was like, yeah, let’s (0:25:45) Al: go see it, because I like the music. (0:25:49) Kelly: can, like, now that the kids are a little older and can actually get out a little bit (0:25:53) Kelly: more. It’s like, why not? (0:25:54) Al: So that’s our one for next year. (0:25:56) Al: And then we’ve got the Stardew concert the year after. (0:26:01) Al: Maybe I’ll see Wicked in 2026. (0:26:04) Kelly: Oh, yes, I want that to come out. I want them to release that on the streaming so that I don’t have to go into the theater for it. (0:26:10) Al: So here’s an interesting thing for you, apparently you can go into the New York Public Library (0:26:20) Al: and watch it. (0:26:20) Kelly: Oh, but I didn’t have to go to Manhattan. (0:26:21) Al: No, I know, I know, right? (0:26:26) Al: But you can, at least. (0:26:27) Al: I can’t. (0:26:28) Kelly: Yes. Okay. Okay. Okay. That’s fair. That’s fair. That’s fair. (0:26:29) Al: Yes, it would be work, but less work than going to the theatre. (0:26:30) Kelly: It would be a trek to get there and then have to sit there and watch it. (0:26:38) Kelly: Yes. I’ve heard it’s a lot of sing-alongs in the theaters, (0:26:42) Al: Goodness, thankfully, I live in a very, a place where it is unacceptable to sing. (0:26:44) Kelly: which I’m happy for those theater kids, but you know, I don’t, I’m not a theater. (0:26:54) Al: So when we went to see the film, there were not people singing. (0:26:59) Kelly: I wish. (0:27:00) Al: This is what is unusual. (0:27:01) Kelly: My mom, actually. (chuckles) (0:27:02) Al: This is what is unusual is actually the people clapped at the end of it. (0:27:06) Al: I have never had people clap at the end of the film. (0:27:07) Kelly: Oh, it’s like clapping when a flight lands. (0:27:11) Kelly: I hate both of those. (0:27:12) Kelly: I hate those kind of people. (chuckles) (0:27:12) Al: There is one situation where clapping when a flight lands is acceptable, (0:27:16) Kelly: Yes, yes. (0:27:16) Al: and that is when you thought you were going to die. (0:27:18) Kelly: Yeah. (chuckles) (0:27:20) Kelly: Every other time, it’s just like, (0:27:22) Kelly: that guy was just doing his job or her job, (0:27:24) Al: Yeah, yeah, yeah, yeah, yeah. (0:27:26) Kelly: like, this is how it should go, don’t clap. (0:27:29) Al: If you thought you were going to die or you’re flying Ryanair. (0:27:35) Al: All right, so let’s get into some game news now. (0:27:37) Al: So the first in the news is Sunheavour. (0:27:40) Al: I’ve announced their UK, Switzerland, and New Zealand release date. (0:27:46) Al: If you’re not up to date with the weird situation here, I will just summarize it. (0:27:51) Al: Sunheaven announced their America’s release date, and then they announced their Asian (0:27:57) Al: release dates. (0:27:59) Al: And then they announced most of Europe and also Australia, but not Switzerland, the United (0:28:05) Al: Kingdom, and New Zealand. (0:28:07) Al: And I, at the time, and still do think they just forgot. (0:28:10) Al: Well, so the Switzerland and United Kingdom I noticed were alphabetically at the end of the list, after all the other countries, so I just think they just copied and pasted incorrectly. (0:28:12) Kelly: ‘Cause I was like, what a weird bunch of countries to kind of like… (0:28:26) Al: I’m not sure why New Zealand, maybe they just forgot it existed, but I’m not 100% sure what the system. (0:28:34) Kelly: Because I would think New Zealand and Australia would be paired together like (0:28:36) Al: Well, so, so, right, OK, so… (0:28:40) Al: The weird thing about… So, the way the eShop works is there are, I think, six different regions. (0:28:47) Al: There is one for North America and one for South America, one for Europe, Australia, (0:28:55) Al: and New Zealand, and South Africa, I believe, and then there’s one for Japan, one for Hong Kong, (0:29:02) Al: and one for South Korea. Was that six? That was six. I believe that’s all of them. (0:29:04) Kelly: Okay. Yeah. (0:29:09) Al: what I understand based. (0:29:10) Al: So I think this is just them like cleaning up after their mistake and not admitting it, (0:29:30) Al: which is weird. And I also think the reason that they got they released it region by region is (0:29:36) Al: because they didn’t realize there were multiple regions until they’d already added it. (0:29:41) Al: To the Americas one. (0:29:42) Kelly: That’s so funny! (0:29:45) Al: And the problem is we don’t know any of this because the Sunhaven developers are very bad (0:29:49) Al: at communicating their discard after they announced the European release date before (0:29:54) Al: they announced that also included United Kingdom Switzerland and New Zealand was just people (0:29:59) Al: saying, so is it not coming to the UK? Is it coming a different date? What’s happening? (0:30:03) Al: And it turns out it’s exactly the same date, which would back up my they just forgot to tell you (0:30:08) Al: about it because there are two. (0:30:10) Al: There is a possibility of that, but I mean, generally the regions are very similar politically. (0:30:29) Kelly: which I could see because it’s like, aren’t some countries kind of (0:30:40) Kelly: Yeah, that’s true. (0:30:41) Al: But if that is the case, what happened was they ticked all of the boxes except the UK, (0:30:48) Al: Switzerland, and New Zealand. They did not check those boxes and then they put in a different (0:30:53) Al: release and checked just those three countries. Because it’s not even like an EU versus not EU (0:31:01) Al: thing, because Norway was in the first release and is not in the EU, and obviously Australia is (0:31:01) Kelly: No, it’s a, it’s a weird. (0:31:06) Al: is not in the EU and Switzerland is not in the EU but for (0:31:10) Al: and purposes regulatorily it is the same and the UK is mostly the same because obviously it was in (0:31:17) Al: the EU until four years ago so it’s a bit of a mess I miss clicks or copy and paste mistake which (0:31:22) Kelly: Yeah, that’s, that’s, that sounds like a misclick, a few misclicks, for sure. (0:31:31) Al: is what I think I think they went and tried to copy the entire list and just missed the last two (0:31:35) Al: of them. (0:31:38) Kelly: and then did not even like acknowledge it or any like. (0:31:41) Al: Yeah well that’s the weird thing right? Like people have been talking about this from the (0:31:45) Al: moment they published their post about it coming to Europe and they said nothing (0:31:51) Al: and so like if they had just it almost feels like they just don’t want to admit their mistakes (0:31:56) Kelly: Yeah, yeah, yeah, yeah. But they could just make a joke about it like this. People would (0:31:56) Al: and but why in such a weird way? Yeah! (0:32:01) Kelly: find it funny like it’s not a it’s an inconsequential mistake like nobody’s. (0:32:06) Al: Yeah. And the people already think they don’t communicate. And so making this weird like, (0:32:13) Al: oh, we weren’t wrong. We were right all along. Thing just makes it seem even weirder. Oh, (0:32:22) Al: anyway, living on. We have one DLC release. So Everdream Valley have announced a family (0:32:31) Al: time DLC. This is coming to Steam on the 6th of December and then in consoles. (0:32:36) Al: Next year Q1. This has new story quests, new NPCs, new animals and new furniture. That’s (0:32:45) Al: an interesting thing to put in a DLC. Well, quests, were quests, animals and furniture. (0:32:52) Al: I guess NPCs like, I guess that’s not an unusual thing to put like new characters in, but the (0:32:54) Kelly: Oh, yeah, yeah, yeah, like I could see, like a lot of games will do like a new DLC with (0:33:03) Kelly: more quests. You know, so maybe. Yeah, yeah, that’s how I would take it. Yeah, like it’s (0:33:04) Al: Mm hmm. Yes. Yeah. Okay. I guess. Yeah. They’re not saying like this is by the DLC to get (0:33:10) Al: quests. It’s the DLC comes with quests. Okay. Yeah. That makes sense. Yeah. Yeah. The furniture (0:33:13) Kelly: like additional furniture, additional quests, additional NPCs kind of thing that that’s I (0:33:17) Kelly: could be wrong. But that’s how I would read it. Yeah, that’s just add on. (0:33:19) Al: is, I guess, not weird because it’s just like that’s pretty common thing. And then we have (0:33:24) Al: three updates to games. Snacko have released their builder’s dream update, which I’m sure (0:33:30) Al: you can guess where that is. It’s a whole bunch of crafting building stuff. (0:33:34) Al: Lots of good improvements. And I guess we’re not getting Snacko 1.0 this year. (0:33:41) Al: We’re probably getting next year. Because that’s 0.9.5. So close. (0:33:44) Kelly: They intentionally just decided we’re going to add a few more digits into this. (0:33:55) Kelly: It looks so cute though, I wanted to come out. (0:33:57) Al: Yeah, at this point I’m like, because I’ve not played it since the early access came out, (0:34:01) Al: I did play a very early alpha of it. Because I’ve not played it since the early access (0:34:07) Al: come out, at this point I’m like, I just need to wait for the 1.0, right? (0:34:10) Kelly: Yeah. Yeah, because I feel like at this point, it’s like if you don’t wait for the 1.0, (0:34:15) Kelly: like what are you getting out of the 1.0 when it comes out? (0:34:17) Al: Yeah, yeah, exactly, exactly. I will, I will say, I will say, Snacko Devs, listen to me. (0:34:25) Al: We’re good friends, we’ve talked before. (0:34:27) Al: Listen to me now, do not release this in December. (0:34:30) Al: You released the early access last December. (0:34:32) Al: Do not, do not do this. (0:34:35) Al: I beg of you, January, January’s fine. (0:34:39) Al: Do not release your 1.0 in December. (0:34:41) Al: I will cry. (0:34:43) Al: I will cry. (0:34:44) Al: Thank you. (0:34:45) Kelly: - You’re gonna release it December 31st at… (0:34:48) Al: That’s OK, that’s December 31st is fine. (0:34:50) Al: That’s basically January, because I will have recorded all the episodes by then (0:34:54) Al: for the year. It’s not like I need to then rush it, right? (0:34:57) Al: As a 2024 game, it was December the 31st. (0:35:00) Kelly: Also, I just love in their little notes the difference in communication where they literally (0:35:08) Kelly: have screenshots from the Discord talking about part of the updates here. (0:35:10) Al: Mm. Yeah. (0:35:13) Al: That is such a good point. (0:35:14) Al: Snacko Dev is fantastic with communication. (0:35:16) Al: Like they are literally just in the Discord talking to people. (0:35:20) Al: Sunhaven, I have never seen a single one of them talk in the Discord. (0:35:26) Al: Yeah, definitely. (0:35:28) Al: Spiritity have released their Phantom Friends update, which adds a… (0:35:33) Al: You can have your spirits as pets now. (0:35:40) Al: Interesting change. (0:35:40) Kelly: to like follow you around. (0:35:41) Al: If, yeah, yeah, they follow you around and replace your existing… (0:35:48) Al: No, they don’t replace your existing spirit companion. (0:35:50) Al: They add to… (0:35:53) Kelly: I wonder if I should give this game another chance. (0:35:55) Kelly: It seems like they’ve added so much since I last played. (0:35:57) Al: possibly, yeah. (0:36:00) Kelly: But I have enough other farming games. (0:36:08) Kelly: That’s that. That was my issue. (0:36:13) Kelly: Yeah. (0:36:18) Kelly: Now that is a good point, because I feel like I just at its core, (0:36:21) Kelly: I felt kind of listless playing the game. (0:36:25) Kelly: So, yeah, I think you do have a good point. (0:36:27) Kelly: I just like I want to like it so much. (0:36:30) Al: I agree. I also want to like it. Um, but I guess about it, that counts, right? (0:36:36) Kelly: - Yeah, it does have very positive reviews, (0:36:38) Kelly: so obviously other people are enjoying it. (0:36:39) Al: Which is good, which is good. And it’s, you know, yeah. Yeah. Agreed. Agreed. Um, (0:36:39) Kelly: So I’m glad, yeah, I’m glad. (0:36:41) Kelly: ‘Cause I do like, I like the whole concept. (0:36:47) Al: and it’s over 500 reviews as well. So it’s not, it’s not like they’re, they must be getting (0:36:52) Al: enough. That’s, you know, 500 reviews means quite a lot more people buying it, right? Because (0:36:57) Al: most people do not review your game. (0:37:00) Kelly: Yeah, no, I don’t think I think I’ve reviewed like two games (0:37:00) Al: I don’t know if I’ve reviewed any of them on Steam. (0:37:09) Al: They’ve also added new spirits, so that’s what you care about in the game, right? (0:37:15) Al: The spirits. (0:37:16) Al: So there you go. (0:37:19) Al: And the final update is Far Lands. (0:37:22) Al: I’ve released their 0.3 update. (0:37:25) Al: This is the biggest update Far Lands has seen to date. (0:37:30) Al: It adds achievements, which is always a good thing. (0:37:34) Al: Another game we’re about to talk about later on in this episode could have. (0:37:37) Al: That would be great. (0:37:38) Al: Please and thank you. (0:37:42) Kelly: I also love achievements. (0:37:44) Kelly: It’s honestly one of the big things (0:37:45) Kelly: that I really like from not playing (0:37:47) Kelly: as many games on the Switch and switching over to PC. (0:37:48) Al: Mm, yeah, I wonder if, well, almost every game feels a mystery. I wonder if, because (0:37:51) Kelly: I’m like, oh, achievements in every game. (0:37:54) Kelly: How nice. (0:37:59) Kelly: Yeah, yeah, yeah. (0:38:05) Al: obviously they have been slowly getting more and more features as they get a lot, you know, (0:38:10) Al: like the 3DS added a bunch of stuff that other games, other systems had, and then the Switch (0:38:16) Al: called Mostly Modern. (0:38:18) Al: Maybe the next switch you’ll have. (0:38:23) Kelly: Maybe. I always wonder, I didn’t know what the issue was, to be honest, because I know (0:38:28) Kelly: when some people, what is it called, port the games to the Switch, like I know for HoloNet (0:38:34) Kelly: I can’t do video screenshots. I could do plain image screenshots. Yeah, because I think it’s (0:38:37) Al: Yeah, interesting. That, so I believe the video screenshots is something they can disable. (0:38:46) Kelly: about how hard it is for the person porting it to, I guess… Okay. (0:38:51) Al: I don’t think that requires any work on their point. I think it’s more a case of they didn’t (0:38:53) Kelly: Which is, yeah, because it’s weird, because you can record it on every other device. But (0:38:55) Al: want to add that feature. I’m not sure why, but… Yeah. (0:39:03) Kelly: that was also one of the ones where I don’t have achievements, and I know there’s achievements (0:39:06) Kelly: for that game. Yeah. (0:39:07) Al: And some games add them into the game itself, like they’ll add, but that’s a lot of work. (0:39:11) Al: The whole point of the achievements in Steam and stuff is that they’re very easy to do, (0:39:16) Al: because it’s literally just, “Here’s my list of achievements,” and then you put in the code to say (0:39:20) Al: when the achievement is hit. Yeah, because it doesn’t have… Switch doesn’t have an achievement (0:39:22) Kelly: Oh, so that’s the issue is that it’s just hard to add them in on the switch, like the switch doesn’t make it okay. (0:39:29) Al: system. So if you want to have it on the Switch, you have to build it entirely yourself. And it (0:39:34) Kelly: Uh, I’m dumb. I understand now. (0:39:34) Al: And it would be only within game because there are a. (0:39:38) Al: Couple of games that have done that they’ve recreated the achievement system in their own game, but then it only works for that game and it takes a lot of work to do that. (0:39:40) Kelly: Mm hmm. (0:39:42) Kelly: Mm hmm. (0:39:46) Kelly: Yeah, okay, that makes sense. That makes a lot more sense. (0:39:47) Al: Whereas with steam and with Xbox and with PlayStation there’s a piece of code that they can call which just does the achievement for them so. (0:39:54) Kelly: Okay, I knew it was something to do with how it set up, but I never looked into the actual basic why behind it (0:40:02) Al: They’ve added to upgrade system as well. (0:40:04) Al: They’ve added food, they’ve added house upgrade system, they’ve added new (0:40:07) Al: furniture, they’ve added guests and better NPCs, one of which looks like a xenomorph. (0:40:12) Al: Not sure why. (0:40:14) Kelly: I like his jacket. (0:40:14) Al: Legally distinct, legally distinct xenomorph. (0:40:20) Al: Yeah, it looks like a pretty big update. (0:40:21) Al: I haven’t played this game yet. I do want that. (0:40:24) Kelly: Yeah, it’s on my list of games to check out. I just I tried to avoid most early access, honestly. (0:40:33) Al: Good thing we’re not talking about an early access today then (0:40:39) Kelly: Is it generally? (0:40:42) Al: So that’s the game updates. (0:40:43) Al: We now have three new games to talk about, (0:40:47) Al: the first of which actually, no, let’s go the other way around. (0:40:49) Al: Let’s talk about Dreamland Farm first, (0:40:51) Al: because I think this will be the quickest to talk about. (0:40:55) Al: Dreamland Farm. (0:40:56) Al: Since childhood, you’ve dreamed of being close to nature, (0:40:59) Al: but being born and raised in the city stood in the way of that. (0:41:02) Al: The closer you were to adulthood, the more time you spent with your grandma, (0:41:05) Al: who showed you all around her own farm, from crops to berries and mushrooms, (0:41:09) Al: everything she knew, she taught you, she prepared you to be her (0:41:12) Al: successor. I mean that’s just every farming game. I don’t know. I don’t know. And what (0:41:16) Kelly: - Yeah, why do they all do that? (0:41:19) Al: I find really interesting is like, so if you have a farming game, the description should (0:41:25) Al: tell you what’s different about it. Don’t be like, oh, it’s a farming game. It’s like, (0:41:27) Kelly: Yeah. This time it’s your uncle and not your grandpa. (0:41:28) Al: yeah, we know that, right? It’s like, if you have, yeah, exactly, exactly. It’s like, come (0:41:36) Al: on. Let’s not, let’s not pretend. This one looks… (0:41:42) Al: Pretty… I don’t see anything unique in this, personally. (0:41:46) Kelly: I only gave it a cursory glance and it does look pretty. (0:41:52) Kelly: It doesn’t look like it’s breaking any boxes or molds or whatever though. (0:41:56) Al: But equally I also didn’t think about Fields of Mistria and didn’t want to play that until I decided, until it got a lot of buzz and I was like okay it’s time to play this one, you know, like, sometimes you can’t tell without playing it, which is a PR problem, obviously. (0:42:12) Kelly: Which goes back to your point of pointing out the differences (0:42:14) Kelly: and not the similarities. (0:42:19) Kelly: That’s what you need to get in touch with all the devs (0:42:22) Kelly: about is changing their PR management. (0:42:26) Al: I will be your PR. (0:42:29) Al: No, no, I will not. (0:42:32) Al: That is very much a conflict of interests. (0:42:36) Al: This one interestingly, so it’s now it’s on Switch and Xbox, it is not on Steam, which (0:42:41) Al: is interesting. (0:42:42) Kelly: Oh, that feels so backwards. (0:42:43) Al: Yeah, yeah. (0:42:47) Al: I wonder why. (0:42:48) Kelly: I wonder right too, especially if it’s on x. (0:42:49) Al: Yeah, because it’s not like it’s they had an exclusivity deal with Switch, because then (0:42:54) Al: and they wouldn’t be on Xbox. (0:42:57) Al: And the Xbox version did come out like a week after the Switch version. (0:43:01) Al: That’s not long enough for it to be an exclusivity. (0:43:04) Kelly: - No. (laughs) (0:43:04) Al: So yeah, weird. (0:43:07) Al: I don’t know, I’ll keep an eye on it. (0:43:09) Kelly: Hopefully it’s good. (0:43:09) Kelly: Hopefully they got something unique in it. (0:43:11) Al: Yeah, yeah, hopefully. (0:43:13) Al: Hopefully. (0:43:14) Al: It’s 10 pounds. (0:43:16) Al: Is it 15 dollars? (0:43:18) Al: Probably. (0:43:20) Kelly: Probably something like that, yeah. (0:43:22) Al: So it feels cheap enough to like buy it and play it. (0:43:26) Al: And if you’re not bothered by it, then it’s not the end of the world sort of thing. (0:43:30) Al: Next we have RATOPIA. (0:43:33) Al: RATOPIA. (0:43:35) Al: I keep wanting to say RATOPIA, but it’s only one T, so it’s definitely RATOPIA. (0:43:38) Kelly: Uh, to be fair, I say rat topia (0:43:41) Al: Yeah, but there’s no second T. (0:43:42) Kelly: Well, he sounds better I know but it’s funner to say that way (0:43:47) Kelly: For the podcast, I will say rat topia (0:43:50) Al: RATOPIA. RATOPIA is a new game that is combined first of all, a new game, come on. What is (0:44:01) Al: that? I just feel like sometimes I feel like this this podcast is just me editing and critiquing (0:44:07) Al: the descriptions of games. Is a new game. Yeah, we know that. Don’t add that in. Also (0:44:13) Al: just a point, you don’t need to put your name in the description because your name is elsewhere (0:44:17) Al: on the page, right? Just right. (0:44:19) Kelly: Uh, you sound like somebody’s like third grade English teacher critiquing their (0:44:20)
Step into the WHOO’s House Podcast with DJ WHOO, Stephon Marbury talks about Michael Jordan and bridging the gap between China and the USA in basketball. Download the NEW DraftKings Pick Six app NOW! Use Code: "WHOOSHOUSE". Play $5, and get $50 in Pick 6 credits. The Crown is Yours. Rate the show, leave comments, and subscribe to WHOO's House Podcast with DJ WHOO Kid - lnk.to/whooshouse. Gambling Problem? Call 1-800-Gambler. Help is available for problem gambling. Call 888-789-7777 or visit CCPG.Org in Connecticut. Must be 18+, age and eligibility restrictions vary by jurisdiction. Pick6 not available everywhere, including New York and Ontario. Void where prohibited. See terms at picksix.draftkings.com/promos. One per new customer. Reward issued as fifty dollars in non-withdrawable Pick Six Credits that expire in six months. #DK #DraftKings #DJWHOOKid #JeremyPIVEN #Standupcomedy #podcast
Codey tells Al about the new bee breeding Minecraft mod Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:21: What Have We Been Up To 00:11:55: Should Codey Get A Steamdeck 00:16:50: Game News 00:41:54: New Games 00:50:04: Feed The Bees 01:08:32: Outro Links Botany Manor Playstation Release Grimoire Groves Release Date Sun Haven Release Date Sugardew Island XB and PS4 Release Ova Magica First Major Update Fields of Mistria First Major Update Whimside Honey Grove Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al, and we’re here today to talk about Cottagecore games. (0:00:36) Codey: and my name is Cody. (0:00:41) Codey: Woo. (0:00:45) Al: A welcome back Cody. It’s been a while. (0:00:47) Codey: Oh, thank you. (0:00:48) Codey: It has really been playing a lot of stuff (0:00:51) Codey: that I haven’t played slash. (0:00:53) Al: Don’t you don’t you don’t you start yet. (0:00:55) Al: That’s not we’re not going into that section yet. We’ll get there. (0:00:58) Al: - Yeah. (0:00:59) Codey: What? (0:01:00) Al: I didn’t ask you what you’ve been up to, hello. (0:01:02) Codey: Well, yeah, I’m just saying that that’s why (0:01:04) Codey: I haven’t been on the pod. (0:01:04) Al: Okay, okay, it sounded like you were introducing that section. You gotta wait, you gotta wait. (0:01:07) Codey: No, no, no, my, my, my horses are held. (0:01:10) Codey: Nah, nah, nah, my horses are held. (0:01:15) Al: They’re heavy. This episode, we are going to talk about Minecraft again. (0:01:22) Codey: Woooo! (0:01:24) Al: Specifically, Cody has been playing a bee-breeding mod in Minecraft. So we’re going to talk about- (0:01:30) Codey: Thank you, Devin, my best friend who I play Minecraft with. (0:01:36) Codey: Who told me, “Hey, I put a mod that you might like on,” and surprise I do. (0:01:42) Al: Lo and behold, it was leaked. (0:01:46) Codey: Correct. (0:01:47) Al: Excellent. (0:01:48) Al: So we’re going to talk about that. (0:01:50) Al: Before that, we have obviously a lot of news. (0:01:53) Al: It’s a decent chunk of news, a decent chunk. (0:01:54) Codey: No, it’s– it seems on the lighter side, I would say. (0:01:56) Al: It’s not like an insane amount of news, but it’s enough news. (0:01:58) Al: It’s not. (0:02:04) Codey: Listeners, after the news section, (0:02:06) Codey: let us know if it’s a light amount of news (0:02:08) Codey: or a lot amount of news. (0:02:08) Al: Look, it all depends on how long it takes, right? (0:02:11) Al: so we’ll be clocking the tape. (0:02:12) Al: But before that, Cody, what have you been up to? (0:02:14) Codey: OK, so I’m not going to say anything (0:02:16) Codey: during the news section because I want to be right. (0:02:24) Codey: - Hello, I have been up to science. (0:02:29) Codey: So I’m getting to that point where, (0:02:32) Codey: whoo, I’m getting to the point where like a year from now, (0:02:35) Codey: I’m hoping to be defending my dissertation (0:02:38) Codey: and that is horrifying. (0:02:41) Codey: For a long time throughout your degree, (0:02:43) Codey: it’s like, oh, like two years from now, (0:02:45) Codey: oh, like, it’s like, you can kind of shove it forward (0:02:48) Codey: in the future. (0:02:50) Codey: And now it’s like, oh, oh shoot, you know. (0:02:54) Codey: Um, I was also just at a conference. (0:02:56) Codey: So the entomological society of America’s conference was in Phoenix, Arizona. (0:03:02) Codey: Um, so we went there and that was a thing that we did. (0:03:06) Codey: I actually, so it was actually, okay. (0:03:09) Codey: So when you go to conferences, like near the end of, of one chapter of your life, (0:03:13) Codey: you’re like, what am I going to do next? (0:03:15) Codey: And it was actually really gratifying because I had a few humans come up to me after like my talk (0:03:19) Codey: or that they just knew of me. (0:03:21) Codey: And they were like, Hey, I want to talk to you. (0:03:24) Codey: And they’re possibly interested in hiring me. (0:03:27) Codey: So that was really interesting. (0:03:30) Codey: One of them was, uh, a department of fisheries and wildlife on the Pacific Northwest, (0:03:34) Codey: which is where exactly where I want to be and exactly the kind of thing I want to do. (0:03:39) Codey: However, uh, government jobs are a little up in the air right now because of things. (0:03:44) Codey: And so, um, I’m kind of like, about that, like, like, Oh no, what do I do? (0:03:52) Codey: but I had someone from like literally (0:03:54) Codey: one of the best institutions for entomology (0:03:57) Codey: within the United States come up to me (0:04:00) Codey: and we were chatting and then he was like, (0:04:01) Codey: “Oh, when are you done? (0:04:02) Codey: Because we’re gonna be hiring a forest entomologist (0:04:04) Codey: here in a year.” (0:04:05) Codey: And I was like, “Holy crap.” (0:04:07) Codey: So that’s cool too. (0:04:09) Codey: So now I’m really, now the fire is under (0:04:13) Codey: the proverbial butt at this point (0:04:15) Codey: because I need to get this stuff finished. (0:04:19) Codey: But more importantly, I finally married Scott (0:04:22) Codey: in Coral Island. (0:04:22) Al: Wooo! You made your decision. (0:04:24) Codey: I also, I made, well, there was no decision to be made. (0:04:28) Codey: I just, he finally accepted my offer. (0:04:30) Codey: They like have, I think you have to go through (0:04:33) Codey: a certain amount of their heart events or whatever. (0:04:34) Al: You do, yeah. I ended up in that same situation with, oh goodness, I’ve forgotten my wife’s name. (0:04:42) Codey: Alice, was it Alice? (0:04:44) Al: Was it Alice? No, it wasn’t Alice. (0:04:47) Codey: It was the computer programmer girl, right, Suki? (0:04:49) Al: Yeah, no, not Suki. Suki’s Alice. (0:04:52) Codey: I don’t remember. (0:04:54) Codey: I also went for Alice for a bit. (0:04:57) Codey: But yeah, so I finally married him. (0:04:58) Codey: He finally got through all of his heart events. (0:05:00) Codey: And I’m happy to say that for a few days of the month, (0:05:04) Codey: at least, he does go to work. (0:05:06) Al: Oh, thanks. (0:05:07) Codey: There’s been a couple times where I see him (0:05:09) Codey: Walking around the town and i’m like who let you out? (0:05:11) Al: It probably doesn’t help that Lily, that’s her name, that I married Lily who, you know, (0:05:12) Codey: Got it. (0:05:22) Al: when she’s not married to you, spends all her time in her house. So that probably doesn’t help. (0:05:26) Codey: Yeah (0:05:28) Al: But the weird thing about it was not necessarily that she was in the house, (0:05:31) Al: because when she’s in her house, she’s like sitting at a computer doing work, (0:05:35) Codey: Yeah (0:05:36) Al: or, you know, in the kitchen. Whereas when she’s in your house, she’s standing next to the bed, (0:05:40) Codey: Yep (0:05:41) Al: staring off into space. (0:05:42) Codey: That’s what Scott does too, and I just feel so bad for him, especially because when you talk to him (0:05:47) Codey: He says cute things like you know people say that marriage changes a man (0:05:51) Codey: And you have changed me in all the most enticing ways. I love you, and I’m just like what the heck (0:05:56) Al: - No! (0:05:57) Codey: Or he’ll be like (0:06:00) Codey: Like babe, I love you so much. Thank you so much for for doing this and I’m like you’re just standing next to me (0:06:06) Codey: Please sometimes he goes outside for morning coffee, which is nice, but (0:06:10) Codey: Yeah, so I finally did that I also finally have unlocked the cave of memories (0:06:15) Codey: Oh, and I finally finished the frickin temple. I did that I did the temple (0:06:16) Al: Oh, nice. (0:06:20) Al: Nice. (0:06:22) Codey: So now I’m just trying to I don’t even remember what I got be honest (0:06:23) Al: “Is all you ever hoped?” (0:06:29) Codey: Yep, nope can’t remember so (0:06:30) Al: I don’t know if there’s like an overall unlock, I think. (0:06:37) Al: There’s different ones for different parts of it. (0:06:40) Codey: - Yeah, yeah, the last thing that I needed (0:06:42) Codey: was an osmium garlic, and I got that. (0:06:47) Codey: I haven’t finished the Cave of Memories 100%. (0:06:49) Codey: I finished enough to bring Gort back to the people. (0:06:56) Codey: He went dark, he was dark is the, yeah. (0:06:56) Al: » Cool. (0:07:02) Codey: So I’m trying to reach the bottom (0:07:03) Codey: of the Cave of Memories now, (0:07:05) Codey: and then just generally hitting that point (0:07:07) Codey: where I’m racking up money with nothing to spend at all. (0:07:10) Codey: But more importantly, Minecraft. (0:07:12) Codey: But I will talk about that later. (0:07:14) Codey: Al, what have you been playing? (0:07:16) Al: I have been playing, obviously, a lot of Pokemon TCG Pocket, I’ve talked about that in a few (0:07:24) Codey: Oh, okay. I mean, so I have been, because of conference and general malaise, I have (0:07:25) Al: previous episodes, but it sounds like you have questions. (0:07:33) Codey: not been up on the pod. I also have not really been listening to ISE very much. So what is (0:07:41) Codey: pocket? Is it good if you have, do you scan in real life cards that you have and that’s (0:07:47) Codey: how you get cards or… (0:07:49) Al: No, no, it’s entirely digital. It is so it is based on the TCG, but it’s some of the cards are (0:08:05) Al: digital equivalents of the real cards. Quite a lot of them are almost the same as physical cards, (0:08:11) Al: but like their attacks are slightly different or their retreat number is slightly different. (0:08:15) Al: And then there’s a few that are exclusive to the app. (0:08:19) Al: And basically, the idea is it’s a daily “you can open two packs of cards a day”. (0:08:20) Codey: Okay. Is it possible to literally just collect cards or do you have to fight people? (0:08:30) Al: Yeah, no, no, you can completely ignore the battles if you want to. (0:08:36) Al: You do get things for the battles, (0:08:36) Codey: BRB downloading this game right now. (0:08:40) Al: but you can just ignore that if you want, which is what I did to start with, (0:08:43) Al: and then I actually accidentally got into the battles. (0:08:46) Codey: It just happened out of nowhere, does it? (0:08:47) Al: oopsie (0:08:50) Al: I know well what they did is they’ve done three events right and uh two of them are event (0:08:56) Al: sorry battle-based events and so I was like well I need to try the battles for these events and (0:09:02) Al: get these exclusive items or whatever and then I enjoyed it and yeah I don’t know if i’ll be (0:09:09) Al: doing it outside of the events uh i’ve nearly finished the second event but um yeah it’s good (0:09:11) Codey: Okay, I’m downloading it. (0:09:18) Al: Fun! I really like it. (0:09:19) Al: And I reopened the other TCG app, the TCG Live, and I was like reminded of just (0:09:26) Al: how bad an app it is, is just so the interface just feels gooey, right? (0:09:33) Al: It doesn’t feel like anything does what you want it to do. (0:09:36) Al: And it’s overly complicated, whereas like you open up Pocket and you see the packs (0:09:43) Al: and you click on it and you open a pack, right? (0:09:46) Al: And if you want to go do other things, (0:09:47) Al: then sure you have to go down other levels but like you open (0:09:49) Al: the gap and the packs are there right in front of you. It’s (0:09:53) Al: really nicely designed in that aspect of things. And it’s like (0:09:57) Al: there’s five tabs along the bottom. And then that’s pretty (0:10:00) Al: much it. Whereas live is just like levels and levels of menus (0:10:06) Al: and it like opens up in this menu where you’re not really (0:10:08) Al: sure what anything is unless you use it regularly. Yeah, I don’t (0:10:12) Al: like him. So yeah, I’ve been enjoying that. I guess not much (0:10:17) Al: changed since I last talked about it it’s just yeah (0:10:19) Al: been going through the events that I talked about last week and i’ve hit the point where (0:10:26) Al: I because I played it during the beta period i’m at the point now where I am close to having (0:10:33) Al: finished the collection but that means that I almost never like I maybe get a new card (0:10:37) Al: every three days or something but I think they’ve said that they’re bringing out new (0:10:44) Al: cards in december so that’ll be fun but yeah it’s (0:10:48) Codey: Okay, I am opening it (0:10:49) Al: it’s nice I like it enjoy don’t get distracted on the podcast never i’ve been playing marvel (0:10:54) Codey: No, of course not (0:10:57) Codey: It’s not gonna happen (0:11:00) Al: snap as well although a little bit less this week because I was doing the battling in pocket but i’m (0:11:05) Al: sure i’ll get back into snap next week once i’ve finished the battles in pocket and i’ve started (0:11:09) Al: playing finally fields of mystery uh um it I have thoughts on the game but i’m gonna save them for (0:11:12) Codey: Whoo (0:11:19) Al: future episode um but it’s yeah I i don’t I definitely don’t hate it and it definitely has (0:11:28) Al: interesting ideas and it’ll be interesting to share my thoughts fully on the podcast (0:11:34) Al: but yeah I have started playing that so we’ll see how that goes I mean the good thing is i’ve (0:11:39) Al: actually been playing it right like sometimes when I play games for the podcast it’s really (0:11:43) Al: hard to get into them um so i’ve gotten over the initial hump and i’m actually like properly (0:11:49) Al: now uh every day so we’ll see how that continues on my steam deck (0:11:51) Codey: Mm-hmm, that’s good. How are you playing it? (0:11:56) Codey: Okay, I also have questions we can talk about this band about a steam deck because I was asked if I want and for Christmas (0:12:04) Al: This is the Steam Deck section. Talk to me. (0:12:09) Codey: So listen listeners if you’re also wondering if you should get a steam deck this section is for you. Hey Al (0:12:17) Codey: Why get a steam deck? (0:12:18) Al: because play games on portable console that aren’t on the Switch. (0:12:24) Al: I mean, realistically, right, like that’s that’s it. (0:12:27) Al: It is also more powerful than the Switch. (0:12:29) Al: Right. So some games will run better on it. (0:12:32) Al: But I mean, the the main reason that you would be doing it is because there’s lots (0:12:36) Al: of games that aren’t on the Switch yet or won’t come to the Switch or, you know, (0:12:41) Al: they are only coming to the Switch a couple of years after their Steam version. (0:12:45) Al: like Steam is still the default for most games. (0:12:46) Codey: Mm hmm. So is it can you play anything that’s PC or Mac on it? (0:12:56) Al: So it is the Steam Deck is Linux based but Valve have put a lot of effort into building (0:13:07) Al: a runtime engine that allows you to run the Windows versions of the games. So if it supports (0:13:14) Al: Linux or if it supports Windows, I don’t think anything just supports Mac, right? (0:13:18) Codey: Mm-hmm, okay. (0:13:20) Al: So I have not come across a game that you just flat out can’t play. There are a few games that (0:13:26) Al: controllers very well and in those cases it’s not great but it’s becoming a lot better now like (0:13:35) Al: most games will either launch with controller support or they will you know add it on if it’s (0:13:42) Al: an early access or whatever. Like Lens Island was one that didn’t have controller support to start (0:13:45) Al: with but it came out like right at the beginning of the Steam Deck so it wasn’t really popular at (0:13:51) Al: that point and they’ve obviously since added controller support. So I think most games have (0:13:55) Al: have controller support. (0:13:56) Codey: Okay, and then my other question is can you play it either like so is it like a switch where you can dock it and (0:14:02) Codey: Play it on your screen or carry it with you (0:14:04) Al: Yeah, yeah. Yeah, so you can you can just connect it to a normal it’s just USB-C, right? (0:14:06) Codey: Mmm (0:14:10) Al: So you can just plug in a USB-C dock which you can get ones for like, you know (0:14:14) Al: 10 quid on Amazon or whatever and plug it into a monitor or a TV (0:14:16) Codey: - Mm-hmm, okay. (0:14:21) Codey: Well, to be determined, I probably will get one. (0:14:24) Al: I mean, if someone is offering to buy you one, I would definitely go on that, right? (0:14:30) Al: Like unless you have something else that you would want instead, it’s obviously the big (0:14:35) Al: thing for most people is it’s a lot of money, so you know, you probably wouldn’t be spending (0:14:38) Codey: Yeah. No, I was literally, it’s someone, correct. I would not buy one myself, but someone literally (0:14:41) Al: that money on it yourself. (0:14:45) Al: Yeah, the answer is probably yes. (0:14:45) Codey: saying, “Would you like one?” I’m like, “Wow.” Yeah. (0:14:51) Al: unless there’s like negative things that come from this. (0:14:54) Al: You know, you will owe this person something. But if it’s a friend or a family member who wants (0:14:58) Codey: No. Yeah. No, it’s my part. It’s my partner. So. (0:14:58) Al: to give you a gift, you know, and you don’t feel bad about it, then I would say yeah, absolutely. (0:15:03) Al: It’s great. It’s a bit bigger and chunkier. OK, it’s bigger and chunkier than the Switch, (0:15:09) Al: but personally, for me that actually makes it better. It’s better to hold. The ergonomics (0:15:16) Al: are better, so it less hurts my hands. So there’s that as well. But yeah, no, I really like it. (0:15:21) Codey: Okay. Yeah, I, I almost never play my switch in handheld mode. It’s almost always on the (0:15:27) Al: Interesting. (0:15:28) Codey: on my computer or not my computer, my TV. So, but I could then play that on handheld (0:15:34) Codey: and watch him play Factorio. Cause he’s been playing the Factorio like space age expansion, (0:15:40) Al: Yeah, I think the thing is that, you know, if you have like a gaming PC, gaming PC is (0:15:41) Codey: or maybe I could play the space age expansion on that. I don’t know. We’ll see. (0:15:51) Al: still going to be better, right? Because it’s still portable. But, well, that’s the thing, (0:15:53) Codey: Yeah, I would have to come all the way over here. (0:15:56) Al: right? The portable aspect of things is a massive, massive aspect. And yeah, it’s not (0:16:00) Codey: Mm-hmm. (0:16:01) Al: as powerful, but it runs things just fine, right? Like most games will run on it in some (0:16:07) Al: way and because it’s like the bassline (0:16:10) Al: it’s like that’s what games are aiming for like if you can run on the steam deck then you’re fine (0:16:14) Codey: Okay. Final question. If you play something on your Steam Deck, so say I’m like playing (0:16:21) Codey: Lens Island on my Steam Deck, but I’m like, man, I want to play this on my desktop. Can (0:16:25) Codey: I just literally go to my desktop and it’s the same save? Okay. Okay. There. I told my (0:16:28) Al: Assuming that they support Steam and Cloud Save, yes. (0:16:31) Al: Games have to explicitly support that, but most games will. (0:16:38) Codey: partner after talking to Al, I wouldn’t say no to a Steam Deck. And that’s what we’ve (0:16:42) Al: And that’s the Steam Deck section. We’re gonna now talk about some game news. So, interestingly, (0:16:44) Codey: got to do. Whoo. Whoo. (0:16:56) Al: I can’t see any delays this week, which is rare for a November episode, but there we (0:17:01) Al: are. There’s still a lot of delays to come though, because I still see about 25 games (0:17:06) Al: saying 2024. Although some of them are special. (0:17:12) Al: They were like, “Oh, we’re in early access and we’re going to be in early access for (0:17:17) Al: a year.” And that means they’ll come out this year and then they’ve just not said anything (0:17:20) Al: because they never explicitly said they were coming out in 2024, but come on. So, it’s (0:17:24) Codey: Mm-hmm, mm-hmm, mm-hmm. (0:17:28) Al: going to take some time going through that list and double checking if anybody said anything (0:17:31) Al: that I’ve missed. Anyway, Botany Manor have announced that they’re coming out on PlayStation. (0:17:33) Codey: - Yep. (0:17:38) Codey: - Mm-hmm. (0:17:38) Al: So I think they’re already out on… (0:17:42) Al: PC and Switch? (0:17:43) Codey: - I played it on Xbox Game Pass. (0:17:48) Al: Oh, yes. (0:17:52) Al: I probably should have double checked this. (0:17:53) Al: So they’re definitely on Steam. (0:17:55) Al: Yeah, they’re on Xbox, (0:17:57) Al: including Game Pass. (0:17:59) Al: They are also on Switch. (0:18:01) Al: So yeah, this is… (0:18:02) Codey: I was gonna say I think that Aislinn had played it on (0:18:04) Al: Yeah, so this is completing the standard list (0:18:08) Al: coming to PlayStation. (0:18:09) Al: they are releasing on the 17th. (0:18:12) Al: And that’s for both PS4 and PS5. (0:18:13) Codey: Woo. (0:18:14) Codey: Woo! (0:18:19) Al: Speaking of releases, (0:18:21) Al: Grimoire Groves is coming out. (0:18:26) Al: They have announced that their release date is the 6th of March next year. (0:18:32) Al: That feels like the length of time that I feel like is suspicious, right? (0:18:40) Al: Like when something says, oh, we’re going to. (0:18:42) Al: To come out on this date in two years, you know, it’s never going to happen. (0:18:45) Al: If they say we’re coming out on this date in a month, you’re like, okay, (0:18:47) Al: the game is ready and they’re just like making sure that they’re ready for (0:18:50) Al: release and, you know, getting all the release plans out. (0:18:53) Al: Like they’re not working on the game. (0:18:54) Al: Now they’re just ready to go. (0:18:56) Codey: Okay. (0:18:56) Al: But when they say four months away, I’m suspicious because that makes me sound (0:19:02) Al: feel like the game is not finished yet and they’re wanting to finish it. (0:19:05) Al: And they’re like, this is the point that we think we can get it done by, but (0:19:09) Al: something will probably go wrong. (0:19:12) Codey: Okay, are you making a prediction then? (0:19:12) Al: No, never, never make a prediction. (0:19:17) Codey: Okay, okay (0:19:18) Al: Never say you’re going to come out on a date. (0:19:22) Al: Do you see what I mean? (0:19:22) Al: No, it’s like, it’s a suspicious time frame. (0:19:24) Codey: Yeah, no I get it though, there’s also (0:19:26) Al: Like I’m not saying they don’t want to come out then, but I’m saying (0:19:29) Al: there’s a high probability that it gets delayed by a month. (0:19:33) Codey: Yeah, that’s fair. I detect no lies (0:19:38) Al: Good. (0:19:40) Al: I’m glad. (0:19:42) Al: Um, yeah, we’ll, we’ll, we’ll see. (0:19:45) Al: Will this be one of my 2025 games? (0:19:45) Codey: Correct. (0:19:48) Al: Maybe you don’t want to play this one. (0:19:49) Codey: It’s all you. (0:19:52) Codey: Um, I like how it looks, but I am over the witch aesthetic, personally. (0:19:57) Al: Oh, interesting. (0:19:58) Codey: So. (0:19:59) Al: I feel like we haven’t had many which games actually come out though. (0:20:01) Codey: No, I guess I just don’t I’ve never liked. (0:20:06) Al: Fair, fair. (0:20:07) Codey: So, yep. (0:20:10) Al: Uh, next we have Sunday. (0:20:12) Al: A release date for Switch. (0:20:16) Al: In the Americas. (0:20:18) Al: And only the Americas. (0:20:18) Codey: Bum. Bum. Bum. It is curious why it’s only the Americas. I know that they’re trying to do it (0:20:26) Codey: worldwide and they said that they’re encountering some “issues” or whatever with doing it. I mean, (0:20:33) Codey: it’s difficult, but I’m not entirely sure why because it’s not just the US. They have a bunch (0:20:38) Codey: in South America as well that it is coming out for. Correct, correct. (0:20:40) Al: Yes, yes. I did say Americas, to be fair. So it’s specifically coming to United States, (0:20:47) Al: Canada, Mexico. It sounds like the beginning. No, no, no. No, no, it’s not. It’s not. United (0:20:49) Codey: Panama, Haiti, Jamaica, Peru, Republic Dominican. (0:20:55) Al: States, Canada, big pause, Mexico, Brazil, Argentina, Chile, Colombia, and Peru. So I’m (0:21:05) Al: I’m guessing that it’s just that those are the only countries in the Americas that… (0:21:10) Al: the switch eShop is available in, and it’s not that they’re specifically saying you’re not allowed in Venezuela. (0:21:17) Codey: I am all four countries coming out in the order of that song. (0:21:23) Codey: And not just because the United States is the first one. (0:21:25) Al: Well, so my reason why I’m saying that I think it’s just those are the only… (0:21:29) Al: Because I don’t think you can do it on a country by country basis. (0:21:33) Al: I think you can only do it on a region by region basis. (0:21:36) Al: And there’s the Americas region. (0:21:38) Al: There’s– (0:21:40) Al: Europe and Africa, I think, and then there’s Japan, and then– (0:21:46) Al: Oh, sorry, Europe, Africa, and Australia are the same one, and then there’s Japan, and I don’t know what else there is. (0:21:50) Codey: interesting. Other countries. But yeah, so that’s coming out. And I really yeah, and they were really (0:21:58) Al: Oh yeah, we didn’t say the date, 29th of November. (0:22:02) Codey: wanting to try and make sure that the switch release did not was not like a version behind (0:22:08) Codey: or whatever. So it’s going to be released at the same version that it is, wherever else it’s (0:22:15) Codey: it’s released, except no multiplayer yet. (0:22:20) Al: Yes, that is the weird. It’s very not weird. It’s not weird. (0:22:24) Al: It makes sense. Multiple is difficult. (0:22:27) Al: But it is interesting that there earlier on in the announcement, they say (0:22:33) Al: essentially, and then in bold, zero content differences between the two platforms. (0:22:38) Al: So the thing you read because it’s like (0:22:40) Codey: Yep. (0:22:40) Al: in bold is zero content differences between the two platforms. (0:22:43) Al: But there is a word before which is essentially very sneaky. (0:22:46) Codey: Gotta look for that modifier. (0:22:48) Codey: Yep. (0:22:50) Al: And yeah, so no multiplayer. (0:22:52) Codey: Yep. Eventually. (0:22:52) Al: Yeah, I find it interesting why they’re doing because someone on I think it was (0:22:58) Al: the Kickstarter suggested it could be an issue with (0:23:04) Al: you know, some some law that something specific in the game isn’t (0:23:09) Al: covering, but it’s out on Steam world worldwide. (0:23:14) Al: So I don’t think that can be the case. (0:23:16) Codey: Hmm (0:23:18) Al: I suspect… (0:23:20) Al: This is a big theory, here’s my theory, my hypothesis. (0:23:25) Al: They didn’t know there were multiple eShop regions initially. (0:23:29) Al: And they went on, they set it all up, and then they realized, oh wait, this is just (0:23:34) Al: coming out in the Americas, and of course it takes a long time to get this stuff done (0:23:36) Codey: Yep. (0:23:36) Codey: Yeah. (0:23:38) Al: by Nintendo. (0:23:40) Al: Because who was it? (0:23:41) Al: There was another game that had a similar thing where they only gave eShop codes to people (0:23:46) Al: in the Americas. And they were like, Oh, we can’t we’re not these (0:23:50) Al: are the only codes we’re able to get. And everyone was like, but every game gets codes (0:23:53) Al: for the other regions. Why are you, why are you specifically not able to get ones for (0:23:57) Al: Europe and Japan, et cetera? And then yeah, then suddenly two weeks later, Oh, look, we (0:24:00) Codey: And then it’s ‘cause they had only applied for it. (0:24:05) Al: have the Europe codes now. It’s like, Hmm, funny that. So very suspicious. Maybe I’m (0:24:08) Codey: Mm-hmm. (0:24:11) Al: being a bit unfair, but that is my theory. And we’ll probably never find out why. But (0:24:18) Al: I think if it’s like. (0:24:20) Al: A month later, or, you know, if it’s before the end of the year, I think that’s all it (0:24:23) Al: is. (0:24:24) Al: Because I don’t know what they could have been doing that was, I don’t know what else (0:24:27) Al: would have gotten their way because there’s no technical differences between the games, (0:24:32) Al: between the consoles. (0:24:33) Al: Right. (0:24:34) Al: Like I can, I can, I can create, and I have an American account on my switch as well. (0:24:38) Al: And I have a Japanese account. (0:24:39) Al: You can just download the games. (0:24:40) Al: There’s no content locking. (0:24:41) Al: The only content locking is the shop itself, which is based on your account, not your console. (0:24:47) Al: So I can’t imagine there would be a technical issue there. (0:24:50) Al: Only thinking is that it’s because they didn’t realise that there were multiple console, multiple (0:24:53) Codey: I mean, to be fair, that is weird. (0:24:53) Al: regions. (0:24:54) Al: What, that there’s multiple regions? (0:24:57) Codey: Like, yeah, like you would think that it wouldn’t be that there’s different shops, (0:24:59) Al: Ah, yeah. (0:25:04) Codey: just that there’s, it’s like, instead of Switch making, excuse me, all of these different shops, (0:25:11) Codey: different regions, they’re just, you just have one shop and then they would just choose what region (0:25:16) Codey: within the shop to sell it to. But that, but that makes too much sense. So they wouldn’t do that. (0:25:18) Al: I mean, it’s essentially the same thing, right? Like, it’s just a different way of doing it (0:25:23) Codey: Yeah. (0:25:25) Al: technically, right? Like, it doesn’t make any difference to users, right? It’s the same thing (0:25:30) Al: to them. But yeah, I don’t know. That’s my theory. Who knows? We’ll probably never know, but hey, (0:25:38) Codey: Yep. (0:25:38) Al: there we are. Sugardew Island. They’ve announced that they’re coming to Xbox and PS4. They were (0:25:46) Al: we’re already coming to PS5. (0:25:48) Al: Uh, this is, I don’t think I talked about this. (0:25:52) Al: They had posted this on Kickstarter like a month ago, and they were like, (0:25:55) Al: “We’re going to publicly talk about this later this month.” (0:25:58) Al: And I was like, “That’s really weird.” (0:26:00) Al: So I now have this information. (0:26:01) Al: I need to decide whether I’m sharing it or not. (0:26:03) Al: Cause they haven’t explicitly said, “Don’t share it.” (0:26:03) Codey: hmm okay oh is it up (0:26:05) Al: And I haven’t agreed to not share it, but also it’s like only pop- (0:26:09) Al: No, this one’s fine. (0:26:10) Al: It was the pre, like it’s now on Steam. (0:26:12) Al: Like they publicly said it now, but I was like, “Do I not share it?” (0:26:16) Al: because they’ve said we’re not (0:26:18) Al: there’s no like public version of it. (0:26:20) Codey: Yeah. (0:26:21) Al: Like I can’t cite my source because my source is a backer only Kickstarter post. (0:26:26) Codey: Yeah. (0:26:27) Al: I may as well say this now, the other reason they said this is one of the reasons on the (0:26:31) Al: Kickstarter, they said this is one of the reasons they put the delay in, (0:26:35) Al: because they got a grant to Xbox as well. (0:26:41) Al: But the other reason that they haven’t said publicly yet, but I’ve decided just to say it, (0:26:46) Al: is that they’re adding romance to the game. (0:26:48) Al: Um, which I’m not a huge fan of them delaying to add romance, but whatever. (0:26:50) Codey: Was. Yeah. Yeah. (0:26:55) Al: It is what it is. (0:26:56) Al: They haven’t said that publicly, so, um, I can’t prove it, but you’ll see (0:27:02) Al: in a couple of weeks, they’ll announce that they’re, they’re bringing romance (0:27:05) Al: to the game, um, lucky. (0:27:08) Codey: I also was laughing as I was looking at it that they titled themselves as the coziest (0:27:14) Al: which is a lot of a lot of technicalities there (0:27:15) Codey: farm shop game ever. (0:27:19) Codey: Yeah, like the coziest of not that many. (0:27:26) Codey: They also have a new trailer in it and I’m not, I watched the new trailer, but I’m not (0:27:29) Codey: really sure what in the trailer is new. (0:27:33) Codey: I did like, so they, they showed you like managing your shop. (0:27:38) Codey: And there was a point where like someone came up and they were (0:27:40) Codey: like, Oh, I only wanted this many, or I, I wanted this different. (0:27:45) Codey: I don’t know. (0:27:46) Codey: Someone was complaining. (0:27:48) Codey: And one of the things you could do is like offer a discount. (0:27:51) Codey: Um, so I don’t know. (0:27:55) Codey: I would never offer a discount. (0:27:56) Codey: I’ve worked retail before people can, people can follow the rules. (0:27:57) Al: They can they can buy it or they can not yeah (0:28:02) Codey: Yeah. (0:28:03) Codey: I’m not holding a gun to your head and saying you have to buy it or not. (0:28:06) Codey: like this. (0:28:08) Codey: Get out of here if you’re unhappy with the price. (0:28:12) Al: Yeah yeah I’ve said it before but I’ll say it again I don’t I just don’t think (0:28:12) Codey: But yeah, and this is still coming out in early 2025. (0:28:22) Al: that shops are fun gameplay experience and maybe this one will be the game (0:28:27) Al: that makes it happen but I highly doubt it based on what we’ve seen in the (0:28:30) Al: trailer it looks like every other game that has a shop ever which is where you (0:28:34) Al: put things out and then you have to stand there while people come and buy (0:28:38) Al: from you. And it’s like, this is not fun. Why would I? Why would I? (0:28:38) Codey: I mean, you could also do, uh, so Sims did it, they had a shop like where you could buy (0:28:42) Al: I don’t care about this, right? (0:28:43) Al: Um. (0:28:49) Codey: a business by a shop and then you have to run it, but you could hire people to like (0:28:54) Codey: greet or to run the register or to like schmooze with people. Um, but then you had to do whatever (0:29:04) Al: Yeah, and then it’s a management sim, and it’s like, that’s fine, those are games that (0:29:05) Codey: or else it is. (0:29:10) Al: people enjoy, but that is not what I want, and that is not, in my opinion, Cottagecore. (0:29:14) Codey: Yeah. Well, that’s the Sims for you. But yeah. So yeah, I don’t know. I mean, it reminds (0:29:14) Al: That is much more stressful. (0:29:16) Al: Well, exactly. (0:29:18) Al: There’s a reason I don’t play The Sims anymore. (0:29:28) Codey: me a little bit. We played, gosh, what is that? Galaxy Paws, Galactic Paws, something (0:29:34) Codey: Paws, Garden Paws, Garden Paws. There’s a store in that. Yeah. There’s a store in that. (0:29:37) Al: Garden Paws, there we go. (0:29:40) Al: Just put two generic words together, you’ve probably got a game. (0:29:45) Codey: That was really fun. (0:29:47) Al: Okay, I will correct myself. (0:29:49) Al: There was one game where running a shop was fun, and that was, of course, (0:29:52) Al: Meneko’s Night Market. (0:29:54) Al: But that was fun because of how very specifically curated it was. (0:30:00) Al: It was like one scene every in-game week, and you could still, you know, (0:30:05) Al: get money other ways at this (0:30:07) Al: was just the best way to get money, right? You got the most money if you sold things this way. (0:30:12) Al: So it, that one was fun, but these games where it’s just like every day you go to the shop, (0:30:16) Al: you put stuff up and you have to stand there. (0:30:20) Codey: Yeah. Garden Paws, you could just open your store and then walk away, but then if something like ran out or whatever. (0:30:28) Al: Well, this is the thing, they’re all just more annoying ways of doing the thing that (0:30:34) Al: in farming games we’ve had forever, which is you throw everything in a box and you get (0:30:38) Al: the money, right? Why would I want more complications to that? That’s not what I’m here for. I’m (0:30:45) Al: here for the farming, and for the living, and for the people sometimes. I doubt I’ll (0:30:51) Al: be here for the people in this game. I might be wrong, and I will admit when I’m wrong (0:30:55) Al: if it changes, but I suspect the- (0:30:56) Codey: if you’re wrong. Yeah. (0:30:58) Al: people will have no personalities. (0:31:01) Al: It’s going to be Faith Arm all over again, (0:31:03) Al: where there’s some nice stuff about the game, (0:31:05) Al: but overall the people are just boring. (0:31:08) Codey: Okay, you heard it here, heard it here first. Boring. (0:31:11) Al: Well, I mean, to be fair, I think I’ve said it multiple times. (0:31:16) Al: I will play this game, right? (0:31:17) Al: I need to play this game because it is getting so much buzz. (0:31:21) Al: Like people seem to really like the idea of this game, (0:31:24) Al: even though I don’t understand why. (0:31:26) Codey: Because it starts with an “S” and ends with “Dew Island”. (0:31:28) Al: » Oh man. I cry. I cry. What have we got next? We have OVA Magica. They’ve announced (0:31:29) Codey: And it starts with an “S” and ends with an “E” and ends with an “S” and ends with an “E”. (0:31:40) Al: that their first major update is out now. Yeah. I mean, to be honest, like, this is the sort of (0:31:44) Codey: - Yep. (0:31:45) Codey: It just… (0:31:49) Al: thing where it’s like, if you’re playing this game, you’ll be really excited about the updates (0:31:52) Al: in this. And if you’re not, you probably don’t care that there are new blobs, new blob worlds, (0:31:57) Codey: Yeah, but there’s new cosmetic. (0:31:58) Al: new events. It’s the wrong one. It’s in early access. I don’t think they’ve announced when… (0:32:00) Codey: Oh, nope, this is the wrong game. (0:32:02) Codey: Just kidding. (0:32:04) Codey: Yeah, that’s it. (0:32:05) Codey: When is this coming out? (0:32:09) Codey: No, this podcast. (0:32:11) Al: Oh, this episode. (0:32:13) Codey: If you are listening to this on release day, (0:32:17) Codey: if you are one of the cool kids, (0:32:19) Codey: you can get this game for 20% off right now on Steam. (0:32:24) Codey: But only for people, 20 on 20, (0:32:27) Codey: if you’re on the 21st, no 20. (0:32:30) Codey: No 20 for you. (0:32:31) Al: This is an example of one that will definitely not hit its time frame that it said in the Early Access. They said “Over Magic has currently planned to be in Early Access for roughly eight to 10 months with regular content updates leaving up to the 1.0 full release.” (0:32:31) Codey: That’s it, that’s all I have. (0:32:46) Al: The first version of this came out in July, and this is their first content update. So that’s what? Is that four months? (0:32:52) Codey: Yep. July is seven. This is, yeah, this, yes, four months. (0:33:02) Al: Which is fine, I’m not saying they have to rush it out, but they always underestimate it. (0:33:07) Codey: What if they’re not doing it regular? What if it’s like, here’s one update, and then here’s another one, here’s another one, here’s another one, and it’s released. (0:33:15) Al: Well, I mean, they did say regular, they did the best, but they use that word regular. (0:33:18) Codey: Oh, fair. They did. (0:33:22) Codey: Nevermind. (0:33:24) Al: You’re like, what if they don’t you mean this word that they used in the sentence? (0:33:27) Codey: That they literally say. (0:33:30) Codey: I tried, I tried to give them some grace. It did not work. (0:33:34) Codey: work. (0:33:35) Al: We’re not here for grace, we’re here for content. (0:33:38) Codey: Content, bam, bam, bam, bam. (0:33:41) Al: No, I actually, this is the problem with covering indie games. (0:33:45) Al: I actually really liked the developer of Emajica. She seems like a really nice person, (0:33:48) Codey: - Yeah. (0:33:50) Al: and I don’t want to be too harsh. So. (0:33:52) Codey: Yeah. (0:33:54) Codey: Well, and it’s all in good fun. (0:33:55) Codey: I mean, like I basically, (0:33:57) Codey: we joked about this at the conference that I was just at (0:33:59) Codey: that this is the third year in a row (0:34:01) Codey: that we’ve wanted to have a symposium about neurodiversions, (0:34:04) Codey: but all of the people who are trying to make the symposium (0:34:08) Codey: have ADHD. (0:34:11) Codey: And so it never happens because we all have ADHD. (0:34:15) Codey: And I’m at the point now where I’m like, (0:34:18) Codey: I’m not going to accept symposia ideas (0:34:21) Codey: or whatever until like March, (0:34:22) Codey: but I kind of want to start it right now (0:34:25) Codey: and just have it done (0:34:27) Codey: because I really want this to happen. (0:34:28) Al: Yeah, yeah, it’s why, yeah, I was talking to someone, a friend who’s been diagnosed (0:34:35) Al: with ADHD recently, and I was just asking, you know, what to expect if I end up looking (0:34:41) Al: for a diagnosis. And I was like, it’s really ironic that the way to start an ADHD diagnosis (0:34:46) Codey: Yeah, I saw this recently, it was like, people who have a thing that cripples their ability (0:34:47) Al: is to make an appointment. It’s like, what do you expect here? (0:35:01) Codey: to do small menial tasks and make appointments have to have three phone calls and make two (0:35:07) Codey: appointments and like all this stuff. (0:35:11) Codey: But that means that if you get through it all, you must really care. (0:35:14) Al: Well this is the thing is because she actually got the diagnosis because she, like someone (0:35:16) Codey: You don’t care enough. (0:35:25) Al: was noticing while she was postpartum, she’d just had a baby, and so they were like “I (0:35:29) Codey: Mm-hmm, mm-hmm. (0:35:31) Al: think we need to do this” and she was like “Great” so she didn’t even need to do that (0:35:35) Al: first step, like that’s the best way to get diagnosis when someone notices and does something (0:35:39) Al: about it, but most people don’t get that. (0:35:40) Codey: Yep. That’s pretty I had been going to doctors for a long (0:35:45) Codey: time. And then finally, one of them was like, oh my gosh, you’ve (0:35:48) Codey: been coming here for so long. Why don’t I just send you to (0:35:50) Codey: this other place? And the first person that saw me at that other (0:35:53) Codey: place was like, Oh, yeah, you have it. Like she didn’t even (0:35:56) Codey: have to take me through the test. But yeah, all of that to (0:36:01) Codey: say, our chiding is gentle, we please over magica human take (0:36:07) Codey: your time. We can’t do things. (0:36:08) Al: I mean, she probably doesn’t listen to the podcast anyway, you know. (0:36:10) Codey: Please, Claudia. We can’t do things on a timeline either, but if she does, you take (0:36:19) Codey: your time. We’re still here. We still are excited about your game. They’re cute. I want (0:36:23) Al: Your blobs are cute. (0:36:24) Al: I want your, I was just about to say I want your blobs, but that sounds really bad. (0:36:29) Codey: your blobs. One of the ones in the new trailer was a fox. That’s pretty cute. Yeah. I think (0:36:34) Al: Blob. You can, I’m pretty sure you can crossbreed the blobs as well. So could you make a Fox (0:36:41) Codey: it was a fox. I was thinking more fox B, but okay. (0:36:42) Al: cow blob? Ooh, Fox bee. Would that be like black and orange straighten? That’s too similar (0:36:51) Al: to be orange and yellow stripes. (0:36:54) Codey: I would yeah I would think it’s an orange and white striped bee that has a fox tail. (0:37:02) Codey: And maybe with like uh little fox ears too little white tipped ears could be cute. (0:37:08) Al: Interesting. Speaking of first major content update after an early access release. (0:37:16) Al: We have fields of mystery have also announced their first major content update, and that is out now as you’re listening comes out in the 18th of November, which is in the past now listeners. (0:37:32) Al: Similarly to the previous update, you probably don’t care about most of this stuff if you don’t play the game. (0:37:38) Al: It adds a bunch of stuff that will probably be really interesting to you. (0:37:42) Codey: This is the one that adds cosmetic things. (0:37:42) Al: So it does add cosmetic. (0:37:46) Codey: You can change how you look. (0:37:47) Codey: You can change how your pets look. (0:37:49) Codey: You can get new drops from the monsters in the dungeons (0:37:52) Codey: because surprise, there are new monsters in the dungeon. (0:37:54) Codey: Mines, it’s mines. (0:37:56) Codey: I said dungeon, I meant mines. (0:37:58) Codey: New heart events, new skill perks, a new festival, mounts. (0:38:02) Codey: I’m excited about the mounts. (0:38:02) Al: I don’t know, never say never. You know the fun thing about one thing I really like about (0:38:05) Codey: I’m never gonna play this game, (0:38:06) Codey: but I was excited about that. (0:38:13) Al: Fields of Mystery, just seeing as how we’re talking about it. I’ll talk more about this (0:38:15) Al: in the main episode that we talk about it in. But you can change everything about yourself (0:38:21) Al: after the initial thing, except your birthday. And that includes your pronouns, your name, (0:38:28) Codey: That’s cool (0:38:30) Al: your look, et cetera. (0:38:31) Codey: That’s cool (0:38:33) Al: Yeah, the number of times I’ve heard my trans friends say that they started a game (0:38:38) Al: pre-transition, and then they’re like, don’t want to play the game now because I’m pre-transitioning (0:38:43) Al: the game. Well, there you go in Fields of Mystery, you can just change. If only it was as simple as (0:38:46) Codey: In the real world, womp, womp, it is becoming more obvious, I guess. (0:38:48) Al: that. [LAUGHTER] (0:38:57) Codey: I’ve had a couple people, I don’t know if I’ve said this on the pod or not, but I have (0:39:01) Codey: decided to expand my pronouns to she/they, so anything she/her or they/them are acceptable. (0:39:10) Codey: This happened because I’m pretty sure my tattoo artist thought I was non-binary and they called (0:39:14) Codey: me think, for a really long time. (0:39:16) Codey: And I was like, you know what, that doesn’t sound wrong. (0:39:20) Codey: That does not sound wrong, but he does. (0:39:24) Codey: I do not identify as he/him. (0:39:26) Codey: So I am… (0:39:28) Al: Either you’re going to say “I do not identify as a he” or a him, a he or a him, either of (0:39:28) Codey: Yeah, or as… No, I don’t. (0:39:33) Codey: So yeah, I’m she/they. (0:39:35) Codey: Or him. Or his. None of those things. (0:39:36) Al: them. Or a his. Well, I don’t know. Well, I mean, it depends how traditionally possessive (0:39:39) Codey: So yeah. (0:39:46) Al: about relationships you want to go, because I presume your partner, does your partner (0:39:50) Al: go by he/him. Okay, but you could arguably say you are his. (0:39:51) Codey: Um, I think he’s also he they, but he Ooh, you, you’re right. (0:39:58) Al: But then I know that, you know, obviously there are negative connotations to the patriarchal (0:40:05) Al: view of relationships like that. Well, yes. Yeah, OK. Of course. Of course. I’m just saying (0:40:08) Codey: I mean, but he’s mine, so it’s not a one-way thing. (0:40:13) Al: that the idea of being owned by a man is obviously historically… What’s the word I’m looking (0:40:16) Codey: Yeah. (0:40:20) Codey: Yeah. (0:40:21) Al: for… “ablimatic” is the word, but yeah, it works. (0:40:22) Codey: Ick? (0:40:25) Codey: Yeah. (0:40:26) Codey: No, so all of this is to say like, (0:40:28) Codey: that is something that I have, (0:40:30) Codey: that’s recently occurred in my life, (0:40:31) Codey: but it’s kind of been like under the radar. (0:40:33) Codey: I didn’t have like a big, hey, this is happening now. (0:40:36) Codey: And I’ve had at least three humans (0:40:38) Codey: week reach out to me independently and say, (0:40:41) Codey: hey, may I ask what your pronouns are? (0:40:44) Codey: ‘Cause I think they’ve changed. (0:40:46) Codey: And I was like, wow, they have, thank you. (0:40:47) Codey: Thank you for confirming. (0:40:51) Codey: So it is, though, again, (0:40:53) Codey: I’m in a very liberal, progressive life. (0:40:57) Codey: But people are becoming more accepting of it. (0:41:01) Codey: I feel like in the general. (0:41:03) Al: the people you want to spend time with anyway. (0:41:05) Al: » [LAUGH] (0:41:06) Codey: Yeah. (0:41:07) Codey: Well, and it’s funny because (0:41:08) Codey: because of things in life right now, uh, there are those who are in hide (0:41:13) Codey: mode who are trying to protect themselves, which is 100% valid. (0:41:14) Al: Mm-hmm (0:41:17) Codey: Um, I’m in fight mode. (0:41:19) Codey: So both in my institution, uh, but also in my politics, I am not going to go (0:41:27) Codey: quietly into that good night. (0:41:28) Codey: I’m, I’m ready to fight. (0:41:30) Codey: Um, and I’ve told all of my friends that if they need someone to fight for them, (0:41:33) Codey: hit me up because I’m in fight mode right now, not flight. (0:41:38) Al: Fair enough. It’s fine, I’ll cut it. It doesn’t need to go in. Yeah, so a bunch of stuff. (0:41:39) Codey: Uh, that was a weird aside. (0:41:40) Codey: Anyway, we have a couple new games. (0:41:45) Codey: You don’t have to cut it. (0:41:46) Codey: It’s fine. (0:41:50) Codey: Mm hmm. (0:41:51) Codey: Woo! (0:41:54) Al: That’s all of the game news, but we also have new games. Two new games to talk about. (0:42:00) Al: The first is Whimsied, a creature collection game that sits at the bottom of your screen (0:42:07) Al: and fits easily into your… (0:42:08) Al: routine. Whether you’re working, studying, or relaxing, Whimsight is always ready to offer you cozy (0:42:15) Al: pauses, capture creatures, create new species, and decorate your whimsical space in this soothing (0:42:20) Al: adventure. So we’re finishing the trilogy of, we’re going to call them rusty retirement likes. (0:42:28) Codey: Yeah, that was a I said, Oh, no, what did Rusty’s retirement do? (0:42:34) Codey: Because they really opened up a a worm of cans. (0:42:38) Al: this feels like the most dangerous one to me (0:42:39) Codey: But yeah, I think it’s. (0:42:43) Codey: Yeah, yeah, because it’s it’s creature collection. (0:42:47) Codey: It’s also you breed things together and you create new things. (0:42:50) Codey: I also really like that the little creatures are 2D, like, (0:42:54) Codey: and when they turn themselves, they just turn they’re like a little plane of paper (0:42:58) Al: Like, yeah, people are mad at you, ask. (0:43:00) Codey: I don’t know. Yeah, very paper Mario esque and that was really cute. (0:43:05) Codey: Yeah. Oh, heck, I am. (0:43:09) Codey: My all my dollar bucks are going to go away for this. (0:43:12) Al: Oh, they call them winlings. (0:43:13) Codey: So, yeah. Yeah, they’re windlings. (0:43:20) Codey: Yep, it looks really cute. (0:43:21) Codey: The release date is currently to be determined, but you can (0:43:25) Codey: support the person, I think, on some way. (0:43:28) Codey: That I saw pre pre down. (0:43:32) Codey: I don’t know. You can do something to support them that one. (0:43:34) Al: Go add it to your wishlist. (0:43:37) Al: That’s always the best thing before games are out, (0:43:41) Al: because it pushes them up the charts when they do come out. (0:43:44) Codey: Oh, I didn’t know that. (0:43:46) Codey: The more you know. (0:43:48) Codey: Um, yeah, very cute. Are you are you are you going to get that one.&
Step into the WHOO’s House Podcast with DJ WHOO Kid. Jeremy PIVEN talks about his new movie, Eminem, and Stand Up Comedy. Download the NEW DraftKings Pick Six app NOW! Use Code: "WHOOSHOUSE". Play $5, and get $50 in Pick 6 credits. The Crown is Yours. Rate the show, leave comments, and subscribe to WHOO's House Podcast with DJ WHOO Kid - lnk.to/whooshouse. Gambling Problem? Call 1-800-Gambler. Help is available for problem gambling. Call 888-789-7777 or visit CCPG.Org in Connecticut. Must be 18+, age and eligibility restrictions vary by jurisdiction. Pick6 not available everywhere, including New York and Ontario. Void where prohibited. See terms at picksix.draftkings.com/promos. One per new customer. Reward issued as fifty dollars in non-withdrawable Pick Six Credits that expire in six months. #DK #DraftKings #DJWHOOKid #JeremyPIVEN #Standupcomedy #podcast
WHOO! LETS GO! We are pumped for this one folks. We are covering the lastest season of MHA all in one go and we couldn't be more excited to bring it to you. We'll laugh, we'll cry, we'll cringe, we'll wish there was more and we'll anxiously await the next installment with you all, here on 3DTAA. If you want to reach out leave a comment or find us on X (the artist we wish was still named Twitter) or email us! (threedadstalkingaboutanime@gmail.com) Check our site for random other stuff! - https://threedadstalkingab.wixsite.com/website (Disclaimer: We are not a spoiler-free show, listen at your own risk to the episodes and shows that are discussed.)
Step into the WHOO’s House Podcast with DJ WHOO Kid. Tom Hardy talks about Eminem, Venom, and real Hip Hop. This week’s episode is presented by Draft Kings! Download the DraftKings Sportsbook app and use code "WHOOSHOUSE" Get $200 in bonus bets when you bet just five bucks. Only on DraftKings. The Crown Is Yours! Rate the show, leave comments, and subscribe to WHOO's House Podcast with DJ Whoo Kid. GAMBLING PROBLEM? CALL 1-800-GAMBLER, (800) 327-5050 or visit gamblinghelplinema.org (MA). Call 877-8-HOPENY/text HOPENY (467369) (NY). Please Gamble Responsibly. 888-789-7777/visit ccpg.org (CT), or visit www.mdgamblinghelp.org (MD). 21+ and present in most states. (18+ DC/KY/NH/WY). Void in ONT/OR/NH. Eligibility restrictions apply. On behalf of Boot Hill Casino & Resort (KS). 1 per new customer. Min. $5 deposit. Min. $5 bet. Max. $200 issued as non-withdrawable Bonus Bets that expire in 7 days (168 hours) For additional items and responsible gaming resources see dkng.co/bball.
Step into the WHOO’s House Podcast with DJ WHOO Kid. Ice Cube goes at the corporate NBA haters This week’s episode is presented by Draft Kings! Download the DraftKings Sportsbook app and use code "WHOOSHOUSE" Get $200 in bonus bets when you bet just five bucks. Only on DraftKings. The Crown Is Yours! Rate the show, leave comments, and subscribe to WHOO's House Podcast with DJ Whoo Kid.
This guy is the Teflon Don of rap giving middle fingers to the haters daily. In this interview, DJ Whookid sits down with Ice Cube who speaks on the Kendrick Lamar Superbowl situation, his hatred for Ghostwriters, his hatred on black men in hip hop being feminized, and his hatred on the hate he gets from the NBA.
Step into the WHOO’s House Podcast with DJ WHOO Kid. Diddy classic pre-jail interview talks about Trump and Obama. WHOO's House is sponsored by DraftKings. Download the NEW DraftKings Pick Six app NOW and use code "WHOOSHOUSE" for new customers to play $5, and get $50 in Pick 6 credits GUARANTEED, PLUS one month of NFL+ Premium on us! Rate the show, leave comments, and subscribe to WHOO's House Podcast with DJ Whoo Kid.
Subscribe to Jason DeRusha Substack Newsletter here The DeRusha Download: official newsletter of Jason DeRusha TRANSCRIPT FOLLOWS:Stephanie [00:00:15]:Hello, everybody, and welcome to Dishing with Stephanie's dish, the podcast where we talk to people that are obsessed with food. And, Jason Derusha, I don't know how you feel about being introduced as being obsessed with food. I probably should start with that you're a very professional broadcaster first.Jason Derusha [00:00:32]:I'm pretty obsessed, though, so I think it works. I think it works.Stephanie [00:00:36]:Jason is the host of Drive Time with Derusha from 3 to 6 on WCCO Radio. And you may have known him from making the leap from being a TV news anchor to a broadcaster over in the audio space. You and I are are friendly. We, see each other at things and we chat and you've been super helpful for me in my freelance journey. But I just really wanted to chat with you about, like, how's it going? Most people, I think, see the idea of being on, like, the evening news and then going to AM radio as a step back. But I thought it was super fascinating for you, and I'd just love to see how it's going.Jason Derusha [00:01:18]:Well, thank you, and I appreciate you asking me. It is, I I had to get over my own sort of mental block as to whether or not this was a step back. And, also, like, is that even a relevant question? Like, who cares if it's a step back? Right? But, all of these things are sort of wrapped up in, oh, gosh. It just goes back to, like, when you're a kid. Right? Like, what was your vision of yourself? Is it okay to stop and say, like, I think I've achieved what I need to achieve? And that that sort of I don't know. It was an emotional decision for me because very much my identity was wrapped up in being the TV news guy.Stephanie [00:02:03]:Yeah.Jason Derusha [00:02:04]:And probably for my 1st year at WCCO Radio, when I would do events, I would I would, still, like, sort of struggle with how do I introduce myself. And even stuff like talking to my my, kids about you know, as an alum of Marquette University, when I was the morning news anchor, like, there was some prestige with that. When you are the afternoon radio talk show host on AM radio, It's just a little different for a younger generation. I will say this. Releasing yourself from sort of the burden of your own self expectations is incredibly liberating. And doing something because you wanna grow and you wanna challenge yourself and you want to be sort of okay at something and then get better, oh my gosh. Like, it has been so invigorating for me. I'm so glad I did it.Stephanie [00:03:07]:It's such a weird thing too because I came from radio and did then go to TV.Jason Derusha [00:03:14]:Yeah.Stephanie [00:03:14]:And and people act like TV is like the holy grail, but yet you've been doing something for 15 years over here. And the mediums are both broadcast, but the way you interact with people is super different.Jason Derusha [00:03:28]:Yes. Yeah. I've found you know, morning news and talk radio have a little more in common than when I was on the nighttime news. I remember when I was the Good Question reporter in the 10 o'clock news at WCCO TV. When I went to the morning show, all of a sudden, there was this much more personal intimate connection with the audience. And doing talk radio is like next level of that. Where on television, like, people got little glimpses into my life. And on radio, you know, all last week, and we're recording this in early September, but when when I was at the Minnesota State Fair, people were coming up to me wishing me good luck at dropping off my oldest at NYU because they knew this weekend I was going to New York to drop off my oldest.Jason Derusha [00:04:17]:Like, they just have that relationship with you, which is really fun. I mean, I think I've always had, maybe more of a personal relationship with the audience and, like, the traditional, you know, stand on mount anchor desk and deliver the sermon sort of TV news anchor that's never really been me. But it's just different when you have 3 hours to talk to people. You know?Stephanie [00:04:39]:One thing that's really struck me as a talk radio fan, and I have been for, I don't know, my whole life really from the time that my dad made me listen to WCCO in the 5th grade on the drive to school. I'm very impressed with how you handle this time that we're in where politics is so polarizing and people are just so feeling their feels all the time and really need to share those feelings with you. I just was noticing on, posts that you did that someone was mad that you weren't at the state fair on Labor Day and it's like, wow. People. But, also, I love the way that you you let people have their opinions, but you also don't let them abuse you, and I think there's a difference.Jason Derusha [00:05:26]:Yeah. Yeah. It's tricky. I mean, in TV news, I spent 25 years trying to get the audience to trust me. And part of that is, especially in morning news, you wanna be liked. Not that you shy away from asking tough questions, but you wanna do it in a likable way. That's what the audience wants. And here in in the talk space, it's it's hard.Jason Derusha [00:05:56]:It would be very easy if I were a left wing talk show host or a right wing talk show host, and then you just play the hits. You are essentially KDWB of political ideas. You play the top 40. You people know what you're gonna do, and you do it. And they like it. And people see in me what they want to see. So if they want to be mad at me and they are, Republicans and you're like you can make a line between Trump supporter I try to with Republican listeners. Like, look.Jason Derusha [00:06:37]:I am open to many Republican ideas. I'm not open to Donald Trump. Like, sorry. He's disqualified himself for me. That is not something I talk about a lot on the show because what's the point Other than making yourself feel, you know, good, I guess. I I I always think of my show as, like, the Thanksgiving table growing up where my uncle was, my uncle was a lawyer. He went to Madison. My grandfather was a hardcore Ronald Reagan Republican.Jason Derusha [00:07:14]:And everyone would duke it out, and everyone was welcome to join in. You're sort of expected to join in. And it was fine. Today, we've taken and I get it. Some of the issues we're talking about are very fundamental issues to different people. Right? It's it's a very white male sort of, privileged position to say, like, most of these issues for me are not life and death. But I also think it's not good for political discourse that we've turned everything into life or or death. And I don't I don't know that that what does that get us? Do we have better discussions? Do we have better participation? Do we have better policy because we've turned everything into a fundamental life and death, good or evil question? I I don't see a benefit to it.Jason Derusha [00:08:06]:So I try not to do that on my show.Stephanie [00:08:09]:I have noticed a change in you from when you first started broadcasting on the station, and I thought this was interesting because as a TV newsperson, you weren't supposed to have a lot of personality. You were supposed to be fairly impartial and just like a blank slate ofJason Derusha [00:08:27]:Yeah. The news for you. Star. Right? The news is the star, not me.Stephanie [00:08:32]:And I think it took you a little while to find your rhythm of how what to push, what buttons to push, how hard to push. And I'm really, pleasantly surprised and encouraged of the progress that you've made. I think you're just doing great.Jason Derusha [00:08:48]:It it's so nice, it's so nice of you to say that. I have had a tremendous coach at the radio station, and the thing I miss most about TV is the team. And I was more I don't know. I coworkers called me the CFO of our morning show. Mhmm. And that stood for chief feelings officer. My job was to sort of keep the trains on the track and make sure everyone felt heard and validated. And I didn't always tell people they were right, but they always were heard.Jason Derusha [00:09:24]:And so my job was to lift everybody else up. Well, in radio, it's just it's me and a producer. That's it. And we have a a brand manager who's, like, a program director of WCCO Radio, Brad Lane. And he's been tremendous, you know, and you can talk to any of my managers over the year. I've always have good relationship with managers, but I generally don't like to be told, what to do. Typical, media Broadcaster. Broadcaster.Jason Derusha [00:09:55]:Right? But in this case, like, I needed guidance. I needed coaching. I didn't really know how to do this. I I knew how to host, and I knew how to interview, but I didn't really know how to navigate talk radio today, which is different from talk radio 10 years ago. 10 years ago, if you could frame the issue well, people would call in. Today, people react to talk radio sort of like they do a a Facebook status update. They wanna know your take, and then they'll react.Stephanie [00:10:24]:Yeah.Jason Derusha [00:10:25]:Well, that took me a lot of work because, you know, do people really wanna hear my take? Is my take valid? Do I you know, it's all of those issues. And even as someone who's always had sort of an outsized personality in town, I still had that doubt of, like, do I really do I know what I'm talking about? Why are people really and he the the way Brad phrases it is he's like, what is your show about? What is your show about? And a lot of people ask me that. What is your show about? Which is such a funny question because you and I both, like, grew up listening to talk radio. So, like, I grew up in Chicago. WGN talk radio was part of my life. And then there was an FM talk radio, the loop in Chicago. That was more comedians, a little more edgy, a little younger. And you're like, talk radio is about well, fundamentally, it's about whatever the host wants to talk about.Jason Derusha [00:11:25]:So, like, you know, your show that you do, what is your show about? Well, like, the subject matter is food, but, like, it's really about your lens, what you care about. And that seems so egotistical. You're like, oh, it's all about me? Yeah. But it kind of is. Right? That's kinda what it is. So I it took a while for me to learn that. It took honestly, I would say it took a year of doing it 5 days a week until I really got comfortable with it. And I still feel like I'm good, not great.Jason Derusha [00:12:01]:Whereas after 25 years of TV, not being arrogant, but I think I was great. Yeah. And so it's kind of fun to not be great at something and learn it. I've enjoyed that.Stephanie [00:12:14]:Yeah. And I think it's revealed a lot about you as a person, that is hard to tap into and to be vulnerable and to let people see that side. Particularly, you know, we're performing these shows in a really polarizing time and in a time where people just they go after you. I mean, the amount of personal attack that hosts receive on something as benign as a food show, it's real.Jason Derusha [00:12:46]:I'm surprised by it, to be honest. And I'm a very online person, so I shouldn't be surprised by it. But, what's happened, and certainly you get it from people listening to you, but the people who actually listen, get it for the most part. Like, there's some attack, but mostly the listeners I don't know. All during the fair, I have people coming up telling me that, like, they disagree with me politically, but they really like how I do my show, which that's the best. Yeah. But part of the challenge with the digital world and the social media world is, you know, like, I I said this to someone this morning. How much of my energy am I supposed to spend on someone who doesn't listen and never will listen? So all day, every day, both the Republicans and the Democrats run against the media right now.Jason Derusha [00:13:41]:The media is the media where's the media? Why doesn't the media say this? Why is this the headline? Why are you framing it this way? Media, media, media, media, which is sort of interesting considering, supposedly, no one cares about the media anymore, and no one lets no one reads, no one subscribes, no one so you're like, but but it's a great boogie, man. Right? Like, if you run against the media, you don't have to confront the fact that your candidate maybe sucks. Right? Like, it's my fault. And that's been a bit of a challenge for me to figure out, like, obviously, I want to convince people to give my show a chance, but I think most of the people who are engaging in sort of a negative way, are not convincible. Right? Like, they're not so how much of my energy am I supposed to spend on that? I don't know. It's a bit of a challenge.Stephanie [00:14:34]:Well and I do think they listen. I think that people love to have feelings and emotions. And if they're not sure where to have them or they are in a place in their life where they're lonely or they're othered or whatever the case may be, I think sometimes people tune in just to feel something because they feel empty inside.Jason Derusha [00:14:59]:Yeah. Yeah. And you get I don't know. Like, I always try to remember that there are and the same is true of callers or texters on radio. There are a lot more people who are listening, who are lurkers. Right? Like, that's what we would call them on Facebook or Twitter, the lurkers. So by modeling sort of reasonable, friendly, but passionate discussion, I think there's some benefit to that for the people who are observing and don't wanna jump into the mess.Stephanie [00:15:34]:Do you ever think about getting off Twitter? I know a lot of media personalities have.Jason Derusha [00:15:39]:I do. I do. But, mostly, I enjoy it. Like, mostly, I get positive interaction out of it. I've started to curate it a little more. Like, I mute a lot of people that you know, if I feel someone getting my blood pressure rising, I'll just mute them. It's okay. Like, they don't need, like, block.Jason Derusha [00:15:58]:I don't need to do that. But, like, I and people who I have a policy, if you call me or my family a name, you just get blocked. Like, there's no I don't need that. So I I do think about it. It is one of those things where you're like, the upside of something like Twitter acts. The upside is you get a lot of audience. I have, I don't know, 80,000 followers there. Certainly, most people don't see all of that stuff, and who knows how many are are relevant.Jason Derusha [00:16:33]:But, you know, a a normal tweet of mine might get seen might get, you know, 10, 20, 30000. Like, that's pretty good.Stephanie [00:16:42]:It's also so immediate when you're on the air. Like Yeah.Jason Derusha [00:16:45]:You need. For show, it's amazing. Like, what I I never think about leaving. I think about and I have adjusted what I will post about, just because it's not really fruitful for the most part. And you think, like, is my voice needed on this topic? Not really. Like, so do I need to weigh in on a lot of political type things? Not really. So I I've sort of, cut down on that. But you're right.Jason Derusha [00:17:15]:Like, from a listening standpoint, from a breaking news standpoint, it's amazing. It's unparalleled, frankly.Stephanie [00:17:22]:Yeah. I would agree with that. You took a weight loss journey, and I think you lost £40 last I checked.Jason Derusha [00:17:29]:Yeah.Stephanie [00:17:30]:And you've always been someone in the food space. Did that feel conflicting for you to do the weight loss route and at the same time be championing and talking about all the food?Jason Derusha [00:17:44]:Yeah. I mean, people ask me all the time. They're like, how do you eat this much? I'm like, well, I'm, you know, I'm sharing. I'm taking bites or whatever. I do think about it. Right? I think the reason that I lost weight was so I could live, not so I could hide. And so I don't really feel conflicted about that. The truth is, though, could I have lost that weight by eating out 4 nights a week? Probably not.Jason Derusha [00:18:13]:Yeah. So it is a challenge of eating out. I certainly am a little more careful now in how I order. And the way we used to, you know, some of this, like, COVID has changed it, but a normal night for us back in the pre COVID days would be you go somewhere for drinks, go somewhere else for appetizers, go somewhere else for a main course, and go somewhere else for dessert and drinks. And thinking about that while I was on the weight loss journey, like, I was probably eating 4000 3 or 4000 calories a night just in that. Like, not lunch, not breakfast. And so that's not sustainable. But can I do that occasionally? Sure.Jason Derusha [00:18:53]:Yeah. Why not? So I I the biggest thing I was conflicted about is the weight loss journey that I took. You know, I've always been, like, sort of an organic whole foods farm to table type eater. But to lose weight, quickly and sustainably, it's difficult to do it on whole food. It just takes a lot longer. Now I was eating whole foods. It wasn't like a liquid diet or anything. But, like, it is success breeds success.Jason Derusha [00:19:21]:And when you start when you lose that £10 in 2 weeks, you're like, oh, I can do this and then do it. Like, for me, I needed that. Other people, you know, maybe you can lose £40 in 2 years and do it by eating more salads and be more careful. But, like, getting the protein you need and the nutrients and all of that, it's it's just difficult if you go on a severe calorie restriction diet. It's difficult.Stephanie [00:19:45]:It's interesting too. I think for what we're seeing in the media now, like, everyone not everyone, but a lot of people are on the weight loss drugs and taking the shots. Many people are talking about it, many people aren't. Some are talking privately. And as someone who's a bigger person, like I'm not obese, but I'm a size 12 or 14 usually. I think about like, can I manage my weight with a magic, like, pill and No? Do that? Like, that feels like it could be amazing. And then they're also finding that with the reduced inflammation, people are happier or less depressed Yeah. Or sex.Stephanie [00:20:27]:It's like, oh my gosh. Is this the miracle drug? But then at the same time, as people who champion the food space, can you make food the the devil in that situation and still talk about it? It's it's something I both my radio partner and I have talked about a lot.Jason Derusha [00:20:46]:It's tricky. Right? Like, I am cheering for small business. I'm cheering for creativity, for innovation. So I'm cheering for that. Food is and I love food. We love, eating out. We love the experience of it. But food is really I mean, food is the vessel for all this other stuff.Jason Derusha [00:21:13]:Right? So is it do I love, love, love the particular dish, or do I love the experience? So I think, like, you know, you and your radio partner, Stephanie and I, I think the 3 of us have sort of a similar approach as to what makes restaurants, fun and what makes eating out fun. And it's really it's more the social experience, the room, the way you feel, the people you're with. Like, yes, good food, technique, all of that matters, but the other stuff matters more. And so when I was losing weight, my wife and I, you know, we had to sort of radically reenvision what we're gonna do for fun. So because we knew, like, you know, what would we do on a Saturday if we had a day free? Like, go to a maybe go to a a tap room or maybe go to a bar. It's like we can't do that. So we're like, alright. Let's go for a hike or, you know, you're trying some different stuff.Jason Derusha [00:22:17]:It's interesting as you age too. Right? Like, it's I can't eat the way I did 10 years ago.Stephanie [00:22:23]:And, also, like, I became recently aware, which why it took so long, I don't know, of, like, that what I view as fun is always food related. It's always my go to thing, and IJason Derusha [00:22:36]:don't Yeah.Stephanie [00:22:37]:I don't think about, like, oh, let's go have a bike ride. I think about let's go have a bike ride to this brewery or this orchard or it's like the destination, not the journey.Jason Derusha [00:22:47]:We're trying to, like you know, we went to a a show at the Guthrie a couple weeks ago. It's like, oh, and we loved it. And it's like, okay. Let's, like, let's remember to kind of, you know, Yeah. Sprinkle the other stuff into.Stephanie [00:23:03]:I want to, just thank you for some of the folks you've had on Derusha Eats. I was, thinking about Manny from Manny's,Jason Derusha [00:23:11]:Tortoise. Yeah.Stephanie [00:23:13]:25 years, Manny Gonzalez has been over there doing the work, and I was just really taken aback when he said he'd never been on the radio in 25 years. And I thought, well, good for you for having him on, and, wow, why did it take us so long? You just there's so many great voices out there and so much more to our food scene than the typical, you know, James Beard award winning chef. Right?Jason Derusha [00:23:38]:Yeah. Yeah. It that was a lesson I learned in my TV years of doing stories on restaurants. The audience resonated with, like, the neighborhood pizza place a lot more than the James Beard award type place. And, like, I don't know. I think about that often. Right? Like, people get more jazzed about mama's pizza in Saint Paul or Latah Latifs inStephanie [00:24:06]:Plymouth. Yeah.Jason Derusha [00:24:07]:Where they've got, like, the diamond it's sort of the diamond shaped cut. You know, people resonate with that more, and that makes sense. Right? Like, it's the reason The Cheesecake Factory back in the day was, like, the biggest restaurant opening of that year. Yeah. Because, people don't like feeling dumb. They don't like looking at menus where they don't know what the ingredients are, or they don't know how to say it. And neighborhood pizza places are awesome. Right? Like, they support the softball teams, and they support the youth, soccer teams.Jason Derusha [00:24:44]:And so I've always tried to give those guys a voice. It is it is a balance of, like, how do you keep it? So what really helps me is my producer, Dan Cook, does not care about restaurants at all. He doesn't care. He is mister meat and potatoes. He doesn't know anything that I'm talking about. And so when I do an interview where he's like, oh, that was really interesting. Like, he loved the Manny Gonzalez in the interview. And you're like, okay.Jason Derusha [00:25:13]:That's really what I'm trying to do. So I I do think about that a lot. Like, I definitely light up with the classics more. So, like, the Bilkoslag from Jack'sStephanie [00:25:26]:Game Fair. That was a great interview too.Jason Derusha [00:25:28]:Like, the though those ones, always sorta get me going. So it's something that I think about. Like, this month, we're gonna have, Murray's, Tim Murray, and we're gonna have JD Hoyt's. But we're also gonna have a case, Johnson who just, has this, you know, chicken tenders type Yep. Restaurant. So, like, I try to think, you know, can we have more women on? Can we have more people of color on? Do we have the classics who don't get the love on? Like, I'm always trying to think of that stuff.Stephanie [00:26:08]:You doJason Derusha [00:26:08]:have the new new the new new new, I always get nervous about on broadcast. Because if you're reading my stuff in Minnesota Monthly, you opt in. If you're going to a new place, you know. Like, Jason may love it, and you may go on another day, and it might be a train wreck. And that's sort of buyer beware. If you go to a place in the 1st 2 or 3 months, that's gonna happen.Stephanie [00:26:32]:Do you feel like a food reviewer? I mean, that's your title technically in Minnesota Monthly, but I feel like you carved out this other seat for yourself.Jason Derusha [00:26:41]:Yeah. I always feel a little awkward considering myself a critic. I mean, it it's the easiest way for people to understand it, but I'm not doing as much reviewing anymore. And part of the problem with reviewing versus recommending is that to really critically review a place, you need to go 3 times.Stephanie [00:27:05]:Absolutely.Jason Derusha [00:27:06]:You just do. It's not fair to roast somebody. And I can write a review and do the old, you know, crap sandwich with, like, this was good. This was good. Oh, this needs a little work. This was good. And I feel okay doing that on one visit, But, you know, mostly people wanna know where to go and what to order. And so, because I don't have the budget to really adequately review, you gotta do what you can do.Jason Derusha [00:27:38]:So,Stephanie [00:27:38]:like, I company is gonna send you 10 times like they used to send Ruth Reichl at the New York Times.Jason Derusha [00:27:44]:So I just try to carve out my area. I think people know that I'm honest. I'm not gonna deceive them. I'm not gonna puff up a place that's not good. But if I never talk about a place, you probably know why.Stephanie [00:27:58]:Yeah.Jason Derusha [00:27:58]:Like, I don't like it.Stephanie [00:28:00]:Yeah. And it doesn't help sometimes, I think, either to pounce on a place once everyone's identified that it's not great.Jason Derusha [00:28:07]:No. And there is I I think there is a space for, like, informed recommendation. Right? We have, like, the TikTok, Instagram world of, like, this is open. Whoo. Like, you have that. And that has its usefulness too. Like, people like to chase that. That's fun.Jason Derusha [00:28:23]:But I try to be like, alright. I'm gonna I'm gonna give you an informed recommendation. It's not quite a review. I don't know. I I I try I try. It's a it's a tricky thing. Right? Like, what does the audience want? Do people people always say they want critical reviews, but, like, just not about their favorite place. Yeah.Jason Derusha [00:28:46]:Exactly. People really want critical reviews. I I don't know.Stephanie [00:28:51]:I don't know. What's next for you? You've launched your substack. I've got 10 minutes left. And in that 10 minutes, I wanna know what's next and also the most embarrassing thing in your refrigerator.Jason Derusha [00:29:07]:So what's next? For for me, I am hoping to launch, like, a more unified brand. I have, like, all of these different things under my umbrella, and none of it looks the same. None of it has the same logo. Not you're like, what are we doing here? So I I like to unify things a little bit. You know, the Substack, you sort of inspired me to switch over to Substack from doing, like, a Mailchimp email I was doing. I've loved that outlet. So that's been really fun. You know, trying to figure out, like, Minnesota Monthly pays me to write.Jason Derusha [00:29:47]:Like, I gotta write for them. Like, I'm not saving it all for the newsletter. Like Yep. How do you make that work is something that I'm sort of working on. But I would like the other thing that I would like to launch, and I do release my restaurant interviews in podcast form. And over the next year, I I sort of wanna figure out, like, what is the right way to do that. Should I be you know, I experimented. I did an interview with Sameh Wadi where we taped it ahead of time instead of doing it live on the radio.Jason Derusha [00:30:18]:And so I spent 45 minutes with him asking questions, and so it was a longer podcast, and I think people like that. So trying to figure out, like, how do I do the radio? You know, I'm doing 3 hours of radio a day, so it doesn't leave as much free time as, you know, my family jokes that I work 3 hours, but you're like, wellStephanie [00:30:38]:An hour and a half of prep for every hour on the radio.Jason Derusha [00:30:41]:It takes a little bit of reading and planning and all of that. So that's you know, I I the the concrete plan is relaunch jason to russia.com. There's that website was built, like, 8 years ago. I'd like to freshen that up. So brand refresh, website refresh, those are the big plans for the next year. Try not to get fired during this political stretch. Don't get canceled. All ofStephanie [00:31:10]:those things. What's embarrassing that's in your fridge?Jason Derusha [00:31:13]:Oh, what is embarrassing that's in my fridge? There's currently a bottle of Kirkland, sparkling rose in my fridge.Stephanie [00:31:23]:But it is kinda good.Jason Derusha [00:31:25]:It's kinda good. I, you know, I mean, that's a little embarrassing.Stephanie [00:31:30]:That's funny.Jason Derusha [00:31:31]:Yeah. Yeah. That's probably that's probably the most embarrassing thing in there right now.Stephanie [00:31:37]:You know what else is kinda interesting about you? And I work for freelance myself. Mhmm. So I'm 1099 everywhere I work. And I see myself as my own company, my own brand. I also see you as seeing yourself like that, and that's interesting to me and a shift for you.Jason Derusha [00:31:56]:Yeah. At some point, that might be where it goes. I will say, like, as someone sort of new to the side hustle world, it's exhausting.Stephanie [00:32:07]:Yeah. It's really hard.Jason Derusha [00:32:08]:Like, you're pitching yourself all the time.Stephanie [00:32:11]:It's very hard.Jason Derusha [00:32:13]:And, you know, trying there's something to be said for, like, every 2 weeks. Like, the check comes. Yeah. The regular job. It's kinda nice. So when you're, you know, when you're pitching yourself a lot for a $1,000 here or for a trade out, like, oh,Stephanie [00:32:36]:okay. Free meal.Jason Derusha [00:32:39]:Yeah. You you know, I don't do a ton of that, but, like, it it does get exhausting. And then you have different you have different clients who have different needs. So, like, you know, one of the things I'm struggling with right now is there's a there's a restaurant owner who owns, I don't know, 5 or 6 different local restaurants. I love these restaurants. So he asked me about, like, doing influencing for him, doing a little digital campaign. And the trick is, like, at what point, like, if I'm getting if I'm getting paid, like, how many restaurants is that okay for? Like, do people start doubting my reviews? Does that or my recommendations? Like, how do you keep integrity in what you're doing, but also, like, keep the lights on so you canStephanie [00:33:30]:do it? It's a it's a line, and I don't have the answer because I've struggled with it myself. All I can say is if you are approaching it with integrity, but I don't know. When someone sells an endorsement for you on the radio station, they're making $80 and, you know, you're making $5,000. Right. SoJason Derusha [00:33:52]:Right.Stephanie [00:33:52]:I I did an endorsement for Certix, which I know you've done. And people still I mean, people will associate me with Certix till the end of time.Jason Derusha [00:34:01]:Yeah. Yeah. And it'sStephanie [00:34:03]:great because I love the family and I that's why I did the project that I did because I really enjoy them as people and stewards of northeast. But, yeah, it does close doors, and, you know, was it worth it? I don't know.Jason Derusha [00:34:16]:Right. Yeah. It's a little tricky just trying to figure that out. And, like, if I were not writing for Minnesota Monthly, then I wouldn't even worry about it.Stephanie [00:34:27]:Yeah. It would be different for sure.Jason Derusha [00:34:28]:But, like, in the Minnesota Monthly thing is, opens a lot of doors for me. Right? When you say you're the food writer, I mean, how many food writers are there for regional magazines across the country? 15? 10? I know. There are not that many. So, like, so that's sort of a job where it's like it pays for itself. Like, who cares that I don't get paid that much for it? It opens so many doors. So but then if you're not gonna cash in on those doors opening, what are you doing? So, like, trying to figure it all of that stuff is I spend a lot of time thinking about that.Stephanie [00:35:06]:Me too.Jason Derusha [00:35:07]:Yeah. Just trying to keep integrity and also, like, make things worth your time.Stephanie [00:35:14]:And with that, as my free Zoom subscription is winding downJason Derusha [00:35:19]:That's right. That's all that's all we're doing. How many free like, I edit my video on a free video editing? Yes, sir. WeStephanie [00:35:28]:have 3 minutes left to wrap it up.Jason Derusha [00:35:32]:That's right. I invoice using Google Sheets.Stephanie [00:35:35]:Yep. No. I I know.Jason Derusha [00:35:36]:My accounting is like my emails and try you know, it's all a train wreck.Stephanie [00:35:41]:Yes. It is. But it's been super fun to spend time with you and just to I wanted to just tell you you're doing a good job and Thank you. Tell you I've noticed that there's growth happening and that I think what you did took a lot of courage, and I've been a a fan. And I it'sJason Derusha [00:35:58]:fun listening. That means a lot, especially coming from you because I just respect kind of the way you have conducted your business and figured all of this out. And, I think both of us sort of follow what we think is fun and then hope the business type things sort of follow. Yeah. It's worked out okay, I think, for both of us.Stephanie [00:36:19]:So far so good.Jason Derusha [00:36:20]:We'll knockStephanie [00:36:21]:on some wood that we're not both fired inJason Derusha [00:36:23]:the middle of the day. That's right.Stephanie [00:36:25]:Alright. Thanks, Caitlin.Jason Derusha [00:36:27]:Thanks, Stephanie.Stephanie [00:36:28]:Okay. Where do you want people to follow you?Jason Derusha [00:36:32]:Instagram is good. Instagram or Facebook is probably the best way. Right? Like, they can get my my radio show podcast is everywhere, so we upload every segment and all of that. So those are probably the best.Stephanie [00:36:46]:Alright. Well, thanks for being on, and I really appreciate your time.Jason Derusha [00:36:49]:Thanks, Steph.Stephanie [00:36:50]:Okay. Bye bye.Jason Derusha [00:36:51]:See you. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit stephaniehansen.substack.com/subscribe
Subscribe to Jason DeRusha Substack Newsletter here The DeRusha Download: official newsletter of Jason DeRusha TRANSCRIPT FOLLOWS:Stephanie [00:00:15]:Hello, everybody, and welcome to Dishing with Stephanie's dish, the podcast where we talk to people that are obsessed with food. And, Jason Derusha, I don't know how you feel about being introduced as being obsessed with food. I probably should start with that you're a very professional broadcaster first.Jason Derusha [00:00:32]:I'm pretty obsessed, though, so I think it works. I think it works.Stephanie [00:00:36]:Jason is the host of Drive Time with Derusha from 3 to 6 on WCCO Radio. And you may have known him from making the leap from being a TV news anchor to a broadcaster over in the audio space. You and I are are friendly. We, see each other at things and we chat and you've been super helpful for me in my freelance journey. But I just really wanted to chat with you about, like, how's it going? Most people, I think, see the idea of being on, like, the evening news and then going to AM radio as a step back. But I thought it was super fascinating for you, and I'd just love to see how it's going.Jason Derusha [00:01:18]:Well, thank you, and I appreciate you asking me. It is, I I had to get over my own sort of mental block as to whether or not this was a step back. And, also, like, is that even a relevant question? Like, who cares if it's a step back? Right? But, all of these things are sort of wrapped up in, oh, gosh. It just goes back to, like, when you're a kid. Right? Like, what was your vision of yourself? Is it okay to stop and say, like, I think I've achieved what I need to achieve? And that that sort of I don't know. It was an emotional decision for me because very much my identity was wrapped up in being the TV news guy.Stephanie [00:02:03]:Yeah.Jason Derusha [00:02:04]:And probably for my 1st year at WCCO Radio, when I would do events, I would I would, still, like, sort of struggle with how do I introduce myself. And even stuff like talking to my my, kids about you know, as an alum of Marquette University, when I was the morning news anchor, like, there was some prestige with that. When you are the afternoon radio talk show host on AM radio, It's just a little different for a younger generation. I will say this. Releasing yourself from sort of the burden of your own self expectations is incredibly liberating. And doing something because you wanna grow and you wanna challenge yourself and you want to be sort of okay at something and then get better, oh my gosh. Like, it has been so invigorating for me. I'm so glad I did it.Stephanie [00:03:07]:It's such a weird thing too because I came from radio and did then go to TV.Jason Derusha [00:03:14]:Yeah.Stephanie [00:03:14]:And and people act like TV is like the holy grail, but yet you've been doing something for 15 years over here. And the mediums are both broadcast, but the way you interact with people is super different.Jason Derusha [00:03:28]:Yes. Yeah. I've found you know, morning news and talk radio have a little more in common than when I was on the nighttime news. I remember when I was the Good Question reporter in the 10 o'clock news at WCCO TV. When I went to the morning show, all of a sudden, there was this much more personal intimate connection with the audience. And doing talk radio is like next level of that. Where on television, like, people got little glimpses into my life. And on radio, you know, all last week, and we're recording this in early September, but when when I was at the Minnesota State Fair, people were coming up to me wishing me good luck at dropping off my oldest at NYU because they knew this weekend I was going to New York to drop off my oldest.Jason Derusha [00:04:17]:Like, they just have that relationship with you, which is really fun. I mean, I think I've always had, maybe more of a personal relationship with the audience and, like, the traditional, you know, stand on mount anchor desk and deliver the sermon sort of TV news anchor that's never really been me. But it's just different when you have 3 hours to talk to people. You know?Stephanie [00:04:39]:One thing that's really struck me as a talk radio fan, and I have been for, I don't know, my whole life really from the time that my dad made me listen to WCCO in the 5th grade on the drive to school. I'm very impressed with how you handle this time that we're in where politics is so polarizing and people are just so feeling their feels all the time and really need to share those feelings with you. I just was noticing on, posts that you did that someone was mad that you weren't at the state fair on Labor Day and it's like, wow. People. But, also, I love the way that you you let people have their opinions, but you also don't let them abuse you, and I think there's a difference.Jason Derusha [00:05:26]:Yeah. Yeah. It's tricky. I mean, in TV news, I spent 25 years trying to get the audience to trust me. And part of that is, especially in morning news, you wanna be liked. Not that you shy away from asking tough questions, but you wanna do it in a likable way. That's what the audience wants. And here in in the talk space, it's it's hard.Jason Derusha [00:05:56]:It would be very easy if I were a left wing talk show host or a right wing talk show host, and then you just play the hits. You are essentially KDWB of political ideas. You play the top 40. You people know what you're gonna do, and you do it. And they like it. And people see in me what they want to see. So if they want to be mad at me and they are, Republicans and you're like you can make a line between Trump supporter I try to with Republican listeners. Like, look.Jason Derusha [00:06:37]:I am open to many Republican ideas. I'm not open to Donald Trump. Like, sorry. He's disqualified himself for me. That is not something I talk about a lot on the show because what's the point Other than making yourself feel, you know, good, I guess. I I I always think of my show as, like, the Thanksgiving table growing up where my uncle was, my uncle was a lawyer. He went to Madison. My grandfather was a hardcore Ronald Reagan Republican.Jason Derusha [00:07:14]:And everyone would duke it out, and everyone was welcome to join in. You're sort of expected to join in. And it was fine. Today, we've taken and I get it. Some of the issues we're talking about are very fundamental issues to different people. Right? It's it's a very white male sort of, privileged position to say, like, most of these issues for me are not life and death. But I also think it's not good for political discourse that we've turned everything into life or or death. And I don't I don't know that that what does that get us? Do we have better discussions? Do we have better participation? Do we have better policy because we've turned everything into a fundamental life and death, good or evil question? I I don't see a benefit to it.Jason Derusha [00:08:06]:So I try not to do that on my show.Stephanie [00:08:09]:I have noticed a change in you from when you first started broadcasting on the station, and I thought this was interesting because as a TV newsperson, you weren't supposed to have a lot of personality. You were supposed to be fairly impartial and just like a blank slate ofJason Derusha [00:08:27]:Yeah. The news for you. Star. Right? The news is the star, not me.Stephanie [00:08:32]:And I think it took you a little while to find your rhythm of how what to push, what buttons to push, how hard to push. And I'm really, pleasantly surprised and encouraged of the progress that you've made. I think you're just doing great.Jason Derusha [00:08:48]:It it's so nice, it's so nice of you to say that. I have had a tremendous coach at the radio station, and the thing I miss most about TV is the team. And I was more I don't know. I coworkers called me the CFO of our morning show. Mhmm. And that stood for chief feelings officer. My job was to sort of keep the trains on the track and make sure everyone felt heard and validated. And I didn't always tell people they were right, but they always were heard.Jason Derusha [00:09:24]:And so my job was to lift everybody else up. Well, in radio, it's just it's me and a producer. That's it. And we have a a brand manager who's, like, a program director of WCCO Radio, Brad Lane. And he's been tremendous, you know, and you can talk to any of my managers over the year. I've always have good relationship with managers, but I generally don't like to be told, what to do. Typical, media Broadcaster. Broadcaster.Jason Derusha [00:09:55]:Right? But in this case, like, I needed guidance. I needed coaching. I didn't really know how to do this. I I knew how to host, and I knew how to interview, but I didn't really know how to navigate talk radio today, which is different from talk radio 10 years ago. 10 years ago, if you could frame the issue well, people would call in. Today, people react to talk radio sort of like they do a a Facebook status update. They wanna know your take, and then they'll react.Stephanie [00:10:24]:Yeah.Jason Derusha [00:10:25]:Well, that took me a lot of work because, you know, do people really wanna hear my take? Is my take valid? Do I you know, it's all of those issues. And even as someone who's always had sort of an outsized personality in town, I still had that doubt of, like, do I really do I know what I'm talking about? Why are people really and he the the way Brad phrases it is he's like, what is your show about? What is your show about? And a lot of people ask me that. What is your show about? Which is such a funny question because you and I both, like, grew up listening to talk radio. So, like, I grew up in Chicago. WGN talk radio was part of my life. And then there was an FM talk radio, the loop in Chicago. That was more comedians, a little more edgy, a little younger. And you're like, talk radio is about well, fundamentally, it's about whatever the host wants to talk about.Jason Derusha [00:11:25]:So, like, you know, your show that you do, what is your show about? Well, like, the subject matter is food, but, like, it's really about your lens, what you care about. And that seems so egotistical. You're like, oh, it's all about me? Yeah. But it kind of is. Right? That's kinda what it is. So I it took a while for me to learn that. It took honestly, I would say it took a year of doing it 5 days a week until I really got comfortable with it. And I still feel like I'm good, not great.Jason Derusha [00:12:01]:Whereas after 25 years of TV, not being arrogant, but I think I was great. Yeah. And so it's kind of fun to not be great at something and learn it. I've enjoyed that.Stephanie [00:12:14]:Yeah. And I think it's revealed a lot about you as a person, that is hard to tap into and to be vulnerable and to let people see that side. Particularly, you know, we're performing these shows in a really polarizing time and in a time where people just they go after you. I mean, the amount of personal attack that hosts receive on something as benign as a food show, it's real.Jason Derusha [00:12:46]:I'm surprised by it, to be honest. And I'm a very online person, so I shouldn't be surprised by it. But, what's happened, and certainly you get it from people listening to you, but the people who actually listen, get it for the most part. Like, there's some attack, but mostly the listeners I don't know. All during the fair, I have people coming up telling me that, like, they disagree with me politically, but they really like how I do my show, which that's the best. Yeah. But part of the challenge with the digital world and the social media world is, you know, like, I I said this to someone this morning. How much of my energy am I supposed to spend on someone who doesn't listen and never will listen? So all day, every day, both the Republicans and the Democrats run against the media right now.Jason Derusha [00:13:41]:The media is the media where's the media? Why doesn't the media say this? Why is this the headline? Why are you framing it this way? Media, media, media, media, which is sort of interesting considering, supposedly, no one cares about the media anymore, and no one lets no one reads, no one subscribes, no one so you're like, but but it's a great boogie, man. Right? Like, if you run against the media, you don't have to confront the fact that your candidate maybe sucks. Right? Like, it's my fault. And that's been a bit of a challenge for me to figure out, like, obviously, I want to convince people to give my show a chance, but I think most of the people who are engaging in sort of a negative way, are not convincible. Right? Like, they're not so how much of my energy am I supposed to spend on that? I don't know. It's a bit of a challenge.Stephanie [00:14:34]:Well and I do think they listen. I think that people love to have feelings and emotions. And if they're not sure where to have them or they are in a place in their life where they're lonely or they're othered or whatever the case may be, I think sometimes people tune in just to feel something because they feel empty inside.Jason Derusha [00:14:59]:Yeah. Yeah. And you get I don't know. Like, I always try to remember that there are and the same is true of callers or texters on radio. There are a lot more people who are listening, who are lurkers. Right? Like, that's what we would call them on Facebook or Twitter, the lurkers. So by modeling sort of reasonable, friendly, but passionate discussion, I think there's some benefit to that for the people who are observing and don't wanna jump into the mess.Stephanie [00:15:34]:Do you ever think about getting off Twitter? I know a lot of media personalities have.Jason Derusha [00:15:39]:I do. I do. But, mostly, I enjoy it. Like, mostly, I get positive interaction out of it. I've started to curate it a little more. Like, I mute a lot of people that you know, if I feel someone getting my blood pressure rising, I'll just mute them. It's okay. Like, they don't need, like, block.Jason Derusha [00:15:58]:I don't need to do that. But, like, I and people who I have a policy, if you call me or my family a name, you just get blocked. Like, there's no I don't need that. So I I do think about it. It is one of those things where you're like, the upside of something like Twitter acts. The upside is you get a lot of audience. I have, I don't know, 80,000 followers there. Certainly, most people don't see all of that stuff, and who knows how many are are relevant.Jason Derusha [00:16:33]:But, you know, a a normal tweet of mine might get seen might get, you know, 10, 20, 30000. Like, that's pretty good.Stephanie [00:16:42]:It's also so immediate when you're on the air. Like Yeah.Jason Derusha [00:16:45]:You need. For show, it's amazing. Like, what I I never think about leaving. I think about and I have adjusted what I will post about, just because it's not really fruitful for the most part. And you think, like, is my voice needed on this topic? Not really. Like, so do I need to weigh in on a lot of political type things? Not really. So I I've sort of, cut down on that. But you're right.Jason Derusha [00:17:15]:Like, from a listening standpoint, from a breaking news standpoint, it's amazing. It's unparalleled, frankly.Stephanie [00:17:22]:Yeah. I would agree with that. You took a weight loss journey, and I think you lost £40 last I checked.Jason Derusha [00:17:29]:Yeah.Stephanie [00:17:30]:And you've always been someone in the food space. Did that feel conflicting for you to do the weight loss route and at the same time be championing and talking about all the food?Jason Derusha [00:17:44]:Yeah. I mean, people ask me all the time. They're like, how do you eat this much? I'm like, well, I'm, you know, I'm sharing. I'm taking bites or whatever. I do think about it. Right? I think the reason that I lost weight was so I could live, not so I could hide. And so I don't really feel conflicted about that. The truth is, though, could I have lost that weight by eating out 4 nights a week? Probably not.Jason Derusha [00:18:13]:Yeah. So it is a challenge of eating out. I certainly am a little more careful now in how I order. And the way we used to, you know, some of this, like, COVID has changed it, but a normal night for us back in the pre COVID days would be you go somewhere for drinks, go somewhere else for appetizers, go somewhere else for a main course, and go somewhere else for dessert and drinks. And thinking about that while I was on the weight loss journey, like, I was probably eating 4000 3 or 4000 calories a night just in that. Like, not lunch, not breakfast. And so that's not sustainable. But can I do that occasionally? Sure.Jason Derusha [00:18:53]:Yeah. Why not? So I I the biggest thing I was conflicted about is the weight loss journey that I took. You know, I've always been, like, sort of an organic whole foods farm to table type eater. But to lose weight, quickly and sustainably, it's difficult to do it on whole food. It just takes a lot longer. Now I was eating whole foods. It wasn't like a liquid diet or anything. But, like, it is success breeds success.Jason Derusha [00:19:21]:And when you start when you lose that £10 in 2 weeks, you're like, oh, I can do this and then do it. Like, for me, I needed that. Other people, you know, maybe you can lose £40 in 2 years and do it by eating more salads and be more careful. But, like, getting the protein you need and the nutrients and all of that, it's it's just difficult if you go on a severe calorie restriction diet. It's difficult.Stephanie [00:19:45]:It's interesting too. I think for what we're seeing in the media now, like, everyone not everyone, but a lot of people are on the weight loss drugs and taking the shots. Many people are talking about it, many people aren't. Some are talking privately. And as someone who's a bigger person, like I'm not obese, but I'm a size 12 or 14 usually. I think about like, can I manage my weight with a magic, like, pill and No? Do that? Like, that feels like it could be amazing. And then they're also finding that with the reduced inflammation, people are happier or less depressed Yeah. Or sex.Stephanie [00:20:27]:It's like, oh my gosh. Is this the miracle drug? But then at the same time, as people who champion the food space, can you make food the the devil in that situation and still talk about it? It's it's something I both my radio partner and I have talked about a lot.Jason Derusha [00:20:46]:It's tricky. Right? Like, I am cheering for small business. I'm cheering for creativity, for innovation. So I'm cheering for that. Food is and I love food. We love, eating out. We love the experience of it. But food is really I mean, food is the vessel for all this other stuff.Jason Derusha [00:21:13]:Right? So is it do I love, love, love the particular dish, or do I love the experience? So I think, like, you know, you and your radio partner, Stephanie and I, I think the 3 of us have sort of a similar approach as to what makes restaurants, fun and what makes eating out fun. And it's really it's more the social experience, the room, the way you feel, the people you're with. Like, yes, good food, technique, all of that matters, but the other stuff matters more. And so when I was losing weight, my wife and I, you know, we had to sort of radically reenvision what we're gonna do for fun. So because we knew, like, you know, what would we do on a Saturday if we had a day free? Like, go to a maybe go to a a tap room or maybe go to a bar. It's like we can't do that. So we're like, alright. Let's go for a hike or, you know, you're trying some different stuff.Jason Derusha [00:22:17]:It's interesting as you age too. Right? Like, it's I can't eat the way I did 10 years ago.Stephanie [00:22:23]:And, also, like, I became recently aware, which why it took so long, I don't know, of, like, that what I view as fun is always food related. It's always my go to thing, and IJason Derusha [00:22:36]:don't Yeah.Stephanie [00:22:37]:I don't think about, like, oh, let's go have a bike ride. I think about let's go have a bike ride to this brewery or this orchard or it's like the destination, not the journey.Jason Derusha [00:22:47]:We're trying to, like you know, we went to a a show at the Guthrie a couple weeks ago. It's like, oh, and we loved it. And it's like, okay. Let's, like, let's remember to kind of, you know, Yeah. Sprinkle the other stuff into.Stephanie [00:23:03]:I want to, just thank you for some of the folks you've had on Derusha Eats. I was, thinking about Manny from Manny's,Jason Derusha [00:23:11]:Tortoise. Yeah.Stephanie [00:23:13]:25 years, Manny Gonzalez has been over there doing the work, and I was just really taken aback when he said he'd never been on the radio in 25 years. And I thought, well, good for you for having him on, and, wow, why did it take us so long? You just there's so many great voices out there and so much more to our food scene than the typical, you know, James Beard award winning chef. Right?Jason Derusha [00:23:38]:Yeah. Yeah. It that was a lesson I learned in my TV years of doing stories on restaurants. The audience resonated with, like, the neighborhood pizza place a lot more than the James Beard award type place. And, like, I don't know. I think about that often. Right? Like, people get more jazzed about mama's pizza in Saint Paul or Latah Latifs inStephanie [00:24:06]:Plymouth. Yeah.Jason Derusha [00:24:07]:Where they've got, like, the diamond it's sort of the diamond shaped cut. You know, people resonate with that more, and that makes sense. Right? Like, it's the reason The Cheesecake Factory back in the day was, like, the biggest restaurant opening of that year. Yeah. Because, people don't like feeling dumb. They don't like looking at menus where they don't know what the ingredients are, or they don't know how to say it. And neighborhood pizza places are awesome. Right? Like, they support the softball teams, and they support the youth, soccer teams.Jason Derusha [00:24:44]:And so I've always tried to give those guys a voice. It is it is a balance of, like, how do you keep it? So what really helps me is my producer, Dan Cook, does not care about restaurants at all. He doesn't care. He is mister meat and potatoes. He doesn't know anything that I'm talking about. And so when I do an interview where he's like, oh, that was really interesting. Like, he loved the Manny Gonzalez in the interview. And you're like, okay.Jason Derusha [00:25:13]:That's really what I'm trying to do. So I I do think about that a lot. Like, I definitely light up with the classics more. So, like, the Bilkoslag from Jack'sStephanie [00:25:26]:Game Fair. That was a great interview too.Jason Derusha [00:25:28]:Like, the though those ones, always sorta get me going. So it's something that I think about. Like, this month, we're gonna have, Murray's, Tim Murray, and we're gonna have JD Hoyt's. But we're also gonna have a case, Johnson who just, has this, you know, chicken tenders type Yep. Restaurant. So, like, I try to think, you know, can we have more women on? Can we have more people of color on? Do we have the classics who don't get the love on? Like, I'm always trying to think of that stuff.Stephanie [00:26:08]:You doJason Derusha [00:26:08]:have the new new the new new new, I always get nervous about on broadcast. Because if you're reading my stuff in Minnesota Monthly, you opt in. If you're going to a new place, you know. Like, Jason may love it, and you may go on another day, and it might be a train wreck. And that's sort of buyer beware. If you go to a place in the 1st 2 or 3 months, that's gonna happen.Stephanie [00:26:32]:Do you feel like a food reviewer? I mean, that's your title technically in Minnesota Monthly, but I feel like you carved out this other seat for yourself.Jason Derusha [00:26:41]:Yeah. I always feel a little awkward considering myself a critic. I mean, it it's the easiest way for people to understand it, but I'm not doing as much reviewing anymore. And part of the problem with reviewing versus recommending is that to really critically review a place, you need to go 3 times.Stephanie [00:27:05]:Absolutely.Jason Derusha [00:27:06]:You just do. It's not fair to roast somebody. And I can write a review and do the old, you know, crap sandwich with, like, this was good. This was good. Oh, this needs a little work. This was good. And I feel okay doing that on one visit, But, you know, mostly people wanna know where to go and what to order. And so, because I don't have the budget to really adequately review, you gotta do what you can do.Jason Derusha [00:27:38]:So,Stephanie [00:27:38]:like, I company is gonna send you 10 times like they used to send Ruth Reichl at the New York Times.Jason Derusha [00:27:44]:So I just try to carve out my area. I think people know that I'm honest. I'm not gonna deceive them. I'm not gonna puff up a place that's not good. But if I never talk about a place, you probably know why.Stephanie [00:27:58]:Yeah.Jason Derusha [00:27:58]:Like, I don't like it.Stephanie [00:28:00]:Yeah. And it doesn't help sometimes, I think, either to pounce on a place once everyone's identified that it's not great.Jason Derusha [00:28:07]:No. And there is I I think there is a space for, like, informed recommendation. Right? We have, like, the TikTok, Instagram world of, like, this is open. Whoo. Like, you have that. And that has its usefulness too. Like, people like to chase that. That's fun.Jason Derusha [00:28:23]:But I try to be like, alright. I'm gonna I'm gonna give you an informed recommendation. It's not quite a review. I don't know. I I I try I try. It's a it's a tricky thing. Right? Like, what does the audience want? Do people people always say they want critical reviews, but, like, just not about their favorite place. Yeah.Jason Derusha [00:28:46]:Exactly. People really want critical reviews. I I don't know.Stephanie [00:28:51]:I don't know. What's next for you? You've launched your substack. I've got 10 minutes left. And in that 10 minutes, I wanna know what's next and also the most embarrassing thing in your refrigerator.Jason Derusha [00:29:07]:So what's next? For for me, I am hoping to launch, like, a more unified brand. I have, like, all of these different things under my umbrella, and none of it looks the same. None of it has the same logo. Not you're like, what are we doing here? So I I like to unify things a little bit. You know, the Substack, you sort of inspired me to switch over to Substack from doing, like, a Mailchimp email I was doing. I've loved that outlet. So that's been really fun. You know, trying to figure out, like, Minnesota Monthly pays me to write.Jason Derusha [00:29:47]:Like, I gotta write for them. Like, I'm not saving it all for the newsletter. Like Yep. How do you make that work is something that I'm sort of working on. But I would like the other thing that I would like to launch, and I do release my restaurant interviews in podcast form. And over the next year, I I sort of wanna figure out, like, what is the right way to do that. Should I be you know, I experimented. I did an interview with Sameh Wadi where we taped it ahead of time instead of doing it live on the radio.Jason Derusha [00:30:18]:And so I spent 45 minutes with him asking questions, and so it was a longer podcast, and I think people like that. So trying to figure out, like, how do I do the radio? You know, I'm doing 3 hours of radio a day, so it doesn't leave as much free time as, you know, my family jokes that I work 3 hours, but you're like, wellStephanie [00:30:38]:An hour and a half of prep for every hour on the radio.Jason Derusha [00:30:41]:It takes a little bit of reading and planning and all of that. So that's you know, I I the the concrete plan is relaunch jason to russia.com. There's that website was built, like, 8 years ago. I'd like to freshen that up. So brand refresh, website refresh, those are the big plans for the next year. Try not to get fired during this political stretch. Don't get canceled. All ofStephanie [00:31:10]:those things. What's embarrassing that's in your fridge?Jason Derusha [00:31:13]:Oh, what is embarrassing that's in my fridge? There's currently a bottle of Kirkland, sparkling rose in my fridge.Stephanie [00:31:23]:But it is kinda good.Jason Derusha [00:31:25]:It's kinda good. I, you know, I mean, that's a little embarrassing.Stephanie [00:31:30]:That's funny.Jason Derusha [00:31:31]:Yeah. Yeah. That's probably that's probably the most embarrassing thing in there right now.Stephanie [00:31:37]:You know what else is kinda interesting about you? And I work for freelance myself. Mhmm. So I'm 1099 everywhere I work. And I see myself as my own company, my own brand. I also see you as seeing yourself like that, and that's interesting to me and a shift for you.Jason Derusha [00:31:56]:Yeah. At some point, that might be where it goes. I will say, like, as someone sort of new to the side hustle world, it's exhausting.Stephanie [00:32:07]:Yeah. It's really hard.Jason Derusha [00:32:08]:Like, you're pitching yourself all the time.Stephanie [00:32:11]:It's very hard.Jason Derusha [00:32:13]:And, you know, trying there's something to be said for, like, every 2 weeks. Like, the check comes. Yeah. The regular job. It's kinda nice. So when you're, you know, when you're pitching yourself a lot for a $1,000 here or for a trade out, like, oh,Stephanie [00:32:36]:okay. Free meal.Jason Derusha [00:32:39]:Yeah. You you know, I don't do a ton of that, but, like, it it does get exhausting. And then you have different you have different clients who have different needs. So, like, you know, one of the things I'm struggling with right now is there's a there's a restaurant owner who owns, I don't know, 5 or 6 different local restaurants. I love these restaurants. So he asked me about, like, doing influencing for him, doing a little digital campaign. And the trick is, like, at what point, like, if I'm getting if I'm getting paid, like, how many restaurants is that okay for? Like, do people start doubting my reviews? Does that or my recommendations? Like, how do you keep integrity in what you're doing, but also, like, keep the lights on so you canStephanie [00:33:30]:do it? It's a it's a line, and I don't have the answer because I've struggled with it myself. All I can say is if you are approaching it with integrity, but I don't know. When someone sells an endorsement for you on the radio station, they're making $80 and, you know, you're making $5,000. Right. SoJason Derusha [00:33:52]:Right.Stephanie [00:33:52]:I I did an endorsement for Certix, which I know you've done. And people still I mean, people will associate me with Certix till the end of time.Jason Derusha [00:34:01]:Yeah. Yeah. And it'sStephanie [00:34:03]:great because I love the family and I that's why I did the project that I did because I really enjoy them as people and stewards of northeast. But, yeah, it does close doors, and, you know, was it worth it? I don't know.Jason Derusha [00:34:16]:Right. Yeah. It's a little tricky just trying to figure that out. And, like, if I were not writing for Minnesota Monthly, then I wouldn't even worry about it.Stephanie [00:34:27]:Yeah. It would be different for sure.Jason Derusha [00:34:28]:But, like, in the Minnesota Monthly thing is, opens a lot of doors for me. Right? When you say you're the food writer, I mean, how many food writers are there for regional magazines across the country? 15? 10? I know. There are not that many. So, like, so that's sort of a job where it's like it pays for itself. Like, who cares that I don't get paid that much for it? It opens so many doors. So but then if you're not gonna cash in on those doors opening, what are you doing? So, like, trying to figure it all of that stuff is I spend a lot of time thinking about that.Stephanie [00:35:06]:Me too.Jason Derusha [00:35:07]:Yeah. Just trying to keep integrity and also, like, make things worth your time.Stephanie [00:35:14]:And with that, as my free Zoom subscription is winding downJason Derusha [00:35:19]:That's right. That's all that's all we're doing. How many free like, I edit my video on a free video editing? Yes, sir. WeStephanie [00:35:28]:have 3 minutes left to wrap it up.Jason Derusha [00:35:32]:That's right. I invoice using Google Sheets.Stephanie [00:35:35]:Yep. No. I I know.Jason Derusha [00:35:36]:My accounting is like my emails and try you know, it's all a train wreck.Stephanie [00:35:41]:Yes. It is. But it's been super fun to spend time with you and just to I wanted to just tell you you're doing a good job and Thank you. Tell you I've noticed that there's growth happening and that I think what you did took a lot of courage, and I've been a a fan. And I it'sJason Derusha [00:35:58]:fun listening. That means a lot, especially coming from you because I just respect kind of the way you have conducted your business and figured all of this out. And, I think both of us sort of follow what we think is fun and then hope the business type things sort of follow. Yeah. It's worked out okay, I think, for both of us.Stephanie [00:36:19]:So far so good.Jason Derusha [00:36:20]:We'll knockStephanie [00:36:21]:on some wood that we're not both fired inJason Derusha [00:36:23]:the middle of the day. That's right.Stephanie [00:36:25]:Alright. Thanks, Caitlin.Jason Derusha [00:36:27]:Thanks, Stephanie.Stephanie [00:36:28]:Okay. Where do you want people to follow you?Jason Derusha [00:36:32]:Instagram is good. Instagram or Facebook is probably the best way. Right? Like, they can get my my radio show podcast is everywhere, so we upload every segment and all of that. So those are probably the best.Stephanie [00:36:46]:Alright. Well, thanks for being on, and I really appreciate your time.Jason Derusha [00:36:49]:Thanks, Steph.Stephanie [00:36:50]:Okay. Bye bye.Jason Derusha [00:36:51]:See you. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit stephaniehansen.substack.com/subscribe
Step into the WHOO’s House Podcast with DJ WHOO Kid. Lil Flip talks about Illuminati Parties, 50 Cent Mixtapes, and Rap Politics. WHOO's House is sponsored by DraftKings. Download the NEW DraftKings Pick Six app NOW and use code "WHOOSHOUSE" for new customers to play $5, and get $50 in Pick 6 credits GUARANTEED, PLUS one month of NFL+ Premium on us! Rate the show, leave comments, and subscribe to WHOO's House Podcast with DJ Whoo Kid.
We're gonna have a podcast sponsor! Whoo! We're talking details. Boyce is updating us on his sign party adventures and shows off his 3D layered map project. Matt dives into rotary options. Alex lifts a gantry laser. The channel, staff, communities, web services… everything. It's all here thanks to the LMA. ► Consider Supporting Us: https://masters.lasereverything.net/ ❤️ We're probably earning money when you buy stuff we link. ❤️ ✨As Amazon Associates we earn from qualifying purchases.✨ We have SO MANY Laser Resources: ► Our Market for Laser Stuff: https://market.makerremix.com ► Become a Market Vendor: https://market.makerremix.com/pricing ► The 2023 Buying Guide: https://buyingguide.makerremix.com ► Join the MakerREMIX Network: https://makerremix.com ► Join the Discord Server: https://discord.gg/lasereverything ► Join the Facebook Group: https://www.facebook.com/groups/lasereverything ► FREE Laser Engraving Starter Settings Packs: https://www.lasereverything.net/freelasersettings ► Community Fiber Library: https://lasereverything.wpcomstaging.com/fiber-laser-settings-library ► Community CO2 Library: https://lasereverything.wpcomstaging.com/co2-gantry-laser-settings-library ► Community UV Library: https://lasereverything.wpcomstaging.com/uv-laser-settings-library ► Laser Source Podcast: https://lasereverything.net/podcast ► Laser Everything Merch: https://makerremix.com/merch Listen up! Laser engraving machines are inherently dangerous. The content this channel is for educational purposes only. Laser Everything LLC can not be held liable for any harm caused to any individual or personal property related to settings, activities, procedures, techniques, or practices described in whole or part on this YouTube channel. By watching this video you agree that you alone are solely responsible for your own safety and property as it pertains to this content. Do your own research before purchasing machines, materials or accessories. LE is viewer supported and probably earns commission when you buy stuff we link.
Step into the WHOO’s House Podcast with DJ WHOO Kid. Mike Will talks about Eminem, Dre Dre rating his beats, Kendrick Lamar's rap beef, and Gunna. WHOO's House is sponsored by DraftKings. Download the NEW DraftKings Pick Six app NOW and use code "WHOOSHOUSE" for new customers to play $5, and get $50 in Pick 6 credits GUARANTEED, PLUS one month of NFL+ Premium on us! Rate the show, leave comments, and subscribe to WHOO's House Podcast with DJ Whoo Kid.
200 episodes!? Whoo! Don't worry the {that podcast} hosts didn't know it was episode 200, so they did nothing to celebrate. Anyways, a listener posed the question "Why does Mary get held to a higher standard and sainthood than Joseph does?" That Podcast is available on the following podcast services by searching “Atonement Fargo”: Spotify Google Podcasts Apple Podcasts Castbox Find us online at: YouTube Facebook Twitter https://thatpodcast.net https://atonement.live https://www.atonementfargo.org
Step into the WHOO’s House Podcast with DJ WHOO Kid. EVE Talks Getting Fired By Dr. Dre and Interracial Marriage. WHOO's House is sponsored by BetterHelp. Visit http://BetterHelp.com/WHOO today to get 10% off your first month. Get it off your chest, with BetterHelp. Rate the show, leave comments, and subscribe to WHOO's House Podcast with DJ WHOO Kid everywhere.
Step into the WHOO’s House Podcast with DJ WHOO Kid. OMARION talks about Michael Jackson, Drake, R&B beef, and how to avoid Gold Diggers. WHOO's House is sponsored by BetterHelp. Visit http://BetterHelp.com/WHOO today to get 10% off your first month. Get it off your chest, with BetterHelp. Rate the show, leave comments, and subscribe to WHOO's House Podcast with DJ WHOO Kid everywhere.
Welcome back to Spiritually Queer! Celebrating 100 episodes!! Whoo! In today's episode - I share with you how I caught myself hitting my Upper Limit. What is an Upper Limit you asked? A phrase coined by Gay Hendricks and his clientele - meaning that life is getting too damn good and you start to subconsciously sabotage it. Check out his book, The Big Leap to go deeper. In this episode, I share how exactly I caught myself in that moment of Upper Limiting and how I prevented that moment of self-sabotage and instead asked myself - how good can I let life get? Apply for Healer's School here Find my Meditations for FREE on Insight Timer Join SUNRISE, my virtual yoga studio for $33 Message me for advice: IG: @Dakiniinabikini Email: janelyon369@gmail.com JaneLyon.me ** Please leave us a rating and a review if you are loving the podcast!
Step into the WHOO’s House Podcast with DJ WHOO Kid. Birdman and Slim talk Jay Z, Eminem, Cashmoney reunion, and kidnapping a music exec? WHOO's House is sponsored by BetterHelp. Visit http://BetterHelp.com/WHOO today to get 10% off your first month. Get it off your chest, with BetterHelp. Rate the show, leave comments, and subscribe to WHOO's House Podcast with DJ WHOO Kid everywhere.
Al and Codey talk about the year so far in games, and what they are still excited for. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:39: What Have We Been Up To 00:08:47: News 00:53:27: Mid Year Check-in 01:14:35: Outro Links Southfield Delay Hello Kitty: Island Adventure Harvest Days 1.0 Release Natsu-Mon 20th Century Summer Vacation Roots of Pacha “1.2” Update Chill Town “Auto Farming” Update Disney Dreamlight Valley “The Lucky Dragon” Update Smushi Come Home “Heart of the Forest” Update Sprout Valley “Summer” Update Research Story on Steamdeck Farmagia Trailer Tales of the Shire Sneak Peek Lou’s Lagoon Farlands Games discussed: Disney Dreamlight Valley Window Garden Rusty's Retirement Coral Island Stardew 1.6 Starstruck Vagabond Go-Go Town Kamaeru: Frog Refuge Go-Go Town Tales of the Shire Of Life and Land Southfield Mika and the witch's mountain Len's Island 1.0 Research Story 1.0 Chill Town 1.0 Snacko 1.0 Coral Island 1.1 Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of The Harvest Season. (0:00:35) Al: My name is Al. (0:00:38) Codey: Cody. (0:00:38) Al: And we’re here today to talk about cottagecore games. (0:00:42) Codey: Woo! (0:00:46) Al: That was a really long woo. (0:00:48) Codey: It was… (0:00:50) Codey: It’s like when you’re… (0:00:50) Al: Like it sounded like we were falling off a cliff there. (0:00:54) Codey: It’s like when you’re hugging a friend and you’re like, (0:00:56) Codey: “Who’s gonna end it first?” (0:00:58) Codey: Like… (0:01:01) Al: It’s like the, you know, the Disney hug rule. (0:01:04) Codey: Oh gosh, no I do not. (0:01:06) Al: So the Disney hug rule and I mean, Disney have never confirmed that this is true. (0:01:10) Al: But when you watch some videos, it’s pretty clear that it’s true. (0:01:14) Al: The theory is that cast members at Disney are told that they are not allowed to stop a hug. (0:01:22) Al: So the kid has to has to be the one that decides when the hug ends. (0:01:26) Codey: That’s horrifying. I would hate that. (0:01:28) Al: So, so you just had, there are, (0:01:31) Al: I’ve seen some TikToks of kids like hugging for like three, four minutes. (0:01:37) Al: And it’s like, I mean, like, well, I mean, presumably Cody, (0:01:41) Al: you would never want to do that job anyway, right? (0:01:45) Codey: I mean, I think it would be fun to like, because I did choir for a really long time and I have kind (0:01:51) Codey: of a Disney voice in choir. I guess they don’t ever really sing at Disney, but like I could, (0:01:57) Codey: like I always thought that would be super fun, but then I remembered I hate children, so. (0:02:04) Al: kind of an important thing for a job at Disney, I would think. (0:02:06) Codey: I also hate, I also hate non-consensual physical content, particularly with children. (0:02:10) Al: Yeah, yeah, yeah, okay. Yeah, so I would say don’t do that job, Cody. That would be my (0:02:15) Codey: So, yeah, no, I’m not going to, yeah. (0:02:20) Al: advice to you. But yeah, I think it’s it’s very funny because like, the comments on these (0:02:26) Al: TikToks tend to be, oh, that kid really needed it. And I’m like, okay, sure, fine. It’s just (0:02:30) Al: funny. [laughs] (0:02:34) Al: Anyway, I think the kids that actually need a hug probably aren’t going to Disney because the parents aren’t taking them. So… (0:02:34) Codey: - Sure. (0:02:40) Codey: Well, and that’s what makes me so uncomfortable. (0:02:42) Codey: Like when, you know, like my little cousins (0:02:45) Codey: or whatever, when I was with my ex (0:02:46) Codey: and like they would come up (0:02:47) Codey: and they would just hug my leg constantly. (0:02:49) Codey: And I was like, ah, I hate this. (0:02:52) Codey: Cause like no amount of me hugging you (0:02:55) Codey: is gonna make you feel better. (0:02:57) Codey: Like, please let me go. (0:03:00) Al: Wow. (0:03:01) Codey: But more importantly, transcripts are available with show notes and on the website. (0:03:07) Al: Woo! (0:03:10) Al: This episode, we’re going to have our mid-year check-in. (0:03:13) Al: So this is something we started last year (0:03:15) Al: when we doubled the number of episodes. (0:03:18) Al: We got to the middle of the year and went, (0:03:20) Al: we’ve had a lot of episodes. (0:03:21) Al: Let’s maybe see what the year’s been like so far (0:03:24) Al: and chat about that. (0:03:26) Al: I thought we would do that again because it’s the end of– (0:03:29) Al: is this autumn? (0:03:30) Al: Is this– is that the current season? (0:03:32) Codey: Oh, and the show. (0:03:32) Al: No, no, no, no, no. (0:03:34) Al: Nowhere’s spring. (0:03:35) Al: No, we’re summer. (0:03:36) Al: We’re summer. (0:03:37) Al: We’re in summer, I think. (0:03:38) Al: Episodes. (0:03:38) Codey: I mean, in the real, real, we’re in summer. (0:03:41) Al: No, I know what we are. (0:03:42) Al: Nowhere in autumn. (0:03:42) Al: We’re in autumn, too. (0:03:43) Al: That’s what we are, of course. (0:03:44) Codey: OK, for the podcast. (0:03:46) Al: Yes. (0:03:46) Al: So this is the last day of autumn. (0:03:48) Al: Next episode will be the first day of winter. (0:03:52) Codey: Can you hear my dog panting? (0:03:54) Codey: Very, very lovely. (0:03:55) Codey: Yeah, no, she’s… (0:03:56) Al: A little, not a huge amount. (0:03:58) Al: So we’re going to chat about the games (0:04:01) Al: that we’ve enjoyed so far from the year. (0:04:03) Al: Spoiler alert, apparently, we’ve not (0:04:05) Al: played a lot of games from this year. (0:04:08) Al: We’re going to talk about what we’re most excited to play (0:04:14) Al: for the rest of the year because we’ve still got six months to go. (0:04:17) Codey: Gosh, it has simultaneously flown by and also– (0:04:18) Al: Or we’ve only got six months to go. (0:04:20) Al: I don’t know which it is. (0:04:24) Codey: there’s still six months. (0:04:28) Codey: But this year is going way too slow for– (0:04:32) Al: yeah before that we have a bunch of news still so much news why is there still so much news (0:04:36) Al: it’s the summer stop giving us news but first of all cody what have you been up to (0:04:42) Codey: I have been doing research, but for video games, I’ve been still playing Power Wash Simulator. (0:04:52) Codey: I have… I believe I’m on the last thing of the, like, story quest. (0:05:01) Codey: So that’s exciting. I’m not going to spoil it for anyone, but that game has been very awesome. (0:05:07) Codey: And then, midway into me playing it, my landlord actually brought me a Power Washer. (0:05:12) Codey: So now I can do it in the real too, which is great, because here soon I’m going to have a void in my heart that is Power Wash Simulator shaped. (0:05:23) Codey: I also started Cassette Beasts, so that was something recently when I noticed that I was going to have a void in my heart. (0:05:31) Codey: I looked at what was available on Game Pass, and I was like, “You know what? Let’s just do it. Let’s do Cassette Beasts.” (0:05:39) Codey: I’m enjoying it so far. It’s definitely (0:05:42) Codey: Pokemon yeah so I mean it’s it’s nice I enjoy it I don’t know if that’s kind of (0:05:44) Al: I have heard good things from some people. (0:05:55) Codey: what I’m looking for right now but I will continue to play it and see where (0:06:00) Codey: it goes so yeah those are the big things other than that I’ve been working my (0:06:04) Codey: coffee job and also doing rover dog-sitting so that’s me what about you (0:06:11) Codey: well. You’re cooking, you’re clicking. (0:06:12) Codey: In what game? Oh, you’re doing it on your computer. (0:06:13) Al: Yes, I’m not fishing. In Farm RPG. Yeah, did you know you could do that? (0:06:24) Al: Maybe that’s dangerous for you to know, I’m not sure. (0:06:26) Codey: so I was going to say, you’re clearly on farm RPG still. (0:06:29) Al: Yes, no. Yeah, I just unlocked a new area to fish in. So, oopsie. I am. Yeah, sorry, (0:06:36) Al: just give me… I literally, I’ve been working towards the thing that I’m currently, I’ve just (0:06:41) Al: unlocked for a week. (0:06:43) Al: I had to do two and a half thousand eggplants to unlock a specific runestone so that I could (0:06:48) Al: then get to a new area. So I’m suddenly like, “Oh, I can do this now! Yay!” But no, that’s (0:06:54) Codey: Yeah, make number go big, number get big, number go brrrrrrrrr. (0:06:55) Al: bad. Yeah. I mean, that is one thing I’ve been doing a lot, is farm RPG. So I’m now making (0:07:03) Al: maybe like 100 to 150 million silver a day. So yeah, a lot. (0:07:09) Codey: Crazy. (0:07:13) Codey: How many drinkings are you at? (0:07:13) Al: Drinkings. Oh, the 99. Yeah, yeah, it bothers me a bit. I have completed 82. But that’s (0:07:17) Codey: Bar, bottles of beer. (0:07:23) Codey: Okay. (0:07:25) Al: taking ages to get to the next level, because like, my crafting is at like level 91, but (0:07:30) Al: my farming is down at 82. And it’s just, it takes so long to up the farming, because there’s (0:07:35) Al: only, you can’t speed it up, really. Like, I’ve sped it up as much as I can. So I think (0:07:40) Al: it’s like roughly they take about half the time now that they’re (0:07:43) Al: meant to but it’s still like that’s and I’m up to 32 plots and to get another (0:07:51) Al: four I need a billion so like that’s not that’s gonna take a long time to get (0:07:56) Al: there but yeah I’ve unlocked a lot of stuff and I feel like I’m just grinding (0:08:01) Al: through the mid game now it’s just taking a long time yeah it is fun and I’m (0:08:06) Codey: - Yeah, I mean it was a fun game though. (0:08:08) Codey: Mm-hmm. (0:08:10) Al: I’m definitely not finished yet. (0:08:13) Al: And I’m not gonna stop yet, but yeah, we’re getting there. (0:08:19) Al: We’re getting there. (0:08:21) Al: What was the quest I was looking at? (0:08:24) Al: Can’t remember. (0:08:26) Al: Fishing. (0:08:27) Al: Right, yes, sorry. (0:08:28) Al: Sorry. (0:08:29) Al: I’ve closed the tab now. (0:08:32) Al: I’ve also been playing Go Go Town and Starstruck Vagabond, (0:08:35) Al: and hopefully eventually I’ll do episodes on both of those games. (0:08:39) Al: Because I feel like I’ve been playing both of them for ages (0:08:41) Al: and not done episodes on that. (0:08:44) Al: Time is a timing, so we’ll get there. (0:08:44) Codey: -Well, speaking of things being delayed and maybe doing episodes on things later, (0:08:52) Codey: that’s what we’ve been up to for news, Southfield. (0:08:52) Al: “Wooooh! Time for the news! That says the problem with the segue between sections doesn’t really (0:09:02) Al: work that well when you have to introduce the section. Southfield Early Access has been delayed.” (0:09:10) Codey: which this was like very close to release right like it was (0:09:13) Al: Yeah, it was like tomorrow. Yeah. (0:09:14) Codey: supposed to be released tomorrow when they announced it on Friday. (0:09:20) Al: » Yeah. (0:09:21) Al: » Yeah. (0:09:21) Codey: So like three days before release, which (0:09:23) Al: Yeah, I always find these interesting because it’s like they only actually announced the (0:09:26) Al: release like two weeks ago. So to give the context, they’ve said the reason they’re delaying (0:09:32) Al: is because of performance issues that people have found in the closed beta. But they’ve (0:09:37) Al: been running the closed beta for months, and they announced the early access date two weeks ago. (0:09:43) Al: And this is when they’ve gone, “Oh, we’re not actually going to do that.” So it’s like, (0:09:46) Al: I’m not saying that delaying is a bad thing. It just feels like I’m confused by their timing (0:09:50) Al: of all of this and (0:09:53) Al: like did nobody say anything about the performance in the first multiple months of the closed beta? (0:09:56) Codey: No. So I think that they said, so yeah, it says that they’re a recurring problem being (0:09:58) Al: Or did they think they’d managed to fix it in time or… (0:10:05) Codey: performance. And then in response, we implemented a new way to make the game run more smoothly, (0:10:10) Codey: which worked well. So I’m assuming that they were like, Oh, cool, we’re good. Uh, but the (0:10:14) Codey: caveat is, but created lots of complex issues over the past few weeks. So I think they’d (0:10:20) Codey: like probably felt like they had solved that issue, but then all of these other issues (0:10:26) Codey: are dropping up. Not entirely sure what those are, um, which is fine. I mean, you know, it (0:10:31) Codey: would be better for you to, to perf not perfect, but like, uh, address those issues before (0:10:38) Codey: release. Um, though it was very interesting to me that they say safeguarding our devs (0:10:44) Codey: is very important to us. Oh, okay. I was like, are people going to like attack them if the (0:10:46) Al: Yeah that’s about crunch. They don’t want to crunch. No, so they say the last thing (0:10:53) Codey: The game is bad. (0:10:55) Al: we want to do is put enormous pressure on them to fix these issues for launch and beyond. (0:11:00) Al: Safeguarding is very important. So yeah, they don’t want to crunch basically, which is good. (0:11:02) Codey: Yep. (0:11:06) Al: We don’t want them to crunch either. Do not crunch. Well, it is how things work. That’s (0:11:06) Codey: That’s good. (0:11:08) Codey: Yeah, no, nope. (0:11:09) Codey: That’s not how things work. (0:11:12) Al: that’s the problem. It’s not how things should… (0:11:15) Codey: It shouldn’t be how things work. (0:11:16) Al: I’m actually really happy about this because I was getting very stressed about Southfield (0:11:17) Codey: Yeah. (0:11:23) Al: coming out tomorrow because long time listeners will know that I go away for a month in the (0:11:30) Al: summer and that’s in a month’s time. I wasn’t figuring out… I had no idea how we were going (0:11:42) Al: to cover this game and I really wanted to cover this game when it came out as soon as (0:11:46) Al: I could. Hopefully it’s delayed till at least the second half of August. That’s when I would (0:11:52) Al: like it to come out because then it’s much more sensible timing for us and we can get (0:11:57) Al: a good episode for it. Because Go Go Town came out before it, so obviously I was going to (0:12:03) Al: pick that one up then. It came out like a week ago or something. Is it a week and a half maybe? (0:12:07) Al: I lose track. I could just look at my list but I’m not going to. (0:12:12) Codey: Yeah, I don’t think it matters. I’m trying to see what all it’s on. (0:12:16) Al: I think it’s just on Steam. I don’t know if it’s on Mac. (0:12:16) Codey: Go go 10. (0:12:17) Codey: Oh, I could play it on Switch. (0:12:22) Codey: It says Nintendo Switch PlayStation 5. (0:12:25) Al: Yeah but it’s not out on them yet because it’s in Early Access so it’s only on Steam so far. (0:12:32) Al: And I will say the Go Go Town team have been very good at responding to issues. There was a really (0:12:39) Al: fun issue that crashed the Steam Deck, which was really impressive. But yeah. (0:12:46) Al: So playing the game would be fine and then I would put the Steam Deck on sleep and then I would wake (0:12:52) Al: it back up and I would play for a little bit and then the game would just crash and the entire (0:12:57) Al: system was dead. So I would have to like hard reset it and then come up and then I would have (0:13:03) Al: lost some progress. Interestingly it didn’t seem to be like tracking the amount of time in game. (0:13:09) Al: So like Steam says I’ve played for six hours but I’ve definitely played for like 11 or 12 hours (0:13:13) Al: I’m pretty sure so it was like not (0:13:16) Al: tracking that time but anyway they fixed that issue but then that broke a different (0:13:20) Al: issue on the Steam Deck and I tweeted them and then they fixed it the same day so they’re (0:13:25) Al: very responsive and yeah it’s that’s going really well but I’ll talk about more about (0:13:30) Al: go-go 10 in a future episode speaking of future episodes and past episode Hello Kitty Island (0:13:37) Al: Adventure is finally coming to Switch woo and also also PC and PlayStation but switch (0:13:40) Codey: Whoo! (0:13:42) Codey: Whoo! (0:13:43) Al: Whoo! (laughs) (0:13:46) Al: So it’s not coming out till next year, early 2025. I suspect Q1 for Switch and PC. (0:13:53) Al: They said that Switch is a console exclusive, a timed console exclusive. And then I suspect (0:14:01) Al: PlayStation like Q3 maybe, but we’ll see. Excited. They announced this in the Nintendo Direct, (0:14:07) Al: if you’ve not seen that. And, you know, obviously it’s still a bit away, but I’m very excited that (0:14:14) Al: that they’ve actually finally said it’s (0:14:16) Al: happening because, like, when me and Maddy were talking about it in the episode, we’re (0:14:22) Al: like, yes, Apple Arcade exclusives do sometimes come to other things, but we don’t know if (0:14:28) Al: they are actually planning on doing it, and if so, when, and how long, because, like, (0:14:32) Al: obviously they sign a contract with Apple saying that they’ll be exclusive for a certain (0:14:36) Al: amount of time, and it could be years. We just didn’t know. Now, it does look like that (0:14:41) Codey: - Yeah. (0:14:42) Al: That might have been two years, if it’s coming next year, because it came out last year. (0:14:46) Al: But yeah, we’ll see. Exciting. (0:14:47) Codey: Yeah. (0:14:49) Codey: Yeah? (0:14:49) Codey: It sure looks like Animal Crossing. (0:14:53) Al: Yeah, it feels so… It’s been a while since we’ve done the episode, but like, it doesn’t… (0:15:00) Al: It’s less Animal Crossing, certainly less New Horizons. I guess maybe it’s more like New Leaf (0:15:07) Al: in so much as like, you’re not making the town, right? Like you don’t decide where houses are and (0:15:14) Al: stuff like that. You do. (0:15:16) Al: You can like you design inside the houses, I think. But I don’t think you get to decide (0:15:21) Al: like where things are and stuff like that. The town is defined. The buildings are where (0:15:26) Al: the buildings are and you build them but you build them in so much as there is a plot and (0:15:33) Al: it says build a house here and you go yes please and it’s built. (0:15:37) Al: So yeah, I’m excited to see how that goes. Are you going to play it when it comes out? (0:15:40) Codey: Yeah. We’ll see where my debt’s at at that point. (0:15:43) Al: Fair, fair. (0:15:48) Codey: Also, next year is when I’m going to try and graduate. (0:15:50) Codey: So I might be tearing my hair out. (0:15:53) Al: Cool. (0:15:56) Al: Don’t know what to say. (0:15:57) Codey: Another game, another game that I may or may not play is our next one, which is Harvest Days. (0:16:02) Al: Yes. (0:16:03) Codey: I don’t know if I’ve ever looked at this game or seen this game before. (0:16:06) Al: Yeah, we’ve we definitely have talked about it before. (0:16:09) Al: I think early access came out, it was maybe late 2022. (0:16:14) Al: I think it’s a like a family that develop it. (0:16:18) Al: Like I think it might be husband and wife, it might be father and son. (0:16:23) Al: But yeah, yeah, it’s quite simplified, like (0:16:24) Codey: It sure is just farming simulator, but a cozy version though at least that’s what it looks like (0:16:33) Al: person character models and a few kind of things are clearly a little bit (0:16:39) Al: simplified, like the kind of buildings and stuff like that. (0:16:42) Al: But like the trees, I mean, it doesn’t look bad. (0:16:44) Al: Like certainly there’s like areas of like trees and grass that look quite nice. (0:16:44) Codey: No, not at all (0:16:49) Al: The animals look interesting kind of balance between (0:16:54) Al: Cartoony and real I think (0:16:55) Codey: Yeah, I think that me saying farming simulator but cozy is meant to be a compliment because (0:17:01) Al: Oh yeah, yeah, for sure, for sure. (0:17:04) Codey: farming simulator they go hard so having it basically kind of be the quality of (0:17:09) Codey: that but be a little bit more of a cartoony or illustrated feel looks (0:17:14) Codey: really interesting and the 1.0 is coming on July 24th 25th and it’s also coming (0:17:19) Codey: to consoles on that day. (0:17:21) Al: Yeah, that was just like a hey, but we’re also coming to consoles on that day. I don’t (0:17:28) Al: think they really talked about consoles before. So honestly, impressive. I guess we’ll see (0:17:34) Al: how well the console versions run because obviously they’ll be using porting companies (0:17:38) Al: and they can be hit or miss depending on which one you have, as we found with Stardew. So (0:17:46) Al: yeah, it’ll be interesting to see because it’ll either be really impressive, like… (0:17:51) Al: Is that how you play games now? You only play games now? (0:18:02) Codey: things, random things come to Game Pass, so I’m never. (0:18:08) Codey: Yeah, so anytime I’m feeling a void in my life, I go to the Game Pass page and I’m (0:18:14) Codey: like, and I have a, this is what I wanted to play later page. (0:18:18) Codey: And then I go to that and then see what’s, or like anything that’s new or popular or (0:18:23) Codey: something like Coral Island was on my, even though I wasn’t going for Coral Island. (0:18:28) Codey: I was like, Oh, there it is. (0:18:31) Al: Next, we have Natsumon 20th Century Summer Vacation, which up until this point is a Japanese (0:18:38) Al: exclusive on Switch, I think. They have announced they’re coming to Steam, and on the Steam page, (0:18:48) Al: it says, in big letters, in English, the only English on the page, it says, “English will (0:18:54) Al: be available on August 6, 2024.” They also announced there was a DLC for the game. (0:19:01) Al: That’s all in Japanese, so I’m not going to talk about that just now. (0:19:06) Codey: Yup. And then, uh, give Matt’s who on Twitter, um, said that they, um, had (0:19:14) Codey: asked, they’d emailed, um, the developers were spike Chunsoft to find out, (0:19:21) Codey: um, if that means that the switch version is also coming, uh, to English. (0:19:27) Codey: Um, and their response was, um, that they don’t have any information to share. (0:19:32) Al: Yeah, you would think that they would do it, right? (0:19:34) Codey: and yes. (0:19:36) Al: Surely. (0:19:36) Codey: Some people are thinking, some people are thinking (0:19:38) Codey: that there’s a couple like game, not like direct style things (0:19:43) Codey: like happening in Japan soon. (0:19:46) Al: Ah, so they might announce it in one of them. Makes sense. Yeah. (0:19:46) Codey: And so maybe they’re going to announce it. (0:19:48) Codey: Yeah, so they don’t want to announce it to Gamatsu, (0:19:51) Codey: but they, it might be announced in something like that. (0:19:54) Al: I need to double check because I’m pretty sure the last one also did the same thing where they (0:20:00) Al: just came out in Japan and then they released on Steam and released the English language as well. (0:20:06) Al: I can’t remember what that one was called. Look, the game names are just so complicated. (0:20:13) Al: Um… (0:20:16) Codey: before you. Oh, Shin Chan, me and the professor on summer vacation. Wait, is Natsuma on Shin (0:20:16) Al: yeah that one I think yes me yes so yes no I don’t know so this is that so (0:20:24) Codey: Chan? Oh. (0:20:32) Al: it’s I believe no but maybe okay so Shinshan is not the same thing but it’s (0:20:42) Al: It’s a spiritual successor to summer vacation. (0:20:44) Codey: okay (0:20:46) Al: But now there’s also the new summer vacation game. (0:20:50) Al: Maybe. (0:20:52) Al: It’s really hard because there’s so little information on these games and actually in English. (0:20:57) Codey: is it one of the boku no natsu yes (0:20:58) Al: The new one, this new one is, yeah. (0:21:04) Al: But not Shun-chan. It’s not technically the same. (0:21:07) Al: So Shun-chan, me and the professor on summer vacation, I don’t think is technically… (0:21:13) Al: Yeah, so Wikipedia says the game has been described as a spiritual. (0:21:16) Al: This was definitely the game I was thinking of, so I didn’t realize it wasn’t actually an official Boku no Nats. (0:21:32) Codey: Not to you, sumi. (0:21:33) Al: I need to get Micah on the podcast to tell us, because he knows about all these games, and which one is what, and so I need him to explain this to me. (0:21:33) Codey: Yeah. (0:21:38) Codey: My– yeah. (0:21:43) Codey: OK, cool. (0:21:44) Codey: Well, I’ll leave it to Micah. (0:21:46) Al: I will definitely be having him on in the next couple of months, but I won’t spy a wolf. (0:21:51) Codey: Was, is it for Natsuman 20th century summer vacation? (0:21:56) Al: I said I’m not going to spoil it. Come on. (0:21:58) Codey: You have no information to share. (0:22:00) Al: I have no information to share, but I’ll also put some information somewhere else, (0:22:06) Codey: Okay, cool. (0:22:07) Al: because it’s like the Steam page saying “oh this is happening” and they’re like “ah we have no (0:22:11) Al: information to share”. Okay, sure, whatever. Roots of Patria have a 1.2 update coming out on July the (0:22:13) Codey: Right, right, right. (0:22:14) Codey: I’ll watch your Steam page. (0:22:23) Al: 31st, which is also the same day the (0:22:26) Codey: Yeah, the roots of Pacha, um, again, I’m excited to see if they will, if this will (0:22:31) Codey: be on game pass, because then I’ll start a new save. (0:22:35) Codey: Um, so I guess I have it on switch. (0:22:37) Codey: So I guess I could just play it on switch or did I play, I don’t (0:22:40) Codey: remember how I played this game. (0:22:42) Codey: Um, the update has a lot of really cool stuff. (0:22:45) Codey: Uh, there’s an update to the pets system and some of them you can upgrade to be (0:22:51) Codey: amount and in that it said that there’s a giant cave spider. (0:22:56) Codey: Um, shook because I didn’t know that there was a giant (0:22:59) Codey: cave spider in this game as a pet. (0:23:01) Codey: Uh, so I now want, yeah, there’s also a new way to water. (0:23:02) Al: I, yeah, I don’t, I don’t know what to say. (0:23:09) Codey: So instead of having to water everything, they basically have a sprinkler, (0:23:12) Codey: but it’s not a sprinkler. (0:23:14) Codey: It’s like, it’s a thing called an Ola where you just put water in us in the (0:23:20) Codey: central thing, and then it waters the, uh, surrounding eight blocks. (0:23:25) Al: Yeah, so this this had like irrigation lines, I think previously, which was the only way (0:23:30) Al: you watered. So this is just a new option for watering, which is cool. Also child labour. (0:23:34) Codey: Yeah. Uh, child labor. Yeah. Let’s, you want to expand on that. (0:23:41) Al: So yeah, I find this really funny because I was just like scrolling through it all and I’m like, (0:23:44) Al: oh, OK, cool, cool. Yeah, animals. That’s fine. Oh, there’s this some stuff about the school. (0:23:49) Al: Cool. And then the learning. So what’s a learning station? Let’s see. After building the school, (0:23:54) Al: you’ll get a learning station that can (0:23:55) Al: be placed in the fields, affecting a 7x4 area. After adding some contributions, the children will (0:24:01) Al: check it every morning to clean affected sheds and talk to the animals living inside, water and (0:24:06) Al: harvest plants, refill olives, pump irrigation pumps, harvest honey and harvest trees. So yeah, (0:24:12) Al: that’s child labour. Whoo! (0:24:14) Codey: - Child labor. (0:24:16) Al: Woo! (laughs) (0:24:18) Codey: It also coincides with the, (0:24:21) Codey: they have a new like development stage for your child. (0:24:23) Codey: So they go from being like a toddler to a school age student (0:24:27) Codey: and then, or not student, school age child. (0:24:30) Codey: So they go from being useless to being mildly useful, (0:24:32) Al: They’ve gone from being an inconvenience to being mildly useful. (0:24:33) Codey: which is why they’ve added the labor, I guess. (0:24:42) Codey: What an energy suck. (0:24:44) Codey: Now I’m… (0:24:46) Al: And that’s not what happens with actual children, right? (0:24:49) Al: Even if they are useful in some ways, they are still a drain on you emotionally and physically. (0:24:52) Codey: I thought you were going to say that’s not what happens, they’re very loving even when (0:25:02) Codey: they’re inconvenient, you still love them very much. (0:25:03) Al: No, well, yes, yes, but they are also a drain on you emotionally and physically. (0:25:04) Codey: You’re like, they always suck. (0:25:09) Codey: That’s true, that’s true, that’s- yep, that’s- yeah. (0:25:12) Al: I love my children. I love them most when they’re sleeping. (0:25:20) Codey: There are very few kids. (0:25:22) Codey: And then there’s just such a gamble about whether or not I would like mine, so I’m just not going to happen. (0:25:31) Al: Children are a gamble. Great. (0:25:32) Al: And… (0:25:33) Codey: There, a gamble. (0:25:34) Codey: You can also, other things that were added in this release, midday saves. (0:25:39) Codey: So before, if you wanted to save in the middle of the day, it would end your day. (0:25:44) Codey: So now you can say, oh, I just want to save and keep playing versus save and end the day. (0:25:48) Al: I wonder why they’ve restricted it to your bed when you don’t have to go to sleep now. (0:25:54) Al: That seems like a weird, like, you can save at any point in the day but you have to go to your bed to do it. (0:26:00) Codey: You take you nap and you just go you just go rot in bed for like an hour and that’s. (0:26:02) Al: But they’re not napping, they’re just saving. That’s it. (0:26:07) Al: But they don’t, they don’t. I’m watching it just now. They just stand next to it, (0:26:10) Codey: This is what this is what this is what I do. (0:26:10) Al: it saves, and then you’re still standing there. (0:26:14) Al: Like, what? I just, I don’t understand. Like, either you think that the (0:26:18) Al: it’s an important part of your game loop is that you have a day and it saves between them, right? I, (0:26:24) Al: personally, I think we’re past that. And I don’t think you should just do that. But like, (0:26:28) Al: or you let people save whenever from a menu, like, why this weird halfway house? (0:26:30) Codey: Yeah. (0:26:35) Al: Like, because then you get into the whole, oh, well, we don’t want people to like save scum. And (0:26:39) Al: I’m like, I don’t care. Why, why do you care what people are doing? Like, because they can still do (0:26:44) Al: out with the whole game. (0:26:46) Codey: Let people, let people. (0:26:48) Al: It just seems like such a weird restriction, like if you think that you should only save (0:26:52) Al: at the end of the day, fine. I think that’s silly, but fine, go for it. If you’re going (0:26:56) Al: to allow people to save whenever, allow them to save whenever, don’t put artificial restrictions (0:27:01) Al: on top of that. It’s like they didn’t want to add an extra menu. That’s what it feels (0:27:03) Codey: It’d do be a thing. (0:27:09) Al: like, right? They have the menu already to go to sleep, so they just added an extra item (0:27:13) Al: in the menu, and they’re like, they’re done, happy, stop moaning at us. That’s what it (0:27:16) Codey: Yeah, I mean, it’s fair. (0:27:18) Al: feels like. (0:27:22) Codey: Uh, another thing that they added was, uh, some different relationship mechanics. (0:27:26) Codey: So it sounds like now you can say when you only want to date one person versus you also (0:27:34) Codey: can like have it so that people don’t tell, tell others that you’re dating. (0:27:40) Al: Yeah, this is weird, right? Because they did already have unions, right? They’re not new. (0:27:42) Codey: Yeah. (0:27:45) Al: They already existed in the game. But something has changed, and neither of us played the (0:27:49) Al: game, I think, enough to actually understand what’s changing here. (0:27:52) Codey: Yeah, I never I never went to it. I never got to the union stage. So (0:27:56) Al: So I don’t know, if you wanted to do something with relationships that you couldn’t do, (0:28:02) Codey: most important thing you can smooch at your wedding there’s also a few new (0:28:03) Al: maybe you can do it now. (0:28:10) Codey: languages Korean being one of them I don’t remember the other one (0:28:16) Al: a traditional change. (0:28:18) Codey: but the most important thing they had some small quality of life things and (0:28:22) Codey: one of them is to have a transfer all or transfer matching options in storage (0:28:27) Codey: boxes and inventory I love this I love like if you have something in your menu (0:28:32) Codey: or in your inventory and it’s in the storage box and you can just be like (0:28:37) Codey: transfer the stuff that is already in there that is in my like just get it out (0:28:38) Al: Yeah, I (0:28:41) Codey: of my (0:28:41) Al: I use that feature in Stardew all the time (0:28:44) Codey: yeah (0:28:44) Al: It’s like especially in Stardew when you have like such limited boxes, right? (0:28:47) Codey: yeah (0:28:48) Al: You go up to a box you click the button you go to the next box you click the button and it’s like half your (0:28:52) Al: Inventory is gone. It’s great (0:28:53) Codey: yeah it also says that there’s new sorting methods which is great as well I (0:28:57) Al: Do they make any more sense in the Stardew sorting methods maybe (0:29:00) Codey: I don’t know, I’ve never… (0:29:02) Codey: I just… it’s something that I’ve… from playing Disney Dreamlight Valley, I really like the way that you can sort and do your inventory stuff in that game, so I’m just… I like seeing that in other games. (0:29:16) Al: Cool. Next we have Chill Town, who have a new update. The Auto Farming Update, which (0:29:24) Al: is coming out on the 28th of June. Fully Automate Watering and Harvesting. So I don’t know, have (0:29:31) Al: you watched the video for this Cody? I was so confused by this, because I was like, oh (0:29:32) Codey: I did. So the way that… (0:29:36) Al: so they’ve got like sprinklers and like the equivalent of Junimos or whatever. And then (0:29:42) Al: I watch the video and like it appears (0:29:46) Al: you like press a button and you go automate farming and your character goes in like (0:29:52) Al: waters each individual crop and harvests it. (0:29:52) Codey: Oh, yeah, I mean, I love I love this. (0:29:57) Codey: I love this idea that it’s like, OK, I’m going to go farm. (0:30:00) Codey: Let me do that. (0:30:01) Codey: And while I do that, I’m going to go to the bathroom (0:30:02) Al: Well, this is the thing. This is just like, I don’t, I don’t understand what, like, this (0:30:03) Codey: and I’m going to read something. (0:30:08) Al: is weird. Like, I don’t, I don’t. (0:30:10) Codey: It’s chill town. (0:30:12) Al: Well, this is the thing. I don’t understand. So you’re not playing the game. Like, it’s (0:30:13) Codey: You’re chilling. (0:30:15) Codey: You just watch the game play. (0:30:24) Codey: You were up to that point. (0:30:25) Al: and I, and I don’t mean, and I don’t mean, right, I don’t like, oh, you have, you should (0:30:33) Al: people will know I love automation in games. I love it. But for me, the automation in games, (0:30:39) Al: it frees you up time in the game to do other things. This is not doing that. This is just (0:30:46) Al: means you press one button and you leave it and it does the same thing over and over and (0:30:48) Codey: It… (0:30:51) Al: over again. (0:30:52) Codey: It frees up your time in the real. (0:30:56) Codey: It’s like Rusty’s retirement. (0:31:00) Codey: I love it. (0:31:03) Al: Rusty’s retirement is different, right? Because that the whole point of that game is you are (0:31:06) Al: telling somebody, hey, these are the things that you do, right? Like, you’re not actually (0:31:11) Al: controlling him. You’re telling him what to do. This is completely different. I just, I (0:31:15) Al: don’t, I don’t understand why anybody would want this feature. It seems weird to me. I (0:31:23) Codey: I love it. I really like multitasking. And one thing that I get stuck with in power washing (0:31:29) Codey: my leader, for example, is I put on my little silly little audio book. I wash powerfully, (0:31:37) Codey: and then I get four texts. And I’m like, for you know, a couple texts from different people (0:31:41) Codey: or a message or something like an email, and I’ll be like, Oh, I’ll check that once I finish (0:31:46) Codey: this wall. And then an hour and a half later, I’ve finished the entire building, and I check, (0:31:53) Codey: 10 messages. And I’m just like, it, it will because you go you so it’s like, Oh, (0:31:54) Al: I don’t think this is going to solve that problem for you Cody. (0:32:01) Codey: time to harvest my stuff, click auto harvest, check all my messages. (0:32:05) Al: not going to do that, you’ll just get distracted by something else instead. This is not going (0:32:10) Al: to solve your ADHD, Cody. That’s not what this is going to do. And I just, I can’t, (0:32:14) Codey: It’s supposed to. (0:32:15) Al: I can’t, it’s not. I just, I can’t imagine ever wanting to do this, because I, what am (0:32:23) Al: I doing while that’s happening? I’m not going to sit sitting at the screen, I’m just going (0:32:28) Al: to go TikTok. Like I don’t, I don’t. This is. (0:32:32) Codey: i’ll like play with my dog in between this i’ll that’s this one i’ll like get her i’ll either (0:32:37) Codey: check my messages or i’ll be like go get your ball and then we like throw the ball for a little bit (0:32:42) Codey: while it’s happening that’s the kind of stuff I would (0:32:44) Al: I love automation. This is not it. I don’t understand it. And if you are excited about this, (0:32:49) Al: you’re fine. I’m glad for you. I don’t, I don’t want it. I don’t understand it. It doesn’t make (0:32:50) Codey: Chiltown you do you you do you (0:32:57) Al: any sense to me. I know, but like, give me proper automation is what I’m like. I was excited and now (0:32:57) Codey: Well, you know what it’s toggle and you don’t have to do it what I’ve been (0:33:07) Al: I’m confused. Maybe, maybe. I do think the, the automating. Well, no. (0:33:08) Codey: Maybe that’s not maybe that’s the next thing (0:33:12) Codey: Speaking of the next thing (0:33:14) Al: Just before that, they did look like they had automated fishing as well. Now that, because (0:33:15) Codey: Okay (0:33:19) Al: when they went into the auto menu, let me just double check. Yeah, these got auto fishing. (0:33:25) Al: Now that does sound interesting, but we’ll see. I’ve still not played this game. It’s on my list. (0:33:30) Al: We’ll see. Sorry. I’ll let you do your segue now. Okay. (0:33:32) Codey: the next, next on our list. (0:33:39) Codey: Disney Dreamlight Valley, uh, is pulling me back in, um, just in time for (0:33:44) Al: Oh, disaster. (0:33:46) Codey: me after powerwash simulator ends. (0:33:49) Codey: Um, they’re going to have a new update called the lucky dragon update. (0:33:52) Codey: Uh, it looks like it’s adding, uh, Mulan, Mushu, possibly some other (0:33:56) Codey: cherry blossom items as well. (0:33:59) Codey: Um, cause there’s a lot of cherry blossoms in the picture and you have (0:34:03) Codey: that you’re wearing, uh, that have a lot of cherry blossoms on them. (0:34:06) Codey: Uh, this is called the, uh, I don’t, I mean, like she, they talk about (0:34:06) Al: Is there a link there? Is there a link between? (0:34:14) Codey: blossoms, like the perfect petal, perfect flower, um, and how not every (0:34:23) Al: It does look like the cherry blossom in the movie. Okay, fair enough. (0:34:26) Codey: Yeah, and then also like in the trailer, yeah, you got to be more specific (0:34:27) Al: It’s been a while since I’ve watched it. All I care about is the song. (0:34:33) Al: No, I do not need to be more specific, though, come on. (0:34:37) Codey: Some good songs in that movie (0:34:39) Al: Yeah, I know, but there’s one that’s the best, and you all know it. You’re all singing. (0:34:41) Codey: So (0:34:43) Codey: Yeah, it’s kind of a yikes um (0:34:46) Codey: I mean, it’s a good it’s a good song. It’s called the lucky dragon update. It’s coming on June 26th (0:34:51) Codey: So I think by the time this is out (0:34:54) Al: the day it comes out, yeah, same day so well so you’ll know more than us because (0:34:56) Codey: The day the day you are listening that if you are listening to this it’s out (0:35:02) Al: it’s out now well I’m sure we’ll talk about it in the next episode speaking of (0:35:04) Codey: Yeah, yep, I will play play it much (0:35:06) Al: updates smooshy come home have a new update the heart of the forest update (0:35:12) Al: and this adds some postgame content it’s out now and it adds some new areas some (0:35:18) Al: new skins and some new mushrooms yeah (0:35:24) Al: it looks like a pretty decent sized update for the game and that’s cool (0:35:29) Al: Sprout Valley speaking of small games that have pretty decent sized updates (0:35:34) Al: Sprout Valley have their summer update I think it was actually technically called (0:35:38) Al: like summer 2024 they’ve not got very imaginative names with their updates (0:35:42) Al: here they that adds some new biomes sand stone and jungle some new resources (0:35:51) Al: cactus and bamboo, new fish, sandfish. (0:35:54) Al: Stonefish and jadefish, new pets and pet buffs to increase their speed, travel, luck and energy. (0:36:02) Al: I mean honestly this feels like it might double the size of the game based on what I played which is pretty cool. (0:36:02) Codey: Yeah. Yeah, I don’t know. The fish are exclusive to the biomes. I’m assuming cactus is in sand (0:36:16) Codey: and bamboo is in jungle. Yeah, cool. Updating games. (0:36:22) Al: Speaking of updating games, Research Story is now officially Steam Deck compatible. (0:36:28) Codey: Does this make it more likely that you’ll play it? (0:36:33) Al: Yeah. Theoretically. I feel like they already added controller support. That’s really, (0:36:38) Al: like, when they say, like, playable, there’s… When Valve say whether a game is compatible (0:36:46) Al: with the Steam Deck or not, they have, like, five things that they say, and of the five things, (0:36:53) Al: and that’s controller support. The other ones, they might be annoying because it’s things like (0:37:00) Al: tech size, right? Which isn’t a huge issue for me. I’ve got pretty good eyes, (0:37:05) Al: and it’s things like, does it have its own keyboard, or do you have to pop up the keyboard (0:37:10) Al: and type in yourself? And, like, realistically, these games don’t have a lot of cases with that, (0:37:14) Al: so I don’t really care. If once every 10 hours of game I have to pop up the keyboard manually (0:37:20) Al: and type something in that is not the end of the world. (0:37:22) Al: So yeah, so the five things are the games default graphics configurations performs well on Steam Deck. (0:37:32) Al: That’s reasonably important, right, but for most of these farming games, (0:37:36) Al: unless they’re like big 3D stuff, they’re probably fine like that. (0:37:40) Al: The game shows Steam Deck controller icons. (0:37:43) Al: Yeah, important, but it’s not the end of the world if it doesn’t, right? (0:37:48) Al: All functionality is accessible when using the default controller configuration. (0:37:53) Al: Yeah, but like these will probably be really tiny things, right? (0:37:54) Codey: Yep, and the yep, and those are the three that research story has. The other two are still needs to be worked on, I think, but we’ll be fine. (0:38:07) Al: Hey, tiny text, because and so like, but this is the thing, it could be one word, right? (0:38:08) Codey: I get it because the text is small and maybe difficult to read I got it. (0:38:17) Al: Like they check everything, so if there’s one thing that is small and difficult to read, (0:38:21) Al: Then it’s marked as (0:38:22) Al: most of it is readable and it’s perfectly fine. The other thing is the game supports (0:38:29) Al: Steam Deck’s native display resolution but does not set it by default and may require you (0:38:35) Al: to configure the display resolution manually. It’s like okay I don’t care like oh no I need to (0:38:40) Codey: Yeah. (0:38:41) Al: go into the settings once. Okay great fantastic and yeah the other one that’s not listed here (0:38:48) Al: It is the keyboard because presumably that it does have its own keyboard now (0:38:51) Al: Okay. (0:38:52) Al: Um, but sometimes, sometimes they’ll pop up and say, Oh, you might need to open the (0:38:56) Al: keyboard to input text. (0:38:58) Al: And I’m like, that’s fine. (0:39:00) Al: That’s not the end of the world. (0:39:01) Al: It’s not great. (0:39:02) Al: I mean, the steam deck keyboard is not a good keyboard. (0:39:04) Al: It is a really slow, bad keyboard. (0:39:08) Al: So in game keyboards are always better than that, but like, it’s not like I’m playing (0:39:12) Al: text heavy games ever. (0:39:14) Al: So yeah, but yeah, it’s, it’s the added, as I say, the added controller support like last (0:39:21) Al: year, I feel like, so nothing. (0:39:22) Al: It’s always good when they’re fully compatible, so yeah, good fun. (0:39:36) Al: Far Magia This is the game that was announced by Marvelous. (0:39:38) Codey: for my farm agia. (0:39:43) Al: Technically a year ago, they announced it as Project Magia, but then they told us nothing (0:39:48) Al: about it. (0:39:50) Al: And then this year they announced it again (0:39:52) Al: I’ve been in Australia and told us very little, all they did was “Hey, here are the hot anime people!” (0:40:00) Al: And then, in the Nintendo Direct, suddenly we actually got some gameplay, so that’s exciting. (0:40:08) Al: So, it looks like you are, as I suspected, you are farming and then harvesting your monsters. (0:40:16) Al: And it’s really interesting because there are… (0:40:22) Al: It seems to be like you have tens of monsters. (0:40:28) Al: It’s not like Ooblets, where you grow and you have like five of them in your party. (0:40:34) Al: Like, this guy’s walking around with like 30 foxes. (0:40:38) Al: And it’s like “OK, this is suddenly very interesting. Oh my word, let’s get like 50 of our monsters and attack this massive dragon!” (0:40:48) Al: I am very interested. (0:40:51) Codey: Yeah. Uh, someone on Twitter said Pokemon, but make it fairytale. (0:40:56) Codey: So if you watch, if you see in the anime fairytale, uh, that’s what the person (0:41:00) Codey: thought. Uh, I also thought the animals, the monsters growing from plants was (0:41:03) Codey: really interesting. Um, like the Fox, when it’s a plant, it looks like a corn (0:41:08) Codey: plant and it looks like it’s just the tail that you can see. (0:41:12) Codey: And the tail is all bushy and kind of looks like corn. Um, it’s really cute. (0:41:14) Al: Yeah, it it’s a weird a weird decision to make I feel like it’s like yeah, they look like food (0:41:23) Al: But they’re animals (0:41:26) Codey: There are resources. (0:41:26) Al: Okay (0:41:28) Al: Fine (0:41:29) Al: Yeah, I don’t know. I’m intrigued (0:41:33) Al: It feels like it might be quite a deep and detailed game right because it’s an RPG (0:41:41) Al: Yeah, I have we’ll see what happens (0:41:44) Codey: Well, I mean that’s all you and if you want to cover that game, I can cover the next game with Johnny. (0:41:44) Al: Okay, right, let’s let’s get into this then, shall we? So Tales of the Shire. I feel like (0:41:50) Codey: Um, you know, I’ve been wanting to cover Tales of the Shire. (0:41:59) Al: I get whiplash with this game. Like, so I just I don’t know whether I’m excited about (0:42:03) Codey: - What? (0:42:08) Al: this game or not. I can’t I can’t explain it. But there’s something about the game that (0:42:14) Al: makes me go this is a bit weird. And I don’t know what it is. I mean, the character models (0:42:21) Al: I think are a bit confusing to my brain. Like, it’s not like they look bad, right? I’m not (0:42:24) Codey: Yeah. (0:42:26) Codey: Yeah. (0:42:27) Al: trying to say it’s not like, Oh, bad graphics, right? And I don’t want I don’t need people (0:42:30) Al: coming in going, Oh, it’s because of the switch. I don’t care. Shut up. Right? One, the switch (0:42:35) Al: can clearly have good graphics, right? Have you looked at Breath of the Wild? Come on, (0:42:38) Codey: - Yeah. (0:42:40) Al: It’s not that they look bad, it’s not that they’re like (0:42:46) Al: It’s just there’s something weird about them, and I can’t describe what (0:42:50) Codey: Well, I think that, so for me, it’s they feel chibi almost, but also they’re, they’re (0:42:57) Codey: hobbits. (0:42:58) Codey: They’re just, they, okay. (0:42:58) Al: Yeah, it’s not the proportions to me that’s confusing, right? Like, the proportions look (0:43:04) Al: like what I would expect from Hobbits, right? Because they’re Hobbits. I don’t know if it’s (0:43:09) Al: their facial expressions. I don’t know. Yeah, I don’t know. I think we’re gonna have to see. (0:43:19) Al: Like, I’m not saying I won’t play it. I will play it, of course. (0:43:24) Codey: Yeah, there’s there have been a lot of sneak peeks on site different sites. We looked at IGN and watched the IGN one (0:43:31) Codey: looked really cool (0:43:33) Codey: to me, you know, I saw the (0:43:37) Codey: It sure has farming and and cooking and fishing (0:43:42) Codey: I’m curious to see what more it is than other things (0:43:46) Al: I don’t think it is. I think it’s trying to be exactly what you expect it to be, which (0:43:52) Al: is Stardew but Hobbits. I wouldn’t expect any more. I would almost be a bit disappointed (0:44:00) Al: if it was more than that, because it’s Tales of the Shire, right? It’s not Lord of the (0:44:04) Codey: Yeah. (0:44:08) Al: Rings, it’s not The Hobbit, it’s Tales of the Shire. And the Shire is meant to be the (0:44:12) Al: a place where things don’t happen. (0:44:14) Codey: but they also don’t have like, (0:44:17) Codey: at least we never really saw like mining or anything. (0:44:20) Codey: Like everyone there was a farmer (0:44:22) Al: Yeah. It sucks. It’s the Shire. (0:44:23) Codey: or a gardener or something. (0:44:25) Codey: So like, it just, (0:44:27) Al: They’re not going to be mining. Those are… (0:44:28) Codey: but SARDU has like other things. (0:44:31) Codey: It also has kind of a magic system underneath (0:44:32) Al: Yeah. Okay. (0:44:34) Codey: like the judamos and all of that. (0:44:36)
Whoo boy, another crazy busy day in our world... Somehow it's fitting that today marks the 80th anniversary of D-Day. And since I took the day off yesterday, there's so much to cover before Howie Klein joins in at the bottom of the hour, today joined by Conor O'Callaghan, who's running for Congress in AZ 01. An appeals court in GA put a hold on the Fani Willis case against Trump as he can't decide whether or not she should be removed from the case for having an affair with a prosecutor in her office, Senate Republicans tanked a bill codifying women's rights to birth control(!), the MAGAt House sent criminal referrals for Hunter Biden and James Biden, while Hunter Biden's trial on gun charges continues in Delaware. Two MAGAts were added to the House Intelligence Committee by the MAGAt speaker. And Boeing successfully launched a manned rocket headed for the International Space Station. At least none of the doors fell out. And, oh yeah, Steve Bannon is headed back to jail for four months after he was found guilty of ignoring a subpoena from the Jan. 6 Committee. report to jail on July 1st, just in time to miss the Republican National convention. He'll be out 4 days before the election, hardly enough time for him to meddle in 2024's election. --- Send in a voice message: https://podcasters.spotify.com/pod/show/nicolesandler/message
Welcome to the Ron Spomer Outdoors Podcast! Well, folks, I am just back from Africa Safaris. Whoo boy! Jet lag city. But I tell you what. That 16 hour flight back is worth it. Because what an adventure Africa always is. But on this last safari, I learned some old lessons or relearned some old lessons that I think can help all of us in our hunting travels. Buy My 7mm Book: https://www.ronspomeroutdoors.com/store Affiliate Links - help support the channel at no additional charge to you Use Code RSO10 at check out for either Diamond Blade Knives or Knives of Alaska and get 10% off at checkout. https://www.diamondbladeknives.com/ https://www.knivesofalaska.com/Home Links: Website: https://ronspomeroutdoors.com/ Facebook: https://www.facebook.com/ronspomeroutdoors Instagram: https://www.instagram.com/ronspomer/ Who is Ron Spomer For 44 years I've had the good fortune to photograph and write about my passion – the outdoor life. Wild creatures and wild places have always stirred me – from the first flushing pheasant that frightened me out of my socks in grandpa's cornfield to the last whitetail that dismissed me with a wag of its tail. In my attempts to connect with this natural wonder, to become an integral part of our ecosystem and capture a bit of its mystery, I've photographed, hiked, hunted, birded, and fished across much of this planet. I've seen the beauty that everyone should see, survived adventures that everyone should experience. I may not have climbed the highest mountains, canoed the wildest rivers, caught the largest fish or shot the biggest bucks, but I've tried. Perhaps you have, too. And that's the essential thing. Being out there, an active participant in our outdoor world. Produced by: Red 11 Media - https://www.red11media.com/ Disclaimer All loading, handloading, gunsmithing, shooting and associated activities and demonstrations depicted in our videos are conducted by trained, certified, professional gun handlers, instructors, and shooters for instructional and entertainment purposes only with emphasis on safety and responsible gun handling. Always check at least 3 industry handloading manuals for handloading data, 2 or 3 online ballistic calculators for ballistic data. Do not modify any cartridge or firearm beyond what the manufacturer recommends. Do not attempt to duplicate, mimic, or replicate anything you see in our videos. Firearms, ammunition, and constituent parts can be extremely dangerous if not used safely. Learn more about your ad choices. Visit megaphone.fm/adchoices
Spawned Parenting Podcast with Kristen and Liz of CoolMomPicks
Fresh off his viral commencement address at the University of Michigan, I'm joined by best-selling author Brad Meltzer. (Yes, that Brad Meltzer from the "I Am..." biographical children's books we all own!) He talks about his thoughts on kindness as a "naive ideal worth fighting for," the need for more empathy online, his love for the Harlem Globetrotters, and why he believes one person can change the world. Plus, he shares some deeply personal stories of kindness that changed his own life, including one in a random men's room. You are going to love what he has to say. Plus, by popular demand, Cool Picks of the Week is back! Whoo! (Though a new audio cue...eh, stay tuned for that one.) ---- Thanks to our sponsor Premium Prep, the personalized college counselling service that helps with applications, financial aid, essay writing, and more. Visit PremiumPre.com and mention Spawned or Cool Mom Picks for a free 30-minute 1:1 session with a best-fit counselor they'll match to your student's interests and your family's needs. ----- Follow Spawned: Apple, Spotify, Amazon Join: The Spawned Podcast FB Community Find Cool Mom Picks: Instagram, Facebook, Threads Find Liz Gumbinner: Instagram, Facebook, Substack, Threads Find Brad Meltzer: Website, Amazon, Facebook, Instagram, TikTok, Threads Shownotes from today's episode: Cool Mom Pick Podcast Page Subscribe for cool picks right in your inbox: coolmompicks.com/subscribe/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Today's 'Fuck Yeah Friday' highlights personal victories and community successes. Discover how Jeanne expertly navigates pricing strategies and learn about Adrienne's proactive financial adjustments, alongside exciting updates on the OPC Summer Camp. Lesley emphasizes the importance of celebrating wins, no matter the size, showing how even small actions can make a significant impact. End your week on a high note with a special affirmation to uplift and inspire you to Be It Till You See It.If you have any questions about this episode or want to get some of the resources we mentioned, head over to LesleyLogan.co/podcast. If you have any comments or questions about the Be It pod shoot us a message at beit@lesleylogan.co. And as always, if you're enjoying the show please share it with someone who you think would enjoy it as well. It is your continued support that will help us continue to help others. Thank you so much! Never miss another show by subscribing at LesleyLogan.co/subscribe.In this episode you will learn about:Jeanne manages price adjustments and cancellations effectively.Adrienne improves financial planning and personal achievements.Exciting details and early announcement to kick off OPC Summer Camp.Why celebrating all wins, big or small, is crucial for positive impact.Episode References/Links:Tess Waresmith EpisodeOPC Summer Camp If you enjoyed this episode, make sure and give us a five star rating and leave us a review on iTunes, Podcast Addict, Podchaser or Castbox. DEALS! Check out all our Preferred Vendors & Special Deals from Clair Sparrow, Sensate, Lyfefuel BeeKeeper's Naturals, Sauna Space, HigherDose, AG1 and ToeSox Be in the know with all the workshops at OPCBe It Till You See It Podcast SurveyBe a part of Lesley's Pilates MentorshipFREE Ditching Busy Webinar Resources:Watch the Be It Till You See It podcast on YouTube!Lesley Logan websiteBe It Till You See It PodcastOnline Pilates Classes by Lesley LoganOnline Pilates Classes by Lesley Logan on YouTubeProfitable Pilates Follow Us on Social Media:InstagramFacebookLinkedIn Episode Transcript:Lesley Logan 0:00 It's Fuck Yeah Friday. Brad Crowell 0:01 Fuck yeah. Lesley Logan 0:02 Get ready for some wins. Lesley Logan 0:05 Welcome to the Be It Till You See It podcast where we talk about taking messy action, knowing that perfect is boring. I'm Lesley Logan, Pilates instructor and fitness business coach. I've trained thousands of people around the world and the number one thing I see stopping people from achieving anything is self-doubt. My friends, action brings clarity and it's the antidote to fear. Each week, my guest will bring bold, executable, intrinsic and targeted steps that you can use to put yourself first and Be It Till You See It. It's a practice, not a perfect. Let's get started. Lesley Logan 0:46 Hey, Be It babe, Happy May 17th. How are you? Welcome back to The Fuck Yeah Friday episode. This is where I share wins of yours, wins of mine and an affirmation to kickstart our weekend because there are always things that are good that are happening in your life even when the (ish) has hit the fan, there's something good that's going to come from everything. So there's always balance and what we need to focus on is the good stuff because there's plenty of bad. Your friends will tell you all the bad you don't have to like focus on that. Lesley Logan 1:12 So here is a win from Jeanne Cho, she's an Agency member and her FYF. Sent out price increase emails this week, only received one negative response but handled it graciously and she's someone that makes sense to let go of. A few clients that express understanding. Today was my fifth Friday starting work in the ideal schedule at 9am after taking my daughter to school. Two clients late-cancelled so one immediately said she understand the need to charge her. The second is a new client who not only said the price increase is fine but also fine with the late cancel charge. Now that I have these two cancels I have more time in my day to recover and work on gemstones. Bumped into a sexy fling from last summer, now that I'm not interested he keeps reaching out. Love how the universe works. So many great wins in here Jeanne. So Jeanne, whenever you do a price increase it can be so, so scary. And also charging for late cance can be scary. But these are businesses that you're running, whether you're a Pilates instructor or not, anything that you are doing that you have to pay taxes on is a business, you have to treat it like one. Otherwise, it's called a hobby and then they don't let you do it anymore. So go, Jeanne. Lesley Logan 2:15 All right, this one is from Adrienne McCaskey. She's also one of our Agency members. And I got to meet her at the winter tour. So I just am so excited. She said FYF, some simple and yet monumental milestones this week, following the webinar with Tess last month, pause, Tess Waresmith was a guest on the podcast. And so, this is the Tess that she's talking about and we had her in the Agency to do a webinar. So, here we go. Adrienne's win. Following the webinar with Tess last month, I'm evaluating my financial and retirement accounts and opened an HYSA, a CD and savings accounts for my kids. Worked with my insurance agent and switched companies around based on liability policies and still getting the coverage I need while saving $600 plus annually. Finally achieved my goal of adding a blog to my website and made my first post this week and have drafts up for the next two written, nearly ready to go. Scheduled an overdue massage for late this month, made time to volunteer at my son's classroom twice this week. And it meant so much to both of us. Did two OPC workouts this week. Made the conscious decision to let go of a new-ish client that was requiring a lot of attention and sapping my energy. And the next day I received a message from someone who wants to start and fits my ideal client. Whoo, go, Adrienne, you are amazing. Those are monumental milestones. Those are so, so, so cool. I love sharing these wins. So make sure you send your wins. And so we can celebrate them. Because when you hear them, you get to really celebrate the thing that you did. It's so cool. Lesley Logan 3:33 All right. We've had a lot of things going on around here, I'm super, super excited to share that we have been able to kick off the OPC Summer Camp. That is a really big deal. I mean, we made it bigger and better than ever, 14 teachers, right? So I'm one of them. But we corralled 14 teachers and topics and we wanted to get it announced as early as possible. And so I'm just so proud of the team for all the work they've done to get this and also another win and part of it was like we've always wanted to be able to do a day pass to make something like really affordable for people. And we finally figured a way to do that and pay all of our teachers out accordingly. So it has been something we've been working on for almost a year. And so I'm just so, so proud of things, and I share it with you like it's not even complete guys. The win is just that it's announced. I will have another one in June when it is complete. But the win is that it's announced. Wins like this are really impactful because they include not just me, but so many other people and then their impact is even bigger than all of us and that is what we always focus on here. And so another way to think about you know, why you should celebrate your wins is to celebrate the small things. Because to celebrate the impact you're trying to make on this planet, every single one of us whether you work for yourself or you work for someone else, you are making an impact on people's lives and you can celebrate. You can have a win that's like I opened the door for the person behind me and they were struggling with it. That's a fucking great win because you changed that person's day. If they had to like struggle to open the door it would have like set their whole day in a different direction. So anyway, that is why we celebrate some wins. So yay to my team and everyone who has been part of Summer Camp because the fact that we got it launched in April was a humongous, humongous win. And I can't wait to see what comes from Summer Camp when it finally is live in June. Lesley Logan 5:19 So, all right now, let's get you on your day. Let's get you on your road. Let's get you kicking off your weekend with an affirmation. Which one we're going to do today? Here we go. My sensitivity is beautiful and my feelings and emotions are valid. My sensitivity is beautiful and my feelings and emotions are valid. Say it with me one more time. My sensitivity is beautiful and my feelings and emotions are valid. Remember, there's a couple Be It Action Items that are like, feel, like, feel the affirmations in your body. So, hope you felt that somewhere and wherever you felt it was awesome. And thank you so much for being part of the Be It Till You See It podcast. You are wonderful. And I will see you next week. Lesley Logan 6:00 That's all I got for this episode of the Be It Till You See It Podcast. One thing that would help both myself and future listeners is for you to rate the show and leave a review and follow or subscribe for free wherever you listen to your podcast. Also, make sure to introduce yourself over at the Be It Pod on Instagram. I would love to know more about you. Share this episode with whoever you think needs to hear it. Help us and others Be It Till You See It. Have an awesome day. Lesley Logan 6:27 Be It Till You See It is a production of The Bloom Podcast Network. If you want to leave us a message or a question that we might read on another episode, you can text us at +1-310-905-5534 or send a DM on Instagram @BeItPod. Brad Crowell 6:42 It's written, filmed, and recorded by your host, Lesley Logan, and me, Brad Crowell. Lesley Logan 6:47 It is transcribed, produced and edited by the epic team at Disenyo.co. Brad Crowell 6:52 Our theme music is by Ali at Apex Production Music and our branding by designer and artist, Gianfranco Cioffi. Lesley Logan 6:59 Special thanks to Melissa Solomon for creating our visuals. Brad Crowell 7:02 Also to Angelina Herico for adding all of our content to our website. And finally to Meridith Root for keeping us all on point and on time.Support this podcast at — https://redcircle.com/be-it-till-you-see-it/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Mike Tyson & Jake Paul to put on a show, Conan O'Brien ball-washes Melinda French Gates, a new Bonerline, Tom Mazawey dials in, Jim's Picks are a colorful bunch, and Rolling Stone butchers another list. Mike Tyson and Jake Paul will box on Netflix July 20th. Scorpion vs Testicles: Who Ya Got? The Academy Awards are on Sunday night. Coop won't be bringing Gigi. Politics: The State of the Union is tonight! Whoo! The attack ads are just getting started. Donald Trump has the AI Black vote. Rust armorer, Hannah Gutierrez-Reed, was found guilty. Jamie Lee Komoroski is packing on the pounds. TMZ is no longer Team Gisele. Rolling Stone Magazine's latest ruined list is the best Beatles solo songs. NKOTB is back! The most searched for celebrity nudes of 2023! Jodie Foster plays a whore in the new True Detective season. Conan O'Brien's latest podcast guest… Melinda French Gates. Ugh. Joy Mode brings you the Bonerline! Use promo code DREW. Call or text 209-66-Boner to communicate with the show. American Conspiracy: The Octopus Murders is too confusing for anyone but Drew. Chris Martin and Dakota Johnson are getting hitched. Hey Jojo Siwa… why you look different? Pam Anderson is makeup free again. Tom Mazawey joins the show to predict a Mike Tyson victory of Jake Paul, rip on the world of boxing in 2024, Caleb Williams & the upcoming NFL Draft, Tom Izzo's nepo-baby, March Madness in Detroit, Tom's handyman services and much more. Drew is waterlogged. Corey Feldman selling his autograph for $80 and taking pics for $90 at the Indiana Comic-Con. Nigel Lythgoe vs Paula Abdul. ‘Snow Roach' is the new n-word. Jim's Picks: Colors. Visit Our Presenting Sponsor Hall Financial – Michigan's highest rated mortgage company If you'd like to help support the show… consider subscribing to our YouTube Page, Facebook, Instagram and Twitter (Drew and Mike Show, Marc Fellhauer, Trudi Daniels, Jim Bentley and BranDon).
Part Two with the WHOO!!!!