Largest city in Scotland
Molly Rankin, Tracyanne Campbell, Mac DeMarco and Molly Nilsson talk about whether or not you need to be social to make your best work, whether you're a creative fox or a hedgehog, and how much of yourself to expose in your work. Molly Rankin grew up in a musical family on the remote island of Cape Breton in Nova Scotia, Canada. Her father was a professional folk musician, and she started writing music with her neighbour Kerri MacLellan as a teenager, before forming Alvvays in 2011. They won the Juno Award for Alternative Album of the Year in 2018, and last October released their third album Blue Rev. Tracyanne Campbell is a singer from Glasgow who formed the band Camera Obscura in 1996. Their first album was released in 2001 and was produced by Stuart Murdoch of Belle & Sebastian. They have since gained a cult following and released five LPs to date. She's also one half of Tracyanne & Danny with Danny Coughlan. Canadian Mac DeMarco was once described as the “lovable laid-back prince of indie rock” by the New York Times. His latest album, Five Easy Hot Dogs, came out earlier this year and was recorded during a road trip from Los Angeles to New York. Berlin-by-way-of-Sweden synth-pop singer Molly Nilsson produces and performs all her music solo, and is determined to find magic in the everyday. She released her tenth album, Extreme, last year.
It is 1883. The River Clyde in Glasgow is a hive of activity as yet another ship gets ready to launch. The SS Daphne is a simple steamer, but her story will go down as one of the greatest tragedies on British soil. Michael takes a trip to Craigton Cemetery in Glasgow to remember the victims in this episode of Scotland - a podcast all about Scottish history and where we made it. Don't forget to rate us ⭐️⭐️⭐️⭐️⭐️ and check out our social media here. CREDITS: Written, narrated & produced by Michael Park. Additional voices by Kate Cotter & David Allan.
Professional wrestling legend, WWE Hall of Famer, actor, and all around good guy "Rowdy" Roddy Piper has passed away. Here the members of the Radulich in Broadcasting Network pay tribute to maybe the greatest villain in wrestling history.Roderick George Toombs (April 17, 1954 – July 31, 2015), better known as ”Rowdy” Roddy Piper, was a Canadian professional wrestler, amateur wrestler, and actor.In professional wrestling, Piper was best known to international audiences for his work with the World Wrestling Federation (WWF, now WWE) and World Championship Wrestling (WCW) between 1984 and 2000. Although he was Canadian, because of his Scottish heritage he was billed as coming from Glasgow and was known for his signature kilt and bagpipe entrance music. Piper earned the nicknames "Rowdy" and "Hot Rod" by displaying his trademark "Scottish" short temper, spontaneity, and quick wit. According to The Daily Telegraph, he is "considered by many to be the greatest 'heel' (or villain) wrestler ever".Disclaimer: The following may contain offensive language, adult humor, and/or content that some viewers may find offensive – The views and opinions expressed by any one speaker does not explicitly or necessarily reflect or represent those of Mark Radulich or W2M Network.Mark Radulich and his wacky podcast on all the things:https://linktr.ee/markkind76alsosnapchat: markkind76FB Messenger: Mark Radulich LCSWTiktok: @markradulichtwitter: @MarkRadulich
Today, we're featuring the second of a two-part conversation between Steve and Dr. Christopher Hand. You'll remember from last week that Chris is a senior lecturer in psychology at the University of Glasgow in Scotland. This week, he talks with Steve about what companies are learning about productivity post-Covid and responding to cyber abuse in the workplace. Mentioned in this episode: ISF Analyst Insight Podcast Read the transcript of this episode Subscribe to the ISF Podcast wherever you listen to podcasts Connect with us on LinkedIn and Twitter From the Information Security Forum, the leading authority on cyber, information security, and risk management
On this day in 1960, an explosive fire at a whisky warehouse claimed the lives of fourteen firefighters and five members of the Glasgow Salvage Corps.See omnystudio.com/listener for privacy information.
Shaun Attwood's True Crime Podcast
KORO health snacks for 5% discount enter promo code TRUECRIME at this link: https://www.koro-shop.co.uk/ Paul's insane life of gang warfare on the streets of Glasgow to prison and redemption.
News, RAF pilot Emil Boček dies at 100, Japanese diplomat saved thousands of Jewish lives during the WWII, sister tea-houses in Prague and Glasgow
*The information in this podcast is intended for Healthcare Practitioners. Despite women spending more of their lives in a post-menopausal state, there has been limited progress in how society views and supports menopausal women. In this episode, we are joined by Professor Mary Anne Lumsden, a leading researcher and menopause advocate, to examine menopause from all angles. Professor Lumsden explains that with appropriate biopsychosocial support, menopausal women can thrive and be revered. The conversation begins by exploring the evolutionary theory of the grandma hypothesis, which suggests that menopause is a feature rather than a bug. We delve into the menopausal transition and how symptoms, such as hot flushes, are not solely driven by an absolute estrogen deficiency. In this light, non-hormonal treatments are explored. Additionally, Professor Lumsden outlines the latest updates on the benefits and risks of menopausal hormone replacement therapy, suggesting that the risks may have been overstated in the past. We then turn to the health challenges that menopausal women often face, such as unwanted weight gain, body composition changes, osteoporosis, and dementia. Professor Lumsden provides insights on evidence-based clinical strategies to support women during this transitional phase of life. Tune in for a menopausal masterclass that offers an evolutionary, biopsychosocial, and clinical perspective on how menopausal women can thrive. Mary Ann Lumsden is the CEO of the International Federation of Gynecology and Obstetrics and former Professor of Medical Education & Gynaecology and Head of Reproductive & Maternal Medicine, University of Glasgow. She is Past Senior Vice President for Strategy at the Royal College of Obstetricians and Gynaecologists in London. Mary Ann has considerable experience of developing Guidelines. She was Chair of the Guidelines Development Group for the National Institute of Health and Care Excellence (NICE) Guideline ‘Menopause: Investigation and Management'. Her success in this field was recognised in 2017 when she was awarded an OBE (Officer of the Order of the British Empire) for Services to Women's Health. Links Lumsden MA, Sassarini J. The evolution of the human menopause. Climacteric. 2019;22(2):111-116. doi:10.1080/13697137.2018.1547701 (https://pubmed.ncbi.nlm.nih.gov/30712396/) Santen RJ, Heitjan DF, Gompel A, et al. Approach to Managing a Postmenopausal Patient. J Clin Endocrinol Metab. 2020;105(12):dgaa623. doi:10.1210/clinem/dgaa623 (https://pubmed.ncbi.nlm.nih.gov/32882039/) Zhang GQ, Chen JL, Luo Y, et al. Menopausal hormone therapy and women's health: An umbrella review. PLoS Med. 2021;18(8):e1003731. Published 2021 Aug 2. doi:10.1371/journal.pmed.1003731 (https://pubmed.ncbi.nlm.nih.gov/34339416/) https://www.figo.org/
Light Warrior Radio with Dr. Karen Kan
Despite spending almost 4 trillion a year on healthcare in the USA, why does it seem like people are getting sicker and sicker? Why do we have more chronic diseases and cancer? How can we take back our health? During this episode of Light Warrior Radio, my guest Antony Sammeroff, a psychotherapist and author of 7 Pharma Myths, is available for free at 7pharmamyths.com, an excerpt from a bigger book he is writing called Big Pharma. During this interview, we discuss: The top three (preventable) causes of deathWhy we're getting sicker even though we spend so much on healthcareThe myths and misconceptions many of us hold about medicineWhat to do if you think you need to take medicationHow we can start taking back our healthAnd so much more! Antony Sammeroff is a psychotherapist and economist from Glasgow, Scotland. Best known as the author of Universal Basic Income - For and Against (2019), the forthcoming book exposes how corrupt institutions in mainstream medicine are bound to turn out bad science and harmful treatments. What's more, he shows how we can reclaim our health one by one, and in doing so, repair the system itself.
La Selección Española afronta el martes frente a Escocia el segundo partido de Luis De La Fuente en el banquillo. La Selección ya ha llegado a Glasgow donde se disputará el segundo encuentro de clasificación para la Eurocopa de 2024. España llega a esta cita tras vencer 3-0 a Noruega el pasado sábado en Málaga. Una victoria que ha dado mucha tranquilidad al equipo De La Fuente. "Día tranquilo, la victoria ha relajado mucho a la Selección. No es que hubieran nervios, pero ganar en un debut siempre da tranquilidad. España no hizo un buen partido, los cambios le sentaron muy bien y les dio resultado en un partido muy ajustado", afirmó Javier Herráez en 'Carrusel Canalla'.
In this episode of the Epigenetics Podcast, we caught up with Paul Shiels from the University of Glasgow to talk about his work on the effects of environmental cues on the epigenome and longevity. Paul Shiels and his team focus on the question on how age related health is influenced by the environment. Factors like the socio-economic position, nutrition, lifestyle and the environment can influence the microbiome and the inflammation burden on the body which in turn can alter individual trajectories of ageing and health. The lab also tries to understand the epigenetic, molecular and cellular mechanisms that link the exposome to chronic age related diseases of older people. They have shown that (1) imbalanced nutrition is associated with a microbiota-mediated accelerated ageing in the general population, (2) a significantly higher abundance of circulatory pathogenic bacteria is found in the most biologically aged, while those less biologically aged possess more circulatory salutogenic bacteria with a capacity to metabolise and produce cytoprotective Nrf2 agonists, (3) those at lower socioeconomic position possess significantly lower betaine levels indicative of a poorer diet and poorer health span and consistent with reduced global DNA methylation levels in this group. References Harris, S. E., Deary, I. J., MacIntyre, A., Lamb, K. J., Radhakrishnan, K., Starr, J. M., Whalley, L. J., & Shiels, P. G. (2006). The association between telomere length, physical health, cognitive ageing, and mortality in non-demented older people. Neuroscience Letters, 406(3), 260–264. https://doi.org/10.1016/j.neulet.2006.07.055 Paul G. Shiels, Improving Precision in Investigating Aging: Why Telomeres Can Cause Problems, The Journals of Gerontology: Series A, Volume 65A, Issue 8, August 2010, Pages 789–791, https://doi.org/10.1093/gerona/glq095 Mafra D, Ugochukwu SA, Borges NA, et al. Food for healthier aging: power on your plate. Critical Reviews in Food Science and Nutrition. 2022 Aug:1-14. DOI: 10.1080/10408398.2022.2107611. PMID: 35959705. Shiels PG, Stenvinkel P, Kooman JP, McGuinness D. Circulating markers of ageing and allostatic load: A slow train coming. Practical Laboratory Medicine. 2017 Apr;7:49-54. DOI: 10.1016/j.plabm.2016.04.002. PMID: 28856219; PMCID: PMC5574864. Related Episodes Transposable Elements in Gene Regulation and Evolution (Marco Trizzino) Epigenetic Clocks and Biomarkers of Ageing (Morgan Levine) Aging and Epigenetics (Peter Tessarz) Contact Epigenetics Podcast on Twitter Epigenetics Podcast on Instagram Epigenetics Podcast on Mastodon Active Motif on Twitter Active Motif on LinkedIn Email: firstname.lastname@example.org
This week, Louise is excited about a fancy dinner at Six by Nico, and Renee is sharing a healthy Scallion Chili Yogurt Dip and a totally indulgent Cheese Stuffed Meatloaf. Then they're talking about women in competition. Why do women often feel compelled to compete against each other? How has the patriarchy convinced us that collaboration is weakness? What can we do when we find ourselves in competitive comparison? What happens when we come together to support each other? It's a big topic, and they dig into it all.Finally, Renee shares the highlights of her awesome anniversary date in Glasgow, and Louise is loving the sunshine, even though its freaking freezing.For complete show notes and links, go to awesomeon20.com/episode93Follow Renee on Instagram: https://www.instagram.com/Renee_awesomeon20/Follow Louise on Instagram: https://www.instagram.com/Louise_awesomeon20/Support the showCheck out the latest workshop offerings from the STC Witchcraft Academy for both online workshops and in-person circles in the Glasgow, Scotland area.Find all your favorite recipes and witch tips at Awesome on 20 Kitchen Magick.Book a tarot reading or receive spiritual guidance from Sagittarian Tarot & Coaching.
What ethical questions arise from new human-machine relations as we are increasingly asked, as citizens and workers, to collaborate with AI systems? And how might a feminist approach to AI design help us shape an equitable future for AI-Human relations? Research Associate, Kerry McInerney, discusses how facial recognition AI software is being deployed in job recruitment and to tackle gender based violence. Lecturer, Kendra Briken describes her work on the integration of the human labour force with AI, including in the nursing profession. Research Fellow, Eleanor Drage, discusses the use of Facial Recognition by the UK police and its implications for civic rights and privacy. Kerry McInerney and Eleanor Drage co-host THE GOOD ROBOT Podcast and are Research Associates at the University of Cambridge's Leverhulme Centre for the Future of Intelligence. Their book The Good Robot: Feminist Voices on the Future of Technology is out soon. Kendra Briken is a Senior Lecturer in Sociology at the University of Strathclyde, Glasgow. This episode of the New Thinking podcast was put together in partnership with the Arts and Humanities Research Council, part of UKRI as part of our series New Thinking focusing on new research at UK universities. There is a collection of discussions Free Thinking the Future on BBC Radio 3's Free Thinking programme website, from AI and creativity to our increasing reliance on robotics and automation. All of the conversations are available to download as the Arts and Ideas podcast. For more information about the research the AHRC support around AI https://www.ukri.org/what-we-offer/browse-our-areas-of-investment-and-support/research-into-artificial-intelligence/ Producer: Jayne Egerton
This August in Glasgow - and across other parts of Scotland - the International Cycling Union (UCI) is holding its inaugural Cycling World Championships, where 13 individual titles will be decided in a true festival of the sport. On this week's podcast, SportsPro's Tom Bassam is joined by UCI digital transformation executive Adrien de Cheveigné and Jonny Murch, chief executive of Redtorch, to find out how they planning to ensure the event hits the mark on social media, while also discussing the role of the agency's #SportOnSocial report in shaping the strategy. Talking points: What is the role of the #SportOnSocial report? - (1:27) Are there any lessons to put into practice from the report? - (5:08) Will the report have any impact for the 2023 Cycling World Championships? - (12:08) How do you build a social strategy for so many different disciplines? - (16:13) The role of athletes in telling stories on social - (23:40) Integrating partners into the strategy - (30:02) How to nail sport for purpose messaging - (34:30)
Keston Glasgow, an accomplished entrepreneur who achieved impressive success through his Amazon business, earning $30,000 a month within just four months. However, Keston soon realized that he had been neglecting his marriage in pursuit of his business goals. He made the decision to restructure his priorities and work collaboratively with his wife to build a portfolio of over 200 units, eventually becoming a coach to help others achieve their dreams.Throughout the interview, Keston shares his remarkable story of building his dream life, creating something of value, and overcoming limiting beliefs and self-imposed limitations. Our conversation delves into a range of topics, including mindset, fear, and personal growth, providing valuable insights and advice for listeners.Thanks for listening, follow us on Instagram or Twitter
Esa is a producer, musician and DJ who has never been one to sit still. He is always working on something exciting and seems to draw strength from collaboration and the creativity of others as much as he does himself. Over the years he has released music on the likes of Highlife, Local Talk, Dekmantel, Bronswood, Endless Flight and many more – his sound evolving based upon his external influences and discoveries of late. Based in London, he is incredibly well travelled and has worked alongside a number of musicians and bands, seeking to broaden his musical horizons and draw upon the roots of the sound and cultures which have informed his tastes. As a DJ Esa is well versed, honing his craft on dancefloors in Glasgow where he held his first residency at the infamous Subculture. It is here that this mixtape was recorded, his return to the party earlier this year was a triumphant tour de force showcasing just how far Esa has come as an artist. This mixtape spans a wide variety of styles and sounds but most importantly is destined to keep you moving and dancing throughout. Sometimes live sets don't make much sense out of context, yet in this case there is something special captured in the sound which makes you feel like you are right down the front banging that old Sub Club booth.
How do you control your emotions when you're more tired than you've ever been in your life? Sonia has the answers. Fresh off the plane from Australia, the Queen is back in London. A little jet lagged but brimming with great advice, tips, stories and recommendations for what you can do to run your best ever marathon, half marathon or 5k. This is part 1 of this week's episode. You can hear the whole episode over on www.patron.com/irishmanabroad ! For the past few months Vinny Mulvey has been creating our training plans and coaching me to my first marathon in London on April 23rd. (Support me if you can.) With just 33 days to go Vinny jumps on the live line to talk about his emotional wall during the New York Marathon. His courage and honesty is really inspiring and together with Sonia we look at what exactly happened that day in Manhattan. We go round the parishes for some truly extraordinary running from you the listeners and Sonia recommends a movie to get you pumped for whatever race you have coming up. The Cobh 10 is just around the corner. There's still time to register or just come down for the craic. I am of course, still on tour! Come and see me in Thurles on May 20th (ten tickets left), Galway (only the balcony available) or the Everyman in Cork (balcony seats now available). The rest of the dates are now fully sold out but I will announce more here on Friday including Newcastle, Edinburgh and Glasgow! — If you'd like to contact me, that is easy too. You know what to do! 1. Irishman Abroad Live Line: You can now get in touch with us and feature on our shows by sending your WhatsApp voice note to 00447543122330. 2. Email Jar, Sonia and Marion directly on email@example.com. For updates on future episodes and live shows follow Jar here on Twitter, visit www.jigser.com or subscribe to the YouTube channel here. Disclaimer: All materials contained within this podcast are copyright protected. Third party reuse and/or quotation in whole or in part is prohibited unless direct credit and/or hyperlink to the Irishman Abroad podcast is clearly and accurately provided.
Welcome to episode #339 of 20MT•Liel Abada is the latest player to be linked with a move away•Hatate & Kyogo left out of Japan squad•Glasgow clubs cut the allocations again•Celtic overcome Hibs' tactics to win againand much moreTreat yourself or the 20MT listener in your life, as well as supporting the podcast with some 20MT merch at 20mt.bigcartel.com/You can help support the production of these podcasts, as well as gaining access to over 780 extra episodes at patreon.com/20MinuteTimsSign up for Celtic's Youth Development Lottery The Celtic Pools and help shape Celtic's future here - https://secure.edirectdebit.com/Celtic-Development-Pools-Ltd/lottery/Desktop-Form-Page/?&ref=3539Get 20% off and FREE shipping using the code TIMS at Manscaped.com20MT Hosted on Acast. See acast.com/privacy for more information.
Raised by a Jewish mother and a Catholic father, Hope Rehak shares her powerful perspective on the impact religious fundamentalism can have on friendships and relationships. In this childhood memory, Hope recalls being recruited for a religious summer camp by a third grade classmate, who is worried Hope may wind up in hell if she doesn't convert.Hope Rehak is a comic and writer whose work has appeared online, in print, and on stages in Chicago, New York, LA, Glasgow, Malmo, and Copenhagen. She sometimes appears onstage as well. Hope has been honored to teach on occasion and hopes to do it again soon.Tell Me What Happened features the musical talents of Susan SalidorMore information about Susan Salidor can be found at her website
Graham Glasgow returns to the LionsSee omnystudio.com/listener for privacy information.
The boys are back after Sebastian's trip to the UK! Sebastian is excited to tell all about his time in Edinburgh, Glasgow, Liverpool and Oxford. They talk good phone ettiquette during a trip, how Sebastian's dads treated him like a grown up and Sebastian almost falling to his death. Sebastian was a good tourist and learned so many horrible facts! Listen to hear how Sebastian thinks Scotland is like a better Busch Gardens! Learn more about your ad choices. Visit podcastchoices.com/adchoices
This episode is the first part of a two-part conversation between Steve and Dr. Christopher Hand. Chris is a senior lecturer in psychology at the University of Glasgow in Scotland. He and Steve talk about trust and authenticity online, cyber-bullying in the context of work, and what we know so far about the decision to return to the office post-pandemic. Mentioned in this episode: ISF Analyst Insight Podcast Read the transcript of this episode Subscribe to the ISF Podcast wherever you listen to podcasts Connect with us on LinkedIn and Twitter From the Information Security Forum, the leading authority on cyber, information security, and risk management
This week on The About Her Podcast, Abigail O'Neel chats with Rachel Setliffe about Unwanted Divorce, Abandonment, and Restoration. Rachel is the president of Restored Home, a ministry that seeks to love abandoned women by leading them, first, towards the God who restores, and second, towards the Church who is equipped, prepared and willing to love and care for her well. Restored Home desires to see hurting women restored by God and shepherded by their local church in loving, practical, and helpful ways. Rachel will share how the Lord has brought restoration to her own life and home after she walked through an unexpected and unwanted divorce. She will chat honestly with us about unwanted divorce, will share a few things she wants the church to know about caring for abandoned women, and will testify to the goodness and kindness of our God, who loves his bride, even giving his life up for her. In addition to serving as the president of Restored Home, Rachel is a missionary in Scotland. She has served as a women's ministry director at her church, which she helped plant in Glasgow in 2013. She enjoys discipling women, writing, teaching bible studies, and creating content and resources for abandoned women and the church. Most importantly, she is Mum to two sweet girls. You can learn more about Restored Home at www.restoredhome.org or on Instagram at @restored_home. --- Support this podcast: https://anchor.fm/theaboutherpodcast/support
In the 167th JMO Podcast interview we learn a ton from Matt Cowen, a Montana native, including great tips on boat rigging. Matt owns MonDak Marine in Glasgow, Montana and rigging boats is a large part of his business . He's going to teach us what we all should know about wiring electronics in our own boats and then give up some great details on finding and catching big walleyes on Fort Peck reservoir.Facebook - https://www.facebook.com/JMOFishingPodcast/Instagram - Instagram - https://www.instagram.com/the_jmopodcast/
Iain Dale is live in Glasgow, and is joined by the three candidates to become the next leader of the SNP and First Minister of Scotland - Kate Forbes, Humza Yousaf and Ash Regan.
Wie können algorithmische Technologien für demokratische Planung nutzbar gemacht werden? Max Grünberg zu Möglichkeiten und Gefahren des Planungsdämons. Kollaborative Podcast-Transkription Wenn ihr Future Histories durch eure Mitarbeit an der kollaborativen Transkription der Episoden unterstützen wollt, dann meldet euch unter: firstname.lastname@example.org FAQ zur kollaborativen Podcast-Transkription: shorturl.at/eL578 Shownotes Max Grünberg (Universität Kassel): https://www.uni-kassel.de/fb05/fachgruppen-und-institute/soziologie/fachgebiete/kunst-und-oekonomien/team/max-gruenberg Max auf Twitter: https://twitter.com/MaxGruenberg Diffrakt – Zentrum für theoretische Peripherie http://diffrakt.space/about/ Machine Dreams #2 | Cybernetic Socialism and Its Discontents - Max Grünberg im Gespräch mit Aaron Benanav und Jan Philipp Dapprich: http://diffrakt.space/en/machine-dreams-2-cybernetic-socialism-and-its-discontents/ Weitere Showotes Bastani, Aaron. 2020. Fully Automated Luxury Communism. Verso Books: https://www.versobooks.com/books/2757-fully-automated-luxury-communism Phillips, Leigh & Rozworski, Michal. 2019. The people's republic of walmart: How the world's biggest corporations are laying the foundation for socialism. Verso Books: https://www.versobooks.com/books/2822-the-people-s-republic-of-walmart Paul Cockshott (Wikipedia): https://de.wikipedia.org/wiki/Paul_Cockshott Allin Cottrell (Wikipedia): https://de.wikipedia.org/wiki/Allin_Cottrell Cockshott, P. und A. Cottrell. 2002. The Relation Between Economic and Political Instances in the Communist Mode of Production. In: Science & Society, Vol. 66, No. 1. New York: Guilford Publications, 50–64: https://guilfordjournals.com/doi/10.1521/siso.220.127.116.1114 Cockshott, P. und A. Cottrell. 1993. Towards a New Socialism. Nottingham: Russell Press. [Book as PDF]: http://ricardo.ecn.wfu.edu/~cottrell/socialism_book/new_socialism.pdf Philipp Dapprich: https://www.geisteswissenschaften.fu-berlin.de/we01/institut/mitarbeiter/wimi/dapprich/index.html Dapprich, Jan Philipp. 2020. Rationality and distribution in the socialist economy. Diss. University of Glasgow.: https://theses.gla.ac.uk/81793/ Charles Fourier (Wikipedia): https://de.wikipedia.org/wiki/Charles_Fourier Robert Owen (Wikipedia): https://de.wikipedia.org/wiki/Robert_Owen Henri de Saint-Simon (Wikipedia): https://de.wikipedia.org/wiki/Henri_de_Saint-Simon Morozov, Evgeny. 2019. Digital socialism? The calculation debate in the age of big data. New Left Review 116: 33-67.: https://newleftreview.org/issues/ii116/articles/evgeny-morozov-digital-socialism Saros, E. Daniel. 2014. Information Technology and Socialist Construction. The End of Capital and the Transition to Socialism. Oxfordshire: Routledge: https://www.routledge.com/Information-Technology-and-Socialist-Construction-The-End-of-Capital-and/Saros/p/book/9780415742924 David Laibman (Wikipedia): https://en.wikipedia.org/wiki/David_Laibman Pat Devine (Wikipedia): https://en.wikipedia.org/wiki/Pat_Devine Kaggle: https://www.kaggle.com/ Rouvroy, Antoinette. 2016. Algorithmic Governmentality: Radicalization and Immune Strategy of Capitalism and Neoliberalism?, trans. Benoît Dillet, La Deleuziana 3: "Life and Number", pp 30-36. [PDF available]: http://www.ladeleuziana.org/wp-content/uploads/2016/12/Rouvroy2eng.pdf Pentland, Alex. 2014. Social physics: How good ideas spread-the lessons from a new science. Penguin Random House.: https://www.penguinrandomhouse.com/books/314230/social-physics-by-alex-pentland/ Anna-Verena Nosthoff: https://www.weizenbaum-institut.de/portrait/p/anna-verena-nosthoff/ Felix Maschewski: https://hu-berlin.academia.edu/FelixMaschewski Was ist libertärer Paternalismus? | Future Histories Kurzvideo: https://www.youtube.com/watch?v=nyc6Niqfpl8 Härdin, Tomas. 2021. Planning complexity for model economies.: https://www.haerdin.se/blog/2021/02/24/planning-complexity-for-model-economies/ Dave Zachariah: https://www.it.uu.se/katalog/davza513 Participatory Economy (Parecon): https://participatoryeconomy.org/ Historical Materialism Journal: https://www.historicalmaterialism.org/ Nieto, Max. 2021. Entrepreneurship and Decentralised Investment in a Planned Economy: A Critique of the Austrian Reading. Historical Materialism, 1–31.: https://brill.com/view/journals/hima/30/1/article-p133_5.xml The Algorithmic Road to Socialism? A Workshop on Digital Technologies and Postcapitalist Imaginaries: https://postcapitalistimaginaries.wordpress.com/ Ariana Dongus: https://arianadongus.com/# Christina Gratorp (Eurozine): https://www.eurozine.com/authors/gratorp-christina/ Gratorp, Christina. 2020. The materiality of the cloud: On the hard conditions of soft digitization. Eurozine: https://www.eurozine.com/the-materiality-of-the-cloud/ Christina Gratorps Blog: https://socialistiskaingenjorer.blogspot.com/ Christina Gratorp auf Twitter: https://twitter.com/cyborgChristina Marlon Lieber: https://marlonlieber.com/about/ Marlon Lieber auf Twitter: https://twitter.com/marlon_lieber Thematisch angrenzende Future Histories Episoden S02E41 | Antoinette Rouvroy on Algorithmic Governmentality: https://futurehistories.today/episoden-blog/s02/e41-antoinette-rouvroy-on-algorithmic-governmentality/ S02E33| Pat Devine on Negotiated Coordination: https://www.futurehistories.today/episoden-blog/s02/e33-pat-devine-on-negotiated-coordination/ S02E32 | Heide Lutosch zu feministischem Utopisieren in der Planungsdebatte: https://www.futurehistories.today/episoden-blog/s02/e32-heide-lutosch-zu-feministischem-utopisieren-in-der-planungsdebatte/ S02E21 | Robin Hahnel on Parecon (Part1): https://www.futurehistories.today/episoden-blog/s02/e21-robin-hahnel-on-parecon-part1/ S02E19 | David Laibman on Multilevel Democratic Iterative Coordination: https://www.futurehistories.today/episoden-blog/s02/e19-david-laibman-on-multilevel-democratic-iterative-coordination/ S02E17 | Robert Seyfert zu algorithmischer Sozialität: https://www.futurehistories.today/episoden-blog/s02/e17-robert-seyfert-zu-algorithmischer-sozialitaet/ S02E14 | Jakob Heyer zu Grundproblemen einer postkapitalistischen Produktionsweise (Teil 1): https://www.futurehistories.today/episoden-blog/s02/e14-jakob-heyer-zu-grundproblemen-einer-postkapitalistischen-produktionsweise-teil-1/ S02E10 | Aaron Benanav on Associational Socialism and Democratic Planning: https://www.futurehistories.today/episoden-blog/s02/e10-aaron-benanav-on-associational-socialism-and-democratic-planning/ S01E41 | Florian Irgmaier zu libertärem Paternalismus: https://www.futurehistories.today/episoden-blog/s01/e41-florian-irgmaier-zu-libertaerem-paternalismus/ S01E31 | Daniel E. Saros on Digital Socialism and the Abolition of Capital (Part 1): https://www.futurehistories.today/episoden-blog/s01/e31-daniel-e-saros-on-digital-socialism-and-the-abolition-of-capital-part-1/ S01E22 | Anna-Verena Nosthoff und Felix Maschewski zu digitaler Verführung, sozialer Kontrolle und der Gesellschaft der Wearables: https://www.futurehistories.today/episoden-blog/s01/e22-anna-verena-nosthoff-und-felix-maschewski-zu-digitaler-verfuehrung-sozialer-kontrolle-und-der-gesellschaft-der-wearables/ S01E19 | Jan Philipp Dapprich zu sozialistischer Planwirtschaft: https://www.futurehistories.today/episoden-blog/s01/e19-jan-philipp-dapprich-zu-sozialistischer-planwirtschaft/ Wenn euch Future Histories gefällt, dann erwägt doch bitte eine Unterstützung auf Patreon: https://www.patreon.com/join/FutureHistories? Schreibt mir unter email@example.com Diskutiert mit auf Twitter (#FutureHistories): https://twitter.com/FutureHpodcast auf Mastodon: https://mstdn.social/@FutureHistories oder auf Reddit: https://www.reddit.com/r/FutureHistories/ www.futurehistories.today Keywords: #MaxGrünberg, #JanGroos, #Interview, #Podcast, #FutureHistories, #Planung, #DemokratischePlanung, #KommunisitscheZukunft, #Freiheit, #LibertärerKommunismus, #Effizienz, #Planungsdebatte, #AlgorithmischeGouvernamentalität, #Partizipation, #BottomUp, #Iterativ, #digitalerSozialismus, #Algorithmen, #Postkapitalismus, #Kommunismus, #Solzialismus, #DasRegierenderAlgorithmen
In the beautiful countryside of Glasgow, Scotland, lies the covetous Overtoun Estate. Lush green lawns, quaint streams, and fawnworthy foliage abound. Lines of wealthy philanthropists have resided here and left their mark on the town; statues being errected in their honor. So why, in the name of all that is good and great in this world are dogs committing suicide all over this property!?Could it be a specter, a thin place, or something we can't even wrap our minds around...OR are dogs just...dumb and clumsy? Let's discuss. "Oh hidy-ho officer! We've had a doozy of a day. There we were minding our own business, just doing chores around the house when kids started killing themselves all over my property.""You college kids gotta be more careful!""I was just standing there, minding my own business when he just jumped into my wood-chipper." -Tucker, Tucker and Dale vs. EvilCheck out our #STWYB Facebook Group on Mysteries, Conspiracies, and Paranormal:https://www.facebook.com/groups/384247753693310/?ref=share_group_link Follow us on Twitter: https://mobile.twitter.com/StopThinkingWYB Follow us on Instagram: https://www.instagram.com/stopthinkingwithyourbutt/ To listen elsewhere and follow us across all social media check out
The Unexplained With Howard Hughes
Nick Pope has an update on Washington "UFO testimony," Extragalactic Astronomer Professor Christopher Conselice on "36 civilisations" in Space and Tony Douglas in Galway on the "ghost" in Glasgow's oldest bar...
Horror Hangout | Two Bearded Film Fans Watch The 50 Best Horror Movies Ever!
Andy Conduit-Turner is joined by Jonas Trukanas, the director of Pensive, which had its UK premiere at FrightFest Glasgow on Friday the 10th March.Get ready for the very first Lithuanian slasher. Wooden sculptures of the Pensive Christ can be found in weirdest spots all through the Baltic States. They combine folk art and Christian traditions into a singular entity concerning the fear of being judged. And that's what is about to happen to the usually risk-averse Marius as he organises the venue for his wild high school graduation party at a remote cottage.For his drunken and drugged classmates destroy some life-size wooden statues and almost immediately a scarred, masked and mysterious killer starts picking them off one by mutilated one.https://www.frightfest.co.uk/Podcast - https://podlink.to/horrorhangoutPatreon - https://www.patreon.com/horrorhangoutFacebook - https://www.facebook.com/horrorhangoutpodcastTwitter - https://twitter.com/horror_hangout_Website - http://www.hawkandcleaver.comAndy - https://twitter.com/ben_erringtonJonas - https://twitter.com/jtrukanasAudio credit - Taj Eastonhttp://tajeaston.comSupport this show http://supporter.acast.com/thehorrorhangout. Hosted on Acast. See acast.com/privacy for more information.
Witchy Would You Rather is back! This month we're discussing what we could do with 100 billion pounds, and if we'd rather be able to pause or rewind time.This episode, we're kicking off our astrology series talking about Aries season! We talk about Aries correspondences, Aries sun energy, and we look at the Aries placements in our own charts.Then we're finishing with what's awesome this week. Louise is channelling her Emperor energy, and Renee is pushing herself out of her comfort zone to expand and grow. P.S. if you hear a weird noise in the background at any point, we're not haunted, it's just Louise's dog snoring!For complete show notes and links, go to awesomeon20.com/episode92Follow Renee on Instagram: https://www.instagram.com/Renee_awesomeon20/Follow Louise on Instagram: https://www.instagram.com/Louise_awesomeon20/Support the showCheck out the latest workshop offerings from the STC Witchcraft Academy for both online workshops and in-person circles in the Glasgow, Scotland area.Find all your favorite recipes and witch tips at Awesome on 20 Kitchen Magick.Book a tarot reading or receive spiritual guidance from Sagittarian Tarot & Coaching.
Here we present a 1 hour recording snippet of deep techno maestro Deepbass. Captured during his set at the opening of new Glasgow event series 'Orbits' alongside Fernie and Repart. Orbits returns to Glasgow again with residents Deepbass, Fernie and Repart on April 8th - https://ra.co/events/1672610
Slam the Gavel welcomes Deborah Craig from Glasgow, Scotland. Deborah was last on the podcast February 2, 2023, Season 4, Episode 26. Her focus is on Intuitive Life Mentoring, Hypnotherapy and Personal Development. We discussed toxicity in families and friends and how to handle toxic behaviors within family dynamics. It's not the people that are TOXIC, it is the behaviors, actions and thought processes that are not helpful. If a person's energy is being expended externally or they are being dragged down by other people and their periphery whether family or friends who are not aligned to how they want to be then that in itself can actually be really impactful in bringing people DOWN and keeping them DOWN, rather than be able to flourish and live the life they really want to live and do it in a happy and healthy way. Random acts of kindness, a feeling of gratefulness. When people help others it the best feeling in the world. What makes that person feel good in helping others, in turn makes them feel good. VICTIMHOOD MENTALITY is a difficult area for people to deal with but they have to realize they are in CONTROL. Understand what are they are in control of: their own thoughts, actions and behaviors. They are not in control of what other people are going to do, think or say. If a person can separate and focus on what they can control, it is easier it is to climb their way out of victimhood mentality, but it is a JOURNEY. When you want things to CHANGE, it can CHANGE. We also talked about MY experience with HYPNOSIS under Deborah that I experienced yesterday as she worked with me to help RELEASE the feelings of things that were troublesome in my life. It was LIFE CHANGING for the better and I actually felt the weight I was carrying around on my back lifted off. This experience literally changed my life SO MUCH for the BETTER.To reach Deborah: www.deborahcraig.com, Facebook and YouTube Supportshow(https://www.buymeacoffee.com/maryannpetri)https://www.buzzsprout.com/1364944/subscribedismantlingfamilycourtcorruption.comSupport the showSupportshow(https://www.buymeacoffee.com/maryannpetri)http://www.dismantlingfamilycourtcorruption.com/
Horror Hangout | Two Bearded Film Fans Watch The 50 Best Horror Movies Ever!
FrightFest is the UK's No.1 horror & fantasy film festival and was back from 9th - 11th of March at the Glasgow Film Theatre, which for 18 years has been FrightFest's second home, as part of the internationally renowned Glasgow Film Festival.Listen as Ben and Andy cover an extravaganza of the dark arts, embracing the latest genre discoveries from around the globe, which includes World, International and UK premieres. 00:00 Intro10:29 Horror News 21:32 What We've Been Watching41:28 FrightFest Glasgow47:41 #CHADGETSTHEAXE55:17 Mother Superior58:32 Pensive1:10:02 Little Bone Lodge1:17:19 Winnie the Pooh - Blood & Honey1:44:49 OutroPodcast - https://podlink.to/horrorhangoutPatreon - https://www.patreon.com/horrorhangoutFacebook - https://www.facebook.com/horrorhangoutTwitter - https://twitter.com/horror_hangout_Website - http://www.hawkandcleaver.comBen - https://twitter.com/ben_erringtonAndy - https://twitter.com/AndyCTWritesAudio credit - Taj Eastonhttp://tajeaston.comSupport this show http://supporter.acast.com/thehorrorhangout. Hosted on Acast. See acast.com/privacy for more information.
We look at some local races and the craziness happening in Glasgow in their aldermanic race. We stack up 4 lies from Biden
After what feels like centuries, the members of the podcast reconvene in a bid to finally solve The Pavement Conundrum. In the first part of the final, Paul, Mark, Chris and Emre catch up after a long break and hear from absent (with good reason) co-host Duncan as well as friends of the pod, Joseph Goss and Eddy Walsh.There's a lot to cover but which song will take first place?Part 2 will follow very soon indeed.Follow us on Twitter: @ConundrumPod
Rachel Stewart speaks to ‘Women on Wheels' in Glasgow.
The 16:9 PODCAST IS SPONSORED BY SCREENFEED – DIGITAL SIGNAGE CONTENT When I was at the big ISE pro AV trade show a few weeks ago, I yet again saw several products that were billed as holograms, even though they didn't even loosely fit the technical definition. I am always paying attention to news and social media posts that use that terminology, and once in a while, I come across something that actually does start to align with the true definition of holograms and holography. Like Voxon, which operates out of Adelaide, Australia. Started years ago as a beer drinking and tinkering maker project in a garage, Voxon now has a physical product for sale that generates a visual with depth that viewers can walk around and see from different angles. That product is mainly being bought by universities and R&D teams at companies to play with and learn, but the long game for Voxon is to produce or be the engine for other products that really do live up to the mainstream, Hollywood-driven notion of holograms. I had a great chat with co-founder and CEO Gavin Smith. Subscribe to this podcast: iTunes * Google Play * RSS TRANSCRIPT Gavin, thank you very much for joining me. I know you're up in Scotland, but you are based in Adelaide, Australia, correct? Gavin Smith: Yes, that's right. I'm originally from Scotland. I grew up here, spent the first part of my life in the north of Scotland in Elgin, and then I went to university in Paisley, Glasgow and then eventually, after working for 10 years in the banking sector, I immigrated to Australia and I've lived in Adelaide for the last 14 years. That's quite a climate shift! Gavin Smith: Yes, it is a climate shift. I was speaking to my wife the day before, and it was about 40 degrees there, just now they're having a heat wave, whereas up in Elgin here, it's about 1 degree at the moment. Yeah. I'm thinking, why are you there in February? But on the other hand, why would you wanna be in Adelaide if it's 40 Celsius? Gavin Smith: I quite like the cold. I prefer to be in this temperature right now than 40 degrees, that's for sure. Oh, I just spent 45 minutes with my snow machine clearing 25 centimeters of snow off my driveway, so I wouldn't mind being in Adelaide today. Gavin Smith: Thankfully I can have the best of both worlds. I'm heading back there in about a week and a half time. I was intrigued by your company. I saw a couple of LinkedIn posts with embedded videos and thought that's interesting and I wanted to speak more. So can you tell me what Voxon does? Gavin Smith: Yes, sure. So Voxon is a company that started in about 2012-2013, and it came out of two joint research projects. One was me and my friend Will, based in Adelaide, we had a Thursday Night Lab Session, as we called it, where we went to the shed and we drank a few beers and we tried to invent things. It was a bit weird, science-esque. So this wasn't exactly a lab? Gavin Smith: It was a shed. Let's face it, with a beer fridge and there was a lot of machinery, which was in various stages of repair. We used to get hard rubbish off the right side of the road in Adelaide and take it apart and see what we could make. It was just amateur invention hour. But it was at the start of that project, we built fairly rudimentary machines, CNC machines and we took apart laser scanners and were just inquisitive about how they work from a mechanical point of view. But that then turned into more of a, let's see how far we can push ourselves and learn new stuff, and we've been inspired by sci-fi, Star Wars, all those sorts of things. So we said, let's try and make the sort of 3D display that we'd seen in the movies and those science fiction movies always had the same type of display, and that wasn't a screen, that wasn't a headset. It was always some sort of floating image that you could walk around and you could look out from any direction and the common name for that in popular media was a holographic display. That's what people called it. So that's what we set out to build, and we very quickly figured out that this type of display had to be something to do with projecting images or dots onto some sort of surface that moved and that's because in order to render these little dots that make up the image, inside a space that had physical dimensions, you couldn't make the lights just appear on air. We figured you, you might be able to do some sort of gas or some sort of lasers and things like that. But the way we approached it was starting off by just shaking business cards back and forwards and shining lasers on them, and then that made a line because of persistence of vision. I always think that Neanderthal man invented the volumetric display because they probably waved burning embers around on the sticks at nighttime and drew those patterns in the air and those patterns really only existed because of the persistence of vision and the extrusion of light through a volume of space, and so that's what we decided to do, and we realized if you could draw a line, then if you could control the laser and turn it off and on again, you could draw a dot. And so we did that by cutting the laser beam with a rotating CD that was stuck on a high-speed drill with some sticky tape on it. We chopped the laser into little bits, and by controlling the speed of the laser, we ended up having a single dot, which we referred to as a voxel, that's what we Googled that a dot in space is referred to as a voxel and then we extrapolated from there and say if we're building these images out of little pixels of light or voxels, we need more and more of these dots, and when you do the math you quickly realize that you need millions of dots of light or volume to make an image, and that's difficult. And really that started us down the road of experimenting with video projectors, with lasers with all sorts of things and more and more advanced moving surfaces, and eventually, we made a small helical display using a vacuum-formed helix that we basically made in Will's wife's kitchen when she was out, in the oven, and yeah, we created a very small image of an elephant. You might call it a hologram at the time. That's what we called it at the time, but it was a volumetric swept surface image. The terminology I'll go into a bit more detail, but at the time it was just a hologram to us, and we thought this was amazing and we'd never seen it before. So we put a video of it on YouTube and some guys in America who were unbeknown to us doing the same project got in contact with us and push came to shove, we decided to join forces and form Voxon, and that was back in 2013. So when you created this little elephant, was that like a big ‘aha' moment? Like, “Oh my God, we figured this out”? Gavin Smith: Yes, very much so. We believed at the time, we were the first people to do this. In fact, we weren't. But it was the first time we'd seen this type of image, and it was literally spine tingly amazing, to see a truly three-dimensional object that you could look down from, above, from the sides, from any angle, and it filled a space the same way as you or I fill a space in the physical world, you could measure its length that's spread, that's height and even its volume in gallons or liters. It had a tangible existence in the physical world and not on a screen as other 3D images tend to do. At this point, was this a stationary object? Gavin Smith: Yes, at this point the elephant was stationary and the way I'd created the elephant was we'd figured out, in order to make this elephant, we first needed to have the swept surface moving. So that was the helical screen, which was spinning at about 900 RPM on a very small electric motor and then we had a video projector that we'd managed to get going at about 1,200 frames per second, and in order to create the images, which were cross sections, helical cross sections of an elephant, that was all done offline. So the way I approached that was, we used software called 3D Studio Max, which is a design software, and in that, I modeled a helix and an elephant, and I then intersected the helix with the elephant in the software, rotated the helix digitally, and then I rendered out the resultant cross-section, the boolean operation of one on the other, and this is like taking a drill and drilling a hole into the ground and looking at just a helical core sample. So really it was like a CT scan of this elephant, but just slice at a time, and then I rendered those images to a file. I wrote some software to convert it to a new video format that we had to invent to compress all that data into this high-speed image stream, and then projected that onto the helix. Now, of course, the timing of the images and the rotation of the helix were not in sync, and so much like an old CRT screen where the vertical shift is not dialed in, the elephant would drift out the top of the display and come back in the bottom, and at that point, we knew that this was all about a combination of mathematics, optics, precision, and timing. And to make it interactive, we'd have to write a real-time computer program capable of generating these images in real-time, and that was the next part of the puzzle. This was a work working prototype basically. Gavin Smith: This was a working prototype, yeah. How big was it? Gavin Smith: The helix was very small. It was about five centimeters in diameter, about an inch and a half in diameter, and about an inch tall. But because the projector that we used was a Pico projector at the time, and it was about half the size of a pack of cards. This tiny little thing that we got off the internet from Texas Instruments, and you could focus it at about one centimeter away. So all those little pixels were infinitesimally small, so it was a very high-resolution display and very small, and we realized to get these number of frames per second, we'd have to take advantage of one of the most incredible pieces of engineering ever conceived, in my opinion, and that is the DLP chip from Texas Instruments invented by Larry Hornbeck who passed away several years ago, sadly, and that is an array of mirrors that is grown on a chip using photolithography, the same process as you create microchips, and that array of mirrors contains upwards of a million mirrors arranged in a two-dimensional array, and they can tilt on and off physically about 30,000 times a second. And that's called a MEMS, a microelectromechanical display or in optical terms, a spatial light modulator. So it's something that turns the light on and off at ultra-high speed, and those on-off cycles are what give us our Z-resolution on the display. So that's the slices that make up the display. Wow. So where are you at now with the company now that you've formed it and you've grown it, what's happened since that very first prototype elephant? Gavin Smith: Following that we realized that my programming skills were finite. I'd spent 10 years as a COBOL programmer in banking, and I wasn't up to the task of writing what was needed, which was a low-level graphics engine. This didn't need a mainframe, no, and we couldn't afford a mainframe, even if we wanted one. So we looked up on the internet to see who we could find in terms of programming to join the company, and there were two programmers who stood out. They were referred to as the top two programmers in the world and were John Carmack of Oculus, and then there was Ken Silverman who wrote the graphics engine for Duke Nukem back in the late 90s, so we contacted Ken. John wasn't available so we contacted Ken and demoed to him at Brown University in Rhode Island where he was working subsequently as basically a computer programmer teacher with his dad, who was the Dean of Engineering there, and Ken really liked what we were doing and his understanding of mathematics and foxholes and 3D rendering really made him think this was something he wanted to be involved in. So he joined our company as a founder and chief computer scientist, and he has led the development of the core rendering engine, which we call the Voxon Photonic engine and that's really our core IP, it's the ability to tick any 3D graphics from a third party source, from Unity, from a C program or something else, and turn it into a high speed projected image, which can be processed in such a way as to de-wrap them when they're projected, so they're the right size. We use dithering in real time to make color possible, which is similar to newsprint, CMY newsprint in the newspaper, and this all basically allows us to project images onto any type of moving surface now and do it in real-time and make applications that are much bigger and extensible so we can plug it into other programs or have people write their own programs for our displays. So you've emerged from being an R&D effort in the shed to a real company to having working prototypes and now you're an operating company with the product. Gavin Smith: I like to say we've emerged, but I'd very much say we're still crossing the chasm, so to speak, in terms of the technology landscape. After that initial prototype, we spent many years batting our heads together, trying to work as a team in America, and eventually, Will and I decided to raise some money in Australia and set up the company there. We raised about a million and a half Australian dollars. It was about a million US dollars back in 2017, and that was enough to employ some extra engineers and business development, and an experienced COO and start working on our first product, which was the VX1. Now, the VX1 was a different type of display. We decided not to do the helix back then, and we decided to make a different type of display, and that was a reciprocating display and so we invented a way of moving a screen up and down very efficiently using resonance. It's the same I guess mechanical thing that all objects have, and that is at a certain frequency, they start vibrating if there's a driving vibration force. So the Tacoma Bridge falling down when the wind blew at the right speed was an example of when resonances destroyed something. But an opera singer, breaking a glass at the right pitch is another example of something that vibrates due to a striving force, and so we found out if we built a screen, which was mounted on springs that were of a very particular weight, and the springs were a very particular constant of Young's modulus, we could vibrate that subsystem and the screen would vibrate up and down very efficiently and very fast, fast enough that you couldn't see the screen. So that's what the VX1 became, and onto the back of that screen, we project images and those images from a swept volume, and the VX1 had a volume of about 18x18x8 cm, I think it's about 7 inches square by about 3 inches tall, and we have a single projector mounted inside of that and a computer and a ton of electronics keeps it all in sync, and we built a software API for it and a library of programs that come built into it. So it's off the shelf, you turn it on and it works. And so we built that back in 2017 and over the last five years, it's evolved into something which is very reliable and now, you can't tell them apart when they're manufactured at the start, each one might look different with hot glue and duct tape and all the rest of it. But now we have a complete digital workflow. We outsource most of the manufacture of the parts and we do final assembly software, QC, and packaging up and then ship them out to companies we've sold probably about 120 VX1s globally since 2017, and those have gone out to companies all around the world, like Sony, MIT, Harvard, CMU, Unity, BA Systems, Verizon, Erickson, a lot of companies and they've bought them and they're generally going into explorative use cases. Yeah, I was going to say, it sounds like they're going into labs as opposed to stores. Gavin Smith: Yeah, they're not going into stores. The VX1 is really an evaluation system. It's not prime time ready for running all day long, and the reason for that is it has a vibration component to it, and also the refresh rate of the VX1 is actually variable within the volume. It's hard to explain, but the apparent volume refresh rate is 30 hertz in the middle and 15 hertz at the poles and so it has a little bit of flicker. But in a dark environment, it's really spellbinding and it's actually used in museums. There's some in Germany and a science museum there. It's been used in an art exhibition in Paris, where the art was created by David Levine and MIT Media Lab and it's frequently used in universities and it pops up in all sorts of trade shows, and it's always a talking point and it always gathers a crowd around it, and what we like to say with the volumetric display from a marketing point of view, or really a description of what it is, it's really about creating a digital campfire. That's the kind of user experience. It's gathering people around something intimately in a way that they can still have eye contact and maintain a conversation, and each person has their own perspective and view of the 3D data. The scale you're describing is still quite small and that seems to be What I've experienced with, when I've seen demonstrations at the SID trade show of light field displays. They're all like the size of a soda bottle at most. Is that a function of just the technology, you can't just make these things big? Gavin Smith: You can make them bigger, and we have since that point. The biggest display that we've made so far was one that we just delivered to BA Systems in Frimley near London, and fo that one, we've gone back to the helical display for that particular one, and it's. 46 centimeters in diameter and 8 centimeters deep. So that's about nine times the volume of the VX1. So that's a much bigger display. Now you can, with a swept volume, you can go as big as you'd like within the realms of physics, and what I mean by that is with a rotating display, you can make the display as big as something that can rotate at a speed that's fast enough to make the medium kind of disappear. So if you think about propellers and fans, for example, I've seen pedestal fans that are a meter in diameter running faster than we run our display, and with rotating displays, it's easier to do because you have conservation of momentum and you have inertia which drives the display around, and yet you can rotate the volume as well, have it enclosed so that you're not generating airflow as a fan does. So for example, if you have a propeller-shaped blade encased in a cylindrical enclosure, and that enclosure is spinning, then you don't get the air resistance you get with a fan and the display that we made for BA Systems is ultimately silent and flicker-free because we're running at exactly 30 hertz throughout the volume, which means you don't get flicker, but reciprocating displays, ones that go up and down, scaling them is more of a challenge because you're having to push the air out the way up and down, and as the size of the screen moving up and down gets bigger, if you're projecting from behind, for example, you also have to start considering things like the flexing of the substrate that you're projecting onto. For a front projection display where you project down from the top, we can go bigger because you can make a very lightweight, thicker screen out of exotic materials and those are materials that are very light but very stiff. Things like air gels and foamed metals, and very lightweight honeycomb structure so that way you can go bigger but we may need to move into the realms of using reduced atmospheric displays, partial vacuums, and things like that to reduce the resistance or using materials that are air permeable, such as meshes that move up and down very quickly. And we have done experiments with those and found that we can go a lot bigger. However, with the current projection systems that we're using, you then have to increase the brightness because the brightness of the image is also stretched out through a volume. If you imagine a home cinema projector projecting 3k or 4k lumens, you have to consider that each of the images that it's projecting is pretty much evenly lit in terms of all the pixels that you're projecting. Whereas what we are doing is we are projecting these thousands of images, we're only illuminating the cross-section of every object. So we're maybe only using 1% of the available brightness of the projector at any one time, unless you project a solid slice all the way across, which is really you're building up this construct, which is how I explain it to people as it's very similar to 3D printing. If you look at how a 3D printer works, we are doing exactly the same thing, except we are printing using light instead of PLA and we're printing thousands and thousands of times faster. In digital signage, the thing that always gets people nervous is moving parts, and that directly affects reliability and longevity. How do you address that? Gavin Smith: So the VX1 is a good example of moving parts in a display that isn't yet ready for long-running and when I say long-running, we do have it in exhibitions, but we have recently engineered it in such a way that the parts that may break or will break are the four springs that drive the machine, and those have been engineered to resonate at particular frequency. Now after several hundred million extensions of those springs, they can fatigue and they will fatigue break and that's something that we're working on, and that might be a month or three weeks of running 24/7, and so we've made those springs user replaceable. You can change them in two or three minutes for a fresh set. So it's almost like the mechanical profile of something like an Inkjet printer where you have to change the cartridge every so often. And we find with mechanical stuff, people accept mechanical things in their lives as long as the maintenance/utility ratio is at a level they can accept like bicycles, cars, and things like that. You maintain them as long as their utility outweighs the inconvenience of the repair. Now for projection equipment and things like that in digital signage, there are a lot of two-dimensional technologies that are ultra-reliable on those things, big LED panels, 2D video projectors and just lighting. You can turn them on and leave them and you should be okay. So in our rotating displays and we have another rotating display that we're working on, which we can't discuss just now cuz it's still under NDA, is part of the reason we're going down that rabbit hole or going down that design sort of path because we can make rotating displays, which are very reliable, they're effectively like a record player. You turn it on and it spins around and you could leave it and come back in three weeks and it would still be spinning around, and also a rotating display if properly manufactured within tolerances won't cause the vibration, and the vibration is really the thing that can cause the issues because vibration can lead to fatigue and failure in electrical components, electronic components, small cracks in circuits, and things like that. So from our point of view, we're going towards rotating mechanics because that ultimately allows us to make things which are reliable enough to be used in a wide range of industries including digital signage, advertising, medical imaging and gaming, and many more. In my world, there are all kinds of companies who are saying that they have holographic products of some kind or another. As somebody who's doing something that sounds very much like a hologram or close to what we thought of when we all saw Star Wars, what do you think of those things? Gavin Smith: I don't like to be a troll, first of all on LinkedIn, and so I try to shy away from saying, look, that's rubbish. But what I try to do is politely point out how things work when it's not clear from someone's post how something might work or where it's misleading. Now if you look at the term hologram, it comes from the Greek, hólos and grammḗ, which means the whole message, and in a way, I tend to think of an actual hologram, which is created using lasers, laser interference patterns, and light beams and things like that they don't represent the whole message. Because if you take your credit card out, which is one of the few places you will see a hologram you'll notice that you can't look down on the hologram from above, you can't turn the card over and look at it from the back. They are a limited view of something, and so the term hologram has become, as you say, in popular fiction, and popular media, it's really a catchall for anything that is sci-fi 3D related, right? And it's misused, everyone calls it a hologram, and our staff sometimes call it a hologram. I like to say it's not a hologram because it has a lot more features than a hologram. Holograms have some really interesting properties, one of which is that you can cut a hologram into 10 little pieces and it turns into 10 individual little holograms, and that's a really interesting thing. But holograms from a 3D point of view don't exist in signage anywhere. They simply don't. The terminology used to describe things that you see in signage and popular media is completely misused, and I like to go through them and categorize them into different things. And those are, first of all, volumetric displays of which we're the only company in the world that's making a commercial volumetric display. There's one other company Aerial Burton, who are based in Japan that makes a volumetric display, but it's a very high-tech scientific prototype that uses lasers to explode the air and has very low resolution. And then you've got autostereoscopic 3D displays, and they broadly fit into the categories of lenticular displays which are as you probably know LCD panels, which have got a plastic lens array on them that allows you to see a left and a right image, and those left and right images can give you a stereoscopic view. I would call them stereoscopic displays because they're not 3d. You can't look at them from any direction and they don't physically occupy three-dimensional euclidean space, which is what the real world is, and those types of displays come in different formats. So you get some with just horizontal parallax, which means you can move your head left and right and see a number of distinct views. You've got some that you can move up and down as well, and also get a little bit of vertical parallax as well, and there's probably five or six companies doing those sorts of displays. You've got Looking Glass, Lightfield Labs, Acer, and Sodium, so that area can grow. The physical size of those displays can get bigger, but the bigger they get, the harder it is to move further away because you're pupil distance means it's harder to get a 3D view, and also with any display like that, the 3D image that you see because it's the result of you seeing two independent images with your left and right eye, that 3D image can never leave the bounds or the window of the display, and that's something in advertising, which is very misused a lot, they show a 2D monitor with the image leaping out beyond the border of the monitor, and that just can't happen. That breaks the laws of physics, and so that's the kind of three auto stereoscopic 3D landscapes, and it's hard to say that autostereoscopic, 3D display because people zone out and they go, is it a hologram? And no it's not. The other types of 3D that are popular just now are obviously, glasses-based display, AR, VR, mixed-reality, and we don't really, we don't really mind about that or care about that because it's something you have to put something on your head, and that's our different thing really. So those offer you an immersive experience where you go down a rabbit hole and you're in another world and that's not what we are about. And then you've got the fake 3D displays, which are not 3D stereoscopically but appear that way, and that's where I get slightly annoyed by those displays, but I understand there are people making types of signage I guess you would say, that is perfectly suitable for a scenario and those are things like Pepper's ghost which is when you reflect a 2D image off a big piece of glass or plexiglass, and that's the pepper, the famous one, the Tupac hologram at Coachella. I met the guy and spoke to him. He's a really lovely guy and I had a good chat about that, and he knows full well that it's an illusion, but it's the illusion that Disneyland has been using for many years, and it's a perfectly good illusion for a seated studio audience because they see someone on stage and they're doing it now with the, I think the ABBA Show in London is a similar type of setup. They call them holograms, but it's a 2D picture that's far enough away that you can be made to believe that it's three-dimensional and it might exist at different levels like a diorama. You could have a stack of images, on fly screens or whatever, that appear to be layered, but ultimately they are 2D, and then the one that's come out recently, which causes probably the most amount of confusion for people are the anamorphic projections on large billboards, and everyone's seen these displays on LinkedIn and YouTube, and they tend to appear on large curved billboards in parts of China where the rental of the billboards is sufficiently cheap as you can put these big images up there, film them from one particular spot in 2d, and then put that on LinkedIn and have people comment on it and say, wow, that's an amazing hologram. Even though a) they haven't seen this in real life and b) it's not a hologram and it's not even three-dimensional. It's a perspective-based 2D trick, and so one of our challenges is expectation management, and that is people see large-scale fake 2D images, and fake 3D images and then they conclude that it must be possible and they want to buy one, and then when they see yours they go, oh, it's much smaller than I imagined, and you feel like saying, it's real. It's actually based on science, and you could walk around it. And that's the challenge we're at just now. Trying to move away from this feeling that you have to have the biggest display in the world for it to be valid, and a lot of the business for us and a lot of the inquiries we get are from the likes of the Middle East, where they want to build very big, very impressive, very bright, very colorful displays and they say, we want a hologram that will fit in a football stadium and fly around in the sky, and you have to say well, that's great, but that's also impossible using anything that's even imaginable today, let alone physically achievable, and so yeah, we are very much a case of trying to be as honest as we can with the limitations, but also with the opportunities because regardless of the fact that our technology is relatively small compared to large screen billboards, we have got the ability to create sci-fi-inspired interactive displays that you can put in personal spaces, in museums, in galleries, in shopping centers, and they really do look like something up close under scrutiny that you might see in a Marvel movie, and that's the kind of relationship we're trying to find with other companies as well. There are other types of the display as well. You probably talked to Daniel about some of his displays, which are levitating grains of dust and things like that, and the challenge I have with them is yes, you can make a 3D image, but you have to look at how long it takes to make that 3D image and they're really more akin to painting with light. It's long-exposure photography. You have to manipulate something and move it around over a long period of time to bring it, to build a single image, and scaling those types of displays is impossible. It's the same with laser-based displays, whenever you're moving a single dot around, you run out of resolution extraordinarily fast because it's a linear thing, and even with Aerial Burton exploding the air with a laser they can only do about 1000 or 2000 dots every second, and that breaks down to being able to draw maybe a very simple two-dimensional shape whereas to draw a detailed image, an elephant or anything like that, that we've displayed in the past, it requires upwards of 30 or 40 million dots a second to do that with each image, each volume contains millions of dots. Where do you see this going in, let's say, five years from now? And are you at that point selling products or are you licensing the technology to larger display manufacturers? Or something else? Gavin Smith: So at the moment what we're doing is we're looking for projects that we can scale and one of the first projects that we're working on just now and the technology can be applied to a range of different industries. As you can imagine, any new display technology. You could use it for CT scans, you could use it for advertising, for point of sale, for a whole lot of different things. But you have to choose those projects early on when the technology is immature, and that is low-hanging fruit if you want to use that term, and so our low-hanging freight at the moment, we believe is in the entertainment industry, digital out-of-home entertainment to be specific, which is the likes of video gaming and entertainment venues, and so 2018, we were in the Tokyo Game Show with one of our machines, and we were situated next to Taito at the company that made Space Invaders, and their board came across their senior members and they played with our technology and they really liked it. And so we entered into a conversation with them and over several years, we have built a Space invaders arcade machine called Next Dimension, and that's using our rotating volumetric display with three projectors each running at 4,000 frames per second and a large rotating volume, and we've written a new Space Invaders arcade game and Taito has granted us the license to bring that to market. In order to do that, we're now doing commercial testing and technical testing which involves taking the technology into venues, play testing it and getting feedback from the venues on the suitability of the game and the profitability of it as a product. So with that game, our plan is to follow in the footsteps of the previous Space Invader game, which was called Frenzy made by Roth Rolls. It sold 3000 or 4000 units globally. So if you could do that, it would be a profitable first venture in terms of bringing technology to market, and at the moment, we're looking to raise some capital. We need to raise $2-3 million USD to do the design from the manufacturer for that and build the first batch of machines which would be rolled out globally. Now, that's really seen for us as a launch of technology using the IP of Space Invaders as a carrier, a launch vehicle for the technology, but once launched and once our technology is widely known and understood, what we then plan to do is build our own revenue generating model and technology platform that can be deployed to venues around the world who can use this as a kind of an entertainment device where you can run different IP on it from different vendors and do a sort of profit share with the venue owners. So a cinema, Chucke CheeseB, Dave & Busters, those types of venues, as well as bowling alleys, VR arcades, and all those types of entertainment venues that currently is starting to grow in strength, largely because people are now looking for entertainment experiences, not necessarily just staying at home. COVID obviously threw a curve ball our way as well. When our Space Invaders machine was sent to Japan for testing, COVID had just happened so it went into internal testing within Taito, and then Square Enix who owns Taito, their parent company decreed that Taito would no longer manufacture arcade machines but would license their IP only so that kind of threw a spanner in the works and they've come back to us and said, we'd love the game, but we want you to bring it to market, not us. So that's one thing we're working on just now. There's a video of Space Invaders: Next Dimension on YouTube that you can look at, and it's a really fun experience because it's a four-player game. We've added the volumetric nature. You can fly up and down during sub-games. You can bump your next-door neighbor with your spaceship and get a power-up. It really is for us a way of saying, look, this is a new way, it's a new palette of which to make new gaming experiences and the future is really up to the imaginations of people writing software. All right. That was super interesting. I learned a lot there and some of it is, as often the case, I understood as well. Gavin Smith: That's great. I'm glad you understand. It is a hard thing to wrap your head around, especially for us trying to demonstrate the nature of the technology in 2D YouTube videos and LinkedIn videos, and you really have to see it with your own eyes to understand it, and that's why this week I was over for a meeting with BA Systems, but I took the opportunity to spend several days in London at a film Studio in SoHo, in London, the owners very gratefully let me have a demonstration group there, and I spent two days last week demonstrating the product to ten or so companies come in and see the technology, and it's only then when they really start to get their creative juices flowing and that's where POCs projects kick-off. So that's what we're looking for just now, are companies that have imaginative people and they have a need for creating some new interactive media that can be symbiotic with their existing VR and AR metaverse type stuff. But really something that's designed for people up close and personal, intimate experiences. If people want to get in touch, where do they find you online? Gavin Smith: So we have a website, which is just www.voxon.co. Voxon Photonics is our Australian company name, and you can find us on LinkedIn. Actually, my own personal LinkedIn is generally where I post most stuff. That's Gavin Smith on LinkedIn, you can look me up there around, and then we have the Voxon Photonics LinkedIn page and we're on Twitter and Facebook and YouTube as well. We have a lot of videos on YouTube. That's a good place to start. But if you wanna get in touch, contact us via Voxon.co. Drop us an email and we'll be happy to have a meeting and a video call. All right, Gavin, thank you so much for spending some time with me. Gavin Smith: My pleasure. Thanks very much for having me.
Welcome back to Room 1 on 1Scott is back and so is Room 1 on 1, an with Hibs battering down the M8 for the second time this season, we are delighted to welcome Hibbee favourite Mark Strachan back to the show.The lads go over the first part of the season and how Lee Johnston struggled in those early days.Mark tells us about the incomings and outgoings that have both benefitted the club on and off the pitch.Mark tells us about the current batch of players and what has happened in the last few weeks.They finish the pod with a wee chat about the upcoming match at Celtic Park.Enjoy
Second City Works presents "Getting to Yes, And" on WGN Plus
Kelly connects with David Glasgow, NYU Law School professor and the Executive Director of the Melzer Center for Diversity, Inclusion and Belonging. He has a new book co-written with Kenji Yoshino called “Say The Right Thing: How to Talk About Identity, Diversity and Justice.” “It’s impossible to live in a biased society without bias seeping […]
Only Three Lads - Classic Alternative Music Podcast
This week, we unleash the beasts and spotlight songs that reference animals in the title...for example, the 1997 UK Top 40 hit "Hello Tiger" by Scottish lo-fi indie rock band band Urusei Yatsura. It's a happy coincidence, then, that our Third Lad this week is none other than singer/songwriter/guitarist GRAHAM KEMP from URUSEI YATSURA! Urusei Yatsura was formed in Glasgow 30 years ago this week, and released three full length albums from 1996 to 2000, a clutch of singles & EPs, as well as compilations of rarities, live tracks and BBC radio sessions. Taking their name from a popular Japanese anime/manga (and simply known as Yatsura in the US and Japan due to legal reasons), the noisy "geek rock" band carved out a unique place in the British musical landscape. And there's another great reason to celebrate - their 1996 debt album, We Are Urusei Yatsura, has recently been expanded to a 2 LP reissue, complete with b-sides, demos and unreleased tracks! It's out now on Rocket Girl Records at https://uruseiyatsuraband.bandcamp.com, or try https://t.co/Y3rsuSFW00 in the US. Join us as we discuss the formation of Urusei Yatsura, the Glasgow music scene, the importance of John Peel, hard-to-pronounce names, keeping a well stocked larder, Megan Thee Stallion lyrics, The Wallflowers, and much, much more. Plus, we introduce the latest (and dumbest) world famous O3L game, "Only Three Lads Had A Farm." So don't you get fresh with us...E-I-E-I-O, suckas! #musicpodcast #musicpodcasts #classicalternative #indierock #geekrock #punkrock #newwave #1stwave #britpop #grunge #indiepop
Dear Listeners, it's time to travel Europe with me! From emergency rooms to non-stop pasta eating… I'm taking you on my month-long Europe trip where I travel to London, Rome, Barcelona, Edinburgh, and Glasgow! Each week, I will record a breakdown of the previous week's experiences while I answer the following questions: A word to describe the past week. What new experiences have I had this week? What have I learned about myself? What have I learned about other people? How have I dropped into presence? My favorite memory from the last week. This episode is all about London & Rome - which was verrrrrrry full of unexpected events. Come along on this journey of adventure, learning, culture & self-discovery! It's time for Shenanigans With Chelann Again. ;) P.S. - Barcelona episode is coming next! Resources: Learn more about my business, Watt Advertising - We Transform businesses through profitable Google Ads! How Sam & I Changed Our Intentions For Our Trip - RPM Method To Connect With Me Further: Instagram (where you can find videos from my trip!) | chelannagain.com Music Credit: Chelann Again Outro by 7ky
Locked On Broncos - Daily Podcast On The Denver Broncos
The Denver Broncos released Ronald Darby, Graham Glasgow, and Chase Edmonds on Friday, clearing nearly $27M in cap space ahead of next week's NFL Free Agency. Is the Broncos defense committed to Patrick Surtain and Damarri Mathis as their starting cornerbacks? Has the Broncos offensive line begun its rebuild? Will the Broncos be in the market for a running back in free agency? Are the Broncos done making roster moves before next week's free agency frenzy? Cody Roark and Sayre Bedinger share their Broncos analysis and more. WANT MORE DAILY DENVER BRONCOS CONTENT? Follow & Subscribe on all Podcast platforms…
In the early morning hours of August 8th 1963, 16 men stopped and robbed the Royal Mail Train from Glasgow to London. The men drove away with roughly 2.3 million Emglish Pounds (worth close to 30 million today). We get into all of that, but first Krysta has some facts in honor of International Woman's Day! Krysta gives us somewhere between six and seven facts and then off we go. First we look at the robbers themselves, then we look at their plan and in some ways, just how lucky they were. We also discuss the failures of the men to properly clean the farm where they laid low and how they failed to torch it. In the end a ketchup bottle and a Monopoly board spell doom for most of the robbers involved...but most of the money is never recovered. Join us for this very special historical true crime edition of the Family Plot Podcast!
This week the I am reading from Daniel Coumbe's book 'ANOMALY: A Scientific Exploration of the UFO Phenomenon' and 'Tales From an Edinburgh Tour Guide' by Graeme Milne.Graeme MilneGraeme is an expert on the haunted spaces of Aberdeen and Edinburgh in Scotland. He takes people on tours of Edinburgh and has had ghostly experiences of his own.An exploration of haunted Edinburgh through the eyes of a local guide. Hundreds of ghost stories many never published before. Supernatural stories from across the capital of Scotland.https://www.facebook.com/GraemeMilnesHauntedNorth/https://tinyurl.com/28f4fazhDaniel CoumbeIn June 2021, the U.S. National Intelligence publicly admitted that UFOs are real physical objects and that they have been penetrating restricted military airspace since at least 2004. Despite this bombshell and further recent admissions by the Pentagon, the identity of these mysterious craft remains unknown. This book brings the full scientific method to bear on this enigmatic issue.Written by Daniel Coumbe, a former research scientist at the Niels Bohr Institute in Copenhagen with a PhD in theoretical particle physics, this book defines one of the first scientifically credible studies of UFOs in the modern era.Anomaly reveals new results derived from radar, optical sensors, and scientific instruments, rather than speculating on unreliable eyewitness testimony. This scientific approach provides the reader with clear and reliable answers, something that is desperately needed in the murky field of UFOs.BioDaniel Coumbe received a PhD in theoretical particle physics from the University of Glasgow. He has held research positions at Syracuse University in New York, Jagiellonian University in Poland, and the prestigious Niels Bohr Institute in Denmark. Coumbe has published fourteen peer-reviewed research papers on theoretical physics, including articles in world-leading journals such as Physical Review Letters and Classical and Quantum Gravity. Dr. Coumbe is the author of a graduate-level textbook on quantum gravity, Magnifying Spacetime: How Physics Changes with Scale. He has taught college-level courses in physics and mathematics and has given numerous presentations at international physics conferences.https://www.amazon.com/Anomaly-Scientific-Exploration-UFO-Phenomenon-ebook/dp/B0BK5TXJ8W/ref=tmm_kin_swatch_0?_encoding=UTF8&qid=1677920376&sr=8-1https://www.pastliveshypnosis.co.uk/https://www.patreon.com/pastlivespodcasthttps://www.patreon.com/alienufopodcast