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Design Sprint är verkligen het just nu och används allt oftare som startskott för digitaliseringar. Så vad är det egentligen? Jo, det är en metod som gör det möjligt att på kort tid ta fram lösningar på komplexa problem genom samarbete i en teambaserad miljö. I det här avsnittet går Micke igenom grunderna i enkel och förståelig form. Vilka personer bör delta? Vad ingår i processen? Verktyg som är bäst att använda? Och vad kan man förvänta sig av resultatet? Dessutom går Micke igenom hur man kan anpassa Design Sprint efter sin organisation och situation. Om avsnittet: Målgrupp: allmänhet, utvecklare, projektledare, projektmedlemmar, produktägare, studenter Lär dig: Google Design Sprint, designsprint, innovation, design thinking, workshop, UX Men vad händer egentligen efter själva sprinten? Hur ser man till att idéerna och lösningarna som man har kommit fram till faktiskt implementeras? Micke ger också värdefulla tips om vad man som facilitator kan göra för att säkerställa att processen går smidigt och att man får fram det bästa resultatet. Så om du vill veta mer om hur man kan dra nytta av Design Sprint för att få fart på digitaliseringen i din organisation, missa inte det här avsnittet! Micke delar med sig av sina erfarenheter och framgångsfaktorer som kan hjälpa dig att få ut det mesta av Design Sprint-metoden. Micke Norbäck, Jonas Jaani (22:59) Videoversion av avsnittet: https://youtu.be/DdnomDnmYEE Länkar / mer information: Lyssna gärna på vårt förra avsnitt i ämnet, avsnitt 115: https://www.effekten.se/design-sprint/ Alla avsnitt av digitaliseringens podcast Effekten Prenumerera: Apple Podcasts Google Podcasts Spotify: https://open.spotify.com/show/5Z49zvPOisoSwhwojtUoCm https://open.spotify.com/show/5Z49zvPOisoSwhwojtUoCm Vill du att vi tar upp ett specifikt ämne eller intervjuar en person inom digitalisering? Maila oss på info(a)effekten.se
Valentina trabaja en la facilitación de equipos y organizaciones para inspirar el cambio, entregando herramientas útiles que permitan transformar la manera en que colaboramos e interactuamos en el mundo laboral, integrando diferentes marcos de trabajo como: sociocracia, Management 3.0, LEAN Change Management, Organizaciones Exponenciales (ExO Sprint), Collaboration Superpowers y Google Design Sprint. Valentina parte de la lucha por Reinventar el trabajo, para construir organizaciones más humanas, valientes y con sentido.
I dagens Digitaliseringspådd snakker vi om brukeropplevelser og hvordan utforme digitale produkter. Mastergrad i interaksjonsdesign, Espens Sira fra Already On, forklarer «Design thinking», «10 Usability Heuristics for User Interface Design» og «Google Design Sprint».
Read the full Show Notes and search through the world’s largest audio library on Scrum directly on the Scrum Master Toolbox Podcast website. “Everything we do is about change.” This is the phrase we start the episode with. John shares his experience on how to bring and support change in organizations and teams. In particular, we hear the story of a startup, and how bringing people together to a shared goal was the task at hand. In this episode, we talk about the Google Design Sprint as well as the NoEstimates book. About John Albrecht Agile Person, for the team by the team, used to be a developer. Got into Agile 03/04 via Extreme Programming (XP), then Kanban, then Scrum. Some of his key ideas are Principles over Practices, #noestimates, love working with teams and organizations, the softer side, finding what they and customers need and what works for them.
It's Tuesday morning at the Google Design Sprint. We all have our Crocs, our snacks, and our playlists... For part two of our series on the Google Design Sprint, we had Kirsten Nordine and Stephen Meriwether join us again to share all their experiences about day two, three and four! We discuss how all the participants were introduced to each other's ideas on Tuesday morning using Post-it Notes and a dot voting process. From there we get into the way the winning idea was chosen and then fleshed out using a storyboarding process.
If you're like us, and just hearing the word ‘sprint' is enough to break you out into a cold sweat, you're not alone. Luckily today, we're not talking about a physical sprint. Instead, we're unpacking the Google Design Sprint, which sounds about as energy-consuming as a running sprint, only more exciting and less painful.
W tym odcinku rozmawiamy o zwinnym rozwoju produktów oraz innych zastosowaniach Agile:• czym jest Agile i jakie daje benefity organizacjom• jak zastosować zwinne podejście projektowe do rozwoju produktów• czy Agile nadaje się tylko do produktów cyfrowych • Jak wdrożyć Agile w firmie • Filozofia Agile w poszukiwaniu nowych kierunków rozwoju binzesu Nasz gość, Jarosław Pilarczyk, to założyciel i zarządzający Skryise.tech. Ponad 10 lat realizuje dedykowane produkty technologiczne w zakresie projektowania, rozwoju oraz wdrażanie ich na rynek. Tworzenie produktów technologicznych, które odnoszą sukces wymaga dobrze zdefiniowanych celów oraz odpowiedniego zespołu. Sama technologia jest dla niego jedynie narzędziem dostarczenia wartości, a dużo więcej uwagi poświęcamy zrozumienia jak tą wartość dostarczyć korzystając z różnych narzędzi jak User Experience, Google Design Sprint, Business Model Canvas, czy Value First. Zapraszamy do słuchania. Odcinki powiązane:• Odcinek 02 – Innowacyjność przedsiębiorstw• Odcinek 03 – Kultura innowacji w praktyce
Ante los retos que plantea la Cuarta Revolución Industrial, las áreas de Recursos Humanos necesitan agilizar y consolidar su rol como agentes de innovación. En este episodio, presentamos Sprint HR, una adaptación de la metodología Google Design Sprint para la transformación innovadora de la Experiencia del Empleado. Hablamos también de las resistencias que persisten en las organizaciones para implementar este tipo de soluciones y cómo superarlas para lograr los resultados necesarios en un Mundo VUCA.
Sara Norbäck på Sportality gästar oss för att prata Design Sprint, en metod framtagen av Jake Knapp på Google 2016. Den används för att gå från ett stort problem till ett validerat koncept, en testad prototyp på bara fem dagar. Den kräver en del förberedelser, att man har rätt personer i teamet och att man litar på processen - för att på bästa sätt kunna jobba kreativt i en grupp men ändå inte klassisk brainstorming tillsammans, utan individuellt. OM AVSNITTET Målgrupp: allmänhet, utvecklare, projektledare, projektmedlemmar, produktägare, UX, användarexperterLär dig: Google Design Sprint, designsprint, innovation, design thinking, workshop Designsprinten kan besvara frågor kring varför, vem och vad, på ett annat sätt än effektpyramiden (tidigare poddavsnitt) och slutresultatet, prototypen, har fördelen att den sparar utvecklingstid och pengar genom att vara användartestad innan utvecklingsteamet skrivit en enda rad kod. I den ursprungliga Design Sprint görs jobbet på fem dagar, i version 2.0 och 3.0 har man kortat ner engagemanget hos svårbokade stakeholders till 2-3 dagar och skapar samt testar prototypen under efterföljande dagar. Vi reder ut i vilka situationer designsprint är perfekt, kopplar den till digitaliseringen och ger tips om hur man lyckas med metoden. Allt ifrån den perfekta gruppen, till små knep som för processen vidare. Och glöm inte att det är kul, det finns massor av energi i designsprint och deltagarna brukar bli väldigt nöjda med dagarna och det goda resultatet! Design Sprints fem steg: Understand (map)Ideate (sketch, diverge)DecidePrototypeValidate (test) Sara Norbäck, Micke Norbäck, Jonas Jaani (24:40) (lyssna även till eftersnacket) Länkar: Sara Norbäck på LinkedIn Design Sprint (avsnitt 115, eftersnack) Google Design Sprint Effektstyrning https://www.youtube.com/watch?v=K2vSQPh6MCE https://www.amazon.com/Sprint-Solve-Problems-Test-Ideas-ebook/dp/B010MH1DAQ
Come Event Producer Andrea organizza workshop e conferenze relativamente all’ambito digitale focalizzandosi su determinati settori di nicchia, quali Lean Startup, Lego Serious Play e Google Design Sprint e di queste tre metodologie organizza workshop e meetup. È inoltre co-organizzatore del Mashable Social Media Day, ambassador a Lean Startup Summit che si svolgerà a Berlino a febbraio 2019 e collabora con Startupitalia su cui ha un post sugli eventi digitali molto seguito.Lean Startup è una metodologia che permette di validare l’idea, per capire se può funzionare o meno. Viene proposta alle startup in workshop in un percorso durante il weekend attraverso il supporto di mentor dedicati. Il Lego Serious Play è una metodologia senza contenuto basata sui mattoncini della Lego; bisogna avvalersi di un facilitatore e si può applicare ai più diversi ambiti. Il Google Design Sprint unisce metodi agili, lean startup e design thinking che in pochi giorni permettono di portare dall’idea idea allo sviluppo di un prototipo.Gli eventi più interessanti in ambito digital per il 2019 saranno la Milano Digital Week dal 13 al 17 marzo, Digital Innovation Days sempre a Milano ad ottobre ed il Web Summit a Berlino a novembre.La Five Live pescata in diretta chiede la trama del titolo preferito senza citarne il titolo...riesci a capire di che film si tratta?Ascolta l’intervista in podcast!
Global Product Management Talk is pleased to bring you the next episode of... The Everyday Innovator with host Chad McAllister, PhD. The podcast is all about helping people involved in innovation and managing products become more successful, grow their careers, and STANDOUT from their peers. About the Episode: How would you like to get more done this year? That begins by getting more done today and our guest has the four-part framework for making that happen. This is not just another time management approach, but what the creators and authors of the Google Design Sprint found to be the practices to get more done. Our guest is John Zeratsky co-author of Make Time: How to Focus on What Matters Every Day, He previously wrote the New York Times bestseller Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days, which describes the Google Design Spring process invented by Jake Knapp. By the way, Jake is the other co-author of the four-part Make Time framework we are about to discuss in detail.
McLean Donnelly is a design and strategy executive who has worked at top industry names such as Target, Expedia, and Shutterstock. More recently, he is a founding partner at The Makery Group, a new kind of user experience design company that is motivated to create impact with every project. Twenty-five percent of all profits go directly to the Makery apprenticeship for low-income students who learn and work at The Makery, learning valuable design and technology skills in a real world setting. I sat down with McLean at The Makery, in Minneapolis, MN and had a fun and wide ranging discussion. In this session, we go in depth on what the experience economy is, the opportunity HR has related to the gig and experience economy, diversity and inclusion, and specific user experience tools and techniques that HR can use today to create value for your organization. I know you will enjoy this conversation with McLean Donnelly as much as I did! Enjoy! Show Notes: The Makery Group website: www.themakerygroup.com Twitter and Instagram @themakerygroup Google Design Sprint http://www.gv.com/sprint/ Diversity and Inclusion in Design: Why Do They Matter https://www.aiga.org/diversity-and-inclusion-in-design-why-do-they-matter Airbnb Design: The Way We build – How rethinking the Airbnb app changed the way we approach design https://airbnb.design/the-way-we-build/ Applying Design Thinking to HR and People Operations at FiveStars (via Ideo) https://www.ideou.com/blogs/inspiration/applying-design-thinking-to-hr-and-people-operations-at-fivestars
If you're resource-strapped or if you're not quite sure the Minimum Viable Product is going to be impactful, try the Google Design Sprint process. Over the course of 5 days, you work in a cross-functional team to solve for a core problem together. The best part? You build a high-fidelity prototype and validate the experience with your target audience. Out of one of these Design Sprints, a team at Blue Bottle developed the Welcome Kit experience, which increased their new customer lifetime value by 11x! In this talk, Oriana walks through the experience using the Design Sprint process, how you can facilitate one with your team, and why you might want to consider running a Design Sprint yourself!
Met behulp van de Google Design Sprint methode ontwikkelde de nieuwe hoofdredacteur van Vrij Nederland met zijn team nieuwe ideeën die bijdragen aan zijn 'radicale plan'. Levendig vertelt Ward Wijndelts hoe. Luistervoer voor redacteuren, uitgevers en business developers. (start interview: 10:30).
In this iPhreaks episode, Erica Sadun and Jaim Zuber talk to Greg Raiz about "products instead of features." [1:25] Greg Raiz Introduction Greg runs RaizLabs which is a consultancy specializing in iPhone and mobile development. Ben Johnson from Raiz Labs has also been on the show. [2:03] Products vs Features A lot of engineering firms get into lifecycle with their products where they're thinking about the next thing. This often gets broken down into sub-features. The focus then gets placed on that feature instead of what the feature is supposed to serve. Greg gives the example of trying to format a book and when you drag a picture to the left, it jumps to the right and vice versa. [4:00] Feature-itis A lot of development teams are driven by sales teams. Sales teams often use feature matrices to differentiate their products instead of thinking about your product in a different way from your competitors. Apple and Steve Jobs were great at this and telling the story that differentiated the product without focusing on features. [5:11] Developing a mission statement or differentiation story They use a scrum methodology to develop the mission statement. Greg explains what a scrum methodology is. Try not to overthink the product. You don't have to plan the whole thing. Instead, you try to deliver value in discreet chunks. You could take a timer and ask "What is the purpose of this timer?" It could be time tracking, timing something, or waking someone up. This helps with team alignment. Greg talks about working at Microsoft on Windows XP and they determined what the core missions were for XP. Every feature that went into Windows XP had to fit into the buckets they defined. [9:00] Is waterfall more holistic and agile more flexible? Both methodologies deliver great software. It's more a matter of how you see and use them. Agile allows you to roll with the punches like new technologies and challenges that come up. You can then reprioritize the features. Delivering each week also means that people can play with something right when it's complete and you can modify it the next week. The terms can be confusing. The main point of software development is to create something that solves a real user problem Google Design Sprint methodology focuses on gathering data and making decisions over a condensed work of time. [13:55] What types of work do you apply this approach to? Android, iOS, Alexa skills, medical applications, and IoT products all benefit from this way of thinking. [15:00] BlindWays App Perkins School for the Blind The people who can see, Google maps will get you to the corner where you can see the bus stop. Blind people get to the corner, but the buses drive right by them because they're not standing at the right place. Bus drivers are trained to pick up people who are looking for them. GPS isn't precise enough to get the blind people within a 2 foot radius of where they're supposed to be. The app's purpose was the get them to the bus stop where they're touching the bus stop pole. They considered all sorts of features, functionalities, and technologies, but it was all about the mission, not the feature. Cities move slowly, so the infrastructure isn't going to change or it won't change very quickly. Agile allowed them to test several solutions and iterate on what was working. For example, they created several interfaces, added the voiceover accessibility features to it, and handed them off to Perkins students. You can test voiceover with the screen off. You can also test for automation and scriptability. [23:05] How do you turn on Accessibility and Voiceover? Most UI elements have it built in, but if you do it wrong, some buttons will say "Button" instead of what the button does. Apple also has sessions on Accessibility at WWDC. [25:40] How BlindWays works for users Focus on micro-navigation problem. They count on other maps to get you close and then do the micro-navigation to get you closer. They crowdsourced clues which are explanations of what you'll see if you're facing the bus stop to the left and the right of the bus stop. This tells the blind person how to figure out where they are in relation to the bus stop based on what they're detecting with their canes, etc. If you're appoaching a stop, then it tells you if the street is on the left or the right. Then it tells you what you'll encounter before and after other objects to help you navigate. A clue can also be what the stop is attached to like a wooden or metal pole, concrete wall, etc. [30:00] How did you gather the clues data? Raiz labs had several people in the area and people who worked in the Boston office. After a while, people started trying to find stops that didn't have clues. Then the city got involved and started noting cracks in the sidewalk and things like that. [31:51] How did you approach designing screens? The followed the HIG and thought about how you build standard interfaces. They also considered "When I get here, what do I want to hear?" They wanted to make the voice interfaces conversational. What information does the person at this point need to hear? People who use voiceover usually use it at around 5x the speed that Greg uses it at. Voiceover generally doesn't slow people down. [34:48] How do you put your app on a feature diet? Having the mission statement and the story behind it. Understanding the use cases helps keep it simple and limited to the story around the application. "Wouldn't it be great if..." sometimes made it in and sometimes didn't with BlindWays. They use stakeholders and project managers they work with to make sure that everyone has the same vision and to prioritize the right things that bring value. [38:38] How do you sanitize crowd-sourced data? They ruled out several solutions because they were too complex or would have over-scrubbed the data. They instead looked for things that specifically would be to the left or right and could service the majority of bus stops. They also allowed people to say if a clue was helpful or not helpful. Citizens Connect where people could take a picture of graffiti or pothole and report them to the city and then city would report back repairs. In this case, they're trying to reward contributors by closing the loop on clue contributions. Picks Erica Ancillary Justice Jaim Swift by Sundell on Command Line Interfaces Greg Businessy books on Audible The 5 Dysfunctions of a Team Work Rules
In this iPhreaks episode, Erica Sadun and Jaim Zuber talk to Greg Raiz about "products instead of features." [1:25] Greg Raiz Introduction Greg runs RaizLabs which is a consultancy specializing in iPhone and mobile development. Ben Johnson from Raiz Labs has also been on the show. [2:03] Products vs Features A lot of engineering firms get into lifecycle with their products where they're thinking about the next thing. This often gets broken down into sub-features. The focus then gets placed on that feature instead of what the feature is supposed to serve. Greg gives the example of trying to format a book and when you drag a picture to the left, it jumps to the right and vice versa. [4:00] Feature-itis A lot of development teams are driven by sales teams. Sales teams often use feature matrices to differentiate their products instead of thinking about your product in a different way from your competitors. Apple and Steve Jobs were great at this and telling the story that differentiated the product without focusing on features. [5:11] Developing a mission statement or differentiation story They use a scrum methodology to develop the mission statement. Greg explains what a scrum methodology is. Try not to overthink the product. You don't have to plan the whole thing. Instead, you try to deliver value in discreet chunks. You could take a timer and ask "What is the purpose of this timer?" It could be time tracking, timing something, or waking someone up. This helps with team alignment. Greg talks about working at Microsoft on Windows XP and they determined what the core missions were for XP. Every feature that went into Windows XP had to fit into the buckets they defined. [9:00] Is waterfall more holistic and agile more flexible? Both methodologies deliver great software. It's more a matter of how you see and use them. Agile allows you to roll with the punches like new technologies and challenges that come up. You can then reprioritize the features. Delivering each week also means that people can play with something right when it's complete and you can modify it the next week. The terms can be confusing. The main point of software development is to create something that solves a real user problem Google Design Sprint methodology focuses on gathering data and making decisions over a condensed work of time. [13:55] What types of work do you apply this approach to? Android, iOS, Alexa skills, medical applications, and IoT products all benefit from this way of thinking. [15:00] BlindWays App Perkins School for the Blind The people who can see, Google maps will get you to the corner where you can see the bus stop. Blind people get to the corner, but the buses drive right by them because they're not standing at the right place. Bus drivers are trained to pick up people who are looking for them. GPS isn't precise enough to get the blind people within a 2 foot radius of where they're supposed to be. The app's purpose was the get them to the bus stop where they're touching the bus stop pole. They considered all sorts of features, functionalities, and technologies, but it was all about the mission, not the feature. Cities move slowly, so the infrastructure isn't going to change or it won't change very quickly. Agile allowed them to test several solutions and iterate on what was working. For example, they created several interfaces, added the voiceover accessibility features to it, and handed them off to Perkins students. You can test voiceover with the screen off. You can also test for automation and scriptability. [23:05] How do you turn on Accessibility and Voiceover? Most UI elements have it built in, but if you do it wrong, some buttons will say "Button" instead of what the button does. Apple also has sessions on Accessibility at WWDC. [25:40] How BlindWays works for users Focus on micro-navigation problem. They count on other maps to get you close and then do the micro-navigation to get you closer. They crowdsourced clues which are explanations of what you'll see if you're facing the bus stop to the left and the right of the bus stop. This tells the blind person how to figure out where they are in relation to the bus stop based on what they're detecting with their canes, etc. If you're appoaching a stop, then it tells you if the street is on the left or the right. Then it tells you what you'll encounter before and after other objects to help you navigate. A clue can also be what the stop is attached to like a wooden or metal pole, concrete wall, etc. [30:00] How did you gather the clues data? Raiz labs had several people in the area and people who worked in the Boston office. After a while, people started trying to find stops that didn't have clues. Then the city got involved and started noting cracks in the sidewalk and things like that. [31:51] How did you approach designing screens? The followed the HIG and thought about how you build standard interfaces. They also considered "When I get here, what do I want to hear?" They wanted to make the voice interfaces conversational. What information does the person at this point need to hear? People who use voiceover usually use it at around 5x the speed that Greg uses it at. Voiceover generally doesn't slow people down. [34:48] How do you put your app on a feature diet? Having the mission statement and the story behind it. Understanding the use cases helps keep it simple and limited to the story around the application. "Wouldn't it be great if..." sometimes made it in and sometimes didn't with BlindWays. They use stakeholders and project managers they work with to make sure that everyone has the same vision and to prioritize the right things that bring value. [38:38] How do you sanitize crowd-sourced data? They ruled out several solutions because they were too complex or would have over-scrubbed the data. They instead looked for things that specifically would be to the left or right and could service the majority of bus stops. They also allowed people to say if a clue was helpful or not helpful. Citizens Connect where people could take a picture of graffiti or pothole and report them to the city and then city would report back repairs. In this case, they're trying to reward contributors by closing the loop on clue contributions. Picks Erica Ancillary Justice Jaim Swift by Sundell on Command Line Interfaces Greg Businessy books on Audible The 5 Dysfunctions of a Team Work Rules
BiTaksi'nin icinde yer aldigi, eksisozluk'te baslayan ve ana akim medyada da yer alan haberin detaylarini ve yapilmasi gerekenleri konusuyoruz. Sonrasinda, bir baska olumsuz haber olan booking.comun Turkiye'de yasaklanmasini ve sebeplerinden bahsediyoruz.Samican ve Mert'in Apsiyonda yuruttugu Google Design Sprintin sonucunu gelecek haftalarda Mert'i konuk ederek ogrenecegiz.Bunlarin yaninda delilik podcastinin cagrisina cevap veriyoruz :)Google Design Sprint http://www.gv.com/sprint/Booking hikayesi https://eksisozluk.com/tursabin-booking-comu-kapattirmasi--5331204BiTaksi olayi https://eksisozluk.com/bitaksi-calisani-taksicinin-dehsetli-rezaleti--5330324
Daniel Burka is a Design Partner at GV. In this episode he discusses how designers can elevate their position in a boardroom, the Google Design Sprint, and why he thinks the sprint is the equivalent of the scientific method for businesses. FOLLOW US YouTube: http://www.youtube.com/highresolution Twitter: http://twitter.com/highrespodcast Facebook: http://facebook.com/highrespodcast iTunes: http://bit.ly/highresitunes Google Play: http://bit.ly/highresgoogle Get early access to the next episode: http://highresolution.design/early-access THANKS TO OUR PARTNERS Squarespace – Squarespace is a SaaS-based content management system offering a website builder, eCommerce, and domains. We're big fans of Squarespace, they're a must-have for startups, photographers, bloggers or hobbyists looking to put up a beautifully designed digital presence! Get 10% off your first purchase on Squarespace. http://bit.ly/sqspacesponsorlink InVision – InVision is the world's leading product design platform, powering the future of digital product design through our deep understanding of the dynamics of collaboration. Teams that build digital products are at a serious advantage when they use InVision's suite of prototyping tools. They're a great way of getting everyone on board. Get 3 months free with InVision http://bit.ly/invisionpartner Searle Video – Searle Video is a creative studio based out of Portland, Oregon. They've helped the creative community tell stories for over 10 years. They've done advertisements, behind the scenes stories, and documentaries for companies like Slack, Intel, Adobe, Google and the XOXO festival. http://bit.ly/searlesponsor
Daniel Burka is a design partner at GV and a master of the Google Design Sprint. In this preview he shares the one thing designers can do in meetings and at work to build their influence and essentially become the center of the conversation when they speak to business people (instead of feeling sidelined.) Let's lean in and listen. This full episode goes live on March 27th, want access on the 24th instead? Subscribe for early access here http://highresolution.design/early-access/
Join us on The startup school podcast for young entrepreneurs Bill Aronson the author of The Lost Art of How to Find Things: Freedom from forgetting, shares his thoughts on the 21st century challenge and exponential change. In this our first startup school podcast for young entrepreneurs Bill shares his insights an education that combines academic and business skills to help you, your family and community. As a tsunami of change is coming. Over the next two decades, artificial intelligence will transform the service sector and professions in the same way that automation did to agriculture and manufacturing in the 20th century. Half of today's jobs will disappear and new industries will spring up. What other schools are doing? Most schools today are preparing students perfectly for a job in 1970, despite the overwhelming evidence that a traditional education is no longer enough. You still need academic qualifications of course, but these become no more than the table stakes for entry into the market. You'll need much more than a good degree to thrive over the duration of your career in an evolving world. The world's first school for teenage entrepreneurs The Cambridge International School, based in Cambridge, England, is the first in the world to inspire, equip and nurture teenage entrepreneurs. While many business schools and universities offer courses in business and entrepreneurship, we are the first school to provide this opportunity to 16-19 year olds. You will study for a minimum of three International A levels while running your own business. To make this possible, we will train you in accelerated learning techniques including the memory training mentioned in this book. Action based learning The program is practical and real. You will work alone and in teams, running real businesses. You will go through the whole business cycle from generating business ideas, pitching for seed capital, to taking the company operational. Are you worried that you might fail? Success is born of failure. We expect you to fail. We want you to fail, because there is no better way to learn. Fail fast, fail often. Philosophy The school is for students who want to do well and do good. You want an education that combines academic and business skills to help you, your family and community. You want to make a difference. Your next step may be university. However, you may find that you want to continue to run your own business, be a social entrepreneur, or use your new-found entrepreneurial skills as a passport to enter the global workforce. It's up to you. Background on the school The Cambridge International School has been running for ten years and is part of the International Schools Partnership with fifteen schools all over the world. This year the school is extending to provide education for students who are 17-18. Summer School Summer school starts July 11th and goes through to August 5th. You can come for a week or two. Each week you will participate in a Google Design Sprint. On Monday you will create an idea. By Friday you will have a practical solution. You will be working with real companies like Dyson on real business issues. The cost is TL 30 a day. What does it cost? A good question. This year only, because the school is just starting out, you can attend the summer schools for STL 30 per day which includes meals and accommodation and collection from Heathrow if you are coming from overseas. Furthermore, we have a number of scholarship programs for students attending. The bottom line. We are looking for students who are funny, perceptive and courageous, people who are prepared to back themselves. If that sounds like you, we will work together to find a way for you to attend. How can I find out more? The school is open from September 2016. However, you do not need to start then. We will be accepting students right up to the end of January to allow for other countries academic year.