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Wat zijn de beste games van 2024, volgens de makers van All in the Game? Satisfactory verscheen dit jaar officieel (als versie 1.0) na enkele jaren in Early Access. Dat is voor Jochem Visser, Niels Kooloos en Laura van der Lubbe reden om dit spel van de Zweedse ontwikkelaar Coffee Stain Studios op plek drie in de top vijf van 2024 te zetten, vertellen ze in gesprek met Joe van Burik in deze speciale podcastaflevering. WIN! Met Nintendo geven we een stel kerst-goodiebags weg. Met daarin een abonnement voor Nintendo Switch Online, waarmee je ook Nintendo Music kunt gebruiken. Wat moet je daarvoor doen? Mail ons op allinthegame@bnr.nl en laat weten wat jij graag in deze podcast wil horen (in 2025). Uit alle inzendingen verloten we een handvol goodiebags. Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Herman en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont en Wesley Schouwenaars, Elke week hoor je minimaal één aflevering van All in the Game. Of juist meerdere, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames, in onze rubriek Main Game. En regelmatig laten we iemand van BNR Nieuwsradio aanschuiven om te vertelen over diens favoriete game van vroeger in de Retro-rubriek. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in BNR Digitaal (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
Stefan har inte bara tjusiga labradorer, han har också över 10 års erfarenheter av att bygga spel som slagit i hela världen.Han gick ut spelutbildningen på högskolan i Skövde 2010 och har blivit kvar i staden sedan dess. Vi pratar bland annat om:Hur det kom sig att Goat Simulator först bara var en trailer och hur bolaget var tvungen att BYGGA spelet på bara några månader innan hypen kallnade.Om hur Coffee Stain Studios var tidigt på Steam och många tidiga succéer byggde på det som då var en ny och outforskad plattform.Hur man bygger spel och bolag samtidigt, utan att tappa kulturen eller den kreativa glädjen.Om hur nya spelutvecklare bör tänka för att bli framgångsrika (tips: Försök inte kopiera det som redan finns). Saker som nämns i avsnittet - Coffee Stain Studios hemsida. - Armins (som kläckte Goat Simulator) bolag Double Moos Games - Goat Simulator av Deadmau5 finns här Dagens Tech-nyheterKommer svenska Hövdings hjälmar tillbaka? Nu kanske en ny ägare tar över verksamheten.Nu ska man börja AI-märka bilder, filmer och ljud. Dagens Tech görs av Halvt Vargtjut Media AB.Redaktör: Richard Sandenskog
Dagens Program:I dagens anmeldelse dykker Daniel og Asgar ned i Coffee Stain Studios nyeste kaos af en spiltitel! For Goat Simulator 3 er nemlig på mange måder et af de spil som vi i mange år kan kigge tilbage på som lidt af en blandet pose!Først som Youtube fænomen, men nu som Meta-kommentar til den måde spilindustrien hænger sammen på, eller mangel på samme!Så skal du LØBE eller KØBE når det kommer til Goat Simulator 3? Det svarer vi på i dagens program!Værter:Daniel Møgelhøj & Asgar BuggeGIVEAWAY:https://gleam.io/CZfwb/toptier-gamer-giveawayDiscord:https://discord.gg/AYr7tqSancInstagram:https://www.instagram.com/gameboysdalle/?hl=daTwitch:https://www.twitch.tv/gameboysshowYoutube:https://www.youtube.com/@24syv28/streams
Crowdfunding: Kickstarter, Indiegogo, and Ecommerce with CrowdCrux | Crowdfunding Demystified
If you've listened to this podcast before, it should come as no surprise that Kickstarter is massive. We've shared hundreds of success stories of campaigns that reached six-figure funding—some even seven figures. However, most people still won't take action from this opportunity due to the fear of having too niche of a market. That cannot be further from the truth, and today's guest will prove it to you. In this episode of Crowdfunding Demystified, you'll hear Salvador Briggman talk to David, a first-time crowdfunder who was able to surpass his funding goal by 10x! And no, he didn't sell a tech gadget or a board game. Instead, David joined forces with Coffee Stain Studios to make licensed plushies for the first-person factory-building and open-exploration game, SATISFACTORY. In the episode, David will reveal: His journey to a 10x funded Kickstarter campaign How to set your funding goal the right way How to work with influencers to boost your Kickstarter campaign And so much more! So if you've ever hesitated to create your very first crowdfunding campaign, then listening to this episode is a must. It proves that your idea can work, no matter how niche the product seems to be. So grab your pen and paper, and enjoy your listen! Resources and Tools Mentioned on the Show Book a coaching call Tune in to Sal's Live Workshops The Kickstarter Launch Formula Audiobook Fulfillrite: Kickstarter and crowdfunding reward fulfillment services. They come highly recommended! Download their free shipping and fulfillment checklist. SATISFACTORY - Plush Lizard Doggo & Xeno-Basher Replicas
Does this simulate being the greatest of all time? Nope, it's the other kind of goat. Xbox Game Pass has a lot of strange offerings and when you approach their library randomly, you end up playing some novel entries. Developed and Published by Coffee Stain Studios, this third-person physics sandbox is certainly among them. Speaking of surprises, this game has also been around since 2014 and somehow neither of our hosts has ever played it. Now the question becomes, will sowing chaos as a farm animal make for a fun and engaging experience? Will our hosts feel sad or glad that they missed out on this title for the better part of a decade? Whatever the outcome, if you give this episode a listen, you are guaranteed to find out! What do you think? Let us know! Hit us up on Twitter at https://twitter.com/tc1h1d Drop us an email at tc.1h1d(at)outlook[dot]com Follow us on Goodpods @1h1d Check out our fancy site at https://quitthebuild.com/1h1d Thanks for taking this ride with us :-) --- Send in a voice message: https://anchor.fm/1-hour-1-decision/message
Goat Simulator is a third-person perspective action video game developed and published by Coffee Stain Studios. It was released for Microsoft Windows in April 2014, and ports for Linux and OS X were released in June 2014. Mobile versions for Android and iOS were released in September 2014.
The team is BACK discussing gaming news, Valheim, Switch Pro rumors, and more! Subscribe and rate us via iTunes Subscribe on: Amazon Podcasts, Google Play, Spotify, Stitcher Radio, iHeartRadio DISCORD LINK Watch us on TWITCH! Hosts: Dali, Erron, Sam, JJ, Quest With Special Guests: No one NEWS: Artifact goes F2P Sinking City drama Terraria is back on Stadia Dragon Age 4 is single player (again?) Hogwarts Legacy doing damage control Avengers having XP issues Switch Pro rumors return WHAT WE'RE PLAYING: Outer Worlds Valheim Bravely Second Loop Hero 30XX Links: Disney Compendium Music Intro: Professor Kliq – Bust This Bust That Outro: N.I.M. – Choice Comments? Questions? Email us at: podcast @ sidequesting.com RSS feed: http://sidequesting.podbean.com/feed Image courtesy: Coffee Stain Studios
Tommy Gustafsson is the Co-Founder of Easy Trigger Games, honors us from the deep north of Trollhättan, Sweden. This is the guy behind the story, graphics, concept, music, and art direction of the greatest hard-boiled 80's cyberpunk styled retro platformer arcade shooter ever: HUNTDOWN. Tommy talks about the process, influences, and challenges making his first game with his team at Easy Trigger Games. Discussing all this job titles and responsibilities he is doing, Tommy covers everything from background design workflow to the creation of Huntdown's identity with an impressive soundtrack.After 6 years of effort Tommy looks back on journey with pride knowing that he, his team, and their distributor (Coffee Stain Studios) continued to push for excellence in every aspect of the game. Easy Trigger gives us all hope that even if it's your first game you can still make something incredible. They understand that the people who have the dedication and desire can achieve greatness, even if "normal society" thinks they are a little on the outside. That is why their company slogan is: IMPERFECT PEOPLE...WELCOME!---------------------------------COMPANY WEBSITE: www.easytrigger.com GAME WEBSITE: www.huntdown.com GAME TWITTER: @HuntdownGame DISTRIBUTOR TWITTER: @Coffee_Stain STEAM: https://store.steampowered.com/app/598550/HUNTDOWN/-----------------------------------Music for our Podcast is By: Voxel Revolution by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/7017-voxel-revolution License: https://filmmusic.io/standard-license Gamestop Official Holiday Sales Shop our Holiday Store now. Give the gift gamers love. Valid 11/14-11/20.Disclaimer: This post contains affiliate links. If you make a purchase, I may receive a commission at no extra cost to you.Support the show (https://www.patreon.com/heroesofgamingpodcast)
Contele Joculea este născut pe 6 a 9-a in anul 1420 in Joculești dar mai multe detalii doar la Podcast. Episod super spoopy de Halloween, foarte lung, nu știm exact de ce, dar vorbim despre multe chestii. Ah, și avem un jump scare la un moment dat, deci aveți grijă. E și foarte lung, cel mai lung episod până la ora actuală. Stiți ce? Mai bine nici nu ascultați... 10:24 Paul s-a jucat Man of Medan 28:28 Paul s-a jucat Outlast 43:18 Edgar s-a jucat Devil May Cry 5 45:23 Poșta redacției 54:35 Știri: Păreri despre Epic Game Store de la Coffee Stain Studios; Riot cenzurează minorități etnice absolut accidental; A apărut al treilea episod din The Long Dark 1:03:29 Fallout 76 a avut o săptămână cu peripeții 1:16:26 Leakuri Blizzcon: Overwatch 2? Screenshoturi Command and Conquer remastered; Doom 64; Death Stranding vine pe PC; Declarații UbiSoft despre eșecurile recente; 1:43:13 Tracker Review: Mother Daughter Pleasure Pets Fan Site Fallout 76: https://falloutfirst.com/ YouTube: www.youtube.com/channel/UC6bvYQKQxMGIYsPc0McgSeg SoundCloud: https://soundcloud.com/allvorbe iTunes: https://podcasts.apple.com/us/podcast/all-vorbe/id1331438601 Spotify: https://open.spotify.com/show/3RFgOJDgyEnpvkUQoSh0Tc?si=7A0VG-hjTDi32z-mhIuDig Facebook: https://www.facebook.com/JocSiVorbe/ Tip Jar: https://ko-fi.com/jocsivorbe RSS și linkuri de download: http://feeds.soundcloud.com/users/soundcloud:users:281506836/sounds.rss
Episode 59 of Gaming Couch! Satisfactory is the name of the game and I could not think of a better pun. 10/10 would pun again. Satisfactory is a factory building sim from the team over at Coffee Stain Studios, who have worked on Goat Simulator, Sanctum 1 and 2, and Deep Rock Galactic. The game is currently in Early Access and can be picked up on Epic Games for 30 bucks. All in all, it's a good deal so far. In this game you are dropped on an alien with nothing but a crate, a buidling tool, and your wit to create the most efficient factories possible. Now, you aren't graded on it at all. You simple build better factories to improve your production rate so you can reach higher tiers in the game quicker. It uses a simple reward system. You find a new mineral to use and used it to better your factories? Well, now you have access to Oil to better your power grid. You found enough oil to complete a milestone? Now you get trains to transport materials access long distances quicker. You Don't NEED to make all these things to complete the game. It just helps reach the end goal faster and it feels so satisfying to make better and better factories. The same says it all. 'Satisfactory'. Correction: I said Coal Generators give 150 for power. I meant a FUEL Generator does that. Coal is only 50. Smartboy P.S. This is a game that has me staying up until 3am once again. To me, that's a good sign.
Nach einer langen Auszeit finden Peter und Andreas endlich wieder ins Cockpit. Mit dabei ist ein neuer pink gekleideter Steward. Uli wird uns in Zukunft im Team mit begleiten. Mit dem Beginn dieser Folge leiten wir ausserdem die Staffel 3 ein. Welche Änderungen ihr damit erwarten könnt erfahrt ihr ausserdem in dieser Sendung. Wir freuen uns auf eure Kommentare. Lieber Fluggast, wenn dir das Gehörte gefällt oder dir Sorgenfalten auf die edle Stirn fabriziert, dann haben wir etwas für dich: iTunes Bewertungen. Überbleibsel Einleitung zur Staffel 3 Flughöhe (Hauptthema) Satisfactory Uli ist begeistert von Satisfactory. Peter fragt: “Was ist das”? Andreas hilft Peter zu verstehen, dass Satisfactory von Coffee Stain Studios, die Macher von Goat Simulator, kein zweites Minecraft gemacht haben. Die Ähnlichkeit zu Factorio ist wahrscheinlich gewollt. Unsere Picks Peter: Typora Andreas: PicDrop Uli: 4K Video Downloader In Spenderlaune? Wir haben Flattr und PayPal am Start und würden uns freuen.
The Grumpy Old Guys put the next generation in goat simulation to the test. Produced by Coffee Stain Studios and released in 2014, Goat Simulator puts the player in the role of a goat hell-bent on causing as much destruction as humanly, err. goatly, possible. You can try it for yourself at http://goat-simulator.com/
När P3 Spel drar på spelmässa får du följa med! Mässan Comic Con Gamex gick av stapeln förra helgen och P3 Spel var på plats för att testa heta spel, kolla in cosplay, intervjua utvecklare och fynda nördprylar. Allt detta med mikrofonen i högsta hugg så att du får höra det bästa från mässan! Vi möter Olivier Ged som arbetar på Assassin’s Creed: Unity och kläckte idén om att den svenska kungen borde vara med i spelet. Det måste vi ju få veta mer om! Dessutom så slår vi på indieradarn och snackar med Pontus Lundén som utvecklar censursimulatorn The Westport Independent. Mitt i allt mässvimmel blir det intervju med några av den svenska spelbranschens nyckelpersoner. Oskar Burman på Rovio, Annika Fogelgren på King, Shams Jorjani på Paradox Interactive och Anton Westbergh på Coffee Stain Studios blir grillade om branschens framtid, jämställdhet och free-to-play. Bäst av allt - hela P3 Spel-familjen är på plats! Angelica Norgren har med sig Victor Leijonhufvud, Kerstin Alex, Jimmy Håkansson, Michael Gill och Effie Karabuda. ALLA var där! Minus Susanne Möller då som var hemma och var förkyld. Så hon hon får lyssna på programmet istället! Söndag 18:03 i P3!
We're just barely recovered from our marathon of game coverage at PAX Prime 2014 in Seattle, but we managed to crawl to the computer and edit together one hour of interviews for your enjoyment. Why? Because we're gluttons for punishment and we will do anything for our listeners. Out of courtesy to you and your internet connection, we've broken all our interviews down into separate shows of about one hour each. We're also offering these up in sequential order of when we recorded them so you can hear us slowly deconstruct as we become increasingly exhaused and succumb to the effects of too much booze and not enough sleep. This episode features: Shaz and Duncan Greenwood of Free Lives about "Broforce and Brospendables;" John Ribbins of Roll7 about "Not a Hero" and "OlliOlli;" Seth Rosen of Klei Entertainment about "Don't Starve Together;" Bunny Dast and Rikki Knight of On the Level Studios about "Boo Bunny Plague;" Armin Ibrisadic and Oscar Jilsén of Coffee Stain Studios about "Goat Simulator" for iOS and Android; Jon SmallWood from Deep Silver about "Escape Dead Island;" Adam Winkles of Asteroid Base about "Lovers in a Dangerous Spacetime. Also, don't forget, details on how to win our gigantic PAX Prime Swag Bag will be on next Wednesday's show. Enjoy.
In which we wish our listeners a good night. Music by Stephen "increpare" Lavelle from Oíche Mhaith by Terry Cavanagh and Stephen "increpare" Lavelle; Main Theme by Gustaf Tivander from Goat Simulator by Coffee Stain Studios; Speak With Your Heart by Alex Makhlouf & Jean Paul Makhlouf (of the band Cash Cash) from Sonic Colours by Sonic Team.
Day two of PAX began with two very tall men in goat suits. Thus is the zeitgeist of Coffee Stain Studios' Goat Simulator, which is also coming to iOS and Android. We talk with Armin Ibrisadic and Oscar Jilsén of Coffee Stain about what it's like to work your ass off for years to medium success and then have one of your stupidest ideas go viral with great success. We also get some insight as to what's in the future for Goat Simulator and why that online multiplayer experience is not coming anytime soon.
Goat Simulator is a third-person perspective action video game developed and published by Coffee Stain Studios. It was released for Microsoft Windows in April 2014, and ports for Linux and OS X were released in June 2014. Mobile versions for Android and iOS were released in September 2014.
Goat Simulator is a third-person perspective action video game developed and published by Coffee Stain Studios. It was released for Microsoft Windows in April 2014, and ports for Linux and OS X were released in June 2014. Mobile versions for Android and iOS were released in September 2014.
In Folge 79 waren Thomas Riediker und Adrian Fuertes vom Verein GameRights bei uns zu Gast. In dieser Sendung stellen sie den Verein GameRights vor, erklären, warum die Schweiz einen einheitlichen und verbindlichen Jugendschutz braucht, und dass Eltern sich mehr mit den Videospielen auseinandersetzen sollten, die ihre Kinder spielen. Weiters wird auch das drohende Verbot von Spielen für Erwachsene angesprochen und wie man sich als Gamer für seine Freiheiten einsetzen kann. Tracklist WillRock – Clockwork Criminal Elwood – I can seek Virgil – OMG It’s a cube! Zylance – A link to the piano Nächste Sendung am Samstag, 5. Juli 2014, 18:00 Uhr GameRights :: Der Verein GameRights GameRights Vorstand :: Der Vorstand von GameRights Sei dabei! :: Sei dabei, bei GameRights! Goat Simulator :: Der Geissensimulator von Coffee Stain Studios GTA V :: Grand Theft Auto V von Rockstar Games Watch Dogs :: Watch Dogs von Ubisoft Assassin's Creed :: Assassin's Creed von Ubisoft Flower :: Flower von That Game Company (für PS3) Journey :: Journey von That Game Company (für PS3) Tetris :: Wikipedia über Tetris Retrozirkel #56 :: Retrozirkel Podcast zu 25 Jahre Tetris File Download (138:09 min / 205 MB)
In Folge 79 waren Thomas Riediker und Adrian Fuertes vom Verein GameRights bei uns zu Gast. In dieser Sendung stellen sie den Verein GameRights vor, erklären, warum die Schweiz einen einheitlichen und verbindlichen Jugendschutz braucht, und dass Eltern sich mehr mit den Videospielen auseinandersetzen sollten, die ihre Kinder spielen. Weiters wird auch das drohende Verbot von Spielen für Erwachsene angesprochen und wie man sich als Gamer für seine Freiheiten einsetzen kann. Tracklist WillRock – Clockwork Criminal Elwood – I can seek Virgil – OMG It’s a cube! Zylance – A link to the piano Nächste Sendung am Samstag, 5. Juli 2014, 18:00 Uhr GameRights :: Der Verein GameRights GameRights Vorstand :: Der Vorstand von GameRights Sei dabei! :: Sei dabei, bei GameRights! Goat Simulator :: Der Geissensimulator von Coffee Stain Studios GTA V :: Grand Theft Auto V von Rockstar Games Watch Dogs :: Watch Dogs von Ubisoft Assassin's Creed :: Assassin's Creed von Ubisoft Flower :: Flower von That Game Company (für PS3) Journey :: Journey von That Game Company (für PS3) Tetris :: Wikipedia über Tetris Retrozirkel #56 :: Retrozirkel Podcast zu 25 Jahre Tetris File Download (138:09 min / 205 MB)
Goat Simulator is a third-person perspective action video game developed and published by Coffee Stain Studios. It was released for Microsoft Windows in April 2014, and ports for Linux and OS X were released in June 2014. Mobile versions for Android and iOS were released in September 2014. See acast.com/privacy for privacy and opt-out information. --- Send in a voice message: https://podcasters.spotify.com/pod/show/tradepaperbacks/message --- Send in a voice message: https://podcasters.spotify.com/pod/show/rangerryan/message
We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. In this episode, Edie Sellers and Nick Dinicola talk to Armin Ibrisagic of Coffee Stain Studios about Sanctum 2, their first-person-shooter/tower-defense title due for Xbox Live, PS3 and the PC. Enjoy.