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As Dallas finishes his interview at the Brayton Point Endron plant, Nat coordinates the other Hunters to answer Matteo's call for help. But the politics of the ocean run deep, and conspiracies around every corner threaten the Imbued, humanity, and the very natural order itself.Content Warning: Thalassophobia; gore; threats of violence; discussions of kidnapping; smoking; language;CastStoryteller: Rob MuirheadDallas McCoppin: Garrett GabbeyJohn Spencer: Tim DavisSopheia "Pheia" Quinn: Erika WebbNiyati "Nat" Chowdhurani: Rebecca SteigelfestTodd Keating: Lex LopezRecordingRebecca SteigelfestEditingRob MuirheadMusicSadness Room by Denis Goncharov, pixabay.comArtLogo: Rob MuirheadCharacter Art: Jay Steel, BlueSkyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
White Wolf est de retour… mais qu'est-ce que ça veut vraiment dire pour le World of Darkness? Dans cette vidéo, Kim vous résume l'entrevue exclusive accordée à EN World par Jason Carl, figure emblématique de Vampire: The Masquerade, à propos du rebranding de l'équipe World of Darkness sous le nom mythique de White Wolf. On y parle : •du retour du développement en interne chez Paradox Interactive, •des leçons tirées des controverses passées, •et des projets en préparation, dont un nouveau Mage: The Ascension.
Dallas has come face-to-face with underwater drilling consultant Mr. Klieg at the Endron power station. Nat is at risk of falling prey to the beautiful monster in the lobby. The others linger nearby waiting to see if they need to intervene. Content Warning: Thalassophobia; discussions of child endangerment; discussions of child abuse; implied loss of control; sexual situations; coercive behavior; threats of violence; smoking; language;CastStoryteller: Rob MuirheadDallas McCoppin: Garrett GabbeyJohn Spencer: Tim DavisSopheia "Pheia" Quinn: Erika WebbNiyati "Nat" Chowdhurani: Rebecca SteigelfestTodd Keating: Lex LopezRecordingRebecca SteigelfestEditingRob MuirheadMusicSadness Room by Denis Goncharov, pixabay.comArtLogo: Rob MuirheadCharacter Art: Jay Steel, BlueSkyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
In this episode of Exploring Leaders, we speak with Charlotta Nilsson — COO at Paradox Interactive and board member across tech, finance, and early-stage ventures. Charlotta brings a rare mix of operational insight and strategic foresight.We explore how AI is shifting from a technical tool to a strategic inflection point — challenging boards to rethink innovation, customer journeys, and risk appetite. Charlotta urges boards to move from oversight to opportunity, bridging ethics, tech, and business in bold new ways. Highlights:How AI is reinventing business modelsWhy most boards aren't yet AI-savvy — and why that mattersThe leadership shift from control to curiosity
Xbox Dominates PS5 Charts, Grand Strategy Returns, and Nostalgia Hits High Gear This week's gaming landscape sees intriguing shifts and anticipated returns, as discussed on the latest GameBurst Podcast. In a surprising turn, all of last month's best-selling titles on Sony's PS5 were published by rival Xbox, further blurring console battle lines. This trend continues with the news that another major Microsoft franchise, Gears of War, will make its debut on PlayStation later this year with a revamped edition of the original game. Paradox Interactive has officially lifted the veil on 'Project Caesar', confirming widespread speculation that it is indeed Europa Universalis 5, heralding what the developers are calling a "new era for grand strategy." Meanwhile, Rockstar's GTA 6 trailer has shattered records, becoming the biggest video launch of all time and surpassing even Hollywood behemoths like Deadpool and Wolverine, despite a potential release pushed to 2026. Subscribers to Xbox Game Pass can look forward to a robust May, with a fresh wave of titles including day-one releases such as Doom: The Dark Ages and Revenge of the Savage Planet. Fans of historical action have cause for celebration too, as the highly anticipated sequel to Ghost of Tsushima, titled Ghost of Yōtei, is set to launch on October 2, 2025, nearly five years after the original. Finally, a dose of 90s nostalgia is incoming with Crystal Dynamics' cult classic Gex and its two sequels being bundled for a multi-platform release on PS5, Xbox Series X/S, Switch, and PC on June 16th. #gameburst
Dallas and Nat are driving away with Griggs, trying to determine how to best take care of the living dead man. Contacting the others, the full circle now plans to meet together in Rhode Island to deal with the problem Rot.Content Warning: Thalassophobia; threats of violence; implied domestic violence; threats to children; loss of self; loss of self-control; violence; gunshots; gore; misophonia (broken bones, crushed meat); death; smoking; language;CastStoryteller: Rob MuirheadDallas McCoppin: Garrett GabbeyJohn Spencer: Tim DavisSopheia "Pheia" Quinn: Erika WebbNiyati "Nat" Chowdhurani: Rebecca SteigelfestTodd Keating: Lex LopezRecordingRebecca SteigelfestEditingRob MuirheadMusicSadness Room by Denis Goncharov, pixabay.comArtLogo: Rob MuirheadCharacter Art: Jay Steel, BlueSkyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
Dallas and Nat go to check in on Andrea after Griggs--who Dallas saw die at the offshore Endron site--showed up at their apartment acting strange. Meanwhile Pheia is called back into work when Gary doesn't show to cover her shift.Content Warning: Thalassophobia; death; harassment; threats of violence; implied domestic violence; threats to children; loss of self; loss of self-control; gaslighting; baby crying; smoking; language;CastStoryteller: Rob MuirheadDallas McCoppin: Garrett GabbeyJohn Spencer: Tim DavisSopheia "Pheia" Quinn: Erika WebbNiyati "Nat" Chowdhurani: Rebecca SteigelfestTodd Keating: Lex LopezRecordingRebecca SteigelfestEditingRob MuirheadMusicSadness Room by Denis Goncharov, pixabay.comArtLogo: Rob MuirheadCharacter Art: Jay Steel, BlueSkyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
The budding circle tells Dallas about the blessings that help give Imbued the Edge against the monsters. Meanwhile, Todd clings to life after his run-in with a pelagic conspirator.Content Warning: Thalassophobia; hospitalization; chapodiphobia; discussions of violence; discussions of loss of self; body horror; physical trauma/bodily harm; loss of control; smoking; language;CastStoryteller: Rob MuirheadDallas McCoppin: Garrett GabbeyJohn Spencer: Tim DavisSopheia "Pheia" Quinn: Erika WebbNiyati "Nat" Chowdhurani: Rebecca SteigelfestTodd Keating: Lex LopezRecordingRebecca SteigelfestEditingRob MuirheadMusicSadness Room by Denis Goncharov, pixabay.comArtLogo: Rob MuirheadCharacter Art: Jay Steel, BlueSkyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
DieStrategen Folge 33 "Surviving the Aftermath" beschäftigt sich mit dem post-apokalyptischen Aufbaustrategiespiele-Hit von Paradox Interactive.Das Spiel ist schon ein paar Jahre alt, doch ist es immer noch ein herausragender oder zumindest spielenswerter Titel? Die Frage, die in dieser Folge ergründet wird ist vor allem aber:- Woher kommt die Ähnlichkeit zum Spiel "Endzone"?- Endzone vs. Surviving the Aftermath - Welches ist besser?- Unterschiede zwischen den Spielen- Hintergründe & Inspiration der Firmen & Studios- Fazit & mehrHört rein, hinterlasst ein Feedback und eine Bewertung!Links zur Show: https://linktr.ee/diestrategenWir freuen uns auf eure Kommentare!
Dans ce cinquième épisode du format Jeux vidéo & Moyen Âge, Fanny Cohen Moreau et Albert Leparc se penchent sur un jeu chronophage mais passionnant : Crusader Kings III, créé par le studio Paradox Interactive. Vous avez toujours rêvé d'incarner le roi de France et de gérer un royaume au Moyen Âge ? Ce jeu vous le permet, mais attention ce n'est pas si simple que ça ! ➡ Plus d'infos sur cet épisode > https://passionmedievistes.fr/jv-5-crusader-kings-iii Podcast créé et produit par Fanny Cohen Moreau depuis 2017. ➡ Soutenir le podcast > https://passionmedievistes.fr/soutenir/ ➡ Instagram > https://instagram.com/passionmedievistes/ ➡ Bluesky > https://bsky.app/profile/passionmedievistes.fr ➡ Facebook > https://facebook.com/PassionMedievistes Préparation : Fanny Cohen Moreau et Albert Leparc Enregistrement, montage et mixage : Fanny Cohen Moreau Générique composé et réalisé par Clément Nouguier Si vous lisez cette description jusqu'au bout, envoyez moi un message par le canal de votre choix pour dire quel jeu vous aimeriez que l'on traite !
The Hunters looks to meet up at a dockside diner in Southeastern Massachusetts to meet with the new Imbue and discuss what they know of the post from Violin99 that called them all together.Content Warning: Thalassophobia; discussions of violence; discussions of loss of self; car crash; physical trauma/bodily harm; loss of control; smoking; language;CastStoryteller: Rob MuirheadDallas McCoppin: Garrett GabbeyJohn Spencer: Tim DavisSopheia "Pheia" Quinn: Erika WebbNiyati "Nat" Chowdhurani: Rebecca SteigelfestTodd Keating: Lex LopezRecordingRebecca SteigelfestEditingRob MuirheadMusicSadness Room by Denis Goncharov, pixabay.comArtLogo: Rob MuirheadCharacter Art: Jay Steel, BlueSkyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
Dans cette vidéo, Kim vous emmène à la rencontre de Jason Carl, Brand Marketing Manager chez Paradox Interactive et maître du récit derrière LA by Night, Seattle by Night et NY by Night!
Greg sits down with Catherine Litvaitis, a seasoned community manager with experience at Mouldbreaker Interactive, Armor Games Studios, and Paradox Interactive. Catherine shares her journey from being a player on Neopets to managing communities for various gaming companies. She delves into the importance of community guidelines, the role of a community manager, and best practices for building and nurturing gaming communities.Listen Here: Community Management and Guidelines with Catherine LitvaitisTimestamps & Key Takeaways: 01:49.48 - 02:33.94: The Role of a Community Manager Catherine explains the role of a community manager as a liaison between players and developers, emphasizing the importance of translating feedback and fostering player engagement. 04:01.80 - 05:18.35: Neopets Influence Catherine discusses how her experience with Neopets shaped her interest in community management and her understanding of player-driven content and engagement. 11:05.35 - 12:37.01: Building a Community from Scratch Catherine shares strategies for starting a community from scratch, including understanding your audience and creating spaces for creativity and engagement. 24:52.62 - 26:21.20: Tools for Community Management Catherine talks about the tools she uses for community management, including Slack, Discord, ClickUp, and Notion, and how they help streamline communication and task management.Key Concepts: The Role of a Community Manager: Community managers serve as the bridge between players and developers, translating feedback into actionable insights and ensuring that player voices are heard. Influence of Early Online Communities: Early experiences on platforms like Neopets and Club Penguin can inspire and shape one's career in community management by highlighting the importance of player-driven content and engagement. Starting a Community: Understanding your audience, creating spaces for fan art and discussions, and engaging with players are crucial steps in building a successful community from scratch. Community Guidelines: Customized community guidelines are essential for each game and company, focusing on inclusivity and protection against scams and harmful behavior. Tools for Effective Management: Utilizing tools like Slack, Discord, ClickUp, and Notion can help community managers streamline their tasks, communicate effectively, and maintain organized documentation.
Fredrik Wester är VD för datorspelsföretaget Paradox Interactive och delägare i spanska fotbollsklubben Gimnàstic de Tarragona. OBS. Hela avsnittet är 2 tim 32 min. Vill du få tillgång till alla hela avsnitt? Bli medlem på Sista Måltiden. Som medlem får du tillgång till alla nya och gamla avsnitt i sin helhet och utan reklam. Lyssna i valfri podcast-app, inklusive Spotify. Enkelt att komma igång. Ingen bindningstid. Tryck här för att bli medlem eller gå in på https://sistamaltiden.se. Hosted on Acast. See acast.com/privacy for more information.
This episode is supported by Xsolla Trent Kusters chats with Maria Cornelius, the Chief Product Officer for HELLDIVERS™ 2 developer Arrowhead Game Studios. Together they discuss her life outside of games at Spotify and how she found herself at Paradox Interactive and then to Arrowhead; the profound impact mentoring programs have had on her career; the development of HELLDIVERS™ 2; the lessons they've learned from running one of the biggest live service titles of the year; and how they're working with the community to continue fighting the galactic war into the future. If you enjoyed this episode, please consider leaving us a rating and review. Please consider supporting game dev students with: AIAS Foundation
Another episode by the Classic Gaming Brothers. This week we are talking about the history of the company Paradox Interactive...or is it Paradox Entertainment? -- Send us feedback on episodes at ClassicGamingBrothers@gmail.com (and have a chance at winning a free game!), comment on our Facebook or shoot us a DM. -- Make sure to like our pages and subscribe to our podcast on your favorite streaming service we are on most of them. -- Check us out on Twitch at https://Twitch.tv/classicgamingbrothers and YouTube @Classicgamingbrothers. -- We have a website, it is at https://www.classicgamingbrothers.com -- Intro/Outro song is "The Little Broth" by Rolemusic from the album "The Black Dot". The BWP song when used is "The Black" also by Rolemusic
Now available for everyone, this canon Path of Night Werewolf the Apocalypse one-shot was available several months ago to our Ko-Fi subscribers! Sign up on Ko-Fi.com/pathofnight for more exclusive content.At the same time as the Coterie attended a Brujah Rave in New Haven, a werewolf pack from New York is made aware of a growing threat to a sacred Caern nearby New Haven, CT, and are sent to investigate. Waiting for them is a growing spiritual sickness and threats of the flesh coming from beneath a place known locally as "Hell House."Content Warning: Violence, gore, interpersonal conflict, languageCastStoryteller: Lex LopezJacob Braun: Tim DavisJaimie Wake: Garrett GabbeyNicoleta Zugravescu: Rebecca SteigelfestSoiel Wake: Erika WebbRecordingRebecca SteigelfestEditingRebecca SteigelfestMusicPath of Night Theme by Brian Metolious, brianmetolius.comArtLogo: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
Cities Skylines 2? Miserabel gestartet und bis heute nicht für Konsolen erschienen. Life By You? Eingestampft und abgeschrieben. Vampire: The Masquerade - Bloodlines 2? Fragt nicht. Was ist nur los bei Paradox Interactive? GameStar-Autor Reiner Hauser hat mit den Schweden gesprochen und diskutiert mit den Strategiespiel-Heroen Maurice Weber, Steinwallen und RangerArea über seine Erkenntnisse und die Probleme von Paradox.
This is Part Three (Final Part) of a live show we performed - a sequel story to our Adelaide By Night season! Recorded March 4th, 2023, at The Lost Dice Cafe, as part of the Adelaide Fringe. Support the show on Patreon! PATREON https://www.patreon.com/roletocast Join our communities on Discord and Twitter DISCORD https://discord.gg/Jj7wyjecWb TWITTER https://twitter.com/roletocast Adelaide By Night is played using Vampire The Masquerade 5th Edition, by Paradox Interactive. Role to Cast is an award-winning TTRPG actual play podcast by four trained Australian actors. We play a different rpg system every season, bringing an original campaign, fresh music and audio drama caliber performances to the best games in the scene. Role To Cast are: Sean Flierl (https://twitter.com/SeanMeansJohn) Chris Bond (https://twitter.com/BondingChris) Phil Harker-Smith (https://twitter.com/Skkruf) Ellen Graham (https://twitter.com/EllenKGraham1) Made possible by the support of our Patrons including - Elliot Jay O'Neill Oliver Harker-Smith Tim Harker-Smith FrozenKoda Nick Sappho Nobody Famous Thank you! Music by Paul Goodman Artwork by Jack Sumner Hosted on Acast. See acast.com/privacy for more information.
This is Part Two of a live show we performed - a sequel story to our Adelaide By Night season! Recorded March 4th, 2023, at The Lost Dice Cafe, as part of the Adelaide Fringe. Support the show on Patreon! PATREON https://www.patreon.com/roletocast Join our communities on Discord and Twitter DISCORD https://discord.gg/Jj7wyjecWb TWITTER https://twitter.com/roletocast Adelaide By Night is played using Vampire The Masquerade 5th Edition, by Paradox Interactive. Role to Cast is an award-winning TTRPG actual play podcast by four trained Australian actors. We play a different rpg system every season, bringing an original campaign, fresh music and audio drama caliber performances to the best games in the scene. Role To Cast are: Sean Flierl (https://twitter.com/SeanMeansJohn) Chris Bond (https://twitter.com/BondingChris) Phil Harker-Smith (https://twitter.com/Skkruf) Ellen Graham (https://twitter.com/EllenKGraham1) Made possible by the support of our Patrons including - Elliot Jay O'Neill Oliver Harker-Smith Tim Harker-Smith FrozenKoda Nick Sappho Nobody Famous Thank you! Music by Paul Goodman Artwork by Jack Sumner Hosted on Acast. See acast.com/privacy for more information.
This is Part One of a live show we performed - a sequel story to our Adelaide By Night season! Recorded March 4th, 2023, at The Lost Dice Cafe, as part of the Adelaide Fringe. Support the show on Patreon! PATREON https://www.patreon.com/roletocast Join our communities on Discord and Twitter DISCORD https://discord.gg/Jj7wyjecWb TWITTER https://twitter.com/roletocast Adelaide By Night is played using Vampire The Masquerade 5th Edition, by Paradox Interactive. Role to Cast is an award-winning TTRPG actual play podcast by four trained Australian actors. We play a different rpg system every season, bringing an original campaign, fresh music and audio drama caliber performances to the best games in the scene. Role To Cast are: Sean Flierl (https://twitter.com/SeanMeansJohn) Chris Bond (https://twitter.com/BondingChris) Phil Harker-Smith (https://twitter.com/Skkruf) Ellen Graham (https://twitter.com/EllenKGraham1) Made possible by the support of our Patrons including - Elliot Jay O'Neill Oliver Harker-Smith Tim Harker-Smith FrozenKoda Nick Sappho Nobody Famous Thank you! Music by Paul GoodmanArtwork by Jack Sumner Hosted on Acast. See acast.com/privacy for more information.
Mishka Katkoff chats with Sebastian Forsström, Head of Paradox ARC, to explore the world of indie game publishing at Paradox Interactive. Sebastian provides an overview of Paradox Interactive and dives into the role of Paradox ARC, a division dedicated to helping indie developers. They discuss how Paradox evaluates and develops games, the importance of sustained user engagement, and effective marketing strategies. Sebastian also shares insights on publishing deals, revenue sharing, co-publishing agreements, and the critical role of DLCs in player retention. 01:08 Sebastian's Intro02:46 Paradox Interactive05:23 Paradox Arc11:35 Game Evaluation and Development18:13 Sustained User Base + Marketing23:44 Paradox Arc Deep Dive34:09 Publishing Deals and Development Fees38:26 Co-Publishing Agreements + Revenue Sharing42:49 Marketing and Release Strategies48:57 The Role of DLCs in Player Retention53:27 Trends in the Indie Game Industry59:39 Advice for Indie Developers01:04:17 Conclusion and Final Thoughts --- Support this podcast: https://podcasters.spotify.com/pod/show/deconstructoroffun/support
Bienvenidas y bienvenidos a Recarga Activa, el podcast diario de AnaitGames en el que filtramos lo más relevante de la actualidad del videojuego en pildorazos de 15 minutos: Paradox Interactive anuncia el retraso de las expansiones de Cities: Skylines 2 Splatoon 3 no recibirá más actualizaciones nDream despide a cerca de 40 empleados Suscríbete para recibir el siguiente episodio en tu gestor de podcasts favorito. Puedes apoyar nuestro proyecto (y acceder a un montón de contenido exclusivo) en Patreon: https://www.patreon.com/anaitreload ♫ Sintonía del programa: Senseless, de Johny Grimes Learn more about your ad choices. Visit megaphone.fm/adchoices
Neil is missing in action. Britta and Wynn were mentally devastated by the encounter. Time is running out for Miles. Johnny is desperate to hold things together. And now it is time for the Coterie to reckon with their decisions.Content Warning: Fear; interpersonal conflict; grief; strong emotions; externalization of trauma; childhood trauma; depictions of mental illness/psychic affliction; threats to children; violence; harm to innocents; blood; language; heavy drug use; abuse; gaslighting/manipulation; smoking;CastStoryteller: Lex LopezBritta Ashcroft : Rebecca SteigelfestJohnny Saxon: Garrett GabbeyMiles Davenport: Tim DavisNeil Foster: Rob MuirheadWynn Cabot: Erika WebbRecordingRebecca SteigelfestEditingRob MuirheadMusicPath of Night Theme by Brian Metolious, brianmetolius.comArtLogo & Character Art: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
Justin Roczniak (Well There's Your Problem) joins the lads from some good, old-fashioned city planning as they cover Colossal Order and Paradox Interactive's 2015 city building simulator: Cities: Skylines. Topics include the origins of city building sims, the many pleasures of Ulm, and the horrors of fully-rendered teeth in a game where you just want to optimize traffic flow. Justin Roczniak: Twitter // Youtube Well There's Your Problem is a podcast about engineering disasters and systemic failures, from a leftist perspective, with jokes. Youtube / Twitter / Instagram / Patreon Listen on Apple Podcasts / Spotify / Google Podcasts Media Referenced in this Episode: Cities: Skylines. Colossal Order. 2015. Cities: Skylines 2. Colossal Order. 2023. Urban Dynamics. Jay W. Forrester. 1969. Playing Cities Skylines 2 While Getting Dangled From a Crane TWOAPW theme by Brendan Dalton: Patreon // brendan-dalton.com // brendandalton.bandcamp.com Commercial: “Andy Phillips Presenting to the Doodleburg Town Council On the Eve of the Great ‘Fill The Hole' Construction Project, July 15th, 2044 ” // Written by A.J. Ditty // Starring A.J. Ditty as “Councilman Mancouncil” and David Armstrong as “Andy Phillips” and “Charles Foster Chungus”.
Miles and Johnny are at a temporary safehouse as Britta, Neil, and Wynn go to fetch blood dolls from a nearby Fester. But something is rotten inside the Malkavian; someone from Neil's past has returned in a terrifying way. Content Warning: Loss of control; loss of free will; fear; violence; blood; death; interpersonal conflict; grief; strong emotions; abuse; gaslighting/manipulation; externalization of trauma; childhood trauma; depictions of mental illness/psychic affliction; harm to innocents; language; smoking;CastStoryteller: Lex LopezBritta Ashcroft : Rebecca SteigelfestJohnny Saxon: Garrett GabbeyMiles Davenport: Tim DavisNeil Foster: Rob MuirheadWynn Cabot: Erika WebbRecordingRebecca SteigelfestEditingRob MuirheadMusicPath of Night Theme by Brian Metolious, brianmetolius.comArtLogo & Character Art: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
The life-simulator inZOI has taken the Internet by storm, with lots of gamers currently hopping into the downloadable character creator demo on Steam. The ultra realistic graphics in this game easily slays whatever The Sims is cooking up, and you can take control of your character like any third-person video game on the market. If you still like the point and click mechanics The Sims is known for, you can still do that as well in #inZOI. There's gameplay online from a select few content creators who got early builds of the game to play around in, and from what I've seen personally I'm impressed. Hyper-realistic graphics, the ability to change anything within the game, you actually have to cook or purchase food in order for your character to stay alive. You can also operate vehicles to navigate the city map - this'll likely draw Grand Theft Auto comparisons for that sole fact. But the difference is, you have to actually purchase vehicles, so no going up to a random car and slipping in … at least none of the gameplay footage showed that, so unsure what we'll get or see in the final build. I'm sure there's a lot of Sims fans out there, but The Sims 4 came out almost a decade ago. There hasn't been a real competitor to The Sims, and the only other game that seemed like it had potential to dethrone EA's crowning jewel was Paradox Interactive's Life By You. Life By You was announced back in 2023 with a rather impressive trailer that showcased its open world environment and all the activities you could partake in within it. But after its early access being delayed twice, Life By You was unceremoniously canceled apparently due to the developers lacking confidence in being able to deliver on what it promised gamers in this life sim.
Greg sits down with Catherine Litvaitis, a seasoned community manager with experience at Mouldbreaker Interactive, Armor Games Studios, and Paradox Interactive. Catherine shares her journey from being a player on Neopets to managing communities for various gaming companies. She delves into the importance of community guidelines, the role of a community manager, and best practices for building and nurturing gaming communities.Listen Here: Community Management and Guidelines with Catherine LitvaitisTimestamps & Key Takeaways: 01:49.48 - 02:33.94: The Role of a Community Manager Catherine explains the role of a community manager as a liaison between players and developers, emphasizing the importance of translating feedback and fostering player engagement. 04:01.80 - 05:18.35: Neopets Influence Catherine discusses how her experience with Neopets shaped her interest in community management and her understanding of player-driven content and engagement. 11:05.35 - 12:37.01: Building a Community from Scratch Catherine shares strategies for starting a community from scratch, including understanding your audience and creating spaces for creativity and engagement. 24:52.62 - 26:21.20: Tools for Community Management Catherine talks about the tools she uses for community management, including Slack, Discord, ClickUp, and Notion, and how they help streamline communication and task management.Key Concepts: The Role of a Community Manager: Community managers serve as the bridge between players and developers, translating feedback into actionable insights and ensuring that player voices are heard. Influence of Early Online Communities: Early experiences on platforms like Neopets and Club Penguin can inspire and shape one's career in community management by highlighting the importance of player-driven content and engagement. Starting a Community: Understanding your audience, creating spaces for fan art and discussions, and engaging with players are crucial steps in building a successful community from scratch. Community Guidelines: Customized community guidelines are essential for each game and company, focusing on inclusivity and protection against scams and harmful behavior. Tools for Effective Management: Utilizing tools like Slack, Discord, ClickUp, and Notion can help community managers streamline their tasks, communicate effectively, and maintain organized documentation.
The first clash of the Sabbat invasion is won, but the cost to the Coterie is already high. Gravely wounded, cursed, and low on Vitae, the most painful conflicts ahead may come from within as impossible choices are laid bare. Content Warning: Sounds of police sirens, gunshots, riots, panic, violence, and fear; loss of control; loss of free will; arguing; shouting; interpersonal conflict; grief; strong emotions; blood; smoking; language;CastStoryteller: Lex LopezBritta Ashcroft : Rebecca SteigelfestJohnny Saxon: Garrett GabbeyMiles Davenport: Tim DavisNeil Foster: Rob MuirheadWynn Cabot: Erika WebbRecordingRebecca SteigelfestEditingRob MuirheadMusicPath of Night Theme by Brian Metolious, brianmetolius.comArtLogo & Character Art: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
Bienvenidas y bienvenidos a Recarga Activa, el podcast diario de AnaitGames en el que filtramos lo más relevante de la actualidad del videojuego en pildorazos de 15 minutos:1️⃣ SAG-AFTRA llama a la huelga y frena el trabajo relacionado con videojuegos2️⃣ S.T.A.L.K.E.R. 2: Heart of Chornobyl se retrasa de nuevo3️⃣ La cancelación de Life by You se traduce en un gran descenso en los beneficios de Paradox4️⃣ PlayStation VR2 llega a Steam dentro de dos semanas5️⃣ ¿A qué vamos a jugar este fin de semana?Suscríbete para recibir el siguiente episodio en tu gestor de podcasts favorito. Puedes apoyar nuestro proyecto (y acceder a un montón de contenido exclusivo) en Patreon: https://www.patreon.com/anaitreload♫ Sintonía del programa: Senseless, de Johny Grimes Hosted on Acast. See acast.com/privacy for more information.
The Coterie races to Dixwell Avenue to meet a force of the Sabbat invaders head on. But Wynn is not in their number, summoned away the night before. In these Final Nights, what horrors await in this world and beyond? Content Warning: Sounds of police sirens, gunshots, riots, panic, violence, and fear; loss of free will; loss of autonomy; desecration of graves; unexpected static; graphic violence; descriptions of gore; death; blood; smoking; language;CastStoryteller: Lex LopezBritta Ashcroft : Rebecca SteigelfestJohnny Saxon: Garrett GabbeyMiles Davenport: Tim DavisNeil Foster: Rob MuirheadWynn Cabot: Erika WebbRecordingRebecca SteigelfestEditingRob MuirheadMusicPath of Night Theme by Brian Metolious, brianmetolius.comArtLogo & Character Art: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
n Episode 333 of "PS THIS IS AWESOME," Fred shares his thoughts on "The First Descendant," describing it as a mix between "Destiny" and "Horizon." Jake has successfully beaten "Doom Eternal."We didn't receive any listener feedback or questions this week.In the news, 2K is working on an unannounced remake, sparking excitement among fans. "City Skylines 2," developed by Paradox Interactive, has been delayed to address stability issues, pushing the console release to 2025. Rolling Stone reports that the "Horizon Zero Dawn" TV show on Netflix is currently on hold due to allegations of toxicity against the showrunner from his time on "The Umbrella Academy."Amazon Prime Day is coming up on July 16-17, featuring some notable deals on physical game copies and accessories. Highlights include the Nioh Collection on PS5 for $30, "Demon's Souls" remake on PS5 for $30, "Returnal" for $30, "GTAV" for $20, "Control" for $21, and "Dying Light 2" for $25. Additionally, external hard drives and the Logitech G29 Racing wheel with pedals are on sale, with the latter available for $200, a $100 discount.New game releases include "Final Fantasy 14: Dawntrail," "Hot Blood," and "The First Descendant" on July 2. July 4 brings "Fate Seeker 2," "The Legend of Heroes: Trails Through Daybreak," and "Zenless Zone Zero." "Bleak Faith: Forsaken" releases on July 5.Tune in for more details and discussions on these topics and more! Support PS This is Awesome! Hosted on Acast. See acast.com/privacy for more information.
For better or worse, the ritual is complete; Britta, Miles, and Neil have all been changed by the experience. But as harrowing as the climb may have been, everyone's worst nights are just beginning. Content Warning: Drug use; blood; arguing; paranoia; accusations; social discomfort; loss of free will; loss of autonomy; sounds of police sirens & gunshots; smoking; language;CastStoryteller: Lex LopezBritta Ashcroft : Rebecca SteigelfestJohnny Saxon: Garrett GabbeyMiles Davenport: Tim DavisNeil Foster: Rob MuirheadWynn Cabot: Erika WebbRecordingRebecca SteigelfestEditingRob MuirheadMusicPath of Night Theme by Brian Metolious, brianmetolius.comArtLogo & Character Art: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
I will be once again hosting at Summer Games Done Quick 2024! Check out my schedule to see what I'm hosting on Day 1 and Day 3 of the event! VRChat has laid off 30% of their team due to incorrect staffing and the inability to scale. Cities: Skylines 2 had to remove virtual landlords from the game because it made the rent in game too high. The new Call of Duty is NOT 308GB after all - that's only if you literally install every version of COD included. Then we talk to Rob about Twitch adding super reactions and why you shouldn't give us $100 just to make emotes appear.
Rob, Patrick, and Janet discuss the Nintendo Direct, the cancellation of Life by You and the cycle of missteps at Paradox Interactive, the ups-and-downs of Eugen Systems' RTS games, and life aboard a haunted oil rig in Still Wakes the Deep. But first, the gang show what it means to live the Good Life by discussing Selaco, the Doom-derived FEAR-like that has been kicking butts and (trailer voice) BLOWING THEIR MINDS.Discussed: 3:32 - Selaco, 28:42 - Nintendo Direct, 1:13:07 - Life by You & Paradox Interactive, 1:27:43 - A brief Bloodborne Interlude, 1:32:08 - CATO, 1:38:50 - CONSCRIPT, 1:44:34 - Glyphica: Typing Survival, 1:50:23 - Flintlock: The Siege of Dawn, 1:54:16 - I Am Your Beast, 2:02:42 - WARNO, 2:14:24 - Still Wakes the DeepSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Nintendo continues to beat its on drum, as we saw on full display at the newest Direct, and did we get our first footage of a game running on the next switch? Elden Ring hits a major milestone before its DLC release, and Todd Howard gets candid. They Boys and House of the Dragon return and hit the ground running. And the Acolyte has broken the fandom, in a way I never expected. But what about the droid attack on the wookies?
We react to the summer Nintendo Direct, including thoughts on Metroid Prime 4 footage, Mario & Luigi Brothership, The Legend of Zelda: Echoes of Wisdom, and the shocking return of Marvel vs Capcom 2. We discuss Epic acknowledging the issue with Fortnite's free cars being more dangerous than paid ones. Paradox Interactive cancels Life by You. Meme clicker game Banana nears 850,000 concurrent players - why is this happening? Carrie details why Shin Megami Tensai V: Vengeance is a great jumping-in point for the series.
Britta, Miles, and Neil must face temptation on their ascent up the ladder to heaven. But as they try to approach the veil, will any of them be strong enough to succeed at the tests laid before them?Content Warning: Discussions of loss; violence; dismemberment; discussions of death; sorrow; mutilation; torture; gore; misophonia (sounds of violence); loss of self; loss of autonomy; loss of control; grief; drug use; drinking; abuse; emotional manipulation; emotional distress; suicidal ideation; discussions of abandonment; relationship issues; smoking; language;CastStoryteller: Lex LopezBritta Ashcroft : Rebecca SteigelfestJohnny Saxon: Garrett GabbeyMiles Davenport: Tim DavisNeil Foster: Rob MuirheadWynn Cabot: Erika WebbRecordingRebecca SteigelfestEditingRob MuirheadMusicPath of Night Theme by Brian Metolious, brianmetolius.comLoFi Beat, Guitar and Piano by CalvinClavier, pixabay.comOutrun Neon Dreams 80s by AudioRells, pixabay.comBlues Rock Energetic by Emmraan, pixabay.com80s Retro Synthwave by Playsound, pixabay.comMermaid Magic by faespencer, pixabay.comArtLogo & Character Art: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
As they continue to climb the ladder to heaven, now it is Britta who must confront her fears and dark past. But it is not just within their minds that the members of the coterie are helpless. And what must Neil confront to continue his ascent?Content Warning: Discussions of loss; death; violence; mutilation; torture; misophonia (sounds of violence); loss of self; loss of autonomy; grief; drug use; abuse; emotional manipulation; suicidal ideation; discussions of abandonment; relationship issues; smoking; language;CastStoryteller: Lex LopezBritta Ashcroft : Rebecca SteigelfestJohnny Saxon: Garrett GabbeyMiles Davenport: Tim DavisNeil Foster: Rob MuirheadWynn Cabot: Erika WebbRecordingRebecca SteigelfestEditingRob MuirheadMusicPath of Night Theme by Brian Metolious, brianmetolius.comArtLogo & Character Art: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
【本期游戏】《都市:天际线》是Colossal Order Ltd.开发,Paradox Interactive发行的一款城市经营模拟游戏。该游戏引入了全新的游戏玩法元素,让玩家切身体会到创造和维持一座真正城市的兴奋和艰辛,同时扩展了城市建设体验中的一些主题。这款游戏还赋予玩家根据自身游戏风格改造游戏的能力,出色地与多层级且极具挑战性的模拟功能相制衡。您只受您的想像力的限制,放手掌控一切,打造城市天际吧!【主播】金花、张小娘、恶霸波、野人【后期制作】恶霸波【公众号】超级游文化【进群方式】xijunfo2021
Thanks to their allies and a little white lie, the Coterie has escaped from Prince Pendragon's estate. Now they must ready the defense of New Haven. But first Neil must try and repair the damage done to Britta and Miles's minds.Content Warning: Discussions of death; discussions of loss; harm to animals; cruelty to animals; heavy drug use; gore; drinking; death; grief; smoking; language;CastStoryteller: Lex LopezBritta Ashcroft : Rebecca SteigelfestJohnny Saxon: Garrett GabbeyMiles Davenport: Tim DavisNeil Foster: Rob MuirheadWynn Cabot: Erika WebbRecordingRebecca SteigelfestEditingRob MuirheadMusicPath of Night Theme by Brian Metolious, brianmetolius.comArtLogo & Character Art: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
It's time for the war council. While Britta, Wynn, and Neil connect back in the room, Miles and Johnny must meet with dangerous elders of the Camarilla to discuss the defense of New Haven. But all of their fates may have already been decided, their unlives used by the Camarilla to play its games.Content Warning: Threats; anger; discussions of sex; loss of autonomy; discussions of torture; death; grief; smoking; language;CastStoryteller: Lex LopezBritta Ashcroft : Rebecca SteigelfestJohnny Saxon: Garrett GabbeyMiles Davenport: Tim DavisNeil Foster: Rob MuirheadWynn Cabot: Erika WebbRecordingRebecca SteigelfestEditingRob MuirheadMusicPath of Night Theme by Brian Metolious, brianmetolius.comArtLogo & Character Art: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
The secret meeting with Pendragon is over, and the Coterie is tense after its worrying revelations. But there's not much time to process before the war council begins, and the chains of their elders bind ever tighter. Content Warning: Threats; anger; loss of control; despair; domestic arguments; enslavement; smoking; language;CastStoryteller: Lex LopezBritta Ashcroft : Rebecca SteigelfestJohnny Saxon: Garrett GabbeyMiles Davenport: Tim DavisNeil Foster: Rob MuirheadWynn Cabot: Erika WebbRecordingRebecca SteigelfestEditingRob MuirheadMusicPath of Night Theme by Brian Metolious, brianmetolius.comArtLogo & Character Art: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
Welcome back to the Civilization Series. In the third installment, David and Dirk break down their experiences with Millennia, the latest 4X offering from C Prompt Games and Paradox Interactive. They discuss what aspects of the game worked for them, as well as what they would like to see develop as patches and updates are to come. Topics include how Millennia iterates on the concept of Ages, thematic dissonance, the unfinished nature of modern games, and what kinds of strategies the game mechanics reward.
Caught in the push and pull off Camarillan elders at the edge of the end of the world, the Coterie faces an ever-uncertain future. Now descending into the depths of Pendragon's estate for a secret meeting, what surprises await them? Content Warning: Threats; loss of control; loss of autonomy; violence; harm; language;CastStoryteller: Lex LopezBritta Ashcroft : Rebecca SteigelfestJohnny Saxon: Garrett GabbeyMiles Davenport: Tim DavisNeil Foster: Rob MuirheadWynn Cabot: Erika WebbRecordingRebecca SteigelfestEditingRob MuirheadMusicPath of Night Theme by Brian Metolious, brianmetolius.comArtLogo & Character Art: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
After an eventful night, the members of the Coterie have found their day's rest before the war council is to begin. But hunger and desperation still drive them, as circumstances and chains tighten around them.Content Warning: Betrayal; gaslighting; assault; loss of control; loss of free will; discussions of enslavement; discussions of death and loss; discussion of harm to children; stalking; sexual content; smoking; language;CastStoryteller: Lex LopezBritta Ashcroft : Rebecca SteigelfestJohnny Saxon: Garrett GabbeyMiles Davenport: Tim DavisNeil Foster: Rob MuirheadWynn Cabot: Erika WebbRecordingRebecca SteigelfestEditingRob MuirheadMusicPath of Night Theme by Brian Metolious, brianmetolius.comArtLogo & Character Art: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
Day approaches as the Coterie continues to be "guests" of Roman Pendragon. Before the war council tomorrow night, they are split up and taken to rooms. But before this night is out, they will each receive visitors.Content Warning: Grief; discussions of loss of free will and enslavement; discussions of death and loss; stalking; threats; death; assault; sexual content; smoking; language;CastStoryteller: Lex LopezBritta Ashcroft : Rebecca SteigelfestJohnny Saxon: Garrett GabbeyMiles Davenport: Tim DavisNeil Foster: Rob MuirheadWynn Cabot: Erika WebbRecordingRebecca SteigelfestEditingRob MuirheadMusicPath of Night Theme by Brian Metolious, brianmetolius.comArtLogo & Character Art: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
At the tail end of an exhausting night, the coterie arrives at the Hartford estate of Roman Pendragon to prepare for the war council in advance of the Sabbat Crusade.Content Warning: Threats; loss of bodily autonomy; loss of free will; enslavement; mentions of death and grief; drug use; mild sexual situations; smoking; language;CastStoryteller: Lex LopezBritta Ashcroft : Rebecca SteigelfestJohnny Saxon: Garrett GabbeyMiles Davenport: Tim DavisNeil Foster: Rob MuirheadWynn Cabot: Erika WebbRecordingRebecca SteigelfestEditingRob MuirheadMusicPath of Night Theme by Brian Metolious, brianmetolius.comArtLogo & Character Art: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
Miles's conclave is over, but the consequences have only just begun. On the long ride to Hartford and the upcoming war council, the coterie wrestles with what comes next and Wynn learns what the Camarilla expects of its Archons.Content Warning: Threats; loss of bodily autonomy; loss of free will; enslavement; mentions of death and grief; mentions of child loss; smoking; language;CastStoryteller: Lex LopezBritta Ashcroft : Rebecca SteigelfestJohnny Saxon: Garrett GabbeyMiles Davenport: Tim DavisNeil Foster: Rob MuirheadWynn Cabot: Erika WebbRecordingRebecca SteigelfestEditingRob MuirheadMusicPath of Night Theme by Brian Metolious, brianmetolius.comArtLogo & Character Art: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com
Miles and Britta are still down. Hunger and exhaustion still threaten Johnny, Neil, and Wynn. But things can always get worse. When secrets come out and repercussions arrive, where will the survivors be left standing?Content Warning: Threats; loss of bodily autonomy; loss of free will; mentions of death and grief; smoking; language;CastStoryteller: Lex LopezBritta Ashcroft : Rebecca SteigelfestJohnny Saxon: Garrett GabbeyMiles Davenport: Tim DavisNeil Foster & Ira West: Rob MuirheadWynn Cabot: Erika WebbRecordingRebecca SteigelfestEditingRob MuirheadMusicPath of Night Theme by Brian Metolious, brianmetolius.comArtLogo & Character Art: Garrett GabbeyKo-Fi: ko-fi.com/pathofnightYouTube: YouTube.com/@pathofnightFacebook: Facebook.com/PathofNightPodcastTwitter: @PathofNightPodBluesky: pathofnight.bsky.socialEmail: pathofnightpodcast@gmail.com