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GTA 6 finally has a price tag, Steam Machine lands with a $1,000+, and Tencent is quietly pulling out of Japan.In this episode, we break down:● Why GTA 6's $80/$100 pricing is good news for the industry● What the deluxe edition actually includes (and what it's missing)● The attach rate debate for GTA 6 on PS5 and Xbox● Why Tencent is exiting its Japanese gaming investments● Who's actually still buying game studios right now● Unreal Engine 6 and what it means for developers● Epic's new AI tools shown at Unreal Fest● Tim Sweeney's "Team Open" pitch and his war on Roblox● Who the Steam Machine is actually built for● General Intuition's $320M raise and what it means for AI in gaming● Roblox's new brand integration tax and why creators are worried● Why Queen Digital Entertainment shut down after burning $50MCHAPTERS:00:20 Welcome and Agenda02:14 Canada and World Cup Banter03:40 Seattle Roundtable Plug05:07 Mishka LinkedIn Apology07:42 LA Roundtable Recap10:15 Audience Polls and GTA Hype11:38 GTA 6 Pricing Details14:32 Deluxe Edition and Monetization17:05 Attach Rate and Online Revenue20:23 Tencent Divestment Rumors22:22 Who Still Buys Studios25:47 Bull Case and Buyouts26:06 Tencent Strategy Shift26:35 Unreal Fest Highlights26:55 Unreal Engine 6 Roadmap27:53 AI Tools in Unreal28:36 Tim Sweeney vs Roblox29:04 Team Open Vision31:26 Interoperability Debate35:00 Epic Reality Check40:53 Valve Steam Machine Pricing46:41 Who Is It For48:05 General Intuition Funding50:21 Roblox Brand Runtime Fees54:38 Creator Impact and Risks58:26 Queen Digital Shuts Down01:00:14 Wrap Up and Goodbye
Chris Hansen is joined by Connecticut Attorney General William Tong who is following suit with his AG colleagues and opening an investigation into Roblox over harm to children. Hansen and Tong have a robust conversation that breaks down the latest claims against Roblox, how the on-line annihilation group 764 is finding receptive victims on the platform, the evolving pathology of these predators, and the other social media platforms that have found themselves now having a glaring responsibility to help keep kids safe on-line. Special Thanks: The Office of the Attorney General William Tong @RealSchlep Mars Men: For a limited time, our listeners get 50% off FOR LIFE, Free Shipping, AND 3 Free Gifts at Mars Men at https://Mengotomars.com AirDoctor: Breathe cleaner air every day with AirDoctor—get up to $300 off at https://AirDoctorPro.com using promo code HANSEN Learn more about your ad choices. Visit megaphone.fm/adchoices
Your child is messaging neo-Nazis on Discord, role-playing the Columbine shooting on Roblox, or making fan art of mass killers, and you have no idea. That is the pattern Matthew Turner, an emergency medicine physician at Hershey Medical Center, is now seeing in his pediatric ER, where parents bring in children after spotting a chat-message leak that exposes months of online radicalization. He discusses the KevinMD article "The true crime community is radicalizing kids online." You'll hear how the true crime community pulls kids as young as eight from casual interest into obsession, imitation, and sometimes real-world violence, with one 14-year-old going on to commit a mass shooting. You'll learn which warning signs matter, why parental firewalls don't work, and the named resources clinicians and parents can use right now, including Parents for Peace, the Prevention Practitioners Network, and the Global Project Against Hate and Extremism. If you treat children or raise them, this conversation names a threat hiding inside platforms you already let them use. Partner with me on the KevinMD platform. With over three million monthly readers and half a million social media followers, I give you direct access to the doctors and patients who matter most. Whether you need a sponsored article, email campaign, video interview, or a spot right here on the podcast, I offer the trusted space your brand deserves to be heard. Let's work together to tell your story. PARTNER WITH KEVINMD → https://kevinmd.com/influencer SUBSCRIBE TO THE PODCAST → https://www.kevinmd.com/podcast RECOMMENDED BY KEVINMD → https://www.kevinmd.com/recommended
Connor Pugs tells a Storytime and I Found The Strangest Gen Alpha Roblox Kid! Today i tell a story time about the strangest and funniest roblox kids! These are some funny roblox storytime videos, so I hope you enjoy these roblox stories
David Baszucki - founder and CEO of Roblox - sits down with his son Matthew for the first time on a podcast together. They walk through Matthew's five-year journey with severe, treatment-resistant bipolar I disorder: the first manic episode in 2016, multiple hospitalisations, the dozens of medications, the 2017 incident in Los Angeles when David flew down on a rescue mission to find Matt homeless on the streets, and the discovery by Matthew's mother Jan of ketogenic therapy that sent Matt's symptoms into remission. David and Matthew talk about how their family journey led to the establishment of the rapidly growing field of metabolic psychiatry their family now funds, and the daily metabolic practices both father and son use today.
Mulberry County is a new Roblox game that has a lot of people talking, but players can't seem to figure out this one piece of the lore. What exactly are the Fallen Angels? I think I figured out the answer in today's episode…
4PGP is een Formule 1-racegame van de oude stempel: zowel qua ongecompliceerd arcade racen, als de selectie aan bolides die duidelijk verwijzen naar de jaren negentig. In tegenstelling tot de F1-games van Codemasters/EA is hier geen sprake van een officiële licentie, maar als je een beetje racehart hebt, is deze racer in retrostijl wel echt de moeite waard, betoogd Joe van Burik in gesprek met Donner Bakker in deze Mini-Game-aflevering van All in the Game. 4PGP is nu te spelen op Windows pc, PlayStation 5, Nintendo Switch en Switch 2. Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
Every parent thinks the biggest threats to their children are somewhere else until they realize the front door is already open. In this sobering conversation, former CIA operative, Air Force Pararescueman, and DeliverFund founder Nic McKinley pulls back the curtain on the realities of human trafficking, online grooming, and the digital systems putting predators within reach of children every day. This isn't far off. It's a rampant problem in the United States. From shocking stories of rescue missions to practical warnings about Roblox, social media, gaming platforms, and the "smartphone effect," Nic explains why the internet has fundamentally changed childhood and what parents need to understand now. This episode is difficult, important, and deeply empowering. You'll walk away with a clearer picture of the risks, a greater appreciation for the work being done to stop traffickers, and renewed confidence that protecting kids starts with paying attention (and deleting Roblox). Learn more and get involved at deliverfund.org. Learn more about your ad choices. Visit megaphone.fm/adchoices
Dialog, the pet Bilderberg style secret society of Peter Thiel, is now an open secret. Is that a good or bad thing for PT and friends? The countercultural capture of the online world has to be recognized. Topics include: confusion, technological change, AI, AGI, possibility of Technological Singularity, economic bubble, practical applications and reasons for AI, Libertarianism is useless, enshitification of internet, Dialog secret society, Bilderberg, Peter Thiel, secret societies, Elon Musk as proof of concept for building Tech Oligarch cult of personality, elites of recent past, Palantir, US technocratic takeover, online content creators are the new propagandists, useful idiots and conscious agents, MAGA trojan horse worked, transhuman future, transhumanism, forcing masses into metaverse life, living in Roblox, luxury bunkers, true globalists, possibility that counter cultural social media accounts are actually helpful to the establishment, Conspiracy Culture thoroughly hijacked
Age of Transitions and Uncle The Podcast 6-19-2026 AoT#497Dialog, the pet Bilderberg style secret society of Peter Thiel, is now an open secret. Is that a good or bad thing for PT and friends? The countercultural capture of the online world has to be recognized. Topics include: confusion, technological change, AI, AGI, possibility of Technological Singularity, economic bubble, practical applications and reasons for AI, Libertarianism is useless, enshitification of internet, Dialog secret society, Bilderberg, Peter Thiel, secret societies, Elon Musk as proof of concept for building Tech Oligarch cult of personality, elites of recent past, Palantir, US technocratic takeover, online content creators are the new propagandists, useful idiots and conscious agents, MAGA trojan horse worked, transhuman future, transhumanism, forcing masses into metaverse life, living in Roblox, luxury bunkers, true globalists, possibility that counter cultural social media accounts are actually helpful to the establishment, Conspiracy Culture thoroughly hijackedUtp#403Uncle is back, and the Crack Room is lively. Topics include: World Cup ref shirt colors, TikTak, return to Human Computer, bright colorized nature photos for streams, clear hair shoebox hat, lively chat rooms, Baja Blast, Large Hadron Collider, public access TV, German pub Ochelli Radio Network fans, Scottish soccer fans in Boston, Mets and Tigers MLBFRANZ MAIN HUB:https://theageoftransitions.com/PATREONhttps://www.patreon.com/aaronfranzUNCLEhttps://unclethepodcast.com/ORhttps://theageoftransitions.com/category/uncle-the-podcast/FRANZ and UNCLE Merchhttps://theageoftransitions.com/category/support-the-podcasts/---BE THE EFFECTCash APP$TheOchelliEffectMrs.OLUNA ROSA CANDLEShttp://www.paypal.me/Kimberlysonn1Become a supporter of this podcast: https://www.spreaker.com/podcast/the-ochelli-effect--4331265/support.BE THE EFFECTListen/Chat on the Sitehttps://ochelli.com/listen-live/TuneInhttp://tun.in/sfxkxAPPLEhttps://music.apple.com/us/station/ochelli-com/ra.1461174708Ochelli Link Treehttps://linktr.ee/chuckochelliAnything is a blessing if you have the meansWithout YOUR support we go silent
Roblox is overhauling its safety protocols with a massive launch of new features aimed at protecting its youngest players. Moving away from the honor system, the platform is deploying AI-powered facial scans and age estimation to verify user identity. These changes include disabling chat entirely for children under nine, while users aged nine to sixteen will be restricted to chatting only with verified peers or trusted friends. We explore these new technical standards, the enhanced parental tracking tools for monitoring screen time and friend lists, and why Roblox's Vice President of Safety Product Policy, Eliza Jacobs, hopes this "gold standard" approach will encourage other platforms to abandon simple text-based age checks. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Email: bidemiologunde@gmail.comIn this episode, host Bidemi Ologunde examines Roblox as Gen Alpha's emerging social operating system: a game platform, creator economy, virtual marketplace, identity layer, brand channel, and child-safety test case. How did Roblox turn user-generated play into one of the most important youth platforms in the world? Why do children experience virtual spaces as real social infrastructure? Can a company monetize children's attention, creativity, and social lives while credibly protecting them? And what does Roblox reveal about the future of youth mental health, digital wellbeing, and platform accountability?
Roblox is overhauling its safety protocols with a massive launch of new features aimed at protecting its youngest players. Moving away from the honor system, the platform is deploying AI-powered facial scans and age estimation to verify user identity. These changes include disabling chat entirely for children under nine, while users aged nine to sixteen will be restricted to chatting only with verified peers or trusted friends. We explore these new technical standards, the enhanced parental tracking tools for monitoring screen time and friend lists, and why Roblox's Vice President of Safety Product Policy, Eliza Jacobs, hopes this "gold standard" approach will encourage other platforms to abandon simple text-based age checks. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Roblox's Chief Safety Officer and VP of Safety Products join the podcast to answer the question every parent is asking: Is it actually safe?What's covered:● Why Roblox's safety chief uninstalled the app for his own daughter● The new Roblox Kids and Select accounts launching in June● How facial age verification works at scale, and how parents keep breaking it● AI moderating 150 million daily users across every server, every second● The "predator hunters" YouTube show that went viral, and why Roblox banned them anyway● How bad actors move kids off-platform to Discord and Snapchat, and what Roblox does about it● Why Roblox faces more scrutiny than TikTok or YouTube despite tighter restrictions
Der Mai ist fast vorbei – Roland kann es kaum abwarten, Nachbar- und Kühlschrankdramen sei’s gedankt. Auch Jürgen blickt positiv in die Zukunft: Er hat ein Streaming-Ticket für die nächste Stay-Forever-Con gelöst. Um Geld bitten auch das zweite Retro-Gamer-Sonderheft und „Star Citizen“, das inzwischen die Milliarden-Dollar-Grenze durchbrochen hat. Für den wissenschaftlichen Unterbau sorgt eine Studie zum Kauf- und Spielverhalten sowie eine Übersicht, wer im Moment was auf Steam, Roblox und Co. spielt. Apropos spielen: Jürgen war auf der Insel Awaji unterwegs und ist hocherfreut, Roland hat dem titelgebenden Unhold von „Diablo 4: Lord of Hatred“ das Handwerk gelegt. Und auch, wenn wir Non-Mainstream-Titel wie „Mittelland AD Origins“ und „Code: Realize“ eingesackt haben: Unser Spiel der Folge ist ganz klar „007 First Light“. Nur Aliens und Fußball können die Abenteuer des Geheimagenten James Bond toppen. Roland freut sich auf eine ungeschnittene, gruseligere Fassung des zweiten „Akte X“-Kinofilms, während Jürgen hat einen Werbe-Western mit Terence Hill namens „Socceritos“ ausfindig gemacht hat. Zeit für einen Deep Dive in das Oeuvre von Bud Spencer und Terence Hill, wobei es leider keine Filmbox gibt, die das komplette Schaffenswerk der beiden legendären Italiener abbildet. Zu Rolands Glück ist die achte Staffel von „Don Matteo“ angelaufen. Jürgen setzt lieber auf „Spider Noir“, einen Nachkriegs-Spider-Man mit Nicholas Cage. Und „Starship Troopers“, den er für einen seiner episch langen Artikel erstmalig gesehen hat. Erstaunlich genug hatten wir obendrein Zeit, den dritten „Stirb Langsam“-Teil anzuschauen. Kann der was? (Aufgenommen am 30. Mai 2026)
The AI hype train keeps shedding wheels this week. KPMG managed to publish a report about the transformative power of AI that was apparently riddled with hallucinations, fake citations, and imaginary products, proving once again that asking a stochastic parrot to do your homework is not a substitute for actual research. Meanwhile, Americans are using AI faster than ever while trusting it less than ever, OpenAI somehow turned $13 billion in revenue into losses that would make a dot-com CFO blush, and Silicon Valley CEOs have quietly stopped promising to replace all workers with AI. Not because they've changed their minds, mind you, just because they discovered that telling employees they're obsolete is terrible for morale and stock prices. Add in protests dogging Google CEO Sundar Pichai, Meta employees revolting against soul-crushing AI evaluation work, and the message is clear: the future is here, and everyone involved seems miserable.We then return to one of the founding principles of Grumpy Old Geeks: never build your house on somebody else's land. Anthropic learned that lesson the hard way when its AI models reportedly got caught in a geopolitical and regulatory tug-of-war involving Amazon, the U.S. government, and national security concerns. World leaders are now openly questioning whether American AI platforms can be trusted if access can be revoked overnight. The same platform-risk story pops up again as Meta launches AI-powered search across Facebook's oceans of questionable user-generated content. Remember kids: when you pitch your tent in someone else's backyard, don't act shocked when they turn on the sprinklers.From the Injustice Files, the hits keep coming. The Atlantic revealed the staggering scale of copyrighted music used to train AI systems, Hollywood inches closer to becoming a monopoly-themed amusement park, and the DOJ is backing xAI in a pollution lawsuit while reports emerge that Grok-assisted systems played a role in military operations. Elon keeps collecting legal losses, SpaceX buys Cursor for an eye-watering $60 billion, and Trump is threatening French wine over tech taxes while simultaneously promoting crypto through a UFC event at the White House. We wrap with Britain banning social media for kids under 16, hackers stealing entire Roblox games, Fox buying Roku, the return of human narrators at Blinkist, a gloriously anti-social-media flip phone from Commodore, and a reminder that Star Trek: Strange New Worlds is still one of the few things keeping the future worth looking forward to.Sponsors:DeleteMe - Get 20% off your DeleteMe plan when you go to JoinDeleteMe.com/GOG and use promo code GOG at checkout.Shopify - Sign up for your one-dollar-per-month trial today at Shopify.com/grumpyPrivate Internet Access - Go to GOG.Show/vpn and sign up today. For a limited time only, you can get OUR favorite VPN for as little as $2.03 a month.SetApp - With a single monthly subscription you get 240+ apps for your Mac. Go to SetApp and get started today!!!1Password - Get a great deal on the only password manager recommended by Grumpy Old Geeks! gog.show/1passwordShow notes at https://gog.show/751Watch on YouTube at https://youtu.be/iRrbNdVw-pMSHOW NOTESA report on the benefits of AI was reportedly full of AI hallucinationsJust 16% of Americans Believe AI Will Positively Impact Society, Pew Poll FindsExclusive: OpenAI Losses Increased Nearly 8X in 2025, With Spending Hitting $34 BillionThe CEOs are No Longer (Publicly) Threatening to Replace Humans With AISundar Pichai faces boos, walkout at Stanford graduation ceremony over Google's Israel, ICE ties‘Tell Him He's a Piece of Shit': Meta's New AI Unit Is a Total MessAnthropic becomes a cautionary sovereign-AI fableAnthropic Says It's Taking Claude Fable 5 Offline to Comply With US Government OrderCyber experts warn Fable limits aid attackers and hurt defendersAmazon Triggered Claude Fable 5 Shutdown: Investor, Cloud Host, Now RegulatorWorld leaders want American AI. They just don't want America to be able to turn it off.Meta's new ‘AI Mode' on Facebook pulls from public info across its platformsInvestigation by The Atlantic reveals many millions of songs used for AI music trainingJustice Department Decision to Allow Paramount Deal Surprised Staff InvestigatorsJustice Department backs xAI in NAACP lawsuit over data center pollutionPentagon used Elon Musk's Grok AI to fire 2,000 missiles at Iran, official saysxAI's lawsuit accusing OpenAI of stealing trade secrets has been thrown outSpaceX to acquire Cursor for $60B in stock, days after blockbuster IPOTrump threatens 100 percent tariff on France's wine industry over its tech taxUFC to pay White House fighters in crypto issued by Trump companyUK will ban social media for children under 16Hackers Are Hijacking Entire Roblox Games NowFox is buying Roku for $22 billionApple TV renews comedy horror Widow's Bay for a second seasonDownton Abbey: A New EraDownton Abbey: The Grand FinaleDisclosure DayShrek 5 | Official Teaser TrailerRIDICULOUS - 2026 Special - Trailer #1 - Louis C.K.Star Trek: Strange New Worlds | Season 4 Official TrailerCommodore made a social media-banishing flip phoneSnap's Stock Plunges the Moment It Reveals Its Comically Gigantic AR GlassesSo Good They Can't Ignore You by Cal NewportCreator Capitalist by the Category PiratesTrackalotBlinkist pulls back on AI narratorsSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Online gaming platforms like Roblox and Minecraft have become increasingly popular tools for extremist groups to recruit young people. With Australia's terror threat level at 'probable', the government has announced a new Counter Terrorism Online Centre. - Le piattaforme di gioco online come Roblox e Minecraft sono diventate strumenti sempre più diffusi tra i gruppi estremisti per il reclutamento dei giovani. Con il livello di allerta terroristica in Australia classificato come "probabile", il governo ha annunciato la creazione di un nuovo Centro antiterrorismo online.
Online gaming platforms like Roblox and Minecraft have become increasingly popular tools for extremist groups to recruit young people. With Australia's terror threat level at 'probable', the government has announced a new Counter Terrorism Online Centre. - Le piattaforme di gioco online come Roblox e Minecraft sono diventate strumenti sempre più diffusi tra i gruppi estremisti per il reclutamento dei giovani. Con il livello di allerta terroristica in Australia classificato come "probabile", il governo ha annunciato la creazione di un nuovo Centro antiterrorismo online.
Dave Baszucki is co-founder and CEO of Roblox, the user-generated gaming platform where all the games are built by the community itself. With over 100 million daily active users and projected revenue bookings of $7 billion this year, it is one of the largest gaming economies in the world—and one that has made millionaires out of teenage developers in Argentina, South Korea, and everywhere in between. Tyler and Dave explore why Roblox decided early against prioritizing advertising revenue, why Dave thinks the main competition of Roblox is its own execution speed rather than Fortnite, whether every mega platform inevitably becomes an everything app, how falling token costs will change the platform, why he insists all the games on Roblox are beautiful, whether Robux should have a floating exchange rate, why admitting you have kids under 13 on your platform turns out to be a competitive advantage, why he's skeptical of blanket social media bans, what his son's experience with bipolar disorder taught him about metabolic health, his two-year sabbatical between companies that involved a motorhome trip across North America and a stint hosting talk radio in Santa Cruz, why Mutiny on the Bounty remains one of his favorite books, what he'll learn next, and much more. Read a full transcript enhanced with helpful links, or watch the full video on the new dedicated Conversations with Tyler channel. Recorded May 27th, 2026. Other ways to connect Follow us on X and Instagram Follow Tyler on X Follow Dave on X Sign up for our newsletter Join our Discord Email us: cowenconvos@mercatus.gmu.edu Learn more about Conversations with Tyler and other Mercatus Center podcasts here. Timestamps: 00:00:00 - Intro 00:00:44 - Roblox by the Numbers 00:08:54 - Competition 00:12:13 - Everything Apps 00:19:50 - AI Language Translation 00:21:18 - Token Costs 00:24:01 - Beauty and Gaming 00:27:01 - Robux 00:29:28 - Social Media and Younger Audiences 00:40:56 - AI and Gaming 00:45:44 - Mutiny on the Bounty 00:47:38 - David's Earlier Companies 00:51:16 - Mentors 00:52:35 - Outro
Workflow for building skills with Claude Code & Codex: https://clickhubspot.com/kcta Ep. 431 Should you just use Claude Code and Codex for your main workflows? Kipp, Kieran, and guest Peter Yang (led products and teams at Roblox, Reddit, Amazon (Twitch), and Meta) dive into how marketers can transform their productivity with AI-driven systems, building reusable automations, and evaluating AI output for real impact. Learn more on identifying and documenting your workflows, building and refining AI “skills,” and harnessing powerful evaluation methods (evals) to ensure your automations actually deliver results. Mentions Peter Yang https://www.youtube.com/@peteryangyt Codex https://openai.com/codex/ Claude Code https://claude.com/product/claude-code Get our guide to build your own Custom GPT: https://clickhubspot.com/customgpt Resource [Free] Steal our favorite AI Prompts featured on the show! Grab them here: https://clickhubspot.com/aip We're on Social Media! Follow us for everyday marketing wisdom straight to your feed YouTube: https://www.youtube.com/channel/UCGtXqPiNV8YC0GMUzY-EUFg Twitter: https://twitter.com/matgpod TikTok: https://www.tiktok.com/@matgpod Thank you for tuning into Marketing Against The Grain! Don't forget to hit subscribe and follow us on Apple Podcasts (so you never miss an episode)! https://podcasts.apple.com/us/podcast/marketing-against-the-grain/id1616700934 If you love this show, please leave us a 5-Star Review https://link.chtbl.com/h9_sjBKH and share your favorite episodes with friends. We really appreciate your support. Host Links: Kipp Bodnar, https://twitter.com/kippbodnar Kieran Flanagan, https://twitter.com/searchbrat ‘Marketing Against The Grain' is a HubSpot Original Podcast // Brought to you by Hubspot Media // Produced by Darren Clarke.
In this episode, Cole Phillips and Rowdy Lynn explore the biblical perspective on current cultural issues surrounding sexuality, marriage, and identity. They discuss the historical roots, cultural shifts, and how Christians can respond with truth and love.KeywordsBiblical sexuality, marriage, culture, LGBTQ, Christian response, identity, gender, pride flag, biblical truthKey topicsHistorical roots of sexual ethics from Kinsey to todayThe biblical view of marriage and human sexualityThe cultural shift towards acceptance and celebration of LGBTQ+The significance of the rainbow as God's covenant symbolHow Christians can respond with love, truth, and actionSound Bites"God gets to define who we are.""Sex is never truly free; it involves our bodies and emotions.""God created us male and female, with dignity and worth."Chapters00:00 Introduction to the Connect Podcast and Its Purpose00:59 Addressing Pride Month and Its Cultural Impact03:19 Understanding Identity and Authority in Christianity05:38 Historical Context of Sexuality and Marriage11:17 The Evolution of Marriage and Divorce Laws14:23 The Sexual Revolution and Its Consequences18:20 The Importance of Raising Children in Today's World19:56 Engaging with Cultural Issues as Christians20:29 Same-Sex Marriage and Its Redefinition21:31 The Modern Transgender Movement and Its Implications25:36 The Process of Normalizing LGBTQ+ Ideology30:27 Contrasting the Rainbow Symbolism33:24 Biblical Foundations of Human Sexuality38:56 Responding to Cultural Challenges with Compassion43:35 The Role of the Church in Addressing Sexuality IssuesResourcesGenesis 9 - The Rainbow as God's Covenant - https://www.biblegateway.com/passage/?search=Genesis+9&version=NIVRoblox and Parental Monitoring Resources - https://www.commonsensemedia.org/blog/parents-guide-to-robloxThe Rainbow - God's Covenant Sign - https://www.gotquestions.org/rainbow-God-covenant.html
//The Wire//2300Z June 15, 2026// //ROUTINE// //BLUF: TENTATIVE MEMORANDUM OF UNDERSTANDING AGREED UPON BY THE UNITED STATES AND IRAN, AGREEMENT TO BE SIGNED ON FRIDAY. U.K. IMPLEMENTS SOCIAL MEDIA BAN FOR CHILDREN, ADULTS NOW REQUIRED TO SUBMIT TO DIGITAL ID TO PROVE THEY AREN'T CHILDREN.// -----BEGIN TEARLINE------International Events-Middle East: Last night, the United States and Iran allegedly came to an agreement regarding the Memorandum of Understanding to work toward a settlement to the war. Immediately after the announcement was made, Israeli forces conducted strikes in Beirut. President Trump himself admitted that this was an attack that should not have happened due to it disrupting the peace process. So far Iran has let this one go, and has not responded to the Israeli efforts to derail the agreement. The agreement is scheduled to be signed on Friday.Analyst Comment: As of right now, the Strait of Hormuz is NOT open. NAVCENT has posted an update reminding all merchant traffic that both blockades are still in place, and no change of orders has been transmitted yet from the White House. On Friday, an announcement will be made regarding an update to the status of shipping through the Strait.United Kingdom: Unrest continued throughout the nation, as multiple stabbing attacks have continued over the past few days. Riots and unrest continue in Northern Ireland as the police response has continued to grow over the weekend. Yesterday, two viral videos have fanned the flames throughout the region even more: one video showing police beating a handcuffed man, while another video showing the violent arrest of a 5-year-old child, have continued to highlight the priorities of British authorities.Separately, this morning PM Starmer announced a total social media ban for children under the age of 16. As of 2027, no one under the age of 16 will be allowed to use social media, and age verification laws will apply to everyone. Per the fact sheet provided by the British government, most adults will need to submit to Digital ID measures, to prove that they are not a child.Analyst Comment: For historical context, this has been on the menu for a while, ever since the Digital ID efforts ramped up months ago, resulting in free speech concerns. As it stands, this appears to be a sly way of indirectly introducing the same Digital ID regulations which generated much pushback years ago. By banning children from social media, adults will have to prove they aren't children, and to do so they'll have to provide ID. This is a very clever rebranding effort to introduce censorship, because adults, in proving that they aren't children will need to upload private information. The details of this under-16 ban have not been written in stone yet, but the U.K. has stated that the goal is to emulate Australia's model...which granted exceptions for Roblox and Discord, two of the biggest platforms where online predators tend to congregate to target children. For Australia, this confirmed beyond all doubt that their regulations were not at all about protecting children, but really about controlling adults with Digital ID and only allowing social media platforms that bend the knee to government. As a result, how the U.K. manages this situation will be heavily scrutinized, especially as speech crimes are being aggressively policed throughout the nation every day.-----END TEARLINE-----Analyst Comments: So far, the exact terms of the Memorandum of Understanding to end the Gulf War are not entirely clear. The U.S. has not released the details, but the Iranians have released what they say the terms are. This happened just a few days ago as well when the Iranians released the plan, and President Trump denied the details as leaked. This time, Mehr News (a state-sponsored Iranian outlet) published the 14-point-plan again, and this is the only side that has published anything. Unless the White House rejects some of these details, this will be the working document until something is signed on paper this Friday.Allegedly, the ceasefire would extend for another 60 days while the following details are worked out. The American Naval blockade would be lifted within a month, and the US would commit to withdrawing forces from the region. The Strait of Hormuz would open (also within 30 days), and the U.S. would lift all Iranian sanctions. The U.S. would also release $24 billion of frozen Iranian funds (over a period of time). On the nuclear issue, Iran would agree to re-affirm what they already agreed to under previous treaties, promising to not develop nuclear weapons. There are also other terms which will probably be sticking points (such as the war in Lebanon), but right now this is the gist of the deal as the Iranians see it.As it stands...it doesn't look good for the United States. If these are indeed the genuine items that the United States has agreed to, this war will be very challenging to describe as an American victory. The deal boils down to returning to the way the situation was before the war began, with the only differences being the American lives lost, most American bases and long-range radar sites being destroyed, a whole lot of destruction in Iran itself, and the oil infrastructure in the Middle East being heavily degraded. This is why it's hard to believe that the U.S. (or Israel) would agree to this arrangement, and it's ironically also why the warhawks and everyone else can finally agree on one thing: If this is the plan, this is a capitulation on the part of the United States, there's simply no other realistic way to frame it.The final proof will be in the pudding this Friday, when the details of the agreement are actually signed and both sides agree to what's written on the page. The deal also being tied to Israeli operations in Lebanon is also a certain point of friction, as Israel does not consider itself party to the agreement between Iran and the United States. As a result, there's still plenty of time for the deal to be sabotaged before Friday, and even then, it will take months to determine whether or not peace actually remains throughout the region.Analyst: S2A1 Research: https://publish.obsidian.md/s2underground Disclaimer: No LLMs were used in the writing of this report. //END REPORT//
Music can be discovered anywhere – and for today's youth, gamified experiences on platforms like Roblox have opened doors for discovering and engaging with a wide range of new music. Splash Music's Roblox game draws in 2-3 million monthly users, establishing itself as the biggest Roblox stage. This episode recorded at Music Biz 2026 features Splash's Allison Moore, who speaks on the power of virtual spaces & connection. Here, she discusses what Splash's Roblox game offers, their companion app that creates music via voice input with the power of AI, her overall industry experience, and more!
Zach Letter spent over a decade as a full-time YouTube creator with billions of views before he saw Roblox and recognized the exact platform mechanics he had already mastered: a title, a thumbnail, and an algorithm to beat. He founded Wonder Works Studio in 2019, rode early success into a scale-up from six people to ninety, burned roughly $600K a month drifting into work-for-hire, then cut the studio to twelve. Months later, he bet what was left of the company on a six-week pitch to Paramount. The result, SpongeBob Tower Defense, became the number one tower defense game on the platform within a month and went on to be a top 15 game by earnings and the highest-earning licensed game in Roblox history.This conversation is about what live ops actually demands once the game ships, why the release date is only chapter one, and the operating discipline that lets a fifteen-person team run four projects and ship every Friday.What this episode coversThe 90-to-12 reset and what it cost. Zach is unusually candid about over-hiring on venture money, losing the studio's culture somewhere around thirty people, and the layoff he calls the most traumatic thing he has ever done. His honest takeaway is not that the cut was wrong but that the hiring was, and there was no painless way to unwind it.Why he hires for attitude over experience. On Roblox, he argues, traditional industry experience does not translate one-to-one, and the people who survived the cut were the ones willing to roll up their sleeves and operate like a startup inside a company that already had a hit.The Paramount bet, told straight. The studio was still hurting for cash when Zach pitched a licensed tower defense game in a thirty-minute window at RDC, signed a minimum guarantee he was not sure he could pay, and gave his team six weeks to build something good enough to save the company.Audience mismatch as a user-acquisition strategy. The sharpest strategic idea in the episode: SpongeBob is a 25-year-old IP with near-universal recognition, and pairing it with the older, anime-adjacent tower defense audience let Wonder Works Studio pull an 18-plus demo (40% of players) with real spending power. The lesson extends well past Roblox, into older IPs like Star Trek and the broadly untapped older-gamer market.Live ops as fantasy, not roadmap. Zach plans a roadmap and then describes throwing it out when players latch onto something unexpected. He runs a Monday-to-Friday update cadence he compares to the South Park production model: build live, stay relevant, capitalize on platform-wide trends as they happen.Listening to the community at scale. How Wonder Works Studio moved from reading Discord by hand to software that surfaces what 200,000 members are saying, and why Zach still lurks in the server daily despite the tooling. His framing: a game studio as public servant, players first.The case for Roblox developers. His argument to skeptical AAA studios is that Roblox devs are quietly the best-trained in the industry: free-to-play by default, no install friction, weekly live ops, brutal competition from solo developers working around the clock. Everyone on the team is a Swiss army knife by necessity.Is the long-tail live-service game dying? Zach's view is genre fatigue more than game fatigue. For every GTA there are a thousand Crimson Deserts, and players burn out on the loop across experiences before they even realize it. The implication for anyone building or operating live games is worth sitting with.The hardest lesson. The failure he learned most from was Overlook Bay 2: a more polished, more expensive sequel that lost everything the community cared about and made almost nothing. More polish does not mean a better game. Get to market, learn what the audience wants, and lean into it.Notable momentsThe early-success trap: a game he thought would take two months took seven, and the real work only started at launchRoblox as YouTube's twin, and the humbling that followed the first hit ("nothing in gaming is guaranteed")The skeptic-turned-superfan creator who set out to dunk on SpongeBob TD and became the game's biggest influencerWhy a roadmap often ends up "written on a napkin and thrown away"Turning down investor money earmarked for headcount: two projects with the right people over ten with the wrong onesA first look at Wonder Works Studio' first original in two years, Duck Duck, approved as a Roblox StandoutAbout the guestZach Letter is co-founder and CEO of Wonder Works Studio, the Roblox studio behind SpongeBob Tower Defense, now the #1 earning licensed game in Roblox history. He is a former full-time YouTube creator of more than a decade. Find him on LinkedIn, where he offers time to IP owners, people entering the space, and students looking for advice.LinksWonder Works Studio: https://wonderworks.gg/Zach Letter on LinkedIn: https://www.linkedin.com/in/zachary-letter-0769b893/Join the Player Driven community on Discord: https://discord.gg/c6vBJbaQ6playerdriven.io
Two days' notice. One email. "Are you available on the 15th at 7:30am to talk to Liz Kendall about some work she's doing." That's how this started.What followed was a morning inside Downing Street watching Keir Starmer announce a ban on social media for every child under 16 in the country — backed by a consultation of 116,000 responses, where 83% of parents said the risks outweigh the benefits and 90% backed a minimum age of 16.In this episode: the announcement itself, the room reaction (the applause said more than the press release did), my exchange with Starmer on Big Tech, Trump, and whether this ban is about his legacy or his leadership week, and then the interview I actually went there for — sitting down with Technology Secretary Liz Kendall to ask about Roblox, parents who are already maxed out, and a question that doesn't get asked enough in rooms like that: what this means for racism online in our community.I'll tell you straight — one of those answers didn't go far enough for me, and I say so.Then we get into the FAQs doing the rounds in every parenting group: is this digital ID by the back door, what's happening with VPNs, why doesn't this cover Roblox, what about dumbphones, and what's the actual timeline.This isn't a press release read back to you. This is what it actually looked like from inside the room.Timestamps: 00:00 — How this access happened 03:10 — Inside Downing Street: the room, the access, the other journalists 07:40 — Starmer's announcement and the room's reaction 12:20 — Starmer takes questions: Big Tech, Trump, the G7, his leadership week 18:00 — Why this ban, not just regulation 22:15 — Liz Kendall: what success looks like 24:50 — Roblox, gaming platforms, and stranger contact 27:30 — Parents who are already stretched thin 30:00 — The question on race and racism online 33:00 — Marvyn's honest take on that answer 36:00 — FAQs: digital ID, VPNs, dumbphones, timeline 42:00 — Final thoughtsSubscribe: https://www.youtube.com/@MarvynHarrison Instagram: https://www.instagram.com/marvynharrisonpodcast/ TikTok: https://www.tiktok.com/@marvyn_harrison LinkedIn: https://linkedin.com/in/marvynharrisonWelcome to The Marvyn Harrison Podcast — a story-driven conversation exploring identity, fatherhood, masculinity, relationships, culture, politics, sport, and modern life.In each episode, Marvyn Harrison sits down with leading thinkers, creatives, athletes, policymakers, and cultural voices to unpack the defining moments that shaped them. Through image prompts, structured storytelling, and revealing game segments, guests explore pivotal memories, career turning points, personal struggles, and the beliefs that guide their decisions today.Expect honest discussions on mental health, family dynamics, leadership, equity, ambition, resilience, and the realities of navigating success in Britain and beyond.This is a podcast about clarity, where lived experience meets sharp cultural insight. Hosted on Acast. See acast.com/privacy for more information.
Hoy hablamos del DOJ defendiendo las turbinas de xAI por seguridad nacional, Microsoft usando AWS para escalar GitHub ante la avalancha de commits de agentes, Google y Nvidia mirando a Intel como plan B, Roblox apostando por verificación de edad con biometría, y el X-59 de la NASA probando el supersónico sin boom.Puedes seguirnos en YouTube en https://youtube.com/olivernabani y puedes unirte al Discord Mashain en https://olivernabani.com/discord
The President says U.S. and Iran have agreed to end the fighting and reopen the Strait of Hormuz. The agreement, months in the making, is set to take be signed Friday, but there is still no resolution to the issues that sparked the war. Plus, after 53 years, the New York Knicks have won the NBA championship, and celebrations across the city are underway. Also, action at the World Cup is heating up after the U.S. men's team got off to a strong start with a 4-1 win over Paraguay. Hosted by Simplecast, an AdsWizz company. See https://pcm.adswizz.com for information about our collection and use of personal data for advertising.
What does it take to walk away from a decade in product, and a job most people would envy, to bet on yourself?In this episode of Supra Insider, Marc Baselga and Ben Erez sit down with Peter Yang, who just left his product lead role at Roblox to go full-time on his newsletter and podcast, Behind the Craft and build his own projects. Peter talks through the trade-offs of solopreneur life, why his calendar is suddenly empty, and how he uses an AI personal advisor with three principles to decide what to say no to.They explore his day-to-day AI builder stack, from running Codex as a daily driver to using Hermes for his recurring scheduled tasks, his working definition of slop and why he guards against it, and what he's actually measuring as success now that nobody is handing him a promotion.If you're a PM weighing whether to leave a stable job to build on your own, a creator trying to scale output without sliding into slop, or anyone wiring AI agents into their daily work, this episode is for you.All episodes of the podcast are also available on Spotify, Apple and YouTube.New to the pod? Subscribe below to get the next episode in your inbox
Sommarlovet har precis startat. Nära 1,5 miljoner barn och ungdomar står nu inför en sommar utan läxor, prov och lärare. För många är det ett lov som betyder långa sovmornar, sol, bad och frihet. Men för många betyder det ensamhet, rastlöshet och utanförskap. Det är något som de kriminella gängen kan komma att utnyttja. Polisen har startat operationen Augere som ska jobba för att förhindra att barn hamnar i gängens våld, vilket är en operation som man gör tillsammans med landets 290 kommuner. Gängen rekryterar ofta barn och ungdomar digitalt, via appar som Tiktok, Snapchat och Roblox. Hur gör gängen för att rekrytera barn och unga? Vilka signaler ska man som förälder vara uppmärksam på och går det att ta sig ur ett kriminellt gäng? Gäst: Stephan Kiernan, nationellt ansvarig för operation ”Augere”. Programledare och producent: Jenny Ågren. Klipp från: SVT Gävleborg. Kontakt: podcast@aftonbladet.se. Ansvarig utgivare: Lotta Folcker.
Ben Corbett is a US Army veteran, former State Department contractor working within the intelligence community, and founder of Legacy Relief Project — the only nonprofit organization with legal authorities to run counter-human trafficking operations on behalf of the Haitian government.In this episode, Ben reveals what he witnessed on the ground in Haiti, Iraq, Uganda, and right here in the United States: the real pipeline of child trafficking inside Christian orphanages and NGOs, the Kanakuk Ministries money laundering scheme and sex tourism operation, the evidence he handed to the DOJ in Miami — and discovered the prosecutors were named in it, how his team rescued 27 children from a Port-au-Prince gang in 72 hours, and why organ trafficking and satanic ritual abuse are the most depraved networks he's ever encountered. Ben also shares his personal story: joining the Army at 17, serving as a fire team leader in Afghanistan's Hindu Kush at 19, breaking his neck and back, medical retirement, near-suicide, and how faith transformed his life and led him to found Legacy Relief Project.TOPICS COVERED:• Human trafficking vs drug trafficking: the real cartel revenue model• How Epstein operated as an intelligence honeypot• Why the US government enabling trafficking of Ugandans in Baghdad• Haiti's history, Moïse assassination, and gang warfare• How orphanages and NGOs become trafficking pipelines• Kanakuk Ministries, sex tourism, and money laundering• The $350M law enforcement budget vs $2.2T trafficking industry• Organ trafficking and satanic ritual abuse in Haiti and the Dominican Republic• Online grooming platforms: Roblox, Discord, OnlyFans, PayPal• CIA reform and FBI corruption in the trafficking space• Legacy Relief Project's operations in Haiti, Uganda, Sudan, ColoradoFOLLOW BEN CORBETT:Legacy Relief Project: https://legacyreliefproject.comCHAPTERS:00:00:00 - Intro: Colorado's Push to Legalize Prostitution00:09:26 - What Modern Slavery Actually Looks Like00:15:27 - Meet Ben Corbett00:16:42 - Military Roots: Growing Up to Serve00:22:55 - Afghanistan: When War Shatters Your Identity00:35:25 - Seeing True Evil: Kids Executed by the Taliban00:53:44 - Inside the Trafficking Industry00:55:34 - Why Cartels Are More Powerful Than Drugs00:59:21 - Epstein Files & Government Cover-Up01:09:23 - Haiti: What Ben Has Witnessed Firsthand01:20:29 - ISIS, Northern Iraq & State Department Work01:29:00 - Founding Legacy Relief Project01:32:28 - Ben's Lowest Point: Gun in His Mouth01:44:48 - Orphanages as Trafficking Pipelines01:47:09 - Kanakuk: Christian Ministry Cover-Up01:53:47 - Taking Evidence to the DOJ (Prosecutors Were Named)02:03:38 - Rescuing 27 Children in Port-au-Prince02:13:47 - Uganda Mission & US Government Passport Scandal02:23:01 - Organ Trafficking Network Deep Dive02:25:36 - The Fire Chief's Family Sold Their Own Daughter02:26:58 - Satanic Ritual Abuse: What It Actually Is02:28:03 - The Voodoo Bonfire (What Ben Witnessed)02:56:19 - $350M vs. $2.2 Trillion: The Impossible Fight03:08:25 - How to Help: Legacy Relief Project#crime #military #podcast #reedmorinshow
John talks with Lynn Shaw who warns caregivers about the hidden dangers of popular digital platforms like Roblox, Discord and Kik. Learn more about your ad choices. Visit megaphone.fm/adchoices
John talks with Lynn Shaw who warns caregivers about the hidden dangers of popular digital platforms like Roblox, Discord and Kik. Learn more about your ad choices. Visit megaphone.fm/adchoices
The Sandbox announces its AI creation and distribution platform The Sandbox Studio.[02:05] The Sandbox announces The Sandbox Studio, its AI-powered creator tools. [03:00] Roblox as the obvious benchmark for AI-powered UGC in games[04:20] Did The Sandbox waste time in H2 2025 on Corners, its memecoin experiment?[06:40] What The Sandbox Studio actually is, and why it is still only in alpha[07:25] Why Sandbox's old creator tools were already good, but never solved distribution[08:35] Roblox vs Sandbox: the importance of instant publishing and social concurrency[10:10] AI harnesses vs AI models[11:47] Will such specialist frameworks matter once foundation models get much better?[13:10] The big strategic question: do creators need The Sandbox Studio if AI can make games directly?[14:00] Sandbox's plan to help creators publish to web, Telegram, Steam and app stores[15:30] Roblox's massive advantage: creators publish inside an existing audience[16:40] Why The Sandbox's lack of player concurrency remains its core problem[18:10] The missed opportunity of The Sandbox land as a connected world/map[20:15] Jon's launched his own AI game - Soccerverse Showdown[21:10] How the World Cup leaderboard idea evolved from a Soccerverse internal concept[22:35] Comparing Soccerverse Showdown with a more traditional fantasy-football game[24:48] How player influence in Soccerverse generates World Cup points[25:59] Why ROI may be more interesting than total points on the leaderboard[27:15] Claude Fable “did two weeks of work in three hours”[28:45] The feeling of publishing a first game after 25 years covering games[30:00] Nexpace as a strong example of blockchain and AI execution[30:45] MapleStory Universe revenue, Avalanche chain and ecosystem strategy[31:20] Verse8, Vibe Camp and AI-generated MapleStory experiences[32:05] First AI-built MapleStory-based games are now live on Verse8
Roblox ve Minecraft gibi internet üzerinden kullanılan oyun platformları, aşırıcı grupların gençleri yanlarına katmak için kullandıkları popüler araçlar haline geldi. Avustralya'nın terör tehdidi seviyesi "muhtemel" olarak belirlenirken, hükümet, terörist ağların Avustralyalı gençleri radikalleştirmesini engellemek amacıyla yeni bir Çevrimiçi Terörle Mücadele Merkezi kurulacağını duyurdu.
AI narrative momentum, durable value, and why Zoom and Roblox stand out | Around the Desk Ep. 85Sean Emory, founder and CIO of Avory & Co., on the "AI on, AI off" market: where durable value actually accrues, why models may commoditize as open source catches up, and why ecosystem and context end up mattering more than the model itself. Plus a look at Zoom (Avory's top holding) for its cash, Anthropic stake, and communication-context data, and Roblox for consumer engagement and AI-enabled creation. He expects public AI listings to force scrutiny on profitability, margins, and capital intensity, and makes the case for patience and businesses that don't require perfect assumptions.Chapters00:00 Podcast intro00:33 Momentum and narratives01:08 AI trade dominates02:31 Where value accrues03:16 Open source catching up05:10 Models commoditize over time06:28 Multi-model future07:47 Infrastructure crowding risks09:15 Energy bottlenecks10:06 Durable investing mindset10:35 Zoom as durable play13:13 Roblox and creation flywheel14:02 Macro uncertainty cycles16:00 Public AI reality check17:33 Staying patient and closingMore from Avory & Co.www.avory.xyz Informational only. Not personal investment advice. Avory & Co. and Sean Emory may hold positions in securities discussed. Past performance does not guarantee future results.
Listen to all my reddit storytime episodes in the background in this easy playlist: https://www.youtube.com/playlist?list=PL_wX8l9EBnOM303JyilY8TTSrLz2e2kRGThis is the Redditor podcast! Here you will find all of Redditor's best Reddit stories from his YouTube channel. Hosted on Acast. See acast.com/privacy for more information.
Episode 109 - Ending Sexploitation Podcast Dani Pinter, Esq. (Chief Legal Officer and Director of the NCOSE Law Center) is joined by Khari James, Esq. (Senior Legal Counsel at the NCOSE Law Center) to discuss the recent FTC complaint that was filed by Fairplay and NCOSE over the harms that have happened – and continue to happen – on Roblox. They chat about the details of what Roblox is, what the concerns have been in the past, and what still needs to change for Roblox to be safe for kids and families today. Read about the FTC Complaint: https://tinyurl.com/mpuz9kxp PARENTS! Get more resources at our newly launched Parent Center: https://ParentCenter.org/ Join us in telling Big Tech: "Don't Mess With Our Kids!" - https://EndSexualExploitation.org/Donate/
How can companies put ads in new places, but still get the user experience right? Smart TV home screens, like Samsung, are adding programmatic ads. Roblox will show ads to kids under 13. We look at the challenges and opportunities faced by platforms expanding their ad footprint.
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Hafta içi Salı hariç her gün Avustralya doğu kıyıları saati ile 14:00 ile 15:00 arasında yayınlanan SBS Türkçe radyo programını artık reklamsız, müziksiz ve kesintisiz bir şekilde dinleyebilirsiniz.
@katiucha e @OdeioPePe vêm investigar o curioso fenômeno das pessoas que usam chatbots de inteligência artificial e, em algum momento, passam a acreditar que são Deuses ou criaturas superiores. Parece uma dimensão paralela mas é só o Vortex 128Oferta especial nos planos usando o nosso link no Nordvpn: https://nordvpn.com/vortexpodou CUPOM: VORTEXPODSe você está planejando viajar, viaja com internet ilimitada da Airalo. É só clicar em: airalo.com Contato comercial: comercial@parasol.company Host: Katiucha Barcelos. Instagram: @katbarcelos | Twitter/X: @katiuchaCo-Host: Pedro Pinheiro. Instagram: @odeiopepe | Twitter/X: @OdeioPePeInstagram: @feedvortexBluesky: @feedvortex.bsky.sociaTwitter: @feedvortexTiktok: @feedvortexReddit: r/feedvortexGrupo paralelo não-oficial do Vortex no telegram: https://t.me/+BHlkG92BfPU5ZjdhEsse grupo é dos ouvintes, para os ouvintes e pelos ouvintes. Não temos qualquer afiliação oficial ou responsabilidade por QUALQUER COISA falada neste grupoLink do post do episódio nas redes sociais:InstagramTwitterEpisódios passados mencionados: Vortex 125 - Código morse no Roblox e o amor nos tempos dos Medabots Links comentados no episódio:Psicose induzida pelo ChatGPT : r/ChatGPT Pessoas estão perdendo entes queridos para fantasias espirituais alimentadas por IAIA disse aos usuários que era senciente – isso causou delírios neles‘Eu me candidatei a papa': o que é a psicose induzida por IA - EstadãoA UBTECH Robotics anuncia oficialmente a série de robôs humanoides U1; o lançamento está previsto para 30 de junho. Produção: Thyara Castro, Bruno Azevedo e Aparecido SantosEdição: Joel SukeIlustração da capa: Brann Sousa
Lewis Ward spent sixteen years covering games as an analyst at IDC. Now he runs Design Desk at Player Driven, and his obsession has moved upstream, into the design layer where games are still just ideas. In this episode he and Greg get into the part of game-making most teams skip: the psychology underneath the code, the math underneath the fun, and the reason a strong blueprint so often falls apart on the way to a shipped game. It's a conversation about why design is never really separate from the real world, and why the gap between theory and practice is where studios quietly lose.What they get into:Lewis's move from market-research analyst to Design Desk, and why the early "kernel of an idea" stage is the part that fascinates him nowThe Guild Wars 2 lesson from Kristen Cox: architect your live ops systems to be surprised by players, then have the humility to say "we were wrong" and roll with it (the 80-to-100-person "champ trains" nobody designed for)Why gaming is a verb, not a noun, and how even a single-player game is a conversation with the team that built itGame economy vs. monetization: Catalin Alexander's argument that every forced choice in a game is an economic decision, and that the math underneath the core loop is what holds the whole thing togetherThe three loops of a live game, from moment-to-moment to season to multi-year progression, and why they all have to line up mathematicallyGenres as psychological needs: how self-determination theory (autonomy, mastery, relatedness) maps onto why players pick what they pick, and why too many designers treat psychology as "frou frou" and skip itThe dark power fantasy problem: why letting one player feel like a god works in single-player and breaks the moment a game goes social (and what that means for web3 games that turned everyone else into serfs)A preview of the upcoming Charlie Olsen episode on skill-based matchmaking, framed as Activision managing skill like a scarce resource to engineer close, uncertain, "sweaty" matchesWhere AI playtesting tools might let smaller teams get design insight without spending six figures on a data clean roomGuest: Lewis Ward, VP of Content, Design Desk at Player Driven. Former IDC games analyst (2009–2025), covering PC, console, and mobile. Reading list referenced: The Rules We Break (Eric Zimmerman), A Theory of Fun (Raph Koster), and a self-determination theory text.Mentioned in the episode: Kristen Cox (ArenaNet / Guild Wars 2), Oscar Clark (Arcanix), Catalin Alexander (behavioral game economist), Nick Yee (Quantic Foundry), Mark Otero (dark power fantasy take), Charlie Olsen (Invokation Games, ex-Activision matchmaking), and an upcoming Zach Letter / WonderWorks episode on Roblox and real-time live ops.A line worth pulling: On social games, Lewis: "Once you get into a social context, it's very difficult to make one person a god, because that makes everybody else a serf. And you know what the serfs will do? They'll quit the game."
An Annunciation family is condemning the gaming platform Roblox for a game modeled after the 2012 massacre at Sandy Hook Elementary School. Leah and Harry Kaiser said it's “heartbreaking and unacceptable” to see tragedies like the one that critically injured their daughter recreated on the platform. They sent a letter to Roblox calling for stronger safeguards against violent content. The company said on social media the simulation was removed in early February.The Minnesota Court of Appeals has ruled the city of Faribault erred when it decided a proposed data center did not require a more in-depth environmental study. The nonprofit Minnesota Center for Environmental Advocacy appealed the decision, arguing the city did not have enough information about the project's potential air and noise pollution and greenhouse gas emissions. A new congressional report dissects internal problems that could have allowed fraud to fester in Minnesota-run programs. The 200-page report by the U.S. House Committee on Oversight and Government Reform retraces fraud in nutrition and Medicaid programs and what was done about it. It's shaping up to be a hot, humid and stormy few days across Minnesota, with chances for severe weather. After scattered storms through tonight, highs are expected to climb into the upper 80s to low 90s across much of the state Tuesday and Wednesday.
Britt doesn't miss people when they're not around... Yes, you heard that correctly. She also has a bit of beef with another creator over French-tip toes. Matt has a new app that is going to change the lives of all you people who hit the snooze button every morning, and who wants to play Roblox? LINKS Follow @highscrollerspodcast on Instagram Follow @alrighthey on all socials Follow @brittney_saunders on all socials Watch us on YouTube HERE Email us HERE scrollers@novapodcasts.com.au CREDITSHosts: Alright Hey & Brittney SaundersExecutive Producer: Xander CrossDigital Content Producer: Brittany BirtSee omnystudio.com/listener for privacy information.
Connor Pugs tells a Storytime about how This Roblox Kid is Actually Dangerous Today I tell a funny storytime a roblox storytime about a crazy roblox kid, simialr to roblox stories Kreekcraft and Steak would tell Listen to my stories on Spotify:
As “circunstâncias sem precedente” atacam de novo e desta vez a vítima foi o Steam Deck. O portátil da Valve recebeu um aumento considerável de mais de 40% em seu preço, fazendo um dos seus modelos saltar para o preço de quase mil dólares e nos fazendo ponderar sobre o mercado de hardware inteiro. Apesar do futuro não parecer muito promissor, o passado oferece algum acalento através de Witcher 3, que mais de uma década após o seu lançamento ganhará uma expansão, marcada para 2027. A edição também também conversas sobre o ressurgimento de Dragon Quest 12, o fim de Call of Duty no PS4 e Xbox One, e mais.Participantes:Guilherme JacobsHeitor De PaolaAssuntos abordados:14:00 - Valve aumenta o preço do Steam Deck em mais de 40%40:00 - Witcher 3 ganhará uma nova expansão em 202753:00 - Dragon Quest 12 teve desenvolvimento reiniciado internamente, agora é Dragon Quest 12: BeyondDreams1:00:00 - Call of Duty deste ano e Warzone deixarão o PS4 e o Xbox One1:09:00 - Contradizendo seu relatório fiscal, reportagem indica que a Nintendo deve produzir 20 milhões de Switch 2 até 20271:13:00 - Rápidas e curtasLinks citados:I've been playing games for 40 years, writing about them for 20, and I'm here to say Roblox's microtransactions need drastic government interventionInterview: Mike Fischer (VP/SOA Product Manager) COLLAPSE of Personal Computing | Investigation Into the Destruction of Ownership Vai comprar jogos na Nuuvem? Use o link de afiliado do Overloadr!Use nosso link de filiado ao fazer compras na Amazon Hosted on Acast. See acast.com/privacy for more information.
The conversation continues. In part two, Dr. Phil goes deeper with Roblox survivor Michael aka “Schlep”... who says he was groomed on Roblox as a child by a platform-promoted developer, his attorney Steven Vanderporten, and trial attorney Mark Lanier, who last week won a landmark $6 million verdict after a Los Angeles jury found Meta and YouTube liable for allegedly engineering their platforms to addict children. According to the jury's findings, the companies acted with malice, fraud, and oppression. Today the question gets answered: was this an accident or was it by design? According to internal documents introduced at trial, Meta executives were aware their platforms were allegedly harming children and continued operating anyway. Dr. Phil breaks down what parents need to know right now and what they need to do tonight before their child logs on again.Sponsored by: Dr. Phil uncovers the hidden dangers tied to today's explosion of at-home injections — from insulin and GLP-1s to life-saving emergency medications. For more information: https://tempramed.com/Sponsored by: Don't wait! If you're on Medicare or will be soon, reach out to Chapter: Call: (352)-845-0659 or go to https://askchapter.org to learn about your Medicare options and get help finding ways to save money.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
He was eight years old the first time he logged onto Roblox. He was fifteen when his mother called the platform to ask why her son was in the hospital. They say the company sent her a copy-paste email with a suicide hotline number. Nothing else. Now 22, Michael ... known online as "Schlep” ... says he was groomed on Roblox as a child by a developer the platform promoted and profited from. He says he spent two years running sting operations on the platform that hurt him, getting six predators arrested and protecting children across the country. Michael says the social media's response was to ban him, sent a cease-and-desist, and accused him of acting like a predator himself. Dr. Phil sits down with Michael and his attorney Steven Vanderporten ...who represents over 3000+ survivors who say they were exploited on on this platform, alongside Mark Lanier, the trial attorney who recently made history when a Los Angeles jury found Meta and YouTube liable for deliberately designing their platforms to addict children, with malice, fraud, and oppression. With over 100 federal Roblox cases now consolidated in court and 2,300 more pending against Meta, the question is no longer whether these platforms are dangerous. A jury already answered that. The question now is: what are you going to do about it?Contact your representatives: https://protectkidsnotplatforms.org/https://www.lanierlawfirm.com/https://www.lanierlawfirm.com/product-liability/social-media-addiction-lawsuit/https://www.lanierlawfirm.com/product-liability/roblox-lawsuit-lawyer/This episode is brought to you by: Get up to $20,000 in FREE Gold & Silver with a qualified purchase. Text ASKPHIL to 50505 or visit https://DrPhilgold.comThis episode is brought to you by: Don't wait! If you're on Medicare or will be soon, reach out to Chapter: Call: (352)-845-0659 or go to https://askchapter.org to learn about your Medicare options and get help finding ways to save money.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.