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This show has been flagged as Clean by the host. Civilization VI, released in 2016, was a further evolution of the franchise that added interesting new features. We introduce it in this episode. Civilization VI Released in 2016, Civ VI is probably still the most played version of the game. Although there has been a general gap of 5-6 years between versions, the effects of the Covid-19 pandemic slowed down many things. Since early 2025 we have had Civilization VII come out, but in my opinion it is still being tweaked and refined. In the meantime, Civilization VI is the game I play now when I play Civ. I've played all of them from the first, and put in many hours here. Since I now play Civ on Steam mostly, I have statistics! I played Civ V for a total of 769 hours, and so far I have played Civ VI for 689 hours, but since this is what I play for now I will probably exceed my Civ V hours pretty soon. BTW, I probably have well over 1000 hours on Civ II, which I think I have played the most, and certainly more than 3000 hours total over all all versions. I'm going to cover this without worrying too much about whether it is the base game or an expansion. Fact is, Firaxis have started moving to something more akin to a subscription model when they introduced the New Frontier Pass, which works very well when you are on Steam. The idea was that you bought this pass, and very few months got new content, and on Steam it would automatically be downloaded to your account. That is not to say that there weren't actual expansions, but since the last thing they released was this “pass”, i'm kind of wondering what they will do with Civ VII. In any case, let's take a look at this. Gameplay Again, you start with a tribe in 4000BC which founds your first city, and you immediately begin building units, exploring, researching, and developing your city. this is a time-tested mechanic that never changes. but there are some interesting changes that make this game fascinating. First, in the earlier versions of Civ you thought of yourself as playing a particular civ, which came with a particular leader. In different versions of Civ the name of the leader might change, like for France you might have Napoleon on some versions, or Joan of Arc in another, but in each case one civ gets one leader, so you tended to think of yourself as playing the nation. Rome might be Caesar in one version, Augustus in another, or Trajan in yet another. (Fun fact: Sid Meier says he always plays as Rome because it just feels right to him). In Civ VI this linkage is broken. One leader, Eleanor of Aquitaine, can be played as the Queen of England, or she can be played as the Queen of France. And each version has different abilities and strengths. If you want a fairly easy Culture victory, play her as Queen of France, and watch as other players' cities rebel and join your Empire because they admire you so much. Teddy Roosevelt also has two different manifestations, Rough Rider Teddy, and Big Stick Teddy, when you have all the expansions. China has two possible leaders, with different strengths: Qin Shi Huang, and Kublai Khan. And Kublai Khan can be either Chinese or Mongolian, with different strengths. So in Civ VI you don't think of what Civ you want to play, you think of which leader you want to play. Every leader comes with a Civilization Ability, a Unique Unit, and a Unique Infrastructure. These matter a lot. For example, take John Curtin, the leader of the Australian civilization. His Civilization Ability is called Land Down Under, and it gives him +3 Housing in coastalcities. Building a Pasture triggers a Culture Bomb, claiming surrounding tiles. Campus, Commercial Hub, Holy Site, and Theater Squaredistricts gain +1 to their yields in tiles with Charming Appeal, and +3 in tiles with Breathtaking Appeal. Then his Unique Unit is the Digger, a melee military unit that replaces the Infantry unit. And his Unique Infrastructure is tile improvement called the Outback Station. This gives you increased food, production, and housing, some of which varies according to what is on surrounding tiles. The point is that each leader gives you very specific advantages that you should play to. In Civ VI it is even more important to tailor your strategy to the particular leader. Leaders like Frederic Barbarossa or Simon Bolivar are very good for Domination, while Peter the Great and Saladin are very good for Religious victories. If you take a random leader be ready to adapt your play style and strategy to fit, or alternatively decide what kind of victory you want to achieve and pick a leader who is good at it. Or if you want a real challenge, pick a leader who is not suited to the victory condition you are aiming at. But keep in mind that the game may take you in places you didn't expect. One game I picked Wilfrid Laurier of Canada, who is ideal for Diplomatic and Cultural victories, and I thought I would be going for a Cultural victory. But Wilfrid's strengths come from his advantages on Tundra land tiles, and I somehow managed to spawn in the middle of the map with no Tundra tiles at all in my empire. I had work hard to manage a Science victory in that case. Districts This is a major change in Civ. In earlier versions you built buildings inside of cities, and you tended to build the same buildings in most or all cities. You were only limited by your ability to generate Production to get them done. Civ VI is different. You have to place Districts on specific tiles, and and you can then develop the district with added buildings. If you want to develop your industry, you can place an Industrial Zone, and then add a Workshop, then a Factory, then a Power plant, and so on, each one increasing your Production. For Science you place down a Campus District, then a Library, then a University, then a Research Lab. And the game mechanic means you cannot built everything in every city. You can place one district at the start, then one more when your city reaches a population of 4, then a third one when you reach 7, and so on with each added population of three allowing one more district. The point is to force you to make choices. Districts get adjacency bonuses which increase their output. The Campus (generates Science) and the Holy Site (generates Faith) both benefit from adjacent Mountains, and the effect is additive. So if you find a tile with three mountains around it, you will want to place one of these districts there. Districts also get adjacency bonuses from other districts, so the planning the layout of your cities is really important to maximize these bonuses. And they can get bonuses even with adjacent Districts that belong to a different city! Another key district is the Encampment, which let you build better, more veteran military units. Since building units requires Production, you should build build an Encampment in a city which has a lot of Production, and that probably means one with an Industrial Zone. A Harbor District would go in a city with coastal tiles, of course. All of this requires planning. Expert players will usually start out by exploring to see what the map looks like around them, what terrain features they have to work with, what resources are available, and so on. Then, around turn ten they will plan out their next cities, and figure out where they want to place districts and so on. There is a built-in “map pin” system for this, and it can be improved by installing the right mod. While you don't have to do this, it does help you to be successful. Maps and Terrain Terrain features matter a lot in this game. We already mentioned adjacency bonuses of Mountains for Holy Sites and Campuses, but there is much more. The map is divided into Continents, and it is quite normal for a contiguous land mass to contain two or more continents if it is large enough. Think of how Europe and Asia are really just one large land mass to see what I mean. This matters because certain units may defend differently depending on which continent they are on, or some civilizations may be affected from having cities on a different continent. Terrain features like Rivers are extremely important for the placement of cities because they provide fresh water. You can sometimes get around that by building an Aqueduct to bring water from a Lake or a Mountain, but that means using up one of your city tiles, and spending production to build it. If you can place your city on a river you can avoid that problem and get off to a fast start. But the downside is that rivers can flood, and that can wreck your improvements. A big idea for terrain is Appeal. Each tile has an Appeal level ranging from Disgusting to Breathtaking, and it is determined by a combination of the tile's features themselves and by adjacencies. The modifiers are added together to determine the Appeal level of the tile, and there is a lens you use to view your Appeal levels on all tiles, which are color coded. This matters particularly if you are trying for a Culture victory. Culture victories are own by generating Tourism, and while some that can come from things like Museums and Wonders, you will really want to maximize your Tourism to win this game, and two good ways to do that are building National Parks and Seaside Resorts. You can only do that if the appeal is at least Charming (or even better, Breathtaking). If you find you cannot build them in what seems like a good spot, chances are Appeal is the problem. So check that out. You can, for instance, remove marshes (which give negative appeal), and plant forests (which add appeal), and that might be all it takes to get these going. The underlying issue in managing your cities is that you only have so many tiles, and a tile that might be great for a farm might also be great for a District. You need food to grow, and you need to grow to put down Districts, so you are always making choices about this, and that is what makes this a great strategy game. Other Resources Civilization 6 Tutorial: In Game Settings Links https://www.pcgamesn.com/civilization-vii/narrative-lead-job-posting https://civilization.fandom.com/wiki/Qin_Shi_Huang_(Civ6) https://civilization.fandom.com/wiki/Kublai_Khan_(Chinese)_(Civ6) https://civilization.fandom.com/wiki/Housing_(Civ6) https://civilization.fandom.com/wiki/Coastal_(Civ6) https://civilization.fandom.com/wiki/Pasture_(Civ6) https://civilization.fandom.com/wiki/Tile_(Civ6) https://civilization.fandom.com/wiki/Campus_(Civ6) https://civilization.fandom.com/wiki/Commercial_Hub_(Civ6) https://civilization.fandom.com/wiki/Holy_Site_(Civ6) https://civilization.fandom.com/wiki/Theater_Square_(Civ6) https://civilization.fandom.com/wiki/District_(Civ6) https://civilization.fandom.com/wiki/Appeal_(Civ6) https://civilization.fandom.com/wiki/Continent_(Civ6) https://www.youtube.com/watch?v=lkas_uiq_fk https://www.palain.com/gaming/civilization-vi/ Provide feedback on this episode.
Thursday March 5, 2026 A copper mine would turn much of this paradise into an industrial zone
China's Wu'an Xin Feng has kicked off construction on its planned USD1.7 bn integrated industrial complex in Ain Sokhna's Industrial Zone, the Suez Canal Economic Zone (SCZone) said in a statement. The two-phase complex being built by the company's Egyptian arm Xin Feng Egypt Steel will be completed over a five-year period and create 8k direct jobs.The Asian Infrastructure Investment Bank (AIIB) is putting together USD300 mn in budget support for Egypt, Planning and International Cooperation Minister Rania Al Mashat said. The agreement is expected to be finalized by June, Al Mashat said, adding that negotiations have been completed.Kuwait's Bukhamseen Holding plans to invest between EGP30-40 bn in Egypt over the coming two years, Asharq Business reports. The investment ticket, currently equivalent to USD590.0-786.6 mn at today's exchange rate, will go toward several sectors, with a focus on hospitality.Five Arab and foreign investment funds are negotiating with the Egyptian government to acquire strategic stakes in government hospitals and pharmaceutical companies that were recently listed as part of the IPO program, according to government sources. They added that Emirati and Saudi companies are the most interested in the Egyptian pharmaceutical market, and they expect the coming period to witness major acquisitions in this sector.Egypt's non-oil trade deficit narrowed by 27.7% y-o-y in 1Q 2025 to USD6.3 bn, according to a government document. This was supported by a 27% y-o-y rise in non-oil merchandise exports, reaching USD12.7 bn, up from USD10.0 bn.The overall state budget deficit decreased during 8M FY2024/25 to EGP879.3 billion, 5.1% of GDP, compared to EGP898 billion, equivalent to 6.5% of GDP, during the same period of the previous year. This was due to a 32.8% growth in general revenues to EGP1.442 trillion, compared to EGP1.086 trillion.The central bank sold USD984.9 mn in one-year USD-denominated t-bills yesterday at an average yield of 4.25%, surpassing its USD950.0 mn target, according to data on its website. The issuance will go toward refinancing an outstanding debt worth USD950 mn.TMGH is negotiating with the Iraqi government to develop an administrative project in Baghdad, with the project expected to cost over USD10.0 billion and cover a land area of 35.0 million sqm. The final agreement is expected to be reached by the beginning of 2026.OCDI reported annually solid 1Q25 revenue of EGP2.8 billion, up 50.0% y/y and down 20.5% q/q, and net profit of EGP950.7 million, up 143.7% y/y and down 40.3% q/q.CCAP expects ASEC Mining's (ASCOM) disclosed impairment, amounting to EGP320.5 million, will have a negative impact on CCAP's consolidated net profit on 31 December 2024 of c. EGP190.6 million. Noting that the impairment has been booked until the legal proceedings, which may result in the return of the pledged shares or their value, are completed. EFID plans to invest EGP1.0 billion in 2025 to expand its production capacity.Weekly Commodities Update | | Last Price | WoW Change, % | Brent, USD/bbl | 66.9 | -1.6% | Diesel-HSFO Spread, USD/ton | 216.7 | 2.1% | Egypt Urea, USD/ton | 392.5 | -0.6% | Polyethylene, USD/ton | 940.0 | 0.0% | Polypropylene, USD/ton | 990.0 | -0.5% | LME Aluminum Cash Price, USD/ton | 2,396.3 | 2.9% | LME Copper Cash Price, USD/ton | 9,376.4 | 2.4% | Egyptian Retail Cement, EGP/ton | 3,527.0 | 0.1% | Steam Coal FOB Newcastle Australia, USD/ton | 93.8 | -1.4% | SMP, USD/MT | 2,795.0 | -2.8%
The Kwinana Industries Council Chief Executive, David Harrison, joined Julie-Anne Sprague to discuss how WA's heavy industrial zone is at choking point.See omnystudio.com/listener for privacy information.
Geoengineering is defined as some emerging technologies that could manipulate the environment and partially offset some of the impacts of climate change. Seems like the perfect solution for a consumerist society that lives on instant gratification and can't stop polluting even at the risk of our futures, right? Well, let's slow down. Today we'll discuss the dangers of geoengineering and the ethics of the fact that these new technologies are being tested on Indigenous lands. Learn more about the story and find the transcript on radioproject.org. Making Contact is an award-winning, nationally syndicated radio show and podcast featuring narrative storytelling and thought-provoking interviews. We cover the most urgent issues of our time and the people on the ground building a more just world. EPISODE FEATURES: Basav Sen, Climate Justice Project Director at the Institute for Policy Studies; Dr. Steven Zornetzer; Vice-Chair, Governing Board of Arctic Ice Project; and Panganga Pungowiyi, organizer for the nonprofit Indigenous Environmental Network in Alaska. MAKING CONTACT: This episode is hosted by Salima Hamirani and Jessica Partnow. It is produced by Anita Johnson, Lucy Kang, Salima Hamirani, and Amy Gastelum. Our executive director is Jina Chung. MUSIC: “Air Hockey Salon” and “Take Off and Shoot a Zero” by Chris Zabriskie; “Industrial Zone” by Bio Unit; “Leap Second” by Doctor Turtle; and “Ridiculous” and “Juan Garcia Madero” by Monplaisir. Learn More: Indigenous Environmental Network Arctic Ice Project Institute for Policy Studies
The last few years have seen a wave of labor organizing as it becomes more and more clear to workers that their work is not expendable, but actually the heart of every business. From walkouts to unionization, workers at every workplace from Starbucks to Amazon to your local coffee shop have come together to build and exercise their power. In this episode we explore the issues that led organizers to take the initiative to organize their workplaces and the ins and outs and ups and downs of the process, and the backlash. On the forefront of the next labor revolution, we visit a coffee shop in Maine called Little Dog whose workers start to organize a union. Then we talk to Robert Chala from the UCLA Labor Center about the rise in unionization efforts among service workers and the social and cultural ethos in a post lockdown country that have led to this new wave of the labor movement. Learn more about the story and find the transcript on radioproject.org. Making Contact is an award-winning, nationally syndicated radio show and podcast featuring narrative storytelling and thought-provoking interviews. We cover the most urgent issues of our time and the people on the ground building a more just world. EPISODE FEATURES: Robert Chlala a postdoctoral scholar at the UCLA Labor Center & Institute for Research on Labor & Employment (IRLE) and Jessica Czarnecki, Sydney, Sophie, and Kira, all workers at Little Dog Cafe. MAKING CONTACT: This episode is hosted by Salima Hamirani with reporting by Jules Bradley. It is produced by Anita Johnson, Lucy Kang, Salima Hamirani, and Amy Gastelum. Our executive director is Jina Chung. MUSIC: This episode includes “Industrial Zone” by Bio Unit, “Stay Quiet” by Monplaisir, “Bleu” by Komiku, “Leap Second” by Doctor Turtle, and “Which Side Are You On” by Pete Seeger. Learn More: UCLA Labor Center Little Dog Employees Lawsuit Brunswick coffee shop strike ends with potential change in ownership
Council and community leaders in Napier are urgently discussing what to do about the contaminated Awatoto industrial zone. The area has been severely affected by flooding during Cyclone Gabrielle, leaving behind biological and chemical contaminants. The priority, according to Napier Mayor Kirsten Wise, is the health and safety of the public. She spoke Guyon Espiner.
The southern province of Binh Duong has inked a cooperation memorandum with Truong Hai Auto Corporation (THACO) for the establishment of an engineering supporting zone costing VND26,000 billion.
The establishment of a joint industrial zone between Jordan and Israel is a major step in solidifying peace between the nations The Jay Shapiro Show 04AUG2022 - PODCAST
You may have grown up in the city or in the countryside and your parents may have worked in agriculture or as teachers or in hospitals or.... and you experienced your environment as orderly and beautiful and your parents' profession as something that satisfied them and offered them regular working hours. And then at some point you saw an ugly industrial complex, chimneys, smoke, large production halls, people who walked around the site almost like robots and hardly radiated any joy - and maybe you thought that you would never want to work like that and that it was desirable not to live near an industrial site or to have anything to do with it at all. But the fact that so many people are so well and happy, that they can live peacefully in the countryside or in a good flat or house in the city - they owe it all to industry, which produces cheaply what we all need. We are sometimes all too quick to turn up our noses at things or people and form a pejorative judgement - without realising how much we owe these things and people and ultimately how much we need them. Wouldn't it be time to be grateful for this, to show respect and perhaps even proactively set a sign of gratitude for others doing what most of us don't want to do? I wish you an extraordinary day!
Malaysian-German Chamber of Commerce and Industry MGCC (AHK Malaysia)
International supply chains often rely on Free Trade Zones to ensure products can move freely, fast and be cost-effective. Malaysia has more than 30 of these Free Trade Zones with one of the biggest in the South Malaysian Sea being the Port of Tanjung Pelepas (PTP), Johor. To talk about the role and benefit of these Free Trade Zones, we speak with the CEO of Port Tanjung Pelepas, Mr Marco Neelsen. #seatrade #malaysia #freetradezone #asia #asean #ahk #seaportIf you are interested in a particular question please find here the questions with their time code for you to jump directly. What is a free trade zone? 01:24 What's the difference between a free trade zone and a free Industrial Zone? 02:43 Where in Malaysia can you find such free trade zones? 04:02Free trade zones are particularly interesting for which type of companies? 05:02Can you elaborate more about the particular advantages of free trade zones in Malaysia? 05:54What about the disadvantages? 09:57 You are the CEO of PTP which developed into one of the busiest seaports worldwide in the last years. PTP has its own free trade zone. How did this come about? 11:33 How are the latest developments in your free trade zone? 15:22Are free trade zones in high demand in Malaysia and is it easy to set up in a free trade zone? 18:19 In close proximity to PTP are the free trade zones of Singapore and Batam, Indonesia. Why should companies set up their operation in a Malaysian free trade zone? 20:09Since the Port of Jurong in Singapore is within eyesight of PTP, how is the relationship between you and your competition in Singapore? 22:52
Sunset Park’s Industry City plans to diverge from its status as a manufacturing hub and thrust itself into a place of international appeal with a prominent rezoning plan that some local residents and community groups say could drastically alter the character of the waterfront neighborhood.
TITLE: Riviera Firefly talks with Dawn Howard Dog Behaviourist aka The Fairy Dogmother chats about our 4 legged furry friends. SERIES: Health and Lifestyle EPISODE: 12 THIS EPISODE In this Riviera Firefly Episode Antonia talks with the Fairy Dogmother Dawn Howard. Dawn is a dog behaviourist and even had to train a dog on a super yacht! Dawn Howard from Dogs d'Azur is the French Riviera's local dog expert. She is a dog behaviourist helping people to live happily alongside their furry friends, she actively helps refuge dogs find new homes and she also has a background in writing and editing. Riviera Firefly podcast is your online show where we chat about living on and visiting the French Riviera and the Côte d'Azur. We cover topics such as Education for children and adults, Places to visit, Health and lifestyle, hobbies and leisure and have lots of fun here in the Alpes Maritimes. We also talk to inspiring local entrepreneurs and small businesses about how they started their careers in France, dealing with administration and what brought them here in the first place. Topical issues such as Brexit and what this means to expats will also be covered in 2017. Our online directory and magazine can be found on www.rivierafirefly.com KEY POINTS What to expect from the programme. [03:00] Dawn loved school and went to a convent in England. She came to France when her husband relocated with his job. She has a background editing for the Daily Mail. [05:00}I had so many questions for Dawn ..Dog training how she got into it , what is it and how does it work with Dawn. Areas that can be trained.. walking on a lead, getting rid of a fear, toilet training. It’s not training the dog it’s training you and training the family. [10:00] Are dogs bilingual? Non verbal skills ‘wait’ ‘stay'[11:00} What is positive only method. [12:30] Rattle shakers for disciplining your dog [13:20] Which dog toys to buy? Kong [14:30] Dog eats a sock and needs an operation to remove it [15:00] Processionary caterpillars are dangerous to dogs. What are they, what to do if your dog comes into contact. Walk by the coast not near pine trees. Other risks to dogs are sand flies and ticks. [18:38] Woofer of the Week Riviera Radio 106.5 and Rachael Dickens the English Osteopath. [20:00] Refuges how you can help and fostering and adopting dogs.(see list below) [23:00] Guide dogs for the blind require host families. [24:32] Challenges and how to deal with them .. think of them as a syntax make it into a positive! [25:21] Dawn meets Princess Anne when working for the New Shopper and was a birth partner in an emergency delivery. [28:00] Dawn also listens to these podcasts got and like, subscribe and share: Adam Buxton, Scroobius Pip , BBC4WomenTalkingAboutCars, No such thing as a fish, The Inquiry, Woman’s Hour, Jason Mandford [31:00] Who should Antonia interview next Kate Adams Catering and Event management or Daniel Crag and Rachael Dickens. [32:00] Contact Dawn via her Facebook Page Dogs d’Azur : https://www.facebook.com/06woofer Thanks to the army of people out there helping animals. [33:00] Start a book club! Dawn’s book choices : Any autobiographies ... Burial Rites Hanna Kent ..Good Me Bad me [35:00] Dawn Lives life with the following her life with the following mottos: “The world would be a better place if everybody could love as unconditionally as a dog” and "Whether you think you can, or you think you can’t - you are probably right” Dawn says to go and be a tourist and visit: Six Fours Les Plages. Perfect for a day out and a lovely lunch. Coming soon Rachael and Kate Adams from Adams and Adams Events and Catering management?! IMPORTANT RIVIERA FIREFLY LINKS Kong toys https://www.kongcompany.com/fr/ French Riviera Animals (Facebook group) https://www.facebook.com/groups/329024693975161/ REFUGES FOR ADOPTIONS FOSTERING DONATIONS Vence: 3192 Chemin du Riou, 06140 Vence. Phone: 04 93 24 08 45 Open 2-5pm every day Antibes: Refuge Jean Duflos, 1770 Chemin des Terriers, 06600 Antibes. Open 2–5:30pm – Monday to Saturday 09 53 80 05 23 Carros Lou Gabaire, Industrial Zone 06510 Carros Open 2–5pm – every day except public holidays Phone: 04 93 08 11 79 St Vallier – just above Grasse for mostly old timers Sos Foyers Chiens Ages - Retirement home for elderly dogs. 3 Route de Cabris, 06460 Saint Vallier de Thiey Phone: 06 36 88 57 31 email : asschiens.ag@orange.fr Open Monday to Saturday 2-5pm Sans Collier Provence in the Var Route de Méounes D554, 83136 GAREOULT (located on the D554, between the roundabout entrance of commune of Garéoult and Néoules) behind the pound "Identity canine" Phone refuge : 04 94 77 61 55 - Other 04 94 86 95 64 (French / German spoken) Email : scp83 @ orange.fr Also the EMCGA – guide dogs for the blind in Biot – if you’d like to be a host family or help them in any way… they are fabulous and do an amazing job! email: education@emcga.f Our sponsor KidooLand celebrates their 10th anniversary this year! This episode was brought to you by KidooLand The Little English School on the French Riviera. Running classes and holiday camps for children age 0-16 years and workshops for grown ups too! In Vallauris Sophia Antipolis and Biot and with AdoLand visiting the Côte d’Azur www.kidooland.com #dawnhoward #dogbehaviourist #rivierafirefly #kidooland #caterpillars #bookclub #podcast #entrepreneurs #france #cotedazurliving www.rivierafirefly.com Copyright 2017.
This week on SFFCH Abi, Rich and Anthony dust off 1995’s Hackers, a movie that perfectly demonstrates what everybody wishes the nineties were like. There’s righteous hacks, a wardrobe department with scope to rival Narnia and a youth club that crosses Starlight Express with the Industrial Zone from the Crystal Maze. Listen as we revel … Continue reading "145: SFFCH – Hackers"
Episode 038! A mostly chill episode today.Download MP3Song 1Delfino Plaza by Koji Kondo & Shinobu Tanaka from the game Super Mario Sunshine.https://en.wikipedia.org/wiki/Super_Mario_SunshineSong 2Underground by Koji Kondo from the game Super Mario World 2: Yoshi’s Island.https://en.wikipedia.org/wiki/Yoshi%27s_IslandSong 3Spelunking in Style by Matthew Steele from the game Dungeons of Dredmor.https://zath.bandcamp.com/album/dungeons-of-dredmor-soundtrack Song 4Bacca-Pipes (Slums 1) Calm by Tobey Evans from the game The Swindle.https://tobeyevans.bandcamp.com/album/the-swindle-ost-extendedSong 5Fame and Glory to the Heroes (Character selection room) by Andre Mari Coppola from the game Super Tower Rush(Evelend).http://www.desura.com/games/super-tower-rushSong 6Industrial Zone by Matthew S Burns from the game Infinifactory.http://mrwasteland.bandcamp.com/album/infinifactory-ostSubscribe via RSS or Subscribe via ITUNESFollow me on Twitter, I’m @EricsVGMixtape.Or check out my personal webpage, Frumpous!