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CELÝ DÍL NAJDETE NA HEROHERO.CO/STUDION „Jsem znechucený tím, že jsme přes třicet let svobody doslova prodrbali zaměřením se na ekonomiku a životní úroveň. Je to sice namístě, ale nestačí to. Zanedbali jsme artikulaci hodnot, na kterých stojí náš stát a naše identita. Spoléhali jsme na to, že se svobodou přichází i povědomí o svobodě, ale to není pravda,“ říká ve Studiu N vládní koordinátor pro strategickou komunikaci Otakar Foltýn. „Daleko víc než od místních komunistů a fašistů, což je stejná sebranka, mi vadí útoky z té svobodomyslné části spektra – od akademiků, pražské kavárny, intelektuálů. Palba zezadu mi trochu podkopává stoličku, protože ji považuju za zbytečnou,“ podotýká. Za svými ostrými vyjádřeními si stojí, jsou podle něj jediná cesta, jak komunikovat základní témata. „Není čas zachraňovat ty, kteří přepadli a rádi by tu viděli ruské tanky. Nemůžu je zachránit, nemám na to čas ani peníze,“ říká v rozhovoru a dodává, že společnost se za jeho působení zatím odolnější nestala. Na to je prý potřeba více času i prostředků. Strategická komunikace státu má podle jeho slov formulovat společná, sjednocující témata. „Nechali jsme to plynout samospádem a teď se hrozně divíme, že nám informační prostředí 21. století brutálně rozvrátilo veřejný prostor a společnost se čím dál víc hádá,“ tvrdí bývalý náčelník Vojenské policie. Co na Čechy nejvíc působí? Z čeho má největší obavy? A co bude dělat, když se k moci dostane Andrej Babiš? Podívejte se na celý více než hodinový rozhovor.
"Progresīvo" ieskatā Zaļo un zemnieku savienība balsojumā par grozījumiem Satversmē ir pārkāpusi koalīcijas līgumu. Iepazīstina ar aptaujas datiem par iedzīvotāju attieksmi pret sirds veselību. Droša un krīzēm gatava Rīga; Pilsēta, kur aug nākotne; Attīstīta, savienota Rīgas metropole: tie ir trīs galvenie mērķi, ko sola sasniegt jaunā Rīgas domes koalīcija. Eiropas Savienības finanšu ministri apspriež iespēju iesaldētos Krievijas līdzekļus ieguldīt riskantākos aktīvos, lai Ukraina gūtu lielāku peļņu. Operatīvie dienesti atgādina par drošību Līgo svētku laikā.
+Ko će biti gospodar legendarne staze u srcu Toskane?+Da li Bagnaia pokreće bitku? Bilo kakvu.+Šta mogu Bezzecchi i Aprilia?OMV, ZVANIČNI PARTNER LAP 76 ⛽️Preuzmite OMV MyStation mobilnu aplikaciju i podržite Lap 76 - https://www.omv.co.rs/sr-rs/mystationKUPITE ULAZNICE ZA IMAX F1 FILM CINEPLEXX PREMIJERU: https://bit.ly/f1-film-lap76-cineplexxIstovremeno pretvorite poene u trenutke radosti - svaka kupovina na OMV stanicama vam donosi poene, koje možete da pretvorite u nove trenutke radosti u prodavnici OMV-a.A uz svaku kupovinu goriva, preporučujemo MaxxMotion, ostvarujete i popust!
Tradicionalna godišnja epizoda gde vam predstavljamo AdEX izveštaj za prethodgnu godinu: koliko se potrošilo na digitalno oglašavanje u Srbiji u 2024. godini? Ove godine, ispred AdEX radne grupe nam je sagovornica bila Selena Radović, Head Digital odeljenja u medijskoj agenciji Media House. Selena nam je predstavila kako izveštaj za Srbiju, tako i evropski AdEX report pa smo bili u prilici malo da uporedimo podatke i vidimo gde se nalazi srpsko tržište digitalnog oglašavanja u odnosu na druga evropska tržišta. Selena je kroz prezentaciju podataka, komentare i diskusiju dala sjajan uvid kako zapravo stojimo kao tržište, dala neka svoja predviđanja, ali i prokomentarisala ovogodišnju Digital day konferenciju te koja tema je na nju ostavila najveći utisak. Za sve digitalce, prava poslastica od epizode! Selena Radović, Head of Digital @ Media House https://www.linkedin.com/in/selenaradovic/ O čemu smo pričali: - Selena - agencijski čovek - AdEX: Evropski izveštaj, metodologija, radna grupa: kako zapravo to sve funkcioniše - IAB Europe izveštaj 2024 - ključni rezultati - AdEX izveštaj za Srbiju za 2024. godinu: kako su se trošili digital budžeti - Ključne tačke AdEX izveštaja i zaključci - Najveći utisak sa Digital Day konferencije sa strane struke Pratite Digitalk podkast za više tema iz digitalnog marketinga, advertajzinga i karijere u kreativnoj industriji: LN: https://www.linkedin.com/company/digitalkrs FB: https://www.facebook.com/Digitalk.rs IG: https://www.instagram.com/digitalk.rs/ Posetite naš sajt i prijavite se na našu mailing listu - https://www.digitalk.rs Prijavite se na naš YouTube kanal: https://bit.ly/3uWtLES Veliku zahvalnost dugujemo kompanijama koje su prepoznale kvalitet onoga što radimo i odlučile da nas podrže i daju nam vetar u leđa: Partneri podkasta: - Raiffeisen banka - https://www.raiffeisenbank.rs/ Digitalne usluge Raiffeisen banke koje preporučujemo za mala i srednja preduzeća: https://bit.ly/44i4BVw - Kompanija NIS - https://www.nis.rs/ - Ananas - https://ananas.rs/ - kompanija Idea - https://online.idea.rs/ Prijatelj podkasta: - PerformLabs - https://performlabs.agency/ Oslobodite pun potencijal svog digitalnog marketinga! Optimizujte svoje kampanje i postignite maksimalne rezultate uz Performlabs. - BiVits ACTIVA vitamini i minerali - https://bivits.com/kategorija/bivits-paketi/ Puno obaveza, stres, prekovremeni rad... zvuči poznato? E, za to imamo pravo rešenje. To su BiVits ACTIVA vitamini i minerali. Sa njima ćete lako uzeti zdravlje u svoje ruke i više od toga. Preporučujemo vam NO STRESS paket – kombinacija tri suplementa koja pomažu da se bolje naspavate, smanjite napetost i podignete energiju. Na BiVits sajtu možete pronaći kombinaciju koja je baš za vas, a uz poseban kod DIGITALK ostvarujete i 25% popusta! Uzmite zdravlje u svoje ruke – uz BiVits ACTIVA vitamine i minerale! - Izdavačka kuća Finesa - https://www.finesa.edu.rs/ U ovoj epizodi podelićemo dve knjige "Neobuzdani Amazon'" izdavačke kuće Finesa onima koji budu najbrži i najkreativniji sa komentarima, a možete nam slobodno pisati i na info@digitalk.rs i direktno nam uputiti komentar, sugestiju ili primedbu. Takođe, svi oni koji na Finesinom websajtu poruče knjige i unesu promo kod digitalk dobiće 10% popusta na već snižene cene izdanja na sajtu: https://www.finesa.edu.rs/
Czesi i Polacy zostawili podobne ślady w kosmosie. Vladimir Remek i Zbigniew Hermaszewski na orbitę polecieli w odstępie kilku miesięcy, w ramach tego samego, realizowanego pod egidą ZSRR programu Interkosmos.W amerykańskiej NASA było trzech astronautów o czeskich i trzech o polskich korzeniach. A teraz, gdy Sławosz Uznański-Wiśniewski czeka na sprzyjające warunki dla startu w ramach misji ESA, do swojej - również w barwach Europejskiej Agencji Kosmicznej, szykuje się powoli Aleš Svoboda.W tym odcinku, o numerze 79, opowiadam bliżej o wszystkich czeskich śladach w kosmosie. Jest więc o tym, co Remek zabrał ze sobą na stację Wostok i gdzie można znaleźć jego pomnik. Jest też o dwóch potomkach czeskim emigrantów, z których jeden cudem z księżyca wrócił a drugi jako ostatni na nim stanął. I o jeszcze jednym astronaucie, który razem z Rosjanami przygotowywał grunt pod budowę Międzynarodowej Stacji Kosmicznej. Wracam też do gwiezdnych podróży krecika, najpopularniejszej ponoć w przestrzeni kosmicznej symfonii i tego, co z lotami na orbitę miał wspólnego młody czeski Żyd, zamordowany przez Niemców w Auschwitz.O jednej tylko rzeczy, chociaż miałem ją w planach - zapomniałem, nie ma niestety w odcinku ani słowa o fenomenalnej czeskiej komedii KOSMO, opowiadającej o współczesnej, sponsorowanej przez hodowcę drobiu czeskiej misji na księżyc.Obiecuję ten wątek rozwinąć przy innej okazji. ***Jeśli podcast Wam się podoba i chcecie pomóc go rozwijać, możecie zostać Patronami lub Patronkami Czechostacji w serwisie Patronite. W tym tygodniu zdecydowali się na to:Dominik, Grzegorz, Marek i dwóch PiotrówBardzo Wam dziękuję
W ocenie dr inż. Jerzego Majchera, eksperta ds. energetyki obecne działania rządu, podobnie jak wcześniejsze decyzje, są sprzeczne z interesem krajowego rynku i prowadzą do wielomiliardowych strat.Jedyne krótkie i trafne określenie dla obecnego kierunku w energetyce to: taktyka samobójcy– powiedział Majcher w rozmowie z Radiem Wnet. Jak dodał, skutki podejmowanych decyzji nie są pokazywane ani odpowiednio analizowane.Ekspert krytycznie odniósł się do projektów opartych na zagranicznych technologiach i strukturach własnościowych.Magazyny statyczne już nie są nasze. Tak samo, jak nie są nasze farmy wiatrowe czy fotowoltaika. To działania wbrew interesowi własnego rynku– zaznaczył.Jako przykład sprzeczności wskazał program „Energetyka dla Wsi”, który przewiduje miliard złotych wsparcia dla rolników chcących budować farmy wiatrowe i fotowoltaiczne.Ziemia ma pracować inaczej. Gdybyśmy te zaszklone dziś hektary przeznaczyli na produkcję biomasy, przyniosłoby to lepsze efekty– przekonywał.Atom vs wiatrakiMajcher przypomniał, że energetyka jądrowa ma najwyższy wskaźnik efektywności: 75, czyli stosunek ilości energii włożonej do uzyskanej.To technologia, która daje najwięcej– zaznaczył.Za główną przyczynę błędnych decyzji uznał „ideologię amoku”, która pomija wiedzę fizyczną i zawodową.Decydenci mają trudność z rozróżnianiem wielu wskaźników, które są dobrze znane środowiskom zawodowym– mówił.Jak tłumaczył, energia elektryczna dzieli się na moc czynną i bierną – „gdy tej drugiej jest za dużo, pojawiają się ogromne, niepotrzebne straty. Fotowoltaika i wiatraki, podłączane przez inwertery, generują głównie moc bierną pojemnościową”.Według Majchera roczny koszt tej mocy biernej pojemnościowej sięga blisko 20 miliardów złotych.To gigantyczne pieniądze, które są wliczane do taryf. Konsument, który nie jest elektroenergetykiem, o tym nie wie– podkreślił./ad
Petar Kosovac gost je kod Vladimira Stankovića u 182. epizodi podkasta Biznis Priče
✓ Zašto pesto treba praviti u avanu? ✓ Koliko se stvari kvare zbog lošeg kvaliteta, a koliko zbog nemara? ✓ Odakle nam mikroplastika?
Zdravo. V epizodi, v kateri ugotovimo, kaj dejansko pomeni izraz “ni politične volje”, vam povemo tudi, v katere kriptovalute morate vlagati. Več na hvalazavseribe.si! Nato se z javnim prevozom pripeljemo do debate o digitalnih nomadih in se sprašujemo, ali naj Ljubljana postane raj zane ali ostane kavč republika terasastih in ostalih blokov. Tudi o nadaljevanju bitke med Boverikom in Thorom. Bovči preživi drugi udarec, Trillian potrebuje oživljanje, Artur pa presenetljivo prevzame očetovsko vlogo. Vmes obdelamo še vse tegobe, ki jih ima Thor. Za boga 1. kategorije bi lahko rekli, da je zelo zmeden in nesiguren. Ali se vsaj zdi tako.
+Uprkos trijumfu Rusell veruje da je za uspeh zaslužna pol-pozicija i niže temperature.+Kimijev spektaklurni manevar na početku trke.+Oconu poeni u 200. trci HaasaOMV, ZVANIČNI PARTNER LAP 76 ⛽️Preuzmite OMV MyStation mobilnu aplikaciju, podržite Lap 76 - https://www.omv.co.rs/sr-rs/mystationKUPITE ULAZNICE ZA IMAX F1 FILM CINEPLEXX PREMIJERU: https://bit.ly/f1-film-lap76-cineplexx
Za nami kolejny sezon podcastu Łukasza Kadziewicza "W cieniu sportu". Zapraszamy na najlepsze fragmenty odcinków, anegdoty i historie opowiedziane przez gości.
Za největší věžní hodiny v Česku jsou považovány ty v průčelí hlavní věže kostela Nejsvětějšího Srdce Páně v Praze na Vinohradech. Jejich průměr je přes 7,5 metru.
Sprawdź e-booki: “Cień, Wewnętrzne Dziecko, Dorosłe JA” https://wysokie-wibracje.pl/cien-wewnetrzne-dziecko-i-dorosle-ja/?el=yt247
Za největší věžní hodiny v Česku jsou považovány ty v průčelí hlavní věže kostela Nejsvětějšího Srdce Páně v Praze na Vinohradech. Jejich průměr je přes 7,5 metru.
Má sociologie něco společného s kriminalistikou? Kdo vlastně jsou senioři? A opravdu všichni si uvědomují svoje stárnutí? Byla dlouhověkost vždy spojena s byznysem? Co je aktivní stáří? Ovlivňují média stereotypy o starších lidech? Jak pestrá je podoba dnešního prarodičovství? Zažívá určitou formu osamělosti každý z nás? Proč jsou již padesátileté ženy pro naši společnost tzv. neviditelné? Jak si Lucie Vidovičová představuje svoje vlastní stáří?Všechny díly podcastu Jak to vidí... můžete pohodlně poslouchat v mobilní aplikaci mujRozhlas pro Android a iOS nebo na webu mujRozhlas.cz.
Má sociologie něco společného s kriminalistikou? Kdo vlastně jsou senioři? A opravdu všichni si uvědomují svoje stárnutí? Byla dlouhověkost vždy spojena s byznysem? Co je aktivní stáří? Ovlivňují média stereotypy o starších lidech? Jak pestrá je podoba dnešního prarodičovství? Zažívá určitou formu osamělosti každý z nás? Proč jsou již padesátileté ženy pro naši společnost tzv. neviditelné? Jak si Lucie Vidovičová představuje svoje vlastní stáří?
Za necelé čtyři měsíce půjdeme volit novou sněmovnu. Hnutím a stranám zbývá málo času něco napravit, zato mají hodně času něco zkazit. Na to stačí jedno zaváhání, jedna chyba a už to jede.
Êtes-vous prêts pour un nouveau deep dive de Catherine?Cette semaine, Catherine donne le coup de départ à sa toute nouvelle série consacrée au clan Dubois, un gang criminalisé composé de neuf frères ayant grandi dans le quartier Saint-Henri à Montréal. Rapidement, les frères Dubois s'insèrent dans le jeu, la prostitution, la drogue et fricotent avec le clan Rizzuto et la mafia irlandaise.Un cas historique garanti de mettre en masse de criminalité… dans ton café!Café recommandé en ondes : Glazed par Za & KloPour plus de détails et pour nous encourager, c'est ici : Un peu de crime dans ton caféMerci pour votre soutien! Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
To kakva je Kara legenda bi vam trebala govoriti činjenica da u epizodi samo jednom napravimo šalu na račun imena Kara.Zašto smatramo da je Kara legenda? Poslušajte u novoj epizodi.Počastite nas kavom: https://www.buymeacoffee.com/mjestozlocinaPodržite nas na Patreonu i otključajte ekskluzivni sadržaj: https://www.patreon.com/mjestozlocinaPratite nas na Instagramu: https://www.instagram.com/mjestozlocinapodcastPridružite nam se na Discordu: https://discord.gg/2NU9cprjMd
Za necelé čtyři měsíce půjdeme volit novou sněmovnu. Hnutím a stranám zbývá málo času něco napravit, zato mají hodně času něco zkazit. Na to stačí jedno zaváhání, jedna chyba a už to jede.Všechny díly podcastu Názory a argumenty můžete pohodlně poslouchat v mobilní aplikaci mujRozhlas pro Android a iOS nebo na webu mujRozhlas.cz.
Za extrémy sa (draho) platí. Reportéri Denníka E každú stredu komentujú správy o ochrane planéty, životnom prostredí a udržateľnej energetike.
Gošća: Dajana ZoretićDomaćini: Aleksandra Radivojević i Pavle ŽivkovićGost 213. epizode podkasta "Pod kapicom" bila je Dajana Zoretić, kondicioni trener vaterpolo reprezentacije Srbije. Kako je došlo do saradnje sa Urošem Stevanovićem, i zbog čega i danas sa nevericom gleda na ogromno poverenje koje je u njen rad i stručnost imao selektor srpskog nacionalnog tima. Dnevni sastanci sa akcentom na prevenciju od povreda, da li je realan termin "tempiranje forme" i šta podrazumeva rad kondicionog trenera u pripremi za najveće sportsko takmičenje. Osečaj posle osvojenog zlata, šta je rekao njenog srca izabranik Josip Vrlić, koji je sa Hrvatskom poražen u velikom finalu. Priča o "trojanskom konju" i reakcija porodice, uloga sjajnog stručnjaka Pere Kuterevca, koji je Dajani svojevremeno spasio život, uveo je u vaterpolo, a onda kao kondicioni trener Hrvatske vaterpolo reprezentacije pretrpeo poraz od učenice u Parizu. Kako je nekadašna plivačica ispustila priliku da učestvuje na Olimpijskim igrama u Atini i Pekingu, kasnije je postala vicešampionka sveta u ronjenu na dah, a kakvu je pomoć dobila od plivačke legedne Petera Mankoča. Uloga Vjekoslava Kobešćaka, kakvi su studenti na Kineziološkom falultetu u Zagrebu, gde je vanredni profesor, i zbog čega se odlučila da upiše i Komunikacione nauke, gde će diplomirati do kraja godine....#podkapicom #infinitylighthouse#vaterpolo 00:00:00 Intro00:02:00 Zlato sa Srbijom na Olimpijskim igrama00:07:30 Poziv u reprezentaciju00:16:20 Analiza igrača i plan i program treninga00:23:30 Tehnika plivanja igrača00:33:00 Početak priprema za Olimpijske igre00:38:00 Novi igrači i pripreme za turnir u Budimpešti00:39:00 Počeci plivačke karijere i uspesi00:49:20 Ronjenje na dah00:54:30 Ulazak u vaterpolo01:03:30 Rad u inostranstvu01:05:40 Rad na fakultetu01:12:00 Kolege iz drugih sportova01:17:20 Planovi za dalje01:19:30 Pitanja publike01:51:00 Završna reč01:54:00 Odjava------------------------------HUMANITARNI KUTAKPomozimo Martinu!Slanjem SMS poruke: Upišimo 1503 i pošaljimo SMS na 3030Slanjem SMS poruke iz Švajcarske: Upišimo human1503 i pošaljimo SMS na 455Uplatom na dinarski račun: 160-6000001670866-23Uplatom na devizni račun: 160-6000001671337-65IBAN: RS35160600000167133765SWIFT/BIC: DBDBRSBGUplatom platnim karticama putem linka: E-doniraj (https://www.budihuman.rs/edonate/sr?user_id=1503)Uplatom sa vašeg PayPal naloga putem linka: PayPal (https://www.budihuman.rs/paypal/sr/donate?user_id=1503)-----------------PODRŠKA ZA INFINITY LIGHTHOUSEUkoliko želite da podržite ekipu Infinity Lighthouse i sve što radimo, najbrže je kroz Patreon i YouTube članstvo.Patreon: https://www.patreon.com/infinitylighthouse YT: https://www.youtube.com/channel/UCQ2D37u3DU1XGxxriq5779Q/join-----------------NAŠA PRODAVNICA - ️https://shop.infinitylighthouse.comSvi koji žele da obogate svoju biblioteku prelepim delima o Formuli 1 i MotoGP-u ili se obuku u naše, zajedničke, boje, tu je naša zvanična prodavnica knjiga, majica i kačketa.PATREON I YOUTUBE MEMBERSHIP ️- www.patreon.com/infinitylighthousePodrška na Patreonu i YouTube-u nam veoma znači i pre svega hvala svim našim pokroviteljima, a ukoliko ste u mogućnosti i vi da nas podržite, pomoćićete nam da dalje napredujemo i razvija se naša, nadamo se zajednička, priča.NAŠE DRUŠTVENE MREŽE Instagram - https://instagram.com/infinitylighthouse Facebook - https://facebook.com/theinfinitylighthouseTwitter - https://twitter.com/infinitylighthsSPORTSKE VESTI - https://sportsmagazin.rsMusic credit: Envato Elements Item/Cinematic Heroic by StudioKolomnaAutor: Pavle ŽivkovićDatum: 13. jun 2025.Lokacija: Studio na kraju UniverzumaProdukcija: Infinity Lighthouse https://www.youtube.com/infinitylighthouseWebsite: https://infinitylighthouse.com/Zabranjeno je svako kopiranje i neovlašćeno preuzimanje video i/ili audio snimaka i postavljanje na druge kanale! Nije dozvoljeno koristiti materijal sa ovog kanala, bilo u celosti ili iz segmenata, bez licenciranja / plaćanja kako za komercijalnu, tako i za nekomercijalnu upotrebu.Svaka upotreba bez licenciranja za komercijalnu ili nekomercijalnu / privatnu upotrebu biće procesuirana. Za sve informacije o pravima, za upite o licenciranju i dobijanju dozvole za korišćenje možete nas kontaktirati putem naše zvanične email adrese.Copying, re-uploading and illegally distributing this copyrighted work is strictly prohibited! Label and copyright: Infinity Lighthouse. ★ Support this podcast on Patreon ★
Začala válka mezi Izraelem a Íránem, nebo stále existuje možnost diplomatického urovnání celého konfliktu? Jak útok Izraele na íránská jaderná zařízení ovlivní nadcházející rozhovory Íránu a Spojených států o jaderné dohodě? Co znamená hrozící útok Íránu pro život běžných Izraelců?
Ženy vědí, že po padesátce to teprve začíná! Začíná chrápání, kolonoskopie, boj s chloupky na bradě a zvětšuje se tvar spodního prádla. Speciál možná o ničem, ale vlastně o všem. Pobavte se s námi. Eva & Lenka
Zapraszamy na nowy odcinek programu "Rezerwacja". Katarzyna Janowska rozmawia z gośćmi o nowym serialu i spektaklu teatralnym. Małgorzata Kożuchowska i Paweł Demirski opowiadają o serialu "Aniela". To niezwykła historia na granicy dwóch światów w gwiazdorskiej obsadzie. W serialu zagrali także m.in.: Jacek Poniedziałek, Cezary Pazura, Gabriela Muskała, Filip Pławiak. Grzegorz Małecki jako reżyser przygotował spektakl "Zaćmienie w dwóch aktach" - Pabla Remóna. Stworzył przenikliwy portret artystów. Tragikomicznie analizuje i przedstawia proces twórczy. Premiera w Teatrze Narodowym w Warszawie. Paweł Tworek zaprasza na relację z próby spektaklu "Kobieta samotna" w reżyserii Anny Smolar.
Začenja se kranjski igralski filmski festival Krafft, na katerem se bodo za zlata jabolka potegovale igralske vloge iz desetih celovečernih filmov, podelili pa bodo tudi častno zlato jabolko za izjemno delovanje in umetniške dosežke. Ocenjujemo tri filme, ki so v teh dneh na sporedu v kinu: Spomini nekega polža, Simón in Kako izuriti svojega zmaja.
Sezona 1946/47 je bila prelomna v zgodovini jugoslovanskega nogometa, saj je bilo odigrano prvo povojno državno prvenstvo. V štirinajstčlanski prvi ligi je sodeloval tudi predstavnik Slovenije, lendavska Nafta, ki je prvič nastopala pod tem imenom. Liga je bila precej kaotična, saj so jo zaznamovale politične, ne športne odločitve. Tudi v slovenski ligi je bilo zelo pestro, da ne rečemo kaotično. Začela se je z dvanajstimi ekipami, po nekaj krogih narasla na štirinajst, nato pa se je v zimskem premoru zaradi združitev nekaterih klubov (oziroma fizkulturnih društev) skrčila na enajst moštev in bila zaradi časovne stiske razdeljena v dve skupini. Poleg številnih zabavnih anekdot z domače scene, smo naredili tudi pregled dogajanja v tujih ligah, ki so po koncu druge svetovne vojne spet zadihale s polnimi pljuči.
Za východní hranicí Evropské unie se už více než tři roky bojuje. Mírové ukončení války na Ukrajině není v dohledu. Podle evropského komisaře pro obranu a vesmír Andriuse Kubiliuse představuje Rusko vojenskou hrozbu pro Evropu: „A to neříkají politici jako já, komisaři či politici z členských zemí. Ale říkají to v první řadě naše zpravodajské služby. Šéf německé zpravodajské služby varoval, že Rusko nejen může být připraveno k útoku, ale má důkazy o tom, že útok plánuje.“Všechny díly podcastu Interview Plus můžete pohodlně poslouchat v mobilní aplikaci mujRozhlas pro Android a iOS nebo na webu mujRozhlas.cz.
Začalo to Quakem 2, totálními konverzemi a ambicemi, které se do jednoho módu nevejdou. Marek Rabas, zakladatel a šéf brněnského studia Madfinger Games, přišel do Questu popovídat o cestě od módování a Hidden & Dangerous 2 až po úspěch online střílečky Gray Zone Warfare, která v předběžném přístupu prodala přes milion kopií.
Začala válka mezi Izraelem a Íránem, nebo stále existuje možnost diplomatického urovnání celého konfliktu? Jak útok Izraele na íránská jaderná zařízení ovlivní nadcházející rozhovory Íránu a Spojených států o jaderné dohodě? Co znamená hrozící útok Íránu pro život běžných Izraelců?Všechny díly podcastu Hlavní zprávy - rozhovory a komentáře můžete pohodlně poslouchat v mobilní aplikaci mujRozhlas pro Android a iOS nebo na webu mujRozhlas.cz.
Příběh minisérie Bora se točí kolem skupiny lidí, kteří kvůli počasí uvíznou na majáku. „Scénář jsem přečetla na jeden zátah a říkala si, že je opravdu skvěle napsaný,“ popisuje. Zažila někdy situaci, že sama někde nedobrovolně uvízla? Kolik dní a kde se minisérie točila? Komu by napsala dopis na rozloučenou? Je sama lektorkou na workshopu? Dá se natrénovat improvizace? Co zkouší v Dejvickém divadle?Všechny díly podcastu Blízká setkání můžete pohodlně poslouchat v mobilní aplikaci mujRozhlas pro Android a iOS nebo na webu mujRozhlas.cz.
Černákovci sa dopustili množstva vrážd a viacerí za ne spravodlivo sedia. Ale je tu aj prípad vraždy Petra Klešča, kde sa viacerí svedkovia z prostredia mafie, aj bývalí policajti či dokonca prokurátorka zhodujú, že došlo k justičnému omylu. Za túto vraždu bol odsúdený a 12 rokov zo svojho 15-ročného trestu si odsedel Černákov vodič Slavomír Surový. Ako k tomu došlo?Slavomíra Surového súd prepustil na podmienku, a tak je už na slobode. Dožaduje sa aj obnovy konania, aby mohol pred súdom preukázať svoju nevinu, no súd jeho žiadosť zatiaľ zamietol. Surový sa odvolal a vec tak pôjde na krajský súd.V dnešnej epizóde podcastu Mafiánsky štát sa dozviete nielen verziu Slavomíra Surového, ale aj názor experta na mafiu Jána Petroviča, celý príbeh tohto prípadu, a budete počuť aj stanovisko súdu, ktorý nepovolil obnovu konania.Mafiánsky štát môžete počúvať po prihlásení sa do služby predplatného Aktuality Navyše - len na Aktualitách, alebo v spoplatnenej časti Apple podcastov.Nahrávali Peter Hanák a Ján Petrovič.
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S jedním z nejvýznamnějších českých ekonomů současnosti jsme se bavili o tom, jak vlastně na tom je naše země v porovnání s ostatními evropskými ekonomikami - žijeme ve spálené zemi, anebo patříme naopak mezi ty lepší a bohatší země Evropy? Tématem našeho setkání byla i nová kniha Mojmíra Hampla Globalizace u konce s dechem. Je to tak, že se přeskládává světový systém i mezinárodní partnerství a v podstatě končí krásné období klidu a prosperity, na které budeme muset na nějakou dobu zapomenout? Začíná rozhovor, jehož plnou téměř hodinovou délku a bez reklam můžete najít v aplikaci Herohero pod mým jménem anebo na webu na www.herohero.co/petrhorkyOdkazy:kniha: https://www.knihydobrovsky.cz/kniha/globalizace-u-konce-s-dechem-777137517Zjisti vícKuba, David a jejich nevšední pohledy na zajímavá témata, která vás baví.Listen on: Apple Podcasts SpotifySupport the show
Al and Kev talk about the Wholesome Direct Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:53: Feedback 00:03:18: What Have We Been Up To 00:30:35: Snacko 1.0 00:32:46: Wholesome Direct 01:04:25: Outro Links Snacko 1.0 Wholesome Direct Wholesome Games Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al. (0:00:36) Kev: I’m Kevin. We’re back baby. This is the first episode back, right? (0:00:38) Al: They said they said we couldn’t do it, Kevin. (0:00:41) Al: They said we couldn’t do it. (0:00:43) Al: We said we couldn’t go on a break and come back because no one goes on a break (0:00:46) Kev: The they being you, I think primarily. (0:00:48) Al: and then comes back. (0:00:52) Al: No, everyone. (0:00:53) Al: Nobody believed in me. (0:00:57) Al: But here we are. (0:00:58) Al: back and here we are here today to talk (0:01:00) Al: about so many Cottagecore games like so many that I think some might just be that’s a game (0:01:03) Kev: Oh, a lot like they double. (0:01:06) Kev: It in the last five minutes. (0:01:13) Al: moving on we’ll see we’ll see we are we are here today to talk about the Wholesome Direct (0:01:14) Kev: Yeah, probably a lot of them we’re talking about the wholesome direct everyone (0:01:23) Al: specifically and a bunch of stuff in that not everything because it was an hour long and (0:01:30) Al: talked about everything in an hour long presentation we would probably be here all day and it’s already (0:01:37) Al: half eight at night that’s that’s also that’s also true so we’re going to talk about that we (0:01:37) Kev: and we don’t have enough to talk about it (0:01:40) Kev: ‘cause we don’t care about all of them. (0:01:46) Al: do have one piece of news that I want to cover before that and before that we’re going to talk (0:01:53) Al: about what we’ve been up to but first of all Kevin we’ve got feedback this is being sent in by Katie (0:01:56) Kev: Oh! (0:02:00) Al: of the show I have been listening to the podcast for some time now and it’s a highlight of my week (0:02:02) Kev: Uh-oh. (0:02:06) Al: not last two weeks so sorry I really enjoy hearing your honest and sometimes brutal opinions on games (0:02:06) Kev: When did we ruin it for her? (0:02:14) Al: and I especially enjoy how positive and how much energy Kev has on his solo episodes keep up the (0:02:21) Al: amazing work. There we go Kevin. You got a shout out. (0:02:23) Kev: Okay, I’m going, I’m trying to refrain from, you know, being sarcastic or whatever, putting myself down. But thank you very much. Sincerely, that means a lot. I have a lot of practice talking to myself. I think that’s what it is in my head space. Now, I just put a mic in front of it. (0:02:38) Al: I feel like the brutal opinions on games has to be talking about Shugadu Island, right? (0:02:54) Kev: Oh, I feel like there’s a number of episodes we could point to, including the ones we like. (0:02:58) Al: That is the particularly bad one. Well anyway, thank you Katie for the feedback. If you too (0:03:00) Kev: Yeah. (0:03:05) Al: want to send feedback you can do it on the website harvestseason.club (0:03:08) Al: There’s a feedback from there. Come send us more and you’ll get a mention on the podcast. (0:03:12) Kev: Yeah, all right. (0:03:15) Kev: You’d like right now, yay. (0:03:16) Kev: Thank you, Katie. (0:03:17) Kev: I very much appreciate it. (0:03:19) Al: Next Kevin, what have you been up to? (0:03:22) Kev: Boy, what do I– (0:03:23) Kev: Well, my internet has been out for a week, (0:03:27) Kev: so let’s start with that. (0:03:28) Al: That’s unfortunate. (0:03:29) Kev: Yep, it’s been a headache. (0:03:33) Kev: But here I am using not working internet. (0:03:40) Kev: But that’s kind of– (0:03:42) Kev: affected a lot of my gameplay, because so I didn’t realize just how many of my games are like online only. (0:03:48) Kev: Or have to connect to servers or whatever, like Zendless on Zero has a 2.0 update. I haven’t played that. Marvel Snap, (0:03:55) Kev: I don’t get that many games in this week. My phone’s dying, so it can’t– for whatever reason Snap just crashes on it now. (0:04:01) Kev: So I have to pretty much play on PC these days. (0:04:05) Kev: But Unite is gone, so on and so forth. (0:04:09) Kev: The one game I have been playing though (0:04:12) Kev: Unicorn Overlord, are you familiar with that, Al? (0:04:14) Al: I am. I’m a photo. (0:04:16) Kev: Okay, oh man, it’s… (0:04:20) Kev: So I picked it up on sale, it was like 30 USD, which is pretty cheap for a game of this size. (0:04:24) Kev: Um, it’s for people unfamiliar, it’s a strategy, real-time game. (0:04:32) Kev: I like Fire Emblem, but real-time. (0:04:34) Kev: And Good Heavens, this game does all the things I like in that game. (0:04:40) Kev: Um, okay. (0:04:42) Kev: So, have you ever played a Fire Emblem, Al? (0:04:44) Al: No. (0:04:44) Kev: Okay, but I assume you’re familiar with the concept of super-trust, right? (0:04:47) Al: Yeah. (0:04:48) Al: Yeah. (0:04:48) Kev: Yeah, okay. So, like I said, that’s correct. (0:04:51) Al: They’ve all got swords, that’s what I’m aware of. (0:04:54) Kev: And Unicorn Overlord also has swords. (0:04:56) Kev: Actually, Unicorn Overlord has a lot of Fire Emblem stuff. (0:05:00) Kev: It’s very much like an homage/love letter to a lot of strategy games, Fire Emblem included. (0:05:06) Kev: So, it has a lot of the elements borrowed from that. (0:05:10) Kev: that are like likely it feels (0:05:12) Kev: less like trying to knock them off and more become the wash / love letter anyway (0:05:19) Kev: so unlike Fire Emblem which is grid based this is not grid based it’s real (0:05:24) Kev: time you just send your units point A to point B and they’ll travel as close to (0:05:29) Kev: straight line as they can also they in Fire Emblem each character is a single (0:05:36) Kev: unit in this game you assemble teams of up to five characters in one unit with (0:05:42) Kev: front row and a back row so all of a sudden the complexity is through the (0:05:46) Kev: roof and it’s really enjoyable in my opinion right you got tanks in front (0:05:50) Kev: archers in the back so on and so forth and each character you can load them out (0:05:58) Kev: with different equipment skills and stuff and Fire Emblem is like every (0:06:02) Kev: character gets like two or three items that do almost just that’s basically but (0:06:07) Kev: in this one you can you can change their move sets so there’s (0:06:12) Kev: it like layers and layers and layers of complexity which is (0:06:15) Kev: really, really good. Yeah, I really, really like this game. (0:06:20) Kev: I’m at 60 hours so far. Yeah, good. No internet. So just (0:06:26) Kev: crushing it. But it is. It’s the arts really nice. Very, very (0:06:31) Kev: pretty. But but oh, great, great stuff. Um, yeah, that’s that’s (0:06:38) Kev: kind of the big thing I’ve been up to. (0:06:42) Kev: All right, Al, what about you? (0:06:44) Kev: Tell me– tell the poor pleb about the switch, too. (0:06:46) Al: The Switch 2, what? What are you talking about? Yes, yes, I’ve got the Switch 2 and I’ve been (0:06:52) Al: playing Mario Kart World. I haven’t had a huge amount of time on it yet. As we are talking, (0:06:58) Al: I have been… I was away. I was not at home when the Switch 2 came out on Thursday, and (0:07:06) Al: it was delivered to my home. I didn’t get back till Saturday evening, and so that’s (0:07:11) Al: about 24 hours ago as of now. So, yeah, I’ve not had a huge amount of time. (0:07:16) Al: Especially as obviously I had to set it up, and you know, I have kids and a life, and (0:07:20) Al: I can’t just always play the game. But I have put in a couple hours into it, both myself (0:07:27) Al: and me and my son playing it together, and it’s fun. I enjoy it. What I will say is that (0:07:35) Al: I love a lot of the… It’s a lot more reactive in terms of like, your character does a lot (0:07:44) Al: more while playing, which makes it feel (0:07:46) Al: a lot more real, right? Like there are more reactions to things. And, uh, so it’s really (0:07:54) Al: hard to explain, but there’s just lots of little things that they do that make it feel real. Um, (0:08:00) Al: the animations are all more detailed. Uh, when you, when you hit a car, you don’t now just like (0:08:07) Al: stop in the same way that you do when hit by, uh, uh, you know, a weapon you like get knocked to (0:08:15) Al: the side and you can actually (0:08:17) Al: there was one today where I was like hit it in such a way that I actually just ended up going up on two wheels (0:08:24) Al: and continuing to move. (0:08:26) Kev: What? (0:08:28) Al: Yeah, exactly. So there’s just lots of little things like that. (0:08:30) Al: It’s you don’t, whereas in Mario Kart 8, if you hit a vehicle, no matter how you hit it, (0:08:37) Al: you would just, you would just stop. (0:08:37) Kev: You do the somersault, you know, or whatever, yeah, uh-huh, yeah. (0:08:38) Al: Yeah, exactly. You’d just do the standard. (0:08:40) Al: I’ve been hit by something I have now stopped, whereas that’s not necessary. (0:08:44) Al: If you hit it, like, straight on, you will slow down. (0:08:46) Al: And, you know, spin off to the side. (0:08:49) Al: But if you hit it in certain ways, you can actually just keep going. (0:08:52) Al: It just depends on exactly how you hit it, which makes it a lot more fun, I think. (0:08:59) Al: And, you know, different weapons do different things depending (0:09:03) Al: on where they hit you and how they hit you and stuff like that. (0:09:06) Al: Which it is, it is, it’s really interesting. (0:09:06) Kev: Really, that’s fascinating. (0:09:10) Al: And it just, yeah, just the animations, like, you feel like the character moves (0:09:16) Al: the vehicle. It doesn’t just feel like you are one car, one model, stuff like that. (0:09:20) Kev: Wow, that’s the power of the Switch 2. (0:09:26) Al: Or is it the power of, like, 10 years of developing the next Mario Kart game? (0:09:31) Kev: No, no, this wasn’t possible on the Switch 1. (0:09:34) Kev: Impossible, absolutely. (0:09:38) Al: And I also like how, so one of the things about this game is obviously you’re just choosing (0:09:44) Al: a car rather than like choosing the body. (0:09:46) Al: The wheels and what’s it called, parachute. (0:09:49) Kev: Right. (0:09:53) Al: I quite like that because there’s less for you to have to think about. (0:09:57) Al: But what I do like is that each of the carts looks slightly different depending on the character. (0:10:04) Kev: Wow, that’s impressive. (0:10:06) Al: It’s not just like the base cart, the Mario cart, that if you’re Mario it’s red with the M on it. (0:10:10) Al: If you’re Luigi it’s green with the L on it. (0:10:14) Al: if you’re the cow, it’s grey with the cow. (0:10:16) Al: They put a lot of attention to detail in this game, a lot of effort. (0:10:18) Kev: - That’s all. (0:10:28) Kev: Wow, that’s impressive genuinely, like wow, that’s attention to detail. (0:10:38) Al: It’s really fun. Some things are going to take some getting used to like the controls are (0:10:44) Al: are obviously slightly different. (0:10:46) Al: The thing that’s knocking me off a lot is in eight and before, if you wanted to hold (0:10:54) Al: like a shell or banana behind you, you would have to hold down the fire button. Whereas now (0:10:58) Kev: Mm-hmm. Yeah. (0:11:02) Al: that happens by default. So as soon as you have it in the priority slot, it is behind you. (0:11:06) Kev: Okay, huh, I think. Okay. Sure, sure. I feel like at least one (0:11:09) Al: And then if you press it and hold it, it will just fire it. So I have spent a lot of time (0:11:17) Al: things because I was trying to have them behind me. But that’s just how you get used to it. (0:11:21) Al: And eventually you’ll stop doing that. But yeah. (0:11:25) Kev: other Mario Kart did that. But it’s not as common at the very (0:11:30) Al: possibly. Well, that’s the thing. Like, do I remember how things before 8 actually worked? (0:11:30) Kev: least, or regardless, it’s been what 10 years with our hard part (0:11:34) Kev: eight. (0:11:36) Kev: That’s how - that’s how video game historians - yeah, yeah. Now that’s fair. That’s how (0:11:39) Al: No, I do not. I’m not an idea. I don’t go back and play old Mario Kart all the time, right? (0:11:46) Al: That’s not my life. (0:11:50) Kev: video game historians chronicle things in the BMK8 era or the AMK8 era. But that’s (0:12:00) Kev: good stuff. Okay, how does - how does the free driving world… (0:12:04) Al: I haven’t done any of that yet. I’ve just been playing Grand Prix. I will say… (0:12:08) Kev: Mmm. Well, I mean, but you - you have between the phrases now, right? Like, that’s - you feel a (0:12:14) Al: So yeah, so I think no, is how I’ll say it. It is not like what I think Free Run will be at all. (0:12:15) Kev: taste of it. (0:12:26) Al: You’re not really driving between the courses. How it is, is yes you are driving, like you start (0:12:32) Al: Start on the finish line of the previous course. (0:12:35) Al: And then the first lap is to the starting line of the next course. (0:12:42) Al: And then this, and then you’ve got the second and third laps are on the course. (0:12:46) Al: It depends on what course it is. (0:12:47) Al: Like some of them are shorter, like baby park, and you actually have like then (0:12:51) Al: multiple laps around it, or a lot of them aren’t just like a single loop that you (0:12:56) Al: do a certain number of times. (0:12:57) Al: A lot of them are like the ones where you, you just have one long course that (0:13:01) Al: you do different sections of. (0:13:03) Al: It just depends on what it is. (0:13:05) Al: I am, I don’t really like it. (0:13:09) Al: I personally would just prefer the standard you’ve got your three courses (0:13:13) Al: and you do your three laps or however many laps. (0:13:16) Kev: » Sure, sure. (0:13:16) Al: Um, the driving between it just feels kind of tacked on and it almost feels (0:13:22) Al: like they wanted the open world thing. (0:13:24) Al: And sure, fine. (0:13:25) Al: I don’t, I I’ve not tried it yet, but I, I can imagine it’d be interesting. (0:13:30) Al: Um, but the all you must drive between the courses, the bit that is (0:13:35) Al: between the courses feels pretty either feels pretty generic and boring, or just (0:13:40) Al: feels like the previous course that you just finished and you’re like, I don’t (0:13:44) Al: understand why I’m still doing this course when I’m on the next course. (0:13:49) Al: And it doesn’t, the other, the other thing that I found a bit weird was it (0:13:52) Al: doesn’t start straight away. (0:13:55) Al: Like once you hit the finish line, you go into like, Oh, here’s the rankings. (0:13:59) Al: And then you have to start it again. (0:14:01) Al: And then because you’re starting again, you’re starting on the finish (0:14:04) Al: and it just feels like that’s a weird jarring thing. (0:14:08) Al: It’s like, Oh, you finished that race. (0:14:10) Al: Now let’s start the next race on this point. (0:14:13) Al: Like where you just finished, like it just, it feels like an idea that someone (0:14:17) Al: had, and then they went, yeah, let’s do that. (0:14:20) Al: But they never really did anything with it. (0:14:22) Al: And it almost would have felt more realistic or more interesting. (0:14:28) Al: If it just, the race hadn’t stopped at any point, or maybe if it, if you have. (0:14:35) Al: You have to wait for everyone else to get there, like, if you just like stayed in (0:14:40) Al: position at that point, and waited for everyone to catch up, but the fact that (0:14:41) Kev: Yeah, in that way, kind of– (0:14:46) Al: it goes like, Oh, now we’re going to like cut to this other screen, like they do in (0:14:50) Al: previous Mario carts, where you show the rankings, it almost defeats the purpose (0:14:54) Al: of then, then driving between the two courses. (0:14:57) Kev: Yeah, that’s so weird to me because, yeah, that doesn’t from the way it was described, like, that would have been, you know, what I would have thought, right? Like, you there, you know, you hit the finish line and then you just keep driving and maybe ranking is on the side or something. (0:14:57) Al: It’s like, well, what happened, what happened in that time? (0:15:00) Al: Because now I’m back on the finish line. (0:15:16) Al: 100% why I expected. And I guess the reason they don’t do that is they want everyone to catch up (0:15:19) Kev: That’s wild. (0:15:21) Al: so that you’re all starting at the same time for the next race. Sure, fine. But I feel like you (0:15:25) Kev: But, okay. (0:15:27) Kev: Yeah, but what’s the point? Like, that’s baffling to me. (0:15:28) Al: could have done that transition better, right? I don’t– I understand why they want something (0:15:34) Kev: Um… (0:15:37) Al: like this. It feels like it’s another mode, and I feel like they should have kept Grand Prix (0:15:41) Kev: Mm-hmm. (0:15:44) Al: as it was. And then this was like (0:15:45) Kev: Yeah. (0:15:47) Al: a new type of tour. A grand tour instead of a grand prix. I’m not saying this is bad, (0:15:48) Kev: Yeah, that’s what they should have done. Absolutely. Yeah, exactly. There you go. (0:15:56) Al: I’m saying I don’t like that this is instead of what we had before. (0:16:00) Kev: Right, right. I get that. Yeah, from what you’re describing, it doesn’t… (0:16:05) Kev: Yeah, it sounds like they fumbled that execution just a little bit. (0:16:09) Kev: And if you’re not here completely removing the standard Grand Prix for that, like, that’s a problem. That’s rough. (0:16:14) Al: Exactly. (0:16:16) Al: Exactly. (0:16:17) Al: Exactly. (0:16:17) Kev: Well, we’ll see. Like, I mean, I… I mean, I personally think we’re going to get DLCs that are just going to be standard Grand Prix-type modes. (0:16:19) Al: We will see. (0:16:30) Al: Interesting. I can’t see them not doing DLC for this. For two reasons, one, they did two sets of DLC for the previous game, and two… (0:16:31) Kev: Because… (0:16:35) Kev: Right, exactly, right? (0:16:40) Kev: Mm-hmm. And DLC for the remastered version of the game, that DLC. Yeah. (0:16:46) Al: Well, yeah, that was the second one. But anyway, secondly, it doesn’t feel like there’s enough races, because you have, like, eight. (0:16:56) Al: And it doesn’t feel like (0:17:00) Al: enough to me. I’m not regretting buying the game, especially because I got it in (0:17:01) Kev: Not anymore (0:17:05) Kev: Yeah (0:17:06) Al: the bundle, right? But I totally get why people are like, Oh, that feels like a lot (0:17:10) Al: of money for eight, eight grand prix. Especially when like, the preview, like, I don’t, I’m (0:17:18) Al: not expecting it necessarily will be free DLC. And obviously people complain about that, (0:17:23) Al: right? They’re like, Oh, you’re charging us $80 and then you’re also charging us more (0:17:24) Kev: Yeah. Yeah, yeah. Sure. Yeah, yeah, that’s what I suspect too. (0:17:27) Al: courses. But I can (0:17:30) Al: see the DLC being reasonably cheap, and it’s just like $10 or whatever, right? (0:17:36) Al: But it just, yeah, eight just feels, eight isn’t even as many as Mario Kart 8 Deluxe had. Eight (0:17:42) Al: Deluxe had 10. And so eight had eight, of course. Mario Kart 8 had eight courses, and then they (0:17:44) Kev: Yeah, yeah (0:17:48) Kev: Yeah (0:17:51) Al: added on eight grumpries, sorry, and then they added on two, I think, for DLC initially. And then that (0:17:56) Kev: - DLC, that’s correct. (0:17:57) Kev: - Yeah. (0:17:57) Al: That was all bundled together as Mario Kart 8 delivered. (0:18:00) Al: So Mario Kart 8 Deluxe had 10 and then they doubled in the other DLC, yeah. (0:18:00) Kev: - And then they doubled the number. (0:18:05) Al: So it just feels a little bit meh that we’re not even, we’ve not even got as many races as Mario Kart 8 Deluxe. (0:18:12) Kev: Yeah. Yeah, that’s fair, right? Like it’s, I think the pain point is just this, the way you’ve described how they fumbled their new Grand Prix version, right? Because like I could, I could live with eight cups or whatever, if it was the standard Grand Prix that, you know, you could just do ad nauseam like, you know, other Mario karts and it’d be fine. (0:18:12) Al: And then this is more expensive. (0:18:15) Al: None of that, none of that feels good. (0:18:43) Kev: But if you’re replacing that and given something that feels a little worse or a little awkward, yeah, it’s going to be rough. (0:18:51) Al: And let me get and let me point out the courses are really good. (0:18:55) Kev: Sure. Yeah. Are there any, any new ones you’re fond of that you’ve seen so far? (0:18:57) Al: And like. (0:19:02) Al: The the one I particularly like, obviously, I’ve not done them all. (0:19:06) Al: And I’ve not done them all yet, but the one that I’m particularly (0:19:10) Al: enjoying is the Donkey Kong one, I can’t remember what it’s called. (0:19:12) Kev: hmm is uh I don’t know which one because there’s obviously been a handful or if it’s a new one but uh okay (0:19:18) Al: Yeah, let me check. (0:19:20) Al: I think it’s a new one. (0:19:21) Al: And that I think is really fun. (0:19:25) Kev: oh yeah they saw they showed that one in the trailer first yeah that one looked cool (0:19:32) Al: You’re essentially it’s one of the ones that’s not like laps. (0:19:35) Al: It’s one specific course and you end at the end. (0:19:39) Al: And what I really like it is you’re essentially going through a Donkey Kong level, right? (0:19:44) Al: Like you’re going up this course and then at the end at the top is a robotic Donkey (0:19:46) Kev: Really? That’s cool. (0:19:51) Al: Kong, throwing barrels down at you. (0:19:53) Kev: Oh, that’s so cool. (0:19:55) Al: So I really like that and there’s like lots of stuff to avoid and there’s bouncy pads (0:20:01) Al: and stuff like that. (0:20:03) Kev: That’s so cool (0:20:06) Kev: And I can’t wait to check that out (0:20:08) Kev: But I mean, obviously we’re nitpicking but still Mario Kart, right? Like it’s still the overall good (0:20:12) Al: Yeah, I don’t regret it. I obviously want the bundle, but if I paid full price for this, (0:20:18) Al: I still wouldn’t be regretting it. It is still really good fun and it’s still going to sell (0:20:20) Kev: Yeah, yeah. Oh, absolutely. And cow is playable. Yep. Wait, really? That’s hilarious. That’s incredible. (0:20:22) Al: like bonkers. But yeah, I mean, and Caro is one of the best characters to actually play (0:20:30) Al: as. It’s one of the meta characters. It is, yeah. So yeah, I’m enjoying it. I get why (0:20:37) Kev: Oh. Oh, yeah. Yeah, sure. Mm-hmm. Well, that’ll be– that’s awesome. (0:20:42) Al: people might be frustrated with it and I haven’t tried everything in it yet, so I guess (0:20:47) Al: we’ll see. (0:20:50) Kev: Can’t wait to hear more people. I haven’t heard much about it, (0:20:54) Kev: but I’m obviously interested in the free roam mode or whatever. But good stuff. (0:21:04) Kev: How was vacation world not– how was touching grass? (0:21:07) Al: Yeah, I wasn’t really on holiday. I was still working. In fact, I was working more than (0:21:12) Kev: Oh, were you? (0:21:13) Al: I normally do. I was just doing it in a different place. But I didn’t have my kids, so it was (0:21:15) Kev: Oh, that was me this week, too. (0:21:21) Al: relaxing in some way. No, I had fun. It was a little bit frustrating on the Thursday at (0:21:21) Kev: Mm-hmm. (0:21:27) Al: the end to be like, “Everyone’s getting their Switch too, and mine’s at home. I just can’t (0:21:30) Al: get it.” But it was only two days. It was only two days, yeah. But it wasn’t even (0:21:30) Kev: mmm your squid word and patrick and sponger outside (0:21:37) Al: like it feels worse than the people who just weren’t getting it, I feel, right? Because (0:21:42) Kev: yeah yeah yeah yeah (0:21:42) Al: you’re like, “Oh yeah, that’s annoying, and I don’t have it, and I feel like I’m missing (0:21:46) Al: out.” But I was like, “I have paid money, and I have had one delivered to me. It’s just (0:21:51) Kev: I shouldn’t be missing out (0:21:52) Al: I am not where it is.” (0:21:55) Kev: oh there yeah I can see that that’s funny yeah obviously I haven’t gotten my (0:22:00) Kev: i’ll probably have or well not mine i’m getting one for calvin next week is a little late birthday (0:22:05) Kev: present um so i’ll be able to join the ranks of people driving his cow and talking about it (0:22:16) Kev: 24 racers that’s insane (0:22:16) Al: um it is and it does it does mean that you like especially the there’s a lot of kind of I think (0:22:24) Al: they might need to do some rebalancing in terms of how things work especially like the rubber (0:22:28) Al: banding and stuff like that because like if you don’t if you if you don’t get up to first place (0:22:30) Kev: Oh, yeah (0:22:33) Al: quickly you’re probably not going to stay there uh um the the middle just feels absolutely insane (0:22:36) Kev: Oh, that’s good. Oh, that’s good stuff. I (0:22:41) Al: just now. So, yeah. (0:22:43) Kev: Can’t you know back in back in the old days there are eight racers (0:22:55) Kev: It’s crazy to think like there are some chunks with that many characters (0:22:59) Al: You have to have two whole pages to view everyone. (0:23:00) Kev: in a race (0:23:03) Kev: The rankings, oh my goodness. Oh, that’s incredible. Oh (0:23:10) Kev: Good time (0:23:12) Al: The other thing I’ve tried out on my Switch 2 is Pokemon Violet, and let me tell you, (0:23:18) Al: obviously if you didn’t like the game before, you’re not going to like the game suddenly (0:23:20) Kev: Right, it doesn’t fix a lot of the core design issues, but yeah. (0:23:21) Al: now that it’s running at a decent speed. (0:23:24) Al: Exactly, it’s still the same game, but my word is incredible. (0:23:29) Al: If you like the game, it is an incredible upgrade, just so good. (0:23:36) Kev: - Mm-hmm, but yeah, yeah, I’ll sit. (0:23:41) Al: It drives me insane whenever I see anyone talking about this and people will reply and (0:23:45) Al: be like, “Oh, it’s $500 to get the game how it should have been.” (0:23:49) Al: I don’t shut up. (0:23:50) Al: I don’t care. (0:23:51) Al: It doesn’t matter. (0:23:52) Al: Yeah, you don’t like it. (0:23:53) Al: Don’t play it. (0:23:54) Al: Don’t buy this. (0:23:55) Al: Shut up, right? (0:23:56) Al: Let me enjoy the fact that this game now runs incredibly. (0:23:59) Al: And you know what I’m most excited for with this is how well I think the new game’s going (0:24:05) Al: to run. (0:24:06) Al: Because there’s no way it will run worse than this, right? (0:24:10) Kev: Well, well. (0:24:10) Al: Because well, no, no, no, let me, let me, let me. (0:24:13) Al: So my point is, right, like it is a clearly a much more small and focused world, right? (0:24:19) Al: And one of the big issues of this game was the fact that the world is like all loaded (0:24:23) Al: at once. (0:24:24) Kev: Oh, oh you’re talking about ZA. I thought you meant yeah. Okay. Oh no. Yeah. Yes (0:24:25) Al: Yeah, yeah. Oh, no, I’m not even thinking about that. (0:24:29) Al: just now. Not even thinking about that just now. (0:24:30) Kev: Yeah, ZA is gonna be great. Yeah. Sure sure sure. Yeah, that’s fine (0:24:34) Al: And so if this game runs this well, like surely that game will run just as well. And (0:24:40) Al: it’s going to be so good. And I think it looks, it looks better, right? Like a lot of the (0:24:45) Al: thing about this game is that it just looks bland and meh. And yeah, the character models (0:24:46) Kev: Mm-hmm. Yeah, absolutely. (0:24:51) Al: don’t look amazing in the new game, but I don’t really care about that, right? Like everything (0:24:55) Al: else in my opinion looks a lot nicer, kind of like the, you know, the (0:24:59) Al: bright colours in the night. I think the night time in particular is going to look really good in that game, especially on (0:25:04) Kev: I agree. Yeah, that is nice, right? Because, like, okay, obviously, we all know I’m unknown, (0:25:12) Kev: Scarlet Violet, Disparage or Dissenter, whatever you want to call it, right? I’m critical. (0:25:16) Al: For fair reasons, I’ve like, I’ve not, I’ve never, I’ve never said that your reasons are not the totally fair reasons. (0:25:18) Kev: Just a little bit critical. Like you said, yeah. Yeah, yeah, yeah. And, like, you know, there’s a lot of design choices. (0:25:30) Kev: Design Choices. (0:25:32) Kev: I don’t like other people who I like. (0:25:34) Kev: It’s not fixing those issues, but like I think just how poorly it ran. (0:25:44) Kev: You know that like I’m an Nintendo fan. (0:25:46) Kev: I’m a Pokemon fan. (0:25:48) Kev: I don’t care about technical stuff, generally speaking, right? (0:25:52) Kev: But like it was just so bad that even even someone like me, it felt embarrassing. (0:25:58) Kev: Like it was rough. (0:26:00) Kev: So it’s nice to have at least that improved. (0:26:01) Al: No one, no one defends it. Right? Like with, with other, with other games, like Legends, (0:26:08) Al: like some of us are like, actually, I like how it looks, right? Like I, you know, I don’t, (0:26:10) Kev: Yeah (0:26:12) Al: I think that a lot of that is down to taste, but with, with the performance issues in this (0:26:14) Kev: Sure (0:26:17) Al: game, it was just embarrassing. Nobody justified it. And if anybody even tried to, you’d be (0:26:19) Kev: It would nope, yeah, yeah (0:26:22) Al: like, come on, like let’s be real here. You can like the game and still admit how terrible (0:26:28) Al: the performances. Whereas now, it’s just… (0:26:29) Kev: Yep (0:26:33) Kev: Yeah, it’s crazy I’ve seen clips online it’s wild the difference (0:26:38) Kev: I genuinely did. (0:26:42) Kev: I did not think it would upgrade that much. (0:26:44) Al: Yeah. And that’s handheld as well, not even docked. In handheld, it feels incredible. (0:26:47) Kev: That’s crazy. (0:26:52) Kev: Important question. (0:26:55) Kev: Have you tried the raids? (0:26:57) Kev: Because that was the… (0:26:57) Al: I have not. Yeah, I’m not convinced it’s going to make a massive difference to raids, because (0:26:59) Kev: Okay, ‘cause that’s… (0:27:00) Kev: I mean, it’s great the world runs right now, (0:27:02) Kev: but the raids, like… (0:27:05) Kev: Oh. (0:27:08) Al: I think a lot of the issue with raids was the internet communication. But I don’t tend (0:27:12) Kev: Yeah, probably, but I was curious it’s like (0:27:17) Al: to do raids a huge amount. I do them when there’s a seven star out, if possible. If (0:27:20) Kev: Yeah (0:27:21) Al: possible I do them as a solo build, so I don’t have to deal with other people. (0:27:23) Kev: Mm-hmm, I yeah. No, that’s fair (0:27:28) Kev: But yeah, that’s uh (0:27:30) Kev: Because if raids were good like I genuinely might be tempted (0:27:35) Kev: Consider another playthrough to give it a second chance on switch do but anyways, not that I’ll have one for a while, but (0:27:42) Al: Well, we’ll see, we’ll see. (0:27:42) Kev: Anyways, that’s good stuff (0:27:46) Kev: that (0:27:47) Kev: that’s nice and (0:27:49) Kev: Yeah, good on you Pokemon team for putting the effort to make that happen (0:27:54) Al: Yeah, I clearly, like, I wonder whether they’d been working on this before the game came (0:28:00) Al: out or whether this is in reaction to the game coming out and being terrible. Because (0:28:04) Kev: Yeah. (0:28:05) Al: they did tell us, like, oh, we hear you and we understand. And the question is, was that (0:28:11) Al: the point where they go, oh, we can’t just, like, let this go. Like, this is something (0:28:16) Al: we actually need to deal with. And then, obviously, they’ve gone, like, decision made. Do we try (0:28:21) Al: Try it our best to make it work as well on the switch, or do we just… (0:28:24) Kev: Mm-hmm (0:28:24) Al: take all of the nonsense that we’re going to get for the next two and a half years, (0:28:28) Al: and then throw it all on the switch too, and hope that we gain back the positives for that. (0:28:35) Al: I wouldn’t be surprised if that was the case, right? That is a decent… That timeline works, (0:28:38) Kev: Yeah, yeah, absolutely. (0:28:43) Al: that’s more than two years. I could absolutely see that they hadn’t even considered this (0:28:45) Kev: Mm hmm. (0:28:48) Al: until the reception was so bad, and then they’ve gone, “You know what? We do need to deal with (0:28:52) Kev: Yeah, also (0:28:52) Al: this and they had a small team dealing (0:28:54) Al: with that for the last couple of years. (0:28:56) Kev: Sure, I’ll I’ll you know, I’ll say that they probably (0:29:02) Kev: Whenever they found out switch to upgrades we’re gonna have which I imagined was relatively early, you know, I (0:29:08) Kev: Imagine they were planning one for scarlet violent (0:29:10) Kev: I don’t see a version where they weren’t gonna do that (0:29:12) Kev: What I don’t think is I don’t think they were gonna put in the effort they did for this because that I think was reactionary (0:29:20) Kev: Because I think they wanted to (0:29:22) Kev: You know try to clean up their act if you know if it had come out (0:29:27) Kev: Not as good or you know if the original game might come out better (0:29:32) Kev: I don’t think it would have been this huge of a jump because they probably just (0:29:32) Al: Well, yeah, yeah. I mean, because it wouldn’t be better. I don’t know. Yeah. I do feel like (0:29:37) Kev: You know, then yeah. Well, yeah. Well, that’s true, but they wouldn’t put the effort, you know what I mean (0:29:43) Al: I do think a lot of this is like, we need to make sure people actually buy our next (0:29:47) Al: game. Let’s show them that we can actually make a good game or a smooth enough. Okay. (0:29:47) Kev: Yeah, yeah (0:29:52) Kev: Yeah (0:29:53) Al: A well performing game. And, and I think that’s probably has done a lot to improve people’s (0:29:59) Kev: Yeah (0:30:00) Al: view on things, right? (0:30:02) Kev: Yeah (0:30:02) Al: People who were, you were probably worried about the next game, right? (0:30:05) Kev: Yeah, well hey, you know like I make all the jokes about you know, we could the you know, then Gen 10 could fail (0:30:12) Kev: or you know or whatever, you know, but (0:30:15) Kev: But maybe this is actually a sign that they’re actually trying to (0:30:19) Kev: They’re gonna try to double down or you know (0:30:23) Kev: put in the effort to make sure it really comes out. (0:30:25) Kev: Um yeah but okay good stuff that’s that’s really nice to know the power of the switch too. (0:30:33) Al: it’s good fun. All right, we have one piece of news I want to talk about before we just (0:30:40) Al: go through the wholesome direct stuff that we want to talk about. Snacko, Snacko decided (0:30:42) Kev: All right, what is it? (0:30:43) Kev: What is it? (0:30:46) Kev: That’s the cat game. (0:30:46) Al: that just after we released our last episode two weeks ago, they decided they were going (0:30:54) Al: going to release their 1.0, just shadow drop it. (0:30:56) Kev: That’s correct. That’s how this works in this gig, podcast world. Things happen as soon as (0:31:07) Kev: you take a break. That’s good. (0:31:08) Al: And I’m not even joking. This was a legitimate shadow drop. Like I saw the Steam news about (0:31:16) Al: Snacko 1.0 and I’m like, hold up, wait a minute. Did I miss something? And then I looked through (0:31:19) Kev: Tempting you. (0:31:21) Al: everything and nope, I did not miss anything. This was just surprise. Here you go. Here’s (0:31:27) Al: the new, here’s 1.0. So there we go. Snacko 1.0. It’s probably finally time for me to (0:31:35) Kev: Probably. I’m just looking at it, it looks nice. Yeah, that’s a, they’re little like pixely, (0:31:45) Kev: 2D, 3D thing, it looks nice, and the cat’s very cute. Yeah, good for you, Snaggo. You made it to (0:31:52) Kev: 1.0, like, that’s always a genuine cause for celebration, assuming it’s a real 1.0, (0:31:58) Kev: and not one of those 1.0s, yeah, it’s kind of 1.0, but not really, because we still have a whole (0:32:02) Kev: a whole bunch of other stuff that didn’t make it in yet. (0:32:04) Al: Yeah, I think they’ve got more updates coming, but it feels like it looks like it’s extra stuff. (0:32:09) Al: But having said that, I haven’t played through it, so I don’t know. (0:32:11) Kev: Yeah. (0:32:12) Kev: Sure, sure, yeah, yeah, I know. (0:32:14) Kev: But I’m just saying, we all know those games out there (0:32:17) Kev: that at 1.0 really should not have been at 1.0. (0:32:18) Al: Yep. Yep, yep, yep, yep, we do, we do. (0:32:23) Kev: But– but– yeah. (0:32:24) Al: It doesn’t feel, from what I know about the game and the developers, (0:32:28) Al: it doesn’t feel like something they would do. (0:32:30) Al: I don’t feel like they would just go, “Here we go.” (0:32:30) Kev: Yeah, from what– yeah, like, I also agree. (0:32:34) Kev: - Yeah, I agree. (0:32:35) Kev: Very cute game, always has been cute, still cute. (0:32:40) Kev: I might be interested in, oh, there’s a demo. (0:32:42) Kev: I might, I’ll download that demo at the very least. (0:32:44) Kev: Good for you, Snacko. (0:32:46) Al: All right, let’s talk about the Wholesome Direct then. (0:32:49) Kev: Okay, okay. (0:32:51) Kev: Before we get into, because obviously we got our list, (0:32:54) Kev: I want to comment on the presentation, (0:32:56) Kev: ‘cause man, an hour straight of wholesome and cozy, (0:33:03) Kev: Oh, it’s a little it’s. (0:33:05) Kev: A little much and you know, obviously that’s the nature of the beast, but you know, I’m just look, I don’t know how big wholesome games their operation is right and and and they’re they’re trying right like they highlight so many streamers or you know, content creators or whatever and oh good for you, you know, little spotlight on these guys, but you know, maybe, maybe just just put a little more into that, right? (0:33:06) Al: - Yeah. (0:33:32) Kev: Every, I can’t just, I’m not. (0:33:35) Kev: I’m not blaming any one streamer because they, but they all just happened to have the same, you know, just palette color palette swap backgrounds of a shelf with plushies and some plants. (0:33:46) Al: Yeah, yeah, I definitely found that as well. The other thing that I found was like everybody (0:33:50) Al: talks in this calm voice. Yeah, exactly. It’s like cosy games, right? First of all, it’s (0:33:54) Kev: - ASMR? (0:33:55) Kev: - Yup. (0:34:00) Al: not cosy games. It’s wholesome direct, right? The whole point was it’s like we want a place (0:34:03) Kev: - Yeah, huh? (0:34:05) Al: to show a bunch of games that are not just shooting zombies, right? And that is a totally (0:34:10) Kev: Yeah, yeah. (0:34:11) Al: fair thing and that’s why I like it and it doesn’t that doesn’t (0:34:14) Kev: Yeah. (0:34:16) Al: have to mean calm and quiet and trying to send you to sleep which is I definitely felt like it was I don’t know whether it’s always been like this and I’m just getting annoyed with it or whether it’s getting more like this but yeah I was absolutely the same every streamer was the exact same voice and background and I also think that there was a little bit weird and like having a different streamer to introduce every single game felt a bit weird (0:34:33) Kev: » Yeah. (0:34:46) Al: in the every time there was a streamer on they were like here’s my name here’s my channel here’s what I do and it was all the same as well it’s like oh we do everything cozy and you’re like oh my word like yes you are just the exact same as all the other ones we’ve just seen like I don’t it was yeah I agree I’m glad you felt the same because it was just too much for me (0:34:52) Kev: Yeah. Yeah. Yeah. Yep. Yeah. And again, and yeah, and again, I’m not blaming any individual (0:35:09) Kev: streamer because I’m sure they got their prompt and they do their thing and that’s why. But (0:35:13) Kev: when, you know, the wholesome gang people, when they were putting, cutting, pasting all (0:35:16) Kev: this together, somebody should have said, you know what, this might be a little much. (0:35:20) Al: You get, it’s the same, it’s the same with everything, right? Like it’s when, when you (0:35:23) Kev: Yeah. Yeah. Yeah. Yeah. Yes. (0:35:24) Al: watch a Nintendo direct and you have the two hosts who make the same terrible jokes after (0:35:30) Al: every single game, you get annoyed about that. And when you have the Xbox showcase and like (0:35:35) Al: half of them are shooting zombies in the face, it’s the same thing again. It’s just like, (0:35:38) Kev: - Mm-hmm. (0:35:39) Al: why are all these games the same? And, and why is the presentation so long? And so like, (0:35:46) Al: I think maybe we need to spread these things out a little bit more in the year, right? Like (0:35:51) Al: June, for releasing game information, do we really need to? (0:35:55) Kev: Yeah, yeah (0:35:59) Kev: Yeah, I agree or or you know what I’m trying to look up a year (0:36:06) Al: It’s 2025. (0:36:08) Kev: Yeah, not our year I’m I’m trying to look to the the highest (0:36:13) Kev: The high bar of video game presentations at 2014. That’s what it was the Nintendo (0:36:20) Kev: 2014 e3 presentation. That’s the one where we had a (0:36:25) Kev: and Reggie fighting (0:36:27) Kev: With their DBZ fight with the amiibo humor that that one (0:36:27) Al: Mm hmm. Yeah. (0:36:32) Kev: Obviously not every company is gonna be able to produce goofy bits like that or whatever (0:36:36) Kev: But you know that the point is they tried right? They they put a little a little effort into the presentation (0:36:44) Kev: And so, you know, it’d be nice right? What’s crazy to me is some of these bits were like the streamers introducing game (0:36:49) Kev: Didn’t even mention the game (0:36:51) Kev: They just said he was a world premiere (0:36:52) Al: yeah yeah well there is that I i don’t know I also think like the live ones are really (0:36:55) Kev: But anyways, I digress (0:36:59) Al: annoying as well right did you watch the friday’s summer game fest it was just really it was really (0:37:01) Kev: Mm-hmm (0:37:03) Kev: No, I haven’t watched any other I’ve just seen the the bids oh (0:37:08) Al: awkward I didn’t like it and like there’s something about jeff keeley that like i’m not saying he (0:37:10) Kev: Yeah (0:37:14) Al: doesn’t like games i’m sure he does i’m sure he does like games but the way he presents himself (0:37:20) Al: is corporate students. (0:37:21) Kev: Uh-huh, yep, that’s correct. (0:37:22) Al: And I can’t take him seriously and it’s like when there was a point where he was like oh (0:37:29) Al: something some game was shown and he was like wow looks great and he moved on to the next thing (0:37:34) Kev: Yeah. Yeah. I think that’s kind of underlying the point, right? You want to get somebody (0:37:35) Al: and I’m like you did not sound sincere there, what are you on about? (0:37:43) Kev: who’s sincere about the presentation or whatever is being presented, right? Yes. Yeah. Yeah. (0:37:46) Al: Which Reggie did well. That was his thing. Like, he was a corporate guy and we all knew that, (0:37:52) Al: and we all knew that he would probably sell us if he could. But you also got that he cared, (0:37:55) Kev: Yeah. Yeah. Yeah. Right. (0:37:58) Al: and I don’t know whether that was real or not, but you definitely believed that he cared. (0:38:04) Kev: I mean, I think he cared, but maybe that’s just part of the whole thing he did. I don’t (0:38:09) Kev: know, but he, like the important thing is he made us believe he cared, right? He could (0:38:13) Kev: talk about his games. Like it sounded like someone who played the game or knew of the (0:38:17) Kev: game to whatever degree. And yeah, you’re right. Like that’s what we need. We just need (0:38:23) Kev: people who know, who care, who are sincere. Like they’ll, even if it’s, you know, just (0:38:29) Kev: some of a blurb, you can feel that, right? So the point to one. (0:38:34) Kev: Well, long story short, wild. I forget what the new one is. Wildflowers people call me. (0:38:40) Kev: I’ll do the blurb for your next one. I’ll do it. All right. Let’s get into it. (0:38:42) Al: Alright, let’s talk about some games then. I don’t know if you’ve got anything else that (0:38:49) Al: you want to talk about other than the stuff that’s in this list, because I think, but (0:38:52) Kev: OK, there’s– here, let me see if I can find a– (0:38:53) Al: I think this is all the Cottagecore related stuff in my list. Let’s go, let’s go with (0:39:01) Kev: just go to– I’ll be looking up another list. (0:39:04) Al: it. So we started off with Story of Seasons Grand Bazaar. No new real information, but (0:39:10) Al: There was a new trailer with some. (0:39:12) Al: Uh, bits and pieces and, uh, I’m going to be honest. (0:39:15) Al: I’m really excited about this game. (0:39:16) Al: I think I’m, I’ve, I never played the original obviously. (0:39:19) Al: Um, and it does things a bit differently. (0:39:20) Kev: Yeah, it looks it looks good. I’ll say that. It looks like it has that, you know, Nintendo (0:39:21) Al: Um, so I’m excited to play it. (0:39:32) Kev: C.Lo quality story of seasons quality that they do. It looks good. I’ll say that. Yeah. (0:39:32) Al: Next one that I wanted to talk about was gourdlets together. So it’s a new gourdlets game. It’s (0:39:44) Al: a multiplayer gourdlets game. Which I feel like is a fun thing to add into a gourdlets (0:39:50) Al: game. I guess the question is, does this feel like it should have been a separate game or (0:39:55) Al: should it have been an update to gourdlets? I don’t know, but it is what it is. I guess (0:39:57) Kev: another mode. I don’t either. Yeah, yeah, yeah, it’s true. Well, I could have seen that even (0:40:02) Al: it’s cheap. It feels a bit selfish to ask for anything more. (0:40:16) Kev: more paid DLC by that point with the difference. But yeah, I guess so. I don’t know. It’s not (0:40:22) Kev: appealing to me, like, I don’t know, I’m just not feeling it, but it’s cool. (0:40:27) Kev: It’s cool to see them, you know, wanting to do this. (0:40:30) Al: Yeah, it also feels, I think it feels much, it looks like it’s much more character-based (0:40:36) Al: rather than obviously the girdlets was design-based, like management style, whereas this, I think, (0:40:43) Al: looks like you’re controlling a character because it’s the multiplayer aspect. So I’m (0:40:49) Al: thinking that might vibe with me more than the previous one. (0:40:52) Kev: Yeah. No, I can see that. That’s fair. (0:40:56) Al: we got something that you’ll be interested in, Luma Island, the (0:41:00) Kev: Well, you know what I do like pirates you’re right about that (0:41:06) Al: Well you played. Did you not play Luma Island? Am I misremembering? (0:41:06) Kev: It looks I didn’t play them island. No, that wasn’t me (0:41:10) Al: Oh, I know Johnny did, but I thought you had done as well. Oh well. (0:41:13) Kev: No, I don’t think no that was me but I do like pirates (0:41:15) Al: Well the Luma Island pirate update is coming out on the 20th of June. So we had, (0:41:19) Al: we already knew about the pirate update, but now we know that it’s coming out next week. (0:41:26) Kev: you go. It’s pretty looking, I guess. I like pirates, I don’t know. Okay, like, you know, (0:41:32) Al: We got a new trailer for tales of the shire as well. (0:41:38) Kev: in the past week, I actually watched the Lord of the Rings trilogy. And like, dang, man, (0:41:44) Kev: what a what a legacy you have to live up to. Okay, first off, did we have a date? Because (0:41:54) Kev: We finally got a date. (0:41:55) Al: We did. We did have a date when when they delayed it from March, they gave us a date of that point. So yeah, this is this is still what we were expecting. (0:41:56) Kev: I’m kidding. Okay. Okay. Well, that’s soon. It looks kind of like where it was at. I don’t (0:42:07) Kev: know what to say. I’m pretty sure the game is clear what it’s going to be. And as I watched (0:42:16) Kev: The Lord of the Rings and looking at this trailer, I’m thinking, “I don’t know if this (0:42:21) Kev: is the one for me. I’m not the one who wants to live in a hobbit. I want to hang out with (0:42:26) Kev: you.” That’s what I want to do in Middle Earth. (0:42:28) Al: Yeah. I’m a bit the same. I just, I don’t know what it is about this game that’s not (0:42:36) Al: grabbing me because A Lord of the Rings, Shire based culture game should be something that (0:42:42) Al: I would love, but I just, I don’t know. There’s just, it’s not grabbed me in anything other (0:42:48) Al: than the concept since it was announced. (0:42:48) Kev: yeah yeah that’s the hard part right is the concept gonna be better than the game maybe (0:42:57) Kev: uh that’s that’s you know that’s tough it like I said it’s when you put the lord of the rings (0:43:03) Kev: name on the box you have made things so much harder for yourself because that’s a lot of (0:43:08) Kev: expectations on now um but we’ll see maybe when it comes on it’s actually incredible I don’t know (0:43:16) Kev: Gandalf looked very kawaii, I’ll give him that. (0:43:18) Kev: They give us little ubu Gandalf. (0:43:21) Al: “I think it’s the character models that really confuse me. It’s not that I hate how they look, (0:43:27) Kev: Yeah, they do feel a little weird. (0:43:28) Al: I just… I don’t know. It’s so hard to explain.” (0:43:33) Kev: Yeah, no, I know exactly what you mean. (0:43:35) Kev: It’s something– it’s just a little je ne sais quoi. (0:43:40) Kev: I agree. (0:43:42) Al: Not normally used in a positive frame, not a negative frame, but fair enough. (0:43:42) Kev: But yeah. (0:43:49) Kev: But we’ll see. (0:43:50) Kev: It’s coming out soon. (0:43:51) Kev: And maybe it’ll surprise us still. (0:43:56) Al: Next, we had a new game, Linked Banner of the Spark. Build a bright new world alongside (0:44:01) Kev: oh my goodness this game (0:44:05) Al: a band of rescued robot buddies in this colourful action RPG, battle waves of enemies in solo (0:44:10) Al: or co-op, then return home and use your parts to craft a thriving town, assemble your crew, (0:44:15) Al: and grow stronger with each new adventure. I mean, this is basically like robot cult (0:44:19) Al: of the lamb, right? Go out and get stuff, and then save some creatures, and then come (0:44:24) Al: back and build a town. (0:44:27) Al: Kotlin did it really well, so if it implements it well, I think this could be really good. (0:44:32) Kev: It looks so good to me. (0:44:34) Kev: Like, oh man, ‘cause I’ve never called credit (0:44:40) Kev: within the trailer show. (0:44:41) Kev: There’s still like some gardening (0:44:42) Kev: or something like that, I think. (0:44:43) Al: There’s definitely farming, I’m seeing a farming plot. (0:44:43) Kev: But either, yeah, yeah, yeah, yeah. (0:44:47) Al: It doesn’t look like it’s a big thing, it looks like it’s relatively small, but it is (0:44:53) Kev: But like, it does it great. (0:44:56) Kev: ‘Cause you have that and you have, you know, (0:44:57) Kev: you’re throwing robots in there. (0:44:58) Kev: Well, you know, that can be a different number of ways, (0:45:01) Kev: but the robot portion of it. (0:45:02) Kev: It looks sick, like you have a lot of knife hands like there’s some that look kind of threatening or genuinely actiony. (0:45:09) Kev: Um, there’s robot fish. That’s kind of fun. Um, I’m excited about this one. This one is high up on my list. It looks great. Um, the gameplay looks like what I want to the world’s colorful. I can’t wait. I’m so excited for this one. (0:45:26) Al: Yeah, I agree. Looks really fun. (0:45:28) Kev: All right, what’s next that’s not linked and thusly not as high on my list. (0:45:32) Kev: Oh well that blew up in my face because I forgot no this one is high up on my list too. (0:45:32) Al: Milano Milano’s odd collection or job collection. (0:45:43) Al: This one is, I think, PlayStation style is what they’re going. (0:45:48) Al: They’re calling it PlayStation one style. (0:45:48) Kev: Is (0:45:53) Al: It’s. (0:45:55) Kev: You okay, you g
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Za úplný počátek autobusové dopravy v českých zemích se považuje spojení, které provozoval od roku 1907 soukromník z Frýdlantu nad Ostravicí do Horní Čeladné.
Za úplný počátek autobusové dopravy v českých zemích se považuje spojení, které provozoval od roku 1907 soukromník z Frýdlantu nad Ostravicí do Horní Čeladné.
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Odemkni celý tenhle díl + další díly a k tomu desítky krátkých úderných VIP dílů! na našem Spotify jen za stovku / měsíc. Odemkneš jich tím rovnou 47!https://podcasters.spotify.com/pod/show/brainweare/subscribeCo nám ukazuje "neetický" experiment s AI? A co nám ukazuje technologie o opravdové povaze člověka? Tahle epizoda je o tom, co s námi dělá digitální tlak na výkon, úspěch a neustálou sebereflexi. Ale mimo to se dozvíte spoustu novinek ze světa - biologie, AI i současných trendů v duševním zdraví (v tom pozitivním i negativním slova smyslu)Bavíme se o vnitřním prostoru, který se často ztrácí mezi notifikacemi a očekáváními. O tom, že nejsme rozbití – jen unavení z nutnosti stále dokazovat svou hodnotu. A taky o tom, že zpomalení není slabost. Je to akt odporu i návratu k sobě.
Kako ste z disciplino? Jo znate vzpostaviti, kaj pa vzdrževati? Kako to storiti, kako voditi notranje procese, da se nam uspe disciplinirati in s tem vzpostaviti tudi red in varnost v svojem življenju? Kako je z našimi navadami in motivacijo, katera področja svojega življenja moramo najprej urediti, da bomo živeli zadovoljno in čim bolj uravnoteženo? Za odgovore, pa tudi vaša vprašanja, bomo v torkovem Svetovalnem servisu gostili nekdanjega poklicnega vojaka, pripadnika enote specialnih sil Gregorja Poljanca Kirscha, zdaj trenerja za življenjski stil. Pišite na elektronski naslov prvi@rtvslo.si, zapišite sporočilo na spletno stran Prvega ali pokličite med oddajo.
U 59. epizodi, krećemo u nove rasprave: da li je Walter Goggins (onaj kosati iz The White Lotus) seks simbol? Zašto bi neko čitakoknjigu koja predviđa kraj sveta za 25 godina i zašto nas je sve bacio u bedak? I zašto smo gledali najmučniji ratni film svih vremena? Pričamo o sjajnoj britanskoj seriji "Top Boy", bizarnostima Dannyja McBridea i Nathana Fieldera, i mešavini horora, mjuzikla i istorijske drame u filmu "Sinners". Jelisaveta nas vodi kroz pesme Radmile Petrović i raspravlja o imenu Vila. Od špijunskih trilera smeštenih u Berlin tokom Hladnog rata do novih albuma Little Simz, Turista i Messa, ova epizoda ima sve! ❤️ Hvala našim prijateljima iz Generali osiguranja Srbija što nas podržavaju! Bliže se putovanja, a ako želite da budete osigurani kao i mi, više informacija o putnom osiguranju pronađite ovde: https://www.generali.rs/web_osiguranje/putno_osiguranje.981.html
+Red Bull ne planira veća unapređenja do kraja 2025. - odustaje od pete titule zaredom?+Da li Ferrari donosi novo zadnje oslanjanje?+Colapinto ipak pod pritiskom otkaza.OMV, ZVANIČNI PARTNER LAP 76 ⛽️Preuzmite OMV MyStation mobilnu aplikaciju, podržite Lap 76 - https://www.omv.co.rs/sr-rs/mystationKUPITE ULAZNICE ZA IMAX F1 FILM CINEPLEXX PREMIJERU: https://bit.ly/f1-film-lap76-cineplexx
Shift ide u Aziju! Zašto se domaća konferencija, koja se prije dvije godine proširila u SAD, sad širi u Aziju te kako izgleda organizirati događanja na raznim stranama svijeta, otkrio nam je Stipe Cigić, voditelj organizacijskog tima Shift konferencija u ovoj epizodi podcasta.Razgovarali smo i o tome što većina tehnoloških konferencija nema, a Shift ima, a to je dobra vibra. U pauzama između više od 120 predavanja na sedam pozornica, posjetitelji su se mogli ošišati i obrijati kod profesionalnog brice ili upravljati automobilom koji se nalazio više od 1000 kilometara dalje, u Finskoj. I okrijepiti se, naravno, odličnom kavom, craft pivom, koktelima, burgerima, pizzama ili skradinskim rižotom._______________0:00 Uvod0:36 Domaći Shift ide u Kuala Lumpur!5:10 AI teme obilježile su Shift Miami8:30 Cyber sigurnost, Infra, Data i još mnogo tema dolaze u Zadar13:30 Zašto se posjetitelji redovito vraćaju na Shift?18:20 Kulture razlike koje su ih dočekale u Kuala Lumpuru23:30 U Zadru je bilo pristuno preko 600 kompanija 25:40 Influencerici ukraden indetitet s AI-em TOP i FLOP32:20 Zatvoren TechCrunch u Europi34:30 Otkazi u gamingu35:30 Antonija je bila na Dump Daysu!37:53 TikTok čak i moderira sadržaj_______________
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Zdravo. Od dileme, ali pojesti sirov žepek, nas hitro katapultira v časovno-prostorsko superpozicijo, zato se sprašujemo, ali je ta Schrödingerjev ponedeljek v resnici torek, sreda, četrtek, petek ali mogoče celo vikend!? Ali je ponedeljek in hkrati ni ponedeljek?! Če je temu tako, svetujemo, da namesto v službo zavijete na Brnik in odletite neznano kam, ter nam od tam pošljete kartico na naš dobro znani naslov! Kar se 6. knjige tiče, se 10. poglavje nadaljuje: poštna ladja uBid pripelje zadnji paket, Thor poizkusi z drugim udarcem, Trillian omedli, Artur pa ostane Artur. Za poslušalce in poslušalke ustanovimo platinasti oz. diamantni klub.
Jure Godler in Anže Tomić o forenziki teka, 5 EUR parazitki in poročni nasveti. Če ti je Opazovalnica všeč, jo lahko podpreš in dobiš mini dodatno epizodo. Hvala. Opazovalnica #132 Zapiski: San Benedetto Super Boost | San Benedetto Anže Tomić o umetnointeligenčni tekmi Godler Spotify Italija Poglavja: 00:00:00 – Začetek 00:02:07 – Soseska in 5 […]