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Paperi e topi tra draghi, astronavi e misteri spaziali!Per il finale di stagione con questo ultimo ciclo tematico ci siamo rilassati e per questo ci immergiamo nel mondo fumettistico della Disney: parliamo de "La Ciurma del Sole Nero", una saga fantascientifica dalle vibe alla Star Trek con protagonista Topolino, e di "Dragon Lords", una epopea fantasy con Paperino, zio Paperone, Qui, Quo e Qua che vengono catapultati in un mondo fantastico.Nessuna parodia, solo opere originali che sono influenzate da altre ben più conosciute.Creature fantastiche e viaggi interstellari vi aspettano in questa chiacchierata tra fumetti, nostalgia e saghe del mondo Disney.Discord: https://discord.gg/zPH6EeEgfXCanale Telegram: https://t.me/blablafantasPagina Instagram: https://www.instagram.com/bla.blafantasy/
It's the end of the Dragonstorm arc and we are once again back on the fan favourite Plane of Tarkir! But how have things changed since the Dragon Lords were overthrown and will we finally uncover Jace's master plan to save the Multiverse? Andy and Nathan talk through the latest MTG story and how Planes and characters have evolved and potentially regressed. Music by Michael Rawcliffe Audio.Bluesky:mtflavouring.bsky.socialTwitter:MTF- @MTFlavouring,Andy- @AndyMannface,Nathan- @TheFoxintheMoon,Youtube:https://www.youtube.com/channel/UCqEmU7KIqU4Bcwn2RfcJ-yQMessage us directly!
Podcast Summary - After the events of the Whitestone Council, Laurana and friends try to decide what their next steps are. Laurana would prefer not to lead but her commitment to her friends overcomes any desires she has to find Tanis. We learn her testimony has cleared Sturm and he will become instituted as a full knight. Laurana will travel to Palanthas to relay this information directly to him and advanced Lord Gunther's plans. Fizban provides some final guidance to Tas. Elistan meets his maker? On the other side of the world Tanis and Caramon steal some enemy uniforms in order to secure passage for them and the rest of the Companions out of Flotsam. Then, while trying to purchase supplies for their sea voyage Tanis is nearly killed by a grief-crazed elf. Only to be rescued by a Dragonlord, who just so happens to be a dear old friend?! You can find us at: Jonathon - https://bsky.app/profile/falselogic.bsky.social Shivam - https://bsky.app/profile/shivambhatt.bsky.social Casual Magic w/ Shivam Bhatt - https://casualmagic.libsyn.com/ Shivam & Wheeler Love Magic - https://sites.libsyn.com/460224 Facebook - https://www.facebook.com/groups/1147877956611082 Discord - https://discord.gg/MM7nEwgmZv We now have a Patreon for those who want to support the podcast! Benefits include seeing the show notes and getting a shout out. Details @ https://www.patreon.com/ChroniclesofDragonlancePodcast Intro/Outro music: Winter Night by Alexander Nakarada
We talk Update 66, Update 66.0.1 and more!
Welcome to Dragons of Winter Night, the 2nd book of the Dragonlance Chronicles. We're just starting but this book is already so much darker and somber than the first! And all the characters get surly! In this first episode of our second season we go over the opening prologue and the first two chapters of the book. Shivam reminds us that he dislikes poetry. Jonathon wonders why a dwarf writing an epic of the reclaiming of the Hammer of Kharas is talking about a character the reader hasn't been introduced to. We marvel at Elistan's recovery from dying old man to ripped Silver Fox. The Companions are off to a city no one from the north has seen for 300 years in the hopes of finding a new home for the refugees from Pax Tharkas, we eavesdrop on an unknown Dragonlord and their blue dragon mount and get hints at their evil plans. We now have a Patreon for those who want to help defray the costs of hosting and editing. Details are here: https://www.patreon.com/ChroniclesofDragonlancePodcast Intro/Outro music: Winter Night by Alexander Nakarada
Stakes are a part of a story. What does a character want? What means the most to the character? What are they after, what do they care about? Stakes can be really subjective like that and they can also be objective and more universal like death, debt, a threat to a home, nation, planet or even the universe. The most important thing though is that you can communicate the value of those stakes to the audience! It doesn't actually matter WHAT the stakes are as long as the audience understands that they're important. Sooooo so many writers seem to have zero idea about that. One idea is that you need to “raise the stakes” in order to get the audience to be more invested, which certainly works but what a bad writer will always do is just crudely add onto the objective stakes: “Ten people were in danger but NOW it's 500! But wait… now it's 6000. OMG, now it's a million! Oh wow, the fate of the known universe hangs in the balance!”. The truth is that at a certain point it loses value, we just can't relate very well to bigger and bigger numbers and the “known universe” is an empty concept to most people. To really raise the stakes you have to pick things that the audience CAN care about and/or show that it's really affecting the characters in a way the audience can symbathise with. If you write it correctly, a character losing their favourite pen can be a tragedy of earth shaking proportions and them needing to get it back can be an epic tale of redemption and self discovery without them ever leaving their office. The idea here was inspired by Banes' newspost on the Marvel films. They're a great case in point, the higher they make the stakes the less we care. The first Avengers movie was a lot of fun till the end when they were trying to save New York city, fighting hoards of meaningless CGI blobs: “raising the stakes” didn't make things more interesting. It was more engaging when they were talking and just fighting Loki because these were stakes we could more easily relate to. It's a pattern that repeats in a lot of marvel movies and TV shows. Sometimes they get it right, and sometimes they get it wrong. How do YOU approach stakes? This week Gunwallace has given us a theme inspired by I wont Marry the General as the Dragon Lords only Daughter - A dense, layered palace of a tune here, it sounds like the theme to a major Hollywood film. We have a lot of body, depth and power to this sound. All electronic. You can just imagine mysterious opening scenes, titles fading into view and flicking of screen as you wait in anticipation for the story to begin. Topics and shownotes Links Inspired by Banes' newspost - https://www.theduckwebcomics.com/news/2023/nov/08/mcu-scraps-do-overs-and-to-reboot-or-not-to-reboot/ Featured comic: Adkien - https://www.theduckwebcomics.com/news/2023/nov/06/featured-comic-adkien/ Featured music: I wont Marry the General as the Dragon Lords only Daughter - https://www.theduckwebcomics.com/I_wont_Marry_the_General_as_the_Dragon_Lords_only_Daughter/ - by ShriekingMagpie, rated A. Special thanks to: Gunwallace - http://www.virtuallycomics.com Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/ Banes - https://www.theduckwebcomics.com/user/Banes/ VIDEO exclusive! Become a subscriber on the $5 level and up to see our weekly Patreon video and get our advertising perks! - https://www.patreon.com/DrunkDuck Even at $1 you get your name with a link on the front page and a mention in the weekend newsposts! Join us on Discord - https://discordapp.com/invite/7NpJ8GS
Our heroes recover in the shadow of the Spine of the Dragonlord. In a place as ancient as this, what strenge happenings will find our heroes? Music Credits: "The Silver Dragon Inn" Peter Crowley (https://petercrowleyfantasydream.jimdo.com/) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
FLASHING BACK... to Balderheim! Post-Zola and Erza's escape from Avaricci, we pick up with our two dragon lords, Anacra and Frigiditch (plus Frigiditch's most unhinged servant, Bikamint)! Who will come out as the scaly victor, and who will take possession of the Evoker Stone? The sequel to this episode will be coming out on our Patreon this week! Follow us there for even amore Loose Thread episodes. :) Sound Effects: “Book Sound Effects" - Allsounds/Audionauti“Blizzard” - Michaël Ghelfi“Battle with Monsters and Magic” - Michaël Ghelfi“Crowd-in-panic” - ienba“Ice-frost-spell-skill” - I eminyildirim“Fireball-whoosh” - robinhood76“Explosion 01” - tommccann“Fire-in-fireplace-close-up-reverberant2” - silencyo__silencyo“Cracking-earthquake-cracking-soil-cracking-stone” - uagadugu“Lightningcrash” - noisenoir“Whip-crack” - scifisounds“Sword-clash-and-slide” - Fun with Sound“Bamf” - themfish “Champagne glasses” - idabrandao“Gut-a-blastix” - rolandseer“Crowd-cheering-soft-cheering-and-chatter” - gregorquendel All sounds from Freesound.org (http://Freesound.org) unless listed under Allsounds/Audionauti, Fun with Sound, Michaël Ghelfi, or Sword Coast Soundscapes. Additional sound effects by Noah Perito and Lisa Condemi.
British author and editor Marc Gascoigne is back to finish off the conversation we were having previously. With over fifty books and gaming-related titles under his belt, Marc is a true veteran in the industry. Best known for his work on the Fighting Fantasy series, Marc has also contributed to some of the biggest names in gaming, including Shadowrun, Earthdawn, Judge Dredd, and Call of Cthulhu. The second half of our conversation is very much what Marc calls a "pub chat" - wandering down some side paths and exploring more esoteric topics. Along the way, he makes sure to set me in my place with his biting, but congenial, British sarcasm. We dig into, amongst other things: Board games and card games, Tips for writers and designers submitting to editors, A bit on the history of fanzines, and specifically DragonLords, The changing landscapes of fiction publishing and game design, Crafting original mythologies, What good can come out of the A.I. frontier (glitch kids?), Marc's thoughts on (and rejection of) my "shared space" theory, and Knowing why you want to be a writer and what you hope to achieve - and making sure that is realistic. Give it a listen! Marc's Links: -> Facebook -> Twitter -> LinkedIn Aconyte Books: -> Facebook -> Twitter -> LinkedIn -> Website Find The Corner of Story and Game: -> Facebook -> Instagram -> Twitter -> TikTok -> Threads -> Bluesky -> LinkedIn -> Email: gerald@storyandgame.com If you have any questions or comments on this, or any other, episode, please let me know. Be sure to subscribe to the podcast to hear more conversations with professionals in the video game, tabletop game, and fiction industries. #MarcGascoigne #Writer #Editor #GameDesigner #FightingFantasy #GamesWorkshop #AconyteBooks #Novelization #GameWorlds #Worldbuilding #WritingAdvice #CreativeLiving #Storytelling #Storycraft #TheCornerOfStoryAndGame
The Dragon Lords with brother Zen Garcia Join Johnny Baptist while he discusses the empirical events across the world leading up to World War III, the trickery and deceit of the New World Order, and the bizarre weirdness of the fallen angelic UFO phenomenon as we plunge head first into the forthcoming apocalypse and the Seven Seals of Revelation (chapter 6). Join us tonight for a visit from brother Zen Garcia who will share with us some amazing information and discoveries from his incredible book entitled "The Dragon Lords". God Bless You - See you there!! To sign up for radio show Email Notifications click Mail Link: http://gem.godaddy.com/signups/185380/join
The end of the Odyssey! Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
It all ends here. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The lands of Thylea are in imminent peril and the Chosen must decide what action to take. How will they confront the apocalypse? Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
As the lands of Thylea faces imminent destruction, the Chosen must make a difficult decision on how they could prevent the death of a world. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Furies vs the Chosen. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
It's time for the Blitzball match - the Pentagons vs the Fatemakers! Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
With Scylla gone and the Lost Gods free from their binds, Anastasia hopes to re-unite the sirens of the sea and the sky. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen continue their fight with Scylla in order to obtain the Prometheus Flame. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
With their preparations complete, the Chosen head into the Chasm to face Scylla. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen finish visiting the Lost Gods by seeing the Lord Strategist and the Divine Revelry. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen are taken on a tour of the Sunken City and meet gods lost to time and history. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen head towards the Lost City of the Sirens. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
With the help of Astraeus, the Chosen enter Karapthos' painting to negotiate for the Caduceus staff. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen continue to cleanse the corrupted heart tree. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
After some long deliberation, the Chosen return to the Heart Tree to find that it has been corrupted. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Breaker of the Wheel finally shows her true colours as the Chosen go back in time to try to fix their past mistakes... Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen dives headfirst into the hive of the Myrmekes Queen Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen get to experience first-hand the sheer numbers of the almighty Myrmekes Infestation. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen learn what has happened in Thylea since they've been gone and they begin to plan their next moves. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The group must choose - rob Hades' vault for the ambrosia, or attempt to speak with death himself? Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
As the Chosen reach the final stretch on their path through Hell, they are faced with a decision that can completely derail their journey. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen make it to the end of Carceri and must get past the gatekeeper to reach Hades. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen continue to descend into the depths of Carceri as they get ever closer to their destination. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
Dragon Lords: The Return of the Generals BY Trent R. BinghamBest friends Ryan and Jerry were finishing up a normal day, completely unaware that their lives were about to change. In the dark night, they learned that they have been watched and followed by two reptiles not from their world. They learned that they were actually dragons came to recruit and train them to become like them. Ryan and Jerry, along with other trainees, were transported that night into a new world. In this new world, all the trainees learned that there was an ongoing war between the Gunars and Wapecs. But one of the biggest surprises that these friends learned was that their trainers were rival generals, making them become the worst enemies.https://www.amazon.com/Dragon-Lords-Generals-Trent-Bingham/dp/1958176990/ref=sr_1_1?crid=2UY26S9LQRK45&keywords=9781958176993&qid=1661538041&s=books&sprefix=adventures+of+a+vip%2Cstripbooks-intl-ship%2C311&sr=1-1https://workbookpress.com/http://www.bluefunkbroadcasting.com/root/twia/12122open1.mp3
After a long and tough fight with eight demiliches, the Chosen finally arrive at Carceri. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen fight against eight demiliches to get into Carceri. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen go through the Frozen Hell where they encounter even more horrors and monstrosities. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen's journey through Pandemonium begins, whatever you do - stay on the path! Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen look to find their way through the Gates of Pandemonium. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
After 7 long years, Philipiclese finally gets to have his family dinner with all of his friends in attendance. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen dive into the dark waters of Thylea in search of a sunken airship, but what lurks lying in the deep? Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen discuss their plans with Aresia before heading back out to sea for their next destination. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen speak with Narsus and they also uncover some hidden secrets within the walls of Aresia. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
Our heroes catch up over the past seven years and then return to Aresia to speak with Queen Helen. Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
Beware, this is a POST Odyssey of the Dragonlords campaign. If you have not played or watched the main campaign and you plan to play in it someday, THERE WILL BE SPOILERS. What is Odyssey of the Dragonlords: Gods' Work? An epic journey following the Chosen of the Oracle and their interactions with the divine. Seven years after the Chosen of the Oracle have defeated Sydon and proven their strength to Kentimane, the Chosen are once again called together by Queen Helen of Aresia to help deal with an impending threat. What has the Chosen been doing in the time since they separated and what evils are still lurking within Thylea? This campaign follows an immense adventure path, Odyssey of the Dragonlords, which comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Odyssey reaches its conclusion as the Chosen continue to face off against Kentimane. Can the Chosen prove themselves worthy to usher in a new age or will they fall and have their names only remembered in the history books? What is Odyssey of the Dragonlords? An epic journey in a land where gods walk the earth. Discover an epic campaign in the utterly unique lands and seas of Thylea. Inspired by Greek Mythology, Odyssey of the Dragonlords calls forth a band of heroes chosen by destiny to best the many challenges in their path, even the gods themselves. This immense adventure path comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
With Sydon down, the forces of Thylea begin to move... what else must the Chosen face before the conflict can reach a conclusion? What is Odyssey of the Dragonlords? An epic journey in a land where gods walk the earth. Discover an epic campaign in the utterly unique lands and seas of Thylea. Inspired by Greek Mythology, Odyssey of the Dragonlords calls forth a band of heroes chosen by destiny to best the many challenges in their path, even the gods themselves. This immense adventure path comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The battle against Sydon continues! With the fate of Thylea in their hands, can the Chosen come out on top or will the Lord of Storms prevail? What is Odyssey of the Dragonlords? An epic journey in a land where gods walk the earth. Discover an epic campaign in the utterly unique lands and seas of Thylea. Inspired by Greek Mythology, Odyssey of the Dragonlords calls forth a band of heroes chosen by destiny to best the many challenges in their path, even the gods themselves. This immense adventure path comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Lord of Storms, Sydon appears on the battlefield and the war reaches its climax. What is Odyssey of the Dragonlords? An epic journey in a land where gods walk the earth. Discover an epic campaign in the utterly unique lands and seas of Thylea. Inspired by Greek Mythology, Odyssey of the Dragonlords calls forth a band of heroes chosen by destiny to best the many challenges in their path, even the gods themselves. This immense adventure path comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
The Chosen must find Acastus who currently has ownership of the Rod of Rulership. Can they get to him in time or will Hypatia's brother be able to interfere? What is Odyssey of the Dragonlords? An epic journey in a land where gods walk the earth. Discover an epic campaign in the utterly unique lands and seas of Thylea. Inspired by Greek Mythology, Odyssey of the Dragonlords calls forth a band of heroes chosen by destiny to best the many challenges in their path, even the gods themselves. This immense adventure path comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes: