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Now that Coyote's Aegis has wrapped, Tom's bringing a new game to the table: one that they created! Tom talks about Boots on the Ground, the Forged in the Dark game that they've been working on, and Magill ponders how much of Blades in the Dark needs to go into one's own FitD game. Plus Magill has also brought a bunch of RPGs to see if Tom would play any of them. Find us on Facebook! All music composed by Vince Nitro.
J'ai interviewé Maëva Kaliciak est experte en lancements de formations, elle accompagne les coachs et les formateurs dans le développement, le lancement et la vente de leurs programmes en ligne grâce à la Glad up academy.Nous sommes revenues sur on parcours: de monitrice en auto école à gérante d'auto école à aujourd'hui.Puis nous avons abordé les thèmes suivants : L'équilibre vie pro vie perso en accompagnant beaucoup de clientes en one /one et comment basculer dans un autre modèle Ses meilleurs conseils pour développer sa visibilitéComment réussir le lancement de ses offres: construire son offre, valider son offre & valider le product market fitDéfinir une vraie stratégie Son avis sur faire des promos & des tarifs préférentielsComment fixer ses tarifsLes résultats financiers après un lancement J'espère que cet épisode vous aidera dans vos lancements.Pour retrouver Maëva sur Instagram : https://www.instagram.com/maevakaliciak/?hl=frLes liens de Maëva : https://gladup.co/liens°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°Pour recevoir mon ebook sur les 4 étapes pour avoir un pitch qui dépote en 2024
Rzucamy okiem na systemy RPG by wiedzieć, czy warto się nimi interesować. W tym odcinku... SIG: CITY OF BLADES.
In this episode, Joe will show you how to build an easy foot in the door offer for google maps. One of the biggest reasons for Joe's success as an entrepreneur is his 'give more than you take' approach to every business relationship he enters. He'll share with you how that concept works within the framework of a foot in the door strategy.
Have you heard about foot-in-the-door" (FITD), or the "sequential request theory? Basically, it is a means of using a person's self-perception to motivate them to take a desired action When an individual complies the first time, they perceive themselves to be helpful. If they are asked to comply a second time in an even greater way, they are more likely to consent. The key to using FITD is getting the person to initially agree to a small request. Join me for this week's podcast on Triggering The Right Response: Yes vs No. How do you use FITD? Do you know when to get the yes, the no, and maybe? You will discover how to be more influential by triggering the right responses. Even find out how to turn a no into a yes.
You can find Parker all over the internet @ThePixieParker including Twitch & Twitter! https://twitch.tv/thepixieparker https://twitter.com/thepixieparker https://tiktok.com/@thepixieparker Parker's playlist for Asher: https://open.spotify.com/playlist/0He7YclBKTdvZClKmEXcse?si=qYVj1rQHQ_2TlO4PfcCtDQ&utm_source=copy-link
Thanks for supporting Huntsmen's Hydra! Show Notes: Cole can be found at: https://twitch.tv/icecolebrew & https://twitter.com/icecolebrew Inside the Table: https://anchor.fm/insidethetable Cole is also on Denari's Half Dozen here on Huntsmen's Hydra! We mentioned quite a few games! Forged in the Dark Games: Scum & villainy, Lady Blackbird, Beam Saber, Songs from the Dusk, Fathom, The Brightest Things We Know Powered by the Apocalypses Games: Armor Astir Advent, Ryne Also check out TheOutlawsNetwork & Roll+Bond!
Thanks for supporting Huntsmen's Hydra! Show Notes: John can be found at: https://twitch.tv/theoutlawsnetwork & https://twitter.com/realjohndowney The Outlaws Network: https://linktr.ee/OutlawsNetwork Highly recommend Outlaws & Old Ones and Downtime with John & Emily for all your non-HH John Downey needs!
Thanks for supporting Huntsmen's Hydra! Show Notes: Rue can be found at: https://twitter.com/ilananight13 & https://ilananight.space Highly recommend checking out Rue's games on ilananight.itch.io! Rue did sensitivity reading for Evil Hat's Apocalypse Keys! Check it out here: https://www.kickstarter.com/projects/evilhat/apocalypse-keys
Thanks for supporting Huntsmen's Hydra! Show Notes: Jaimie can be found at: https://twitter.com/jaimiewolfeart & https://twitch.tv/jaimiewolfe
I soldi che hai lasciato sul tuo conto corrente sono veramente al sicuro?..La mia risposta è NO!..Moltissimi Italiani lasciano i soldi su conto corrente e non pensano ai rischi che stanno correndo...Oltre al pericolo c'è anche la questione inflazione e mancato guadagno...Se vuoi sapere quali sono questi pericoli ascolta la nuova puntata...Per qualsiasi info vai su www.alfonsoselva.it o scrivi a info@alfonsoselva.it..RECENSIONI DEI MIEI CLIENTIhttps://g.page/r/CSjC0d4ki5f7EBALascia una recensione: https://bit.ly/2JivgL3Alfonso Selva Consulente Finanziario padre orgoglioso di due ragazzi compagno felice ed atleta che non molla mai.Cell. 338-3169801Vuoi saperne di più su di me?SCARICA IL MIO LIBRO.https://www.alfonsoselva.it/libro/VISITA IL MIO SITOhttps://www.alfonsoselva.it/GUARDA IL MIO CANALE YOUTUBEhttps://www.youtube.com/channel/UCa-PL4QesozXdPcH_459EVA?sub_confirmation=1ASCOLTA IL MIO PODCAST. https://spoti.fi/3BqtuOrLINKEDINhttps://www.linkedin.com/in/alfonsoselva/..I soldi che hai lasciato sul tuo conto corrente sono veramente al sicuro?..Ora mi dirai “perché mi fai questa domanda? C'è qualche problema?..La risposta da Consulente Finanziario è “ dipende”...Partiamo dall'inizio, nelle banche Italiane ci sono circa 1.800 Miliardi di euro depositati sui conti correnti e se guardiamo anche alla voce obbligazioni bancarie, arriviamo a 2.050 Miliardi circa...Sono una montagna di soldi!..Eh già, ma perché ci sono tutti questi soldi sui conti correnti?..La giustificazione che le persone danno se gli pongo questa domanda è la classica “ NON SI SA MAI”...E se si provo a chiedere più approfonditamente le risposte sono queste:..Ho paura di perdere se li investo...Ho paura che se mi succede qualcosa non ho soldi...Insomma le motivazioni sono irrazionali e senza un vero motivo...La convinzione diffusa è che se li lasci i tuoi risparmi sul conto corrente non rischi nulla e non perdi nulla...Ma è veramente così?..Secondo me NO!!..La prima cosa da chiedersi è:..Ma questi soldi sono protetti?..Una parte si e una parte no...Ma poi protetti da cosa?..Beh, il pericolo per i tuoi risparmi che hai lasciato sul conto corrente o che hai dato alla tua banca per comprare le sue obbligazioni, consiste nel pericolo di fallimento della banca...Se la tua banca andasse in crisi e subisse una liquidazione coatta, potrebbe andare incontro al Bail-In...In parole povere se una banca fallisce, come è successo nel 2015 alla Veneto Banca, a Banca Etruria, a Banca Marche, a Carichieti, tutti i soldi che si trovano sui conti correnti oltre i 100.000 euro, NON SONO COPERTI DA NESSUNA GARANZIA...Come sicuramente saprai esiste il FITD ( fondo interbancario di tutela dei depositi) che garantisce fino a 100.000 euro i conti correnti e tutte le banche Italiane sono coperte dal Fondo...Ma facendo due conti, ci sono molti depositi sui conti correnti che superano i 100.000 euro e quindi restano scoperti circa 400 Miliardi di euro depositati sui conti correnti delle banche...La direttiva sul Bail-In prevede che in caso di crisi di una banca, possono essere chiamati a contribuire per coprire le perdite i soldi dei RISPARMIATORI depositati sui conti correnti oltre 100.000 euro e anche quelli impiegati dai RISPARMIATORI per acquistare le obbligazioni della banca...Inoltre il FITD ha risorse per 4-5 Miliardi… se si dovesse verificare un evento di fallimento più grande e quindi il FITD non avesse tutte le risorse necessarie, lo stato Italiano dovrebbe fare un provvedimento apposito per coprire le perdite...Quindi ricapitolando:..Se hai più di 100.000 euro sul conto corrente, stai correndo un rischio.Se hai anche delle obbligazioni della banca, stai correndo un rischio.Se lasci i tuoi risparmi sul conto corrente stai PERDENDO SOLDI a causa dell'inflazione, che oggi in Italia è al 6,7% con l'ultima rilevazione di marzo 2022.Se lasci i tuoi risparmi sul conto corrente, non partecipi ai frutti dell'investimento sui mercati finanziari, che negli ultimi 10 anni ha reso molto bene...Ora mi dirai “ Cosa posso fare per non rischiare di perdere i miei risparmi?”..La prima cosa che ti posso consigliare è di investire i tuoi soldi in altri strumenti che sono svincolati dalle vicende della banca in cui sono depositati, tipo fondi comuni o fondi assicurativi, che sono diversificati e in caso di dissesto della banca non sono aggredibili dai creditori...Ma se proprio vuoi lasciare una parte dei soldi sul conto corrente e farti mangiare i tuoi risparmi dall'inflazione, almeno scegli una banca super sicura...Come fare per sceglierla?..Puoi farlo chiedendo al tuo Consulente Finanziario il RATING della banca con cui lavora...Il RATING è la pagella che enti terzi danno al grado di sicurezza e affidabilità della banca in cui depositare i tuoi soldi...Ora dopo aver esaminato il caso più grave e cioè quello di perdere tutti i soldi in caso di fallimento della banca in cui li hai lasciati sul conto corrente, ti invito a prendere in considerazione anche gli altri motivi per cui non dovresti lasciare il tuo Patrimonio sul conto...I motivi di cui parlo sono il numero 3 e il numero 4 del piccolo elenco che ti ho fatto sopra...Ne ho parlato diffusamente in precedenti articoli, video o podcast e ti invito se vuoi approfondire gli argomenti ad andarli a risentire...Come sempre se hai bisogno di una consulenza personalizzata puoi andare sul mio sito www.alfonsoselva.it e prenotare un appuntamento con me...Ciao e ci sentiamo alla prossima...
In this 3rd installment of The Ultimate Guide to Building an SEO Agency, Joe will share proven criteria for building a FITD and provide real-world examples that have been successful in all of the agencies he's worked with and led.
The crew are on their way home after a quest that nearly destroyed them, but sweet victory is theirs. As they ply the waters back to Tortuga, the future lays ahead of them like an endless sea, bearing us all away into tomorrow...
Jeremy and Adam dig deep into their projects on this bonus show. Hear the latest about Jeremy's Umbral Dive and Adam's Uneasy Lies the Head 2e. Then check out a snippet of actual play using Adam's Tactical Storytelling Engine for FITD systems.
In the temple of the Tyrant in the center of the Atlantis, only three things remain--raise the dead, kill a god, and escape hell. This is the hour of destiny, inescapable as the tides and implacable as the sea.
The Brethren of the Coast step through the doorway into a restless dream of an angry god--Into Atlantis, into the kingdom at the edge of dreaming, and straight to the palace to meet its bloody king... if they can make it past the gate.
The heroes have arrived at the hidden doorway to Atlantis, but to dethrone a demon takes more than just wits and guile. They'll need the help of their allies, their enemies, and even the spirit in the wind to face this challenge--can Sorrowful speak sense to the deathless and secure the city of Atlantis from wanton destruction at their hands?
With their final challenge ahead, the Brethren of the Coast gird themselves for the invasion of Atlantis--but they'll need more than their own strength if they hope to win. Inside Thomas Edge's imagination lies a prison for the Spirit in the Wind, and Sorrowful will need to peer inside and speak to it if they hope to have its help...
As the Brethren head to Providence Island to learn what became of their Puritan allies, the crew of the Caliban take a moment's rest to recuperate and prepare for their greatest adventure yet. With the Spanish more alert than ever and prices on their heads, it'll take skillful maneuvering to avoid them--and they aren't the only ships looking for the crew either...
Rach and Rich reflect on their Summer Series of Forged in the Dark (FitD) games. Timecodes: 0:05:49 - What aspects of FitD most surprised us 0:13:56 - Which aspects we found underwhelming 0:21:26 - Advice we offer for first time FitD players 0:33:08 - Thoughts on PbtA and FitD connections 0:35:04 - Our Highs 0:40:37 - Our Lows 0:45:30 - Final Thoughts on FitD and PbtA
Not content with their mountains of gold, the Brethren of the Coast prepare their mission to travel to the halls of Atlantis and challenge the King who Reigns. They say farewell to their old haunt on Tortuga one last time before making their fateful journey out of history and into myth...
With the treasure secured, the Brethren of the Coast need to make themselves scarce before the Spanish arrive to investigate--but Mary has one last quest to complete, deep in Atlantis. As they prepare themselves for departure, they'll have to wrap up loose ends with Captain Goodrich and Claes Gerritzoon or their victory could turn into a new battle.
Rach and Rich continue their second Summer Series. This series covers games in the Forged in the Dark (FitD) style of PbtA games. This seventh episode features Erik Bernhardt. Timecodes: 00:04:14 - Setting Position and Effect - Long-term play and campaign building for Forged in the Dark games 00:10:55 - Progress Clock on Brinkwood: The Blood of Tyrants 00:25:59 - The Score - Rich and Rach construct a Fae Patron Find more Brinkwood info at brinkwood.net Or, you can pre-order Brinkwood: The Blood of Tyrants here: https://brinkwood.backerkit.com/hosted_preorders
They've made their way into the history books with their daring raid on the treasure fleet, but recovering their gold from the bottom of the channel is a Herculean. Will the Brethren escape with the treasure of their lifetimes, or will Fadrique de Toledo sweep them from Tortuga's shores like so much rubbish?
They have the magic relics of the Order, now all that remains is to secure their gold with one last desperate play against the treasure fleet. With Piet Hein's attack just two years ago the Spanish are ready for nearly anything--but the Brethren of the Coast have been preparing too...
Rach and Rich continue their second Summer Series. This series covers games in the Forged in the Dark (FitD) style of PbtA games. This sixth episode features Jason Eley Timecodes: 00:01:28 - Setting Position and Effect - Using Setting Elements in FitD games 00:08:43 - Progress Clock on Copperhead County 00:19:08 - The Score - Rich and Rach You can find Copperhead County here: https://guitartown.itch.io/copperhead Other FitD games with cool settings mentioned by Jason: Band of Blades, Rebel Crown, Nocturne, Hello World
CONTENT WARNINGS: eye horror [ GRAFFITI FOUND IN A TRAIN TUNNEL ON HOMILY ] [ID: image shows a graffitied wall in a poorly lit tunnel. the graffiti consists of a simply line drawing of two eyes in black and silver spray paint; one of the eyes has a silver iris and no pupil and the other is entirely black. over the eyes are the words “SHE IS THE ALL-SEEING” in messy capital letters. underneath the eyes are the words “BLINK AND YOU'LL MISS IT” in different handwriting.] This week, on Tango Sector: As the Synchronicity ambush arrives over the Partition, the crew of Pelagian pulls out all the stops to keep them from reaching the animum. Serant makes a truly desperate maneuver. Cash accepts a bargain from an unexpected source. Support us on Patreon: https://www.patreon.com/unexploredcast Follow us on Twitter: https://twitter.com/unexploredcast Art by Julianne Stone: https://twitter.com/Juli_Aria Music by Andrew: https://andrewperricone.bandcamp.com/
The Spirit in the Wind is here--bound to Winthrop's will to steal away the very drop Sorrowful aimed to return to it! As Mary glimpses a sight of their true quarry in Thomas' memory, it's up to Sorrowful Barks to keep the Spanish crew fooled and fight off a demon besides. Meanwhile Captain Crowe comes face to face with the sneering Goodrich and is offered a bargain--one he can neither refuse nor accept...
Rach and Rich continue their second Summer Series. This series covers games in the Forged in the Dark (FitD) style of PbtA games. This fifth episode features Austin Ramsay, creator of Beam Saber. Timecodes: 00:01:31 - Setting Position and Effect - the split between missions and downtime in FitD 00:08:22 - Progress Clock on Beam Saber 00:20:42 - The Score - Rich and Rach play mech pilots! You can find Beam Saber here: https://austin-ramsay.itch.io/beamsaber
Barks has barely survived the first assault of young Winthrop, but his second blow is bearing down on the treasure fleet--the Spirit in the Wind in the flesh! They have precious few moments to seize control of the treasure and escape, while Captain Crowe wrangles with Goodrich's interloping fleet. Meanwhile Mary has descended into the depths of Horatio's mind--and to the sunken city of Atlantis, where the King reigns.
Rach and Rich continue their second Summer Series. This series covers games in the Forged in the Dark (FitD) style of PbtA games. This fourth episode features Ben Nielson, creator of Wicked Ones, from Bandit Camp. Timecodes: 00:01:23 - Setting Position and Effect - making Devil's Bargains 00:11:32 - Progress Clock on Wicked Ones 00:20:40 - The Score - Rich and Rach populate a dungeon level and send some adventurers through You can purchase Wicked Ones here (affiliate link): https://www.drivethrurpg.com/product/338480/Wicked-Ones-Deluxe-Edition?affiliate_id=78493 Bandit Camp can be located here: https://banditcamp.io/
With the Calatrava captain's memories in hand, Sorrowful and Thomas get ready to make their bid for the treasures of the Mano de Dios--all while Mary plumbs the depths of Thomas' mind to ferret out Horatio and keep him from taking the drop of demon's blood from under their noses. Captain Crowe struggles to keep his fleet in position against the oncoming Rosicrucian fleet, while Tarquin makes a bold command action of his own from his fetters aboard the stolen submarine...
With the captain dead and the drop of demon's blood in hand, Thomas Edge and Sorrowful Barks are on a desperately short clock to conceal their crimes and make their escape--and find out what happened to Mary! The Caliban has made it away with precious minutes between them and the main bulk of the treasure fleet... but with a ragged crew and a crumbling ship. With little time to lose and two Atlantean craft closing in, Tarquin boards their stolen submarine and takes charge of the situation as only he can.
Their ambush was successful, but surviving their victory was nearly more than the Brethren's armada could weather. Now Mary and the rest of the crew are ready to infiltrate the Mano de Dios to steal away the drop before Crowe's fleet is brought up to engage them--but just as Tarquin learned from the treachery of the dolphins, few things go completely according to plan...
...Blood and destruction shall be so in use And dreadful objects so familiar That mothers shall but smile when they behold Their infants quarter'd with the hands of war; All pity choked with custom of fell deeds: And Caesar's spirit, ranging for revenge, With Ate by his side come hot from hell, Shall in these confines with a monarch's voice Cry 'Havoc,' and let slip the dogs of war! -William Shakespeare's Julius Caesar, Act 3 Scene 1
Rach and Rich continue their second Summer Series. This series covers games in the Forged in the Dark (FitD) style of PbtA games. This third episode features Justin Ford, creator of Moth-Light and host of the Hacked in the Dark podcast Timecodes: 00:01:55 - Setting Position and Effect - using flashbacks 00:10:05 - Progress Clock on Moth-Light 00:20:13 - The Score - Theta and Plus One try to liberate a solar core You can find Moth-Light here: https://moth-lands.itch.io/moth-light Hacked in the Dark podcast can be found here: https://www.buzzsprout.com/1249355
The Caliban and her fleet are finally setting sail for the treasure fleett! The cursed treasure inside and the mountains of silver have their hearts beating like kettledrums in their chests as they prepare for their greatest challenge yet. Destiny is bearing down on them, but will they ride this wheel of fortune or be crushed beneath it?
Today, Justin is joined once again by Laurie to talk about his game, Hieronymous, a FitD hex-crawl game through the artwork of Hieronymus Bosch. He talks about what inspired the idea, and how to get inspiration from art. We also talk about Lichcraft, Laurie's kickstarted game about trans necromancers, which he also discussed on our Zinequest 2021 episode!You can find Laurie on twitter @Laurie_eee, and you can find his games on itch at laurieoconnel.itch.io. If you want a physical copy of Hieronymous (who wouldn't?), you can get one from floatingchair.club/collections/zines/products/hieronymous in the US or www.rookspress.com/products/hieronymous?_pos=1&_sid=90d08699e&_ss=r in the UK.
Rach and Rich continue their second Summer Series. This series covers games in the Forged in the Dark (FitD) style of PbtA games. This second episode features John Leboeuf-Little and Stras Acimovic, creators of the Scum & Villainy RPG. Timecodes: 00:02:32 - Setting Position and Effect - covering the discussion of the fiction in FitD games, and also the non-finality of moves 00:15:51 - Progress Clock on Scum & Villainy 00:27:37 - The Score - a Scum & Villainy chase sequence You can find Scum & Villainy at Evil Hat's store: https://www.evilhat.com/home/scum-and-villainy/ Stras is on Twitter here: https://twitter.com/strasa John is on Twitter here: https://twitter.com/worldnamer Their official website is here: https://offguardgames.com/
As the Caliban and its armada finally return to Tortuga, the crew need to get their house in order--still ragged from their adventure in the Orinoco and with their crews on the island in disarray, it'll take everything they've learned so far for the adventure to come. But with their plan only just coming together and the pirates at each others throats, will they be able to muster it?
Rach and Rich kick off their second Summer Series. This series will cover games in the Forged in the Dark (FitD) style of PbtA games. This first episode features John Harper, creator of Blades in the Dark, the first FitD game. (we even renamed the segments!) Timecodes: 00:01:05 - Setting Position and Effect 00:09:08 - Progress Clock 00:24:00 - The Score You can follow John on Twitter: https://twitter.com/john_harper Purchase games like Blades in the Dark and Agon on Evil Hat's site here: https://www.evilhat.com/home/category/our-productions/ John's older games can be found here: http://www.onesevendesign.com/
The Caliban and its fleet are headed back to Tortuga--but worse for the wear... The Orinoco was as kind in providing treasures as it was cruel in dishing out harm and stress to the crew. As they recover and go over their captives and booty, the crew get a chance to rest and explore themselves a bit. Has the adventure changed them? And what lies over the next horizon?...
Crowe has won his wrestling match against Klaes Gerritzoon, but he wasn't the only one with plans for their encounter--It seems the crew of the Caliban were in the eyes of the Queen of the Sea! With Mary as her unwitting agent, she aims to do something here today... but what? Mortal and immortal danger circles around the crew, but can they contend against forces that have been directing their every step?
Today, our host Mark is joined by Dustin and Michael to talk about Synthicide: Sharpers in the Dark, their new Forged in the Dark adaptation of Dustin's original trad-game. We discuss why Dustin wanted to bring his game to FitD, and how they maintained the tone and content of the original, as well as how more content was added to fit into FitD.Synthicide: Sharpers in the Dark is kickstarting now! You can check it out here!You can follow Dustin on twitter here, and Michael here.
In Draketown Crowe is facing one final contest before their long trip to the Orinoco is over--a wrestling match with Klaes Gerritzoon. With Johnny Bibles and the rest of his old crew watching on, Barks tries to rally the pirates to Crowe's cause. Meanwhile in the swamps Mary's effort to sabotage the ships is running into trouble fast as Edge's massive augur is proving a tough thing to get to their ship--she may need to call on another source of aid...
The treasure of the City of Gold is theirs, along with plunder from Horatio's camp--now the only trick will be getting it home... the pirates of Johnny Bible's armada are waiting for them in Draketown, and it'll take a miracle to get them past all those watchful eyes to recover their spies. But if you don't mind being detected...
With a chest of Atlantean treasure and a mysterious obelisk of power, the crew begin preparations for the long journey home. Wounded and harried, they take a moment to relax and heal along the journey home--and contemplate their new plunder...
In the City of Gold, Sorrowful Barks has come to the inner sanctum with Horatio, who eagerly begins his preparation to steal his treasure away from the land of dreams and nightmares. In the lost city, that hellish heaven and heavenly hell, twisting forms and mind's desires boil up like tar from the unquiet earth. Can Thomas and Mary save Sorrowful from his dread errand and save themselves too?
They've dispatched the guards outside and taken the chest of magical treasure that Horatio and his men left behind them--but Sorrowful has slipped into the ominous City of Gold with Horatio, seeking the lost treasure of the Spirit in the Wind within. With Captain Crowe still reeling from his wound and Mary close to the edge, it'll take all their skill and luck to escape before the rest of Horatio's crew arrives--and to escape the kaleidoscopic nightmare tower before them.
They've found the City of Gold--but Horatio and the rest of Warmgore's crew have found it too, and it's proving almost more than they can handle! The crew will need to act quickly and use all their wits if they hope to outmaneuver these mages before they secure the treasure from the obelisk themselves... and do who knows what to the interlopers who have interrupted them in their hour of glory.