Podcast appearances and mentions of karla zimonja

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Best podcasts about karla zimonja

Latest podcast episodes about karla zimonja

Indieventure
#35. What is a cosy game? A love letter to gaming's gentler side (feat. Wanderstop)

Indieventure

Play Episode Listen Later Mar 20, 2025 115:24


Sakes alive, we're 35, and in this episode we've been inspired by the recent release of Wanderstop to turn our attention to the nebulous topic of cosy games. Is "cosy" a genre? A theme? A vibe? Are all cosy games broadly the same, or is it just a blanket term that can refer to any game without a central combat mechanic? Is "cosy" even still a valid classification now that we've moved so far past all major new titles being, essentially, Doom with a different paint job? All these questions and more will be debated enthusiastically by the Indieventure trio, even if we entirely lack the ability to form a consensus that provides you with definitive answers. What we can manage, however, is to rattle off a bunch of cosy game recommendations, drawing from personal favourites and cosy classics (and indeed both) to come up with a list that encompasses indie titles as disparate as Stardew Valley (naturally), Chicory: A Colorful Tale, Dorfromantik, Dungeons of Hinterberg, the Frog Detective trilogy, House Flipper 2, Lil' Gator Game, Ooblets, PowerWash Simulator, Proteus, Tangle Tower, Tiny Life, TOEM, Wilmot Works It Out, and Frostpunk (no, really!). We also have a crack at an informal group review of Wanderstop, which has elicited an impressive array of thoughts and opinions among a trio of people who normally tend to kind of agree on most things. Who thought what? You'll have to listen to find out, but I can reveal it's a good chat. (And if you haven't yet listened to the recent Indieventure Extra episode where Liam interviews creators Davey Wreden and Karla Zimonja, here's the link to that!) Finally, as always, we end with our current hyperfixations. Liam is still absolutely caning through an essential catalogue of new and recent game releases, and has this time turned his attention to Monster Hunter Wilds, the latest in Capcom's long-running series about invading the habitats of majestic creatures and turning their hides into some fancy pants. Rebecca is trying to live by Wanderstop's example and be kinder to herself, which mainly involves taking a lot of naps at the moment, but she also throws in a couple of bonus recommendations for anti-burnout narratives in the form of Travis Baldree's high fantasy coffee shop novel Legends & Lattes, and of course the evergreen Pokémon Concierge miniseries. And Rachel's circled back to Mindhack, a dystopian visual novel about neutralising enemies of the state with beautiful electronic flowers that painfully rewire their dissident thoughts. You might remember this one from a couple of years ago, and it's good to see it still steadily making its way through early access, and now including four chapters of a planned eight-slash-nine. Our music was written and performed by Ollie Newbury! Find him on Instagram at @newbsmusic. Meanwhile, you can find us at indieventurepodcast.co.uk or wherever you listen to podcasts, and don't forget that you can now join our dedicated Discord too!

The Besties
Wanderstop Performs an Autopsy on the Cozy Game Genre

The Besties

Play Episode Listen Later Mar 14, 2025 65:45


Wanderstop is the new game from developer Ivy Road, founded by Davey Wreden, Karla Zimonja, and C418. What looks like a farming game is an exploration of burnout, anxiety, and the "to-do" list nature of video games. It's not for everyone but it might be for you! Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!

game cozy autopsy performs c418 davey wreden karla zimonja
Indieventure
EXTRA: Spilling the tea with Wanderstop's Davey Wreden & Karla Zimonja

Indieventure

Play Episode Listen Later Mar 13, 2025 94:43


Hello and welcome back to Indieventure Extra, our bonus series where we interview key members of the games industry. Liam recently sat down with Davey Wreden (The Stanley Parable, The Beginner's Guide) and Karla Zimonja (Gone Home) to chat about Wanderstop, their recently released game about a burned-out warrior attempting to find solace by running a tea shop in the woods. If you've yet to play Wanderstop, there are no spoilers to be found here, so don't worry. Davey and Karla mainly chatted about how the game came to be, what it's like to make a game about burnout that is actively burning you out as you're making it, as well as the challenges - and the benefits - of making a narrative-led game within the cosy genre framework. We also spoke about Boro. Best Boy Boro. Here is the TTRPG about parrying that Karla mentioned in the Hyperfixations section. Enjoy! Our music was written and performed by Ollie Newbury! Find him on Instagram at @newbsmusic. Meanwhile, you can find us at indieventurepodcast.co.uk or wherever you listen to podcasts.  

De Videogame Show
S2A35 - Mooier en Moeilijker

De Videogame Show

Play Episode Listen Later Nov 27, 2024 59:05


Deze week duiken we in de brievenbus! We geven advies over onbegrip rond games, raden feel-good adventure games aan, analyseren de perfecte volgorde van FromSoft games en nog veel meer! Verder speelden we S.T.A.L.K.E.R. 2 en Nier: Automata en blijkt Maarten met een legendarische auditie een stempel gedrukt te hebben op de HBO serie Chernobyl. En als klap op de vuurpijl vind je in je feed vandaag ook nog een bonus van jawelste: een interview dat Keez had met COCOON art lead Erwin Kho. Het kan niet op bij De Videogame Show! Besproken:Dreamcast Patapon 2PSPPlaystation HandheldNier: Automata1000xRESISTS.T.A.L.K.E.R. 2HBO's ChernobilDark Souls 2, volgorde Fromsoft gamesVG247GamesRadarSilent Hill 2Jacob GellerGirlfriend ReviewsEDGE MagazineAftermath.siteRemap RadioVGCMGSVAvatar Frontiers of PandoraA Short HikeLil Gator GameAlbaHifi RushGuardians of the GalaxyPsychonauts 2Half Life 2 VRLast of UsAlan Wake 2BOTWAvowedObsidian EntertainmentPentiment2025 upcoming:Februari:Civilization 7 (11)Kingdom Come Deliverance 2 (11) The Legend of Heroes: Trails Through Daybreak 2 (14)Assassin's Creed Shadows (14)Lost Records Bloom and Rage (18)Avowed (18)Pirate Yakuza in Hawaii (28)Monster Hunter Wilds (28)Rest/geen datum:Xenoblade Chronicles X: Definitive EditionAtomfall (rebellion, sniper elite)Crimson Desert (pearl abyss, black desert, ZK)Morsels (furcula)Wheel World by Messhof (Annapurna)Big Walk (house house)Citizen Sleeper 2 (jumop through the age)Wanderstop (ivy road, davey wreden, Karla Zimonja (gone home, bioshock 2), C418Slay the Spire 2Death Stranding 2 (kojima)Demonschool (necrosoft)Doom The dark Ages (id software)Fable (playground games (forza)GTA 6 (rockstar)Mafia The Old Country (hangar 13)Metroid Prime 4 (retro)Pokemon Legends Z-A (tpc)Pony Island 2: Panda Circus (daniel mullens games)Zelda filmHollow Knight Hosted on Acast. See acast.com/privacy for more information.

The MADEcast
Karla Zimonja

The MADEcast

Play Episode Listen Later Mar 17, 2022 39:56


Today Red sat down with Karla Zimonja, who worked on Bioshock titles, Gone Home and more, about founding Fullbright, and a bit of her experiences and history working in the industry!

The Dialog Box
S2 - 01 - Designing Highly Systemic Games With Narrative /w Tom Francis

The Dialog Box

Play Episode Listen Later Apr 15, 2021 84:52


This week Tom Francis outlines the difficult decisions he has made while developing Tactical Breach Wizards, and why he made them. We also talk about what he learned designing hit indie games Gunpoint and Heat Signature. Afterwards we are joined by accomplished game writers Matt Seiji Burns and Karla Zimonja for a roundtable conversation about writing and VO in indie games.

Checkpoints
rebroadcast - Episode 124 - Johnnemann Nordhagen

Checkpoints

Play Episode Listen Later Jan 18, 2021 80:09


My guest today is Johnnemann Nordhagen - the creator of the incredible Where the Water Tastes Like Wine - and he has some wonderful stories to share.We talk spelling games in Colarado on an Apple IIe, learning to program in DOS, losing years in Discworld MUDs, how soothing Burnout Paradise can be and the genius of Kentucky Route Zero.We also hit on the highs and lows of making games in the 21st century, the bold step of leaving QA to found Fullbright and make Gone Home with Steve Gaynor & Karla Zimonja, the even bolder step to forge a path on his own, how he got Sting to be in his video game and that time he played Serious Sam with some Russians on the Trans Siberian Express."Where am I? I'm in Boise, Idaho. No, no, no, wait a minute, I'm in Anchorage, Alaska. No, no, wait, I'm in Casper, Wyoming. I'm in the lobby of a Howard Johnson's and I'm wearing a pink carnation."PATREON - patreon.com/checkpointsiTunes HERE - SUBSCRIBE / RATE / REVIEWTheme song by Samuel BakerArt work by Craig Stevenson

Game Dev Unchained
GduX.me | Building Up a Indie Company with Karla Zimonja

Game Dev Unchained

Play Episode Listen Later Aug 29, 2019 48:52


It's really useful to know a lot of things about different areas of game dev if you're going to try to run a company. In this talk, Karla will walk through Fullbright’s development from Gone Home to Tacoma and focus on all the things she has learned as she went to be a successful indie studio.  For the video version, please visit https://www.youtube.com/watch?v=6LI5YbArSl4 Follow Karla on Twitter: https://twitter.com/zusty https://fullbrig.ht/ Support us on Patreon and get Games ReCAP, our spinoff show of Roundtable News, in podcast form to hear us on your daily commute! To watch future GDU episodes live, go to twitch.tv/blu_champs every Tuesdays at 11 AM PST Grab some Merch! Give us a rating on iTunes: apple.co/2IKxTmU

Game Dev Unchained
0192: Changing Roles in a Indie Studio with Karla Zimonja

Game Dev Unchained

Play Episode Listen Later May 28, 2019 67:58


Fullbright had a breakout hit with their first game Gone Home and went on to release their successful second game, Tacoma. Karla Zimonja, the cofounder of the company, sat with us this week to discuss how the indie landscape is constantly changing much like here roles within the studio as the company grows and expands.  This episode is brought to you by Quixel. Goto Quixel.com and enter code GDU10 for 10% off for the first year! Support us on Patreon! Grab some Merch! Give us a rating on iTunes: apple.co/2IKxTmU    

Tone Control
Tone Control 28: Karla Zimonja

Tone Control

Play Episode Listen Later Jun 15, 2018 171:02


We've been through a lot together, Karla and I. And now, in what seems a fitting series finale for Tone Control, my business and creative partner sits down with me at the Fullbright office for a long conversation about her background in TV animation, how we came to cross paths in the games industry, and what we've made together. That's it, folks. Thank you for listening.

Checkpoints
Episode 124 - Johnnemann Nordhagen

Checkpoints

Play Episode Listen Later May 13, 2018 80:09


My guest today is Johnnemann Nordhagen - the creator of the incredible Where the Water Tastes Like Wine - and he has some wonderful stories to share.We talk spelling games in Colarado on an Apple IIe, learning to program in DOS, losing years in Discworld MUDs, how soothing Burnout Paradise can be and the genius of Kentucky Route Zero.We also hit on the highs and lows of making games in the 21st century, the bold step of leaving QA to found Fullbright and make Gone Home with Steve Gaynor & Karla Zimonja, the even bolder step to forge a path on his own, how he got Sting to be in his video game and that time he played Serious Sam with some Russians on the Trans Siberian Express."Where am I? I'm in Boise, Idaho. No, no, no, wait a minute, I'm in Anchorage, Alaska. No, no, wait, I'm in Casper, Wyoming. I'm in the lobby of a Howard Johnson's and I'm wearing a pink carnation."PATREON - patreon.com/checkpointsiTunes HERE - SUBSCRIBE / RATE / REVIEWTheme song by Samuel BakerArt work by Craig Stevenson

Camouflaj Radio
Camouflaj Radio Tape 39

Camouflaj Radio

Play Episode Listen Later Aug 31, 2017 65:38


Fullbright Games, Karla Zimonja, Steve Gaynor, Nina Freeman, Tacoma, Uber Entertainment, Forrest Smith, Dino Frontier

tape tacoma steve gaynor nina freeman camouflaj karla zimonja dino frontier
Electronic Wireless Show
Electronic Wireless Show Ep 11 - Tacoma, The Shrouded Isle and comfort games

Electronic Wireless Show

Play Episode Listen Later Aug 3, 2017 65:00


We're talking comfort games - things you play when you feel down, stressed or sick. Adam cosies up in his cottage in the Long Dark, Pip faffs around in Zelda, and Brendan renames characters in Final Fantasy IX. But we've also been playing Tacoma, the new spacewalking sci-fi tale from Fullbright, the creators of Gone Home. So we also do some Quickfire Questions with Karla Zimonja of that very studio, as well as looking at what YOU play as a comfort game. Links: The Long Dark is survival at its brutal best: https://www.rockpapershotgun.com/2017/01/09/the-long-dark-sandbox-review/ The Long Dark weather watching: https://www.rockpapershotgun.com/2017/08/03/the-long-dark-weather/ Have you played... Final Fantasy IX?: https://www.rockpapershotgun.com/2017/08/02/have-you-played-final-fantasy-ix/ Tacoma review: https://www.rockpapershotgun.com/2017/08/01/tacoma-review/ Gone Home review: https://www.rockpapershotgun.com/2013/08/15/wot-i-think-gone-home/ Bonbon on Itch.io: https://aethericgames.itch.io/bonbon Bonbonbonbons: https://www.youtube.com/watch?v=1NjTWvl8x-U Conduct sacrificial duties in the Shrouded Isle: https://www.rockpapershotgun.com/2016/10/09/conduct-mayoral-sacrificial-duties-in-the-shrouded-isle/

Left Behind Game Club: A Video Game Podcast
004: Interview with Karla Zimonja (The Fullbright Company)

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Jul 19, 2017 21:16


After playing through Gone Home, we sat down with Karla Zimonja. Karla is a co-founder, story editor and 2D Artist at The Fullbright Company, developer of Gone Home and Tacoma. Jacob talks to Karla about what makes a great Pacific Northwest story, they gush over teen drama, talk through the production of Tacoma and he asks Karla what she is looking forward to jumping into once production on Tacoma is wrapped. Tacoma arrives on Xbox One, PC, MacOS and Linux on August 2nd. Player: Jacob McCourt (@JacobMcCourt) Guest: Karla Zimonja (@zusty) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub

Talking To Ghosts
Episode 72 - Karla Zimonja

Talking To Ghosts

Play Episode Listen Later Jan 2, 2017 90:23


This week we talked with Karla Zimonja of Fullbright (makers of Gone Home and the upcoming Tacoma)! We talked about the effects of low gravity on the human body, writing for video games, focusing on original content, and much more in this extra long conversation! You can find Talking To Ghosts on Facebook and Twitter! 

Script Lock
Karla Zimonja & Eric Stirpe

Script Lock

Play Episode Listen Later Mar 4, 2016 109:57


This week's coming in hot with Karla Zimonja (researcher and sound tech person on Bioshock 2, narrative and 2D art on Minerva's Den, story editor and 2D artist on Gone Home, and currently working on Tacoma) and Eric Stirpe (writer on The Walking Dead Season 2, Tales from the Borderlands, and Minecraft: Story Mode) joining us to talk about writing and editing processes, writing at Telltale and working with design, player trust, gaming literacy, the importance of Minecraft, trying to balance giving the player an experience that feels unique and tailored to them with the desire to tell a coherent story, ludonarrative dissonance, whether there's a place for cutscenes, how to handle pacing, things you can and can't do with a first person narrative, and so much more! Our Guests on the Internet Karla's Twitter and Tumblr. Eric's Twitter. Stuff We Talked About Double Fine Adventure! Darmok "Playdate" (Chris Ware's story about playing Minecraft with his daughter) VIDEO GAMES CAN NEVER BE ART by Roger Ebert The Witness Firewatch Growing up Weightless by John M. Ford Who Fears Death by Nnedi Okorafor Seveneves: A Novel by Neil Stephenson Hail, Caesar! Frontier | Youth in Decline Learnt Until Dawn Tearaway Roommates The Casual Vacancy by JK Rowling Kaptara The Girl from Everywhere by Heidi Heilig Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.

The Game Design Round Table
#97: Karla Zimonja and the Fullbright Company

The Game Design Round Table

Play Episode Listen Later Sep 16, 2014 52:03


Dirk and David are joined by Karla Zimonja of the Fullbright Company to talk about Gone Home, the challenges and benefits of working on a small team, and the transition of going from AAA game development to a small, independent studio.--------------------------------------------------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Karla Zimonja - @zusty, www.fullbright.company----------------------------------------------------------Episode Outline 0:00:31 - Fullbright Company history 0:02:51 - Gone Home development 0:09:59 - Plot and setting decisions 0:20:58 - Karla’s background 0:38:14 - Gone Home’s team 0:42:50 - Workflow