IGN Unfiltered

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IGN Unfiltered goes in-depth with creators of your favorite video games, talking not just about the games themselves but about the fascinating lives of the people behind them. New episodes each month!

IGN


    • Mar 1, 2023 LATEST EPISODE
    • infrequent NEW EPISODES
    • 1h 6m AVG DURATION
    • 66 EPISODES

    4.9 from 423 ratings Listeners of IGN Unfiltered that love the show mention: ryan mccaffrey, ryan does a great job, game development, unlocked, games industry, long form interviews, gaming industry, best video game, best interviews, developers, influential, gamers, video games, great interviewer, behind the scenes, great interviews, fascinating, interviewing, asking, one of the best.



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    Latest episodes from IGN Unfiltered

    Episode 65: Star Wars Jedi: Survivor Director Stig Asmussen (2023)

    Play Episode Listen Later Mar 1, 2023 42:30


    Star Wars Jedi: Survivor game director Stig Asmussen returns to IGN Unfiltered for another long-form conversation about building a AAA Star Wars game. He discusses what it takes to build a great sequel, the future of the Star Wars Jedi franchise, the potential use of Unreal Engine 5 in the future, what the success of Jedi Fallen Order did for his team, and much more!

    IGN Presents | The Callisto Protocol: Helix Station

    Play Episode Listen Later Nov 4, 2022 2:39


    Subscribe to the horror series set in the universe of “The Callisto Protocol,” the hotly anticipated game from Striking Distance Studios.  Helix Station was once the jewel of the Jovian system, but it's been a decaying ghost ship ever since its Carpenter drive went supercritical. When a dangerous escaped criminal seeks refuge there, officers of the Black Iron Prison force a pair of veteran skip tracers to help recover him. But once on Helix, they discover murderous alien life forms, as well as unspeakable horrors from their past.Starring Gwendoline Christie and Michael Ironside. IGN is publishing and distributing Helix Station in partnership with Striking Distance Studios, creator of the game The Callisto Protocol. The first two episodes of The Callisto Protocol: Helix Station are available now, with new episodes dropping every Thursday. You can find it wherever you get your podcasts. Listen & Subscribe here!

    Episode 64: Gears of War Creator Cliff Bleszinski

    Play Episode Listen Later Nov 1, 2022 52:25


    Cliff Bleszinski, renowned designer of Gears of War, Unreal, Unreal Tournament, Jazz Jackrabbit, and more, returns for his first IGN Unfiltered interview since 2016 to discuss his life and career as detailed in his new memoir, Control Freak. Cliff talks about the making of Gears of War, Epic's decision to sell Gears to Microsoft, his friendship with Hideo Kojima, his admiration for Shigeru Miyamoto, and much more!

    Episode 63: Rick & Morty Co-Creator Justin Roiland

    Play Episode Listen Later Oct 18, 2022 70:34


    Justin Roiland reveals the origin of Rick & Morty's voices, the long road towards finally getting a hit show, and the longer road towards creating a successful video game studio – including lots of discussion Squanch's upcoming comedy-FPS, High on Life. WARNING: Explicit language throughout.

    Episode 62: Halo Infinite Director Joseph Staten

    Play Episode Listen Later Nov 23, 2021 63:07


    My guest this episode is Halo Infinite head of creative and longtime Bungie writer Joseph Staten. In this career-spanning interview, Staten discusses his unique path into the video game industry, the early days of Halo at Bungie, helping create Destiny, and how he's affected Halo Infinite since joining the team in 2020 just prior to the one-year delay.

    Episode 61: Bethesda's Todd Howard (2021 Interview)

    Play Episode Listen Later Nov 9, 2021 38:15


    Bethesda Game Studios director Todd Howard – my first repeat guest! – returns to discuss Skyrim as The Elder Scrolls V celebrates its 10th anniversary this week. Of course, we don't just talk about this past. Todd also discusses his next big project, Starfield, and his next next project, The Elder Scrolls 6.

    Episode 60: Elder Scrolls Online Boss Matt Firor

    Play Episode Listen Later Jun 15, 2021 54:56


    ZeniMax Online Studios boss Matt Firor discusses his long career in MMORPGs, bringing The Elder Scrolls online, what the studio is up to next after the Microsoft acquisition, and more!

    Episode 59: Shadow Warrior 3 Game Director Kuba Opoń

    Play Episode Listen Later May 25, 2021 35:57


    Shadow Warrior 3 game director Kuba Opoń, who discusses his career in games – from his start as a programmer inspired by Quake 3 to becoming a game director on Shadow Warrior 3 to what makes good first-person shooter AI and more!

    Episode 58: Game Industry Investigative Reporter Jason Schreier

    Play Episode Listen Later May 11, 2021 67:17


    This month's guest is games media investigative reporter Jason Schreier, who's written a new book called Press Reset: Ruin and Recovery in the Video Game Industry. The former Kotaku and current Bloomberg reporter talks about the perils of the game industry in his experience reporting on it, from crunch to studio instability and more, as well as what might be done about it to make the industry a healthier, more sustainable place for its many thousands of talented developers.

    Episode 57: IO Interactive CEO and Co-Owner Hakan Abrak

    Play Episode Listen Later Apr 6, 2021 75:26


    IO Interactive CEO Hakan Abrak talks very openly and honestly about running a AAA independent game studio in the modern era. In this 75-minute interview he discusses leaving Square Enix to go it alone and how the studio almost ran out of money at one point, how the studio landed the James Bond game deal and how the team is thinking about it, the future of Hitman, and much more!

    Episode 56: Six Days in Fallujah's Peter Tamte and Jaime Griesemer

    Play Episode Listen Later Mar 23, 2021 72:24


    Peter Tamte and Jaime Griesemer, two ex-Halo developers from Bungie, have now teamed up to help bring Six Days in Fallujah, the military shooter based on the real-life Iraq War battle in 2004, to market in 2021 after the original version of it was announced and quickly canceled by publisher Konami in 2009. Tamte and Griesemer discuss how they want the game to be a 'playable documentary', the controversy surrounding the idea of basing a video game on such a modern-day real-world incident, and much more.

    Episode 55: Aliens: Fireteam Leads Craig Zinkievich and Matt Highison

    Play Episode Listen Later Mar 16, 2021 53:18


    My guests this episode are Aliens: Fireteam development leads and Cold Iron Studios co-founders Craig Zinkievich and Matt Highison. The duo discusses how they came to get the Aliens license from Disney, the game they were working on before the Disney deal came together, their work on a canceled Marvel superhero MMORPG, building Star Trek Online, and much more!

    Episode 54: Raven Software Cofounder Brian Raffel

    Play Episode Listen Later Oct 27, 2020 54:04


    Raven Software cofounder Brian discusses starting Raven with his brother in Wisconsin, partnering with Doom creators id Software early on, and subsequently working with giant pop culture brands like Star Wars, Star Trek, Marvel, and Call of Duty. Raven is the lead developer on the single-player campaign in Call of Duty: Black Ops Cold War, which will be released on November 13.

    Episode 53: The Game Awards Host Geoff Keighley

    Play Episode Listen Later Aug 25, 2020 70:10


    Geoff Keighley – longtime games media personality best known as the host, creator, and executive producer of The Game Awards – discusses his long history with awards shows, his thoughts on the PS5 and Xbox Series X, the cancellation of E3, his famous friendship with Hideo Kojima, and much, much more. [Note: this interview was recorded on July 31, prior to the delay of Halo Infinite, which is referenced here as still releasing this holiday.]

    Episode 52: Jon Brooke and Lee Singleton (Outriders, Hitman Go, Sleeping Dogs)

    Play Episode Listen Later Aug 18, 2020 39:28


    Square Enix External Studios heads Jon Brooke and Lee Singleton discuss their time in the video game industry, from Outriders, their brand-new game with People Can Fly, to their past work on Hitman Go, Sleeping Dogs, Just Cause, and more!

    Episode 51: Max Schaefer and Matt Uelmen (Diablo 1, 2, and Torchlight)

    Play Episode Listen Later Jun 23, 2020 60:40


    This month's guests are Echtra Games's Max Schaefer and Matt Uelmen, both former Blizzard North developers and co-creators of Diablo and Diablo 2 as well as the Torchlight series. The duo shares stories about Diablo 2 in celebration of its 20th anniversary while also discussing how Diablo has helped them make their new game, Torchlight III, the best action-RPG it can be.

    rpg diablo schaefer torchlight blizzard north matt uelmen
    Episode 50: Marcus Lehto (Halo, Disintegration)

    Play Episode Listen Later May 12, 2020 70:01


    Longtime Bungie art director and eventual game director Marcus Lehto created the Master Chief himself and helmed Halo Reach, one of the series's most beloved entries. In this one-hour interview, Lehto discusses his humble origins, such as how he got Bungie to hire him, as well as leaving the studio in recent years and starting a new studio to work on a new game, June 2020's Disintegration.

    Episode 49: Robin Walker and Chris Remo (Valve/Half-Life: Alyx)

    Play Episode Listen Later Mar 24, 2020 62:01


    Valve's Robin Walker and Chris Remo two of the developers behind the long-awaited return of Half-Life in the form of Half-Life: Alyx. In this interview, Walker and Remo discuss everything from the unexpected origins of The Orange Box, Alyx's insane level of audio-design detail, Left 4 Dead 3, Portal VR, and much more – including, yes, Half-Life 3.

    Episode 48: Hugo Martin and Marty Stratton (id Software/DOOM Eternal)

    Play Episode Listen Later Feb 19, 2020 67:20


    Our guests this month are two of the leaders behind the 2016 reboot of DOOM and the upcoming sequel DOOM Eternal, Hugo Martin and Marty Stratton. In this interview, Martin and Stratton discuss everything from the failed DOOM 4 prototype to why they think DOOM's revival succeeded where Star Wars didn't, and much more!

    Episode 47: Stig Asmussen (Star Wars Jedi: Fallen Order, God of War trilogy)

    Play Episode Listen Later Dec 17, 2019 61:33


    Veteran game developer Stig Asmussen, who discusses his career in gaming, from being an art director and eventual game director on God of War 3 to leading a team at Respawn Entertainment on the smash-hit Star Wars Jedi: Fallen Order.

    Episode 46: Phil Harrison (Sony, Xbox, Google)

    Play Episode Listen Later Nov 18, 2019 64:16


    My guest this month is Phil Harrison, who joined Sony during the early PlayStation days and rose through the ranks. He shares career stories from behind the scenes of the PS2 and PS3, and also of his time at Microsoft in the late-Xbox 360, early-Xbox One era. And don't miss part 2 of this Unfiltered interview tomorrow, which focuses on Harrison's present-day job running the Stadia platform at Google.

    Episode 45: Sean Krankel (Oxenfree, Afterparty)

    Play Episode Listen Later Oct 8, 2019 55:46


    Welcome to the newly relaunched IGN Unfiltered, my monthly interview series where I sit down with the best, brightest, and most fascinating minds in the video game industry. I'm back with a brand-new bar/arcade set – complete with a working beer tap! My guest this month is Sean Krankel, the creator of Oxenfree and the upcoming Afterparty. In this interview, Sean discusses his unique journey into game development, starting with a job on a late-'90s Aaron Spelling teenage soap opera (during which time he threw up in Spelling's bowling alley), working at Disney, and eventually setting up Night School Studio with his cousin and bringing Oxenfree (and now Afterparty) to life – including how Xbox Game Pass has been a boon to his studio's success.

    Episode 44: Sam Lake (Max Payne, Alan Wake, Control, Quantum Break)

    Play Episode Listen Later Jul 23, 2019 73:52


    Longtime Remedy Entertainment writer Sam Lake sat down to discuss his unexpected career, from how helping a friend led to writing Max Payne, creating Alan Wake, the elusive Alan Wake 2, lessons learned from Quantum Break, and how it's all led to Remedy's new game, Control.

    Episode 43: Bethesda Game Studios Director Todd Howard

    Play Episode Listen Later Jun 4, 2019 84:10


    Longtime Bethesda Game Studios director Todd Howard joins us to discuss his Hall of Fame career, from the Terminator first-person shooter that got him started to the incredible success of The Elder Scrolls series to the acquisition of the Fallout IP to his new sci-fi project, Starfield.

    Episode 42: Denis Dyack

    Play Episode Listen Later May 7, 2019 67:01


    On this episode of our monthly interview show IGN Unfiltered, veteran game creator Denis Dyack talks about his wild career that started at Silicon Knights, from convincing Nintendo not to nix Eternal Darkness's sanity effects to working with Hideo Kojima to suing Epic Games, and more!

    Episode 41: Ubisoft CEO Yves Guillemot

    Play Episode Listen Later Apr 9, 2019 53:01


    Ubisoft CEO Yves Guillemot sits down to discuss his incredible 30+ year career at Ubisoft, from co-founding the company with his brothers to meeting a 17-year-old Michel Ancel for the first time to partnering up with Tom Clancy to why he's super excited for the next-gen consoles and more!

    ubisoft tom clancy michel ancel yves guillemot ubisoft ceo
    Episode 40: Amy Hennig and Ted Price

    Play Episode Listen Later Mar 26, 2019 45:23


    In this special episode of our monthly interview series IGN Unfiltered, filmed at the DICE Summit in Las Vegas, game design legend Amy Hennig (Uncharted series, Legacy of Kain series) and Insomniac Games founder Ted Price (Marvel's Spider-Man, Ratchet and Clank series, Sunset Overdrive, Resistance series) separately join us to discuss their decorated careers. Hennig talks about her canceled Star Wars game with EA, codenamed 'Ragtag', experimenting with VR, and much more. Price, after having been a guest on Unfiltered last fall prior to Spider-Man's release, talks about what life has been like since their open-world superhero adventure took the world by storm and won a number of awards in the process.

    Episode 39: Bonnie Ross

    Play Episode Listen Later Feb 26, 2019 70:49


    343 Industries studio head and AIAS Hall of Famer Bonnie Ross discusses her entire career in this 70-minute interview, from her start on an NBA basketball game to how she came to ask for – and get – the keys to the Halo franchise, including the trials of Master Chief Collection and the lessons being applied to Halo Infinite. She discusses taking over Halo from Bungie, the mistakes of the Master Chief Collection, the reception of Halo 4, what they've learned from Halo 5, and what 343's approach is for Halo Infinite.

    Episode 38: NBA 2K Gameplay Director Mike Wang

    Play Episode Listen Later Dec 26, 2018 65:03


    Longtime NBA 2K gameplay director Mike Wang discusses his fascinating career story, including getting noticed on a message board, leaving 2K for EA's NBA Live and immediately regretting it, coming back, and much more in this one-hour interview!

    Episode 37: BioShock Infinite's and Underworld Ascendant's Joe Fielder

    Play Episode Listen Later Nov 13, 2018 48:42


    Underworld Ascendant creative director Joe Fielder has enjoyed quite a career. From starting out as a video game journalist to crossing over to game development and working with the likes of Steven Spielberg, Ken Levine (BioShock), and Warren Spector (Deus Ex), he is now releasing a spiritual successor to the beloved Ultima Underworld. 

    steven spielberg underworld bioshock ultima underworld underworld ascendant joe fielder
    Episode 36: 3D Realms Founder Scott Miller

    Play Episode Listen Later Oct 16, 2018 63:45


    3D Realms founder Scott Miller has worked on a lot of memorable games in his career, from Duke Nukem 3D to Max Payne to the original Prey to Duke Nukem Forever. He discusses his experiences making games in this hour-long interview. 

    Episode 35: Insomniac Founder Ted Price

    Play Episode Listen Later Sep 11, 2018 66:55


    Ted Price founded Insomniac Games almost 20 years ago. In this hour-long interview, he details his life and career in video games, from his chance meeting with a future business partner to his early bet on PlayStation to creating games like Spyro, Ratchet and Clank, Sunset Overdrive, and now Spider-Man. 

    Episode 34: EA Sports Boss Cam Weber

    Play Episode Listen Later Aug 14, 2018 55:56


    Cam Weber is the head of EA Sports, but along the way he's been a college quarterback, a sports game developer, an executive producer on Simpsons and Scarface games, and more! Hear all about his fascinating career in this hour-long interview! And don't miss all of the other episodes of Unfiltered if you're new to the show!

    Episode 33: Firewatch and Darksiders 3 Voice Actress Cissy Jones

    Play Episode Listen Later Jul 25, 2018 59:56


    Cissy Jones has been a voice actor in many games you know and love: Firewatch, Telltale's The Walking Dead, Grand Theft Auto 5, and now Darksiders 3. Hear all about her fascinating career in this hour-long interview!

    grand theft auto firewatch darksiders voice actress telltale's the walking dead darksiders 3 cissy jones
    Episode 32: RPG Guru Josh Sawyer

    Play Episode Listen Later Jun 26, 2018 65:19


    Josh Sawyer is a longtime veteran of renowned RPG studio Obsidian Entertainment, and he's seen a lot in his career. From his history-based beginnings to Fallout, Pillars of Eternity, and much more, his story is a fascinating one! 

    Episode 31: Xbox Creator Seamus Blackley

    Play Episode Listen Later May 15, 2018 98:33


    Xbox creator Seamus Blackley shares stories from his incredible career, from being given the name Seamus at his first game development job, to the infamous first-person PC game Trespasser, to creating the Xbox at Microsoft, and much more!

    Episode 30: Josef Fares

    Play Episode Listen Later Apr 10, 2018 66:30


    Filmmaker-turned-game-maker Josef Fares, the writer-director of Brothers: A Tale of Two Sons and A Way Out, shares stories from his career, including his (in)famous "F*** the Oscars!" rant from The Game Awards, his thoughts on Roger Ebert's "games aren't art" stance, and much more! 

    Episode 29: Rare Studio Head Craig Duncan

    Play Episode Listen Later Mar 20, 2018 88:12


    Rare studio head Craig Duncan chats about his life and career, including his time running Rare. He discusses how Sea of Thieves arrived at its pirate theme, whether they might let other studios work on classic Rare IP, the Kinect years, and much more. 

    sea rare thieves kinect studio head craig duncan
    Episode 28: Diablo Creator David Brevik

    Play Episode Listen Later Feb 20, 2018 88:45


    Diablo creator David Brevik recounts his fascinating career making games, including how a Justice League game led to Diablo, the meteoric success of Diablo and Diablo II, his years at Blizzard, and what he's up to now. 

    Episode 27: Journey, Flower, and Sky Creator Jenova Chen

    Play Episode Listen Later Jan 30, 2018 89:58


    thatgamecompany co-founder Jenova Chen talks about his fascinating game development career, from growing up as a gamer in China to what it took to create Journey, as well as his quest to bring games to more people, his new project Sky, and more! 

    Episode 26: Shadowrun and BattleTech Developer Mitch Gitelman

    Play Episode Listen Later Dec 19, 2017 66:05


    Former FASA Studio head Mitch Gitelman discusses his career, including the infamous 2007 Shadowrun first-person shooter for Xbox, MechCommander, BattleTech, and more! Check out the video above for the entire interview!

    Episode 25 - Cuphead's Chad and Jared Moldenhauer

    Play Episode Listen Later Nov 14, 2017 77:35


    Cuphead is one of gaming's best success stories of 2017. The hand-drawn 2D-animated bullet-hell shooter captured everyone's attention a few years ago, and has held onto it ever since – right up through its long-awaited and fantastic final release and its millionth copy sold. Now, brothers Chad and Jared Moldenhauer of Studio HDMR spend an hour-plus discussing their incredible story, from growing up as Contra fans and classic animation fans to leaving their day jobs to finally finishing Cuphead. Check out the video above for the entire interview!

    2d contra cuphead jared moldenhauer

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