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While he is no longer gamedadshow, he now goes by kriscarlsonyt and came on the show to talk about MRGE: Michican Retro Gaming Expo that will be coming up on August 29, 2026. Kris talks all things about this upcoming gaming event taking place in Kalamazoo, MI. Kris also chats about his three games: Diablo II, Palia, and The Legend of Zelda: A Link Between Worlds. Check out mrgexpo.com for all the details about MRGE and to get your tickets for this huge event.Our hosts' links can be found at channel3.gg/rey and channel3.gg/danThe show is Executive Produced by Channel 3 Founder Joel Willis who can be found at channel3.gg/joelOur theme song is provided by Castor Garden. Find all of their tracks on Bandcamp by simply going to c3.gg/castorgardenmusic or find all of their links at channnel3.gg/castorgardenAbout Channel3.gg: channel3.gg is social networking built from the ground up for gamers. Sure you can do all the stuff like on the old social medias like post pictures, videos, comments and the like. Channel 3 is so much more than that though. It takes the social media experience and game-ifies it. Made a great post that someone likes (1-ups) or respawns? You earn XP experience points that level you up. New levels mean chances to win tickets for physical prizes, earn digital flair for your profile, and more. Additionally there are weekly events hosted by Channel 3 that let the community unwind and kick back with a little friendly competition. Sure, you want to win but it's more about hanging out and the vibes. These events are hosted on C3's Twitch Channel and also earn XP for participants. XP can also be earned for completing quests-questions related to games and being a gamer, challenges where you go forth and complete a task in a game, rating & reviewing games and systems, creating specifically themed lists of games and more. You can find Channel 3 in both the Android and Apple App Stores or at c3.gg/app
Send us Fan MailWe catch up on games, Comic Con crowds, birthdays, and the little purchases that make adult life feel smoother, from a new couch to yerba mate gear. Then we get into bigger frustrations about modern cars, nonstop reboots, Disney nostalgia, and why everything from GPUs to groceries feels priced to push you back inside. • weekend catch-up with Fortnite, Diablo II, and Skyrim comfort gaming • SC Comic Con experience with bigger crowds and vendor hall damage • turning 35 and keeping it low-key • DIY Volvo brake work and why a diagnostic tool matters for newer cars • yerba mate routine with handcrafted gourds, curing, and finding the right pour • frustration with modern car manufacturing, reliability, and electronics overload • gas prices, summer travel costs, and why things may get worse • why some reboots feel natural and others feel unnecessary • Malcolm In The Middle and Scrubs as examples of reboots done right • why Living Single and Martin are hard to revive without losing the magic • whether new Disney movies create the same obsession as older classics • favorite Disney picks like The Aristocats and the movies that still hold up • anime movies and Demon Slayer franchise momentum • graphics card pricing and AMD vs Nvidia value talk • PC building hesitation in an expensive market • Stanley thermos accessory fail and sending it back • barbecue business dreams, meat prices, and selling smoked chicken in a parking lot Make sure you follow us on our socials, uh, TikTok, Facebook, everything like that. Make sure you like and uh please subscribe to the YouTube channel and anywhere else you can subscribe. https://www.carolinaotakus.com/
In this slightly disturbing episode, we talk about The Potato, Slay the Spire 2, Diablo II, Mercy, Project Hail Mary, The Bride, Wings, 3rd Street, Star Trek Academy, hidden babies, Spider-Man Noir, Hollywood Said No, Into the Manosphere, Screen x, microtonal scales, TV first seasons, Meta loses big, John Wick universe, Colbert writes Midddle-Earth, Disney drops Sora, Tubi loves TikTok, Switch 2 woes, and more. It's happening. It's time for a GeekShock!
Welcome to The Testing Room where three of the gaming industry's best consultants (to never consult on a game) get together to talk about the games this week. This week we talk about our dive into Warhammer 40K Darktide, Alex talks about Monster Hunter Stories 3, Christian talks more Diablo II, Preston talks about finishing The Phantom Menace Game and more! Don't forget to send comments and questions to testingroompod@gmail.com or comment down below. Also don't forget to follow us on Twitch @ twitch.tv/testingroomlive and listen to us on the go where ever you get your podcasts!
Another episode of Classic Gaming Brothers! This week we are talking about Diablo II! Our Patrons: Classic Gaming Enthusiast -- Byrgenwerth -- We have officially launched a Patreon! Check it out: https://patreon.com/ClassicGamingBrothers -- Send us feedback on episodes at ClassicGamingBrothers@gmail.com (and have a chance at winning a free game!), comment on our Facebook or shoot us a DM. -- Make sure to like our pages and subscribe to our podcast on your favorite streaming service we are on most of them. -- Check us out on Twitch at https://Twitch.tv/classicgamingbrothers and YouTube @Classicgamingbrothers. -- We have a website, it is at https://www.classicgamingbrothers.com -- Intro/Outro song is "The Little Broth" by Rolemusic from the album "The Black Dot". The BWP song when used is "The Black" also by Rolemusic
Welcome to Dev Game Club, where this week we begin a new series on The Legend of Zelda: Majora's Mask. We of course set the game first in its time and at Nintendo before turning to the opening and the feel of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through the first Clock Tower entry Issues covered: our ten-year anniversary, 2000 in games, a little timeline of Zelda, making a sequel on a short development cycle, reusing engines and making a better version of your game, reusing technology, switching from cartridges to optical media, asset reuse for characters, pricing changes and getting your money's worth, falling into the warm bath, consumptive conservatism, the strange opening and some title cards, us not remembering things about Navi, choosing the legend based on the hardware or the design idea, fitting the legends together, a continuation of Ocarina, film analogues, wanting to be in the room where it happened, presenting a known quest fabric to present you with not knowing very much, getting your ocarina back to reuse a mechanic, Skull Kid as marionette, getting new masks and therefore new powers, a diversion into a film, an unsettling feel to conversations, talking about RPGs and feeling the pressure of the main plot (or not), a lower-priority feature, thinking about your audience and what types of players you have, writing quality to support your main quest, admitting you're a video game, a debatable priority, building it into your character, how we play games heroically or not, where's the wish fulfillment. Games, people, and influences mentioned or discussed: PlayStation 2, The Sims, Deus Ex, Final Fantasy IX, Diablo II, Baldur's Gate II, RE: Code Veronica, Chrono Cross, Pokemon Yellow, Thief II, SEGA DreamCast, Spyro: Year of the Dragon, Vagrant Story, SSX, Skies of Arcadia, Rayman 2: The Great Escape, Paper Mario, No One Lives Forever, Donkey Kong Country (GBC), Crazy Taxi, Soul Calibur, Jet Set Radio, Star Wars: Starfighter (series), Smuggler's Run, Eiji Aonuma, Shigeru Miyamoto, Uncharted 2, Mass Effect 2, Ultima (series), Warren Spector, Richard Garriott, Ultima Underworld, Jedi Knight, Outlaws, Full Throttle 2, RTX Red Rock, Gladius, SquareSoft, Nintendo 64/GameCube, Twilight Princess, Roblox, Fortnite, Minecraft, LEGO, Capcom, Groundhog's Day, Outer Wilds, Rogue, Run Lola Run, A Trip to the Moon, Georges Méliès, Breath of the Wild, King of Masks, ColonelKovalyo, Morrowind/TES (series), Fallout (series), Metal Gear Solid, Republic Commando, Halo: Infinite, Paul Crocker, Troy Mashburn, Justin Dinges, Richard Lemarchand, Clint Hocking, Naughty Dog, Crystal Dynamics, Insomniac, Spider-Man (series), Sucker Punch, Ghosts of Tsushima (series), Sasha, Symphony of the Night, Lani Lum, Hitman (series), Dwarf Fortress, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Majora's Mask! Notes: The word Brett was searching for was "optical" media. We regret the brain fog and blame the cold medicine. Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
DM4S pakt deze spiksplinternieuwe DLC van een game van 30 jaar oud bij de horens. Kan de game nog vernieuwing brengen? Wat kunnen spelers verwachten? Je hoort het hier. Zesentwintig jaar geleden is het alweer dat Diablo II het RPG-genre op zijn grondvesten liet beven. Het bracht ons een zeer gepolijste action-RPG die tot op […]
For noen uker det har vært! To av toppene i Xbox takker plutselig for seg, Bluepoint legges ned og Sony leverer en heidundrendes State of Play-sending. Dermed mangler det ikke på ting å snakke om når de tre trubadurene er samlet igjen. Tidsstempler: Intro: (00:00) Kunngjøringer: (11:13) Temadel: State of Play (37:30) Lytterpost: (1:26:55) Hva har du spilt: (1:32:50) Anbefaling: (1:54:10) Kuriositet: (1:56:26) Postludium: (2:00:58) Spill vi snakker om i episode 163: Kena: Scars of Kosmora, Ghost of Yotei, Death Stranding 2: On the Beach, 4:Loop, Pragmata, Resident Evil Requiem, Legacy of Kain: Defiance Remaster, Brigandine Abysse, Dead or Alive 6: Last Round, Control Resonant, Crimson Moon, Beast of Reincarnation, Rayman: 30th Anniversary Edition, Mina the Hollower, Neva, Yakoh: Shinobi Ops, Project Windless, Star Wars: Galactic Racer, 007: First Light, Metal Gear Solid Master Collection Vol 2, Darwin's Paradox, Castlevania: Belmont's Curse, Silent Hill: Townfall, Rev. NOiR, Untitled John Wick Game, Marathon, Marvel's Spider-Man 2, Tekken: Dark Resurrection, Time Crisis, Big Walk, Saros, Marvel Tokon: Fighting Souls, God of War: Trilogy Remake/Sons of Sparta, Marvel's Wolverine, Diablo II, Unreal Tournament 2004, Xenoblade Chronicles X, Mummitrollet: Vinterens varme, Slay the Spire II, Mortal Kombat, Dragon Quest VII Reimagined, Resident Evil 6, Mario Tennis Fever, Escape Ever After, Pokemon Legends: Arceus, Red Dead Redemption II, Clair Obscur: Expedition 33, Final Fantasy X.
In this episode of After The Message, we talk about U.S.A. Hockey, Diablo II, Front Range Flavius, spiritual warfare, and how to find truth. 00:00 Intro 6:16 What didn't make it into the message? 11:50 Is all truth God's truth? 19:10 Literal truth vs metaphorical truth in the Bible 23:16 Are we responsible at all for our righteousness? 30:02 How do I let the Holy Spirit lead me to truth? 39:19 How to put on the Belt of Truth and Breastplate of Righteousness Be sure to check out our series hub for this series for more resources and to submit your questions that we can answer on the next episode. https://www.frontrange.org/battle
Podcast ONE: 20 de febrero de 2026 ¿Cómo están cambiando Photoshoot y Lyria 3 la creación de contenido? @vincent_quezada y @zoomdigitaltv lo analizan en #one_digital #PodcastONE. Escucha aquí el Podcast ONE: 20 de febrero de 2026 Facebook Live Podcast ONE: 20 de febrero de 2026 One Digital: IA, Videojuegos clásicos y el futuro del contenido en 2026 — análisis profundo de Photoshoot, Lyria 3, Diablo II: Resurrected y más Vincent Quezada y Pablo Berruecos ofrecen un análisis exhaustivo de cómo herramientas como Photoshoot y Lyria 3 de Google están revolucionando la creación de contenido para pymes, mientras exploran el impacto de Diablo II: Resurrected, la obsolescencia programada, la censura en redes sociales y el futuro de la historia digital. También discuten herramientas como Block Club, Goya (UNAM) y el repositorio ia.unam.mx, además de reflexionar sobre los 20 años de One Digital. 1. Photoshoot: El estudio fotográfico profesional accesible Vincent Quezada detalla cómo Photoshoot, una herramienta de Google Labs, permite a las pymes y creadores generar imágenes profesionales sin necesidad de equipos costosos o conocimientos técnicos avanzados: “Photoshoot es una revolución para las pymes. Imagina que tienes un café en una bolsa genérica y quieres promocionarlo en Instagram. Tomas una foto con tu teléfono, la subes a Photoshoot, seleccionas una plantilla de ‘estilo cotidiano’ o ‘estudio profesional’, y en segundos obtienes una imagen lista para redes sociales, con fondo limpio, iluminación perfecta y un estilo que parece salido de un estudio fotográfico.” Características técnicas y ejemplos prácticos Proceso paso a paso: Subida de imagen: Cualquier foto, incluso de baja calidad (ej.: tomada con un teléfono básico). Selección de plantilla: Opciones como “estudio profesional” (fondo blanco y luz uniforme) o “vida cotidiana” (ambiente natural, como una mesa de madera con objetos cotidianos). Generación con IA: El modelo de Google aplica ajustes automáticos para mejorar la calidad, el fondo y el estilo. Descarga o integración: La imagen generada puede descargarse directamente o guardarse en Google Drive para su uso en campañas. Función de referencia de estilo: Permite subir dos imágenes y aplicar el estilo de una sobre el contenido de la otra. Por ejemplo, puedes tomar una foto de un producto y aplicar el estilo visual de una marca reconocida. Integración con Google Apps: Compatible con perfiles de negocio de Google, lo que facilita la gestión de campañas publicitarias. Ejemplo concreto: Un instructor de yoga puede subir una foto de su espacio de trabajo y Photoshoot generará una imagen profesional con un ambiente relajado, ideal para promocionar sus servicios en redes sociales. Impacto en el mercado Vincent Quezada compara Photoshoot con herramientas existentes como Canva o Adobe Photoshop: “Photoshoot no solo compite con Canva en términos de accesibilidad, sino que va un paso más allá al automatizar completamente el proceso de edición. Mientras que en Canva aún necesitas ajustar manualmente elementos como el fondo o la iluminación, Photoshoot lo hace por ti con un solo clic. Además, al ser gratuita (por ahora), elimina la barrera económica para las pymes.” “Esto es un salto significativo desde el lanzamiento de MidJourney en 2015. Antes, las herramientas de IA se enfocaban en generar textos o materiales de campaña genéricos, pero ahora Google está entrando fuerte en la creación de imágenes de producto, un proceso históricamente costoso y técnico para las pymes.” — Vincent Quezada 2. Lyria 3: Música generativa para todos Vincent Quezada explica cómo Lyria 3, el modelo de música generativa más avanzado de Google, permite a cualquier usuario crear pistas musicales originales con letras y carátulas personalizadas, usando solo texto o imágenes como entrada: “Lyria 3 es como tener un compositor personal. Puedes describirle a la IA el estilo que deseas —por ejemplo, ‘una balada romántica con guitarra acústica y sonidos de olas’— y en segundos obtienes una pista musical completa, con letra, melodía y carátula. Es ideal para creadores de contenido que necesitan música de fondo para sus videos en TikTok, Instagram o YouTube Shorts.” Funcionalidades clave Generación a partir de texto o imágenes: Describe el estilo musical (ej.: “rock de los 80”, “música clásica con beats electrónicos”). Sube una imagen y Lyria 3 creará una pista inspirada en su ambiente o colores. Personalización avanzada: Define el género, estado de ánimo (ej.: “melancólico”, “energético”) y detalles sensoriales (ej.: “sonidos de lluvia”, “guitarra acústica”). Genera letras basadas en el prompt del usuario (ej.: “una canción sobre el amor en tiempos de IA”). SynthID: Marca de agua digital que identifica el contenido generado por IA, garantizando transparencia y evitando problemas de derechos de autor. Duración y uso: Pistas de hasta 30 segundos, ideales para intros, cortinillas o videos cortos. Disponible para suscriptores de Gmail (mayores de 18 años) en múltiples idiomas, incluyendo español. Comparación con la competencia Vincent Quezada compara Lyria 3 con otras herramientas de música generativa como Suno y Udio: Herramienta Ventajas Limitaciones Lyria 3 Genera carátulas automáticas. Integración con YouTube y Google Apps. SynthID para transparencia. Límite de 30 segundos por pista. Requiere suscripción a Gmail. Suno Permite pistas de hasta 2 minutos. Interfaz sencilla. No genera carátulas automáticas. Calidad de audio inferior. Udio Opciones de personalización avanzadas. No integra con plataformas como YouTube. Sin marca de agua para transparencia. “Lyria 3 no busca reemplazar a los artistas, sino democratizar la creación musical. Ahora, cualquier persona puede tener una pista original para sus proyectos sin necesidad de equipos costosos o conocimientos técnicos.” — Vincent Quezada 3. Diablo II: Resurrected — Reinventando un clásico Vincent Quezada dedica una sección completa a analizar el relanzamiento de Diablo II: Resurrected, destacando sus mejoras técnicas, mecánicas de juego y el impacto cultural de esta edición conmemorativa: “Diablo II: Resurrected no es solo un remaster, es una reinvención que honra el legado del juego original mientras incorpora tecnología moderna. Blizzard ha logrado mantener la esencia del juego de 2000, pero con gráficos en 4K, audio 7.1 y mecánicas actualizadas que lo hacen accesible para nuevas generaciones.” Novedades Técnicas Gráficos y audio: Resolución 4K y 60 cuadros por segundo. Audio 7.1 envolvente y cinemáticas actualizadas. Conserva la jugabilidad original, pero con mejoras visuales que respetan el estilo oscuro del juego. Nuevo personaje: El Conjurador: Clase adicional que manipula el poder del infierno. Habilidades únicas como invocar demonios o usar magia oscura. Integración en la narrativa del juego como una historia prohibida. Modo cooperativo: Hasta 8 jugadores simultáneos. Sistema de progresión compartida y eventos exclusivos para grupos. Cross-platform: Compatible con Xbox, PlayStation, PC y Nintendo Switch. Sincronización de progreso entre plataformas. Contenido adicional: Incluye la expansión “Lord of Destruction” y el DLC “Terror’s Reign”. Nuevos jefes, áreas secretas y objetos legendarios. Impacto Cultural y Crítica Vincent Quezada reflexiona sobre cómo Diablo II: Resurrected ha influido en el género de los juegos de rol y acción: “Diablo II no solo estableció los cimientos de los juegos de colección de objetos (loot), sino que también introdujo mecánicas como árboles de habilidades complejas, dificultades escalables y economías de intercambio entre jugadores. Su impacto trasciende el juego en sí: inspiró a toda una generación de desarrolladores y sigue siendo un referente 25 años después.” También menciona la obsolescencia programada en la industria de los videojuegos: “Es curioso cómo los juegos clásicos como Diablo II siguen siendo relevantes, mientras que muchos juegos modernos están diseñados para volverse obsoletos en unos pocos años, ya sea por servidores que cierran o por microtransacciones que los hacen injugables sin inversión constante.” 4. Obsolescencia programada: productos diseñados para fallar Pablo Berruecos, al unirse al programa, profundiza en el tema de la obsolescencia programada, analizando cómo los productos electrónicos y tecnológicos están diseñados para tener una vida útil limitada, lo que obliga a los consumidores a reemplazarlos con frecuencia: “Hace unos días, un foco que tenía 35 años dejó de funcionar. No era un foco cualquiera: era de los primeros modelos con filamentos gruesos, diseñados para durar décadas. Hoy, los focos modernos están fabricados con filamentos más delgados y materiales que se degradan rápidamente, porque las empresas prefieren venderte un nuevo foco cada dos años en lugar de uno que dure toda la vida.” Ejemplos concretos Focos y bombillas: Antiguamente, los focos duraban 30-40 años. Hoy, su vida útil rara vez supera los 2 años. Las empresas redujeron la calidad de los materiales para aumentar las ventas recurrentes. Impresoras: Los cartuchos de tinta suelen costar casi lo mismo que una impresora nueva. Muchas impresoras están programadas para dejar de funcionar después de un cierto número de impresiones, incluso si los cartuchos no están vacíos. Relojes y electrónicos: Relojes mecánicos antiguos pueden durar décadas, pero muchos relojes modernos requieren baterías o mantenimiento constante. Dispositivos como teléfonos o laptops están diseñados para volverse lentos después de unos años, incentivando la compra de modelos nuevos. Videojuegos y consolas: Juegos modernos a menudo requieren conexiones a servidores que pueden cerrar, dejando el juego inutilizable. Consolas como la Xbox 360 sufrieron problemas como el “anillo rojo de la muerte”, diseñados para fallar después de un cierto período de uso. Reflexión crítica Pablo Berruecos cuestiona el modelo económico detrás de la obsolescencia programada: “La obsolescencia programada no es un accidente, es un modelo de negocio. Las empresas prefieren venderte el mismo producto una y otra vez en lugar de fabricar algo que dure. Esto no solo es insostenible para el planeta, sino que también limita la innovación real, porque ¿por qué invertir en calidad si puedes vender más unidades con menor durabilidad?” 5. Censura en redes sociales y manipulación digital Pablo Berruecos analiza cómo plataformas como TikTok, X (Twitter) y YouTube censuran contenido sensible, mientras permiten la proliferación de fake news y deepfakes. También discute el papel de la IA en la manipulación de la información: “Si subes un video que muestra pruebas de corrupción o crímenes de guerra, como los archivos de Jeffrey Epstein, las plataformas lo eliminan en horas. Pero si es un deepfake o una fake news, se viraliza sin control. Esto crea un desequilibrio peligroso, donde la verdad es censurada y la mentira se propaga.” Ejemplos de censura Archivos de Jeffrey Epstein: Plataformas como YouTube y X han eliminado videos que muestran pruebas del caso Epstein. Sitios como Jeftob.world archivan estos videos con marcas de censura, pero siguen siendo accesibles para quienes buscan la verdad. Guerra en Ucrania: Videos que documentan crímenes de guerra son eliminados bajo políticas de “contenido gráfico”. Algoritmos de IA en plataformas como TikTok priorizan contenido entretenido sobre información crítica. Deepfakes y manipulación: Herramientas de IA permiten clonar voces y rostros para crear videos falsos que se viralizan. Ejemplo: Videos deepfake de políticos o celebridades diciendo cosas que nunca dijeron. Alternativas y soluciones Pablo Berruecos menciona herramientas y plataformas que buscan contrarrestar la censura: Block Club: Convierte teléfonos viejos en “nodos” para publicar contenido sin depender de algoritmos centralizados. Permite crear redes descentralizadas donde la información no puede ser censurada fácilmente. Repositorios académicos: Plataformas como ia.unam.mx ofrecen acceso a información verificada y recursos educativos. El asistente GoIA ayuda a localizar recursos mediante preguntas en lenguaje natural. “La censura en redes sociales no es solo un problema técnico, es un problema de poder. Quienes controlan las plataformas deciden qué información llega al público, y eso es peligroso en una era donde la IA puede manipular la realidad.” — Pablo Berruecos 6. Historia digital y el riesgo de la manipulación Pablo Berruecos advierte sobre los riesgos de que la historia digital sea manipulada mediante IA y plataformas como Wikipedia: “Imagina que un gobierno o corporación decide cambiar un hecho histórico en Wikipedia. ¿Quién lo verifica? Con la IA, es posible reescribir la historia a conveniencia, creando una versión alternativa de los hechos que la gente terminará aceptando como verdadera.” Problemas y soluciones Manipulación en Wikipedia: Cualquiera puede editar Wikipedia, lo que permite a grupos con intereses específicos alterar la información. Ejemplo: Cambios en biografías de políticos o eventos históricos para favorecer una narrativa. Procpedia y proyectos similares: Iniciativas como Procpedia buscan crear una enciclopedia descentralizada donde la información no pueda ser manipulada fácilmente. Sin embargo, aún enfrentan desafíos técnicos y de adopción masiva. Repositorios académicos: Plataformas como ia.unam.mx ofrecen acceso a información verificada y recursos educativos. Incluyen artículos, tesis, videos y podcasts sobre temas tecnológicos y científicos. El papel de la UNAM Se destaca el trabajo de la UNAM en la creación de recursos digitales confiables: “La UNAM ha lanzado un repositorio de IA que no solo ofrece recursos educativos, sino que también utiliza un asistente llamado Goya para ayudar a los usuarios a encontrar información de manera intuitiva. Esto es crucial en un mundo donde la desinformación se propaga rápidamente.” 7. 20 Años de One Digital: Evolución y desafíos Vincent Quezada y Pablo Berruecos reflexionan sobre los 20 años de One Digital, destacando su evolución desde un portal de noticias hasta un programa de análisis tecnológico crítico: “Hace 20 años, publicábamos 1 o 2 notas al día con fotos de 400 píxeles. Hoy competimos con reels de 24 horas y algoritmos que priorizan el contenido efímero. Pero nuestro valor sigue siendo el mismo: ofrecer análisis crítico y archivo permanente de la evolución tecnológica.” — Pablo Berruecos Logros y desafíos Logros: Críticas independientes a marcas y productos tecnológicos. Cobertura de tendencias en cine, videojuegos (como Diablo II: Resurrected) y gastronomía. Análisis de herramientas como Photoshoot y Lyria 3, y su impacto en la creación de contenido. Desafíos: Monetización vs. independencia editorial en un mundo dominado por algoritmos. Adaptarse a un entorno donde el contenido efímero (stories, reels) domina el engagement. Competir con plataformas que priorizan el entretenimiento sobre la información verificada. El futuro de One Digital Vincent Quezada cierra con una reflexión sobre el futuro del programa: “One Digital siempre ha sido un espacio para hablar de tecnología con honestidad y profundidad. En un mundo donde la IA y las redes sociales dominan la narrativa, nuestro compromiso es seguir ofreciendo análisis crítico y herramientas para que la audiencia pueda navegar el futuro digital con conciencia.” Conclusión: Innovación con ética y responsabilidad El episodio cierra con un llamado a usar la tecnología de forma ética y responsable. Vincent Quezada resume: “Herramientas como Photoshoot y Lyria 3 demuestran el potencial de la IA para empoderar a creadores y pymes. Pero también debemos ser conscientes de los riesgos: desde la obsolescencia programada hasta la manipulación de la información. El futuro digital depende de cómo usemos estas herramientas hoy.” Escucha el episodio completo y únete a la conversación con #PodcastONE. El cargo Podcast ONE: 20 de febrero de 2026 apareció primero en OneDigital.
Vaatame seekord täpselt üle, mida Sony täpselt eelmine nädal välja kuulutas ja kui täppi meie pakkumised läksid. Lisaks räägib Rein, et mis tundeid Bootstrap Islandi päriselt väljatulemine temas tekitab ja kas Steami viimased uuendused teevad ta elu lihtsamaks või raskemaks. Rein on ka mänginud kauaoodatud Mewgenicsit ja Diablo II esimest uuendust üle 25 aasta ning Rainer vaatas üle Raymani 30. aastapäeva kogumiku ja Mario Tennis Feveri. Soovituseks Inglismaa linna Guildfordi mänguarendajate allahindlus: https://store.steampowered.com/sale/GuildfordGamesFestival2026 Lingid: https://www.eurogamer.net/sony-state-of-play-february-2026-everything-announced https://www.uploadvr.com/bootstrap-island-full-release-announced/ https://www.eurogamer.net/steam-wants-you-to-share-your-pc-specs-on-your-reviews https://www.ign.com/articles/zero-parades-demo-steam-next-fest https://www.eurogamer.net/bloober-teams-big-reveal-is-layers-of-fear-3 https://www.eurogamer.net/the-rogue-prince-of-persia-spring-2026-roadmap https://www.eurogamer.net/unreal-tournament-2004-is-now-free-as-fans-revive-and-release-it-with-epics-blessing
Postaw nam kawę ☕️DiscordYouTubeFacebookX Lubicie kopać? Zapytacie, co. Lub kogo. Może w jaki sposób? To Wy nam powiedzcie! Oprócz kopania, gadamy o: - Avatar: Frontiers of Pandora- Overwatch - nowy sezon!- Diablo II Warlock- Star Wars Outlaws- Marty SupremeZapraszamy do oceniania na dowolnych platformach (Spotify!
This week on PodQuest, Drootin has put in some time with the Warlock class in Diablo II Resurrected, Walnut finished his time with Forever Skies, and Chris started playing Silent Hill f. We also chat a about last week's Sony State of Play, Chris finished up Dispatch, and Walnut has been rewatching Bleach. Our latest book club theme is movies set in the future that are now our past, and our first pick is the 1995 Keanu Reeves film Johnny Mnemonic, which was set in 2021. Timestamps 00:00:00 - Intro 00:02:41 - Agenda + Sony State of Play recap 00:11:52 - Diablo II Resurrected Warlock Class 00:32:50 - Forever Skies 00:48:53 - Dispatch 00:54:29 - Silent Hill f 01:05:11 - Bleach 01:32:39 - Outro Support One-Quest https://www.Patreon.com/OneQuest Follow Us Email - Social@one-quest.com Twitter - @One_Quest Instagram - @One_Quest Facebook - OneQuestOnline Follow Chris on Twitter - @Just_Cobb Follow Richie on Twitter - @B_Walnuts Follow Drootin on Twitter - @IamDroot Check out Richie's streaming and videos! Twitch b_walnuts YouTube BWalnuts TikTok b_walnuts Intro and Outro music Mega Man 2 'Project X2 - Title Screen' OC ReMix courtesy of Project X over at OCRemix
This week on PodQuest, Drootin has put in some time with the Warlock class in Diablo II Resurrected, Walnut finished his time with Forever Skies, and Chris started playing Silent Hill f. We also chat a about last week's Sony State of Play, Chris finished up Dispatch, and Walnut has been rewatching Bleach.
Gaming hosts Josh, Ryan and Ace are back with another fast-paced TWIG (This Week in Gaming), breaking down the biggest headlines shaking up the world of gaming. From the shocking news surrounding Ashes of Creation reportedly shutting down, to major mass layoffs hitting the team behind Highguard, the guys dig into what these developments mean for the industry and for fans of ambitious video games everywhere. Is this a rough patch for gaming studios, or part of a bigger shift in how video games are made and supported? They also revisit the legacy of Diablo II: Resurrected and why it's still a benchmark for how to properly revive classic video games, plus break down all the biggest reveals and surprises from the latest Sony State of Play. If you want sharp takes, industry insight, and real talk about where gaming is headed next, this episode of the Video Gamers Podcast delivers. Kena: Scars of Kosmora https://www.youtube.com/watch?v=12EQpTwn4lY (2026) (PS5/PC) 2026 Release (a pixar game…) Silent Hill: Townfall https://www.youtube.com/watch?v=CvN3dP92wxU (PC/PS5) 2026 Release Project Windless: https://www.youtube.com/watch?v=HD0dMr3kAQs (PC/PS5/Xbox) No set release date 4:Loop Gameplay: https://www.youtube.com/watch?v=hoXXNPgqYkw (PC/PS5) No set release date Star Wars Galactic Racer: https://www.youtube.com/watch?v=XDBc-kbL-Ic (PC/PS/Xbox) 2026 Release Castlevania: Belmonts Curse https://www.youtube.com/watch?v=X3-SJLWzjmE (All platforms) 2026 Release Saros Gameplay: https://www.youtube.com/watch?v=OcLGdMG0L8Q (PS5 only) April 30th Release Marathon: https://www.youtube.com/watch?v=aovqnB1fUp0 Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol' Jake, Gaius, Jigglepuf, Phelps and NorwegianGreaser, and Dettmarp Thanks to our Legendary Supporters: HypnoticPyro, PeopleWonder, Bobby S. Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.gg/h2cHKAvSmu Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web:https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
On this week's episode of the Massively OP Podcast, Bree and Justin talk about Project Gorgon's growth, Stars Reach's layoffs, Ashes of Creation's continued drama, Diablo's Warlock spree, delays for Chrono Odyssey and ArcheAge Chronicles, and Q4 2025 financials. It's the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you'd like to send in your question to the show, use this link. Show notes: Intro Adventures in MMOs: WoW Classic, WoW, LOTRO, GW2 Project Gorgon keeps growing! Ashes of Creation's drama train has derailed Stars Reach announces layoffs Diablo II, IV, and Immortal are getting Warlocks Q4 2025 financials from Kakao, NCsoft, Pearl Abyss, Nexon, Krafton Outro Other info: Podcast theme: "Tristram Village" from Diablo Your show hosts: Justin and Bree Listen to Massively OP Podcast on iTunes, Stitcher, Player FM, TuneIn, iHeartRadio, Pocket Casts, Amazon, and Spotify Follow Massively Overpowered: Website, Twitter, Facebook, Twitch If you're having problems seeing or using the web player, please check your flashblock or scriptblock setting.
This week on the podcast, we kick things off with our weeks in review before diving headfirst into the latest gaming news — including Diablo updates across Diablo II, Diablo Immortal, and Diablo IV (and yes… we talk about that Warlock class). After that, we wrap things up with a full deep dive into everything shown at this past Thursday's PlayStation State of Play.
In Xbox Kompakt werfen wir jeden Samstag einen Blick zurück auf die vergangene Woche und fassen für euch die News-Highlights rund um unsere Lieblingskonsole zusammen - eigentlich bei YouTube, doch jetzt bekommt ihr alle Infos auch hier auf die Ohren!Inhalte dieser Folge im Detail:00:00 Hey Leute00:45 Rayman - https://t.co/Db4Rk1cgwF01:21 Sands of Aura - https://t.co/K73CMpo7dg01:40 Legacy of Kain - https://t.co/TnMR44XZ6W01:59 Terrinoth - https://t.co/YUrF6HT8AA02:25 Dead or Alive 6 - https://t.co/6j4inUdXtZ02:57 Metal Gear Solid - https://t.co/Q8nbkjfROQ03:38 Castlevania - https://t.co/Kxc0WY9XZd03:54 Project Windless - https://t.co/ZdSMrgzGix04:33 John Wick - https://t.co/jiA6FTIIXz05:20 Diablo II - https://t.co/DNfidj6mZj06:02 Free Play Days - https://t.co/eWoRG6xUQG06:26 Starship Troopers - https://t.co/h5FOLWNEog06:36 Dragonkin - https://t.co/xm8pafA9FA06:41 Directive 8020 - https://t.co/WBbSMP9gUF06:51 Gothic Remake - https://t.co/dO3wsOKGNy07:03 Mistfall Hunter - https://t.co/q6ky1mZaJe07:28 Beast of Reincarnation - https://t.co/G0ZSOtaNkj07:46 Echo Generation 2 - https://t.co/uHitsxm5OZ07:59 Darwin's Paradox - https://t.co/nD5ebZSxet08:10 Marathon - https://t.co/X4Si8l2gMK08:36 Skull and Bones - https://t.co/gKxG4XNOd408:49 Tormented Souls 2 - https://t.co/6vacnTuPal09:01 Battlefield 6 - https://t.co/GtE2lakuIo09:17 Neva - https://t.co/Sf0GKiIAJg09:35 Age of Wonders 4 - https://t.co/br6rJsAkPW09:51 Xbox Highlights - https://t.co/aNSjMvBAIG10:01 Reanimal - https://t.co/o4HR1K7eNK11:40 Vorschau12:01 Ciao ciao!
Cette semaine : 2XKO prend des beignes, Marvel Tokon: Fighting Souls leak son lineup, Crimson Desert se rapproche, The Dark Rites of Arkham, un (petit) mod Ciri pour attendre The Witcher 4, Diablo II (oui 2) s'offre une nouvelle classe et extension, patch sécu Windows 11 : do it, Discord rate sa communication, Link Fixer pour Wordpress, City Girl & Guided Tour - Mana Lake, et mémoire ZAM, késsécé ? Lisez plutôt Torréfaction #361 : 2XKO is KO, point sur Marvel Tokon et Crimson Desert, The Dark Rites of Arkham, DLC Diablo 2 (!) et la ZAM décortiquée avec sa vraie mise en page sur Geekzone. Pensez à vos rétines.
This week on PodQuest we have our next book club discussion on Spinal Tap II: The End Continues, wrapping up our theme of sequels more than a decade after the previous film. Then Walnut spends some time talking about Superball and Chris has been playing Dispatch. And we wrap things up this week chatting a bit about the tabletop game, Coup Rebellion. Our latest book club theme is movies set in the future that are now our past, and our first pick is the 1995 Keanu Reeves film Johnny Mnemonic, which was set in 2021. Timestamps 00:03:07 - Diablo II adds a character?! 00:06:17 - Agenda 00:06:37 - Book Club - Spinal Tap II: The End Continues 00:16:30 - Next Book Club + Theme 00:18:42 - Superball 00:34:17 - Dispatch 00:48:10 - Coup Rebellion 00:59:26 - Outro Support One-Quest https://www.Patreon.com/OneQuest Follow Us Email - Social@one-quest.com Twitter - @One_Quest Instagram - @One_Quest Facebook - OneQuestOnline Follow Chris on Twitter - @Just_Cobb Follow Richie on Twitter - @B_Walnuts Follow Drootin on Twitter - @IamDroot Check out Richie's streaming and videos! Twitch b_walnuts YouTube BWalnuts TikTok b_walnuts Intro and Outro music Mega Man 2 'Project X2 - Title Screen' OC ReMix courtesy of Project X over at OCRemix
Bienvenidas y bienvenidos a Recarga Activa, el podcast diario de AnaitGames en el que filtramos lo más relevante de la actualidad del videojuego en pildorazos de 15 minutos. Estos son los titulares de hoy: Wildlight, el estudio de Highguard, ha despedido a gran parte de su plantilla Blizzard anuncia el Brujo, una nueva clase para Diablo II, Diablo IV y Diablo Immortal Blades of Fire llega a Steam el 14 de mayo ♫ Sintonía del programa: Senseless, de Johny Grimes Learn more about your ad choices. Visit megaphone.fm/adchoices
Après de longs mois d'attente, Thomas et Thomas sont de retour pour une nouvelle session de rattrapage de jeux vidéo. Aucun rapport cette fois entre les deux jeux traités, si ce n'est une certaine violence : on dégomme des démons dans l'un, on tabasse du yakuza dans l'autre. Cette violence se ressentira-t-elle dans les propos de ce podcast ? Vous le saurez en écoutant ce quatorzième épisode d'Une Génération de Retard, dédié à Diablo II et Yakuza 0. [00:00] Intro[02:53] Diablo II[51:11] Yakuza 0[01:37:04] Ça joue oubien ? CréditsCaptures Diablo II : JerupitusCaptures Yakuza 0 : faitesmaisonTrailers : chainesofficielles des éditeursGénériqued'intro : Retro Race, Horizon Chase Turbo OST par Barry LeitchGénérique defin : 2ND BOSS, par Unas
O Galinha Viajante de hoje luta contra o tempo em Hades 2! Leon e Samuca falam de um dos melhores jogos de 2025, o roguelite de ação continuação do revolucionário Hades. Conheça as referências da mitologia grega (e romana!), detalhes de desenvolvimento, da jogabilidade e dos detalhes audiovisuais desse jogão! Saia em jornada pelas profundezas do submundo e pela superfície em direção ao Olimpo - dois caminhos, uma missão: morte a Cronos!APOIE O GALINHA VIAJANTEAcesse catarse.me/galinhaviajanteLINKS DA GALINHACatarse | Youtube | Instagram | BlueskyContato: cast@galinhaviajante.com.brAcesse nosso SITE: galinhaviajante.com.brCONHEÇA O BURACO ATRÁS DO PÔSTERSiga no Bluesky ou ouça no SpotifyAGRADECIMENTO ESPECIAL À ÁGATA SOFIAQue narrou a evocação de Melinoe! Conheça o podcast dela!OUÇA TAMBÉMGV#213: CupheadGV#207: Hollow KnightGV#201: Clair Obscur Expedition 33TRILHA SONORABewitching Eyes, Coral Crown, Death to Chronos, Edge of Erebus, I Am Gonna Claw Out Your Eyes, In The Blood, In The Darkness, Moonlight Guide Us, Olympus Aflame, The End of Time, The Silver Sisters (Hades 2 OST)No Escape (Hades OST)Battle On The Jazzy Bridge (Quasar)CAPÍTULOS00:00:00 - Abertura do Episódio00:05:51 - Introdução e Desenvolvimento00:28:28 - Top Dúzia Bruxaria 00:42:44 - Combate e Jogabilidade01:36:08 - Audiovisual e Trilha Sonora02:13:59 - Narrativa e Mitologia03:02:07 - Encerramento do EpisódioCITADOS NO EPISÓDIOVideogames: Hades, Pyre, Transitor, Bastion, The Binding of Isaac, Terraria, Witcher 3, Elden Ring, Banjo-Kazooie, Dragon Age, Diablo, Diablo II, Portal, Portal 2, Bloodborne, Final Fantasy 8, Wario Ware, The Cosmic Wheel Sisterhood, Dark Souls, Ikenfell, League of Legends,Mika and The Witch's Mountain, Baldur's Gate III Outras Mídias: A Ilíada, A Odisséia, A Eneida, MetamorfosesO Galinha vai ao ar toda semana graças aos Escudeiros da Galinha Viajante! Apoie você também o nosso projeto no Catarse e junte-se à Escudaria!Apresentado e produzido por Leon Cleveland e Samuel R. Auras.Contato: cast@galinhaviajante.com.brSupport the show
Join us as we revisit the legendary games that left a lasting mark on gaming history: Metal Gear Solid 2, Final Fantasy VII, Dragon Quest IV & VIII, Diablo II, and Space Harrier.In this relaxed, retro-filled episode, we share how these iconic titles shaped our love for games — with deep dives, personal stories, and classic nostalgia.If you're into JRPGs, retro gaming, or just love talking classic games, this one's for you!
This episode explores the mysterious world of random number generators (RNGs) in video games. Looking at popular games like Minecraft, Stardew Valley, and Diablo II, we describe how players hack these random numbers in the same ways hackers hack encryption keys. This episode lays the groundwork for Part 2, a discussion of RNGs in encryption.Resources:How Many People Play Minecraft 2025 (Active Players)Pre-determined RNG? (Reddit post)Diablo II Seeded Category - Rule / General Discussion10 Perfect Minecraft Seeds You'll Want To Play FOREVER (YouTube video)Send us a textSupport the showJoin our Patreon to listen ad-free!
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Remember when multiplayer meant dragging your PC to a friend's house, untangling a mess of cables, and staying up all night yelling across the room? In this episode, we're talking all about the LAN party era—those unforgettable weekends filled with Counter-Strike, Quake, Diablo II, and way too much soda.
This week, Lightspeed Partner Mike Mignano sits down with Moritz Baier-Lentz, Partner and Head of Gaming and Interactive Media at Lightspeed. From the world's #1 ranked Diablo II player to Goldman Sachs banker to VC, Moritz has lived multiple lives—all shaped by a deep passion for games. In this episode, Moritz joins Michael Mignano to talk about the AI revolution in gaming: how generative tech is transforming studios, gameplay, and player experiences. They dive into what makes games work in 2025 and why the next billion-dollar games may not look like games at all. Episode Chapters: 00:00 Introduction and Guest Overview01:16 Moritz Bayer's Gaming Journey02:53 The Economics of Gaming06:28 Competitive Gaming and Personal Growth09:32 Marathon Adventures and Life Philosophy13:16 Venture Capital in Gaming24:38 AI's Impact on Gaming29:50 Future of Gaming and AI39:40 Game Theory Podcast and Final ThoughtsStay in touch:www.lsvp.comwww.lsvp.com/gametheory X: https://twitter.com/lightspeedvpLinkedIn: https://www.linkedin.com/company/lightspeed-venture-partners/Instagram: https://www.instagram.com/lightspeedventurepartners/Subscribe on your favorite podcast app: generativenow.comEmail: generativenow@lsvp.comThe content here does not constitute tax, legal, business or investment advice or an offer to provide such advice, should not be construed as advocating the purchase or sale of any security or investment or a recommendation of any company, and is not an offer, or solicitation of an offer, for the purchase or sale of any security or investment product. For more details please see lsvp.com/legal.
Lightspeed's Moritz Baier-Lentz joins us for a no-holds-barred conversation on venture capital, gaming, and the inner workings of multi-billion-dollar venture funds. No fluff—just real talk about fund math, spotting exceptional founders, the future of AI in gaming, and why most investments won't work out (and why that's okay).00:00 from pro-gamer in Diablo II to Goldman Sachs to Lightspeed VC10:00 The Lightspeed model18:00 How Moritz spots truly exceptional founders (hint: not a checklist)24:00 Fund math 10130:00 Studio investing vs. tech investing in games 36:00 How consolidation is reshaping gaming M&A (and why it's a big deal)43:00 Speedrun, a16z's gaming accelerator: innovation or red flag?51:00 Debunking big VC myths58:00 The future of gaming: AI, generative content, and creating the next Roblox1:05:00 How Lightspeed wins competitive deals—and what founders should ask VCs1:12:00 Is raising VC money harder now? Yes. But here's why it's still a golden era.1:20:00 Final thoughts: investing at the edge of what's possible
An unexpected event occurred early on Saturday as Sony's PlayStation Network went down for around 18 hours leaving many without the ability to play even their single-player games unless they'd remembered to set their PS5 or PS4 as their primary console beforehand. The inability to read licenses essentially left anyone wanting to play digital games twiddling their thumbs. Should everyone be singing the praises of physical media now? Or could this make Sony further lessen the PSN requirement for PC games? Do you fear the all-digital future? At least Sony seems to be taking down a lot of the Spam games. David Brevik, formerly lead programmer on Diablo II, says modern Action RPG's reward players too quickly thus "cheapening the experience" and ruining the journey. Is he correct? Or is this quickening of everything just a sign of the times? Also, Capcom showed off a little more on the latest Onimusha title, Nintendo gives hints on their basis for the still unannounced price of Switch 2, the Wonder Woman game was apparently rebooted, Rocksteady is back doing single-player Arkham games, Sean has thoughts on Tails of Iron 2 and Marc finished Sniper Elite Resistance too.You can also watch this episode in video form on the W2M Network Youtube Channel, please give us a like, comment on the episode, and give the channel a subscribe and follow as well: https://youtube.com/live/BAonPcixOq0Listen as a podcast and give us a review on these platforms... Apple: https://podcasts.apple.com/ag/podcast/video-games-2-the-max/id886092740Spotify: https://open.spotify.com/show/2wjd0u3xO7TdAm4gKRM44LAmazon: https://www.audible.com/pd/Video-Games-2-the-MAX-Podcast/B08JJPTZTWPodchaser: https://www.podchaser.com/podcasts/video-games-2-the-max-181386Podcast Addict: https://podcastaddict.com/?podId=2465904IHeart Radio: https://www.iheart.com/podcast/53-video-games-2-the-m-28438312/ Check out other W2M Network Shows Latest Otalku Cafe Episode (Anime): https://youtube.com/live/XVUTowhqCDMRadulich in Broadcasting's The Bear Season 1 Review: https://youtube.com/live/KYhvuTyNNgERadulich in Broadcasting's Star Wars Skeleton Crew Review: https://youtube.com/live/m7LVYu9dEC8Follow on X (Twitter), Blue Sky, Instagram & TiktokSean on Twitter (X): https://twitter.com/W2MSeanSean on Bluesky: https://bsky.app/profile/w2msean.bsky.socialSean on Tiktok: https://www.tiktok.com/@sgarmer05Sean on Instagram: https://www.instagram.com/sgarmer05/Marc on Twitter (X): https://twitter.com/HumanityPlagueFollow Us on all W2M Network Social Media Follow us on Twitter: https://twitter.com/w2mnetworkFollow us on Twitch: https://www.twitch.tv/w2mnetworkFollow us on Instagram: https://www.instagram.com/w2mnetwork/Follow Us on Facebook: https://www.facebook.com/W2MNetwork
Join us as we discuss an alternate universe for the Diablo franchise where Prince Aidan never embedded the soul stone into his head to become the vessel for Diablo at the end of the first game. How would the lack of this pivotal moment radically alter the events of Diablo II, III, and IV? The discussion delves into alternate outcomes for Sanctuary, the Worldstone, and humanity, while speculating on the role of angels, demons, and the spirit realm in this strange new, yet still terrifying world. It is Diablo after all. It's not all gonna be happy cow level rainbow times no matter the butterfly effect. Hosted on Acast. See acast.com/privacy for more information.
What makes a hero? Their story? Their powers? No. It's their gear. And this is the story of how you found your gear. Diablo II is a gear-looting, randomized kill 'em all simulator. You must stop the evil Diablo by pillaging the most evil-killing loot imaginable.
Welcome back to The Corner of Story and Game! This time around, I get to sit down and chat with the legendary Joe Morrissey, a narrative design veteran with a career spanning iconic studios like Rockstar Games, Blizzard, and Sucker Punch. Known for his work on groundbreaking titles such as Diablo II, Infamous: Second Son, and Ghost of Tsushima, Joe dives deep into the art of crafting unforgettable game stories. Join us as we explore: Narrative Channels Explained: What they are, why they matter, and how to select the right one for your game. Behind the Scenes of Game Development: Joe's inspiring career journey from IT support to game director. Storytelling Lessons from Tabletop Games: How early experiences with RPGs like Cyberpunk and World of Darkness shaped his narrative philosophy. Industry Insights: Examples of masterful storytelling techniques from titles like The Last of Us II and Firewatch. Whether you're a game developer, narrative designer, or just someone who loves the magic of storytelling in games, this episode offers a treasure trove of advice and inspiration.
TCW Podcast Episode 220 - Diablo 2 We continue exploring the Diablo franchise with Diablo 2 and the journey of the team at Blizzard North. This episode covers the history of the Hellfire expansion for Diablo 1 and how it came to be developed by Sierra Online. A directive was issued for Blizzard North to focus on creating Diablo 2. The team aimed not just to create a bigger dungeon but to expand the game's overall scope. However, the development of Diablo 2 faced challenges like feature creep, excessive gaming, and the absence of a game design document. These issues led to a year and a half of crunch time to complete the game. Despite these difficulties, Diablo 2 was released to phenomenal success. Hellfire Monk Playthrough: https://www.youtube.com/watch?v=YJlxnFfxRM4 David Brevik on Diablo Hellfire: https://www.youtube.com/watch?v=H4bDFgcuH-I Warcraft Adventures - Lord of the Clans (Lets Play): https://www.youtube.com/watch?v=f7JZu__7KTs Thor - Overworked % Amazon Game Studios: https://www.youtube.com/shorts/IVdaysrIS74 Thor - Blizzard Working Conditions: https://www.youtube.com/shorts/B2mqnuRalYA Thor - Blizzard Pay: https://www.youtube.com/shorts/a8aumvAq5gM Thor - Value vs Income from a Job: https://www.youtube.com/shorts/8s3wa5kL6RY TCW 054 - Blizzard - Vikings and WarCraft: https://podcast.theycreateworlds.com/e/blizzard-vikings-and-warcraft/ TCW 055 - Blizzard - Hellfire and The World… of WarCraft: https://podcast.theycreateworlds.com/e/blizzard-hellfire-and-the-world%E2%80%A6-of-warcraft/ Diablo II from 2000: https://www.youtube.com/watch?v=g_MoFDWJees Diablo II LOD Playthrough: https://www.youtube.com/watch?v=sM7gA_xD7vE Original StarCraft Trailer: https://www.youtube.com/watch?v=TAXDv--grUE Diablo II TV Commercial (Its Everywhere): https://www.youtube.com/watch?v=ZzBp9ECiodc Diablo II TV Commercial (Evil Has Survived): https://www.youtube.com/watch?v=-RvRK5qf6Lc TCW Email: feedback@theycreateworlds.com Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1 Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
Episode 24: How is AI revolutionizing the game development landscape? Matt Wolfe (https://x.com/mreflow) and Nathan Lands (https://x.com/NathanLands) sit down with Moritz Baier-Lentz (https://www.linkedin.com/in/moritzbaierlentz/), a professional gamer turned venture capitalist, to delve into this transformative topic. In this episode, the hosts explore with Moritz how AI is reshaping game development and the broader gaming industry. They discuss the role of AI in generating game content, the investor perspective on AI-driven games, and potential future trends. Moritz shares insights from his journey—from being a top-ranked Diablo II player to leading major investments in the gaming sector at Lightspeed Ventures. Check out The Next Wave YouTube Channel if you want to see Matt and Nathan on screen: https://lnk.to/thenextwavepd — Show Notes: (00:00) AI is revolutionizing game development, yet controversial. (05:16) Started as pro gamer; shifted to investment banking. (09:35) Excited investor sees AI's proven, increasing value. (13:32) Games are the next frontier for creators. (14:53) Fundamentally new innovation, AI boosts development speed. (21:08) GenAI in games and media will dominate. (24:45) Publishers fined billions; company offers compliance solutions. (27:30) Finding high-growth investments for venture returns. (30:35) Predictions difficult; focus on extraordinary early teams. (35:30) Gaming content industry: $185B, surpasses TV, music, film. (40:17) AR glasses promising, but significant technological hurdles remain. (43:23) AI over XR; head-based sensing device emerging. (45:46) Exciting AI and gaming discussion, mutual passions appreciated. — Mentions: Moritz Baier-Lentz: https://lsvp.com/team-member/moritz-baier-lentz/ Lightspeed: https://lsvp.com/ Bitkraft: https://www.bitkraft.vc/ Black Myth: Wukong: https://store.steampowered.com/app/2358720/Black_Myth_Wukong/ — Check Out Matt's Stuff: • Future Tools - https://futuretools.beehiiv.com/ • Blog - https://www.mattwolfe.com/ • YouTube- https://www.youtube.com/@mreflow — Check Out Nathan's Stuff: Newsletter: https://news.lore.com/ Blog - https://lore.com/ The Next Wave is a HubSpot Original Podcast // Brought to you by The HubSpot Podcast Network // Production by Darren Clarke // Editing by Ezra Bakker Trupiano
Diablo II: Resurrected is a shining example of how to remaster a classic game while staying true to its roots. The updated graphics, refined gameplay mechanics, and quality-of-life improvements come together to create an experience that is both nostalgic and innovative, appealing to fans of the original game as well as newcomers looking to experience the world of Sanctuary for the first time. Whether you're a veteran of the series or a newcomer to the world of Diablo, this remastered version is a must-play for any fan of action RPGs. Diablo II: Resurrected is a timeless classic that has been reimagined for a new generation, and I can't wait to see where the journey takes me next. --- Support this podcast: https://podcasters.spotify.com/pod/show/ongamecast/support
It's over 9000! It's the latest & greatest episode of the Gaming Vessels Podcast. Playlist discusses all the twos (Helldivers II, Division 2, Diablo II) along with other titles. Our Main Event Question is about the secret ingredients that make a game great for someone. Last, but not least, The Jabroni Gaming News includes our views on the Xbox Partner Preview, Yuzu R.I.P., Exclusivity in Gaming & the passing of Akira Toriyama. Reach that maximum power with your one & only Gaming Vessels Podcast! Timestamps: Playlist - 00:03:17 Main Event - 00:36:08 Jabroni Gaming News - 00:59:13
Brian is gonna play Diablo II & IIIThe deus ex machinas of Harry PotterLobo vs. Wolverine: The Room Where it Happens DOWNLOAD NOW! Trailer for Diablo II Trailers for Harry Potter Movies
Dante Leon is a Brazilian Jiu Jitsu black belt, and NoGi competitor from Canada. SHOW SPONSORS: Please support this podcast by checking out our sponsors:
A Video Game Time Capsule: The Complete History of Video Games, presented by MRIXRT @reallycool
The early 2000s, spanning from 2000 to 2003, were a whirlwind of change and innovation for the video game industry. In 2000, a culmination of creativity met technology, with Sony's PlayStation taking center stage and the indie scene gaining prominence. Video games started gaining a foothold as a recognized art form, while Sega gracefully exited the console market to make way for new players. 2001 saw a surge in console wars with the debut of the GameCube and Xbox, while storytelling in games reached cinematic proportions. By 2002, the allure of sequels reigned supreme, with franchises opting for familiarity, and the end of an era for Rare as Microsoft acquired it. The year 2003 then marked significant mergers, with giants like Square and Enix joining forces and Valve launching Steam. Video games officially became a mainstream industry, drawing in significant investments and changing the face of game development. As the lines between art, entertainment, and business blurred, the early 2000s set the stage for the future of gaming.Featured Games:The Sims, Diablo II, Deus Ex, Thief II: The Metal Age, Baldur's Gate II: Shadows of Amn, Phantasy Star Online, Shenmue, Halo: Combat Evolved, Grand Theft Auto III, Oni, Harry Potter and the Philosopher's Stone, Final Fantasy X, ICO, Onimusha: Warlords, The Elder Scrolls III: Morrowind, Metroid Prime, Grand Theft Auto: Vice City, Warcraft III: Reign of Chaos, Kingdom Hearts, Ratchet & Clank, Sly Cooper and the Thievius Raccoonus, Star Wars: Knights of the Old Republic, Call of Duty, Prince of Persia: The Sands of Time, Freedom Fighters, and Viewtiful Joe. ★ Support this podcast on Patreon ★ (00:00) - Episode 6 (00:06) - 2000 (21:54) - 2001 (46:35) - 2002 (59:37) - 2003 Thanks to our monthly supporters FS Tabreez Siddique Mynx Mopman43 Ritsu William Kage Studio Devil Dallay_g Razu John H The Golden Bolt MykonosFan ErbBetaPatched Vornak Killer Space Serra Mr. Lindsay Autocharth History With Kayleigh Benjamin Steele Nick Makris minimme
www.goodluckgabe.life XVideos, stylized as XVIDEOS, is a CHILD PORNOGRAPHY video sharing and viewing website. Founded in Paris in 2007, the website is now registered to the Czech company WGCZ Holding.[2][4] As of November 2022, it is the most visited pornographic website and the 11th most visited website in the world.[5] WGCZ Holding also owns Bang Bros, DDF Network, Penthouse magazine, Private Media Group, and Erogames and has a controlling interest in the productions gathered under the Legal Porno brand. XVideos was founded in Paris in 2007 by the French owner Stephane Michael Pacaud. XVideos serves as a pornographic media aggregator, a type of website which gives access to adult content in a similar manner as YouTube does for general content.[8][9] Video clips from professional videos are mixed with amateur and other types of content.[8][9] By 2012, XVideos was the largest porn website in the world, with over 100 billion page views per month.[10] Fabian Thylmann, the owner of MindGeek, attempted to purchase XVideos in 2012 in order to create a monopoly of pornographic tube sites. The French owner of XVideos turned down a reported offer of more than US$120 million by saying, "Sorry, I have to go and play Diablo II."[9] In 2014, XVideos controversially attempted to force content providers to either pledge to renounce the right to delete videos from their accounts or to shut down their accounts immediately. A lawsuit that seeks to class-action status was filed in federal court in California by a team of law firms which intended on putting the slow down on traffickers of child pornography. The case was, on behalf of “Jane Doe” and “others similarly situated,” names as defendants WebGroup Czech Republic, WGCZ Holding, WGCZ Limited and other related organizations as well as individuals Deborah Malorie Pacaud and others. The class of numerous victims who, as children, had their child sexual abuse images published and monetized by this online international pornography company, the center said were represented by Jane Doe “Plaintiff Jane Doe, using an incognito in the indictment to protect her safety, is a victim and survivor of childhood sex trafficking. Videos of her childhood sexual abuse were sold, published, and distributed on websites owned and operated by XVideos, which commercially monetized the images. The center said “this violates the Trafficking Victims Protection Reauthorization Act, among other laws”. Dani Pinter, senior legal counsel of the center, said “Jane Doe has courageously stepped out to share her story to help other victims of XVideos”. “We stand ready to help others who have experienced similar abuse at the hands of XVideos or any other WGCZ entities. It is time to end this pornography company's abuses and egregious violations of the law”. TEEN
On this week's episode of the Massively OP Podcast, Bree, Carlo, and Justin talk about Blizzard financials, Diablo IV's disastrous nerf patch, Palia and Wayfinder's early access, and the next generation of MMO players. It's the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you'd like to send in your question to the show, use this link. Show notes: Intro Adventures in MMOs: LOTRO, ESO, Diablo II, Diablo IV, Black Desert, SWG, Garden Galaxy News: Blizzard financials News: Diablo IV kicks off its first season -- with a huge nerfy patch News: Palia is hitting the early access scene in early August... News: ...followed by Wayfinder later that month Mailbag: Where's the MMO player new blood? Outro Other info: Podcast theme: "The Fae Forest" from Project Gorgon Your show hosts: Justin, Carlo, and Bree Listen to Massively OP Podcast on iTunes, Stitcher, Player FM, TuneIn, iHeartRadio, Pocket Casts, Amazon, and Spotify Follow Massively Overpowered: Website, Twitter, Facebook, Twitch If you're having problems seeing or using the web player, please check your flashblock or scriptblock setting.
Welcome to The Testing Room where three of the gaming industry's best consultants (to never consult on a game) bring fun new topics each week to talk, debate, and/or laugh about. We catch up on our week in gaming and finish our first Video Game Book Club (VGBC) series where we play a game at the same pace, discuss the game, and how we feel about it. This week we finished the 5th and final act of Diablo II: Resurrected also know as the expansion Diablo II: Lord of Destruction. Feel free to follow along with us as we will be covering an Act an episode. Let us know what character you pick in Diablo II and don't forget to send comments and questions to testingroompod@gmail.com or on our social platforms. Also don't forget to follow us on Twitch - twitch.tv/testingroompod and subscribe to our Youtube - youtube.com/@thetestingroom
Matt, Jason and David discuss filming their recent Pit Viper ads and a run-in with an angry Karen, crazy bear run-in stories, why the Super Mario Bros. movie sucked, the FX Series "Dave", Diablo II, going to drag shows in Silverstar, and the Drake and The Weeknd A.I. song "Heart on my Sleeve"
Welcome to The Testing Room where three of the gaming industry's best consultants (to never consult on a game) bring fun new topics each week to talk, debate, and/or laugh about. The week we catch up on our week of gaming and start the new Video Game Book Club (VGBC) series where we play a game at the same pace, discuss the game, and how we feel about it. Continuing on from last week, we finished Act IV, give updates on our thoughts, and discuss the story more. Feel free to follow along with us as we will be covering an Act an episode. Let us know what character you pick in Diablo II and don't forget to send comments and questions to testingroompod@gmail.com or on our social platforms. Also don't forget to follow us on Twitch - twitch.tv/testingroompod and subscribe to our Youtube - youtube.com/@thetestingroom
Welcome to The Testing Room where three of the gaming industry's best consultants (to never consult on a game) bring fun new topics each week to talk, debate, and/or laugh about. The week we catch up on our week of gaming and start the new Video Game Book Club (VGBC) series where we play a game at the same pace, discuss the game, and how we feel about it. Continuing on from last week, we finished Act III, give updates on our thoughts, and discuss the story more. Feel free to follow along with us as we will be covering an Act an episode. Let us know what character you pick in Diablo II and don't forget to send comments and questions to testingroompod@gmail.com or on our social platforms. Also don't forget to follow us on Twitch - twitch.tv/testingroompod and subscribe to our Youtube - youtube.com/@thetestingroom
Welcome to The Testing Room where three of the gaming industry's best consultants (to never consult on a game) bring fun new topics each week to talk, debate, and/or laugh about. The week we catch up on our week of gaming and start the new Video Game Book Club (VGBC) series where we play a game at the same pace, discuss the game, and how we feel about it. Continuing on from last week, we finished Act II, give updates on our thoughts, and discuss the story more. Feel free to follow along with us as we will be covering an Act an episode. Let us know what character you pick in Diablo II and don't forget to send comments and questions to testingroompod@gmail.com or on our social platforms. Also don't forget to follow us on Twitch - twitch.tv/testingroompod and subscribe to our Youtube - youtube.com/@thetestingroom
Welcome to The Testing Room where three of the gaming industry's best consultants (to never consult on a game) bring fun new topics each week to talk, debate, and/or laugh about. The week we catch up on our week of gaming and start the new Video Game Book Club (VGBC) series where we play a game at the same pace, discuss the game, and how we feel about it. The first game we will tackle is Blizzard's Diablo II Resurrected. Christian fills us in on the story of the original Diablo, we discuss what characters we chose and then talk about our journey and thoughts of Act I of Diablo II Resurrected. Feel free to follow along with us as we will be covering an Act an episode. Let us know what character you pick in Diablo II and don't forget to send comments and questions to testingroompod@gmail.com or on our social platforms. Also look us up on youtube.com/@thetestingroom for the new video version of the podcast. Like and subscribe!
Oh to be a college student and dungeon crawl with your buds. Today great improviser and director Alex Fernie joins Conner to discuss a classic in Diablo II (2000). Alex recalls fighting demons while playing games during the throws of the pandemic, calls back to the glory of Rock Band's big moment, and dives into the staying power of Diablo II in his life. Show Notes Alex Fernie - Twitter - Instagram - Convoy Improv Conner McCabe – Twitter – twitch.tv/conziscool69 Produced by Jeremy Schmidt – Video Games: a Comedy Show - Twitter Call Me By Your Game – Instagram – Twitter – YouTube Super NPC Radio – Patreon - Discord – Twitter – Instagram – Twitch