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Evo & Gregg are back diving deep into their favorite decade. From Pokémon pulls, antique finds, and comic hauls to the Marvel Rivals Swimsuit Issue (yes, Deadpool's charred half-naked body), we cover it all. We break down Gamescom's biggest reveals, our MCU rewatch (Thor: The Dark World, Iron Man 3, Winter Soldier), and IGN's 35-year DC TV rankings.We also open up the M3P Community mailbag—talking first-day school rituals, fave TV couples, and summer ice cream truck orders (and what they say about you
Greg Miller fell in love with Ghostbusters, Superman, and video games — as we all did — at a young age. But when he realized you could make money writing about his favorite things, he declared at age 9, in no uncertain terms, he would become a games journalist. That ambition became a reality during his tenure at IGN, which began with written coverage, and ended with a lot of on-camera work as online video matured. As the ground got shakier under corporate media, a chance meeting with employees at Patreon illuminated a new way forward: viewer-funded, independent games coverage. Greg and his colleagues took a chance on Kinda Funny, and the fan response was overwhelming. The KF crew just celebrated their 10 year anniversary, and so much has changed since the early days of streamer-first, podcast-first entertainment coverage. Greg joins Matt to discuss his fascinating career, the evolution of modern games coverage, the big risks of launching an independent media company, how parenthood has changed his perspective on work, and why he's not afraid to fight for justice in the face of fascism. This show is made possible by listener support: https://www.patreon.com/influencepod Listen & subscribe wherever you get podcasts:
When Your Child Downloads Feelings and Your Pet Alien Downloads You This week on the podcast, Brian and Darryl are talking Alien: Earth. Episode Index Intro: 0:07 Alien: Earth:12:30 Alien: Earth (FX/Hulu) Out of 10 When Your Child Downloads Feelings, and Your Pet Alien Downloads You Darryl: 6.8/10 Brian: 7.34/10 Episode 1 – “Neverland” Summary: In 2120, five companies control Earth and the colonized Solar System, including the recently founded Prodigy Corporation. The USCSS Maginot, a Weyland-Yutani C-class deep space research vessel, approaches Earth after a 65-year expedition to obtain extra-terrestrial specimens, among them facehuggers. On Earth, at Prodigy’s Neverland research island, a terminally ill child named Marcy Hermit becomes the first hybrid, having her consciousness transferred to an adult synthetic, and renames herself Wendy. Adjusting to her new body with the assistance of synthetic mentor Kirsh, Wendy oversees several other children who undergo the procedure. A malfunction compromises the Maginot’s navigation, placing it on a collision course with Earth. Some specimens get loose, and a grown Xenomorph kills most of the crew. It crashes into a tower in Prodigy City, New Siam, where Wendy’s human brother Joe Hermit works as a medic and corporate soldier. CEO Boy Kavalier asserts that Maginot’s contents now belong to Prodigy, and deploys Kirsh, Wendy, and the other hybrids to assist with search and rescue to test their enhanced capabilities. Security officer Morrow, who survived the crash in a reinforced panic room, moves to protect the cargo and detains two Prodigy soldiers, who are killed by a leech-like specimen. Wendy remarks to Kirsh that she wants to save her brother from death. Writer & Director: Crafted and helmed by series creator Noah Hawley. Cast: Sydney Chandler as Wendy, the first hybrid (a person who has their human consciousness transferred into a synthetic body) and Joe’s sister, formerly known as Marcy Florence Bensberg as Marcy, a terminally ill 11-year-old, and Wendy’s original human form Alex Lawther as Private Joseph D. Hermit, a medic for the Prodigy Corporation Security Service, and Wendy’s brother Essie Davis as Dame Sylvia, an employee of the Prodigy Corporation and Arthur’s wife Samuel Blenkin as Boy Kavalier, the CEO of the Prodigy Corporation and the world’s youngest trillionaire Babou Ceesay as Morrow, the USCSS Maginot’s cyborg (human with some synthetic parts) security officer Adarsh Gourav as Slightly, a hybrid Rishi Kuppa as Aarush, a terminally ill 12-year-old from Mumbai, and Slightly’s original human form Erana James as Curly, a hybrid Lily Newmark as Nibs, a hybrid Jonathan Ajayi as Smee, a hybrid David Rysdahl as Arthur Sylvia, a scientist and Dame Sylvia’s husband Diêm Camille as Siberian, a Prodigy Corporation Security Service soldier Moe Bar-El as Rashidi, a Prodigy Corporation Security Service soldier Adrian Edmondson as Atom Eins, a senior employee of the Prodigy Corporation Timothy Olyphant as Kirsh, the Prodigy Corporation’s synthetic chief scientist, who serves as Wendy’s mentor and trainer Air Date: August 12, 2025—simultaneously on FX and FX on Hulu. Rating & Viewership: Nielsen: Approx. 0.589 million U.S. households; 0.11 share among 18–49 demographic. Critical reception: overwhelmingly positive—IGN praised its franchise integration, Vulture gave a perfect 5/5 stars, Collider rated it 9/10, TV Fanatic also 5/5. Episode 2 – “Mr. October” Summary: Boy tells his colleague, Dame Sylvia, that he formed the Hybrid project to compete with artificial intelligence, and has granted Wendy additional abilities as he wishes to create a person smarter than him. He declines Weyland-Yutani’s request to secure Maginot’s proprietary contents, warning any incursion on his territory will be considered a hostile act. Joe is chased by a Xenomorph and separated from his colleagues. It tracks him to the higher floors of the tower, killing another soldier and massacring an apartment of wealthy residents who refused to evacuate. He is saved by Morrow, who tasers him and the Xenomorph, but it regains consciousness and escapes after killing numerous other soldiers, sparing Morrow. Arriving in Prodigy City, Hybrids Tootles, Smee, Nibs, and Curly encounter two other dangerous extraterrestrial specimens. Wendy locates her brother with Slightly, a fellow Hybrid, but Joe does not recognize her. Slightly reveals her true identity to a shocked Joe, who believed Wendy/Marcy had died. The three encounter several Xenomorph eggs and are ordered by Kirsh to contain them until a HazMat team arrives. Joe is dragged away by the Xenomorph, and Wendy chases after. Writer & Director: Written by Noah Hawley and directed by EP Dana Gonzales. Cast (Guest Appearances): Sandra Yi Sencindiver (Yutani) Kit Young (Tootles) Amir Boutrous (Rahim) Karen Aldridge (Chibuzo) David Bark‑Jones (Wealthy Resident) Lloyd Everitt (Hoyt) Jamie Bisping (Malachite) Air Date: Aired alongside Episode 1 on August 12, 2025—FX and FX on Hulu. Rating & Viewership: Nielsen: Approx. 0.380 million U.S. households; 0.07 share among 18–49 demographic (a 36% drop from Episode 1). Critics leaned positive, praising the production design and Xenomorph scenes. Ratings ranged from IGN's praise for its strong start, A.V. Club's B–, to Collider's 8/10, TV Fanatic's 5/5, Vulture's 4/5, and more. Content Title Contact Us The Infamous Podcast can be found wherever podcasts are found on the Interwebs. Feel free to subscribe and follow along on social media. And don't be shy about helping out the show with a 5-star review on Apple Podcasts to help us move up in the ratings. @infamouspodcast facebook/infamouspodcast instagram/infamouspodcast stitcher Apple Podcasts Spotify Google Play iHeart Radio contact@infamouspodcast.com Our theme music is ‘Skate Beat’ provided by Michael Henry, with additional music provided by Michael Henry. Find more at MeetMichaelHenry.com. The Infamous Podcast is hosted by Brian Tudor and Darryl Jasper, is recorded in Cincinnati, Ohio. The show is produced and edited by Brian Tudor. Subscribe today!
Al and Kev talk about their favourite games this year so far Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:23: What Have We Been Up To 00:25:31: Game News 00:43:48: Story Of Seasons X Royal Zoological Society of Scotland 00:47:59: Mid-year Check-in 01:18:11: Outro Links Moonlight in Garland 1.0 Release Above Snakes Console Release Out and About Release Coral Island 1.2 Update Sugardew Island Dog Aether Wizard Life “Announcement” Trailer Fields of Mistria Merch Collection Story of Seasons x Royal Zoological Society of Scotland Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al. (0:00:36) Kev: My name is Kevin. (0:00:38) Al: And we are here today to talk about cottagecore games. (0:00:41) Kev: Wooo! (0:00:43) Al: I’m back from my holiday. Hello. (0:00:45) Kev: You… from the Isle of Men… (0:00:49) Kev: I don’t know where you were. (0:00:49) Al: All the men. Yeah, I know that’s where I was. I love man, as usual. Yes, I’m back. (0:00:51) Kev: I don’t know where you were. (0:00:54) Kev: Okay. (0:00:56) Kev: Yeah. (0:00:58) Kev: The opposite of No Man’s Sky. (0:01:00) Al: Almanska, yeah. I’m melting because I got home and it’s apparently 25 degrees and that’s too hot for me. (0:01:01) Kev: Heh. Heh heh. (0:01:10) Kev: So, look, the people, you know a lot of Americans, (0:01:15) Kev: and we love to give you a hard time (0:01:16) Kev: because those are nothing numbers for us, (0:01:19) Kev: but I will say, you know, (0:01:20) Kev: I think something a lot of Americans easily overlook (0:01:24) Kev: is you’re pretty far up north. (0:01:26) Al: Mm hmm. Yeah. Yeah, yeah, yeah, I’m further north. I’m further (0:01:26) Kev: Well, like latitude-wise, right? (0:01:28) Kev: Like you’re Canada north, which gets frosty. (0:01:32) Al: north than all America except that last (0:01:33) Kev: Yeah. (0:01:36) Kev: Yeah, so, you know, that’s fair, (0:01:39) Kev: But, but we’re still going to. (0:01:40) Kev: I’m laughing, you know. (laughs) (0:01:41) Al: Well, also, it’s interesting because like every time that someone like from a warmer (0:01:47) Al: place moves to the UK and then the experience, the UK summer, they’re like, oh, people weren’t (0:01:53) Al: just talking nonsense. It is, it’s different. And it’s hard to explain. I don’t know why, (0:01:59) Al: but it is just, it is, I don’t know. Like I don’t know, because I’ve never lived in (0:02:03) Kev: Wha- (0:02:04) Al: a hotter place. But all I will say is that lots of people who have lived in really hot (0:02:09) Al: places come to the UK (0:02:11) Al: and say that the heat is different. (0:02:13) Kev: Huh, I mmm. I don’t know I mean well (0:02:16) Kev: I will say this right like one thing you guys aren’t built for warmer temperatures generally speaking not like (0:02:23) Kev: Alright, so you know down here in the American South for instance, right? (0:02:27) Kev: We have air conditioning so you know you can go in a building and escape the heat (0:02:32) Kev: And that’s not always the case over there in there (0:02:33) Al: Yeah, my office is currently warmer than outside. So, but also I am ginger, so definitely not built (0:02:37) Kev: Yeah, there you go see so say yeah (0:02:43) Al: for heat. Yeah, yeah, I use factor 50 sun cream. All right. This episode we’re going to do, (0:02:44) Kev: Here’s biologically sensitive to pretty much everything (0:02:58) Al: uh, I think, I think Cody and Kevin insinuated that this episode would be the tales of the (0:03:03) Al: shower episode is not, that’s going to be in a couple of weeks, just because we’re having some (0:03:07) Al: scheduling things and, uh, you know, want to make sure we’ve, uh, the game has been played properly (0:03:13) Al: before it is covered. So that will be in a couple of weeks. Um, this week we’re going to talk about, (0:03:19) Al: we’re going to do a major check-in, see how we’re feeling about games for the year. Um, this is (0:03:24) Kev: Mm-hmm (0:03:24) Al: obviously not our game of the year episode that will be in five months, no, four months, four (0:03:30) Kev: Pudby (0:03:32) Al: More months! (0:03:33) Kev: That’s not I’m going to pretend you didn’t say that I’m going to pretend you didn’t say that (0:03:34) Al: That’s how time works, apparently. (0:03:41) Al: It’s halfway through August, and that means it’s four and a half months to the end of the year. (0:03:44) Kev: That’s not true (0:03:46) Al: It also means it’s nearly my birthday, but anyway. (0:03:50) Kev: Well, so get the two-third year check-in (0:03:54) Al: We are going to… We’re just calling… I said mid, not half. I said mid-years, (0:03:59) Al: Yeah, so we’re gonna talk about what we would talk about again. (0:04:04) Al: And what we think might be in the running for Game of the Year this year. (0:04:08) Al: We’ll see. I’ll be interested to see whether we’re right or not. (0:04:12) Kev: All right, I’m first question have I played enough games to come up with three? (0:04:18) Al: Ah, who cares? Before that, we’ve got a bunch of news. But first of all, Kevin, what have you been up to? (0:04:26) Kev: Oh (0:04:27) Kev: Okay, so (0:04:30) Kev: Okay, where should I start? Okay, you know, I’ll start with this (0:04:32) Kev: Okay, the battle cats mobile game with the funny you are our art in the cats. They’re goofy looking (0:04:39) Kev: I’ve discussed it on the show before (0:04:42) Kev: So that’s a game I go on and off and generally something draws me back to it and (0:04:50) Kev: The what is the number one crossover to draw me to any game out (0:04:54) Al: Oh wow, oh goodness. Number one. We had this exact same conversation a month and a half ago, (0:04:58) Kev: Number one (0:05:04) Al: and I can’t remember what the answer was, and I feel like I overthought it, (0:05:04) Kev: Probably (0:05:07) Al: just like I’m overthinking it just now. (0:05:09) Kev: You are I don’t know what but (0:05:12) Kev: It was probably the same because it’s crosses over the law. There you go (0:05:13) Al: Probably. Sonic. Ah, yay, I got it right this time. (0:05:19) Kev: Sanic in in in in the battle cats (0:05:22) Al: Sonic’s in Battlecat! (0:05:24) Kev: Yeah, it’s actually I forgot to bring it up last week (0:05:26) Kev: It was - it started two weeks ago from recording and today I think is the last day. Sorry listeners too late for you (0:05:33) Kev: He’s not but neither is (0:05:37) Kev: Hatsune Miku or (0:05:39) Kev: Street fighter, but they’re in there (0:05:40) Al: I don’t know. If somebody told me that Hatsune Miku is a cat, I would believe it. (0:05:48) Kev: you know, um, you know what, that’s fair. That’s fair. Um, here, let me, uh, as, as we do, I’ll, yeah, I’ll do the, the slack thread. (0:05:57) Kev: Um, uh, let me, I’m going to show you the art, um, because, so how these crossovers and battle cats usually work is, uh, there’ll be a banner of four characters, um, from the actual property crossover, whatever. (0:06:12) Kev: Um, uh, and, and so, yeah, the four. (0:06:18) Kev: Characters, um, and they went with the, the obvious ones, Sonic, Tails, Knuckles, and Shadow, the Hedgehog, because of course the poster children. (0:06:27) Kev: Um, but what’s fun is, uh, they’ll also introduce a series of cats, uh, as in the battle cats TM, um, that look like, or cause play as the other characters. (0:06:40) Kev: Um, and they’re quite goofy looking. (0:06:42) Kev: Um, I don’t. (0:06:42) Al: Why is there such a height disparity there? (0:06:48) Kev: I don’t know. That’s a good question. I don’t, I, that particular image, oh no, that, that particular image, I think it’s just, uh, just the, the framing, like it’s front to back. (0:06:49) Al: Like, shadow is meant to be… (0:06:56) Al: Well, no, I think, sure, for the actual sonic and shadow on the right-hand side, (0:07:02) Al: but on the left-hand side, the sonic cat is clearly like three times the height of shadow cat. (0:07:04) Kev: okay yeah oh yeah yeah okay so there’s a sonic cat that looks like shadow like (0:07:12) Kev: the regular cat like shadow cat but then you can evolve him and he turns into (0:07:16) Kev: this taller cat I don’t know why because it’s the battle cats they love to do (0:07:18) Al: Oh. Oh, so you’ll be able to get both of them as as tall or (0:07:19) Kev: weird things that’s why that’s your answer it looks like a twinkie with a (0:07:23) Kev: sonic cat yeah I’ve only seen Sonic’s evolution so I don’t know if the other (0:07:31) Kev: cats can evolve in tall forms or (0:07:34) Kev: weird forms but Sonic Cat does get weird he turns tall like a Twinkie but (0:07:40) Kev: yeah so yeah it’s I will say Battle Cats is pretty good with their collabs (0:07:46) Kev: because of course you get the characters but you also get stages which come with (0:07:52) Kev: full Sonic soundtracks there’s like four special stages that you can do on a (0:07:56) Kev: repeat in different missions and so it’s been a lot of fun the Sonic cast are (0:08:02) Kev: Actually quite quite good (0:08:04) Kev: The actual characters I pulled I got Sonic (0:08:08) Kev: So I’m happy. I got one at least (0:08:11) Kev: Calvin pulled tails, I believe but sadly we didn’t get the others (0:08:17) Kev: But what is nice these collabs will frequently come back (0:08:21) Kev: Well, maybe not frequently, but but they come back on some regularity. It is to be expected (0:08:26) Kev: So I’ll be saving up for the next time Sonic swings around but it’s it’s been good fun (0:08:32) Kev: I’m getting better and I do (0:08:34) Kev: Enjoy the game battle cats not just the the polls really got your whatever so it’s been nice to get back into the end (0:08:40) Kev: So yeah Sonic and the battle cats. It’s been a lot of fun. Oh, you know what there was an intro video (0:08:44) Kev: Let me find the intro video. Hold on. I’ll put it in you can watch it later (0:08:48) Kev: But but they did a little animation. It was good (0:08:52) Kev: So yeah aside from that, um, oh, you know what I finished monk the the detective show monk (0:09:01) Kev: It’s it’s good. I (0:09:04) Kev: Yeah, eight seasons so I kind of crushed it cuz I don’t know I’ve been binge watching but it’s like the regular show (0:09:10) Kev: I’ll watch when I get home or whatever (0:09:13) Al: Oh, it’s it’s old. I mean, I said it’s old. I mean, not super old, but like 20 years old. (0:09:16) Kev: Sorry, what was that? Oh (0:09:19) Kev: Yeah, yeah, well, that’s a thing they actually did I after I finish I have to watch (0:09:26) Kev: the (0:09:27) Kev: Sorry, I have to see (0:09:29) Kev: There’s a movie they’d made a movie in 2023 50 (0:09:34) Kev: years or so after the end (0:09:36) Kev: and I can’t wait to check that out (0:09:40) Kev: they have all the original actors they (0:09:43) Kev: look quite old but it’s still enjoyable (0:09:45) Kev: but yeah anyways my great series the (0:09:49) Kev: main actor Tony Shalab he’s he is such a (0:09:53) Kev: good actor like his performances are (0:09:55) Kev: just incredible easy recommend for (0:09:58) Kev: anyone but yeah the later seasons were (0:10:01) Kev: really good season sevens really good (0:10:04) Kev: it feels like they knew the end was (0:10:07) Kev: coming so they did a lot of stuff to (0:10:10) Kev: celebrate the series if you will so yeah (0:10:13) Kev: good good stuff was good (0:10:15) Kev: um let’s see other than that nothing (0:10:20) Kev: honestly not that much it’s been crazy (0:10:23) Kev: at work but thankfully I finally finished (0:10:24) Kev: this huge project and so I’ll finally be (0:10:26) Kev: able to partake in other things again (0:10:28) Kev: these upcoming oh wait wait one more (0:10:31) Kev: thing how could I tear a nail after my (0:10:34) Kev: last week I played the update their nail (0:10:36) Al: Oh yes. Nice. It’s just more of the same. (0:10:37) Kev: um it’s yeah turn out a good game still (0:10:40) Kev: good game the core still the same the (0:10:43) Kev: new levels the new line yes and no like (0:10:47) Kev: the center of the general purpose but (0:10:49) Kev: they introduce a lot of new mechanics (0:10:50) Kev: and and different kind of ways to solve (0:10:54) Kev: the puzzle I’ve been enjoying it of (0:10:56) Kev: course but let them fun thing they did (0:10:58) Kev: they’ll add new objectives even to the (0:11:00) Kev: old stages so let’s say I had a hundred (0:11:04) Kev: four all those areas I had a hundred (0:11:05) Kev: percent are not only like seventy five (0:11:08) Kev: percent because they had a new objective (0:11:10) Kev: so gives you a good reason to go back (0:11:12) Kev: and then try the old levels and have fun (0:11:13) Kev: with them again since it’s like a (0:11:16) Kev: procedurally generated level it’s you (0:11:18) Kev: know it’s fun every time so yeah a (0:11:20) Kev: tear in L it’s good all right out what (0:11:24) Al: Hmm. Not a huge amount because I’ve been on holiday and going on holiday with kids means (0:11:33) Al: not having a holiday. So I’ve not had a huge amount of time to do much, but I have started (0:11:36) Kev: Ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha. (0:11:42) Al: playing Donkey Kong, Bonanza. I’m only like an hour or so in. I mean, I’ve got a good (0:11:47) Kev: okay (0:11:48) Al: idea of how the game plays, but I’m not like super. (0:11:50) Kev: yeah (0:11:54) Al: Super far through it. I got through the tutorial level and I’m kind of like half the way through (0:11:55) Kev: why (0:11:58) Al: the next set of levels. Yeah, mostly, mostly. I am very frustrated with the camera. It is (0:11:59) Kev: okay I’ve heard that game is good like really really good (0:12:05) Kev: mostly (0:12:13) Al: fine when you’re out in the open, but as soon as you get into any like tunnel or like go (0:12:20) Al: underground. It’s super not fun. (0:12:24) Al: a great camera for that. And I think the most frustrating thing is there was a section (0:12:28) Al: in the tutorial where the camera worked really well for underground. It like kind of zoomed (0:12:33) Al: out and you could see through the ground and it was like a really nice way. But it’s I’ve (0:12:37) Al: not seen it again do that since then. And I don’t know why they don’t use that camera (0:12:41) Al: when you’re underground because like you just end up like going up against the wall and (0:12:43) Kev: Hm. (0:12:47) Al: it gets really confused. And it’s really hard to see anything. And considering it’s a game (0:12:54) Al: where you’re like smashing everything up and you’re encouraged to make tunnels through (0:12:57) Al: the ground. I don’t know why they didn’t put more effort into that camera. Not that I can (0:13:00) Kev: is there an option for that i’m gonna guess no because it’s a nintendo game (0:13:04) Al: see. Yeah, not that I can see. There’s a decent amount of controller options, but nothing (0:13:07) Kev: nintendo doesn’t believe in options heck sometimes (0:13:15) Al: for changing how the camera works other than inverted camera. (0:13:19) Kev: do you remember in was it no sword and shield they hid the audio options on an item (0:13:27) Kev: you had to talk to an NPC to get it (0:13:28) Al: Oh yeah, that was a certain field. That was bizarre. And it wasn’t even the first area. (0:13:30) Kev: no it was like motor stoke yeah I’m (0:13:35) Al: You had to get up to Motorstoke, I think. Which is like a third of the way through the game. (0:13:40) Kev: pretty sure so that was there’s a couple (0:13:42) Kev: yeah you had to pass the wilder that’s (0:13:45) Al: You couldn’t change the volume settings until you were a third. It’s just bizarre. (0:13:48) Kev: crazy yeah yeah ha ha ha ha ha ha ha (0:13:50) Al: And then you have to buy it. Yeah, that was a stupid decision. (0:13:56) Al: Like a lot of times with games, I’m like, OK. (0:13:58) Al: Sure, I don’t like that, but maybe that’s stupid, right? (0:14:02) Kev: Oh my gosh, yes, oh. (0:14:02) Al: That’s just that is literally an accessibility option, right? (0:14:05) Al: Like, come on. (0:14:06) Kev: Yep. (0:14:07) Kev: Oh my gosh, you know, I hate them, but I also love, because I just love trash fires. (0:14:16) Kev: I love bad stupid decisions like that. (0:14:19) Kev: Battle Cats actually has one. It’s like the single flaw in the entire game, because the game is very well made in my opinion. (0:14:25) Kev: And it’s a very minor, like very niche thing, but there’s, as you can imagine, (0:14:32) Kev: They have like a gallery or whatever, right? Go through the menu and, you know, go through the characters, see their stats, yada, yada. (0:14:39) Kev: Well, they have an enemy guide too, same thing, but the enemy guide is just a straight horizontal list. (0:14:48) Kev: There’s no pages, you can’t filter, you can’t search, you just have to go left to right through an entire (0:14:55) Kev: huge roster of enemies. It’s almost the worst. (0:15:00) Kev: Anyways options are good (0:15:02) Kev: Forgive people options people (0:15:04) Kev: Do good things (0:15:05) Al: So yeah, I think that’s, that’s about it. I mean, I’ve been watching through the Sandman (0:15:11) Al: show, but I’m not really talking about that because, you know, Neil Gaiman, awkward. So (0:15:15) Kev: Sand man, I wait. What is that? I don’t know what that is (0:15:18) Al: Sandman who’s a DC character at TCC, that one, but it’s the Netflix adapted it into (0:15:21) Kev: Oh, it is that one okay, okay (0:15:26) Al: a show. And they did the first season a couple of years ago, and then the whole Neil Gaiman (0:15:32) Al: and stuff, you know, because he was the one that wrote down, man. (0:15:34) Kev: Uh, yeah. (0:15:35) Al: And they were like, oh, oh, but they did manage to get the second season done without him. (0:15:44) Kev: Well, guess what, anything you do probably gives someone awful money. (0:15:44) Al: He’s almost certainly getting money for it, but whatever. (0:15:53) Al: Yes, I know, I know, I know, I know, I know. It doesn’t make me feel better. (0:15:58) Al: Yeah, so I have been watching that and I’ve mostly been managing to ignore him. (0:16:06) Al: And focus on the show and it’s good. I like it. I enjoy the show. (0:16:08) Kev: sure sure that’s cool yeah it’s wild to me the the the you know years between seasons structure (0:16:18) Kev: that netflix does um I don’t know I just I find it crazy like I was at wednesday the wednesday show (0:16:25) Kev: that was a three-year gap and it was only eight episodes I think the new season that’s insane to (0:16:26) Al: Yeah. Yeah, yeah. (0:16:33) Kev: me you remember when shows I say this someone watching monk you’d get like (0:16:38) Kev: ish episodes of season every year isn’t that great 20 to 26 (0:16:42) Al: Well, you want to have a conversation? No, I don’t like that. (0:16:48) Kev: what what (0:16:48) Al: So, right, OK, so there’s two parts to this. One, do I wish the shows that I like released (0:16:52) Kev: okay (0:16:55) Al: yearly? Probably, if they could keep the quality up, yes. But do I wish that all series were (0:16:58) Kev: yeah okay (0:17:02) Al: still 20 episodes? Absolutely not. Why would I want 20 episodes when half of them are boring? (0:17:09) Al: right, give me the eight episodes that are good, don’t give me the more that (0:17:12) Al: you don’t care about, give me what you think you want, not something that is enforced by (0:17:17) Al: studios because they need year-round episodes, like we don’t need to do that anymore and I don’t (0:17:23) Kev: Mmm, I mean (0:17:23) Al: care for it. It’s like how it’s like, oh you know, like do you complain about the fact that episodes (0:17:32) Al: aren’t always, you know, was it 48 minutes long anymore because they don’t all have to fit into (0:17:36) Al: the exact same advert blocks. Now, (0:17:39) Kev: Mm-hmm. I (0:17:42) Kev: May kind of do (0:17:42) Al: you can take that too far, Netflix with your two and a half hour season finale of Stranger Things (0:17:48) Al: season four last time. That was too far, but other than that, I mean that doesn’t, you can have (0:17:48) Kev: Yes, yes (0:17:53) Kev: Exactly (0:17:58) Al: a middle thing which is not in the extremes there. I like when episodes aren’t like necessarily (0:18:02) Al: consistent because they want to fit in what they want to fit in, that they feel fits their artistic (0:18:07) Al: expression. I like that. (0:18:08) Kev: yeah okay sure I guess okay you know here’s the call here’s the here’s the qualifier right (0:18:13) Al: Do you really miss clip episodes? (0:18:18) Kev: is it good right which is a dumb thing because that’s the question right because let’s all right (0:18:19) Al: Yes, of course. (0:18:23) Kev: let’s yeah you can look at examples on both ends of the spectrum right um look at uh look at cora (0:18:30) Kev: right that that show could have used some more episodes for sure um that that first season needed (0:18:33) Al: possibly. I mean maybe they didn’t have anything else they wanted to put in it, right? Like… (0:18:38) Kev: at least a couple more episodes at first (0:18:41) Al: Yeah, I guess my point is not like, oh, I wish we didn’t have more episodes, right? I’m not saying (0:18:48) Al: that. Like, if there’s good stuff, I want to see it. But I don’t agree with the, oh, wasn’t it (0:18:53) Al: great when every show had 20 to 22 episodes and they were all the exact same length and they (0:18:59) Al: happened. No, I don’t. I don’t long for those days. I don’t. (0:19:02) Kev: Don’t know I got a monk. It’s been pretty good the whole time. I guess it did depends (0:19:04) Al: But I just, it’s just when you, when you got the like episode, that was the clip episode, (0:19:11) Al: because they had to put out an episode and they didn’t care. They didn’t want anything. (0:19:13) Kev: Monk did not do that actually crazy, but you sure yeah, yeah, but but okay. Yes, that’s just (0:19:16) Al: Sure. But most shows did almost every show did. And some of them did it better than others, (0:19:21) Kev: Yes, yes (0:19:22) Al: but you always, every time it happened, you rolled your eyes and went, Oh, here we go. (0:19:24) Kev: Yeah, okay, you know what you’re right (0:19:26) Al: And you watched it anyway, because maybe there was something that was actually going to progress the (0:19:29) Al: story. You don’t know. It might be fully clips or it might actually do something. (0:19:31) Kev: Sure (0:19:33) Kev: Eh, I guess (0:19:34) Al: But I mean, I think the, I think the, as you say, the complication is it depends on the show. (0:19:42) Al: It depends on what they’re doing. And I don’t think it’s, it’s obviously not the case that (0:19:47) Al: creators get to do what they want all the time. Obviously I’m not, I’m not suggesting that is, (0:19:48) Kev: Okay, okay, yeah, yeah, that’s (0:19:53) Al: but I think having more freedom for that, I think is a good thing in general. And. (0:19:59) Kev: Sure, you know, okay fine. I don’t need every show to (0:20:03) Kev: How should I put this? Okay? I don’t it’s not that I want every show to be 26 episodes every year or whatever (0:20:10) Kev: but when I look at (0:20:11) Al: The numbers just getting higher and higher (0:20:13) Kev: when I look at (0:20:16) Kev: Though the Wednesday series (0:20:18) Kev: Right episodes in three years that that seems like you know that it seems cheap for lack of a better word, right? (0:20:20) Al: So, I think, well, I mean, you say that cheap, like you pay for the subscription for Netflix (0:20:32) Al: when you want to get the stuff and you watch it and then you stop subscribing, right? I (0:20:34) Kev: Sure, sure. Yeah. Yeah (0:20:36) Al: think of those sorts of shows as in the same way that people complain about them because (0:20:41) Al: they’re structured like films, I think of them in that sort of way as well, right? Three (0:20:46) Kev: That that is true (0:20:47) Al: years, three years between a film and its sequels. (0:20:50) Al: Not an unusual amount of time, and eight episodes is longer than a film would be. (0:20:51) Kev: That is very true that that’s what that’s what I’m (0:20:56) Kev: You’re right, that’s that’s what I’m not thinking here because that that is more common nowadays (0:21:00) Kev: Isn’t it where a season of a show is really just an extra-long movie like the Marvel Studios shows? (0:21:06) Kev: You’re you’re right about that (0:21:10) Kev: Yeah, that’s a good point touche (0:21:12) Al: I mean Marvel have a problem with sequels in general just now, right? Like when was the last, (0:21:16) Kev: Ah (0:21:18) Al: you know, in we got three Iron Mans and I think it was eight years or something like that and (0:21:26) Kev: Yeah (0:21:26) Al: it’s now been what four years since Shang-Chi and we haven’t even got a second yet. (0:21:30) Kev: Yeah (0:21:31) Al: Like there is a real problem they have with sequels just in general which is a whole other (0:21:34) Al: conversation and is probably part of the reason that they’re not getting big box office numbers (0:21:35) Kev: Yeah (0:21:41) Al: because most. (0:21:42) Al: There are big numbers. (0:21:43) Al: We’re always the third in a series, you know, Iron Man one didn’t make a billion. (0:21:46) Kev: Mmm, that’s a good point. (0:21:48) Al: Iron Man three did make a billion. (0:21:52) Al: Just saying also, you know, it’s things like, you know, the Marvels being called the Marvels (0:21:52) Kev: Uh, yeah. (0:21:57) Al: rather than Captain Marvel two probably would have made more money if it had done that. (0:21:58) Kev: Yeah… (0:22:01) Al: Now, there are obviously other issues with that in terms of misogyny, but that was still (0:22:04) Al: there when the first film came out and it made a billion. (0:22:05) Kev: Yeah… (0:22:06) Kev: Yeah, exactly! (0:22:07) Kev: Right, right? (0:22:07) Al: Why did the mark? (0:22:08) Al: Why did Captain Marvel make a billion and the Marvels didn’t? (0:22:11) Al: And then there’s all this other complications. (0:22:12) Al: Well, nobody has any money anymore and COVID killed everything until blah, blah, blah, blah, blah. (0:22:17) Al: But Deadpool and Wolverine made a billion. (0:22:19) Al: That was the third in the series as well, right? (0:22:22) Al: Like they clearly can make lots of money. (0:22:24) Al: They’re just not doing what they used to do, which made them lots of money. (0:22:28) Al: They make a film and it doesn’t make a lot of money. (0:22:30) Al: And they go, Oh, well, well, let’s not make a second. (0:22:31) Al: But the whole point was your first ones never make a lot of money. (0:22:34) Al: It’s the second and third that make the money. (0:22:36) Al: And also which third film in the MCU made the least money, Thor. (0:22:42) Al: Or three. Why was that? (0:22:43) Al: Cos Thor 2 was bad. (0:22:44) Kev: It was really bad is it is it hmm (0:22:47) Al: Coincidence? (0:22:49) Kev: Have we are I’m thinking got you know on our discords and slacks have we argued which of the worst Marvel films (0:22:55) Kev: I feel like that that needs to happen. Oh (0:22:56) Al: I mean, it’s I mean, it’s Star of the Dark World, right? (0:22:59) Kev: I mean I (0:23:02) Kev: Okay, I don’t want to turn but it’s probably a rise probably dark world. Yeah, I’m struggling to think (0:23:06) Al: Eternals, I’m not trying, I’m not trying to say Eternals was one of the best, but it’s not the worst, not at all. (0:23:10) Kev: It’s not as bad as dark world. Yeah, I believe a dark world (0:23:12) Al: Absolutely not. There is, I don’t think there is an MCU film that is as bad as those. (0:23:18) Kev: Yeah, that was rough. Oh I miss (0:23:22) Al: Like, I mean, try and explain this plot of that film. (0:23:29) Kev: Yeah, yeah, no there’s (0:23:30) Al: Thor’s girlfriend gets injected with something, and he has to get it out of her, (0:23:32) Kev: And they and he used to fight dark elves (0:23:34) Al: and also his mum dies, maybe, I think. (0:23:38) Kev: Did she did I don’t know why but oh god (0:23:41) Al: You can know everything about that film, just from the bit where they go back in time (0:23:46) Al: and endgame to it. That is the only bit about that film that matters. (0:23:47) Kev: They were yeah, yeah, they really didn’t see good. Oh, yeah (0:23:50) Al: It tells you everything. (0:23:53) Al: In fact, there’s more, there’s more character progression and more heart in that scene when (0:23:58) Al: he goes back than there is in the entire film. You know, when he meets his mom and he’s sad (0:24:02) Kev: There is (0:24:03) Al: because he knows she’s about to die, you know, that is more than the entire film has. (0:24:05) Kev: Yeah, you’re you’re right I did enjoy that what 15 minute bit (0:24:10) Al: And then, and then he calls for his, then he calls from y’all near and it comes for him and he’s (0:24:14) Al: so happy. He says, I’m still worthy. (0:24:18) Kev: You’re right, that was better than the entire movie. You’re right. I (0:24:23) Al: I mean, I don’t know how they, how did they make that film so long when there’s so little that happens? (0:24:29) Kev: Don’t I don’t know. I just whatever well, I will say this Kat Dennings (0:24:31) Al: Anyway, you would, you would, you would have to have a, you’d have to have a, well, yeah, (0:24:36) Al: okay, true. I mean, that’s fair. She does improve any film. But you’d have to have a really good (0:24:38) Kev: Yeah, yeah, that’s correct (0:24:44) Al: argument to convince me that that’s not the worst film. I don’t think anything even comes close. (0:24:47) Kev: Yeah, okay, you know what fair fair. I’m gonna yeah fair. I haven’t seen fantastic for (0:24:53) Al: Anyway, what was my point? Yeah. Yeah. I was watching The Sandman and then I’m probably (0:24:58) Kev: Sandman (0:25:00) Al: going to watch Weddings day after that. Cause that’s, I need to, I need to watch that next (0:25:02) Kev: Cool I like the Adams family (0:25:03) Al: season. And then where else have we got Strange, Strange New Worlds, Star Trek. That’s coming out (0:25:09) Al: just now. Need to watch that as well. Name a Star Trek that doesn’t fit that description. (0:25:10) Kev: Oh (0:25:12) Kev: Is that the one with the hot guy I don’t remember (0:25:18) Kev: Oh (0:25:21) Kev: That’s a good point, but that’s a good point (0:25:22) Al: Anyway, that’s what we’ve been up to. Maybe I’ll have more to talk about Bonanza when (0:25:32) Kev: No, we did it (0:25:34) Al: next time we’ll see. All right. We’re going to talk about some, (0:25:36) Kev: Get to the end (0:25:38) Kev: I’m saying get to the end. There’s there’s good things in that game. Mm-hmm (0:25:40) Al: I don’t think I’ll do that in a week. I have heard that the story is good, but I’ve not got (0:25:47) Al: to any point that actually matters with the story yet. Yeah. Let’s talk about some. (0:25:52) Al: Game news. First up, Moonlight in Garland, which Kevin’s probably going, Oh, I can’t remember what (0:25:59) Al: that game is. I don’t recognize that name. Well, it’s coming out of early access on the 27th of (0:26:00) Kev: CORRECT! (0:26:06) Al: August. I mean, it’s pretty much it’s. (0:26:12) Kev: Ha ha ha use the mad libs the cottagecore game mad laser you just yeah (0:26:19) Kev: There I’m looking (0:26:22) Al: Seems like it’s less farming, more community building, and it’s like a kind of town slash (0:26:29) Kev: Yeah (0:26:32) Kev: Yeah, this has a very specific (0:26:32) Al: city rather than village. (0:26:38) Kev: Aesthetic to like mid-2000s. I don’t know a (0:26:42) Al: Yeah, I was thinking Polly Pocket, but like the characters from Polly Pocket rather than the (0:26:45) Kev: Pocket Polly like it’s weird. Um (0:26:50) Kev: Yeah, yeah, yeah exactly the characters right that’s exactly I’m talking (0:26:51) Al: action. Yeah, it’s funny that we both had the same thought that that shows you where it’s at. (0:26:57) Kev: Yeah, that’s so (0:26:59) Kev: Wait, is this the one where you can do crime? No, that might be a different one. We live in the city (0:27:02) Al: No, that’s not this one. That’s not this one. No crime in this one. (0:27:08) Kev: Gosh good old cottagecore. We’re in too deep. Oh, we’re in too deep (0:27:15) Kev: All right (0:27:17) Kev: Wait, so what was the actual news here? Are we at one point a release? Okay, August 27th (0:27:22) Al: Yes, 27th of August. Next, “Above Snakes have announced their console releases coming on the 4th of September.” So that is Switch, Xbox. (0:27:30) Kev: I’m kind of surprised they’re doing console’s release was that do we cover again I I don’t (0:27:35) Al: That was a Kickstarter stretch thing. (0:27:37) Kev: even remember did we come (0:27:39) Al: I don’t know if we did a proper one on it. We had our episode where we talked about the cultural… (0:27:46) Kev: Yeah, yeah, Nami on that, yeah, yeah, I remember that. (0:27:48) Al: I don’t want to say appropriation, the cultural questions around it. (0:27:52) Al: Shall we see? (0:27:52) Kev: Yeah, yeah, I do remember that. (0:27:54) Al: I don’t know if we actually covered that. (0:27:55) Kev: But, well, you know what? (0:27:58) Kev: Hats off to them if that was a goal (0:28:01) Kev: and they’re actually doing it, right? (0:28:02) Kev: Because even games that do release from Kickstarter (0:28:05) Kev: don’t always get to the console port when they promise it. (0:28:08) Al: Absolutely. Yeah, I should probably play at some point. I do have it. I own it on Steam (0:28:19) Al: because I backed it because it came out on that period of time where I was backing basically (0:28:24) Kev: everything before you (0:28:25) Al: every vaguely cottage core Kickstarter. I’m better now. I have not backed a farming game (0:28:33) Al: on Kickstarter since Autonomica. (0:28:38) Al: I went back in April. Yeah. I have backed two Kickstarters back then, but since then, (0:28:39) Kev: So your time on rehab was successful. (0:28:41) Kev: Good, good for you. (0:28:47) Al: but neither of them have been farming. (0:28:49) Kev: Nah, look at you, progress. (0:28:53) Kev: Well, hey, that’s September 4th. (0:28:56) Kev: Oh, I don’t like how close that is. (0:28:58) Kev: How’s it going so fast now? (0:29:00) Al: I don’t know. Time. (0:29:04) Kev: Time. (0:29:07) Al: Next we have Out and About. They managed to release this time successfully. This was the (0:29:10) Kev: Your comment. (0:29:15) Kev: This time. (0:29:19) Al: one where last week they tried to release, but they accidentally, or they realized they (0:29:23) Al: hadn’t clicked the access button, which put it into review, and then it took several days (0:29:24) Kev: They deleted the button. (0:29:30) Al: so now they have actually released their early access. Congratulations to Out and About. (0:29:34) Kev: good for them they did it I don’t know the game looks fine I guess it’s walking (0:29:45) Kev: through a forest looking (0:29:48) Al: Yeah, it’s doing something different. It’s not just like, it’s not farming, it’s foraging, (0:29:52) Al: and the idea is you’re exploring, and it’s another picture-taking one as well, but (0:29:58) Al: you’re foraging for things. It’s cute. (0:30:00) Kev: Yeah, it is. It’s, uh, it’s like, uh, what is it? Uh, the, the, the, the, the hike game. Um, I forget, it kind of reminds me of that, but a little more involved. (0:30:10) Al: Oh, a short hike. Yeah. It’s much more, you know, it’s 3D, third person view. No. Yeah. (0:30:12) Kev: Yeah. It’s the one. Yeah. But you know, you’re actually foraging. (0:30:16) Kev: Yeah. Yeah. It looks like an extension of that. Not necessarily better extension, but just, you know, kind of in that vein of ideas of just going through the woods and looking at stuff. (0:30:28) Al: I’m also comparing it to Alba in my head because it was kind of similar where you’re (0:30:35) Kev: Yeah, yeah that too yeah, um yeah, okay. Well hey good good for them. They found the button finally (0:30:44) Al: Congratulations. Next we have Coral Island have announced that their 1.2 update is out. (0:30:51) Kev: Okay, why why is there someone in a dinosaur suit? (0:30:56) Al: Why not? What a silly question! I’m guessing that’s one of the spooky costumes, cause. (0:30:58) Kev: How good (0:31:00) Kev: You know, that’s a good counterpoint, okay (0:31:06) Al: So the things that are coming in this update, multiplayer, they’ve revamped their romance (0:31:11) Al: progression, adding more hearts. You can get up to a heart event, sorry, you can get up (0:31:15) Al: to 15 hearts now with heart events. So 11 to 15 are after marriage, like the stargy (0:31:22) Al: ones added in like 1.4 or something, I forget. (0:31:27) Al: But they’ve also added spooky costumes, okay? (0:31:35) Al: Like, this is one of those ones that feels weird that this feels like (0:31:40) Al: something they wanted to do for 1.0 and just didn’t, but. (0:31:43) Kev: yeah that’s it that is very much what it feels like Mitch drew I guess good for (0:31:49) Kev: them that a gate got here like yeah I am NOT gonna fault them for that because (0:31:54) Kev: it’s a game dev is hard I don’t know if you know that out oh oh I like you I’m (0:32:00) Al: Yeah, yeah, yeah, that’s fair. (0:32:02) Kev: looking I’m sorry I’m looking for the video some of the costumes the the NPC’s (0:32:06) Kev: rather pretty good there’s like a tinker the good chicken a Tinkerbell costume I (0:32:09) Kev: like that that’s good (0:32:11) Al: Yeah, there does seem to be a lot of care taken on these costumes. They’re not, they’re not just like generic things. Each person has like a unique costume and they’re all very interesting. The twins have almost the same costume, which is fun, but they’re not quite. They’re slightly different, which is based on, you know, their personality. (0:32:32) Kev: That’s fun to, yeah, that’s, yeah, I like that, that’s, that’s good, yeah, um, dressing (0:32:37) Kev: up your NPCs. (0:32:38) Kev: You know what, I take it that the dinosaur costume is a good idea. (0:32:41) Al: I’m trying to find them. So I’ve asked you motivates us that I found their spooky festival section of the video. I’m guessing that’s where you saw it. Well, I see someone as a panda. (0:32:48) Kev: Yeah, there’s near the start (0:32:51) Kev: All the twins. Oh (0:32:51) Al: I was near the start of the video. (0:32:54) Kev: Yeah, it’s near the start all that. I’m looking at the twin costumes. Those are good. Actually (0:32:59) Kev: They might be the best costumes (0:33:01) Kev: It’s a I don’t know. There’s like little blueberry monsters. I don’t know how to describe it better (0:33:09) Kev: That’s cool. What is that guy there? (0:33:10) Al: It’s definitely you have to see. (0:33:12) Kev: Yeah, there’s a guy in a black turtle. What is that is that supposed to be a costume that doesn’t look that’s just a (0:33:18) Kev: Guy in a sweatshirt and jeans. I don’t get that (0:33:22) Al: And yeah, OK, I don’t know what his I don’t know what Pablo’s costume is he trying to be Steve Jobs or something? (0:33:30) Kev: I guess with Shane. I don’t know. I don’t know (0:33:33) Al: I don’t know. (0:33:37) Al: Where’s this dinosaur costume you’re talking about? (0:33:38) Kev: Yo (0:33:40) Kev: Okay, okay, let me let me find it it’s in the video it was near the very start (0:33:45) Al: Oh, I’ve got it, I’ve got it, I’ve got it. Yeah, that’s, that’ll be a spooky costume, (0:33:47) Kev: You found it great (0:33:49) Kev: Yeah, it probably is I like it. It’s dumb. I like it what? (0:33:49) Al: because it’s pumpkins and lights around them. (0:33:55) Al: There are some silly costumes you can use as your player as well in the game that I’ve (0:33:59) Al: put on before. I can’t remember what I was dressed up as, but they, it’s not just like, (0:34:05) Al: they have a decent amount of player customization already. (0:34:08) Kev: Yeah, yeah. There’s also a collab with Fungi Swarm. (0:34:09) Al: Uh, yeah, that’s their game. (0:34:15) Al: Our other game, isn’t it? Um, uh, what, there’s, uh, redeemable items. Okay. (0:34:17) Kev: Yeah, it is. Which, yeah, but I think… (0:34:24) Kev: There’s a antler dog guy. I don’t know what that is, but, uh… (0:34:27) Al: Uh, a mythical pet outfit. (0:34:31) Kev: I don’t know what… I don’t… Okay, I don’t know what this creature is. (0:34:34) Al: “Razzi” or “Razzdi” (0:34:37) Kev: whereas the it’s an off. (0:34:41) Kev: It’s a blue reindeer dog. (0:34:42) Kev: I don’t know what else to describe it. (0:34:44) Al: Well, speaking of dogs, (0:34:45) Kev: Uhhh… (0:34:47) Kev: You! Ooh, good transition, tell me. (0:34:48) Al: for some reason we’re talking about Sugadoo Island again, (0:34:51) Kev: W-w-why?! (0:34:51) Al: this game. (0:34:53) Al: ‘Cause, dog, they’ve released a code (0:34:57) Al: that you can redeem in the game and it gives you dog. (0:35:01) Kev: But okay spotted dog, that’s (0:35:04) Al: If it’s anything like everything else in this game, (0:35:07) Al: you won’t be able to name it. (0:35:08) Al: It won’t do anything other than just follow you around (0:35:11) Al: like a blind rat, I don’t know. (0:35:14) Kev: I’m not sure how well blind rec could follow you but they do that is true you’ll fly like (0:35:15) Al: It’s not really turned on for metaphors just now. (0:35:22) Al: They have a good sense of smell. (0:35:28) Kev: a dog I have a dog they do follow you yeah that is true its name is spotted dog that’s (0:35:32) Al: Yeah, but with personality, I doubt this one a lot. (0:35:41) Kev: That’s it. (0:35:41) Al: That would, I mean I’d be surprised if it wasn’t just dog. (0:35:44) Kev: Yeah. (0:35:48) Al: Next we have Aether Wizard Life have released a what they’re calling their first announcement (0:35:56) Al: trailer but I’m confused because this game was announced multiple years ago so I don’t (0:35:57) Kev: Okay (0:36:00) Al: know how this is an announcement trailer. (0:36:01) Kev: And (0:36:02) Kev: It’s only for backers, which I don’t know you probably want to make that available. Oh, there is. Oh, okay. Let me see. Oh (0:36:06) Al: There’s a link to the actual video as well. (0:36:11) Kev: Yeah, there is. Okay. Yeah, that’s all right. I was like at the Kickstarter page (0:36:15) Kev: First of all, I don’t like this name at all. I don’t know if we covered this game, but I don’t like that at all (0:36:18) Al: No. (0:36:23) Al: This is, I don’t know if we’ve seen gameplay before. (0:36:26) Al: This is the first time seeing some of this stuff. (0:36:29) Al: The building of your house is basically (0:36:32) Al: exactly the same as the Spiritfarer building, (0:36:36) Kev: Yup! (0:36:37) Al: which I’m not complaining about because that is good. (0:36:39) Al: I like that. (0:36:40) Al: More of that, please. (0:36:40) Kev: Yeah, that modularity, it’s good. Build your castle. (0:36:44) Al: There are some, shall we say, thirsty characters (0:36:48) Kev: Oh, geez. Good. That guy, I mean, that one guy alone, he’s the worst offender. It’s the first one they show you, too. (0:36:59) Al: There’s yep, it’s uh, you’re gonna this is this is a weed game apparently (0:37:00) Kev: Good heavens. (0:37:06) Kev: Oh my gosh, that… Oh, shit. You know what? Fine. Lean into it. Just full thirst into it and just do it. (0:37:16) Kev: If you’re going to do it, go all in. (0:37:16) Al: Every game has to have a hook, I just don’t think that that is a unique hook. (0:37:22) Kev: True? That’s true. It probably worked for some people, not me, but… (0:37:27) Al: You’re definitely not you. Not you. Have you got to the other characters yet? (0:37:32) Kev: Yeah, I see the other characters like they’re (0:37:36) Kev: Is it this is hmm, this is a problem when everyone does it like everyone loses their (0:37:42) Kev: You know, it’s it’s it’s tough to stick out in the crowd, right? Like these just look generic (0:37:46) Kev: I don’t know the guy who looks like he’s dressing up like an elf (0:37:50) Kev: I don’t know and then why are there two in silhouettes? Why do you have to silhouette those characters? I feel like you shouldn’t (0:37:56) Al: for our secret. We’re going to tell you later. I don’t just like the character designs. The (0:37:58) Kev: Okay (0:38:01) Kev: There’s a girl with the ponytail of the sword (0:38:03) Al: character design’s okay. What I do find a bit weird is not the character designs and not your (0:38:11) Al: playable character design. They’re both fine. What’s weird is them both together in the same (0:38:17) Al: game. They look like very different designs. They look like they’re from different games. (0:38:20) Kev: They do (0:38:22) Kev: Right because yeah, cuz we’re looking at the (0:38:27) Kev: The oh (0:38:29) Kev: Yeah, yeah, you’re right. You’re right. Absolutely cuz these NPCs, you know very (0:38:34) Kev: Detailed sort of designs and and whatnot and you’re a little in the generic side (0:38:35) Al: much more detailed. (0:38:38) Al: I don’t dislike the playable characters design, it just feels, I think it looks bad purely (0:38:40) Kev: You’re right, I agree with it (0:38:44) Kev: Yeah (0:38:48) Al: because of how the other one. (0:38:52) Kev: you’re right it doesn’t you know what the problem is I as far as i’ve seen there’s no like (0:38:57) Kev: portrait art for your character right because yeah yeah yeah because it’s it’s a very different (0:38:59) Al: That’s what it is, it’s the portrait art of course I’m just yeah I’m looking at a bit of one of them in game and yeah they look, they look much more similar to your characters but the portrait art is so much more detail. (0:39:11) Kev: art style as as portrait arts are so frequently done but there’s not one for your your character (0:39:18) Kev: And so I don’t know it’s just I see I get what you’re saying. Absolutely (0:39:22) Kev: Um (0:39:24) Kev: But I mean even in the in-game art style like it’s there’s still a little more detail than your character (0:39:31) Kev: Because like your characters is (0:39:32) Al: It’s the face, there’s no nose. (0:39:33) Kev: Yeah, ooh, that’s a good point, right? There’s no facial features. It’s just like the eyes and the smile (0:39:39) Kev: That’s it on your the player character. You’re right. You’re super right (0:39:42) Al: Anyway, the interesting thing about this, I guess, is the magic stuff, and it does look quite detailed. (0:39:48) Al: So maybe that could be interesting. (0:39:50) Al: And then there’s some combat. (0:39:52) Kev: yeah there’s a lot of stuff going on here there’s an owl with the flower on its head and (0:39:58) Kev: I don’t even know what’s going on with these like skill trees or I don’t know there’s a lot going on here (0:40:03) Al: I think, I think they’re for like making new spells, possibly. (0:40:07) Kev: yeah honestly (0:40:08) Al: Look, I’m gonna, I’m gonna probably play it because I did back on Kickstarter, (0:40:12) Al: like the idiot that I was, but. (0:40:14) Kev: the the magic stuff I think is the bigger draw here that looks pretty interesting slash well done (0:40:19) Al: Yeah. Yeah. Agreed. (0:40:21) Kev: There’s combat (0:40:22) Kev: Magical creatures that looks fun (0:40:26) Kev: It’s wild the data will NPCs just they don’t even live up to that it’s crazy (0:40:33) Al: Next, fields of mystery, I have announced a merch collection. (0:40:37) Al: So, you know, go get your fields of mystery on merch, I guess. (0:40:40) Kev: is it good merch let’s see i’m looking (0:40:45) Al: So they they have a they have they have a pin. (0:40:47) Kev: oh goodness what is that the first the first one is the oh yeah yeah the first one they show you is (0:40:53) Al: They have a pin that you tilt and it changes between (0:40:58) Al: more clothes and fewer clothes. (0:41:00) Kev: Yeah, it’s it’s (0:41:03) Kev: Presumably it’s I don’t know the characters, but that’s datable guy and yet (0:41:07) Kev: You know you tilt it and it’s and now he’s shirtless cuz good heavens (0:41:11) Al: That’s the entire marriage. That’s all the marriage. That’s everything. (0:41:12) Kev: Oh (0:41:14) Kev: My god, it’s all that. I’m not good in the laundry. It’s just (0:41:20) Al: It’s just like the pen from Friends, which Joey had, and you click it, and the women’s clothes (0:41:27) Al: come off, right? Like, what is this? Why is this your only piece of marriage? And it’s two characters. (0:41:28) Kev: Yeah! laughs (0:41:37) Kev: Yes, too! laughs (0:41:38) Al: Two characters, one male, one female. (0:41:41) Kev: Oh, that’s incredible! laughs (0:41:41) Al: What a weird decision. (0:41:47) Kev: Oh, and… (0:41:48) Al: I need to go what I need to go read the comments. (0:41:49) Kev: Beholds in… it’s… why I need to understand how… because… (0:41:55) Al: Oh, people, people like this. (0:41:58) Kev: Oh, the first one’s “Lily, Take My Money.” Oh my goodness, these… oh! (0:42:05) Kev: This is why we’re in this cottagecore world, brain rot, dateable nonsense. (0:42:12) Kev: It’s your fault, commenters. (0:42:15) Kev: And what kills me is Fields of Mystery has that kind of 90s anime art style vibe. (0:42:23) Kev: You could play off that, right, for your merch, but no, we get to… (0:42:28) Kev: Two pins that take off the character’s clothes! (0:42:34) Al: odd decision it’s like they sit down and they go right okay we’re gonna make some merch what’s our (0:42:38) Al: first merch gonna be a poster no no not a poster like a t-shirt no not a t-shirt a pin yeah we (0:42:40) Kev: Apparently according to the commenters. (0:42:47) Al: could do a pin but what if it was a pin where they undress them I just I don’t I don’t (0:42:54) Kev: Ohh, look, alright, look, I mean, I mean, I tried to be delicate, I have kids gloves when I talk about these subjects, but look, this commenter here said it’s straight, it’s the fields of gooning. (0:43:15) Kev: Ohh, good heavens. Worst part is, it looks like it’s gonna be a huge success, so. (0:43:21) Al: Oh probably, probably. I just like what you I can’t imagine. It just it would feels like it would be even if you want it. It feels like embarrassing to own. (0:43:31) Kev: Well… (0:43:33) Al: And the whole point of pins is to show them off, right? (0:43:36) Kev: Yeah? laughs (0:43:38) Kev: You just make sure to always show it off at one angle and never ever move it to the other angle. laughs (0:43:49) Al: All right moving on to a very interesting story, a story of seasons. (0:43:54) Kev: - Yeah, okay, from the worst story to the best. (0:43:59) Al: It’s a little bit of shame we don’t have Cody on to talk about this but let’s go with it anyway. (0:44:04) Al: So story of seasons and well Marvelous, the company that makes, well they’re the European (0:44:12) Al: company that ports and not ports, they translate and publish the story of season games. (0:44:20) Al: I just know that Marvelous is the Japanese version of the company as well, (0:44:24) Al: they are the same company now aren’t they, I think. Anyway it doesn’t matter, (0:44:27) Al: anyway story of seasons company, the European part of it have made a partnership, they started in 2020, (0:44:36) Al: they
In this episode of the Day 0 Update: We talk about the merits of the Bubsy collection, John Davison leaving IGN, and Arkane's brave statement to Microsoft. All this and more, up next!Full show notes can be found here.
IGN seems to be in trouble. They laid off 12% of their staff a few weeks ago, and now their Publisher has just left. Could this video game news mega site be imploding under its own weight?Watch this podcast episode on YouTube and all major podcast hosts including Spotify.CLOWNFISH TV is an independent, opinionated news and commentary podcast that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles.D/REZZED News covers Pixels, Pop Culture, and the Paranormal! We're an independent, opinionated entertainment news blog covering Video Games, Tech, Comics, Movies, Anime, High Strangeness, and more. As part of Clownfish TV, we strive to be balanced, based, and apolitical. Get more news, views and reviews on Clownfish TV News - https://news.clownfishtv.com/On YouTube - https://www.youtube.com/c/ClownfishTVOn Spotify - https://open.spotify.com/show/4Tu83D1NcCmh7K1zHIedvgOn Apple Podcasts - https://podcasts.apple.com/us/podcast/clownfish-tv-audio-edition/id1726838629
This week the Anivision hosts have an in-depth discussion about the latest report from IGN's Gamer Trends, they give their impressions on Donkey Kong Bananza, and they take a look back at the Rascal Dreams of Bunny Girl Senpai Movies. Continue reading →
The lads grab their engraved rods and play with some loose bones as they cover the LucasArts' 1995 xenoarchaeologist point-and-click adventure: The Dig. Topics include the gaming prowess of Steven Spielberg, the incredibly fraught production process, and what it means to have have a point and click adventure imprint upon you as a child that requires you to turn a turtle into a bomb. Want more TWOAPW? Get access to our full back catalogue of premium/bonus episodes by subscribing for $5/month at Patreon.com/worstofall! Media Referenced in this Episode: The Dig. LucasArts. 1995. A Conversation with Gary Brubaker. Tech Talk with Daniel Albu. April 6th, 2025. “The Dig is a weird LucasArts adventure dreamed up by Steven Spielberg” by Andy Kelly. PC Gamer. May 15th, 2020. The Dig by Jimmy Maher. Digital Antiquarian. July 23rd. 2021. “Exclusive Interview with Noah Falstein” by Santiago Mendez. The Dig Museum. December 27th, 2004. “Interview with Brian Moriarty” by Paco García. Aventura y CÍA. March 2006. “LucasArts Secret History #11: The Dig Bills Tiller and Eaken”. The International House of Mojo. “LucasArts Secret History #11: The Dig Sean Clark's Recollections of Joy”. The International House of Mojo. Original Design Document for The Dig “So, a Giant Asteroid is Heading for Earth…Again…” by Luke Plunkett. Kotaku. November 2nd, 2011. “Steven Spielberg Apparently Won't Play Uncharted Because He's a Big PC Gamer and Only Likes Mouse and Keyboard” by Kat Bailey. IGN. October 2nd, 2024. TWOAPW theme by Brendan Dalton: Patreon // brendan-dalton.com // brendandalton.bandcamp.com Interstitial: “Brink” // Written by A.J. Ditty // Featuring A.J. Ditty as “Professor Ludger Brink”
This week on Nintendo Pow Block:Edward Varnell and Corey Dirrig discuss the games revealed at the Nintendo Indie World Showcase presentation, including the reveal that Mina the Hollower, the highly anticipated follow up to Shovel Knight by Yacht Club Games, is coming to Nintendo Switch and Switch 2. They also dive into the week's news, including the new "My Mario" toddler line of toys and products, which include toy blocks that double as amiibo, books, and a Mario touch screen app that allows kids to pull and interact with Mario inspired heavily by the Super Mario 64 start screen. Other news includes Tron: Catalyst and John Wick Hex developer Bithel Games getting hit with layoffs, a new Pokemon Events mobile app, and our friends from Digital Foundry buying their independence from IGN's parent developer Ziff Davis. This and more on Nintendo Pow Block! Follow our Hosts: Edward Varnell, Cofounder of Boss Rush NetworkCorey Dirrig, Founder of Boss Rush Media and the Boss Rush NetworkJoin the Boss Rush Community: Join the Boss Rush Network Community DiscordFollow Boss Rush Network: Follow Boss Rush Network on X/Twitter, Bluesky, Facebook, LinkedIn, Threads, and InstagramSupport Boss Rush Network:Support Boss Rush on Patreon and buy merch on our Store. Subscribe to Boss Rush on YouTube and visit our website at BossRush.net for more great content.Thank you for your Support!Thank you for watching or listening to Nintendo Pow Block, the Nintendo podcast from Boss Rush Network! If you enjoyed the show, be sure to subscribe to the channel, give the video a Like, and hit the notification bell so you never miss an episode. If you're listening on Apple Podcasts, Spotify, or any other podcast app, please leave us a 5-star rating and a review—it really helps! For more great content, visit our website at BossRush.net. Thanks for your continued support of Nintendo Pow Block and our independent endeavor with the Boss Rush Network!
We're back with Episode 183 of the Zenspath Entertainment Network Podcast! Join Jeremy, Stephen, & Chase as we talk about the Microsoft canceling Contraband, "Heretic + Hexen" is announced & releaed, Sony is moving away from a hardware centric business model, the Nintendo Indie World Direct, Digital Foundry gains independence, The Speedrun, & more! Our "Big Question" for this week is "With the recent independence of Digital Foundry from both Eurogamer & IGN, looking back at their history & content, do you feel they have been a benefit or hindrance to the understanding & community in the world of gaming as a whole?" Check out the video version of the podcast over at www.youtube.com/zenspathcom, share it with friends, give us a thumbs up, & leave us a review if you enjoy the show to help us grow! Website - https://www.zenspath.com Podcast Website - https://www.zenspath.com/podcast Join our Discord - https://discord.com/invite/jsB8GURSvT ( bit.ly/zenspathdiscord ) Apple Podcasts - https://apple.co/3scFDqv Spotify - https://open.spotify.com/show/2nFegSJNWR0na1BAv6AOSD Libsyn - https://zenspath.libsyn.com/2024/02 Amazon Music - https://music.amazon.com/podcasts/08ab7658-e7f2-43f9-b0de-5a12c8ff24a6/zenspath-entertainment-network Join us on Discord at bit.ly/zenspathdiscord (https://discord.com/invite/jsB8GURSvT) Where to find us: https://www.zenspath.com/podcast for the latest episodes, shorts, & more all in one place! Jeremy - Bluesky - https://bsky.app/profile/zenspath.com Instagram - https://www.instagram.com/zenspathcom/ Threads - https://www.threads.net/@zenspathcom Hive - @zenspath Discord - @zenspath Twitch - https://twitch.tv/zenspath YouTube - https://youtube.com/zenspathcom Stephen - Bluesky - https://bsky.app/profile/n1ntendo.bsky.social Hive - @swantendo Discord - @n1ntendo. (don't forget the "." at the end!) Chase - X - https://twitter.com/LegioXGaming Chris - He's around... Intro 0:00 What We've Been Doing 0:48 The Group Chat - Zombie Army 4 17:37 Microsoft Cancels "Contraband" 19:58 "Heretic + Hexen" Announced & Released 22:04 Sony Moving Away from Hardware Centric Business Model According to Senior VP? 26:01 Nintendo Indie World Showcase - "Mina the Hollower" 35:09 Nintendo Indie World Showcase - "Well Dweller" 38:38 Nintendo Indie World Showcase - "Neverway" 40:07 Nintendo Indie World Showcase - "Herdling" 41:02 Nintendo Indie World Showcase - "Is This Seat Taken?" 42:11 Nintendo Indie World Showcase - "Content Warning" 45:20 Nintendo Indie World Showcase - "Ball X Pit" 47:57 Nintendo Indie World Showcase - "Ultimate Sheep Racoon"48:46 Nintendo Indie World Showcase - "Glaciered" 51:01 Nintendo Indie World Showcase - "Undusted: Letters from the Past" 52:13 Nintendo Indie World Showcase - "Tiny Bookshop" 52:45 Nintendo Indie World Showcase - "Caves of Qud" 53:57 Nintendo Indie World Showcase - "Strange Antiquities" 55:32 Nintendo Indie World Showcase - "OPUS: Prism Break" 56:28 Nintendo Indie World Showcase - "Go-Go Town!" 57:34 Nintendo Indie World Showcase - "UFO 50" 58:29 Nintendo Indie World Showcase - Our Letter Grade 1:00:11 Nintendo Moving Into the Preschool Market? 1:03:08 Nintendo Accused of Taking Games from Charity Or People Can't Get Reading Comprehension 1:06:55 Digital Foundry Gains Independence from IGN 1:14:16 The Speedrun 1:15:57 The Big Question 1:21:44 Outro & Where to Find Us 1:42:58 #podcast #zenspathentertainmentnetwork #zenspath
SUPPORTAMI SU PATREON! https://www.patreon.com/kristalcrosspatreon OFFERTA DEL GIORNO: Mafia Terra Madre ▶ -24% ▶ 37.99€ https://www.instant-gaming.com/it/5963-comprare-mafia-terra-madre-pc-steam/?igr=kristalcrossgaming La maglietta LFDM sul LFDM STORE! - https://kristal-cross-shop.fourthwall.com/en-eur/ AFFILIATI: INSTANT GAMING: https://tinyurl.com/3ywv525u EMP: https://tidd.ly/3MTjbcC PAMPLING: codice KRISTALCROSS THOMANN: https://thmn.to/thocf/4ucalotott SPONSOR - ABBONAMENTO AL CANALE: https://www.youtube.com/channel/UC-isEtNtS2_30c5ANuEEyKQ/join DONAZIONI: https://paypal.me/kristalcross CAPITOLI: 00:00 Benvenuti su Kristal News! 00:28 MICROSOFT ha FALLITO in QUESTO. 09:30 Detective Cross 11:16 Il COMMENTO del GIORNO 17:14 Detective Cross 17:54 NEWS A RUOTA 27:57 OFFERTA del GIORNO 28:34 La ELITE dei MALNATI su PATREON! 29:14 Grazie della visione! Le #KristalNews sono anche in PODCAST! https://www.spreaker.com/show/kristalnews-il-podcast Disponibile anche su SPOTIFY, APPLE PODCAST, ecc ecc SECONDO CANALE: https://www.youtube.com/channel/UCO13aJlGKgOVYq7-yMe_lPA SEGUIMI IN LIVE SU TWITCH: https://www.twitch.tv/kristalcrossgaming SOCIAL & COMMUNITY: FACEBOOK: https://www.facebook.com/kristalcrossgaming/ INSTAGRAM: https://www.instagram.com/kristalcrossgaming/ GRUPPO TELEGRAM: https://t.me/joinchat/APAtYQ5DPmVA3AHTl8mBcA VUOI SPEDIRMI QUALCOSA? Mandalo a: BAR 2EMME VIA TORINO 243 SAN BENEDETTO DEL TRONTO 63074 (AP) --------------------- IMPORTANTE SCRIVI NELL'INTESTAZIONE "PER KRISTAL CROSS" ---------------------------------------- VUOI SENTIRE I MIEI LAVORI? IL SITO DEL MIO STUDIO http://www.kristalcrossmusicproduction.com/page0/page0.html LE MIE BAND: THE LOTUS: https://www.youtube.com/user/TheLotusChannel LOST RESONANCE FOUND: https://www.youtube.com/user/lostresonancefound Grazie per la visita da Kristal Cross!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/kristalnews-il-podcast--4936119/support.
IGN Daily Update brings you the latest and most popular news stories to audio platforms. Be sure to check out IGN.com for more details on the news and our latest coverage on games, movies, tv, science, and tech throughout the day! Learn more about your ad choices. Visit podcastchoices.com/adchoices
SUPPORTAMI SU PATREON! https://www.patreon.com/kristalcrosspatreon OFFERTA DEL GIORNO: Dead Island 2 ▶ -75% ▶ 12.36€ https://www.instant-gaming.com/it/398-comprare-dead-island-2-pc-gioco-steam/?igr=kristalcrossgaming La maglietta LFDM sul LFDM STORE! - https://kristal-cross-shop.fourthwall.com/en-eur/ AFFILIATI: INSTANT GAMING: https://tinyurl.com/3ywv525u EMP: https://tidd.ly/3MTjbcC PAMPLING: codice KRISTALCROSS THOMANN: https://thmn.to/thocf/4ucalotott SPONSOR - ABBONAMENTO AL CANALE: https://www.youtube.com/channel/UC-isEtNtS2_30c5ANuEEyKQ/join DONAZIONI: https://paypal.me/kristalcross CAPITOLI: 00:00 Benvenuti su Kristal News! 00:32 BATTLEFIELD 6 BATTE COD QUEST'ANNO? 08:07 Detective Cross 10:26 Il COMMENTO del GIORNO 14:17 Detective Cross 14:50 NEWS A RUOTA 21:24 OFFERTA del GIORNO 22:14 La ELITE dei MALNATI su PATREON! 22:54 Grazie della visione! Le #KristalNews sono anche in PODCAST! https://www.spreaker.com/show/kristalnews-il-podcast Disponibile anche su SPOTIFY, APPLE PODCAST, ecc ecc SECONDO CANALE: https://www.youtube.com/channel/UCO13aJlGKgOVYq7-yMe_lPA SEGUIMI IN LIVE SU TWITCH: https://www.twitch.tv/kristalcrossgaming SOCIAL & COMMUNITY: FACEBOOK: https://www.facebook.com/kristalcrossgaming/ INSTAGRAM: https://www.instagram.com/kristalcrossgaming/ GRUPPO TELEGRAM: https://t.me/joinchat/APAtYQ5DPmVA3AHTl8mBcA VUOI SPEDIRMI QUALCOSA? Mandalo a: BAR 2EMME VIA TORINO 243 SAN BENEDETTO DEL TRONTO 63074 (AP) --------------------- IMPORTANTE SCRIVI NELL'INTESTAZIONE "PER KRISTAL CROSS" ---------------------------------------- VUOI SENTIRE I MIEI LAVORI? IL SITO DEL MIO STUDIO http://www.kristalcrossmusicproduction.com/page0/page0.html LE MIE BAND: THE LOTUS: https://www.youtube.com/user/TheLotusChannel LOST RESONANCE FOUND: https://www.youtube.com/user/lostresonancefound Grazie per la visita da Kristal Cross!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/kristalnews-il-podcast--4936119/support.
IGN Daily Update brings you the latest and most popular news stories to audio platforms. Be sure to check out IGN.com for more details on the news and our latest coverage on games, movies, tv, science, and tech throughout the day! Learn more about your ad choices. Visit podcastchoices.com/adchoices
SUPPORTAMI SU PATREON! https://www.patreon.com/kristalcrosspatreon OFFERTA DEL GIORNO: Mafia Terra Madre ▶ -24% ▶ 37.99€ https://www.instant-gaming.com/it/5963-comprare-mafia-terra-madre-pc-steam/?igr=kristalcrossgaming La maglietta LFDM sul LFDM STORE! - https://kristal-cross-shop.fourthwall.com/en-eur/ AFFILIATI: INSTANT GAMING: https://tinyurl.com/3ywv525u EMP: https://tidd.ly/3MTjbcC PAMPLING: codice KRISTALCROSS THOMANN: https://thmn.to/thocf/4ucalotott SPONSOR - ABBONAMENTO AL CANALE: https://www.youtube.com/channel/UC-isEtNtS2_30c5ANuEEyKQ/join DONAZIONI: https://paypal.me/kristalcross CAPITOLI: 00:00 Benvenuti su Kristal News! 00:26 MAFIA TERRA MADRE, RECENSIONI DIVISE 07:38 Detective Cross 09:18 SONY sta CAMBIANDO STRATEGIA? 19:46 Il COMMENTO del GIORNO 24:42 Detective Cross 25:31 NEWS A RUOTA 29:38 OFFERTA del GIORNO 30:25 La ELITE dei MALNATI su PATREON! 31:05 Grazie della visione! Le #KristalNews sono anche in PODCAST! https://www.spreaker.com/show/kristalnews-il-podcast Disponibile anche su SPOTIFY, APPLE PODCAST, ecc ecc SECONDO CANALE: https://www.youtube.com/channel/UCO13aJlGKgOVYq7-yMe_lPA SEGUIMI IN LIVE SU TWITCH: https://www.twitch.tv/kristalcrossgaming SOCIAL & COMMUNITY: FACEBOOK: https://www.facebook.com/kristalcrossgaming/ INSTAGRAM: https://www.instagram.com/kristalcrossgaming/ GRUPPO TELEGRAM: https://t.me/joinchat/APAtYQ5DPmVA3AHTl8mBcA VUOI SPEDIRMI QUALCOSA? Mandalo a: BAR 2EMME VIA TORINO 243 SAN BENEDETTO DEL TRONTO 63074 (AP) --------------------- IMPORTANTE SCRIVI NELL'INTESTAZIONE "PER KRISTAL CROSS" ---------------------------------------- VUOI SENTIRE I MIEI LAVORI? IL SITO DEL MIO STUDIO http://www.kristalcrossmusicproduction.com/page0/page0.html LE MIE BAND: THE LOTUS: https://www.youtube.com/user/TheLotusChannel LOST RESONANCE FOUND: https://www.youtube.com/user/lostresonancefound Grazie per la visita da Kristal Cross!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/kristalnews-il-podcast--4936119/support.
IGN Daily Update brings you the latest and most popular news stories to audio platforms. Be sure to check out IGN.com for more details on the news and our latest coverage on games, movies, tv, science, and tech throughout the day! Learn more about your ad choices. Visit podcastchoices.com/adchoices
Check out In Review, our movie review podcast! https://open.spotify.com/show/7qpmaTOqCuZePIVGZJnGYj Nintendo announced an Indie World Showcase, Kirby and The Forgotten Lands Expansion gets a big trailer, and an unfortunate round of layoffs at IGN. Thank you for the support! Run of Show - - Start - Housekeeping Today after, KFGD, you'll get: If you're a Kinda Funny Member: The Roper Report - - Nintendo announces Indie World 2025 showcase - Ad - Kirby And The Forgotten Land Switch 2 Trailer Showcases More New Mouthful Modes - IGN Lays Off 8 Staff, 12% Of Union - "High-End Indie” Publisher Lyrical Games Launched with Former Private Division Execs - Power Rangers Return in Live-Action Trailer for Next Fortnite Season - Wee News! - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices
IGN Daily Update brings you the latest and most popular news stories to audio platforms. Be sure to check out IGN.com for more details on the news and our latest coverage on games, movies, tv, science, and tech throughout the day! Learn more about your ad choices. Visit podcastchoices.com/adchoices
For our last look at a Marvel hero in this Summer of Superheroes, we're taking a look at the romance of the 2005 Jennifer Garner vehicle Elektra! Join in as we discuss our favorite cinematic assassins, the movie's odd visual style, its treatment of Japan, and hitman human resources. Plus: How does this movie connect with Daredevil (2003)? Is the movie gory enough? Did its failure at the box office end Jennifer Garner's action career? And, speaking of careers, what's going on with Ariana DeBose? Make sure to rate, review, and subscribe! Next week: Hellboy (2004)--------------------------------------------------Key sources and links for this episode:"Daredevil's Done Deals" (IGN)"Jennifer Garner, Ben Affleck Suit Up for Daredevil" (MTV)"High in the Sky Benny Bares All" (Sydney Morning Herald)"Ben Affleck Says No to Daredevil Sequel" (SlashFilm)"Garner Deemed Elektra Awful, Says Ex-Boyfriend Vartan" (SFGate)Interview with Rob Bowman (IGN)"Helmer on Why Elektra Failed" (Now Playing)"Marvel to Prime Pupils" (Variety)"Leaked Email: Marvel CEO Not so Hot on Female Superhero Movies" (Vulture)"The Shadow Rulers of the VA" (ProPublica)"James Gunn Says the 'Movie Industry is Dying' Due to Films Being Made with Unfinished Scripts" (The Hollywood Reporter)"Daredevil Actor Peter Shinkoda Claims Jeph Loeb Made Anti-Asian Comments During Production of Netflix Series" (The Hollywood Reporter)"Marvel Editor-in-Chief Admits He Used Japanese Pseudonym to Circumvent Company Policy" (The Hollywood Reporter)
IGN Daily Update brings you the latest and most popular news stories to audio platforms. Be sure to check out IGN.com for more details on the news and our latest coverage on games, movies, tv, science, and tech throughout the day! Learn more about your ad choices. Visit podcastchoices.com/adchoices
On this episode of Talking Strange, host Aaron Sagers chats with writer and producer Christopher Monfette, the creative mind behind TexArcanum, the new supernatural western comic from Dark Horse Comics. TexArcanum is a genre-bending tale of cowboy arcanist Avery Belle, who finds himself caught in a supernatural land feud teeming with ghosts, demons, gods, and forgotten folklore. Think Yellowstone meets The X-Files, with a splash of Elmore Leonard grit and Stephen King dread. Monfette shares how his background as an entertainment journalist for IGN and G4 eventually led him to comic writing — including his collaboration with Clive Barker on Hellraiser — and how his TV work on 12 Monkeys, Star Trek: Picard, and the upcoming Vision series from Marvel has shaped his unique narrative voice. We also dig into the horror-noir Americana of TexArcanum, its influences from folklore, pop culture, and myth, and what it means to write a cowboy steeped in arcane mysteries in a haunted Heartland. TexArcanum #1 is available now from Dark Horse Comics. Question: Would you rather be an Occult Detective or Supernatural Monster Hunter? Learn more about your ad choices. Visit megaphone.fm/adchoices
IGN Daily Update brings you the latest and most popular news stories to audio platforms. Be sure to check out IGN.com for more details on the news and our latest coverage on games, movies, tv, science, and tech throughout the day! Learn more about your ad choices. Visit podcastchoices.com/adchoices
IGN Daily Update brings you the latest and most popular news stories to audio platforms. Be sure to check out IGN.com for more details on the news and our latest coverage on games, movies, tv, science, and tech throughout the day! Learn more about your ad choices. Visit podcastchoices.com/adchoices
Let's talk about Fumes, it's in Early Access! Also: Shadow Labyrinth, IGN's big user study, the Roblox nightmare, the new PS5 firmware beta, Donkey Kong, Sony going after Tencent's Horizon: Zero Dawn clone, and yes, even more. Learn more about your ad choices. Visit podcastchoices.com/adchoices
¿Vale la pena Grounded 2? Revisamos qué tal es el juego en su estreno, qué cambios trae y si le gustará a los que están aquí por la historia, el crafteo o el single player. Entrevista de Rafa del Río a sus creadores en IGN: https://es.ign.com/grounded-2-1/219352/interview/entrevista-hablamos-sobre-grounded-2-su-acceso-anticipado-y-todo-lo-que-esta-por-venir-Pide más información del grado en videojuegos online y oficial de UNIR: https://www.unir.net/diseno/grado-diseno-desarrollo-videojuegos/
IGN Daily Update brings you the latest and most popular news stories to audio platforms. Be sure to check out IGN.com for more details on the news and our latest coverage on games, movies, tv, science, and tech throughout the day! Learn more about your ad choices. Visit podcastchoices.com/adchoices
Matt and Eric are joined by IGN's Scott Collura to racap the space madness of Disney's first-ever PG-rated film, 1979's THE BLACK HOLE! Bland captains, cowardly reporters, mushroom soup, dumb-looking droids, and cool-looking droids await you...
There is a notorious IGN top 100 list from the year 2010, going over the top video game villains. Some of it is expected. The aliens from Space Invaders. Bowser. Ganondorf. Some of it is weird, but acceptable. King Hippo, for example. However, some of this bends the known understanding of "video game villain". Number six may shock you. MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESHere is the list that we are looking at today:https://web.archive.org/web/20120215000000*/http://www.ign.com/videogame-villains/index.htmlCaptain N:https://en.wikipedia.org/wiki/Captain_N:_The_Game_MasterTODAY'S CRUBCAST HOSTSKevin: https://www.youtube.com/@TheGoldenBoltMoriarty: https://www.youtube.com/@reallycoolSean: https://www.youtube.com/@WolfkaosaunTrav: https://www.youtube.com/@ThatTravGuyCHAPTERS00:00 Our top 5 video game villains, as a foundation09:18 Some random examples to help convey this list's power19:31 We begin at #25 on the list32:30 Take a shot if you know #1742:25 I feel like sometimes that I was not meant for this society.51:35 Number six may shock you ★ Support this podcast on Patreon ★
IGN Daily Update brings you the latest and most popular news stories to audio platforms. Be sure to check out IGN.com for more details on the news and our latest coverage on games, movies, tv, science, and tech throughout the day! Learn more about your ad choices. Visit podcastchoices.com/adchoices
In this episode of Geek Freaks Headlines, we break down the explosive Peacemaker Season 2 trailer fresh from San Diego Comic-Con. From alternate universes and returning characters to a new dance sequence and a villain who wants Eagly's head, this season is stacking up to be bigger, bloodier, and even more unhinged than the first. Host Frank shares key details revealed by IGN and Culture Crave, including James Gunn's multiverse twist, Michael Rooker's wild new role, and how Season 2 ties into the new Superman movie. It's everything you need to know to get hyped for Peacemaker's return.Timestamps and Topics:00:00 Introduction and trailer source (IGN and Culture Crave)00:13 DCU's 100 universes and timeline post-Superman movie00:26 Season 2 tone and opening sequence commentary00:38 Michael Rooker joins as a villain targeting Eagly00:59 Synopsis and Season 2's emotional stakes01:13 Companion podcast tease and DCU vs. Marvel thoughtsKey Takeaways:Season 2 of Peacemaker picks up one month after the Superman film.The DCU now includes over 100 alternate universes.Peacemaker enters a world where he's the hero he's always wanted to be.Frank Grillo plays the main villain, hunting Peacemaker for his son's death.Michael Rooker's character is targeting Eagly, giving the bird his own nemesis.A new dance sequence opens the season, with cast reactions similar to Season 1.A new companion podcast is coming, hosted by James Gunn and the cast.Memorable Quote:“Eagly has his own villain now. I mean, it's good to be the DCU right now.”Call to Action:If you're as pumped as we are for Peacemaker's return, be sure to subscribe to Geek Freaks Headlines, leave a review, and share the show with your friends using #GeekFreaksPodcast. Don't miss out on all the latest DCU updates!
Three Big Conversations: The term “septum theory” is being used online to suggest that women with septum piercings make trauma their whole personality - 13:16 What the Coldplay Kiss Cam footage going viral says about our culture - 32:44 Why short-form videos are going from social media to news outlets and other publications - 50:44 Song of the Week - "Big Poe" (feat. Sk8brd) - Tyler the Creator -1:12 Elsewhere in culture: - 1:02:46 Netflix officially announced an Assassin's Creed live-action series, IGN said the new Donkey Kong Bananza game is “shockingly good,” Superman may have just murdered the traditional press junket, Stranger Things star Sadie Sink is executive producing a modern reimagining of The Crucible called John Proctor Is the Villain, and comedian Shane Gillis made awkward fun of dozens of athletes in his opening monologue (language) for the ESPYs.
Chase and Kyle talk about an IGN article asking is the Game of the Year race is over, talked about the last time a game made you cry, and announce they're coming back to Tampa Bay Comic Con.All music courtesy of Powerglove , for music, tour dates and merch, check out powergloveband.comCheck out That Game Show at Tampa Bay Comic Con on August 2 from 3-4p in Room 404.
IGN Daily Update brings you the latest and most popular news stories to audio platforms. Be sure to check out IGN.com for more details on the news and our latest coverage on games, movies, tv, science, and tech throughout the day! Learn more about your ad choices. Visit podcastchoices.com/adchoices
The term “septum theory” is being used online to suggest that women with septum piercings make trauma their whole personality, what the Coldplay Kiss Cam footage going viral says about our culture, and why short-form videos are going from social media to news outlets and other publications. Song of the Week - "Big Poe" (feat. Sk8brd) - Tyler the Creator To read the lyrics click here (language). Elsewhere in culture: Netflix officially announced an Assassin's Creed live-action series, IGN said the new Donkey Kong Bananza game is “shockingly good,” Superman may have just murdered the traditional press junket, Stranger Things star Sadie Sink is executive producing a modern reimagining of The Crucible called John Proctor Is the Villain, and comedian Shane Gillis made awkward fun of dozens of athletes in his opening monologue (language) for the ESPYs.
IGN Daily Update brings you the latest and most popular news stories to audio platforms. Be sure to check out IGN.com for more details on the news and our latest coverage on games, movies, tv, science, and tech throughout the day! Learn more about your ad choices. Visit podcastchoices.com/adchoices
IGN Daily Update brings you the latest and most popular news stories to audio platforms. Be sure to check out IGN.com for more details on the news and our latest coverage on games, movies, tv, science, and tech throughout the day! Learn more about your ad choices. Visit podcastchoices.com/adchoices
It's a beautiful day in the village, and you are a horrible goose, ready to wreak charming havoc on the weary locals. You'll ruin their gardens, invade their pub, and terrorize their children. What kind of scoundrels would make such a devious game? Before the critical acclaim, the tweets from celebrities, the major awards, the memes, the fan art, and the legion of players, Untitled Goose Game was just the goofy dream of House House, four friends in Melbourne, Australia. What began with a photo of a goose and the joking caption "Let's make a game about this" transformed into one of the wittiest and most stylish games of its generation. Through interviews with the creators and their co-conspirators, journalist and developer James O'Connor tells the story of how this indie megahit came to be, revealing how the team succeeded by evolving their friendship into an art practice, contributing to the wider Australian game development scene, trusting their own good taste, and never, ever naming their game. James O'Connor has been writing about games for most of his adult life. His work has been featured on IGN, GameSpot, Edge, and beloved Australian magazine institutions Hyper and PC PowerPlay. He has also worked as an academic, teacher, game developer, and in a handful of other roles around games. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design and game studies at the University of Applied Sciences Neu-Ulm, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal TITEL kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter DiGRA D-A-CH Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network
It's a beautiful day in the village, and you are a horrible goose, ready to wreak charming havoc on the weary locals. You'll ruin their gardens, invade their pub, and terrorize their children. What kind of scoundrels would make such a devious game? Before the critical acclaim, the tweets from celebrities, the major awards, the memes, the fan art, and the legion of players, Untitled Goose Game was just the goofy dream of House House, four friends in Melbourne, Australia. What began with a photo of a goose and the joking caption "Let's make a game about this" transformed into one of the wittiest and most stylish games of its generation. Through interviews with the creators and their co-conspirators, journalist and developer James O'Connor tells the story of how this indie megahit came to be, revealing how the team succeeded by evolving their friendship into an art practice, contributing to the wider Australian game development scene, trusting their own good taste, and never, ever naming their game. James O'Connor has been writing about games for most of his adult life. His work has been featured on IGN, GameSpot, Edge, and beloved Australian magazine institutions Hyper and PC PowerPlay. He has also worked as an academic, teacher, game developer, and in a handful of other roles around games. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design and game studies at the University of Applied Sciences Neu-Ulm, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal TITEL kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter DiGRA D-A-CH Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/communications
It's a beautiful day in the village, and you are a horrible goose, ready to wreak charming havoc on the weary locals. You'll ruin their gardens, invade their pub, and terrorize their children. What kind of scoundrels would make such a devious game? Before the critical acclaim, the tweets from celebrities, the major awards, the memes, the fan art, and the legion of players, Untitled Goose Game was just the goofy dream of House House, four friends in Melbourne, Australia. What began with a photo of a goose and the joking caption "Let's make a game about this" transformed into one of the wittiest and most stylish games of its generation. Through interviews with the creators and their co-conspirators, journalist and developer James O'Connor tells the story of how this indie megahit came to be, revealing how the team succeeded by evolving their friendship into an art practice, contributing to the wider Australian game development scene, trusting their own good taste, and never, ever naming their game. James O'Connor has been writing about games for most of his adult life. His work has been featured on IGN, GameSpot, Edge, and beloved Australian magazine institutions Hyper and PC PowerPlay. He has also worked as an academic, teacher, game developer, and in a handful of other roles around games. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design and game studies at the University of Applied Sciences Neu-Ulm, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal TITEL kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter DiGRA D-A-CH Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/popular-culture
Support my work on Patreon (https://patreon.com/realdavejackson) Join the Tales from the Backlog Discord server! (https://discord.gg/bptGyEWbk7) Buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)! Once or twice a year, a game will hook me so strongly that not only can I not stop playing it, I can't stop thinking about it. If it's not the constant pull to get back on the sticks and play, it was the constant pull to think about the story. Sandfall Interactive caught lightning in a bottle with their debut game, and I couldn't wait to have this conversation and share it all with you. Guest info: Michael Higham * Read Michael's review of Expedition 33 https://www.ign.com/articles/clair-obscur-expedition-33-review * Follow Michael on BlueSky https://bsky.app/profile/brazyazn.bsky.social TIMESTAMPS * 0:00 Title Card * 0:42 Intros * 6:25 Personal Histories with Expedition 33 * 9:31 Opening Thoughts about Expedition 33 * 13:12 Story Setup/Worldbuilding/A Strong Story Hook * 24:15 Cast of Characters * 31:29 Overview of Themes * 39:55 Comic Relief in a Bleak Story * 45:15 Music/Presentation * 1:03:02 Combat- Dodging and Parrying, Difficulty * 1:14:57 Combat- Offense and Character Building * 1:28:28 Closing Thoughts/Recommendations * 1:36:28 Michael's Work at IGN * 1:39:37 SPOILER WALL/Patron Thank-You's * 1:41:20 Spoiler Section- What's Happening? * 2:07:28 Spoiler Section- Endings and Interpretations * 2:39:13 Spoiler Section- Optional Bosses, More Thoughts, "For Those Who Come After" Music used in the episode: * Alicia (Lorien Testard, Alice Duport-Percier) * Lumière (Lorien Testard, Alice Duport-Percier) * Gustave (Lorien Testard) * World Map- In Lumière's Name (Lorien Testard) * Une vie à t'aimer (Lorien Testard, Alice Duport-Percier, Victor Borba) * Our Painted Family (Lorien Testard) * We Lost (Lorien Testard, Alice Duport-Percier, Victor Borba) * Verso (Music Box) (Lorien Testard) * Is It a Gestral or a Volleyball? (Lorien Testard) You can purchase the soundtrack here: https://lacedrecords.bandcamp.com/album/clair-obscur-expedition-33-original-soundtrack Social Media: BlueSky (https://bsky.app/profile/tftblpod.bsky.social) Instagram (https://www.instagram.com/talesfromthebacklog/) Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!
This week on the Boss Rush Podcast, Corey and Pat are joined by Matthew Kiel and new Boss Rush Podcast contributor Wolfie to talk about IGN's recently released ranking of Nintendo's 3D Platformers and what they think should be number 1. Support: Patreon + Discord + Website + Store + YouTubeThank you for watching or listening to The Boss Rush Podcast. Leave a rating and review on Apple Podcasts or Spotify, and like and subscribe on YouTube. Your support, whether through Patreon, subscribing on YouTube, or simply tuning in, means so much to us. Thanks for your continued support of our independent endeavor.
On our latest edition of The Bible Study, The Reverend and his guests, HB Walsh (Word of Helmouth Podcast & A Pod Of Wings & Filth) and Lex Briscuso (Film Writer for IGN & Slash Film) take a deep dive into the 8th chapter from the digital copy of Kill Bill Vol.2. Along the way they discuss the beginings of Bill & Beatrix's romance, the martial arts prowess of Pai Mei, the necessity of Pai Mei's training style and why he chose to teach Beatrix his patented Five Point Palm Exploding Heart Technique.Heather Baxendale-Walsh:Listen to the Word of Hell Mouth Podcast: https://podcasts.apple.com/us/podcast/word-of-hell-mouth/id1654712678Listen to A Pod of Wings and Filth: https://podcasts.apple.com/us/podcast/a-pod-of-wings-and-filth/id1812628934Follow HB Walsh on her Socials:Facebook: @HBaxWalshInstagram: @H.B.WalshAuthorWebsite: www.heatherbaxendale.comLex Briscuso:Follow Lex on her Socials:Facebook: @Lex.BriscusoInstagram, Twitter (X) & Letterboxd: @NikonAmericaBecome a member of The Church of Tarantino:Follow us on our Socials:Facebook / Instagram / Threads / Blue Sky & Letterboxd: @ChurchOfQTPodEmail: TheChurchOfTarantino@gmail.comWe're also on the Rabbit Hole Podcast Network: https://rabbitholepodcasts.com/the-church-of-tarantino/
In this Geek Freaks Headlines episode, we break down the sweeping layoffs hitting Microsoft's gaming division. Host Frank Lourence dives into the cancellation of major titles like Everwild and the Perfect Dark reboot, the studios impacted (including Bethesda's London office), and why King and Blizzard are taking heavy hits. We also take a moment to reflect on how repeated layoffs are reshaping the industry, with 9,100 employees affected in this latest round. All info sourced from Polygon, IGN, and internal memos.Timestamps and Topics:00:00 Microsoft lays off 9,100 employees, 4% of its workforce00:10 King reportedly hit hardest by the cuts00:18 Statement from Phil Spencer and industry-wide challenges00:23 Rare cancels Everwild, Perfect Dark reboot scrapped00:30 Bethesda London and Blizzard impacted00:36 Warcraft Rumble deprioritized00:41 A pattern of layoffs: January 2024, September 2024, May 202500:51 Closing thoughts and what's nextKey Takeaways:Microsoft has laid off 9,100 employees, with many from Xbox Game Studios.King, Rare, Blizzard, and Bethesda were among the hardest hit.Everwild and the Perfect Dark reboot have been cancelled.Warcraft Rumble is being shelved.This is one of several large rounds of layoffs Microsoft has done since early 2024.The gaming industry is in a precarious state, with restructuring happening across major publishers.Quotes:“Rare had to cancel their upcoming Everwild game. The Perfect Dark reboot is scrapped. That whole studio gone now.”“Blizzard... they're going to be putting Warcraft Rumble on the backburner.”“We're seeing these layoffs, and it's hard times hitting across the entire gaming sector.”Call to Action:If you want to stay updated on major gaming industry changes like this one, make sure to subscribe to Geek Freaks Headlines. Leave us a review, share the episode, and join the conversation using #GeekFreaksPodcast.Links and Resources:News Source: https://geekfreakspodcast.comFollow Us:
In this episode of Game Dev Advice, writer and comedian Mike Drucker shares his journey across the worlds of television, video games, and comedy. Starting as an assistant and researcher at Saturday Night Live, Mike moved into game localization at Nintendo—where he even played basketball with Reggie Fils-Aimé—before joining The Tonight Show Starring Jimmy Fallon as a writer and then Full Frontal with Samantha Bee. He dives into the creative challenges of translating humor across mediums, from crafting jokes for a global audience to building narrative in games. We also discuss his book, Good Game, No Rematch, a funny and heartfelt exploration of growing up with games, self-doubt, and finding meaning in pop culture. Mike shares behind-the-scenes stories from working at IGN, creating mock news shows, and writing for Mystery Science Theater 3000. Packed with industry insights and honest advice for aspiring writers, this conversation highlights the importance of joy, resilience, and staying passionate in your craft. Bio: Mike Drucker is an Emmy-nominated, Writers Guild Award–winning comedian, writer, and producer based in New York. He's written for The Tonight Show Starring Jimmy Fallon, Full Frontal with Samantha Bee, Bill Nye Saves the World, and more. At Nintendo of America, he worked on Kid Icarus: Uprising and Mario Party 9. His latest book, Good Game, No Rematch, blends humor and heart in a memoir about growing up, video games, and pop culture. Show Links: *Good Game, No Rematch - https://www.amazon.com/dp/1668015477 *Late Night with Seth Meyers interview - https://www.youtube.com/watch?v=ltVPFFSgUkE *Chrono Trigger – https://en.wikipedia.org/wiki/Chrono_Trigger en.wikipedia.org+5en.wikipedia.org+5en.wikipedia.org+5 *Persona 5 – https://en.wikipedia.org/wiki/Persona_5 en.wikipedia.org+12en.wikipedia.org+12megamitensei.fandom.com+12 *Clair Obscur: Expedition 33 – https://en.wikipedia.org/wiki/Clair_Obscur:_Expedition_33 *IGN's Up at Noon - https://www.youtube.com/watch?v=l6fBaggwNcg *Mystery Science Theater 3000 - https://www.youtube.com/@MST3K *Bill Nye Saves Saves the World - https://www.youtube.com/watch?v=g-_HKOcYBK8 *The Onion Book of Known Knowledge - https://www.amazon.com/Onion-Book-Known-Knowledge-Encyclopaedia/dp/0316133264/ Connect With Links: Mike Drucker on Bluesky - https://bsky.app/profile/mikedrucker.bsky.social Mike Drucker on Instagram - https://www.instagram.com/mikedruckerisdead/ Mike Drucker on TikTok - https://www.tiktok.com/@mikedruckerisdead Game Dev Advice Links: * Website: show notes, links, stuff - https://www.gamedevadvice.com * Patreon: career coaching through the Gain Wisdom membership - https://www.patreon.com/gamedevadvice * YouTube: main channel link - https://www.youtube.com/channel/UCvkY8LxjGyOPqlQKuRlObhg * Game Dev Advice hotline: (224) 484-7733 * Email: reach out - info@gamedevadvice.com Learn more about your ad choices. Visit podcastchoices.com/adchoices
(00:00:00) Introduction (Special Guest Eric Van Allen) (00:06:00) SGF Previews - Lightning Round (00:06:27) End of Abyss (Section 9 Interactive) (00:07:24) Out of Words (Wired Fly, Kong Orange) (00:09:43) Sword of the Sea (Giant Squid) (00:12:19) Marvel Cosmic Invasion (Tribute Games) (00:14:33) Blighted (Drinkbox Studios) (00:19:02) Adventure of Samsara (Ilex Games, Atari) (00:23:04) Spine (Nekki) (00:26:57) Digimon Story: Time Stranger (Media Vision) (00:31:35) Lumines Arise (Enhance, Monstars) (00:36:14) Crimson Desert (Pearl Abyss) (00:48:49) Switch 2 Review Discussion (01:20:40) The Alters (11 bit studios) (01:32:31) Magic The Gathering x Final Fantasy (01:54:47) FBC Firebreak (Remedy) (02:12:19) Outro In this week's episode of The Game Informer Show, returning guest Eric Van Allen (Axe of the Blood God, IGN, Normandy FM) joins us for a Nintendo Switch 2 review discussion, a wild survival management game called The Alters, and the cooperative first-person shooter Control spin-off, FBC Firebreak. Beforehand, we share even more of our favorite upcoming games we recently played at Summer Game Fest. The Game Informer Show is a weekly podcast covering the video game industry. Join us every Thursday for chats about your favorite titles – past and present – alongside Game Informer staff and special guests from around the industry.Subscribe to Game Informer's print magazine before the launch discount ends: https://www.gameinformer.com/subscribeFollow our hosts on social media:Alex Van Aken (@itsVanAken)Marcus Stewart (@MarcusStewart7)Charles Harte (@ChuckDuck365)Eric Van Allen (@Seamoosi)Subscribe to our YouTube channel to watch the video version, game reviews, and exclusive details on upcoming games: https://www.youtube.com/gameinformerFollow Game Informer on Social Media:https://www.instagram.com/gameinformermagazinehttps://bsky.app/profile/gameinformer.comhttps://x.com/gameinformerhttps://www.facebook.com/officialgameinformer/https://www.tiktok.com/@game_informer
**Use the code NINDADS at checkout to receive 20% plus free shipping at Manscaped.com** On this week's episode of the Nintendo Dads Podcast: News ● Donkey Kong Bananaza Direct ● New Nintendo Switch 2 Update allows for more backward compatible games to be playable, including Pikmin 3 Deluxe ● Cyberpunk 2077 is the best selling third-party game on Nintendo Switch 2 ● Third party publisher say “very low sales” ● IGN 7 Switch review ● Nintendo is banning Nintendo Switch 2 systems that have used a MiG Switch to load games ● Game Releases/Updates Games we've been playing ● Picross: Juufuutei Raden's Guide for Pixel Museum ● Squeakross: Home Squeak Home ● Puyo Puyo Tetris 2S ● Mario Kart World ● Cyberpunk 2077: Ultimate Edition ● Yakuza 0 Director's Cut Community Spotlight Check out our website at http://nintendodads.org for our latest videos, episodes, tweets, and social media links. Apple Podcasts feed: https://podcasts.apple.com/us/podcast/nintendo-dads-podcast/id950582320?mt=2 YouTube Music feed: https://music.youtube.com/playlist?list=PLyID_QWdPfjM17EE3cg8Pin30jHkLqWKr Become a patron and help us improve the show! https://www.patreon.com/NintendoDads Learn more about your ad choices. Visit megaphone.fm/adchoices
Chaque jour, en quelques minutes, un résumé de l'actualité culturelle. Rapide, facile, accessible.Notre compte InstagramDES LIENS POUR EN SAVOIR PLUSHELLFEST : Mediapart, France Info, The Guardian, Le Parisien, Ouest-France, Le Figaro, LibérationTÉLÉPHONES CONCERT SABRINA CARPENTER : Rolling Stones, HuffpostMETEO DE L'EAU FRANCE TV : France info, Actu.frARTUS CYRANO : Allociné, Le FigaroBANDE ANNONCE FILM ORELSAN : OrelsanNOUVELLE XBOX EN PROJET : France Info, IGNÉcriture : Morgan ProtIncarnation : Valentine Hullin Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
We're kicking off our summer of superheroes with one of the first theatrical superhero movies: the 1966 Batman movie starring Adam West and Burt Ward! Join in as we discuss the development of the TV show, the film's relationship to camp, Batman's detective work, and the state of modern superhero cinema. Plus: Why is this Batman movie set entirely during daylight hours? Why did Burt Ward do almost all of his own stunts? Does Batman work for the government? Can Marc name the Thunderbolts? And, most importantly, who is the most dateable Batman? Make sure to rate, review, and subscribe! Next week: My Super Ex-Girlfriend (2006)---------------------------------------------Key sources and links for this episode:The Caped Crusade: Batman and the Rise ofNerd Culture by Glen Weldon (2016)The Ten-Cent Plague: The Great Comic Book Scare and How it Changed America by David Hadju (2009)"Batman" (Museum of Broadcast Communications)"Adam West: Behind the Mask" (The Independent)"Batman" (AFI Catalog)"Original Design for the Leader in Captain America: Brave New World Revealed" (IGN)"Captain America: Brave New World Leader Merchandise Looks Nothing Like the Character in the Movie" (ScreenCrush)"The Comic Artists Who Inspired Roy Lichtenstein Aren't Too Thrilled About It" (Smithsonian Magazine)
This week, we talked about Bryan's storage mess, brunch stromboli, Gerth's store, wings, shandy silliness, AI, Xbox Ally X, Spaceballs 2 trailer, the QoftheW, and more! 1. Spaceballs 2 trailer https://www.youtube.com/watch?v=ewKuhclROA0&ab_channel=IGN 2. Xbox Ally X https://www.ign.com/articles/hands-on-with-the-xbox-ally-x-the-new-gaming-handheld-from-asus-and-microsoft QoftheW: What's advice you've taken that ruined your life? Salty Merch: https://www.teepublic.com/user/saltylanguagepods Our Patreon: Patreon.com/saltylanguage Subscribe / rate / review us on Apple Podcasts! Visit us at: saltylanguage.com Apple Podcasts: https://podcasts.apple.com/us/podcast/salty-language/id454587072?mt=2 Spotify: https://open.spotify.com/show/3GnINOQglJq1jedh36ZjGC iHeart Radio: http://www.iheart.com/show/263-Salty-Language/ Google Play Music: https://play.google.com/music/listen#/ps/Ixozhhniffkdkgfp33brnqolvte Tony's YouTube channel: https://www.youtube.com/@allthebeers Bryan's YouTube channel: https://www.youtube.com/@IFinallyPlayed https://www.tiktok.com/@saltylanguage facebook.com/saltylanguage Discord: https://discord.gg/NEr5Newk @salty_language / saltylanguage@gmail.com http://salty.libsyn.com/webpage / http://www.youtube.com/user/SaltyLanguagePod Instagram/Threads: SaltyLanguage Reddit: r/saltylanguage Stitcher: https://www.stitcher.com/podcast/salty-language tangentboundnetwork.com Share with your friends!
Jeff and Christian welcome Tom Marks from IGN back to the show this week to discuss EA's decision to shudder Cliffhanger Games and can the Marvel Black Panther title, the new game from a former GTA lead relying on user generated content, and more! The Playlist: Tom: Metaphor: ReFantazio, Balatro, Christian: The Division 2: Battle for Brooklyn DLC, NVIDIA GeForce Now dedicated Steam Deck app Jeff: Monster Train 2 Parting Gifts!