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In this episode of Generation X Gaming, 30nstillgaming and Sgt Mclusky and talk about the latest Gaming and Entertainment news from the past week and they Rant along the way.In this episode of Generation X Gaming, 30nstillgaming and Sgt Mclusky and special Guest The Kingerd talk about the latest Gaming and Entertainment news from the past week and they Rant along the way.#podcast #marathonthegame #podcasting Become a Subscribe: www.youtube.com/@30nsg?sub_confirmati...Become a 30NSG YOUTUBE MEMBER Here:https://www.youtube.com/channel/UCJJqcCHl70Y8z3QGKMAQIKw/joinJoin Our Discord: https://discord.gg/ansqERtcmhTwitter: https://x.com/30nstillgamingSpotify: GXG Podcast: https://open.spotify.com/show/3nEYqXh8aTMzxdNQC9BTYB?si=91a17d7a356249b6
AP correspondent Jennifer King reports the price for a popular gaming console is going up.
In this episode, host Alexandra Takei, Director at Ruckus Games, sits down with Derek Qiu, Head of Overseas Operations at NetEase, to explore the cross-border distribution journey of Once Human, a supernatural survival game from Starry Studio.They discuss the rapid evolution of China's gaming market, how Chinese developers like NetEase are increasing their presence in the West, and how Once Human represents a new wave of globally ambitious titles. Derek shares why the team prioritized a PC-first launch, how they maintained a cosmetic-only monetization strategy despite mobile market pressures, and how the game achieved a top spot in mobile downloads across 166 regions.The conversation also covers the key differences in publishing and LiveOps strategies between East and West, how self-publishing enabled NetEase to stay agile, and why strong internal infrastructure and cross-cultural research were critical to success. They close with insights on how China's strengths in rapid iteration and operational efficiency are reshaping global competition—and why future gaming growth will favor studios that focus on vertical audiences rather than mass-market appeal.For anyone curious about China's growing global influence in gaming, this is a must-listen.We'd also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit https://www.neonpay.com/?utm_source=naavik If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
Our guest today, has led teams overseeing some of the biggest commercial successes from the MMORPG genre, and has leveraged those experiences to support dozens more through publishing roles for Xbox Game Studios Publishing and ArenaNet. In this conversation, David Taylor sat down with Crystin Cox, Head of Publishing at ArenaNet and a 20-yr veteran of the video game industry, to discuss her experiences leading live-ops on Maple Story, monetization on Guild Wars 2, and publishing at Xbox Game Studios Publishing and now ArenaNet.They explore how the landscape has evolved over time and what the future holds during this tumultuous time in the video game industry.We'd also like to thank TikTok for making this episode possible. In a dynamic gaming market where a majority of games fail within three years, TikTok has become a critical partner in helping games achieve long-term player retention and substantial revenue growth. Learn more: https://bit.ly/LiveOpsProgramNAVPodcast We'd also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit https://heroiclabs.com/?utm_source=Naavik&utm_medium=CPC&utm_campaign=Podcast If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
Colab Cloud's robust, cloud-based platform aggregates multiple services, enabling streamlined operations and optimized sports experiences. Colab Cloud combines learning modules, secure payments, and AI-based analytics to support Performance Optimization, Athlete Development, and Talent Management. Synergy Global Enterprise LLC City: singapore Address: 111 North Bridge Road #21-01 Website: https://pixelproduction.com/
Tabletop game makers Stonemaier Games are SUING President Trump over the tariffs on Chinese imports that jacked their production costs 145%. Will this mean the collapse of many geek hobby businesses? Toys, games and comics depend on China for cheap products, and many of the components literally cannot be manufactured here.
In this episode of Digital Coffee Gaming Brew, host Brett Geiser dissects the latest dramatic revelations from BioWare concerning the favoritism of Mass Effect over Dragon Age. The episode also delves into updates on Lords of the Fallen 2.0, the next Battlefield game, and NVIDIA's new GPU drivers, among other gaming news. Brett critiques Ubisoft's marketing of Assassin's Creed Shadows and discusses new developments in Overwatch 2's Stadium mode and Dune Awakening. He also explores government claims linking video games to social issues and examines skepticism around China's technology advancements. Finally, the episode touches on the practical implications of ongoing U.S. tariffs on tech products.
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Welcome to Trilith Institute Talks! In this episode of Trilith Institute Talks, host Hunter Barcroft discusses the future of the gaming industry with Todd Harris, CEO of Resurgens Gaming. Alongside film students Sydney Gene and Dusty, the conversation delves into Harris's impactful career in eSports and game development, from his early days at Hi-Rez Studios to his current ventures with Resurgens and Skill Shot. They discuss the evolution of gaming, the importance of community, and how gaming has adapted and thrived during the pandemic. Harris shares insights on starting a career in the gaming industry, the rise of free-to-play models, the significance of social gaming, and provides advice for indie developers on marketing their games. The episode also highlights the importance of game jams and offers resources for aspiring game developers. Episode Timestamps 00:00 Introduction to Trilith Institute Talks 00:46 Meet Todd Harris: CEO of Resurgens Gaming 02:08 The Journey of High Res Studios 03:26 The Rise of eSports in Georgia 06:11 Gaming During the Pandemic 10:13 The Power of Gaming Communities 23:37 Marketing for Indie Game Developers 26:40 The Future of Gaming and Digital Distribution 28:25 The Future of Gaming and Streaming 29:56 The Impact of Microtransactions 31:24 Defining Microtransactions and Pay-to-Win 36:11 The Social Aspect of Gaming 40:52 The Indie Game Development Scene 48:17 Getting Started in the Game Industry 57:45 Conclusion and Final Thoughts About Trilith Institute Support The Next Generation of Storytellers Take A Professional Education Course Get Involved With Trilith Institute Contact Us Follow Us On Social Media! Trilith Institute Talks Instagram Trilith Institute Instagram Trilith Institute Facebook Trilith Institute LinkedIn
Trotz aller Anstrengungen von META, APPLE und SONY und gegen alle Prognosen bevölkern immer noch nicht Menschen mit VR- respektive AR-Brillen die Stadtzentren weltweit. Warum ist dies so? Was verhindert die Adoption von Innovationen generell? Wo kann das Marketing ansetzen? Die Gaming-Industrie setzte 2024 nahezu 200 Mrd. US-Dollar um. Mit Computer-Games wurde damit mehr Umsatz als die Musik, TV und Filmen zusammen erzielt. Eine Ursache für diesen Erfolg sind Fan-Communities. Der für Hunderte von Millionen entwickelte letzte Ableger des seit 2007 im Markt befindlichen Blockbusters ASSASIN'S CREED namens SHADOW enttäuschte die Erwartungen einer riesigen Fan-Community im grossen Stil. Ein Aufschrei der tiefen Enttäuschung flutete sämtliche Fan-Foren und Social-Media-Kanäle. Wie müssen Unternehmen im Marketing mit Fans und Communities zusammenarbeiten? Wann macht Co-Creation Sinn und wann nicht? Ist Kundenbeteiligung das Ende aller Kreativität?
In this episode, host Devin Becker welcomes fellow Naavik host and consultant David Taylor to discuss insights from Naavik's recent State of UGC Gaming deep dive and beyond. We discuss how leading UGC platforms are evolving and where they face the most promise and challenges, from Roblox's growing ad and brand integrations to Fortnite's challenge of escaping its battle royale roots. We also explore emerging contenders like mods, Highrise, speculate on how GTA VI might impact the UGC landscape, and consider whether we're due for a new wave of platforms altogether. Lastly, David reflects on how AI could shape the future of creation and how developers might adapt as the UGC ecosystem continues to expand.We'd like to thank TikTok for making this episode possible. In a dynamic gaming market where a majority of games fail within three years, TikTok has become a critical partner in helping games achieve long-term player retention and substantial revenue growth. Learn more: https://bit.ly/LiveOpsProgramNAVPodcast We'd also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at https://www.overwolf.com/.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
In 2022, the state's major tribes competed with companies like FanDuel and DraftKings, as the two sides sponsored opposing bills. Those both failed, and now, the industry's major players want to work with California's tribal communities, to pursue legalization. For more on this, KCBS Radio news anchor Steve Scott spoke with Jonathan D. Cohen, historian and author of "Losing Big: America's Reckless Bet on Sports Gambling".
Connect with the Podcast: @FilthyRaine Connect with Gafiltha: @GafilthaConnect with Raine: @RaineShadow Ko-Fi Raine's YouTube Channel Gafiltha YouTube Channel Etsy Shop Link (Use Code Podcast for 20% off) MakerPlace Shop Link (Use Code Podcast for 20% off) Raine's Discord Bot Sources: StoriesSplit FictionSmall GamesBalance is a Myth
CHASE HOOPER IS A STUD!"Mighty" Demetrious Johnson welcomes one of the TOP lightweight prospects in THE GAME, Chase Hooper ahead of his fight against Jim Miller at UFC 314!Timecodes0:00 Intro 0:58 PrizePicks Code MIGHTYCAST 2:05 Welcome Chase Hooper! 2:27 The Pacific Northwest MMA Scene 2:57 Hooper's Intro to MMA 4:55 Hooper's First Fights as a Teenager 6:52 Hooper Took a Fight on 2 Hours' Notice
In this episode, host, Alexandra Takei, Director at Ruckus Games, dives into the intersection of brand marketing, live streaming, and culturally relevant branded experiences. Joined by Wiktoria Wójcik, co-founder of InStreamly, the conversation explores how brands can integrate into live streaming platforms like Twitch, YouTube, and Kick. InStreamly connects brands with thousands of streamers, facilitating authentic collaborations through technology that allows for large-scale, interactive campaigns. Wójcik shares insights on bridging the gap between brand safety and engaging streamers, as well as the power of parasocial relationships in gaming. They discuss case studies with big brands like Cheetos and Danone, showcasing how live streaming is reshaping marketing strategies, from contextual gameplay to driving brand affinity. It's a must-listen for anyone interested in the evolving world of influencer marketing or those interested in partnering with a contextual marketing agency in the United States. We'd like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you're interested in learning more, go to https://gaming.lsvp.com/.We'd also like to thank nSure.ai! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that's not just effective but tailored specifically to your needs. To learn more, visit https://www.nsure.ai/contactIf you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
Host Jeremy C. Park talks with Melissa Aarskaug, Vice President of Gaming for Gaming Laboratories International's technology arm, Bulletproof, and Founder of the Executive Connect Podcast, who discusses the importance of cyber security in the gaming industry and other regulated industries, offers leadership tips and trends related to AI and technologies to enhance security, and shares her passion for STEM education and her mission to build communities that support each other. During the interview, Melissa emphasizes the need for a top-down approach to cyber security, with leadership and process playing a crucial role. She highlights the importance of transparency with insurance companies to ensure proper coverage, and expresses concern about the increasing complexity of phishing emails due to AI and machine learning, and the need for companies to leverage these technologies to enhance security.Melissa then discusses her passion for STEM education, particularly for girls, and her mission to build communities that support each other. She shares her journey as the Founder of the Executive Connect Podcast, and talks about how the podcast has helped shape her professionally and personally. The Executive Connect Podcast is a platform where top industry leaders share game-changing insights on leadership, AI, personal branding, and navigating uncertainty. Melissa emphasizes the importance of vulnerability and authenticity in leadership, sharing her personal experiences and struggles to help others. Melissa also shares her experience of juggling her demanding job and family life, emphasizing the importance of prioritizing her marriage and children, and how creativity can be used to more effectively balance work and family life.Visit https://www.executiveconnectpodcast.com to learn more about Melissa Aarskaug and to follow the Executive Connect Podcast.
In this episode, host Sam Distaso dives into the cutting edge of VR game development with Devin Reimer (founder and CEO of Astrobeam) and Ed Saxton (CPO of Schell Games). From the early startup days of VR to the evolution of mixed reality, Devin and Ed share how their studios use first-principles thinking to craft unique experiences. We explore how hit games like Job Simulator and Among Us VR came to life and how these teams operate in a young, constantly evolving market.We also unpack big questions facing the VR space: Will the use of generative AI lead to more fun? What will improvements to voice and hand tracking unlock? What actually goes into making smart NPCs work? Will smell-o-vision ever work? If you're curious about the future of immersive games, this one's packed with stories, laughs, and insights from two of the industry's most thoughtful builders.We'd also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit https://www.neonpay.com/?utm_source=naavik If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.Who's On:Guest - Devin Reimer: https://www.linkedin.com/in/devinreimer/ Guest - Ed Saxton: https://www.linkedin.com/in/edsaxton/ Host - Sam Distaso: https://www.linkedin.com/in/samdistaso/ Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
In this episode, we talk with Kristi, a powerhouse in narrative design who transitioned from a successful copywriting career just two years ago. Since then, she's shaped the stories of over six indie titles, led narrative efforts on AA-sized projects, and is now taking on her biggest challenge yet, co-founding Future Suit Games and earning a spot in IGA's prestigious Foundy program. Kristi shares her expertise on storytelling, studio building, and taking bold leaps in the game industry.Learn more about KristiLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Next in Media spoke with Matt Edelman, Chief Commercial Officer, Super League Gaming, about whether Fortnite still has a grip on gamers - and how brands can get involved. Edelman also talked about Roblox's growing ad ambitions, the overall gaming ad market, and why he thinks we need to ditch the word "gamer".Takeaways:The Evolution of Gaming and Advertising – Gaming has become an undeniable force in media, with 3.3 billion gamers worldwide. Generational Shift in Media Buying – Many CMOs and CEOs are Gen Xers who didn't grow up with video games as a central part of their lives.The Concept of “Making Brands Playable” – Super League focuses on interactive advertising rather than just passive exposure. Fortnite's Two Worlds: Battle Royale vs. Creative Mode – Fortnite has both its first-party Battle Royale mode and a user-generated content (UGC) Creative mode where brands can build their own islands (maps). Roblox as an Expanding Advertising Platform – Roblox is scaling its ad solutions with programmatic ad products but still lags behind mobile gaming in measurement, attribution, and targeting. Playable Ads in Mobile Gaming Are the Future – Mobile gaming has a mature advertising ecosystem, but Super League is innovating by turning traditional video ads into interactive experiences that match gameplay styles, dramatically increasing engagement and click-through rates.Breaking Down the “Gamer” Stereotype – Marketers need to stop thinking of "gamers" as a niche audience and recognize that their existing target demographics are already playing games.
The ongoing negotiations between SAG-AFTRA and major game publishers over AI use in gaming, boils over after a tech demo releases highlighting actors' concerns and industry implications. Fox's Eammonn Dignam with the details in this "FOX On Games." Learn more about your ad choices. Visit podcastchoices.com/adchoices
Scott and Josh dive into the week's questions! Also we're now on Discord!! Join here: http://discordapp.com/invite/QRByaQaftN Hosted on Acast. See acast.com/privacy for more information.
For the first time in Naavik's history, we're excited to bring a live audience show experience to air! At GDC, host, Alexandra Takei, Director at Ruckus Games, sat down with Nick Popovich, CEO and Founder of Monomi Park, in San Francisco for a conversation centered around “doing it all yourself” in the indie games market — no external funding, crowd financing, or publishing support. In 2014, Nick and his co-founder decided to start a studio and launch Slime Rancher in 2016. They sold 10M units over the following decade, grew from 2 to 45 people, launched a second game into early access, and have begun working on an entirely new IP. Today's conversation explores how Monomi Park thinks about studio culture, growth, crunch, and innovation — plus how to get players to notice your game, buy it, and play it repeatedly. This episode also includes our first ever live audience Q&A and is a must-listen for any founder looking to make it independently. We'd also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit https://aws.amazon.com/gametech/If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
In this conversation, Ömer emphasizes the importance of a human-centric approach that prioritizes creativity, joy, and connection over mere revenue generation. He highlights the challenges faced by the industry, including the pressure on developers and marketers, and advocates for a shift back to the core values of gaming. The monologue also touches on the need for collaboration, well-being, and redefining success in the gaming world.Get our MERCH NOW: 25gamers.com/shopThis is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let's not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.Panelists: Ömer Yakabagihttps://www.linkedin.com/in/omerya/Podcast: Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipgChapters00:00 The Human-Centric Approach to Mobile Gaming06:01 Challenges in the Mobile Gaming Industry13:13 Rekindling Creativity and Joy in Gaming20:05 The Future of Mobile Gaming: A Call to Action---------------------------------------Matej LancaricUser Acquisition & Creatives Consultanthttps://lancaric.meFelix BrabergAd monetization consultanthttps://www.felixbraberg.comJakub RemiarGame design consultanthttps://www.linkedin.com/in/jakubremiar---------------------------------------TakeawaysMobile gaming should prioritize creativity and fun.The industry faces challenges due to aggressive startup culture.Work-life balance is essential for developers and marketers.Creativity is often stifled by revenue-focused pressures.Human connection is vital in gaming experiences.Industry events foster community and collaboration.Investing in well-being can enhance creativity.We need to celebrate the joy of gaming.The focus should shift back to storytelling in marketing.Support and connection within the industry are crucial.---------------------------------------Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!Hit the Subscribe button on YouTube, Spotify, and Apple!Please share feedback and comments - matej@lancaric.me---------------------------------------If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej LancaricLatest article - https://open.substack.com/pub/lancaric/p/match-3d-ua-playbook-real-data-inside?r=7qqaf&utm_campaign=post&utm_medium=web&showWelcomeOnShare=trueDo you have UA questions nobody can answer? Ask Matej AI - the First UA AI in the gaming industry! https://lancaric.me/matej-aiFelix Latest Article - https://www.felixbraberg.com/post/the-end-of-gam-and-admob-placement-refreshes
In this episode, host Niko Vuori interviews Justin Stolzenberg, co-founder of Metica, a startup aiming to revolutionize gaming analytics through AI-driven insights and personalized experiences. Founded by ex-King and ex-Apple employees, Metica's approach is a unique combination of King's iterative, hyper-data-driven approach and Apple's high-polish culture. The company recently announced their $9 million seed round. The episode covers the challenges of launching in the saturated analytics market and how Metica differentiates itself by focusing on actionable insights rather than just data collection. The conversation also explores the role of AI and machine learning in gaming, the importance of personalization, and the future aspirations of Metica in the gaming industry.We'd also like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit https://heroiclabs.com/?utm_source=Naavik&utm_medium=CPC&utm_campaign=Podcast If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
From greedy microtransactions to disastrous launches, we're diving into the most infamous mistakes the gaming industry has ever made!Level 857 Video Game Podcast Ep-351: The Gaming Industry's Worst Moves!00:00 - Intro04:26 - Games Played Discussion - Split Fiction08:42 - Al played Cyber Shadow10:51 - Choc played Smash Ultimate, Mechabreak, Marvel Rivals18:53 - Turb played Overcooked 221:35 - Stal played Eiyuden Chronicles25:25 - Indie Game of the Week Spotlight - Iron Crypticle29:58 - Xbox handheld reportedly set for 2025 release39:06 - Gamer Tries to Sell PS4 Pro to GameStop, Gets Asked to Pay Instead 43:05 - Break: Free Game Giveaway Reminder46:28 - The Gaming Industry's Worst Moves!If you enjoyed the podcast and would like to show support, feel free to do so in any of the following ways below:(1) Subscribe and share this podcast with close friends/family(2) Rate/Review us on your preferred podcasting platform: https://podcasters.spotify.com/pod/show/level857(3) Become a member on either Fourthwall or Patreon for exclusive perks and discounts on merch! https://www.857ent.com/#membership(4) Hit the bell and subscribe to our live podcast and multiplayer, co-op gaming channel: https://goo.gl/Zy9RTD
In this episode of AML Conversations, John sits down to discuss the AML challenges and successes in the gaming industry with the former Senior Director of Gaming Policy at the American Gaming Association (AGA), Elizabeth Cronan. Now the Vice President Government Relations at Geoguard, Cronan elaborates on various themes in enforcement actions, the rise of mobile and on-line gaming, and the increase in sports betting.
In this episode, our host, Alexandra Takei, Director at Ruckus Games, sits down with Kyu Lee, Chief Business Development Officer at Com2Us, Partner at CRIT Ventures, and ex-president of Com2Us USA. They explore Com2Us Holdings' evolution from its early days as Gamevil to becoming a global mobile powerhouse with hits like Summoners War, one of the industry's biggest mobile IPs that has generated over $3B+ in revenue.Kyu shares insights on the company's pivotal shifts, including its focus on mobile gaming, the transition to live operations, its approach to licensing Western IP like Major League Baseball, and his story about what it is like to be at the helm of a major geographic expansion. The conversation also touches on Com2Us's strategic investments in blockchain and its venture arm, CRIT Ventures. Kyu discusses how gaming in South Korea is evolving, the growing influence of IP across global markets, what is currently being undervalued, and what Com2Us must execute in 2025.We'd also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at https://www.overwolf.com/.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
In the latest episode of iGaming Daily, brought to you in partnership with Optimove, the conversation focuses on the black market, and more specifically, content from a recent Summit in Manchester, UK. Joining James Ross, Multimedia Editor at SBC Media, is Viktor Kayed, Senior Journalist at SBC News and Christian Lee, Business Journalist at iGaming Expert, as the three reflect on the Black Market Prevention Summit, hosted by Deal Me Out, which the three attended earlier this week. The discussion covers the lived experiences of problem gamblers, the importance of consumer awareness regarding regulated versus unregulated markets, the rise of fake games and hearing from some of the voices at the Summit.Host: James RossGuests: Viktor Kayed & Christian LeeProducer: Anaya McDonaldEditor: James Ross iGaming Daily is also now on TikTok. Make sure to follow us at iGaming Daily Podcast (@igaming_daily_podcast) | TikTok for bite-size clips from your favourite podcast. Finally, remember to check out Optimove at https://hubs.la/Q02gLC5L0 or go to Optimove.com/sbc to get your first month free when buying the industry's leading customer-loyalty service.
In this episode, host Niko Vuori speaks with Jeff Zirlin, co-founder of Sky Mavis and the play-to-earn OG, Axie Infinity, about the significant developments in the web3 gaming space, particularly the transition of the Ronin blockchain to a permissionless model.They discuss Jeff's background and journey into web3, the origin story and wild ride of Axie Infinity, the evolution of the Ronin blockchain, the introduction of the Ronin Developer Console, and the impressive growth metrics of the Ronin ecosystem. The conversation touches on the current state of the Axie Infinity economy and the future of third-party gaming projects on the Ronin chain. We also explore the balance between quality and openness in game development, the incentives for developers, and the potential for future growth as more games launch on the Ronin network.We'd also like to thank TikTok for making this episode possible. In a dynamic gaming market where a majority of games fail within three years, TikTok has become a critical partner in helping games achieve long-term player retention and substantial revenue growth. Learn more: https://bit.ly/LiveOpsProgramNAVPodcast If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
Over the years, Spatial has undergone a wide-ranging evolution. It evolved from an AR collaboration platform to a Roblox competitor (with 2M+ creators), and it's now a VR game developer with the top earning VR game on the Meta Quest store (Animal Company). Spatial has raised almost $50M, according to Crunchbase, based on the founders' convictions that 3D virtual spaces are the future of social experiences. In this conversation, our host, David Taylor, sat down with Anand Agarawala, the Founder and CEO of Spatial, to unpack the lessons learned from the success of Animal Company. We explore how a founder decides when it's time to pivot, the dynamics of competing with Roblox, and what the future holds for VR, UGC, and web-based games.We'd also like to thank nSure.ai for making this episode possible! As a proven industry leader, nSure.ai provides scalable payment fraud prevention that's not just effective but tailored specifically to your needs. To learn more, visit https://www.nsure.ai/contactIf you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
Send us a textGrab this illustration on t-shirts and more https://www.teepublic.com/t-shirt/72560606-choooose-your-characterVisit www.drawntoyourstory.com to see more episodes and illustrations.What if you could navigate the world of corporate giants like Nintendo and Nike with empathy and confidence? Join us as Jordan, a seasoned professional with a fascinating career path, shares his unique journey from Seattle to Portland. With a passion for gaming and a love for Marvel's quirky Jeff the Landshark, Jordan brings a fresh perspective to the quirks and charms of Portland life. His stories blend humor with insight as we explore the differences between these two iconic cities and discuss the layers of safety and privilege within social contexts.Discover the rhythms of life through contrasting lifestyles and sleep patterns as we chat about early birds, night owls, and the sometimes bizarre world of dreams. From melatonin-fueled adventures to exercise-induced vivid imaginings, we uncover the impact of rest on creativity and daily routines. Meanwhile, Jordan provides a glimpse into the corporate playbook, sharing lessons learned from navigating the balance between data-driven and data-informed decision-making at Nike. We touch on the importance of staying true to personal passions while aligning professional goals, with stories of mentorship and side projects offering inspiration for career growth.As we wrap up this engaging episode, explore the lighter side of life with playful discussions about mythical creatures, time travel, and the value of friendships. We dive into the power of creative expression, the influence of iconic brand strategies, and the art of storytelling. With heartfelt reflections on parenting, relationships, and personal growth, we celebrate the joy of connections, the wisdom of shared experiences, and the inspiration found in unexpected places. Join us for a lively conversation that promises to inspire and entertain.Thanks for catching this episode- Matty
In this episode, host, Alexandra Takei, Director at Ruckus Games, is joined by Jacob Rapoport (CEO and Co-Founder) and Nico Vereecke from Evil Plan to discuss their groundbreaking project in AI-powered, unscripted fantasy entertainment. The conversation explores the future of interactive storytelling, where community influence and fully AI-driven narratives combine to create an entirely new genre of entertainment. Jacob and Nico express their belief in AI's potential to address the “cost problem” of new IP (i.e., significant upstart capital for uncertain returns) and the “manpower problem” (limited hours available each day) that contributes to content shortages. They explain how their company is developing a platform for dynamic, emergent storytelling. With AI at its core, Evil Plan seeks to transform how stories are created, allowing audience participation to play a crucial role in shaping the outcomes of plots and sub-plots, resulting in both unpredictable drama and interactive experiences. If you're a fan of community-driven entertainment phenomena like Twitch Plays Pokémon, Bandersnatch, Genvid's MILEs, or Blaseball, this is a conversation worth exploring. You can also check out our content coverage on Genvid and Blaseball on our website.We'd also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you're interested in learning more, go to https://gaming.lsvp.com/.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
Gamepads, Mice, Keyboards, Arcade Sticks, Typewriters, whatever... LFG! . Covering: #NERDSoul #Coreupt #FGC . Blerd-ish: https://bsky.app/profile/blerd-ish.bsky.social Open Mynd: https://bsky.app/profile/openmynd.bsky.social .
SummaryThe conversation explores the expansive growth of the digital gaming industry, highlighting the diversity of gaming platforms and user experiences.takeawaysThe digital gaming industry is rapidly expanding.Different locations influence gaming preferences.PC gaming remains a significant segment.Mobile gaming is growing at a fast pace.User experience varies across different platforms.Chapters00:00Introduction to G2A and Marketing Journey03:55The Evolution of G2A's Business Model06:43Market Expansion and User Experience09:34The Role of AI in Digital Marketplaces12:31Understanding Gaming Demographics and Trends15:28Future Predictions for the Gaming Economy18:51Brand Positioning and Marketing Strategies21:32Closing Thoughts and Shameless Plug
Thank you to Mando, MeUndies & ExpressVPN for sponsoring this episode! #ad - Control Body Odor ANYWHERE with @shop.mando and get $5 off off your Starter Pack (that's over 40% off) with promo code Pogcast at https://www.ShopMando.com! #mandopod - This Valentine's Day good things come in big packages at MeUndies. Score huge sitewide savings at https://www.MeUndies.com/pogcast & enter promo code pogcast. MeUndies—comfort from the outside in. - Protect your online privacy TODAY at https://www.EXPRESSVPN.com/pogcast to get an extra four months of ExpressVPN for free! CHECK OUT THE PATREON! - https://www.patreon.com/ThePogcastPod On this episode of the Pogcast we talk about Kingdom Come Deliverence, Exoborne & the status of the Gaming Industry. Check it out! Timestamps 00:00:00 - Intro Banter 00:00:20 - Veritas' Sickness 00:08:08 - Kingdom Come Deliverence 00:26:21 - MANDO! 00:30:00 - PUBG & The New Battlefield 00:37:55 - Battle Royals 00:53:35 - MeUndies! 00:56:28 - Exoborne & The Gaming Industry 01:28:26 - ExpressVPN 01:30:01 - More Talk About The Gaming Industry 01:48:28 - Trickshot Simulator 01:59:20 - Beards Check out JesseKazam Twitch: http://Twitch.tv/jessekazam YouTube: https://www.youtube.com/jessekazam Twitter: http://Twitter.com/jessekazam Discord: https://discord.gg/jessekazam Check out Veritas Twitch: http://Twitch.tv/Veritas YouTube: https://www.youtube.com/@VeritasGames Twitter: http://twitter.com/veriitasgames Spotify: https://open.spotify.com/artist/2S6iwClVoSNnpOcCzyMeUj #Tarkov #pogcast #tarkovpodcast Learn more about your ad choices. Visit podcastchoices.com/adchoices
Chad Benyon talks casinos ahead of Wynn Resort (WYNN) earnings. He highlights MGM Resorts (MGM) and DraftKings (DKNG) as potential opportunities in the gaming space. MGM jumped after earnings, but Chad highlights its high advertising spend for BetMGM. He also previews what to watch in DraftKings earnings, such as its focus on strengthening EBITDA, and higher taxes on gambling.======== Schwab Network ========Empowering every investor and trader, every market day.Subscribe to the Market Minute newsletter - https://schwabnetwork.com/subscribeDownload the iOS app - https://apps.apple.com/us/app/schwab-network/id1460719185Download the Amazon Fire Tv App - https://www.amazon.com/TD-Ameritrade-Network/dp/B07KRD76C7Watch on Sling - https://watch.sling.com/1/asset/191928615bd8d47686f94682aefaa007/watchWatch on Vizio - https://www.vizio.com/en/watchfreeplus-exploreWatch on DistroTV - https://www.distro.tv/live/schwab-network/Follow us on X – https://twitter.com/schwabnetworkFollow us on Facebook – https://www.facebook.com/schwabnetworkFollow us on LinkedIn - https://www.linkedin.com/company/schwab-network/About Schwab Network - https://schwabnetwork.com/about
This Week: I have some exciting news to share you won’t want to miss! The video game industry could be facing major changes as new tariffs on Mexico, China, and Canada take effect. Plus, Nintendo has officially confirmed details for its Switch 2 presentation, Kingdom Come: Deliverance 2 is off to an incredible start, and Harrison Ford shares his thoughts on AI. The beloved card game Magic: The Gathering is getting its own cinematic universe, and PlayStation Network suffered a major outage over Super Bowl weekend, sparking outrage from the community. The wonderful Maude Garrett joins us to discuss the Magic: The Gathering cinematic universe, our dream casting choices, and what we’d love to see from the franchise!
Cloud technology is transforming the way games are developed, hosted, and maintained. In this episode, host Devin Becker is joined by Chris Melissinos, AWS Principal Evangelist for video games, to discuss the growing role of cloud services in game development. Chris highlights how Amazon Web Services (AWS) is empowering developers with tools that reduce production costs, streamline workflows, and enable innovations like off-client AI processing. We also explore how AWS helps address challenges such as scalability, user-generated content moderation, and matchmaking for player-driven experiences.The conversation dives into real-world examples of cloud-driven advancements, and Chris shares insights into how cloud servers can help preserve game history, handle complex computing tasks, and improve collaboration across distributed teams. The discussion also touches on how cloud services support developers facing today's rising production costs and how cloud infrastructure is shaping the future of game development. Whether you're a developer, designer, or producer, this episode offers a practical look at how cloud tech is unlocking new possibilities for the game industry.We'd also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit https://www.neonpay.com/?utm_source=naavik If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
The Investing Power Hour is live-streamed every Wednesday on the Chit Chat Stocks Podcast YouTube channel at 1:30 PM EST. This week we discussed:(04:20) Tariff Monday and Market Reactions(09:33) The Apple Dilemma: Growth vs. Valuation(21:33) Earnings Roundup: Best and Worst Reports(26:05) Spotify's Exceptional Earnings Report(34:06) Palantir's Impressive Growth and Valuation Concerns(38:01) Evaluating Stock Valuations and Market Trends(39:27) The Rise of Scams and Fraud in Finance(41:34) Meta's Performance and Future Prospects(47:13) Analyzing Poor Earnings Reports(53:33) Disney's Struggles and Market Position(59:0)7 The Competitive Landscape of Entertainment(01:00:32) Challenges Facing Electronic Arts and Gaming Industry(01:03:06) PayPal's Market Position and Future Outlook*****************************************************JOIN OUR CHAT COMMUNITY:https://chitchatstocks.substack.com/ *********************************************************************Sign-up for a bond account atPublic.com/chitchatstocks A Bond Account is a self-directed brokerage account with Public Investing, member FINRA/SIPC. Deposits into this account are used to purchase 10 investment-grade and high-yield bonds. The 6.9% yield is the average annualized yield to maturity (YTM) across all ten bonds in the Bond Account, before fees, as of 8/28/2024. A bond's yield is a function of its market price, which can fluctuate; therefore a bond's YTM is “locked in” when the bond is purchased. Your yield at time of purchase may be different from the yield shown here. The “locked in” YTM is not guaranteed; you may receive less than the YTM of the bonds in the Bond Account if you sell any of the bonds before maturity, or if the issuer calls or defaults on the bond. Public Investing charges a markup on each bond trade. See our Fee Schedule. Bond Accounts are not recommendations of individual bonds or default allocations. The bonds in the Bond Account have not been selected based on your needs or risk profile. You should evaluate each bond before investing in a Bond Account. The bonds in your Bond Account will not be rebalanced and allocations will not be updated, except for Corporate Actions.Fractional Bonds also carry additional risks including that they are only available on Public and cannot be transferred to other brokerages. Read more about the risks associated with fixed income and fractional bonds. See Bond Account Disclosures to learn more.*********************************************************************FinChat.io is The Complete Stock Research Platform for fundamental investors.With its beautiful design and institutional-quality data, FinChat is incredibly powerful and easy to use.Use our LINK and get 15% off any premium plan:https://finchat.io/chitchat *********************************************************************Bluechippers Club is a tight-knit community of stock focused investors. Members share ideas, participate in weekly calls, and compete in portfolio competitions.To join, go to Blue Chippers and apply! Link:https://bluechippersclub.com/*********************************************************************Disclosure: Chit Chat Stocks hosts and guests are not financial advisors, and nothing they say on this show is formal advice or a recommendation.
In this episode, host Alexanda Takei, Director at Ruckus Games, sits down with Spike Laurie, Partner at Hiro Capital, to dissect gaming finance's grim reality in 2025. The conversation starts with a discussion on the industry's downturn, marked by studio closures and a reduction in funding, particularly at the Series A level. Venture capital, once a goldmine for game studios, is now retreating, and if not retreating, shifting many of their investments to infrastructure. The duo discuss hard questions such as founders' frustrations that VCs have set the bar too high for the products they are making, whether investing in infrastructure actually sidesteps content risk (given the clients of ‘picks and shovels' are venture-backed gaming studios), and whether a fund would ever return raised capital back to their LPs given the recent market's low returns. They discuss what options founders have in 2025 and what Hiro may be looking for as they deploy Fund II ($340M USD). They also discuss Snowprint Studios' sale to MTG and how that relates to fund strategy in games. The episode concludes with a look at what the future holds for gaming VC in 2025, with a focus on the importance of backing resilient teams and innovative IP.We'd also like to thank AWS for Games for making this episode possible. AWS for Games aligns purpose-built game development capabilities — including AWS services like Amazon GameLift as well as solutions from AWS Partners — to help game developers build, run, and grow their games. For more information, visit https://aws.amazon.com/gametech/If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
In this episode of the Naavik Gaming podcast, host Niko Vuori welcomes back Luke Barwikowski, founder and CEO of Pixels.xyz, to discuss whether Play-to-Earn mechanics can, in fact, be sustainable. Luke shares the evolution of Pixels, its unique approach to Play-to-Earn gaming, and the strategies that have led to significant user growth (10 million registered users) and revenue generation (over $20 million in the past 12 months). The conversation delves into the sustainability of Play-to-Earn models, the importance of data-driven decision-making in game monetization, and the future plans for expanding the Pixels ecosystem. Luke also shares insights into the current state of web3 player demographics and geographic player concentration, the monetization strategies being employed, and the role of DAOs in shaping the future of gaming.We'd also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at https://www.overwolf.com/.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
This week, it's our January Roundtable Episode where we will all bring a topic in gaming to the "table" and discuss. This week's topics include AI, Bungie New Player Experience (revisited) and 7 Major Events in the Gaming Industry that will make or break 2025". We also go over the last THIS WEEK IN DESTINY before the new Episode 3: Heresy drops this week. You can watch the video version of this show on our YouTube channel (link below). Welcome to Guardian Down Cast: A Destiny Podcast...if you love to play the game Destiny 2, you've come to the right place. We're a podcast community full of like minded Guardians who love the game. Have you ever wondered who that gamertag next to you is in a raid? Where are they from? How did they find Destiny? Well, it's our mission to hear the stories of our Destiny community, wherever that may be. We report the latest updates and news within the game and community and we're a podcast that emphasizes our community, because without it, it's just not the same Destiny. That's why our show motto is "Guardian Down Cast...your stories, your community...your Destiny. RNGGator on X Kingsleymac on X ToddtheGatr on X Join GDC on X... See the show LIVE on YouTube... ...join in the conversation in our GDC Discord Want to leave us a voicemail for the show? Check out our brand new site! Want to give back to our show and community? Join our Patreon Community! GDC Instagram Apple Music GDC Song Playlist GDC Spotify Song Playlist
#playstation5 #PS5 #ps5pro #xbox #gtavi #Fable #2025games Tonight @HargeetChani1, and I discuss all the gaming news of the last week and more... Hargeet's new book : https://shop.chani.us/ Hargeet can be found on Discord at "HChani" on YT: @HargeetChani1 Steam ID: https://steamcommunity.com/id/TheGamerFonz/ Follow Me: @JFonzerrelli on Twitter Email Contact: TheGamerFonz@Gmail.com
The intersection of anime, games, and technology takes center stage in this episode. Host Aaron Bush is joined by Kun Gao, a serial entrepreneur known for co-founding Crunchyroll, the world's leading anime streaming platform, and now charting new paths in the games industry with GGWP, an AI-driven moderation platform, and Forge, which is enabling direct-to-consumer loyalty programs for games teams. In this conversation, we explore the many lessons Kun learned from scaling Crunchyroll and navigating high-profile dealmaking with IP companies and stakeholders like The Chernin Group and Sony. We then dive into the founding stories of GGWP and Forge, unpack the big ideas behind both companies, and dig into how more interconnected loyalty programs can empower game developers to create deeper, more valuable connections with their players. This episode is packed with insights into Kun's entrepreneurial process, so make sure to tune in!We'd also like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming practice, "Lightspeed Gaming," the firm is investing from over $7B in early- and growth-stage capital — the by far largest fund focused on gaming and interactive technology. If you're interested in learning more, go to https://gaming.lsvp.com/If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.Who's On:Guest - Kun Gao: https://www.linkedin.com/in/kungao/ Host - Aaron Bush: https://www.linkedin.com/in/aaron-bush-846b8185/ Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
How does one shatter the confines of convention to forge a groundbreaking legacy? In this episode of The Game Changing Attorney Podcast, Michael Mogill sits down with legendary video game designer Cliff Bleszinski, who discusses his inspiring journey from avid gamer to trailblazing creator. Cliff's unrelenting drive for creativity and excellence not only helped him create iconic games but also mirrors powerful business strategies that transcend industries. Here's what you'll take away: How unwavering passion and determination can turn any enthusiast into a standout leader in their industry Why success in intricate projects demands a seamless blend of creativity and technology, underscoring the power of collaboration and effective leadership How thriving in a rapidly changing landscape requires adaptability to navigate cultural shifts with confidence Cliff's insights provide a masterclass in leadership and innovation, challenging the status quo to achieve exceptional outcomes. ---- Show Notes: 00:00 – Introduction 03:11 – Cliff's Journey from Gamer to Game Designer 06:05 – The Creation of Jazz Jackrabbit and Unreal 09:48 – Building Unreal Engine and Shaping the Future of Gaming 14:32 – Gears of War: Revolutionizing Third-Person Shooters 19:58 – Balancing Player Expectations with Creative Freedom 22:24 – Crunch Culture in the Gaming Industry 26:49 – Diversity and Inclusion in Gaming: Progress and Challenges 30:21 – Lessons in Success, Failure, and Reinvention 45:34 – Final Thoughts and Takeaways ---- Links & Resources: Space Invaders Epic Games Gears of War Fortnite Boss Key Productions Microsoft Word Simon & Schuster Legend of Zelda Atari Mario Sonic the Hedgehog Call of Duty Twitch Rocky Balboa Apollo Creed Nintendo Switch TikTok Super Bowl NCAA Xbox 360 YouTube The Rockefellers Facebook Virtual Reality Peloton ---- Listening to this episode but want to watch it? Check it out on Spotify. Do you love this podcast and want to see more game changing content? Subscribe to our YouTube channel. ---- Past guests on The Game Changing Attorney Podcast include David Goggins, John Morgan, Alex Hormozi, Randi McGinn, Kim Scott, Chris Voss, Kevin O'Leary, Laura Wasser, John Maxwell, Mark Lanier, Robert Greene, and many more. ---- If you enjoyed this episode, you may also like: Episode 285 — Morgan Housel — Mastering the Psychology of Wealth: Beyond Money and Success Episode 222 — Colin O'Brady — Reach For Impossible: Crossing Antarctica Alone Episode 199 — Jesse Cole — Change the Game, Break the Rules, and Create an Unforgettable Experience
Today, we dive deep into the world of gaming innovation with a guest who's been at the forefront of some of the industry's most exciting trends — from enabling user generated content to launching the first commercially successful game leveraging AI agents.In this conversation, our host, David Taylor, sits down with Ran Mo, the Founder and CEO of Proxima, to unpack the lessons learned from Proxima's success with the viral sensation Suck Up!, a game developed where players act as vampires that must convince AI citizens to let you in their home so you can suck their blood. Ran is also the former Head of Central Product Management at Electronic Arts and oversaw the development of UGC systems for iconic franchises like The Sims and Skate. He also shares his thoughts on the future of gaming, from the role of AI and UGC to the innovations that could define the next generation of experiences.We'd also like to thank TikTok for making this episode possible. In a dynamic gaming market where a majority of games fail within three years, TikTok has become a critical partner in helping games achieve long-term player retention and substantial revenue growth. Learn more: https://bit.ly/LiveOpsProgramNAVPodcast If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
The role of community management in gaming has never been more critical. In this episode, our host Alexandra Takei, Director at Ruckus Games, joins Andrew Beegle, founder of Beegle Productions and Gravity Gang, and Tim Smith, co-founder of Cohezion AI, to discuss the evolving discipline of community management.Together, they explore the transformation of community roles over the past decade, from the decline of forums to the rise of Discord and influencer-driven strategies. The discussion highlights best practices for engaging communities early in development, balancing transparency with managing expectations, and leveraging tools like AI to scale engagement. They also address the nuanced dynamics of working with influencers and measuring community health pre and post-launch.If you're navigating the challenges of building a loyal player base in a saturated market, this conversation provides actionable insights and strategies to thrive in 2025, including the groups must-have software tools for community development and predictions for headwinds community organizations will face heading into a content saturated market. We'd also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at https://www.overwolf.com/.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
2024 was a hard year for people who make games — the industry saw mass layoffs and increasing consolidation. But for the people who play them, releases didn't slow down.Indie developers released games like the monster-hunting game "Palworld" and "Animal Well," an expansive puzzle game.Big developers moved some releases back — like new additions to the "Assassin's Creed" and "Grand Theft Auto" series. Remakes of legendary titles from the "Silent Hill" and "Final Fantasy" series delighted longtime fans. And "Legend of Zelda: Echoes of Wisdom" saw Princess Zelda take a leading role. In this installment of Game Mode, we get into the video games of 2024 and what this year can tell us about the state of the video game industry.Want to support 1A? Give to your local public radio station and subscribe to this podcast. Have questions? Connect with us. Listen to 1A sponsor-free by signing up for 1A+ at plus.npr.org/the1a.Learn more about sponsor message choices: podcastchoices.com/adchoicesNPR Privacy Policy