Love video games? IGN's Podcast Unlocked is your source for everything Xbox One. If you live and breathe Halo, Gears of War, Forza, and more, Podcast Unlocked has you covered. Tune in every week for the latest video game news for Xbox One and Xbox Live junkies around the globe.
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Xbox continues its spending spree, buying Activision-Blizzard for almost $70 billion. We spent almost the entire podcast discussing it, from future game exclusivity to Microsoft's role in cleaning up Activision Blizzard's toxic workplace culture to whether or not so much consolidation is a good thing for the video game industry. Join us for the biggest Xbox story of the year (because we can't imagine anything else in 2022 topping this)!
We have a random assortment of Xbox topics to discuss this week, from Dying Light 2's supposed 500-hour play time, Amazon getting the Fallout TV show off the ground with a big name attached, Xbox Game Pass landing another big third-party game on day one, and more!
Happy New Year! Xbox Game Pass gets 2022 started in a big way - by dropping the entirety of Mass Effect: Legendary Edition onto Game Pass. We discuss the legendary RPG series, the importance of its presence on Game Pass, and more. Plus: what we played over the holiday break (hint: Halo Infinite multiplayer), Tencent's stealthy infiltration of the games industry, and more!
The hosts of IGN's four major podcasts (Game Scoop, Unlocked, Beyond, and NVC) unite, Avengers-style, to discuss 2021's biggest games on each platform, as well as look ahead to what's coming in 2022. We hope you enjoy this special episode!
Now that Halo Infinite's campaign has been out for a little while, it's time to go into full spoiler mode and discuss our thoughts on the story! Find out what we thought of the (Legendary) ending, Cortana, Master Chief, The Pilot, The Banished, and more! WARNING: Do NOT listen to or watch this episode if you haven't finished the Halo Infinite campaign yet/don't want to be spoiled. Or just skip ahead to the 1:14:30 mark to avoid Halo Infinite spoilers and go right to our recap of Xbox-centric announcements from The Game Awards.
This week's episode is all about Halo Infinite. We can FINALLY talk about it now that the review embargo has lifted. We discuss everything we did and didn't like about Master Chief's glorious return,. but don't worry – this conversation is spoiler-free. We'll do a full Halo Infinite spoilercast on next week's episode.
Happy holidays! As we push into the final (huge) month of the Xbox year, we discuss Amazon's rumored Mass Effect TV show. Can it work? Who should it focus on? Who should star in it? Plus: Halo Infinite multiplayer impressions, Scalebound's director speaks candidly about the canceled Xbox exclusive, and more!
Our second episode this week tackles the biggest topic in the Xbox world right now: Halo Infinite. From the surprise early release of the free-to-play multiplayer suite to our impressions of the campaign, we spend a lot of time talking Halo. But we also spend a lot of time talking about the top 5 best original Xbox games ever in celebration of the console's 20th anniversary. Join us!
Xbox creator Seamus Blackley joins us for a special episode commemorating the 20th anniversary of Xbox. He shares stories from the early days of building the Xbox at Microsoft, discusses what he thinks of Xbox and the gaming industry now, and much more!
Our Xbox crew spends a ton of time digging into the just-released masterpiece that is Forza Horizon 5, including why we love it, and we feel like it's finally getting its due as a series after all these years. Plus: we're less enthusiastic about Call of Duty: Vanguard, huge games like Diablo 4, Overwatch 2, and Marvel's Midnight Suns get delayed, and more!
Is id Software moving onto Quake after Doom? Job postings suggest that might be the case, and we discuss what we'd like to see out of what would be Xbox's next major exclusive first-person shooter. Plus: Miranda and Ryan tell you about their visit to 343 Industries to play Halo Infinite, Sega and Microsoft forge a new partnership, and more!
With six minutes of new Halo Infinite campaign footage to chew on, we spend a lot of time in this episode reacting to the footage we've all been waiting over a year to see. We talk about the open world, the improved graphics, the ray tracing (or the lack thereof), the boss battles (?), and more! Plus: Halo's former art director stars a new studio at EA, and we dream about what he might be making. Also, don't miss Echo Generation and Moonglow Bay on Xbox Game Pass this week!
A plethora of new details about Avowed emerged this last week from Windows Central's Jez Corden who reports that it's deep into development and will feature destructible environments, and elements Pillars of Eternity fans are familiar with. We brought Jez on the show to discuss his Avowed piece along with Miles Dompier, also of Windows Central. In addition to Avowed, Xbox news has not slowed this week with a livestream planned in November, new options when repairing your consoles, and even a mini-fridge that sold out in minutes. All of that and more this week on Podcast Unlocked!
It's the busy fall games season and we've got a LOT to talk about, from Forza Horizon 5 preview impressions (spoiler: it's absurdly good) to Back 4 Blood first impressions, the Grand Theft Auto Trilogy remasters being real, Ubisoft's latest uninspiring announcement in Ghost Recon Frontline, and more. Plus a special show announcement!
Xbox boss Phil Spencer reaffirms his commitment to supporting the Japanese game market and Japanese-developed games. We discuss what needs to happen and what we'd like to see. Plus: our impressions of Big Team Battle in Halo Infinite's second weekend of multiplayer test flight #2, and more!
Two big topics dominate this week's episode. First and foremost is our recap and analysis of the first weekend of the second Halo Infinite multiplayer test flight. We were all incredibly impressed by what 343 has put together so far. And second, we discuss the unexpected news that Square Enix-owned Crystal Dynamics, makers of Tomb Raider, will be partnering with Microsoft's The Initative studio on development of Perfect Dark. Join us!
Battlefield 2042's short delay has set up a heck of a Fall/holiday season for first-person shooter fans. We discuss each of the five major FPS games out between now and the end of the year: Far Cry 6, Back 4 Blood, Call of Duty: Vanguard, the aforementioned Battlefield 2042, and Halo Infinite. And please welcome back guest panelist NeoGameSpark!
Beloved original Xbox classic Star Wars: Knights of the Old Republic (aka KOTOR) is back as...a timed PlayStation 5 exclusive? We discuss the strange circumstances of this long-awaited revival, from the exclusivity deal to the developer behind it and more. Plus: we get psyched for Halo Infinite's next multiplayer test flight, Grand Theft Auto 5's next-gen edition gets delayed, and more!
Alan Wake is back and we are incredibly excited. Will this lead to the long-awaited sequel? We discuss... Plus: it's time to give Psychonauts 2 its flowers after an incredible journey that began in the early days of the original Xbox, so we do just that on this episode. Also: Miranda's "meh" reaction to Call of Duty: Vanguard's multiplayer beta, and more!
Halo Infinite finally has a release date, and it's not what any of us would've guessed. We analyze what the December date may or may not mean, celebrate both the unsurprising special-edition Halo controller and the definitely-surprising special-edition Halo Infinite Xbox One, discuss the negative reaction to the Saints Row reboot, give our hands-on impressions of Far Cry 6, and more!
We recorded this episode live immediately following the Xbox Showcase at Gamescom. We discuss why we thought this was a poor overall showing for Xbox due to pacing and notable game absences like Halo Infinite, Bright Memory Infinite, Scorn, and CrossfireX. But we also go over the really cool stuff, like the Forza Horizon 5 custom controller, xCloud coming to console, new indies like Midnight Fight Express, and more!
A credible rumor suggests that Rockstar is preparing to release an Unreal Engine remaster of the Grand Theft Auto 3/Vice City/San Andreas trilogy. We discuss the technical side of that, the financial side of it, which one we're most excited to dive back into, and more. Plus: a spoiler-free discussion of the latest Xbox exclusive, Twelve Minutes, now that the review embargo has lifted, our thoughts on Call of Duty apparently going back to WWII once again for Call of Duty: Vanguard, and more!
Xbox announces its big Gamescom event. We make our predictions for what we think we're going to see, along with what we think we might not see at this particular event. Plus: our highlights from the second Xbox Twitch indie showcase, Dead Space's maybe-earlier-than-expected release date, what we want from Trey Parker and Matt Stone's new South Park game, what Mass Effect: Legendary Edition's strong sales mean for Mass Effect 4, and more!
It was a big weekend for Xbox. In this episode we break down the different modes and experiences we tried in the Halo Infinite tech preview, share thoughts on The Ascent, and explore the question that will never die: does Halo need a Battle Royale?
EA's just-announced Dead Space remake leads us to discuss whether or not EA has turned the corner and started to re-earn gamers' trust. Plus: our impressions of Microsoft Flight Simulator on Xbox Series X and S, a bit on Death's Door, The Coalition's Unreal Engine 5 tech demo, Halo Infinite's imminent multiplayer tech test, and more! (P.S. This was recorded prior to Microsoft's earnings call.)
Reactions to Ubisoft's new Tom Clancy-universe-blending first-person shooter XDefiant have been polarizing, to say the least. We spend the bulk of the show discussing the controversial game announcement, from the challenges it faces to why it's upsetting some Clancy game fans to where the Clancy games go from here. Plus: Miranda shares her hands-on impressions of Psychonauts 2, and more!
With word from Battlefield 2042 developer DICE that cloud computing will soon level up the capabilities of first-person shooters, we discuss what we'd like to see and what we think we'll see. Plus: what we hope the studio formerly known as DICE LA will be up to next, Dark Souls 3's new FPS Boost on Xbox Series, and more!
In this episode of Unlocked, the crew joined by Taylor Lyles discusses Microsoft's team up with All-4-One for a neat "I Swear" Xbox All Access remix, revisits the Phil Spencer interview from Unlocked 500, theorizes what could be happening with a rumor about Kojima and Xbox Cloud Gaming, and plenty more.
We celebrate the 500th episode of IGN's long-running Xbox podcast in the best way we can think of: by hanging out with the Head of Xbox himself, Phil Spencer, who has been at Xbox since Day One. We talk to Phil about the past, present, and future of Xbox as the brand turns 20 this year. Join us!
This episode was recorded live immediately after the Xbox Extended Showcase, hosted by Gamertag Radio's Parris Lilly. Parris joins us for this episode to discuss big games (like Halo Infinite, Redfall, Starfield, Forza Horizon 5, and many more), stunning indie gams (like Replaced, 12 Minutes, Somerville, and more), whether or not this was Xbox's best E3 presentation ever, and more!
As E3 2021 looms, it's time for our annual E3 predictions episode! We make a dozen total predictions about what we think we're going to see at Xbox's E3 press conference. And then make sure to join us live for our Xbox E3 press conference pre-show, starting at 9:30am PT/12:30pm ET on Sunday, June 13!
As E3 2021 looms, the big games are starting to show their hand. We discuss the recent gameplay reveals for Far Cry 6 and Dying Light 2 – both of which also got firm Fall release dates. Plus: Bungie's next project, Microsoft Flight Simulator does some housekeeping to maybe get ready for its Xbox Series X release, and more!
Microsoft takes full control over Obsidian's Outer Worlds franchise from Private Division, so we discuss what that means for the future. Plus: Starfield's release window becomes clearer, No Man's Sky gets a thematically appropriate Mass Effect Easter egg, and more!
Mass Effect: Legendary Edition is out and we spend most of the show discussing it, from whether or not it was worth the wait (hint: it was), to what we think of Mass Effect 1's quality-of-life upgrades, to how it holds up in 2021, and more! Plus: impressions of the upcoming Xbox exclusive The Ascent, new Xbox Game Pass games for the month of May, and more!
As Fable and Gears of War's next-gen tech is revealed, we discuss what their new engines mean for the future of those franchises - and the franchises around them. Plus: our impressions of Resident Evil Village, 12 Minutes, what we want from the new list of publishers who've confirmed they'll attend E3 2021, and more!
Halo Infinite details its impressive PC features and options, leading some of the Unlocked crew to ponder whether to stick with it on Xbox or move to PC. Plus: the Xbox Compatibility Team drops another batch of FPS Boost games, a trademark gets filed for Sunset Overdrive by...Sony?!, and more!
The Xbox compatibility team delivers again by boosting a ton of fairly recent EA games -- including Battlefield V and Titanfall 2 -- up to 120fps on Xbox Series X. Plus: Respawn incubates a new game, It Takes Two gets off to a well-deserved great start, we debate the effect of Sony delisting Cyberpunk 2077 from the PlayStation Store on the game's Xbox sales, and more! (Note: this episode was recorded prior to Microsoft's Q3 earnings call.)
Another big week for Xbox! We talk about why we think xCloud's long-awaited Apple/iOS rollout is key for the future of the Xbox platform, Discord turning down Microsoft's $10 billion offer, Psychonauts 2 and Xbox's underrated 2021 lineup, Resident Evil Village's next-gen specs, and more! Spawn on Me host Kahlief Adams joins us to discuss the DICE Awards he's hosting this week as well. Tune in!
The gaming community is buzzing about a hot rumor that Microsoft is in talks with legendary game developer Hideo Kojima to develop his next game for Xbox. We humor the rumor and discuss what it would mean for Xbox, as well as what kind of game we'd like to see Kojima make for Microsoft. Plus: how you can have a chance to play Forza Motosport this year, the tragedy of Ninja Gaiden Black's lost source code, and more!
Xbox Game Pass is on such a roll that it's landing first-party Sony games now! MLB The Show 21 is a huge get for Game Pass. We discuss MLB's smart, forward-thinking move as well as the incredibly momentum of the Game Pass service in general. Plus: E3 is back...sort of...we discuss Xbox's new $500 wireless headphones, and more!
With Sledgehammer reportedly back in the Call of Duty business and prepping a World War II-set video game for this year's entry in the series, we discuss whether we even want another WWII-set CoD. Plus: It Takes Two is excellent, the ID@Xbox stream was a fantastic show of a ton of great new games (many of which are going straight to Xbox Game Pass), CD Projekt Red changes its plans as they continue to try and rebound from Cyberpunk 2077's disastrous launch, and more!
One of 2021's big releases, Gotham Knights, just got pushed to 2022. We discuss what it means not just for that game, but for Rocksteady's Suicide Squad: Kill the Justice League as well. Plus: Xbox Live gets rebranded, Microsoft might be buying Discord, we've got an ID@Xbox showcase to look forward to this week, and more!
Bethesda held a fantastic roundtable discussion with Phil Spencer and some of the Xbox leadership team, and we discussed our impressions of the first big post-acquisition event, from Phil's comments on exclusivity to his admiration of the id Tech engine to the avalanche of Bethesda games that are now on Xbox Game Pass. Plus: our impressions of the excellent new Xbox Wireless Headset, Halo Infinite's fun new gameplay trick, and much more!
Big Xbox news this week as European and American regulators sign off on Microsoft's acquisition of Zenimax and Bethesda, making the acquisition official. What will Microsoft do next? Which games will be exclusive? We discuss that and much more on this topic. Plus: what other new Xbox surprises await in 2021, WTF do Pringles' Halo Infinite "Moa Burger"-flavored potato chips taste like, and more!
Lots of BioWare news to discuss this week, from Anthem's cancellation to Henry Cavill (aka Superman aka Geralt)'s Mass Effect project to Dragon Age 4 no longer being a live-service game. Plus: Xbox's Aaron Greenberg downplays recent Elden Ring rumors, Battlefield for next-gen gets more help within EA, and more!
The Xbox backwards compatibility team flexes their muscles again with FPS Boost, an unexpected and awesome new improvement to back-catalog games. We celebrate the new feature. Plus: Diablo 2's long-rumored remaster has us super excited, we wonder what's next for Bungie as the studio expands, March's Games With Gold revealed, and more!
We discuss the return of Six Days in Fallujah, a resurrection of a canceled 2009 game based on real-world events, including its A-list team of ex-Bungie developers and what they've said about the controversial project so far. Plus: we're excited about the just-announced Xbox Wireless Headset, Microsoft creates a new Fallout-themed company to oversee the Bethesda acquisition, and more!
With a job posting suggesting that 343 Industries is spinning up a new Halo game besides Halo Infinite, we speculate on what it might be – and decide we want a Halo horror game. Plus: our impressions of Xbox exclusive The Medium, Grand Theft Auto 5's unstoppable run and what we want from GTA 6, and more!
To quote a line from Halo 2 in describing Mass Effect: Legendary Edition: "There are those who said this day would never come. What are they to say now?" Yes, we're talking about the long-awaited remaster of BioWare's beloved sci-fi RPG trilogy. We've seen it, and we want to tell you all about it. Plus: Xbox's baseball-game curse is finally lifted – a year earlier than expected too! – and EA surprised everyone with the return of a college football game. Please welcome special guests Kat Bailey and Cam Hawkins this week!
What a week! There's so much to discuss on this episode, from Microsoft shockingly doubling the price of Xbox Live Gold only to just-as-shockingly walk it back later that same day, to the insane new Star Wars: Knights of the Old Republic rumor, to Vicarious Visions merging into Blizzard to work on...Diablo 2 (!), and more!
The new Lucasfilm Games publishing umbrella once again dominates our conversation this week, as the first new non-EA Star Wars game in a decade gets announced. We discuss Ubisoft and Massive's upcoming open-world Star Wars adventure, including what it might be, what we hope it is and isn't, what it means for The Division, and more. Plus: Ninja Gaiden's creator would be "honored" to work with Microsoft again, and more!