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Send us a textWelcome to the special 2025 Halloween Episode, All Fallens Eve! A new, spooky adventure awaits.Theme song by Ryan Springman. Website: https://www.notherrealm.com Instagram: https://www.instagram.com/notherrealmpodcast/ Twitter: https://twitter.com/NotherRealm YouTube: https://www.youtube.com/@notherrealm TikTok: https://www.tiktok.com/@notherrealm
Cold Open It's the end of the world as we know it—and the party's still arguing about who's carrying the rations. In this episode of the RPGBOT.Podcast, we prepare for the Fall of Humanity the only way we know how: by taking notes, rolling dice, and arguing about whose apocalypse prep list includes “50 feet of rope” and whose just says “vibes.” Whether your campaign ends with zombies, eldritch gods, or a total collapse of civilization, we're here to help you face the end times like true heroes—confused, underprepared, and hilariously optimistic. The RPGBOT.net Christmast Gift Recommendation Are Coming! Fall is in the air, and that means two things: pumpkin spice and impending doom in your campaign notes. But before the frost settles and your dice freeze in place, don't forget—the annual RPGBOT.net Christmas Gift Recommendations are just around the corner. We've scoured the multiverse to find the best gifts for your favorite gamer, GM, and dice-hoarding friend, so keep an eye on RPGBOT.net for the upcoming list! Show Notes In this episode, the RPGBOT crew explores how to prepare for the fall of humanity in tabletop RPGs—and how to do it with style, panic, and at least one functioning flashlight. We dive into post-apocalyptic campaign design, survival mechanics, and how to create compelling worldbuilding after the apocalypse that still leaves room for hope, laughter, and player chaos. We discuss how to run post-apocalyptic campaigns in D&D, Pathfinder, or other TTRPG systems, how to integrate survival challenges and resource scarcity into storytelling, and how to design meaningful player choices in settings where civilization has completely collapsed. Expect dark humor, dramatic flair, and at least one debate about whether your cleric can purify canned beans. This episode is packed with game master advice on creating factions, managing tone in grimdark worlds, and finding emotional balance between despair and determination. We'll also talk about how to keep your players invested in a setting that's literally falling apart around them—because even after the world ends, you still need teamwork, trust, and a good initiative roll. Topics Covered: How to run post-apocalyptic campaigns in D&D or Pathfinder Preparing players for civilization collapse and survival challenges Building believable factions after the fall of humanity Integrating scarcity, resource management, and desperation into storytelling Balancing tone and tension in grimdark and survival RPGs Creating hope and emotional stakes in despair-driven worlds Using worldbuilding to reinforce narrative consequences Why the end of the world is the perfect time to make new friends (and enemies) Key Takeaways Survival is more than hit points. Post-apocalyptic storytelling shines when moral dilemmas and emotional endurance matter as much as physical survival. Factions are the new nations. The fall of humanity gives rise to new power structures, ideologies, and conflicts that define your worldbuilding. Hope matters. Even in despair-driven worlds, small acts of kindness or faith can make your campaign unforgettable. Tone is everything. Knowing when to inject humor—or withhold it—keeps players engaged and the story grounded. Scarcity drives creativity. Limiting resources forces inventive problem-solving and adds depth to gameplay. Player agency is crucial. The choices your characters make when everything is lost reveal who they truly are. And While You're Thinking About Gifts! While you're thinking about the perfect gifts for your favorite gamers, don't overlook Randall's novella Malecon—a thoughtful, evocative story about identity, reflection, and finding light in the darkness. It's the perfect stocking stuffer for anyone who loves a good narrative arc—and it pairs nicely with a warm drink and the quiet hum of a dying generator. Pick up Malecon today, and remind yourself that even after the end of the world, good stories endure.
Chris McAuley writes prose novels, magazine short stories, video and tabletop games, and audio dramas. Together with Bram Stoker's Great-Grand nephew Dacre Stoker, he has created the StokerVerse franchise. He has penned the sequel to Dracula, which will be released by Scar Comics later this year. He also collaborated with Babylon 5 actress Claudia Christian to create a science fiction universe currently being fleshed out and coming along nicely as a series of games, novels, and comic books. In addition to this, Chris has worked on Doctor Who, Star Wars, and, most recently, the Terminator franchise.Accolades:Chris has earned the Reggie Bannister Award for excellence in Horror writing and is nominated for a similar science-fiction award. CMP will publish Blood & Verse – the collaboration with Jeff Oliver and Dan Verkys. This is his first foray into the world of Lovecraftian poetry.Other Credits Include:– Dracula The Return: Cult of the White Worm. This is the only official comic book sequel to Bram's Stoker's Dracula, co-written by Bram Stoker's great-grandnephew Dacre Stoker.– Dracula: Dark Reign: A video game set in the StokerVerse franchise (co-owned by Chris McAuley and Dacre Stoker). Play Jonathan Harker as he escapes Castle Dracula and beyond the pages of Bram Stoker's original novel-Star Trek: Encounters: Chris has worked with the legendary Star Trek actor Walter Koenig to craft an original story set in the Star Trek universe for Paramount's Star Trek Encounters Magazine.– Dark Legacies: A comic book series co-created with Sci-Fi legend Claudia Christian (Babylon 5). Illustrated by 2000AD / Preacher / The Boys comic book artist, the Legendary Glenn Fabry.– Doctor Who: Chris has contributed stories in recent Doctor Who annuals and anthology books. He has also written audio dramas set in Doctor Who and now writes for The Doctor Who Magazine. Current series showrunner Russell T. Davis has recently congratulated him for his work.– The Terminator: Chris has written for the official Terminator and Terminator 2 RPGs. His stories are now considered canon in the universe by the franchise owners Studio Canal. He is also currently working on another ‘top secret' Terminator project!Classic Monsters Audio Range: Chris has written several horror audios featuring classic monsters such as Dracula, The Phantom of the Opera, and the Wolfman and published by BBV, best known for their ‘Worlds of Doctor Who' range.The StokerVerse RPG: A Tabletop RPG set in the massively successful world of the StokerVerse. It's a gothic horror franchise based in Bram Stoker's universe, co-owned and created by Chris and Dacre Stoker. This was published by Nightfall Games and illustrated by 2000AD / Warhammer legendary artist Clint Langley.Three Musketeers Vs. Cthulhu: Set in the Renaissance era and featuring Lovecraft's famous monsters, this is a novel, comic book, and now Tabletop RPG series. Published by Chaosium Games – one of the largest role-playing game companies in the world – who also own the ‘Call of Cthulhu' game rangeMan O War: Working with the legendary William Shatner, this comic book adventure boldly takes readers to Mars, where a wealthy industrialist attempts to unravel a conspiracy threatening to take down the Earth's government.Along with all of this, Chris is a regular contributor to prestigious magazines and anthologies such as Lovecraftinia, Madame Grey's Book of Horror, Schlock, Doctor Who: Cosmic Masque, Phantasmagoria, Time and Space Magazine and has also edited several books in the horror and science fiction genre. Support this show http://supporter.acast.com/houseofmysteryradio. Hosted on Acast. See acast.com/privacy for more information.
The crew go talk to a bunch of nerds and despite their most sincere efforts to be nice and polite, they are met with nothing but hostility and rudeness.
It's Halloween, a year after Santa Baby and his elves escaped the North Pole. We catch up with the crew who have started their own Real Estate company in Malibu. The group heads out to check out their new listing and set up for their open house...Content Warning: Strong Language, Comedic Danger, Gunshots and Violence
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Unsere beiden Jenseits-Matrosen begeben sich auf eine eher erfolglose Erkundungs-Mission, während Petrus deutlich mehr Fortschritte macht. Dann jedoch erscheint die neue starke Frau des Konglomerats – und ein wilder Kampf beginnt.Achtung: Dies ist keine ganz normale Podcast-Episode! Sie wurde live vor Publikum in Köln während unserer Tour im April 2025 aufgezeichnet. Es ist deswegen etwas lauter als sonst und alle Soundeffekte, die Du hörst, wurden vor Ort mit allerlei Krimskrams von einem freiwilligen Foley-Artist aus dem Publikum erzeugt!Du hörst die Kerkerkumpels, das Pen & Paper Hörspiel. Die Geschichte, die du hörst, ist live improvisiert. Ob unseren Charakteren eine Aktion gelingt, entscheiden die Würfel!Intro/Outro:Sprecherin: Carolin SabathSound- & Musikquellen:"Heart: Absolution" by tabletopaudio.com"Metropolis Fanfare" by tabletopaudio.com"Terror in the Woods" by tabletopaudio.comAll sounds from tabletopaudio.com are licensed under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License (CC BY-NC-ND 4.0).Mehr Infos zu unseren Aktionen und Werbepartnern findest du auf https://kerkerkumpels.de/links/aktionen/Unsere allgemeinen Datenschutzrichtlinien finden Sie unter https://art19.com/privacy. Die Datenschutzrichtlinien für Kalifornien sind unter https://art19.com/privacy#do-not-sell-my-info abrufbar.
When you stare too long into the darkness, sometimes the darkness stares back—and then asks about your dice pool. In this episode, the RPGBOT.Podcast team sits down to answer your burning questions about Hunter: The Reckoning, exploring the mechanics, the danger system, and how desperation turns ordinary people into extraordinary survivors in the World of Darkness. Listen to More “How to Play” Episodes If you're enjoying our dive into Hunter: The Reckoning, don't forget that the RPGBOT.Podcast has a full library of “How to Play” episodes. From character creation deep dives to storytelling techniques, our series covers everything you need to master the rules and refine your table craft across dozens of RPG systems. Check them out wherever you get your podcasts or at RPGBOT.net. In this episode, the RPGBOT.Podcast team returns to the streets of the World of Darkness to tackle your questions about Hunter: The Reckoning 5th Edition. We explore the tension-filled systems that make this RPG shine—how desperation and danger drive character decisions, how touchstones shape humanity, and how advancement challenges players to think beyond combat. Whether you're a seasoned storyteller or a new recruit in the Vigil, this conversation breaks down how to make every session more immersive, terrifying, and narratively rich. From balancing narrative structure and GM adaptability to handling willpower, character death, and supernatural threats, the hosts share insights from their own gameplay experiences. The discussion emphasizes how the game rewards creative problem-solving, highlights the cost of recklessness, and reminds us that survival in the World of Darkness is never guaranteed—but the story is always worth telling. Key Takeaways Comfort and Familiarity: Players familiar with World of Darkness mechanics will find Hunter: The Reckoning intuitive and adaptable. Character Creation Depth: Builds are diverse, allowing players to create unique characters tied to strong personal motivations. Strategic Gameplay: The system encourages planning, investigation, and social maneuvering over brute force. Desperation and Danger: These twin systems heighten tension, push risk-taking, and shape the tone of each session. Touchstones Matter: These connections to humanity define character motivation and are key to long-term survival. Advancement and Pacing: Growth is deliberate, rewarding sustained engagement and narrative reflection. Narrative Engagement: Player investment in the story directly affects the tone and momentum of play. Recklessness as a Theme: The system tempts players toward dangerous choices, reinforcing the tone of moral decay and survival. Party Synergy: Character variety encourages complementary roles and interdependent strategies. Storytelling is Core: The emotional and thematic narrative remains the heart of any World of Darkness game. Join the RPGBOT Patreon If you want to listen live as we record episodes of the RPGBOT.Podcast—complete with unfiltered insights, in-jokes, and behind-the-scenes discussion—join the RPGBOT.Patreon. Patrons can tune in every Sunday and Tuesday to hear episodes as they're recorded, interact with the hosts, and become part of the creative process. Support the show, help us grow, and experience the RPGBOT.Podcast in real time. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
In today's episode we continue our series of Let's Make A One Shot. The game we make a one shot for comes from the prompt A Date With Destiny. We describe all the details you would need to consider to pull this one shot off. Enjoy this episode as we make a one shot using the tools we talk about.Leave us an email for feedback, questions, or thoughts at levelupyourgamingpodcast@gmail.comor Follow us on Facebook and engage with us at https://www.facebook.com/LevelUpYourGamingPlease leave us a review or a five star rating wherever you get your podcast.
Somewhere between the high deserts of New Mexico and the psychic wastelands of Unearthed Arcana, the RPGBOT crew discovered two great truths: Albuquerque has better tacos than Los Angeles, and psionics might finally make sense in Dungeons & Dragons. We know some of you thought the Psion episode was lost forever (vanished into the Astral Plane or eaten by a mind flayer), but good news! The missing RPGBOT.Podcast episode on the Psion Unearthed Arcana has been recovered and is now live on your favorite podcatcher. Catch up and join the conversation before your DM rewrites the subclass again. Show Notes In this episode, the RPGBOT.Podcast team takes a psychic deep dive into the latest Unearthed Arcana update to the Psion class for Dungeons & Dragons. Between discussions of New Mexico's high desert climate, Albuquerque's local cuisine, and Taos skiing, the crew explores how psionics, multiclassing, and new subclass mechanics are reshaping D&D's design space. Listeners will hear insights on how Wizards of the Coast reworked the Scion (now Psion) class, making psionic energy and subclass features more flexible and accessible. From the Metamorph's Fleshweaver feature to the Psychonetic's telekinesis and the Telepath's support abilities, the team analyzes gameplay impact, balance, and flavor. The discussion also touches on the rebalancing of level 20 features, improvements to psionic spellcasting, and how multiclassing interacts with hit dice mechanics. As always, the hosts bring humor, personal stories, and some surprising local insight from their rediscovery of Albuquerque's food culture—because apparently, “better tacos” is a universal truth worth multiclassing for. Key Takeaways Unearthed Arcana brings a refined Psion to D&D, improving class balance, subclass diversity, and psionic flavor. Psionic energy mechanics now scale smoothly across levels and subclass paths. The Metamorph subclass gains major survivability boosts with its Fleshweaver feature. The Psychonetic subclass emphasizes mobility, telekinesis, and damage versatility. The Telepath subclass leans into party support, battlefield control, and communication. Level 20 features expand psionic dice and late-game impact without overwhelming balance. Multiclassing with Psion no longer punishes hit dice mechanics, making hybrid builds more viable. New Mexico's food culture, from Albuquerque green chile to Taos tacos, inspires reflection on community and quality—much like balanced game design. Listener engagement continues to be key: reviews and ratings help keep RPGBOT's brainwaves strong. Wizards of the Coast's open development process hints at more innovative subclasses and psionic expansions ahead. Visit the Land of Enchantment If this episode left your mind buzzing like a psychic storm, channel that energy into a trip to the beautiful state of New Mexico. Explore the ski slopes of Taos, savor Albuquerque's legendary tacos, and discover why the Land of Enchantment is the perfect place to rest, recharge, and maybe even roll a few dice under the desert stars. We invite the State of New Mexico to sponsor the RPGBOT.Podcast and help us share the Land of Enchantment's stunning landscapes, vibrant food culture, and adventurous spirit with tabletop gamers around the world. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Taking a break from our regularly scheduled programming to bring you the latest release from our OTHER show, Facing Fate! We launched the new season this week, Chromeheads & Corpos. A Cyberpunk RED Actual play referee'd by Kyle! Welcome to Babyok Gardens, the home of characters and the start of our adventure. We spend some time meeting Dino Dinovic, 0b51d14n, Glass and Lollipop as they make arrangements ahead of the apartment potluck tonight.***********Follow and Listen to Facing Fate: Chromeheads & Corpos by searching for FACING FATE anywhere podcasts are found.***********Credits:0b51d14n - Carla MaxtedLollipop - Amy MoreDino Dinovic - Russ MoreGlass - Tom LairdReferee - Kyle ClasetDialogue Editing and Sound Design by Russ MoreMusic & SFX:Chromeheads & Corpos Theme Music - Eli Hamada McIlveenEpidemicSound.comSoundsnap.comSound Ideas***********Game System: Cyberpunk REDStory Based: The ApartmentCover Art by KC Bailey***********Support Us:Visit https://www.Patreon.com/DumbDragonCast.***********Find and support our sponsors at: fableandfolly.com/partners***********email - hello@dumbdragons.comInstagram- https://www.instagram.com/facingfatecastSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Eine mysteriöse Häufung Laser-bedingter Todesfälle bringt unsere Jenseits-Agenten Hannsn und Brannsn in Begleitung ihres widerwilligen Freunds Petrus zurück in die Welt der Sterblichen. Dort stellt sich heraus, dass sie es wohl erneut mit Machenschaften des finsteren Konglomerats zu tun bekommen.Achtung: Dies ist keine ganz normale Podcast-Episode! Sie wurde live vor Publikum in Köln während unserer Tour im April 2025 aufgezeichnet. Es ist deswegen etwas lauter als sonst und alle Soundeffekte, die Du hörst, wurden vor Ort mit allerlei Krimskrams von einem freiwilligen Foley-Artist aus dem Publikum erzeugt!Du hörst die Kerkerkumpels, das Pen & Paper Hörspiel. Die Geschichte, die du hörst, ist live improvisiert. Ob unseren Charakteren eine Aktion gelingt, entscheiden die Würfel!Intro/Outro:Sprecherin: Carolin SabathSound- & Musikquellen:"Astral Plane" by tabletopaudio.com"Heart: Absolution" by tabletopaudio.com"The Slaughtered Ox" by tabletopaudio.comAll sounds from tabletopaudio.com are licensed under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License (CC BY-NC-ND 4.0).Mehr Infos zu unseren Aktionen und Werbepartnern findest du auf https://kerkerkumpels.de/links/aktionen/Unsere allgemeinen Datenschutzrichtlinien finden Sie unter https://art19.com/privacy. Die Datenschutzrichtlinien für Kalifornien sind unter https://art19.com/privacy#do-not-sell-my-info abrufbar.
Send us a textWelcome to Season 2 of Nother Realm. A new cast of characters begin an adventure with Bruce as the Dungeon Master this time! Death awaits, along with whatever comes after...Theme song by Ryan Springman. Website: https://www.notherrealm.com Instagram: https://www.instagram.com/notherrealmpodcast/ Twitter: https://twitter.com/NotherRealm YouTube: https://www.youtube.com/@notherrealm TikTok: https://www.tiktok.com/@notherrealm
Nothing says “modern monster hunting” like breaking into a corporate lab armed with sarcasm, trauma, and a tranquilizer dart you don't fully understand. In this Actual Play of Hunter the Reckoning, our would-be heroes confront the horrors of both the supernatural and the bureaucratic. There's teamwork, betrayal, and just enough humor to make you wonder if laughter really is the best armor in a tabletop role-playing game where everything wants to eat you. Like and Subscribe to the RPGBOT.Podcast If you're enjoying our blend of monster hunting, chaotic teamwork, and tabletop RPG storytelling, do us a favor—like, subscribe, and follow the RPGBOT.Podcast wherever you listen. Every click helps us keep rolling dice, surviving combat, and making bad choices sound professional. Show Notes In this thrilling conclusion to the Hunter the Reckoning Actual Play podcast, the crew faces their most intense challenge yet—a monster hunt gone wrong that tests their wits, courage, and questionable decision-making skills. The episode opens with personal updates and a recap of previous adventures, then dives into an investigation filled with corporate malfeasance, supernatural horror, and moral dilemmas. As the hunters pursue Monster X, they wrestle with trust, deception, and the consequences of violence in a world where every action has a reaction. From improvised weapons to tactical combat, and from suspenseful narrative beats to moments of dark humor, this Actual Play showcases the evolving character relationships, emotional storytelling, and fast-paced action that define modern tabletop RPGs. If you've ever wondered how trauma, teamwork, and truth collide in a high-stakes role-playing game, this episode delivers. Expect monster mayhem, quick thinking under pressure, and the occasional heartfelt confession—followed immediately by poor tactical decisions. Key Takeaways Character Backstories Matter: Personal history shapes every decision—and every regret—in role-playing games. Humor Balances Horror: Even in supernatural horror RPGs, a well-timed joke can relieve the tension (or make it worse). Teamwork Saves Lives: Coordination, trust, and a bit of luck turn chaos into survival. Improvised Weapons Are Underrated: Sometimes the best weapon is whatever's in reach. Player Choices Shape the Narrative: Every moral decision, every risk, every mistake—builds the story's emotional weight. Technology Meets Terror: Social media and digital tools add realism and danger to modern storytelling. Violence Has Consequences: Whether emotional or physical, every blow leaves a mark. Quick Thinking Matters: Split-second reactions can mean the difference between success and tragedy. Moral Dilemmas Deepen the Story: The best RPGs force players to choose between what's right and what's necessary. Every Action Has a Reaction: In the chaos of monster hunting, nothing happens in isolation. Support Ash's West Marches Campaign If you loved the suspense, teamwork, and character-driven storytelling in this episode, you'll absolutely want to join Ash Ely's West Marches game on StartPlaying.Games. Experience improvised combat, moral choices, and emotional roleplay in an ongoing world run by one of RPGBOT's own Game Masters. Bring your courage, your dice, and your best broom—just in case. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
The crew fight on in the cottage/mansion/townhome/condo of Plitzel the necromancer.
In this week's episode... With Kavlaran's trial freshly behind them, the team tries to return to a semblance of normal routine. Tending the store, creating artifacts from borrowed goods, and being allowed to even step foot in City Hall again!
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Send us a textWant more Nother Realm? IT'S HERE! Our second campaign starts on October 13, 2025. Theme song by Ryan Springman. Website: https://www.notherrealm.com Instagram: https://www.instagram.com/notherrealmpodcast/ Twitter: https://twitter.com/NotherRealm YouTube: https://www.youtube.com/@notherrealm TikTok: https://www.tiktok.com/@notherrealm
Die Zwergenbrüder und ihr flauschiger Onkel Rüdiger müssen zu ihrem Erschrecken feststellen, dass Papa Steinbart am See von einem grotesken Wesen vereinnahmt wurde. Wird es gelingen, ihm den fiesen Parasiten auszutreiben?Achtung: Dies ist keine ganz normale Podcast-Episode! Sie wurde live vor Publikum in Hamburg während unserer Tour im April 2025 aufgezeichnet. Es ist deswegen etwas lauter als sonst und alle Soundeffekte, die Du hörst, wurden vor Ort mit allerlei Krimskrams von einem freiwilligen Foley-Artist aus dem Publikum erzeugt!Du hörst die Kerkerkumpels, das Pen & Paper Hörspiel. Die Geschichte, die du hörst, ist live improvisiert. Ob unseren Charakteren eine Aktion gelingt, entscheiden die Würfel!Intro/Outro:Sprecherin: Carolin SabathSound- & Musikquellen:"Terror in the Woods" by tabletopaudio.com"Mind Flayer Chamber" by tabletopaudio.com"Middle Earth: Dawn" by tabletopaudio.comAll sounds from tabletopaudio.com are licensed under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License (CC BY-NC-ND 4.0).Mehr Infos zu unseren Aktionen und Werbepartnern findest du auf https://kerkerkumpels.de/links/aktionen/Unsere allgemeinen Datenschutzrichtlinien finden Sie unter https://art19.com/privacy. Die Datenschutzrichtlinien für Kalifornien sind unter https://art19.com/privacy#do-not-sell-my-info abrufbar.
Have you ever noticed that in real life, you can't just say, “I take a long rest” and wake up eight hours later fully healed, your fridge restocked, and your inbox cleared? If only. Instead, you wake up groggy, your cat's screaming, and somehow your wizard spell slots are still gone. Well, tabletop RPGs aren't much better. Pacing and rest mechanics are the part of D&D, Pathfinder, and other RPGs where your party argues for 30 minutes about whether to camp in the murder dungeon, or limp back to town because someone stubbed their toe. And let's be honest—no one wants to play the “Five Minute Adventuring Day” where your heroes spend more time napping than actually adventuring. In this episode, we're tackling the eternal question: how do you keep the action exciting without turning your campaign into a sleep study? Listen to RPGBOT.Podcast on YouTube Before we dive in—did you know the RPGBOT.Podcast has a massive archive of episodes now available on YouTube? Whether you missed our deep dives on D&D subclasses, Pathfinder tactics, Stormlight Archive RPGs, or Spooktober monstrosities, or you just want to binge the chaos from the beginning, the archive's got you covered. Hit up YouTube.com/@RPGBOT and subscribe so you never miss an old favorite—or a new disaster. Show Notes Every Dungeon Master, Game Master, and table of players eventually wrestles with one of the most elusive beasts in tabletop RPGs: pacing. How do you keep the story moving, the tension high, and the action balanced—while still letting your players rest their weary hit points and spell slots? In this remastered episode of the RPGBOT.Podcast, Tyler, Randall, and Ash dive into pacing and rest mechanics in tabletop RPGs, exploring how rules like short rests and long rests in Dungeons & Dragons, or Encounter Mode vs Exploration Mode in Pathfinder 2e, shape the tempo of campaigns. We'll dig into the ways pacing affects encounter design, narrative arcs, and character development, and how rest mechanics in Pathfinder and D&D can make or break the flow of the game. From gritty survival pacing where every rest is a gamble, to fast-paced cinematic RPG storytelling where players hardly stop to breathe, we cover strategies for keeping your table engaged without letting fatigue—or rules confusion—drag the campaign to a crawl. If you've ever asked yourself: “How many encounters should happen before a long rest in D&D?” “How do I keep players from spamming the five-minute adventuring day?” “What's the balance between story pacing and resource management?” …this episode has you covered. Whether you're a seasoned DM running epic campaigns in D&D 5e, a Pathfinder 2e GM wrangling Encounter Mode pacing, or just curious how to keep your RPG sessions balanced and fun, this discussion will give you tools, laughs, and maybe a little existential dread about resting in real life. Key Takeaways Pacing is everything: The tempo of encounters, story beats, and rests directly impacts campaign flow. Rest mechanics shape tension: Rules like short vs long rests in D&D or daily recovery in Pathfinder 2e can either encourage resource management or invite “rest spamming.” Encounter pacing drives drama: How many encounters players face before resting sets the stakes—whether it feels like a survival grind or a cinematic sprint. Balance mechanics with story: Great pacing blends mechanical tension (hit points, spell slots, conditions) with narrative urgency (villains, clocks, or looming disasters). The 5-minute adventuring day problem is real: Creative pacing strategies help DMs push beyond it. Different RPG systems, different solutions: What works for D&D pacing may not work for Pathfinder rest mechanics or other TTRPGs—adapt to your system. Player expectations matter: Some groups love slow-burn exploration, others want fast action. Pacing tools let you tune the campaign to your table. Stop Pirating PDFs and Buy Your GM a Sandwich Tabletop RPGs don't just fall out of the sky like loot drops—they're created by real human beings who need to pay rent, eat food, and occasionally buy dice they don't actually need. If you love D&D, Pathfinder, or any of the countless indie RPGs out there, do the right thing: support the developers who make them. Buy the books. Back the Kickstarters. Leave glowing reviews. Tell your friends about the cool stuff you've found. And yes—buy your GM a sandwich once in a while. Because without these hardworking designers and storytellers, we'd all still be pretending that Monopoly is a roleplaying game. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
The crew follow the screams into a laboratory and everything is certainly not okay, we promise.
In today's episode we talk about Murdering Your Player Characters To Make Them Better. Why would you actively murder your player characters? What lessons are learned by doing this? How does it change the direction of your games? What does it do for future games? We give you our thoughts and answer all these questions and more in today's episode.Leave us an email for feedback, questions, or thoughts at levelupyourgamingpodcast@gmail.comor Follow us on Facebook and engage with us at https://www.facebook.com/LevelUpYourGamingPlease leave us a review or a five star rating wherever you get your podcast.
Welcome to Cyprus Hollow, population: probably doomed. The kind of town where the local gossip travels faster than Wi-Fi, the Daybreak Motel smells like it should come with a tetanus shot, and the only thing scarier than the crime scene is the Yelp review section. Our Hunters didn't come here looking for trouble—they came here because trouble left a one-star review and posted grainy video evidence to TikTok. In a place where urban legends haunt the Wi-Fi signals and even social media influencers can't spin a death into something palatable, the only certainty is this: you can run from monsters, but you can't escape the RPGBOT.Podcast How to Play series. Show Notes In this episode, Tyler, Randall, and Ash pack up their old apartment and move into Cyprus Hollow, a small town that's part “true crime Netflix docuseries” and part “urban legend Reddit thread gone wrong.” Our actual play session of Hunter the Reckoning kicks off with character creation and backstories, because nothing says “ready to fight monsters” like explaining why your Hunter still owes student loans. The crew investigates the mysterious death at the Daybreak Motel, where mace, missing witnesses, and suspicious managers collide with social media drama and grainy video evidence. As the team digs deeper into this RPG mystery investigation, they battle improvised technology, dead-end leads, and the eternal horror of teenagers who refuse to answer questions. Banter and humor lighten the heavy mood (sort of), but the looming presence of a mysterious figure and a cliffhanger ending keep everyone guessing. This is Hunter the Reckoning actual play podcast content you didn't know you needed: equal parts suspense, role-playing humor, and supernatural horror investigation. Grab your flashlight, load your tulpas, and get ready for the How to Play series that dares to explain both mechanics and memes. Key Takeaways Character backstories in RPGs aren't just flavor—they're weapons against existential dread. Setting the scene in Cyprus Hollow shows how place and atmosphere drive great RPG storytelling. Investigating crime scenes in role-playing games demands attention to detail and patience with unreliable NPCs. Urban legends and social media aren't just modern clutter—they become story hooks in mystery RPG sessions. Technology in RPG storytelling is both a blessing and a curse (especially when it glitches harder than Foundry VTT on patch day). Humor in dark RPG campaigns helps keep tension playable instead of crushing. Tulpas, mysterious figures, and cliffhangers make for suspense-heavy actual play drama. Collaboration in RPG investigation storytelling is essential—though sometimes it just means arguing about who has the flashlight. The Daybreak Motel crime scene has more red flags than a bad Tinder date. Ending on a Hunter the Reckoning cliffhanger ensures you'll come back for Part 2, whether you want to or not. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
In this week's episode... Breaking out of secret prison seemed so easy! Now the team is on a path to find evidence to clear Kavlaran and Nina's names, but something mysterious has moved in beneath the streets of Vintersmouth that has everyone on edge!
If you're an OG listener, you'll remember a couple of years ago when we played a game we made to encapsulate the neurodivergent social experience. Well, for our first installment of Games for People Like Us, we decided to revisit this game and see if it was just as fun as it was the first time. We had a blast, and we hope you'll enjoy it as much as we did. If you're interested in playing the game yourself you can purchase a printable version of it on our website at https://www.differentfunctional.com/products/p/taking-off-the-mask-a-neurodivergent-tabletop-rpgIf you're enjoying the podcast we'd love it if you could help us spread the word by telling your friends, subscribing to the podcast, and leaving a rating or review. If you'd like to support us on Patreon we are at www.patreon.com/differentfunctional Thanks so much for listening and remember, different does not mean defective.
Eine Geschichte aus der Kindheit von Friedrich, Grindol und Roglaf: Als ihr geliebter Papa eines Tages spurlos verschwindet, machen sich die drei Zwergenbrüder auf die Suche – und bekommen Hilfe von der Verwandtschaft.Achtung: Dies ist keine ganz normale Podcast-Episode! Sie wurde live vor Publikum in Hamburg während unserer Tour im April 2025 aufgezeichnet. Es ist deswegen etwas lauter als sonst und alle Soundeffekte, die Du hörst, wurden vor Ort mit allerlei Krimskrams von einem freiwilligen Foley-Artist aus dem Publikum erzeugt!Du hörst die Kerkerkumpels, das Pen & Paper Hörspiel. Die Geschichte, die du hörst, ist live improvisiert. Ob unseren Charakteren eine Aktion gelingt, entscheiden die Würfel!Intro/Outro:Sprecherin: Carolin SabathSound- & Musikquellen:"Forest: Night" by tabletopaudio.com"Middle Earth: Dawn" by tabletopaudio.com"Pagan Woods" by tabletopaudio.com"The Hearth Inn" by tabletopaudio.comAll sounds from tabletopaudio.com are licensed under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License (CC BY-NC-ND 4.0).Mehr Infos zu unseren Aktionen und Werbepartnern findest du auf https://kerkerkumpels.de/links/aktionen/Unsere allgemeinen Datenschutzrichtlinien finden Sie unter https://art19.com/privacy. Die Datenschutzrichtlinien für Kalifornien sind unter https://art19.com/privacy#do-not-sell-my-info abrufbar.
The crew engage in lively discussion and also act like fools. What's new?
Please check out our upcoming Gamefound Campaign: https://gamefound.com/en/projects/tabletoptime/magniscape-magnetic-rpg-battle-tiles❤️ SUPPORT US and get Exclusive Perks! https://www.patreon.com/tabletoptime
In this week's episode... Having been mysteriously hoodwinked (yet-again!) Thurston and crew are reunited with his client, Kavlaran and the long-missing Nina. They now all find themselves in need of a quick escape before they become a part of the decor.
Mitten hinein in die gedrückte Stimmung im Nachhall der großen Schlacht schneit ein allzu bekannter Antagonist – und macht ein überraschendes Angebot. Während Brielle und Gustl versuchen, wieder so etwas wie Ordnung herzustellen, zieht Zlotan sich allein in die Maison zurück.Du hörst die Kerkerkumpels, das Pen & Paper Hörspiel. Die Geschichte, die du hörst, ist live improvisiert. Ob unseren Charakteren eine Aktion gelingt, entscheiden die Würfel!Intro/Outro:Circus of Freaks Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Sprecherin: Carolin SabathSound- & Musikquellen:"Battle Requiem" by tabletopaudio.com"Between Adventures" by tabletopaudio.com"Druid Hilltop" by tabletopaudio.com"Forest: Night" by tabletopaudio.com"Heart RPG: Absolution" by tabletopaudio.com"Lorekeeper Grove" by tabletopaudio.com"Mind Flayer Chamber" by tabletopaudio.com"Nightlands (Music Only)" by tabletopaudio.com"Waterkeep: Night" by tabletopaudio.com"Lorekeeper Grove" by tabletopaudio.comAll sounds from tabletopaudio.com are licensed under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License (CC BY-NC-ND 4.0).Mehr Infos zu unseren Aktionen und Werbepartnern findest du auf https://kerkerkumpels.de/links/aktionen/Unsere allgemeinen Datenschutzrichtlinien finden Sie unter https://art19.com/privacy. Die Datenschutzrichtlinien für Kalifornien sind unter https://art19.com/privacy#do-not-sell-my-info abrufbar.
The World of Eora: an Avowed & Pillars of Eternity Lore Podcast
The World of Eora is a news & lore podcast about the fantasy setting created by Obsidian Entertainment for their cRPG series, Pillars of Eternity, and their action RPG: Avowed.This week is more of a "stream of consciousness" talk, with lore discussed throughout. A looooong time ago I talked about infusing the world of Eora into tabletop RPGs like Dungeons & Dragons (specifically 5th Edition). However, what if you were playing games more in line with the OSR ("Old School Renaissance") style of play, such as Cairn, which I've recently gotten into. It's a much less measured approach, but one that seems more intuitive...and one that seems easier with Avowed, I might add.So I discuss the biggest ideas in Eora that we see in the games that need to be considered when approaching OSR style TTRPGs. This might be the first in a couple episodes dedicated to this topic, but it won't be a long-running thing, since we want to focus on different lore here over time. But I think it's valuable nonetheless.worldofeora@gmail.com@worldofeorako-fi.com/worldofeora
Once upon a gaming table dreary, while we plotted, weak and weary, Came a whisper from the shadows: “What if your dice betray you with fear?” Not the fear of a natural one, nor the dread of forgetting your spell slots, But a terror woven deep into the very fabric of the game— A mechanic that chills the marrow, bends the will, And makes the bravest paladin cry out like a startled kobold. In this remastered episode, the hosts of RPGBOT dare to unearth the fear mechanics in tabletop RPGs, revealing how Dungeons & Dragons, Pathfinder 2e, and horror RPGs turn trembling hands and quivering voices into unforgettable stories. Laughter, like a ghast's grin, stalks alongside the horror, for even in terror, there is comedy— and nothing delights the Raven more than watching adventurers quail at shadows. Spooktober 2025 Darkness creeps, dice rattle, and somewhere in the night a gelatinous cube slurps ominously. That can only mean one thing: Spooktober has returned to the RPGBOT.Podcast! All month long, Tyler, Randall, and Ash will drag monsters out of the shadows, crack open cursed tomes of rules, and laugh nervously in the face of fear mechanics, horror RPGs, and terrifying tabletop tales. Expect scares, expect strategy, and—because it's us—expect plenty of bad jokes that would make even Vecna groan. So light a candle, gather your party, and prepare for Spooktober 2025, where the only thing scarier than a natural one… is realizing the bard is the party's front line. Show Notes Fear is the mind-killer… but it's also the story-spicer, the dice-breaker, and the thing that makes your bard suddenly remember they left the oven on back in Waterdeep. In this remastered episode of the RPGBOT.Podcast, Tyler, Randall, and Ash pull apart the fear mechanics in tabletop RPGs and show how terror—whether in Dungeons & Dragons, Pathfinder 2e, or your favorite horror RPGs—can be hilarious, horrifying, and occasionally pants-wetting. We explore how game masters use fear to enhance storytelling, why fear mechanics in TTRPG combat hit different than a fireball to the face, and how player immersion through fear turns even seasoned adventurers into nervous wrecks. Along the way, we'll laugh about sanity systems, cry about saving throws, and prove that nothing bonds a party like collectively screaming at shadows. So sharpen your pencils, stock up on torches, and maybe bring a spare set of trousers—this is Fear Mechanics at its funniest and most frightening. Key Takeaways Fear isn't just for horror RPGs—it's a versatile mechanic that spices up any campaign, from Pathfinder 2e fear rules to homebrew sanity systems. Game masters can use fear to enhance storytelling, creating tension that makes victories sweeter (and failures funnier). Fear effects in TTRPG combat and roleplay can shift strategies, forcing players to think beyond hit points and damage dice. Player immersion through fear mechanics keeps everyone invested, even when nothing is actively trying to eat them… yet. Horror at the table works best when balanced: scary enough to thrill, funny enough to keep people coming back for more. If you enjoyed this remastered dive into fear mechanics in tabletop RPGs, spread the fright—share this episode with your party, whisper it to your GM in the dead of night, and make sure you're subscribed to the RPGBOT.Podcast so you don't miss the rest of Spooktober 2025. The monsters are waiting, and trust us… they're funnier than you think. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
The crew battle mercilessly in the warehouse, while re-discovering their love of gaslighting.
Welcome to the 300th episode of Keep Off The Borderlands. I respond to some more Mad Max feedback from Goblin's Henchman and Jason Connerley of Nerd's RPG Variety Cast before speaking to a special guest. Honourable mentions: Shadow Chaser by Simon Tudhope, Making a Tabletop RPG for Your Particular Kid by Steph Campbell, Star Gems by Leslie Arambula, First Fable by Matthew McFarlane, Sandbox Generator by Atelier Clandestin, Magical Kitties Save the Day from Atlas Games, Mausritter by Isaac Williams, Perils & Princesses by Ryan Lynch, Kpop Demon Hunters directed by Maggie Kang and Chris Appelhans Check out TTRPGkids here https://www.ttrpgkids.com The Movie Monday Letterboxd list https://letterboxd.com/the39thman/list/movie-monday-1/ The movie for September is Richard Donner's 1978 film, Superman, and its 1980 sequel. The episode will air on September 29th, so please send your submissions by the 27th if you'd like to be included in the show. "It's August” and “Warning" by Lieren of Updates From the Middle of Nowhere Leave me an audio message via https://www.speakpipe.com/KeepOffTheBorderlands You can email me at spencer.freethrall@gmail.com Follow me on BlueSky @freethrall.bsky.social or look me up on Discord by searching for freethrall You can find me in a bunch of other places here https://freethrall.carrd.co You can also hear me in actual plays on Grizzly Peaks Radio This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit freethrall.substack.com
In today's episode we talk about Adjusting Difficulty On The Fly. How do you adjust difficulty on the fly? Why would you want to adjust difficulty in your game? What are some good rules to follow when adjusting your game? We give you our thoughts and answer all these questions and more in today's episode.Leave us an email for feedback, questions, or thoughts at levelupyourgamingpodcast@gmail.comor Follow us on Facebook and engage with us at https://www.facebook.com/LevelUpYourGamingPlease leave us a review or a five star rating wherever you get your podcast.
Please check out our upcoming Gamefound Campaign: https://gamefound.com/en/projects/tabletoptime/magniscape-magnetic-rpg-battle-tiles❤️ SUPPORT US and get Exclusive Perks! https://www.patreon.com/tabletoptime
Send us a textIt's the end of this campaign, but our characters live on. Join us for the send off of our favorite NPCs and our beloved party.The next campaign is coming SOON!Theme song by Ryan Springman. Website: https://www.notherrealm.com Instagram: https://www.instagram.com/notherrealmpodcast/ Twitter: https://twitter.com/NotherRealm YouTube: https://www.youtube.com/@notherrealm TikTok: https://www.tiktok.com/@notherrealm
Lo, from the stagnant mire there arose a croak most dreadful, heralding the advent of creatures born of chaos and slime. In this remastered Spooktober hour from 2023, we unmask the Slaad—horrible monsters of Dungeons & Dragons whose laughter curdles into terror. Hark, dear listeners, and let the tolling of the midnight bell stir your marrow— for once more the veil thins, and once more the chill breath of Spooktober draws near. The year wanes, the light falters, and in the gathering gloom we bid you prepare: the 2025 season of RPGBOT.Podcast's Spooktober is nearly upon us. Expect not merely tales of monsters, but phantasms of horror and mirth entwined; expect not idle chatter, but whispers of Dungeons and Dragons and tabletop RPG horrors, woven with the laughter of the damned and the counsel of the grave. Steel your heart, sharpen your dice, and ready your soul for the chaos to come— for in the creeping hours of October, we shall descend together once more into that grotesque carnival of terror and delight… and the monsters shall be waiting. Show Notes In this mournful season of Spooktober, the RPGBOT.Podcast hosts descend into the abyss to reveal the Slaad, one of the most horrible monsters in tabletop RPGs. From the dim vaults of Dungeons and Dragons lore and the infernal margins of the Pathfinder RPG, these chaos beasts emerge—creatures neither wholly comic nor wholly terrifying, but abominations caught between laughter and despair. The discussion charts the evolution of the Slaad lore in Dungeons and Dragons, tracing their spawn from earlier editions through to the present, while casting their warped shadows upon Pathfinder 2e Slaad monster analysis. Their essence is chaotic neutral vs. chaotic evil monsters in RPGs, shifting masks of unpredictability, forever croaking of corruption and madness. These horror monsters serve not only as combatants, but as symbols: infestation, decay, and the slow erosion of body and spirit. To Dungeon Masters yearning for the macabre, the hosts provide counsel on roleplaying tips for using Slaad in campaigns—how to balance absurdity with terror, how to weave dread into encounters, how to stage the crawling metamorphoses of flesh that birth new horrors. This is no idle musing, but a true Spooktober monster deep dive podcast, a lantern held aloft in the darkness for all who dare run horror themed creatures for D&D adventures. RPGBOT.Podcast Season 2 Episode 1 – Variant Rules RPGBOT.Podcast Season 2 Episode 2 – The Move Toward Inclusion in Tabletop Gaming Key Takeaways The Slaad are chaos incarnate, their essence shifting between chaotic neutral vs. chaotic evil monsters in RPGs. Their mark is body-horror most grotesque: infestation, spawning, and vile metamorphosis. They are the perfect choice for Spooktober monster deep dive podcasts and horror themed creatures for D&D adventures. The hosts trace Slaad lore in Dungeons and Dragons and expand into Pathfinder RPG differences. Practical roleplaying tips for using Slaad in campaigns show how to balance comedy with grotesque menace. The episode offers guidance on how to run Slaad encounters in TTRPGs, ensuring dread without monotony. These creatures become living metaphors: corruption, chaos, and despair, bound in the grotesque tapestry of fantasy lore. When placed in a campaign, the Slaad engrave themselves in memory, a croaking echo in the dark—an eternal reminder that in roleplaying games, the most horrible monsters linger long after dice have stilled. Now Go forth, dear traveler, and whisper in trembling tones to those you hold dear: Spooktober is coming. Let not your comrades remain unprepared for the horrors and laughter that await.Bid them gather round the flickering lantern, bid them tune their ears to the RPGBOT.Podcast, that together you may descend into the abyss of dice and dread. For what is terror, if not shared? What is laughter in the dark, if not echoed by many? Spread the word, spread the warning...tell your friends, your table, your fellowship: the season of fright returns, and none shall escape its shadow. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
The crew form a dastardly and devious plan before putting to test not only their mettle, but also their patience.
In this wandering dissection of the 2025 Dungeons & Dragons Starter Set, the hosts circle through memory and mechanics, weighing cardboard against imagination, and finding, amid the tokens and rules, not a doorway into wonder but the echo of all the starter sets that came before, fuller, deeper, better. Starter Set: Heroes of the Borderlands (affiliate link) Randall has written Melancon, a novella that lingers like the dusk on a Southern porch, where memory and shadow wrestle in the same long sentence; you will read it in print upon Amazon, or hear it carried on Ash's voice in the audiobook, the cadence of the tale winding as though the story itself remembered you before you found it. Read Melancon: A Grimoire Tale (affiliate link) Show Notes There is a starter set, and though the box is new, the echoes within are old, older than dice or leveling mechanics, older than the crafting of character sheets and the fragile permanence of tokens, and it bears the mark of Wizards of the Coast as if that brand were a lineage stretching back to the dim histories of Dungeons and Dragons, and we, who have seen the 2024 starter set, the 2014, the 1983, and all the ones before that, sit and hold this one in our hands and feel the weight of it, and the hollowness, too. The hosts circle round like storytellers on a porch, voices interwoven, sometimes bantering, sometimes harsh in judgment, and they speak of game mechanics, of adventure design, of character creation, and of the difference between a board game's bones and the living marrow of a tabletop RPG. And as they speak, one sees the ghost of better boxes, more cohesive adventure modules, more patient stories. There is praise for the components—tokens and maps, the paper like a relic of promises—but criticism too, for what is an adventure review if not an elegy for what might have been? The adventure structure is straight as an arrow and as empty, the plot like a house without rooms, and though it may shelter the new player, it does not nourish them. And so the tale winds: the physical versus digital experience, the cruel disappointment of shallow design, the lingering hope that future offerings may redeem this one. It is the story of a set that wanted to be Dungeons & Dragons, but settled, instead, for something less. Key Takeaways The 2025 D&D Starter Set carries the name but not the soul of its predecessors; the history of D&D starter sets looms over it like a shadow. Its adventure modules are linear and lack the depth that breathes life into role-playing games. Though the physical components—tokens, sheets, crafted bits of board-game echo—serve their purpose, they cannot mask the thinness of the adventure design. Character creation and leveling mechanics receive mention but not reverence; they are steps without dance. The box is priced like a promise (“a $50 product”) but delivers less than it should. The hosts weigh the player experience and declare that better paths exist for those beginning their journey into Dungeons and Dragons. In comparing starter sets, the verdict is clear: this one feels less like a gateway into wonder and more like a door that does not open all the way. And so if you have followed us through this wandering road of tokens and rules and promises unkept, then carry it further: share this podcast with the ones at your own table, let them hear our voices as you have, and rate and review us upon the great digital ledgers—Apple Podcasts, Spotify, all the places where stories are measured not in pages but in stars and numbers—so that others, lost or searching, may stumble into this circle of talk and stay a while. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
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In today's episode we talk about Making Better Homebrew Items And Monsters. What makes good homebrew items and monsters? Why do you want homebrew items? How do you make better items? We give you our thoughts and answer all these questions and more in today's episode.Leave us an email for feedback, questions, or thoughts at levelupyourgamingpodcast@gmail.comor Follow us on Facebook and engage with us at https://www.facebook.com/LevelUpYourGamingPlease leave us a review or a five star rating wherever you get your podcast.
Lolth's Not Your Mom, But She's Definitely Disappointed in You Follow Ash Ely on social media for more tabletop mischief, hot takes, and behind-the-scenes RPGBOT energy. Want to do more than just listen? You can play in his games directly—Ash runs tables on StartPlaying.games where you can sign up, roll dice, and probably regret trusting that one suspicious NPC he voices just a little too well. Show Notes In this Spooktober installment, Tyler, Randall, and Ash descend into the Underdark to talk about everyone's favorite spider-themed frenemies: the drow. But don't expect a simple “they're all evil” hot take—this conversation is about how to use drow effectively and responsibly at the table. Highlights include: History lesson (with bite): From Scottish folklore to Gygax's caverns, the word “drow” has been through some things. The big problem: Why “evil by biology” is lazy design and a headache for modern tables. The fix: Treat drow as cultures, factions, and ideologies rather than one-note villains. Tactics and terror: How to make them scary with ambushes, traps, lair design, and coordinated squads instead of tired stereotypes. DM toolbox: Drow of the Underdark (3.5e) for rich lore and mechanical bits. Keith Ammann's The Monsters Know What They're Doing and MOAR for tactical framing. The RPGBOT Masterclass on How to Defend Your Lair for designing unforgettable encounters. Adventure seeds: Trade cartels, perpetual-darkness devices, and drow coup-plots that give your players moral choices beyond “roll initiative.” RPGBOT.Podcast Episodes How to Defend Your Lair with Keith Ammann – RPGBOT.Masterclass S2E95 How to Defend Your Lair with Keith Ammann – RPGBOT.Masterclass S2E95 Other Stuff Drow of the Underdark (3.5) (affiliate link) MOAR The Monsters Know What They're Doing (affiliate link) The Monsters Know What They're Doing (affiliate link) Key Takeaways Scary ≠ racist: Make drow terrifying by leaning on culture, politics, and goals—not skin color or species. Design like defenders: Build lairs that use elevation, darkness, traps, and chokepoints to punish rash adventurers. Run them as a team: Drow squads should coordinate roles like special ops, not fight as isolated stat blocks. Texture matters: Factionalize your drow societies—zealots, moderates, and opportunists—to create story oxygen. Bring the right books: Ammann's tactics, 3.5e's Drow of the Underdark, and RPGBOT's own lair-design masterclass turn “complicated” into “compelling.” If you enjoyed this dive into the Underdark, share the RPGBOT.Podcast with your gaming group. Tell your GM. Tell your rogue. Heck, tell that one friend who always wants to play a brooding elf in black leather. The more you spread the word, the more we can keep producing guides, laughs, and lair-defense strategies. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
The crew shop and fight over the littlest things in effort to ensure maximum group efficacy and idiocy.
❤️ SUPPORT US and get Exclusive Perks! https://www.patreon.com/tabletoptime
❤️ SUPPORT US and get Exclusive Perks! https://www.patreon.com/tabletoptime