Podcasts about grand theft auto vi

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Latest podcast episodes about grand theft auto vi

Sacred Symbols: A PlayStation Podcast
#420 | Taste the Thinnest of Oxygen

Sacred Symbols: A PlayStation Podcast

Play Episode Listen Later Jul 20, 2026 246:18


A new report from a trusted gaming industry analyst projects PlayStation 6 to launch in 2028 and sell only four million units in its first calendar year on the market. When you consider that even PS3 managed to sell three and a half million units in a mere four months, well, it might be a tough row to hoe. And when you take into account that this analysis assumes PS6 will sell for between $600 and $800, Sony may be in for a rude awakening indeed. We discuss. Then again, other analysis paints a far rosier picture, at least as far as Grand Theft Auto VI pre-sales are concerned, where Sony will be raking it in by the many hundreds of millions in royalties alone. Other news this week includes EA's reversal on its controversial College Football 27 microtransactions, the dominance of Call of Duty: Black Ops I and II's PSN release, the delay of the upcoming first party fight stick FlexStrike, and more. Then: Listener inquiries! Is PlayStation in dire need of a spokesperson? Does Crunchyroll's new approach with its subscription portend a dicey future for PSN? Have we ever lent a physical game to a friend (or someone else) and never received it back? Could Episode 420 mean throwing all caution to the wind? Timestamps: Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00 - Intro51:17 - PlayStation at San Diego Comic-Con57:15 - Analyst forecasts a soft PS6 launch1:12:07 - GTA VI to make billions in its first week1:20:47 - EA backtracks on controversial monetization1:33:35 - Black Ops 1 and 2 dominate PSN1:44:07 - Sony finally elaborates heavily on Ranger Rumble1:53:14 - Sony's FlexStrike fight stick hits “unexpected production delays”2:00:10 - Was Sony once exploring an animated Horizon series?2:05:43 - Koei Tecmo rapidly expands headcount2:17:22 - Halo: Campaign Evolved goes gold2:22:50 - The Blood of Dawnwalker goes gold2:24:47 - New Game Catalog additions for July2:34:13 - Mouse: PI and Black Flag sales soar2:42:21 - What We're Playing (GTA V, GTA Online, Librarian, GTA SA)3:09:54 - Is the console doom and gloom overstated?3:19:52 - Are we buying the PS6 at launch?3:27:16 - Should PlayStation invest in a face?3:34:21 - Did a friend ever steal one of your games?3:40:18 - Crunchyroll gets paywalled behind higher tiers3:49:47 - Is it time for Sony to give the PlayStation TV another shot? Learn more about your ad choices. Visit podcastchoices.com/adchoices

Some Patches Required
GTA VI: The Industry's Most Successful Failure?

Some Patches Required

Play Episode Listen Later Jul 16, 2026 54:21


This week, Zak and Aaron are back to talk about the biggest event in the history of the games industry, and why it could still be considered a failure in the eyes of investors. That's right, Grand Theft Auto VI, the game to end all games and save manufacturers from languishing console sails, could absolutely flop. If its hotly anticipated online component doesn't just meet, but exceed the astronomical financial figures posted by GTA V since its launch in 2013, the future of Rockstar and its 5,000-plus employees may be a lot less stable than previously imagined.Sources:I Cant Believe You've Done This - PWee28Take-Two's real GTA 6 jackpot may not be the game itself - The StreetGTA 5 Statistics 2026 - Axis Intelligence ResearchGTA Online Leak Reveals $5 Billion In Revenue, Shocking Spending Habits - RockstarIntelGTA 6 is a 'singleplayer experience', leaving me to question what's going on with GTA Online - PC GamerGTA 6 Doesn't Mean The End Of GTA Online, Says Take-Two CEO - KotakuGTA 6 Has the Highest Break-Even Threshold in Entertainment History - GTABoomListen to Beach Girl on SpotifyCheck Out MosscatMarket on Instagram

Professionally Silly
BIZARRE SEX FETISHES PART 2

Professionally Silly

Play Episode Listen Later Jul 10, 2026 41:45


It's time to dust off the WTF Wheel and let chaos take the driver's seat! Will we land on the bizarre world of the Teletubbies, uncover the legend of Mexican Batman, or break down the wild Grand Theft Auto VI "relationship contract? Plus, we're diving into some of the strangest real-life fetishes you've probably heard about... or wish you hadn't. Expect laughs, weird facts, and plenty of "Wait... WHAT?!" moments on the silliest podcast that ever lived.SpeakPipehttps://www.speakpipe.com/AmbersmilesjonesAliencozmo1111https://www.instagram.com/p/DYuvV3spZ_A/ PROFESSIONALLY SILLY MERCHhttps://professionally-silly.creator-spring.com/ PROFESSIONALLY SILLY PODCAST BROUGHT TO YOU BY THE PIONAIRE NETWORKhttps://pionairepodcasting.com/professionallysilly/FOLLOW ME ON SOCIAL MEDIAhttps://linktr.ee/AmbersmilesjonesJoin my Professionally Silly YouTube channel membership to get access to perks:https://www.youtube.com/channel/UCEabIsoT5wrN5hRSgY7wnYQ/join  Amber “Smiles” JonesPO BOX 533Lovejoy, GA 30250Email me: itsprofessionallysilly@gmail.com LEAVE ME A MESSAGE 805-664-1828

La ContraCrónica
Videojuegos: adiós al disco

La ContraCrónica

Play Episode Listen Later Jul 8, 2026 54:47


A finales de junio Rockstar confirmó que el esperado Grand Theft Auto VI llegará el 19 de noviembre, pero sin edición en soporte físico. El estuche que pondrán a disposición de los compradores contendrá solo un código de descarga. Unos días después Sony anunció que dejará de fabricar discos para los videojuegos a partir de 2028, señal inequívoca de que la próxima PlayStation prescindirá del lector óptico en su versión de entrada. Lo cierto es que cada vez se compran menos videojuegos en formato físico. En Estados Unidos los videojuegos en soporte de plástico (discos y cartuchos) facturaron casi 12.000 millones de dólares en 2008, el año pasado solo 1.500 millones, una caída del 90% en 17 años. En España el mercado del videojuego físico cerró 2024 con una caída en las ventas del 18% mientras la venta digital crecía casi un 20%. El sector no pierde dinero, simplemente está adaptándose a los gustos del consumidor. En 2025 el gasto total en videojuegos superó los 60.700 millones y en ecosistemas como el de PlayStation casi del 85% de las ventas ya son digitales. Nada de esto ha ocurrido de un día para otro. Sony, Nintendo y Microsoft llevan unos 20 años promocionando sus tiendas en línea, algo que implicaba dotar a las consolas de conexión a internet y capacidad de almacenamiento propia, eso se hizo con las consolas de séptima generación. La PlayStation 3 abrió el camino en 2006 con la PlayStation Network, ese mismo año Nintendo abrió su Wii Shop Channel, Microsoft lo había hecho con Xbox Live Arcade en 2004, que tuvo su evolución con Games on Demand en 2009. El avance fue tan lento que casi nadie recuerda cuándo dejó de comprar juegos en las tiendas para bajarlos directamente a la consola. En esto de la digitalización la música fue el paciente cero. La iTunes Store popularizó el pago por canción hace casi 25 años y allanó el camino a Spotify o Apple Music, hasta el punto de que hoy casi nadie compra discos compactos y el vinilo sobrevive solo como objeto de culto. El cine siguió por el mismo camino, del VHS al DVD y al Blu-ray, hasta que las plataformas trajeron las suscripciones, un pago mensual que da acceso a un catálogo muy amplio de películas y series. Los libros, que también tienen versiones digitales, son la excepción, porque ahí el papel sigue siendo el soporte principal. El libro impreso es su propia tecnología, no necesita batería ni actualizaciones y ha superado la prueba del tiempo. La industria editorial trabaja con los dos formatos y todo indica que seguirá siendo así. Detrás de este cambio han operado varias fuerzas. Por un lado la tecnología hizo posible la descarga rápida y el almacenamiento, por otro las descargas permiten ganar más dinero a los estudios y controlar mejor las copias, Rockstar, por ejemplo, se ahorra el 30% que cedía a la tienda y el 5% de la fabricación del disco. Por último, el consumidor parece encantado con la inmediatez de disponer del contenido en el acto. El precio de esa comodidad es la propiedad. Quien descarga no compra un objeto sino una licencia personal e intransferible, atada a una cuenta y sujeta a un contrato de usuario final. No puede revender ni prestar, y su acceso depende de que la plataforma siga existiendo. El plástico se despide sin que la mayoría lo eche de menos y quedará, como el vinilo, para quien quiera disponer de una copia física a la que le de un valor más sentimental que práctico. En La ContraRéplica: 0:00 Introducción 4:12 Videojuegos: adiós al disco 39:38 Vikingos y conquistadores · Canal de Telegram: https://t.me/lacontracronica · “Contra el pesimismo”… https://amzn.to/4m1RX2R · “Hispanos. Breve historia de los pueblos de habla hispana”… https://amzn.to/428js1G · “La ContraHistoria del comunismo”… https://amzn.to/39QP2KE · “La ContraHistoria de España. Auge, caída y vuelta a empezar de un país en 28 episodios”… https://amzn.to/3kXcZ6i · “Contra la Revolución Francesa”… https://amzn.to/4aF0LpZ · “Lutero, Calvino y Trento, la Reforma que no fue”… https://amzn.to/3shKOlK Apoya La Contra en: · Patreon... https://www.patreon.com/diazvillanueva · iVoox... https://www.ivoox.com/podcast-contracronica_sq_f1267769_1.html · Paypal... https://www.paypal.me/diazvillanueva Sígueme en: · Web... https://diazvillanueva.com · Twitter... https://twitter.com/diazvillanueva · Facebook... https://www.facebook.com/fernandodiazvillanueva1/ · Instagram... https://www.instagram.com/diazvillanueva · Linkedin… https://www.linkedin.com/in/fernando-d%C3%ADaz-villanueva-7303865/ · Flickr... https://www.flickr.com/photos/147276463@N05/?/ · Pinterest... https://www.pinterest.com/fernandodiazvillanueva Encuentra mis libros en: · Amazon... https://www.amazon.es/Fernando-Diaz-Villanueva/e/B00J2ASBXM #FernandoDiazVillanueva #videojuegos #gtaVI Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals

The Bobby Blackwolf Show
984 - 06/28/26 Bobby Blackwolf Show - Steam Machine Released, No Physical Grand Theft Auto VI Release

The Bobby Blackwolf Show

Play Episode Listen Later Jul 8, 2026 54:26


We talk more about the FIFA World Cup and the matches I attended in Atlanta. Jersey Jack Pinball has announced a new pinball machine based on Sonic The Hedgehog, and the headlines once again focus on the high price of owning pinball. Find a pinball arcade near you and request it so you can play it for just a dollar or two! The Steam Machine has launched with a price much higher than Valve initially intended due to the RAM and storage shortages. Valve has released a new version of SteamOS that can now run on any AMD desktop - for free. Grand Theft Auto VI will not release with a physical edition on consoles, and it came out later that it will NEVER launch with a physical edition. Then we talk to Jamie from OLR IIDX about Transformers Pinball and the 24th anniversary of Orange Lounge Radio.

Let's Know Things
Digital Gaming

Let's Know Things

Play Episode Listen Later Jul 7, 2026 18:58


This week we talk about Sony, Nintendo, and the Playstation.We also discuss Grand Theft Auto, the 3DO, and digital dark ages.Recommended Book: 3 Days, 9 Months, 27 Years by John ScalziTranscriptThe earliest video game consoles that were made to be used in the home, as opposed to being set up in an arcade, were hardwired like their arcade kin. That means rather than being able to play a bunch of different games, they were basically just single-game boxes: you would buy a machine that allowed you to play Pong, for instance, and if you wanted to play another game, even by the same maker, Atari, you would have to buy another whole console with its own screen, controls, etc, to do so.That was the state of the art in the early to mid 1970s. By the late-70s, the concept of swappable games became reality with the introduction of what are called ROM cartridges. ROM stands for read-only memory and is a type of storage common in computers and other devices, which allows whatever you store on it to persist, which is a contrast to RAM, which is the type of memory that determines how much you can do on a device at any given moment, and which disappears when the device is turned off.So these ROM cartridges were kind of like the portion of the hard drive that's used to boot up your computer, storing the bare-basics of the system so it can be initialized and understand how to run all the other software that builds upon that baseline. And that memory was stored in durable, plastic cases that made them usable by ordinary, non-techy people. You could buy a game and handle the cartridge, popping it into your game console hardware and removing it, to make way for another game, over and over and over again, and that use would be unlikely to damage the ROM chip.This same general format was flexible enough that it lasted through the mid-90s, the capacity of the ROM chip continuing to grow as the associated tech improved, and the capabilities of the central console hardware that used these cartridges became more sophisticated. Upgrades were slowly added to the innards of the plastic case, as well, including things like battery backups that enabled saved games, and the Super Nintendo's Super FX chip, which enabled 3D graphics that would have otherwise been impossible with the contemporary state of the art.The next generation of gaming consoles relied on another medium, though, and one that had several benefits over the long-lived game cartridge.CD-ROM discs, which were flat, circular, and contained information that was encoded and read with lasers, had been around in some form since the late-1980s, and were even used in a few early gaming consoles, like the PC Engine CD-ROM, which barely anyone bought, and the Sega-CD add-on for the Sega Genesis, and 3DO consoles, which a few more, but still relatively few people purchased.The release of the first Sony Playstation, now known as the PS1, in 1994 changed that, though, and this shift was partially the result of Sony's impressive game lineup, but was also due to the strength of the CD medium. Each CD-ROM could hold 650-700 MB of information, which was more than 100-times the capacity of the competing Nintendo 64's cartridges.There were downsides to this new standard; CD-ROMs were less durable than plastic-encased cartridges, and they were very slow to load, as well, because information stored in ROM chips could be more or less instantly booted, while the info stored on discs had to be spun up and read first, resulting in sluggish load screens throughout the gaming experience, and especially on the initial boot-up of the system.That said, the far superior storage, and the dramatically reduced cost of these laser-etched discs—cartridges could cost $15-20 apiece to manufacture, while CD-ROMs often cost pennies apiece—that triggered a rapid transition in the gaming world to this new medium. Handheld consoles stuck with cartridges for a lot longer, due to the nature of the use-case and difficulties associated with trying to use spinning discs in portable hardware, but everyone else moved to discs pretty rapidly, after Sony proved the utility of the model, and many aspects of video gaming were upgraded as a result of all that additional storage capacity.That capacity continued to grow as CD-ROM were replaced with DVDs, which could hold 4.7-8.5 GB per disc, again, up from 650-700 MB; the industry made that change in the years 2000 and 2001, with the PS2 and Xbox consoles. And then in 2006, the PS3 moved to Blu-ray discs, which could hold a whopping 25-50 GB per disc, once again resetting gaming expectations—though Xbox stuck with DVDs, and Nintendo's Wii, Wii U, and Gamecube consoles used proprietary disc formats that had a lot lower capacity compared to their competition.Leading into the 2010s, even those Blu-rays were straining under the weight of some big-name, AAA games, some of which required multiple discs and mandatory hard drive installs from those discs, because the scope of these gaming worlds and their high-end graphics required just a stunning amount of space.Video game companies had already started making the shift to digital products in the early 2000s, though, Xbox Live Arcade and the Playstation Store emerging in 2005 and 2006 respectively, and Steam, which popped up in 2003, was making digital downloads for games common on PCs several years earlier.Digital became even more popular in the 20-teens, and in 2020, digital sales of console games surpassed physical sales for the first time. The PS5 and Xbox Series S shipped console versions without disc drives for the first time, and many physical games became basically methods of checking a game's license, to ensure it's not pirated, because the discs installed the game on the console's hard drive, just like a download, anyway.What I'd like to talk about today is the perhaps natural next step in this transition: a recent announcement by Sony that they'll no longer be making disc-based Playstation games beginning in 2028, and why some critics are calling this a worrying and anti-consumer move.—On July 1, 2026, Sony announced that's it's going all-in on digitally delivered games. It will halt production of game discs beginning in January of 2028, and after that, customers will only be able to purchase new games digitally, via their Playstation Store and retailers.This follows another recent announcement by game company Rockstar Games that their massively anticipated Grand Theft Auto VI game, which is set to hit digital shelves on November 19 of this year, will not be available on disc at all; it will be downloadable, and the physical copies customers can buy in stores won't be physical copies at all: it will be a box with a download code inside, which amounts to the same thing—you use the code to download the game, exactly the same as if you had bought it online, but with packaging for that code.That's a big deal because the Grand Theft Auto series is one of the biggest and most popular series in gaming history; other game makers have been scrambling to adjust their own release dates so as not to overlap with this new, highly anticipated game's release; it's expected to be an absolutely massive moment in the gaming world when this new entry in the series finally lands.That said, the writing has been on the wall for the transition to digital games for a while, now. Game company Capcom recently announced that 93% of its game sales were digital in its last fiscal year, and other companies have reported similar numbers; it's currently around 85% for Sony. As a result, many consoles are now shipping models without disc drives, and some, like the recently announced Steam Machine, don't even have a disc-drive version.Digital games are also cheaper to make because the company behind them only has to provide download keys, rather than having to pay some amount for each and every physical item produced, packaged, and shipped, and these companies, and the retailers that sell their games, will never run out of a popular game, which might otherwise be an issue for big released like the aforementioned Grand Theft Auto.There are quite a few downsides to the digitization of games, though, including that in many cases, you don't actually own the games you buy, you just own a license to download and play them. That means if licensing changes, or the storefront through which you bought a game closes, you will likely lose access to that game you bought, without getting any kind of refund.If your account is banned or you lose access to your account for some reason, all your games will suddenly be inaccessible, too. If you don't have access to the internet, allowing your console to phone home and check to make sure you're not pirating things on a regular basis, that might also mean no gaming for you.Almost always, you can't sell or trade digital games, while physical games allow for a thriving secondary market, often allowing gamers to buy old discs and cartridges decades after a game was released, and often for far lower prices. Many of these games can even be played by later consoles that have back-compatibility.Doing away with discs and other physical media is great for companies like Sony, then, because they no longer have to pay to create the individual discs, no longer have to pay for the drives that play the discs, so the price of making consoles drops a bit, and it also means that secondary market for games goes away: if you want to play old games, you have to buy them from Sony, and all those used games already on the secondary market, or a game disc borrowed from a friend, are no longer competition for them, serving as alternatives to the digital version they'd prefer to sell you.Another bigger-picture concern here, though, is that this will make game preservation efforts a lot more difficult, and for many of the same reasons it will make maintaining a library and back-catalog of games difficult for consumers.Often, when a video game store shuts down, either for economic reasons or because it sells content for devices that are no longer maintained, those games and other content also go away. Sometimes they can remain on those older devices, and sometimes the digital rights management software, the DRM in that content and on those devices auto-deletes games from the hardware.Right now, for instance, Sony is saying that after it halts digital sales of PS3 and Vita games, that halting taking place over the next year, players will still be able to download their previously purchased content for the foreseeable future. That ‘foreseeable future' phrasing is doing a lot of work, there, though, and historically this kind of shut down has eventually become a full shut down, a lot of games, those that haven't been carried over to new stores to be played as vintage options on newer consoles, have simply disappeared; maybe still existing on some old hardware somewhere, if it wasn't deleted by DRM, but maybe not. In either case, preserving that software for historic research and archiving purposes becomes very difficult and expensive, at least compared to archiving the same game on a disc or cartridge.That closure of the PS3 and Vita stores, for example, is expected to result in the loss of about 2,200 digital-only games that will no longer be available for purchase, and of those, about 138 are not available on any other platform, and will thus essentially disappear.This game industry concern echoes larger concerns about what's called a digital dark age: a moment in time, maybe just a few years, maybe a few decades long during which a whole lot of the content that was created and available, disappears, possibly because of outdated file formats, maybe because the storage mediums that were used didn't hold up over time, or possibly because the data from the era was somehow corrupted, encrypted, or decayed.There's concern that a whole lot of information from the early personal computing era will disappear from historical records, for instance, because the floppy disks on which a lot of that information was stored are obsolete and thus increasingly difficult to access; few people have hardware that allows them to use floppy disks, these days.CD-ROMs, DVDs, and other optical discs are also a concern because of so-called disc rot, which refers to the chemical degradation of this storage medium. Many such discs are prone to failure because of light damage, the oxidation of their reflective layer, and the de-bonding of the adhesive that was used to hold the disc's multiple layers together.A lot of seemingly archival media might then degrade, even after being stored in a seemingly long-term fashion, which could also contribute to a dark age moment, a whole period's worth of data and entertainment and art lost because the CDs and DVDs on which they were stored simply fell apart before they could be converted to a longer-form medium. This could serve as an argument in favor of digitization, then, because many of the mediums on which these games are currently stored might degrade, anyway, and moving them to hard drives, rather than discs, could serve as a superior long-term home.That said, the concern with digitizing everything is similar, in that media made available for online purchase is simply stored in a hard drive somewhere else on the planet. If something happens to the data centers in which these games are stored, or those data centers are needed for another, more profitable purpose, or a bunch of them are destroyed in a conflict, that could result in the same outcome as disc rot and the storage of data in formats that are no longer accessible.It also makes these games susceptible to economics, though, because if the company behind them decides it's time to move on, there won't be physical copies archivists can scoop up and save; they could try to download these games, but often the nature of the software, of the DRM that keeps them from being pirated, hinders or prevents such efforts.The digitization of gaming and the shift away from physical copies of games seems to be inevitable at this point, and there are a lot of good economic, technological, and convenience reasons for it.There are quite a few downsides to this evolution as well, though, including those that negatively impact game consumers, alongside many of the same issues that threaten other types of media and data. And we don't, technologically or civilizationally, have solutions for those problems yet. And that gap could someday result in massive gulfs in our knowledge and documentation of this moment in video gaming history.Show Noteshttps://blog.archive.org/2026/04/23/gone-but-not-forgotten-recovering-the-dead-web/https://www.engadget.com/2207297/playstation-just-struck-a-hammer-blow-to-game-preservation/https://www.engadget.com/forza-horizon-4-will-be-pulled-from-digital-stores-and-game-pass-in-december-134510642.htmlhttps://arstechnica.com/gaming/2023/03/why-game-archivists-are-dreading-this-months-3ds-wii-u-eshop-shutdown/https://www.engadget.com/2205792/sony-will-stop-making-disc-based-playstation-games-starting-2028/https://www.engadget.com/2207546/sony-repurposing-austrian-playstation-disc-factory/https://www.engadget.com/2206315/xbox-is-reportedly-testing-a-way-to-digitize-your-disc-based-games/https://www.engadget.com/2205792/sony-will-stop-making-disc-based-playstation-games-starting-2028/https://www.theverge.com/report/960173/microsoft-xbox-disc-to-digital-feature-physical-game-collectionhttps://www.theverge.com/games/956389/grand-theft-auto-6-gta-digital-code-in-box-physical-gameshttps://en.wikipedia.org/wiki/Digital_dark_agehttps://longnow.org/ideas/shining-a-light-on-the-digital-dark-age/https://www.americanscientist.org/article/avoiding-a-digital-dark-agehttps://en.wikipedia.org/wiki/History_of_video_game_consoleshttps://www.videogameconsolelibrary.com/history-of-game-media/https://en.wikipedia.org/wiki/Disc_rot This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit letsknowthings.substack.com/subscribe

BGMania: A Video Game Music Podcast
Spotlight: The Adventures of Elliot: The Millennium Tales

BGMania: A Video Game Music Podcast

Play Episode Listen Later Jul 5, 2026 117:49


Bonus Episode #71 of BGMania: A Video Game Music Podcast. Today on the show, Bryan and Kyle explore The Adventures of Elliot: The Millennium Tales, Square Enix's ambitious new HD-2D action RPG that blends real-time combat, exploration, and time-travel into an epic adventure spanning a thousand years. Throughout the episode, the duo shares their thoughts on Elliot's journey across multiple eras, the satisfying blend of action and puzzle-solving, the memorable cast of characters, and the game's beautifully crafted world as it evolves through history. They also discuss how The Adventures of Elliot: The Millennium Tales expands the possibilities of the HD-2D style beyond traditional turn-based RPGs, before closing out the conversation with a celebration of the game's outstanding soundtrack. Note: This episode was recorded before the news broke about physical discs and games going away in January 2028, so the discussion we have that stems off a side-conversation on Grand Theft Auto VI is purely coincidental, but very timely. Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, or any other thoughts you'd like to share! Special thanks to our Executive Producers: Jexak, Xancu, Jeff, & Mike. EPISODE PLAYLIST AND CREDITS Main Theme from The Adventures of Elliot: The Millennium Tales [Tomohiro Nakamachi, 2026] Waltz of the Royal Chambers from The Adventures of Elliot: The Millennium Tales [Hayato Moriya, 2026] Render of Darkness from The Adventures of Elliot: The Millennium Tales [Hayato Moriya, 2026] Dry Howling from a Sandy Prison from The Adventures of Elliot: The Millennium Tales [Hayato Moriya, 2026] Red-Hot Ruins from The Adventures of Elliot: The Millennium Tales [Tomohiro Nakamachi, 2026] Where the Sands Weathered All from The Adventures of Elliot: The Millennium Tales [Tomohiro Nakamachi, 2026] The Grey Village and the Melody of Reminiscence from The Adventures of Elliot: The Millennium Tales [Tomohiro Nakamachi, 2026] Sentiments Reverberating in the Temple of Antiquity from The Adventures of Elliot: The Millennium Tales [Tomohiro Nakamachi, 2026] Heart-Crossed from The Adventures of Elliot: The Millennium Tales [Hayato Moriya, 2026] Dreams Seen Beyond Destiny from The Adventures of Elliot: The Millennium Tales [Tomohiro Nakamachi & Hayato Moriya, 2026] Be Not a Prisoner of Power from The Adventures of Elliot: The Millennium Tales [Hayato Moriya, 2026] Neverwither -Age of Budding- from The Adventures of Elliot: The Millennium Tales [Tomohiro Nakamachi, 2026] All Hopes End in Death from The Adventures of Elliot: The Millennium Tales [Hayato Moriya, 2026] Hope Is Always There from The Adventures of Elliot: The Millennium Tales [Tomohiro Nakamachi & Hayato Moriya, 2026] LINKS Patreon: https://patreon.com/bgmania Website: https://bgmania.podbean.com/ Discord: https://discord.gg/cC73Heu Facebook: BGManiaPodcast X: BGManiaPodcast Instagram: BGManiaPodcast TikTok: BGManiaPodcast YouTube: BGManiaPodcast Twitch: BGManiaPodcast PODCAST NETWORK Very Good Music: A VGM Podcast Listening Religiously

Generation X Gaming
Generation X Gaming Podcast #490 | GTA 6 Release Date, Bungie Layoffs, Warhammer, Forza Horizon 6 & Gaming News

Generation X Gaming

Play Episode Listen Later Jul 5, 2026 158:28


Generation X Gaming Podcast #490 | GTA 6 Release Date, Bungie Layoffs, Warhammer, Forza Horizon 6 & Gaming NewsWelcome to **Generation X Gaming Podcast #490!**This week, **30nstillgaming** and **Sgt Mclusky** break down the biggest gaming news stories of the week. We discuss Bungie's future as **Destiny 2** development winds down, the latest reports surrounding **Marathon**, and what another round of layoffs could mean for the studio and the franchise.We also react to **Take-Two Interactive's** confirmation of the official **Grand Theft Auto VI** release date, discuss the explosion of new **Warhammer 40,000** announcements, and share our thoughts on the growing use of AI-assisted gameplay features in modern games.Along the way, we cover **Overwatch 2**, PlayStation account security concerns, Pokémon's latest trading policy changes, and plenty of gaming industry news, opinions, and community discussion.## In This Episode

Generation X Gaming
Generation X Gaming Podcast #489 | Bungie, Marathon, Steam Machine, GTA 6, PlayStation & Gaming News

Generation X Gaming

Play Episode Listen Later Jul 4, 2026 161:23


Generation X Gaming Podcast #489 | Bungie, Marathon, Steam Machine, GTA 6, PlayStation & Gaming NewsWelcome to **Generation X Gaming Podcast #489!**Join **30nstillgaming** and **Sgt Mclusky** as they break down the biggest gaming news, industry trends, and community discussions from the past week. This episode covers Bungie's continued struggles, the future of **Marathon**, rumored **Steam Machine** hardware, Sony's strategy for first-party and indie games, and the latest speculation surrounding **Grand Theft Auto VI**.We also talk about the growing success of **Arc Raiders**, the state of **Helldivers 2**, and the ongoing challenges facing live-service games in today's gaming landscape.As always, the episode wouldn't be complete without some classic Generation X stories, including hilarious memories from working at **Blockbuster**, community Q&A, and plenty of gaming industry rants along the way.## In This Episode

Marketplace All-in-One
Understanding the hype around GTA VI

Marketplace All-in-One

Play Episode Listen Later Jul 3, 2026 6:50


Gamers have been waiting more than a decade for the next installment of Grand Theft Auto. Pre-orders for Grand Theft Auto VI finally began last week. Just how big is the release? One report suggests that Grand Theft Auto VI brought in $1 billion in preorders just one hour after launch. "It is probably going to be the most valuable media property in the history of mankind," said Dmitri Williams, a professor at USC Annenberg. But first, we learn about the economic booms and busts of the 20th Century.Every story has an economic angle. Want some in your inbox? Subscribe to our daily or weekly newsletter.Marketplace Morning Report is more than a radio show. Check out our original reporting and financial literacy content at marketplace.org — and consider making an investment in our future.Stories featured in this episode:A timeline: 250 years of the U.S. economyAt last, Grand Theft Auto VI is available for pre-order

Marketplace All-in-One
250 years of the American economy

Marketplace All-in-One

Play Episode Listen Later Jul 3, 2026 7:05


This week, we've been looking back at some of the major economic milestones since the U.S. was founded. Today, we wrap up our series by examining the past 50 years — including changes to how Americans work and who comprises the nation's workforce. Then, we look at what the reopening of the Strait of Hormuz has meant for Africa's economy. Plus, we discuss why so many people are drawn to the Grand Theft Auto franchise and what a shift to digital-only gaming means for the video game industry.Every story has an economic angle. Want some in your inbox? Subscribe to our daily or weekly newsletter.Marketplace Morning Report is more than a radio show. Check out our original reporting and financial literacy content at marketplace.org — and consider making an investment in our future.Stories featured in this episode:A timeline: 250 years of the U.S. economyAt last, Grand Theft Auto VI is available for pre-order

Marketplace Morning Report
250 years of the American economy

Marketplace Morning Report

Play Episode Listen Later Jul 3, 2026 7:05


This week, we've been looking back at some of the major economic milestones since the U.S. was founded. Today, we wrap up our series by examining the past 50 years — including changes to how Americans work and who comprises the nation's workforce. Then, we look at what the reopening of the Strait of Hormuz has meant for Africa's economy. Plus, we discuss why so many people are drawn to the Grand Theft Auto franchise and what a shift to digital-only gaming means for the video game industry.Every story has an economic angle. Want some in your inbox? Subscribe to our daily or weekly newsletter.Marketplace Morning Report is more than a radio show. Check out our original reporting and financial literacy content at marketplace.org — and consider making an investment in our future.Stories featured in this episode:A timeline: 250 years of the U.S. economyAt last, Grand Theft Auto VI is available for pre-order

Marketplace Morning Report
Understanding the hype around GTA VI

Marketplace Morning Report

Play Episode Listen Later Jul 3, 2026 6:50


Gamers have been waiting more than a decade for the next installment of Grand Theft Auto. Pre-orders for Grand Theft Auto VI finally began last week. Just how big is the release? One report suggests that Grand Theft Auto VI brought in $1 billion in preorders just one hour after launch. "It is probably going to be the most valuable media property in the history of mankind," said Dmitri Williams, a professor at USC Annenberg. But first, we learn about the economic booms and busts of the 20th Century.Every story has an economic angle. Want some in your inbox? Subscribe to our daily or weekly newsletter.Marketplace Morning Report is more than a radio show. Check out our original reporting and financial literacy content at marketplace.org — and consider making an investment in our future.Stories featured in this episode:A timeline: 250 years of the U.S. economyAt last, Grand Theft Auto VI is available for pre-order

The Stone Age Gamer Podcast
SAG Podcast 625: Make Samus Vanity Smurf

The Stone Age Gamer Podcast

Play Episode Listen Later Jul 3, 2026 142:41


Show Notes On this week's podcast, Dan and Kris board the SAG Cartoon Express for a classic episode of Captain N: The Game Master. Why is this show so completely insane? Why do King Hippo and Mother Brain look the way they do? Why is Simon Belmont basically Vanity Smurf? Let's discuss. Then, in Week Old News, Nintendo is building a new building, while everything everywhere continues to get more and more expensive. Pl;us, the Steam Machine reveals its lofty price, Grand Theft Auto VI reveals its lofty price, Sega announces some Sonic reissues with a lofty price, and did we mention everything's expensive? Finally, in the Checkpoint, Kris makes his way through Deltarune Chapter 1, and spreads the unbridled joy of the Rhythm Heaven Groove demo, while Dan finishes off Mina the Hollower and some other stuff too! Enjoy! See Our Faces!!! Stone Age Gamer YouTube Just Hear Our Voices Audio only version Useful Links Support us on Patreon StoneAgeGamer.com The Gratuitous Rainbow Spectrum Safe at Home Rescue Shoot the Moon Stitches Art of Angela Nintendo Force Magazine SAG's theme Song “Squared Roots” by Banjo Guy Ollie Break Music Captain N: The Game Master - Theme Sea of Thieves - The SCUMM Bar Medley Sonic Rush Adventure - Machine Labyrinth Mega Man X - Chill Penguin Social Stuff Join us on Discord! Twitch Geekade Facebook Stone Age Gamer Facebook Geekade Twitter Stone Age Gamer Twitter Geekade Instagram Stone Age Gamer Instagram YouTube Geekade Contact Us

discord nintendo pl sonic sega vanity checkpoint smurfs steam machines samus grand theft auto vi hollower simon belmont deltarune chapter mother brain captain n the game master king hippo
Tobin, Beast & Leroy
(Clip) 07-01-26 Rats Off A Ship

Tobin, Beast & Leroy

Play Episode Listen Later Jul 1, 2026 13:42


Leroy, Figgy, and Vlad play Rats Off a Ship to discuss the massive preorder success and Miami-based setting of Grand Theft Auto VI. They also debate Tim Hardaway Sr.'s refusal to let his son wear his retired number 10 for the Miami Heat. Finally, they look at Mexico's recent World Cup success and predict a victory for the USA team. 02:50 - Grand Theft Auto VI Hype 06:27 - Hardaway Jersey Number Controversy 09:20 - World Cup Match Predictions

Tobin, Beast & Leroy
(HR 4.) Cat Pack

Tobin, Beast & Leroy

Play Episode Listen Later Jul 1, 2026 46:25


Marcos and Leroy review the Florida Panthers' penalty minute totals and the dilemma of loyalty in team management regarding Sergei Bobrovsky. They transition into a game of 'Rats Off A Ship' to analyze Grand Theft Auto VI preorders and family legacies within the NBA. Marcos concludes by challenging the staff to an athletic combine featuring a three-point contest and batting cages to determine the station's top athlete. 02:10 - Shams Bomb and Cat Pack 07:05 - Bill Zito Management Style 10:15 - MLB Game Coverage Times 14:35 - NBA Legacies and Bronny 20:55 - Rats Off A Ship: GTA VI 25:40 - Hardaway Jersey Number Debate 28:35 - World Cup Victory Scenes 36:00 - QAM Staff Combine Proposal

Video Games 2 the MAX
The XBOX Bad News Continues, Grand Theft Auto VI is $80 # 498

Video Games 2 the MAX

Play Episode Listen Later Jul 1, 2026 67:20


With the rumors and reports continuing to swirl regarding the bloodletting that is due to ensue next week from Xbox, even more information has been released this week, narrowing down the studios that could be affected even further. Not only that, but now XBOX is cutting funding to projects and even Xbox Game Pass third-party deals, plus they even raised console prices AGAIN. As XBOX evaluates everything, actual employees are already reporting they are looking for work. Bad news all around for the green brand. Sony also had its share of bad news with the major Bungie layoffs and the removal of purchased digital content due to licensing agreements, and more rumors that the PlayStation 6 will be rather expensive, and apparently they still want live service stuff too. Plus, Grand Theft Auto costs $80, and the special edition is $100. Persona is getting a live-action show from Netflix, NBC Universal may get into gaming, Unreal Engine 6 is really going heavy on A.I. and more. You can also watch this episode in video form on the W2M Network Youtube Channel, please give us a like, comment on the episode, and give the channel a subscribe and follow as well: https://youtube.com/live/WTnJuo1STPY

PixelPlay
Grand Theft Content | PixelPlay #245

PixelPlay

Play Episode Listen Later Jul 1, 2026 51:06


On this week's episode, Adam is flying solo and takes the time to talk about a myriad of topics, including the final Marvel Tokon character reveal trailer, Nintendo not laying off, but raising salaries, the potential end of Bungie, and how Rockstar is nickel and diming their customers with the Ultimate Edition of Grand Theft Auto VI.Join Kaylan, Adam and Chris as they delve into the big news stories in the gaming industry, as well as gush and rant about the past, present and future in video games!https://linktr.ee/pixelplaypodcastJoin us in our Discord! - https://discord.gg/j2bN8YCmXKWant to send us a mail to be read on future podcasts? Message us at askpixelplay@gmail.com!Follow us on Twitter! - http://twitter.com/pixelplaycastFollow us on Instagram! - http://instagram.com/pixelplaycast Our Intro Music ///Epic Song by BoxCat Games https://freemusicarchive.org/music/Bo...​Creative Commons — Attribution 3.0 Unported — CC BY 3.0Free Download / Stream: https://bit.ly/_epic-song​Music promoted by Audio Library https://youtu.be/yjh43qblURI​#gta6 #grandtheftauto #gta

Option Select
Ep. 348 Grand Theft Wallet

Option Select

Play Episode Listen Later Jul 1, 2026 62:33


Another week, another round of gaming news—and we're breaking it all down on this episode of Option Select Podcast! This week, we cover the latest headlines from across the gaming industry, share what we've been playing, and dive into the biggest conversations making waves. We also take a closer look at the Grand Theft Auto VI preorder frenzy, separating fact from fiction as rumors, fake listings, and internet speculation continue to send fans into a frenzy. Join us as we cut through the noise, share our thoughts, and discuss what all this GTA VI preorder madness says about the hype surrounding one of the most anticipated games ever made. Tune in, level up, and don't forget to like, subscribe, and share the show with your fellow gamers!

The Barn
Birds & Swords - LVL5: E9 "Grand Theft Auto VI"

The Barn

Play Episode Listen Later Jun 30, 2026 27:56


Send us Fan MailWe've had some people ask us what our thoughts are on Grand Theft Auto VI, so here they fly. Release date, price, a batch of new images, and the decision to go all-digital, we break down our excitement and concerns ahead of the biggest game launch of the century. www.BetterHelp.com/TheBarnhttp://www.betterhelp.com/TheBarn http://www.betterhelp.com/TheBarnThis episode is sponsored by www.betterhelp.com/TheBarn and brought to you as always by The Barn Media Group.   YOUTUBE https://www.youtube.com/@TheBarnPodcastNetworkSPOTIFY https://open.spotify.com/show/09neXeCS8I0U8OZJroUGd4?si=2f9b8dfa5d2c4504APPLE https://podcasts.apple.com/podcast/id1625411141I HEART RADIO https://www.iheart.com/podcast/97160034/AMAZON https://music.amazon.com/podcasts/7aff7d00-c41b-4154-94cf-221a808e3595/the-barn

Pod of Destiny
Slipped One, Defs Not

Pod of Destiny

Play Episode Listen Later Jun 30, 2026 37:37


Sam and Max are going heavier than usual for this week's new music, but with a little dusting of other tracks to keep it grounded. Then it's a tour round up with the comeback of one of Australia's most beloved bands, Yours and Owls Festival, and some country. Finally, with Grand Theft Auto VI on the horizon, we want to shout out some songs and stations we want to hear on the game's radio.Follow along with the songs we discuss on this week's Spotify Playlist.Discover more new music and hear your favourite artists with 78 Amped on Instagram and TikTok.Watch episodes on our YouTube channel and don't forget to like and subscribe.

Gamereactor TV - English
GRTV News - Could Grand Theft Auto VI encourage other developers to launch $80 games?

Gamereactor TV - English

Play Episode Listen Later Jun 30, 2026 5:14


The Other Side Of The Firewall
Emergency Alert Hacks, World Cup Threat Vectors, and Europe's Ransomware Surge

The Other Side Of The Firewall

Play Episode Listen Later Jun 30, 2026 59:14


In this episode, Ryan and Shannon discuss cybersecurity standards for emergency alert systems, the cyber threats facing the 2026 FIFA World Cup, Europe's increasing ransomware attacks, and the latest in entertainment and gaming. Article: FCC requires emergency-alert distributors to secure their systems https://www.cybersecuritydive.com/news/fcc-emergency-alerts-cybersecurity-requirements/823880/?fbclid=IwZXh0bgNhZW0CMTAAYnJpZBExVkV4dFBhOWpqOFBxbjl2M3NydGMGYXBwX2lkEDIyMjAzOTE3ODgyMDA4OTIAAR7_kN7EFANBEBdNJuCl51cHd2E4IHAL-obxSYFtzdyHU4bhG1pq6XT9bu-XZQ_aem_2DsJrDEgKtf2fAGyf8cd_w 2026 FIFA World Cup Faces Surge in Cyber Threats https://www.darkreading.com/cybersecurity-operations/2026-fifa-world-cup-faces-surge-cyber-threats?fbclid=IwZXh0bgNhZW0CMTAAYnJpZBExVkV4dFBhOWpqOFBxbjl2M3NydGMGYXBwX2lkEDIyMjAzOTE3ODgyMDA4OTIAAR7oImHk5PY5DwjH2yhVi2lTjupB1wvLi9Z7ePrW0Hdo8x_WQ3l7uoYZhR3kYw_aem_xiwl3F6aJfCSpVBsL5g3Aw Europe Evolves Into Ransomware's Favorite Region https://www.darkreading.com/cybersecurity-analytics/europe-evolves-ransomware-favorite-region?fbclid=IwZXh0bgNhZW0CMTAAYnJpZBExVkV4dFBhOWpqOFBxbjl2M3NydGMGYXBwX2lkEDIyMjAzOTE3ODgyMDA4OTIAAR6pDkxcW3H_UeqC6OuIsB63G3b97-gohTHlKhMKpraytKr-fPjmTcZJY9Ryww_aem_88eyaUsHkIuqBOmptVpkHQ Buy my book: https://www.theothersideofthefirewall.com/ Please LISTEN

The Geekbox
The Geekbox: Episode 707

The Geekbox

Play Episode Listen Later Jun 29, 2026 83:12


Wherein we discuss Anthony Stewart Head, the Steam Machine, Summer Game Fest 2026, Wolverine, God of War Laufey, EverQuest Legends, Guild Wars 3, XWVM, Star Wars: The Old Republic, Teenage Mutant Ninja Turtles: The Last Ronin, Gundam: Rogue Orbit, Tomb Raider: Legacy of Atlantis, Grand Theft Auto VI, Final Fantasy Resonance, Street Fighter 6, Kingdom Hearts IV, and The Legend of Zelda: Ocarina of Time. Starring Ryan Scott and Ryan Higgins.

Xbox Expansion Pass
Xbox Price Hikes, GTA 6 at $80 & Switch 2 Momentum | XP 326

Xbox Expansion Pass

Play Episode Listen Later Jun 28, 2026 90:43


This week on The Expansion Pass, we're tackling one of the biggest questions facing the gaming industry: is gaming becoming too expensive? Microsoft has announced significant Xbox console price increases, Grand Theft Auto VI is launching at $80, and Nintendo's Switch 2 continues to post impressive early sales despite rising hardware costs. We discuss what these changes mean for players, whether premium pricing is becoming the new normal, and how publishers are adapting to an increasingly expensive market. We also share our impressions of Star Fox and 007 First Light, discuss the surprising value proposition of the Steam Machine, examine Bungie's latest layoffs and Marathon's uncertain future, and look at why Nintendo's first-party strategy continues to drive hardware sales. In this episode: Xbox console price increases explained GTA VI's $80 launch price Switch 2 sales momentum Steam Machine pricing reactions Star Fox review impressions 007 First Light impressions Bungie layoffs & Marathon Nintendo's first-party strategy What we've been playing If you enjoy thoughtful gaming discussions without the console war noise, subscribe to The Expansion Pass on your favorite podcast platform and join us live each week on YouTube.

Sigma Duocast
GTA VI | The Beginning of the End for Physical Games

Sigma Duocast

Play Episode Listen Later Jun 28, 2026 55:36


Grand Theft Auto VI is finally here... and it's already changing the gaming industry before launch.In this episode of Sigma Duocast, I break down Rockstar's announcement of GTA VI's Standard and Ultimate Editions, the controversial $79.99 price tag, digital-only distribution, and why physical copies containing only a download code have sparked so much backlash across the gaming community.Before diving into the news, I take a trip down memory lane, reflecting on the golden era of midnight game launches—both as a lifelong gamer waiting in line with friends and as a former GameStop Store Manager hosting launch events for some of gaming's biggest releases. It's a reminder of how much the gaming experience has evolved.From there, I share my thoughts on whether $80 games are really as shocking as many claim, why Rockstar may have chosen a digital-first approach, and how the reaction today mirrors the criticism Nintendo faced over Game-Key Cards. Is Rockstar simply confirming where the entire industry is headed?Join me as I discuss what GTA VI's launch strategy means for collectors, physical media, game preservation, and the future of AAA gaming.

ZensPath Podcast
ZEN 226 (Zenspath Entertainment Network Podcast) Gaming's Fall and Some Future Hope

ZensPath Podcast

Play Episode Listen Later Jun 28, 2026 154:58


This week on the Zenspath Entertainment Network (Ep 226) Jeremy, Stephen, & Chase talk about a growing dark time in gaming with Sony laying off a large chunk of Bungie & removing over 500 StudioCanal digital movies from users with no refunds, Microsoft is raising the cost of their Xbox hardware AGAIN, Rockstar announces Grand Theft Auto VI for $80 & $99 but only as a code in the box, Valve announces the surprisingly high cost of the Steam Machine, & more! We also returned for a new "Let's Talk About It" segment where we talk about the increasing financial burden of gaming as well as the loss of ownership with a push for digital only releases.  Our "Big Question" for this week is "What is a game that you were excited to play, but when you finally got it it didn't gel with you?" Check out the video version of the podcast over at www.youtube.com/zenspathcom, share it with friends, give us a thumbs up, & leave us a review if you enjoy the show to help us grow! Website - https://www.zenspath.com Podcast Website - https://www.zenspath.com/podcast  Join our Discord - https://discord.com/invite/jsB8GURSvT ( bit.ly/zenspathdiscord ) Apple Podcasts - https://apple.co/3scFDqv Spotify - https://open.spotify.com/show/2nFegSJNWR0na1BAv6AOSD Libsyn - https://zenspath.libsyn.com/2024/02 Amazon Music - https://music.amazon.com/podcasts/08ab7658-e7f2-43f9-b0de-5a12c8ff24a6/zenspath-entertainment-network  Join us on Discord at bit.ly/zenspathdiscord (https://discord.com/invite/jsB8GURSvT) Where to find us: https://www.zenspath.com/podcast for the latest episodes, shorts, & more all in one place! Jeremy - Bluesky - https://bsky.app/profile/zenspath.com  Instagram - https://www.instagram.com/zenspathcom/ Threads - https://www.threads.net/@zenspathcom Hive - @zenspath Discord - @zenspath Twitch - https://twitch.tv/zenspath YouTube - https://youtube.com/zenspathcom Stephen - Bluesky - https://bsky.app/profile/n1ntendo.bsky.social Hive - @swantendo  Discord - @n1ntendo. (don't forget the "." at the end!) Chase - X - https://twitter.com/LegioXGaming  Chris - He's around... Intro 0:00 What We've Been Doing 1:03 The Group Chat - Recent Pickups! 17:12 The Group Chat - Resident Evil 6 27:40 Rockstar Announces Grand Theft Auto VI Cost & it's "Physical" Release 30:11 Sony Removes 551 StudioCanal Purchased Movies & TV Shows from Users 49:24 Sony Lays Off Half of Bungie 53:44 Microsoft is Raising the Cost of Xbox Hardware...AGAIN!?! 55:51 Valve Announces The Steam Machine Prices & It's Not Going Over Well 57:45 Let's Talk About It: The Rising Cost of Gaming & The End of Ownership? 1:08:35 The Speedrun 2:08:48 The Big Question 2:16:13 Outro & Where to Find Us 2:32:50 Credits & Info 2:34:28

Talk Radio Meltdown
734: See You in Vice City

Talk Radio Meltdown

Play Episode Listen Later Jun 28, 2026 88:35


The marketing blitz for Grand Theft Auto VI is in full swing! Because it's 2026, it would be highly unusual if this was without controversy. Acc and Jack discuss everything related to GTA, from the franchise's history, to the unbelievable weight of expectation, to how the ever-increasing price of consoles may affect the game's launch. Also discussed in this episode of The Acc and Jack Show: Sonic the Hedgehog on the Sega Genesis celebrates its 35th anniversary! Delightfully awful music, and awfully delightful music. FOLLOW and SUBSCRIBE to Hardly Focused! https://hardlyfocused.com/subscribe Learn more about your ad choices. Visit megaphone.fm/adchoices

The VGBees Podcast
Ep 108: GTA6 Pricing, Xbox Price Hike, Steam Machine Details

The VGBees Podcast

Play Episode Listen Later Jun 28, 2026 122:52


This week, John and Niki discuss the biggest news of the gaming week, including Grand Theft Auto VI edition details, Steam Machine details, and more price hikes for Xbox consoles.00:00:00 Intro & when it became Turkiye00:12:30 Steam Machine is in the wild and available for waitlisting00:28:13 Xbox consoles increase in price again00:33:08 Grand Theft Auto VI isn't on disc and somehow people were shocked00:46:38 Bungie lays off Destiny 2 team; Hermen Hulst writes bad blog post01:04:00 Tim Sweeney thinks you owe it to yourself to play his games01:07:07 LEGO Batman: Legacy of the Dark Knight looks great, feels great, and deftly balances multiple tones01:10:50 Niki bought NBA 2K26 for cheap and still regretted it01:20:05 Beatdown City Survivors successfully riffs on a familiar formula, but is it enough?01:23:42 Niki talks about Carly Rae Jepsen's new album while agonizing over whether to buy a new television01:27:55 Outlier is a great new online word game you're going to get sucked into01:33:45 Niki updates us on their NAS system (and hating Linux)01:39:07 HIVE QUESTIONS02:00:45 OutroThanks for listening!Please leave us a review! We'll read it on the show and it helps us out a lot.VGBees is ad-free, AI-free, and completely supported by you! https://vgbees.com/joinVGBees is a weekly games media podcast hosted by Niki, John, and Lotus.

Splash Damage
Episode 145: Shift Up Defends Design of Stellar Blade: Blood Rain Protagonist Evie

Splash Damage

Play Episode Listen Later Jun 27, 2026


A trailer for Stellar Blade: Blood Rain released, and everyone who detests attractive women in games instantly accused the new protagonist, Evie, of looking like a child. We discuss the reaction along with Shift Up's defense of her design along with news of Grand Theft Auto VI and the Steam Machine's prices, Microsoft's ridiculous “considerations” for developers and their shuttering of Xbox studios, Lara Croft's classic look in the upcoming Tomb Raider game, Bungie layoffs, and more.

Business Casual
Did Google Predict Venezuela Earthquakes Before it Happened? & GTA VI's Launch Plan Irks Gaming Purists

Business Casual

Play Episode Listen Later Jun 26, 2026 28:49


#876: Two powerful earthquakes devastated Venezuela and there are reports that Google alerted millions before it happened. Apple is taking some heat after it raised prices on its products due to the memory chip supply crunch. Oil prices have fallen down to pre-war levels. Grand Theft Auto VI has a release date, but some fans are irked by a digital-only release. Finally, is Taylor Swift having her wedding at Madison Square Garden? To learn more visit https://www.servicenow.com Grab tickets to our Performance Revue show! https://www.morningbrew.com/events/brew-performance-revue-2026?utm_campaign=performance_revue_2026&utm_source=mbd Subscribe to Morning Brew Daily for more of the news you need to start your day. Share the show with a friend, and leave us a review on your favorite podcast app. Listen to Morning Brew Daily Here:⁠ ⁠⁠https://www.swap.fm/l/mbd-note⁠⁠⁠  Watch Morning Brew Daily Here:⁠ ⁠⁠https://www.youtube.com/@MorningBrewDailyShow⁠ Learn more about your ad choices. Visit megaphone.fm/adchoices

Blowout - Blowout Podcast Network
Super GamesCast 64 Ep. 460 - Grand Theft Auto VI 80 Bucks

Blowout - Blowout Podcast Network

Play Episode Listen Later Jun 26, 2026 58:07


Your friends Trey Mitchell, Austin Guttery and Connor Risenhoover talk Video Games

The Culture Translator
Roundtable: The World Cup, Toy Story 5, and Solomaxxing

The Culture Translator

Play Episode Listen Later Jun 26, 2026 51:59


Three Big Conversations: More and more Gen Zers embrace singleness - 06:56 Toy Story 5 pits the classic cast of toys against modern technology - 20:32 World Cup tourists go viral for loving the United States - 35:05 Slang of the Week: "Mogging" (language) - 00:53 In Other News: - 46:22 Giannis Antetokounmpo has been traded to the Miami Heat in the biggest NBA trade since Luka Dončić and the Lakers. The deal sends the two- time MVP from Milwaukee to Miami, a change that significantly shifts the league's balance of power. A24, the studio behind Backrooms, is partnering with Google DeepMind in a research partnership to develop AI tools for filmmakers. The studio says the goal is to support artists rather than replace them. Still, the announcement has resulted in many fans canceling paid memberships to AAA24. MECCHA CHAMELEON, a hide- and- seek game where players can paint themselves to blend in, is the first breakout gaming hit of the summer, selling over 7 million copies in 12 days.Tom Holland has officially confirmed that he and Zendaya are married. Speculation about the couple has finally been put to rest as the news spread quickly across social media, where fans reacted to the milestone with excitement.  Grand Theft Auto VI pre-orders are now live, but not without controversy. Many are frustrated by the lack of an actual physical disc in the "physical edition," and by the fact that the $80 version feels inferior, content-wise, to the $100 version.

SuperCast 64 Podcast Network
Super GamesCast 64 Ep. 460 - Grand Theft Auto VI 80 Bucks

SuperCast 64 Podcast Network

Play Episode Listen Later Jun 26, 2026 58:07


Your friends Trey Mitchell, Austin Guttery and Connor Risenhoover talk Video Games 

Cultura Secuencial
Toy Story 5 (2026) Review! | Ep. 402

Cultura Secuencial

Play Episode Listen Later Jun 26, 2026 47:14


En nuestro episodio 402 El Watcher brinda su "First Reaction" de la película "Supergirl" (2026) y conversa sobre todo lo incluido en las pre-ordenes de "Grand Theft Auto VI" (2026), su experiencia participando en el "Pre-Release Event" de "MTG x Marvel Superheroes" (2026) y viendo el primer episodio de la tercera temporada de "House of the Dragon" (2022) titulado "Salt and Sea, Fire and Blood" en el segmento "Wachin' con Wacho!" y dialoga sobre todo lo relacionado a el estreno de la película "Toy Story 5" (2026).¡Se la diferencia en la vida de los niños de la Fundación de Niños de Puerto Rico! Aporta con tu donativo aquí: https://www.extra-life.org/participant/CulturaSecuencialAdquiere tus boletos de "Gamergy PR" aquí: https://www.ticketera.com/events/detail/gamergy-pr-2026¡Descubre la mejor manera de transmitir y grabar tu contenido! Comienza a usar "StreamYard" con nuestro "Referral Link" y obtén $10 de descuento: https://streamyard.com/pal/c/5302337768259584¡Subscríbete a nuestro canal de YouTube! Visita: https://www.youtube.com/culturasecuencial¡Síguenos y Suscríbete a nuestro canal de Twitch! Visita: https://www.twitch.tv/culturasecuencial¡Síguenos en Instagram! Visita: https://www.instagram.com/culturasecuencial¡Síguenos en Facebook! Visita: https://www.facebook.com/CulturaSecuencial

Sketching Up
GTA 6 Preorders, DC Animation Explosion & The Future of Superhero Stories

Sketching Up

Play Episode Listen Later Jun 26, 2026 42:06


Welcome to Sketching Up! In this episode, Chris Schnabel and Matt Tornetta discuss the biggest announcements in animation, comic books, and gaming, including the official Grand Theft Auto VI preorder reveal, an incredible slate of upcoming DC animated projects, and why animation may be the future of superhero storytelling.Before diving into the news, Matt shares stories from his birthday weekend, building a premium Power Rangers Dragonzord model, and the challenges of collecting in today's resale market. The conversation also touches on Comic-Con pickups, Billy West joining Mad Props, and how the Sketching Up Discord is continuing to grow.The main discussion focuses on DC Studios' massive animation lineup, including Batman: Knightfall, Absolute Batman, My Adventures with Green Lantern, Creature Commandos Season 2, Mr. Miracle, Joker: Laugh Riot, Krypto, and more. Chris and Matt debate whether superhero animation is beginning to overtake live-action films and why animated storytelling may offer more creative freedom than blockbuster movies.The conversation then shifts to Marvel, where they discuss X-Men '97 Season 2, Friendly Neighborhood Spider-Man, Apocalypse, Doctor Doom, and why the current wave of animated superhero shows feels more exciting than many recent live-action releases.Finally, they break down everything revealed about Grand Theft Auto VI, including preorders, Rockstar's move away from physical discs, the future of digital ownership, subscription gaming, PlayStation's partnership with GTA VI, and why the game's realistic visuals are both impressive and a little terrifying.If you enjoy conversations about DC Comics, Marvel, Batman, Spider-Man, X-Men, GTA 6, video games, animation, superhero movies, and pop culture, this episode is for you.Follow Sketching Up:Instagram — https://www.instagram.com/sketchinguppod/Facebook — https://www.facebook.com/sketchinguppod/TikTok — https://www.tiktok.com/@sketchinguppodVideo edited by Chris SchnabelEpisode Produced by Chris Schnabel and Matt TornettaMusic by Kyle ScottSketching Up is a Schnabel Studios Production.Chapters:00:08 Introduction, FIFA Atmosphere & Birthday Weekend05:34 Comic Pickups, Billy West & Sketching Up Updates08:32 DC Animation Showcase & Upcoming Projects13:18 Marvel Animation, X-Men '97 & Friendly Neighborhood Spider-Man16:25 Is Animation Replacing Live-Action Superhero Stories?30:40 GTA VI Preorders, Physical Games & Digital Ownership Debate35:43 GTA VI Gameplay, Florida Setting & Rockstar's Vision40:23 Final Thoughts, Community Updates & Outro

Aftermath Hours
Full Steam (Machine) Ahead

Aftermath Hours

Play Episode Listen Later Jun 26, 2026 88:02


On this week's episode, Chris, Gita and Luke discuss the recent price announcement for Valve's console-competitor, the Steam Machine - it's $1,049 USD, but unfortunately that's kind of just what computers cost now. All that said, Chris does make it sound like a pretty cool little PC. Then we'll turn our attention to the grand monolith casting a dark shadow across the gaming release calendar: Grand Theft Auto VI. Has there ever been this much hype for a game? Will there ever be again? And why does none of it strike a chord with Luke, who is ostensibly a GTA guy? And finally we'll hit the Mailbag for a little bit of inside baseball, and to sing a song for some unsung heroes of video game development.Credits- Hosts: Chris Person, Gita Jackson & Luke Plunkett- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Záznamy z klubovny
Chléb & Games: O GTA VI a fascinujícím roku 1997 s Jardou Möwaldem

Záznamy z klubovny

Play Episode Listen Later Jun 26, 2026 72:47


V novém podcastu Chléb & Games probrala Šárka společně s Jardou Möwaldem start předobjednávek Grand Theft Auto VI, které letos na podzim rozboří internet. Dále se společně v palečcích vydali do Jardova oblíbeného roku 1997 a Jarda zhodnotil, jestli si nejlepší hry podle Metacriticu skutečně zaslouží být v top 10. A nakonec Jakub s Alešem proberou, jak snadné je spadnout do fascinujícího světa iRacingu.0:15 - Nejen o GTA VI s Jardou Möwaldem27:53 - Palečky: Nejlepší hry roku 199750:27 - iRacing

The Trophy Room: A PlayStation Podcast
Grand Theft Auto VI Is $80 Disc-Less & Deluxe Paywalled Without Online l PlayStation Embraces Ai

The Trophy Room: A PlayStation Podcast

Play Episode Listen Later Jun 25, 2026 121:25


Follow The Trophy Room Patreon: https://www.patreon.com/Pstrophyroom Ko-Fi - https://ko-fi.com/pstrophyroom Apple Podcast: https://apple.co/2PglU1a Discord: https://discord.gg/wPNp3kC T witter: x.com/pstrophyroom  -------------------------- This week on The Trophy Room:

SIFTD: GameFace
Grand Theft Auto VI Pricing and Versions, Steam Machine Pricing, Star Wars: Galactic Racer - GameFace Episode 485

SIFTD: GameFace

Play Episode Listen Later Jun 25, 2026


We analyze GTA VI's $80 and $100 prices, its no-disc physical version, and more! Plus, Steam Machine pricing, Star Wars: Galactic Racer, The Adventures of Elliot, Xbox can't monetize its games, Game Pass needs more new games, a Halo ring fan freakout, and more!

The Culture Translator
CT: The World Cup, Toy Story 5, and Solomaxxing

The Culture Translator

Play Episode Listen Later Jun 25, 2026 10:01


More and more Gen Zers embrace singleness, Toy Story 5 pits the classic cast of toys against modern technology, and World Cup tourists go viral for loving the United States. Slang of the Week: "Mogging" (language) In Other News: Giannis Antetokounmpo has been traded to the Miami Heat in the biggest NBA trade since Luka Dončić and the Lakers. The deal sends the two- time MVP from Milwaukee to Miami, a change that significantly shifts the league's balance of power.  A24, the studio behind Backrooms, is partnering with Google DeepMind in a research partnership to develop AI tools for filmmakers. The studio says the goal is to support artists rather than replace them. Still, the announcement has resulted in many fans canceling paid memberships to AAA24.  MECCHA CHAMELEON, a hide- and- seek game where players can paint themselves to blend in, is the first breakout gaming hit of the summer, selling over 7 million copies in 12 days. Tom Holland has officially confirmed that he and Zendaya are married. Speculation about the couple has finally been put to rest as the news spread quickly across social media, where fans reacted to the milestone with excitement.   Grand Theft Auto VI pre-orders are now live, but not without controversy. Many are frustrated by the lack of an actual physical disc in the "physical edition," and by the fact that the $80 version feels inferior, content-wise, to the $100 version.

Wall Street Unplugged - What's Really Moving These Markets

These tech stocks are buys on the pullback. Plus, is it still a "buy-the-dip" market? … What's driving the outperformance in small caps? … Steer clear of this SPAC… Accenture's (ACN) management should be fired… And the broken housing market. In this episode: Curzio Alpha has launched! [2:56] Is it still a "buy-the-dip" market? [6:30] These stats show just how wild market speculation has gotten [10:36] What's driving the outperformance in small caps? [14:53] These tech stocks are buys on the pullback [19:22] A special deal on your next vacation rental [23:48] This chipmaker is a screaming buy [25:01] Steer clear of this SPAC [33:07] Accenture's management should be fired [39:13] Grand Theft Auto VI will be a boon for Take-Two Interactive [46:17] Why is nobody talking about the horrible housing market? [54:08] This episode is brought to you by Savvy, the direct-booking marketplace for vacation rentals. Savvy helps travelers find the same kinds of homes they'd see on major rental platforms, without the extra markup ($500 savings on average!). Every listing is managed by a professional host, so travelers can book with confidence. And right now, Wall Street Unplugged listeners can get $50 cash back on their first stay with Savvy. Here's how to book: https://www.savvy.com/wsu Did you like this episode? Get more Wall Street Unplugged FREE each week in your inbox. Sign up here: https://curzio.me/syn_wsu Find Wall Street Unplugged podcast… --Curzio Research App: https://curzio.me/syn_app --iTunes: https://curzio.me/syn_wsu_i --Stitcher: https://curzio.me/syn_wsu_s --Website: https://curzio.me/syn_wsu_cat Follow Frank… X: https://curzio.me/syn_twt Facebook: https://curzio.me/syn_fb LinkedIn: https://curzio.me/syn_li

Analytic Dreamz: Notorious Mass Effect
"GTA 6 IS PUTTING IN-GAME STORES BEHIND A $100 ULTIMATE EDITION PAYWALL"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Jun 24, 2026 27:34


Linktree: ⁠⁠https://linktr.ee/Analytic⁠⁠Join The Normandy For Ad-Free NME, Additional Bonus Audio And Visual Content For All Things Nme+! Join Here:⁠⁠ ⁠⁠https://ow.ly/msoH50WCu0K⁠⁠ In this segment of Notorious Mass Effect, Analytic Dreamz delivers a concise breakdown of Rockstar Games' official GTA 6 pricing, preorder details, and Ultimate Edition content for the highly anticipated Grand Theft Auto VI.Analytic Dreamz covers the Standard Edition at $79.99 and the Ultimate Edition at $99.99, making GTA 6 only the second major AAA title to launch at the new $80 price point. The segment explains the June 25 midnight preorder opening, November 12 preload start, and November 19, 2026 global launch date with no early access.Listeners get full details on the Vintage Vice City Pack preorder bonus, exclusive Ultimate Edition vehicles, weapons, customization shops, clothing, tattoos, and story-integrated content. The discussion also addresses the physical edition's download-code-only format and its industry impact on future AAA pricing.Analytic Dreamz breaks down Rockstar's single-player focus, development timeline, and what this means for GTA Online. Essential listening for GTA fans wanting clear, up-to-date information ahead of the November launch.Privacy & Opt-Out: https://redcircle.com/privacy

Trophy Whores » Proven Gamer
Trophy Whores 720 – Now With Ads

Trophy Whores » Proven Gamer

Play Episode Listen Later Jun 24, 2026 109:16


Whoa, Shuhei!  We’ve got a lot to talk about.  Stack it up and feel the power of a terrific twosome!  Join Tricky and Matt as they discuss, among other things, 007 First Light, Darksiders Warmastered Edition, Kena: Bridge of Spirits, Halo: Campaign Evolved, and Grand Theft Auto VI.  What’s more, we delve into Electronic Arts’ reveal of EA Advertising, a platform to help put ads in your games, and we lament the loss of Xbox studio and Senua’s Saga developer Ninja Theory.  Hellfire!  Drat!  Darn you, Microsoft!  The Ninja Theory team was lauded for its work on Enslaved: Odyssey to the West, DmC, and Hellblade: Senua’s Sacrifice.  Microsoft must have the Grim Reaper on speed dial. And if you think that’s all, then you’ve got another thing coming!  As usual, the news is full of surprises.  We hit the high notes, and we hit the low notes, but we’ll always bring the banter.  What are you waiting for? Dive in! As always, the opinions fly fast and heavy! Look out for this super-sized show, as the seemingly smallest conversation veers off into a multiverse of chit-chat. Sounds cool, huh? That’s the fancy way of saying “derailment.” And there’s plenty of that to go around! Let’s dance, Heroes of the XMB! In a bit of big news that would make the Teenage Mutant Ninja Turtles proud, iHeartRadio, Pandora and Spotify host episodes of Trophy Whores. It's a tremendous honor for the show to be part of three massive and respected entertainment communities, and Proven Gamer have only the fans to thank for pushing the podcast to soaring heights. The Trophy Whores work hard to put out a quality weekly show, but they owe so much love to their listeners, who keep the show strong and growing. If you want to support the show via Patreon, then check out our page, which shares the tiers for all of our Patrons! We appreciate your support (and your ears)! Please subscribe to the Trophy Whores feed in iTunes, Google Play, TuneIn, IHeartRadio, Stitcher, or RSS and please leave a review. We won't give you cookies, but it will help us make the show better. You can find us on Twitter: @TrophyWhores and @ProvenGamer You can also email us at TrophyWhores. If you wish, you can always download the show here – Trophy Whores 720 – Now With Ads

Daily Tech Headlines
China's Alibaba Sues to be Removed from US Blacklist – DTH

Daily Tech Headlines

Play Episode Listen Later Jun 24, 2026


Alibaba sues to be removed from US blacklist inclusion over alleged links to Chinese military, YouTube settles before a second major social media addiction case begins, and Rockstar opens pre-orders for the long-delayed Grand Theft Auto VI. MP3 Please SUBSCRIBE HERE for free or get DTNS shows ad-free. A special thanks to all our supporters–withoutContinue reading "China’s Alibaba Sues to be Removed from US Blacklist – DTH"

World Business Report
Europe's heatwave: Too hot to tour?

World Business Report

Play Episode Listen Later Jun 24, 2026 26:27


Tourism is taking a hit as an intense heatwave grips Europe. Several countries have issued red weather alerts as temperatures soar. We hear from tourists and a tour guide sweating it out in Paris.Oil prices have fallen to their lowest point since the war began. But when will consumers feel it? Around the world, gamers are bracing to spend $80 on Grand Theft Auto VI.And we speak to the CEO of Patreon on why the creator economy is booming and who's actually making money from it?Presenter: Leanna Byrne Producers: Rob Cave and Niamh Mc Dermott

Sacred Symbols: A PlayStation Podcast
#416 | Stare Straight Ahead, Ignore the Responsibility

Sacred Symbols: A PlayStation Podcast

Play Episode Listen Later Jun 22, 2026 255:40


PlayStation Network has once again been targeted by nefarious actors, this time exposing flaws in Sony's online infrastructure that we never even considered. If you've noticed weird games popping-up in your recently played list, titles that don't belong in your library, cluttered PSN widgets, and other oddities, you were affected. And while Sony seems to have begun to mend the issue, it feels like they're unable to accept their solemn corporate obligation to protect their customers. Will they ever even publicly admit their problems, nonetheless solve all of them? We discuss. Plus: Other news! Grand Theft Auto VI's pre-orders are imminent, rumors are circulating about a potential delay of PlayStation 6, Housemarque talks about its post-Saros future, Halo: Campaign Evolved's Trophies have been surreally revealed, Mark Hamill is set to appear in Twisted Metal's third season on Peacock, and more. Then: Listener inquiries! Is PlayStation at risk of losing its hard-earned prestige? Why aren't more at-risk studios sold instead of shuttered? Should Capcom get more credit for their runaway success with RE Engine? Will Dustin ever return to the show, or will Sacred forever move forward as a duo? Timestamps: Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00 - Intro37:04 - Leon the Great38:35 - Dustin's weeb degeneracy45:27 - Colin adopts Joshua's wife52:17 - Long Island history55:40 - LSM's extra content58:35 - GTA VI pre-orders1:09:05 - PS4 got a new firmware update1:13:39 - Yet another PSN security issue1:37:16 - Will PS6 be delayed?1:52:02 - Housemarque's future2:07:50 - Halo's first trophy list2:13:29 - Mark Hamill joins Twisted Metal2:18:25 - Black Ops 1 & 2 are coming to Playstation2:23:53 - EA reveals EA Advertising2:32:16 - Rockstar retires PS4 players2:33:20 - Sony patents DualSense with button hardness2:41:21 - Unreal Engine 6 releases in 20272:54:54 - Capcom disempowers its authors3:04:38 - Devil May Cry 5 sold more copies in 20253:06:03 - Sony speaks on PC cancellations3:08:49 - What We're Playing (007 First Light, Pragmata, Crazy Taxi 2)3:14:03 - Has Playstation lost its riz?3:20:25 - Could Sony relocate?3:25:58 - Why are studios shut down?3:33:26 - Should Playstation exit the A and AA space?3:43:51 - RE Engine praise3:51:36 - Grifting doesn't earn much Learn more about your ad choices. Visit podcastchoices.com/adchoices

The Insert Credit Show
Ep. 446 - Extra Capitalismishness

The Insert Credit Show

Play Episode Listen Later Jun 22, 2026 70:16


The panel you know and love discusses the video game industry crash, Grand Theft Auto VI expectations, and the human body's fun port. Hosted by Alex Jaffe, with Frank Cifaldi, Ash Parrish, and Brandon Sheffield. Edited by Esper Quinn, original music by Kurt Feldman. Watch episodes with full video on YouTube Discuss this episode in the Insert Credit Forums SHOW NOTES: “Come and see me if you're interested in being homeless.” Batman Digital Eclipse Kotaco Scrub 1: Are we in a video game industry crash? (06:47) Gabe Newell Just Bought A $70 Million Mansion In Florida Devil's Crush Time Cruise Bandicoot Xbox 2: Is there any scenario where Grand Theft Auto VI is a flop? (11:18) Grand Theft Auto VI Rockstar Games Grand Theft Auto V Grand Theft Auto: San Andreas Grand Theft Auto: Vice City 3: What are the biggest tells that a once ambitious game developer is beginning to rest on their laurels? (15:22) Legend of Zelda: Ocarina of Time remake NBA 2K22 - Jake From State Farm Flappy Bird iBeer Angry Birds Splitting the G: The Guinness Beer Challenge, Explained Age of Empires II: HD Edition 4: What QA notes do you have for the developers of reality? (21:33) The Elder Scrols IV: Oblivion MMO Spider-Man 5: Dillson asks years ago, who will the next developer or publisher or voice actor to announce an NFT project? (27:35) NFT Ubisoft Snoop Dogg RGG Studios Square-Enix Tencent Love and Deepspace Tim Sweeney All My Apes Gone New Coke Rare Donkey Kong series Battletoads series Yooka-Laylee series Amiga Simulmondo 6: On a personal level, what video games most engage your imagiation? (34:16) Archive Of Our Own Love and Deepspace Dragon Age series Baldur's Gate III Any Austin Indika Crow Country 7: What are the best games to have on your phone when kids ask if you have games on your phone? (39:47) Sonic the Hedgehog 2 Call of Duty series FIFA series Michael Brough Void Pyramid Ramble Planet Ash's bluesky post about phone games for kids Alto's Odyssey Tiny Wings Holedown Slice & Dice Zaga-33 Threes! Desert Golfing LIGHTNING ROUND: Game Namers (44:20) Recommendations and Outro (01:04:48): Ash: Duppy Detective Tashia, thank a black person in your life, thank a queer person in your life Brandon: Submit your game to the Game Industry Hardship Fund, Zdzisława Sośnicka, Japanese instrumental Jazz Fusion and Light Jazz playlist for Ash This week's Insert Credit Show is brought to you by patrons like you. Thank you. Subscribe: RSS, YouTube, Apple Podcasts, Spotify, and more!

Techmeme Ride Home
GTA VI, Finally, Finally Coming?

Techmeme Ride Home

Play Episode Listen Later Jun 19, 2026 21:14


Intel stock popped after Trump said Apple agreed to build chips with it in America. Waymo yanked its robotaxis off highways over construction-zone blunders. Rockstar dated GTA VI pre-orders to June 25, and GLM-5.2 grabbed the open-weights crown. Intel's stock jumps 10.64% after Trump said "Apple has agreed to work with Intel to design and build its Chips in America"; INTC is up 520%+ in the past year (CNBC) Filings: Waymo pulls its ~4K robotaxis from highways after finding 13+ instances of the cars driving into highway sections under construction (TechCrunch) Rockstar Games announces that pre-orders for Grand Theft Auto VI will go live on June 25; TTWO closed up 4.93% (Kotaku) GLM-5.2 is the leading open weights model on Artificial Analysis' Intelligence Index, scoring 51, only behind Fable 5's 60, Opus 4.8's 56, and GPT-5.5's 55 (Artificial Analysis) GLM-5.2 becomes the top open-weight model on Artificial Analysis (Implicator) Longreads Google Is Using Nvidia's Playbook to Build a Rival AI Chip Business (WSJ) AI Is Splitting the Job Market in Two, PwC Study Shows (Bloomberg) Apple's weird anti-nausea dots cured my car sickness (The Verge) Learn more about your ad choices. Visit megaphone.fm/adchoices

Mac & Gu
Final Spider-Man Trailer & Austin Powers 4 Teased (News Dump)

Mac & Gu

Play Episode Listen Later Jun 19, 2026 23:02 Transcription Available


We discuss the hottest topics from the week! Toy Story 5 Box Office Projections ‘Obsession’ has now surpassed ‘The Blair Witch Project’at the worldwide box office. ‘Backrooms’ Has Hollywood Agencies Scouring Reddit for Short Stories ‘Spider-Man: Brand New Day’ Trailer The Russo Brothers debated killing off Iron Man in ‘Avenger: Infinity War’ First trailer for Disney's new animated film ‘HEXED’. Shrek 5 Trailer Austin Powers 4 Teased? Batman Part 2 Casting Rumors Supergirl Skin Cup Weeman Popcorn Bucket ‘Jurassic World Dominion’ is the most expensive movie of all time. ‘Grand Theft Auto VI’ Pre-Order Join the conversation... FacebookInstagramTwitterTikTokYouTubeRate/Review/Subscribe:Apple PodcastsSpotifyYouTubeSee omnystudio.com/listener for privacy information.