Podcasts about ghost recon

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Best podcasts about ghost recon

Latest podcast episodes about ghost recon

Dev Game Club
DGC Ep 474: Splinter Cell Chaos Theory (part three)

Dev Game Club

Play Episode Listen Later Jun 3, 2026 83:05


Welcome to Dev Game Club, where this week we continue our series on Tom Clancy's Splinter Cell: Chaos Theory. We talk about the game's tone, the depth of mechanics and their uses, the spaces, and the use of fidelity. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up through Displace Issues covered: a wry tone, avoiding technobabble, countering drama with comedy, who various characters are talking to, layering in narrative, setting games in real places, consumer cultures, global customer bases, stepping over a line, getting some Sam time, delivering a variety of types of experience through a game mechanic, detecting player stories, guards becoming keys, different ways to tackle bank lasers, infinitely recursive stacks and punch cards, talking to the old guy, the many uses of a sticky camera, using quick save as a gadget, fire and alt-fire, load-outs, multiplayer asymmetry, pacing of play, whether every role was equally fun to play, office buildings, nuanced level design, a long way around to a briefcase (aka a not-so-brief-case), a high quality bar, cloth sims, high fidelity shadows, integrating new technical features into gameplay, physically-based rendering, making artistic and design choices that support the design. Games, people, and influences mentioned or discussed: William Shakespeare, Hamlet, Metal Gear Solid (series), Hitman (series), Thief (series), Ghost Recon (series), James Franco, Jonah Hill, The Interview, Jack-Ax (series), Sony, Bourne (series), Grand Theft Auto (series), Far Cry (series), Marvel Cinematic Universe, Assassin's Creed (series), America's Army, Evolve, Dead by Daylight, Interstate '76, Xbox, PlayStation, Unreal, Clint Hocking, Harley Baldwin, Kirk Hamilton, Aaron Evers, Mark Garcia.    Next time: Finish the game? Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com 

Gramy na Maxa
Gramy na Maxa odc. 955 26.05.2026 | LEGO BATMAN ZASKAKUJE

Gramy na Maxa

Play Episode Listen Later May 27, 2026 59:16


W dzisiejszym odcinku głównym tematem jest Lego Batman: Dziedzictwo mrocznego rycerza – najnowsza produkcja studia TT Games, która wywraca do góry nogami dotychczasową formułę klockowych gier. Analizujemy, jak twórcom udało się przenieść mroczny i deszczowy klimat prosto z serii Batman: Arkham od Rocksteady do świata LEGO oraz czy kompaktowe, otwarte Gotham z batmobilem, motocyklami i środowiskowymi zagadkami Człowieka Zagadki to najlepsza adaptacja przygód Gacka ostatnich lat. Rozmawiamy o świetnym polskim dubbingu, wyważonym humorze przypominającym kultowego Shreka oraz o tym, dlaczego ta odsłona zachwyci nawet tych, którzy dotychczas odbijali się od gier z logiem LEGO.W programie dzielimy się również pierwszymi wrażeniami z Yoshi and the Mysterious Book na „Switcha 2”, sprawdzając, jak Nintendo po raz kolejny rewolucjonizuje gatunek platformówek za pomocą interaktywnej, logicznej książki. Na deser wracamy na japońskie drogi w Forza Horizon 6.Czasówka:[00:08] – Intro audycji.[00:52] – Powitanie, przedstawienie składu i zarysowanie tematów odcinka.[04:37] – Zapowiedź czerwcowych pokazów: Co zaprezentują Microsoft (Xbox Game Showcase, Gears of War E-Day Direct) oraz Sony (PlayStation State of Play)? Rozważania o grach Fable, Wolverine i kondycji PS VR2.[21:11] – Nintendo Switch i zapowiedzi: Przegląd nadchodzących premier na japońską konsolę (m.in. The Duskbloods od FromSoftware, nowy Fire Emblem czy Splatoon), a także wspomnienie o darmowym okresie próbnym dla gry Ball X Speed.[26:09] – Ubisoft i inne plotki: Spekulacje na temat nowego, bardziej taktycznego Ghost Recon (inspirowanego Ready or Not), Far Cry oraz remake'u Splinter Cell. Rozmowa o nowej postaci w Tekken 8 (Yujiro Hanma z anime Baki).[29:31] – Pierwsze wrażenia: Yoshi and the Mysterious Book: Analiza nietypowej, przypominającej grę logiczną mechaniki opartej na wchodzeniu do interaktywnej książki.[34:33] – Główny temat: Lego Batman: Dziedzictwo mrocznego rycerza: Omówienie polskiego dubbingu, świetnej konstrukcji Gotham wzorowanej na serii Arkham od Rocksteady, systemu walki i tego, dlaczego to najlepsza gra Lego, w jaką grali.[42:56] – Ogłoszenia parafialne: Gratulacje ślubne dla Mateusza Fiduta oraz zapowiedź kolejnego odcinka GnM Plus prowadzonego solo.[43:40] – Plany Embracer Group: Informacje o grach studia Warhorse (Kingdom Come) tworzących RPG w świecie Władcy Pierścieni oraz potencjalnym odświeżeniu marek takich jak Deus Ex czy Saints Row.[45:48] – Dalsze wrażenia z Forza Horizon 6: Zachwyty nad jazdą klasycznymi samochodami, systemem społecznościowym i muzyką, ale także krytyka oszukującego poziomu trudności (AI) oraz zbyt szerokich tras górskich typu touge.[54:27] – Szybkie newsy na koniec: Sukces sprzedażowy gry Paralives (konkurenta The Sims) oraz plany Take-Two Interactive odnośnie wydania 22 tytułów (w tym remake'ów Max Payne 1 & 2 i portów). Wspomnienie o modowaniu klasycznego NFS: Underground.[58:01] – Podsumowanie, pożegnanie i outro.

Mkuubis
Meile Meeldib Mängida 343 1 miljardi dollari suurune mängupettus?

Mkuubis

Play Episode Listen Later May 26, 2026 170:39


Sel nädalal saab “Meile Meeldib Mängida” 12-aastaseks. Samal ajal on üks mängustuudio 14 aasta jooksul kogunud mängijatelt üle 1 miljardi dollari – kas geniaalne petuskeem või lihtsalt oskamatud arendajad? PlayStationi dünaamiline hinnasüsteem võib rikkuda Euroopa seadusi. Destiny 3 ei maksa oodata, Bungiet ootab ees uus koondamislaine. Forza Horizon 6 müüb hästi. 00:11 Sissejuhatus, MKuubis 12. sünnipäev ja teemade tutvustus 04:31 Europarlamendi draama: Stop Killing Games algatus ja Assassin's Creed Shadowsi ründamine 09:19 Mängijate pahameel Forza Horizon 6 Jaapani autokultuuri puudumise üle 15:15 Tarmo piinad arvutimängudega: Logitech Pro rooli seadistamise õudusunenägu 19:54 Soolapuhujate analüütika ja Forza Horizon 6 väidetavad müüginumbrid 31:08 Kes on müstiline rammija "Bowing Knife 99" Forza Horizon 6-s? 39:33 Xboxi juhtkonna vangerdused ja uued strateegiajuhtid Amazonist ja Blizzardist 43:29 Suur arutelu: kas hübriidne PC/Xbox konsool tapab Microsofti tulud? 59:57 Sony State of Play ootused ja lekkinud võidusõidumäng Maverick Gamesilt 01:08:38 PlayStationi dünaamiline hinnastamine rikub Euroopa Liidu seaduseid 01:17:17 Mängumaailma suurim skämm: Star Citizen ületas 1 miljardi dollari piiri 01:23:11 Warhammer 40,000: Dawn of War 4 sai ametliku ilmumiskuupäeva 01:29:52 Modern Warfare ja Infinity Ward lubavad uut parimat Call of Dutyt 01:33:00 Kingdom Come: Deliverance ning Ubisofti tulevikuplaanid (Far Cry, Ghost Recon) 01:38:47 Ubisoft muutis Assassin's Creed Black Flagi remake'is kuulsat naispiraati 01:42:20 Destiny 3 jääb ära ja Bungiet ootavad ees uued koondamised 01:47:05 Rioti karm kättemaks: häkkerite ja petjate emaplaadid muudeti paberiraskusteks 01:52:13 Mängijad jooksutasid Diablo 4 serverid 2400 goblini glitchiga kokku 01:55:40 Mixtape 02:01:28 Luna Abyss 02:08:46 The Thaumaturge 02:13:35 Banishers: Ghosts of New Eden 02:18:38 Paralives 02:23:40 Crimson Desert 02:41:00 Yoshi and the Mysterious Island 02:48:03 Saate kokkuvõte, sünnipäevatervitused ja küsimus kuulajatele Meile Meeldib Mängida saadet saab YouTube-is otse-eetris vaadata ja kuulata igal teisipäeval kell 20:00. Kui teisipäeval aega pole, siis saab saadet järelvaadata või kuulata alljärgnevatest kohtadest: YouTube Podcast | Spotify | Apple Podcasts | Podcast.ee | RSS Voog “Pärast saadet” saateosa, kus mängime mänge, vastame kuulajate küsimustele ja räägime niisama juttu, on järelvaatamiseks ja kuulamiseks kättesaadav Meile Meeldib Mängida patroonidele. Meile Meeldib Mängida tegemisi saab toetada Patreoni kaudu. Patroonid saavad T-särgi, Discordis sissepääsu VIP ruumi, ligipääsu patroonidele mõeldud sisule ja eelisjärjekorras mänguõhtutega liituda ning iga kuu lojaalsuspunkte. Meie Patreoni lehe leiad aadressilt https://patreon.com/meilemeeldibmangida

Geekoholics Anonymous Video Game Podcast
Pragmata while going over the Forza Horizon 6 while the Saros goes down where the Vampires Crawl – Geekoholics Anonymous Video Game Podcast 531

Geekoholics Anonymous Video Game Podcast

Play Episode Listen Later May 22, 2026 132:34


BS Section and House Keeping Discord Server geekoholics.com/discord/ Whatcha Been Playing? Pragmata Forza Horizon 6 Saros Vampire Crawlers News:  Cross Platform / PC / Misc Hasbro has spent $1bn on video games, none of them are live service Embracer announces plan to split into 2 companies Returnal director founds new game studio to develop new single-player IP Ubisoft confirms new Assassin's Creed, Far Cry, and Ghost Recon games are coming Lords of the Fallen 2 set to potentially release on Steam as developer CI Games and Epic terminate PC exclusivity deal Subnautica 2 sells 2 million in 12 hours with over 600K concurrent players PlayStation PlayStation boss says single-player games won't come to PC going forward Sony announces price increase for new PlayStation Plus subscribers Xbox After a fan poll, Microsoft's new games boss is rebranding Xbox, to 'XBOX' PSA's: Epic Games Store Freebies this week: Mystery Game PlayStation State of Play showcase including Marvel's Wolverine announced Intro/Outro Music: Geeky Beat – @johnsbernardo

Gamekings
EvdWL over Assassin's Creed, The Witcher 4 & Steam Machine

Gamekings

Play Episode Listen Later May 22, 2026 87:16


Deze aflevering van Einde van de Week Live is ook te bekijken op https://youtube.com/live/fLSU9Jvm3rg Deze talkshow wordt mede mogelijk gemaakt door MSI. Alle meningen in deze video zijn onze eigen. MSI heeft inhoudelijk geen inspraak op de content en zien de video net als jullie hier voor het eerst op de site. Klaar om het weekend te betreden? Wij wel. Ook al gaat dit Hemelvaartweekend nat worden. We gaan ervoor. En dat laten we je ook weten in een nieuwe editie van Einde van de Week Live. Huey, JJ en Koos zitten klaar om bij te praten over alles wat er de afgelopen week toe deed. Een onderwerp dat aan bod komt, is bijvoorbeeld het lek bij Ubisoft waarin veel nieuwe details stonden over Assassin’s Creed Hexe. Wat zijn we allemaal te weten gekomen over dit nieuwe spel? De drie bespreken ook het immense succes van Capcom, de kans op een nieuwe Dead Space en de ballen die Rockstar keer op keer toont. Dit alles en meer zie en hoor je voorbijkomen in de Einde van de Week Live van vrijdag 15 mei 2026. Een nieuwe Assassin’s Creed, Far Cry en Ghost Recon voor eind 2029 Andere onderwerpen die in deze video voorbijkomen, zijn het enorme succes van Subnautica 2, de nieuwe Tomb Raider die nog steeds voor dit jaar op de releaselijst staat en CD Projekt Red, dat zegt geleerd te hebben van de fouten die zij maakten rond hun game Cyberpunk 2077. Ze hebben nu maatregelen getroffen die ervoor moeten zorgen dat er bij The Witcher 4 en de opvolger van hun cybergame niet dezelfde issues voor gaan komen. Koop nu de Cyborg 15 gaming laptop, met een 5070 RTX videokaart erin, voor een zeer scherpe prijs MSI zet ook deze week de Cyborg 15 in de spotlights. Het is namelijk nogal een aanbieding. Deze gaming laptop bezit een 13e generatie Intel Core i7 processor, een NVIDIA GeForce RTX 5070, 16GB RAM intern geheugen, een 1TB SSD, een 4-zone RGB toetsenbord en een 15.6” full HD 144Hz display. Deze laptop met dus een RTX 5070 aan boord is hier tegen een scherpe prijs bij Azerty verkrijgbaar. En dat zal in de nabije toekomst niet vaak meer voorkomen. Timestamps: 00:00:00 Einde van de Week Live van 22 mei 00:02:50 Huishoudelijke mededeling: MSI 00:05:21 Take Two's earnings call was vannacht: dit is het belangrijkste nieuws 00:09:32 Ook meldde zij wat zij tussen nu en eind boekjaar 2029 gaan uitbrengen 00:16:12 Bungie stopt met Destiny: laatste service-update verschijnt op 9 juni 00:21:51 De specs van de Steam Machine zijn bekend 00:29:17 Playground Games zeggen dat de nieuwe Fable gewoon multiplatform blijft 00:31:16 Ubisoft deelt roadmap: Assassin's Creed, Far Cry, Ghost Recon en een AI game op komst 00:32:49 Warhorse Studio’s kondigde twee games aan: Kingdom Come Deliverance 3 en Lord of the Rings RPG 00:38:53 CD Projekt Red zegt te hebben geleerd hebben van de productie van Cyberpunk 2077 00:46:34 XBOX is druk bezig de fans weer aan zich te binden: nieuwe XBOX store open voor business 00:50:12 Launch trailer van 007 First Light (komt uit op 27 mei) 00:53:06 De nieuwe Tomb Raider is nog on track om in de tweede helft van 2026 uit te komen 00:56:10 Subnautica 2 Early Access is een grote hit: 4 miljoen verkochte exemplaren in een week 00:59:33 Project Rabbit Trailer 01:01:45 Wekelijks snufje GTA 6: Bonny en Clyde overleden 23 mei: de ideale datum voor een derde trailer? 01:03:21 Is dit een toffe aanpassing?01:08:00 Dilemma’s... 01:13:48 Man klaagt Nintendo aan omdat hij geen Pokémon professor kan worden (en ja, die baan bestaat echt) 01:16:25 Het is vandaag de dag niet makkelijk meer om op Twitch op te vallen: deze man lukte het wel 01:17:08 Cool of Serious Uncool?Wil je adverteren bij de podcast Gamekings óf misschien bij een andere podcast van ILVY Network? Mail dan naar management@ilvy.com en/of kijk even op de website : https://ilvy.com/podcastSee omnystudio.com/listener for privacy information.

Kinda Funny Games Daily: Video Games News Podcast
Destiny 2 Is Dead - Kinda Funny Games Daily 05.21.26

Kinda Funny Games Daily: Video Games News Podcast

Play Episode Listen Later May 21, 2026 80:07


Check out all of our Kinda Funny podcasts on Spotify! Watch, rate, and comment! Thank you for the support! Run of Show - - Start - EA KILLED the Xbox Game Pass Family Plan?! - BREAKING: Destiny 2's Final Content Update Coming June 9th - Ad - Ubisoft working on new Assassin's Creed, Far Cry, Ghost Recon, and ‘first playable' gen-AI experience - The Expanse: Osiris Reborn Is Recasting its Protagonist After Negative Fan Feedback - Sony Interactive Entertainment trademarks ‘Break In' ahead of State of Play showcase - Bubsy 4D Review Round-Up - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices

spotify ai state run assassins far cry destiny 2 ghost recon kinda funny xbox game pass family plan kinda funny games daily
Dev Game Club
DGC Ep 472: Splinter Cell: Chaos Theory (part one)

Dev Game Club

Play Episode Listen Later May 20, 2026 65:56


Welcome to Dev Game Club, where this week we start a new series on 2005's Tom Clancy's Splinter Cell: Chaos Theory. We set it in its time, talk about the Clancy of it all, and then get into the play and presentation. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: The first level or two Issues covered: missing a week, games from 2005 and UbiSoft, stealth games and how we feel about them, what it borrows from its forebears, Tim's history and love of military themes, grounding the series in real places, hard milspec, the spectrum of more or less video-gamey, Brett's history with Clancy, offputting tone and writing, the weird nationalistic lens, the military melodrama, when you can mess up the formula, black and white and the icks, systems thinking in the game vs not the narrative, finding ways to maintain the black and white, the tutorial videos, seeing the mechanics against the real missions, controlling Sam's movement speed, other interface choices, alt-fire modes, shooting everyone in the head, having multiple kill moves, having mission objectives that get canceled, whether there's an alternate version, a number associated with your performance, the weirdness of speaking to your handler directly behind a target, your advisors, informing the choice of loadout, how different games reinforce the loadout, a review, Tim's Twitch drop. Games, people, and influences mentioned or discussed: Star Wars (series), God of War, Shadow of the Colossus, Resident Evil 4, Psychonauts, Guild Wars, Civ IV, FEAR, The Undying, AC: Wild World, Guitar Hero, Mercenaries, Battlefront II, KotOR II, Lego Star Wars, Prince of Persia: The Sands of Time, Peter Molyneux, Clint Hocking, Far Cry 2, Thief, Metal Gear Solid (series), Looking Glass, Dishonored (series), Hideo Kojima, The Division (series), Rainbow Six (novel), No One Lives Forever, Harrison Ford, Alec Baldwin, Sean Connery, Doubleday (book publisher), Day of the Jackal, Tolkien, Project: Hail Mary, Ghost Recon (series), Rainbow Six (series), John Krasinski, Ben Affleck, Jack Reacher (series), Lee Child, Tom Cruise, Mark Greaney, The Gray Man, Arnold Schwarzenegger, Rambo (series), Jon Bernthal, Call of Duty (series), Hitman (series), Shadowlord-72, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: more TC's SC:CT! Errata: It was The Cardinal of the Kremlin. We regret the error.  Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com 

Zavtracast (Завтракаст)
Завтракаст 380 – Огурчик, как ты туда провалился?

Zavtracast (Завтракаст)

Play Episode Listen Later May 20, 2026 253:04


Трое друзей уже десять лет рассказывают про технологии, игры, медиа, кино, ИИ, автомобили, фотоаппараты, вкусную еду и многое другое. В этот раз Дима, Тимур и Максим обсуждают слухи о будущих Far Cry 7, Assassin's Creed Hexe, новом Ghost Recon 2027, что покажут в iOS27, когда ждать новый Ape Escape, почему они не ждут “Одиссею” Нолана, классная ли Forza Horizon 6 и свои первые впечатления от Steam Controller.

IGN.com - Daily Fix (Video)
Open-World Lord of the Rings RPG Announced by Kingdom Come: Deliverance Developer - IGN Daily Fix

IGN.com - Daily Fix (Video)

Play Episode Listen Later May 20, 2026


In today's Daily Fix:Warhorse Studios, the developers behind the popular sim-heavy RPG series, Kingdom Come: Deliverance, have announced a Lord of the Rings open-world game. Details are practially nonexistent, but it's Lord of the Rings and it's an open-world game, so fans should be excited. In other news, Ubisoft has braced shareholders to expect some lean financial quarters coming up, despite the launch of the highly anticipated Assassin's Creed: Black Flag Resynced. Ubisoft also teased new AC games, along with new entries in Ghost Recon and Far Cry in the coming years. And finally, Sony has announced a State of Play for June 2nd starting at 2pm PT. Headlining the showcase is Marvel's Wolverine.And if you're thinking about joining us in Los Angeles for IGN Live 2026, we're giving you the chance to win a free ticket by using promo code IGN30PROMO, as part of IGN's 30th anniversary celebrations. Find out more at ign.com/live.

Gamekings
Geloven wij in 2 From Software-games in 2026?

Gamekings

Play Episode Listen Later May 19, 2026 19:37


Deze aflevering van Gamekings Daily is ook te bekijken op https://youtu.be/NXkBe3GuJSE PlayStation heeft bekendgemaakt dat hun singleplayer blockbusters niet langer naar de PC komen. Dit bericht kwam na de opnames van deze vodcast en kon dus niet meegenomen worden. Welkom bij Gamekings Daily, een gaming vodcast waarin twee presentatoren van Gamekings discussiëren over de laatste ontwikkelingen in de wereld der videogames. Vandaag heeft Skate plaatsgenomen achter de desk en bespreekt hij een aantal game gerelateerde nieuwtjes. Bijvoorbeeld de proef van PlayStation om op je desktop te laten zien hoeveel mensen een bepaalde game op de PlayStation consoles spelen. De proef toonde nu al cijfers waar veel hardcore gamers niet blij van zullen worden. Het geeft ook direct de verklaring waarom Jim Ryan zo graag een aantal eigen live service hits wilde laten maken. JJ en Skate bespreken verder het gerucht dat er gewerkt wordt aan een spirituele opvolger van Titanfall. Wie doet dat en zouden we willen dat dit gerucht waarheid werd? Plus, gelooft Skate in de release van twee games van From Software in één jaar? Deze onderwerpen en meer zijn te zien en te horen in de Gamekings Daily van dinsdag 19 mei 2026. Gaat From Software dit jaar naast The Dusbloods nog een game uitbrengen? De twee bekijken de stilte rondom de game The Duskbloods van From Software. De Japanners hebben opnieuw beloofd dat het spel nog dit jaar uitkomt, maar marketing of nieuwe beelden zijn ver te zoeken. En wat denkt Skate van het verhaal van de nieuwe 'piratengame' die From Software volgens een aantal leakers nog deze zomer wil gaan uitbrengen? Twee games in één jaar? En is dit thema uniek en iets waar je hem midden in de nacht voor wakker mag maken? Werkt Ubisoft aan een realistische Ghost Recon-editie? In ander nieuws praten de twee over de aanpak van de nieuwe Ghost Recon. Die zou je volgens de geruchten kunnen vergelijken met de game Ready or Not. Deze titel is een ultrarealistische en tactische first-person shooter waarin spelers de leiding nemen over een SWAT-politie-eenheid. Zien de beide heren een dergelijke aanpak zitten of hebben ze liever de meer open wereld georiënteerde aanpak van Wildlands? Ze vertellen het je in deze video.Wil je adverteren bij de podcast Gamekings óf misschien bij een andere podcast van ILVY Network? Mail dan naar management@ilvy.com en/of kijk even op de website : https://ilvy.com/podcastSee omnystudio.com/listener for privacy information.

Gamekings
Ghost Recon wordt de volgende grote game van Ubisoft

Gamekings

Play Episode Listen Later Apr 20, 2026 27:02


Welkom bij een nieuwe editie van Gamekings Daily. In deze gaming vodcast praten twee hosts van Gamekings over het laatste nieuws uit de wereld der videogames. Vandaag zit Shelly bij JJ in de studio. Samen met hem neemt ze het belangrijkste nieuws van het afgelopen weekend door. Zo waren er wat geruchten rondom Ubisoft. Ghost Recon zou na Assassin's Creed: Black Flag Resynced de volgende grote game voor de Franse uitgever worden. Far Cry 7 bevindt zich daarentegen in de zogenaamde development hell. Wat denken de twee over deze verhalen en hebben zij zin in een nieuwe Ghost Recon of hadden ze gehoopt op een deel uit een andere franchise? Je krijgt het antwoord in de Gamekings Daily van maandag 20 april 2026.Ubisoft komt snel met een nieuwe Ghost ReconEen ander onderwerp behelst het nieuwe Mafia-deel, dat volgens de verhalen een sequel van The Old Country wordt. Weet Shelly daar als oud-medewerker van Take Two iets van, of was dat na haar tijd? Of mag ze er misschien niks over zeggen? Dat kan ze natuurlijk wel over de ‘Grand Slam' die Clair Obscur: Expedition 33 het afgelopen weekend binnenhaalde. Het Franse spel won de award voor beste game bij achtereenvolgens de Golden Joystick Awards, The Game Awards, DICE Awards, de Game Developers Choice Awards en de BAFTA. Is dat terecht? De twee praten erover in deze video.‘De vader van de echte Mario heet Luigi'Shelly en JJ spreken ook over het even bizarre als leuke verhaal dat de vader van de man waar Nintendo Mario naar heeft vernoemd, Luigi heet. Hoeveel toeval kan je krijgen? En is de man waarop Mario gebaseerd is een beetje blij met zijn digitale evenbeeld? Je ziet en hoort het in deze video.

Active Reload: A Video Game Podcast
Metro 2039 Reveal, Grand Theft Auto Online Makes How Much Money!?

Active Reload: A Video Game Podcast

Play Episode Listen Later Apr 16, 2026 53:38


Welcome to Active Reload! This week, James and Grant open up the show discussing the Metro 2039 reveal! What do they expect from this new entry in the franchise? Will they be going back into the Metro? A voiced protagonist!?Plus, Rockstar was hacked and had some of their financials leak including revenue from both Red Dead Online and Grand Theft Auto Online. And, let me tell you, the money that Rockstar is pulling in from Grand Theft Auto Online alone will blow your mind. They discuss the numbers and what to expect from Grand Theft Auto 6 and their online component!Finally, Grey Zone has released in early access and the has shown very good success, Grant goes through why this could be his favorite extraction shooter right now, and why it could fill void left by Ghost Recon in the process!

A Foreign Affair
Episode 589: I Was Holding Them Back

A Foreign Affair

Play Episode Listen Later Apr 9, 2026 119:09


This week: Edward and Wes are back from international break to be very sad about what's going on in the FA Cup and Champions League. News and Notes has more World Cup ticket fleecing, and the W4tch has Ghost Recon.Email: allnewsportsshow@gmail.com

Will and Matt
Clear and Present Danger

Will and Matt

Play Episode Listen Later Apr 7, 2026 45:18


Based on the Tom Clancy classic that was probably dedicated to Ronald Reagan, Harrison Ford's last appearance as the legendary Jack Ryan! An all star cast, a political thriller, explosions and dueling printers... this movie has it all.DISCLAIMER: Language and Spoilers!CLEAR AND PRESENT DANGERdir. Phillip Noycestarring: Harrison Ford; Willem Dafoe; Anne Archer

Analytic Dreamz: Notorious Mass Effect
"GAMING'S 2026 LAYOFF CRISIS: WHY HIT GAMES AREN'T SAVING JOBS"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Mar 24, 2026 26:41


Linktree: ⁠⁠https://linktr.ee/Analytic⁠⁠Join The Normandy For Ad-Free NME, Additional Bonus Audio And Visual Content For All Things Nme+! Join Here:⁠⁠ ⁠⁠https://ow.ly/msoH50WCu0K⁠⁠Dive into the ongoing turbulence in the video game industry with this segment of Notorious Mass Effect, where Analytic Dreamz examines the wave of layoffs sweeping through major studios in March 2026.As of mid-March 2026, the industry has seen approximately 1,700–2,000+ job losses year-to-date, following over 9,000 in 2025—lower than peak years but still deeply impactful. GDC 2026's State of the Industry report reveals 28% of global developers laid off in the past two years (33% in the U.S.), with half reporting recent cuts at their companies.Key March 2026 developments include:Ubisoft's Red Storm Entertainment (March 19): ~105 layoffs, ending game development at the 30-year-old studio known for Ghost Recon, Rainbow Six, and Splinter Cell. It shifts to global IT services and Snowdrop engine support amid Ubisoft's cost-reduction restructuring.Crystal Dynamics (March 19): 20 layoffs across development and operations, part of repeated cycles (prior rounds in 2025 totaled ~67). Major projects like the next Tomb Raider remain unaffected, reflecting ongoing "optimization" under Embracer/Saber.Warner Bros. Games Montréal (March 13–16): Undisclosed layoffs impacting narrative, level design, production, and more—linked to corporate instability from the Paramount–Skydance acquisition and post-acquisition efficiency reviews (following 99 cuts in 2024).Electronic Arts' Battlefield studios (early March): Significant but undisclosed layoffs across DICE (Sweden), Criterion (UK), Ripple Effect (California), and Motive (Canada). This follows Battlefield 6's record-breaking 2025 success as best-seller with millions sold quickly—highlighting that commercial wins do not guarantee job security, driven instead by realignment for live-service sustainability. Broader drivers include post-pandemic over-expansion corrections, soaring AAA costs, investor profitability demands, live-service shifts, and rising AI adoption (36% reported). Patterns show success-independent cuts, studio pivots from full development to support roles, micro-layoff cycles, M&A instability, and growing unionization pushes.Analytic Dreamz unpacks how these layoffs signal structural realignment—lean operations, centralized tech, and live-service focus—rather than a temporary downturn. Even blockbuster franchises fail to shield teams, underscoring workforce volatility and calls for stronger protections in a contracting landscape.Privacy & Opt-Out: https://redcircle.com/privacy

Gamekings
'Crimson Desert was eigenlijk nog niet af bij launch'

Gamekings

Play Episode Listen Later Mar 23, 2026 19:18


Welkom bij Gamekings Daily, een gaming vodcast waarin twee presentatoren van Gamekings aanschuiven om de laatste ontwikkelingen in de wereld der videogames door te nemen. Hoewel ze nog moeten bijkomen van het feest van afgelopen weekend, zitten Skate en JJ klaar met het laatste nieuws. Het is een Gamekings Daily met een tintje Peepshow: heftige ontwikkelingen bij nieuwe games en het sluiten van een befaamde studio. Plus natuurlijk Crimson Desert, dat de gemoederen flink bezighoudt. Zo is er online veel onenigheid over de kwaliteit van het spel. Dit weekend verschenen er vanuit de studio anonieme signalen dat de ontwikkeling niet van een leien dakje ging. Voor iedereen die zat te hopen op een nieuwe Tom Clancy game in de stijl van de oude Rainbow Six, Splinter Cell of Ghost Recon games... die droom wordt (in ieder geval bij Red Storm Entertainment) voorlopig geen werkelijkheid. Ubisoft heeft de studio gesloten.Was Crimson Desert wel klaar voor een officiële release?Met meer dan 2 miljoen verkochte exemplaren is het releaseweekend van Crimson Desert een succes. Dat wil niet zeggen dat er veel om het spel te doen is. De reviews zijn ook erg gemengd qua mening en cijfer. Te midden van al die chaos komen nu enkele developers anoniem naar buiten om te verhalen over de problemen achter de schermen. Wat blijkt? De verhaallijn is gerushed om de release te halen, leidinggevenden stapten op en mensen durfden intern geen kritiek te geven. Dit heeft volgens hen zijn weerslag gekregen in het eindresultaat.  Wat is er precies aan de hand? En hoe heftig is het?Red Storm Entertainment, de maker van vele Tom Clancy games, door Ubisoft geslotenRed Storm Entertainment, dat heeft gewerkt aan het gros van de Tom Clancy games, is niet meer. De rigoureuze herorganisatie bij Ubisoft zorgt voor het ontslag van al het personeel en dus het opheffen van de studio. Hoe kijken de twee tegen de sluiting van een ooit zo legendarische studio aan?

Cannabis School
Why Modern Games Feel Empty

Cannabis School

Play Episode Listen Later Mar 5, 2026 47:42


In this episode of The Sesh, we're posted up with Sour OG, and we go full rabbit hole, in the best way.We start with Castlevania, metroidvania obsession, Switch OLED upgrades, and why older games still hit harder than half the “new” stuff coming out. Then it turns into a real talk about why people feel more isolated than ever, why connecting feels harder than it should, and why getting comfortable being uncomfortable is basically a cheat code for life.We also get into Days Gone, Zelda, Ghost Recon no-HUD chaos, Ready or Not, British shows, revenge movies that actually slap, and why laughter might be the most underrated mental reset we have.Question for the comments, what's your favorite random non-US movie or TV show?Keep the Mic on.Fuel the movement. Keep the conversation going.We keep a running list of tools and brands we personally enjoy and actually use.Find everything in one place here:

The Jacked Up Review Show Podcast
Favorite Moments in Tom Clancy Movies, Shows & Videogames

The Jacked Up Review Show Podcast

Play Episode Listen Later Feb 12, 2026 71:03


We continue the Tom Clancy tributes by chronicling our favorite moments from his movies, novels, TV shows and videogames. You've heard us review his adaptations in the past but it was way more fulfilling to dig into why so many of his properties and estate wanted to get his name on so many compelling titles.   TALKING POINTS: *We mention more of the book and movie differences as well as how there's so many STAR WARS actors in each of these entries *Why didn't they have AIR FORCE ONE be part of Harrison Ford's Jack Ryan movie's timeline? *Is Alec Baldwin's character in MISSION: IMPOSSIBLE actually his version of Jack Ryan? *And we gets to highlight our favorite videogames by Clancy's estate (The Division, Ghost Recon, etc)!     AUDIO CLIPS: Patriot Games and Jack Ryan: Season 4   MUSIC CLIPS: "Georgia Stress" by Michael Richad Plowman & "Village- Discovered!" by Lalo Schifrin.  

Digital Days Gaming
DDG Episode 254

Digital Days Gaming

Play Episode Listen Later Feb 5, 2026 90:01


We're back and have so much to catch up on! EA acquired, Netflix is buying Warner Bros, next-gen consoles in trouble, and the downfall of Call of Duty. The opening song is Deja Vu by Popskyy - https://popskyy.bandcamp.com/If you'd like to donate to us using PayPal, you can do so with this link. https://www.paypal.me/digitaldaysgamingIf you would like to order DDG merchandise, click below: https://teespring.com/digital-days-gamingPatreonDiscordTwitter: @DigitalDaysPodDave Twitter: @GoodDaveHuntMichael Twitter: @The1stMJCTwitch: @DigitalDaysGamingFacebook PageFacebook GroupYouTubeTikTok

Analytic Dreamz: Notorious Mass Effect
"UBISOFT HAS BEEN HIT WITH LAYOFFS AMIDST A MAJOR RESTRUCTURE; WILL ANNOUNCE ADDITIONAL LAYOFFS FEBRUARY 12"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Feb 1, 2026 13:56


Linktree: ⁠https://linktr.ee/Analytic⁠Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠https://ow.ly/msoH50WCu0K⁠In this segment of Notorious Mass Effect, Analytic Dreamz breaks down Ubisoft's 2026 major reset—a sweeping organizational, operational, and portfolio overhaul announced to reclaim creative leadership and restore sustainable growth under CEO Yves Guillemot.Ubisoft has restructured into five decentralized Creative Houses, each with full ownership over specific genres and brands: Vantage Studios (CH1) scales AAA franchises like Assassin's Creed, Far Cry, and Rainbow Six; CH2 focuses on competitive/co-op shooters including The Division, Ghost Recon, and Splinter Cell; CH3 handles live-service titles such as For Honor, The Crew, Riders Republic, Brawlhalla, and Skull & Bones; CH4 drives immersive fantasy and narrative games with Anno, Might & Magic, Rayman, Prince of Persia, and Beyond Good & Evil; CH5 targets casual/family-friendly experiences like Just Dance, mobile hits, and licensed titles.This shift addresses escalating AAA costs, market competition, and trends toward mobile and Games-as-a-Service, prioritizing open-world adventures and GaaS-native experiences while investing in player-facing generative AI.The reset includes significant cuts: employee count reduced to 17,097 (from 20,729 in 2022, a net loss of 3,633), selective studio closures (including Halifax and Stockholm), and a "final" €200 million savings push, with €234 million more planned over two years. Six games canceled (including Prince of Persia: The Sands of Time remake and unannounced titles), seven delayed (potentially impacting Assassin's Creed projects and Beyond Good & Evil 2), and four new IPs in development (including March of Giants).Financially, expect short-term hits in FY2026-2027: €386 million gross margin reduction, €650 million R&D depreciation, and €350 million net bookings drop. A mandatory five-day in-office policy has sparked internal unrest and backlash against leadership.Analytic Dreamz explores the implications for Ubisoft's future, from agile decision-making and long-term sustainability to employee sentiment and investor reactions in this in-depth analysis.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsPrivacy & Opt-Out: https://redcircle.com/privacy

REDACTED Culture Cast
283: Ghost Recon: Insurgency and Tragedy

REDACTED Culture Cast

Play Episode Listen Later Sep 4, 2025 80:02


Talk Back to MeAt its core, Ghost Recon Wildlands is a game about Insurgency. You, the player, engage in various forms of Unconventional Warfare, on a mission to take down a Drug Cartel set in a Fictional Bolivia. The Success of Wildlands rushed a sequel: Ghost Recon Breakpoint. Despite being set up for success, Breakpoint bombed, leaving the players that loved Wildlands disappointed and distrusting of the developers. This Ghost Recon Wildlands review covers 5 points of comparison between it and its sequel: Narrative, Interactions, Allies, Enemies, and Gameplay. Critics of Breakpoint often focus on predatory microtransactions which do come play. However, the failure of Breakpoint runs deeper. Not only does the mechanism of the game struggle to keep the player engaged, the content departs from the subtle hat tip of Wildlands, replacing the player with a hammer-looking-for-nails pawn of generically forgettable non-playable characters. Use Code 2025deaddrop10 for 10% off your order at obsidianarms.comThis episode has been sponsored by Obsidian Arms, a manufacturer of tools, parts and firearms, as well as operating as an OEM shop for those looking to bring excellence to the market. Their Minnesota-based shop builds and cuts parts out of U.S.-sourced materials. Their gunsmith tools, custom firearms, and capabilities can be found at www.obsidianarms.comSupport the REDACTED Culture Cast at redactedculture.locals.comSSP and boutique products at redactedllc.comFollow us on Instagram at @redactedllc

Film Disruptors Podcast
90. Kurt McClung: Worldbuilding, Communities and the Storyteller's Responsibility

Film Disruptors Podcast

Play Episode Listen Later Aug 7, 2025 65:42


In this episode of Future of Film, Alex Stolz speaks with worldbuilding pioneer Kurt McClung, a narrative designer whose “world-first” methodology has helped build over 100 fictional universes across AAA games, film, TV, animation, and transmedia. From major gmaing franchises such as Ghost Recon and Beyond Good & Evil 2 to original IPs in development for the screen, Kurt has worked at the intersection of storytelling, design, and audience engagement for over two decades. Kurt shares why the traditional focus on characters and plot is no longer enough and how starting with a flawed world, defined by a central metaphor or societal question, can unlock new creative possibilities and commercial longevity. But more than that, Kurt explores how powerful worlds don't just contain stories they create space for audience participation, debate, and community-building. With real world and practical examples, Kurt explains how worldbuilding is not just a storytelling tool, it's a strategic engine that can align creative teams, connect with real-world conversations and give audiences something they want to explore, contribute to, and advocate for. Whether you're developing a game, a TV series, or an immersive transmedia experience, this conversation offers essential insights into designing IP that's both creatively bold and culturally resonant. In this episode, you'll learn: - Why starting with a flawed world — not a character — leads to stronger stories - How to frame your world as a metaphor for a meaningful societal question - The three essential elements of a compelling narrative bible - How world-first storytelling creates alignment across large creative teams - Why audiences gather around problems, not plots and how to build a community around your story -Practical strategies for involving marketing and distribution early through theme-based outreach - How to design IP with built-in potential for audience expansion and participation About Kurt McClung Kurt McClung is a transmedia storyteller with a passion for epic inspirational experiences. He started his career writing graphic novels and interactive children's books, and then blossomed into videogames and recently television and cinema. He has worked on over on one hundred fictional worlds for more than forty studios as a Creator, Writer, Lead Writer, Script Doctor, Content Director, Narrative Designer and World Designer. A specialist of IP creation, narrative structure and world logic with an industrial engineering education, he builds fictional journeys like one would plan the construction of a work of architecture. He has developed his own set of creative vision tools, and has shared his passion teaching transmedia strategy, interactive script writing, world design and 360 narrative design in several universities and for master class circuits. He serves as narrative Content Director on several boards of game studios he helped found. Kurt is an excellent team builder and creative alignment lead, whether on small scale projects or those of AAA scale. He strives to give audiences a novel point of view, an “extra life”.

The ECHO Cast | A The Division 2 Podcast
347: Battlefield 6 Looks Great And Outlaws' Sequel Gets Buried

The ECHO Cast | A The Division 2 Podcast

Play Episode Listen Later Jul 25, 2025 50:27


This week we talk about the Battlefield 6 story trailer looking amazing, Ghost Recon returning to its roots, the Star Wars Outlaws sequel has been cancelled, Forza Horizon tops Playstation sales charts, Xbox reverses $80 price points and much more. Click this link for my socials, all of my other content and ways to support: https://linktr.ee/baundiesel00:00:00 | Intro00:00:19 | Opening00:08:29 | News00:48:00 | Updates00:49:14 | Wrap Up

Gamekings
Gamekings Daily - Mass Effect tv-serie & 1st person Ghost Recon op komst

Gamekings

Play Episode Listen Later Jul 24, 2025 22:40


Hitte of kil weer, zon of regen, elke dag zetten we trouw een nieuwe aflevering van Gamekings Daily voor je klaar. In deze dagelijkse vodcast nemen twee presentatoren de laatste ontwikkelingen in de wereld van videogames door en geven er hun mening over. Dat alles in pak-hem-beet 20 minuten tijd. Vandaag is Jelle aangeschoven bij JJ. Samen praten ze onder andere over de social media post die duidelijk maakte dat er gewerkt gaat worden aan een Mass Effect TV-serie. En dan ook nog wel door het team wat verantwoordelijk is voor de alom geprezen Fallout-serie. Het gesprek over dit onderwerp en meer ga je zien en horen in de GK Daily van 23 juli 2025.Het team achter de toffe Fallout TV-serie gaat ook de Mass Effect TV-serie makenGK Daily is er op alle werkdagen, op de vrijdag na. Dan presenteren we al zeventien jaar EvdWL, onze lange vodcast over al het nieuws van de afgelopen week. In deze editie praten Jelle en JJ zoals altijd over de meest interessante topics van het moment. Bijvoorbeeld het bericht dat Ubisoft bezig is met de ontwikkeling van een nieuwe Ghost Recon game. En voor het eerst sinds 2001 wordt dat een first person game. Vinden we dat vet en waarom kiest Ubisoft er opeens voor om een first person game te maken? De laatste twee edities waren bijvoorbeeld third person. Het antwoord op deze vraag krijg je in deze video.Ubisoft bezig met een nieuwe Ghost Recon-gameJelle en JJ hebben het in deze episode hebben de twee het ook over het besluit van Microsoft om de verkoop van films en series via hun PC en Xbox platform stop te zetten. Daarmee komt de wens die Microsoft ooit uitte op de E3 bij de reveal van de Xbox One ten einde. Die console zou namelijk het middelpunt van de huiskamer moeten worden. Een multimedia station waar je games op speelt, maar ook films en series op kijkt. Waarom dit besluit en waarom nu?

WhatCulture Gaming
Ubisoft Has Big Plans For Ghost Recon...

WhatCulture Gaming

Play Episode Listen Later Jul 22, 2025 49:01


Scott and Josh discuss Donkey Kong, Ready or Not and the week's biggest news stories. Hosted on Acast. See acast.com/privacy for more information.

Spooked!
Ep. 492 – Steffi D: Ghost Recon

Spooked!

Play Episode Listen Later Jul 21, 2025 65:12


Today on Spooked! Cody and Damien bring back Steffi DiDomenicantonio to really get to the bottom of what a true ghost story is! Who's right? Who's wrong? Is it everyone? Who knows! But tune in and get ready to get Spooked! Brought to you By: The Sonar Network https://thesonarnetwork.com/

ghosts spooked ghost recon by the sonar network cody crain
Zavtracast (Завтракаст)
Завтракаст 352 – Коляска с иксбоксом

Zavtracast (Завтракаст)

Play Episode Listen Later Jul 10, 2025 198:58


С вами опять новый выпуск Завтракаста – лучшего подкаста про игры, медиа, технологии и интернет на русском языке. С вами опять трое друзей Дима, Тимур и Максим, которые обсуждают увольнения в Xbox и отмену кучи игры от студий Microsoft, фильм “Финикийская Схема”, Death Stranding 2, фильм “Громовержцы / Новые Мстители” и многое другое.

Gamekings
EvdWL over chaos bij Xbox, Battlefield 6 & Helldivers 2

Gamekings

Play Episode Listen Later Jul 4, 2025 86:43


Deze talkshow wordt mede mogelijk gemaakt door MSI. Alle meningen in deze video zijn onze eigen. MSI heeft inhoudelijk geen inspraak op de content en zien de video net als jullie hier voor het eerst op de site.De vrije dagen van het welbekende weekend komen er aan en daar zijn we aan toe. Niet omdat werken zo zwaar is, maar vooral omdat de hitte ons wel redelijk parten speelden de afgelopen week. Gelukkig is het nu wat koeler en kunnen we normaal werken en genieten van het weer. Vanuit onze studio presenteren wij zoals elke week een verse aflevering van Einde van de Week Live. Om de overgang van werken naar rusten voor jou ietwat soepeler te laten verlopen. En het gaat er wel eentje worden ook. Want wat gebeurde er veel deze week en wat hadden we een aantal extra leuke onderdeeltjes klaar staan. In de studio zitten Huey, JJ & Koos klaar om hun licht te laten schijnen over de chaos bij Xbox en EA (Battlefield 6), de komst van Helldivers 2 naar Xbox en de plannen voor een nieuwe Ghost Recon game. Dit alles en veel, veel meer kun je zien en horen in de Einde van de Week Live van vrijdag 4 juli 2025.Chaos bij Xbox en de ontwikkeling van Battlefield 6Naast het rumoer rond Xbox en Battlefield 6 bespreken de drie ook leukere onderwerpen zoals de verkeerde relaunch van MindsEye, Donkey Kong Bananza, de drie games waar Insomniac aan werkt en de goede sales van Capcom, die echter niet voor de PS5 geldt. Tot slot is daar de première van het eerste deel van een vierdelige serie over Elder Scrolls Online die we zelf hebben gemaakt. Wij wilden wel eens zien of ESO een goede substituut is voor een dure zomervakantie. Info over ESO kun je hier vinden.Profiteer van fijne kortingen op bijvoorbeeld de MSI Katana A15 en maak kans op 250 cadeaukaart bij de ‘Upgrade Jouw Zomer' actieDe ‘E3'-periode is een speciale tijd. Een waar zomers spektakel voor gamers. En dus dachten MSI en Bol, hoe kunnen we deze mensen extra blij maken? De uitkomst is de ‘Upgrade Jouw Zomer actie'. Wat houdt de actie in? Heel simpel. Bij de aankoop van een MSI laptop met een RTX 4070 videokaart (bijvoorbeeld de Katana A15) of hoger aan boord (en ja, de 50-serie hoort daar ook bij), pak jij fijne kortingen EN je maakt kans op een zomerse Bol.com cadeaukaart ter waarde van 250 euro. Kun je mooi een nieuwe zwembroek, een koelbox of parasol kopen. De actie is hier te vinden. Have fun.Check de nieuwe Ruya Pro Gaming Chairs van GXTrustDe film Superman wordt naar verwachting de grote klapper deze zomer in de bioscopen. Ter ere van deze film brengt GXTrust een nieuw, officieel gelicenceerde DC Superman gaming chair uit (plus enkele ander producten). We hebben het over de Ruya Pro, een stoel met ingebouwde lendensteun, optimale hoogteverstelling, 4D-armleuningen en een kantelvergrendelingsmechanisme. Met of zonder Superman design te verkrijgen. Mocht je het liever wat zakelijker willen houden, maar toch willen gamen, dan zou je eens kunnen kijken naar de Ruya Fabric.Zet je muur in de spotlights met de Wall Washer van Philips HuePhilips Hue komt met een nieuw hebbedingetje: de (White & Color) Wall Washer. Een nieuw lamp, met een breed verlichtingsgebied en verrassend compact ontwerp zorgt voor de ultieme tv-verrijking. Dankzij de ColorCast-technologie en het slanke aluminium ontwerp kun je dit easy toevoegen aan je thuisbioscoop of gaming room. Interesse, check hier de pagina van de Wall Washer.   Timestamps:00:00:00 Intro00:04:02 MSI00:08:22 Xbox00:24:59 Phil Spencer00:31:32 Zenimax Shooter00:36:33 Helldivers 2 naar Xbox00:39:22 7e gen console games. 00:41:16 Donkey Kong Bananza00:45:23 Switch 2 verkopen00:45:32 BULLETTÎME: Trust00:49:28 Battlefield 600:54:03 CoD00:56:38 Ghost Recon 00:57:55 Insomniac werkt aan 3 games01:01:11 Jasper Doet Tamriel01:11:30 Anthem01:12:22 Stopkillinggames01:15:10 BULLETTÎME: Philips Hue01:18:10 Japanse vrouwen in games 01:19:52 MindsEye relaunch01:21:12 Trump over Disneyland01:24:30 Death Stranding 2

Nick's Nerd News
Episode 373: Imperfect Dark

Nick's Nerd News

Play Episode Listen Later Jul 3, 2025 82:59


Choses à Savoir TECH
Tencent investit plus d'un milliard chez Ubisoft ?

Choses à Savoir TECH

Play Episode Listen Later Apr 1, 2025 1:44


Ubisoft, géant du jeu vidéo français, navigue en eaux troubles. Entre chute de sa valeur boursière, retards de production, ventes en berne et un procès pour harcèlement, l'éditeur a traversé une période critique. L'échec commercial de Star Wars Outlaws, lancé l'an dernier, a symbolisé ces difficultés. Heureusement, Ubisoft a pu s'appuyer sur ses licences phares, comme Assassin's Creed, pour attirer un acteur majeur de l'industrie : Tencent.Depuis plusieurs mois, des rumeurs circulaient sur un rapprochement entre Ubisoft et le géant chinois. Elles se confirment aujourd'hui avec l'annonce d'un investissement massif de Tencent, qui prend une participation de 10 % au capital et 25 % dans une nouvelle entité regroupant les équipes de développement des plus grandes franchises. Yves Guillemot, cofondateur et PDG d'Ubisoft, salue une étape clé : « Cette alliance marque un tournant dans notre transformation. Elle nous permettra d'être plus agiles et ambitieux. »L'objectif ? Améliorer la qualité des jeux solo et accélérer le développement des expériences multijoueur, avec une publication plus régulière de contenus. Un souffle financier bienvenu pour Ubisoft, qui pourra aussi se concentrer sur d'autres licences comme Ghost Recon et The Division. Pour Tencent, cet investissement s'inscrit dans sa stratégie d'expansion à l'international. Le président du groupe, Martin Lau, affiche son enthousiasme : « Nous avons confiance en la vision créative d'Ubisoft. Nous voyons un énorme potentiel pour développer ces franchises sur le long terme et offrir de nouvelles expériences aux joueurs. » Cette alliance pourrait bien permettre à Ubisoft de conquérir le marché asiatique, un territoire clé dans l'industrie du jeu vidéo. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.

SOFREP Radio
Pixels & Patriotism; Matt Patak & Lewis Manalo, Co Founders of Old Glory Studios

SOFREP Radio

Play Episode Listen Later Mar 17, 2025 62:14 Transcription Available


Founded by combat veterans and seasoned game developers Lewis Manalo and Matt Patak, Old Glory Studios brings over 25 years of experience in the gaming industry. Our founders have worked on some of the most popular tactical shooters in the world, bringing their real-life experiences into game development. Old Glory's goal is to make combat games that are easy to pick up, but hard to master. Backed by a talented network of developers, writers, and artists, our mission is to deliver games that are accessible to everyone while staying true to the authentic combat experiences of our founders. Matt Patak: Served in Iraq with the Third Infantry Division. Level Designer on Tom Clancy's The Division 1 & 2, Ryse: Son of Rome, Exoborne, and more. Lewis Manalo: Served in Afghanistan with the 82nd Airborne. Worked as an independent film producer before transitioning to video games. Writer on Tom Clancy's Ghost Recon franchise, Dying Light 2, Vampire the Masquerade: Bloodhunt, Exoborne, and more.See omnystudio.com/listener for privacy information.

War Stories by Manstalgia
Ep 287 - The Vet Making Video Games

War Stories by Manstalgia

Play Episode Listen Later Mar 3, 2025 75:37


Afghanistan veteran and video game designer Luis Manalo talks about his experiences in the military and how that brought him to the video game world as a writer for games like Ghost Recon and founder of Old Glory Studios. Remember to like, subscribe, and leave a review to help us grow the podcast. You can also visit www.warstoriesofficial.com to listen to older episodes or buy merchandise. You can also become a patron here and follow us on Instagram and Facebook.

Creator to Creator's
Creator to Creators S7 Ep 10 Keith Arem

Creator to Creator's

Play Episode Listen Later Feb 26, 2025 31:06


https://www.pcbproductions.comBio Ceo Creative director and president of PCB Productions Keith Arem brings over 20 years of interdisciplinary experience to his work in film, music, new media and AAA video games. Arem is the talent director for many of the top-grossing game titles in history, including Call of Duty: Black Ops 1 & 2, and Call of Duty: Modern Warfare 1, 2 & 3. Keith has worked with clients such as Activision, Ubisoft, Sony, Electronic Arts, Microsoft, Sega, Capcom, Nintendo and Disney and has recorded and produced over 700 commercial releases, including the Call of Duty series, Saints Row series, Ghost Recon series, Spiderman Series, Yakuza series, Tony Hawk Pro Skater Series, Persona series, Rainbow Six series, and Titanfall. Integrating his music background (Contagion on Capitol Records) with his talents as a director, creator and writer, Arem weaves rich immersive stories across multiple platforms and formats. Arem recently directed his first feature film, Phoenix Incident, and is developing several additional feature film, interactive and television projects, many of which are based on his highly successful graphic novels including “Ascend,” “Infex” and “Dead Speed" and "The Exiled". Become a supporter of this podcast: https://www.spreaker.com/podcast/creator-to-creators-with-meosha-bean--4460322/support.

The Veteran (Semi) Professional
Ep. 232: Combat Games by Combat Veterans and Veterans of the Video Game Industry with Old Glory Studios

The Veteran (Semi) Professional

Play Episode Listen Later Feb 20, 2025 45:12


Send us a textGaming culture is huge in the military.  Video games are a way to blow off steam on a deployment, stay connected with friends around the world, and just have fun. So I'm really excited to bring this episode to you about two combat veterans who are starting their own video game studio, Old Glory Studios. Lewis and Matt served early in the GMOT.  Lewis was a combat engineer in the 82nd Airborne and Matt fought out of a Bradley in Iraq with 3rd ID.  They both went on to work on big-name games like Tom Clancy's Ghost Recon, Tom Clancy's The Division 1 & 2, Dying Light 2, Vampire the Masquerade: Bloodhunt, Exoborne, and more.  Now they are working on their own studio, which you can even invest in here. "Founded by combat veterans and seasoned game developers Lewis Manalo and Matt Patak, Old Glory Studios brings over 25 years of experience in the gaming industry. Our founders have worked on some of the most popular tactical shooters in the world, bringing their real-life experiences into game development. Old Glory's goal is to make combat games that are easy to pick up, but hard to master. Backed by a talented network of developers, writers, and artists, our mission is to deliver games that are accessible to everyone while staying true to the authentic combat experiences of our founders. "Note: I am not a registered investment broker and am offering this as information purposes only. 

Retro Ridoctopus
The Brig: My Life as a AAA Game Developer (w/ Richard Dansky)

Retro Ridoctopus

Play Episode Listen Later Nov 26, 2024 117:58


With two decades' experience in video games, Richard Dansky has contributed to over 40 AAA titles in iconic franchises like Ghost Recon, Assassins Creed, Might & Magic, Splinter Cell, Far Cry, Hunt: Showdown and Rainbow Six. For this final BRIG of season 6, we'll hear all about his incredible career—how he started writing for Vampire: The Masquerade for White Wolf Entertainment and eventually ended up becoming the Narrative Director for the popular Tom Clancy brand of games... and even how he found the time to write 8 novels along the way!! As if that isn't not cool enough, helping out as co-host, we got our friend and Tom Clancy super-fan, Aldo Araujo! He'll be asking the hard hitting video game questions before we swing things around to Richard's books and a reading of his humorous Christmas horror story, "Kicking Santa's Ass"! For more info on Richard Dansky's life and career, visit his official website! ----------------------------------------Retro Ridoctopus is:• Parasite Steve (read)• 8-Bit Alchemy (listen) • Coopster Gold (join) • Nintenjoe (subscribe)----------------------------------------All original heavy metal music by Enchanted Exile

Games Aktuell Podcast - Spiel, Spass und Schokolade
PC Games Podcast #124: Gucken wir Ubisoft beim Sterben zu?

Games Aktuell Podcast - Spiel, Spass und Schokolade

Play Episode Listen Later Oct 11, 2024 42:08


Mehr Infos zur Folge: Wird Ubisoft jetzt tatsächlich aufgekauft? Übernimmt der chinesische Tech-Riese Tencent? Und warum besorgt uns das offizielle Statement von Ubisoft mehr als es beruhigt – was ist denn gerade los?! Unser Moderations-Duo bestehend aus Maci Naeem Cheema und Michael Grünwald taucht ein in die aktuellen Gerüchte und Meldungen rund um die legendäre Spieleschmiede Ubisoft. Besonders in den 2000er- und 2010er-Jahren konnte man mit Spielereihen wie Assassin's Creed, Far Cry, Anno, Ghost Recon, Prince of Persia und The Division große Erfolge feiern, doch zuletzt häuften sich die Fehlschläge. Da wäre etwa das "AAAA-Fiasko" Skull & Bones oder die für Ubisoft selbst enttäuschende Verkaufsbilanz von Star Wars Outlaws – es läuft einfach nicht mehr. Woran liegt es bloß? Und kann sich Ubisoft noch retten? Das und mehr in Folge 124! Wir wünschen viel Spaß mit der Ausgabe und sollte es Feedback geben, dann immer raus damit. Haut rein!

Some Patches Required
Ubisoft: A Desperate Situation

Some Patches Required

Play Episode Listen Later Oct 9, 2024 60:05


Brace yourselves for a shocking revelation: Ubisoft is in serious trouble again. Or still... or, maybe, both.This week, Zak and Aaron sit down to discuss the newest plan to wrest control of the storied French studio/publisher away from the Guillemot family — this time at the hands of activist-investor group AJ Investments — and what that all-too-possible future may look like. They also discuss Ubisoft's many failures, a few of its more telling strategy shifts, and just how we got here in the first place.Please, enjoy.Listen to Beach Girl on SpotifyCheck out edouggieart on EtsyCheck out even more edouggieart on Instagram

Dev Game Club
DGC Ep 404: Fatal Frame (part one)

Dev Game Club

Play Episode Listen Later Oct 2, 2024 83:57


Welcome to Dev Game Club, where this week we begin our annual spooky series, this time on 2001's Fatal Frame. We briefly talk about the year it came out, its developer/publisher, and why we picked it before turning to other introductory topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: An hour-ish Issues covered: Discord-only going forward, why this game?, photo mode games, changing culture of photography, re-elevating photography, Sony shenanigans, best years of all time, the ubergame, years where genres were introduced or forks were in the road, being able to fit more games in, risk aversion and uniqueness, indie games, too big to feel?, a bit about Tecmo, Japanese horror, based on a true story?, the cover and the possible origins of the game, the correlations screen, connecting up details, following the ghosts, pushing characters in the directions of the horror, using ghosts in interesting ways, pixel hunting with the characters, interaction prompts on key items, controls, meticulous camera placement and movement, entering a piece of furniture, not overthinking it, the straining of fixed cameras, distinguishing between cameras, something refreshing, feeling extremely different, the visual aesthetic, relying on tropes but using it to enrich, less is more, audio and horror, games that feel like save states due to repetition, accessibility options, give players options and opportunities and not getting in the way of that, accessibility as a frontier, save anywhere, games that get sanded down, more game boxes.  Games, people, and influences mentioned or discussed: Heroes of Might and Magic, Resident Evil (series), Pokemon Snap, Umurangi Generation, Toem, Beyond Good & Evil, Deadly Premonition, Minecraft, Halo, Animal Crossing, GTA III, Devil May Cry, Civ III, Phoenix Wright: Ace Attorney, Ico, Silent Hill 2, Final Fantasy X, Gran Turismo 3: A-Spec, MSG 2: Sons of Liberty, Myst III: Exile, SSX Tricky, Super Smash Bros. Melee, Advance Wars, Burnout, Gothic, Black & White, Ghost Recon, Jak and Daxter, Max Payne, Onimusha: Warlords, Koei, Pikmin, Red Faction, Serious Sam, GameCube, Xbox, GameBoy Advance, Spider-Man 2, Horizon, Ubisoft, Valheim, Dead or Alive, Ninja Gaiden, Tecmo Bowl, Pac-Man, Romance of the Three Kingdoms, Hideki Itegaki, Makoto Shibata, Ringu, Criterion Channel, Ju-On: The Grudge, Audition, Amityville Horror, The Entity, Until Dark, Skyrim, Alone in the Dark, Sam, MegaMan, Hitman, Tunic, Castlevania IV, Alien: Isolation, P. T., Dead Rising, Celeste, Far Cry 2, Ben Abraham, Ben Zaugg, Grim Fandango, Father Beast, Jedi Knight 2: Jedi Outcast, Dave K, Half-Life 2, Starfighter/Jedi Starfighter, Raven Software, World of Warcraft, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More of Fatal Frame! Twitch: timlongojr Discord DevGameClub@gmail.com

Entertain This!
Nostalgic Arcade Stories and Hidden Gems ep217

Entertain This!

Play Episode Listen Later Sep 2, 2024 60:19 Transcription Available


Send us a textEver wondered what it was like to spend hours in a dimly lit arcade, surrounded by the sounds of coins clinking and games beeping away? This episode is a nostalgic trip back to those magical times, filled with stories of our clumsy moments and misplaced sunglasses that set the stage for our reminiscence. Join us as we recount the thrill of iconic games like Buck Hunter, Guitar Hero, and Crazy Taxi, and the memories they forged at places like CiCi's Pizza and Dave & Buster's. We'll even share tales of managing our precious quarters and the unique experiences of playing these games in various quirky spots.Remember the heart-pounding moments in gun-shooting games or the pulse-racing excitement of driving games like Need for Speed? We sure do, and we're ready to take you along for the ride. From the terrifying dinosaur encounters in Jurassic Park arcade games to the somewhat clunky yet beloved Star Wars Trilogy arcade, our conversation is packed with laughter and fond recollections. You'll even hear about our unexpected discoveries, such as the obscure Darkstalkers and a basketball shooting game that showcased surprising family talents.But the nostalgia doesn't stop there. We dive into classics like Ghost Recon and the beloved Ninja Turtles arcade games, recounting endless hours of strategic teamwork and villain battles. Donkey Kong's timeless appeal makes an appearance, as does the quintessential zombie shooter, House of the Dead. And, of course, we couldn't forget the chaotic fun of Area 51. Plus, get a sneak peek at our latest movie and game reviews, from discovering a full-size Mrs. Pac-Man Galaga arcade machine to our thoughts on the new Call of Duty. Tune in for a trip down memory lane, filled with joy, camaraderie, and the undeniable excitement of classic arcade gaming.Call Me By Your Gamea nostalgic video game podcastListen on: Apple Podcasts SpotifySupport the Show.

Rebel FM
Rebel FM Episode 628 - 07/12/2024

Rebel FM

Play Episode Listen Later Jul 14, 2024 95:55


It's the dog days of summer and the game releases are sparse, but we've still cobbled together a little show for you consisting of some Star Trek, some Ghost Recon, some Deep Rock, and a little bit more here and there.  This week's music:  Deftones - Be Quiet and Drive (Far Away)

Somebody Save Me: The Official, but mostly Unofficial, Smallville Podcast

Lois and Amazo sitting in a tree, k-i-l-l-i-n-g...?Ghost Recon meets Predator meets Amazo meets Smallville.Former U.S. special forces soldier, Wes Keenan, returns from the dead as a programmed superhuman killing machine that's under Lex's control. After a deal goes wrong with Senator Burke, Lex unleashes his new super assassin to kill him. Lex succeeds, but Lois is left as a witness and recognizes Wes as a childhood friend. Now, Lois gets Clark and Chloe's help to find Wes and return him back to normal in order to figure out what is going on. Don't forget to leave those five stars!

The Inner Gamer Podcast
398: Senua's Saga Hellblade 2, xDefiant and Content Warning

The Inner Gamer Podcast

Play Episode Listen Later May 28, 2024 114:23


Austin reviews Senua's Saga: Hellblade 2. Xbox had a lot riding on Ninja Theory deliving a banger with this game but unfortunately it doesn't live up to the  first one aside from a mega graphics upgrade. Brett also dives into xDefiant, the new shooter from Ubisoft featuring characters from all their major franchises such as Watch Dogs, The Division, Ghost Recon, Splinter Cell and Far Cry. We also review Content Warning. A game developed by a few people and costing under 8 dollars, this game provides hours of fun with friends. Record something scary, record it and go viral. That's the pitch but unfortunately it rarely ever goes your way!We also talk about the reveal of Assassin's Creed Shadows. No gameplay yet but this game is set in feudal Japan where you can play either a female Ninja or a male Samurai. We're not sure how this mixture of characters will play into the Assassin's Creed lens, but we're waiting to see gameplay. We also look at the leaked footage of Deadlock from Valve. It's a hero shooter that mixes MOBA mechanics with a third person shooter game. It looks really good with a unique art style that has us intrigued.Show Notes:1:02 - Housekeeping2:23 - Senua's Saga Hellblade 2 Review: It's Boring. Xbox Failed.26:39 - xDefiant First Look: Not Quite the Call of Duty Killer50:45 - Content Warning Review: Silly and Scary Fun with Friends1:09:12 - Is It Too Late for Feudal Japan Assassin's Creed?1:33:46 - Valve's Next Game is a Hero Shooter Called Deadlock1:49:18 - Upcoming Video Game Releases Become a part of the conversation! If you donate $1 or more on Patreon you can get exclusive access to the Patreon-only chat and channels on the server. Visit our website to find our social channels, check past podcasts and donate to the show.Subscribe to our YouTube channel to see all of our latest videos as they drop. Credits:"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.netWoman Announcer - Ariana Guerra; Actress"Wisdom" by Super Nostalgia 64

Dev Game Club
DGC Ep 386: Beyond Good & Evil (part three)

Dev Game Club

Play Episode Listen Later Apr 17, 2024 77:00


Welcome to Dev Game Club, where this week we continue our series on 2003's Beyond Good & Evil. We talk a lot more about the camera, how it compares with Zelda some more, and other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through the Slaughterhouse Issues covered: pigs and pokes, hubs and spokes, feeling like a bigger place, manufacturing the sense of evolutionary trees, getting turned around in dungeons, having a rare moment with a whale, relatable science fiction, SAC and showing character information, a baby step towards tracking, re-purchasable resources, inconsistency of pearl gathering, what you use pearls for, a weird hybrid of various games, not getting the shark names (carcharadon), finding the most difficult looters cave first, going on tilt, competing for Francis's pearl, finding the Alpha Section areas in the pedestrian district, a cool vehicle, camera issues, fun boat physics, having a hard time tiptoe-ing through narrow areas, "a partnership between camera and level design," the many demands on the camera from different departments, you can brute force at cost, going a different direction with cameras, a dungeon sewn together from three different mini-dungeons, the map and solving design problems (or not), getting off and on the hovercraft, the bee in Skyrim, the diagetic save game and cutting the camera, Tim's poor port, how is the title tied in, the state of the industry, standing by your beliefs, businesses taking advantage of cheap money and making bad bets. Games, people, and influences mentioned or discussed: LoZ: Ocarina of Time, Star Wars, Star Trek, Breath of the Wild, Okami, Nintendo, Mario, Mission: Impossible, Jackie Chan, Half-Life, Diddy Kong Racing, Prince of Persia (series), Remi Lacoste, Ghost Recon, Assassin's Creed, Tomb Raider, Skyrim, Nathan Purkeypile, Jean Simonet, Sasha/ScaryTiger, Friedrich Nietzsche, Larian Studios, Sony, Final Fantasy VI, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Finish the game! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @devgameclub Discord DevGameClub@gmail.com

Ground Zero Classics with Clyde Lewis
Episode 373 - YE GHOSTS OF TERROR YET TO COME W/ NW GHOST RECON

Ground Zero Classics with Clyde Lewis

Play Episode Listen Later Mar 26, 2024 194:15


On tonight's show, Clyde Lewis is joined by members of the Northwest Ghost Recon team, who have recently conducted an investigation at Renner's Grill in 'YE GHOSTS OF TERROR YET TO COME!' The results of this investigation were both compelling and horrifying, shedding light on the dark history of the establishment. Clyde Lewis also talks with Steve, owner of Renner's Grill, who shares his own experiences with paranormal activity at the restaurant. Together, they discuss the evidence gathered during the investigation and explore the possible causes behind the hauntings. Liking this episode?   Get more episodes, news and other bonuses when you become a member of Ground Zero: Aftermath.   Get a free trial now!

WhatCulture Gaming
New Ghost Recon, Fallout 5, Final Fantasy Sales Issues And MORE!

WhatCulture Gaming

Play Episode Listen Later Mar 13, 2024 53:07


Scott and Josh tackle the latest breaking stories across gaming. Hosted on Acast. See acast.com/privacy for more information.

This Week in Guns
This Week in Guns 436 – Ghost Recon 2, Giffords, Hawaii, AR-15 misconceptions, and more analysis

This Week in Guns

Play Episode Listen Later Feb 29, 2024 93:14


Hello everyone and welcome back to This Week in Guns, brought to you by Patriot Patch Company, VZ Grips, MAF Corporation, and FFL Payments. This show offers commentary on the latest firearms industry news, information and buzz. I'm your host Matthew Larosiere and I'm joined by the ratman. Is Commander Biden Our Dog? VZ Grips: […] The post This Week in Guns 436 – Ghost Recon 2, Giffords, Hawaii, AR-15 misconceptions, and more analysis appeared first on Firearms Radio Network.

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Firearms Radio Network (All Shows)
This Week in Guns 436 – Ghost Recon 2, Giffords, Hawaii, AR-15 misconceptions, and more analysis

Firearms Radio Network (All Shows)

Play Episode Listen Later Feb 29, 2024 93:14


Hello everyone and welcome back to This Week in Guns, brought to you by Patriot Patch Company, VZ Grips, MAF Corporation, and FFL Payments. This show offers commentary on the latest firearms industry news, information and buzz. I'm your host Matthew Larosiere and I'm joined by the ratman. Is Commander Biden Our Dog? VZ Grips: […] The post This Week in Guns 436 – Ghost Recon 2, Giffords, Hawaii, AR-15 misconceptions, and more analysis appeared first on Firearms Radio Network.

ghosts guns hawaii misconceptions ghost recon giffords firearms radio network matthew larosiere
Podcast Unlocked
17 Big Xbox Games for 2023

Podcast Unlocked

Play Episode Listen Later Jul 26, 2022 56:02


As two more big games get pushed into 2023 (Lord of the Rings: Gollum and Avatar: Frontiers of Pandora), we take a look at the crush of major releases coming to Xbox next year and discuss what we're most looking forward to. Plus: a discussion on Ubisoft's latest Ghost Recon and Splinter Cell project cancellations and why we've been a bit disappointed in the major publisher in recent times. TIMECODES: 00:00:00 - Intro 00:01:08 - Our Thoughts on Ask Dusk Falls & FH5 Hot Wheels DLC 00:08:45 - More Games Delayed to 2023! 00:31:25 - What's Up with Ubisoft? 00:50:53 - Unlocked Block Trivia & Outro