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This week on the RPGBOT.Podcast, the hosts ask the eternal tabletop question: what happens when your beloved fantasy RPG grows up, gets a driver's license, discovers firearms, and immediately becomes everyone's problem? We begin with PishPash My Memory is Trash merch, accidental mug design crimes, Pride, wizard bazookas, and Ash's long-simmering legal case against the movie Bright. Then we get to the real issue: how do you let someone fight Tiamat with an Uzi without turning your campaign into a spreadsheet, a war crime, or Shadowrun with the serial numbers filed off? Show Notes In this episode, the RPGBOT crew takes a deep dive into adapting fantasy tabletop RPG systems like D&D and Pathfinder to other technology levels, including modern fantasy, science fiction, cyberpunk-adjacent worlds, post-apocalyptic settings, and anything else where a greatsword might have to share table space with a grenade launcher. Tyler walks through the history of previous attempts to drag D&D-style mechanics out of the dungeon and into other genres, including d20 Star Wars, d20 Modern, Star Wars Saga Edition, Star Wars 5e, and the often-forgotten Modern Magic Unearthed Arcana. Along the way, the hosts dig into how those systems handled things like armor, hit points, wounds, vitality, class design, talents, occupations, reputation, and the eternal question of whether getting shot with a blaster should feel worse than being poked with a longsword. The conversation turns into a practical design checklist for anyone trying to run fantasy rules in a modern or sci-fi setting. The big issues are weapons, armor, hit points, movement, vehicles, skills, tools, hacking, currency, magic, classes, monsters, and access to dangerous gear. A gun that does more damage than a sword is easy to write down. Making that gun fun, balanced, available, expensive, illegal, scary, and not immediately campaign-breaking is the actual work. The hosts also wrestle with the big philosophical question: at what point have you changed D&D so much that you should just play a different game? Tyler's rule of changing three major things makes its return, Ash argues for fantasy with modern aesthetics, Randall brings up comet-based magic awakenings and Maximum Overdrive, and everyone briefly imagines what happens when a party of adventurers has to fight a kaiju from inside a tank. Finally, the Question of the Week asks the most important dice-related question possible: what is your favorite die, and which one deserves to be thrown into the sea? Ash defends the d8 and declares war on the foot-stabbing d4. Tyler gives some love to the underappreciated d12. Randall hates the actual d100 because it is basically a tiny chaotic bowling ball that refuses to stop rolling. D20 Modern on DMsGuild (affiliate link) D20 Future on DMsGuild (affiliate link) SW5e Bright RPGBOT.Store DnD 5e modern rules UA "Modern Magic" Dan Helmick's update IMDB Maximum Overdrive Dimension 20: A Starstruck Odyssey Dice Miner (affiliate link) Key Takeaways Adapting fantasy RPGs to modern or sci-fi settings is not just about adding guns. You have to rethink combat assumptions, armor, hit points, movement, skills, equipment, enemies, and the economy. Previous d20-based games offer useful examples. d20 Star Wars experimented with wounds and vitality. d20 Modern used basic classes tied to ability scores, occupations, talents, and advanced classes. Star Wars Saga Edition showed some early design DNA that later appeared in 4e. Firearms and modern weapons change the math quickly. A pistol, rifle, grenade, or blaster can make traditional fantasy damage assumptions look very strange unless the system accounts for armor, accuracy, availability, legality, and consequences. Armor may need to work differently. In a modern game, characters probably are not walking around in plate armor, so armor might reduce damage, resist ballistic attacks, or be replaced partly by class-based defense or plot-armor-style scaling. Hit points can still work, but they need a clear interpretation. They might represent luck, stamina, near misses, tactical positioning, or cinematic survival rather than literal meat points. Vehicles change encounter design. Horses and overland travel are one thing. Cars, motorcycles, tanks, aircraft, and spaceships make movement, chase scenes, distance, and random encounters much more complicated. Skills and tools need updating. Computers, hacking, piloting, driving, engineering, and modern medicine may need to be skills, tool proficiencies, lore-style specialties, or full subsystems depending on how important they are to the campaign. The modern world makes Strength harder to justify unless the game gives it a reason to matter. Close quarters, carrying capacity, melee restrictions, grappling, armor, and specialized builds can help keep strong characters relevant. Classes may need reskinning rather than replacement. A barbarian might become a super-soldier, a rage-serum bruiser, or a minigun-wielding menace. A cleric might serve an ideal, philosophy, cosmic force, AI god, or belief system rather than a traditional deity. Magic can stay magical, become technology, or sit beside technology. Fireball might still be a spell, or it might be a grenade, a rocket launcher, a plasma weapon, or a problem for your insurance provider. Monsters still work if you treat them thoughtfully. Vampires, mind flayers, zombies, kaiju, and the Tarrasque can all survive in modern settings if their defenses, tactics, environment, and narrative role make sense. Access matters. Just because tanks, RPGs, and military hardware exist does not mean the party can buy them at Fantasy Costco. Price, legality, scarcity, black markets, and consequences are balancing tools. Currency may be better handled abstractly. Modern money can become tedious fast, so a wealth stat or resource system may work better than tracking every nickel, dime, credit card, crypto wallet, and suspicious suitcase full of cash. Tyler's three-change rule is a useful warning sign. If you need to make three huge changes to force D&D into another genre, consider whether another RPG already does what you want better. The episode's greatest lesson may be this: you can absolutely kill Tiamat with an Uzi, but first you need to know what that does to armor class, encounter balance, campaign tone, and the local black market. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
This week on the RPGBOT.Podcast, the hosts ask the eternal tabletop question: what happens when your beloved fantasy RPG grows up, gets a driver's license, discovers firearms, and immediately becomes everyone's problem? We begin with PishPash My Memory is Trash merch, accidental mug design crimes, Pride, wizard bazookas, and Ash's long-simmering legal case against the movie Bright. Then we get to the real issue: how do you let someone fight Tiamat with an Uzi without turning your campaign into a spreadsheet, a war crime, or Shadowrun with the serial numbers filed off? Show Notes In this episode, the RPGBOT crew takes a deep dive into adapting fantasy tabletop RPG systems like D&D and Pathfinder to other technology levels, including modern fantasy, science fiction, cyberpunk-adjacent worlds, post-apocalyptic settings, and anything else where a greatsword might have to share table space with a grenade launcher. Tyler walks through the history of previous attempts to drag D&D-style mechanics out of the dungeon and into other genres, including d20 Star Wars, d20 Modern, Star Wars Saga Edition, Star Wars 5e, and the often-forgotten Modern Magic Unearthed Arcana. Along the way, the hosts dig into how those systems handled things like armor, hit points, wounds, vitality, class design, talents, occupations, reputation, and the eternal question of whether getting shot with a blaster should feel worse than being poked with a longsword. The conversation turns into a practical design checklist for anyone trying to run fantasy rules in a modern or sci-fi setting. The big issues are weapons, armor, hit points, movement, vehicles, skills, tools, hacking, currency, magic, classes, monsters, and access to dangerous gear. A gun that does more damage than a sword is easy to write down. Making that gun fun, balanced, available, expensive, illegal, scary, and not immediately campaign-breaking is the actual work. The hosts also wrestle with the big philosophical question: at what point have you changed D&D so much that you should just play a different game? Tyler's rule of changing three major things makes its return, Ash argues for fantasy with modern aesthetics, Randall brings up comet-based magic awakenings and Maximum Overdrive, and everyone briefly imagines what happens when a party of adventurers has to fight a kaiju from inside a tank. Finally, the Question of the Week asks the most important dice-related question possible: what is your favorite die, and which one deserves to be thrown into the sea? Ash defends the d8 and declares war on the foot-stabbing d4. Tyler gives some love to the underappreciated d12. Randall hates the actual d100 because it is basically a tiny chaotic bowling ball that refuses to stop rolling. D20 Modern on DMsGuild (affiliate link) D20 Future on DMsGuild (affiliate link) SW5e Bright RPGBOT.Store DnD 5e modern rules UA "Modern Magic" Dan Helmick's update IMDB Maximum Overdrive Dimension 20: A Starstruck Odyssey Dice Miner (affiliate link) Key Takeaways Adapting fantasy RPGs to modern or sci-fi settings is not just about adding guns. You have to rethink combat assumptions, armor, hit points, movement, skills, equipment, enemies, and the economy. Previous d20-based games offer useful examples. d20 Star Wars experimented with wounds and vitality. d20 Modern used basic classes tied to ability scores, occupations, talents, and advanced classes. Star Wars Saga Edition showed some early design DNA that later appeared in 4e. Firearms and modern weapons change the math quickly. A pistol, rifle, grenade, or blaster can make traditional fantasy damage assumptions look very strange unless the system accounts for armor, accuracy, availability, legality, and consequences. Armor may need to work differently. In a modern game, characters probably are not walking around in plate armor, so armor might reduce damage, resist ballistic attacks, or be replaced partly by class-based defense or plot-armor-style scaling. Hit points can still work, but they need a clear interpretation. They might represent luck, stamina, near misses, tactical positioning, or cinematic survival rather than literal meat points. Vehicles change encounter design. Horses and overland travel are one thing. Cars, motorcycles, tanks, aircraft, and spaceships make movement, chase scenes, distance, and random encounters much more complicated. Skills and tools need updating. Computers, hacking, piloting, driving, engineering, and modern medicine may need to be skills, tool proficiencies, lore-style specialties, or full subsystems depending on how important they are to the campaign. The modern world makes Strength harder to justify unless the game gives it a reason to matter. Close quarters, carrying capacity, melee restrictions, grappling, armor, and specialized builds can help keep strong characters relevant. Classes may need reskinning rather than replacement. A barbarian might become a super-soldier, a rage-serum bruiser, or a minigun-wielding menace. A cleric might serve an ideal, philosophy, cosmic force, AI god, or belief system rather than a traditional deity. Magic can stay magical, become technology, or sit beside technology. Fireball might still be a spell, or it might be a grenade, a rocket launcher, a plasma weapon, or a problem for your insurance provider. Monsters still work if you treat them thoughtfully. Vampires, mind flayers, zombies, kaiju, and the Tarrasque can all survive in modern settings if their defenses, tactics, environment, and narrative role make sense. Access matters. Just because tanks, RPGs, and military hardware exist does not mean the party can buy them at Fantasy Costco. Price, legality, scarcity, black markets, and consequences are balancing tools. Currency may be better handled abstractly. Modern money can become tedious fast, so a wealth stat or resource system may work better than tracking every nickel, dime, credit card, crypto wallet, and suspicious suitcase full of cash. Tyler's three-change rule is a useful warning sign. If you need to make three huge changes to force D&D into another genre, consider whether another RPG already does what you want better. The episode's greatest lesson may be this: you can absolutely kill Tiamat with an Uzi, but first you need to know what that does to armor class, encounter balance, campaign tone, and the local black market. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
The Starfinder 2E GM Core is out! Sam and Stephen are having field days. This week they discuss the victory point subsystem introduced in the GM Core and how it has a big history in another favorite RPG of theirs: Star Wars Saga Edition. Don't forget! There's still time to enter our Rock The Stars Build Bounty! The new due date is NOW Tuesday, September 23rd at 12:00am PST. Please submit your Level 10 Starfinder Build w/ Bard Free Archetypes to our email below!Follow us on Bluesky: thedarktimespod.bsky.socialWant to ask something/submit a build? Email us at: thedarktimespod@gmail.comLogo designed by: @MothPunkStarfinder 2E at PaizoStarfinder 2E SubredditSupport the show Hosted on Acast. See acast.com/privacy for more information.
And I said GO! If you're wondering if we liked this game, We liked this game, It's mostly fine, But it could use some work. Learn more about your ad choices. Visit megaphone.fm/adchoices
Thanks to everyone for submitting their Peacekeepers/Lawmen for our Build Bounty Showcase! Check out the builds in the Google Drive link below, and don't forget that Patrons can vote for their favorite until Sunday, March 12th at 11:59pm PST. Also this week, Sam and Stephen talk about what it takes to convince your potential players to enjoy a game of Star Wars Saga Edition! How do you pitch Saga Edition to your game group?Peacekeeper Builds w/ EmailsFollow us on Twitter: twitter.com/DarkTimesSWSEEmail us at: DarkTimesSWSE@Gmail.comLogo designed by: @MothPunkHelpful SWSE LinksThe SWSE Wikir/SagaEdition on RedditJoin link for the Saga Edition Wiki DiscordSupport the show Get bonus content on Patreon Hosted on Acast. See acast.com/privacy for more information.
The Basic Expert returns to Rollin' Bones as we discuss the merits of the D20 system's Star Wars Saga Edition versus the stalwart D6 system Star Wars: The Roleplaying Game. Music by John Page Join us live every Tuesday at https://www.youtube.com/c/RollinBones --- Support this podcast: https://anchor.fm/rollin-bones/support
That intro was Sam's mother and stepfather trying to remember the name of the show, seeing as we forgot to record an opening this week. Hope you found it as amusing as we did! This week we're spoon-feeding you, dear listener, in an attempt to break down and digest tabletop gaming as a whole, and what makes Star Wars Saga Edition particularly interesting as opposed to the more popular Dungeons & Dragons. Also this week, we catch up with Zero Distance. Zero Distance is Stephen's currently running game of SWSE that he is GMing for Sam and the rest of their friends.Follow us on Twitter: twitter.com/DarkTimesSWSEEmail us at: DarkTimesSWSE@Gmail.comHelpful SWSE LinksThe SWSE Wikir/SagaEdition on RedditJoin Link for the Saga Edition DiscordSupport the show Get bonus content on Patreon Hosted on Acast. See acast.com/privacy for more information.
For those new to the system, we've done a brief overview of Saga Edition and certain terms we talk about over the show. If you're interested in more information about the Star Wars Saga Edition roleplaying game, below are some helpful links! We hope you enjoy the show.The SWSE Wikir/SagaEdition on RedditJoin Link for the Saga Edition DiscordSupport the show (https://www.patreon.com/join/DarkTimesSWSE?) Get bonus content on Patreon Hosted on Acast. See acast.com/privacy for more information.
Interview with Todd Moonbounce Twitter - https://twitter.com/toddmoonbounce Twitch - https://www.twitch.tv/toddmoonbounce Dungeon Jedi Masters - https://dungeonjedimasters.com/ RPGS Mentioned Star Wars 5e: https://sw5e.com/ Star Wars Saga Edition: https://amzn.to/2Zf14bL FFG Star Wars: https://amzn.to/3B4UUYT D&D 5e: https://amzn.to/3E5q7gt Mothership: https://bit.ly/3DWNzwm Mausritter: https://mausritter.com/ Into the Odd Resources: Backstory Cards: https://bit.ly/3vHPmlZ Sites Mentioned https://foundryvtt.com/ https://roll20.net/ Dungeon Master's Toolkit Links Website: https://dungeonmasterstoolkit.com/ Reddit: https://www.reddit.com/r/dungeonmasterstoolkit/ Discord: https://discord.gg/aZp4Qn96At Podcast: https://anchor.fm/dungeonmasterstoolkit Spotify: https://open.spotify.com/show/4aTFTAnmJK3TDaTLdwdr9n Production Info Music: https://www.patreon.com/arcaneanthems/ Logo: https://game-icons.net/ Audio Mixing: https://vb-audio.com/Voicemeeter/banana.htm Audio Editing: https://www.audacityteam.org/ Video Editing: https://www.openshot.org/
If you are interested in being on the show fill out this form: https://forms.gle/CGukseX5edZSTaRAA Join our discord server to be notified about interview opportunities: https://discord.gg/aZp4Qn96At Interview with Liam Chung (Thain) RPGs Mentioned Dungeon World: https://bit.ly/3cG290s D&D 5e: https://amzn.to/3dIcLw9 Star Wars 5e: https://sw5e.com/ Star Wars Saga Edition: https://amzn.to/3hHRllb Suddenly Ogres: https://i.4pcdn.org/tg/1393737220128.pdf Torg Eternity: https://amzn.to/3hLBKRI Fellowship: https://bit.ly/3weRu3M Lost Mines of Phandelver (Start Set): https://amzn.to/3wn2L26 Blades in the Dark: https://bit.ly/3xAPhkx Monster of the Week: https://bit.ly/3fyEl0h Troika: https://amzn.to/3f8CAXc Fading Suns: https://bit.ly/3hPkdbc Hearts of Wulin: https://www.kickstarter.com/projects/gauntlet/hearts-of-wulin?ref=817189&token=9812b9e7 Sites: Discern Realities: https://www.gauntlet-rpg.com/discern-realities Bundle of Holding: https://bundleofholding.com/presents/BATOW Zee Bashew: https://www.youtube.com/user/zeebashew Dungeon Master's Toolkit Links Website: https://dungeonmasterstoolkit.com/ Reddit: https://www.reddit.com/r/dungeonmasterstoolkit/ Discord: https://discord.gg/aZp4Qn96At Podcast: https://anchor.fm/dungeonmasterstoolkit Spotify: https://open.spotify.com/show/4aTFTAnmJK3TDaTLdwdr9n Production Info Music: https://www.patreon.com/arcaneanthems/ Logo: https://game-icons.net/ Audio Mixing: https://vb-audio.com/Voicemeeter/banana.htm Audio Editing: https://www.audacityteam.org/ Video Editing: https://www.openshot.org/
Fox and Shane relive their first real RPG experience. RPG's becoming a regular thing in the discord, they share with you a breakdown of their adventure, which features hand grenades, shootouts and storm troopers. Let us know about your experiences with RPG's, Star Wars or otherwise! Check out all the links at hobbyhomies.com
I den här bubblaren så pratar pappa Micke och farbror Tomas om Star Wars Ip. Det nämns lite bräd- och rollspel med star wars temat :D Spel som nämns: Star Wars Rebellion, Star Wars Legion, Star Wars Lcg, Star Wars CCG, Magic The gathering, Warhammer Conquest, Call Of Cthulhu LCG, Star Wars Young Jedie, Star Wars Episode One CCG, Star Wars Destiny, Star Wars Empire Vs Rebellion, CIA Vs KGB, Star Wars Queens Gambit, Star Wars Risk, Star Wars Imperial Assault, Lord Of The Rings Journy In Middle Earth, Star Wars Armada, Star Wars X-wing, Star Wars Unlock, Exit, Star Wars Escape From Deathstar, Monopol, Assault On Hoth Empire Strikes Back, Star Wars West End, Stjärnornas Krig Äventyrspel, Star Wars FFG RPG, Star Wars Outer Rim, Firefly The Boardgame, Xia Legends Of A Drift System, Sagospelet Äventyr, Star Wars D20, Star Wars Saga Edition, Dungeons And Dragons, Våra länkar Hemsida https://mindy.nu/ Facebook https://www.facebook.com/Mindypodd.nu/ Twitter https://twitter.com/MindyPodd Youtube https://www.youtube.com/channel/UCmOr6MyeugbWX_VnckgGkDQ?view_as=subscriber Instagram https://www.instagram.com/mindypodd/?hl=sv Vår Patreon https://www.patreon.com/user?u=2776677 Tomas Länkar Facebook https://www.facebook.com/groups/205615756115993/ Youtube https://www.youtube.com/channel/UCFyJceQ4JsiUhkS04K29Crg Instagram https://www.instagram.com/conradargo/?hl=sv Twitter https://twitter.com/ConraDargo Mattis Länk Instagram https://www.instagram.com/bradspelochsant/ Hemsida https://boardgamesandsuch.com/ Mickes Mail Micke@mindy.nu Tomas Mail conradargo@gmail.com
Part 4 Attack of the Review! Join Clara Goldstein and Jameson along with special guest Adam West and Sheldon Morley as we take a look at the game design, gameplay, and all let you know whether this is a worthy purchase to add to your RPG collection.
Our band of intrepid heroes managed to escape the Star Destroyer but now they need to find and remove the bombs in their necks. Follow Michael and Clara along with special guest Adam West and Sheldon Morley as they make their way on a planet of slavers and pirates. We also bid farewell to Michael Robert Holmes as he departs the GWNP crew. God speed and you will be missed.
Hope you have your blue milk and cookies cause we join our rag-tag group of heroes as they are captured by the Empire in the darkest of times. Follow Michael and Clara along with special guest Adam West and Sheldon Morley as they must escape their cells and find a way off the Imperial Star Destroy.
How’s it going my Nerf Herders?! This month we go back to the year 2007, the last time Wizards of the Coast had the ‘Star Wars’ license. That’s right, we’re playing ‘Star Wars Saga Edition’! Join GM Jameson McDaniel, as he guides Michael Holmes, Clara Goldstein with Special Guest Adam West and Sheldon Morley through the trials of character creation.
Grant gives a bit of his personal experience on his two favorite RPGs: Star Wars and Dungeons and Dragons, and he gives some of the capabilities and highlights offered by the systems. He and Nathan discuss some of the joy and some of the pitfalls certain personalities might find in these two systems.Email tabletopduelists@gmail.com if you want to share some fantastical stories your group has done! We'll be sure to mention it in an episode.
The TMP team brings you a very special Merry Sith-mas episode by bringing you our live episode from earlier this year. Performed at the Nexus Game Fair; this episode follows Leia's Irregulars as they try to find a way to provide the Resistance with the supplies needed to keep the Rebel Army running. Get a copy of Star Wars Saga Edition here: https://www.amazon.com/Star-Wars-Roleplaying-Game-Rulebook/dp/0786943564 SURVEY: https://drive.google.com/open?id=1A6Vn5u03G9n-u8ydlHH0jYFsKKNDCvbto3nnO-eetts Follow Us! --Patreon: bit.ly/MindPlayersPat --FB: bit.ly/MindPlayersFB --Insta: bit.ly/MindPlayersIG --Twitter: bit.ly/MindPlayersTw --Twitch: bit.ly/MindplayersTwitch --YouTube: bit.ly/MindPlayersYT —Website: tmppodcast.wordpress.com/
Episode 2 and our final for the Star Wars Saga One Shot as well as our final episode of the year. Thank you for a fun 2019. See you next year Podditos. Have you had enough Star Wars? Need to scratch that itch that only shows up after you watch Episode 9 and catch up on The Mandalorian? Join Kyle, Jack, Shea, and Dicebag Newbies Wren and Chris as they travel the Galaxy in Star Wars Saga Edition. The final chapter in our Star Wars One Shot. Dicebags,Poddities, and The Not in the Mood Movie Podcast are available at: Spotify: https://open.spotify.com/show/4LfKnqcIBhZB6qCWWqAP5N Libsyn: http://podditiespodcast.libsyn.com/ Itunes: https://itunes.apple.com/us/podcast/id1254892585 That app on your phone. Contact us Twitter: https://twitter.com/Podditiescast Listen, like, and subscribe so you can keep up to date with all of our episodes.
The TMP team brings you a very special Merry Sith-mas episode by bringing you our live episode from earlier this year. Performed at the Concinnity '19 convention; this episode sees a group of escaped convicts fall into the battle between the Empire and the Rebels. Will they be able to come together and live up to the needs of General Organa? Get a copy of Star Wars Saga Edition here: https://www.amazon.com/Star-Wars-Roleplaying-Game-Rulebook/dp/0786943564 SURVEY: https://drive.google.com/open?id=1A6Vn5u03G9n-u8ydlHH0jYFsKKNDCvbto3nnO-eetts Follow Us! --Patreon: bit.ly/MindPlayersPat --FB: bit.ly/MindPlayersFB --Insta: bit.ly/MindPlayersIG --Twitter: bit.ly/MindPlayersTw --Twitch: bit.ly/MindplayersTwitch --YouTube: bit.ly/MindPlayersYT —Website: tmppodcast.wordpress.com/
Well, well, well. Guess who is back. At least for now. For a fun little Star Wars One Shot. Have you had enough Star Wars? Need to scratch that itch that only shows up after you watch Episode 9 and catch up on The Mandalorian? Join Kyle, Jack, Shea, and Dicebag Newbies Wren and Chris as they travel the Galaxy in Star Wars Saga Edition. Yobo is getting the gang back together for one last job. Can these old friends pull it together? Dicebags,Poddities, and The Not in the Mood Movie Podcast are available at: Spotify: https://open.spotify.com/show/4LfKnqcIBhZB6qCWWqAP5N Libsyn: http://podditiespodcast.libsyn.com/ Itunes: https://itunes.apple.com/us/podcast/id1254892585 That app on your phone. Contact us Twitter: https://twitter.com/Podditiescast Listen, like, and subscribe so you can keep up to date with all of our episodes.
Morrus and Peter are joined this week for an epic-length episode by Rodney Thompson, designer on Star Wars SAGA Edition, Dungeons & Dragons 5th Edition, Lords of Waterdeep, Destiny 2, Dusk City Outlaws, and currently on Kickstarter: Spectaculars. In the news, we have the release of Waterdeep: Dungeon of the Mad Mage and Guildmaster’s Guide to Ravnica, financial troubles at John Wick Presents, Pathfinder 2nd Edition playtest updates, drop bears, and more! Plus Our Favorite Game in All the World and a new Adventurer’s Helpline sketch! ------------------- What’s Caught Our Eye Esper Genesis https://www.drivethrurpg.com/product/240798/Esper-Genesis-5E-Scifi---Core-Manual?affiliate_id=36142 Retrograde MicroRPG https://www.patreon.com/posts/22529255 Legend of the Five Rings https://amzn.to/2Tezkw8 L5R Beginner’s Game https://amzn.to/2Q3ns1C ------------------- News Guildmaster’s Guide to Ravnica First Impressions http://www.enworld.org/forum/content.php?5797-First-Impressions-Guildmasters-Guide-to-Ravnica Waterdeep: Dungeon of the Mad Mage First Impressions http://www.enworld.org/forum/content.php?5795-First-Impressions-Waterdeep-Dungeon-of-the-Mad-Mage John Wick Presents Layoffs http://www.enworld.org/forum/content.php?5783-John-Wick-Presents-Lays-Off-7th-Sea-Staff Pathfinder 2nd Edition Playtest Update http://www.enworld.org/forum/content.php?5791-Pathfinder-2-Update-Doom-Comes-to-Golarion-and-Class-Tweaks-Galore! Epic Monsters: Drop Bears http://www.enworld.org/forum/content.php?5799-Epic-Monsters-Drop-Bears-(5E) ------------------- Kickstarters The Dreams in Gary’s Basement https://www.kickstarter.com/projects/dorksofyore/the-dreams-in-garys-basement-a-documentary-on-gary?ref=enworld Nighty-Knights https://www.kickstarter.com/projects/381911690/nighty-knights-the-rpg?ref=enworld Die Laughing https://www.kickstarter.com/projects/1582756696/die-laughing-rpg?ref=enworld Bastion https://www.kickstarter.com/projects/1269000670/bastion-afrocentric-sword-and-sorcery-fantasy?ref=enworld ------------------- Rodney Thompson and Spectaculars Spectaculars Kickstarter https://www.kickstarter.com/projects/481478805/spectaculars?ref=enworld Scratchpad Publishing https://scratchpadpublishing.com/ Dusk City Outlaws Core Game https://www.drivethrurpg.com/product/207823/Dusk-City-Outlaws-Core-Game?affiliate_id=36142 Neon City Outlaws https://www.drivethrurpg.com/product/256484/Dusk-City-Outlaws-Neon-City-Outlaws?affiliate_id=36142 Star Wars RPG Network http://www.swrpgnetwork.com/ Rodney Thompson on Wookiepedia http://starwars.wikia.com/wiki/Rodney_Thompson (this didn’t come up in the show, but I found it getting links for the show notes and felt it fitting) Lords of Waterdeep https://amzn.to/2DDd7TZ Destiny 2: Forsaken https://amzn.to/2Tb97yy ------------------- Join our Facebook group to get all the updates on the show at https://www.facebook.com/groups/1033145023517295/ Please support our show on Patreon at http://patreon.com/morrus
Episode 30 - Flight of the Tempest (Star Wars: Saga Edition RPG) Pursued by the Empire, Rebel pilots Kortez, Thnock and Klyne along with their contact, Vayla, and her father, make a desperate flight for freedom from the Imperial planet of Thrasis VII. Overhead, a massive Star Destroyer blocks their escape. Can they make it to safety and return to the Rebel Fleet? Our Star Wars storyline, Tempest Squadron, comes to a dramatic conclusion! Follow our players on Twitter at - @MarkBDesign , @MarkusMalice87 & @OllieMunster. Find us at @PretendWithDice & @ajheretic666, and also on Facebook at https://www.facebook.com/PretendWithDice/
Episode 29 - The Ugnaught Infiltration (Star Wars: Saga Edition RPG) Klyne, Kortez and Thnock, along with their contact V, launch their plan to rescue V's father and escape the planet with some new X-Wings for the Rebellion. First, however, they must infiltrate the Imperial Decommissioning Facility - A huge installation that is home to the remnants of the Old Republic Fleet. Will they be up to the task? Follow our players on Twitter at - @MarkBDesign , @MarkusMalice87 & @OllieMunster. Find us at @PretendWithDice & @ajheretic666, and also on Facebook at https://www.facebook.com/PretendWithDice/
Episode 28 - The Hunt for V (Star Wars: Saga Edition RPG) Returning to the Sleeping Fleet Cantina, our Rebel pilots Thnock, Klyne and Kortez face the hardest test of their mission so far - Identifying their contact, V, in a bar full of drunkards. Can they find the information they seek? Are they any closer to getting hold of new X-Wings for the Alliance? Will Thnock ever wipe the Buffalo sauce from his face? The mission on Thrasis VII continues.... Follow our players on Twitter at - @MarkBDesign, @MarkusMalice87 & @OllieMunster. Find us at @PretendWithDice & @ajheretic666, and also on Facebook at https://www.facebook.com/PretendWithDice/
Episode 27 - Welcome to Regis City (Star Wars: Saga Edition RPG) Arriving on the Imperial world of Thrasis VII, our heroes begin their secret mission Venturing into the planet's capital of Regis City, seeking out their contact, V, things don't exactly go to plan... Follow our players on Twitter at - @MarkBDesign , @TheDoctor_No12 & @OllieMunster. Find us at @PretendWithDice & @ajheretic666, and also on Facebook at https://www.facebook.com/PretendWithDice/
Episode 26 - The Mission to Thrasis VII (Star Wars: Saga Edition RPG) Kortez and Vaad come to the rescue of the Close Encounter as they try to escape Imperial pursuit in the Yavin system. As the Rebel fleet regroups, our three heroes are brought together for the first time, and charged with a vital mission for the Alliance.... Follow our players on Twitter at - @MarkBDesign , @TheDoctor_No12 & @OllieMunster. Find us at @PretendWithDice & @ajheretic666, and also on Facebook at https://www.facebook.com/PretendWithDice/
Episode 25 - Yavin Exodus (Star Wars: Saga Edition RPG) In the wake of their successful attack on the Death Star, the Rebel Alliance must evacuate their headquarters on the moon of Yavin IV, before Imperial reinforcements arrive. Alderaanian ex-smuggler Klyne is assigned to the flight crew of the freighter 'Close Encounter'. Kortez finds himself flying patrol with a talkative Sullustan, who tries his patience, and meanwhile, on Nubia, Ugnaught droid expert Thnock carries out a daring heist on an Imperial droid factory. Follow our players on Twitter at - @MarkBDesign , @TheDoctor_No12 & @OllieMunster. Find us at @PretendWithDice & @ajheretic666, and also on Facebook at https://www.facebook.com/PretendWithDice/
Greed and Greedos one-shot
The Lords of the Dungeon: A Role Playing Game Podcast by The Secret Cabal
Welcome to the Dungeon, Cabalists! In episode #1, the Lords discuss their new Star Wars Saga Edition campaign. The gang has completed character creation and gives you a synopsis of both the characters and the setup for the new campaign. Then they list tips for collaboratively creating characters to build loyalty, bonds and immersion in the adventuring party.
Welcome to the Dungeon, Cabalists! In episode #1, the Lords discuss their new Star Wars Saga Edition campaign. The gang has completed character creation and gives you a synopsis of both the characters and the setup for the new campaign. Then they list tips for collaboratively creating characters to build loyalty, bonds and immersion in the adventuring party.
Player character pain in roleplaying games. Sean believes that the physical piece is tied to mechanics while the mental pain is tied to roleplaying. Sometimes there are mechanics that help simulate pain. Maybe it's the condition track in WotC's Star Wars Saga Edition rpg, you take damage and move down a condition track and taking... The post 054 Player Character Pain in Roleplaying Games appeared first on Gaming and BS RPG Podcast.
Player character pain in roleplaying games. Sean believes that the physical piece is tied to mechanics while the mental pain is tied to roleplaying. Sometimes there are mechanics that help simulate pain. Maybe it’s the condition track in WotC’s Star Wars Saga Edition rpg, you take damage and move down a condition track and taking... The post 054 Player Character Pain in Roleplaying Games appeared first on Gaming and BS RPG Podcast.
I review the Star Wars Saga Edition RPG.
In the return to the Out of Character I sit down and create a character for the Star Wars Saga Edition.
HJRP1004 Your hosts: Stu, Stork, Jib, Kimi Take the RPG Podcast Listener Survey. Get ready for Gateway 2013 - August 30 to September 2. Shownotes! Main topic: Balancing Player Agency and Game Mechanics. We discuss several common scenarios where player agency (the player's control of their character) and the game mechanics collide. Don writes in to proselytize Dungeon World. Matthew thanks us for advice we gave him in his last email. Martin writes in about house ruling GURPS -- and Stu clarifies that his many statements about how deadly GURPS is are NOT complaints. JimTo writes in to catch up with some comments about smaller conventions, failing memories and how Happy Jacks Listeners are awesome, great players and generally fun to be around -- though loud. He also asks if there are instances when it's always okay to metagame. Jeff from Wisconsin makes the case for why Savage Worlds is a good system to teach someone who is new to role-playing games. He also talks about the Star Wars Saga Edition damage track system. And Josh in Orlando sends us, not a gaming nightmare -- rather a tale of gaming woe.
GamerNation - we take you to the Edge of Saga, tonight. Episode 167 is the Order 66 Podcast's last episode devoted to the Star Wars Saga Edition system. As we prepare to leap to the next era and move to Fantasy Flight's Star Wars system, we take the time tonight to reminisce, recollect, and recount our favorite moments from Saga Edition, answer a slew of remaining Saga Edition questions in the docking bay, take a final romp in Saga with Fragments from the Rim, and share a very special 5-year retrospective mash-up with the GamerNation. Welcome to the New Age! 5 years have come and gone, and 5 years rise before us, with many more episodes to come! Peace, Love, and Good Gaming.
GamerNation - we take you to the Edge of Saga, tonight. Episode 167 is the Order 66 Podcast's last episode devoted to the Star Wars Saga Edition system. As we prepare to leap to the next era and move to Fantasy Flight's Star Wars system, we take the time tonight to reminisce, recollect, and recount our favorite moments from Saga Edition, answer a slew of remaining Saga Edition questions in the docking bay, take a final romp in Saga with Fragments from the Rim, and share a very special 5-year retrospective mash-up with the GamerNation. Welcome to the New Age! 5 years have come and gone, and 5 years rise before us, with many more episodes to come! Peace, Love, and Good Gaming.
Rodney Thompson, Wizards of the Coast Advanced Designer joins us for this episode. He talks about his work ranging from Star Wars Saga Edition to Lords of Waterdeep..and of course D&D. He gives some advice for DMs on how to handle splitting the party and he helps players go with the flow and teaches us how to handle it when the DM makes a call or house rule that we don't agree with. Sponsors: Gamerati Gamerati TV Continue Magazine Link: Rodney Thompson: Twitter | Facebook | Rule of Three (WotC) | Official D&D Podcast (WotC) Old Time Saving Throws Prismatic Art Kickstarter
Rodney Thompson, Wizards of the Coast Advanced Designer joins us for this episode. He talks about his work ranging from Star Wars Saga Edition to Lords of Waterdeep..and of course D&D. He gives some advice for DMs on how to handle splitting the party and he helps players go with the flow and teaches us how to handle it when the DM makes a call or house rule that we don't agree with. Sponsors: Gamerati Gamerati TV Continue Magazine Link: Rodney Thompson: Twitter | Facebook | Rule of Three (WotC) | Official D&D Podcast (WotC) Old Time Saving Throws Prismatic Art Kickstarter
Rodney Thompson, Wizards of the Coast Advanced Designer joins us for this episode. He talks about his work ranging from Star Wars Saga Edition to Lords of Waterdeep..and of course D&D. He gives some advice for DMs on how to handle splitting the party and he helps players go with the flow and teaches us how to handle it when the DM makes a call or house rule that we don't agree with. Sponsors: Gamerati Gamerati TV Continue Magazine Link: Rodney Thompson: Twitter | Facebook | Rule of Three (WotC) | Official D&D Podcast (WotC) Old Time Saving Throws Prismatic Art Kickstarter
Rodney Thompson, Wizards of the Coast Advanced Designer joins us for this episode. He talks about his work ranging from Star Wars Saga Edition to Lords of Waterdeep..and of course D&D. He gives some advice for DMs on how to handle splitting the party and he helps players go with the flow and teaches us how to handle it when the DM makes a call or house rule that we don't agree with. Sponsors: Gamerati Gamerati TV Continue Magazine Link: Rodney Thompson: Twitter | Facebook | Rule of Three (WotC) | Official D&D Podcast (WotC) Old Time Saving Throws Prismatic Art Kickstarter
Hey, hey, GamerNation! We. Are. Back. Full of Thanksgiving food (still). And back. Join us for a extra-long episode tonight (mostly post-show... heh) as we jabber about all that is great with Star Wars Saga Edition; we answer listener questions, visit Commander Cody on Barab, learn about Watto's Latest Piece of Swag, visit Fragments from the Rim, learn about Vader's facebook page with Luke Lowbrow, and discuss the best way to build a martial artist character type. Listen to us banter, gripe, and wax pathetic about holiday bliss, off-topic shenanigans, and... AND... stay tuned to the very end of show for a special rendition by GM Dave... of a very special song. So grab your Karate Belts, your rulebooks, and strike a stunning palm attack at this: Episode 88 of YOUR Order 66 Podcast.
Hey, hey, GamerNation! We. Are. Back. Full of Thanksgiving food (still). And back. Join us for a extra-long episode tonight (mostly post-show... heh) as we jabber about all that is great with Star Wars Saga Edition; we answer listener questions, visit Commander Cody on Barab, learn about Watto's Latest Piece of Swag, visit Fragments from the Rim, learn about Vader's facebook page with Luke Lowbrow, and discuss the best way to build a martial artist character type. Listen to us banter, gripe, and wax pathetic about holiday bliss, off-topic shenanigans, and... AND... stay tuned to the very end of show for a special rendition by GM Dave... of a very special song. So grab your Karate Belts, your rulebooks, and strike a stunning palm attack at this: Episode 88 of YOUR Order 66 Podcast.
Show NotesEpisode 63 – Review: Star Wars Saga Edition
What is up, GamerNation?? We are coming at ya this week with a carefully coordinated catastrophe of Star Wars: Saga Edition goodness. We take the time this week to visit a terribly mysterious planet with Commander Cody, answer a LOT of listener questions of both the crunchy and creamy variety, and look at the latest goody from Batman's toolbelt in Watto's Bargain Basement. Finally, we quest into the wilds of ethereal game science and art with a long overdue discussion as to the merits of player-dom and GM-dom. What do you want in a GM or a player? Well listen to find out what WE want. And you might be surprised to learn the secret to life, good gaming, and general well-being - as well as the secret point of the entire Star Wars saga: D.B.A.D. So sit back, relax, plug in, grab your books, and prepare to ponder the imponderable on this, episode 70 of YOUR Order 66 Podcast!
What is up, GamerNation?? We are coming at ya this week with a carefully coordinated catastrophe of Star Wars: Saga Edition goodness. We take the time this week to visit a terribly mysterious planet with Commander Cody, answer a LOT of listener questions of both the crunchy and creamy variety, and look at the latest goody from Batman's toolbelt in Watto's Bargain Basement. Finally, we quest into the wilds of ethereal game science and art with a long overdue discussion as to the merits of player-dom and GM-dom. What do you want in a GM or a player? Well listen to find out what WE want. And you might be surprised to learn the secret to life, good gaming, and general well-being - as well as the secret point of the entire Star Wars saga: D.B.A.D. So sit back, relax, plug in, grab your books, and prepare to ponder the imponderable on this, episode 70 of YOUR Order 66 Podcast!
All right, gamernation! Our one-year extravaganza has cometh, and it is all we hopeth it couldeth be!! This is, of course, in no small part due to our guests: Jedi Grand Master Rodney Thomspon Corellian Smuggler and Nerf Herder Sterling Hershey Secret Apprentice Sam Witwer We answer a couple listener questions - and take the time to celebrate one year of podcastdom, and one more successful year of Star Wars: Saga Edition. You all sent in so much goodness to us in the way of bumpers and segments - thank you. [gracious bow] We also pick the fine Gaming Minds of Sterling, Rodney, and Sam - and explore the whims and wimseys of the Masters. Thank you three for giving so much to the community - and to our humble podcast. :-) And thank you to the GamerNation for you continued support, love, and snarky reasons to keep us going! Peace, Love, and Good Gaming!
All right, gamernation! Our one-year extravaganza has cometh, and it is all we hopeth it couldeth be!! This is, of course, in no small part due to our guests: Jedi Grand Master Rodney Thomspon Corellian Smuggler and Nerf Herder Sterling Hershey Secret Apprentice Sam Witwer We answer a couple listener questions - and take the time to celebrate one year of podcastdom, and one more successful year of Star Wars: Saga Edition. You all sent in so much goodness to us in the way of bumpers and segments - thank you. [gracious bow] We also pick the fine Gaming Minds of Sterling, Rodney, and Sam - and explore the whims and wimseys of the Masters. Thank you three for giving so much to the community - and to our humble podcast. :-) And thank you to the GamerNation for you continued support, love, and snarky reasons to keep us going! Peace, Love, and Good Gaming!
What is shakin', GamerNation? We're back - blazin', blowin', and blarin' at the top of our lungs the praises of Star Wars: Saga Edition on this, Episode 24, of YOUR Order 66 Podcast! This week, finally catch up to TK-421 and learn about some amazing Geonosian barbeque, visit with Cody on Kushibah, delve into some bad (and good) gaming, some character creation, SOME AMAZING ANNOUNCEMENTS, AND... gosh... we talk about quite a bit this episode. :wink: Best of all - our On-Site reporter, Vadersson, has some live reports for us from Origins! So sit back, relax, and enjoy! Peace, Love, and Good Gaming!
What is shakin', GamerNation? We're back - blazin', blowin', and blarin' at the top of our lungs the praises of Star Wars: Saga Edition on this, Episode 24, of YOUR Order 66 Podcast! This week, finally catch up to TK-421 and learn about some amazing Geonosian barbeque, visit with Cody on Kushibah, delve into some bad (and good) gaming, some character creation, SOME AMAZING ANNOUNCEMENTS, AND... gosh... we talk about quite a bit this episode. :wink: Best of all - our On-Site reporter, Vadersson, has some live reports for us from Origins! So sit back, relax, and enjoy! Peace, Love, and Good Gaming!