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Join the HG101 gang as they discuss and rank 2022's installment of the series that will always be a ten out of ten in our hearts. Then stick around for Escape Velocity Nova, the third and final entry of Ambrosia Software's celebrated Mac series! This weekend's Patreon Bonus Get episode will be TAZ-MANIA — a game about a cartoon character whose dad is a Tasmanian devil version of Bing Crosby who loves orange juice! Donate at Patreon to get this bonus content and much, much more! Follow the show on Bluesky to get the latest and straightest dope. Check out what games we've already ranked on the Big Damn List, then nominate a game of your own via five-star review on Apple Podcasts! Take a screenshot and show it to us on our Discord server! Intro music by NORM. 2025 © Hardcore Gaming 101, all rights reserved. No portion of this or any other Hardcore Gaming 101 ("HG101") content/data shall be included, referenced, or otherwise used in any model, resource, or collection of data.
Michael Simmons joins the show to talk about co-founding Flexibits and creating the wonderful calendar app Fantastical and contacts app Cardhop. Links & Show Notes Michael's Twitter (https://twitter.com/macguitar) Fantastical (https://flexibits.com/fantastical) Cardhop (https://flexibits.com/cardhop) Flexibits (https://flexibits.com) Things by Cultured Code (https://culturedcode.com/things/) Ambrosia Software (https://en.wikipedia.org/wiki/Ambrosia_Software) Panic (https://panic.com) More Launched Website - launchedfm.com (https://launchedfm.com) Twitter - @LaunchedFM (https://twitter.com/launchedfm) Reddit - /r/LaunchedFM (https://www.reddit.com/r/LaunchedFM/)
The Strong Museum of Play's digital games curator Andrew Borman describes his deep passion for uncovering and preserving cancelled, unreleased, and prototype games. This is so much more than a vocation for him, and here you get to hear all the stories and insights he shared with me when I interviewed him for the season 4 finale, The Ghosts of Games That Never Were. Highlights include the stories behind cancelled Halo and Elder Scrolls games, an unreleased version of Until Dawn, an early version of Resident Evil 2, and some in-depth discussion about the significance of finding and sharing these stories. We also talk a bit about Andrew's work at The Strong and the amazing power and value of institutional backing in games preservation. Interview conducted January 14th, 2021. Links (many of these go to YouTube): I can't find a surviving archive of Andrew's Resident Evil 1.5 post, but https://www.eurogamer.net/articles/2019-03-08-raiders-of-resident-evil-1-5 (here's a great Eurogamer article) about the game and the community quest to preserve it https://www.museumofplay.org/ (The Strong Museum of Play) https://www.museumofplay.org/research-publications/research-fellowships (Research fellowships at The Strong) https://www.tomb-of-ash.com/trae-indy-build/ (This page on The Tomb of Ash) has info, screenshots, and download links for Core Design's cancelled Tomb Raider 10th Anniversary Edition http://lifeandtimes.games/episodes/files/31.html (Episode 31 of this show) also included a segment on said 10th Anniversary Edition https://www.worldvideogamehalloffame.org/games/tomb-raider (Tomb Raider's video game hall of fame entry) Andrew has multiple videos on the Haggar Xbox demo build for a Halo Mega Bloks game. https://www.youtube.com/watch?v=oBlne2pXpVo (Here's the most recent one). And https://www.youtube.com/watch?v=VZB8d11d9go (here's the first one). https://www.youtube.com/watch?v=HhrqSGBGNic (A video Andrew made) about the Sonic Extreme skateboarding/hoverboarding game that turned into the Sonic Extreme we actually got https://www.youtube.com/watch?v=AXGdF7IM4tg (Elder Scrolls Oblivion cancelled PSP game) Andrew's https://www.youtube.com/watch?v=zYE5dA5pE3w (Star Wars Battlefront 3 unseen PC footage video) Andrew's video on https://www.youtube.com/watch?v=ppmjf8rAOyg (Until Dawn's unreleased PS3 version) VICE Gaming/Waypoint has https://www.vice.com/en/article/xwqjg3/the-complete-untold-history-of-halo-an-oral-history (an excellent Halo 1 oral history) Manse was mentioned four times in https://macintoshgarden.org/games/ambrosia-times (Ambrosia Software's newsletter) before its quiet cancellation Here's https://en.wikipedia.org/wiki/The_Adventures_of_Captain_Comic (the Wikipedia page on Captain Comic) Andrew's https://web.archive.org/web/20140908045757/http://ptoponline.com/?p=788 (Stargate SG1: The Alliance hub page) from his old website has both articles and videos https://www.museumofplay.org/exhibits/women-in-games (Women in Games exhibit at The Strong) Andrew Borman is https://twitter.com/borman18 (@borman18 on Twitter) I am https://twitter.com/MossRC (@MossRC) and https://twitter.com/LifeandTimesVG (@LifeandTimesVG) on Twitter Thank you to my Patreon supporters for making this episode possible — especially my producer-level backers Carey Clanton, Joel Webber, Scott Grant, Rob Eberhardt, Simon Moss, Seth Robinson, Wade Tregaskis, and Vivek Mohan. To support my work, so that I can uncover more untold stories from video game history, you can make a donation via https://paypal.me/mossrc (paypal.me/mossrc) or subscribe to https://www.patreon.com/lifeandtimesofvideogames (my Patreon). (I also accept http://lifeandtimes.games/commission/ (commissions) and the like over email or https://ko-fi.com/mossrc (Ko-Fi), if you're after something specific.)
This is a sponsored post, but don't let that turn you off. I made a point of doing the interview as I would any other — and Richard Bannister has some fun stories to tell. Richard Bannister is best-known for his Mac-native emulator ports of BSNES, Nestopia, Genesis Plus, and Boycott Advance, plus some two-dozen others, which he built and maintained through the 2000s and returned to relatively recently after a long hiatus. But he also has a fantastic game music player called Audio Overload (with Mac and Windows versions) that supports more than 30 console/handheld/computer file formats. And this year, during a period of unemployment, he decided to flex his creative muscles and make some games. He's up to 20 in all, each inspired by a classic arcade game or early home computer puzzle game — and very often by multiple variants of a particular game — and https://apps.apple.com/us/developer/richard-bannister/id1389985539 (he's selling them on the Mac App Store). He's got his own version of Mr Do — via Amstrad CPC clone Fruity Frank — called https://apps.apple.com/ie/app/fascinating-fruit/id1519244773?mt=12 (Fascinating Fruit), and a Snake/Pac-Man hybrid called https://apps.apple.com/ie/app/wacky-snake/id1528785957?mt=12 (Wacky Snake), plus a Crystal Quest reimagining called https://apps.apple.com/ie/app/space-diamonds/id1516292290?mt=12 (Space Diamonds) and a JezzBall/Barrack clone called https://apps.apple.com/ie/app/little-green-balls/id1521855535?mt=12 (Little Green Balls) that I can personally attest feels just like the original. And many others, available individually or in two discounted bundles. In this interview we discuss his https://retrogamesformac.com (Retro Games for Mac collection) — its inspirations, design, development, cheat codes(!), and future plans — as well as his 90s shareware games and his contributions to the emulator scene. Interview notes: His Breakout-style game is called https://apps.apple.com/ie/app/shaded-bricks/id1517017216?mt=12 (Shaded Bricks) It's inspired by Commodore 64 game https://www.c64-wiki.com/wiki/Crillion (Crillion) 1992 Mac game https://en.wikipedia.org/wiki/Diamonds_(video_game) (Diamonds) https://apps.apple.com/ie/app/fascinating-fruit/id1519244773?mt=12 (Fascinating Fruit) is based on the arcade game Mr Do But also on https://www.mobygames.com/game/fruity-frank (Amstrad CPC game Fruity Frank) cheat codes include "drfauci" to give your character a mask and "fiveaday" to swap fruits and vegetables out for junk food (see below for how they change the appearance) http://127.0.0.1:57333/episodes/files/pax-aus-19-ambrosia-sw-talk.html (I covered the rise and fall of Ambrosia Software in a PAX talk that you can read/listen to here) Ambrosia Software's Pengo clone https://macintoshgarden.org/games/bubble-trouble (Bubble Trouble) is no longer available, except via abandonware sites https://apps.apple.com/ie/app/ice-squishing/id1522892695?mt=12 (Ice Squishing) His shareware games included Smashing Windows and Star Chaos https://en.wikipedia.org/wiki/Buster_Bros. (Pang aka Buster Brothers) arcade game https://www.stainlessgames.com/games/crystal-quest (Crystal Quest) is available on modern systems (Mac, Windows, Xbox 360) thanks to the company co-founded by its creator Patrick Buckland There was indeed https://www.mobygames.com/game/gameboy/crystal-quest_ (a Game Boy port), though the game was never going to work well with d-pad controls Richard Bannister's original shareware clone was called Space Debris His new version is https://apps.apple.com/ie/app/space-diamonds/id1516292290?mt=12 (Space Diamonds) https://www.bannister.org/software/index_emulators.htm (Richard Bannister's emulators) https://www.bannister.org/software/ao.htm (Audio Overload) You can find some of the games and emulators John Stiles made https://macintoshgarden.org/author/john-stiles (at the Macintosh Garden) https://frodo.cebix.net/ (Frodo C64 emulator) (and...
I speak to librarian, games critic, and blogger Phil Salvador about his website http://obscuritory.com/ (The Obscuritory) and his research and writing on games unplayed and unknown. In a far-reaching interview, conducted in late February, 2020 (and thus before the full brunt of the COVID-19 pandemic hit the West), we explore the challenges, rewards, and lessons we've each found in writing about little-known areas of games history, as well as the importance of being kind and much, much more. This is the third entry in a new series of interviews I'm running alongside the main show — every month(ish) I'll talk to a different person who's exploring games history, in one way or another, to learn about the many ways people are preserving the games industry's past as well as to further our understanding of how this wonderful medium (and the industry that's built around it) has come to be the way it is now. Follow the http://127.0.0.1:50886/episodes/files/tag-games-history-explorers.html ("games history explorers") tag or the http://127.0.0.1:50886/episodes/files/category-interviews.html (Interviews) category on http://lifeandtimes.games (my website) to see them all. (Or just search the show feed in your podcast player for episodes that begin with "Interview:".) Links: http://www.sparklebliss.com/ (Carly Kocurek) (she's been researching the girl games movement, amongst other things) https://obscuritory.com/shooter/control-monger/ (Control Monger) freeware shooter game on Obscuritory https://archive.vg/blog/bring-on-the-old-and-obscure (Bring on the Old and Obscure) at Archive.vg https://www.badgamehalloffame.com/ (Bad Game Hall of Fame) https://www.mobygames.com/game/windows/destiny/reviews/reviewerId,35969/ (MobyGames user review of Destiny), a game that's like Civilization but terrible https://obscuritory.com/other/knights-of-the-crystallion/ (Knights of the Crystallion) on The Obscuritory https://www.croquet.zone/2005/02/my-colony-memoir.html (The Colony developer memoir); my book, The Secret History of Mac Gaming, tells more of the story behind the game Phil's article on one of Cyberflix's games, https://obscuritory.com/shooter/lunicus/ (Lunicus); my book has some general info and a few insider quotes on the company's rise and fall https://obscuritory.com/multimedia/bob-stein-on-voyager/ (Phil's interview with Bob Stein of the Voyager Company) https://obscuritory.com/other/millennium-auction/ (Millennium Auction article) on Obscuritory The https://crpgbook.wordpress.com (CRPG Book) https://en.wikipedia.org/wiki/Mystery_Science_Theater_3000 (Mystery Science Theater on Wikipedia) https://obscuritory.com/sim/simhealth/ (SimHealth article) on The Obscuritory Video Game History Foundation co-director https://twitter.com/kelslewin/status/1162137289624973312 (Kelsey Lewin's tweet) about a pregnancy tracker for Wonderswan https://en.wikipedia.org/wiki/Treasure_Quest_(game) (Treasure Quest Wikipedia entry) http://www.ski-epic.com/continuum_downloads/ (Continuum) (I also have https://www.youtube.com/watch?v=HIk8SmzeEqw (a video) about it and I covered it in my book) Emily Reid's https://itch.io/jam/speculation-jam (Speculation Jam) https://lifeandtimes.games/episodes/files/pax-aus-19-ambrosia-sw-talk (My talk on the rise and fall of Ambrosia Software) https://obscuritory.com/educational/secret-writers-society/ (Secret Writer's Society article) on The Obscuritory https://archive.org/details/msdos_Angst_-_A_Game_of_Urban_Survival_1992 (Angst: A Tale in Urban Survival) download https://obscuritory.com/strategy/freedom-rebels-in-the-darkness/ (Freedom: Rebels in the Darkness article) on The Obscuritory https://www.magfest.org/ (Magfest) https://mysterium.net/ (Mysterium) https://www.eurogamer.net/articles/2013-10-03-keeping-the-game-alive (Keeping the Game Alive article)/community profile on Eurogamer...
James and John discuss eBay finds: Picasso Mac poster, external floppy drive, and recapping service. They look back at Ambrosia Software, and news includes Apple store closures, WWDC 2020, and RR Auction results. To see all of the show notes and join our website, join our Facebook page and visit us at RetroMacCast.
While I'm away on my honeymoon, here's my complete talk from PAX Australia 2019, on the rise and fall of legendary shareware publisher Ambrosia Software — the most underrated of the '90s indie publishing giants. You can find accompanying slides at https://tinyurl.com/paxausambrosiatalk as well as my full script on the accompanying blog post at lifeandtimes.games. So please, enjoy, and I'll see you in a couple of weeks. The synopsis: For Mac gamers in the 90s, the people of Ambrosia Software were rockstars. Heroes. And with brilliant games like Maelstrom, Escape Velocity, Harry the Handsome Executive, Apeiron, and more, plus a company newsletter that spoke directly to the fans, they could do no wrong. In light of Ambrosia's recent closure (finally!), Secret History of Mac Gaming author Richard Moss recounts the studio's high and lowpoints and tells the stories behind its best games. *** Thanks as always to my supporters on Patreon — especially my $10+ backers Vivek Mohan, Simon Moss, Wade Tregaskis, Eric Zocher, and Seth Robinson. And a very big thank you (and warm welcome!) to my five new patrons this month. If you'd like to become a supporter, for as little as $1 a month, head to https://www.patreon.com/lifeandtimesofvideogames (my Patreon page) and sign up.
Apple moves up the release date of iOS 13.1.Six Colors is doing a series on iOS 13 features.Lex's Cards controversial review of Apple Cards.Dan's is looking forward to playing Where The Cards Fall.Moltz and Dan both like What The Golf.We reminisce about games from Ambrosia Software.PR head Steve Dowling is leaving Apple.The New York Times recommends keeping your old iPhone and just using the flash. John Gruber has some reaction to that advice.Moltz might be addicted to Mini Motorways.Our thanks to Indochino, where you'll find the best made to measure shirts and suits at a great price. Use the promo code "REBOUND" and get $30 off your total purchase of $399 or more.Our thanks to Joybird, one-of-a-kind furniture crafted to your unique taste. If you can dream it, Joybird can make it a reality. Find your joy today at joybird.com/REBOUND and receive an exclusive offer for 25%.
How a marketing guy at shareware game publisher Ambrosia Software ended up eating bugs in front of hundreds of people at Macworld New York 2000. If you have an old PowerPC Mac or the Sheepshaver emulator, you can get Escape from Jason Whong http://vintageapplemac.com/software-pages/games/e/ (via VintageAppleMac.com). Almost all of Ambrosia's games are still available for purchase direct from the https://www.ambrosiasw.com/ (Ambrosia Software website). You can learn more about my book The Secret History of Mac Gaming https://unbound.com/books/macgaming/ (at Unbound), and if you missed the original campaign you can preorder the special edition https://www.kickstarter.com/projects/769422597/the-secret-history-of-mac-gaming (on Kickstarter). (All Unbound backers will also receive the special edition.) Cover image incorporates a photo by Frank Caratozzolo. You can find more of his Macworld NY 2000 photos at http://web.archive.org/web/20020519205631/http://www.utterer.com:80/content/macworld/mwny00/photos.shtml (http://web.archive.org/web/20020519205631/http://www.utterer.com:80/content/macworld/mwny00/photos.shtml) Music Credits: Evan Schaeffer - Tulip Poplars, Anthem, and Big Tree from the album http://freemusicarchive.org/music/Evan_Schaeffer/Glow_1216 (Glow), and Mantra and Graze from the album http://freemusicarchive.org/music/Evan_Schaeffer/Big_Splash (Big Spash) Jesse Spillane - Dum Dum Conundrum from http://freemusicarchive.org/music/Jesse_Spillane/The_Maddening_Parade (The Maddening Parade) and No Disclaimer from http://freemusicarchive.org/music/Jesse_Spillane/Art_of_Presentation/ (Art of Presentation) Kai Engel - Passages from the album http://freemusicarchive.org/music/Kai_Engel/The_Run/ (The Run) Ondrosik - Love is Over, Interlude, Crazy, and Etude from the album http://freemusicarchive.org/music/Ondrosik/Nostalgic__Procrastination (Nostalgic and Procrastination) Revolution Void - Outer Orbit and The Narrative Changes from the album http://freemusicarchive.org/music/Revolution_Void/The_Politics_of_Desire (The Politics of Desire) Goto80 and the Uwe Schenk Band - Cable Swingin' Ferret from the album http://freemusicarchive.org/music/Goto80_and_the_Uwe_Schenk_Band/The_Ferret_Show (The Ferret Show) And a few bits of my own stuff The Life & Times of Video Games on the Web and social media Website: http://lifeandtimes.games (lifeandtimes.games) Twitter: @LifeandTimesVG Instagram: @lifeandtimesvg YouTube: http://lifeandtimes.games/youtube (lifeandtimes.games/youtube) You can make a donation to help cover running costs and allow me to rely less on freelance income via Patreon: http://lifeandtimes.games/patreon (lifeandtimes.games/patreon) or PayPal: https://paypal.me/mossrc (paypal.me/mossrc) Please remember to subscribe and to leave a review on iTunes. A small donation of a few bucks a month on Patreon would go a long way, too, and it'd get you a bit of cool bonus content here and there on a private podcast feed. http://patreon.com/lifeandtimesofvideogames (Support The Life & Times of Video Games)
Avara, the minimalist 3D mech shooter from Ambrosia Software, just turned 20 years old. We celebrate the occasion and are joined by Scarlet Swordfish, who ran a 20th anniversary event that was livestreamed on Twitch.
Avara, the minimalist 3D mech shooter from Ambrosia Software, just turned 20 years old. We celebrate the occasion and are joined by Scarlet Swordfish, who ran a 20th anniversary event that was livestreamed on Twitch.
We go on a galactic adventure with one of our favorite Mac shareware games, Escape Velocity by Ambrosia Software. We encounter delightful pop culture references, everyone's favorite parrot space pirate, and — of course — the most destructive forklift in the universe.
We go on a galactic adventure with one of our favorite Mac shareware games, Escape Velocity by Ambrosia Software. We encounter delightful pop culture references, everyone's favorite parrot space pirate, and — of course — the most destructive forklift in the universe.
This episode was recorded 26 May 2014 live and in person at Brent's office in sunny, lovely Ballard. You can download the m4a file or subscribe in iTunes. (Or subscribe to the podcast feed.) Brent has worked at UserLand Software and NewsGator and as an indie at his company Ranchero Software. These days he's one-third of Q Branch, where he writes Vesper. He is also the co-host of this podcast. This episode is sponsored by Tagcaster. Tagcaster is not just another podcast client — it solves the age-old problem of linking to specific parts of a podcast. You can make clips — short audio excerpts — and share them and link to them. After all these years, that problem is finally solved. This episode is also sponsored by Igloo. Igloo is an intranet you'll actually like, with shared calendars, microblogs, file-sharing, social networking, and more. It's free for up 10 users — give it a try for your company or your team today. This episode is also sponsored by Hover. Hover makes domain name management easy. And it's a snap to transfer domains from other registrars using their valet service. Get 10% off your first purchase with the promotional code MANILA. (Manila was the name of the blogging system worked on at UserLand.) Take a look. Things we mention, more or less in order of appearance: NetNewsWire MarsEdit Glassboard Vesper Manila The University of Chicago DuPont Punched cards University of Delaware Newark, Delaware Fortran 1980 Apple II Plus PLATO Brent's Mom 6502 Assembly 80 column card ALF II Music Construction Set Beatles Rolling Stones Pil Ochs Judy Collins Boby Dylan West Side Story Hair Broadway Soundtrack Delicious Library Epson MX-80 Columbia House Records Cindy Lauper Born in the USA The Clash London Calling Pascal Evergreen State College 1992 1989 Seattle Central Community College City Collegian QuarkXpress LaserWriter Mac IIcx Radius monitor Silo Goodwill Symantec C Grenoble, France Microsoft Word Microsoft Excel Seattle Boeing Photovoltaics University of Washington Institut de Biologie Structurale CEA CNRS Alps (the mountains) Gopher Pine International Herald Tribune Kronenbourg Killian's Red Isère River Chinook's Eskimo dial-up account Zterm Lynx AltaVista Seanet MacTCP MacPPP AppleTalk Yahoo Info-Mac Archive Kagi Maelstrom Performa 604 After Dark Bungie Andrew Welch Usenet fuckingblocksyntax.com Dave Winer UserLand Frontier Aretha release UserLand Software AppleScript HyperCard WebSTAR MacPerl MySQL Spotlight Filemaker Pro Indianapolis Star News Woodside, CA Jake Savin San Francisco Robert Scoble Millbrae Palo Alto Windows Visual Studio CodeWarrior PowerPlant MacApp Toolbox Xcode Project Builder Carbon QuickDraw Open Transport Manila EditThisPage.com Daily Kos joel.editthispage.com Aaron Hillegass's Book on Cocoa Radio UserLand Python MacNewsWire RSS WebKit Safari MSIE for Mac Camino NetNewsWire 1.0 screen shot RealBasic BBEdit Lite TextWrangler Carmen's Headline Viewer Syndirella AmphetaDesk My.Netscape.Com Safari/RSS Ecto Movable Type Mac OS X Server NewsGator Palm Treo FeedDemon Nick Bradbury Greg Reinacker Outlook TapLynx Push IO Sepia Labs Cultured Code and Things Black Pixel Red Sweater Oracle Justin Wiliams NetNewsWire Lite 4.0 for Macintosh Vesper Sync Diary WWDC Parc 55
Andrew Welch from Ambrosia Software talks to us about the challenges of developing WireTap Studio and other Mac software titles under ever-changing environments, the SMS text message turns 20 years old, a bug in Mac OS X Lion logs clear text passwords to file, Windows 8 will be without Media Center, Mozilla and Google unhappy that rival browsers will not be allowed under Windows 8 on ARM, Steve Wozniak likes the look of Windows phones, New Zealand considers media reforms to include bloggers, a vessel designed in New Zealand is the first solar-powered boat to sail around the world.
Review of Ambrosia Software's Soundboard 2.0, Podcaster's Theme for WordPress, compressor/limiter/gate on a small mixer, and pasting in Audacity.
Guy and Gaz give you the lowdown on what they use to create the MyMac.com podcast and in the second segment we have a discussion with John Champlin from Ambrosia Software (http://www.ambrosiasw.com). We have a LOT of feedback (Thanks guys!) from Twitter and (OMG!) an actual real Skype telephone message. WOWSERS! In the third part we talk about Gaz's new Mac Mini he's going to use as a media server and how Mrs. GazMaz just wants it easy. Want to grab some Ambrosia Software goodness for a great price? Plug in our discount code at checkout for 15% off ANYTHING at Ambrosia Software (PSSSST! The code is mymac15).
HoHoHo....The Special Christmas 2009 edition of the Coffee Break, enjoy! [00:00]Xmas 2009 - intro by Andrea Bocelli (album: My Christmas) [01:29]All systems are running! [02:20]Send us your christmas tree pictures! [02:50]Executive Producer for this show: AMBROSIA Software [03:03]Get the Ambrosia Software Xmas 2009 Bundles HERE [04:32]Background music performed by Eleon. Track -Stepping Stones in Time- [04:57]Antiklimax plays -360 Degrees- [06:44]Darshan Ambient plays -Box of Sky- [12:52]Pete Dingon plays -Dive into the Blue- [17:10]Anawaty/Russell project, two men 8000 miles apart, a fantastic musical experience! [18:15]What are the first names of the members of Anawaty/Russell? [18:50]Send your answer to cass@sunbreakmusic.com and win a special autographed edition! [19:37]Anawaty/Russell play -The Enigmatic Smile Upon Her Lips of Beauty- [27:27]Lukas Termena RMX:nbsp; Parijat plays -Most Beautiful Splendor- [32:12]Having a sip of tea, soon on the show:nbsp;Parijat, big thanks to New Earth Records [35:39]Visiting the iTunes Store and play some snippets LIVE [39:25]Thank you for your donations! Keep this channel online, make a donation here [43:05]HoHoHo! Merry Christmas 2009 non-stop mix by TC [43:25]Craig Padilla plays -Alturas- [58:00]Darshan Ambient plays -The Gift- [1:04:10]UtopiaXO plays -Summer's Play- [1:07:40]UtopiaXO plays -Flying High- [1:11:11]Ben Cox plays -Pray for Rain- [1:18:57]Credits, links to sites, links to store, e-mail us, post your comments [1:20:20]Your favo Spacemusic track on our show again? Let us know your story! [1:20:43]Eleon plays -March of the Dreamer- (release: 2010) [caption id="" align="aligncenter" width="590" caption="Park Perspectives on a Sunday Afternoon - photo by Cinema Nova copy; 2009"][/caption] Special thanks to our Executive Producer for this episode: http://ambrosiasw.com Thanks for your donations, keep donating and help us survive! CLICK HERE Also we'd like to thank in particular: Cass Anawaty, Paul Russell, Michael Rogers, Lukas Termena. Have a wonderful Christmas and speak to you in 2010! NEXT SHOW: January 1st/2nd/3rd 2010 when there's storage available again on our serverhellip; Wanna increase our storage level? Feel free to make donations so we can buy more disk space HERE Thanks for your support! - Spacemusic Team - [ad#post-ad]