Podcast appearances and mentions of seth robinson

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Best podcasts about seth robinson

Latest podcast episodes about seth robinson

Business of Tech
AI's Impact on IT Jobs: Skills Gaps, Vibe Coding, and the Future of Software Development with Beth Pariseau and Seth Robinson

Business of Tech

Play Episode Listen Later May 2, 2025 38:51


The discussion centers around the evolving landscape of technology roles, particularly in the context of AI and automation. Seth Robinson from CompTIA and Beth Pariseau from TechTarget share insights on the current demand for various IT job families, including software development, cybersecurity, and data management. They highlight that while there is a high demand for skilled professionals, companies are facing challenges in identifying specific skill gaps and adapting their workforce accordingly. The conversation emphasizes the need for organizations to invest in internal training and upskilling to bridge these gaps.As AI technologies, particularly generative AI and AI agents, continue to develop, their impact on job roles is becoming increasingly significant. Beth discusses the integration of AI agents into development environments, noting that while they can enhance productivity, there is still skepticism about their long-term viability in production settings. The hype surrounding AI agents contrasts with the reality of their implementation, as many organizations are still grappling with the return on investment and practical applications of these technologies.The conversation also touches on the concept of "vibe coding," where developers use AI tools to assist in coding tasks. While this approach can be beneficial for prototyping and citizen developers, both Seth and Beth agree that it is not yet suitable for production-level code. They express concerns about the potential skills gap that may arise if junior developers rely too heavily on AI-generated code without gaining the necessary foundational skills to evaluate and maintain it.Finally, the discussion highlights the importance of accountability in AI usage, particularly in areas like identity and access management. As organizations rush to implement AI solutions, they must also consider the ethical implications and governance surrounding these technologies. The need for a skilled workforce that can navigate the complexities of AI and its integration into existing systems is paramount, as companies strive to balance innovation with responsibility. All our Sponsors: https://businessof.tech/sponsors/ Do you want the show on your podcast app or the written versions of the stories? Subscribe to the Business of Tech: https://www.businessof.tech/subscribe/Looking for a link from the stories? The entire script of the show, with links to articles, are posted in each story on https://www.businessof.tech/ Support the show on Patreon: https://patreon.com/mspradio/ Want to be a guest on Business of Tech: Daily 10-Minute IT Services Insights? Send Dave Sobel a message on PodMatch, here: https://www.podmatch.com/hostdetailpreview/businessoftech Want our stuff? Cool Merch? Wear “Why Do We Care?” - Visit https://mspradio.myspreadshop.com Follow us on:LinkedIn: https://www.linkedin.com/company/28908079/YouTube: https://youtube.com/mspradio/Facebook: https://www.facebook.com/mspradionews/Instagram: https://www.instagram.com/mspradio/TikTok: https://www.tiktok.com/@businessoftechBluesky: https://bsky.app/profile/businessof.tech

B-Side Breakdown
E33 - "Buffalo" by Nowhere Fast with Seth Robinson

B-Side Breakdown

Play Episode Listen Later Apr 3, 2025 33:49


I love doing this podcast. Simply for the reason that I am exposed to great bands and their new music.Nowhere Fast hails from Louisville, KY and I got to chat with Seth Robinson from the group to talk about their song, "Buffalo" off thier latest record "Modern Archaic". They are actively booking dates around the US so be sure to get connected to them and show your support when they come through your part of the world. Nowhere Fast:https://linktr.ee/nowherefastmusichttps://nowherefastmusic.bandcamp.com/https://www.instagram.com/nowherefastmusic/Thank you for your continued support!Brett JohnsonHost of B-Side Breakdownhttps://www.instagram.com/bsidebreakdownhttps://linktr.ee/bsidebreakdown#NowhereFast #ModernArchaic #SethRobinson #HopeAndRage #PeterMarullo #bsidebreakdown #threecrowsclub #brettjamesjohnson #musicpodcast 

Business of Tech
2025 Tech Outlook: AI Trends, Bespoke Platforms, and MSP Confidence w/ Seth Robinson & Rich Freeman

Business of Tech

Play Episode Listen Later Dec 14, 2024 43:33


Host Dave Sobel welcomes Seth Robinson, Vice President of Industry Research at CompTIA, and Rich Freeman, a seasoned journalist and analyst specializing in the SMB channel. The discussion centers around CompTIA's recently released outlook for 2025, which highlights the ongoing optimism within the technology sector, particularly among IT professionals and channel firms. Despite this optimism, the report reveals a concerning trend: fewer than half of businesses express confidence in their basic IT services, a decline from a decade ago. This lack of confidence may hinder the adoption of advanced technologies, prompting a deeper exploration of the factors influencing these sentiments.Seth elaborates on the dual nature of the current technology landscape, where businesses are eager to invest in technology for strategic purposes but are simultaneously seeking measurable returns on those investments. The conversation touches on the challenges faced by IT professionals as decision-makers demand more certainty regarding the effectiveness of their technology expenditures. Rich adds to this discussion by highlighting the broader economic uncertainties, including geopolitical tensions and fluctuating interest rates, which contribute to a cautious approach to IT spending.The episode also delves into the potential impact of increased regulation on managed service providers (MSPs). Both Seth and Rich discuss the sentiment among MSPs regarding the need for stricter regulations to elevate industry standards and eliminate subpar competitors. While some MSPs may view regulation as a necessary headache, they recognize that it could ultimately benefit the industry by fostering trust and accountability among service providers.Finally, the conversation shifts to the rise of bespoke platforms and the growing trend of international business among channel firms. Seth notes that many companies are increasingly looking to operate globally, driven by the demand for data services and cybersecurity solutions. This trend presents both opportunities and challenges, particularly in navigating varying regulations across different regions. The episode concludes with a reflection on the importance of data management and infrastructure as businesses seek to leverage AI and other technologies effectively, emphasizing the need for MSPs to build the necessary skills to meet these evolving demands. All our Sponsors: https://businessof.tech/sponsors/ Do you want the show on your podcast app or the written versions of the stories? Subscribe to the Business of Tech: https://www.businessof.tech/subscribe/Looking for a link from the stories? The entire script of the show, with links to articles, are posted in each story on https://www.businessof.tech/ Support the show on Patreon: https://patreon.com/mspradio/ Want to be a guest on Business of Tech: Daily 10-Minute IT Services Insights? Send Dave Sobel a message on PodMatch, here: https://www.podmatch.com/hostdetailpreview/businessoftech Want our stuff? Cool Merch? Wear “Why Do We Care?” - Visit https://mspradio.myspreadshop.com Follow us on:LinkedIn: https://www.linkedin.com/company/28908079/YouTube: https://youtube.com/mspradio/Facebook: https://www.facebook.com/mspradionews/Instagram: https://www.instagram.com/mspradio/TikTok: https://www.tiktok.com/@businessoftechBluesky: https://bsky.app/profile/businessof.tech

Apartment Building Investing with Michael Blank Podcast
MB448: Freedom Accelerator 3 - The Right Network

Apartment Building Investing with Michael Blank Podcast

Play Episode Listen Later Dec 2, 2024 15:09


In today's episode of Financial Freedom with Real Estate, Michael Blank wraps up the Freedom Accelerator series by diving into the final step: joining the right network. Discover how connecting with the right people can be the ultimate game changer for your success in multifamily real estate.Michael Blank, host of the show, explains why building a robust network is crucial for accessing deals, raising capital, and forming partnerships that drive faster and more substantial growth. Drawing from his experiences and those of successful investors like Kris Van de Verd, Michael shares actionable insights and examples that highlight the importance of networking.Plus, get inspired by real-life success stories, like Andy Vaughn and Seth Robinson, illustrating how strategic partnerships within the right network can skyrocket your progress.For full episode show notes visit: https://themichaelblank.com/podcasts/session448/

Business of Tech
SaaS Maturity, AI Hype, and Pricing Models with Ryan Morris and Seth Robinson

Business of Tech

Play Episode Listen Later Aug 23, 2024 34:49


Dave Sobel is joined by analysts Ryan Morris and Seth Robinson to discuss the current state of the SaaS industry, the challenges with pricing models, and the impact of AI on the market. The analysts delve into the maturing nature of SaaS, highlighting the importance of demonstrating value to customers and the need for a shift towards outcome-based pricing models. They also explore the evolving landscape of AI and its potential to disrupt traditional pricing structures in the SaaS world. The conversation shifts towards the challenges of managing cloud spend and the need for companies to optimize their software code and implement chargeback processes effectively. The analysts emphasize the importance of educating customers and providing tangible value to ensure long-term success in the SaaS market. They also discuss the evolving net retention rates in the software industry and the implications for growth and customer retention. As the discussion delves into the role of AI in pricing models, the analysts explore the concept of per seat pricing and its limitations in the AI-driven landscape. They predict a shift towards consumption-based pricing models and emphasize the need for a focus on outcomes rather than inputs. The conversation concludes with a reflection on the potential for an AI bubble and the natural hype cycle that emerging technologies go through, highlighting the importance of delivering real value to users amidst market fluctuations. All our Sponsors: https://businessof.tech/sponsors/ Do you want the show on your podcast app or the written versions of the stories? Subscribe to the Business of Tech: https://www.businessof.tech/subscribe/Looking for a link from the stories? The entire script of the show, with links to articles, are posted in each story on https://www.businessof.tech/ Support the show on Patreon: https://patreon.com/mspradio/ Want our stuff? Cool Merch? Wear “Why Do We Care?” - Visit https://mspradio.myspreadshop.com Follow us on:LinkedIn: https://www.linkedin.com/company/28908079/YouTube: https://youtube.com/mspradio/Facebook: https://www.facebook.com/mspradionews/Instagram: https://www.instagram.com/mspradio/TikTok: https://www.tiktok.com/@businessoftechBluesky: https://bsky.app/profile/businessoftech.bsky.social

Business of Tech
Navigating AI Adoption and Governance in Technology Services with Seth Robinson

Business of Tech

Play Episode Listen Later Jun 15, 2024 31:46


In this episode of the Business of Tech Lounge, host Dave Sobel is joined by Seth Robinson, Vice President of Industry Research at CompTIA, to discuss the value of artificial intelligence (AI) for providers. They delve into the importance of understanding AI as a layer within business solutions rather than a standalone product. The conversation highlights the need for providers to focus on guiding clients through the integration of AI into their existing workflows, emphasizing the importance of data management and client consultation. Robinson and Sobel explore the concept of strategic IT and the shift towards investing in applications rather than computing platforms. They stress the significance of building a foundation for technology evaluation and adopting a continuous improvement mindset. The discussion touches on the challenges faced by managed service providers in balancing standardization with the need for flexibility and adaptation in the rapidly evolving AI landscape. The conversation also delves into the role of governance in AI implementation, emphasizing the need for guiding principles and ethical considerations in utilizing AI technologies. Robinson and Sobel highlight the importance of transparency and accountability in AI usage, particularly in data analysis and decision-making processes. They underscore the value of communication and consultation in helping clients navigate the complexities of AI integration and maximize the benefits of emerging technologies. The episode concludes with a preview of an upcoming interview with Petra Molinar, a lawyer and anthropologist specializing in border technologies. The interview explores the ethical implications of AI-driven technology in migration and the importance of considering real-world impacts when innovating. The discussion underscores the need for thoughtful governance and ethical frameworks in leveraging AI technologies to ensure responsible and impactful use in various industries. Looking for a link from the stories? The entire script of the show, with links to articles, are posted in each story on https://www.businessof.tech/ Do you want the show on your podcast app or the written versions of the stories? Subscribe to the Business of Tech: https://www.businessof.tech/subscribe/ Support the show on Patreon: https://patreon.com/mspradio/ Want our stuff? Cool Merch? Wear “Why Do We Care?” - Visit https://mspradio.myspreadshop.com Follow us on:LinkedIn: https://www.linkedin.com/company/28908079/YouTube: https://youtube.com/mspradio/Facebook: https://www.facebook.com/mspradionews/Instagram: https://www.instagram.com/mspradio/TikTok: https://www.tiktok.com/@businessoftechBluesky: https://bsky.app/profile/businessoftech.bsky.social

The Nerdball Podcast
Seth Robinson | 175

The Nerdball Podcast

Play Episode Listen Later Jul 27, 2023 72:37


Seth and Lorenzo nerdout about video games, Xbox vs. Playstation, favorite games, then they get into, growing up in a small town, making friends, mischief, hockey, track and field, football, Vantage Vocational, divorced parents, growing up poor, mom passing away, huffing gas, selling drugs, carrying a gun, becoming a father, joining the Marines, boot camp, getting clean, glass blowing and so much more!

MSP 1337
State of Cybersecurity

MSP 1337

Play Episode Listen Later Mar 28, 2023 37:12


CompTIA's research team Seth Robinson and Carolyn April join me in discussing some interesting research trends that cover 4 pillars or steps that I like to refer to as the 4 Ps. Policy, Process, People, and Product. Be forewarned that much of the research is coming from the end-user perspective, but I think you will find the insights are very much important and relevant to the changes happening in our industry and the new opportunities presented as we go into the second quarter of 2023. --- Support this podcast: https://podcasters.spotify.com/pod/show/msp1337/support

CompTIA Volley
Episode 167: Two Truths and a Lie about AI

CompTIA Volley

Play Episode Listen Later Mar 3, 2023 30:21


Carolyn and Seth talk about AI with Mechie Nkengala, CEO and Chief Data Scientist at Data Products LLC and Vice Chair of CompTIA's AI Advisory Council. The group starts with some thoughts on the hype surrounding ChatGPT and other large language model tools, then dives into a broader discussion about AI. The best way to think about AI is as an enabling technology that can drive strategic goals, and it's important to recognize that good AI output means good data input. As for the lie, the headlines around AI wiping out all the jobs aren't in line with historical trends around technology innovation. There will be disruption, but AI is more likely to create jobs that use new skills to do new things.The Career Spotlight segment features Joseph Marchis, who found a career in technology after struggling with a traditional education pathway.

Live and Amplified #Livecast
Ep. 596 #Livecast - Seth Robinson of Nowhere Fast - 25 Days of Christmas (Live and Amplified)

Live and Amplified #Livecast

Play Episode Listen Later Dec 14, 2022 29:46


Thank you Everyone for joining us! You can take the podcast on the go on Spotify! https://open.spotify.com/show/5dZ2LgaPYqKWWEKhlkjndO?si=391967b92f544265 If you are interested in supporting Live and Amplified, please check out our Socials! https://linktr.ee/LiveandAmplified Check out Nowhere Fast at: https://www.facebook.com/NowhereFastMusic We are a Music based Multi-Media Project, We feature independent musicians giving them the opportunity to showcase and talk about original content. if you have any questions or comments please send them to LNAMusicReview@gmail.com

Words and Nerds: Authors, books and literature.
506. Winner of the Lismore Flood Recovery Bid: Seth Robinson and Dani Vee

Words and Nerds: Authors, books and literature.

Play Episode Listen Later Jun 18, 2022 28:00


Winner of the Lismore Flood Recovery Bid: Seth Robinson and Dani Vee

Wake N' Make
Bonus show with Seth Robinson or Three Sons Leather Co

Wake N' Make

Play Episode Listen Later Jun 13, 2022 11:04


In this bonus show, we let the recording run while we are at commercial break. Sometimes the best part of the conversation is during the break. We hope you like the unedited chat Seth and I have, and get to take a glimpse behind the curtain. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app

Wake N' Make
Seth Robinson (Three Sons Leather Co) WNM #13

Wake N' Make

Play Episode Listen Later Jun 13, 2022 92:07


In this episode we have the pleasure of having Seth Robinson from Three Sons Leather Co as the guest co host. Seth and I discuss this ability to be a full time firefighter and run a leather goods business. Seth gives out a few photography secrets, and we discuss the changing tides of Instagram. Seth is someone I consider a personal friend, and it shows in our conversation. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app

Business of Tech
Novel or Useful, Part 2: Web3 and Return to Work

Business of Tech

Play Episode Listen Later Apr 23, 2022 24:30


Novel or Useful?   A discussion between Seth Robinson of CompTIA and Dave Sobel of the Business of Tech around these two trends, and asking if we care. Seth Robinson is the vice president of industry research for CompTIA, the leading trade association for the IT industry. In this role, he analyzes technology trends in the IT industry and provides insight into trend drivers and future direction. Seth has led research studies on IT security, cloud computing, internet of things, and artificial intelligence, among other areas. His research across multiple disciplines gives him a broad perspective on IT strategy and has led to the creation of CompTIA's Functional IT Framework. He is the co-host of CompTIA's popular Volley podcast and has been cited in various media outlets, including Wall Street Journal and USA Today, for his thoughts on how businesses are using technology and how the role of IT is changing.  Want to get the show on your podcast app, or get the written versions of the stories? Subscribe to the Business of Tech: https://www.businessof.tech/ Support the show on Patreon:  https://patreon.com/mspradio/ Want our stuff?  Cool Merch?  Wear “Why Do We Care?” - Visit https://mspradio.myspreadshop.com Follow us on: Facebook: https://www.facebook.com/mspradionews/ Twitter: https://twitter.com/mspradionews/ Instagram: https://www.instagram.com/mspradio/ LinkedIn: https://www.linkedin.com/company/28908079/

Business of Tech
Novel or Useful, Part 1: The Metaverse and NFTs

Business of Tech

Play Episode Listen Later Apr 8, 2022 19:05


Novel or Useful?   A discussion between Seth Robinson of CompTIA and Dave Sobel of the Business of Tech around these two trends, and asking if we care. Seth Robinson is the vice president of industry research for CompTIA, the leading trade association for the IT industry. In this role, he analyzes technology trends in the IT industry and provides insight into trend drivers and future direction. Seth has led research studies on IT security, cloud computing, internet of things, and artificial intelligence, among other areas. His research across multiple disciplines gives him a broad perspective on IT strategy and has led to the creation of CompTIA's Functional IT Framework. He is the co-host of CompTIA's popular Volley podcast and has been cited in various media outlets, including Wall Street Journal and USA Today, for his thoughts on how businesses are using technology and how the role of IT is changing.  Want to get the show on your podcast app, or get the written versions of the stories? Subscribe to the Business of Tech: https://www.businessof.tech/ Support the show on Patreon:  https://patreon.com/mspradio/ Want our stuff?  Cool Merch?  Wear “Why Do We Care?” - Visit https://mspradio.myspreadshop.com Follow us on: Facebook: https://www.facebook.com/mspradionews/ Twitter: https://twitter.com/mspradionews/ Instagram: https://www.instagram.com/mspradio/ LinkedIn: https://www.linkedin.com/company/28908079/

HiddenTracks
HiddenTrack #81 NOWHERE FAST (Seth Robinson)

HiddenTracks

Play Episode Listen Later Feb 10, 2022 81:24


This week I catch up with Seth Robinson from the Louisville KY power band NOWHERE FAST. Seth and I connected on many levels of our lives in music and our interests in the same things, but it always led back to NOWHERE FAST. The band stoked a fire in me when I heard a song that  I didn't know I was searching for. The creators of that song were NOWHERE FAST and that fire led me straight to Seth.  Seth added fuel to that fire with his pure soul and love of all things music. While some find a formula and stick to it, NOWHERE FAST bucks that trend and created what was meant to be. The maturation between albums is a tale of life changing and experiences evolving in ones self.  Those are just some of the things that leave me on the edge of my seat wanting more. That is exactly what NOWHERE FAST  is doing, making more for me to light my way with and yours too. Join Seth and I as we try to be "Soft Spoken" while traversing some "Haunted" "Dark Towns" together. 

Dark Winter Nights: True Stories from Alaska

Betsey Jacobs nearly loses her new service-puppy-in-training in a frozen river and Seth Robinson and his wife are worried about getting caught in an avalanche, so they consult with their dog. NO DOGS DIE IN THIS EPISODE so don’t worry.

Comics Deserve Better
Episode 56: Mystery Science Theater 3000 The Comic by Joel Hodgson, Harold Buchholz, Matt McGinnis, et. al. - with Richard Dupiton

Comics Deserve Better

Play Episode Listen Later Nov 18, 2021 74:28


Greetings from the CDB Crew (on The Satellite of Love)! This week, Carrie chose for all of us to read Mystery Science Theater 3000 The Comic by (deep breath) Joel Hodgson, Harold Buchholz, Matt McGinnis, Seth Robinson, Sharyl Volpe, Mary Robinson, Todd Nuack, Wes Dzioba, Mike Manley, Jack Pollock, Mimi Simon, and Michael Heisler, published by Dark Horse comics. Though everyone on the panel might not have fully enjoyed this adaptation, they all definitely agreed on how awesome the Crow-Keeper was and how he needs to be in more things very soon. This was a very interesting episode audibly, as well. Brian and Carrie's dog was in a very needy mood and you can here him whining in the background, here and there, throughout the recording. Also, stick around after the credits for old timey phone and fire alarm shenanigans! DIY Corner this week is a new comic by Jeremy Holt on Tapas and tribute to British Girls comics from the 1960s. Other comics discussed on this issue: What's the Furthest Place from Here? by Matthew Rosenberg, Tyler Boss, and Hassan Otsmane-Elhaou (Image); Chicken Devil #1 by Brian Buccellato, Hayden Sherman and Hassan Otsmane-Elhaou (Aftershock); Hooky by Miriam Bonastre Tur (WebToon); and Puu (பூ ) by Nabi (Tapas). Puu: https://m.tapas.io/series/puu/info DIY Corner: House of Slay: https://m.tapas.io/HouseofSlay A Trick of the Light: https://www.kickstarter.com/projects/alyfell/a-trick-of-the-light?ref=discovery_category Comics Deserve Better is a weekly podcast hosted by Brian, Carrie and Darci which covers the world of Independent Comics. For a list of episodes, socials and emails, and to request a topic for a future episode please visit comicsdeservebetter.wordpress.com. (Episode Art by Steve Vance)

The Life & Times of Video Games
The Tomb Raider grid (remastered)

The Life & Times of Video Games

Play Episode Listen Later Oct 25, 2021 61:12


To celebrate the 25th birthday of my favourite game franchise, I thought I'd pull out the old Tomb Raider grid episodes from Season 1 and merge them into one. I also put some time into cleaning up the audio, though it'll still sound rough compared to newer episodes — given the lower-fidelity recordings I was using then. Here's the original episode description: Every aspect of the original Core Design Tomb Raider series (and by extension the franchise's success post-Core) comes back to the grid that lies beneath it — the majority of the puzzles; the platforming; the cavernous chambers and ruins and outdoor areas that provide a sense of isolation, of solitude and discovery; and Lara Croft's iconic acrobatic movement style. And yet it never would have happened if not for one pragmatic choice made by a programmer early in the game's development. This is the story of how that came to be, and how it made Tomb Raider…well, Tomb Raider, based on interviews with Heather Stevens (née Gibson) and Gavin Rummery as well as my past work covering Tomb Raider's history as a freelancer. The second part, which was originally a separate release, also includes discussion of the place that such a grid system has — or might have — in game design today.  Thank you to my Patreon supporters for making this episode possible — especially my producer-level backers Carey Clanton, Wade Tregaskis, Seth Robinson, Rob Eberhardt, Simon Moss, Scott Grant, Vivek Mohan, and Joel Webber. To support my work, so that I can uncover more untold stories from video game history, you can make a donation via https://paypal.me/mossrc (paypal.me/mossrc) or subscribe to https://www.patreon.com/lifeandtimesofvideogames (my Patreon).  My first book, The Secret History of Mac Gaming, is getting republished in October 2021 (this month!) by Bitmap Books in an "Expanded Edition", featuring a revised layout and design, more images, additional written content, and new sections including a timeline and icon gallery. Head to https://www.bitmapbooks.co.uk/products/the-secret-history-of-mac-gaming-expanded-edition (Bitmap's product page) for more details.  My second book, meanwhile, Shareware Heroes: The renegades who redefined gaming at the dawn of the internet, has just been copyedited and will soon be going through design and typesetting phases. It'll be out around Q2 2022, but you can preorder https://unbound.com/books/shareware-heroes/ (from Unbound).

The Life & Times of Video Games
33 - MobyGames, the IMDB of Video Games

The Life & Times of Video Games

Play Episode Listen Later Oct 3, 2021 56:19


There was no encyclopaedia nor fleshed-out database of video games in 1999. There were barely even any reliable or comprehensive lists of video games. Not until Jim Leonard decided he needed to build one. He called it https://www.mobygames.com/ (MobyGames), and 22 years later it's the de facto source for credits, screenshots, and other general information about video games. It is the "IMDB of video games". This is its story. My thanks to the people who contributed to this story: Jim Leonard blogs https://trixter.oldskool.org/ (at Oldskooler Ramblings) and tweets http://twitter.com/MobyGamer (@MobyGamer). John Szczepaniak's Untold History of Japanese Game Developers trilogy is https://amzn.to/3A2fzMA (on Amazon). There's also re-edited, prettified version called https://readonlymemory.vg/shop/book/japansoft-an-oral-history/ (Japansoft) available from Read-Only Memory. Clint Basinger runs the excellent https://www.youtube.com/Lazygamereviews (Lazy Game Reviews) YouTube channel, where he explores and discusses retro games and technology. Matej Jan blogs about pixel art and retro games at https://www.retronator.com/ (Retronator). He's also developing https://pixelart.academy/ (Pixel Art Academy), an adventure game for learning how to draw. These days John Romero is COO at https://romerogames.com/ (Romero Games), a triple-A game studio he co-founded with his wife (and company CEO) Brenda. Their most recent title is https://www.empireofsingame.com/ (Empire of Sin). Tomer Gabel is now a software architect and consultant. You can find out more about him and his work via his https://www.linkedin.com/in/tomergabel/ (LinkedIn) and https://twitter.com/tomerg (Twitter) profiles. Thank you to my Patreon supporters for making this episode possible — especially my producer-level backers Carey Clanton, Wade Tregaskis, Seth Robinson, Rob Eberhardt, Simon Moss, Scott Grant, Vivek Mohan, and Joel Webber. To support my work, so that I can uncover more untold stories from video game history, you can make a donation via https://paypal.me/mossrc (paypal.me/mossrc) or subscribe to https://www.patreon.com/lifeandtimesofvideogames (my Patreon). (I also accept http://lifeandtimes.games/commission/ (commissions) and the like over email, if you're after something specific or just don't want to deal through those platforms.) My first book, The Secret History of Mac Gaming, is getting republished in October 2021 (this month!) by Bitmap Books in an "Expanded Edition", featuring a revised layout and design, more images, additional written content, and new sections including a timeline and icon gallery. Head to https://www.bitmapbooks.co.uk/products/the-secret-history-of-mac-gaming-expanded-edition (Bitmap's product page) for more details.  My second book, meanwhile, Shareware Heroes: The renegades who redefined gaming at the dawn of the internet, has just been copyedited and will soon be going through design and typesetting phases. It'll be out around Q2 2022, but you can preorder https://unbound.com/books/shareware-heroes/ (from Unbound).

Built from the ground up - the beginning
#7 Special guest Seth Robinson

Built from the ground up - the beginning

Play Episode Listen Later Jun 25, 2021 61:03


In this episode we talk with Seth Robinson about design and advertising and some Profit First business concepts.

The Life & Times of Video Games
32 - Flight Control, the simple little iPhone game that helped redefine an industry

The Life & Times of Video Games

Play Episode Listen Later May 19, 2021 42:10


How a game designed in a week helped to change everything — for the company that made it, for a local industry in turmoil, and for a global industry in transition.  Features interviews with Defiant Development co-founder Morgan Jaffit and Firemint founder / Flight Control creator Rob Murray, along with a clip of former Touch Arcade editor Eli Hodapp. LINKS You can't get Flight Control on iOS or Android anymore, but the HD Mac and Windows port is https://store.steampowered.com/app/62000/Flight_Control_HD/ (still available on Steam) — if your computer is old enough to run it. The clip of Eli Hodapp speaking on The Touch Arcade Show is from https://toucharcade.com/2015/09/11/the-toucharcade-show-222-r-i-p-flight-control/ (episode 222), published in September 2015 — shortly after Flight Control (along with many other EA-owned games) was delisted from the App Store For more from me on the early mobile games business, be sure to check out http://lifeandtimes.games/episodes/files/1.html (episode 1 - Race to the bottom) as well as the http://lifeandtimes.games/episodes/files/interview-jon-jordan.html (extended interview) I posted with Pocket Gamer co-founder Jon Jordan after that episode came out. I also briefly touched on early iPhone hit Trism in http://lifeandtimes.games/episodes/files/6.html (episode 6 - ROM Hack) — which featured Trism creator Steve Demeter talking about his stint in the ROM hacking and translations community. If you're curious what these guys are up to nowadays, you'll find Eli at https://gameclub.io/ (GameClub) carving out deals to pull more old iOS and Android games out of purgatory and into their subscription catalogue. Rob is a stay-at-home dad, years deep in a bigger-than-he'd-expected project to design his family's new house. And Morgan is also enjoying the home life after winding down Defiant in 2019, happy that it had served its purpose and was no longer needed. He says he's also writing a script for a new game some ex-Defiant people are building, consulting on various upcoming game projects, and writing short stories (which he describes as a "very nice" change of pace, as he can get a story done in days rather than the years most games he's worked on took to complete). Thank you to https://www.patreon.com/lifeandtimesofvideogames (my Patreon supporters) for making this episode possible — especially my producer-level backers Joel Webber, Vivek Mohan, Seth Robinson, Simon Moss, Carey Clanton, Scott Grant, Wade Tregaskis, and Rob Eberhardt. To support my work, so that I can uncover more untold stories from video game history, you can make a donation via https://paypal.me/mossrc (paypal.me/mossrc) or subscribe to https://www.patreon.com/lifeandtimesofvideogames (my Patreon). (I also accept http://lifeandtimes.games/commission/ (commissions) and the like over email, if you're after something specific or just don't want to deal through those platforms.)

The Life & Times of Video Games
Interview: Andrew Borman (Strong Museum of Play, PtoPOnline)

The Life & Times of Video Games

Play Episode Listen Later Apr 27, 2021 57:39


The Strong Museum of Play's digital games curator Andrew Borman describes his deep passion for uncovering and preserving cancelled, unreleased, and prototype games. This is so much more than a vocation for him, and here you get to hear all the stories and insights he shared with me when I interviewed him for the season 4 finale, The Ghosts of Games That Never Were. Highlights include the stories behind cancelled Halo and Elder Scrolls games, an unreleased version of Until Dawn, an early version of Resident Evil 2, and some in-depth discussion about the significance of finding and sharing these stories. We also talk a bit about Andrew's work at The Strong and the amazing power and value of institutional backing in games preservation. Interview conducted January 14th, 2021. Links (many of these go to YouTube): I can't find a surviving archive of Andrew's Resident Evil 1.5 post, but https://www.eurogamer.net/articles/2019-03-08-raiders-of-resident-evil-1-5 (here's a great Eurogamer article) about the game and the community quest to preserve it https://www.museumofplay.org/ (The Strong Museum of Play) https://www.museumofplay.org/research-publications/research-fellowships (Research fellowships at The Strong) https://www.tomb-of-ash.com/trae-indy-build/ (This page on The Tomb of Ash) has info, screenshots, and download links for Core Design's cancelled Tomb Raider 10th Anniversary Edition http://lifeandtimes.games/episodes/files/31.html (Episode 31 of this show) also included a segment on said 10th Anniversary Edition https://www.worldvideogamehalloffame.org/games/tomb-raider (Tomb Raider's video game hall of fame entry) Andrew has multiple videos on the Haggar Xbox demo build for a Halo Mega Bloks game. https://www.youtube.com/watch?v=oBlne2pXpVo (Here's the most recent one). And https://www.youtube.com/watch?v=VZB8d11d9go (here's the first one). https://www.youtube.com/watch?v=HhrqSGBGNic (A video Andrew made) about the Sonic Extreme skateboarding/hoverboarding game that turned into the Sonic Extreme we actually got https://www.youtube.com/watch?v=AXGdF7IM4tg (Elder Scrolls Oblivion cancelled PSP game) Andrew's https://www.youtube.com/watch?v=zYE5dA5pE3w (Star Wars Battlefront 3 unseen PC footage video) Andrew's video on https://www.youtube.com/watch?v=ppmjf8rAOyg (Until Dawn's unreleased PS3 version) VICE Gaming/Waypoint has https://www.vice.com/en/article/xwqjg3/the-complete-untold-history-of-halo-an-oral-history (an excellent Halo 1 oral history) Manse was mentioned four times in https://macintoshgarden.org/games/ambrosia-times (Ambrosia Software's newsletter) before its quiet cancellation Here's https://en.wikipedia.org/wiki/The_Adventures_of_Captain_Comic (the Wikipedia page on Captain Comic) Andrew's https://web.archive.org/web/20140908045757/http://ptoponline.com/?p=788 (Stargate SG1: The Alliance hub page) from his old website has both articles and videos https://www.museumofplay.org/exhibits/women-in-games (Women in Games exhibit at The Strong) Andrew Borman is https://twitter.com/borman18 (@borman18 on Twitter) I am https://twitter.com/MossRC (@MossRC) and https://twitter.com/LifeandTimesVG (@LifeandTimesVG) on Twitter Thank you to my Patreon supporters for making this episode possible — especially my producer-level backers Carey Clanton, Joel Webber, Scott Grant, Rob Eberhardt, Simon Moss, Seth Robinson, Wade Tregaskis, and Vivek Mohan. To support my work, so that I can uncover more untold stories from video game history, you can make a donation via https://paypal.me/mossrc (paypal.me/mossrc) or subscribe to https://www.patreon.com/lifeandtimesofvideogames (my Patreon). (I also accept http://lifeandtimes.games/commission/ (commissions) and the like over email or https://ko-fi.com/mossrc (Ko-Fi), if you're after something specific.)

The Life & Times of Video Games
31 - Ghosts of Games That Never Were

The Life & Times of Video Games

Play Episode Listen Later Jan 28, 2021 41:00


What about the games that never make it to market? Do they have stories worth telling, or lessons worth learning? These are the ghosts of games that never were. With help from https://gamehistory.org/ (The Video Game History Foundation)'s Frank Cifaldi, https://www.museumofplay.org/ (The Strong Museum of Play)'s Andrew Borman, https://www.gamesthatwerent.com/ (Games That Weren't) author/curator Frank Gasking, https://tomb-of-ash.com/ (Tomb Raider superfan) Ash Kaprielov, and a couple of old developer interviews, I round out season four by looking at the life and death (and afterlife) of Half-Life for Mac, Desert Bus, https://www.terrygreer.com/citizens.html (Citizens), and Core Design's Tomb Raider: 10th Anniversary Edition — along with the strange fascination we have with games that didn't get published. LINKS https://www.youtube.com/user/ptoponline/ (PtoPOnline YouTube channel) https://www.tomb-of-ash.com/trae-indy-build/ (Tomb of Ash page) about Core Design's cancelled Tomb Raider: 10th Anniversary Edition (with instructions on how to play it) https://www.tomb-of-ash.com/playing-the-cancelled-tomb-raider-10th-anniversary-edition-feat-shelley-blond/ (Ash's highlights video) from his Twitch livestream (and https://www.twitch.tv/tomb_of_ash (his Twitch channel)) https://www.bitmapbooks.co.uk/products/the-games-that-werent (The Games That Weren't book) https://desertbus.org/ (Desert Bus for Hope) http://gamehistory.org/blog (The Video Game History Foundation blog) (which includes stories of a few cancelled games as well as https://gamehistory.org/segavr/ (a cancelled Sega VR headset)) https://lifeandtimes.games/episodes/files/7 (Episode 7 - The Tomb Raider Grid) Thank you to my patreon supporters for making this episode possible — especially my producer-level backers Chaun Huff, Carey Clanton, Rob Eberhardt, Simon Moss, Seth Robinson, Scott Grant, Vivek Mohan, and Wade Tregaskis. To support my work, so that I can uncover more untold stories from video game history, you can make a donation via https://paypal.me/mossrc (paypal.me/mossrc) or subscribe to https://www.patreon.com/lifeandtimesofvideogames (my Patreon). (I also accept http://127.0.0.1:52329/commission/ (commissions) and the like over email, if you're after something specific or just don't want to deal through those platforms.) Thank you also to my sponsor, Richard Bannister, for his support. You can check out his modern reimaginings of classic arcade games at http://retrogamesformac.com/ (retrogamesformac.com).

The Life & Times of Video Games
A Christmas gift from meow to you

The Life & Times of Video Games

Play Episode Listen Later Dec 23, 2020 11:11


Given the hellish year we've had in 2020, I thought it'd be fun to close the year with a touch of levity...in the form of my cat, interrupting me, and just generally wanting to be podcast famous.  Happy holidays. May your 2021 be blessed with joy and happiness and dreams fulfilled. Or at least better tidings than this year brought. Thank you to my Patreon supporters for making this show possible — especially my producer-level backers Scott Grant, Rob Eberhardt, Carey Clanton, Vivek Mohan, Seth Robinson, Wade Tregaskis, and Simon Moss. To support my work, so that I can uncover more untold stories from video game history, you can make a donation via https://paypal.me/mossrc (paypal.me/mossrc) or subscribe to https://www.patreon.com/lifeandtimesofvideogames (my Patreon). (I also accept http://127.0.0.1:54366/commission/ (commissions) and the like over email, if you're after something specific.)

The Life & Times of Video Games
30 - The Dragon Speech, and Chris Crawford's improbable dream

The Life & Times of Video Games

Play Episode Listen Later Dec 8, 2020 38:26


It was "the greatest speech he ever gave in his life", and it marked a turning point in his pursuit of his dream, but it had the note of a eulogy. This is the story of how — and why — the legendary designer Chris Crawford left the games industry in https://www.youtube.com/watch?v=CBrj4S24074 (an opening-day lecture) at the 1993 Game Developers Conference, an event that he had founded just six years prior. *** Chris is still at it, still chasing his dragon, now with a more stripped-back storyworld and storyworld engine. You can read about these — and perhaps have a go at making your own interactive storyworld — at http://www.erasmatazz.com/ (his website), which is full of essays, reflections, development diaries, and educational materials from the past 30+ years of his life. Thank you to my patreon supporters for making this episode possible — especially my producer-level backers Scott Grant, Carey Clanton, Wade Tregaskis, Simon Moss, Seth Robinson, Vivek Mohan, and Rob Eberhardt. To support my work, so that I can uncover more untold stories from video game history, you can make a donation via https://paypal.me/mossrc (paypal.me/mossrc) or subscribe to https://www.patreon.com/lifeandtimesofvideogames (my Patreon). (I also accept https://lifeandtimes.games/commission (commissions) and the like over email, if you're after something specific.) Thank you also to my sponsor, Richard Bannister, for his support. You can check out his modern reimaginings of classic arcade games at http://retrogamesformac.com (retrogamesformac.com). I've just added one more way you can listen to and share the show — it's now available on the audio sharing platform Vurbl at https://vurbl.com/station/3Ul4MkAwo7Z/ (https://vurbl.com/station/3Ul4MkAwo7Z/) To find other ways to listen, head to https://lifeandtimes.games/listen/ (lifeandtimes.games/listen)

The Life & Times of Video Games
28 - Transport Tycoon (aka the great optimiser, Chris Sawyer)

The Life & Times of Video Games

Play Episode Listen Later Sep 27, 2020 36:10


On the rise and, um...fade out(?) of Chris Sawyer, the genius creator of bestselling, critically-acclaimed simulation games Transport Tycoon and RollerCoaster Tycoon — who made a career out of working at the cutting-edge, in bare metal assembly code that he wrote and optimised (and optimised again) on his own, until the cutting-edge left him behind. Chris was only a design consultant on 2004 game RollerCoaster Tycoon 3, but its remastered "Complete" edition has just come out on Nintendo Switch and the PC version is free on the Epic Games Store right now (until October 2). The original two games are also still sold via the likes of Steam and GOG. Transport Tycoon, meanwhile, lives on in open-source project https://www.openttd.org/ (OpenTTD) and in a mobile port (https://play.google.com/store/apps/details?id=com.thirtyonex.TransportTycoon&hl=en_US (Android), https://apps.apple.com/us/app/transport-tycoon/id634013256 (iOS)) of the original game by Chris's company 31X.  Thanks as always to my supporters on Patreon — especially my $10+ backers Carey Clanton, Rob Eberhardt, Simon Moss, Vivek Mohan, Wade Tregaskis, and Seth Robinson. If you'd like to become a supporter, for as little as $1 a month, head to https://www.patreon.com/lifeandtimesofvideogames (my Patreon page) and sign up. Or for one-off donations you can use http://paypal.me/mossrc (paypal.me/mossrc). Please remember to tell other people about the show, and to leave a review by following the links at http://ratethispodcast.com/ltvg (ratethispodcast.com/ltvg). I'm currently writing a new book called Shareware Heroes: Independent Games at the Dawn of the Internet (the subtitle got changed to "The renegades who redefined gaming at the dawn of the internet"). You can learn more and/or pre-order your copy https://unbound.com/books/shareware-heroes/ (from Unbound).

The Life & Times of Video Games
Soundbite: Vance Cook on inventing new control mechanics for virtual golf

The Life & Times of Video Games

Play Episode Listen Later Sep 21, 2020 10:28


Former Links, PGA Championship Golf, and Tiger Woods PGA Tour lead Vance Cook explains how and why his team(s) created new ways to swing a virtual golf club — beginning with the C-shaped gauge in Links and leading into "TruSwing" on Front Page Sports Golf and PGA Championship, and then ending with the motion-controller (Wiimote) swing in Tiger Woods Wii. Also listen for insights into the difference between sports games that aim for simulation versus those that aim for the "emotional experience". This soundbite uses leftover material from Episode 27 - Links, though that story's not a pre-requisite for listening. Thanks as always to my supporters on Patreon — especially my $10+ backers Carey Clanton, Seth Robinson, Wade Tregaskis, Simon Moss, Rob Eberhardt, and Vivek Mohan. If you'd like to become a supporter, for as little as $1 a month, head to https://www.patreon.com/lifeandtimesofvideogames (my Patreon page) and sign up. Or for one-off donations you can use http://paypal.me/mossrc (paypal.me/mossrc). Please remember to tell other people about the show, as word-of-mouth is the main way my audience grows, and if you'd like to leave a review you can do so by following the links at http://ratethispodcast.com/ltvg (ratethispodcast.com/ltvg). I'm currently writing a new book, Shareware Heroes: Independent Games at the Dawn of the Internet (the subtitle got changed to "The renegades who redefined gaming at the dawn of the internet"). You can learn more and/or pre-order your copy https://unbound.com/books/shareware-heroes/ (from Unbound).

The Life & Times of Video Games

In 1990, in a bid to move ahead of their rivals, Access Software reinvented virtual golf. Their game Links set the template for golf games over the next decade, with a technological tour de force, and along the way it dominated bestselling PC games charts month after month, year after year. Until suddenly it didn't. This is the story of Links and the huge shadow it cast over its genre. If you'd like to play the original Links for yourself and would like to see it the way people saw it at the time, don't forget to turn down the CPU speed in DOSBox — a 386 was still a high-end machine when it came out, and so you want to go somewhat slower than that.  https://trugolf.com/ (TruGolf)  EA got out of golf games after Rory McIlroy PGA Tour in 2015, but 2K picked up the PGA Tour licence this year and has taken over publishing duties for former EA Sports contractors HB Studios' golf series The Golf Club — now renamed PGA Tour 2K. Their first game together, PGA Tour 2K21, just came out on https://amzn.to/34JxdZC (Switch), https://amzn.to/31EEoQM (Xbox One), and https://amzn.to/32CZkqF (PS4) (disclosure: those are Amazon affiliate links). Thanks as always to my supporters on Patreon — especially my $10+ backers Seth Robinson, Wade Tregaskis, Rob Eberhardt, Vivek Mohan, Simon Moss, and Eric Zocher. If you'd like to become a supporter, for as little as $1 a month, head to https://www.patreon.com/lifeandtimesofvideogames (my Patreon page) and sign up. Or for one-off donations you can use http://paypal.me/mossrc (paypal.me/mossrc). Please remember to tell other people about the show, and to leave a review by following the links at http://ratethispodcast.com/ltvg (ratethispodcast.com/ltvg). I'm currently writing a new book, Shareware Heroes: Independent Games at the Dawn of the Internet (the subtitle got changed to "The renegades who redefined gaming at the dawn of the internet"). You can learn more and/or pre-order your copy https://unbound.com/books/shareware-heroes/ (from Unbound).

LD-at-Large Podcast
This Sucks! Now What? - with Seth Robinson

LD-at-Large Podcast

Play Episode Listen Later Aug 9, 2020 54:48


with Seth Robinson - A Principal Lighting Designer with Sightline Design Group On this episode, we discuss mental health during isolation, spending time away from our best friends/coworkers, spending more time with family and kids, adapting to new schedules, breaking old routines, making sure that productivity is not our only sense of self worth, retreating to old habits like smoking, drinking, and overeating, the importance of a hobby, and addressing the raw fact that life sucks right now. Please visit: www.sethrobinson.net

The Life & Times of Video Games
Interview: Kelsey Lewin (Video Game History Foundation and Pink Gorilla Games)

The Life & Times of Video Games

Play Episode Listen Later Jul 24, 2020 94:35


I speak to Kelsey Lewin, a video game historian and collector, retro games store owner, and self-proclaimed Wonderswan enthusiast, about the challenges — and also the merits — of researching and archiving the artefacts connected to games development and culture, both past and present. She also shares her insights on how the growth in retro gaming helps fuel interest in games history, why some of the most interesting stories are far beyond the typical narratives of games history, what quirky things we can find when looking into the Wonderswan and its inventor, the famed Game Boy hardware designer Gunpei Yokoi, and much more. Kelsey co-directs the https://gamehistory.org/ (Video Game History Foundation) with Frank Cifaldi, where the two of them have been doing amazing work in preserving and archiving the artefacts of games development and culture — not so much the games themselves, but rather more the packaging and documentation, the source code, the marketing materials, the magazines, etc. And she also co-owns Pink Gorilla Games, a retro games store located in Seattle. This is the fifth entry in a new series of interviews I'm running alongside the main show — every month(ish) I'll talk to a different person who's exploring games history, in one way or another, to learn about the many ways people are preserving the games industry's past as well as to further our understanding of how this wonderful medium (and the industry that's built around it) has come to be the way it is now. Interview conducted May 25th, 2020. Links I couldn't fit them inside the podcast summary character limit, so if you're interested you'll need to head to the episode page on my website: https://lifeandtimes.games/episodes/files/interview-kelsey-lewin.html (lifeandtimes.games/episodes/files/interview-kelsey-lewin.html) To support Kelsey and her work you can: https://gamehistory.org/donate/ (Donate to the Video Game History Foundation) Follow her on Twitter https://twitter.com/kelslewin/ (@kelslewin) Subscribe to https://www.youtube.com/channel/UCVfhjBPhPY41aHm4DAR4M6Q (her YouTube channel) Buy stuff from http://pinkgorillagames.com/ (Pink Gorilla Games) You can support me and my work by:  Subscribing to http://patreon.com/lifeandtimesofvideogames (my Patreon)  Donating https://paypal.me/mossrc (via PayPal)  Following me (https://twitter.com/MossRC (@MossRC)) or the show (https://twitter.com/LifeandTimesVG (@LifeandTimesVG)) on Twitter and Instagram (https://instagram.com/lifeandtimesvg (@lifeandtimesvg))  Buying my books — https://secrethistoryofmacgaming.com/ (The Secret History of Mac Gaming) is available now, albeit temporarily in digital form only (as it's now out of print) https://www.bitmapbooks.co.uk/products/the-secret-history-of-mac-gaming-expanded-edition (from Bitmap Books), while Shareware Heroes: Independent Games at the Dawn of the Internet (the subtitle got changed to "The renegades who redefined gaming at the dawn of the internet") is still some ways off being finished out August 2022 and can be https://unbound.com/books/shareware-heroes/ (preordered from Unbound). I'll have a book/ebook version of my audio documentaries out soon.  And telling other people to check out my stuff.  Thank you to all of my wonderful supporters https://www.patreon.com/lifeandtimesofvideogames (on Patreon) for making this possible, but especially to my $10+ backers Seth Robinson, Rob Eberhardt, Wade Tregaskis, Eric Zocher, Simon Moss, and Vivek Mohan. You can help, too — a contribution as little as $1 a month makes a big difference towards ensuring this show has a bright future ahead of it. (And as a Patron you'll get to skip those pesky cross-promotions from other shows on my network, among various other bonuses like transcripts and extra content.)

LD-at-Large Podcast
Persevere, Persevere, Persevere, Succeed - with Seth Robinson

LD-at-Large Podcast

Play Episode Listen Later Jun 15, 2020 78:46


with Seth Robinson - Principal Lighting Designer with Sightline Design Group On this episode, we discuss FPV drones, the battle of expectations vs. reality, coming up from the shop to working for Sting, Jane’s Addiction, Barney the Purple Dinosaur and Avicii, being terrible at things, where his inspiration comes from, how to keep you mind busy, the importance of a good sense of music and timing, the importance of balance over symmetry, broadcast lighting for concerts, designing show off of shop inventory lists and doing less terribly every day. Please visit: www.sethrobinson.net https://www.livefromnowhere.org/ https://www.youtube.com/channel/UCTjxHKFCNddaxcrmwOMdY9w

The Life & Times of Video Games
Interview: The CRPG Addict

The Life & Times of Video Games

Play Episode Listen Later Jun 8, 2020 85:39


The man behind https://crpgaddict.blogspot.com (The CRPG Addict), a blog dedicated to playing through the entire history of computer role-playing games in roughly-chronological order, discusses his decade-long (and counting!) conquest and the roots of his passion.  We also explore how his approach has changed as he's learnt more about the genre's history, the merits and failings of a scoring system for comparing games, the value of talking about a tiny niche within a niche in such detail, how he learnt to stop feeling guilty about loving role-playing games, and more.  Interview conducted April 30, 2020. A super-basic overview of the CRPG lineage/family tree, as posited by Chet: The top level is PLATO games, the Ultima series, and Wizardry (though it also came from PLATO RPGs), plus SSI's early games Then you have key derivatives of these: Might & Magic, The Bard's Tale, Dungeon Master, and SSI's RPGs And "at least half" of the genre going into the 1990s branches off directly from these The period between roughly 1978-83 was the primordial stage, where there were lots and lots of weird ideas that turned out to be evolutionary dead ends As an example of how this works, he pointed to The Witcher III, which he believes has a clear antecedent in the Aurora engine games, including Neverwinter Nights, which took influence from the Infinity Engine games, which go back to SSI's Gold Box games, which go back to the early SSI titles. It's the CRPG equivalent to six degrees of separation. My full list of links from the episode is too long to fit into the summary field, so if you'd like to be directed to all the websites and blog entries and other things that relate to our discussion, you'll have to do so via lifeandtimes.games/episodes/files/interview-crpg-addict *** Please remember to tell other people about the show, and to leave a review by following the links at http://127.0.0.1:51095/episodes/ratethispodcast.com/ltvg (ratethispodcast.com/ltvg). Thank you to all of my wonderful supporters https://www.patreon.com/lifeandtimesofvideogames (on Patreon) for making this possible, but especially to my $10+ backers Eric Zocher, Seth Robinson, Wade Tregaskis, Simon Moss, and Vivek Mohan. You can help, too — a contribution as little as $1 a month makes a big difference towards ensuring this show has a bright future ahead of it. (And as a Patron you'll get to skip those pesky cross-promotions from other shows on my network, among various other bonuses like transcripts and extra content.)

The Life & Times of Video Games
25 - Pimps at Sea

The Life & Times of Video Games

Play Episode Listen Later Apr 15, 2020 39:48


It began as an impromptu April Fools' Day gag, but Pimps at Sea was the joke that kept on giving. This is the story of how a chance encounter on the streets of Chicago led to a semi-annual tradition, an industry/fan-favourite insider joke, and a cult classic multiplayer game. As you'll hear in the episode, Pimps at Sea went through many iterations and received several "development" updates. You can find the original website archived on the Wayback Machine at https://web.archive.org/web/20011107122402/http://www.bungie.com/products/pimps/pimpsatsea.htm (https://web.archive.org/web/20011107122402/http://www.bungie.com/products/pimps/pimpsatsea.htm) and see a few highlights from the years that followed at the episode page on The Life and Times of Video Games website. Thanks as always to my supporters on Patreon — especially my $10+ backers Vivek Mohan, Simon Moss, Wade Tregaskis, Eric Zocher, and Seth Robinson. If you'd like to become a supporter, for as little as $1 a month, head to https://www.patreon.com/lifeandtimesofvideogames (my Patreon page) and sign up. Or for one-off donations you can use paypal.me/mossrc. Please remember to tell other people about the show, and to leave a review by following the links at ratethispodcast.com/ltvg. For more episodes on humorous moments in gaming history, check out Wololo, Bug Salad, and Hogs of War. My book, The Secret History of Mac Gaming, is available in bookstores in the UK and Australia, as well as online from the likes of Book Depository and Amazon. See http://secrethistoryofmacgaming.com/ (the official website) for more info. And if you'd like to commission me to do some games history or consulting work for you, in whatever form, and for this show or for your own thing, don't hesitate to email me on richard@lifeandtimes.games. Learn more about your ad choices. Visit https://podcastchoices.com/adchoices (podcastchoices.com/adchoices)

The Life & Times of Video Games
24 - Bully (Canis Canem Edit)

The Life & Times of Video Games

Play Episode Listen Later Feb 26, 2020 27:43


How 2006 PS2 hit Bully (aka Canis Canem Edit) showed an alternate future for Rockstar and the open-world genre, with its compromised-yet-brilliant schoolyard satire — here I dive deep into the game, not for its overblown controversies but rather for its struggles against technological limitations and its triumphs in world-building, satire, and focused, more intimate and structured open-world game design. And I wonder why, nearly 15 years on, open-world games continue to strive for bigger and bigger playgrounds filled with more and more trivial collectibles rather than building on the legacy of Bully's deliberate, glorious smallness. Thanks as always to my supporters https://www.patreon.com/lifeandtimesofvideogames (on Patreon) — especially my $10+ backers Vivek Mohan, Simon Moss, Wade Tregaskis, Eric Zocher, and Seth Robinson. If you'd like to become a supporter, for as little as $1 a month, head to my Patreon page and sign up. Or for one-off donations you can use paypal.me/mossrc. Please remember to tell other people about the show, and to leave a review by following the links at ratethispodcast.com/ltvg. My book, The Secret History of Mac Gaming, is available in bookstores in the UK and Australia, as well as online from the likes of Book Depository and Amazon. See the http://secrethistoryofmacgaming.com/ (official website) for more info. Learn more about your ad choices. Visit https://podcastchoices.com/adchoices (podcastchoices.com/adchoices)

Business of Tech
Mon Feb 17 2020: Seth Robinson on Emerging Technology

Business of Tech

Play Episode Listen Later Feb 17, 2020 4:37


Today The Final of four special episodes, bringing some different perspective to the podcast.   Today, Seth Robinson, who discusses emerging technology, asking why adoption isn’t happening as fast as expected and how to consider the problem. Seth co-hosts the podcast Volley, a bi-weekly podcast from CompTIA that gives industry perspective.   You can find him on Twitter at @sethdrobinson, and the article he cited is here: https://stratechery.com/2020/the-end-of-the-beginning/ Volley is available here: https://www.blubrry.com/volley/

The Life & Times of Video Games
Interview: Alex aka Blackoak from Shmuplations.com

The Life & Times of Video Games

Play Episode Listen Later Feb 11, 2020 95:26


I speak to the creator of Shmuplations.com, a large repository of translated interviews with Japanese game developers, about his approach to doing the translations, his insights on the Japanese games industry, and the highs and lows (and struggles) of running a time-intensive side hustle. This is the second entry in a new series of interviews I'm running alongside the main show — every month(ish) I'll talk to a different person who's exploring games history, in one way or another, to learn about the many ways people are preserving the games industry's past as well as to further our understanding of how this wonderful medium (and the industry that's built around it) has come to be the way it is now.  Links: http://shmuplations.com/castlevania (Castlevania – Developer Commentary) http://shmuplations.com/kazukoshibuya (Kazuko Shibuya - Square Developer Interview) http://shmuplations.com/megaman (Mega Man - 2011 Developer Interview) http://shmuplations.com/womenandthefamicom/ (Women and the Famicom – 1991 Special Interview) http://shmuplations.com/womenofgamedesign (Women of Game Design - 1990 Developer Interview) — Yuki Ikeda; Hisako Takizawa; Reiko Oshida; Yuko Tataka; Sanae Nito; Kanae Saeda; Kaori Ikeda; Meiko Wada; Capcom Sound Team http://shmuplations.com/whatisgamedesign (What is Game Design? Three Perspectives) — Hideo Kojima; Kouichi Nakamura; Satoshi Tajiri http://shmuplations.com/supermariokart (Super Mario Kart - 1992 Developer Interview) http://shmuplations.com/rez/ (Rez - 2001 Developer Interview) http://patreon.com/shmuplations (Shmuplations Patreon) My book: https://secrethistoryofmacgaming.com/ (https://secrethistoryofmacgaming.com/)  Life & Times of Games on Patreon: https://www.patreon.com/lifeandtimesofvideogames (https://www.patreon.com/lifeandtimesofvideogames)  Twitter: http://127.0.0.1:51095/episodes/twitter.com/LifeandTimesVG (@LifeandTimesVG ) Instagram: http://127.0.0.1:51095/episodes/instagram.com/lifeandtimesvg (@lifeandtimesvg) Podcast website: https://lifeandtimes.games/ (https://lifeandtimes.games)   Please remember to tell other people about the show, and to leave a review by following the links at http://127.0.0.1:51095/episodes/ratethispodcast.com/ltvg (ratethispodcast.com/ltvg). Thank you to all of my wonderful supporters https://www.patreon.com/lifeandtimesofvideogames (on Patreon) for making this possible, but especially to my $10+ backers Wade Tregaskis, Simon Moss, Vivek Mohan, and Seth Robinson. You can help, too — a contribution as little as $1 a month makes a big difference towards ensuring this show has a bright future ahead of it. (And as a Patron you'll get to skip those pesky cross-promotions from other shows on my network, among various other bonuses like transcripts and extra content.)

The Life & Times of Video Games
23 - The Fog of War

The Life & Times of Video Games

Play Episode Listen Later Jan 29, 2020 28:00


In war, no information is complete. No intelligence absolute. No view of the enemy unobstructed. There's no such thing as perfect knowledge. It is a realm of uncertainty, where decisions are made on flawed and often outdated data — as though looking through a fog. Hence the term, the fog of war, a military phrase with origins in the musings of a 19th century Prussian general called Carl von Clausewitz. A phrase that's since found its way into video game lexicon, and video game design, as we explore here. (Featuring interview clips with former Blizzard lead programmer Patrick Wyatt about the fog of war in Warcraft II and StarCraft.) *** Thanks as always to my supporters on Patreon — especially my $10+ backers Vivek Mohan, Simon Moss, Wade Tregaskis, Eric Zocher, and Seth Robinson. If you'd like to become a supporter, for as little as $1 a month, head to https://www.patreon.com/lifeandtimesofvideogames (my Patreon page) and sign up. Or for one-off donations you can use https://paypal.me/mossrc (paypal.me/mossrc). I've also recently added a third way that you can donate to the show — a premium, ad-free feed on Breaker, where you'll get all the bonus audio that goes to Patreon (but none of the non-audio Patreon perks) for a monthly subscription of US$2.99. Head to https://www.breaker.audio/the-life-and-times-of-video-games-premium (https://www.breaker.audio/the-life-and-times-of-video-games-premium) for more info. Please remember to tell other people about the show, and to leave a review by following the links at https://ratethispodcast.com/ltvg (ratethispodcast.com/ltvg). The Life & Times of Video Games on the Web and social media Website: lifeandtimes.games Twitter: @LifeandTimesVG Instagram: @lifeandtimesvg YouTube: https://www.youtube.com/channel/UCov7SwnAUcAUHFV8XxQW8HA (https://www.youtube.com/channel/UCov7SwnAUcAUHFV8XxQW8HA) My book, The Secret History of Mac Gaming, is available in bookstores in the UK and Australia, as well as online from the likes of Book Depository and Amazon. See http://secrethistoryofmacgaming.com/ (the official website) for more info. Learn more about your ad choices. Visit https://podcastchoices.com/adchoices (podcastchoices.com/adchoices)

The Life & Times of Video Games

The sound designers from Age of Empires I and II, brothers Chris and Stephen Rippy, tell the story behind the iconic "wololo" priest chant — for converting enemy units to your side — that's since become a popular meme, as I delve into its strange legacy. All sound effects in this episode come from Age of Empires or Age of Empires II, except when otherwise noted. Music is a mix of my own stuff and a few tracks from the Age of Empires soundtrack, plus snippets from https://www.youtube.com/watch?v=hlkybvVEQ4g (Babes Wodomu's Wololo), R.E.M.'s Losing My Religion, https://youtu.be/C5PXo9JO_JI (Microsoft's Age of Empires: Definitive Edition launch date trailer), and a random https://youtu.be/_g0AFBslNms (fan-made wololo song) I found. Most of those t-shirts I mentioned are available at https://www.redbubble.com/shop/wololo+t-shirts, though you can also find some at various other print-on-demand-type clothing stores. Thanks as always to my supporters on Patreon — especially my $10+ backers Vivek Mohan, Simon Moss, Wade Tregaskis, Eric Zocher, and Seth Robinson. If you'd like to become a supporter, for as little as $1 a month, head to https://www.patreon.com/lifeandtimesofvideogames (my Patreon page) and sign up. I've also just added a third way that you can donate to the show — a premium, ad-free feed on Breaker, where you'll get all the bonus audio that goes to Patreon (but none of the non-audio Patreon perks) for a monthly subscription of US$2.99. Head to https://www.breaker.audio/the-life-and-times-of-video-games-premium (https://www.breaker.audio/the-life-and-times-of-video-games-premium) for more info. For more information about the show or how you can donate, as well as where to listen links, a web player, and partial transcripts to the episodes, head to my website at https://lifeandtimes.games (lifeandtimes.games) Learn more about your ad choices. Visit https://podcastchoices.com/adchoices (podcastchoices.com/adchoices)

The Life & Times of Video Games
[Bonus] The Rise & Fall of Ambrosia Software, '90s Mac Legends - PAX Aus 2019 talk

The Life & Times of Video Games

Play Episode Listen Later Dec 5, 2019 60:48


While I'm away on my honeymoon, here's my complete talk from PAX Australia 2019, on the rise and fall of legendary shareware publisher Ambrosia Software — the most underrated of the '90s indie publishing giants. You can find accompanying slides at https://tinyurl.com/paxausambrosiatalk as well as my full script on the accompanying blog post at lifeandtimes.games. So please, enjoy, and I'll see you in a couple of weeks. The synopsis: For Mac gamers in the 90s, the people of Ambrosia Software were rockstars. Heroes. And with brilliant games like Maelstrom, Escape Velocity, Harry the Handsome Executive, Apeiron, and more, plus a company newsletter that spoke directly to the fans, they could do no wrong. In light of Ambrosia's recent closure (finally!), Secret History of Mac Gaming author Richard Moss recounts the studio's high and lowpoints and tells the stories behind its best games. *** Thanks as always to my supporters on Patreon — especially my $10+ backers Vivek Mohan, Simon Moss, Wade Tregaskis, Eric Zocher, and Seth Robinson. And a very big thank you (and warm welcome!) to my five new patrons this month. If you'd like to become a supporter, for as little as $1 a month, head to https://www.patreon.com/lifeandtimesofvideogames (my Patreon page) and sign up.

The Life & Times of Video Games
21 - Pitfall Harry, the Jungle Runner

The Life & Times of Video Games

Play Episode Listen Later Nov 22, 2019 33:39


It's strange to think of a time before jumping was a standard video game action, to be expected whenever and wherever you have control over an individual character. A time before you could hop onto enemies' heads and not die, or swing on ropes, or move back and forth across a vast level — many times wider than the screen. But these ideas were rare, and just beginning to find their way into video game lexicon, when David Crane came along and with one single game turned them into tropes. With just one game that had begun as a simple tech demo of a running man. One game that would go on to define a console generation, amid 64 consecutive weeks atop the Billboard bestsellers chart and a whopping four million lifetime sales on a gaming system that itself sold 30 million units.  That one game is Pitfall!, or Jungle Runner, as it was called during development, an Indiana Jones-like adventure distilled into the (home console) video game technology of the era. This is the story of Pitfall!'s creation and its phenomenal legacy, pieced together from myriad sources — interviews, reviews, history articles, promo videos, book chapters, retrospectives, and a 2011 postmortem delivered at the Game Developers' Conference by none other than David Crane himself. Relevant links: https://www.youtube.com/watch?v=MBT1OK6VAIU (David Crane's 2011 GDC Classic Game Postmortem on Pitfall! ) Pitfall Harry in Raiders of the Lost Shark is part of https://archive.org/details/youtube-qCI5NoYes9Q (this Saturday Supercade episode)  Pitfall TV commercials (I only ended up using two of these): https://archive.org/details/Pitfall_1982_Activision https://archive.org/details/Pitfall_1982_Activision_US.mp4 https://archive.org/details/Pitfall_-_Atari_2600_-_Australian_Commercial_1983 https://archive.org/details/Pitfall_1982_Activision_US_a.mp4 https://archive.org/details/g4tv.com-video44349-flvhd (X-Play: Know Your Roots with David Crane ) All music is my own work, except for the clips from Pitfall II and Jungle Hunt. Sound effects come from Atari 2600 versions of Pitfall I + II, Adventure, Superman, Dragster, Pong, Combat, Jungle Hunt, and Grand Prix, and from Utopia for the Intellivision. (Plus some stock tennis sound.) Thanks as always to my supporters on Patreon — especially my $10+ backers Vivek Mohan, Simon Moss, Wade Tregaskis, Eric Zocher, and Seth Robinson. And a very big thank you (and warm welcome!) to my four new patrons this week. If you'd like to become a supporter, for as little as $1 a month, head to https://www.patreon.com/lifeandtimesofvideogames (my Patreon page) and sign up. I've also just added a third way that you can donate to the show — a premium, ad-free feed on Breaker, where you'll get all the bonus audio that goes to Patreon (but none of the non-audio Patreon perks) for a monthly subscription of US$2.99. Head to https://www.breaker.audio/the-life-and-times-of-video-games-premium (https://www.breaker.audio/the-life-and-times-of-video-games-premium) for more info. Learn more about your ad choices. Visit https://podcastchoices.com/adchoices (podcastchoices.com/adchoices)

The Life & Times of Video Games
20 - RealSound™ and Voice Characterisations

The Life & Times of Video Games

Play Episode Listen Later Nov 7, 2019 36:39


How a quest to put sound in a couple of games in the mid-1980s led to a revolution in computer game audio design and production. *** These are, in a sense, the sounds of a revolution in video game history, the sounds of a change so profound that it opened the door to entirely new genres. They're digitised audio samples, a recorded analogue waveform converted into a digital signal — and then back into analogue audio through your headphones, in this case, via a couple of Macintosh games from 1985 and 86.  We take this capability for granted nowadays, as we use our voice calling apps and record videos with our smartphones. But you only have to roll back the clock 35 years to get to a time when this sort of technology was beyond the reach of the masses — when digital audio was something only used by specialist researchers and archivists and cutting-edge or experimental sound engineers. And when the thought of using it on an off-the-shelf personal computer was almost unheard of.  But then the Apple Macintosh came out in January 1984. And Apple's so-called "computer for the rest of us" had a secret capability that would unlock this door to digital audio for the masses.  Featuring interviews with tech entrepreneur Charlie Jackson (Silicon Beach Software founder and Airborne designer) as well as former Silicon Beach Software VP of R&D Eric Zocher (who later worked as an executive at the likes of Adobe and Microsoft). Adapted from a chapter on Silicon Beach Software in my book http://secrethistoryofmacgaming.com/ (The Secret History of Mac Gaming). You can find more of Dick Noel's music https://www.discogs.com/artist/821726-Dick-Noel (via Discogs) and https://archive.org/search.php?query=%22dick%20noel%22 (the Internet Archive). And about his life in https://www.hollywoodreporter.com/news/dick-noel-dead-singer-known-as-king-jingles-dies-at-90-1052144 (a brief obituary at The Hollywood Reporter). A partial transcript of this episode is available at https://lifeandtimes.games/episodes/files/20 (https://lifeandtimes.games/episodes/files/20), along with all of the show notes and past episodes. Music and Sound Effects credits: A Dreamer's Holiday by Dick Noel with Ray Anthony and His Orchestra https://www.freesoundeffects.com/free-track/explosion-3-466448/ (Explosion) https://www.zapsplat.com/music/barpub-small-ambience-busy-with-people-talking-and-laughing-1/ (Crowd noise) Continental Airlines ad from 1969 Game audio clips taken from: Airborne (Mac, 1985) Dark Castle (Mac, 1986) The Three Stooges in Brides is Brides (arcade, 1984) Galaga (arcade, 1981) Donkey Kong (arcade, 1980) Ground Zero (Mac, 1984) Indiana Jones and the Fate of Atlantis (DOS, 1992) Dragon's Lair (arcade, 1983) PowerMonger (Amiga, 1990) Phrase Craze Plus (Mac, 1986) Spaceship Warlock (Mac, 1991) Spike (Vectrex, 1982) Sinistar (arcade, 1983) Shufflepuck Café (Mac, 1988) Elite (BBC Micro, 1984) Alley Cat (Atari 8-bit, 1983) Choplifter (Apple II, 1982) Ant Attack (ZX Spectrum, 1983) King's Quest (PCjr, 1984) The Black Cauldron (DOS, 1986) Manic Miner (ZX Spectrum, 1983) The Manhole (Mac, 1988) At the Carnival (Mac, 1989) Air Ace 2 (Amiga, 1989) Uncharted 2 (PS3, 2009) Mercenaries 2 (PS3/Xbox 360, 2008) Everything else is my own work Thanks as always to my supporters on Patreon — especially my $10+ backers Vivek Mohan, Simon Moss, Wade Tregaskis, and Seth Robinson. You guys keep me going, and we never would have gotten close to this point without your help and encouragement. If you'd like to become a supporter, for as little as $1 a month, head to https://www.patreon.com/lifeandtimesofvideogames (my Patreon page) and sign up. Support The Life & Times of Video Games PayPal donations (any amount) — https://paypal.me/mossrc (paypal.me/mossrc) Patreon subscription (minimum $1 a month) — https://www.patreon.com/lifeandtimesofvideogames...

The Life & Times of Video Games
Interview: Tom Lenting (Games History of the Netherlands)

The Life & Times of Video Games

Play Episode Listen Later Oct 4, 2019 44:17


I interview Gamegeschiedenis van Nederland 1978-2018 (Games History of the Netherlands) author Tom Lenting about his book and the history of the Dutch games industry.  This is the first in a new series of interviews I'm running alongside the main show — every month I'll talk to a different person who's exploring games history, in one way or another, to further our understanding of how this wonderful medium (and the industry that's built around it) has come to be the way it is now.  Links: A full transcript of this interview: https://lifeandtimes.games/episodes/files/interview-tom-lenting (https://lifeandtimes.games/episodes/files/interview-tom-lenting) Tom Lenting's book: https://sites.google.com/view/karel-van-mander-academy/gamegeschiedenis-van-nederland (https://sites.google.com/view/karel-van-mander-academy/gamegeschiedenis-van-nederland)  His YouTube: https://www.youtube.com/user/applemctom (https://www.youtube.com/user/applemctom)  And his LinkedIn: https://www.linkedin.com/in/tom-lenting-94ab8712/ (https://www.linkedin.com/in/tom-lenting-94ab8712/)  Reviews of his book: https://www.gamingalexandria.com/wp/2019/05/09/book-review-the-game-history-of-the-netherlands-1978-2018-by-tom-lenting/ (https://www.gamingalexandria.com/wp/2019/05/09/book-review-the-game-history-of-the-netherlands-1978-2018-by-tom-lenting/)https://cdii.blogspot.com/2019/09/philips-cd-i-plays-large-role-in-dutch.html (https://cdii.blogspot.com/2019/09/philips-cd-i-plays-large-role-in-dutch.html) My book: https://secrethistoryofmacgaming.com/ (https://secrethistoryofmacgaming.com/)  Life & Times of Games on Patreon: https://www.patreon.com/lifeandtimesofvideogames (https://www.patreon.com/lifeandtimesofvideogames)  Twitter: @LifeandTimesVG  Instagram: @lifeandtimesvg  (Newly redesigned) Website: https://lifeandtimes.games/ (https://lifeandtimes.games)  Thank you to all of my wonderful supporters https://www.patreon.com/lifeandtimesofvideogames (on Patreon) for making this possible, but especially to my $6+ backers Wade Tregaskis, Simon Moss, Vivek Mohan, and Seth Robinson. You can help, too — a contribution as little as $1 a month makes a big difference towards ensuring this show has a bright future ahead of it. Head to lifeandtimes.games/patreon to make your pledge. Learn more about your ad choices. Visit https://podcastchoices.com/adchoices (podcastchoices.com/adchoices)

Constructing Comics Podcast
Constructing Comics - Episode 63- MST3K Comic and Show Talk

Constructing Comics Podcast

Play Episode Listen Later Oct 1, 2019 43:28


On Episode 63 of Construction Comics - Noah, Nathan and Jamie review MST3K the comic and talk about the show! The Creative Team on the comic is: Writer: Joel Hodgson, Harold Buchholz, Matt McGinnis, Mary Robinson, Seth Robinson, Sharyl Volpe Artist: Todd Nauck, Mike Manly Letterer: Michael Heisler Colorist: Mike Manly, Wes Dzioba Cover Artist: Todd Nauck Please give us a rating or a review, and share the podcast! Give us follow to keep up with the podcast, art and news - Twitter: @ConstructComPod Instagram: www.instagram.com/constructingcomicspod/Facebook Facebook: facebook.com/ConstructingComic/ YouTube: www.youtube.com/channel/UCfzORGs8…iew_as=subscriber Thanks for Listening! Make Comics!

The Bradshaw Boys: A Sex and the City Podcast
Cosmo Ratings For Every Guy In S3

The Bradshaw Boys: A Sex and the City Podcast

Play Episode Listen Later Jun 12, 2019 51:44


Before diving into Season 4 the Boys buckle down to give a Cosmo rating to every Guy from Season 3! They say New York City is the 5th character in SATC but what about the Seth Robinson (played by Jon Bon Jovi) or Greg, Charlottes Hampton's fling who gave her crabs? Which characters are they!? They deserve ratings too.  Be sure to rate The Bradshaw Boys 5 stars on iTunes and we'll know you actually mean 5 Cosmos. Instagram: @TheBradshawBoys Twitter: @TheBradshawBoys Call us and leave a message: 917 410 1428 or record a voice note and email us - thebradshawboysnyc@gmail.com Starring: Cory Cavin (@corycavin) Jon Sieber (@jonsieber) Kevin James Doyle (@kevinjamesdoyle) Voiceover by: Katie Sieber (@katiejeanne18)   Steve Talk Theme by: Ess See (@ess_see_nyc)   Produced by: Jeremy Balon (@remybalon) at Seltzer Kings Studios (@seltzerkings) Learn more about your ad choices. Visit megaphone.fm/adchoices

The Bradshaw Boys: A Sex and the City Podcast
Cosmo Ratings For Every Guy In S2 Pt. 2

The Bradshaw Boys: A Sex and the City Podcast

Play Episode Listen Later Jun 4, 2019 56:04


Before diving into Season 4 the Boys buckle down to give a Cosmo rating to every Guy from Season 2 Part 2! They say New York City is the 5th character in SATC but what about the Seth Robinson (played by Jon Bon Jovi) or Greg, Charlottes Hampton's fling who gave her crabs? Which characters are they!? They deserve ratings too.  Be sure to rate The Bradshaw Boys 5 stars on iTunes and we'll know you actually mean 5 Cosmos. Instagram: @TheBradshawBoys Twitter: @TheBradshawBoys Call us and leave a message: 917 410 1428 or record a voice note and email us - thebradshawboysnyc@gmail.com Starring: Cory Cavin (@corycavin) Jon Sieber (@jonsieber) Kevin James Doyle (@kevinjamesdoyle) Voiceover by: Katie Sieber (@katiejeanne18)   Steve Talk Theme by: Ess See (@ess_see_nyc)   Produced by: Jeremy Balon (@remybalon) at Seltzer Kings Studios (@seltzerkings) Learn more about your ad choices. Visit megaphone.fm/adchoices

Major Spoilers Comic Book Podcast
Major Spoilers Podcast #830: Rage On, Nerd

Major Spoilers Comic Book Podcast

Play Episode Listen Later May 22, 2019 65:01


We return to U.A. High school to check in on young Midoriya, and his friends. Plus, Faithless #2, The Terrifics #16, and Mystery Science Theater 3000. Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure the Major Spoilers Podcast continues far into the future! REVIEWS STEPHEN FAITHLESS #2 Writer: Brian Azzarello Artist: Maria Llovet Publisher: BOOM! Studios Cover Price: $4.99 Release Date: May 22, 2019 Faith is drawn into a new world when she attends a party at the home of world renown artist Louis Thorn. It's a world of opulence, excess, and sensuality-and something darker that she can't put her finger on. There is something... curious about these people, a darkness or shadow just at the edge of reason... and maybe it is exactly what Faith is looking for. [rating:3/5] MATTHEW THE TERRIFICS #16 Writer: Gene Luen Yang Artist: Stephen Segovia Publisher: DC Comics Cover Price: $3.99 Release Date: May 22, 2019 The Terrifics have entered cyberspace for a battle unlike any they have faced before. It's a battle against...God? Well, the science is still out on that, but as our heroes face off against all manner of monstrous plagues, things do seem to be reaching biblical proportions. Could the key to all this be the mysterious Pixel? [rating:3.5/5] RODRIGO MYSTERY SCIENCE THEATER 3000 #6 Writer: Joel Hodgson, Harold Buchholz, Matt McGinnis, Mary Robinson, Seth Robinson, Sharyl Volpe, Mimi Simon Artist: Todd Nauck, Mike Manley, Jack Pollock Publisher: Dark Horse Comics Cover Price: $3.99 Release Date: May 29, 2019 Mad scientist Kinga Forrester, determined to become the Queen of All Media, nearly has the world of comics in her grasp. But she has not reckoned with the nihilistic power of the Crow Keeper! Joel Hodgson and the MST crew do for comic books what they've done for movies, and the results are laugh-out-loud funny! [rating: 3/5] DISCUSSION MY HERO ACADEMIA, VOLUME 2: Rage, You Damned Nerd Creator: Kohei Horikoshi Publisher: Shueisha/VIZ Media Cover Price: $7.99 Getting into U.A. High School was difficult enough, but it was only the beginning of Midoriya's long road toward becoming a superhero. The new students all have amazing powers, and although Midoriya has inherited All Might's abilities, he can barely control them. What's more, the first-year students are told they will have to compete just to avoid being expelled! CLOSE Contact us at podcast@majorspoilers.com Call the Major Spoilers Hotline at (785) 727-1939. A big Thank You goes out to everyone who downloads, subscribes, listens, and supports this show. We really appreciate you taking the time to listen to our ramblings each week. Tell your friends! Closing music comes from Ookla the Mok.

Major Spoilers Podcast Network Master Feed
Major Spoilers Podcast #830: Rage On, Nerd

Major Spoilers Podcast Network Master Feed

Play Episode Listen Later May 21, 2019 65:01


We return to U.A. High school to check in on young Midoriya, and his friends. Plus, Faithless #2, The Terrifics #16, and Mystery Science Theater 3000. Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure the Major Spoilers Podcast continues far into the future! REVIEWS STEPHEN FAITHLESS #2 Writer: Brian Azzarello Artist: Maria Llovet Publisher: BOOM! Studios Cover Price: $4.99 Release Date: May 22, 2019 Faith is drawn into a new world when she attends a party at the home of world renown artist Louis Thorn. It's a world of opulence, excess, and sensuality-and something darker that she can't put her finger on. There is something... curious about these people, a darkness or shadow just at the edge of reason... and maybe it is exactly what Faith is looking for. [rating:3/5] MATTHEW THE TERRIFICS #16 Writer: Gene Luen Yang Artist: Stephen Segovia Publisher: DC Comics Cover Price: $3.99 Release Date: May 22, 2019 The Terrifics have entered cyberspace for a battle unlike any they have faced before. It's a battle against...God? Well, the science is still out on that, but as our heroes face off against all manner of monstrous plagues, things do seem to be reaching biblical proportions. Could the key to all this be the mysterious Pixel? [rating:3.5/5] RODRIGO MYSTERY SCIENCE THEATER 3000 #6 Writer: Joel Hodgson, Harold Buchholz, Matt McGinnis, Mary Robinson, Seth Robinson, Sharyl Volpe, Mimi Simon Artist: Todd Nauck, Mike Manley, Jack Pollock Publisher: Dark Horse Comics Cover Price: $3.99 Release Date: May 29, 2019 Mad scientist Kinga Forrester, determined to become the Queen of All Media, nearly has the world of comics in her grasp. But she has not reckoned with the nihilistic power of the Crow Keeper! Joel Hodgson and the MST crew do for comic books what they've done for movies, and the results are laugh-out-loud funny! [rating: 3/5] DISCUSSION MY HERO ACADEMIA, VOLUME 2: Rage, You Damned Nerd Creator: Kohei Horikoshi Publisher: Shueisha/VIZ Media Cover Price: $7.99 Getting into U.A. High School was difficult enough, but it was only the beginning of Midoriya’s long road toward becoming a superhero. The new students all have amazing powers, and although Midoriya has inherited All Might’s abilities, he can barely control them. What’s more, the first-year students are told they will have to compete just to avoid being expelled! CLOSE Contact us at podcast@majorspoilers.com Call the Major Spoilers Hotline at (785) 727-1939. A big Thank You goes out to everyone who downloads, subscribes, listens, and supports this show. We really appreciate you taking the time to listen to our ramblings each week. Tell your friends! Closing music comes from Ookla the Mok.

CompTIA Women TechCast
Diversity and Inclusion (part 2)

CompTIA Women TechCast

Play Episode Listen Later Mar 7, 2019


Diversity in the High Tech Industry with CompTIA researchers Carolyn April and Seth Robinson In this episode of the AWIT TechCast from CompTIA’s Advancing Women in Technology Community, host Cristina Greysman talks with tech industry researchers Carolyn April and Seth Robinson about the latest diversity report from CompTIA, “Diversity in the High-Tech Industry.” This quantitative study on diversity attitudes and realities in high tech businesses yield some interesting discoveries. According to those surveyed: * The diversity discussion is often contradictory * The gender gap is widest when it comes to pay equity * Hiring the most qualified candidate carries weight “One of the biggest takeaways, when we need to talk about diversity, is the need to get beyond the numbers,” April said. Rather than fill quotas, companies need to think about what they want from their employees: innovation, a multitude of perspectives and better business overall. “Diverse organizations do better, they’re better at business. There’s study after study that shows it.” To hear more from CompTIA Research tune into Volley, a podcast hosted by Carolyn April and Seth Robinson. The podcast is focused on the latest technology research from CompTIA and available every other Friday. https://itunes.apple.com/us/podcast/comptia-volley/id1119742772.

Major Spoilers Comic Book Podcast
Major Spoilers Podcast #814: Corto Maltese

Major Spoilers Comic Book Podcast

Play Episode Listen Later Jan 30, 2019 78:29


Set a course for adventure, on this week's Major Spoilers Podcast, as we look for MU with Corto Maltese. Plus, we review Action Comics #1007, Mighty Morphin Power Rangers #35, Blosssoms 666 #1, and Mystery Science Theater 3000 #4! Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure the Major Spoilers Podcast continues far into the future! NEWS DC Comics lays off staff https://www.hollywoodreporter.com/heat-vision/dc-lays-3-percent-workforce-1178694 REVIEWS STEPHEN ACTION COMICS #1007 Writer: Brian Michael Bendis Artist: Steve Epting Publisher: DC Comics Cover Price: $3.99 Release Date: January 30, 2019 The Kobra Cult conspiracy ensnares Daily Planet photographer Jimmy Olsen, drawing the attention of the Man of Steel. But be careful, Superman-there's more lurking in the shadows of Metropolis than just a snake cult. [rating:4.5/5] MATTHEW MIGHTY MORPHIN' POWER RANGERS #35 Writer: Marguerite Bennett Artist: Simone di Meo Publisher: BOOM! Studios Cover Price: $3.99 Release Date: January 30, 2019 The mysterious new DARK RANGER is the man known as Heckyl - and his origin is revealed for the first time in this stand alone issue. [rating:4/5] RODRIGO MYSTERY SCIENCE THEATER 3000 #4 Writer: Joel Hodgson, Harold Buchholz, Matt McGinnis, Mary Robinson, Seth Robinson, Sharyl Volpe Artist: Todd Nauck, Mike Manley, Jack Pollock Publisher: Dark Horse Comics Cover Price: $3.99 Release Date: February 6, 2019 From the 1940s to the 1960s, Jonah, Crow, and Tom Servo are trapped across three decades of public domain comics! Meanwhile, in the not-to-distant future, mad scientist Kinga Forrester plans to monetize their plight! Comics may never be the same after this, but at least there will be Totino's Pizza Rolls [rating: 3/5] RODRIGO BLOSSOMS 666 #1 Writer: Cullen Bunn Artist: Laura Braga Publisher: Archie Comics Cover Price: $3.99 Release Date: Jan 23, 2019 BRAND NEW SERIES! Cheryl and Jason Blossom are a pair of seemingly normal kids in Riverdale. They're wealthy, popular and likeable—but they also harbor a deep, dark secret—one of the Blossom Twins is the Anti-Christ. Both want the title, and no one in Riverdale is safe. [rating: 4/5] MAJOR SPOILERS POLL OF THE WEEK http://majorspoilers.com/2019/01/27/major-spoilers-poll-of-the-week-top-selling-steam-games-edition/ DISCUSSION Corto Maltese: Under the Sign of Capricorn Writer/Artist: Hugo Pratt Publisher: IDW Publishing Cover Price: $19.99 This book, the first of twelve volumes, launches the definitive English-language edition of Hugo Pratt's masterpiece, presented in the original oversized B&W format and with new translations made from Pratt's original Italian scripts. Frank Miller calls Pratt "one of the true masters of comic art." Long before the term "graphic novel" entered the popular lexicon - ten years before Will Eisner's A Contract with God - Hugo Pratt pioneered the long-form "drawn literature" story. Corto Maltese set the standard for all adult adventure comics in Europe. By the mid-1970s, Corto was the continent's most popular series and Hugo Pratt the world's leading graphic novelist. Hugo Pratt's peripatetic sailor was featured in a series of twenty-nine stories. The adventures of this modern Ulysses are set during the first thirty years of the 20th Century in such exotic locales as Pratt's native Venice, the steppes of Manchuria, the Caribbean islands, the Danakil deserts, the Amazon forests, and the waves of the Pacific. EuroComics is working closely with Patrizia Zanotti, Pratt's long-time collaborator, to present the complete Corto Maltese in a series of twelve quality trade paperbacks in Pratt's original oversized B&W format. Corto Maltese: Under the Sign of Capricorn collects the first six inter-connected short stories Pratt created in France in the early 1970s: "The Secret of Tristan Bantam," "Rendez-vous in Bahia," "Sureshot Samba," "The Brazilian Eagle," "So Much for Gentlemen of Fortune," and "The Seagull's Fault." CLOSE Contact us at podcast@majorspoilers.com Call the Major Spoilers Hotline at (785) 727-1939. A big Thank You goes out to everyone who downloads, subscribes, listens, and supports this show. We really appreciate you taking the time to listen to our ramblings each week. Tell your friends! Closing music comes from Ookla the Mok.

Major Spoilers Podcast Network Master Feed
Major Spoilers Podcast #814: Corto Maltese

Major Spoilers Podcast Network Master Feed

Play Episode Listen Later Jan 29, 2019 78:29


Set a course for adventure, on this week's Major Spoilers Podcast, as we look for MU with Corto Maltese. Plus, we review Action Comics #1007, Mighty Morphin Power Rangers #35, Blosssoms 666 #1, and Mystery Science Theater 3000 #4! Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure the Major Spoilers Podcast continues far into the future! NEWS DC Comics lays off staff https://www.hollywoodreporter.com/heat-vision/dc-lays-3-percent-workforce-1178694 REVIEWS STEPHEN ACTION COMICS #1007 Writer: Brian Michael Bendis Artist: Steve Epting Publisher: DC Comics Cover Price: $3.99 Release Date: January 30, 2019 The Kobra Cult conspiracy ensnares Daily Planet photographer Jimmy Olsen, drawing the attention of the Man of Steel. But be careful, Superman-there's more lurking in the shadows of Metropolis than just a snake cult. [rating:4.5/5] MATTHEW MIGHTY MORPHIN' POWER RANGERS #35 Writer: Marguerite Bennett Artist: Simone di Meo Publisher: BOOM! Studios Cover Price: $3.99 Release Date: January 30, 2019 The mysterious new DARK RANGER is the man known as Heckyl - and his origin is revealed for the first time in this stand alone issue. [rating:4/5] RODRIGO MYSTERY SCIENCE THEATER 3000 #4 Writer: Joel Hodgson, Harold Buchholz, Matt McGinnis, Mary Robinson, Seth Robinson, Sharyl Volpe Artist: Todd Nauck, Mike Manley, Jack Pollock Publisher: Dark Horse Comics Cover Price: $3.99 Release Date: February 6, 2019 From the 1940s to the 1960s, Jonah, Crow, and Tom Servo are trapped across three decades of public domain comics! Meanwhile, in the not-to-distant future, mad scientist Kinga Forrester plans to monetize their plight! Comics may never be the same after this, but at least there will be Totino's Pizza Rolls [rating: 3/5] RODRIGO BLOSSOMS 666 #1 Writer: Cullen Bunn Artist: Laura Braga Publisher: Archie Comics Cover Price: $3.99 Release Date: Jan 23, 2019 BRAND NEW SERIES! Cheryl and Jason Blossom are a pair of seemingly normal kids in Riverdale. They’re wealthy, popular and likeable—but they also harbor a deep, dark secret—one of the Blossom Twins is the Anti-Christ. Both want the title, and no one in Riverdale is safe. [rating: 4/5] MAJOR SPOILERS POLL OF THE WEEK http://majorspoilers.com/2019/01/27/major-spoilers-poll-of-the-week-top-selling-steam-games-edition/ DISCUSSION Corto Maltese: Under the Sign of Capricorn Writer/Artist: Hugo Pratt Publisher: IDW Publishing Cover Price: $19.99 This book, the first of twelve volumes, launches the definitive English-language edition of Hugo Pratt's masterpiece, presented in the original oversized B&W format and with new translations made from Pratt's original Italian scripts. Frank Miller calls Pratt "one of the true masters of comic art." Long before the term "graphic novel" entered the popular lexicon - ten years before Will Eisner's A Contract with God - Hugo Pratt pioneered the long-form "drawn literature" story. Corto Maltese set the standard for all adult adventure comics in Europe. By the mid-1970s, Corto was the continent's most popular series and Hugo Pratt the world's leading graphic novelist. Hugo Pratt's peripatetic sailor was featured in a series of twenty-nine stories. The adventures of this modern Ulysses are set during the first thirty years of the 20th Century in such exotic locales as Pratt's native Venice, the steppes of Manchuria, the Caribbean islands, the Danakil deserts, the Amazon forests, and the waves of the Pacific. EuroComics is working closely with Patrizia Zanotti, Pratt's long-time collaborator, to present the complete Corto Maltese in a series of twelve quality trade paperbacks in Pratt's original oversized B&W format. Corto Maltese: Under the Sign of Capricorn collects the first six inter-connected short stories Pratt created in France in the early 1970s: "The Secret of Tristan Bantam," "Rendez-vous in Bahia," "Sureshot Samba," "The Brazilian Eagle," "So Much for Gentlemen of Fortune," and "The Seagull's Fault." CLOSE Contact us at podcast@majorspoilers.com Call the Major Spoilers Hotline at (785) 727-1939. A big Thank You goes out to everyone who downloads, subscribes, listens, and supports this show. We really appreciate you taking the time to listen to our ramblings each week. Tell your friends! Closing music comes from Ookla the Mok.

Major Spoilers Comic Book Podcast
Major Spoilers Podcast #808: Live Action Anime Edition

Major Spoilers Comic Book Podcast

Play Episode Listen Later Dec 5, 2018 63:46


Cowboy Bebop is getting the live action treatment at Netflix!? We have A LOT of thoughts about that. Plus reviews of Rick and Morty vs. Dungeons and Dragons #3, The Wicked + The Divine #40, Mystery Science Theater 3000: The Comic, and Injustice 2 Vol. 4! Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure the Major Spoilers Podcast continues far into the future! NEWS Cowboy Bebop Getting Live Action Treatment at Netflix https://youtu.be/evClc6EcTFQ?t=56 REVIEWS STEPHEN RICK & MORTY VS DUNGEONS & DRAGONS #3 Writer: Patrick Rothfuss, Jim Zub Artist: Troy Little Publisher: Oni Press/IDW Publishing Cover Price: $4.99 Release Date: December 5, 2018 A dimension where the Dungeons & Dragons paradigms are real. The rules are absolute... or, at least, they were... until Rick and Morty make their mark. Get ready to plead the fifth (edition) in this unlawful, chaotically evil story of family friction and fantasy frolics. The world's greatest roleplaying game. Reality's most dysfunctional animated series. What could go wrong? [rating:4/5] MATTHEW THE WICKED + THE DIVINE #40 Writer: Keiron Gillen Artist: Jamie McKelvie Publisher: Image Comics Cover Price: $3.99 Release Date: December 5, 2018 “OKAY,” Part One The pop-obsessed sensation starts its final arc. Yup, you read it right. We're rushing toward the climax. Are you really going to stop now? C'mon. Stay with us. We've got a five-years-in-the-making conclusion to be getting on with. [rating:4/5] RODRIGO MYSTERY SCIENCE THEATER 3000 THE COMIC Writer: Joel Hodgson, Harold Buchholz, Matt McGinnis, Mary Robinson, Seth Robinson, Sharyl Volpe Artist: Todd Nauck, Mike Manley, Jack Pollock Publisher: Dark Horse Comics Cover Price: $3.99 Release Date: December 12, 2018 Mad scientist Kinga Forrester's plan to dominate all media has succeeded in conquering comics! Jonah, Tom Servo, and Crow have been forced into public domain comic books and are desperately trying to riff their way out of them! But has Crow succumbed to four-color fever, or is the strange new persona he's taken on hold a surprise for Kinga? [rating: 3/5] ASHLEY INJUSTICE 2 VOL 4 Writer: Tom Taylor Artist: Bruno Redondo Publisher: DC Comics Cover Price: $24.99 Release Date: Dec 5, 2018 The follow-up story to the prequel tale of the smash-hit video game of 2017 is here with Injustice 2 Vol. 4! Batman and Superman are back at it each trying to save the world by rescuing it from the other one. Steel (Natasha Irons) leads a task force in protecting the President-elect at the inauguration. Batman's team is on the verge of breaking free from Ra's al Ghul's jungle stronghold, but the Dark Knight himself gets tangled up with Poison Ivy. However, when a larger battle breaks out, Blue Beetle thinks he's coming to save the day, but his inexperience leads instead to disaster...and death. From best-selling writer Tom Taylor, scribe of the original Injustice: Gods Among Us graphic novel series, comes Injustice 2 Vol. 4! Collects issues #21-26. [rating: 5/5] MAJOR SPOILERS POLL OF THE WEEK http://majorspoilers.com/2018/12/02/major-spoilers-poll-of-the-week-cowboy-bebop-edition/ CLOSE Contact us at podcast@majorspoilers.com Call the Major Spoilers Hotline at (785) 727-1939. A big Thank You goes out to everyone who downloads, subscribes, listens, and supports this show. We really appreciate you taking the time to listen to our ramblings each week. Tell your friends! Closing music comes from Ookla the Mok.

Major Spoilers Podcast Network Master Feed
Major Spoilers Podcast #808: Live Action Anime Edition

Major Spoilers Podcast Network Master Feed

Play Episode Listen Later Dec 4, 2018 63:46


Cowboy Bebop is getting the live action treatment at Netflix!? We have A LOT of thoughts about that. Plus reviews of Rick and Morty vs. Dungeons and Dragons #3, The Wicked + The Divine #40, Mystery Science Theater 3000: The Comic, and Injustice 2 Vol. 4! Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure the Major Spoilers Podcast continues far into the future! NEWS Cowboy Bebop Getting Live Action Treatment at Netflix https://youtu.be/evClc6EcTFQ?t=56 REVIEWS STEPHEN RICK & MORTY VS DUNGEONS & DRAGONS #3 Writer: Patrick Rothfuss, Jim Zub Artist: Troy Little Publisher: Oni Press/IDW Publishing Cover Price: $4.99 Release Date: December 5, 2018 A dimension where the Dungeons & Dragons paradigms are real. The rules are absolute... or, at least, they were... until Rick and Morty make their mark. Get ready to plead the fifth (edition) in this unlawful, chaotically evil story of family friction and fantasy frolics. The world's greatest roleplaying game. Reality's most dysfunctional animated series. What could go wrong? [rating:4/5] MATTHEW THE WICKED + THE DIVINE #40 Writer: Keiron Gillen Artist: Jamie McKelvie Publisher: Image Comics Cover Price: $3.99 Release Date: December 5, 2018 “OKAY,” Part One The pop-obsessed sensation starts its final arc. Yup, you read it right. We’re rushing toward the climax. Are you really going to stop now? C’mon. Stay with us. We’ve got a five-years-in-the-making conclusion to be getting on with. [rating:4/5] RODRIGO MYSTERY SCIENCE THEATER 3000 THE COMIC Writer: Joel Hodgson, Harold Buchholz, Matt McGinnis, Mary Robinson, Seth Robinson, Sharyl Volpe Artist: Todd Nauck, Mike Manley, Jack Pollock Publisher: Dark Horse Comics Cover Price: $3.99 Release Date: December 12, 2018 Mad scientist Kinga Forrester's plan to dominate all media has succeeded in conquering comics! Jonah, Tom Servo, and Crow have been forced into public domain comic books and are desperately trying to riff their way out of them! But has Crow succumbed to four-color fever, or is the strange new persona he's taken on hold a surprise for Kinga? [rating: 3/5] ASHLEY INJUSTICE 2 VOL 4 Writer: Tom Taylor Artist: Bruno Redondo Publisher: DC Comics Cover Price: $24.99 Release Date: Dec 5, 2018 The follow-up story to the prequel tale of the smash-hit video game of 2017 is here with Injustice 2 Vol. 4! Batman and Superman are back at it each trying to save the world by rescuing it from the other one. Steel (Natasha Irons) leads a task force in protecting the President-elect at the inauguration. Batman's team is on the verge of breaking free from Ra's al Ghul's jungle stronghold, but the Dark Knight himself gets tangled up with Poison Ivy. However, when a larger battle breaks out, Blue Beetle thinks he's coming to save the day, but his inexperience leads instead to disaster...and death. From best-selling writer Tom Taylor, scribe of the original Injustice: Gods Among Us graphic novel series, comes Injustice 2 Vol. 4! Collects issues #21-26. [rating: 5/5] MAJOR SPOILERS POLL OF THE WEEK http://majorspoilers.com/2018/12/02/major-spoilers-poll-of-the-week-cowboy-bebop-edition/ CLOSE Contact us at podcast@majorspoilers.com Call the Major Spoilers Hotline at (785) 727-1939. A big Thank You goes out to everyone who downloads, subscribes, listens, and supports this show. We really appreciate you taking the time to listen to our ramblings each week. Tell your friends! Closing music comes from Ookla the Mok.

Mystery Science Theater Revival League Podcast
Episode 138 - MST3K Producers Sharyl Volpe, Matt McGinnis and Seth Robinson + MSTIEween

Mystery Science Theater Revival League Podcast

Play Episode Listen Later Nov 6, 2018 110:49


On this week’s episode of the Revival League Podcast, the gang sits down on the set of MST3K season 12 with Alternaversal producers Seth Robinson, Sharyl Volpe and Matt McGinnis. Plus, Robb, Ryan and Erik chat about the making of “What About Blob?” And stay tuned after the regular podcast for a very special segment as Ron McAdams reminisces about Turkey Day 1993 -- also known as MSTIEween -- with some of the fans who were there. All this and an angry porcupine out for revenge, on this week’s episode of the Revival League Podcast! (This podcast does not represent Alternaversal, Shout Factory or the Kickstarter campaign in any official capacity). EDITOR’S NOTE: In June 2019, this podcast merged with the Damn Dirty Geeks Podcast and became The Damn Dirty Drive-in. These are our classic back catalog episodes, dating back to March 2016. Please enjoy! The new Drive-In podcast opens for business with original sketches, movie discussions, interviews, weird food tastings and more at Episode 168.

Rabbitt Stew Comics
Episode 160

Rabbitt Stew Comics

Play Episode Listen Later Sep 23, 2018 170:17


Top 10, House of Whispers, Mystery Science Theater 3000, Criminy OGN, Zootopia, Cemetery Beach, MCMLXXV, Champions 24, Iceman, Infinity Wars 3, Journey Into Mystery: The Birth of Krakoa, Vamplets: Undead Pet Society, Moth and Whisper, Wrong Earth, Exilium, Blood Realm, Archie 1941, Low Road West. Welcome to Wanderland, Newbury & Hobbes   Reviews: Disenchantment, Dragon Prince s1, American Vandal s2, Velvet, 1st wave of Wal-Mart, Black, Keystone Comic Con year one recap, I Hate Fairyland   News: Ben Percy off of Nightwing, Flash Wal-Mart, Kit Harrington in Batman cast?, Cavill out, X-Force and Freedom Fighters series announced, Sabrina trailer, Mary Poppins Returns trailer, Martian Manhunter by Orlando, Miles Morales by Saldin Ahmed and Javier Garron, Winter Soldier mini by Higgins and Rod Reis, Vision canceled, Cthu Louise one shot, Venom now PG-13, NOS4R2 casting, Thing and Alicia getting hitched, Nora Fries cast in CW-verse, Batgirl series for DC Universe   Comics Details: House of Whispers 1 by Nalo Hopkinson, Domo Stanton, John Rausch Detective Comics 988 by James Robinson, Stephen Segovia, Ivan Plascencia Red Hood and the Outlaws 26 by Scott Lobdell, Pete Woods Champions 24 by Jim Zub, Senan Izaakse, Erick Arciniega, Marcio Menyz Iceman 1 by Sina Grace, Nathan Stockman, Federico Blee Journey Into Mystery: The Birth of Krakoa by Dennis Hopeless, Djibril Morissette-Phan, Rachelle Rosenberg Mystery Science Theater 3000: The Comics 1 by Harold Buchholz, Joel Hodgson, Matt McGinnis, Mary Robinson, Seth Robinson, Sharyl Volpe, Mike Manley, Todd Nauck, Wes Dzioba Criminy OGN by Ryan Ferrier, Roger Langridge Zootopia: Friends to the Rescue HC by Jimmy Gownley, Leandro Ricardo da Silva, Wes Dzioba Cemetery Beach 1 by Warren Ellis, Jason Howard MCMLXXV 1 by Joe Casey, Ian Macewan, Brad Simpson Vamplets: The Undead Pet Society 1 by Gayle Middleton, Amanda Coronado, Penelope Gaylord Moth and Whisper by Ted Anderson, Jen Hickman Wrong Earth 1 by Tom Peyer, Jamal Igle, Juan Castro, Andy Troy, Paul Constant, Frank Cammuso, Grant Morrison, Rob Steen, Shannon Wheeler Exilium 1 by Ben Slabak, Salomon Farias, Marc Sintes Blood Realm 1 by Robert Geronimo Archie 1941 1 by Brian Augustyn, Mark Waid, Peter Krause, Kelly Fitzpatrick Low Road West 1 by Philip Kennedy Johnson, Flaviano Welcome to Wanderland 1 by Jackie Ball, Maddi Gonzalez Disposable Legends 1 by Terry Mayo, Lucas Romero   Comics Countdown 12 Sep 2018: Head Lopper 9 by Andrew MacLean Criminy OGN by Ryan Ferrier, Roger Langridge Birthright 31 by Joshua Williamson, Andrei Bressan, Adriano Lucas Mech Cadet Yu 12 by Greg Pak, Takeshi Miyazawa Runaways 13 by Rainbow Rowell, Kris Anka House of Whispers 1 by Nalo Hopkinson, Domo Stanton, John Rausch Oblivion Song 7 by Robert Kirkman, Lorenzo De Felici, Annalisa Leoni Fantastic Four 2 by Dan Slott, Sara Pichelli, Elisabetta D’amico, Marte Gracia Nancy Drew 4 by Kelly Thompson, Jenn St-Onge, Triona Farrell Scales and Scoundrels 12 by Sebastian Girner, Galaad  

Mystery Science Theater Revival League Podcast
Episode Eighty - Seth Robinson

Mystery Science Theater Revival League Podcast

Play Episode Listen Later Sep 19, 2017 110:28


On this episode of the MST3K Revival League Podcast, the gang chats with Alternaversal’s Seth Robinson, an artist, musician, and writer who worked as an associate producer, designer and creative manager on the new season of Mystery Science Theater 3000 and the Watch Out For Snakes Tour. Seth chats about his artistic influences, meeting Joel, helping to design the look of the new season and more. Plus, guest host Erica Rodriguez talks about the aftermath of Hurricane Irma and how MSTies can help. Greg and Ryan discuss “The Hitman’s Bodyguard” and the original “Cape Fear” with Gregory Peck and Robert Mitchum. The guys try a ginger-flavored root beer, and the whole gang curses mosquitoes. In Reviewers in the MSTie, James tackles his 10 favorite episodes of the series. All this and a penguin out for revenge, on this week’s episode of the Revival League Podcast! (This podcast does not represent Alternaversal, Shout Factory or the Kickstarter campaign in any official capacity). EDITOR’S NOTE: In June 2019, this podcast merged with the Damn Dirty Geeks Podcast and became The Damn Dirty Drive-in. These are our classic back catalog episodes, dating back to March 2016. Please enjoy! The new Drive-In podcast opens for business with original sketches, movie discussions, interviews, weird food tastings and more at Episode 168.

Channel Partners Online
Coffee with Craig & Kevin: CompTIA, Colotraq Join the Podcast

Channel Partners Online

Play Episode Listen Later Aug 25, 2017 43:17


It's a super-sized edition of the popular Channel Partners podcast. CompTIA's Carolyn April and Seth Robinson chat with Craig and Kevin about a number of industry trends with huge impacts on the channel -- most notably SaaS and IoT. And the guys get into a cloud and data-center groove with Colotraq's Dany Bouchedid. And, as usual, if you're a music fan, Craig and Kevin serve up a variety along with their take on Monday's eclipse.

CompTIA Volley
Episode 1: Here We Go

CompTIA Volley

Play Episode Listen Later Jun 1, 2016 27:30


In the first episode of CompTIA's Volley podcast, research analysts Carolyn April and Seth Robinson discuss cloud computing and managed services, then wrap with a tale of woe involving a stolen laptop.

CompTIA Volley
Episode 1: Here We Go

CompTIA Volley

Play Episode Listen Later Jun 1, 2016 27:30


In the first episode of CompTIA's Volley podcast, research analysts Carolyn April and Seth Robinson discuss cloud computing and managed services, then wrap with a tale of woe involving a stolen laptop.

Morning Prayers
Seth Robinson MDiv III — Wednesday, November 27, 2013

Morning Prayers

Play Episode Listen Later Dec 3, 2013 16:59


Morning Prayers service with speaker Seth Robinson MDiv III, student at Harvard Divinity School, on Wednesday, November 27, 2013.

Podcast – Super Gamer Podcast
Super Gamer Classic – Episode 17 – The Legend of Seth Able, the Bard

Podcast – Super Gamer Podcast

Play Episode Listen Later Jun 7, 2013


Mark interviews one of his all time favourite developers, Seth Robinson, and is borderline creepy about it. We talk L.O.R.D., Growtopia, freemium models, and more! Download link – Episode 17