Podcasts about nobou uematsu

  • 7PODCASTS
  • 14EPISODES
  • 1h 31mAVG DURATION
  • ?INFREQUENT EPISODES
  • Jul 6, 2023LATEST

POPULARITY

20172018201920202021202220232024


Best podcasts about nobou uematsu

Latest podcast episodes about nobou uematsu

rEvolutionary Woman
Amy Andersson – Conductor & Producer

rEvolutionary Woman

Play Episode Listen Later Jul 6, 2023 43:45


Amy Andersson is an Internationally recognized, Grammy-winning conductor and producer. Named by British music critic Norman Lebrecht as “America's most watched Symphony Orchestra Conductor,” Andersson has been praised for her dynamic musicality, expressive technique and cross genre repertoire. She has toured to over twenty-two countries conducting concerts and recording sessions in symphonic, operatic, film, musical theatre and video game genres. She has appeared on the Late Show with Stephen Colbert, CBS Morning News, CBS Evening News and has garnered press coverage in the Wall Street Journal, Variety, Forbes, and Huffington Post. Andersson is founder and conductor of Orchestra Moderne NYC, which debuted at Carnegie Hall and Lincoln Center, and has won critical acclaim for her charismatic and visionary accomplishments as creator and conductor of Women Warriors: The Voices of Change, a live-to-picture symphony production and documentary film. Women Warriors has won over twenty-four international film and music awards including four Telly Awards, a Hollywood Music in Media Award, a GRAMMY in “Best Classical Compendium, a 2022 BMI “Impact Award,” a 2023 SCL “Jury Award” and has screened at film festivals in more than twelve countries, including the Fimucité International Film Music Festival in Tenerife. Known for her commitment to the music of living composers, she has conducted the works of composers Neal Acree, Elitsa Alexandrova, Peter Boyer, Nathalie Bonin, Jessica Curry, Miriam Cutler, Anne-Kathrin Dern, Greg Edmonson, Isolde Fair, Sharon Farber, Steve Jablonsky, Grant Kirkhope, Penka Kouneva, Bear McCreary, Martin O'Donnell, Kol Otani, Starr Parodi, Lolita Ritmanis, Garry Schyman, Yoko Shimomura, Jeremy Soule, George Strezov, Chance Thomas, Nobou Uematsu, Jack Wall, and Austin Wintory, among others, either on the concert stage or in recording sessions. Andersson has made guest appearances the St. Louis Symphony, Houston Symphony, Seattle Symphony, Oregon Symphony, Rochester Philharmonic, Colorado Symphony, Honolulu Symphony, San Diego Symphony, Florida Orchestra, Spanish Philharmonic, Berliner Symphoniker, Royal Philharmonic Concert Orchestra, Stockholm Concert Orchestra, Spanish National Youth Orchestra, Düsseldorfer Symphoniker, Classic FM Radio Orchestra of Bulgaria, Lithuanian National Symphony Orchestra, Junge Deutsche Philharmonie, Neiderrheinsche Symphoniker, LOH Orchestra Sonderhausen, Giessen Philharmonic, Aalborg Symphony Orchestra, Macedonian Philharmonic, Monte Carlo Philharmonic, Jeunesses Musicales Deutschland, Colorado Music Festival Orchestra, National Orchestral of Mexico, and at free-lance orchestras in Switzerland, Belgium, Netherlands, Italy and Ireland. Andersson regularly conducted opera productions in Germany at the Deutsche Oper am Rhein, National Theater of Mannheim, Stadttheater Aachen, Weikersheim Opera Festival, Rheinsberg Chamber Opera, and Schlosstheater Schwetzinger. In 2017 Andersson completed a two year, world tour of the live-to-picture concert Legend of Zelda: Symphony of the Goddesses. Andersson is a devoted teacher and educator and known also for her work with youth orchestras. She was adjunct conducting faculty at the Universität der Künste Berlin, music director of the famed CPE Bach High School of Performing Arts in Berlin, and adjunct faculty in Media and Film Scoring at Brooklyn College/Feirstein Graduate School of Cinema. In Germany she conducted the Rheinberg Chamber Opera Festival and Weikersheim Opera Festival for four summer seasons of productions that featured rising opera singers and youth orchestras. She is currently conducting faculty at the USC Thornton in the Screen Scoring department, and the Hollywood Music Workshop in Baden, Austria. Current projects include Andersson as co-Executive Producer on the soon to be released film (2023)Tahlequah The Whale: A Dance of Grief, by filmmaker Daniel Kreizberg, featuring the music of Lolita Ritmanis. She is also conductor and co-producer of the soon to be released soundtrack.

A Trip Down Memory Card Lane
Ep.121 – Fighting Fantasy

A Trip Down Memory Card Lane

Play Episode Listen Later Dec 22, 2022 60:25


Today, we celebrate 35 years of Final Fantasy by looking back at the story of its creation. Along the way, we'll learn all about the early histories of Square, Hironobu Sakaguchi, Nobou Uematsu, and others involved in the creation of the first title in this series. We'll also talk about what Final Fantasy means to us, and its legacy which stands to this day. Join us for today's epic adventure on today's trip down Memory Card Lane.

LAST WORD RADIO
Bethesda Officially Joins Xbox & Retromania Wrestling - Video Games 2 the MAX # 265

LAST WORD RADIO

Play Episode Listen Later Mar 14, 2021 90:16


On this episode of Video Games 2 the MAX hosts Sean Garmer and Marc Morrison discuss more on Bravely Default II and Persona 5 Strikers, while Sean also gives his initial thoughts on Retromania Wrestling as well. Next, the duo gets into the major news involving the finalization of the partnership between Xbox and Bethesda. Did Phil Spencer really make things clearer with his statement on exclusives? Or is just further muddying the waters for more open interpretation? Also, they discuss the 20 games announced for Xbox Game Pass, (although most of them were already on the service anyway), and the possible upcoming Xbox events including one that could be happening as early as March 26. After that, a new Teenage Mutant Ninja Turtles beat-em-up game was announced by Dot Emu and it looks very much like the old arcade titles. Sean is super excited and ready to jump in at the moment of release. While Marc is a bit more reserved on the announcement. Plus, the latest NPD numbers and what is known and what could be announced at the Square Enix presents showcase on Thursday. Other things discussed in the episode: The Resident Evil film reboot getting a September 2021 release window. Nobou Uematsu possibly retiring. An EA employee making money off FIFA Ultimate Team cards, and more. Of course, the show ends with a look at the upcoming games for the week. Please go help support the show and the entire W2M Network by taking advantage of our 30 Day Free Trial offer of Amazon Music Unlimited by signing up via our link: http://getamazonmusic.com/w2mnetwork. We also have a special offer available to sign up for Grammarly as well at http://getgrammarly.com/w2mnetwork

Video Games 2 the MAX
Bethesda Officially Joins Xbox & Retromania Wrestling - VG2M #265

Video Games 2 the MAX

Play Episode Listen Later Mar 13, 2021 89:00


On this episode of Video Games 2 the MAX hosts Sean Garmer and Marc Morrison discuss more on Bravely Default II and Persona 5 Strikers, while Sean also gives his initial thoughts on Retromania Wrestling as well. Next, the duo get into the major news involving the finalization of the partnership between Xbox and Bethesda. Did Phil Spencer really make things clearer with his statement on exclusives? Or is just further muddying the waters for more open interpretation? Also, they discuss the 20 games announced for Xbox Game Pass, (although most of them were already on the service anyway), and the possible upcoming Xbox events including one that could be happening as early as March 26. After that, a new Teenage Mutant Ninja Turtles beat-em-up game was announced by Dot Emu and it looks very much like the old arcade titles. Sean is super excited and ready to jump in at the moment of release. While Marc is a bit more reserved on the announcement. Plus, the latest NPD numbers and what is known and what could be announced at the Square Enix presents showcase on Thursday. Other things discussed in the episode: The Resident Evil film reboot getting a September 2021 release window. Nobou Uematsu possibly retiring. An EA employee making money off FIFA Ultimate Team cards, and more. Of course, the show ends with a look at the upcoming games for the week. Please go help support the show and the entire W2M Network by taking advantage of our 30 Day Free Trial offer of Amazon Music Unlimited by signing up via our link: http://getamazonmusic.com/w2mnetwork. We also have a special offer available to sign up for Grammarly as well at: http://getgrammarly.com/w2mnetwork

NintenDomain Podcast
WART Radio: Best Video Game Jams of 2020

NintenDomain Podcast

Play Episode Listen Later Jan 7, 2021 152:46


Celebrate the end of 2020 and the games made in it with this WART Radio playlist! Track List and Timestamps: 00:00:00 Intro with Clubhouse Games: Four-in-a-Row Sliding Puzzle Composed by Chamy Ishi and Toshiki Aida 00:01:13 - Doom Eternal: Slayer Gates Composed by Mick Gordon 00:05:37 - Ion Fury: Gamelectro Composed by Jarkko Rotsten 00:08:36 - Streets of Rage 4: Next of Kin Showdown Composed by Das Mortal 00:11:54 Jet Lancer: Barrel Roll or Die Composed by Fat Bard 00:14:46 Final Fantasy Remake: Battle Theme Composed by Masashi Hamauzu, Mitsuto Suzuki, and/or Nobou Uematsu 00:19:35 Hades: Gates of Hell Composed by Darren Korb 00:23:12 Part Time Ufo: The Moon Composed by Shogo Sakai 00:25:32 Fire Emblem: Shadow Dragon and the Blade of Light Composed by Yuka Tsujiyoko and/or Hirokazu Tanaka 00:28:32 Fall Guys: Ultimate Knockout: Fall for the Team Composed by Jukio Kallio and/or Daniel Hagstrom 00:31:18 Paper Mario: The Origami King: Exploring the Great Sea Composed by Yoshito Sekigawa, Shoh Murakami, Yoshiaki Kimura, Hiroki Morishita, and/or Fumihiro Isobe 00:34:42 Panzer Paladin: Theme Composed by Patrice Bourgeault 00:37:12 Carrion: Appetite for Destruction Composed by Cris Velasco 00:39:18 Trails of Cold Steel 3: Brave Steel Composed by Hyato Sonoda, Takahiro Unisuga, Yukihiro Jindo, and/or Mitsuo Singo 00:41:31 Crosscode: The Path of Justice Composed by Deniz Akbulut 00:43:21 MegaMan Zero III: Caravan - Hope for Freedom Composed by Ippo Yamada, Masaki Suzuki, Tsutomu Kurihara, and/or Luna Umegaki 00:46:55 Moon Remix RPG Adventure: Head in the Clouds (Moondisc Version) Composed by Hirofumi Taniguchi, Miki Higashino, Taro Kudo, and/or Masanori Adachi 00:49:36 Bug Fables: The Everlasting Sapling: Outskirts Composed by Tristan Alric 00:51:48 Xenoblade Chronicles Definitive Edition: Time to Fight! Composed by Yoko Shimomora, Hiroyo Yamanaka, Kenji Hiramatsu, Manami Kiyota, and/or Yasunori Mitsuda 00:56:18 Trials of Mana: High Tension Wire Composed by Hiroki Kikuta 00:59:30 Murder by Numbers: K.C. Artist Extraordinaire Composed by Masakazu Sugimori 01:04:04 Domingo: Hammer Head Shark Song Composed by Chip Tanaka 01:08:17 Yakuza: Like a Dragon: Kamurocho Battle Theme Composed by Hidenori Shoji, Yuri Fukuda, Chihiro Aoki, and/or Saori Yoshida 01:12:05 Dreams: Cloneball 3000 Composed by Media Molecule? 01:15:16 Bloodstained: Curse of the Moon 2: The Dragon's Silhouette Composed by Ippo Yamada  01:20:10 What the Golf? Itsa ME! Composed by Sune Koter Kolster 01:23:21 The Last of Us Part 2: The Cycle of Violence Composed by Gustavo Santaolalla 01:28:19 Ninjala: Far East Fighters Composed by Xinobi 01:32:15 Pokemon Cafe Mix: Fever Composed by Tsukasa Tawada 01:34:45 Circuit Dude: Puzzles Composed by Clayton Stroup 01:36:36 Jackbox Party Pack 7: Champ'd Up: Battle Round 1 Composed by Andy Poland 01:40:54 Animal Crossing New Horizons: K.K. Slider New Horizons Composed by Yasuaki Iwata, Yumi Takahashi, Shinobu Nagata, Sayako Doi, Masato Ohashi, and/or Kazumi Totaka 01:43:12 Ys Origin: Tower of the Shadow of Death Composed by Hayato Sonoda, Takahiro Unisuga, and/or Ryo Takeshita 01:47:19 A Short Hike: See You at the Top Composed by Mark Sparling 01:53:12 Hyrule Warriors: Age of Calamity Composed by Kumi Tanioka, Reo Uratani, Ryotaro Yagi and/or Haruki Yamada 01:55:42 Project Warlock: Jerry and Luke's Theme Composed by Jerry Lehr 01:59:18 Samurai Showdown: The Crow (Yashamaru Kurama Theme) Composed by SNK Corporation 02:04:15 Ghost of Tsushima: Last Clan of Adachi Composed by Illan Eshkeri and/or Shigeru Umebayashii 02:08:01 Sakuna of Rice and Ruin: Mayhem Composed by Hiroyuki Oshima 02:12:11 Superliminal: Allusive Funk (Level 5 - Clone Radio 2) Composed by Matt Christensen 02:13:31 Immortals Fenyx Rising: The Chains of Prometheus Composed by Gareth Coker 02:17:29 Clubhouse Games: 6-Ball Puzzle Composed by Chamy Ishi and/or Toshiki Aida 02:19:28 198X: The Runaway - City on the Horizon Composed by Daniel Rosenqvist and Anton Dromberg 02:23:12 Outro: A Short Hike: Snow, Lots of Snow Composed by Mark Sparling    

Dense Pixels
Episode 259 - Repulsors Akimbo!

Dense Pixels

Play Episode Listen Later Sep 24, 2018 68:25


This week we're discussing why Micah's Ace of Spades in Destiny 2 will be lesser than Brad's, some Spider-Man spoilers (don't worry; we warn you before!), Sony getting in on the retro mini trend with the PlayStation Classic, Spider-Man overtaking God of War as the fastest-selling PS4 game, Nintendo going two steps forward and one step back with online accounts on the Switch, wishing the best for Nobou Uematsu, the sudden closure of Telltale Games, and the domestic violence allegation surrounding a prominent member of the fighting game community.   Headlines   PlayStation getting in on the classic mini trend with the PlayStation Classic on December 3 You can now download PS2 and certain PS4 games on PS Now service Spider-Man overtakes God of War as the fastest-selling PS4 game of all time You can now have your Switch account and play your games on multiple Switch consoles, but it’s Nintendo, so there’s a catch Vita manufacture and shipping ending in 2019 PS4 exclusivity now only lasts a week for Call of Duty Nobou Uematsu cancels all of his current projects due to poor health   Top Stories   Telltale Games announces sudden closure; lays off vast majority of staff without severance Famed Street Fighter pro Infiltration removed from Capcom Pro Tour after disturbing domestic violence allegation   Use our Amazon page to donate to the show: www.densepixels.com/amazon   Subscribe to our YouTube channel: Dense Pixels   You can now follow us on Twitch! Brad - DensePixelsBrad Terrence - App4RITioN410 Micah - denseblacknerd   Twitter: @DensePixels Facebook: Dense Pixels Podcast Subscribe on iTunes or Google Play Music

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast
Final Fantasy XIV: A Realm Reborn, Part Two

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

Play Episode Listen Later Dec 28, 2015 89:52


This time we discuss the design, music, legacy, and ranking of Final Fantasy XIV: A Realm Reborn. We discuss how we felt about the toned down anime elements of the character designs. We talk about the look of the areas, and praise the added number of NPC character models. We move on to discuss the musical score. We were quite impressed with the score, composed mainly by Masayoshi Soken. Only a few pieces composed by Nobou Uematsu survived the relaunch process. Once we've sufficiently blown the score, we discuss the legacy of the game. It will forever live in infamy due to it's initial 1.0 release, but much of it was revitalized by the re release. We discuss the game's place in the series, as well as it's place among other MMORPG's. We answer a few questions, and move on to our recap. We then place it forever in the ranking alongside it's 13 other brethren before it. Enjoy! REMIXES: https://www.youtube.com/watch?v=871j8LtqrtY https://www.youtube.com/watch?v=D4yD8VUvEcQ https://www.youtube.com/watch?v=hTOPBvbKWFE https://www.youtube.com/watch?v=Lc3k89vMOIE https://www.youtube.com/watch?v=MDAO1UwqFnc https://www.youtube.com/watch?v=PA0tS_0CzrE https://www.youtube.com/watch?v=arplRYwHy_o

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

This week, we discuss what staples in the Final Fantasy series we feel are necessary in the fifteenth installment. We cover the need for cactaur, moogles, chocobos, hunts, and overall a good story. It's also important to us that the game is enjoyable; obviously. We also discuss a news piece about Nobou Uematsu not composing anything for the Final Fantasy VII remake. Enjoy the episode!     REMIX: https://www.youtube.com/watch?v=wBASm1nugc0

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

Nasir Gebelli       By Kaleb Schweiss Nasir Gebelli was a programmer for Square Enix. He was part of Square’s A-Team, along with Nobou Uematsu and Yoshitaka Amano to create Final Fantasy. But that’s not the first project Nasir took on at Square, nor was it his first programming job.   Nasir was born in Iran, and later moved to the US to study computer science. In 1980, he started a company called Sirius Software with a guy named Jerry Jewell. Gebelli made numerous strides within Sirius, including creating advanced graphics techniques for the Apple II. His first project was a program called EasyDraw; a logo and character creation program that he would use for his later games. It was with Sirius that Gibelli developed a reputation for quickly producing games. He would program as many as twelve games a year. One in particular, Gorgo, ended up selling around 23,000 copies; making it one of the best selling computer games in the early 80’s.   In 1981, Gebelli left Sirius to establish his own software company named Gebelli Software. He released  a few successful games, but by 1983, his games were becoming notoriously bad according to Softalk, a magazine focusing on computers and games. The Video Game Crash of 1983 would lead Gebelli’s company in shambles, and he closed his doors.   After Gebelli Software went belly up, Nasir did what any sensible businessman would do. He traveled the world for a few years. He would eventually resurface in 1986 when he went to visit a friend, Doug Carlston who owns Broderbund. This was the company who originally did the Carmen Sandiego games. Calrlston told Gebelli about the rising power of the NES, and suggested that Nasir should program for it. Gebelli was interested, and travelled with Doug to Japan; where he would meet with Nintendo and Square. Nintendo would ultimately be uninterested in Gebelli, but Square, and especially The Gutch, were aware of his reputation and excited to have him join the team. His joining of Square eventually let to the separation of Square from the parent company Denyuusha.   Gebelli’s first game with Square would be 3-D WorldRunner for the NES. THis was a forward scrolling third person action game. It was one of the first stereoscopic 3D games, which gives the game a more 3D feel. Gibelli would then program Rad Racer, and it’s sequel later in 1990.   And now, now that he has a few games under his belt, Gebelli, Sakaguchi, Uematsu, and Amano began to produce Final Fantasy, which would later be released in 1987. Final Fantasy featured numerous unique features such as the character creation system, classes, and the ever famous battle system. Gebelli and team didn’t miss a beat, and went on to create Final Fantasy II. This game introduced emotional story lines, and much more tragic events. The game also replaced traditional leveling with the activity based progression system, which would later go on to influence the SaGa and Grandia series, FF IV, and The Elder Scrolls series. Final Fantasy II also introduced an innovative dialogue system where key words would be memorized and used during conversations with NPC’s. Next comes Final Fantasy III, which came out in 1990. This game introduced the ever beloved job class system. Midway through the development of both Final Fantasy II and Final Fantasy III, Gebelli was forced to return to Sacramento, California due to an expired work visa. The rest of the staff followed him to Sacramento to finish producing the games.   Gibelli would take another long break before returning to work on Secret of Mana, which is the second in the Mana series, released in 1993. Secret of Mana was more of an action role playing game, and included a cooperative multiplayer mode. The game was initially going to be one of the launching titles on the SNES CD, but was later altered to a cartridge due to the SNES CD being dropped. This game received critical acclaim, mainly for its real time battle system, innovative co op gameplay, in which second and third players could join in and drop out of the game at any time, and the customizable AI settings for computer controlled allies…. GAMBITS!!!! After Secret of Mana, Gibelli basically retired from royalties from Square and, you guessed it, traveled the world. He would later attend John Romero’s, co founder of ID Software, Apple II reunion in Dallas. Romero credited Gebelli as a major influence on his career. Gebelli lives in Sacramento, and remains good friends with Hironobu Sakaguchi.   REMIX: https://www.youtube.com/watch?v=uarsKpKN68A

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

Join us once again for our fourth part of our review of Final Fantasy XI. Krinital, Art, and Banedrom help us remember the details of certain story elements, and we get to discussing the amazing multiplayer element that Final Fantasy XI has. We talk about the games musical score, the last one legendary Nobou Uematsu would compose. We also discuss our rankings of the Final Fantasy games up to this point, and give our reasoning behind it. Special thanks to Art, Banedrom, Krinital, Megadave, Jen, and of course Darth Jommu. You guys helped to make this a great experience, and we look forward to recreating it with Final Fantasy XIV: A Realm Reborn. Enjoy!

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

This week, we discuss the finer aspects of Final Fantasy XI. We discuss the gameplay of Final Fantasy XI, ranging from the controls, macros, magic system, and the semi newly added Trust magic. We then move on to discuss the design of Final Fantasy XI. We discuss the variety of enemies, as well as the area designs. We talk about the lack of CGI cutscenes and voice acting in this entry, which strikes us as odd, especially after Final Fantasy X. We move on from there to discuss Final Fantasy XI's musical score. Nobou Uematsu's final Final Fantasy. He scored the major themes in the original version of Final Fantasy XI. The expansions for the game were scored solely by Naoshi Mizuta. We then go on to discuss the dwindling legacy that Final Fantasy XI has, and also the impact it had on the future of both the Final Fantasy series, and also MMORPG's in general. Enjoy!

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

This episode picks up right where the last one left off. We discuss the gameplay aspects of Final Fantasy X, including the battle system, sphere grid, side quests and more. We move on to discuss the numerous mini games that Final Fantasy X features, including the infamous chocobo catcher and lighning dodging minigames. We also discuss the games artwork and character design, as well as it's top of the notch soundtrack from Nobou Uematsu. We also discuss the addition of the dark aeons to the HD remastered version that we played, and of course add it to our final ranking! Enjoy this second half of our beefy Final Fantasy X review.

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

This episode, we continue right where we left off last week. We discuss the design of the game, and important aspect considering the switch of character designer from Yoshitaka Amano to Tetsuya Nomura. We then discussed the amazing music composed by the legendary Nobou Uematsu, and also discussed doing optional quests in the game. Among these were getting knights of the round, defeating the weapons, the Wutai side quest etc. We ended the review segment with our final, overall thoughts on the game as a whole, and then moved on to our increasingly popular questions segment, where we answer anything you ask us! Enjoy!

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

In this beefcake of an episode, we discuss the greatness that is Final Fantasy VI. We discuss the intricate relationships between certain characters, such as the love story between Celes and Locke, the story of Cyan and his family, the intricacies of Terra being the "main" character, the relationship between the two royal brothers Sabin and Edgar. We also discuss Shadow's stories, both the one where he doesnt die when the world gets destroyed as well as his intended ending. We discuss the soundtrack of the game, referring to it as Nobou Uematsu's masterpiece work. We also discuss how the game took the Super Nintendo to it's limits, and how it still looks good today. We talk about getting the Espers, and also delve into whether or not you should get Ragnarok the Esper, or Ragnarok the sword. We also discuss a little bit of news regarding Final Fantasy XIV and XV, where now in XIV you can fight Ultros and his friend Typhon. Enjoy our thoughts on this excellent Rpg!