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Programa de Radio No.291, Podcast No. 440Transmitido el 1 de mayo de 2024 por Radio y TV. Querétaro 100.3 FMRumbo a la celebración del bicentenario de la Novena Sinfonía del Maestro Ludwig van Beethoven que se presentó un 7 de mayo de 1824 y en el marco de la interpretación de esta obra que hará la Orquesta Filarmónica del Estado de Querétaro, dedicamos el programa a temas de compositores clásicos que se han usado en los videojuegos, además de algunos temas donde compositores como Garry Schyman se han inspirado en los clásicos para hacer su música; en este programa habrá selecciones que van desde JS. Bach hasta la sinfonía de Dante de F. Liszt pasando por Wagner, Fauré y más.
Eh, Yo! This week we dive into the Heroes of Gaming Podcast. This is a show that I enjoy and listen to. Vlad explores the Heroes of Gaming on his show, people like Kyle Herbert, Master Daniel Pesina, Garry Schyman, Mark Turmell, Jeffery P Lee, and so many more. I got to talk to Vlad about why he started Heroes of Gaming Podcast, what the goal behind Heroes of Gaming Podcast is, and what some of his favorite interviews were. We talk about video games from our past and why they still matter to us now. If you love video games and want to hear some of the stories behind the games Heroes of Gaming Podcast is a great place to find them. If you like what we are doing here at Indie Arcade Wave don't forget to like, share, and subscribe. It means the world to us and will just help the wave grow, so we can all ride it together. Indie Arcade Wave Shirts/GBG Cabinets: https://galacticbattleground.com/store.html Youtube: https://www.youtube.com/c/IndieArcadeWave Tiktok: https://www.tiktok.com/@indiearcadewave Instagram: https://www.instagram.com/indiearcadewave/ Twitter: https://twitter.com/indiearcadewave Discord: https://discord.gg/6GntJQN Podcast: https://open.spotify.com/show/6dFWBTnIroJdBla3hi9SAK Bitchute: https://www.bitchute.com/channel/RckLgQBWwOAS/ Odyssey: https://odysee.com/@IndieArcadeWave:5 Rumble: https://rumble.com/c/c-2032648 Heroes of Gaming Podcast: https://www.buzzsprout.com/1559084 YouTube: https://www.youtube.com/channel/UCDmGwlZ96H9J5LrFv9K9toA Website: https://heroesofgamingpodcast.com/ Tik-Tok: https://www.tiktok.com/@heroesofgamingpodcast
Garry Schyman patří, dalo by se říct, ke staré škole. Rozhodně jde o jednoho z nejstarších skladatelů, jací se v Retro notách objevili. Herní kompozici totiž vystudoval v době, kdy byl herní průmysl ještě v plenkách nebo spíš ve svém pravěku. Však taky Schymanovi, původním povoláním filmovému skladateli trvalo, než se do her pustil. Když se tak konečně stalo, pustil se do toho ovšem naplno. Je podepsán pod takovými kousky jako Bioshock, Middle-Earth: Shadow of Mordor, Destroy All Humans nebo Guild Wars 2, a kousek té své staré školy, výpravné orchestrální kompozice, přinesl do branže v době, kdy se v tom řada jeho kolegů teprve rozkoukávala. Letos sedmdesátiletý Schyman je nezastavitelný, pořád skládá, a tak se od něj nejspíš ještě nějaké další kouzelné kompozice dočkáme. Jeho dosavadní kariéru si prozatím připomeneme v tomto dílu podcastu Retro noty. Podívejte se na https://www.retronation.cz na skvělé výlety do herního retra!
Amy Andersson is an Internationally recognized, Grammy-winning conductor and producer. Named by British music critic Norman Lebrecht as “America's most watched Symphony Orchestra Conductor,” Andersson has been praised for her dynamic musicality, expressive technique and cross genre repertoire. She has toured to over twenty-two countries conducting concerts and recording sessions in symphonic, operatic, film, musical theatre and video game genres. She has appeared on the Late Show with Stephen Colbert, CBS Morning News, CBS Evening News and has garnered press coverage in the Wall Street Journal, Variety, Forbes, and Huffington Post. Andersson is founder and conductor of Orchestra Moderne NYC, which debuted at Carnegie Hall and Lincoln Center, and has won critical acclaim for her charismatic and visionary accomplishments as creator and conductor of Women Warriors: The Voices of Change, a live-to-picture symphony production and documentary film. Women Warriors has won over twenty-four international film and music awards including four Telly Awards, a Hollywood Music in Media Award, a GRAMMY in “Best Classical Compendium, a 2022 BMI “Impact Award,” a 2023 SCL “Jury Award” and has screened at film festivals in more than twelve countries, including the Fimucité International Film Music Festival in Tenerife. Known for her commitment to the music of living composers, she has conducted the works of composers Neal Acree, Elitsa Alexandrova, Peter Boyer, Nathalie Bonin, Jessica Curry, Miriam Cutler, Anne-Kathrin Dern, Greg Edmonson, Isolde Fair, Sharon Farber, Steve Jablonsky, Grant Kirkhope, Penka Kouneva, Bear McCreary, Martin O'Donnell, Kol Otani, Starr Parodi, Lolita Ritmanis, Garry Schyman, Yoko Shimomura, Jeremy Soule, George Strezov, Chance Thomas, Nobou Uematsu, Jack Wall, and Austin Wintory, among others, either on the concert stage or in recording sessions. Andersson has made guest appearances the St. Louis Symphony, Houston Symphony, Seattle Symphony, Oregon Symphony, Rochester Philharmonic, Colorado Symphony, Honolulu Symphony, San Diego Symphony, Florida Orchestra, Spanish Philharmonic, Berliner Symphoniker, Royal Philharmonic Concert Orchestra, Stockholm Concert Orchestra, Spanish National Youth Orchestra, Düsseldorfer Symphoniker, Classic FM Radio Orchestra of Bulgaria, Lithuanian National Symphony Orchestra, Junge Deutsche Philharmonie, Neiderrheinsche Symphoniker, LOH Orchestra Sonderhausen, Giessen Philharmonic, Aalborg Symphony Orchestra, Macedonian Philharmonic, Monte Carlo Philharmonic, Jeunesses Musicales Deutschland, Colorado Music Festival Orchestra, National Orchestral of Mexico, and at free-lance orchestras in Switzerland, Belgium, Netherlands, Italy and Ireland. Andersson regularly conducted opera productions in Germany at the Deutsche Oper am Rhein, National Theater of Mannheim, Stadttheater Aachen, Weikersheim Opera Festival, Rheinsberg Chamber Opera, and Schlosstheater Schwetzinger. In 2017 Andersson completed a two year, world tour of the live-to-picture concert Legend of Zelda: Symphony of the Goddesses. Andersson is a devoted teacher and educator and known also for her work with youth orchestras. She was adjunct conducting faculty at the Universität der Künste Berlin, music director of the famed CPE Bach High School of Performing Arts in Berlin, and adjunct faculty in Media and Film Scoring at Brooklyn College/Feirstein Graduate School of Cinema. In Germany she conducted the Rheinberg Chamber Opera Festival and Weikersheim Opera Festival for four summer seasons of productions that featured rising opera singers and youth orchestras. She is currently conducting faculty at the USC Thornton in the Screen Scoring department, and the Hollywood Music Workshop in Baden, Austria. Current projects include Andersson as co-Executive Producer on the soon to be released film (2023)Tahlequah The Whale: A Dance of Grief, by filmmaker Daniel Kreizberg, featuring the music of Lolita Ritmanis. She is also conductor and co-producer of the soon to be released soundtrack.
Studio Soundtracks takes listeners behind the scenes of how music is crafted for film and television by hearing directly from composers, songwriters and music professionals in the Entertainment Industry. Listen to inspiring conversations about composition and hear works from Emmy, Grammy, and Oscar-winning film scores on the show. TREVOR GURECKIS Trevor Gureckis is an award-winning composer and producer based in NYC, with work that spans film, pop, and concert music genres. His music often draws on his classical and production background, fusing electronics and live instruments in unique ways. As a film composer, his music often ranges from thrillers and horrors to dramas. A frequent collaborator of M. Night Shyamalan, Trevor has gone on to score four seasons of his hit Apple TV+ show “Servant” as well as recent feature film “Old” (Universal). Trevor's score for “Servant” and the main title for “Hunters” (Amazon) awarded him a BMI Film, TV & Visual Media Award and he was nominated for Best Original Horror Film Score for “Old” at the 2021 HMMA Awards. Other notable works include John Crowley's epic drama “The Goldfinch” (Warner Bros. Pictures), Neil Burger's Sci-fi thriller “Voyagers” (Lionsgate), and Henry Jacobson's psychological horror film “Bloodline” (Blumhouse). Gureckis began work on his first AAA game project in 2022: the highly anticipated remake of the survival horror classic “Dead Space” by EA and Motive Studios. “Dead Space” will be released on next gen. consoles and PC in January 2023. While Trevor excels at composing for film, his musical work extends far beyond. He produced the electro-pop band My Great Ghost, which is featured on Beck's Philip Glass remix album “Rework_”. In 2019, Trevor's solo album of instrumental and electronic music entitled “Corte” was released on Supertrain Records. Trevor is co-founder and executive creative director of Found Objects, a NYC based artist collective and production company. GARRY SCHYMAN BAFTA-winning composer Garry Schyman is one of the world's most celebrated voices in video game music as evidenced by his award-winning scores to the BioShock game series, as well as dozens of hit games, films, and television productions. Schyman has most notably given the universe of BioShock (including BioShock 2 and BioShock Infinite) its musical identity, scoring the hugely successful game series with a blend of haunting beauty and terrifying unease. He paid playful homage to '50s sci-fi with his score for the 2005 game Destroy All Humans! (followed by two sequels), accelerated the heartbeat in action games like Resistance: Retribution and Dante's Inferno, and gave a nod to the hypnotic style of Bernard Herrmann in the mystery game Voyeur. He has been in the fantasy world of Tolkien for the adventure game Middle-earth: Shadow of Mordor and its sequel Middle-earth: Shadow of War. Schyman's film and television credits span every genre, including classic series like The A-Team and Magnum, P.I., stormy action (Tornado!), thrillers (Horseplayer, starring Brad Dourif), and family horror (Spooky House, starring Ben Kingsley) and more recently Itsy Bitsy. Among his most recent work is the Square Enix game Forspoken which will be released in January of 2023.
Forspoken, le test par Yohann LemoreA savoir► Sortie : 24/01/2023► Plateformes : PS5 / PC► Genre : RPG► Age : + 18Crédits audio :► Forspoken Soundtrack by Bear McCreary & Garry Schymanhttps://www.youtube.com/watch?v=X24XEj4gJe8
We always love having composer Garry Schyman on the show. His music is so darn great. This time, we talk about his gorgeous orchestral score for Forspoken, the new RPG from Luminous and Square Enix. Recorded live in Nashville, the music is full of energy slathered in soaring melodies that take you somewhere with each new phrase. It's so fantastic. You can find a playlist and support Level with Emily on Patreon. Join us on Discord for free. Find us on YouTube and Twitter. Patrons have access to special Discord events and special guest playlists.
BAFTA-winning video game composer Garry Schyman – who's behind the award-winning scores in the Bioshock game series, Destroy All Humans!, Resistance: Retribution, Dante's Inferno and Middle-Earth: Shadow of Mordor – explains how he scored the brand new action role-playing game, Forspoken with co-composer Bear McCreary.
Garry Schyman talks about his music for Forspoken in collaboration with Bear McCreary
ETAO PODCAST, EPISODE 153. Garry Schyman isekais his way back to the show to forspeak about his work on FORSPOKEN—which is out today—as well as his other recent scores for Torn and Metamorphosis. (If you want to hear about his work on the BioShock trilogy and the Middle-earth duology, we’d direct you to Garry’s previous … Continue reading "On Tropes and Triads, with Garry Schyman"
As The Lord of the Rings: The Fellowship of the Ring movie turns 20 years old, we revisit every game based on the films from Peter Jackson. From The Two Towers to The Third Age, there are some real gems in among the 7/10 tie-ins.This week's music is from The Lord of the Rings: The Two Towers on GBA, based on the music of Howard Shore, and the Middle-earth: Shadow of Mordor and Middle-earth: Shadow of War soundtracks by Garry Schyman and Nathan Grigg.
About: Every piece of music in this episode features a barrage of speed and action. They are often partnered with moments of action, or during intense cutscenes or gameplay segments. Artwork: Crisis Core -Final Fantasy VII- 00:00 - Dangerous Zone [Grandia II] by Noriyuki Iwadare > 03:32 - Obsession [Trials of Mana] by Hiroki Kikuta > 06:49 - Escape! [Star Trader] by Mieko Ishikawa > 08:30 - Gloomy Dance [Radiata Stories] by Noriyuki Iwadare > 09:50 - Moonlight Tango [Dark Chronicle] by Tomohito Nishiura > 11:43 - AD [BioShock Infinite] by Garry Schyman > 12:58 - Theme of CRISIS CORE “Truth Behind the Project” [Crisis Core -Final Fantasy VII-] by Takeharu Ishimoto > 14:56 - -syuurAI- [AI: The Somnium Files] by Keisuke Ito > 16:34 - Crisis of Fate [Ace Attorney Investigations: Miles Edgeworht] by Noriyuki Iwadare > 18:55 - Watchtower of the Seal [Lufia II: Rise of the Sinistrals] by Yasunori Shiono > 22:11 - Impending Crisis [Radiant Historia] by Yoko Shimomura > 23:58 - Combined Destiny [The Alliance Alive] by Masashi Hamauzu > 25:45 - Tenacity [Final Fantasy XIV: A Realm Reborn] by Masayoshi Soken > 30:42 - Her An Ru Encounter [Yakuza: Like a Dragon] by Hidenori Shoji, Yuri Fukuda, Chihiro Aoki, Saori Yoshida > 34:54 - -[DEOXYBRIOSE]- [13 Sentinels: Aegis Rim] by Yoshimi Kudo > www.pixelbeatpod.com > pixelbeatpod@icloud.com >
This week on Chasing Artists with XENJA we chat with composer Shaun Chasin about the composing process for Film/TV & Video Games. Guest Bio Shaun Chasin is a Canadian composer for film, TV, and video games. Most recently, he scored the comedy feature Domino: Battle Of The Bones, starring Snoop Dogg and David Arquette. He has also written the music for dozens of games including the online battle royal shooter Ring Of Elysium, the virtual reality hit Quell 4D, and the family adventure Apple Arcade launch title Way Of The Turtle. In addition to video games, his music has been featured on dozens of networks including FOX, Disney XD, and CNN, as well as streaming services such as Netflix. He contributed music to the crime investigation series Killing Fields on the Discovery Channel and the survival reality show Alone on The History Channel. Shaun also wrote the theme song “Our Time” for the anime Beyblade Burst, airing now on Disney XD. The song has gone on to garner millions of views on YouTube, as well as inspire dozens of fan covers! Shaun studied at Berklee College of Music, where he majored in Film Scoring with a minor in Video Game Music. Upon graduating Berklee, he attended the University of Southern California's Scoring for Motion Pictures and Television graduate program. There, he studied with composers such as Bruce Broughton, Garry Schyman, and Christopher Young. Shaun currently resides in Los Angeles with his cat and studio assistant, Bogie. Links to Guest www.chasin.ca www.instagram.com/shaunchasin https://www.youtube.com/user/shaunchasin https://www.imdb.com/name/nm3917725/ https://open.spotify.com/artist/1JnTuwS0XfOqNhN8XFY4hs Links to XENJA @iamxenja www.xenja.org www.xenja.bandcamp.com Produced by XENJA Music by XENJA Audio Editing by High Noon Audio
Ben and Tao prove their '90s credentials and try not to drop the ball as they get happy flappy paddle slappy in 2D micro-adventure, Yoku's Island Express. They talk pinball, completionism, sound effects, map modes, and what makes a ‘phone game' a ‘phone game'. There's some nostalgia, some gentle and not so gentle mockery, and very minor story spoilers (flagged in advance) towards the end of the ep. Hop on the bug wagon. Content Warning: PEGI 7. Druidic rituals and balls, balls everywhere. Fruity balls. Suitable for kids? You tell me. Clarifications: Yoku's Island Express official soundtrack is composed by Jesse Harlin. The Wolverine game Tao is referring to is X-Men Origins: Wolverine Uncaged, and yes Ben got completionist on it. He still brags about it. I mean, it's pretty cool, right? DJ Jumps has now, sadly, left The Cat Empire. Hopefully it wasn't anything Tao said. Audio extracts: Metamorphosis (Original Game Soundtrack) - Music by Garry Schyman and Mikolai Stroinski Skype SFX Harry Nilsson - Everybody's Talkin' from Midnight Cowboy College & Electric Youth - A Real Hero The Who - Pinball Wizard The Ricky Gervais Show - Rockbusters Microsoft's 3D Pinball Space Cadet ‘Beautiful butterfly' - A Bug's Life Ralph Wiggum - The Simpsons GTA Vice City - Tommy Vercetti Worms Armageddon Hollow Knight OST - Enter Hallownest X-Men Origins: Wolverine game Rayman 1 OST Chronicles of Riddick: Escape from Butcher Bay Portal The Cat Empire - Beanie feat. DJ Jumps The Who - My Generation Patreon: https://www.patreon.com/pixelvisionpod Twitter: @pixelviz Email: pixelvisionpod@gmail.com
O jogo de tiro em primeira pessoa, com elementos de immersive sim, ambientado na cidade subaquática chamada de Rapture. O título despontou discussões a respeito do peso das escolhas do jogador, tal como o alinhamento de narrativa e elementos de gameplay. Ele explora uma sociedade construída sobre os ideais do objetivismo e suas contradições. Músicas: Welcome To Rapture, Step Into My Gardens, Empty Houses e Dancers On A String por Garry Schyman; Stompin' at the Savoy por Benny Goodman and his Orchestra, Begin the Beguine por Artie Shaw and his Orchestra e Please Be Kind por Saul Chaplin e Sammy Cahn. Twitter: @erickludico Instagram: @levelsecreto
Garry Schyman is a multi award winning video game composer. He is most well known for his scores to Destroy All Humans, The Bioshock Trilogy and Middle Earth games Shadow Of Mordor and Shadow Of War. He is also a lecturer at the University Of Southern California SOCIAL MEDIA WEBSITE - www.garryschyman.com FACEBOOK - Garry Schyman #bioshock #destroyallhumans #shadowof war TIMESTAMPS 00:00 - Intro 00:53 - How Garry Got Started In The Film/Video Game Industry 05:04 - Garry Was Somewhat Aware Of The Advancement Of Games When He Started Composing Destroy All Humans 05:50 - Involving Himself In Games 07:06 - Playing Bioshock/ Playing Games While Composing/Finding Time To Play Games 08:49 - Composing For Games That Aren’t Pick Up And Play/Garry Getting Destroyed Online 09:58 - Destroy All Humans Always Had A 1950s Music Direction 11:50 - Garry Was Hired Specifically For His 1950s Sound 12:37 - Destroy All Humans Got Garry Job On Bioshock 13:13 - Developers Of Bioshock/Bioshock 2 13:44 - Garry Mostly Worked Remotely On Bioshock From L.A. 14:59 - Garry Is Working On A Japanese Game Without A Translator/Translations 16:40 - Garry Was Unaware Of Licensed Music While Scoring Bioshock 17:24 - Cowens Masterpiece/Playing Piano 19:37 - How Garry Ended Up Teaching At University Of South California 21:41 - Gaming Industry Is Less Stressful Than Film & Television 23:45 - Garry Prefers Scoring For Games 24:29 - Gaming You Have To Much Free Time With Scoring Compared To Film/Television 25:48 - How Garry Composes 28:04 - Walking Away From Music And Coming Back To It Later 29:43 - Finding Bioshock’s Distinctive Sound 31:37 - Pressure Of Composing Bioshock Infinite 32:37 - Television Is More Ambient These Days/Garry Composing More Unique Stuff In Games 35:35 - Garry Wouldn’t Know What To Do If He Wasn’t Composing 36:58 - Garry Was Specifically Advised To Not Reference LOTR Film Score In Shadow Of Mordor 37:20 - Garry Hasn’t Watched LOTR So Music Wasn’t Tainted By Film Scores 38:53 - Garry Didn’t Have Much Direction With Shadow Of Mordor & War Scores 39:53 - Garry Had To Get Clearance From Tolkien Estate 41:09 - Garry Would Like To Work With Peter Jackson 41:40 - Tolkien Estates Approval Process 43:30 - Various Opportunities Came Up From Bioshock/Bioshock Imitation 45:35 - Working On First Person Shooters 46:01 - Garry Would Like To Work On A Western Game Or Something Creative 48:27 - Garry Still Chases Projects And Gets Shotdown/Getting What You Need Not What You Want 49:55 - Garry’s View On Voice Acting 53:23 - Garry’s Wife Is A Therapist/Actors Working In Video Games 55:20 - Video Games Continues To Grow/Hypocrisy Of People Saying Video Games Are Violent 56:57 - Younger Film/Television Directors Approach Garry Based On His Video Game Scores 57:40 - A lot Of Students At University Of Southern California Are More Interested In Scoring Video Games Than Television & Film 58:50 - Garry’s Advice For Young & Upcoming Composers 1:04:11 - Where To Follow Garry Schyman 1:05:33 - Garry Bought A Car Off Facebook/Pros & Cons Of Social Media
Bioshock, pubblicato nel 2007 da Irrational Game è un gioco più unico che raro con una storia memorabile, un gameplay divertente, una ambientazione viva e inimitabile e una colonna sonora da storia del videogioco. Buon ascolto!
Garry Schyman is the stunningly talented composer, conductor, and musician of video games and film. He has been nominated and won numerous awards for his video game scores, including "Soundtrack of the Year" for Bioshock. Currently, he is teaching Screen Scoring at one of the best music schools in the country, the USC Thornton School of Music while adding to his ever expanding works stretching over 25 television shows, 10 films, and 13 video games.Wonderfully detailed in his storied and award winning career Garry shares with us the mind behind the magic while listening to the REAL CUES together from his music on the titles:1.) Destroy All Humans2.) Bioshock3.) Resistance: Retribution4.) Bioshock 25.) Bioshock Infinite6.) Middle-Earth: Shadow of Mordor7.) Torn8.) MetamorphosisGarry sheds light on the evolution of orchestration in video games, teaches some great lessons with game industry insights, and encourages young composers to seize opportunities for them to share their unique sound with the world!----------------------------------------------------Website: www.garryschyman.comIMDB: Garry SchymanFacebook: www.facebook.com/garry.schymanThe Society of Composers & Lyricists : www.thescl.comSpotify: Various OST PlaylistsUSC Thornton School of Music: https://music.usc.edu----------------------------------------------------Music for our Podcast is By:Voxel Revolution by Kevin MacLeodLink: https://incompetech.filmmusic.io/song/7017-voxel-revolutionLicense: https://filmmusic.io/standard-licenseGamestop Official Holiday Sales Shop our Holiday Store now. Give the gift gamers love. Valid 11/14-11/20.Disclaimer: This post contains affiliate links. If you make a purchase, I may receive a commission at no extra cost to you.Support the show (https://www.patreon.com/heroesofgamingpodcast)
(TSAP S03E24) Intro - The Tower Outro: Metamorphosis Theme In the FINAL episode of season 3 AND 2020, listen to Sam chat to composers Garry Schyman and Mikolai Stroinkski, about their unique soundtrack to the Franz Kafka inspired game Metamorphosis from Ovid Works. "Play as Gregor, turned into a tiny bug, and set out on an extraordinary journey to unravel the mystery of your transformation. Metamorphosis is a first person adventure set in a surrealist world where your newfound abilities are your last and only hope for redemption." Big thanks to Callum Tennick for editing and mastering this episode. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter --- Send in a voice message: https://anchor.fm/thesoundarchitect/message
Composers Mikolai Stroinski (The Witcher 3) and Garry Schyman (BioShock series, Torn) teamed up to write music for Metamorphosis, a 3D platformer based on Franz Kafka's 1915 novella. Find a playlist and support Level with Emily on Patreon.
For this Sound of Play Extra, Thomas ‘Tom’ Quillfeldt spoke to composers Mikolai Stroinski and Garry Schyman. You’ll likely have heard at least some of their work in games like The Witcher 3 and The […] The post Sound of Play Extra: Mikolai Stroinski and Garry Schyman. appeared first on Cane and Rinse.
Metamorphosis , created by the studio Ovid Works, is inspired by the Kafka story of the same name. There's a bit of the plot of The Trial woven into the story as well. The main character, Gregor, finds he's been turned into an insect, and it's up to him to investigate why his friend Joseph has been taken away to be interrogated. Both Mikolai Stroinski and Garry Schyman say working on the soundtrack was one of the most artistically rewarding projects they've ever done. Mikolai and Garry's music reflects Kafka's era, and they took a chance on writing music in the style of the time by Alban Berg, Arnold Schoenberg and Anton Webern. Finding a singer up to the challenge of this demanding music was difficult, but Mikolai discovered soloist Joanna Freszel who brought the texts to life. Gregor's life as a bug and Joseph's experience on trial happen simultaneously, and Mikolai and Garry traded themes back and forth so that the music they each wrote would sound cohesive. Both Mikolai and Garry
In this recent chat with game composer Garry Schyman, he teaches us how to land more gigs by breaking the stranger-barrier with game developers. ✅ Download my free guide 25 Questions Every Composer Asks ($17 value!): https://www.stevenmelin.com/25questions
Composer Garry Schyman joins Emily for a special conversation about his favorite classical composers and pieces. You can see the full playlist on Patreon.
We talked about mastering the orchestra, breaking into the video game music industry, and he imparted valuable lessons about the difference between film and game composition.
Composer Garry Schyman (BioShock series, Dante's Inferno) talks about his music for the new VR game Torn; the difference between a scoring stage and a recording studio; and why it's unusual to record a game score in L.A. You can support Level with Emily Reese on Patreon.
Is a man not entitled to the turn of his table? YES says the crew of the Video Game Grooves podcast, so would you kindly join us for our latest episode? Joining us in Anthony's place for this episode is Tom Quillfeldt, returning from the Laced Records "Laced With Wax" blog. Tom takes us under the sea to enrapture us with Rapture, and the vinyl release of "I am Rapture, Rapture is Me", the soundtrack to Bioshock by 2K Games, composed by Garry Schyman. We explore some of the divergent and diegetical tracks of the failed utopia and clues us in to the secret lyric that we've been singing all along.. Jeremy's pick is on the other end of the utopian scale, as he presents us with Stardew Valley, by ConcernedApe and released by Gamer's Edition. The extremely melodic double-LP release with its sunshiney outlook and whimsical album art (THAT DUCKY!) brings us back into the sunlight, as Paul illuminates us to a few secrets behind the production of the album. For our second segment, we harvest the latest news from around the web, and figure out the new releases that you may need to buy by the sweat of your brow. But remember: a man chooses, a slave obeys. In our final segment we discuss the dichotomy of "standard" composed music on vinyl compared to more novelty or creative releases, and how our preferences affect our outlooks on a number of albums, including Where the Water Tastes Like Wine, the Metal Gear Rising vocal releases and other more novel concepts. Outro: "Mines (Cloth)" - Stardew Valley, by Eric "ConcernedApe" Barone Laced With Wax Blog (Laced Records) Laced Records on Twitter Twitter - @vg_grooves, @walnutsoap, @jeremy_lamont, @tquillfeldt Steamworld Dig 1 & 2 (Fangamer) Reverie (The Yetee) Vampyr (Micromania.fr) Thimbleweed Park (Limited Run Games) (sold out) Big Bad Bosses "Power Overwhelming" (The Yetee) Ballads of Hyrule (Rozen.audio) Dragon Quest II "Love Song/Heart" (Amazon.co.jp) Batman: Arkham Knight (Zavvi) T
Pour ce 5ème épisode du Tomberry Musical, j'ai cédé à la demande d'Andrew Ryan, n'arrivant pas à lui dire non. Il va donc être question de la dystopique et fascinante Rapture, ville où se déroule Bioshock, l'excellent FPS de Ken Levine, porté par des gramophones thématiques et des musiques de Garry Schyman. Lien vers le jeu : https://store.steampowered.com/app/7670/BioShock/?l=french Lien vers l'OST : https://www.amazon.com/Official-BioShock-Soundtrack-Am-Rapture/dp/B003MOJAGQ Bibliographie : 1) https://www.youtube.com/watch?v=Pbr2e0hHQxM 2) http://fr.bioshock.wikia.com/wiki/Accueil Et pour aller plus loin : https://www.thirdeditions.com/sagas/76-livre-bioshock-9791094723401.html
Our "all-video game" edition! We talk with BioShock's award-winning composer, Garry Schyman and then we discuss voice-acting with Nathalie Cox from Star Wars: The Force Unleashed! Finally we take YOUR calls about your favorite video game moments & memories!! Thanks to our sponsors Marcus Theatres (https://www.marcustheatres.com/) and Historic St. Charles, Missouri (https://www.discoverstcharles.com/)! Amazon Affiliate Link - http://bit.ly/geektome Buy Me a Coffee - https://www.buymeacoffee.com/3Y0D2iaZl Patreon - https://www.patreon.com/GeekToMeRadio Website - http://geektomeradio.com/ Podcast - https://anchor.fm/jamesenstall Facebook - https://www.facebook.com/GeekToMeRadio/ Twitter - https://twitter.com/geektomeradio Instagram - https://www.instagram.com/geektomeradio/ --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/jamesenstall/support
"An unexpected surprise" - Licensed games can sometimes be iffy. Much like this entry, Shadow of Mordor, the talk was quiet until the game was launched. As soon as the game was within the consumers’ grasp the gaming community talked a lot of hype specifically for one element, the Nemesis System. While some of the guys share the similar enthusiasm about the game, the other gents are not really buying into the hype. Music is by Garry Schyman. We do not own the rights to the music. Tracks used, the gravewalker and could you really rest.
ETAO Podcast, Episode 32. Garry Schyman scored all three Bioshocks, all three Destroy All Humans games, Resistance: Retribution, Front Mission Evolved, and that oddly engrossing God of War clone based on Dante’s Inferno— and that’s just scratching the surface of his video game music, to say nothing of his enormous body of work for film … Continue reading "On Orcs and Orchestras, with Garry Schyman"
Fangirl Radio is back and discussing the big news in fandom. This week we talk the Week In Geek with Jessica Dwyer, Erik Smith, and Barb Breese. Jessica interviews video game, film, and TV composer Garry Schyman who created the music for the video game Bioshock as well as the upcoming Middle Earth: Shadow of War.
The absolutely amazing Garry Schyman takes some time to talk about his tremendous score to BioShock Infinite, the latest installment in the groundbreaking franchise. Garry shares about how he found his niche and love for video game scores and why it appeals to him as a composer. We then discuss BioShock Infinite as Garry delves into his approach for the series starting back with the first game and how the music has evolved. We discuss a bit about the technical side of scoring the game such as what point in the process does he come in and start writing music and much more. A great insight with a premiere composer and great talent. Interview Conducted By:Kaya Savas Special Thanks:Garry SchymanGreg O'Connor-ReadTop Dollar PR
Garry is a BAFTA-winning composer that worked on critically acclaimed games such as the 'Bioshock Trilogy', 'Dante's Inferno', 'Shadow of Mordor', and the 'Destroy All Humans Trilogy'. He is one of the most decorated composers in the industry winning numerous awards including several soundtracks of the year awards. Writing music in games is different from other media like movies which have locked pictures. In video games, every experience will be different depending on players playstyle. Also, it helps for the company to have a clear vision of the direction of a game in order to make music that best fit that vision.
Podcast version of a special radio broadcast of Level that aired on WYSO in Ohio on January 3, 2017. Includes new interviews with Garry Schyman, Jason Graves and Disasterpeace about their musical influences and favorite pieces.
Join GameTyrant Audio on this journey to the bottom of the sea to hear how the music of Garry Schyman set the classic and incomparable tone of BioShock, solidifying the game as one of the most thought provoking and fear inducing horror stories ever told!
Highlights of Level with Emily Reese include Garry Schyman, Ellen McLain, Grant Kirkhope, Jason Graves, Austin Wintory and more. Conversations about audio and music in video games.
Interview with Bioshock Composer Garry Schyman – Part 2
Interview with Bioshock Composer Garry Schyman – Part 2
Interview with Bioshock Composer Garry Schyman – Part 1
Interview with Bioshock Composer Garry Schyman – Part 1
In this very exciting episode, Karl & Will explore the work of composer Garry Schyman. You'll know Garry's music from games such as Bioshock, Bioshock Infinite, Destroy All Humans and more. Enjoy this in-depth conversation with one of the most talented symphonic game composers working today! 12/13/15
Follow Max and Logan on Twitter! @MGSpodcast @MaxTheWhite @MooreMan12 Email us at mgspodcast@gmail.com Intro and Outro song is "OHC3" by Kris Keyser The break song is “Cohen's Masterpiece” by Garry Schyman from “Bioshock.”
Minisode 003 features composer Garry Schyman talking about his music for the Destroy All Humans! series, and Kathie Flood talks about her gorgeous SCUBA sim called Infinite SCUBA. Hear the full episode on our Patreon page!
On today's episode of Unmute, our video game music podcast, we'll explore Garry Schyman's dynamic soundtrack for BioShock Infinite.
Emily Reese interviews Garry Schyman about the classic series, Destroy All Humans, and talks to developer Kathie Flood about her gorgeous underwater exploration game, Infinite SCUBA. Support Emily on Patreon.
The Sound Design Academy Podcast: Audio Production | Voiceover | Podcasting | Lifestyle
Today's guest is Garry Schyman. Garry has composed for many mediums, but as of late has had an epic streak of video games. To name a few: Destroy All Humans! , Bioshock, Resistance: Retribution, Dante's Inferno, Bioshock 2, Bioshock Infinite, The Bureau: XCOM Declassified, Bioshock Infinite: Burial at Sea, and Middle-earth: Shadow of Mordor. Garry […] The post SDA006: Garry Schyman – Aliens, Bioshock, and Mordor! appeared first on Sound Design Academy.
1. Bioshock Main Theme 2. Saruman Revealed 3. Will The Circle Be Unbroken (A Habershon, C Gabriel) 4. Eleanor’s lullaby 5. Pairbond 6. Elizabeth
Composer Garry Schyman always seems to be pushing the bounds of video game music. With help from the Seattle Symphony and the amazing acoustics of the Bastyr chapel, Schyman takes some creative liberties with his 'Shadow of Mordor' game soundtrack.
Sam Hughes caught up with BAFTA Award-Winning Composer Garry Schyman to see how he found his first time at Game Music Connect! Full Article here: www.thesoundarchitect.co.uk/articlesandreviews/gamemusicconnect2014
How do I feel about composer Garry Schyman's score to the new BioShock Infinite? Put it on a stage and let me hear it live, over and over... and over... and over...
How do I feel about composer Garry Schyman's score to the new BioShock Infinite? Put it on a stage and let me hear it live, over and over... and over... and over...
Evan and his brother Owen discuss BioShock 2, "The Sequel No One Wanted." They actually enjoyed it quite a bit. Music: Intro - "Beyond the Sea" by Bobby Darin Outro - "Eleanor's Lullaby" by Garry Schyman
Ah, Electronics Entertainment Expo. What did the Big Three bring to the table? What else was there? This special hour-long episode gives you our summaries and insights on news from the industry's biggest trade show.Subscribe and listen (or just listen) to the podcast over at our FeedBurner page. You can also subscribe to use using iTunes.FearTheClaw went overboard on music for this year's E3 - give him a round of applause for it.Halo (2001) - Martin O'Donnell and Michael Salvatori:"Halo Theme""Truth & Reconciliation Suite""Rock Anthem for Saving the World"Halo 2 (2004) - Martin O'Donnell and Michael Salvatori:"Halo Theme MJOLNIR Mix""Unyielding"Halo 3 (2007)- Martin O'Donnell and Michael Salvatori:"One Final Effort"(Reprise of "Halo Theme")Fable (2004) - Danny Elfman and Russell Shaw:"Fable Theme"BioShock (2007) - Garry Schyman:"Welcome to Rapture"Orchestral Game Music Concert (1991) - Koji Kondo, conducted by Kōichi Sugiyama, Yōko Kanno, Kōsuke Onozaki, et al"Super Mario Bros. (medley)"Smashing...Live! (2003) - Various Composers, arranged by Taizo Takemoto:"Smash Bros. Great Medley"Metal Gear Solid 2: Sons of Liberty (2001) - Tappy Iwase and Harry Gregson-Williams:"Metal Gear Solid Main Theme"Uncharted: Drake's Fortune (2007) - Greg Edmonson:"Nate’s Theme""Sir Francis Drake""Uncharted Theme"Medal of Honor (1999) - Michael Giacchino:"Medal of Honor"Super Mario Galaxy (2007) - Mahito Yokota and Koji Kondo:"Wind Garden""Super Mario Galaxy"
Interview: Garry Schyman (Bioshock 2) and Diego Stocco (The Conduit) Recorded April 29, June 17, 2009 Published July 30, 2009 Episode Highlights 00:30 - Opening - What is Gametime? 04:14 - Diego Stocco - Introduction 06:13 - Diego Stocco - How did you come to The Conduit? 07:14 - Diego Stocco - How much composing freedom did you have? 09:04 - Diego Stocco - What did you learn while working on The Conduit? 13:36 - Diego Stocco - Music and Sound Design 21:38 - Garry Schyman - Introduction 22:10 - Garry Schyman - Compare your feelings after completing Bioshock 2 versus Bioshock 23:25 - Garry Schyman - Do you think 2KGames will release your score for Bioshock 2 for free? 26:15 - Garry Schyman - What can you tell us about Dante's Inferno? 27:16 - Garry Schyman - What are you doing for Front Mission Evolved? 28:25 - Closing Music Clips (Select music clips contained in this podcast) 00:00 Gametime (downRising) 03:46 Suite Excerpt 1 - The Conduit (Diego Stocco) 11:50 Suite Excerpt 2 - The Conduit (Diego Stocco) 20:23 Suite Excerpt 3 - The Conduit (Diego Stocco) 21:06 Welcome to Rapture - Bioshock (Garry Schyman) 28:25 Gametime (downRising)