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Je to prosté, milý Watsone, jsou mrtví! V novém díle probereme vylepšenou verzi detektivky The Roottrees are Dead a jak to tak bývá, tak se ochomýtneme i kolem her příbuzných. Tomáš vystřídal Creeper World za hry s bobrama a iggy naskakuje na již dávno ujetý vlak s nedoceněným The Order: 1886.
Jak praví staré přísloví - tak dlouho si kluci z Lootboxu chtějí povídat o videohrách, až je z toho hodina kecání o stolních RPGčkách! Jinak to nešlo, byli jsme plní dojmů z našeho společného hraní Vaesen. Ale nebojte, došlo i na pár videoher, včetně hry měsíce!
In this episode we discuss and grade, the last 4X in our 4X series, Solium Infernum. Hosts: Trevor, Jay, and Josh
128 Sommer Spiele Schatzis 2 - Vom Bildschirm auf den Tisch: In der Sommerserie “Sommer Spiele Schatzis” geht's um Spiele, die uns am Herzen liegen. Auch diese Woche stellen sich Rainer Sigl und Conny Lee Gamnes vor, diesmal mit einer kleinen Besonderheit: Die von Conny mitgebrachte “Exit”-Reihe ist kein Video-, sondern ein klassisch analoges Gesellschaftsspiel zum Auf-den-Tisch-Legen - allerdings eines, das ohne die digitalen Inspirationen in Adventure- und Puzzle-Games wohl nie entstanden wäre. Rainer wiederum hat mit “Solium Infernum” ein Videospiel mitgebracht, das in Sachen Gamedesign alles den klassischen Strategie-Brettspielen zu verdanken hat. Zwei Games-Empfehlungen für den heißen Sommer, für allein oder mit Freund:innen. (Folge #128) Sendungshinweis: FM4 Game Podcast . 11 Juli 2024, 0-1 Uhr.
With Christian away, Art Director at Bit Reactor, Daanish Syed, joins Jeff in welcoming Rich Lovejoy from Gamers with Jobs Conference Call back to the show to discuss what takes games so long to make, according to former Bioware producer Mark Darrah, lots of new remasters announced, and Destiny 2 moving away from long-form narrative. The Playlist: Skald: Against the Black Priory, Still Wakes the Deep, Elden Ring: Shadow of the Erdtree, Solium Infernum, Nine Sols, Fragpunk, Riven Tabletop Time: Wolves Parting Gifts!
Apple Arcade: Enjoy unlimited access to over 200 incredibly fun games with no ads and no in-app purchases. From puzzle and adventure games to sports, racing, and multiplayer action games, everyone can count on finding something to love. Head to sifter.com.au/arcade to start your free trial* of Apple Arcade today and you'll be supporting independent video games journalism. *New subscribers only. AU$9.99/month after free trial. Plan automatically renews after trial until cancelled.NEWS THIS WEEKDevolver's indie game showcase had yakuza, cults, and a creepy reality TV showUbisoft Forward 2024: Everything AnnouncedTHE PRINCE OF PERSIA: THE SANDS OF TIME REMAKE IS COMING IN 2026PC Gaming Show 2024: Every major gameEverything announced at the Xbox showcase at Summer Game Fest 2024Xbox boss: ‘I think we should have a handheld, too'Dragon Age: The Veilguard: The First PreviewGone Fishin'! - League of GeeksRELEASE RADARVAMPIRE THERAPIST - 17 June 2024 - PC#BLUD - 18 June 2024 - PCTHE ELDER SCROLLS ONLINE: GOLD ROAD EXPANSION - 18 June 2024 - PC, Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4TAVERN TALK - 21 June 2024 - PCELDEN RING: SHADOW OF THE ERDTREE EXPANSION - 21 June 2024 - PC, Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4,You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ
Rich and Amanda are joined by Rob Parker to deep dive into Dungeon Role-Playing games. Games: No Rest for the Wicked, Stillfleet, Balatro, and Solium Infernum. To contact us, email call@gamerswithjobs.com! Send us your thoughts on the show, pressing issues you want to talk about, or whatever else is on your mind. Links & Show Notes
Polských her není nikdy dost! Přesně tohle si Tomáš řekl těsně před tím, než během jednoho víkendu nechal 15 hodin v Manor Lords, aktuálním hitu mezi budovatelskými strategiemi. Iggy se mezitím proháněl po mořském dně s krabem který neplatil daně a přišel kvůli tomu o ulitu, zatímco David se ponořil hned do několika JRPG současně. Je to těžko uvěřitelné, ale zase jsme si téměř celý podcast povídali o dobrých videohrách!
Minule jsme vyhrožovali, že si všichni zahrajeme Solium Infernum a budeme o tom povídat. Nečekaně se nám to i povedlo, takže tu máme skoro-speciál! A k tomu hromadu dalších her - od deskovek, přes Marvelovku až po kultovní klasiku. Kromě toho jsme se podívali na jarní slevy na Steamu a nezapomněli jsme ani na trochu té kultury.
This week's show looks at FFVIIR Intermission and the newly released Rebirth, a cute cabin builder called Summerhouse, and a bullet heaven called Geometry Survivor. In the roundup: WASD Live, Enshrouded, Solium Infernum, Snufkin; Melody of Moominvalley, Pepper Grinder, and Floramancer: Seeds & Spirits. I also talk about the fun of making YouTube videos about games. See some recent videos about things like video game stories, the lasting appeal of Horizon Zero Dawn, and indie games with pocket-sized open worlds here: http://youtube.com/gaminginthewild. And as always, many thanks to the show's 69 patrons, including the latest patrons Lissa, Ciara, and Stu! If you'd like to join them in supporting the show on Patreon, you can do so from $1 per month at http://patreon.com/gaminginthewild. Patrons get access to a catalogue of bonus episodes, and an invite to the show's lovely Discord community. You can also send a one-off tip via Ko-Fi at http://ko-fi.com/gaminginthewild. All proceeds go into the podcast, covering things like equipment, games, music, editing apps, and so forth. I really appreciate the support, it helps make the show better. If you enjoy the show, you can come say hi on Twitter, Instagram, YouTube and Twitch - find all the links at http://gaminginthewild.com. And check out this Steam curator page made by podcast supporter DovetailTrue: https://store.steampowered.com/curator/43457463-Gaming-in-the-Wild-%2528unofficial%2529/ Thanks for listening! This week's music by Alex-Productions, Musictown, Syouki Takahashi, and Yevhenii Kovalenko and provided by Pixabay and http://www.free-stock-music.com. Creative Commons / Attribution 3.0 Unported License (CC BY 3.0).
Wie viel Prozent aller gekauften Games auf Steam werden überhaupt nicht gespielt? Die Zahl ist überraschend hoch. Rainer Sigl und Robert Glashüttner nehmen das zum Anlass, um über Piles of Shame, wenig Zeit, viel Motivation und Kompensation zu sprechen. Weiter geht es mit einer rechts-politischen Aufregung rund um die Games-Consulting-Firma Sweet Baby Inc. Außerdem wir rollen den Fall des Switch-Emulators Yuzu auf, und wir sprechen aktuelle Empfehlungen aus: "Banishers: Ghosts of New Eden, "Pacific Drive" und "Solium Infernum" (Folge #110) Sendungshinweis: FM4 Game Podcast, 7. März 2024, 0-1 Uhr.
Join Zach, James, Nathan and Adam as they discuss reviews for WWE 2K23, The Thaumaturge, and Solium Infernum, as well as the massive wave of layoffs hitting the industry. The WellPlayed DLC Podcast is powered by SteelSeries Alias Microphones.
Amanda, Daryl, and Rich talk games, games, games. Games: The Thaumaturge, Pacific Drive, Balatro, Shiren the Wanderer, Final Fantasy VII: Rebirth, Unicorn Overlord Demo, Solium Infernum, Dead Cells, Pentiment. To contact us, email call@gamerswithjobs.com! Send us your thoughts on the show, pressing issues you want to talk about, or whatever else is on your mind. Links and Show Notes.
Ayúdanos en https://www.patreon.com/reconectados para que Reconectados pueda seguir adelante y participes así en todos los sorteos. La espera llega a su fin estos días con Final Fantasy VII Rebirth, el gigantesco segundo episodio del proyecto Remake, que comentamos en profundidad pero sin spoiler alguno para que lo afrontéis con todavía mejor pie, que va a ser un viaje increíble. Analizamos, también, Skull and Bones para ver cómo ha salido frente a tantas dudas como nos generaba, y Solium Infernum, una apuesta ropedora y endiabladamente divertida de los juegos 4X. Además, repasamos el Nintendo Direct Partners Showcase y el desembarco de Pentiment y Grounded en Nintendo Switch, y Hi-Fi Rush y Sea of Thieves en PS5, los 4 de Xbox que arrancan el plan multiplataforma. Y vistazo en profundidad a ese espectacular tráiler del DLC de Elden Ring, Shadow of the Erdtree, que promete ser un regreso triunfal del GOTY 2021. ¡Como siempre, nos leemos en comentarios y miles de gracias como muchos miles de oyentes sois cada semana por elegir el podcast Reconectados! ¡Apoya Reconectados y participa en todos los sorteos! ✅ Patreon: https://www.patreon.com/reconectados ¡Sigue nuestro canal de Twitch! ✅ Suscríbete a Twitch: https://www.twitch.tv/reconectados ¡Únete a nuestro grupo de Telegram de ofertas! ✅ Canal de ofertas: https://t.me/ofertasvideojuegosreco ¡Escucha Reconectados cada semana: Jueves 07:00am! Ivoox: https://www.ivoox.com/podcast-reconectados-videojuegos_sq_f1467878_1.html Spotify: https://open.spotify.com/show/0TzgUfUZppavUlKeRreIXL iTunes: https://podcasts.apple.com/es/podcast/reconectados-videojuegos/id1304330116 ¡Síguenos en redes sociales! Twitter: @ReconectadosPod Facebook: https://www.facebook.com/ReconectadosPodcast/ Instagram: https://www.instagram.com/reconectadospod/ Jabote: @Jabote22 Manu: @ManuGmn
We've got Ally (producer at Half Mermaid, most recently on Immortality. Previously a producer, host, and writer at Vice's Waypoint, a Content and Experience Manager at Play By We, and currently can be heard on the Star Wars podcast "A More Civilized Age") and Natalie (producer at The Voxel Agents, game director at Lemonade Games on Mystiques, Production Director at League of Geeks on Solium Infernum and the recent Jumplight Odyssey. Previously was a senior producer and development manager at Mighty Kingdom, expert product manager at Wargaming, and gamerunner on Rumu at Robot House) in to talk all things PRODUCTION, including how the definition of a producer is different at every studio, the Triple Diamond technique, transcendental meditation, productivity software, best practices for outlining/facilitating interactive narratives, producing Immortality, the organizing monster, documentation and getting people to read it, the most useful soft skills, setting expectations with teams on a producer's role, what they would tell their starting-out-self based on what they know now, how much of what they produce includes a part of themselves, and skittles.Our Guests on the InternetFor Ally: Mystiques, and Solium InfernumFor Natalie: Her Twitter, and A More Civilized Age's PatreonStuff We Talked AboutThe Triple Diamond techniqueTranscendental MeditationGanttPRONotionImmortalitySolium InfernumOne of Ally's surveys for setting expectations on how a producer can help their teamOur theme music was done by Isabella Ness, and our logo was done by Lily Nishita.This episode was brought to you by Backlight Gem. If you're a narrative designer or writer in the world of video games, Gem is a powerful tool that empowers you to bring your stories to life by streamlining the narrative design process from ideation to release. Learn more here.
Diesmal gehen es Robert Glashüttner und Rainer Sigl im FM4 Game Podcast positiv-euphorisch an. Kein Wunder, immerhin gibt es hunderte Demos von noch nicht erschienenen Computerspielen im Rahmen des aktuellen Steam Next Fest. Rainers Empfehlungen: “Robocop Rogue City”, “Solium Infernum”, “Deep Rock Galactic Survivors”, “Jusant”, “Sovereign Syndicate”. Robert empfiehlt: "Été”, "Europa", “Snufkin: Melody of Moominvalley”, “Arcade Sundown”, “Go Mecha Ball”, “Laika: Aged Through Blood”, “Flashback 2”. Außerdem geht es um eine aktuelle Videodoku rund um die Entwicklungen bei der deutschen Games-Firma Daedalic. Aktuelle Reviews: „Assassin's Creed Mirage“, „El Paso, Elsewhere” und “Moonring”. (Folge #89) Sendungshinweis: FM4 Game Podcast, 12. Oktober 2023, 0-1 Uhr.
Apoie o projeto e permita que ele continue: apoia.se/nautilus | picpay.me/canalnautilus No Café com Videogames #99, Lucas, hernique e Luir falam sobre o grande sucesso de Slime Rancher 2; o remake de Solium Infernum, aaaaaaa; mais investimento do príncipe gamer; o possível Remake de Horizon, e mais! O Café com Videogames acontece toda segunda, às 9:30 da manhã, lá na twitch.tv/nautiluslink Participantes: Host: Lucas Zavadil | @lucaseduardrz Convidado: hernique | @hernique.jpg Convidado: Luir Luli | @discoflutuante Encontre-nos também nas redes sociais: Discord: discord.gg/FPd6hgE Twitter: twitter.com/nautiluslink Instagram: instagram.com/nautiluslink
SE MAI ÎNCHIDE MULT STADIA????? Timestamps: 0:00 Intro 6:28 Paul s-a jucat The Life And Suffering Of Sir Brante 24:37 Edgar s-a jucat Prodeus și Iron Harvest 29:17 Povestea Invaziei 41:29 Știri: Stadia se închide (nu pe bune de data asta); Dunkey se face distribuitor; Overwatch 2 anunță noi decizii 1:00:47 Hacerul 2K arestat; Yvves Guillemot face declarații controversate și curajoase; Skull and Bones anulat iar; Probleme la ZA/UM 1:09:45 Solium Infernum; Tiny Tina devine franciză; Atlus nu vrea să te joci MMO-ul lor YouTube: https://www.youtube.com/c/jocsivorbe1416 YouTube Stream Highlights: https://www.youtube.com/c/JocȘiVorbeBits Twitch: https://www.twitch.tv/jocsivorbe iTunes: https://podcasts.apple.com/us/podcast/all-vorbe/id1331438601 Spotify: https://open.spotify.com/show/3RFgOJDgyEnpvkUQoSh0Tc Facebook: www.facebook.com/JocSiVorbe/ Instagram: https://www.instagram.com/jocsivorbe/ Discord: https://discord.gg/m5a6DDfBFc Tip Jar: https://ko-fi.com/jocsivorbe Patreon: https://www.patreon.com/jocsivorbe RSS și linkuri de download: http://feeds.soundcloud.com/users/soundcloud:users:281506836/sounds.rss
Kelsey Gamble has had to work through more than most to get herself to the point that she's reached in this industry. It's been a hard road, but today Kelsey holds an incredible producer role at one of Australia's great studios, League Of Geeks! Kelsey joins us for an all-new Dev Diary to discuss this crazy journey so far! Follow Paul and submit your ideas for future guests on Twitter Visit the Player2 Website and the Player2 Youtube Channel where you can also follow his written and video exploits including reviews, feature pieces and shows such as Patched, The Insider and Gamer School
Rob takes a break this week, as Ben hosts Kirk and Eric as they talk about the recent 4X news and what they've been playing recently. OUTLINE: 00:46 - Alliance of the Sacred Suns 02:52 - Field of Glory: Empires Persia 550BCE- 330BCE 11:30 - Do people still read game manuals? 12:12 - What is "TortugaPower Game" category as coined by Drexy? 12:57 - AI War 2 17:46 - Total War: Warhammer 2 Greenskins update and The Warden & The Paunch DLC 24:52 - Shadow Empire 48:35 - Aurora 4X C# 55:55 - Armageddon Empires 57:28 - Solium Infernum 59:26 - Pax Nova and its Steam Reviews 1:00:51 - Emperor of the Fading Suns 1:06:10 - Drexy's Playing X4 1:06:45 - Star Sector --- Send in a voice message: https://anchor.fm/explorminate/message Support this podcast: https://anchor.fm/explorminate/support
Thanks to Josh Krow for the new theme music - soundcloud.com/JoshKrow This week's new game: Via Nebula This week's old games: SeaFall, Patchwork, Abluxxen, Betrayal at House on the Hill, Codenames, Tak (www.playtak.com) This week's playtesting: Solium Infernum
Craig and Jeremy continue to soldier through Dark Souls, Craig checked out the demo for Titan Souls, Jeremy punches holes in people in Mortal Kombat X, and Craig tries to be the best of the worst in Solium Infernum. Sean starts in on Battlefield Hardline, Craig has a teaser for Endless Legend, and Jeremy plays through the first two episodes of Life Is Strange. E-mail us at comments@signedinpodcast.com! Visit us online at SignedInPodcast.com! Games discussed on this episode! 0:00:00 – Intro 0:06:11 – Dark Souls 0:29:57 – Titan Souls 0:35:19 – Mortal Kombat X 0:46:59 – Solium Infernum 1:23:58 – Battlefield Hardline 1:01:39 – Endless Legend 1:13:01 – Life Is Strange 1:39:53 – End
Jon and Dirk discuss Solium Infernum and City of Remnants in-depth, and along the way delve into the issues deep competitive games have and the reasons why endgames are typically so bad. Dirk then provides an update on his forty projects, and Jon talks about the challenges of design and engineering and the thinking that goes behind when to start playtesting.Contact InformationJon Shafer - @JonShaferDesign, www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.comDirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.comOutline0:00:32 - Solium Infernum0:05:50 - Issues with deep competitive games0:19:50 - City of Remnants0:29:20 - Why are endgames so rarely good?0:47:00 - Update on Dirk’s projects1:05:17 - Update on At the Gates1:13:25 - The strategy of playtesting
Jon and Dirk finally get around to discussing ‘Solium Infernum’, a tabletop-digital “hybrid” strategy title where you aim to become the lord of hell. They wheel around and talk about the light worker placement game ‘Stone Age’ and why it might be a great entry point for casual fans. After our hosts wrap up what they’ve played with a brief revisiting of ‘Command and Colors’, Dirk reveals his newest tabletop project, ‘Futbol Strategy’, and Jon provides an update on ‘At the Gates’ and his plans to revisit the game’s victory conditions and strategic trade-offs.
Vic Davis rides back into town to talk about Six Gun Saga, his new solitaire card-based strategy game. Julian is mighty fond of it, but wants to play with the rest of his posse. Rob is curious how Vic's Armageddon Empires and Solium Infernum fans have greeted this unusual game, and where Vic is headed next.
Tom Chick returns after a month away from the podcast to join Troy and Rob in a discussion about designing tutorials for strategy games. Is the failure of tutorial design a root of the decline in strategy gaming? Can you really integrate a tutorial into a story based campaign? What are the responsibilities of the gamer to learn what he/she is doing on a battlefield? Dave Perkins’s tutorials for Solium Infernum
Meet Jason Lutes, whose comic books make him the most famous person on the forum until Book of Eli comes out. We start off talking about Solium Infernum but veer far and wide in a discussion about emergent narratives that’s not nearly as high falutin’ as it sounds. Sorry for the echoing, but we eventually […] The post Qt3 Games Podcast: Jason Lutes and Solium Infernum appeared first on Quarter to Three.
Meet Jason Lutes, whose comic books make him the most famous person on the forum until Book of Eli comes out. We start off talking about Solium Infernum but veer far and wide in a discussion about emergent narratives that’s not nearly as high falutin’ as it sounds. Sorry for the echoing, but we eventually […] The post Qt3 Games Podcast: Jason Lutes and Solium Infernum appeared first on Quarter to Three.
Our first ever guest, Vic Davis, returns for an episode that will not be lost to the ether. Solium Infernum gets invited to a love in as Tom, Troy and Bruce try to explain why it is one of the best games of the year. We can an inside look at game design, how an game about unbalancing your opponents stays balanced and what Vic has up his sleeve for the expansion.Ameritrash Games Cryptic Comet Quarter to Three Games Forum – Full of AARs Penny Arcade’s Tycho loves Solium Infernum and links to Tom’s Fidgit diaries so I don’t have to
The digital boardgame ARMELLO was how Melbourne's League of Geeks made their name but seven years since that ground breaking indie game was released the studio this year will be sharing not one but two new games. Kelsey Gamble is the Publishing Producer and has a hand in both the scifi anime colony sim JUMPLIGHT ODYSSEY and the hellish political game SOLIUM INFERNUM. Listen to find out how the team is able to produce both games, how the games are progressing and what you can look forward to when you get your hands on these titles. You can support SIFTER's independent gaming journalism by ☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ