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Welcome to Dev Game Club, where this week we start a new series of explorations on the walking simulator, beginning with Gone Home. We set the game in its time, talk about possible real world experiences, and dive into its restraint and storytelling. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: All of Gone Home Issues covered: walking simulator coverage, the wave of indies and another wave, career changes, Fullbright's early history, leaving the big industry, the value of focus, location-based entertainments and shows, focusing on one thing, having constraints vs not, setting your own constraints, the spooky atmosphere but having restraint, imposing expectations from video games, visiting a previously unknown house, the Ouija board, a literal red hair-ing, stripping out all the video game-isms for interactivity, few mechanics, simple systems and using their few mechanics and verbs, experience-forward, Brett quizzes Tim, narrative richness, the ordering of collectible reading, leveraging non-linear storytelling, using period-appropriate communication, games that make Tim cry, the 90s of it all, letters vs email, waste paper baskets, a visual language and the use of consistency. Games, people, and influences mentioned or discussed: Death Stranding, Dear Esther, Firewatch, BioShock Infinite, Batman: Arkham Origins, GTA V, Tomb Raider (2013), Dead Rising 3, Dead Space 3, LoZ: A Link Between Worlds, The Last of Us, Beyond: Two Souls, AC IV: Black Flag, Rayman Legends, Splinter Cell: Blacklist, Battlefield IV, Payday 2, Outlast, Antichamber, The Stanley Parable, Papers Please, Brothers: A Tale of Two Sons, Starbreeze, Josef Fares, Hazelight Studios, It Takes Two, LucasArts, Clair Obscure: Expedition 33, Blue Prince, Animal Well, Balatro, 343 Studios, BioStats, Calamity Nolan, Tacoma, Indie Game: The Movie, Minerva's Den, Bioshock, Kate Craig, Carl Lumbly, 2K Marin, Hangar 13, Fallout: New Vegas, Morrowind, Sleep No More, Macbeth, Antenna Theater, Meow Wolf, George RR Martin, Control, Imagineering, Disney, Fez, X-Files, Resident Evil, Amnesia, Life Is Strange, Leaves of Grass, Hollow Knight, Pulp Fiction, Final Fantasy IX, Shadow of the Colossus, The Last of Us 2, Alien, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Dear Esther (2012) Links: Why Is Gone Home A Game? Twitch: timlongojr https://twitch.tv/timlongojr Discord https://t.co/h7jnG9J9lz DevGameClub@gmail.com mailto://devgameclub@gmail.com
Zombies, Consumption, and Satire in Capcom's Dead Rising (Routledge, 2024) explores the relationship between video games and satire through an in-depth examination of Capcom's Dead Rising series, which alludes to, recontextualises, and builds upon George A. Romero's filmic satire on American consumer culture, Dawn of the Dead. Proposing a taxonomy of videoludic satire, this book details how video games can communicate satire through their virtual environments, their characters, their audio, the way they frame the passage of time, and the outcomes of in-game choices that their players can make. By applying this taxonomy to the Dead Rising series, this book presents a compelling case for how video games can function as instruments for social commentary and indicators of ideological tensions. This unique and insightful study will interest students and scholars of media studies, video game studies, satire, visual culture, and zombie studies. Rudolf Inderst is a professor of Game Studies and Gamedesign at Neu-Ulm University of Applied Science, department lead for Games at TITEL kulturmagazin, radio host of “Replay Value”, editor of “DiGRA D-A-CH Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/communications
Jurandir Filho, Felipe Mesquita, Evandro de Freitas e Bruno Carvalho batem um papo sobre os melhores jogos lançados no ano de 2006! Mas além dos jogos, o que mais aconteceu? Falamos sobre os acontecimentos, filmes, memes, esportes e músicas desse ano! Entre os maiores destaques nos jogos estão "Bully", "Gears of War", "The Elder Scrolls IV: Oblivion", "The Legend of Zelda: Twilight Princess", "Okami", "Final Fantasy XII", "Hitman: Blood Money", "Dead Rising", "Kingdom Hearts II", "Call of Duty 3" e mais.Esse é mais um podcast da nossa série Os Melhores Jogos!- ALURA | Estude na Alura, a maior escola de tecnologia on-line do Brasil! Acesse o nosso link e ganhe 15% de desconto na matrícula! https://alura.com.br/99vidas
Well howdy fellow consumers! Seems we have a special today over at Cap-Co: an all-you-can-kill zombie plague! On this episode, I talk about my short stay in the Dead Rising universe of games, how it riffs on the media that inspired it, what the games have to say to us, and how I think they hold up today. Be ready for some thoughts, because I have plenty of them about these titles.
2. The Death and Life of River Song Series 02: Ace and Tegan This title was released in March 2025. It will be exclusively available to buy from the Big Finish website until 31 May 2025, and on general sale after this date. Ace and Tegan have been plucked from their twenty-first century lives and stranded in 1860. But who is responsible, and why is River Song mixing in nineteenth century society too? Somebody is out to eliminate the three of them, as Ace and Tegan realise that this may not be their first meeting with River. Their lives are entangled, and to escape, somebody must pay the ultimate price... 2.1 Castaways by James Moran Adrift in the past, Ace and Tegan are looking into supposed hauntings on London's new underground railway lines. But how and why are they there? Their memories are not what they were, and they are about to encounter River Song, perhaps not for the first time. One thing is certain - River knows more than she is telling! 2.2 Driftwood by Roland Moore Back in her TARDIS travels, Ace is cut off from the Doctor, on a stricken spaceship with sixty minutes to live. Something has invaded the vessel - something that travels along wires and can control its metal structure. As time runs out, Ace's only hope may be a mysterious woman with a blaster and fantastic hair. 2.3 Dead Rising by Roland Moore With the Doctor and Turlough on ice, Tegan faces interrogation from the Pilot of Vrexel colony. Something is making the colonists drop down dead... Tegan claims she is just in the wrong place at the wrong time. But when River Song arrives and the dead start rising, Tegan's problems get a whole lot worse... 2.4 The End is the Beginning is the End by James Moran River, Ace and Tegan must stop Gregor Ganley from changing their past again, and again... and again. But he's always one step ahead. And River's new friends want to convince her that assassination is not always the best option. But first, they have the matter of imminent certain death to deal with... **Please note: the collector's edition CD box set is strictly limited to 1,250 copies**
In this episode, the hosts dive into the world of gaming taglines, discussing their favorites and the impact these phrases have on players. They explore iconic quotes from various games, share nostalgic moments, and transition into a discussion about their favorite zombie games, highlighting the evolution of the genre and personal experiences with these titles. In this engaging conversation, the hosts delve into the world of zombie games, exploring their evolution, the thrill they provide, and the unique experiences they offer. From the fast-paced action of Left 4 Dead to the comedic chaos of Dead Rising and Lollipop Chainsaw, they discuss the impact of fast zombies on the genre, the horror elements in Resident Evil 2 Remake, and the unique gameplay of State of Decay 2. They also reflect on the legendary status of Nazi Zombies and its evolution over time, highlighting the nostalgia and excitement these games bring to players.
Text us and say hello!Episode 40 is here, and Lou and I are talking about one of my all-time favorite games—Dead Rising on the Xbox 360! Hot take: this is the best zombie franchise Capcom has ever made. Yeah, I said it. Resident Evil may have the horror, but Dead Rising has the chaos, creativity, and pure absurdity of being trapped in a shopping mall during the apocalypse.We break down everything that makes this game special—from smacking zombies with a giant teddy bear to discovering all the wild easter eggs pulled straight from classic horror movies. It's got B-movie charm, ridiculous weapons, and a dose of social satire that makes you question if the zombies or the mall-goers were worse.Of course, it's not perfect. The timed missions will stress you out, and the save system feels like a relic from the Stone Age. But even with those flaws, Dead Rising is a masterpiece of mayhem. So grab a lawnmower, throw on a Servbot mask, and join us for this episode!Support the showWe've got merch!Check out the site for some awesome Gen 'S' swag :)
Scott and Josh discuss finishing Dead Rising 3, 25+ hours on Avowed, and whether or not Kingdom Come 2 managed to win around Mr Tailford. Hosted on Acast. See acast.com/privacy for more information.
In this bumper episode, Scott and Josh get into it over Kingdom Come 2, Dead Rising 2 & 3 and Devil May Cry 3, as well as discuss your comments and questions! Hosted on Acast. See acast.com/privacy for more information.
On this episode of Stealth Boom Boom, we take a look at a lead character's striking resemblance to a West Bromwich Albion fan and Guardian columnist (see: the bust on this episode's cover art). We also take a look at the origins of a small, independent, Japanese developer called Capcom, and how these big fights actually happened IRL. Crazy, right?Here are some of the things you're gonna hear us chat about in our review: Dr. Otto Octavius as played by Alfred Molina; a surprising level of sophistication in relation to the sound you make and the guards can hear; Assassin's Creed social stealth; Hitman disguises and the multiple choice quiz you might have to take when someone's suspicious; holding items behind your back; being punished for not completing stealth sections in a very specific way; the pain of an accidental jog; connected environments to can creep around; picking up coins to furnish your flat; Dead Rising; the chaos of battles being you vs LOADS; the balancing act of both the nasty and the silly when it comes to the violence; the Salvos scoring system fitting the theme perfectly and encouraging you to try different weapons; another game that's just too long; Road Rash B.C. (otherwise known as Rome Rash); a difficulty that ramps up and up; escort missions from a certain era; a fake brother called Sextus; pointless chats with trainee gladiators; Yakuza / Like a Dragon; an engaging whodunnit around the assassination of Julius Caesar; Maecenas Oven Chips; a pacing problem; Gladiator II (and also The Pope's Exorcist); the majesty of Agrippa; and how Ryse: Son of Rome is probably the closest thing to a Shadow of Rome 2.After all that, we take you through what some of the critics were saying about the game around the time it came out, and then we give you our final verdicts on whether Shadow of Rome is a Pass, a Play, or an Espionage Explosion.For those who would like to play along at home, we'll be discussing, reviewing and dissecting Shadow of Rome on the next episode of Stealth Boom Boom.IMPORTANT LINKS TO THINGS
Dead Rising Deluxe Remaster" is more than just a game; it's an experience that serves as a reminder of the fun, thrill, and unpredictability that gaming can offer. Whether you're a returning fan or a curious newcomer, there's never a dull moment in the realm of "Dead Rising. " Grab your weapons and prepare for a delightful ride through one of gaming's cherished classics!
Welcome to Dev Game Club, where this week we conclude our series on 2006's Dead Rising. We visit the end of the game a bit and then turn to our takeaways, before tackling a reader question. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game! Issues covered: the enemy mix, just being a journalist, being interrupted by Otis, the arrival of the army, captured by cultists, constant use of the chainsaw, adding an enemy and its impact, greater XP rewards, state changes and controlling the state change, an ongoing narrative, how games end, overtime mode, the helicopter arrival, how new game+ or post-game works these days, frustration with unplugging the bombs, vehicle troubles, reach exceeding grasp, having the wrong feelings, the wall mission, early replay to skills gather, the bomb cyclone, the open world structure and its rogue-like nature, picking the good inspiration, weapon variety and payoff, finding new things to do on your run, conducive to achievements, systems over mechanics, different kinds of mastery, getting little bang for buck from first person or special moves, zombies as level design, tuning and balancing, item progression, humans as the real enemies, psychopaths, little survivor stories, balancing silliness and poignancy, when you've changed your mind, individuating the clones, adding humor, using more and less of the language, moving to systems over mechanics, moving away from design documentation, iteration over inspiration, defensiveness, solving for growing team size with documentation. Games, people, and influences mentioned or discussed: Dark Souls, MegaMan, Fallout, Bethesda Game Studios, Morrowind, The Witcher 3, Grand Theft Auto, Lost Planet, Monster Hunter, Dragon's Dogma, Resident Evil (series), Dawn of the Dead, Gears of War, Vampire Survivor, Robotron 2084, Fatal Frame, mystery dip, Republic Commando, George Lucas, The Clone Wars, The Bad Batch, Robin Williams, William Shakespeare, Harley Baldwin, Starfighter (series), Soren Johnson, Sid Meier, LucasArts, Halo, Tomb Raider, Final Fantasy VI, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: ??? TBA ??? Errata: You do not in fact have to carry all the queens at once. Brett may not have advanced Isabela's conversation enough. Twitch: timlongojr Discord DevGameClub@gmail.com
Welcome to Dev Game Club, where this week we continue our series on Dead Rising. Brett finally slays a killer clown a decade after his first failure, and we talk more about weapons, location, and "the run." Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: More hours! Issues covered: defeating killer clown, saving all the survivors, capturing Kent's photo, additional player agency, changing tactics over time, picking up the jewelry store mother, systems coming together, having no way to communicate trajectory, "simple" tweaks to a formula, learning Adam's patterns, throwing cash registers, getting battle axes to take out Adam but not losing the tourists, controller and gun, Carlito's guns, a distillation of the game, getting quick transit between, learning the survivor loops, the big effects of stat changes, survivor uniqueness, personifying mechanics or measures, "the truth has vanished into darkness," story threading into open world, putting a premium on story, juxtaposing location with horror, the beginning of the zombie outbreak, series rather than anthology, displayed stats, matchmaking, ugly matchmaking patents, more on achievements, qte escapes. Games, people, and influences mentioned or discussed: Ico, Dark Souls, kyleanderror, Morrowind, Arkham: Knight, Legend of Zelda (series), Far Cry 2, GTA (series), Mad Libs, Fallout (series), George Romero, Resident Evil, 28 Days Later, Fear the Walking Dead, The Last of Us, The Girl with All the Gifts, Mr. E. Dip, Bubble Bobble, Starfighter, Skyrim, Josh Menke, 343 Industries, Call of Duty, League of Legends, StarCraft II, Republic Commando, Jeffool, King Kong, Final Fantasy VI, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Finish (?) Dead Rising Twitch: timlongojr Discord DevGameClub@gmail.com
You're listening to a free preview of Retronauts Episode 649: Dead Rising. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
Welcome to Dev Game Club, where this week we continue our series on 2006's Dead Rising, a Capcom game. We talk about the evolving intro, strategies for play, saving those left behind, and other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few more hours Issues covered: the evolving intro, grinding, the man with the paint can, mastering the level, misreading the map, varying weapon types, the evolving introduction, "I have to restart the game because I want my hair back," bucking the trend of zombie games, a gradually more porous map, keys that are keys, building up the run, skill and level checking the player, finicky quest logic, keys that aren't keys, putting timers on quests, randomly spawning zombies, needing to fail for the game to work, losing survivors, the fantasy fulfillment of the zombie, NPCs unable to traverse like Frank, the game fighting me on pathing, the story going places, being one-shot by a clown, what you get from killing psychopaths, "it's just MegaMan!," revisiting creators, the hero archetype, cleaning up Frank West, achievements that unlock gameplay things, achievement philosophy. Games, people, and influences mentioned or discussed: Dark Souls, Keiji Inafune, MegaMan, Rogue, Castlevania, XBLA, Blue Thunder, Resident Evil (series), The Walking Dead, Dawn of the Dead, Shinji Mikami, Evil Dead 2/Army of Darkness (obliquely), Raph Colantonio, Arx Fatalis, Arkane, Dark Messiah of Might and Magic, Deathloop, Kurt Russell, Big Trouble in Little China, Brendan Fraser, The Mummy, Indiana Jones, Assassin's Creed: Odyssey, Final Fantasy XV, Ratchet & Clank, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Dead Rising! Twitch: timlongojr Discord DevGameClub@gmail.com
Welcome to Dev Game Club, where this week we start a new series on 2006's Dead Rising, from Capcom. We situate the game a bit in its time and with Capcom and this generation of hardware before turning to the structure and feel of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few hours Issues covered: the early 360 era, throwing lots of enemies on the screen, console wars, an entry into console for PC developers, achievements and GamerScore, coming into a time-limited game, the deluxe remaster, carrying over Prestige Points, limited time quests, production benefits, a controversial structure, pushing your luck, going to the mall, horde management, Tim shows he actually knows more about football than claimed, camp, inventory management, learning the space, the feeling of losing a person right at the end, saving people, Onigokko!, Artimage's charity. Games, people, and influences mentioned or discussed: Xbox, Gears of War, Republic Commando, Crystal Dynamics, Tomb Raider: Legend, PlayStation, Capcom, Keiji Inafune, MegaMan, Onimusha, Resident Evil, Shinji Mikami, Dwarf Fortress, LoZ: Twilight Princess, Okami, Elder Scrolls: Oblivion, Final Fantasy XII, Guitar Hero 2, Rainbow Six: Vegas, New Super Mario Bros, Wii, Elite Beat Agents, Nintendo DS, Burnout: Revenge, Brain Age!, Call of Cthulhu: Dark Corners of the Earth, Condemned: Criminal Origins, Tomb Raider: Legend, Heroes of Might and Magic V, Dark Messiah of Might and Magic, Arkane, Prey, Dishonored, Nintendo Switch, ElectroPlankton, Groundhog Day, Dark Souls, Rogue, Dawn of the Dead, Chopping Mall, Night of the Living Dead, George Romero, Day of the Dead, Tim Ramsay, Harley Baldwin, Deathloop, Tony Rowe, Artimage, Minecraft, Gwyneth Paltrow, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Dead Rising! Links: Artimage's email is artimage84@gmail.com Twitch: timlongojr Discord DevGameClub@gmail.com
For Halloween, Mike and Matt join Frank West on his Zombie apocalypse journey. Find out why Dead Rising was a break out hit in 2006, and is still an all time great! Follow us @halloffamepod Email us at thehalloffamepod@gmail.com
The Dean Von Music Podcast Show Coming to you Live from Las Vegas, Nevada
Welcome to The Dean Von Music Podcast Show Join us from Las Vegas, Nevada, for an exclusive interview with Grammy Award-winning artist Scotty Austin. Known for his tenure as the former lead singer of Saving Abel, Scotty has made waves with his char topping contributions to the "Dead Rising" video game soundtrack and the "Supernova Syndicate." Hailing from Parsons, Tennessee, Scotty's journey through the music world includes playing with the NASCAR Rolling Thunder Band, guitar session work in Nashville, and fronting bands like Jonathan Singleton and Full Devil Jacket. Since leading Saving Abel in 2013, Scotty has brought their music to audiences Around the world. In 2022, Scotty launched a new chapter with his own band, hitting the charts with a fresh take on Billy Idol's "Rebel Yell," which we'll be featured on the show. Don't miss this deep dive into Scotty's musical journey and incredible career highlights. Subscribe now to The Dean Von Music Podcast Show for an unforgettable musical experience.
In this episode the crew sat down and discussed the Dead Rising movies with guest David Denoyer from the Do You Even Movie? Podcast! Check out David on the Do You Even Movie? podcast: https://podcasts.apple.com/us/podcast/do-you-even-movie/id1716401646 Your Geekmasters:Mike "The Birdman" - https://twitter.com/BirdmanDoddAlex "The Producer" - https://twitter.com/DeThPhaseTWIGKen Reels - https://twitter.com/KenReelsAaron PollyeaFeedback for the show?:Email: feedback@thisweekingeek.netTwitter: https://twitter.com/thisweekingeekiTunes: https://podcasts.apple.com/us/podcast/this-week-in-geek/id215643675Spotify: spotify:show:0BHP4gkzubuCsJBhU3oNWXCastbox: https://castbox.fm/channel/id2162049Website: https://www.thisweekingeek.netOctober 25, 2024
Dead Rising is 2006s divisive open world game set in a zombie infested shopping mall, starring the strange, troll-like man Frank West. Armed with a camera (and anything else you can get your hands on) players must survive 72 hours against the zombie horde and even worse… other survivors. This episode we are talking about the Deluxe Remaster, but its very close to the original. Click here for the list! SUPPORT US ON PATREON: https://patreon.com/thebonuspoints [£3/$4 tier = TBP Discord, Extra Credit Podcast and behind the scenes content] [£5/$6 tier = Early access, name in video of podcast, TBP Discord, Extra Credit Podcast and behind the scenes content] Twitter: https://twitter.com/thebonuspoints Tiktok: https://tiktok.com/@thebonuspointsyt
Welcome to Dev Game Club, where this week we continue our series on 2001's Fatal Frame. We talk about retreading, camera upgrade strategies, how ghosts move and how that impacts level design, and various other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few more hours Issues covered: the strangling places, replaying the beginning of the game, knowing where to go or not, variety of uses for talismans, blocked off paths, pieces and doors and showing locks before you can find the keys, intentional design with controls, creating tension with controller choices, series evolutions, having less fun, feeling frustrating, not unifying movement around one stick, zombies vs ghosts, building levels around your enemies, the outdoor areas and fear, forests and atavistic fears, things not being fully representational and adding layers of fear, the Abyss, lots of lenses to view the same events, the meta of visiting this haunted place to make a game, ammo and bonus functions, upgrading the camera strategies, feeling skittish about the bonus functions, how many nights, the use of stone mirrors, looking forward to the future, pressing your luck, how many shots do you have left, wanting to take pictures with a camera, worrying about film amounts, dragon and mime hunting. Games, people, and influences mentioned or discussed: Resident Evil (series), Halo, GameCube, Nathan Martz, Dead Rising, Keiji Inafune, Dark Souls, Pharaijin, Dagur Danielsson, Final Fantasy VI, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Finish the game? Twitch: timlongojr Discord DevGameClub@gmail.com
Burnie and Ashley discuss sports, Burnie's sports cynicism, designated hitters, sports conferences, salary caps, problematic sports team names, hidden pre-order dates, fake robots, Super Heavy hero landings, Joker fall-off, Dead Rising, nostalgia vs faithful remakes, Wind Waker, Kurt Vonnegut, Fight Club, unforgivable sins of video games, and a potential new addition to Morning Somewhere intros.Support our podcast at: https://www.patreon.com/morningsomewhereSupport the show
Após algumas semanas jogando sob embargo, Jeje pode agora nos contar sobre Metaphor: ReFantazio, jogo que tem dominado seu tempo. O novo trabalho da Atlus é nosso principal assunto, mas também temos conversas de Dead Rising Deluxe Remaster e primeiras impressões do remake de Silent Hill 2.Participantes:Jessica PinheiroHeitor De PaolaAssuntos abordados:06:00 - Metaphor: ReFantazio1:09:00 - Dead Rising Deluxe Remaster1:29:00 - Silent Hill 2 (2024)Vai comprar jogos na Nuuvem? Use o link de afiliado do Overloadr! Hosted on Acast. See acast.com/privacy for more information.
Send us a textIn this week's mini-episode of The Gamerheads Podcast, Phil and Mike fill the Roger-sized gap with ghostly humor. While Roger is off on a ghost-hunting adventure, they ponder why modern-day ghosts seem to be missing and imagine today's spirits in pants and graphic tees.Video Game Adaptations: From Bioshock to Alan WakePhil and Mike discuss their dream game-to-movie adaptations, like a spine-chilling Bioshock film and an Alan Wake series fit for Netflix. They also explore other potential projects, including Vampire Survivors, Dead Rising, and a Resident Evil series that sticks to the games.Luigi's Mansion and Left 4 Dead as MoviesThey envision a Luigi's Mansion film and the thrills of a Left 4 Dead movie, drawing inspiration from the Super Mario Bros. movie and imagining survivors battling zombies.PS5 Price Drop and Gaming NewsThe hosts debate the recent PlayStation 5 price drop, weighing game libraries, titles like Spider-Man and God of War, and the appeal of trading in old games.Game Reviews: Darkwood and Katamari DamacyPhil and Mike review Darkwood, a survival horror game with an eerie atmosphere, and discuss the quirky fun of Katamari Damacy. Plus, they reveal their next horror game assignment from Retro Game Frankenstein: the Dead Space remake.Listen Now for game-to-movie ideas, PS5 insights, and more! Which game do you think should be a movie? Planning to grab a PS5 during the price drop? Visit www.gamerheadspodcast.com for more episodes, reviews, and content.Seven Bridges Premium SaucesLooking for something that will add flavor to your veggies and meats? Check out Seven Bridges Premium Gourmet Yum Yum Sauce! We love it and we think you'll love it too!You can get your bottle at Amazon.Support the showHere are a few ways you can support Gamerheads!Leave us a review!Not only does your review help fellow gamers discover our podcast, but it also provides valuable insights for us as content creators. Your feedback serves as a compass, guiding us in crafting episodes that cater to your interests, addressing topics that matter to you, and enhancing your overall listening experience. Your words have the power to influence the direction of future episodes and ensure that we continue delivering content that captivates and engages. Review us on Goodpods! Review us on Apple Podcasts! Review us on Spotify! Join our Discord!In The Gamerheads Podcast Discord, you'll find a haven for lively discussions, where you can chat about the latest releases and share your gaming experiences with fellow gamers.Join our Patreon today https://www.patreon.com/gamerheadsFollow us on Twitter - https://twitter.com/GamerheadsPodMusic: Jeff Dasler - Recused ...
The test drive. The supermarket little free bite sized cube on a toothpick. The absorbing of blue liquid alongside a competing brand. Is there anything more tempting to the average shopper than the humble demonstration? This week, we put to the test whether Metphor: ReFantazio's pre-release demo has what it takes to wow the consumption-loving public, and while we're down at the shopping mall anyway we take a quick look at Dead Rising Deluxe Remaster. Plus news like the development of an Alien: Isolation sequel, Halo's latest course correct, David Hayter's potential Metal Gear return, and more!Patreon - every new episode ad-free and a world of bonus podcastsBandcamp Premium EpisodesYouTube - including live streams and Let's PlaysTwitch Hosted on Acast. See acast.com/privacy for more information.
Welcome to Dev Game Club, where this week we continue our series on 2001's Fatal Frame. We talk about the economy of the design, some sticky puzzles and usability thoughts, and mechanical considerations. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few more hours Issues covered: economy and discipline, the warbling space that signifies a ghost, a possible positive reinforcement loop and the score economy, making every ghost matter, high stakes camera use, unsettling your comfort, the disorienting movement and camera shifts popping out of combat, melodramatic and zany, the different movie eras these series connect to, the Mothman, Japanese making Western horrors, Buddhism vs Shintoism, playing croquet with the Old Ones, brute forcing a puzzle, "well there's a note," head-look, wanting a little more from the map, usability issues, the gap in the wall, mechanical inconsistency, seeing patterns that aren't there, the adventure game of it all, exponential vs linear, the talisman photos in your inventory, RTFM, various reminiscences of Father Beast on HOMM, discovery in HOMM. Games, people, and influences mentioned or discussed: Resident Evil (series), Clue, Capcom, Dead Rising, Unsolved Mysteries, Jen Longo, Silent Hill, Don't Look Now, Eternal Darkness, Day of the Tentacle, Father Beast, Heroes of Might and Magic, King's Bounty, Master of Magic, Archon, X-COM, Final Fantasy VI, Dave Wolinsky, Pippin Barr, Beyond Good and Evil, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Fatal Frame Twitch: timlongojr Discord DevGameClub@gmail.com
Wait is it 2006? Did we dig our Xbox 360's out of the closet? Nope! Capcom released a new remastered version of Dead Rising! We cover the basics, what's different and what's the same. Let's hope Capcom does more of this! In the news we have a new trailer for HBO's The Last of Us Season 2 and 28 Years Later is being shot on an iPhone... Can we say publicity stunt? I guess we'll find out soon! The post ZAMP 317 – Dead Rising Deluxe Remaster appeared first on Zombies Ate My Podcast.
Welcome to Dev Game Club, where this week we begin our annual spooky series, this time on 2001's Fatal Frame. We briefly talk about the year it came out, its developer/publisher, and why we picked it before turning to other introductory topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: An hour-ish Issues covered: Discord-only going forward, why this game?, photo mode games, changing culture of photography, re-elevating photography, Sony shenanigans, best years of all time, the ubergame, years where genres were introduced or forks were in the road, being able to fit more games in, risk aversion and uniqueness, indie games, too big to feel?, a bit about Tecmo, Japanese horror, based on a true story?, the cover and the possible origins of the game, the correlations screen, connecting up details, following the ghosts, pushing characters in the directions of the horror, using ghosts in interesting ways, pixel hunting with the characters, interaction prompts on key items, controls, meticulous camera placement and movement, entering a piece of furniture, not overthinking it, the straining of fixed cameras, distinguishing between cameras, something refreshing, feeling extremely different, the visual aesthetic, relying on tropes but using it to enrich, less is more, audio and horror, games that feel like save states due to repetition, accessibility options, give players options and opportunities and not getting in the way of that, accessibility as a frontier, save anywhere, games that get sanded down, more game boxes. Games, people, and influences mentioned or discussed: Heroes of Might and Magic, Resident Evil (series), Pokemon Snap, Umurangi Generation, Toem, Beyond Good & Evil, Deadly Premonition, Minecraft, Halo, Animal Crossing, GTA III, Devil May Cry, Civ III, Phoenix Wright: Ace Attorney, Ico, Silent Hill 2, Final Fantasy X, Gran Turismo 3: A-Spec, MSG 2: Sons of Liberty, Myst III: Exile, SSX Tricky, Super Smash Bros. Melee, Advance Wars, Burnout, Gothic, Black & White, Ghost Recon, Jak and Daxter, Max Payne, Onimusha: Warlords, Koei, Pikmin, Red Faction, Serious Sam, GameCube, Xbox, GameBoy Advance, Spider-Man 2, Horizon, Ubisoft, Valheim, Dead or Alive, Ninja Gaiden, Tecmo Bowl, Pac-Man, Romance of the Three Kingdoms, Hideki Itegaki, Makoto Shibata, Ringu, Criterion Channel, Ju-On: The Grudge, Audition, Amityville Horror, The Entity, Until Dark, Skyrim, Alone in the Dark, Sam, MegaMan, Hitman, Tunic, Castlevania IV, Alien: Isolation, P. T., Dead Rising, Celeste, Far Cry 2, Ben Abraham, Ben Zaugg, Grim Fandango, Father Beast, Jedi Knight 2: Jedi Outcast, Dave K, Half-Life 2, Starfighter/Jedi Starfighter, Raven Software, World of Warcraft, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More of Fatal Frame! Twitch: timlongojr Discord DevGameClub@gmail.com
After a week off to play Dale & Dawson Stationery Supplies together (seriously, check it out), we return to the podcast studio to talk about the latest and greatest in the gaming industry. First up, Sony debuted a new State of Play presentation which, among other things, revealed Ghost of Yotei to the world (the long awaited sequel to Ghost of Tsushima). After a few minor technical hiccups, we get back on track with impressions of UFO 50; an impressive collection of (50) games designed and built around the specs for a imaginary piece of retro gaming hardware! Krispy and Nick gush over Warhammer 40K: Space Marine 2 and Chris Davis finally got his hands on Dead Rising Deluxe Remastered! Of course, Warhammer also has Krispy spiraling towards an inevitable (and expensive) future in the tabletop space. Impressions - Dale & Dawson Stationery Supplies (2:00) News - Highlights from the Playstation State of Play (15:08) Impressions - UFO50 (31:05) Impressions - Warhammer 40K: Space Marine 2 (1:01:30) Impressions - Dead Rising Deluxe Remastered (1:28:10) 4Player Minute (1:44:05)
The long-awaited UFO 50 has abducted the crew and left them gushing about the modern 8-bit buffet, PLUS Caravan SandWitch, Anatomy of the Killer, and Frank plays as Frank in Dead Rising Deluxe Remaster. UFO 50: https://store.steampowered.com/app/1147860/UFO_50/ Dead Rising Deluxe Remaster: https://store.steampowered.com/app/2527390/Dead_Rising_Deluxe_Remaster/ Anthology of the Killer: https://thecatamites.itch.io/anthology-of-the-killer Caravan SandWitch: https://store.steampowered.com/app/1582650/Caravan_Sandwitch/ iTunes Page: https://itunes.apple.com/us/podcast/noclip/id1385062988 RSS Feed: http://noclippodcast.libsyn.com/rss Spotify: https://open.spotify.com/show/5XYk92ubrXpvPVk1lin4VB?si=JRAcPnlvQ0-YJWU9XiW9pg Soundcloud: https://soundcloud.com/noclippodcast Watch our docs: https://youtube.com/noclipvideo Crewcast channel: https://www.youtube.com/channel/noclippodcast Learn About Noclip: https://www.noclip.video Become a Patron and get early access to new episodes: https://www.patreon.com/noclip Follow @noclipvideo on Twitter Chapters: 0:00:00 - Intro 0:06:46 - Frank Raps The Battle Pass Holders 0:11:25 - UFO 50 0:50:22 - Dead Rising Deluxe Remaster 1:03:55 - Anthology of the Killer 1:15:00 - Caravan SandWitch 1:27:09 - Q: What are some memorable NPC AI? 1:32:25 - Q: What were your formative games / have you heard of Z? 1:39:50 - The Museum of Jurassic Technologies 1:43:12 - Slay the Spire 1:49:24 - Noclip Updates
This week Micah and Jason join Brad and chat about Dead Rising Deluxe Remaster, Emio - The Smiling Man: Famicom Detective Club, Cookie Cutter and more! We experienced some technical issues during the episode and had to record in segments, so we apologize for any abrupt transitions. To watch the podcast on YouTube: https://bit.ly/LastStandMediaYouTube Don't forget to subscribe to the podcast for free wherever you're listening or by using this link: https://bit.ly/SummonSign If you like the show, telling a friend about it would be amazing! You can text, email, Tweet, or send this link to a friend: https://bit.ly/SummonSign Learn more about your ad choices. Visit podcastchoices.com/adchoices
The first rumors of the next Xbox and an Xbox handheld, a new Pachter Factor, the first images of Switch 2, and PlayStation 30th anniversary hardware! Plus, reviews of Dead Rising Deluxe Remaster and the Plucky Squire!
Sends us a comment or question!We've been busy and burnt out little bees over the last year, but we missed out little chats that we shared with you all so we're going back to basics and talking about what's got us excited and what we're excited for. This week we're talking about Capcom's masterful Dead Rising Deluxe Remaster and Jon's obsession with it and Bob's love of their latest TTRPG inspired comic creation, SlimeFrog.While we're shooting for more weeks on than off, this is our little escape project. If you DO want more episodes more frequently share the show with your friends or on your socials, review us on your preferred podcast platform, and like and comment our social posts. Featuring: Bob Rudenborg, Jon MarekEditing: Jon MarekTheme: Brian Adams-Find Us Across the Web: https://www.thebutchandthebi.com/Follow Jon on Twitch: https://www.twitch.tv/jonklobsterSign Up for Bob's Patreon: https://patreon.com/asmallfrogart
Ep 441 - Nintendo is suing the makers of Palworld, EA thinks AI will make things epic, and the Life is Strange devs call in to chat with Huber. Plus, our thoughts on The Plucky Squire, UFO 50, Dead Rising, Frostpunk 2, and more! (0:00) - Intro (3:00) - Nintendo Sues Palworld Devs (23:44) - The Plucky Squire Impressions (35:14) - Splinter Cell Show on Netflix (36:35) - Life is Strange: Double Exposure Interview (57:18) - EA Doubles Down on AI (1:11:27) - UFO 50 Impressions (1:34:30) - Dead Rising Deluxe Remaster Impressions (1:49:23) - Frostpunk 2 Impressions (1:58:01) - Also This Week (2:19:29) - L&R: Real-Life Game Mechanics (2:25:35) - L&R: Astro Bot Identity (Spoilers) (2:40:19) - L&R: High-Priced Decisions (2:48:22) - Bets (2:53:16) - Closing
https://lordsofgaming.net/1) NEW ILP Merch: https://teespring.com/stores/ironlordspodcast2) NZXT & IRON LORDS PC Use Affiliate LINK: https://nzxt.co/Lords3) HAWORTH Chairs & ILP Use Affiliate LINK: https://haworth.pxf.io/4PKj7M4) MANSCAPED & ILP Use Code: Use Code: "IRONLORDS" at https://www.manscaped.com/5) VALARI GAMING Pillow Use Code: "LORD15" for 15% Off https://thevalari.com/products/ironlords6) ADVANCED GG & ILP Use Code "IRONLORD" to save 10% off https://advanced.gg/?ref=LORDCOGNITOILP ROYAL SWAG: https://teespring.com/stores/ironlordspodcast ILP PATREON: https://www.patreon.com/IronLordsPodcastCheck out the "Lords of Gaming Network" Discord server! : https://discord.gg/Z7FZqzg The Lords are on Spotify, Google Play, Itunes & Soundcloud! Check out the links below! Reach out to: https://lordsofgaming.net/contact-us/ if you are interested in writing with us!*********************************************************00:00 - ILP# 369 Pre-Show!24:42 - ILP# 369 Show Start! Intro video ends at 26:19 .36:15 - @LordCognito is up with "Lordly Introductions" for the Hometown Lords!01:33:25 - The Lords go over last week's results for the Official #ILP #LOGNET Poll!01:35:01 - The Lords talk about the #Palworld #Nintendo lawsuit & the recent #NintendoSwitch2 leaks!03:24:24 - The Lords discuss the surrounding drama around the #ConcordPS5 $400 Million budget rumor!04:22:08 - The Lords give their impressions of #DeadRisingRemastered !04:49:08 - The Lords talk about the #AI game creation concept announced by #EAGames !05:23:20 - The new question for the Official #ILP #LOGNET Poll is up for the week! The Lords also do their Outros!*********************************************************Welcome to The Iron Lords Podcast!Be sure to visit www.LordsOfGaming.net for all your gaming news!ILP Spotify: https://open.spotify.com/show/6XRMnu8Tf1fgIdGlTIpzsKILP Google Play:https://play.google.com/music/m/Iz2esvyqeaixk6dorkmur2nm7xa?t=Iron_Lords_PodcastILP SoundCloud: https://soundcloud.com/user-780168349ILP Itunes: https://itunes.apple.com/us/podcast/iron-lords-podcast-ili-1/id1179199929?fbclid=IwAR1p_5D8Z-nKUpbwJeiK7zQoYdQhpb1VhxBDZxoMul-uiR-IgF6cE9EQicIILP on Twitter: twitter.cm/IronLordPodcastILP on Instagram: www.instagram.com/ironlordspodcast/ILP DESTINY CLAN: www.bungie.net/en/Clan/Detail/178626The Iron Lords and the Lords of Gaming have an official group on Facebook! Join the Lords at:www.facebook.com/groups/194793427842267www.facebook.com/groups/lordsofgamingnetwork/Lord COGNITO--- twitter.com/LordCognitoLord KING--- twitter.com/kingdavidotwLord ADDICT--- twitter.com/LordAddictILPLord SOVEREIGN--- twitter.com/LordSovILPILP YouTube Channel for ILP, Addict Show & all ILP related content: www.youtube.com/channel/UCYiUhEbYWiuwRuWXzKZMBxQXbox Frontline with King David: https://www.youtube.com/@xboxfrontlineFollow us on Twitter @IronLordPodcast to get plugged in so you don't miss any of our content.
MinnMax's Ben Hanson, Leo Vader, Jeff Marchiafava, Kyle Hilliard, Jacob Geller, and Easy Allies' Michael Huber talk about Capcom's Dead Rising: Deluxe Remaster and a bit about Black Myth: Wukong before Kelsey Lewin joins us to celebrate Visions of Mana. Then we all talk about The Plucky Squire, Peglin, and Tactical Breach Wizards before Charles Harte joins the show to unpack his eventful journey to the Grand Canyon to play Microsoft Flight Simulator 2024. Then we answer some wonderful questions submitted by the community on Patreon. Support MinnMax on Patreon at any tier before Monday, September 23rd to get a Steam code for Arranger: A Role-Puzzling Adventure. https://www.patreon.com/minnmax Watch and share the video version here - https://youtu.be/cjsX6pq4HsM Portland MinnMax Community Meetup Friday, September 27th - 7pm Pacific Gigantic Brewing 5224 SE 26th Ave Portland, OR 97202 Learn more about the meetup here - https://www.patreon.com/posts/hey-portland-to-112045167 Help support MinnMax's supporters! https://www.iam8bit.com - 10% off with Promo Code: DOYOUREMEMBER https://factormeals.com/minnmax50 - 50% off with Promo Code: MINNMAX50 To jump to a particular discussion, check out the timestamps below... 00:00:00 - Intro 00:01:53 - Vote for The Deepest Dive: Zelda vs. Silent Hill 2 00:04:33 - Dead Rising: Deluxe Remaster 00:33:07 - Black Myth: Wukong 00:38:03 - Visions of Mana 00:50:27 - The Plucky Squire 01:01:50 - Peglin 01:07:40 - Dungeons & Degenerate Gamblers 01:12:09 - Tactical Breach Wizards 01:21:01 - Microsoft Flight Simulator 2024 01:41:56 - Emberward 01:46:06 - Thanking MinnMax's biggest supporters 01:50:48 - Community questions 02:30:43 - Get A Load Of This Leo's GALOT - https://www.billboard.com/music/music-news/deaton-chris-anthony-tony-hawk-video-8540087/ Jacob's GALOT - https://www.youtube.com/watch?v=ph8LyNIT9sg Hanson's GALOT - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZ9wwjXEOrwMdvRnMVWhaswfk473D0NP50k0ZEDqQmaHMydOHv-ZwkMUj_gel-0gcQ4gB-QR6ImFcFnp22UJvW8KhhA__AOkDfl4LiIkxSLOpEH_OG3_tSW5Wk4kVEePFpd-QoCfwSyjI/s1600/howdy.jpg Kelsey's GALOT - https://www.usatoday.com/story/news/nation/2024/09/18/titan-submersible-wreckage-video/75276519007/ Chares' GALOT - https://starwars.fandom.com/wiki/Ben_Solo Community GALOT - https://x.com/townsusa/status/1834057466398867513?s=46 Disclosure - Games discussed on MinnMax content are most often provided for free by the publisher or developer. Follow us on Twitch - https://www.twitch.tv/minnmaxshow Subscribe to our YouTube channel - https://www.youtube.com/minnmax Subscribe to our solo stream channel - https://www.youtube.com/@minnmaxstreamarchives Support us on Patreon - https://www.patreon.com/minnmax Buy MinnMax merch here - https://minnmax.com/merch Follow us on Twitter - https://twitter.com/minnmaxshow Go behind the scenes on Instagram - https://www.instagram.com/minnmaxshow This podcast is powered by Pinecast.
The definitive review of BEETLEJUICE BEETLEJUICE is here… but did we get more bang for our buck from the $20 Metallica tickets we got? We also talk games we played at PAX, our latest Dead Rising video, and the most impressive bird leavings we've ever seen as a shadow in the morning sun…
Ep 436 - The makers of Hi-Fi Rush are back in action thanks to an unlikely ally. Huber gets a closer look at the Dead Rising Deluxe Remaster. Some classic horror franchise are making an intriguing return, plus we check out Witchfire, Dustborn, and the upcoming Persona DLC. (0:00) - Intro (3:12) - Tango Gameworks Is Back! (10:20) - Dead Rising Deluxe Remaster Preview (23:51) - Persona 3 Reload: Episode Aigis - The Answer Preview (38:45) - Bakeru Announced for the West (44:04) - New Halloween and Evil Dead Games Announced (51:10) - Witchfire Update Impressions (1:00:11) - Dustborn Impressions (1:10:27) - Also This Week (1:20:07) - L&R: Complete Game Informer (1:26:47) - L&R: Olympic Contenders (1:33:15) - L&R: Nintendo Dealbreakers (1:43:47) - Bets (1:48:28) - Closing
Dead Rising is back with a new remaster/remake and we've played it in advance! How does it stack up to the original entry and what kind of changes can longtime fans expect? All of that plus a preview of Gamescom 2024 and early impressions on Madden 25 are front and center in this week's Quick Save! To learn more about listener data and our privacy practices visit: https://www.audacyinc.com/privacy-policy Learn more about your ad choices. Visit https://podcastchoices.com/adchoices
Burnie and Ashley discuss strong arm marketing tactics, the Trump news cycle, Viva Pinata, Dead Rising, Valve leaks, and settling out of court.Support our podcast at: https://www.patreon.com/morningsomewhere
Roger tells Tim all about Dead Rising Deluxe Remaster, Red Dead Redemption might be coming to PC, and the sad passing of legendary Pokemon voice actor Rachael Lillis. Run of Show - - Start - Housekeeping Today after, KFGD, you'll get: GAMESCAST is Our Borderlands movie review The STREAM is Just Chatting w/ Mike and Andy If you're a Kinda Funny Member: You can get today's Gregway The Roper Report - - Roger Played Dead Rising Deluxe Remaster - Ad - Red Dead Redemption PC Port Appears Imminent - Boss Team Games Announces Two 16-Bit Platformers Based on the Halloween and Evil Dead Franchises - Replaced Delayed Until 2025 - Bye Sweet Carole delayed to 2025 - Rachael Lillis, Star of Pokemon Dies at 55 - Wee News! - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices
Days Gone came to PlayStation 4 more than five years ago, and though it sold very well, a sequel hasn't been greenlit, and will almost certainly never be. So why are we still talking about it? Because the civil war that fractured Bend Studio after Days Gone's release has left a sour taste in some folks' mouths. Fair enough. But ultimately, we've all got to move on, and a public airing of grievances -- while personally satisfactory, no doubt -- solves very little. We discuss. Other news this week includes the cancellation of Netflix's in-development Horizon TV series, Sony confirming it will have a presence at Tokyo Game Show for the first time since 2019, reports of SEGA's Crazy Taxi reboot being an MMO, and more. We wrap up our snug lil episode with inquiries from the audience, per usual. If we had complete immunity as the President of Gaming, how would we abuse our power? Are we attracted to the speedrunning scene? How is Elon Musk's Neuralink already changing the way people interact with games? Is Dustin a fake PlayStation fan? Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro 0:32:14 - Six years of Sacred 0:38:44 - 126 degree party 0:51:31 - Angry Colin? 1:01:12 - Dustin exposed/canceled? 1:12:20 - The Getaway issues 1:17:27 - Days Gone Drama 1:29:53 - Horizon Netflix canceled 1:36:22 - New PlayStation collectibles 1:40:39 - Sony at TGS 1:47:53 - Dead Rising details 1:54:16 - Star Wars Outlaws goes gold 1:56:27 - Crazy Taxi reboot 2:04:57 - What we're playing? 2:25:37 - Presidential Gaming immunity 2:33:28 - Castlevania speed run 2:40:04 - Waiting to play games 2:41:48 - Neuralink gaming 2:52:27 - Game within games 2:57:04 - Goodbye to goodbyes Learn more about your ad choices. Visit podcastchoices.com/adchoices
Jeff and Christian welcome Victor Lucas from EPTV back to the show this week to discuss the Capcom Next event, a movie adaptation for Watch Dogs, and a dog hitting a homerun at Summer Games Done Quick. The Playlist: Luigi's Mansion 2, Super Monkey Ball Banana Rumble, Cygni: All Guns Blazing and Rocket Knight Re-Sparked collection, FragPunks closed alpha, The First Descendant, Zenless Zone Zero, Crossover: Roll for Initiative, Nintendo Labo Parting Gifts!!
Ep 430 - The rest of the crew's away, but Isla and Damiani are here to talk about the new Dead Rising Deluxe Remaster, the latest expansion for Final Fantasy XIV, Luigi's Mansion 2, and our patrons' Top 10 Trains. (0:00) - Intro (3:33) - Dead Rising Deluxe Remaster (21:29) - Final Fantasy XIV: Dawntrail Impressions (49:13) - Patrons' Top 10 Trains (1:01:03) - Luigi's Mansion 2 HD Impressions (1:10:15) - Also This Week (1:18:27) - L&R: Best Tacos (1:26:33) - L&R: 4th of July Gaming (1:31:28) - L&R Game: Word Association (1:37:01) - Bets (1:41:10) - Closing
The Year of Luigi may have been many Dark Moons ago, but the big man in green is back and his definition is high enough that Tommy's gone in to have a look at what Luigi is up to in that Mansion of his. Less high is the definition of the Dwarves in Dwarf Fortress, but still higher than they used to be, and it's been enough to entice Ben to see what they're up to in that mountain of theirs. Kinitsu-Gami: Path of the Goddess is nearly out too, so we've had a look at what the demo could be up to in that games console of...its? We've got some games to play this week is what I'm saying, as well as some news out of Capcom and Sega about Crazy Taxi going massively multiplayer, Dead Rising going remaster mode and development of Resident Evil 9 going ahead. We talk about all this and more, so come have a listen to what we're up to in that podcast studio of ours.
Everything is breaking down but the Bombcast persists! We chat about Until Then, Kunitsu-Gami: Path of the Goddess, Dragon Age: Inquisition, a little bit of Final Fantasy XIV: Dawntrail, and some more Shadow of the Erdtree! We also get through today's top stories in games such as the Dead Rising remaster, Switch 2 woes, a new Crazy Taxi, and more!
Good news emanates from South Korea, where developer Shift Up announced that PS5-exclusive release Stellar Blade has surpassed a million copies sold. To the rational thinking person, this is obviously a great accomplishment for a niche and provocative release on a single platform, and yet there are know-nothings debating its success. Thus, we correct the incorrect while also talking about Stellar Blade's future, including DLC, a PC port, and -- ultimately! -- a sequel. Other news this week includes details for Concord's upcoming closed and open betas, the surprising return of Capcom zombie-killing classic Dead Rising, fresh PSone-era collections for the likes of Fear Effect and Fighting Force, percolating rumors about PlayStation 3 emulation finally coming to PS4 and PS5, and much more. As always, we wrap things up with inquiries from you, the audience. What do we think about a Guerrilla producer's desire to get Aloy in Smash Bros? Is poor media literacy stopping gaming from reaching its true potential? Which random PlayStation 2 games would we like to see ported to modern hardware? If we could go back to the 17th century and permanently scar a peasant child with a video game experience, which one would we choose? Get a free gift with your Journey Pack at https://www.tryfum.com/sacred and use code SACRED Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro 0:13:04 - Independent wrestling promoter 0:15:22 - Bread 0:34:26 - Rotating third chair? 0:45:31 - Chips in the microwave? 0:54:12 - Taking a game back in time 1:05:09 - Concord beta details 1:16:27 - Astro Bot's dev team is 60 people. 1:33:49 - PS3 emulation rumors 1:47:35 - Smaller news items 1:58:00 - What we're playing 2:26:41 - Stellar Blade sells over 2 million 2:38:04 - PSVR 2 woes 2:59:39 - Dead Rising Deluxe Remaster 3:08:14 - Limited Run Games announcements 3:15:38 - New PS Plus games 3:27:33 - Retro PlayStation Podcast 3:33:43 - Smash-like PlayStation game 3:50:39 - Media literacy in gaming 4:04:09 - Stranded PS2 games 4:15:17 - Boss Rush mode 4:20:17 - Fixing the amount of games Learn more about your ad choices. Visit podcastchoices.com/adchoices
With Christian away, Art Director at Bit Reactor, Daanish Syed, joins Jeff in welcoming Rich Lovejoy from Gamers with Jobs Conference Call back to the show to discuss what takes games so long to make, according to former Bioware producer Mark Darrah, lots of new remasters announced, and Destiny 2 moving away from long-form narrative. The Playlist: Skald: Against the Black Priory, Still Wakes the Deep, Elden Ring: Shadow of the Erdtree, Solium Infernum, Nine Sols, Fragpunk, Riven Tabletop Time: Wolves Parting Gifts!
We're right about at the midpoint of 2024, so how's about a rundown of everything we've played, are playing, and will play for the year? Also, in the news: console ports to iOS aren't selling, Elden Ring's DLC gets a rebalance, Dead Rising gets a re-remaster, the original Resident Evil comes to GOG, and more! Advertise on The Nextlander Podcast at Audioboom, or support us on Patreon! CHAPTERS (00:00:00) NOTE: Some timecodes may be inaccurate for versions other than the ad-free Patreon version due to dynamic ad insertions. Please use caution if skipping around to avoid spoilers. Thanks for listening. (00:00:10) Intro (00:00:42) The New Jersey Critters (00:08:49) Alex's premium wheel life and the power of peripherals (00:19:42) Show rundown (00:23:51) Our year in games so far (00:24:06) Games that we're still playing or would like to continue playing (00:24:30) Home Safety Hotline [PC (Microsoft Windows)] on Jan 16, 2024 (00:25:00) Palworld [PC (Microsoft Windows), Xbox One, Xbox Series X|S] on Jan 19, 2024 (00:25:22) Enshrouded [PC (Microsoft Windows)] on Jan 24, 2024 (00:25:41) Helldivers 2 [PC (Microsoft Windows), PlayStation 5] on Feb 08, 2024 (00:26:00) Palworld [PC (Microsoft Windows), Xbox One, Xbox Series X|S] on Jan 19, 2024 (00:27:26) Pacific Drive [PC (Microsoft Windows), PlayStation 5] on Feb 22, 2024 (00:27:58) Princess Peach: Showtime! [Nintendo Switch] on Mar 22, 2024 (00:28:21) Dragon's Dogma II [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] on Mar 22, 2024 (00:29:13) Children of the Sun [PC (Microsoft Windows)] on Apr 09, 2024 (00:29:56) Harold Halibut [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] on Apr 16, 2024 (00:30:25) Manor Lords [PC (Microsoft Windows)] on Apr 26, 2024 (00:30:49) Hades II [PC (Microsoft Windows)] on May 06, 2024 (00:31:26) Crow Country [PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox Series X|S] on May 09, 2024 (00:31:53) Cryptmaster [PC (Microsoft Windows), PC (Microsoft Windows)] on May 09, 2024 (00:32:24) Games we've put down for the foreseeable future (00:32:38) Tekken 8 [PlayStation 5, Xbox Series X|S, PC (Microsoft Windows)] on Jan 26, 2024 (00:33:05) The Outlast Trials [PC (Microsoft Windows), PlayStation 4, Xbox Series X|S, PlayStation 5, Xbox One] on Mar 05, 2024 (00:33:21) Another Crab's Treasure [Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 5, Xbox One] on Apr 25, 2024 (00:33:38) MultiVersus [PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S] on May 28, 2024 (00:33:56) The games we completed (00:34:04) Prince of Persia: The Lost Crown [PC (Microsoft Windows), Xbox Series X|S, Xbox One, Nintendo Switch, PlayStation 4, PlayStation 5] on Jan 18, 2024 (00:34:22) Silent Hill: The Short Message [PlayStation 5] on Jan 31, 2024 (00:34:53) Llamasoft: The Jeff Minter Story [PC (Microsoft Windows), Xbox One, Xbox Series X|S, PlayStation 5, PlayStation 4, Nintendo Switch] on Mar 13, 2024 (00:35:16) Indika [PC (Microsoft Windows)] on May 02, 2024 (00:35:39) Animal Well [Nintendo Switch, PC (Microsoft Windows), PlayStation 5] on May 09, 2024 (00:37:04) Lorelei and the Laser Eyes [Nintendo Switch, PC (Microsoft Windows)] on May 16, 2024 (00:37:36) Senua's Saga: Hellblade II [PC (Microsoft Windows), Xbox Series X|S] on May 21, 2024 (00:39:17) Duck Detective: The Secret Salami [PC (Microsoft Windows), Nintendo Switch, Linux, Mac, Xbox One, Xbox Series X|S] on May 23, 2024 (00:39:43) Alan Wake II: Night Springs [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] on Jun 08, 2024 (00:40:41) Some games that weren't on a list that are worth mentioning (00:40:59) Skull and Bones [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] on Feb 16, 2024 (00:41:12) Brothers: A Tale of Two Sons Remake [PlayStation 5, Xbox Series X|S, PC (Microsoft Windows)] on Feb 28, 2024 (00:41:41) Mars After Midnight [Playdate] on Mar 12, 2024 (00:41:53) Contra: Operation Galuga [Xbox One, Xbox Series X|S] on Jun 20, 2024 (00:42:00) Alone in the Dark [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] on Mar 20, 2024 (00:42:22) Lightyear Frontier [PC (Microsoft Windows), Xbox One, Xbox Series X|S] on Mar 19, 2024 (00:42:32) Rise of the Ronin [PlayStation 5] on Mar 22, 2024 (00:42:36) A few other games Alex has spent some time with in 2024 (00:42:43) Regency Solitaire II [PC (Microsoft Windows)] on Feb 22, 2024 (00:43:04) Open Roads [Nintendo Switch, PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox Series X|S, Xbox One] on Mar 28, 2024 (00:43:39) Life Eater [PC (Microsoft Windows)] on Apr 16, 2024 (00:44:03) Content Warning [PC (Microsoft Windows)] on Apr 01, 2024 (00:44:11) Abiotic Factor [PC (Microsoft Windows)] on May 02, 2024 (00:44:18) Killer Klowns from Outer Space: The Game [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] on Jun 04, 2024 (00:44:45) Arctic Eggs [PC (Microsoft Windows)] on May 16, 2024 (00:45:37) Little Kitty, Big City [Nintendo Switch, PC (Microsoft Windows), Xbox One, Xbox Series X|S] on May 09, 2024 (00:45:54) WWE 2K24 [PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC (Microsoft Windows)] on Mar 08, 2024 (00:46:11) EA Sports College Football 25 [PlayStation 5, Xbox Series X|S] on Jul 19, 2024 (00:48:45) Some games that have released that still need some love (00:48:48) Homeworld 3 [PC (Microsoft Windows)] on May 13, 2024 (00:48:56) Sand Land [PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox Series X|S] on Apr 26, 2024 (00:49:07) Tales of Kenzera: Zau [PC (Microsoft Windows), Xbox Series X|S, Nintendo Switch, PlayStation 5] on Apr 23, 2024 (00:49:11) Foundry [PC (Microsoft Windows)] on May 02, 2024 (00:49:14) 1000xResist [PC (Microsoft Windows), Nintendo Switch] on May 09, 2024 (00:49:38) The Rogue Prince of Persia [PC (Microsoft Windows)] on May 27, 2024 (00:49:42) Destiny 2: The Final Shape [PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S] on Jun 04, 2024 (00:49:47) Looking ahead to the games that excite us for the rest of 2024 (00:50:21) Frostpunk 2 [PC (Microsoft Windows), Mac] on Jul 25, 2024 (00:50:42) Arranger: A Role-Puzzling Adventure [Android, iOS, Mac, Nintendo Switch, PC (Microsoft Windows), PlayStation 5] on Jul 25, 2024 (00:51:19) Anger Foot [PC (Microsoft Windows)] on Jul 11, 2024 (00:52:01) SteamWorld Heist II [Nintendo Switch, PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S] on Aug 08, 2024 (00:52:11) I am your Beast [PC (Microsoft Windows)] on Aug 15, 2024 (00:52:27) Tactical Breach Wizards [PC (Microsoft Windows)] on Aug 22, 2024 (00:52:38) Star Wars Outlaws [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] on Aug 30, 2024 (00:53:19) Black Myth: Wukong [PC (Microsoft Windows), PlayStation 5] on Aug 20, 2024 (00:53:24) Concord [PC (Microsoft Windows), PlayStation 5] on Aug 23, 2024 (00:53:40) Star Trucker [PC (Microsoft Windows)] on Sep 03, 2024 (00:54:20) S.T.A.L.K.E.R. 2: Heart of Chornobyl [PC (Microsoft Windows), Xbox Series X|S] on Sep 05, 2024 (00:54:28) Test Drive Unlimited Solar Crown [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] on Sep 12, 2024 (00:54:57) UFO 50 [PC (Microsoft Windows)] on Sep 18, 2024 (00:55:06) The Legend of Zelda: Echoes of Wisdom [Nintendo Switch] on Sep 26, 2024 (00:55:11) Phoenix Springs [PC (Microsoft Windows)] on Sep 16, 2024 (00:55:18) Hyper Light Breaker [PC (Microsoft Windows)] on Q3 2024 (00:55:26) Thrasher [PC (Microsoft Windows), Meta Quest 3, visionOS] in 2024 (00:56:53) Astro Bot [PlayStation 5] on Sep 06, 2024 (00:57:01) Warhammer 40,000: Space Marine II [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] on Sep 09, 2024 (00:57:26) Super Mario Party: Jamboree [Nintendo Switch] on Oct 17, 2024 (00:57:52) Silent Hill 2 [PC (Microsoft Windows), PlayStation 5] on Oct 08, 2024 (00:58:04) Life is Strange: Double Exposure [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] on Oct 29, 2024 (00:58:16) Call of Duty: Black Ops 6 [Xbox Series X|S, PlayStation 5, PC (Microsoft Windows), PlayStation 4, Xbox One] on Oct 25, 2024 (00:58:20) Slitterhead [PC (Microsoft Windows), Xbox Series X|S, PlayStation 4, PlayStation 5] on Nov 08, 2024 (00:58:43) Assassin's Creed Shadows [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S, Mac, iOS] on Nov 15, 2024 (00:59:10) Mario & Luigi: Brothership [Nintendo Switch] on Nov 07, 2024 (00:59:24) Microsoft Flight Simulator 2024 [PC (Microsoft Windows), Xbox Series X|S] on Nov 19, 2024 (00:59:40) Dragon Quest III: HD-2D Remake [Nintendo Switch, PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] on Nov 14, 2024 (00:59:48) ..and then there's December! (01:00:37) It's a fine crop of games this year (01:01:40) Indiana Jones and the Great Circle [PC (Microsoft Windows), Xbox Series X|S] in 2024 (01:01:48) Baby Steps [PC (Microsoft Windows), PlayStation 5] in Q3 2024 (01:01:59) Replaced [PC (Microsoft Windows), Xbox One, Xbox Series X|S] in 2024 (01:02:13) 2025 and pure speculation (01:05:04) The news (01:05:30) Some of those big mobile ports didn't do so hot (01:09:58) Elden Ring and Shadow of the Erdtree getting baby mode! (01:13:51) Original PC version of Resident Evil heading to GOG (01:15:07) Dead Rising is getting a remaster (01:19:37) More content coming for Atari 50 (01:21:44) Beyond Good & Evil is going 4K and hints at BGE 2?! (01:25:43) Emails (01:35:13) Wrapping up and thanks (01:38:38) Mysterious Benefactor Shoutouts (01:40:57) See ya!
Tim and Blesing talk about the Elden Ring DLC Shadow of The Erdtree being patched to make it easier, Elden Ring adaptation ideas, and Dead Rising rising from the dead. Run of Show - - Start - Housekeeping Today after, KFGD, you'll get: Gamescast is our Nintendo World Championships NES Preview The STREAM is Warzone with the Jabroni Boys If you're a Kinda Funny Member: You can get today's Gregway. And you can get Elektra In Review this afternoon, and tomorrow on YouTube and Podcast services. The Roper Report - - ‘Elden Ring: Shadow Of The Erdtree' Patch Buffs Players After Difficulty Complaints - From Software says ‘there's interest' in an Elden Ring adaptation - Ad - Dead Rising Deluxe Remaster has been announced - Those Assassin's Creed, Resident Evil and Death Stranding ports to mobile have bombed - El Paso, Elsewhere devs' announce new game, “Clickolding” - Wee News! - You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices