An in depth look at games, gamers, and why we play
Nick Murray of Bitewing Games chats with Eric about his kickstarter for Gingham and Gazebo, his thoughts on the tariffs and what it's like being named Nick.0:00 - Introductions and What We've Played This Week13:38 - Publishing Gazebo and Gingham on Kickstarter27:40 - Bitewing's Relationship with Reiner Knizia32:20 - What Work Goes into Setting a Kickstarter Up for Success39:30 - Nick's Thoughts on His Post About Tariffs48:45 - What Is the Board Game Industry Going to Look Like a Year from Now?55:28 - Stonemaier Games' Lawsuit01:02:48 - Bombastic Direct-to-Retail Release01:11:25 - Listener Question - What's It Like Being Named Nick?01:41:13 - Outro!
Do we want more? Do we want less? What do we want when we play a new expansion to a board game? We give our thoughts on what makes a great board game expansions with some examples of our favorites and our least favorites on this week's edition of The Cardboard Herald Podcast0:00 - Introductions and What We've Played This Week11:08 - Our Topic This Week: What Makes a Great Board Game Expansions31:15 - Eric's Number 5: 7 Wonders Duel: Pantheon34:48 - Jack's Number 5: Architects of the West Kingdom: Works of Wonder38:24 - Eric's Number 4: Spirit Island: Jagged Earth40:37 - Jack's Number 4: Spirit Island: Jagged Earth43:33 - Eric's Number 3: Dune Imperium: Rise of Ix52:38 - Jack's Number 3: Viticulture Tuscany Essential Edition1:00:54 - Eric's Number 2: Arcs: Blighted Reach Campaign1:09:01 - Jack's Number 2: Undaunted: Reinforcements1:16:02 - Eric's Number 1: Wingspan Oceania1:22:06 - Jack's Number 1:Terraforming Mars Prelude1:27:11 - What Do We Want An Expansion of Harmonies to Look Like? 1:32:34 - Listener Comments!01:41:13 - Outro!
Stonks! On this week of The Cardboard Herald Podcast, Jack and Eric talk about the nebulous topic that is how to value games.0:00 - Introductions and What Games We've Played!34:22 - The Lore Corner1:16:37 - What is Our Most Valuable Game?1:17:03 - Return to The Lore Corner1:21:52 - Outroduction
This week, we wanted to give a somewhat thorough overview of how the board game industry is reacting to the announced tariffs and what it means for us, as consumers in this hobby.Here are some of the links we reference in the video:https://stonemaiergames.com/the-darkest-timeline/https://boardgamegeek.com/blog/1/blogpost/172826/publishers-talk-more-about-us-tariffshttps://solisgamestudio.com/blog/the-growing-bay-area-industry-that-tariffs-may-kill0:00 - Introductions00:47 - Topic Introduction: How Do Tariffs Affect the Board Game Industry 07:35 - What Are Tariffs?19:13 - What Are People in the Industry Saying?54:42 - What Are Things We Can Do To Help Out?01:09:20 - Outro!
You're stranded on an abandoned island with only you, five board games, four friends and one million dollars from a disheveled content creator. What five games do you bring?0:00 - Introductions and What Games Have We Played This Week!10:00 - Topic: Games We Would Bring to a Desert Island17:07 - Parameters of What Games We're Bringing21:25 - Eric and Jack Game #125:35 - Jack Game #2 28:00 - Eric Game #230:27 - Jack Game #334:37 - Eric Game #339:05 - Jack Game #448:52 - Eric Game #452:54 - Jack Game #557:09 - Eric Game #51:02:04 - Eric's Villain Monologue 01:05:05 - Listener Lists01:14:41 - Outro!
What games make gamers? Jack and Eric chat about what games are best to introduce people to the hobby and some common pitfalls games might have that would preclude them from this discussion.0:00 - Introductions and What Games Have We Played This Week!15:04 - Topic: Gateway Games01:02:14 - Listener Comments01:10:27 - Our Recommendations for a Universal Gateway Game01:18:36 - Outro!
Eric and Jack chat about what solo gaming is like in 2025 and give recommendations on the best games to start out on your own.0:00 - Introductions and What Games Have We Played This Week!17:55 - Topic: Solo Gaming in 202551:50 - Our Recommendations for Gateway Solo Games01:04:05 - Outro!
On this week's episode, Eric and Jack share their advice and experiences in building a game group! Spoiler alert: Eric recommends solo games.0:00 - Introductions and What Games Have We Played This Week!19:00 - Topic: How To Build A Gaming Group58:40 - Listener Question #1 - How To Handle A Gaming Group With an Awkward Number of Players?01:06:42 - Outro!
We got too many games and we're not gonna take it anymore! In this week's episode, Eric and Jack talk about why somewhat might cull their board game collection, what factors to determine which games to keep, and best practices for removing games from your collection.0:00 - Introductions! 01:26 - What Games Have We Played This Week! 21:45- Topic: Purging a Board Game Collection01:09:35 - Listener Contributions01:16:30- Outro!
John has designed numerous hit #boardgames most prominently for #AEG and #brotherwisegames. This was a great chat we had after getting a chance to hang out for the weekend at Platypus Con 2025 in Juneau, AK. 00:00 - Intro01:19 - Breaking in and beyond card crafting05:51 - The origin story12:43 - Transition to game design full-time18:15 - Honing your craft24:25 - Pitching, showing & development32:45 - Mistborn, STORMLIGHT, Oh My! 51:39 - Designing what comes natural53:47 - Adapting a world60:27 - Ambitions to originality67:42 - A new Mystic ValeLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
But like what do we even mean when we say something's our favorite game? Jack and Eric discuss that and more in this week's episode 0:00 - Introductions! 01:21 - What Games Have We Played This Week! 20:49 - Topic: The Concept of “Favorite Games” 51:56 - Listener Contribution #1 01:02:18 - Outro!
Had this great chat with Nick at PAX U and afterwards got to play SWARM with him, which is NOT an official greenlit Leder project (yet), just something Nick has been working on that the studio may produce. 00:00 - Showing Ahoy materials03:31 - Swarm05:07 - Your focus at conventions?07:49 - What's inspiring you these days?
Jack and Eric talk the inaugural BGG Hall of Fame inductees0:00 - Introductions!03:34 - What Games Have We Played!16:49 - Board Game Geek Hall of Fame Class of 202543:05 - Discussion on the omission of Puerto Rico01:01:48 - Listener Question #1: Thoughts on Upgrading Games versus Buying New Games?01:07:00 - Listener Question #2: Do we like games more when we win? How about when we teach versus learn a game?01:14:13 - Listener Question #3: Would we consider implementing a timer to speed up games?
Jack, Eric, and special guest John give their hot takes on whether people are overreacting to board game etiquette quandaries 0:00 - Introductions! 01:44 - What games have we played 13:22 - Podcast topic, AITA 16:42 - AITA for not wanting to learn and teach every game? 21:35 - AITA for trying to win the board game? 28:25 - AITA for making a casual game competitive? 34:44 - AITA for going for player elimination out of the gate? 43:13 - AITA for kingmaking in a lost game? 54:55 - Listener Questions! AITA for wanting to check the rules? 1:00:00 - AITA for declining to tally up my score when I know I've lost? 1:03:27 - AITA for wanting a slow player to play faster? 1:09:05 - AITA for calling out someone else's win condition? 1:14:10 - Outroductions
Eric and Jack have chat about board game components, why they're important and why the film American Tale deserves to be developed into a mid-weight Euro00:00 Introduction and Games We've Played this week21:13 Board Game Components01:07:29 Listener Question - What topic or concept do we want to see more board games made about?
Jack and Eric discuss how luck affects board games 00:00 Intro 02:04 Games We've Played 16:18 2025 Luck in Board Games 56:58 1st Listener Question - Our take on how luck in board games has evolved? 01:03:43 2nd Listener Question - Only No-Luck games or Only Medium-Luck Games? 1:06:26 3rd Listener Question - Our thoughts on games that feature negative emotions?
Jack and Eric discuss what 2025 will look like for the board game industry as we know it00:00 Intro01:23 Games We've Played26:20 2025 Board Game Industry Outlook01:04:49 Listener Questions
Eric and Jack chat about our experiences and tips for teaching games. 00:00 - Intro02:16 - Games we've been playing20:41 - Teaching Games58:11 - Listener questionsLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Eric and Jack sit down to talk about our experience and the games we played at PAX Unplugged 2024. You can watch the video for this chat on our youtube channel here: https://youtu.be/TX0A9JFHtak
00:00 - Releasing a game at GenCon04:33 - Did River of Gold start as an L5R Game?09:25 - Working with an imprint of Asmodee11:34 - Why no solo mode?14:55 - Developing the linear aspect of the game18:32 - Commercial pressures for success21:24 - Motivation to become a designer25:13 - What makes a good sell sheet & game pitch?27:18 - Dream universe to adapt into a board game31:34 - What's next for Keith & River of Gold?Links:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - Intro03:42 - From editing to design04:42 - What makes a good rule book?07:53 - Why big floppy rulebooks?10:15 - Root 4 a New Hope11:42 - Big box for all your stuff? 14:57 - What's the pitch room like for Root content?22:21 - What was the starting point?25:50 - Clockwork & hirelings support28:26 - Coolest part of the expansion?31:06 - Reach and player count for new factions32:31 - Long public development process35:05 - Involvement in art direction38:49 - What still needs development?44:46 - What's the 3rd element of the expansion?47:40 - What other games are cookin' at Leder?Links:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - Intro01:42 - Different approach than with Distilled?04:21 - Did you always plan on publishing in addition to design work?07:17 - How do publication concerns impact game design?09:45 - What sets Luthier apart from other games?13:19 - Was there hesitation over the complexity level?17:11 - How much do you design for the catalog?20:27 - Did the long public exposure impact development?24:26 - How was working with Vincent Dutrait?29:27 - How much did you dictate art style and aesthetic?33:01 - Should luck and randomness be proportional to a game?35:28 - Is randomness necessary for modern games?Links:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
The backer kit campaign for Ahoy: New Horizons launches November 14, 2023 here: https://www.backerkit.com/call_to_action/fd610745-96dd-4289-839e-ac0757c468bd/landing00:00 - Intro & genesis of the expansion02:04 - What type of expansion is this04:09 - New factions, same limitations?04:46 - Solo considered?06:09 - Approach to figuring out what to expand08:15 - Smugglers in a 2 player game?10:48 - What makes a good game developer?13:14 - Leder & external designs16:10 - ARCS internal pitch & development20:41 - Role of market research & staying up on games24:13 - Early transparency & impact on creativity29:36 - Minnesota & Board Games32:00 - What makes a Leder game?Links:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Earthborne Rangers is the exciting new cooperative, open-world adventure game that I highly recommend. You can find our review here: https://youtu.be/uX91cv5H43M?si=m6WW_zI7V3BLKILx00:00 - Earthborne Rangers background05:25 - Inspiration for the setting12:51 - 15 years with Fantasy Flight Games21:27 - Creative director and leaving FFG28:23 - Earthborne's commitment to sustainability36:24 - How to teach and tutorialize games better46:24 - Challenges designing an open world adventure54:01 - Now and future EarthborneLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Freelancers is the new crossroads game from Plaid Hat Games. Timestamps are below, pre-order here: https://www.plaidhatgames.com/news/2023/03/30/announcing-freelancers-crossroads-game/00:00 - Introduction & feelings leading up to release04:26 - The Plaid Hat Way06:10 - Starting Board With Life11:00 - Freedom & flexibility in the design process 13:53 - What defines a crossroads game?17:49 - Freelancers' art direction21:32 - Setting24:32 - Character creation 27:07 - Gameplay, saving & progress30:08 - Emergent elements?33:35 - Designing to player count38:44 - The lost mechanical germ42:25 - What caused this apocalypse44:51 - What's on the horizon?Links:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Prefer audio? Check out this interview on our pod channel. Also, go check out Tim and the rest of the BGHT team at: https://boardgamehottakes.com00:00 - Intro03:43 - Getting games played for the podcast08:21 - Evolution of tastes14:30 - Vested interest in recruiting gamers17:58 - Gaming history starting with MTG24:25 - Converting to board games30:06 - Goals for the podcast33:40 - Cost of content creation41:16 - Other pursuits & passions (and movies!)51:00 - Importance of theme and presentation56:42 - Upcoming showsLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - Intro00:52 - Distribution of Frosthaven vs. Gloomhaven03:25 - Moving into a managerial role05:19 - Fatherhood06:16 - Frosthaven Design & Development10:54 - Frosthaven a response to Gloomhaven or Jaws?15:42 - Settling on a hefty MSRP and leftovers on the cutting floor18:47 - Crimson Scales21:13 - Gloomhaven RPG25:45 - Card integration into the RPG29:45 - Who is the market?31:25 - World building?34:08 - Evolution as a designer37:57 - What's on the horizon?39:42 - Most exciting part of the RPGLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - Intro 01:10 - Making war games more approachable03:31 - Origins as a designer06:01 - First pitch, first publish08:25 - Mistakes as an early designer10:55 - Developing a partnership with Trevor14:08 - Did you know how big Undaunted would be?18:09 - Fetishizing elegance20:01 - When to work alone vs. co-design22:42 - No solo in Stalingrad?27:29 - Origins of Resist! 31:26 - Accuracy vs. sensitivity in historical games37:14 - Design objectives with Stalingrad44:54 - What media helps fuel your creativity50:20 - Did research for a game every change your mind?Links:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - Intro00:48 - Radlands02:21 - Dice Conquest04:03 - Voyages04:52 - Orichalcum06:15 - Life Siphon07:53 - Once Upon a Time08:56 - Star Fighters Rapid Fire10:47 - Kitchen Rush12:38 - Twilight Inscription14:45 - Dinosaur Island Rawr 'N Write16:57 - FlamecraftLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Find out more at PC's site here: https://www.getpostcurious.com or watch our review of Adrift here: https://youtu.be/bNiYeftscXY00:00 - First time with a booth00:57 - A more robust lineup02:21 - Panneling for puzzles at the con03:04 - Audience awareness04:21 - Upcoming projectsLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Had to guerrilla shoot this at the airbnb, so please excuse the limited camera angle & dim lighting. The audio version of this interview is up on our pod channel. 00:00 - Intro06:15 - Defenders of the Wild16:43 - Design & Development in the KS Cylce21:32 - Defenders of the wild31:31 - Frustrations with projects?35:22 - Pitching at PAX U 2022?37:08 - Signature style39:27 - Research to hone the design craft47:06 - More creative sway on the end product?Links:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - Intro00:22 - What is this game?02:10 - Card play & management03:43 - Combat units05:06 - Attacking06:55 - Tactics & Strategy07:22 - Final ThoughtsLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Want to just listen to the review? Check it out on the podcast channel. Also you can check out the Jaws of the Lion Review here: https://youtu.be/0jYwmUwZ6uc00:00 - Intro & Gloomy Review01:36 - What is this game?03:34 - Characters04:30 - Bannerspear05:51 - Blinkblade06:46 - Deathwalker08:18 - Outpost phase & base building11:07 - Loot & Crafting12:48 - Rules presentation15:21 - Visuals & Narrative16:23 - Finessing the system18:41 - Final thoughtsLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - Response to new releases02:49 - Development & production of The Fox Experiment03:49 - Rawr & Write expansion04:52 - "Family +" and the Pandasaurus Ethos05:43 - Taking pitches at the con?06:19 - Brew expansionLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - Response to Onslaught01:34 - Con hitting different with 2 giant titles?02:28 - Future of Onslaught03:16 - Production values04:11 - What do you want to sneak in?05:22 - Dream IP to set a game?06:27 - Godrealm & other projectsLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - Intro01:12 - Pitches & Networking02:57 - Original spark with Ahoy06:06 - Status of ARCS development12:27 - Is approachability over fetishized?16:40 - Organization structure at Leder Games19:10 - Can you still enjoy a con as a gamer?21:23 - PATH & other upcoming projectsLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - Intro00:41 - Game Overview02:26 - Taking Actions05:53 - The Calendar & Game End07:50 - Two Player & Lack of Solo08:35 - Final ThoughtsLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Coming to Kickstarter November 29th00:00 - Intro00:18 - Game overview02:23 - How you get points02:23 - what makes it compelling?03:18 - A gimmick that (kinda) works05:16 - Final ThoughtsLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - Intro, concept & scope02:15 - Research & Teliaxu board03:10 - Specimens03:55 - Grafting04:39 - Family atomics05:15 - How it effects the game06:16 - Tactical vs. Strategic07:40 - Combining it all08:16 - Final ThoughtsLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Our kickstarter review of Total Mayhem is here: https://youtu.be/7v2QuHi5JdY00:00 - Intro00:48 - Selecting Cards01:23 - Addressing the stalemate02:25 - The New Stuff (Table, Ladder & Coffin)03:52 - Doing what expansions should do05:00 - Final ThoughtsLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - The Elephant-sized Canary Comparison01:42 - Linear set collection03:59 - Action system06:19 - Theme07:33 - Solo Mode08:03 - Final ThoughtsLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - Intro01:06 - What is this game02:41 - Scope & modernization03:42 - Things I really like starting with initiative05:02 - Character management07:41 - Attacking, AC & modifiers08:13 - Aesthetic & Presentation09:04 - What didn't work starting with weird points optimizing10:34 - A couple mechanical quibbles11:32 - Final Thoughts & the cooperative elephantLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - Intro00:31 - Scope of the game01:42 - Using cards04:31 - The greatest joy of the game05:40 - The crunch07:06 - Final Thoughts Links:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - So you say you want a revolution01:03 - Scope of the game02:54 - Taking your turn05:59 - What's in a theme?07:21 - Final thoughtsLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - Intro & reactions to Ahoy at GenCon02:14 - Ahoy's origins as Hyperspace Smuggler06:07 - Pitching the game to publishers10:53 - Early game inspirations14:45 - Signing the game with Leder18:11 - The internal development process24:37 - Meeting a game on it's own terms28:02 - Revolutionary approach?29:40 - Future of Ahoy 33:18 - What's next for Greg?Links:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Junk Drawer KS here: https://www.kickstarter.com/projects/junkdrawergame/junk-drawerOur review here: https://youtu.be/IuyMZyWOWt000:00 - Intro02:37 - Demo'ing at GenCon07:29 - Design & development10:44 - No player interaction = puzzle not game?16:05 - Feelings on the campaign23:37 - How KS has changed since the pandemic29:40 - What's on the horizon?Links:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Please note that there are prototype game images, gifs, and screenshots from the available rulebook that are all subject to change. Links to all the important stuff below.00:00 - Intro01:07 - Entry point into game design02:36 - FFG / Z-Man vets forming Moon Crab05:08 - Why not pitch?07:21 - Leviathan Wilds = Shadow of the Colossus + Gloomhaven?10:31 - How the AI Works13:19 - Dungeon Crawl Trends18:03 - Reward structure & the great fail-forward debate23:02 - Transitioning from established to new IPs28:35 - Visual design for the world32:27 - Biggest iteration (so far)35:58 - Future Moon Crab projectsMoon Crab Links:Leviathan Wilds Rulebook: https://docs.google.com/document/d/1VmXlouus0QL6wE2-DBEDhGq54fGPHRDFfgsMTa0maig/edit?usp=sharingLeviathan Wilds TTS Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2757524665Our Links:Our Site - www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Recorded this audio interview in anticipation of their Gamefound launch on February 15, 2022, back it here: https://gamefound.com/projects/draft/zxc58ag7firw48g1aggj8ue80qo00:00 - Intro & Why switching to Gamefound?04:33 - Risks in leaving Kickstarter?09:47 - Revamping the game & getting Greg on-board14:18 - Design ambitions for Uprising23:06 - Anticipating backlash?33:34 - Ambition to change minds40:00 - OutroLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Megapulse just launched, go check it out here: https://www.kickstarter.com/projects/orion-games/megapulse?ref=discovery&term=megapulse00:00 - Intro & International Travel in 202104:20 - The Megapulse Mega Pitch07:35 - How to convey momentum in a turn-based board game10:44 - Rubber banding14:10 - Scaling player counts16:21 - Going full-time with Orion Games? 18:25 - French-Canadian Tabletop Gaming Scene22:45 - COVID & Conventions28:16 - Most challenging aspect of development?Links:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Talking with one of my favorite designers of all time. I knew that he couldn't share much on Cyclades so I didn't press the issue but I'm glad we got the info we did! 00:00 - Quarantine impact on game design05:52 - Prototyping & adapting to TTS08:56 - Thoughts on Solo Gaming14:34 - Authorial Intent & Fan Variants19:30 - When to bring in other designers23:09 - Trek 1228:11 - Starting a design from theme, mechanism or component29:20 - Competing with yourself?33:47 - New edition of Cyclades39:55 - Kingdomino: Origins43:55 - NicodemusLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Roll Camera's new expansion hits kickstarter this week! Check it out at these links: https://bit.ly/2VAFmNM & Keen Bean Studio: www.keenbean.studio00:00 - Intro01:56 - Unique considerations when doing it all yourself06:40 - Why fly solo10:30 - Studying games vs film14:44 - Capturing the actual film industry21:02 - Compromising theme for game design29:09 - Going full-time & avoiding retail34:59 - Fairly representing B Movies41:15 - How bringing in a developer helpedLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551