Podcasts about swarm

Collective behaviour of a large number of (usually) self-propelled entities of similar size

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Latest podcast episodes about swarm

Dead Meat Podcast
239: The Swarm (ft. MILLIONS OF BEES)

Dead Meat Podcast

Play Episode Listen Later May 28, 2025 85:31


Chelsea and James subject a live audience in Dallas, Texas to a discussion of 1978's The Swarm. MERCH! https://deadmeatstore.com Website: https://deadmeat.rip WATCH OUR PROOF OF CONCEPT FOR OUR MOVIE, “Pre-Game”: https://youtu.be/o__XhcFS5Nc Get the Full Podcast RSS Feed! ► https://cms.megaphone.fm/channel/deadmeat Dead Meat on Social Media: Twitter ► https://twitter.com/deadmeatjames Instagram ► http://instagram.com/deadmeatjames Tiktok ► https://www.tiktok.com/@deadmeatjames Facebook ► https://www.facebook.com/deadmeatjames Reddit ► https://www.reddit.com/r/deadmeatjames/ Discord ► https://discord.gg/deadmeat Chelsea Rebecca on Social Media: Twitter ► https://twitter.com/carebecc Instagram ► http://instagram.com/carebecc James A. Janisse on Social Media: Twitter ► https://twitter.com/jamesajanisse Instagram ► http://instagram.com/jamesajanisse Practical Folks (James and Chelsea's other channel): https://www.youtube.com/practicalfolks MUSIC!! "U Make Me Feel" by MK2 Learn more about your ad choices. Visit megaphone.fm/adchoices

Holmberg's Morning Sickness
BEST OF HMS PODCASTS - MONDAY - May 26, 2025 - John Freaked Out Seeing Swarm Of Tarantula Hornets - April 2024

Holmberg's Morning Sickness

Play Episode Listen Later May 26, 2025 13:28


BEST OF HMS PODCASTS - MONDAY - May 26, 2025 - John Freaked Out Seeing Swarm Of Tarantula Hornets - April 2024See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

DevOps and Docker Talk
What you missed at KubeCon

DevOps and Docker Talk

Play Episode Listen Later May 24, 2025 39:21


At KubeCon EU 2025 in London, Nirmal and I discussed the important (and not-so-important) things you might have missed. There's also a video version of this show on YouTube.Creators & Guests Cristi Cotovan - Editor Beth Fisher - Producer Bret Fisher - Host Nirmal Mehta - Host (00:00) - DDT Audio Podcast Edited (00:04) - Intro (01:24) - KubeCon 2025 EU Overview (03:24) - Platform Engineering and AI Trends (07:03) - AI and Machine Learning in Kubernetes (15:38) - Project Pavilions at KubeCon (17:05) - FinOps and Cost Optimization (20:39) - HAProxy and AI Gateways (24:00) - Proxy Intelligence and Network Layer Optimization (26:52) - Developer Experience and Organizational Challenges (29:23) - Platform Engineering and Cognitive Load (35:54) - End of Life for CNCF Projects You can also support my free material by subscribing to my YouTube channel and my weekly newsletter at bret.news!Grab the best coupons for my Docker and Kubernetes courses.Join my cloud native DevOps community on Discord.Grab some merch at Bret's Loot BoxHomepage bretfisher.com

Vidjagame Apocalypse
Swarm Attack with Tony Wilson - Vidjagame Apocalypse 626

Vidjagame Apocalypse

Play Episode Listen Later May 9, 2025 167:07


Inspired by "100 men vs. a gorilla" memes, this week's show sees Tony Wilson of Framework joining us for a Top 5 about games that put the might of an entire swarm at your disposal! We'll also get into Doom: The Dark Ages, Skin Deep, the new GTA 6 trailer, Xbox raising console and game prices, and "antiquated" styles of games that you'd like to see make a comeback. Question of the Week: Following this week's announcement, do you have a favorite memory of Mikel's 12 years as a host of VGA? Break song is Ai no Uta by Strawberry Flower. Vidjagame Apocalypse theme by Matthew Joseph Payne.

Common Ground MTG
Common Ground 74: West Coast Pauper Open Winner Interview with Kyle Herman aka PickledHeart! Also Sprout Swarm???

Common Ground MTG

Play Episode Listen Later May 8, 2025 97:41


Welcome back Pauper fam! This week Thomas sat down with Kyle Herman (AKA PickledHeart on Discord) to chat about his recent victory with Walls at the West Coast Pauper Open hosted by Laughing Dragon in Santa Clara, CA! Then Cameron and Thomas chat about some super sweet decks popping up in recent challenge results. Thanks as always for listening!Kyle's Winning Walls Decklist: https://moxfield.com/decks/yk_Kt-CrKUeBjY-oFfJuwgJoin our Discord! https://discord.gg/kdvSavFkpzCheck out our YouTube channel: https://www.youtube.com/@CommonGroundMTGUpcoming Pauper Events:6/14 Pauper-oncini Tournament, Clinton, WI: https://spicerack.gg/events/18791006/29 Pauper $1k+ at NRG Indianapolis! Signup link coming soon!8/2 The 2nd Common Ground Cup (Pauper $1k+) @ Game Knight, Columbia TN! Signup link coming soon!8/9 Upstate NY Pauper Open II in Rochester, NY: https://www.spicerack.gg/events/1947943Any questions or feedback for us? Email us at: commongroundmtgpod@gmail.comhttps://twitter.com/CamPlaysMagichttps://twitter.com/ThomasDoesALothttps://twitter.com/Hippo_1124Thomas' BlueSky: @thomasdoesalot.bsky.social Hippo's BlueSky: @hippo2112.bsky.social

Into The Necrosphere
Jamey Jasta Talks Milwaukee Metalfest, Why Another Icepick Album Is Unlikely, New Hatebreed Album, Stormbreeders Of Death

Into The Necrosphere

Play Episode Listen Later May 6, 2025 162:48


The legendary Jamey Jasta of Hatebreed joins the podcast this week to talk about this year's edition of Milwaukee Metalfest.  We get into the ins and outs of running the festival, curating the line-up and more.  I also get an update on the next Hatebreed album, Stormbreeders of Death and I ask perhaps the most important Jasta-related question of them all: why have we not had another Icepick album.   Then Matt Priso of Conspiracy X, Spells Ov Torment and SIK joins to co-host the weekly news rant.  We round up the latest singles by Horn, Signs of the Swarm, Death Angel, Helheim, and for judgment, and Matt updates me on the status of all his musical projects.     PLUS: Sydney, Australia's Anoxia are here to crush skulls with “Rule By Cold Steel”.   Please support the bands featured on this episode HATEBREED: https://hatebreed.bandcamp.com/  ICEPICK: https://icepickhardcore.bandcamp.com/  ANOXIA: https://anoxiadeath.bandcamp.com/  DEICIDE: https://deicide.bandcamp.com/    Milwaukee Metalfest Tickets   https://therave.com/metalfest 

Eye of the Swarm Podcast
Eye of the Swarm - Season 6, Episode 15

Eye of the Swarm Podcast

Play Episode Listen Later May 6, 2025 59:24


This week on Eye of the Swarm Jon Garver and the Big Sound Matt Johnson sit down with head coach Melissa Fracker and senior Lily Hanson from the Yellowjacket softball team. #WeAreSuperior

The State of the Scene (SOTS Podcast)
Loathe RETURN, System of a Down SNAPPED From Spotify, Ice Nine Kills NEW ALBUM | SOTS Podcast 5/5/25

The State of the Scene (SOTS Podcast)

Play Episode Listen Later May 5, 2025 100:27


This week Sam and Marcos investigate why Spotify deleted System of a Down's Toxicity, Loathe finally return with a new music, Ice Nine Kills tease new album, Silverstein announce their second new record this year, Hayley Williams collaborates with Turnstile, Sleep Token tops the likes of Benson Boone and Megan Thee Stallion, should bands legally be allowed to stop playing their old material(?), we review the newest albums from Acres and Tetrarch, and much more! News: System of a Down's Toxicity disappears from Spotify, Ice Nine Kills sort of announce new album, Electric Tallboy and Blind Channel lose members, Sleep Token tops the charts again and more (11:54). Spotlight: RinRin, Ritual Division, and Defiance HC starting at (32:07). New Music: Silverstein, Loathe, Turnstile, Durry, Signs of the Swarm, and Johnny Booth starting at (45:38). Reviews: Acres (1:17:04) and Tetrarch (1:28:40). Become a Patron to gain early access and exclusive benefits! Patreon: https://www.patreon.com/Sotspodcast Playlist: https://open.spotify.com/playlist/0jp0fpudUz7gvu0SFaXhK3?si=6cddbd5b63564c9a Youtube: https://www.youtube.com/@sotspod Discord: https://discord.com/invite/3egU3Dk Merch: https://www.sotspodcast.com/merch Twitter: https://twitter.com/SOTSPodcast Facebook: https://www.facebook.com/sotspodcast Instagram: https://www.instagram.com/sotspodcast TikTok: https://www.tiktok.com/@sotspodcast  Threads: https://www.threads.net/@sotspodcast?hl=en Bluesky: https://bsky.app/profile/sotspodcast.bsky.social

Project Zion Podcast
839 | Coffee in the Swarm | Callie Dennis

Project Zion Podcast

Play Episode Listen Later May 2, 2025 19:44


The spotlight is back on at Graceland University, and this time it's shining on freshman and academic honors scholarship winner, Callie Dennis. Callie hails from the Liberty Street congregation in Independence, MO, and she has her eyes fixed on the goal.  That said, she's taking time to enjoy the Graceland experience and make it her own.  Join hosts Aliyah Farrell and Mike Hoffman as they sit down with Callie to get to know what makes her tick and find out her hopes for the church as we approach a historical World Conference. Download TranscriptThanks for listening to Project Zion Podcast!Follow us on Facebook and Instagram!Intro and Outro music used with permission: “For Everyone Born,” Community of Christ Sings #285. Music © 2006 Brian Mann, admin. General Board of Global Ministries t/a GBGMusik, 458 Ponce de Leon Avenue, Atlanta, GA 30308. copyright@umcmission.org “The Trees of the Field,” Community of Christ Sings # 645, Music © 1975 Stuart Dauerman, Lillenas Publishing Company (admin. Music Services). All music for this episode was performed by Dr. Jan Kraybill, and produced by Chad Godfrey. NOTE: The series that make up the Project Zion Podcast explore the unique spiritual and theological gifts Community of Christ offers for today's world. Although Project Zion Podcast is a Ministry of Community of Christ. The views and opinions expressed in this episode are those speaking and do not necessarily reflect the official policy or position of Community of Christ.

The NewsWorthy
Trump Marks 100 Days, Next Cicada Swarm & ‘Minecraft' Block Party - Tuesday, April 29, 2025

The NewsWorthy

Play Episode Listen Later Apr 29, 2025 13:05


The news to know for Tuesday, April 29, 2025! We're talking about President Trump's focus 100 days into his second term, and how Canadians voted in an election largely influenced by the American leader. Also, what issue brought Democrats and Republicans together to pass a new law, despite some outside opposition. Plus, where the next big swarm of cicadas is popping up, how shopping is coming to ChatGPT, and why some movie showings are expected to get extra rowdy. Those stories and even more news to know in about 10 minutes!    Join us every Mon-Fri for more daily news roundups!  See sources: https://www.theNewsWorthy.com/shownotes Become an INSIDER to get AD-FREE episodes here: https://www.theNewsWorthy.com/insider Sign-up for our Friday EMAIL here: https://www.theNewsWorthy.com/email Get The NewsWorthy MERCH here: https://thenewsworthy.dashery.com/ Sponsors: Go to HiyaHealth.com/NEWSWORTHY to get 50% off your first order of their best-selling children's vitamin. Shop the SKIMS T-Shirt Shop at https://www.skims.com/newsworthy #skimspartner To advertise on our podcast, please reach out to ad-sales@libsyn.com    

Motivation Daily by Motiversity
YOU OWE IT TO YOU IN 2025 - Powerful Motivational Speech | Alex Hormozi

Motivation Daily by Motiversity

Play Episode Listen Later Apr 28, 2025 21:26


YOU OWE IT TO YOU IN 2025! Brutally honest advice from the man that makes millionaires. One of the Best Motivational Speeches Ever Featuring Alex Hormozi. Special thanks to:Chris Williamson: https://www.youtube.com/@ChrisWillxSpeakerAlex HormoziFollow Alexhttps://www.instagram.com/hormozi/https://www.youtube.com/c/alexhormozihttps://www.acquisition.com/https://www.linkedin.com/in/alexanderhormozi/https://twitter.com/AlexHormoziMusic: Secession Studios - To Boldy Go, Bound by Lighthttps://www.youtube.com/@SecessionStudiosReally Slow Motion - Silent Guardian, Swarm of LightsBuy their music:Amazon : http://amzn.to/1lTltY5iTunes: http://bit.ly/1ee3l8KSpotify: http://bit.ly/1r3lPvNBandcamp: http://bit.ly/1DqtZSo Hosted on Acast. See acast.com/privacy for more information.

The Art of Kindness with Robert Peterpaul
Tony-Nominee Norm Lewis: Let's Make Kindness the 'Norm'

The Art of Kindness with Robert Peterpaul

Play Episode Listen Later Apr 28, 2025 51:42


Emmy, Tony, and SAG Award nominee Norm Lewis joins The Art of Kindness with Robert Peterpaul to discuss leading a cast with kindness, the unique way advertising influenced his career, his new show Ceremonies in Dark Old Men and more. NORM LEWIS was recently seen onstage starring in the national tour of the Tony Award-winning production of A Soldier's Play and in Andrew Lloyd Webber's West End Concert of Love Never Dies. He starred in Spike Lee's critically acclaimed, "Da 5 Bloods," and in the groundbreaking FX series, Pose. Additionally, Mr. Lewis can be seen starring opposite Hilary Swank in the feature "The Good Mother," Amazon Prime's newest series, Swarm, and Hulu's, Up Here. He was also seen as 'Caiaphas' in the award-winning NBC television special, “Jesus Christ Superstar Live in Concert!,” alongside John Legend, Sara Bareilles, and Alice Cooper. Mr. Lewis returned to Broadway in the Fall of 2021, starring in Chicken and Biscuits at the Circle In The Square Theatre. He previously appeared in the Broadway revival of Once on This Island and as Sweeney Todd in the Off-Broadway production of Sweeney Todd: The Demon Barber of Fleet Street at the Barrow Street Theatre, receiving the AUDELCO Award for his performance. In May of 2014, he made history as The Phantom of the Opera's first African American Phantom on Broadway. He has been seen on PBS in the Live From Lincoln Center productions of Showboat with Vanessa Williams, Norm Lewis: Who Am I?, New Year's Eve: A Gershwin Celebration with Diane Reeves, as well as American Voices with Renée Fleming and the PBS Specials First You Dream – The Music of Kander & Ebb and Ella Wishes You A Swingin' Christmas. He can be seen recurring in the VH1 series, Daytime Divas, also alongside Vanessa Williams. His additional television credits include Women of The Movement, Law & Order, Dr. Death, Mrs. America, Better Things, The Unbreakable Kimmy Schmidt, Bull, Chicago Med, Gotham, The Blacklist, and Blue Bloods, as well as in his recurring role as Senator Edison Davis on the hit drama Scandal. Mr. Lewis is a proud, founding member of Black Theatre United, an organization which stands together to help protect Black people, Black talent and Black lives of all shapes and orientations in theatre and communities across the country. He received Tony, Drama Desk, Drama League, and Outer Critics Circle award nominations for his performance as Porgy in the Broadway production of The Gershwins' Porgy & Bess. Other Broadway credits include Sondheim on Sondheim, The Little Mermaid, Les Misérables, Chicago, Amour, The Wild Party, Side Show, Miss Saigon, and The Who's Tommy. In London's West End he has appeared as Javert in Les Misérables and Les Misérables: The 25th Anniversary Concert, which aired on PBS. Off-Broadway Mr. Lewis has performed in Dessa Rose (Drama Desk nomination, AUDELCO Award), Shakespeare in the Park's The Tempest, The Two Gentlemen of Verona (Drama League nomination), Captains Courageous, and A New Brain. His regional credits include Porgy in The Gershwins' Porgy and Bess (A.R.T.), Ragtime, Dreamgirls (with Jennifer Holliday), First You Dream, Sweeney Todd, and The Fantasticks. His additional film credits include Christmas In Tune (starring opposite Reba McEntire), Magnum Opus, Winter's Tale, Sex and the City 2, Confidences, and Preaching to the Choir. Norm's albums "The Norm Lewis Christmas Album" & "This is The Life" can be found on Amazon.com as well as cdbaby.com. Ceremonies in Dark Old Men Tickets: https://www.thepeccadillo.com/ Follow Norm: @thenormlewis Follow us: @artofkindnesspod / @robpeterpaul youtube.com/@artofkindnesspodcast Support the show! (https://www.buymeacoffee.com/theaok) Got kindness tips or stories? Want to just say hi? Please email us: artofkindnesspodcast@gmail.com Music: "Awake" by Ricky Alvarez & "Sunshine" by Lemon Music Studio. Learn more about your ad choices. Visit megaphone.fm/adchoices

The Mutual Audio Network
Sonic Society #858- Phenomenal Audio(042725)

The Mutual Audio Network

Play Episode Listen Later Apr 27, 2025 59:12


This week the TORDIS takes Jack and David into the beginning of "The Phenomenon" With a trilogy of tales from episodes 1-3- "The Swarm", "The Days that Follow" and "The Lantern is Lit". When a supernatural threat drives mankind to the point of extinction, survivors around the globe struggle to endure in a world with just three rules: Do not look outside. Do not look at the sky. Do not make noise. It's AUDIO DRAMA TIME! Learn more about your ad choices. Visit megaphone.fm/adchoices

lit swarm phenomenal lantern sonic society tordis
Sunday Showcase
Sonic Society #858- Phenomenal Audio

Sunday Showcase

Play Episode Listen Later Apr 27, 2025 59:12


This week the TORDIS takes Jack and David into the beginning of "The Phenomenon" With a trilogy of tales from episodes 1-3- "The Swarm", "The Days that Follow" and "The Lantern is Lit". When a supernatural threat drives mankind to the point of extinction, survivors around the globe struggle to endure in a world with just three rules: Do not look outside. Do not look at the sky. Do not make noise. It's AUDIO DRAMA TIME! Learn more about your ad choices. Visit megaphone.fm/adchoices

lit swarm phenomenal lantern sonic society tordis
Vanessa and Gallant
04/24 Hour 2 - Will the Texans Select SWARM During the NFL Draft?

Vanessa and Gallant

Play Episode Listen Later Apr 24, 2025 47:48


Hour 2 of the Paul Gallant Show! Who will the Texans take in the NFL Draft, will it be Alabama guard Tyler Booker who seems to have tons of SWARM? The 10 minute drill featured thoughts on Shedeur Sanders More on the Rockets game 2 win over the Warriors

Tapcaf Transmissions - A Star Wars EU Bookclub
Dark Nest III: The Swarm War #210

Tapcaf Transmissions - A Star Wars EU Bookclub

Play Episode Listen Later Apr 22, 2025 71:35


Corey and Justin talk about the final book in the Dark Nest Trilogy by Troy Denning, The Swarm War! Follow us on Twitter: https://twitter.com/TapcafPodcast Email us: tapcaftransmissions@gmail.com The Tapcaf BOOK Tier List: https://bit.ly/3iHfqIR

DevOps and Docker Talk
Docker Model Runner

DevOps and Docker Talk

Play Episode Listen Later Apr 21, 2025 13:06


Docker launched "Docker Model Runner" to run LLMs through llama.cpp with a single "docker model" command. In this episode Bret details examples and some useful use cases for using this way to run LLMs. He breaks down the internals. How it works, when you should use it or not use it; and, how to get started using Open WebUI for a private ChatGPT-like experience.★Topics★Model Runner DocsHub ModelsOCI ArtifactsOpen WebUIMy Open WebUI Compose fileCreators & Guests Cristi Cotovan - Editor Beth Fisher - Producer Bret Fisher - Host (00:00) - Intro (00:46) - Model Runner Elevator Pitch (01:28) - Enabling Docker Model Runner (04:28) - Self Promotion! Is that an ad? For me? (05:03) - Downloading Models (07:11) - Architectrure of Model Runner (10:49) - ORAS (11:09) - What's next for Model Runner? (12:13) - Troubleshooting You can also support my free material by subscribing to my YouTube channel and my weekly newsletter at bret.news!Grab the best coupons for my Docker and Kubernetes courses.Join my cloud native DevOps community on Discord.Grab some merch at Bret's Loot BoxHomepage bretfisher.com

Cloud 9 Podcast
The Swarm: Go-To-Network Lead Mining For Sales Prospecting

Cloud 9 Podcast

Play Episode Listen Later Apr 21, 2025 39:12


In this episode of the Transform Sales Podcast: Sales Software Review Series, Tony Dicks sits down with David Connors, Co‑Founder & CEO at The Swarm, to reveal how The Swarm turns your team's untapped relationships into a high‑octane lead engine. The Swarm automatically maps every connection across your employees, investors, and partners, scores the real strength of each relationship, and layers in email, calendar, and LinkedIn data. The result? Instant warm‑intro paths that cut through inbox noise, lift reply rates, and close deals, hires, or funding rounds faster—no more spray‑and‑pray, no more guessing who knows whom. Try The Swarm here: https://software.cloudtask.com/the-swarm-55dbec #TransformSales #SalesSoftware #TheSwarm #WarmIntros #RelationshipSelling #Prospecting #Fundraising

Seagulls Social
Bryan's Bees Swarm Brighton At Gtech | Brentford 4-2 Brighton | MATCH REACTION

Seagulls Social

Play Episode Listen Later Apr 20, 2025 55:37


Welcome to the greatest Brighton & Hove Albion podcast in the world, Seagulls Social. In todays episode, the hosts Maz, Ben & Jack discuss Brighton's 4-2 defeat against Brentford.This Podcast has been created and uploaded by Seagulls Social. The views in this Podcast are not necessarily the views of talkSPORT. Hosted on Acast. See acast.com/privacy for more information.

C.O.B. Tuesday
"In Ukraine, 60-70% Of Russian Casualties Are Caused By Small Drones" With David Hambling, Author of "Swarm Troopers"

C.O.B. Tuesday

Play Episode Listen Later Apr 16, 2025 63:36


Today we had the pleasure of hosting David Hambling for a sweeping discussion on drone technologies and their applications. David is a journalist, author, and defense technology expert with over 20 years of experience. He writes for Aviation Week, Forbes, The Economist, New Scientist, Popular Mechanics, WIRED, and more (for an archive of David's writings, click here). David is the author of “Swarm Troopers” and has researched the history of drones and in particular, has zeroed in on the potential impact of smaller drones in both military and consumer applications. We were thrilled to visit with David. In our conversation, David shares his background in military technology and how his previous book, “Weapons Grade,” led him to explore the rise of drones. We discuss how the military lost its tech lead due to rapid commercial innovations, particularly as mobile phone technologies enabled the development of small, cheap, and highly capable drones. David explains the evolution of drone use, from reconnaissance tools to precision combat systems, and how this transformation has played out dramatically in the Russia-Ukraine war, where nearly two-thirds of Russian fatalities on Ukrainian soil are reportedly caused by small drones. We explore the shift from human-operated drones to autonomous systems, the difficulty of defending against small, agile drones, and the growing threat that they pose to critical energy and transportation infrastructure. David shares background on the historical cultural bias within militaries that sidelined drones in favor of piloted aircraft, until the CIA's early adoption of drone strikes eventually forced the Air Force to adopt them, as well as the recent surprising Trump Administration decision to continue the Boeing F-47 contract. We cover the regulatory challenges facing drone adoption, particularly the limitations on beyond visual line of sight operations, public concerns around safety and privacy, and global developments including Dubai's plans to pilot flying taxi drones by 2027. David outlines China's dominance in the global drone market, applications of drones including infrastructure inspection, delivery services, reforestation, and the unique Ukrainian “Victory Drone” program that encourages civilians to help war efforts by building drones at home for frontline use. We also touch on China's demographic challenges and how its shrinking and aging population is fueling the nation's strategic investment in AI, robotics, and autonomy, the critical role of software in making humanoid robots useful, especially with using assistive tech for elderly care, and more. We end with David's thoughts on what the drone and robotics landscape might look like in ten years. It was a fascinating and wide-ranging discussion that raised both the opportunities and the ethical complexities involved. Mike Bradley kicked off the show by noting that from a broader equity market standpoint, “Trumpatility” remains alive. Despite S&P volatility being cut in half over the last five trading days, it's still higher than average and will likely stay elevated until we begin to see tariff deals signed. Equity markets feel much worse than reality, given that the S&P 500 is only down ~7% year to date. On the International equity front, Argentina received a $20 billion IMF package last Friday, which could be an extremely important development for the country's long-term growth. On Monday, Argentina allowed its currency to freely float (between 1,000-1,400 pesos per dollar) for the first time in a very long time. In response, Argentinian 10yr bond yields plunged this week by ~150 basis points, and the Argentina equity market (Merval) and major Argentinian Energy equities have both rallied on the IMF deal. From an oil market standpoint, WTI looks to have temporarily stabilized in the low-$60s per barrel range. This week, the IEA slashed both its 2025 &am

Buffalo Sports Collective
Nick Klos talks Swarm Lacrosse

Buffalo Sports Collective

Play Episode Listen Later Apr 15, 2025 42:48


Join PK as he gets to chat with Play-by-Play Broadcaster for the Georgia Swarm, Nick Klos for our weekly Wednesday Interview. We talk about how the Swarm have looked this season, how they have weathered the up and down ride, and of course Buffalo v Geogia Saturday night. Make sure to show Nick some support by following him everywhere he can be found! *Our newest spin off episodes will bring you talk and insights on the Buffalo Bandits next opponent on the schedule every Wednesday.

NYU Abu Dhabi Institute
Wisdom of the Swarm: Bugs, Bots and Beyond?

NYU Abu Dhabi Institute

Play Episode Listen Later Apr 14, 2025 66:21


Super-organisms, such as insect societies, solve complex problems collectively without centralized planning, achieving outcomes on scales far larger than the individual. This talk examines how social insects regulate their environments by constructing and deconstructing functional architectures, linking physics and behavior through local sensing and global environmental fields. The speaker will also discuss experiments with simple robots to explore these collective behaviors, offering insights into broader patterns of collective intelligence in nature and beyond. Speaker L. Mahadevan, Professor of Physics, de Valpine Professor of Applied Mathematics, Professor of Organismic and Evolutionary Biology, Harvard University

Friends at the Table
Perpetua Prelude 05

Friends at the Table

Play Episode Listen Later Apr 12, 2025 103:43


With new knowledge about the state—and future—of their world, the group of travelers take up their exploration again. Some learn first hand about this continent's fauna—majestic, mighty, and mystifying. One finds more evidence of the Valte Empire's violent search for their own answers. And some, in search of peace and quiet, finds himself facing evidence not of some dark future to come, but of a puzzling past. This week on Friends at the Table: Perpetua Prelude 05 PERPETUA PRELUDE - GUIDE Enemies - [PPEN] Valte Soldier [ENVS]: You'll fight a lot of these guys. Depending on the 3d model they're a bat or a dove, but at least in the demo, that doesn't seem to make much of a difference. They're flying, so you have to knock them down before you can do melee damage to them. Basic grunts. Valte Commander [ENVC]: The Valtese (Valtean? Valtican?) Commanders are a lot of tougher than the basic grunts are, and unfortunately, they can also summon the regular soldiers too. Knock them out of the air and then try to stun or debuff them quick! Mysterious Seaslimes [ENMS]: I love the way these enemies are actually each a SWARM of little weird gecko-y slime guys. They focus on debuffs like Slow and Enraged, so be sure to have Tonics on hand when you're passing through their forest. The Dragon-Fish [ENDF]: I can't stress this enough: This is an optional boss in Prelude, and it's hard as hell. Maybe in the full game you can beat it or maybe there's a quest related to it, but for now, it'll just kick your ass. Someone on the forum claims they beat it and only got like 5 XP and a quest item called “Strange Scale” that you can't use anywhere. NOT WORTH IT. Lobble Traveler [ENLT]: Just kidding. But I DO wish you could fight this ANNOYING freak. Hexcloak [ENHC]: Did you know that if you grind in the southern tip of the demo, there's like a .5% chance you'll run into a Hexcloak? You learn their deal towards the end of the demo, but this is the only way you can actually see them in action. They're strong, but if you've maxed out your party (or at least hit the level 10 max in the demo), you can probably win this fight! And if you do, you'll get a random elemental cloak drop from them. Of course, if you can win this fight, you probably don't need better gear anyway!   Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.  

The Will Anderson Show
National Socialists Swarm Alabama

The Will Anderson Show

Play Episode Listen Later Apr 9, 2025 22:55


Murray Edwards joins the show to discuss the recent anti-Trump/Musk rally in the state and give his firsthand observations.

THE LOADED RADIO PODCAST
ALLEGAEON's Greg Burgess on ‘The Ossuary Lens' + WARFIELD Thrash Attack – Loaded Radio Podcast

THE LOADED RADIO PODCAST

Play Episode Listen Later Apr 6, 2025 44:40


Loaded Radio Podcast: Greg Burgess of Allegaeon Discusses 'The Ossuary Lens' & Warfield Talks Thrash Metal TL;DR On this episode of the Loaded Radio Podcast, Scott Penfold sits down with Greg Burgess of Allegaeon to discuss the band's latest album, “The Ossuary Lens”, which was released on April 4 via Metal Blade Records. This marks the band's first new music featuring original vocalist Ezra Haynes since his departure in 2015. Also featured is a conversation with German thrash metal trio Warfield, who recently released their new album, “With The Old Breed” via Napalm Records. Allegaeon Returns with 'The Ossuary Lens' Technical death metal powerhouse Allegaeon has unleashed their latest full-length album, “The Ossuary Lens,” released on April 4 via Metal Blade Records. This album marks a significant moment for the band, as it is their first release with original vocalist Ezra Haynes since his 2015 departure following the “Elements Of The Infinite” album. The return of Haynes brings back Allegaeon's brutal and technically dazzling sound, which fans have been eagerly awaiting. The band's latest single, “Driftwood,” serves as a powerful introduction to the new record, with its unique blend of melodic, technical death metal — a sound Haynes describes as “melotech.” “We're just so happy to finally release new music,” said Greg Burgess. “We're working on a full album's worth of material, but I feel like it's gonna drop kind of in chunks and then hopefully the rest of it all at once kind of thing.” Recording once again with producer Dave Otero at Flatline Audio studio in Denver, Allegaeon continues their 17-year relationship with the producer. “Dave always provides a comfortable working environment, amazing ideas, and a career-spanning understanding of what has made Allegaeon, Allegaeon,” added Burgess. The album's overarching theme focuses on various perspectives of death, with each track exploring a unique viewpoint. Haynes explained, “Each song essentially is a different topic, however there is always a different perspective of death tied to each subject.” Allegaeon's Latest Album - 'The Ossuary Lens' Track Listing: 01. Refraction 02. Chaos Theory 03. Driftwood 04. Dies Irae 05. The Swarm 06. Carried By Delusion 07. Dark Matter Dynamics 08. Imperial 09. Wake Circling Above 10. Scythe Warfield - German Thrash Metal Titans Alongside the conversation with Greg Burgess, the Loaded Radio Podcast also features an interview with German thrash metal band Warfield. Their latest album, “With The Old Breed,” was released via Napalm Records and continues their tradition of relentless thrash metal inspired by bands like Slayer, Sodom, Kreator, and the Bay Area Thrash scene. Warfield, consisting of Johannes Clemens (Vocals & Bass), Matthias Clemens (Guitar), and Dominik Marx (Drums), is known for their aggressive approach to social and political themes, which they express through their brutal and fast-paced sound. Their most recent album follows their 2018 debut, “Wrecking Command,” which was released via Metal on Met

Project Zion Podcast
826 | Coffee in the Swarm | Anna Long

Project Zion Podcast

Play Episode Listen Later Apr 4, 2025 21:48


It's time for another episode of Coffee in the Swarm, and today's guest comes from a “Long” line of Community of Christ members and Graceland alumni. From early on, Anna Long determined that she would probably go to Graceland.  It was, after all, a regular topic of conversation at family meals and gatherings. And, her Graceland experience has not disappointed.  Join hosts Aliyah Farrell and Mike Hoffman in a sit down with Anna to get her take on the church, university life, and a future full of possibilities. Download TranscriptThanks for listening to Project Zion Podcast!Follow us on Facebook and Instagram!Intro and Outro music used with permission: “For Everyone Born,” Community of Christ Sings #285. Music © 2006 Brian Mann, admin. General Board of Global Ministries t/a GBGMusik, 458 Ponce de Leon Avenue, Atlanta, GA 30308. copyright@umcmission.org “The Trees of the Field,” Community of Christ Sings # 645, Music © 1975 Stuart Dauerman, Lillenas Publishing Company (admin. Music Services). All music for this episode was performed by Dr. Jan Kraybill, and produced by Chad Godfrey. NOTE: The series that make up the Project Zion Podcast explore the unique spiritual and theological gifts Community of Christ offers for today's world. Although Project Zion Podcast is a Ministry of Community of Christ. The views and opinions expressed in this episode are those speaking and do not necessarily reflect the official policy or position of Community of Christ.

The Young Jedi Knights Club
303 - Dark Nest III: The Swarm War

The Young Jedi Knights Club

Play Episode Listen Later Apr 2, 2025 185:12


As the Dark Nest draws to a close and Luke Skywalker finishes watching Revenge of the Sith, the cry-curious Nate Tapp rounds out his trio of guest spots by tripling down on trilogy talk with us. Does The Swarm War warrant three hearty throat-clicks, or do we discard it like Huttwash (and if we discard, do we add two Swarm cards that cost 0 to our hand)?

Courtside Seats with Kroeger | A Charlotte Hornets Podcast
4-1-25 - Hornets Stop Slide Against Utah, Swarm Playoff Preview

Courtside Seats with Kroeger | A Charlotte Hornets Podcast

Play Episode Listen Later Apr 1, 2025 33:49 Transcription Available


The Hornets returned home on the second night of a back-to-back against Utah, and snapped a five-game losing streak with a 110-106 victory. It marks the first time Charlotte has swept Utah in a season series since the 1994-95 season. Sam Farber and Rob Longo break down the game and pick their top performances of the evening. Plus, the two preview the first playoff game in Greensboro Swarm franchise history, as they square off against the Indiana Mad Ants.See omnystudio.com/listener for privacy information.

Chain Reaction
Ben Fielding: Gensyn's Polar Opposite Architecture vs AI Data Centers, Fueling an AI-Native Internet, Open vs. Closed Source AI and RL Swarm

Chain Reaction

Play Episode Listen Later Mar 31, 2025 78:26


Join Tom Shaughnessy as he hosts Ben Fielding, co-founder of Gensyn Network, for an in-depth exploration of decentralized AI infrastructure and the future of machine learning. From Gensyn's evolution as a low-level infrastructure platform to its revolutionary approach with RL Swarm, the conversation covers transformative developments in distributed computing, model training, and the philosophical implications of AI development.

Beekeeping at Five Apple Farm Podcast
Ep 129: Swarm prevention tips

Beekeeping at Five Apple Farm Podcast

Play Episode Listen Later Mar 30, 2025 44:43


With some swarm prevention skills, you can better time your splits! Patrons, the printable of the notes/links on this episode can be downloaded on the Patreon post. Thank you all for your support! Leigh -- https://www.patreon.com/fiveapple You are warmly invited to become a Friend of Five Apple on Patreon to join the folks who make the podcasts possible and keep it advertising-free. In addition to huge gratitude, you get:   • Detailed show notes with links, tips, comments • Access to Patreon blog posts including tips and videos • bonus podcasts and early access episodes • Commenting on posts (and DMs) allows me to answer questions • Input on the podcast topics • Shout-outs on the show because I appreciate you!    If you can support the show with $3 a month or more, please sign up today: https://www.patreon.com/fiveapple -- About Beekeeping at Five Apple: Leigh keeps bees in the Blue Ridge Mountains of North Carolina (gardening zone 6b). She cares for around a dozen hives in a rural Appalachian highland climate. Colonies are managed for bee health with active selection for vigor, genetic diversity and disease resistance, but without chemical treatments for over a decade. The apiary is self-sustaining (not needing to buy/catch replacement bees since 2010) and produces honey and nucs most every year. 

AP Audio Stories
Protests against Elon Musk's purge of US government swarm Tesla showrooms

AP Audio Stories

Play Episode Listen Later Mar 30, 2025 0:46


AP correspondent Julie Walker reports on protests against Elon Musk across the country and around the world over the weekend.

AP Audio Stories
Protesters rebelling against Elon Musk's purge of US government swarm Tesla showrooms

AP Audio Stories

Play Episode Listen Later Mar 29, 2025 0:48


AP correspondent Julie Walker reports on another weekend of Tesla protests.

AP Audio Stories
Protesters rebelling against Elon Musk's purge of US government swarm Tesla showrooms

AP Audio Stories

Play Episode Listen Later Mar 29, 2025 0:46


AP correspondent Julie Walker reports on another weekend of Tesla protests.

The Harvest Season
Catsune Miku

The Harvest Season

Play Episode Listen Later Mar 26, 2025 82:53


Kevin and Aislinn talk about Wanderstop, the new game from the creator of The Stanley Parable Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:23: What Have We Been Up To 00:11:58: Game News 00:29:07: New Games 00:31:44: Wanderstop 01:15:33: Outro Links Pixelshire Release Date Honeymancer Early Access Release Date Space Sprouts Release Date Dave the Diver “Ichiban’s Holiday” DLC Another Harvest Moon G-Mode Game Cattle Country Optional Combat Funguys Swarm Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kevin: Hello farmers, and welcome to another episode of the harvest season. My name is Kevin (0:00:34) Aislinn: And my name is Aislinn. (0:00:35) Kevin: And we are here to talk about cottagecore games supposedly that’s a little box. It’s whoo (0:00:40) Aislinn: Woo! (0:00:42) Kevin: I forget about that. Well, I always try to be a bit of a smart alec and adding nonsense there, but whoo (0:00:49) Kevin: Although I’m although I don’t know how much I like wooing at this game. I’m very hesitant about whoo (0:00:50) Aislinn: Woo! It’s cute, I like it. (0:00:56) Aislinn: That’s true, that’s true, you make a good point. (0:00:57) Kevin: I’m kidding. I love I love (0:00:58) Aislinn: Spoilers! (0:01:00) Kevin: We’re here to talk about wander stop the tea shop game by the I forget the actual dead team name the Stanley parable people (0:01:09) Kevin: Brace yourself because anyone who’s familiar Stanley parable knows that means things (0:01:16) Aislinn: I wholeheartedly agree. (0:01:17) Kevin: But (0:01:18) Kevin: Okay, but before we get to those things let’s talk about other things (0:01:23) Kevin: Aisling what’s what’s up? What’s been going on tell me about your sky high life? (0:01:26) Aislinn: Um, I think you already know what’s been going on. (0:01:30) Kevin: You (0:01:31) Aislinn: We’ve been very busy with work and when not working, (0:01:36) Aislinn: I’ve been very busy trying to make as much progress as humanly possible in Wandershop. (0:01:42) Kevin: Yeah (0:01:42) Aislinn: And when I’m not doing that, then I’m doing the usual like dailies on my phone of like (0:01:48) Aislinn: Pokémon Sleep, TCG Pocket. I’m hard into Neko Atsume right now. (0:01:50) Kevin: Uh-huh (0:01:52) Kevin: Okay (0:01:56) Aislinn: It’s just the original, and I want to try and get everything in Neko Atsume as much as possible. (0:01:57) Kevin: Okay, wait, what is that one do tell the name escapes me (0:02:03) Aislinn: It’s a cat collecting game. It’s a cat collecting mobile game, (0:02:07) Aislinn: and it’s literally just cat collection, and it’s so cute. It’s so cute. And there’s a new Neko Atsume (0:02:08) Kevin: oh yes okay i’m familiar with this one yes it is (0:02:14) Aislinn: that came out somewhat recently, so I’m like, I’m not gonna play that until I finish the original. (0:02:20) Aislinn: So that’s what I’ve been doing. And then if I’m not doing any of those, (0:02:22) Kevin: Sure. (0:02:25) Aislinn: that I’m doing a lot of wedding planning. (0:02:26) Aislinn: So that’s pretty much what I’ve been up to, yeah. (0:02:27) Kevin: Ahhh! (0:02:29) Kevin: Has that been on the show? Wait, has that been discussed on the show at all? (0:02:32) Kevin: I don’t, I don’t know if it… (0:02:32) Aislinn: No, it has not been discussed in the show, so. (0:02:34) Kevin: Ahh, okay, how far are we? What’s, uh, what’s our target date here? (0:02:39) Aislinn: Our tar- actually, I have not announced to, like, everyone the target date. (0:02:43) Kevin: Oh! (0:02:45) Aislinn: I’ve been keeping that, like, more on a personal note, but I can tell you June. (0:02:47) Kevin: Okay, well you got a range? (0:02:49) Kevin: Sure. (0:02:50) Kevin: Okay. Okay. Well, sure. Sure. Sure. Yeah. (0:02:52) Aislinn: Yeah, so we’re almost there. (0:02:52) Kevin: Yes. That’s correct. That’s correct. Very, um, very, very, uh, impressive dedicated you to to playing your wedding during the, the, the Go Fest this year, or whatever the thing’s called. (0:02:56) Aislinn: Yeah. (0:02:57) Aislinn: Yeah, yeah, yeah. (0:03:00) Aislinn: Literally, we’re not quite there yet. (0:03:06) Aislinn: It’s, yeah, no, each month that progresses closer and closer. (0:03:08) Kevin: Yes. That’s correct. That’s correct. Very, um, very, very, uh, impressive dedicated you to, to playing your wedding during the, the, the, the Go Fest this year, or whatever the thing’s called. (0:03:09) Aislinn: I’m like more and more just panic, panic, panic. (0:03:22) Aislinn: Well, that wasn’t that wasn’t in the works (0:03:22) Kevin: The, um, all right, but, uh, good stuff. Okay. So let’s see here. Okay. Just, just a side note on that. Have you, uh, I’d play a different kind of cat collecting game. Have you ever heard of the battle cats? (0:03:25) Aislinn: That wasn’t that wasn’t supposed to happen, but it just happened to happen and I was like well (0:03:29) Aislinn: We’re gonna see what happens with that (0:03:46) Aislinn: Um, no, what is that? I’m looking that up right now. (0:03:46) Kevin: Oh, I think I’ve talked to that on the show, but, um, (0:03:52) Kevin: you know, I’m going to tag you an image on the slack. I’m creating the, the live slack thread of me. (0:03:58) Aislinn: Wait, this looks so cute. (0:04:04) Kevin: What are you, you googled it. (0:04:04) Aislinn: I’m looking at it right now. (0:04:05) Aislinn: Yeah, of course I googled it. (0:04:08) Kevin: Okay. Because I was going to show all, but did you see the freaky ones yet? Um, yes, those are legs. Did you see the one with the buff one? That’s the last four legs. (0:04:10) Aislinn: Oh, those are legs. (0:04:19) Aislinn: I have not seen that yet. (0:04:22) Kevin: Yes. They’re kind of cute, but also terrifying. Like it’s, it’s a very cheek cheeky, like comical tone. Um, yeah. Yeah. There you go. There’s good old fish cat. And those are just the basics, right? Like this, it’s a gotcha game. (0:04:30) Aislinn: It’s a it’s a good aesthetic. I like, oh, I found the buff one. I found the buff one. (0:04:40) Kevin: So, and it’s, I think 10 years old now and they actually get a lot of crossovers. They’ve crossed over, they cross over like Hatsune Miku every six years. Um, Street Fighter was one. (0:04:50) Aislinn: Ooh. (0:04:54) Kevin: Um, Konosuba, I think lots of animes. I don’t know. Um, but it’s yeah. And on the best part, the best part about their crossover is you get both ways. You get Hatsune Miku as a playable character and then you get a cat that looks like Hatsune Miku. (0:05:00) Aislinn: You got me with Miku, that’s it. That’s the end-all for me. Miku or boss? That’s it. (0:05:13) Aislinn: Oh my god. That is wonderful. (0:05:14) Kevin: Here, I’ll see if I can find it. Um, I play that one on and off. My brother is a big, um, is a big, uh, (0:05:22) Kevin: battle cats fan more than ISO. Um, uh, but, uh, yeah, it’s, it’s a great one there. I posted a pic. You want to see it. Um, there’s your Hatsune Miku cat. Um, they literally just used the standard cat and put the costume on it. It’s, it’s hilarious. Oh, one of my favorite ones. They did Evangelion. (0:05:34) Aislinn: Oh my god! It’s so cute! It’s so good! (0:05:40) Aislinn: That’s wonderful! (0:05:46) Aislinn: Ooh, that’s sick. That’s really cool. (0:05:50) Kevin: That was a good one, that was a good one. (0:05:54) Kevin: Anyways, so anything else, I’m sorry? (0:05:55) Aislinn: Well, I will be checking out this game. (0:05:58) Aislinn: I will be checking out this game. (0:05:58) Kevin: Oh, it’s free, be warned. (0:06:02) Aislinn: Oh, perfect! That’s all I need. Free is for me. That’s it. (0:06:04) Kevin: There you go. (0:06:04) Aislinn: um that’s pretty much been it I guess actually one one little thing that I can kind of announce (0:06:06) Kevin: Aw, sick, I can’t wait to hear your thoughts on Battle Cats. (0:06:08) Kevin: It’s pretty fun. (0:06:10) Kevin: Anything else you’ve been up to? (0:06:19) Aislinn: and we’re really really hoping the best so like you know how I kept saying for today like oh i (0:06:21) Kevin: Yes, to be fair, you’re always busy so that wasn’t out of the ordinary. (0:06:23) Aislinn: have i’m busy earlier in the day and that’s we’re recording at 9 p.m eastern um yeah but it’s more (0:06:33) Aislinn: fun news so hope (0:06:34) Aislinn: we will have a new kitty or two in the household here so that’s what we were doing earlier today so i’m like I i’ve been holding that like i’ve been withholding that just for like a I wanted to get your genuine reaction like first reaction to it so (0:06:42) Kevin: Oh, oh hot off the press (0:06:54) Kevin: Oh (0:06:55) Aislinn: pause cast exclusive (0:06:57) Kevin: Podcast exclusive you heard it first here. Oh, that’s okay. Okay. You said possibly multiple. Well, yeah (0:07:05) Aislinn: yeah we’re just waiting on what I i’m not saying too much just because there’s a lot of logistics which I can tell you about later there’s a lot of logistics that we’re currently figuring out but it should hopefully work out tomorrow question mark. (0:07:11) Kevin: Sure (0:07:14) Kevin: Okay (0:07:15) Kevin: Yeah as (0:07:18) Kevin: You know, well, that’s that’s exciting. I can’t wait to hear and see them and so on but but that’s good (0:07:22) Aislinn: yeah. (0:07:24) Kevin: There should be logistics involved unlike us who a guy just kind of said. Hey, you want a free cat and handed us two kittens? (0:07:26) Aislinn: absolutely. (0:07:33) Kevin: Okay, oh they they are very love yes (0:07:33) Aislinn: but they are loved and that’s all that (0:07:34) Aislinn: matters but otherwise that’s it no not by any means (0:07:40) Kevin: Yeah that and let’s be honest cats are not the hardest to take care of (0:07:44) Kevin: You know that the hard part is cat. No, no such thing as catproofing but bracing for the uncommon storm, but (0:07:52) Aislinn: Yeah, we are definitely bracing here. (0:07:54) Kevin: Oh (0:07:55) Kevin: That’s exciting. I can’t wait to hear more. Um, congratulations. Very very excited about that (0:07:57) Aislinn: Yeah! Thank you! (0:08:00) Aislinn: What about for you? (0:08:01) Kevin: Okay, um (0:08:02) Kevin: so I will (0:08:02) Aislinn: I like your just Chicago man. (0:08:04) Kevin: Yeah, so I I don’t know if I mentioned it on this show, but I started a new job (0:08:12) Kevin: About a month and a half ago started February (0:08:15) Kevin: and (0:08:18) Kevin: I’m hit the ground running. They sent me to a trade show to man a booth (0:08:22) Kevin: and that was (0:08:24) Kevin: I was there all week this past week (0:08:26) Kevin: my feet are dead (0:08:28) Kevin: I’m ready to be chopped off (0:08:30) Kevin: not my first time in Chicago (0:08:32) Kevin: I actually went to that same event (0:08:34) Kevin: two years ago but (0:08:36) Kevin: as an attendee, not an exhibitor (0:08:38) Kevin: so yeah (0:08:38) Aislinn: Uh-huh. (0:08:40) Kevin: my role is partially sales now (0:08:42) Kevin: so I actually have to go up (0:08:44) Kevin: and pitch and talk to people and so on (0:08:46) Kevin: and so forth and try to get leads (0:08:48) Kevin: so that was (0:08:50) Kevin: busy, excited, it was good work (0:08:52) Kevin: Um, yeah. (0:08:52) Aislinn: Yeah. (0:08:54) Kevin: Um, I, I, I learned a lot trial by fire, absolutely, but good times. (0:08:58) Kevin: Um, and, and there was other enjoy it. (0:09:00) Kevin: Well, it was, it was like 90% work, but there were some nice dinners. (0:09:05) Kevin: One night we hit a piano bar. (0:09:07) Kevin: That was quite fun. (0:09:08) Aislinn: Ooooh, that’s really cool. (0:09:09) Kevin: Uh, it wasn’t, it wasn’t even, it wasn’t a super classy one. (0:09:12) Kevin: Um, it was very more bar than piano, if that makes sense. (0:09:15) Kevin: But you had the guy up there playing the songs and, and, and you can make requests (0:09:19) Kevin: and there was enough space to dance, which I did. (0:09:21) Kevin: I am a dancing machine. (0:09:22) Aislinn: Bye! (0:09:22) Kevin: fun fact. (0:09:24) Kevin: so yeah so which after a full day of standing and exhibiting wasn’t the best (0:09:30) Kevin: idea of my I pre bled my feet for the next day but but so worth it yeah yeah (0:09:34) Aislinn: Eh, it’s all in good fun. It’s all in good fun! (0:09:37) Kevin: um yeah that was uh that was fun I tried the deep dish that was good weather (0:09:44) Kevin: weather was insane it was it was snowing when I landed and like the next day we (0:09:50) Kevin: We hit 70 degrees and then two days later it hailed. (0:09:50) Aislinn: Oh, my. (0:09:54) Aislinn: Oh, my. (0:09:54) Kevin: It was a roller coaster. (0:09:56) Aislinn: Oh, my. (0:09:56) Kevin: Oh, a life first. I had a hailstone land directly into my mouth. (0:10:02) Kevin: As I said, was that hail and the duke just right in there? (0:10:06) Aislinn: Why do I feel like that’s like such a you thing? (0:10:10) Aislinn: That feels like such a you thing. (0:10:10) Kevin: Yeah, that’s… that’s correct. (0:10:12) Kevin: That is 100% correct. (0:10:16) Aislinn: I’ve never heard that before. That’s amazing. (0:10:18) Kevin: Yeah. (0:10:20) Kevin: Yup. (0:10:20) Aislinn: So it sounds like you had a great time in Chicago. (0:10:24) Kevin: Yeah, it was a lot of work, but it was a legendary time. (0:10:28) Kevin: We’ll be back in two years. Next year there’s a different trade. (0:10:30) Kevin: So actually here, right here in Atlanta, home turf. (0:10:34) Kevin: So at least I don’t have to do the major travel bit, but I’m sure it will be just as busy. (0:10:40) Kevin: But yes, good times were had, success was had by kind of me. (0:10:46) Kevin: Baby salesmen on his training wheels did little salesmen. (0:10:46) Aislinn: I’m sure you did great. (0:10:52) Kevin: Aside from that, obviously (0:10:54) Kevin: not a lot of time for games. I snuck in a few of the regulars. Marvel, Snap, Rivals, Unite, here and there on different occasions and so on. (0:11:00) Kevin: That’s all fine and all. (0:11:04) Kevin: Wander Stop, like you said, trying to squeeze in as much time humanly possible. (0:11:08) Kevin: And not even just because I want to play for the show, because I just want to play more Wander Stop. (0:11:08) Aislinn: No, me too I feel that, which we’ll definitely get into. (0:11:16) Kevin: And also, for the Mario-verse over there on the other show of Rainbow Road Radio, (0:11:22) Kevin: I play (0:11:24) Kevin: I did the same Kingdom. That’s not the little Mexican (0:11:27) Kevin: Kingdom in Super Mario Odyssey good times (0:11:30) Aislinn: Oh, sick. (0:11:31) Kevin: Yes, good. I love you mate. It’s all a replay (0:11:35) Kevin: But super enjoyable. I’m Mexican. What can I say? I’m super biased. They did I did Mario, Mexico (0:11:38) Aislinn: that game in general was just fantastic so i’m glad to hear that too that that section is like (0:11:40) Kevin: I have no complaints. They got him into sombrero (0:11:45) Kevin: It is yeah like (0:11:47) Kevin: What can I say what? (0:11:48) Aislinn: enjoyable for you (0:11:49) Kevin: She’s shocking this revisit to Super Mario Odyssey. Yeah, I’ve determined. It’s a good game (0:11:57) Kevin: Alright. (0:11:58) Kevin: Speaking of good games, I say that with an asterisk, or you have no idea. (0:12:02) Kevin: laughs Let’s talk about some game news. laughs Let’s talk about some announcements and such. (0:12:05) Aislinn: yeah (0:12:07) Kevin: Alright, take us away Ace with our first one. (0:12:09) Aislinn: all right so in game news the first game that I am looking at is pixel shire that’s going to be (0:12:16) Aislinn: releasing on the 8th of may and from what i’m looking at on the steam page it says that it is (0:12:22) Aislinn: an adventure farming sim 2d single player game from the developer capibits and it it really does (0:12:30) Aislinn: seem like a adventure farming sim 2d single player 2d single player game it also has notes about unique (0:12:37) Aislinn: RPG sandbox. (0:12:38) Aislinn: Which mixes Lifesim elements with town building, exploration, and combat. (0:12:46) Aislinn: And you can trade, you can do all the things that are normally in most farming sim games. (0:12:53) Kevin: that’s correct (0:12:55) Kevin: uh… I would (0:12:55) Aislinn: But it looks really cute! (0:12:56) Kevin: okay cs the first of all okay up (0:12:59) Kevin: the name I would imply it’s to be pixel art and it is cute (0:13:02) Kevin: uh… it is a a bit more chibi ask or or eight-bit than say uh… (0:13:05) Aislinn: Yeah. (0:13:08) Kevin: uh… stardew valley (0:13:09) Aislinn: It’s more round. (0:13:09) Kevin: uh… so you know (0:13:11) Kevin: uh… it’s a it’s different flavor (0:13:13) Kevin: uh… but there are some actually notable elements I think in here that (0:13:16) Kevin: they were talking about on first of all like you mentioned (0:13:18) Kevin: uh… sandbox as in (0:13:20) Kevin: I would say Animal Crossing New Leaf or Minecraft. (0:13:23) Aislinn: Yeah. Yeah, I think that’s really, really cool. (0:13:24) Kevin: I would say Animal Crossing New Leaf or Minecraft. (0:13:32) Aislinn: Yeah. Mm-hmm. (0:13:53) Kevin: I would say Animal Crossing New Leaf or Minecraft. (0:13:53) Aislinn: Oh, I didn’t realize that about this game too! That’s awesome! (0:14:08) Aislinn: I agree. Yeah, I like the art style. I like the kind of, I guess you could say animal (0:14:14) Aislinn: crossing aspect, but more so, more generally, the sandbox aspect of being able to, as it (0:14:20) Aislinn: says, re-sculpt the world through terraforming. I think that’s really, really cool. And honestly, (0:14:23) Kevin: Yeah, yeah, they they emphasize on the yeah, yeah, so. (0:14:25) Aislinn: any game that has animals that you can raise to, they are so cute in this game. I love (0:14:31) Aislinn: it. So, but it looks, it looks great. Like as someone, as someone has been in a stance (0:14:36) Aislinn: of like being overwhelmed constantly by (0:14:38) Aislinn: farming games. This is this is a farming game. I know. This (0:14:40) Kevin: Welcome, welcome to the show, Eastland. (0:14:45) Aislinn: is one farming game that actually does peak more (0:14:47) Aislinn: interest versus other farming games. So yeah, big props to (0:14:48) Kevin: Yeah. (0:14:51) Aislinn: them. Looks really, really cool. (0:14:53) Kevin: I have not facepalmed the one watching the trailer. (0:14:56) Kevin: So good on you. (0:14:58) Kevin: That’s a thumbs up. (0:15:00) Kevin: No, and you know what? (0:15:02) Kevin: I’m, I may jinx it, but I didn’t see any romance in there. (0:15:06) Aislinn: I’m sure there’s romance. There’s no way there’s not. There’s no way there’s not. (0:15:06) Kevin: Free free from the shackles. (0:15:08) Kevin: No, well, either way. (0:15:13) Kevin: Oh, oh, okay. (0:15:15) Kevin: Wait, hold on one second. (0:15:16) Kevin: I just want to say, okay, sorry about that. (0:15:16) Aislinn: Yeah. (0:15:18) Kevin: The jaws theme played as my puppy entered the room. (0:15:21) Aislinn: Oh, no. (0:15:21) Kevin: Um… [laughs] (0:15:23) Kevin: Um… [laughs] (0:15:25) Kevin: Okay. Alright, what’s up next? Do tell me. (0:15:28) Aislinn: All right, so the next game that I’m looking at here is Honeymancer, and it’s coming soon to Early Access. (0:15:36) Aislinn: It’s currently on March 27th. (0:15:38) Aislinn: So, yeah, or actually, yeah, that’s what it seems to look like. March 27th, Early Access, coming soon, and also another Pixel 2D-looking situation, but this is more so the tags are Indie, RPG, Pixel Graphics, Tower Defense 2D, and it looks like this is not really a farming game at all. (0:16:01) Aislinn: And when I first looked at it with the just because of the art style alone, I was like, oh, it’s another far (0:16:06) Aislinn: I’m again, I’m like, oh, wait, no, it’s not. Wait, that’s really cool. And it’s got bees and we love bees here. So (0:16:09) Kevin: Yeah (0:16:12) Kevin: Yeah, all right, so there’s a few few things going on here right first of all the premise of bear wizard (0:16:19) Kevin: That’s pretty strong already right you’re you’re setting its own bear witch excuse me (0:16:25) Kevin: You have a one you’re shooting things in combat (0:16:28) Kevin: You’re fighting off robots invading the forest with other cute neighbor animals (0:16:33) Aislinn: which the robots look so cute by the way I just again the art style I’m just like gosh I love (0:16:35) Kevin: They do (0:16:38) Aislinn: this art style it’s so cute I’m such a sucker for good art styles yeah they do it’s so cute (0:16:40) Kevin: I (0:16:41) Kevin: Yup, it is a it is a very strong art style. Absolutely. I’m again 2d pixel, but it’s a very strong one (0:16:47) Kevin: I like how even the trees kind of look like beehives. It’s a very cute little touch (0:16:53) Kevin: yep (0:16:54) Kevin: there looks like there’s (0:16:57) Kevin: Management of some kind you’re growing flowers for bees making potions. So, you know, there’s elements of cottagecore stuff (0:17:03) Kevin: But it’s not your standard you have grandpa’s farm or whatever on which is fun (0:17:09) Kevin: Special shoutouts to the as they describe it the bee dog. There’s a large bumblebee flying you around. It’s more bee than dog (0:17:17) Kevin: we the the big question which (0:17:20) Kevin: You know, we’ll have to wait is where does it land on the Cody scale of acceptability? (0:17:25) Aislinn: I know, we’ll have to stay tuned to find out, right? (0:17:28) Kevin: Is it is it is it Cheeba fight is it cartoonified enough? (0:17:34) Kevin: But I mean, it’s a pretty big bee. So I think she’s gonna be on (0:17:36) Aislinn: It is a very big B. (0:17:39) Kevin: Bigger than you. So I think I think she’s gonna be on board with this one (0:17:40) Aislinn: It really is. (0:17:44) Kevin: But there are other non giant bees that you are helping raise. So that’s fun (0:17:49) Kevin: You know, it’s hard to tell how deep they’re going into it and unexpected to be (0:17:53) Kevin: You know for on be sim but but it looks good enough. It goes into the bear honey (0:17:59) Aislinn: Yeah, no, it looks it looks really cute. It’s hard to get much information based off of just (0:17:59) Kevin: So yeah (0:18:03) Aislinn: the Steam page, but like it looks generally really cute. We’ll see you soon in early access. (0:18:04) Kevin: Yeah (0:18:06) Kevin: Yeah (0:18:09) Aislinn: If this is your type of gameplay, I think it’s worth checking out because it just the (0:18:09) Kevin: March 27th (0:18:13) Kevin: Yeah (0:18:13) Aislinn: colors alone are like really pretty too. Yeah, I love that. Uh-huh. Yeah, they feel very anime. (0:18:15) Kevin: The colors are very well done (0:18:16) Kevin: I like the expressions on the characters and the little portraits when they’re speaking they get exaggerated in cartoonish. That’s that’s (0:18:24) Kevin: Yeah. Yeah, it’s it’s fantastic (0:18:26) Kevin: I’m right because I think that’s probably a big criticism (0:18:30) Kevin: You have a lot of these cottage cores like the this character portraits are somewhat muted a lot of times (0:18:35) Kevin: I would say this one’s going for the anime eyes and everything (0:18:39) Aislinn: Yeah, I like it. I really do like it (0:18:39) Kevin: It’s great. I have one big criticism against it though (0:18:45) Kevin: And it’s nothing the game itself done, but unfortunately the title of honeymancer actually (0:18:45) Aislinn: Oh, okay (0:18:52) Kevin: I think it’s honey wizard has already been claimed by Winnie the Pooh in the Lorkana (0:18:57) Kevin: Card game have you okay? I posted it in the thread if you’ll take a look Aislin (0:19:01) Aislinn: Let me see. (0:19:02) Kevin: Lorkana the Disney TCG came out with a card called Winnie the Pooh honey wizard and (0:19:03) Aislinn: Oh my gosh, I’ve never, (0:19:07) Aislinn: I’ve never seen Winnie the Pooh look so magical. (0:19:09) Kevin: It’s pretty amazing. It’s (0:19:12) Kevin: Possibly the best card. They’ve ever come out with and so (0:19:15) Kevin: you know you do a lot of great things honeyman sir, but (0:19:16) Aislinn: Was that a pun? (0:19:20) Kevin: You got a tall tall bar or tall bear. I guess to cross to overcome there (0:19:24) Aislinn: What was that a pun though? Is that possibly you get it the pun because you said possibly possibly (0:19:28) Kevin: Do what oh (0:19:31) Kevin: Yes, yes (0:19:35) Kevin: Okay, I guess all right there all right beautiful (0:19:37) Aislinn: We got it we got we got there one way or another we got there (0:19:39) Kevin: I like this shot of the raccoon screaming in the trailer just eyes fisheyes in different directions with full vertical mouth. It’s great (0:19:52) Kevin: Yeah, all right (0:19:55) Kevin: What a speaking of moods. What do we actually I do have a mood. I don’t know what’s next. What’s next? (0:19:58) Aislinn: The next game is the next game is Space Sprouts, an exploration puzzle physics simulation 2D (0:20:01) Kevin: No, it’s (0:20:09) Aislinn: game are the tags, and it does primarily look like it’s a puzzle game where you bend the (0:20:17) Aislinn: rule of physics, experiment with unusual gadgets, and toss everything around. (0:20:23) Aislinn: I think out of the three games that we discussed so far, I think this game feels mostly up (0:20:28) Aislinn: because I’m always down for a good puzzle game, and the fact that there is physics in this too (0:20:31) Kevin: Uh huh. Yeah, in a good way. Yeah, that that that is a very specific alliterative title (0:20:33) Aislinn: really also intrigues me. It looks like it also kind of infuriates me, but I’m kind of, (0:20:38) Aislinn: oh perfect, cozy cosmic chaos feels like the perfect description for this game. (0:20:47) Kevin: and it works. Right, so space is the key thing right here, right? We’re not we’re managing (0:20:52) Kevin: a space station. And so you’re going to have gravity physics and light bending and all (0:20:56) Kevin: sorts of nonsense. There’s all in the trailer, you see the water floating around, you have (0:21:01) Kevin: a push it or whatever. So expect space shenanigans. Um, that sounds kind of cute. Like a very muted (0:21:09) Kevin: storybook looking design for these characters. Yep. Yeah. Yeah, it is a very nice looking (0:21:12) Aislinn: Yeah, I like the colors. (0:21:15) Aislinn: I’m all about the colors of all of these games so far. (0:21:18) Aislinn: All of these games look really, really nice. (0:21:21) Kevin: game. Demo out now if you are curious and full release date in just a little over a (0:21:28) Kevin: for a week on March 31st. (0:21:30) Aislinn: Almost there! (0:21:32) Kevin: Yup, so, uh, good on you space sprouts. (0:21:35) Kevin: Um, yeah, I’m sure some people hint, hint on the show. (0:21:39) Kevin: Might like, I don’t, I, I have no idea who, but I feel like somebody (0:21:42) Aislinn: I mean, I like it, I’m interested in it. (0:21:43) Kevin: on the show will want to play. (0:21:48) Kevin: Well, oh, there we, okay. (0:21:49) Kevin: That’s one down. (0:21:50) Kevin: Let’s, let’s get another, we’ll, we’ll, we’ll see. (0:21:53) Aislinn: I might be infuriated, I don’t know, but I’m also like, it’s a good type of infuriating (0:21:57) Kevin: Well, yeah, and that’s fine. (0:21:57) Aislinn: and that’s what this game looks like, so I’m into it. (0:22:01) Kevin: I’ve had the bad period on the show many, many times, possibly more than not. (0:22:07) Aislinn: It’d really be that way. (0:22:11) Kevin: All right, next up. (0:22:12) Kevin: Ooh, this is a good one. (0:22:14) Aislinn: You take the floor. (0:22:14) Kevin: I think they’d announced it. (0:22:16) Kevin: Yeah, I think they announced it during the game awards or no. (0:22:20) Kevin: Was that the jungle DLC? (0:22:21) Kevin: I feel like this was announced at some point, but if not, we got a full, (0:22:25) Kevin: uh, a more proper breakdown of Dave, the diver DLC can’t. (0:22:31) Kevin: Stop won’t stop. (0:22:32) Kevin: I mean, I mean, they’re made by the maple story desk, so they have (0:22:35) Kevin: the money to actually never stop. (0:22:37) Aislinn: Just keep going. (0:22:37) Kevin: Um, yeah, basically. (0:22:41) Kevin: Um, and so it is a, not that it is the second, um, crossover DLC this time (0:22:46) Kevin: with the like a dragon series, AKA previously known as the Yakuza series. (0:22:51) Kevin: Um, you are teaming up with itchy bond, um, and doing all sorts of shenanigans. (0:22:57) Kevin: Are you familiar with like a dragon at all? (0:22:59) Aislinn: I am like not I’ve never played the games, but like I am familiar and I remember when I heard about this (0:23:05) Aislinn: Because I heard about this like a while ago. I don’t remember how long it was long ago. It was but I was like, what? (0:23:10) Kevin: Yeah (0:23:10) Aislinn: I was like, how did the two these two worlds collide? I need to know how these two worlds collided. This is so cool (0:23:15) Kevin: Well (0:23:19) Kevin: It is and at the same time that feels appropriate for both franchises how on earth did this happen (0:23:25) Kevin: Um, I have never played one myself, but I am also familiar very familiar with the series (0:23:30) Kevin: so introduced we have (0:23:33) Kevin: Included in all these features. We have a genuine 2d beat ’em up side scroller where you can play as Ichiban and (0:23:41) Kevin: Cobra yeah, I think it plays Cobra Wow Oh Cobra’s playable. I didn’t catch that. That’s so cool (0:23:47) Kevin: There is a karaoke minigame because if nothing else what if that was included how could this be called like a dragon? (0:23:56) Kevin: We have let’s see what else here (0:23:59) Kevin: We’ve got we got several characters from the like a dragon series as staff members for your restaurant. It’s fun (0:24:07) Aislinn: I like that there seems to be the karaoke minigame. I feel like that fear feels very, like, Yakuza-esque. (0:24:08) Kevin: Ah, junk. (0:24:11) Kevin: Yeah. (0:24:15) Kevin: Oh, yeah, it is. (0:24:17) Kevin: Um, yeah, that land that launches, uh, April 10th, not terribly far away, about two weeks away. (0:24:26) Kevin: Um, so there, there will probably be a return to David diver sometime in the future. (0:24:32) Kevin: Uh, because I’m playing this. (0:24:34) Kevin: Absolutely. (0:24:36) Kevin: Um, that looks great. (0:24:36) Aislinn: It looks great, it really does look great. (0:24:40) Kevin: So I keep an eye out and then the jungle DLC is still being worked on and coming in the future. (0:24:45) Kevin: So again, can’t stop, won’t stop. (0:24:49) Kevin: Um, Dave keeps diving and doing everyone’s work. (0:24:52) Kevin: Um, all right, let’s see next up. (0:24:55) Kevin: Another series that has not yet stopped as of now. (0:24:58) Kevin: Uh, we’ve got story of seasons or I guess this one is like harvest moon proper because it’s, it’s in Japanese as of now, um, a harvest moon G mode game. (0:25:10) Kevin: Um, it, it is a port of a phone game from, what was it like 2008, I think on the harvest moon series. (0:25:16) Aislinn: Yes, it says 2008 on the Steam page, and yeah, it’s a port coming to Steam, but… (0:25:21) Kevin: Yup. (0:25:22) Kevin: Yup. (0:25:23) Kevin: So it’s a early mobile farming game and you know, that’s, that’s cool. (0:25:27) Kevin: You can see it, you can feel it kind of GBA S graphics, um, which is fun and cute. (0:25:34) Kevin: Um, you know, too bad it’s all in Japanese. (0:25:36) Aislinn: I, you know, cause I’ve been telling myself for the past like couple weeks, like I really (0:25:36) Kevin: So, this one I won’t be playing, probably. (0:25:45) Aislinn: should actively get back into learning Japanese. Cause I was learning Japanese at one point (0:25:50) Aislinn: when I was in like first grade and then I fell off cause I was a stubborn kid, long (0:25:54) Kevin: Hmm. Okay. (laughs) (0:25:55) Aislinn: story short, but like, I don’t know. Maybe if I get back into actually learning properly, (0:26:00) Aislinn: maybe I’ll pick up this game. It looks cute, but I don’t know anything about it because (0:26:02) Kevin: yeah it does (0:26:06) Kevin: yeah we can’t read a thing on it we just (0:26:10) Kevin: it’s all I can do is point and says that looks like a harvest moon game for a (0:26:14) Aislinn: I was like, “That’s a cow! That’s chicken! That’s all I’ve got!” (0:26:14) Kevin: phone (0:26:18) Kevin: there are anime pretty people that you can probably romance (0:26:22) Kevin: yeah uh… (0:26:24) Kevin: but uh… (0:26:26) Kevin: yeah uh… releasing on steam do we have a date for that (0:26:29) Kevin: And it’s coming soon. Yeah. (0:26:30) Aislinn: As of now, we do not have a date, but regardless, if you are interested in this and you can (0:26:33) Kevin: But yeah, we, yeah. (0:26:36) Aislinn: read Japanese, even if you can’t read Japanese and you are interested in it, it is coming soon! (0:26:41) Kevin: Oh man, go back to those early 2000s when you have the fan translation from GameFacts. (0:26:47) Kevin: Good times. (0:26:50) Kevin: But but yeah, you know, one thing to note, this is a second port that they’ve done in the series, (0:26:55) Kevin: which is interesting to me, suggesting that the first one was successful enough to warrant it. (0:27:00) Aislinn: I guess so. (0:27:01) Kevin: That’s pretty cool. (0:27:02) Aislinn: I’m glad. (0:27:02) Kevin: Yeah, I know nothing either. I should’ve picked up Japanese. I’m too big of a weeb not to. (0:27:03) Aislinn: I’m glad for the people that do care about this. (0:27:05) Aislinn: I know nothing about it, but I am happy for those that care about it. (0:27:12) Kevin: I mean, I know some Japanese words. I want to make them echo the journey one day, but in due time I guess. (0:27:20) Kevin: Alright, let’s see here. Next up we’ve got info on cattle country. Yes, not Kent County. Country bigger than that. (0:27:30) Kevin: We have got (0:27:33) Kevin: They say so what interesting thing (0:27:37) Kevin: The thing probably the biggest note is, you know, they’re talking about some features and whatnot, but combat is totally optional (0:27:44) Kevin: Which is kind of wild to see in these games right cuz (0:27:48) Kevin: You know most cottagecore games following the stardew template (0:27:53) Kevin: How you know have some kind of? (0:27:56) Kevin: combat stuck in there, right (0:27:58) Kevin: And it’s you know, just because it’s optional. It’s not bad here. I’m looking that you got bows and arrows (0:28:02) Kevin: And guns and all sorts of stuff (0:28:05) Kevin: But the fact that it’s optional and they’re advertising that that’s uh, that’s pretty fun (0:28:10) Aislinn: I think it’s great yeah I i don’t know why that would put that would it’s a great it’s (0:28:15) Aislinn: it’s a great thing honestly like I have nothing else to say besides like this is something that (0:28:19) Aislinn: is a great feature because if you want to do it you can do it if you don’t want to (0:28:22) Aislinn: you just ignore it’s a win-win (0:28:24) Kevin: Yup. Yup. This is another game where it looks like you can partner up with some of your neighbors or villagers and whatnot, so that’s, that’s fun. (0:28:32) Kevin: There’s, yeah, I think we’ve talked about it before, but there’s, if you look at the trailer, there’s square dancing. They’re playing a nice Western medley song. (0:28:40) Kevin: Um, you’re, it’s very, how, it’s, it’s HANU. Um, that’s what it is. We got state coaches, we got trains, all the good stuff. (0:28:40) Aislinn: Very, it’s definitely very howdy partner. (0:28:52) Kevin: Um, they’re good at ge– (0:28:54) Kevin: Hey, howdy, hey, get your snake in your boot and keep an eye out for cattle count–country. (0:28:57) Aislinn: I mean, there’s even a character named Bandit, so take that as you will. (0:29:00) Kevin: Um, again, I don’t– (0:29:02) Kevin: Yeah, there you go! Eyes required. (0:29:07) Kevin: Alright, next up, a new game, we’ve got, uh, okay. (0:29:10) Kevin: So I started looking at this, and, you know, pre-recording, you know, going over, preparing, whatnot. (0:29:15) Kevin: And I stopped because I just kept saying, “What is this?” I needed to– (0:29:20) Kevin: to put some of that energy into the recording. (0:29:24) Kevin: We are looking at a game called “Fungi’s Swarm.” (0:29:24) Aislinn: It’s so silly. (0:29:28) Kevin: Um, so, you know, G-U-Y-S, “Sworn.” (0:29:32) Kevin: Um, it is a bullet hell game. (0:29:36) Kevin: Um, it is their first dev, uh, like, dev blog. (0:29:41) Kevin: Um, and they are showing it’s– (0:29:44) Kevin: Kinda what the whole thing, right? It is a cartoony, survivor bullet hell, where you become a fungi, (0:29:49) Kevin: wield forest-crafted weapons and unleash bonkers powers against the fire killer. (0:29:54) Kevin: So you there’s a lot going on here. There’s a mushroom guy running around. There’s pumpkin vegetable monsters and bears and like vegetables. I don’t an apple bear and an apple. (0:30:08) Aislinn: There’s a there’s an easter egg for from Coral Island of a waterfowl and it’s the cutest thing I’ve ever seen (0:30:14) Kevin: What I didn’t see that’s incredible. That’s incredible. (0:30:20) Kevin: incredible you’re running around is your little fungus guy with (0:30:24) Kevin: giant watermelon acts like the waterman slice is bigger than you are (0:30:27) Kevin: it’s enormous there’s a great blaster gun thing you’ve got the powers like oh (0:30:34) Kevin: oh yeah that’s uh this is some good stuff there’s what is going on with this (0:30:40) Kevin: apple teeny it’s a half-eaten apple with a warm a very buff warm popping out of (0:30:45) Kevin: it you know there’s runs it’s oh it’s colorful it’s wacky it’s cartoony it’s (0:30:54) Kevin: magnificent I don’t what are these little for sanctuary pals you got like (0:30:58) Kevin: buzz balls with fruit stems there’s all block (0:31:00) Aislinn: I have no, not a single clue, but it looks like, it looks cute and fun, cozy and fun. (0:31:08) Kevin: yep yep (0:31:08) Aislinn: It looks like it’s a good balance of that, I feel like. (0:31:11) Aislinn: I feel like it does somehow fit into the Cottagecore game. (0:31:14) Aislinn: It just, it just somehow does fit, yes it is like a bullet hell game, but it still feels, (0:31:20) Aislinn: it feels like it’s going to be accessible enough to fall into the category of Cottagecore. (0:31:20) Kevin: Oh, yeah for sure. Um, it’s certainly caught my eye (0:31:27) Kevin: Obviously, we’re gonna be a ways off from this bad boy coming out, but I’m definitely keeping my out that is again fun guys swarm (0:31:35) Kevin: They’re good on you a lot of good news stories this week. Nothing. Nothing. Give me any heartache or anything (0:31:38) Aislinn: Honestly, yeah. (0:31:42) Kevin: That’s exciting stuff. Oh (0:31:45) Kevin: All right, and with that let’s talk about some let’s move on to something else exciting. Let’s talk about (0:31:50) Aislinn: Yeah. Oh my gosh. (0:31:50) Kevin: Wonder stuff, huh? (0:31:53) Kevin: Okay, so again, this is the tea shop simulator created by the Stanley parable dev team (0:32:01) Kevin: If you haven’t played Stanley parable (0:32:04) Kevin: You might want to pause go listen because I think we need to talk about it because that’s important for context (0:32:09) Kevin: and (0:32:10) Kevin: So important that acelin has actually played Stanley parable prior to the gay wonder stuff in preparation (0:32:17) Kevin: So let’s hear some thoughts (0:32:17) Aislinn: I did. Yeah, so I, yeah, once I found out that this game was being created by the people (0:32:25) Aislinn: that made Stanley Parable, I very much was like, I’ve always wanted to play Stanley Parable, (0:32:31) Aislinn: but I put that way up on my, I moved that way up for my backlog, because I knew and (0:32:35) Kevin: Uh-huh (0:32:37) Aislinn: I’ve heard great things about this game, which I think everyone knows about. If you haven’t (0:32:41) Aislinn: played the game, you still know the premise of the game and what the game is all about. (0:32:43) Kevin: John (0:32:44) Kevin: Yep for for (0:32:45) Aislinn: And I was very curious to check it out. (0:32:46) Kevin: Yeah for clarity. I have not played it myself, but as you said, I am very familiar (0:32:50) Kevin: I know all the secrets. I don’t feel free to let out whatever you want. Um, you just listener assume we’re spoiling whatever. Okay, it’s (0:32:53) Aislinn: Yeah, I played as many, spoiler warning for Stanley Parable, a very long time. (0:32:59) Kevin: Yes game that’s been out how long now (0:33:04) Aislinn: But the thing is, before I played Stanley Parable, I knew it was a strange game or a (0:33:08) Aislinn: very interesting game that a lot of people liked, but I didn’t know what the premise (0:33:11) Aislinn: of the game was. (0:33:12) Aislinn: So I went in pretty blind and it was an experience for sure. (0:33:17) Aislinn: It took me a while to get into because I was like, “What is happening?” (0:33:21) Kevin: Ha ha ha ha! (0:33:23) Aislinn: As I continued, I was like, “Okay, I’m starting to get it. (0:33:26) Aislinn: I’m starting to understand.” (0:33:27) Aislinn: And it was a very, very fun and fascinating and silly game. (0:33:33) Aislinn: And I did pretty much almost all of the endings except the ones like the, what was it, like (0:33:40) Aislinn: the baby one with like the dog and like the, you have to like stand up. (0:33:42) Kevin: Yeah, that’s correct. (0:33:44) Aislinn: You know that one, that one ending, we have to like be in the game for like three hours (0:33:47) Aislinn: or something. (0:33:49) Aislinn: I refused to do that one. (0:33:49) Kevin: Yeah, that’s correct. (0:33:50) Aislinn: I just watched it on YouTube. (0:33:51) Aislinn: I was like, “There’s no way I’m doing this.” (0:33:54) Aislinn: But just like that absurdity and like that confusion, I’m just like, “Yeah, no. (0:33:59) Aislinn: Okay. (0:33:59) Aislinn: I understand why people like this game now. (0:34:01) Aislinn: Like I have not experienced this in a game in a very, very, very long time.” (0:34:05) Aislinn: And it just took twists and turns and I was like, “Huh.” (0:34:09) Aislinn: And I was happy that I got to experience that before playing this game. (0:34:13) Aislinn: Cause I was curious if they were going to do things in this game that also (0:34:16) Aislinn: kind of caught me off guard and surprised me and that definitely did happen. (0:34:18) Kevin: All right, yep. (0:34:23) Aislinn: As a general notice, we’re not going to spoil like main plots of the game. (0:34:30) Aislinn: We may talk about a little bit of hint towards a little couple of things here (0:34:33) Aislinn: and there, but we’ll try our best to not spoil the game because both of us are (0:34:37) Aislinn: just about at the same point in the story and we both kind of share the sentiment (0:34:40) Aislinn: that we want y’all to check out the game and experience the not absurdity, but (0:34:47) Aislinn: just like the twists and turns of the game that also surprised me. (0:34:49) Kevin: Yep. (0:34:53) Aislinn: I was playing Wanderstop as I continued into it. (0:34:55) Kevin: Uh-huh. (0:34:56) Aislinn: Like it took me a while to get into Stanley Parable. (0:34:57) Aislinn: It took me a while to get into Wanderstop. (0:34:59) Aislinn: And as I continue, I was like start, I felt the same feeling that I felt when I (0:34:59) Kevin: Yeah. (0:35:03) Aislinn: was playing Wanderstop versus when I was playing Stanley Parable, but in just (0:35:04) Kevin: So. (0:35:07) Kevin: Mm-hmm. (0:35:08) Kevin: Right. (0:35:09) Kevin: Okay, so. (0:35:11) Kevin: Again, if someone who- so, that’s all great. (0:35:13) Kevin: And I appreciate you played it, ‘cause at least one of us can speak to it, but, um… (0:35:15) Aislinn: Well, you know about it too, you know. (0:35:19) Kevin: And so. (0:35:21) Kevin: Like. (0:35:22) Kevin: Maybe I don’t fully have heard everything, but the tone of Stanley Parable is almost… (0:35:29) Kevin: It’s very absurdist, very- almost adversarial in times, right? (0:35:32) Kevin: Like the narrator is constantly fighting against you, or you’re being sent down roads that are unpleasant, or so on and so forth, right? (0:35:39) Kevin: Like, it’s an enjoyable experience and a lot of fun, don’t get me, like, clearly, but… (0:35:45) Kevin: It is a very different vibe from a Cottagecore game, right? (0:35:49) Aislinn: Yes, very much so. (0:35:49) Kevin: So, when you- (0:35:51) Kevin: Right? (0:35:52) Kevin: And so when you hear they’re doing this- a tea shop simil- and they’re, you know, outright saying it’s gonna be a cozy game, like… (0:36:00) Kevin: What am I- what am I gonna do? I’m- I’m on guard, like, you’re the Stanley Parable people. (0:36:02) Aislinn: I know! (0:36:04) Kevin: I don’t believe a word you say, I am- (0:36:06) Aislinn: It literally says on the Steam page, “From the creator of the Stanley Parable.” (0:36:11) Aislinn: It’s the first line! (0:36:11) Kevin: Yep, so. (0:36:12) Kevin: Yup. (0:36:13) Kevin: So, I’m, you know, I’m coming into Wanderstop armed with a knife, just ready to fight back whatever this game’s- (0:36:19) Kevin: he’s gonna throw at me, right? (0:36:21) Kevin: Um… (0:36:22) Kevin: And, um… (0:36:24) Kevin: Well, I mean, shocker, it’s not the Stanley Parable, right? Like, some things carry over, like, it’s quality-quality writing. (0:36:31) Kevin: Excellent writing throughout, absolutely. (0:36:33) Kevin: There are some twists and turns, but it’s- it’s not in the insane, zany Stanley Parable way, it’s- it’s all, you know, in a narrative structure that- that fits it and whatnot. (0:36:46) Kevin: Um… (0:36:47) Kevin: I can confirm. (0:36:49) Kevin: I would call this a cozy game, but it’s a cozy game that sometimes pulls out a knife on you because sometimes I’m not ready for it. (0:36:54) Aislinn: Yes. (0:36:59) Aislinn: Yes. (0:37:00) Aislinn: Yes. (0:37:02) Kevin: I’ll get to that in a second, but the point being, there’s no secret endings, there’s no crazy insane tasks. (0:37:13) Kevin: And I tried, like one of the first things I did, like when you start the game you can run back into the force. I ran into the force like ten times. (0:37:19) Kevin: I was expecting something and nothing happened. I looked it up and there’s nothing, no insane hidden things like Stanley Parable, right? (0:37:30) Kevin: There’s some stuff, but nothing just completely insane. (0:37:36) Kevin: So yeah, it’s wild to see that they’re actually playing it straight. We’re getting a “cozy game”. (0:37:44) Kevin: So with that in mind, let’s talk about the premise, because I say (0:37:49) Kevin: “cozy” but there’s a big asterisk here because it is possibly one of the most “uncozy” openings to any game ever. (0:37:52) Aislinn: Mm-hmm. Mm-hmm. (0:37:57) Aislinn: But I loved it. I genuinely loved it. (0:37:57) Kevin: And yes, yep. So this is, and you’re not an avatar, you’re not a Stanley, a blankly avatar more or less, you are playing a character named Alta. (0:38:09) Kevin: She is a fighter, a warrior, goes into tournaments. The story starts with her description of her wanting to be the best. (0:38:18) Kevin: she’s undefeated for like three. (0:38:19) Kevin: and she just totally off her game so what does she do she seeks out help she (0:38:21) Aislinn: Very, very long time, but yeah. (0:38:45) Kevin: He seeks out Master Winters, a legendary warrior. (0:38:49) Kevin: Who she thinks can help her get a groove back. (0:38:52) Kevin: So, Alta runs through the forest, but then at some point, her body starts to fail her. (0:38:59) Kevin: She collapses, and she wakes up in this clearing in the forest, in front of a tea shop called “Wanderstup”. (0:39:06) Kevin: She meets the proprietor, a man named Boro, who is a fantastic… (0:39:10) Aislinn: Oh, he’s wonderful. I love him. (0:39:13) Kevin: He is the complete, I would say foil, like opposite foil to Alta. (0:39:16) Aislinn: Yeah. (0:39:17) Kevin: She is the most chills (0:39:19) Kevin: Zen just goes with the flow kind of guy. He’s happy. Good luck. He always cracking jokes and whatnot. Um (0:39:24) Aislinn: So sweet (0:39:26) Kevin: He’s a wonderful man. Um, he is the one who rescued Alta (0:39:30) Kevin: explains where she is and (0:39:33) Kevin: and basically suggests for her to take a break because (0:39:38) Kevin: One of the first thing she does is try to pick her her sword and she can’t (0:39:41) Kevin: Why meanwhile borrow can pick it up. No problem. And it’s just something (0:39:46) Kevin: Something going on with Arthur. She can’t fight. She can’t… (0:39:49) Kevin: She can’t lift her. (0:39:50) Kevin: if you run back into the forest like I did you just collapse and are sent back to the clearing so (0:39:54) Aislinn: I did too for context. I also did the same thing as you, because I was like, I just need to know. (0:39:57) Kevin: Yeah (0:39:59) Kevin: Yeah, it’s though it would be that (0:40:00) Aislinn: Especially again, coming off of Stanley Parable, I was like, I just need to know. (0:40:02) Kevin: it (0:40:04) Kevin: It would be the most Stanley peril thing in the world right the run out you get it ending (0:40:08) Kevin: like absolutely, so (0:40:10) Kevin: So yeah, so that um so with you know after repeated attempts if you do or you just give up (0:40:17) Kevin: Boro suggests to Ulta to just stay there (0:40:20) Kevin: and the tea shop to help out to try to rest and recover (0:40:23) Kevin: because she’s clearly suffering from over exhaustion. (0:40:27) Kevin: And and so that and already at this very 10 minute initial premise, (0:40:33) Kevin: the game is is is going at me like directly targeting me bullseye because. (0:40:39) Kevin: So, OK, you are a hard worker. (0:40:42) Kevin: You probably relate to this. (0:40:44) Kevin: I think a lot of people from our generation, how we were raised, like, (0:40:48) Kevin: you know, we a lot of people, (0:40:50) Kevin: we’re raising the very drive, like driven generation, right? (0:40:54) Kevin: Work hard, work hard, succeed, go to the next thing, right? (0:40:56) Aislinn: Yeah. Yeah. Yeah. (0:40:57) Kevin: Be the top, be first in class, right? (0:40:59) Kevin: And and I personally like my I was in the warrior, (0:41:02) Kevin: but like I graduated salutatorian in high school. (0:41:05) Kevin: Like my academic pursuits were like everything to me. (0:41:08) Aislinn: Mm-hmm. (0:41:10) Kevin: So I can relate to that very much so. (0:41:13) Kevin: And then there comes a point when life just punches you in the face (0:41:17) Kevin: And you, you know, you just, you’re, you’re knocked out a few. (0:41:20) Kevin: Notches. So I get this and I’m already very not comfortable with how personal this story has gotten. (0:41:26) Aislinn: Yeah, yeah, I really felt the anger that Alta was feeling in the beginning, not to the fullest extent, because I’m just generally not a very like angry person. But like, what, like the underlying emotions of that anger, I genuinely felt because I definitely also feel that in the sense that as a person that considers myself very hardworking as well, to be working so hard, and then to be knocked down like that, it really, really, really sucks. I get that. (0:41:34) Kevin: Yeah. Right. (0:41:54) Kevin: Yep (0:41:56) Aislinn: I definitely really felt for her right off the bat. Like immediately, I was like, Oh, this is one of those games. Oh, no, my heart. I was like, Oh, no, they really did. (0:42:00) Kevin: Yeah (0:42:04) Kevin: Yup (0:42:10) Kevin: Yup, yup. Yup. They have set the stage (0:42:15) Kevin: and and and again in right there in contrast with Boro a wonderful truly cozy character and then also the most (0:42:24) Kevin: I have possibly seen in a cottage core game (0:42:28) Kevin: But (0:42:30) Kevin: Like for me that one of the bits that really resonated is just running through the forest right getting back up going back (0:42:36) Kevin: Like I relate to that very much so to to maybe not on well (0:42:42) Kevin: Okay, I’ll say someone on the healthy levels, but or it’s let’s say it’s affected me right like I’ve definitely (0:42:47) Aislinn: We all go through it. We’re human. We all go through it. (0:42:48) Kevin: Right, right. Yeah (0:42:51) Kevin: Um, and so being forced to stop. (0:42:54) Kevin: That out of your control, that’s something I wouldn’t handle. (0:42:57) Kevin: Well, I&am

DevOps and Docker Talk
What's Coming in 2025?

DevOps and Docker Talk

Play Episode Listen Later Mar 26, 2025 16:42 Transcription Available


This episode is about what I'm seeing and what I'm doing right now, and then for the rest of the year. There are three parts. First, I talk about what's about to happen for me for the next few weeks re going to London for KubeCon. Then what I'm planning to change in this podcast, as well as my other content on YouTube for the rest of the year. And lastly, I talk about some industry trends that I'm seeing that will force me, I think, to change the format of this show. I recorded the episode on March 22, 2025.★Topics★My work at KubeCon EU in LondonWhat's next for this Podcast and my YouTubeWhat's up with AI for DevOps?Creators & Guests Beth Fisher - Producer Bret Fisher - Host (00:00) - What's Coming in 2025 (01:07) - Highlights I'm excited about re KubeCon (04:35) - Changes to this Podcast (05:58) - What's up with AI and "Agentic DevOps"? (15:11) - Upcoming guests You can also support my free material by subscribing to my YouTube channel and my weekly newsletter at bret.news!Grab the best coupons for my Docker and Kubernetes courses.Join my cloud native DevOps community on Discord.Grab some merch at Bret's Loot BoxHomepage bretfisher.com

In The Loop
An NFL Prospect Could Be A Texan, But Is He A SWARM Guy?

In The Loop

Play Episode Listen Later Mar 26, 2025 12:40


A potential prospect could be off the board for a bad reason.

The Drive with Josh Graham
Don't Get Fooled by the Internet (3-26-25)

The Drive with Josh Graham

Play Episode Listen Later Mar 26, 2025 39:52


On a Wednesday Drive, Josh ponders the question on whether or not it's a safe bet to start looking at Bryce Young's extension possibilities just yet after listening to Panthers exec, Brandt Tillis, earlier today, tells which 1 seed is in trouble ahead of the Sweet 16, the Prop Queen, Ariel Epstein, joins the show to give her pics ahead of MLB, Opening Day, and Greensboro Swarm HC and member of the 05 Tar Heel national title team, David, Noel, joins the show to discuss the Swarm's playoff push and what he's taken from Roy Williams into coaching.

This Is the Author
S10 E12: Kaitlin B. Curtice, James Robinson, and Hayley Chewins

This Is the Author

Play Episode Listen Later Mar 25, 2025 12:11


In this episode, meet author and poet-storyteller Kaitlin B. Curtice, Emmy Award–winning documentary filmmaker James Robinson, and author and singer-songwriter Hayley Chewins. Hear Kaitlin B. Curtice on writing children's books that celebrate our sacred relationship to the earth from an Indigenous perspective, James Robinson on the cathartic experience of reading his life story aloud, and Hayley Chewins on the complications of magic in her characters' lives. Spring's Miracles by Kaitlin B. Curtice: https://www.penguinrandomhouse.com/books/706794/springs-miracles-by-kaitlin-b-curtice-illustrated-by-gloria-felix/audio Whale Eyes by James Robinson: https://www.penguinrandomhouse.com/books/716022/whale-eyes-by-james-robinson-illustrated-by-brian-rea/audio/ I Am the Swarm by Hayley Chewins: https://www.penguinrandomhouse.com/books/729077/i-am-the-swarm-by-hayley-chewins/audio/

DevOps and Docker Talk
Docker Build the best way with Docker Bake

DevOps and Docker Talk

Play Episode Listen Later Mar 24, 2025 15:05 Transcription Available


The Docker Bake Build tool just went general availability, and I'm excited about what this means for creating reproducible builds and automation that can run anywhere  CI locally. I love it. Really, and in this video I'm gonna break down some of the features, the benefits and walk through some examples.In this episode I explain why docker buildx bake exists, what it can do, and I walk through multiple examples of Bake files and how it's better than docker build image and docker compose build. I also touch on BuildKit and Docker's GitHub Actions.There's also a video version of this show on YouTube.★Get started with Docker Bake★Walkthough https://docs.docker.com/guides/bake/ Docs: https://docs.docker.com/build/bake/GA Announcement: https://www.docker.com/blog/ga-launch-docker-bake/Creators & Guests Beth Fisher - Producer Bret Fisher - Host (00:00) - Intro (00:04) - / (00:41) - History Lesson (01:29) - Bake Today (02:43) - Ad for... Me! (03:53) - List of Benefits (10:29) - Use Bake Everywhere (12:41) - Leaning into Bake, maybe? You can also support my free material by subscribing to my YouTube channel and my weekly newsletter at bret.news!Grab the best coupons for my Docker and Kubernetes courses.Join my cloud native DevOps community on Discord.Grab some merch at Bret's Loot BoxHomepage bretfisher.com

Motivation Daily by Motiversity
YOU OWE IT TO YOU IN 2025 - Powerful Motivational Speech | David Goggins

Motivation Daily by Motiversity

Play Episode Listen Later Mar 18, 2025 18:47


YOU OWE IT TO YOU IN 2025! Advice from the hardest man alive. One of the Best Motivational Speeches Ever Featuring David Goggins. Edited by Motiversity.Special thanks to:Chris Williamson: https://www.youtube.com/@ChrisWillxLondon Real TV: https://www.youtube.com/@LondonRealTVSpeakers: David GogginsYou need to be following David on social media:Facebook: https://www.facebook.com/iamdavidgoggins/Instagram: https://www.instagram.com/davidgoggins/Twitter: https://twitter.com/davidgogginsWebsite: http://www.davidgoggins.com/Music: Secession Studios - To Boldy Go, Bound by Lighthttps://www.youtube.com/@SecessionStudiosReally Slow Motion - Silent Guardian, Swarm of LightsBuy their music:Amazon : http://amzn.to/1lTltY5iTunes: http://bit.ly/1ee3l8KSpotify: http://bit.ly/1r3lPvNBandcamp: http://bit.ly/1DqtZSo Hosted on Acast. See acast.com/privacy for more information.

RAGE Works Network-All Shows
Film Fights With Friends - Episode 22 | Brett Copes

RAGE Works Network-All Shows

Play Episode Listen Later Mar 17, 2025 81:27


Actor turned comedian turned stuntman turned circus rigger turned stunt rigger. Born in Ortonville, Michigan, in 1971. A former school wrestling champion, Brett has since trained in swordplay, film fighting, knife throwing, bullwhip, and as an escape artist. Throughout his career, Brett has earned a plastic bone that holds his left eye in place and has fractured his femur, the largest bone in the body, completely in half. In college, Brett was a dramatic actor, performing in over a dozen Shakespeare plays. Now, as a SAG-AFTRA stunt rigger, circus rigger, rigging coordinator, and consultant, Brett has been the head rigger of several circus festivals, rigged for Cirkus Smirkus, Dream World Cirque, Peter Pan 360, Mille +UNA (Italy), Mar Del Zvr (Panama) and Marvel Universe Live. Brett has been a member of the rigging teams on Cirque Du Soliel: O, Iris, The Light, The Beatles: Love and as the rigging designer/PM, the Helen Fischer Tour for CDS/45 Degrees. In television and film, Brett has rigged on Creepshow, Black Lightning, Swarm, Panhandle and the Academy Awards. Brett has developed several acrobatic rigging seminars, having taught across the USA, Central America, Australia and the UK. Brett's IMDB: https://www.imdb.com/name/nm1173669/?ref_=fn_al_nm_1Fight or Flight Entertainment: https://www.fightorflightent.com/Rigging Reel: https://youtu.be/LWxg6_I7gSw?si=YBAnMSd4yrLYsYGq FILM FIGHTS WITH FRIENDSDo you listen to our show as an audio podcast? Give video a try. Subscribe to our Youtube for the video version with awesome behind the scenes pics and video! https://www.youtube.com/@FilmFightsFriendsPod?sub_confirmation=1Dig the show? Consider supporting our Patreon. There are some cool perks! Patreon: http://patreon.com/FilmFightsFriendsPod Join our e-mail list! Hit us up here: fightingwithfriends@gmail.comInstagram: http://instagram.com/FilmFightsFriendsPodFacebook: http://facebook.com/FilmFightsFriendsPodSteve's Instagram: http://Instagram.com/sambosteve Steve's IMDB: http://imdb.me/stephenkoepferPaul's on Instagram: http://Instagram.com/KravMagaChefPaul's IMDB: https://www.imdb.com/name/nm8062990/?ref_=fn_al_nm_1Breakfall Studios' Instagram: http://Instagram.com/breakfallstuntsOUR SPONSORSStunt Accesshttp://stuntaccess.com

Tales From The Crawlspace 2.0
Riders on the Swarm

Tales From The Crawlspace 2.0

Play Episode Listen Later Mar 15, 2025 69:09


Send us a textOur second show of season 4... also our second live show! Brad and Jack talk about the beginning of the busy season. Kinda. We got off topic. A LOT. But we really enjoyed interacting with our live audience in the chat during the show! Support the showPest Control Humor Depot on FacebookInsta: @tftcpodcastTikTok: @tftc2.0Our Websiteand please click #gloveupforcandace

Mad Radio
Big Questions Stemming from Texans Trading SWARM Outcast Laremy Tunsil

Mad Radio

Play Episode Listen Later Mar 11, 2025 20:22


Seth and Sean discuss the Texans trading away Laremy Tunsil (not the SWARMiest) and how it may actually fix the Texans offensive line.

Latent Space: The AI Engineer Podcast — CodeGen, Agents, Computer Vision, Data Science, AI UX and all things Software 3.0

While everyone is now repeating that 2025 is the “Year of the Agent”, OpenAI is heads down building towards it. In the first 2 months of the year they released Operator and Deep Research (arguably the most successful agent archetype so far), and today they are bringing a lot of those capabilities to the API:* Responses API* Web Search Tool* Computer Use Tool* File Search Tool* A new open source Agents SDK with integrated Observability ToolsWe cover all this and more in today's lightning pod on YouTube!More details here:Responses APIIn our Michelle Pokrass episode we talked about the Assistants API needing a redesign. Today OpenAI is launching the Responses API, “a more flexible foundation for developers building agentic applications”. It's a superset of the chat completion API, and the suggested starting point for developers working with OpenAI models. One of the big upgrades is the new set of built-in tools for the responses API: Web Search, Computer Use, and Files. Web Search ToolWe previously had Exa AI on the podcast to talk about web search for AI. OpenAI is also now joining the race; the Web Search API is actually a new “model” that exposes two 4o fine-tunes: gpt-4o-search-preview and gpt-4o-mini-search-preview. These are the same models that power ChatGPT Search, and are priced at $30/1000 queries and $25/1000 queries respectively. The killer feature is inline citations: you do not only get a link to a page, but also a deep link to exactly where your query was answered in the result page. Computer Use ToolThe model that powers Operator, called Computer-Using-Agent (CUA), is also now available in the API. The computer-use-preview model is SOTA on most benchmarks, achieving 38.1% success on OSWorld for full computer use tasks, 58.1% on WebArena, and 87% on WebVoyager for web-based interactions.As you will notice in the docs, `computer-use-preview` is both a model and a tool through which you can specify the environment. Usage is priced at $3/1M input tokens and $12/1M output tokens, and it's currently only available to users in tiers 3-5.File Search ToolFile Search was also available in the Assistants API, and it's now coming to Responses too. OpenAI is bringing search + RAG all under one umbrella, and we'll definitely see more people trying to find new ways to build all-in-one apps on OpenAI. Usage is priced at $2.50 per thousand queries and file storage at $0.10/GB/day, with the first GB free.Agent SDK: Swarms++!https://github.com/openai/openai-agents-pythonTo bring it all together, after the viral reception to Swarm, OpenAI is releasing an officially supported agents framework (which was previewed at our AI Engineer Summit) with 4 core pieces:* Agents: Easily configurable LLMs with clear instructions and built-in tools.* Handoffs: Intelligently transfer control between agents.* Guardrails: Configurable safety checks for input and output validation.* Tracing & Observability: Visualize agent execution traces to debug and optimize performance.Multi-agent workflows are here to stay!OpenAI is now explicitly designs for a set of common agentic patterns: Workflows, Handoffs, Agents-as-Tools, LLM-as-a-Judge, Parallelization, and Guardrails. OpenAI previewed this in part 2 of their talk at NYC:Further coverage of the launch from Kevin Weil, WSJ, and OpenAIDevs, AMA here.Show Notes* Assistants API* Swarm (OpenAI)* Fine-Tuning in AI* 2024 OpenAI DevDay Recap with Romain* Michelle Pokrass episode (API lead)Timestamps* 00:00 Intros* 02:31 Responses API * 08:34 Web Search API * 17:14 Files Search API * 18:46 Files API vs RAG * 20:06 Computer Use / Operator API * 22:30 Agents SDKAnd of course you can catch up with the full livestream here:TranscriptAlessio [00:00:03]: Hey, everyone. Welcome back to another Latent Space Lightning episode. This is Alessio, partner and CTO at Decibel, and I'm joined by Swyx, founder of Small AI.swyx [00:00:11]: Hi, and today we have a super special episode because we're talking with our old friend Roman. Hi, welcome.Romain [00:00:19]: Thank you. Thank you for having me.swyx [00:00:20]: And Nikunj, who is most famously, if anyone has ever tried to get any access to anything on the API, Nikunj is the guy. So I know your emails because I look forward to them.Nikunj [00:00:30]: Yeah, nice to meet all of you.swyx [00:00:32]: I think that we're basically convening today to talk about the new API. So perhaps you guys want to just kick off. What is OpenAI launching today?Nikunj [00:00:40]: Yeah, so I can kick it off. We're launching a bunch of new things today. We're going to do three new built-in tools. So we're launching the web search tool. This is basically chat GPD for search, but available in the API. We're launching an improved file search tool. So this is you bringing your data to OpenAI. You upload it. We, you know, take care of parsing it, chunking it. We're embedding it, making it searchable, give you this like ready vector store that you can use. So that's the file search tool. And then we're also launching our computer use tool. So this is the tool behind the operator product in chat GPD. So that's coming to developers today. And to support all of these tools, we're going to have a new API. So, you know, we launched chat completions, like I think March 2023 or so. It's been a while. So we're looking for an update over here to support all the new things that the models can do. And so we're launching this new API. It is, you know, it works with tools. We think it'll be like a great option for all the future agentic products that we build. And so that is also launching today. Actually, the last thing we're launching is the agents SDK. We launched this thing called Swarm last year where, you know, it was an experimental SDK for people to do multi-agent orchestration and stuff like that. It was supposed to be like educational experimental, but like people, people really loved it. They like ate it up. And so we are like, all right, let's, let's upgrade this thing. Let's give it a new name. And so we're calling it the agents SDK. It's going to have built-in tracing in the OpenAI dashboard. So lots of cool stuff going out. So, yeah.Romain [00:02:14]: That's a lot, but we said 2025 was the year of agents. So there you have it, like a lot of new tools to build these agents for developers.swyx [00:02:20]: Okay. I guess, I guess we'll just kind of go one by one and we'll leave the agents SDK towards the end. So responses API, I think the sort of primary concern that people have and something I think I've voiced to you guys when, when, when I was talking with you in the, in the planning process was, is chat completions going away? So I just wanted to let it, let you guys respond to the concerns that people might have.Romain [00:02:41]: Chat completion is definitely like here to stay, you know, it's a bare metal API we've had for quite some time. Lots of tools built around it. So we want to make sure that it's maintained and people can confidently keep on building on it. At the same time, it was kind of optimized for a different world, right? It was optimized for a pre-multi-modality world. We also optimized for kind of single turn. It takes two problems. It takes prompt in, it takes response out. And now with these agentic workflows, we, we noticed that like developers and companies want to build longer horizon tasks, you know, like things that require multiple returns to get the task accomplished. And computer use is one of those, for instance. And so that's why the responses API came to life to kind of support these new agentic workflows. But chat completion is definitely here to stay.swyx [00:03:27]: And assistance API, we've, uh, has a target sunset date of first half of 2020. So this is kind of like, in my mind, there was a kind of very poetic mirroring of the API with the models. This, I kind of view this as like kind of the merging of assistance API and chat completions, right. Into one unified responses. So it's kind of like how GPT and the old series models are also unifying.Romain [00:03:48]: Yeah, that's exactly the right, uh, that's the right framing, right? Like, I think we took the best of what we learned from the assistance API, especially like being able to access tools very, uh, very like conveniently, but at the same time, like simplifying the way you have to integrate, like, you no longer have to think about six different objects to kind of get access to these tools with the responses API. You just get one API request and suddenly you can weave in those tools, right?Nikunj [00:04:12]: Yeah, absolutely. And I think we're going to make it really easy and straightforward for assistance API users to migrate over to responsive. Right. To the API without any loss of functionality or data. So our plan is absolutely to add, you know, assistant like objects and thread light objects to that, that work really well with the responses API. We'll also add like the code interpreter tool, which is not launching today, but it'll come soon. And, uh, we'll add async mode to responses API, because that's another difference with, with, uh, assistance. I will have web hooks and stuff like that, but I think it's going to be like a pretty smooth transition. Uh, once we have all of that in place. And we'll be. Like a full year to migrate and, and help them through any issues they, they, they face. So overall, I feel like assistance users are really going to benefit from this longer term, uh, with this more flexible, primitive.Alessio [00:05:01]: How should people think about when to use each type of API? So I know that in the past, the assistance was maybe more stateful, kind of like long running, many tool use kind of like file based things. And the chat completions is more stateless, you know, kind of like traditional completion API. Is that still the mental model that people should have? Or like, should you buy the.Nikunj [00:05:20]: So the responses API is going to support everything that it's at launch, going to support everything that chat completion supports, and then over time, it's going to support everything that assistance supports. So it's going to be a pretty good fit for anyone starting out with open AI. Uh, they should be able to like go to responses responses, by the way, also has a stateless mode, so you can pass in store false and they'll make the whole API stateless, just like chat completions. You're really trying to like get this unification. A story in so that people don't have to juggle multiple endpoints. That being said, like chat completions, just like the most widely adopted API, it's it's so popular. So we're still going to like support it for years with like new models and features. But if you're a new user, you want to or if you want to like existing, you want to tap into some of these like built in tools or something, you should feel feel totally fine migrating to responses and you'll have more capabilities and performance than the tech completions.swyx [00:06:16]: I think the messaging that I agree that I think resonated the most. When I talked to you was that it is a strict superset, right? Like you should be able to do everything that you could do in chat completions and with assistants. And the thing that I just assumed that because you're you're now, you know, by default is stateful, you're actually storing the chat logs or the chat state. I thought you'd be charging me for it. So, you know, to me, it was very surprising that you figured out how to make it free.Nikunj [00:06:43]: Yeah, it's free. We store your state for 30 days. You can turn it off. But yeah, it's it's free. And the interesting thing on state is that it just like makes particularly for me, it makes like debugging things and building things so much simpler, where I can like create a responses object that's like pretty complicated and part of this more complex application that I've built, I can just go into my dashboard and see exactly what happened that mess up my prompt that is like not called one of these tools that misconfigure one of the tools like the visual observability of everything that you're doing is so, so helpful. So I'm excited, like about people trying that out and getting benefits from it, too.swyx [00:07:19]: Yeah, it's a it's really, I think, a really nice to have. But all I'll say is that my friend Corey Quinn says that anything that can be used as a database will be used as a database. So be prepared for some abuse.Romain [00:07:34]: All right. Yeah, that's a good one. Some of that I've tried with the metadata. That's some people are very, very creative at stuffing data into an object. Yeah.Nikunj [00:07:44]: And we do have metadata with responses. Exactly. Yeah.Alessio [00:07:48]: Let's get through it. All of these. So web search. I think the when I first said web search, I thought you were going to just expose a API that then return kind of like a nice list of thing. But the way it's name is like GPD for all search preview. So I'm guessing you have you're using basically the same model that is in the chat GPD search, which is fine tune for search. I'm guessing it's a different model than the base one. And it's impressive the jump in performance. So just to give an example, in simple QA, GPD for all is 38% accuracy for all search is 90%. But we always talk about. How tools are like models is not everything you need, like tools around it are just as important. So, yeah, maybe give people a quick review on like the work that went into making this special.Nikunj [00:08:29]: Should I take that?Alessio [00:08:29]: Yeah, go for it.Nikunj [00:08:30]: So firstly, we're launching web search in two ways. One in responses API, which is our API for tools. It's going to be available as a web search tool itself. So you'll be able to go tools, turn on web search and you're ready to go. We still wanted to give chat completions people access to real time information. So in that. Chat completions API, which does not support built in tools. We're launching the direct access to the fine tuned model that chat GPD for search uses, and we call it GPD for search preview. And how is this model built? Basically, we have our search research team has been working on this for a while. Their main goal is to, like, get information, like get a bunch of information from all of our data sources that we use to gather information for search and then pick the right things and then cite them. As accurately as possible. And that's what the search team has really focused on. They've done some pretty cool stuff. They use like synthetic data techniques. They've done like all series model distillation to, like, make these four or fine tunes really good. But yeah, the main thing is, like, can it remain factual? Can it answer questions based on what it retrieves and get cited accurately? And that's what this like fine tune model really excels at. And so, yeah, so we're excited that, like, it's going to be directly available in chat completions along with being available as a tool. Yeah.Alessio [00:09:49]: Just to clarify, if I'm using the responses API, this is a tool. But if I'm using chat completions, I have to switch model. I cannot use 01 and call search as a tool. Yeah, that's right. Exactly.Romain [00:09:58]: I think what's really compelling, at least for me and my own uses of it so far, is that when you use, like, web search as a tool, it combines nicely with every other tool and every other feature of the platform. So think about this for a second. For instance, imagine you have, like, a responses API call with the web search tool, but suddenly you turn on function calling. You also turn on, let's say, structure. So you can have, like, the ability to structure any data from the web in real time in the JSON schema that you need for your application. So it's quite powerful when you start combining those features and tools together. It's kind of like an API for the Internet almost, you know, like you get, like, access to the precise schema you need for your app. Yeah.Alessio [00:10:39]: And then just to wrap up on the infrastructure side of it, I read on the post that people, publisher can choose to appear in the web search. So are people by default in it? Like, how can we get Latent Space in the web search API?Nikunj [00:10:53]: Yeah. Yeah. I think we have some documentation around how websites, publishers can control, like, what shows up in a web search tool. And I think you should be able to, like, read that. I think we should be able to get Latent Space in for sure. Yeah.swyx [00:11:10]: You know, I think so. I compare this to a broader trend that I started covering last year of online LLMs. Actually, Perplexity, I think, was the first. It was the first to say, to offer an API that is connected to search, and then Gemini had the sort of search grounding API. And I think you guys, I actually didn't, I missed this in the original reading of the docs, but you even give like citations with like the exact sub paragraph that is matching, which I think is the standard nowadays. I think my question is, how do we take what a knowledge cutoff is for something like this, right? Because like now, basically there's no knowledge cutoff is always live, but then there's a difference between what the model has sort of internalized in its back propagation and what is searching up its rag.Romain [00:11:53]: I think it kind of depends on the use case, right? And what you want to showcase as the source. Like, for instance, you take a company like Hebbia that has used this like web search tool. They can combine like for credit firms or law firms, they can find like, you know, public information from the internet with the live sources and citation that sometimes you do want to have access to, as opposed to like the internal knowledge. But if you're building something different, well, like, you just want to have the information. If you want to have an assistant that relies on the deep knowledge that the model has, you may not need to have these like direct citations. So I think it kind of depends on the use case a little bit, but there are many, uh, many companies like Hebbia that will need that access to these citations to precisely know where the information comes from.swyx [00:12:34]: Yeah, yeah, uh, for sure. And then one thing on the, on like the breadth, you know, I think a lot of the deep research, open deep research implementations have this sort of hyper parameter about, you know, how deep they're searching and how wide they're searching. I don't see that in the docs. But is that something that we can tune? Is that something you recommend thinking about?Nikunj [00:12:53]: Super interesting. It's definitely not a parameter today, but we should explore that. It's very interesting. I imagine like how you would do it with the web search tool and responsive API is you would have some form of like, you know, agent orchestration over here where you have a planning step and then each like web search call that you do like explicitly goes a layer deeper and deeper and deeper. But it's not a parameter that's available out of the box. But it's a cool. It's a cool thing to think about. Yeah.swyx [00:13:19]: The only guidance I'll offer there is a lot of these implementations offer top K, which is like, you know, top 10, top 20, but actually don't really want that. You want like sort of some kind of similarity cutoff, right? Like some matching score cuts cutoff, because if there's only five things, five documents that match fine, if there's 500 that match, maybe that's what I want. Right. Yeah. But also that might, that might make my costs very unpredictable because the costs are something like $30 per a thousand queries, right? So yeah. Yeah.Nikunj [00:13:49]: I guess you could, you could have some form of like a context budget and then you're like, go as deep as you can and pick the best stuff and put it into like X number of tokens. There could be some creative ways of, of managing cost, but yeah, that's a super interesting thing to explore.Alessio [00:14:05]: Do you see people using the files and the search API together where you can kind of search and then store everything in the file so the next time I'm not paying for the search again and like, yeah, how should people balance that?Nikunj [00:14:17]: That's actually a very interesting question. And let me first tell you about how I've seen a really cool way I've seen people use files and search together is they put their user preferences or memories in the vector store and so a query comes in, you use the file search tool to like get someone's like reading preferences or like fashion preferences and stuff like that, and then you search the web for information or products that they can buy related to those preferences and you then render something beautiful to show them, like, here are five things that you might be interested in. So that's how I've seen like file search, web search work together. And by the way, that's like a single responses API call, which is really cool. So you just like configure these things, go boom, and like everything just happens. But yeah, that's how I've seen like files and web work together.Romain [00:15:01]: But I think that what you're pointing out is like interesting, and I'm sure developers will surprise us as they always do in terms of how they combine these tools and how they might use file search as a way to have memory and preferences, like Nikum says. But I think like zooming out, what I find very compelling and powerful here is like when you have these like neural networks. That have like all of the knowledge that they have today, plus real time access to the Internet for like any kind of real time information that you might need for your app and file search, where you can have a lot of company, private documents, private details, you combine those three, and you have like very, very compelling and precise answers for any kind of use case that your company or your product might want to enable.swyx [00:15:41]: It's a difference between sort of internal documents versus the open web, right? Like you're going to need both. Exactly, exactly. I never thought about it doing memory as well. I guess, again, you know, anything that's a database, you can store it and you will use it as a database. That sounds awesome. But I think also you've been, you know, expanding the file search. You have more file types. You have query optimization, custom re-ranking. So it really seems like, you know, it's been fleshed out. Obviously, I haven't been paying a ton of attention to the file search capability, but it sounds like your team has added a lot of features.Nikunj [00:16:14]: Yeah, metadata filtering was like the main thing people were asking us for for a while. And I'm super excited about it. I mean, it's just so critical once your, like, web store size goes over, you know, more than like, you know, 5,000, 10,000 records, you kind of need that. So, yeah, metadata filtering is coming, too.Romain [00:16:31]: And for most companies, it's also not like a competency that you want to rebuild in-house necessarily, you know, like, you know, thinking about embeddings and chunking and, you know, how of that, like, it sounds like very complex for something very, like, obvious to ship for your users. Like companies like Navant, for instance. They were able to build with the file search, like, you know, take all of the FAQ and travel policies, for instance, that you have, you, you put that in file search tool, and then you don't have to think about anything. Now your assistant becomes naturally much more aware of all of these policies from the files.swyx [00:17:03]: The question is, like, there's a very, very vibrant RAG industry already, as you well know. So there's many other vector databases, many other frameworks. Probably if it's an open source stack, I would say like a lot of the AI engineers that I talk to want to own this part of the stack. And it feels like, you know, like, when should we DIY and when should we just use whatever OpenAI offers?Nikunj [00:17:24]: Yeah. I mean, like, if you're doing something completely from scratch, you're going to have more control, right? Like, so super supportive of, you know, people trying to, like, roll up their sleeves, build their, like, super custom chunking strategy and super custom retrieval strategy and all of that. And those are things that, like, will be harder to do with OpenAI tools. OpenAI tool has, like, we have an out-of-the-box solution. We give you the tools. We use some knobs to customize things, but it's more of, like, a managed RAG service. So my recommendation would be, like, start with the OpenAI thing, see if it, like, meets your needs. And over time, we're going to be adding more and more knobs to make it even more customizable. But, you know, if you want, like, the completely custom thing, you want control over every single thing, then you'd probably want to go and hand roll it using other solutions. So we're supportive of both, like, engineers should pick. Yeah.Alessio [00:18:16]: And then we got computer use. Which I think Operator was obviously one of the hot releases of the year. And we're only two months in. Let's talk about that. And that's also, it seems like a separate model that has been fine-tuned for Operator that has browser access.Nikunj [00:18:31]: Yeah, absolutely. I mean, the computer use models are exciting. The cool thing about computer use is that we're just so, so early. It's like the GPT-2 of computer use or maybe GPT-1 of computer use right now. But it is a separate model that has been, you know, the computer. The computer use team has been working on, you send it screenshots and it tells you what action to take. So the outputs of it are almost always tool calls and you're inputting screenshots based on whatever computer you're trying to operate.Romain [00:19:01]: Maybe zooming out for a second, because like, I'm sure your audience is like super, super like AI native, obviously. But like, what is computer use as a tool, right? And what's operator? So the idea for computer use is like, how do we let developers also build agents that can complete tasks for the users, but using a computer? Okay. Or a browser instead. And so how do you get that done? And so that's why we have this custom model, like optimized for computer use that we use like for operator ourselves. But the idea behind like putting it as an API is that imagine like now you want to, you want to automate some tasks for your product or your own customers. Then now you can, you can have like the ability to spin up one of these agents that will look at the screen and act on the screen. So that means able, the ability to click, the ability to scroll. The ability to type and to report back on the action. So that's what we mean by computer use and wrapping it as a tool also in the responses API. So now like that gives a hint also at the multi-turned thing that we were hinting at earlier, the idea that like, yeah, maybe one of these actions can take a couple of minutes to complete because there's maybe like 20 steps to complete that task. But now you can.swyx [00:20:08]: Do you think a computer use can play Pokemon?Romain [00:20:11]: Oh, interesting. I guess we tried it. I guess we should try it. You know?swyx [00:20:17]: Yeah. There's a lot of interest. I think Pokemon really is a good agent benchmark, to be honest. Like it seems like Claude is, Claude is running into a lot of trouble.Romain [00:20:25]: Sounds like we should make that a new eval, it looks like.swyx [00:20:28]: Yeah. Yeah. Oh, and then one more, one more thing before we move on to agents SDK. I know you have a hard stop. There's all these, you know, blah, blah, dash preview, right? Like search preview, computer use preview, right? And you see them all like fine tunes of 4.0. I think the question is, are we, are they all going to be merged into the main branch or are we basically always going to have subsets? Of these models?Nikunj [00:20:49]: Yeah, I think in the early days, research teams at OpenAI like operate with like fine tune models. And then once the thing gets like more stable, we sort of merge it into the main line. So that's definitely the vision, like going out of preview as we get more comfortable with and learn about all the developer use cases and we're doing a good job at them. We'll sort of like make them part of like the core models so that you don't have to like deal with the bifurcation.Romain [00:21:12]: You should think of it this way as exactly what happened last year when we introduced vision capabilities, you know. Yes. Vision capabilities were in like a vision preview model based off of GPT-4 and then vision capabilities now are like obviously built into GPT-4.0. You can think about it the same way for like the other modalities like audio and those kind of like models, like optimized for search and computer use.swyx [00:21:34]: Agents SDK, we have a few minutes left. So let's just assume that everyone has looked at Swarm. Sure. I think that Swarm has really popularized the handoff technique, which I thought was like, you know, really, really interesting for sort of a multi-agent. What is new with the SDK?Nikunj [00:21:50]: Yeah. Do you want to start? Yeah, for sure. So we've basically added support for types. We've made this like a lot. Yeah. Like we've added support for types. We've added support for guard railing, which is a very common pattern. So in the guardrail example, you basically have two things happen in parallel. The guardrail can sort of block the execution. It's a type of like optimistic generation that happens. And I think we've added support for tracing. So I think that's really cool. So you can basically look at the traces that the Agents SDK creates in the OpenAI dashboard. We also like made this pretty flexible. So you can pick any API from any provider that supports the ChatCompletions API format. So it supports responses by default, but you can like easily plug it in to anyone that uses the ChatCompletions API. And similarly, on the tracing side, you can support like multiple tracing providers. By default, it sort of points to the OpenAI dashboard. But, you know, there's like so many tracing providers. There's so many tracing companies out there. And we'll announce some partnerships on that front, too. So just like, you know, adding lots of core features and making it more usable, but still centered around like handoffs is like the main, main concept.Romain [00:22:59]: And by the way, it's interesting, right? Because Swarm just came to life out of like learning from customers directly that like orchestrating agents in production was pretty hard. You know, simple ideas could quickly turn very complex. Like what are those guardrails? What are those handoffs, et cetera? So that came out of like learning from customers. And it was initially shipped. It was not as a like low-key experiment, I'd say. But we were kind of like taken by surprise at how much momentum there was around this concept. And so we decided to learn from that and embrace it. To be like, okay, maybe we should just embrace that as a core primitive of the OpenAI platform. And that's kind of what led to the Agents SDK. And I think now, as Nikuj mentioned, it's like adding all of these new capabilities to it, like leveraging the handoffs that we had, but tracing also. And I think what's very compelling for developers is like instead of having one agent to rule them all and you stuff like a lot of tool calls in there that can be hard to monitor, now you have the tools you need to kind of like separate the logic, right? And you can have a triage agent that based on an intent goes to different kind of agents. And then on the OpenAI dashboard, we're releasing a lot of new user interface logs as well. So you can see all of the tracing UIs. Essentially, you'll be able to troubleshoot like what exactly happened. In that workflow, when the triage agent did a handoff to a secondary agent and the third and see the tool calls, et cetera. So we think that the Agents SDK combined with the tracing UIs will definitely help users and developers build better agentic workflows.Alessio [00:24:28]: And just before we wrap, are you thinking of connecting this with also the RFT API? Because I know you already have, you kind of store my text completions and then I can do fine tuning of that. Is that going to be similar for agents where you're storing kind of like my traces? And then help me improve the agents?Nikunj [00:24:43]: Yeah, absolutely. Like you got to tie the traces to the evals product so that you can generate good evals. Once you have good evals and graders and tasks, you can use that to do reinforcement fine tuning. And, you know, lots of details to be figured out over here. But that's the vision. And I think we're going to go after it like pretty hard and hope we can like make this whole workflow a lot easier for developers.Alessio [00:25:05]: Awesome. Thank you so much for the time. I'm sure you'll be busy on Twitter tomorrow with all the developer feedback. Yeah.Romain [00:25:12]: Thank you so much for having us. And as always, we can't wait to see what developers will build with these tools and how we can like learn as quickly as we can from them to make them even better over time.Nikunj [00:25:21]: Yeah.Romain [00:25:22]: Thank you, guys.Nikunj [00:25:23]: Thank you.Romain [00:25:23]: Thank you both. Awesome. Get full access to Latent.Space at www.latent.space/subscribe

Project Zion Podcast
816 | Coffee in the Swarm | Ishbel Wilson

Project Zion Podcast

Play Episode Listen Later Mar 7, 2025 12:36


Aliyah and Mike are back in the Swarm at Graceland University, and this time they're sitting down with senior, Ishbel Wilson. Ishbel hails from Independence, Missouri and the Liberty Street congregation where she established a strong foundation in the church. She's continued her connection through various ministries at Graceland while working on a triple major. You're sure to enjoy this short episode where Ishbel tells a little about herself and her hopes for the church. Download TranscriptThanks for listening to Project Zion Podcast!Follow us on Facebook and Instagram!Intro and Outro music used with permission: “For Everyone Born,” Community of Christ Sings #285. Music © 2006 Brian Mann, admin. General Board of Global Ministries t/a GBGMusik, 458 Ponce de Leon Avenue, Atlanta, GA 30308. copyright@umcmission.org “The Trees of the Field,” Community of Christ Sings # 645, Music © 1975 Stuart Dauerman, Lillenas Publishing Company (admin. Music Services). All music for this episode was performed by Dr. Jan Kraybill, and produced by Chad Godfrey. NOTE: The series that make up the Project Zion Podcast explore the unique spiritual and theological gifts Community of Christ offers for today's world. Although Project Zion Podcast is a Ministry of Community of Christ. The views and opinions expressed in this episode are those speaking and do not necessarily reflect the official policy or position of Community of Christ.

Washed Up Walkons
Nick Jackson | WUW 581

Washed Up Walkons

Play Episode Listen Later Feb 27, 2025 61:24 Transcription Available


Nick Jackson is from Atlanta, Georgia and started his career at Virginia where he played all 4 years and was a Team Captain twice. After the infamous Virginia Football player shooting happened, his path took a turn, and he ended up at Iowa. An organization he describes as a perfect fit. We discuss his journey from being highly recruited out of high school, playing at Virginia, and eventually transferring. Nick shares his experiences, including adjusting to a new defense, leadership lessons from Coach Ferentz, and the emotional impact of the tragic events at Virginia. We also dive into his preparation for the NFL, the transfer portal process, and memorable moments like the handshake with Nebraska's Matt Rhule. Tune in for an in-depth look at Nick Jackson's football journey and insights into the world of college football.If you love the show and want to show support, tell your friends! And, check out our exclusive content at Patreon.com/washedupwalkons where you can find extra podcast episodes, exclusive merchandise, Merch discounts with every tier, private Walkon discord channel access, and more!Find us on social media @washedupwalkonsVisit TheWashedUpWalkons.com for all of our episodes, merchandise, and more!

Washed Up Walkons
Brad Heinrichs On The Wild West Of NIL & Rev Share | WUW 578

Washed Up Walkons

Play Episode Listen Later Feb 17, 2025 78:53 Transcription Available


In this episode the Walk-Ons dive into the intricate world of NIL and Rev Share in college football with Brad Heinrichs, head of the Iowa Swarm Collective. From the struggles of recruiting in the modern era to the ethical challenges posed by agents, Brad provides an insider perspective on the complexities of managing the Iowa Swarm. Key topics include the future impact of revenue sharing, the changing landscape for walk-ons, and the potential introduction of performance incentives. Brad also addresses misconceptions, reveals the operational challenges of the Swarm, and shares candid stories about negotiations, player commitments, and his own controversial moments. Tune in as Brad divulges the realities of navigating NIL deals and the evolving dynamics of college athletics.If you love the show and want to show support, tell your friends! And, check out our exclusive content at Patreon.com/washedupwalkons where you can find extra podcast episodes, exclusive merchandise, Merch discounts with every tier, private Walkon discord channel access, and more!Find us on social media @washedupwalkonsVisit TheWashedUpWalkons.com for all of our episodes, merchandise, and more!

The Buck Sexton Show
Buck Brief - Journos Swarm Elon's 'Big Balls'

The Buck Sexton Show

Play Episode Listen Later Feb 9, 2025 13:23 Transcription Available


Buck Sexton discusses the controversy surrounding Big Balls, an employee with Doge who made headlines after old online comments resurfaced. While Big Balls was removed from the team amid the backlash, there are now calls to bring him back, including support from JD Vance and Donald Trump. Buck argues that people should not be held accountable for past mistakes, especially when they have apologized. He also dives into the broader issue of political attacks and the current state of the U.S. government, criticizing wasteful spending and the control the establishment holds over the nation.See omnystudio.com/listener for privacy information.

The Glenn Beck Program
WARNING: Anti-Humanists Swarm to Trump's Stargate Project | Guests: Carol Roth & Justin Haskins | 1/23/25

The Glenn Beck Program

Play Episode Listen Later Jan 23, 2025 128:31


Glenn starts the show with some good news, including Trump's popularity soaring, his cracking down on illegal immigration, and his moves against pushing the COVID-19 vaccine. What should Trump's strategy be in defeating the drug cartels? Glenn and Stu discuss. Stargate will either be the greatest tech invention since electricity or the downfall of society. Glenn goes through all the benefits and all the terrifying downsides of what artificial intelligence will bring. Heartland Institute senior fellow Justin Haskins joins to discuss the "man versus machine" battle that is happening with AI, AGI, and ASI. Glenn and Justin further discuss the profound change that is coming, which could very well be the end of humanity and freedom. Former investment banker Carol Roth joins to discuss the possibility of ending a federal law that harms small businesses. Glenn and Carol also discuss what's next in the economy as Trump takes over the White House.  Learn more about your ad choices. Visit megaphone.fm/adchoices

The Daily
Pete Hegseth Was Toast. The MAGA Swarm Came to His Rescue.

The Daily

Play Episode Listen Later Dec 16, 2024 26:52


Warning: this episode contains strong language.Over the past few weeks, the resistance of a single Republican senator, Joni Ernst of Iowa, had threatened to derail Donald J. Trump's choice of Pete Hegseth to run the Department of Defense.Karoun Demirjian, who covers Congress for The Times, and Jonathan Swan, who covers politics, discuss how Mr. Trump and his allies ensured that Ms. Ernst's resistance went away.Guest: Karoun Demirjian, who covers Congress for The New York Times, with a focus on national security.Jonathan Swan, a Times reporter covering politics and Donald J. Trump's presidential campaign.Background reading: Mr. Trump became convinced that letting Mr. Hegseth fail would set off a feeding frenzy among senators.Ms. Ernst, who is facing re-election in 2026, appeared less skeptical about the pick after MAGA supporters threatened her with political retribution.For more information on today's episode, visit nytimes.com/thedaily. Transcripts of each episode will be made available by the next workday. Unlock full access to New York Times podcasts and explore everything from politics to pop culture. Subscribe today at nytimes.com/podcasts or on Apple Podcasts and Spotify.