POPULARITY
Zazwyczaj nie rozmawiamy o grach, które jeszcze nie ufundowały się na wspieraczkach. Przede wszystkim dlatego, że nikt nie prosi, ale nawet gdyby ktoś poprosił, to wykpilibyśmy się brakiem czasu. Jednak wyjątkowo nastąpił zbieg wypadków, który wepchnął pokazowy egzemplarz tej gry w nasze ręce. Zapraszamy do słuchania. Przy okazji czemu by nie polubić naszej stronki na Facebooku i […]
In episode 235, Dean and Deron talk about recent plays (Phoenix New Horizon & Unmatched Vol. 3). They also discuss their top 5 area control/majority games. If you enjoy our podcast, please consider rating us and giving us a review. If you like our YouTube channel, please consider subscribing. If you have questions you would like us to answer on the podcast, please email us at meepletownmail@gmail.com. To support us further, check out www.patreon.com/meepletown or www.buymeacoffee.com/meepletown9. Join us on Discord: https://discord.gg/uasmBx326h 00:00 Intro 02:44 Phoenix New Horizon 08:30 Unmatched: Battle of Legends, Volume 3 13:04 Top 5 Area Control/Majority Games Thanks for coming down to MeepleTown!
DroPolter. Town 77. Whale to Look. Sardegna. Jedynie 25% tytułów z dzisiejszego odcinka ma szansę na wydanie po polsku, ale o każdej z tych gier warto wspomnieć. Czasem żeby polecić, czasem żeby ostrzec. Zapraszamy do słuchania. Przy okazji czemu by nie polubić naszej stronki na Facebooku i nie zasubskrybować naszego kanału na Youtubie? Zachęcamy. MP3 do POBRANIA
The Game Schooler Podcast is a weekly audio show that educates to new and experienced gamers about the awesomeness of tabletop gaming. In this week's episode we're going back in the vault to highlight gaming terms such as worker placement, engine-building, and area control! 00:00:00 - From the Vault - Tabletop Gaming Terminology 00:01:36 - Episode 013 - Worker Placement0 00:9:24 - Episode 025 - Engine-Building 00:22:21 - Episode 031 - Area Control
Cyberpunk 2077: Gangs of Night City is a competitive game in which 1 to 4 players take on the role of ruthless gangs vying for control of the underground in the glittering hellhole that is Night City. Clash with other Gangs in the meat or on the Net, as your enterprising band of toughs seeks to gain dominance over the criminal underworld that rules the streets. Only the boldest will be remembered, and your Street Cred will pave your way to the top. This week in our special outdoor tropical edition of HotGameMagnet we talk about one of my top favorite games of 2024. Cyberpunk 2077: Gangs of Night City is a gritty futuristic slugfest of underworld crime and street level dominance. Control is fleeting and life is cheep. We loved the theme, art and color of this game. We were also very impressed by the amount of replayability that comes from the many modular elements as well as a very clever mission system. This is one of those games that so far my main gripe is that we don't have the time to play it more.
Rynek zjada własny ogon. Gra karciana na licencji komputerowej gry karcianej zainspirowanej papierowymi grami karcianymi. Jasno i czytelnie? Może nie, ale przynajmniej jest drogo. Zapraszamy do słuchania. Przy okazji czemu by nie polubić naszej stronki na Facebooku i nie zasubskrybować naszego kanału na Youtubie? Zachęcamy. MP3 do POBRANIA
Publisher Bitewing Games has a thing for designer Reiner Knizia (most recently with Zoo Vadis and the Mythos Collection's Illiad and Ichor). Now they're back at it with a new three-part, big-box, Knizia-palooza Kickstarter campaign. We had the opportunity to play one of those parts, SILOS (Secret Interlopers from Outer Space), a retro sci-fi (with cows!) rethemed version of Municipium...and we instantly fell in love. So we invited Bitewing founders Nick Murray and Kyle Spackman to chat about SILOS, other great area-control games, and board game series and franchises. Timeline: 3:25 - Going Analog's game pick: Magic Maze Tower. 11:22 - Bitewing's game pick: Moonrollers. 19:48 - Going Analog's topic: SILOS and other great area-control games. 47:57 - Bitewing's topic: gaming series and franchies.
This week, Riley joins us as we try and pick definitive games for certain categories - but how to choose? Highlights include: - We are so in synch for Deckbuilding and Worker Placement! - Area Control... where you have to... control... areas? - Someone Uno-Reversed my whatever... - Who's laying all the eggs? - Auction? What?? - Some categories are extremely suspect... - What the hell is an elapsed real time ending?
Episode 19 of the “Aerospace Ambition Podcast” featuring Sian Andrews from the NATS is out!Talking Points• What is the role of NATS in (sustainable) air traffic management?• What will be the limiting factor for the projected growth in air transport?• What is the unique approach which the CICONIA (SESAR) project takes?• What is the planned Concept of Operations for contrail mitigation?• What are alternatives to closing down entire airspace in ANSP led approaches?• What separates low TRL research projects from commercial solutions already out there?• How does the ISLAND project move waiting times out of the air onto the ground?• How can we leverage satelite-based ADS-B more?GuestSian Andrews is the SESAR Environmental Lead at NATS. Since joining NATS in 2005 as a trainee Air Traffic Controller and moving on to live training in Area Control, Sian has been an integral part of the SESAR team within the Airspace and Future Operations department at NATS. She concentrates on research that aims to yield environmental benefits and serves as the lead for NATS on contrails. In the SESAR 3 Joint Undertaking CICONIA project, she heads the validation work package focusing on contrail mitigation and also contributes to the SESAR 3 Green-GEAR project, which deals with environmental route charging. Outside of work Sian is also a long-term volunteer for a developmental charity, (Christian Aid) campaigning for climate justice and the eradication of poverty.Resources• NATS Blog Post on Contrail Avoidance: https://nats.aero/blog/2023/12/leading-the-way-in-contrail-avoidance/ • CICONIA Web Page: https://www.sesarju.eu/news/ciconia• Sian's Presentation at Eurocontrol in Dec. 2023: https://www.youtube.com/live/xzkozvDYB_A?si=PTyUxNMjxJZ9qxLN&t=17284 • 4 webinars by Eurocontrol on ‘Making TMAs more efficient': https://learningzone.eurocontrol.int/ilp/pages/mediacontent.jsf?mediaId=21032151&catalogId=896260• Eurocontrol Paper, 2023, “Reducing CO2 emissions of arrivals by acting on departure times - A perspective for 30 European airports”: https://www.researchgate.net/publication/361005587_Control_of_airborne_delays_by_adjusting_ground_delays_an_option_to_reduce_CO2_emissions • Eurocontrol Paper, 2022, “Control of airborne delays by adjusting ground delays: an option to reduce CO2 emissions?”: https://www.researchgate.net/publication/371199346_Reducing_CO2_emissions_of_arrivals_by_acting_on_departure_times_-_A_perspective_for_30_European_airports Linkedin Profiles• Sian: https://www.linkedin.com/in/sian-andrews-36724336/• Marius: https://www.linkedin.com/in/mariuswedemeyer/AAMBITION Newsletterhttps://mailchi.mp/55033eb444bd/aambition-n
Cthulhu wars è un gioco di Area Control ideato da Sandy Petersen ed ispirato agli scritti di H.P. Lovecraft , all'interno del quale i giocatori vestiranno i panni di uno dei grandi antichi intenti a darsele di santa ragione con l'obiettivo di assoggettare il pianeta terra.Ad ogni grande antico corrisponde una fazione unica, dotata di truppe, abilità e poteri unici che, se usati con saggezza, possono ribaltare le sorti di una partita. A coronare il tutto ci pensano le splendide ( e grossissime ) miniature, che rendono Cthulhu Wars un vero e proprio giocattolo per collezionisti!Stanco dei soliti Monopoly e Risiko? Vorresti avventurarti nel mondo dei giochi in scatola ma non sai da dove cominciare? Il Team Ludus ti aiuterà spiegandoti le principali meccaniche e le regole di alcuni tra i migliori giochi che puoi trovare in commercio: tra dibattiti, interviste e molto altro troverai sicuramente ciò che fa al caso tuo. Vieni a giocare con noi!
Hagen Behr ist zu Gast bei uns. Warum? Weil sein Spiel "Nerthania" aktuell auf Kickstarter läuft. Olli und Dennis führen ein Gespräch mit einem Erstlingsautor, welcher sich auch von Rückschlägen nicht aus der Bahn werfen lässt. Dabei sprechen die drei über 3 gescheiterte Crowdfunding Versuche. Den Kern des Spiels, welcher erhalten bleiben kann, selbst wenn der Name sich ändert. Außerdem gibt Hagen spannende Einblicke, wie er die Entwicklung seines nächsten Spieles angehen wird. Aber natürlich wird auch viel über das spannende Spiel "Nerthania" gesprochen - ein Area Control, in welchem die Karte sich formt und ändert. Das einen gewissen steuerbaren Glücksanteil hat und mit außergewöhnlichem Material ausgestattet ist. Olli führt uns durch die Folge. Viel Spaß und gut Brett!
MN Podcast episode 508. This week we discuss our weekly highlights, spend way too much time talking about game upgrades, and eventually get around to complaining about some of the games we don't own. Come join us at the game table.
Meeple Nation Podcast Episode 507, our top five area majority, or area influence games. This week Andy and I talk about our top five games. Are any of your games on our lists? Lets find out. Come join us at the games table.
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you found this podcast! Episode 139 - Torres So we may be a little obsessed with Kramer and Kiesling games, but we felt compelled to share our thoughts on Torres -- a spiel winner and honorary 4th game in "the mask trilogy." In this episode, we return to our classic deep dive format where we share ratings and reviews and then get down to business breaking down the decision space. We try to think about what separates this game from some of the other K&K action selection/territory control offerings, the action economy, and a very cool card system that drives the whole thing forward. And with that, the Interdecisional Spaceship is off! Pre-Planners New to the list Taverns of Tiefenthal! Santa Monica, Food Chain Magnate, and social deduction games et. al remain in our backlog. Santa Monica will likely be the next deep dive we do! Timestamps Intro - 0:00 Ratings and Reviews - 3:20 Game Background - 5:47 Rules Overview - 11:00 Torres Deep Dive - 12:47 Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Rules Overview Music: Way Home by Tokyo Music Walker https://soundcloud.com/user-356546060 Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/tokyo-music-walker-way... Music promoted by Audio Library https://youtu.be/pJThZlOuDtI Contact We can be reached individually on Twitter at @jakefryd and @burnsidebh. You can also follow Decision Space on Instagram @DecisionSpacePod and talk to us there! If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Den Daddies are back by which I mean to say Board Boys are back, here to alpha wolf dom out all the little soy boy baby dawgs in THE WOLVES, a game about growling and howling at your enemies to DOM THEM OUT. Who will snarl the meanest and win the wolf trophy? 0:00 Intro, E.V.A. - Jean Jacques Perrey 5:30 Lords of Waterdeep 8:15 Cretaceous Rails Kickstarter preview and mini review with Alex from Spielcraft Games Kickstarter Link - https://www.kickstarter.com/projects/spielcraftgames/cretaceous-rails?ref=73dnqp&token=427fe60d - early peek at the KS page 24:00 After Us 31:30 Zoo Vadis, Ra revisited 36:00 Wild Tiled West 41:00 Baldur's Gate 3 commentary 47:00 Thanks Antofadude from Lil Wreckers Workshop 50:00 The Wolves: Overview 53:00 I am a Wolf, You are the Moon - Craig Wedren 54:30 The Wolves: Review 1:19:45 The Wolves: Verdict 1:24:15 Board Boys Bump: Carnegie 1:28:45 Thank You, Patrons 1:29:45 Dancing in the Moonlight - Thin Lizzy (The completely different song of the same name by King Harvest is worth listening to as well if you're reading this)
Duże to dzisiejsze pudełko, szczególnie w tej niepoważnie wielkiej, drogiej i plastikowo-drewnianej wersji. A na pudełku nazwisko, które lubimy, bo kojarzy nam się z bardzo lubianą przez nas grą Age of Empires / Empires: Age of Discovery. Będzie dobrze? Zapraszamy do słuchania. Przy okazji czemu by nie polubić naszej stronki na Facebooku i nie zasubskrybować naszego kanału na […]
This is the first of 3 episodes we have planned on Scenario play. In this episode Alex Chavez and Cyle Pool take a deep dive and share their insight into playing Pillage, Dominate, Control and Salt the Earth scenarios. As always if you have any questions please be sure to let us know by dropping a comment here.
This is the first of 3 episodes we have planned on Scenario play. In this episode Alex Chavez and Cyle Pool take a deep dive and share their insight into playing Pillage, Dominate, Control and Salt the Earth scenarios. As always if you have any questions please be sure to let us know by dropping a comment here.
Epische Schlachten sind das Salz in der Suppe für jede gute Geschichte. Und da Area Control Spiele oft Möglichkeiten für genau diese bereit stellen, haben wir es uns es nicht nehmen lassen, auch in epischer Länge darüber zu diskutieren. Doch dieser spezielle Mechanismus bietet deutlich mehr Facetten. Und welche Spiele diesen Facettenreichtum am besten abbilden klären Axel, Alex, Dirk und Dennis in unglaublichen 3,5 Stunden. Denn es muss gut begründet werden, welche 5 aus 20 Spielen es ins Ludothekchen schaffen. Dirk führt uns durch die Folge. Viel Spaß und gut Brett! ---- Das Ludothekchen™ - Area Control Edition * █████ ████ * ████ ███████ * █████: █████ ███ ████ * ████ * ██████ ██████
Jak już mogliście się dowiedzieć z naszego odcinka o grze Scout, nie wiemy co to jest trick-taking. Dlatego też znowu zabieramy się za grę, która opiera się na rżnięciu w karcioszki. Nie uczymy się na błędach już od prawie dekady. Zapraszamy do słuchania. Przy okazji czemu by nie polubić naszej stronki na Facebooku i nie zasubskrybować naszego kanału […]
In Episode XVI, Mandi and Suzanne chat about Detective Rummy, Motor City, Galileo Project, and Citytrip Bruge. Raf Cordero (of Ding and Dent and Goonhammer) talks about painting minis. And the Game Pie is stuffed with Area Control games Raf Codero: https://www.instagram.com/rafpaints https://twitter.com/captainraffi BGG Guild: https://boardgamegeek.com/guild/4131 Twitter: https://twitter.com/SaltNSassGames YouTube: https://www.youtube.com/c/SaltandSassGames Twitch: https://www.twitch.tv/saltandsassgames Email: SaltAndSassGames@gmail.com Thank you to our sponsor, Druid City Games!
Ależ dzisiaj udało nam się starą grę wyciągnąć. To znaczy, starą duchem, bo wydanie jest całkiem nowe. I po polsku. A to zawsze bardzo dobra okazja do tego żeby wyciągnąć na stół i zagrać. Zapraszamy do słuchania. Przy okazji czemu by nie polubić naszej stronki na Facebooku i nie zasubskrybować naszego kanału na Youtubie? Zachęcamy. MP3 do POBRANIA
The panel drops in on El Grande, the 1996 Spiel des Jahres Winner. El Grande was designed by Wolfgang Kramer and Richard Ulrich and was first published by Rio Grande Games in the US in 1995. Episode Summary: In this episode, we discussed the 1995 board game El Grande, which has been popular for almost 30 years. We discussed our experiences with the game, both online on Board Game Arena and in person, the latter we agreed is vastly superior. We then discussed the appeal of El Grande, noting its simple yet effective game mechanisms. Finally, we discussed the game in-depth and shared our personal experiences and ratings. We noted that it is a good game, and should be played face-to-face and with five players whenever possible. Visit our website and join the conversation on Discord! Chapters: (0:00:00) - Playing El Grande in Person (0:12:27) - The Appeal of El Grande (0:19:38) - Area Control in El Grande (0:31:05) - A Battle of Wits (0:42:40) - Interpreting El Grande Chapter Summaries: (0:00:50) - Playing El Grande in Person (12 Minutes) El Grande is a 1995 board game by Wolfgang Kramer and Richard Elrick. It is an area-majority game that requires players to manage their resources and successfully use power cards to get cubes onto the board and gain points. After 9 rounds, the player with the highest points is the winner. The participants discussed their experiences with the game, both on Board Game Arena and in person. They agreed that playing in person was vastly superior, as it allowed for more interpersonal interaction and tactics. (0:12:27) - The Appeal of El Grande (7 Minutes) El Grande is an example of an early Euro game and has been popular for almost 30 years. The game is a 'cube pusher' with an interesting bidding mechanism. It lacks an engaging theme or narrative, a common trait of early Euro-style games. The game mechanisms are simple but effective and have been difficult to replicate in later games. The game also has an interesting scoring system and the potential for resource manipulation. The conversation also touches on the preferences of different players, with some preferring flashier fare, and some preferring games with dinosaurs and lots of colors. (0:19:38) - Area Control in El Grande (11 Minutes) El Grande is discussed in depth and is compared to other board games of its era. The conversation focuses on the mechanisms of the game and its strategic depth, with the ability to choose between depth and width when scoring points. It is noted that there is a good amount of downtime in the game and that there is a two-step process to putting pieces on the board, which can be challenging. It is also discussed that there is an interesting decision space in the game, with players having to choose between cards and trying to read their opponents. (0:31:05) - A Battle of Wits (13 Minutes) In this section of the conversation, we wrap up our thoughts on El Grande, with the panel sharing their personal experiences and ratings. The participants discuss the components of the game, how the game plays, and how it is best played in person rather than online. They also discuss the different decision points and their importance to the game. The participants agree that it is a good game, but that it needs something to bridge the gap between the hard decision points and the waiting for someone else's turn. Shownotes created with assistance from https://podium.page
In diesem Genre-Streifzug beschäftigen sich Melanie und Tobias mit einigen prägenden Spielen aus dem Bereich Area Control bzw. Area Majority. Konkret geht es um: Risiko (1959) und ähnliche Spiele Diplomacy (1959) El Grande (1995) Carcassonne (2000) Struggle of Empires (2004) Der Ringkrieg (2004) / Star Wars: Rebellion (2016) Gleichgewicht des Schreckens (2005) Blood Rage (2015) Mombasa (2015) Spirit Island (2017) Root (2018) Pax Pamir (2019) Coffee Traders (2021) Scarface 1920 (2023) - Abonniert uns gerne auf Instagram: https://www.instagram.com/spielerebellen/ Schaut auf unserer Webseite vorbei: http://spielerebellen.de/
00:00 - Intro00:41 - Game Overview02:26 - Taking Actions05:53 - The Calendar & Game End07:50 - Two Player & Lack of Solo08:35 - Final ThoughtsLinks:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Hey there, Gamers, and welcome back for another episode of The Gamecasters! In this episode we talk about some hot new games, along with some older colder ones. We hear how our listeners would OBLITERATE their games they hate, discuss the differences between Area Majory and Area Control, play a new game, and end the show with our Top 5 Non-Gateway Games for Nons. Enjoy!! -The Gamecasters
Carla and Melanie list their favorite area control games.Reach Melanie onFacebook: Mel & Friend's Board Game RoomInstagram: Mels_Boardgame_RoomYouTube: Mel's Boardgame RoomReach Carla onFacebook: Red Deer Board Game FanaticsInstagram: boardgamespecialist[00:01:30] Sunset Over Water[00:03:42] Boonlake[00:04:44] Break the Code[00:06:28] The Guild of Merchants Explorers[00:07:42] Canopy[00:09:26] Canvas[00:10:55] Istanbul dice game[00:11:58] Cover Your Assets[00:14:28] Hansa Teutonica/ El Grande[00:14:42] Godfather Corleons Empire[00:15:52] Ank Gods of Egyot[00:17:23] Pandoria[00:20:44] Kero[00:23:25] Blue Lagoon[00:26:21] Imhotep[00:30:30] Mission Red Planet[00:34:33] Chinatown[00:38:15] Petrichor[00:41:26] Bunny Kingdom[00:45:27] Viral[00:47:46] Belfort[00:51:42] Civilization a New Dawn[00:54:46] Chinatown[00:55:51] Foundations of Rome[01:00:10] Lords of Vegas[01:04:55] Memoir 44[01:08:13] Carcassonne[01:11:48] Bloodrage[01:15:10] Melodice[01:15:36]Wolves
No 20º dia do especial Mecânica do Dia, Gustavo Lopes e Anderson Butilheiro falam sobre as mecânicas de controle, influência e maioria de área. Falamos sobre a diferença entre esses conceitos e como inclusive a influência tem diferença se aplicada como mecânica ou associada com algum fator no jogo, sobre bots, dummies e automas e como essa mecânica é interpretada em 2 jogadores. - Lista de jogos citados: War, Risk, Mission Red Planet, Rio 1808, Twilight Struggle, Twilight Imperium, Trilogia das Máscaras (Tikal, Mexica, Cuzco), Trickerion - Link da nossa Campanha no Catarse: https://www.catarse.me/gambiarra_board_gamesEdição - Gustavo Lopes. Capa - Gustavo Lopes. Foto - Evo Moraes . Quer comprar jogos por um precinho bacana, contribuir com o Gambiarra Board Games e ainda ganhar um brinde? Acessa https://bravojogos.com.br/ e utilize o cupom GAMBIARRANABRAVO Confira as fotos dos jogos em nosso instagram instagram.com/gambiarraboardgames E-mail para sugestões: contato@papodelouco.com papodelouco.com Apoio Acessórios BG: https://www.acessoriosbg.com.br BGSP: https://boardgamessp.com.br/ Bravo Jogos: https://bravojogos.com.br Canal Boards&Burgers: https://youtube.com/boards&burgers Aroma de Madeira: https://www.aromademadeira.com.brTrilha: Jazz Brunch by Kevin MacLeodLink: https://incompetech.com/music/royalty-free/index.html?isrc=USUAN1700074&Search=SearchLicense: https://filmmusic.io/standard-license
Dużo plastiku w tym pudełku. I piachu. I bezpośredniej, negatywnej interakcji. Innymi słowy, pan Eric Lang znowu szczuje graczy przeciwko sobie. Tym razem umieszczając w pudełku kilka oryginalnych i niespotykanych pomysłów. Podobało nam się? Zapraszamy do słuchania. Przy okazji czemu by nie polubić naszej stronki na Facebooku i nie zasubskrybować naszego kanału na Youtubie? Zachęcamy ? MP3 do POBRANIA […]
My review of this Area Control Game that Shines at 2 players which is a hard thing to accomplish. My review of this Area Control Game that Shines at 2 players which is a hard thing to accomplish. 0:00 - Introduction 0:28 - 1 Minute Overview 1:33 - 1 Minute Final Thoughts 2:30 - Full Introduction 2:57 - Full Game Overview 9:34 - Full Final Thoughts 14:17 - Saxophone Serenade
Today our inspiration comes from the album Brave, by Christian Singer and Artist, Nichole Nordeman. We mash ideas based on that album and the music industry in general, with the Mechanism of Area Control; a mechanism that is seen in games like Twilight Struggle and Spirit Island. Other topics of interest include: How shoveling snow in the Midwest gets you prepared for the high seas of Deadliest Catch.
In this episode, we're getting down and dirty with the war of the woods in Root. This asymmetric area control game offers different woodland critters the opportunity to protect, take back, or liberate their homeland. Each faction has a very unique play style that gives players different ways to experience the game. Listen to find out what's Jake's favorite faction is and how sometimes more rulebooks is not necessarily better.Got Socials?
In this week's episode we're excited to be talking to the co creator of Lander, a new game that will be on kickstarter later this year! (link below) This game sounds like a lot of fun! It's got some elements that might remind you of some of your favorite games but is unlike anything you've played before! Find out why we are excited to back this project and listen to find out what makes this game Rachel proof!https://www.kickstarter.com/projects/intrepidgames/lander-after-the-crash?ref=discovery
Czasami gra kupuje nas już samą okładką. Proszę przyjrzeć się uważnie, to nie jest taki normalny hełm samuraja z filmu Kurosawy. Jest jakiś taki… inny. I cyk, uwaga przykuta. Teraz przydałoby się, żeby w pudełku było też coś równie dobrego. Zapraszamy do słuchania. Przy okazji czemu by nie polubić naszej stronki na Facebooku i nie zasubskrybować naszego kanału […]
Jest grubo. Długa rozmowa o jeszcze dłuższej grze. W dzisiejszym odcinku już drugi w Gradaniu występ gościnny Wojennika TV. Zapraszamy do słuchania. Przy okazji czemu by nie polubić naszej stronki na Facebooku i nie zasubskrybować naszego kanału na Youtubie? Zachęcamy ? Jeśli podoba Wam się to co robimy i chcecie nas wesprzeć to zapraszamy tu: https://buycoffee.to/gradanie/ Kawy dużo […]
Resource Management, Worker Placement, Area Control. You may have heard some of these terms and others as people discuss their favorite board games. But what do they mean? Using some of the most popular games around, we discuss these terms and others to help you learn more about how many board games are played.
Marka Roll Player rośnie w siłę nad Wisłą dzięki staraniom wydawnictwa Ogry. W pudełku z Lockupem nie ma ani kości, ani mapy po której można rysować. Jest natomiast blef. I napięcie. I ubrana w nietypową grafikę licytacja. Zapraszamy do słuchania. Przy okazji czemu by nie polubić naszej stronki na Facebooku i nie zasubskrybować naszego kanału na Youtubie? Zachęcamy […]
Join us this episode to an alternate version of 1920's Europe just after The Great War as we discuss the highly acclaimed Scythe from Stonemaier Games. We share with you what makes this game so popular and why people are raving about it! Also this week listen to find out which of us took this game a little too seriously and almost ended up sleepin' on the couch.
In this week's episode we'll cover Summer Camp, our Recommended Game of the Week, discuss Area Control in The School of Gaming, and wrap it up with the High-Five Pirate Games!
“Sow farms that were virus positive when we started the programme are doing a lot better now...also, we have less airway disease in the growers and finisher pigs regarding problems that are secondary to PRRS” Hear from Danish swine veterinarian Dr. Kristian Havn how 40 farms in an area of western Denmark have been taking part in an area PRRS control programme over the past two years. Dr. Havn devised the programme after attending a training course where details were presented of area-level eradication of PRRS virus on a smaller scale in Iowa. One lesson had been the value of encouraging the area's swine farm operators to work together as a team. The farms in Denmark occupied a pig-dense part of the country with a history of PRRS problems and they varied in size up to 1,450 sows. To update everyone on progress, large maps were created on which colour coding showed when a farm was finally cleared of the virus.
Co mają ze sobą wspólnego Ameryka Środkowa sprzed XV w. i odległa galaktyka w dalekiej przyszłości? Absolutnie nic. A skoro przeciwności się przyciągają, to warto połączyć je w jeden odcinek. Prawda? Zapraszamy do słuchania. Przy okazji czemu by nie polubić naszej stronki na Facebooku i nie zasubskrybować naszego kanału na Youtubie? Zachęcamy
A quick nerdy definition from board games! NEW HOST!
Cardboard Conjecture #78 - The Mechanics Series : Area Control Mechanism In this episode ... Ryan, Norm and Ian discuss Cryo, Kingdomino and our BridgeCityBoardgamers online tournament, and Yukon Airways. We also go into a deep discussion about the area control mechanism in our "The Mechanics Series".
Gut, das Areal der coolen Brettspieler dominieren wir deutlich, doch kann man nicht auch anderswo noch Punkte ergattern. Heute widmen wir uns unseren Machtphantasien und haben dazu unsere drei Top 5s der Area Control-Spiele aufgestellt. Aber zuvor widmen wir uns wie immer unserem Bildungsauftrag, diesmal mit Nummer 13 – Geistergeschichten von M.R. James, den Filmen … Weiterlesen DSD im Kontrollwahn – Unsere drei Top 5s der Area Control-Spiele →
Tabletop Gaming Guild Podcast Tabletop Gaming Guild podcast is all about the experiences and memories that playing board games with friends and family can create. We talk about our experiences in the board game hobby. About Tabletop Gaming Guild Tabletop Gaming Guild is devoted to supporting local tabletop gaming communities. We strive to help promote and support local gaming events and stores, and have a podcast to provide discussions about this great hobby. It is our belief that tabletop games can help bring people together and create a shared sense of community. Tabletop Gaming Guild Info Website: https://tabletopgamingguild.com/Board Game Geek Guild: https://boardgamegeek.com/guild/view/2989Discord: https://discord.gg/fEYRsWeYouTube: https://www.youtube.com/tabletopgamingguildInstagram: https://www.instagram.com/TabletopGamingGuild/Twitter: https://twitter.com/TabletopGGFacebook: https://m.facebook.com/tabletopgamingguildPodcast: https://TabletopGamingGuild.PodBean.com or subscribe to us wherever you listen to podcasts
This week the Meeples define Area Control games, and discuss games that use the mechanic in a unique way. Games talked about include, Endeavor, Tyrants of the Undark, Adrenaline, Carcassonne, Twilight Struggle, Terra Mystica, Blue Lagoon, Court of the Dead, and Mission Red Planet.
We are setting up a new type of episode with this one. Enjoy a rewind session this week!
Steven Aramini, designer of Animal Kingdoms, discusses how to design an area control game. Animal Kingdoms won the 2018 Cardboard Edison award and is a really clever, card-driven area control game. The post Designing Area Control Games with Steven Aramini appeared first on Board Game Design Lab.
Big mailbag month! •••[00:00:40] Games of Interest►►► Newton, Arraial, Carpe Diem, Embark, Gizmo, Okavango, Fleet: The Dice Game, Humanitas, Isle of Skye: Expansion 2, The Networks: Telly Time, Quest for El Dorado: Heroes and Demons, Dragonfire: Corruption in Calisham, Dragonfire: Sea of Swords, 7 Wonders: Armada, This War of Mine: Tales from the Ruined City, Rice Dice, Architects of the West Kingdom, Primus, Scientia •••[00:15:35] Game Q&A►►► Lignum thoughts? Splotter thoughts? Area Control for care bears? Best trade/negotiations games? Shelf organization? Harry Potter Miniatures Game? Visting Rahdo central? How will Seattle change our gaming? Rahdo relaxes through? More US conventions in our future? Prodigal Club + Last Will? How's Charterstone the 2nd time through? Pandemic Legacy 2 sandboxey? Fave Gloomhaven characters? How will Seattle change our gaming II? Where's Alter Ego & Reborn from Flame? Games that feature disabilities? Controlling multiple characters in co-op? Changing structure of runthroughs, over the years? Jen/Rahdo disagreeing on games? Jen's dislike for social deduction? How's Escape hold up for Jen? Going to UKGE this year? •••[01:11:30] Personal Q&A►►► Household holiday traditions? What are we most looking forward to in the states? Olympia over Seattle? What about the political climate in the US? Last Jedi thoughts? Man in the High Castle thoughts? Best documentary? Ever returning to England? What are we most looking forward to in the Pac NW? Expat adjustments? How loud is Rahdo IRL? Rahdo fire sale? New gaming table? What about the chickens? Dog passports? Miss most about Malta? Miss least about Malta? Jen's investing advice? Interim fundraising options? Fave Harry potter book and movie? Reacclimating to the US? Rahdo on hold dates? Rahdo runs through US protests? Where to grow old? Jen's monthly words of wisdom? •••Help Rahdo run @ https://patreon.com/rahdo •••Send your questions to questions@rahdo.com