Fictional city in the Dark Souls series
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Due to a Druchii charter cruise gone awry, the boys at GrimLore have returned to the punishing world of Dark Souls, specifically, the capital of Lordran itself, Anor Londo! After finding refuge at a bonfire, our nearly hollowed Dwarven Host will teach Reyway, Dungle, Toasty, and a lost and found Brody about the life and trials of Gwyn, the Lord of Sunlight and his family across the Dark Souls trilogy!
MUD DEEP | 60min mixtape Mud Deep, cofondateur du label indépendant D.KO Records, s'est forgé un son unique en puisant dans la techno de Detroit, les expérimentations sonores de Warp Records et la musique de jeux vidéo. Ses productions, reconnues pour leur profondeur et leur diversité, mêlent rythmes percutants et textures immersives, captivant les auditeurs avec des compositions minutieusement conçues. En octobre 2024, il sort Anor Londo, un EP de cinq titres où breakbeat, électro de Detroit et ambiant se rencontrent dans des paysages sonores riches et complexes. Ce projet reflète sa capacité à moderniser les fondations classiques de la musique électronique tout en y ajoutant une dimension ludique et immersive à sa musique. TrackID ? DM or pls go check via this links below, our podcast official page www.radiocampus.fr/emission/campus-club-mixtapes ------------------------------------------------------ CAMPUS CLUB, l'émission Au plus près des cultures électro qui marquent la création musicale d'aujourd'hui et à l'international, le réseau Radio Campus France donne carte blanche aux artistes et labels défricheurs des nouveaux talents. En écoute régulière sur plus de 30 radios et en podcast, retrouvez chaque semaine CAMPUS CLUB, un mix exclusif d'un.e DJ ou producteur.ice. de la scène française ou étrangère. Toutes les mixtapes : www.radiocampus.fr/emission/campus-club-mixtapes ------------------------------------------------------ RADIO CAMPUS FRANCE Radio Campus France est le réseau des radios associatives, libres, étudiantes et locales fédérant 30 radios partout en France. NOUS SUIVRE | FOLLOW US www.radiocampus.frHébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.
MUD DEEP | 60min mixtape Mud Deep, cofondateur du label indépendant D.KO Records, s'est forgé un son unique en puisant dans la techno de Detroit, les expérimentations sonores de Warp Records et la musique de jeux vidéo. Ses productions, reconnues pour leur profondeur et leur diversité, mêlent rythmes percutants et textures immersives, captivant les auditeurs avec des compositions minutieusement conçues. En octobre 2024, il sort Anor Londo, un EP de cinq titres où breakbeat, électro de Detroit et ambiant se rencontrent dans des paysages sonores riches et complexes. Ce projet reflète sa capacité à moderniser les fondations classiques de la musique électronique tout en y ajoutant une dimension ludique et immersive à sa musique. TrackID ? DM or pls go check via this links below, our podcast official page www.radiocampus.fr/emission/campus-club-mixtapes ------------------------------------------------------ CAMPUS CLUB, l'émission Au plus près des cultures électro qui marquent la création musicale d'aujourd'hui et à l'international, le réseau Radio Campus France donne carte blanche aux artistes et labels défricheurs des nouveaux talents. En écoute régulière sur plus de 30 radios et en podcast, retrouvez chaque semaine CAMPUS CLUB, un mix exclusif d'un.e DJ ou producteur.ice. de la scène française ou étrangère. Toutes les mixtapes : www.radiocampus.fr/emission/campus-club-mixtapes ------------------------------------------------------ RADIO CAMPUS FRANCE Radio Campus France est le réseau des radios associatives, libres, étudiantes et locales fédérant 30 radios partout en France. NOUS SUIVRE | FOLLOW US www.radiocampus.fr
The Dark Souls of Retro Encounter fantasy drafts FromSoftware has produced an excellent run of fantasy RPGs since 2009's Demon's Souls, to which point its extended family of action RPGs comprises a genre all its own. And of course, if you can organize RPGs into a series, then Retro Encounter will attempt to draft them in time for American football season. So which player seizes Anor Londo in the first round? How many big two-handed swords are drafted? What player dons a giant mech suit? Listen to find out! Featuring: Michael Sollosi, Aleks Franiczek, Rob White, Zach Wilkerson; Edited by Michael SollosiOpening and ending music by Miles MorkriGet in Touch:RPGFan.comRPGFan ShopEmail us: retro@rpgfan.comTwitter: @rpgfancomInstagram: @rpgfancomThreads: @rpgfancomFacebook: rpgfancomTwitch: rpgfancom
The crew batter butchers, get stuck in a swamp and reach the dizzy heights of Anor Londo in our latest episode. Next time: we play until the end of the game (including the DLC). Join us!"
The knights head back to Anor Londo to try to save Gwyn.
The next mixtape comes from Italian artist Anor Londo (aka Marco Fasoli). Dedicated to drumming for a long time, the artist has more recently moved into more introspective electronic territories. With an artistic name that recalls a fictional city in a series of action role-playing games, Anor Londo is deeply fascinated by alchemical esotericism, philosophical hermeticism, cosmic horror and cyber-decadence. His speculation in the audio-visual field is bound up with the search for timeless perfection, an opportunity to understand the true nature of the cosmos a contemplation of the transcendent, which constitutes a form of esoteric ritual. Transmutations are one of the founding elements of his creative method. He reinterprets in a technological key the broader meaning of alchemical philosophy, which - as the eldest form of chemistry - is committed to the fascinating task of shaping and moulding matter. Anor Londo wants to understand the very nature of the fabric of the universe. Last April Anor London published Chaos & Materia EP, an extremely elegant and soulful ambient expression of abstract and melodic musical forms. The productions, teh artist says, stems from an analogy between hermetic philosophy and Anor Londo's mindset. Chaos' is perceived as the aggregator of all opposites, whilst 'matter' means understanding the foundations of reality. The mix he's prepared for us, Solar Plexus, refers to a complex structure of nerves of the sympathetic nervous system. It's an energy centre necessary for balance and well-being in the body. These networks are like an electrical junction box, distributing wires to different areas of the house, Anor Londo shares. The mix developed is a direct emanation of this concept of interconnection. Different feelings and sensibilities communicate in a dance of gazes, seemingly distant but intersecting at an epicentre that is my own vision. Sometimes they smash into each other, creating a sense of loss, but in the end, it all returns to a global balance like in an infinite loop. Seeing is believing. Tracklist: 01. UVB76 - Onna 02. Calogero Aquilina - Low Tide 03. Khymeia - Runda Munda 04. Gila - Shoulder 05. Mai Mai Mai - Musica Nova 06. Stokowski - Arkansas Black 07. Wiegedood - Prowl 08. Varg & AnnaMelina - To the Sea / Hug Me Like you Love Me 09. Anor Londo - 1+2+3+4=10 10. Bath - Ocean Death 11. Khymeia - Runda Munda 12. Old Apparatus - Dourado 13. Pulshar - Nospheratu 14. Clarice Jensen - For This From That Will Be Filled (b) 15. Daniel Spaleniak - Back Home 16. Deru - The Future Never Comes 17. Genghis Tron - I Won't Come Back Alive 18. Proem - I Don't Know How To Tell 19. Ninos Du Brasil - O Vento Chama Seu Nome 20. Stokowski - Saint 21. Scott Walker - Epizootics! 22. Plaid - Do Matter
Welcome to Dev Game Club, where this week we start a new series on MegaMan 2/X, looking at them as different platformers from the time. We set it in context a bit. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Three enemies Issues covered: Dog Game Club, playing a couple games instead of one, fighting mens for their weapons, playing second iterations, bringing in past favorites, setting the game in its time, mascot games, structure and wanting to choose your order of attack, using the boss for its weapons, technical limitations and difficulty, learning a level, generosity with powerups, run-based play, grinding for drops, some things that feel unfair the first time you fight them, getting the gist, having wall stages, annual release schedule, Mega Man 10 or X, tic-tac-toe enemy board, dabbling in some enemies, not knowing what order to progress, using passwords, possible orders of enemies, damage types and using the right tools for the job, Tim shades Billy Mitchell, deriving stuff from Mega Man, wanting to run, spawning enemies rhythmically rather than placement, how the platforming feels, being more methodical, character design for collision in this and Mario, good characterization with fewer states, swapping, not designing for you controller, having to be able to go to any level first, where you can get to powerups, homework: watch out for cool level design moments, books about the inside, keeping the good stuff, keeping current through peer recommendations, finding a friend group, listening to podcasts, not feeling like you have to keep up, finding threads through games, following journalists, first person football, losing perspective, the ways games are impacted by other media, butt explosion T-shirt, reactions in games, why games hit when, a return to Anor Londo. Games, people, and influences mentioned or discussed: Bark Souls, Soul Rover, Mark Garcia, Shibaenmue, Resident Beagle, Castlevania, SNES, PlayStation, Pokemon, GameBoy, Metroid (series), Zelda (series), Capcom, System Shock 2, Wasteland, Electronic Arts, Fallout, Dragon Quest 3, Enix, RC Pro/Am, Rare, Bionic Commando, Ultima V, Nintendo, Tecmo, Ninja Gaiden, Final Fantasy II, Pool of Radiance, Baldur's Gate, Chrono Trigger, Populous, Super Mario Land, Prince of Persia, Broderbund, SimCity, Castlevania III, Konami, Contra 2, Sierra, King's Quest, Space Quest, Manhunter, Colonel's Bequest, Keiji Inafune, Resident Evil (series), Monster Hunter, Dark Souls, Tetris, Guacamelee, Sonic (series), The Brady Bunch, Johnny Grattan, Crash Bandicoot, Ultima Underworld, Donkey Kong, King of Kong, Ratchet & Clank, Shonen Jump, Astro Boy, Sega Genesis, Tomb Raider, Spelunky, Super Meat Boy, Blood Sweat Pixels, mysterydip, Junction Point, Jason Schreier, Press Reset, Ray Chase, Bioshock Infinite, John Webb, Prey, Bioshock, Triple Click, Waypoint Radio, DLC, Kirk Hamilton, Maddie Myers, Hollow Knight, Kingdom Hearts, Dishonored, Austin Walker, Ben "from Iowa" Zaugg, ESPN NFL 2k5, Trespasser, Coleco, Mattel, Morrowind, The Honorable T. H. Isismyre Alname, Robin Hobb, David Eddings, Velvet Underground, Bloodborne, Demons's Souls, Drew Scanlon, Jeremiah Johnson, Giant Bombcast, Aaron Evers. Next time: Finish MegaMan 2! Notes: The King of Kong person Brett was thinking of was Billy Mitchell Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
Welcome to Dev Game Club, where this week we continue our series on Dark Souls. The big story is about how Brett is a monster, but we also dig into setting goals for yourself. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Brett 154h, Level 160 Tim 39.5h, Level low 50s Issues covered: squeezing the Dark Orb, Drunk Souls, having more options as you level, having multiple hammers, the fire centipede, liking feeling really nimble, fighting death skullops, entering the painted world and going back to the Asylum, the curiosity killing the cat, Gwynever and Gwyndolin, Timmy bringing twilight to Anor Londo, murdering a fire keeper, wanting to uncover the mysteries, usability in exposing ethical choices in other games, signposting choices, digging into the Catacombs, Patches the cleric-hater, not knowing if you should go places yet, having things you want to do, using simple systems to recontextualize sections or skills, dealing with curse resistance, farming humanity, black knights and going on a black knight murder spree, avoiding an enemy for hours and hours and turning the tides, setting goals for yourself, #consequences, lack of quest log, designing to require the Internet, egg vermifuge removes parasitic egg from body, the importance of discovery, using humanity where it's dropped, "I may have died 28 times but at least I learned something," the uncanny valley of player performance, gameplay as escape from the limitations of reality, accepting film as reality, sports games emulating tv presentation, usability and difficulty, the value of figuring out how things work, accessibility and difficulty. Games, people, and influences mentioned or discussed: Artimage, Mass Effect, God of War, The Matrix, The Walking Dead, Ico, Shadow of the Colossus, Mario (series), Peter, mysterydip, Michael Abbott/The Brainy Gamer, Johnny "Pockets," Shakespeare, James Joyce, Microsoft, David Cronenberg, Kirk Hamilton, Aaron Evers, Mark Garcia. Notes: Brett's "rendering bug" is actually a reflection of the sky dome, but it doesn't read that way on his PS3 The Higgins Armory did in fact close in 2014, but the collection lives on in the Worcester Museum of Art Links: How players behave (h/t mysterydip) Next time: Brett finishes? Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
Welcome to Dev Game Club, where this week we continue our series on Dark Souls. We catch you up a little bit on where we are before trying to catch up with the mail bag! Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Brett 115hrs, lvl 114 Tim 33hrs, lvl 50 Issues covered: getting and placing the Lordvessel, Frampt and the second bell, Anor Londo and the two bosses, farming rats for humanity, getting invaded and hiding, the mystery of Gwynevere and leaving Anor Londo and also what's with Gwyndolin, meeting Reah (sp?) again and again, being ambushed by paladins, grinding to upgrade, Tim defeats the Ceaseless Discharge, having sorcerors that revivify the skeletons, powering up your spells, the fire keeper's soul, kindling more, fast traveling, a level design joke, twinkling sounds and occasional marks, being invaded and the costs of banishing, parallel play, recordings of other players, asynchronous multiplayer, fellow-feeling, a Metroid moment, making a big soul-infused thing, good RPG math tropes, missable bosses, the actual level cap, what weapons we use, the reward is the knowledge and the items, the origin of that quote I mentioned, pushing scale, using framing really well for landmarks and aesthetics, "butt explosion!" Games, people, and influences mentioned or discussed: Indiana Jones and the Last Crusade, Ashton Herrmann, Morrowind, Bloodborne, Demons's Souls, Elden Ring, Death Stranding, Animal Crossing, Metroid, Jarkko Sivula, Ben Zaugg, Sam Thomas, The Honorable T.H. Sismyre Alname, VaatiVidya, Triple Click, Kotaku Splitscreen, Shadow of the Colossus, Disney parks, Brandon Fernandez, Kirk Hamilton, Aaron Evers, Mark Garcia. Links: That Majestic Quote Next time: Maybe Brett finishes? Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
Welcome back, today we are taking on the infamous Ornstein and Smough in Anor Londo while describing everything on screen. Turns out describing two bosses at once while also trying to beat them is hard, but hang around to see how I go.
Prog rock meets Elden Ring? As well as the extended MiyazakiVerse of Dark Souls and Bloodborne? A match made in the heavens, to be sure... Well, good Tarnished, you are in luck. On this episode, the mighty ANOR LONDO — a one-man Miyazaki-inspired prog band (ring a bell, Porcupine Tree?) — just so happens to be our special guest, the musical alter-ego of friend of the show, Rashed Salem. The pair discuss art, life, the intrinsic connection between prog and fantasy, how Miyazaki's works are a perfect match for prog and metal alike, and much more! So go and grab yourself a fresh flagon of Limbgrave mead, pull up a chair to The Rountable Hold's fireplace, sit back, relax, get cozy and listen in, as the rainswept skies of the Lands Between roll on outside... RASHED (a.k.a. ANOR LONDO) http://instagram.com/rashedsalemalagroobi SHOW http://instagram.com/eldenringpodcast ALBERT http://instagram.com/albertchessa SITE http://eldenring.com
Prog rock meets Elden Ring? As well as the extended MiyazakiVerse of Dark Souls and Bloodborne? A match made in the heavens, to be sure... Well, good Tarnished, you are in luck. On this episode, the mighty ANOR LONDO — a one-man Miyazaki-inspired prog band (ring a bell, Porcupine Tree?) — just so happens to be our special guest, the musical alter-ego of friend of the show, Rashed Salem. The pair discuss art, life, the intrinsic connection between prog and fantasy, how Miyazaki's works are a perfect match for prog and metal alike, and much more! So go and grab yourself a fresh flagon of Limbgrave mead, pull up a chair to The Rountable Hold's fireplace, sit back, relax, get cozy and listen in, as the rainswept skies of the Lands Between roll on outside... RASHED (a.k.a. ANOR LONDO) http://instagram.com/rashedsalemalagroobi SHOW http://instagram.com/eldenringpodcast ALBERT http://instagram.com/albertchessa SITE http://eldenring.com
The knights are trying to get back to Anor Londo, but first they must make it through Sens Fortress.
The knights continue in Anor Londo in search of Gwyn.
The four knights of Gwyn begin their adventure in the capital of Lordran, Anor Londo.
Hoy viajamos hasta Anor Londo, para hablar sobre la saga de videojuegos Dark Souls. En esta entrega hablaremos sobre el origen del estudio From Software, los comienzos de la saga, la mecánica del juego y el Lore, explicado en líneas generales para los que no se enteraron de ello. ____________________________ Tertulianos: -Pablo -Rev ttps://www.youtube.com/user/extranged83/featured) -Héctor -Manel (@mjrg1989) ____________________________ Música: Wind Rose Scott Holmes DuBoLoGy SONNIK Art of Escapism Haunted Corpse ____________________________ No olvidéis suscribiros, compartir el podcast y darle a Me Gusta. Youtube ttps://www.youtube.com/channel/UCJbEMUyUSb-jL_Xg8EOMVbw Telegram https://t.me/PalacioEnano Twitter @elpalacioenano Instagram https://www.instagram.com/elpalacioenano Correo electrónico elpalacioenanopodcast@gmail.com
The problem really is that Lawrence just cares too much. -- Hosted by Lee Brady (@leepaulbrady) and Lawrence (@BPR_Lawrence) “Vectormen Theme” by Lee Brady, created using Beepbox (beepbox.co) Voice effects courtesy of voicechanger.io Text-to-speech by Text2Speech.org Listen to more episodes on Spotify, Apple Podcasts, Google Podcasts, Anchor and all good podcast providers (anchor.fm/vectormen) -- Segments: 00:00:00 – Uh-oh. 00:00:36 – Follow-Up / Twitch Plug 00:04:42 – Vectormen Solve the Weekly Dilemna 00:06:25 – Lawrence beats Tyranny 00:20:39 – Lawrence diversifies future portfolio / commits to Pig Machines 00:22:49 – Dark Souls Cubbyhole (Lee bests Sen's Funhouse, goes to Anor Londo) 00:42:35 – The Witcher Cubbyhole #2 (A Discussion on Fast Travel in Games) 01:06:28 – News: Nier Replicant invites the Great Ouroboros Brain Worm 01:11:22 – News: The Prophecy Begins: Sega to produce Yakuza movie 01:13:14 – News: Future Club emerges from the ashes of Lab Zero 01:15:21 – News: Lawrence giveth, Lawrence taketh away; Michel Ancel's a jerk 01:16:55 – News: Microsoft acquires Zenimax 01:25:41 – News: Baba is You saves Vectormen from misery 01:28:41 – 100% less 100% — — Send us your thoughts! Twitter: @VectormenPod E-mail: vectormenpodcast@gmail.com Twitch: twitch.com/VectormenLive --- Send in a voice message: https://anchor.fm/vectormen/message
Bienvenue, noble poditeur!Aujourd'hui nous allons explorer Anor Londo plus en details. Nous allons pénétrer son chateau, le fouiller et rencontrer ses deux derniers gardes. Mais avant cela, on vas encore un peu souffrir dans le monde peint d'ariamis.
Oliver and Chris continue their Darks Souls series, this time talking about Sen's Fortress, Anor Londo and some more optional stuff.
Many months later, we return to Lore Moments to finish what we started. In part 2 of Lore Moments: Dark Souls we travel to Anor Londo to talk about the Lordvessel and the great souls the Chosen Undead must fill it with, the fallen city of New Londo and the ghosts that guard it, the time traveling escapades of the Chosen Undead to the city of Oolacile, the dragon Seath and his sorceries, and much much more. All of us collectively forget what happens in the second half of the Ornstein & Smough boss fight, and the podcast devolves into chaos as we scramble to look up YouTube videos. Keep up with the show and send us your questions on Twitter! Support the show by letting us know how we're doing with a review! --- Send in a voice message: https://anchor.fm/hpp/message
The Mongoloidian. Topics - The Surge 2, directional blocking, combat combat combat, the language of the Souls, cyborg zombies, Baby Yoda, nano cults, Doc Ock, Baby Yoda, just go and do shit, for once I want a map, upping Anor Londo, no more games, dealing with delays, Baby Yoda, Blade Runner is out... The old one, dying for Dying Light 2, Frostpunk, coal and wood and steel, I still suck at strategy games. Baby Yoda. Music - The Hookers - Kiss My Fuckin Ass, Pink Cigs - Low Blow, Mick Gordon - The Only Thing The Fear is You
Episode 181: Baby Ghost... Recon? Kirk, Jason, and Maddy talk video games, from Dark Souls 3 to Observation, then dive into news of the week (29:00) including Death Stranding's ridiculous new trailer (and 2019 release date!), Call of Duty: Modern Warfare, and EA Play. The crew hears from a listener who does game analytics for a major video game company, then they get into off-topic talk on Veep, Educated, Fleabag, 24, 24, and 24 (1:04:54).Music Pick of the Week: “Grey Seal” by Elton John from his 1973 album Goodbye Yellow Brick RoadSHOW NOTESPolitico Article: https://www.politico.com/story/2019/05/25/how-silicon-valley-gamed-the-worlds-toughest-privacy-rules-1466148Justin McElroy on Anor Londo: https://www.youtube.com/watch?v=-5yw0wHQx9A
Two of most memorable levels, Sen's Fortress and Anor Londo, the notorious fight against Ornstein and Smough, and Melissa turning the corner on feeling good at this game.
We talk about Anor Londo, Another World, and catch up on Nintendo's free-to-start Pokemon mindblower. Also, Agony is a terrible videogame.
Frequent PNB Network guest Brendan joins Robert on an adventure through Anor Londo to explore Dark Souls' crown jewel and just what makes it an icon. #WoodwardAndOrnstein Music - Dark Souls OST, Stock Porn Music (Support us on Patreon for the detailed list of tracks!) Follow Us! https://twitter.com/pnbcast Support Us! https://www.patreon.com/pnb Site Us? https://pnbcast.com
Frequent PNB Network guest Brendan joins Robert on an adventure through Anor Londo to explore Dark Souls' crown jewel and just what makes it an icon. #WoodwardAndOrnstein Music - Dark Souls OST, Stock Porn Music (Support us on Patreon for the detailed list of tracks!) Follow Us! https://twitter.com/pnbcast Support Us! https://www.patreon.com/pnb Site Us? https://pnbcast.com
This week Davide becomes Digi Hollow as he has some (a) nice thing(s) to say about the dub.
Friend of the show Tyler Chatham joins us this week just in time for the end of the Steam Sale, a flood of new pokemon, and Spiffy’s adventures in Mighty No. 9. We’ll regale with tales of crawling through the Depths, Blighttown, Sen’s Fortress, and Anor Londo in Dark Souls, Overwatch, GTA, and Pony Island (trust me). Give it a listen and follow along with the link dump below.This week in game releasesRomance of the Three Kingdoms 13 (PC, PS4) – July 5Rocket League: Collector’s Edition retail (PC, PS4, Xbox One) – July 5. Base game + DLC. $30Moving from ESPN 8: THE OCHO, the Street Fighter V EVO finals will be broadcast live on ESPN 2. Dodge, Duck, Dip, Dive, Douken.Nine new pokemon were leaked, then revealed and they come riding in on a Totoro Bugbus that is Chargabug. Rockruff is going to beat up so many Littens.There’s always a lighthouse, a man, and a city. Just now they’ll be in higher definition with the Bioshock Collection, out on Sept 13th and free for PC owners.Dragonball Xenoverse 2 gets a release date and teams up with Steve Aoki to Spirit Bomb the fuck out of your eardrumsLeft 4 Dead 3 maybe leaks with about as much legitimacy as a Half-Life 3 rumor. It’s just a folder name, everyone chill.And, as promised, 3D SPINNING PORN COMMENTS!Contact us at getgoodcast(at)gmail.com!Visit our website at getgoodpodcast.com!Intro and Outro credit: “La La Triroriro” By Rolemusic (freemusicarchive.org)Licensed under Creative Commons: Attribution 4.0http://creativecommons.org/licenses/by/4.0/
Episode 5 is here! Join your host and his friend Jon C as they talk all about Jon's first Souls game: Bloodborne! Then stay tuned for some quality audio drama as Jon talks about his first time through the Anor Londo archers. Some links of note (these will probably get updated later): Ithryl lizard chowing down on me: https://www.youtube.com/watch?v=y0DMr4Unfaw Jon's Twitch Channel: https://www.twitch.tv/summarizeproust Twitch Highlight of AL Archers: https://www.twitch.tv/summarizeproust/v/59845323
This weeks episode, we're finally discussing Anor Londo, as well as the Painted World of Ariamis, and some deep regrets over a certain NPC.
Gary Butterfield, Kole Ross, and Bob Mackey read your thoughts and responses about Anor Londo. Translation Doc Link Satusuki Custom Mimic Texture Bash Bros.
Gary Butterfield, Kole Ross, and Bob Mackey talk about Anor Londo. If you're playing along, we cover Anor Londo in its entirety. The next episode will cover the Return to the Undead Asylum and the Painted World of Ariamis. Please Note: As of this episode, all spoiler warnings are off. Proceed at your own risk if you have not beaten the game. Links of Note: Retronauts Kickstarter Retronauts T-Shirt Rastafy Poochie Bob Mackey Something Awful Column Bob Mackey Joystiq Bob Mackey's Dark Souls Review on 1UP Brass Armor Description Dark Souls Characters Unmasked Iron Tarkus Prepare to Cry Thirty Flights of Loving Hermit Crab Stress Obnoxious Friend Won't Stop Attaining Major Life Milestones House of Leaves
Gary Butterfield, Kole Ross, and Levi Curran talk about Sen's Fortress. If you're playing along, we cover everything from the Sen's Fortress gates up through the Iron Golem. The next episode will cover all of Anor Londo and Alternate Anor Londo. Please Note: After this episode, all spoiler moratoriums will be lifted. Listen at your own risk if you have not beaten the game. Links of Note: Temple of Elemental Evil Tomb of Horrors Frampton Comes Alive Superframpt Prepare to Cry on Tarkus Dark Souls Barrel Game E: Grick Sen's Fortress on Blades Dr. Light The Rock Chinese Moon Bears (Do not read. Sad) Problem Child