Podcasts about Keiji Inafune

Japanese video game producer, illustrator, and businessman

  • 73PODCASTS
  • 97EPISODES
  • 1h 23mAVG DURATION
  • 1MONTHLY NEW EPISODE
  • Mar 7, 2025LATEST
Keiji Inafune

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Best podcasts about Keiji Inafune

Latest podcast episodes about Keiji Inafune

Nintendo Podcast fra N-club Danmark
Anne hader Pokémon - #248 - N-cast, dit Nintendo podcast

Nintendo Podcast fra N-club Danmark

Play Episode Listen Later Mar 7, 2025 99:51


I denne udgave af N-cast er, der stor dramatik om den nye Pokémon Legends Z-A trailer, værterne imellem. Ser det godt ud eller ej? Og hader Anne ligefrem Pokémon nu? Derudover snakker vi om GBA-klassikeren Wario Land 4, som vi har spillet på NSO. Vi snakker også om Level-5, som har omstruktureret og lukket det studie, der arbejde på det nye Fantasy Life-spil, samtidig med at det er kommet frem at Keiji Inafune, produceret på spillet, forlod firmaet sidste år. Hvilket konsekvenser får det for Fantasy Life i? Hør om det og mere til, i ugens episode.

NAYSHOW
Test de RESIDENT EVIL OPERATION RACCOON CITY : Il a failli rebooter la franchise... !

NAYSHOW

Play Episode Listen Later Feb 24, 2025 84:01


Resident Evil: Operation Raccoon City n'est pas du tout un jeu qu'on avait envie de faire. Pour être franc, on y allait même carrément à reculons. Et pourtant ! Peut-être que ce n'est pas tout à fait la daube ultime qu'on attendait... Et devinez quoi ? L'histoire de son développement est INCROYABLE. Et basée sur une interview réalisée par notre équipe. » SOMMAIRE (00:00:00) Introduction (00:04:33) Développement : Présentation des sources (00:07:10) Développement : Keiji Inafune prend le contrôle (00:13:48) Développement : Slant Six Games (00:19:31) Développement : Rebooter la franchise (00:30:26) Développement : La chute d'Inafune (00:37:22) Développement : Resident Evil : Call of Duty (00:46:47) Développement : Réception et succès (00:50:47) Scénario (01:03:13) Les missions et le gameplay (01:10:38) Aptitudes et armes (01:17:44) Direction Artistique et Technique (01:19:43) Musique (01:20:33) Conclusion

Dev Game Club
DGC Ep 409: Dead Rising (part two)

Dev Game Club

Play Episode Listen Later Nov 6, 2024 67:14


Welcome to Dev Game Club, where this week we continue our series on 2006's Dead Rising, a Capcom game. We talk about the evolving intro, strategies for play, saving those left behind, and other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few more hours Issues covered: the evolving intro, grinding, the man with the paint can, mastering the level, misreading the map, varying weapon types, the evolving introduction, "I have to restart the game because I want my hair back," bucking the trend of zombie games, a gradually more porous map, keys that are keys, building up the run, skill and level checking the player, finicky quest logic, keys that aren't keys, putting timers on quests, randomly spawning zombies, needing to fail for the game to work, losing survivors, the fantasy fulfillment of the zombie, NPCs unable to traverse like Frank, the game fighting me on pathing, the story going places, being one-shot by a clown, what you get from killing psychopaths, "it's just MegaMan!," revisiting creators, the hero archetype, cleaning up Frank West, achievements that unlock gameplay things, achievement philosophy.  Games, people, and influences mentioned or discussed: Dark Souls, Keiji Inafune, MegaMan, Rogue, Castlevania, XBLA, Blue Thunder, Resident Evil (series), The Walking Dead, Dawn of the Dead, Shinji Mikami, Evil Dead 2/Army of Darkness (obliquely), Raph Colantonio, Arx Fatalis, Arkane, Dark Messiah of Might and Magic, Deathloop, Kurt Russell, Big Trouble in Little China, Brendan Fraser, The Mummy, Indiana Jones, Assassin's Creed: Odyssey, Final Fantasy XV, Ratchet & Clank, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: More Dead Rising! Twitch: timlongojr Discord DevGameClub@gmail.com

Dev Game Club
DGC Ep 408: Dead Rising (part one)

Dev Game Club

Play Episode Listen Later Oct 30, 2024 59:46


Welcome to Dev Game Club, where this week we start a new series on 2006's Dead Rising, from Capcom. We situate the game a bit in its time and with Capcom and this generation of hardware before turning to the structure and feel of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few hours Issues covered: the early 360 era, throwing lots of enemies on the screen, console wars, an entry into console for PC developers, achievements and GamerScore, coming into a time-limited game, the deluxe remaster, carrying over Prestige Points, limited time quests, production benefits, a controversial structure, pushing your luck, going to the mall, horde management, Tim shows he actually knows more about football than claimed, camp, inventory management, learning the space, the feeling of losing a person right at the end, saving people, Onigokko!, Artimage's charity. Games, people, and influences mentioned or discussed: Xbox, Gears of War, Republic Commando, Crystal Dynamics, Tomb Raider: Legend, PlayStation, Capcom, Keiji Inafune, MegaMan, Onimusha, Resident Evil, Shinji Mikami, Dwarf Fortress, LoZ: Twilight Princess, Okami, Elder Scrolls: Oblivion, Final Fantasy XII, Guitar Hero 2, Rainbow Six: Vegas, New Super Mario Bros, Wii, Elite Beat Agents, Nintendo DS, Burnout: Revenge, Brain Age!, Call of Cthulhu: Dark Corners of the Earth, Condemned: Criminal Origins, Tomb Raider: Legend, Heroes of Might and Magic V, Dark Messiah of Might and Magic, Arkane, Prey, Dishonored, Nintendo Switch, ElectroPlankton, Groundhog Day, Dark Souls, Rogue, Dawn of the Dead, Chopping Mall, Night of the Living Dead, George Romero, Day of the Dead, Tim Ramsay, Harley Baldwin, Deathloop, Tony Rowe, Artimage, Minecraft, Gwyneth Paltrow, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: More Dead Rising! Links: Artimage's email is artimage84@gmail.com Twitch: timlongojr Discord DevGameClub@gmail.com

Dev Game Club
DGC Ep 406: Fatal Frame (part three)

Dev Game Club

Play Episode Listen Later Oct 16, 2024 62:44


Welcome to Dev Game Club, where this week we continue our series on 2001's Fatal Frame. We talk about retreading, camera upgrade strategies, how ghosts move and how that impacts level design, and various other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few more hours Issues covered: the strangling places, replaying the beginning of the game, knowing where to go or not, variety of uses for talismans, blocked off paths, pieces and doors and showing locks before you can find the keys, intentional design with controls, creating tension with controller choices, series evolutions, having less fun, feeling frustrating, not unifying movement around one stick, zombies vs ghosts, building levels around your enemies, the outdoor areas and fear, forests and atavistic fears, things not being fully representational and adding layers of fear, the Abyss, lots of lenses to view the same events, the meta of visiting this haunted place to make a game, ammo and bonus functions, upgrading the camera strategies, feeling skittish about the bonus functions, how many nights, the use of stone mirrors, looking forward to the future, pressing your luck, how many shots do you have left, wanting to take pictures with a camera, worrying about film amounts, dragon and mime hunting. Games, people, and influences mentioned or discussed: Resident Evil (series), Halo, GameCube, Nathan Martz, Dead Rising, Keiji Inafune, Dark Souls, Pharaijin, Dagur Danielsson, Final Fantasy VI, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: Finish the game? Twitch: timlongojr Discord DevGameClub@gmail.com

Jogando Casualmente
Jogando Casualmente #119 - Mega Man

Jogando Casualmente

Play Episode Listen Later Nov 13, 2023 79:12


Nesse episódio, falamos sobre uma das maiores figuras do mundo dos videogames, criado por Keiji Inafune e publicado pela Capcom: Mega Man. Conversamos sobre todos os jogos da série Mega Man clássico e Mega Man X, além de alguns spin-offs.Acesse nosso grupo do Telegram: ⁠⁠⁠⁠https://t.me/jogandocasualmente⁠⁠⁠⁠ Siga-nos no Twitter em ⁠⁠⁠⁠https://twitter.com/Jcasualmente⁠⁠⁠⁠ Nos apoie financeiramente em ⁠⁠⁠⁠https://apoia.se/jogandocasualmente⁠⁠⁠⁠ ou então em ⁠⁠⁠⁠https://picpay.me/jogandocasualmente⁠⁠⁠⁠ Como forma de agradecimento aos contribuintes, produzimos episódios bônus exclusivos, enviamos os episódios de forma adiantada e o Notícias Casuais é sempre a versão completa. Também damos alguns prêmios como cartões presente pra gastar na sua loja de jogos favorita e jogos gratuitos na plataforma de sua escolha. Gosta do nosso trabalho? Considere ajudar! ============================================== Quer produzir seu próprio podcast e não sabe como? Acesse ⁠⁠⁠zencastr.com⁠⁠⁠ e crie salas de chamada de vídeo ou áudio, e tenha acesso a ferramentas de pós-produção para publicar o seu programa com estilo.

Why Does This Exist?
Episode 107: Dead Rising

Why Does This Exist?

Play Episode Listen Later Oct 25, 2023 72:26


Chris and Rob talk about the sheer bad-assery of the zombie hunting survival game Dead Rising!Help support the show and discover articles and more by heading on over to our Patreon! https://www.patreon.com/whydoesthisexist.Buy us Coffee: https://www.buymeacoffee.com/whydoesthisexist Follow us on Twitter https://twitter.com/wdtepod Like us on Facebook https://www.facebook.com/whydoesthisexist Like, Dislike, Comment and Subscribe to our YouTube channel: https://www.youtube.com/channel/UCY23JJcBuc904cgAZpnDOiQ Know of any other weird happenings in pop culture? Let us know at whydoesthisexistshow@gmail.com.

A Trip Down Memory Card Lane
Ep.154 – Professional Zombie Photography

A Trip Down Memory Card Lane

Play Episode Listen Later Aug 10, 2023 53:00


Today, we'll all learn about Dead Rising, originally released for the Xbox 360 in August of 2006. As part of its story, we'll learn all about the career of its creator, Keiji Inafune. We'll continue by talking Shadow of Rome, the game from which Dead Rising came from. We'll wrap it up by looking at the entirety of the Dead Rising series. So join us for today's photographical trip down Memory Card Lane.

Stay Forever
Ducktales (SSF 59)

Stay Forever

Play Episode Listen Later Feb 12, 2023 104:03


Es geht nicht immer glücklich aus, wenn Entwickler oder Publisher Spiele machen, die auf Storys oder Charakteren aus anderen Medienformen basieren. Aber Capcoms erster Lizenztitel, der Plattformer **DuckTales**, war ein Triumph. Das Spiel erschien 1989/1990 für das NES und den Game Boy, beide Versionen verkauften sich gut und wurden von der Kritik gefeiert. Fabian und Christian sprechen über die TV-Serie, auf der das Spiel basiert, die Disney-Spiele im allgemeinen, die Entwicklungsgeschichte und das Gameplay. Infos zum Spiel: Thema: Disney's DuckTales (1989) Plattform: NES, Game Boy Color Entwickler: Capcom Publisher: Capcom Genre: Jump&Run Designer: Yoshinori Takenaka, Keiji Inafune, Tokuro Fujiwara Musik: Hiroshige Tonomura Podcast-Credits: Sprecher: Fabian Käufer, Christian Schmidt Audioproduktion: Matthäus Ihrke, Christian Schmidt Titelgrafik: Paul Schmidt Intro, Outro: Nino Kerl (Ansage); Trash80.com (Musik) www.stayforever.de

Retro Warriors
Retro Warriors 370 - Keiji Inafune

Retro Warriors

Play Episode Listen Later Aug 22, 2022 90:24 Very Popular


Topic starts at: 28:04. This week we discuss Keiji Inafune! Don't forget to support the show at https://patreon.com/retrowarriors and come chat with us in Discord at https://discord.gg/WxyjUcJpEx. You can also buy some RW stickers at https://www.redbubble.com/people/rwshow/ and listen to Cinema Rogue at cinemarogues.podbean.com

It's So Bad
Ep. 193 - Adding to the Endless - Mighty No. 9

It's So Bad

Play Episode Listen Later Aug 2, 2022 45:22


This week on the podcast, we're adding one of the most infamous games from the 2010s on to the Endless List: It's Mighty No. 9. This game developed by Comcept with the help of Inti Creates and led by Keiji Inafune tried to bring back the Mega Man style of action platform type games. It failed. Miserably. And we're here to talk about it. Where did it land on the Endless List? Find out on the podcast or check out the complete rankings (linked here).

Dev Game Club
DGC Ep 313: Megaman 2 / X (part three)

Dev Game Club

Play Episode Listen Later Jul 27, 2022 66:34


Welcome to Dev Game Club, where this week we continue our series on Megaman games, turning to Megaman X. We very briefly set it in its time, discuss the new feel that the SNES gets you, as well as other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Three bosses Issues covered: the SNES Classic deal with using the reset, setting difficulty on the emulated game, sequels and console generations, "the new standard in entertainment," additional frames and transitional animation lending character in 16bit, depth of music and audio, designing new movement into the level design, iconic silhouettes and the expression of the concept art, heads and heroism, a different Megaman, Brett dives into the lore, hair as a poor robot lifestyle choice, distinct biomes, the ronin robot end of MegaMan 2 and its final battle, the earnestness of a SVP letter, leaning into robots, animal-named robots and Metal Gear, boss order, flying robots that destroy level bits, continuity of the series, cinematic introductions on the SNES, Tim is behind on the lore, being able to distinguish games at the time, modern indie equivalents, upgrading in the level, lack of payoff to gaining the ability/no training, discussing Proust, hearing the music a lot, an unresolved musical cue, another difficulty discussion, constraints and chiptunes, interesting orchestrations. Games, people, and influences mentioned or discussed: SNES Classic, Celeste, Dark Souls, Nintendo Switch, Microsoft, PlayStation, Sega Genesis, God of War, Myst, Sam and Max Hit the Road, DOOM (1993), X-Wing, Link's Awakening, Day of the Tentacle, The 7th Guest, Bill Gates, Sinistar, Super Metroid, Mario (series), Castlevania (series), Halo, Keiji Inafune, Game Boy Advance, Pinocchio, Aisha Tyler, Isaac Asimov, Metal Gear (series), Terminator (series), The Matrix, Nintendo, Dead Cells, Hollow Knight, Peter, Marcel Proust, À la recherche du temps perdu, Ben "from Iowa" Zaugg, The Megas, The Immortals, J. S. Bach, Daft Punk, Gothic Chocobo, Infamous, Resident Evil, Pokemon, Mark Brown/Game Maker's Toolkit, Elden Ring, Kingdom Hearts, Tomb Raider, Destiny, Assassin's Creed, Marty O'Donnell, Kirk Hamilton, Aaron Evers, Mark Garcia. Links: What Capcom Didn't Tell You About Resident Evil 4 What Makes Celeste's Assist Mode Special Game Maker's Toolkit Video Game Accessibility Playlist Notes: Indeed, you can re-enter levels in MegaMan X Next time: Finish with the game Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com

Dev Game Club
DGC Ep 311: MegaMan 2 & X (part one)

Dev Game Club

Play Episode Listen Later Jul 14, 2022 83:05


Welcome to Dev Game Club, where this week we start a new series on MegaMan 2/X, looking at them as different platformers from the time. We set it in context a bit. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Three enemies Issues covered: Dog Game Club, playing a couple games instead of one, fighting mens for their weapons, playing second iterations, bringing in past favorites, setting the game in its time, mascot games, structure and wanting to choose your order of attack, using the boss for its weapons, technical limitations and difficulty, learning a level, generosity with powerups, run-based play, grinding for drops, some things that feel unfair the first time you fight them, getting the gist, having wall stages, annual release schedule, Mega Man 10 or X, tic-tac-toe enemy board, dabbling in some enemies, not knowing what order to progress, using passwords, possible orders of enemies, damage types and using the right tools for the job, Tim shades Billy Mitchell, deriving stuff from Mega Man, wanting to run, spawning enemies rhythmically rather than placement, how the platforming feels, being more methodical, character design for collision in this and Mario, good characterization with fewer states, swapping, not designing for you controller, having to be able to go to any level first, where you can get to powerups, homework: watch out for cool level design moments, books about the inside, keeping the good stuff, keeping current through peer recommendations, finding a friend group, listening to podcasts, not feeling like you have to keep up, finding threads through games, following journalists, first person football, losing perspective, the ways games are impacted by other media, butt explosion T-shirt, reactions in games, why games hit when, a return to Anor Londo. Games, people, and influences mentioned or discussed: Bark Souls, Soul Rover, Mark Garcia, Shibaenmue, Resident Beagle, Castlevania, SNES, PlayStation, Pokemon, GameBoy, Metroid (series), Zelda (series), Capcom, System Shock 2, Wasteland, Electronic Arts, Fallout, Dragon Quest 3, Enix, RC Pro/Am, Rare, Bionic Commando, Ultima V, Nintendo, Tecmo, Ninja Gaiden, Final Fantasy II, Pool of Radiance, Baldur's Gate, Chrono Trigger, Populous, Super Mario Land, Prince of Persia, Broderbund, SimCity, Castlevania III, Konami, Contra 2, Sierra, King's Quest, Space Quest, Manhunter, Colonel's Bequest, Keiji Inafune, Resident Evil (series), Monster Hunter, Dark Souls, Tetris, Guacamelee, Sonic (series), The Brady Bunch, Johnny Grattan, Crash Bandicoot, Ultima Underworld, Donkey Kong, King of Kong, Ratchet & Clank, Shonen Jump, Astro Boy, Sega Genesis, Tomb Raider, Spelunky, Super Meat Boy, Blood Sweat Pixels, mysterydip, Junction Point, Jason Schreier, Press Reset, Ray Chase, Bioshock Infinite, John Webb, Prey, Bioshock, Triple Click, Waypoint Radio, DLC, Kirk Hamilton, Maddie Myers, Hollow Knight, Kingdom Hearts, Dishonored, Austin Walker, Ben "from Iowa" Zaugg, ESPN NFL 2k5, Trespasser, Coleco, Mattel, Morrowind, The Honorable T. H. Isismyre Alname, Robin Hobb, David Eddings, Velvet Underground, Bloodborne, Demons's Souls, Drew Scanlon, Jeremiah Johnson, Giant Bombcast, Aaron Evers. Next time: Finish MegaMan 2! Notes: The King of Kong person Brett was thinking of was Billy Mitchell Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com

LOVENIN Podcast
[EX] โตมาด้วยกัน ep.23 - Keiji Inafune

LOVENIN Podcast

Play Episode Listen Later Jul 10, 2022 138:15


บุคคลผู้ที่รู้กันในคราบของบิดา Rockman(?) ซึ่งสร้างชื่อและผลงานที่มีแฟนๆ ติดตามและชื่นชอบกันหลายซีรีส์มาก ซึ่งถึงแม้บางเรื่องจะเข้าใจผิดกันมา แต่ก็ต้องยอมรับว่าเราเองก็โตมากับเค้า ถึงแม้ว่า...

The Gorge: With Ben and Sara
Episode 196: "You're Putting on the Clown Nose and the Shoes are on Standby"

The Gorge: With Ben and Sara

Play Episode Listen Later Jun 1, 2022 101:43


Ben and Sara celebrate six years of doing this podcast by... recording a normal-ass episode!Activision Inexplicably Introduces Tool to Rate Character Diversity MetricsTeam Fortress 2 Players Are Protesting the Game's Massive Bot ProblemNew Cloud Technology Warns You When Not To Play Kingdom HeartsSilent Hill 2 remake rumoured to be in the works at BlooberMega Man's Keiji Inafune is back with ‘Beastroid', a range of NFTsGameStop's latest pivot takes it into the NFT businessXbox ‘turned Marvel down', leading to Spider-Man on PS4, exec revealsRaven Software QA Votes to Become First Major Video Game Union in the United StatesTHE TENTH DOCTOR AND DONNA NOBLE WILL RETURN IN DOCTOR WHO CENTENARY SPECIALI regret to inform you Ni No Kuni's cute new MMO has blockchain crap up its sleeveState of Play set for June 2 featuring third-party titles, ‘sneak peek' at PlayStation VR2 gamesSonic Frontiers gets its first gameplay trailerPATREON: http://www.patreon.com/thegorgeDiscord: discord.gg/K8A6SG2Big Gay Nerds: https://soundcloud.com/biggaynerdsBackground music: Broke for Free: https://brokeforfree.comINTRO: https://soundcloud.com/zak235Ben's Twitter: @TheGorgePodcastSara's Twitter: @RadioinactivityE-mail: thegorgepodcast@gmail.comSupport the show

Jogabilidade (Games)
Vértice #335 (N): Rumores sobre novos Silent Hills, sindicatos, BIG, o FIFA é nosso e mais

Jogabilidade (Games)

Play Episode Listen Later May 30, 2022 102:06


Regozijem em júbilo! O André está de volt para comentar os novos rumores de Silent Hill, as pataquadas da Sony, o sindicato da Raven e muito mais! 00:03:56: Criação do sindicato de QA na Raven Software 00:12:14: Agora FiFa é o único FIFA 00:16:29: EA procurando um comprador 00:25:07: Príncipe da Arábia compra 5% da Nintendo 00:29:48: Novidades sobre a nova PS Plus 00:55:02: Xbox vende mais que PS no Japão 00:59:38: Elden Ring é o jogo mais vendido dos últimos 12 meses 01:07:01: Keiji Inafune se enfiando em NFT 01:10:31: Best International Games 01:19:07: Norman Reedus fala demais 01:25:07: Mais rumores de novos Silent Hills Contribua | Twitter | YouTube | Twitch | Contato

aHatofMedia
Silent Hill 2 Remake, nicht Mega Man NFTs und King Kongs Hoden/ Hat-On #046

aHatofMedia

Play Episode Listen Later May 25, 2022 98:17


Ein Silent Hill 2 Remake wurde angekündigt und bringt zusammen mit Simon the Sorcerer Origins und das letzte Mal besprochene Return to Monkey Island neues Futter für alte Serien, NFTs allerdings scheinen kurz vor dem Aus zu sein, also die perfekte Zeit für Gamestop und Keiji Inafune einzusteigen, auch wenn es kaum einen interessiert. Bleibt nur die Frage, Call of Duty Player zwischen den Beinen von King Kong machen. Das und einiges mehr besprechen Dengkei Gamer und Sir Pommes in dieser Ausgabe Hat-ON. aHatofMedia wünscht wie immer viel Spaß. 0:00:00 Begrüßung 0:03:50 Das Monsterverse geht weiter 0:12:52 Simon the Sorcerer Origins 0:22:12 Silent Hill 2 Remake 0:37:18 Gamestop NFT 0:40:56 Keiji Inafune macht in NFT 0:50:56 Playstation + Spiele Katalog 1:21:49 XP Fest an King Kongs Hoden 1:35:33 Verabschiedung

GigaBoots Podcasts
Keiji Inafune Announces Comboman NFTs | Big Think Dimension #171

GigaBoots Podcasts

Play Episode Listen Later May 23, 2022 142:27 Very Popular


Inafune literally announced Comboman as an NFT (crazy, right?), Hell (Fallguys) is going F2P, and the Series S might get a disc drive after all! Become a podlord or normal patron today! http://www.patreon.com/GBPodcasts RSS Feed: https://gbpods.podbean.com/ KZXcellent's Channel: http://www.kzxcellent.com Mr Feel's Twitter: https://twitter.com/mrfeelswildride GigaBoots' Twitter: http://www.twitter.com/gigaboots GB Main Patreon: http://www.patreon.com/gigaboots GB Fan Discord: https://discord.gg/XAGcxBk #KeijiInafune #ActivisionBlizzard #StrayBlade

Fichas de Peso
Fichasde Peso 52 - Las NFT de Inafune. Diversidad en Activision Blizzard. Raccon City es atacada por Netflix.

Fichas de Peso

Play Episode Listen Later May 21, 2022 27:06


Keiji Inafune presenta un nuevo proyecto colaborativo que consiste en NFTs y, curiosamente, hay mucha gente entusiasmada por eso. Activision Blizzard presumen su herramienta para convertir la diversidad en fórmulas y números.Se revela información entorno a un nuevo Silent Hill y no, Kojima no está involucrado. Mientras tanto, en Estados Unidos se sueltan los balazos y los culpables, como siempre son los gamers y cerramos con la terrible adaptación de Resident Evil en Netflix.

Ultra 64
Mighty No. 9

Ultra 64

Play Episode Listen Later Dec 4, 2021 46:04


It's the return of MEGA MAN... sort of. MIGHTY NO. 9, from former Capcom legend Keiji Inafune, apes the style and gameplay of the Blue Bomber almost exactly, but something has gone missing during the game's famously tortured production. This week we're charting the game's early Kickstarter success and long road to release, and seeing if this game and it's army of child robots lives down to it's reputation.  Hosted by Steve Guntli and Woody Ciskowski  Logo by Corinne Kempen  Theme song: "Truck" by The Octopus Project  (theoctopusproject.com)  ultra64podcast.com  Twitter: @ultra64podcast  Email: ultra64podcast@gmail.com  Instagram: @ultra64podcast  Patreon: patreon.com/ultra64pod  Next week's episode: Batman: Arkham City / Batman: Arkham Origins 

VECTORMEN
Castles and Vanias - VECTORMEN - Episode #42

VECTORMEN

Play Episode Listen Later Jul 20, 2021 164:12


AKA The Last Wave; Erotic Violence; From Hell's Heart -- Hosted by Lee Brady (lesserland.com) and Lawrence (@BPR_Lawrence) Music by Lee Brady, created using Beepbox (beepbox.co) Listen to more episodes on Spotify, Apple Podcasts, Google Podcasts, Anchor and all good podcast providers (anchor.fm/vectormen) -- Segments: 00:00:00 – Live from the Heatwave 00:00:34 – Follow-Up (Skullgirls stands strong, the Apex hacker clarifications, Timesplitters and Free Radical Design updates, Lee starts a new website: lesserland.com) 00:11:27 – Lawrence wraps up on Hades 00:12:14 – Lawrence plays Blasphemous, reflects on Catholic guilt 00:42:14 – Lee, rather on theme, plays Castlevania: Symphony of the Night (also reflections on older Castlevania games, Mega Man and Cyber Shadow) 01:20:21 – Lee also talks PS3's Rain, its development, and speculates about its direction (alongside special industry insider guest) 01:51:36 – News: New Switch compels few while new Steam Deck entices 02:04:02 – News: Nickelodeon All-Star Brawl coming out strong 02:07:16 – News: Gundam Evolution is just Overwatch with Gundam, which is cool, and we talk a bit about Attack on Titan, My Hero Academia, Case Closed and Gundam memes off the back of that 02:16:46 – News: id Software's Super Mario 3 now in a museum / Hideo Kojima prefers “Death Stranding: Director's PLUS” 02:21:21 – News: Sega's Judgement/Judgment trapped in some bizarro dispute with Tekuya Kimura's old-world agency which threatens to end the series. We then just… riff on how old fashioned this agency must be. 02:32:04 – News: Ubisoft releases documents, admits to a potential brain drain due to the harassment in the top brass; also merges two studios which employes aren't happy about; also, we talk about Assassin's Creed Infinity, a game that fundamentally signals the end of what we liked about Assassin's Creed 02:43:14 – News: Ending on a Bummer --- Links https://kotaku.com/rain-would-probably-have-been-damn-hard-as-a-stealth-ac-986304261 ^ Ikeda's stealth game quote https://www.dualshockers.com/director-of-sonys-rain-wants-to-make-an-action-game-next/ ^ Ikeda wants a violent game next https://kotaku.com/heres-what-megamans-creator-thinks-of-rain-1440566152 ^ Keiji Inafune on Rain https://kotaku.com/capcom-abandoned-mega-man-you-saved-him-1438292184 ^ The very funny Mighty No. 9 article — Send us your thoughts! Twitter: @VectormenPod E-mail: vectormenpodcast@gmail.com Twitch: twitch.com/VectormenLive Youtube: https://www.youtube.com/channel/UC5o7IvN88mHEerpNGZmMFPQ --- Send in a voice message: https://anchor.fm/vectormen/message

Stay Forever
Mega Man 2 (SSF 39)

Stay Forever

Play Episode Listen Later Apr 25, 2021 73:58


Mega Man 2 von 1988 ist eines dieser Spiele, die direkt auf einen guten, aber nicht brillanten Vorgänger folgen, ein paar Unebenheiten ausbessern und damit den Grundstein für eine erfolgreiche Serie legen. Wie WarCraft 2 oder Die Siedler 2. Und was für eine Serie es geworden ist: Mega Man lebt bis heute und hat Dutzende und Aberdutzende von Spielen, Anime-Folgen und Comics hervorgebracht. Fabian und Gunnar sprechen über die Entstehung der Serie, die originelle Mechanik und die Frage, ob Mega Man 2 heute noch Spaß macht. Infos zum Spiel: Thema: Mega Man 2, 1988 Plattform: NES, später Ports auf Playstation, Nintendo DS, Wii/WiiU und iOS, Android Entwickler: Capcom Publisher: Capcom Genre: Action-Jump&Run Designer: Akira Kitamura, Keiji Inafune, Tokuro Fujiwara Musik: Takashi Tateishi

Retro Game Club
Slalom (NES), Waku Waku Ski Wonder Spur (SFC), 1080 Snowboarding (N64)

Retro Game Club

Play Episode Listen Later Feb 7, 2021 70:13


Season 3 Episode 5 Episode 77   News: Super Mario World Made Mario Who He is Today Famicom documentary translated into English, includes Hideo Kojima, Keiji Inafune, and more YUJI NAKA HAD TROUBLE ON THE OFFICIAL SEGA TEST – BECAUSE OF ‘MR NEEDLEMOUSE’ Rejected Sonic Designs Appear in Eggman’s Mean Time Machine 3D PRINTED PI ARCADE IS AN EMULATION HORN OF PLENTY Original Nintendo Game Boy unboxing doesn't go as planned Axunworks JAMMA Extractor Recovered video from 1990 gives a look inside Nintendo of America headquarters How Old-School Text Adventures Inspired Our Virtual Spaces What color was “Apple Beige”?  Ryu ga Gotoku Studios Toshihiro Nagoshi Steps Down as CCO of Sega 25 years later, Midway’s lost “MLB Jam” arcade game has been found Awesome mod turns Doom into a first-person Castlevania 2007 Nintendo Company Handbook shows lots of different tentative logos for Wii A LOOK AT HOW NINTENDO MASTERED DUAL SCREENS OutRun’s Composer Rewrote Sega’s Sound Drivers So Sword Of Vermilion Could Rock Zelda: Ocarina Of Time Gets Stunning Fan Remake In Unreal Engine ARDUBOY GETS EVEN SMALLER WITH NEW NANO EDITION Donkey Kong 64 developer cheat found after more than 20 years 25 Years Later, Player Confirms Street Fighter Alpha 2 Really Does Favor The Underdog Tetris On CD-i Plays Like Crap But Sounds Like John Tesh Play Tetris on the Raspberry Pi Pico   Game Club Discussion: Slalom (NES) Waku Waku Ski Wonder Spur (SFC) 1080 Snowboarding (N64)   New Game Club Games: Super Mario Sunshine Doodle World   Music By: I Love Lightning Bugs   Game Club Master List

Hardcore Gaming 101
Mighty No. 9

Hardcore Gaming 101

Play Episode Listen Later Oct 30, 2020 41:22


Join the HG101 gang as they discuss and rank Keiji Inafune's Mighty No. 9, the crowdfunded ersatz Mega Man that snatched partial failure from the jaws of modest success. This weekend's Patreon Bonus Get episode will be System Shock 2. Donate at Patreon to get this bonus content and much, much more! Follow the show's host on Twitter to get the latest and straightest dope. Check out what games we've already ranked on the The Big Damn List, then nominate a game of your own via five-star review on Apple Podcasts or Stitcher! Intro music by NORM. 2020 (c) Hardcore Gaming 101

The Tomodachi Bros.
The Tomodachi Bros. Revue ep 3: Hyperdimension Neptunia The Animation

The Tomodachi Bros.

Play Episode Listen Later Apr 6, 2020 65:22


The Tomodachi Bros. Revue ep 3 - Hyperdimension Neptunia The Animation!In this episode, the Bros. dive into the world of Hyperdimension Neptunia Directed by Masahiro Mukai and produced by Studio David Production. To hear this episode Uncensored, Ad-Free and including The Tomodachi Brothers After Dark segment premium segment check out our podbean site: tomodachibrosrevue.podbean.com Show Transcript:The Hipster Snek: [00:00:05] I am suffering from a terrible cold. Apparently that just kind of decided to kick my butt today. I am The Hipster Snek here with my dear, beloved companions and I apparently sound awful. Going to preemptively apologize.Dietaku: [00:00:21] You sound fantastic, my friend. You should get head colds more often.Cog: [00:00:25] You do, actually. You should do this more often and actually, everybody else normally has really crappy voices when they sound ill. You sound like an octave deeper.Dietaku: [00:00:36] Yeah, you sound fantastic.The Hipster Snek: [00:00:39] Actually, I would normally take that as just like, oh, hey, that's a good tradeoff. But no, I actually just wake up like every two hours during the night coughing. I already took the last Friday off for hopes that I would just get over this. And it just seems worse now. So as I was saying, I'm the Hipster Snek and these are my beloved companions with me today is, of course, world tree cycles.Dietaku: [00:01:09] Or Dietaku whichever. I answer too many names.The Hipster Snek: [00:01:14] Oh, I've introduced you my videos as world tree cycles due to your Twitter handle.Dietaku: [00:01:20] But I am also the Dietaku. I will answer to that, too.The Hipster Snek: [00:01:23] Over here we have Cog of Cog Sound Engineering Links now and all of my videos for the amazing sound editing work this man has put forth.Cog: [00:01:37] I appreciate that.Dietaku: [00:01:38] You know what? You know what? You better be careful after if you put your voice in now into his protocols with your sexy filter, you're just going to be like, it's just going to have the careless whisper. So you better be careful. I'm just saying.The Hipster Snek: [00:01:56] Ladies the Snek is single.Cog: [00:01:58] Oh, man. We're off to a banging start today.Dietaku: [00:02:01] Speaking of banging Neptunia. Yeah? What is it about?The Hipster Snek: [00:02:07] Hyperdimension Neptunia, the full official title. I actually double checked the official title of this. Anime is actually Hyperdimension Neptunia The Animation.Cog: [00:02:15] Probably for best results.Best to have already watched episodes one through twelve. Plus the episode 13 OVA which is the entire series right now.Dietaku: [00:02:29] There's actually David Productions is starting a new series based off of V2.Cog: [00:02:34] Really?Dietaku: [00:02:35] But right now this is the entirety of the Neptunia animation experience.So what is Neptunia? What is Neptunia? Is it a game? Is it a visual novel? Is it a deep sense of shame that your parents feel whenever they're like, hello Son!...Oh, and they walk away?The Hipster Snek: [00:02:52] The best part is, it's all that and so much more. You see Neptunia actually started off as a series of PS3 exclusives of JRPGs and the thing that's really maybe not great, but interesting is that first game in particular pioneered a lot of really previously unseen mechanics and how an RPG will run. And I'll talk more about that in the after hours. But to put a fine point on it, it wasn't really what one might accidentally call a good game on account that it wasn't.Dietaku: [00:03:30] Oh, I think you could accidentally call it a good game because that's not something you intend to do.The Hipster Snek: [00:03:36] Yeah, it's it wasn't really a good game. Now, what it was, was a thing of interest and clearly.Dietaku: [00:03:43] Extremely marketable.The Hipster Snek: [00:03:45] They saw something there that if they polished it and ran with it, they could make something much, much better. In fact, one of the game devs that vouched for Neptunia's authenticity very early on in its life was Keiji Inafune the Megaman guy.[00:04:02] Yes, because the next game in the series and I'm not I'm not pooping on anybody effectively is Breath of Fire 6 before a Breath of Fire 6 became a thing. It used the same battle system as Breath of Fire 5. And you replace the main characters with dragon people. I mean, that's basically what it would be. The main thing is transformation and using a movement based weird hybrid action RPG standard JRPG thing.The Hipster Snek: [00:04:34] The thing of beauty is that every game improves upon that which came before it.Then when it got to its third major game Victory, they ended up having a series of rereleases called the Rebirth series. And those are on steam for those who actually want to play them.Am I going to cover Neptune here on the Snek channel? Eventually, but not immediately. Maybe in 2020. However, after those games are released. David Animation's spend all their money making Jojo part 1 and 2 as awesome as possible, so they had to get cash in the direction as minimal effort as possible. So of course, lowest common denominator equals Hyperdimension Neptunia.Now I'm I'm being half facetious, half facetious.Cog: [00:05:23] It definitely comes across as a budget title.Dietaku: [00:05:25] I wish I could find it because the backlash after David Productions, you know, hit it out of the park with Jojo and then they saw that they were doing Neptunia to the next season. There were people who were butt hurt. And it wasn't just like the Jojo guys. JesuOtaku I remember this very vividly was like extremely put out by it. She's like, I'm not going to watch this anime porn. Like it looks like cute girls doing cute thing anime. I knew nothing about it at the time.And I mean, I was more or less right. Which just proves to you how how high my power level really is. And, you know, actually having got into this series, because here just for point of reference, I have played all the Rebirth games and V2. I have not done anything else. I did not play the original game, nor really am I going to, because going back to the Rebirth games after playing V2, it's like. I really miss V2's battle system. It's just it's so much better.The Hipster Snek: [00:06:33] A thing that does help with context a bit is I'm responsible for these guys knowing that an Neptunia exists. And that's because a friend of mine told me about it. And then I complained at great length that Jojo was being put on hiatus on its account to which I was.Dietaku: [00:06:54] So you were one of the butt hurt guys!The Hipster Snek: [00:06:55] I was! On the onset, I'll be honest from the onset.I was. And that's when my friend challenged me. And he said, Snek, you have to play it before you knock it. You can't just take a swipe at the series that you know nothing about, or you become just another one of those whining internet guys who doesn't have a basis to stand on it. And I said, fine, that's fair.Dietaku: [00:07:20] Yeah. He's got you there, dude.The Hipster Snek: [00:07:22] No, that's fair. That's fair. And then I. And I accepted it. I ran out to GameStop like two days later after that conversation, and I picked up a copy of the first game. I played it. And I was like, that wasn't a great game. This is in no way competition for Monster Rancher 4. But it had my interest and I felt that there was a lot of potential, especially since there are already sequels out. I'm telling the story a little bit of order. I actually play the second game first. The first game I wasn't able to play into later on. And that that puts things in context because like I said mechanically, the first game. It's not exactly great. Mark 2 I played first and I was about halfway through Mark 2 when I got the first.Dietaku: [00:08:08] Which introduced my favorite girl, which is a very important thing I feel right now. We need. Just before we go, because it's such a central aspect of the series. It's time. It is time for the Dietaku Power Hour. Please Connect with us on the following Platforms:Subscribe on YouTube: The Tomodachi Bros. Revue ChannelFollow us on Twitter: https://twitter.com/BrosRevueFacebook: fb.me/TomodachiBrosemail: tomodachibrosrevue@gmail.comcheck out The Hipster Snek on YouTube: The Hipster Snek ChannelThe Hipster Snek Tumblr: https://hipstersnek.tumblr.com Thank you very much for your time and have a wonderful day! Credits:The Tomodachi Brothers are: The Hipster Snek, Cog and Dietaku.Make sure you check out The Hipster Snek on YouTube at: The Hipster Snek ChannelExecutive Producer/Sound Designer/Editor/Music Composer/Guitar Performance/Mixing Engineer: Sean Taylor Brown with The Cog Sound Engine. Drums: Kostas Vass

En Tiempos de Carga
En Tiempos de Carga [S02E06] — Konami vs Capcom

En Tiempos de Carga

Play Episode Listen Later Jan 21, 2020 86:17


En este episodio de En Tiempos de Carga, Tamara (@Tamslator) se une a los ya habituales, Marcos (@soquam), Fer (@ferporbar) y Violeta (@Vayo_SB) para hablar de esta guerra fría protagonizada por Capcom y Konami. Durante hora y media, hacemos un hueco a sagas emblemáticas como ‘Street Fighter’, ‘Metal Gear Solid’, ‘Devil May Cry’ o ‘Resident Evil’. Cuando el pasado más nostálgico, con el apogeo del beat ‘em up, se da de bruces con el incierto presente, nos damos cuenta de que han sido los desaires de ambas empresas los culpables de que hashtags como #Fuckonami y #Crapcom inunden las redes sociales de tanto en cuando. Y, por último, en la sección de autores, nos hablan de —como no— Hideo Kojima, por parte de Konami, y de Keiji Inafune y Shu Takumi, como representantes de Capcom. Sin duda, una de las rivalidades más pródigas e interesantes que ha dado el mundo del videojuego.

GigaBoots Podcasts
Big Think Dimension #49: Neeshay, Gamers

GigaBoots Podcasts

Play Episode Listen Later Dec 23, 2019 134:07


Keiji Inafune's mobile child is getting cast into the Dead Zone, Stadia will have a vintage version of Borderlands 3 unlike the inferior PS4 & Xbox One, and the Xbox is called Xbox this week in the Big Think Dimension. GigaBoots Podcast Network Patreon: http://www.patreon.com/GBPodcasts RSS Feed: https://gbpods.podbean.com/ KZXcellent's Channel: http://www.kzxcellent.com Mr Feel's Twitter: https://twitter.com/mrfeelswildride GigaBoots' Twitter: http://www.twitter.com/gigaboots GB Patreon: http://www.patreon.com/gigaboots Discord: https://discord.gg/XAGcxBk Our logo is made by Cute Little Angel! Thanks so much!! https://twitter.com/xCuteLilAngelx #NicheGamer #GranBlue #Xbox

Transition
Xenoblade Chronicles 2 Manual Guide Free Download APK

Transition

Play Episode Listen Later Dec 5, 2017 46:53


Games editor Rishi Alwani and friend of the show Mikhail Madnani join host Pranay Parab to talk about Xenoblade Chronicles 2, a game that should ship with a thick manual, which just released on the Nintendo Switch. Apart from that, we discuss God of War 4, PUBG, PS4 Pro, Horizon Zero Dawn, Mega Man, and Monster Hunter World. God of War 4 release date (1:39) Release date Sales of previous God of War games Will India get enough physical copies? What to expect Can you play God of War 4 without playing the previous games? Horizon Zero Dawn complete edition MIA (7:00) What this edition contains Not officially coming to India Why this is happening Sony’s PS4 bundles PS4 Pro India stock situation (8:52) Why it’s not in stock anywhere in India Presence at IGX Warranty for imported PS4 Pro? Mega Man X (13:33) Keiji Inafune’s Mighty No. 9 Kickstarter 8 Mega Man X games coming to Switch, PS4, PC, Xbox Why Mega Man has such a huge following Capcom’s handling of this IP Glut of game releases on Nintendo Switch The need for spacing out release dates Cat Quest Mujo Switch - the mobile port that costs $10 Vroom in the Night Sky PUBG mobile, console ports (20:11) PlayerUnknown's Battlegrounds Gets Two Mobile Games From Tencent PlayerUnknown's Battlegrounds Xbox One X Frame Rate Lower Than Previously Announced Why console manufacturers won’t push for 60fps Dead Rising 4 Is Finally Out on PS4, but Should You Buy It? PS4 Games Now Available on PS Now Monster Hunter World (28:46) What the game is about When it’s available How to play Monster Hunter World Beta Which platform you should buy it on in India Will Monster Hunter World be a success in India? Games we’ve been playing this week (35:35) Lego Marvel Super Heroes 2 Xenoblade Chronicles 2 for Nintendo Switch Music: Popular Potpourri and Path Complete from PPPPPP by Magnus “Souleye” Pålsson.

Supa Kamen Gamu
Super Kamen Gamu Episode 2 - Quand Diddy rencontre Jimmy

Supa Kamen Gamu

Play Episode Listen Later Nov 14, 2017 139:05


L'épisode 2 est là. Après avoir exploré le savoir faire de Keiji Inafune dans Megaman et Duck Tales, les gamers masqués quittent le japon pour le Royaume Uni, où deux studios, Rare et Shiny, vont faire évoluer le ton et l'image des jeux de plate-formes grâce aux excellent Earthworm Jim et Donkey Kong Country 2 Apres ce retour vers le passé, on parle lootboxes, microtransactions et avenir du jeu vidéo.

Fanthropological
#49 - Megaman Fans

Fanthropological

Play Episode Listen Later Nov 3, 2017 72:00


We start off Season 5 with a mega-blast! It's all of our hosts favourites fandoms this season starting off with fans of the Blue Bomber: Mega Man! Why haven't there been any new games lately, and how have the fans adapted? How is a game from more than 25 years ago still relevant to fans today? Tune in and find out! Next week, we'll be doing the things a particle can and talking about two rockin' musicians (John and John) and their fans as we talk about They Might Be Giants fandom! ## Episode outline ### Fandom Facts **Origins:** Rockman (also known as Mega Man, outside of Japan) is a video game franchise created by Akira Kitamura and designed by Keiji Inafune by (and owned by CAPCOM). Originally released for Nintendo Entertainment System in 1987, the franchise has over 50 games on multiple systems, and, by March 2015, over thirty million copies have been sold worldwide. The original game follows the story of Rock (Mega), an android created by Doctor Light and his assistant, Doctor Wily. Doctor Wily reprograms Doctor Lights other robots in an act of treachery, and Rock volunteers to defend the world from Wily's violent robotic threats. Other main series within the game's history: - Mega Man X - Mega Man Legends - Mega Man Battle Network **Most Active and Fandom Trends:** Based on [Google Trends data](https://trends.google.com/trends/explore?date=all&q=%2Fm%2F016vdf), interest in the Mega Man series of games has been on a steady decline since Google has started tracking trend data (current interest is about one fifth of data back in 2004). The most popular point in this history is around July 2004, which likely corresponds to the release of Mega Man X: Command Mission, a turn-based RPG. **Size of Fandom:** It's especially challenging to try to get estimates on fandoms that have been on the decline for a while. To get a rough sense of scale and level of community: - The [Mega Man Subreddit](https://www.reddit.com/r/Megaman/) has over 10 000 subscribers - Mighty No 9, a game developed a sort of spiritual successor to Mega Man (and directed by longtime Mega Man director, Keiji Inafune) [has over 67 000 backers](https://www.kickstarter.com/projects/mightyno9/mighty-no-9) - Over 30 million copies of the various games have been sold worldwide. A rough estimate taking the number of sales and dividing by the number of games (131) yields a rough estimate of over 220 000 game buyers **Famous fan works:** - [Mega Maker](https://mega-maker.com/), a fan game about creating your own Mega Man levels (like Mario maker) - [Mega Man x Street Fighter](http://www.capcom-unity.com/mega_man), a fan game that puts Mega Man (circa Mega Man 2) in stages reminiscent of the characters in Street Fighter 2 and featuring them as bosses - [Mega Man 2.5D](http://petersjostrand.com/), [20XX](http://store.steampowered.com/app/322110/20XX/), [Azure Striker Gunvolt](http://gunvolt.com/en/), [The Megas](http://www.themegas.com/), [BrentalFloss](https://www.brentalfloss.com/)... the list goes on **Fanfics and Fanart** - DeviantArt has almost 100 000 works for [Mega Man](https://www.deviantart.com/?section=&global=1&q=mega+man) - FanFiction.net has over 5000 works for [Mega Man](https://www.fanfiction.net/game/Mega-Man/) - Archive of Our Own has over 700 fan works for [Mega Man](https://archiveofourown.org/tags/Rockman%20%7C%20Mega%20Man%20-%20All%20Media%20Types/works) ### The Verdict **G is in. Would like to play more Mega Man games.** **T is in. 100% in.** **Z is out. Would try Battle Network or Command Mission.** [// Modern Mega Man fandom is the millenial generation's response to intellectual property. CAPCOM has been slowly killing off Mega Man titles or releasing things that fans (and gamers don't like). So the fans take it upon themselves to take the formula, remix it, and make something new. ]: # ### This week's spotlight **[Mega Man-athon](https://megamanathon.com/)** What w

Kronicast
Kronicast 002 (Początkowo Podcast Pamiętamy) - Stare drewniaki i Przech*j

Kronicast

Play Episode Listen Later May 12, 2017 161:35


Hejka wszystkim spragnionym opowieści o dawnych czasach. Z dumą pragnę poinformować, że drugi odcinek Podcastu Pamiętamy już jest dostępny do ściągnięcia i słuchania. Do ekipy 30-letnich drewniaków, którzy wzięli udział w nagraniu poprzedniego odcinka, czyli Dariusza "Konsolite" Pasturczaka, Michała "Emjoota" Jankowskiego, Tomasza "Winfrida" Wasiewicza, Dariusza "Toperza" Szymańskiego oraz Jakuba Antoniuka dołączył Piotr Ziętal zwany... sami wiecie jak. Z tytułu wieku my będziemy go nazywać "Najmłodszy". Kto leci po flaszkę? Najmłodszy. Toperz odrobił lekcje z poprzedniego odcinka i tym razem nie brzmi jak przesterowany. Oczywiście nie mogło epizodycznie zabraknąć niezawodnej pani Emjoot, choć z przykrością muszę donieść, że najlepsze kawałki z jej udziałem, niestety, miały miejsce zanim zaczęliśmy nagrywać. Omawiane tematy: John Woo i Chow Yun-Fat; Zygmunt Chajzer; Kingsajz; Iron Man; Jazz Jackrabbit; Red Dead Revolver; Red Dead Redemption; Miś; Wolfenstein 3D; Backstreet Boys; Miasto gniewu; Piąty element; Keiji Inafune; George Peppard; Piątek 13-stego; Młode wilki (i Varius Manx); Tony Hawk; Shadow Warrior; Blood; Seksmisja; Guilty Gear; Alan Wake; Mc Donald’s; O.S.T.R.; Wielki Czu Szu; Top Gun; Jim Henson; LA Noire; Shrek; Obcy: Ósmy pasażer Nostromo; Super Mario Bros.

Game That Tune
Episode 48: Jonah Lomu's Podcast Challenge

Game That Tune

Play Episode Listen Later Feb 6, 2017


Game That Tune falls back on a reliable theme this week by looking back 20 years! Since it's a new year, that means 5 games worth of music from 1997, but man oh man do we avoid the big names! We discuss flight simulators, how to better market your kart racer, enjoy a meeting between Shiggy and Keiji Inafune, have a long and thorough discussion of New Zealand rugby legend Jonah Lomu's storied career, and close out with enough voice clips from Billy West and Charlie Adler to turn off even the most loyal listeners! New episodes of Game That Tune broadcast LIVE on Wednesdays at 9 PM EST on numerous platforms: Twitch Facebook Twitter YouTube The show takes podcast form and becomes available for download Monday mornings! Find it on iTunes or GameThatTune.com and enjoy! We always want to hear from you, especially if you have a request! Email us at GameThatTune@gmail.com, find us on Facebook, or on Twitter @GTTPod

Game That Tune
Episode 48: Jonah Lomu's Podcast Challenge

Game That Tune

Play Episode Listen Later Feb 6, 2017


Game That Tune falls back on a reliable theme this week by looking back 20 years! Since it's a new year, that means 5 games worth of music from 1997, but man oh man do we avoid the big names! We discuss flight simulators, how to better market your kart racer, enjoy a meeting between Shiggy and Keiji Inafune, have a long and thorough discussion of New Zealand rugby legend Jonah Lomu's storied career, and close out with enough voice clips from Billy West and Charlie Adler to turn off even the most loyal listeners! New episodes of Game That Tune broadcast LIVE on Wednesdays at 9 PM EST on numerous platforms: Twitch Facebook Twitter YouTube The show takes podcast form and becomes available for download Monday mornings! Find it on iTunes or GameThatTune.com and enjoy! We always want to hear from you, especially if you have a request! Email us at GameThatTune@gmail.com, find us on Facebook, or on Twitter @GTTPod

Nerd Music Meltdown
NMM #01: Mega Ran

Nerd Music Meltdown

Play Episode Listen Later Oct 27, 2016 47:09


It's the debut of a new podcast, the Nerd Music Meltdown, hosted by Kent Ward (@fistofthemfk). Each episode, Kent will chat with prominent people in the nerd music community, whether it be video game bands, chiptune artists, nerdcore emcees, and more. We start off with a bang, as we have one of the faces of nerdcore's Mount Rushmore, Mega Ran (@megaran)! How about that? We're going to talk about his latest albums RNDM and Mat Mania, his growing presence in the world of pro wrestling, the Alex Trebek vs nerdcore controversy, meeting Keiji Inafune, and having his music featured in Mighty Number 9. Check out Mega Ran at www.megaran.com! "The Meltdown" theme by RoboRob. Nerd Music Meltdown brought to you by Ongaku Overdrive.

GameCritics.com Podcast
GameCritics.com Podcast Episode 157: ReCore and Keiji Inafune's No Good Very Bad year

GameCritics.com Podcast

Play Episode Listen Later Oct 16, 2016 57:39


Another one on one affair as Richard Naik and Mike "permanently screw yourself into a hole" Suskie discuss the (de)merits of ReCore and the collapse of Keiji Inafune's reputation. Also, if you have not played Metroid Prime, please do so. You'll thank us.

Comunidad Xbox Podcast
CX Podcast 4x03 I Análisis detallado de Recore

Comunidad Xbox Podcast

Play Episode Listen Later Sep 27, 2016 90:30


Bienvenidos a Edén Lejano, el planeta donde los contertulios del podcast de Comunidad Xbox hablarán de las novedades que han acontecido a las consolas de Microsoft esta semana. No faltarán las noticias relacionadas con Rocket League, los esperados Games with Gold, Gears of War 4, Watch Dogs 2 y Call of Duty: Infinite Warfare. En esta ocasión no tendremos sección de Mundo Abierto, pero os espera un análisis extendido de Recore, la última obra de Keiji Inafune que tanta controversia ha generado. ¡Sintoniza nuestra frecuencia podcast! Música utilizada en este programa: Recore - Chad Seiter (Main Theme) 140 - Title Screen Music

Comunidad Xbox Podcast
CX Podcast 4x03 I Análisis detallado de Recore

Comunidad Xbox Podcast

Play Episode Listen Later Sep 27, 2016 90:30


Bienvenidos a Edén Lejano, el planeta donde los contertulios del podcast de Comunidad Xbox hablarán de las novedades que han acontecido a las consolas de Microsoft esta semana. No faltarán las noticias relacionadas con Rocket League, los esperados Games with Gold, Gears of War 4, Watch Dogs 2 y Call of Duty: Infinite Warfare. En esta ocasión no tendremos sección de Mundo Abierto, pero os espera un análisis extendido de Recore, la última obra de Keiji Inafune que tanta controversia ha generado. ¡Sintoniza nuestra frecuencia podcast! Música utilizada en este programa: Recore - Chad Seiter (Main Theme) 140 - Title Screen Music

The SoundCast
Soundcast Interview: Chad Seiter (Recore)

The SoundCast

Play Episode Listen Later Sep 22, 2016 25:02


Soundcast Interview - Chad Seiter (Recore) Chad Seiter is a prolific composer, arranger and orchestrator for film, television, video games and symphonic concerts, Chad Seiter has composed and produced original music for major Hollywood franchises including Star Trek, Fringe and LOST. In this episode, he talks about his most recent video game project for the XBOX One and Windows 10, RECORE: how he came onto the project, his biggest challenges, working with vocalist Laura Intravia and cellist Tina Guo, what it's like turning music over to a program to decide how it is heard within the game and more! Episode Highlights 00:01 - Introducing Chad Seiter 02:16 - Working ona Keiji Inafune game 04:12 - The goal for the Recore score 07:10 - Working with Laura Intravia 09:10 - The Biggest Recore challenge 11:42 - Stems in the hands of programs 14:37 - How has the game industry changed for a composer 15:59 - Producing the official soundtrack album 19:28 - The Reprise with Tina Guo 21:43 - The legacy of the Female protagonist Music Selections 00:00 - "The Eden Tower" (Recore) by Chad Seiter 07:05 - "Main theme" (Recore) by Chad Seiter 19:30 - "Main Theme Reprise" (Recore) by Chad Seiter 35:59 - "Lonely Basin" (Recore) by Chad Seiter Notes: BUY RECORE ORIGINAL SOUNDTRACK BY CHAD SEITER BUY RECORE (XBOX ONE / WINDOWS 10) Chad Seiter - Official Website Follow Chad Seiter on Twitter Follow Tracksounds on Twitter. Follow Christopher Coleman on Twitter. Support Tracksounds: Most of the soundtracks mentioned in this episode can be found at Amazon. Your purchases through these links help us to keep on keepin' on! Thank You! Buy Soundtracks at Amazon.com DOWNLOAD THE EPISODE Subscribe and More Info

Quality Control
Recore

Quality Control

Play Episode Listen Later Sep 13, 2016 16:54


Polygon reviews editor Arthur Gies sits down with guest host Charlie Hall to discuss Recore, the latest release for Windows PC and Xbox One from Armature Games and Keiji Inafune’s Comcept Inc. You can read our full review here: http://www.polygon.com/2016/9/12/12886642/recore-review-xbox-one-windows-10-PC Note that we had some audio issues with Arthur's channel. We've cleaned it up as best we can, and with luck it's not too troublesome for you. We'll be back to normal next episode. Learn more about your ad choices. Visit megaphone.fm/adchoices

Podcasts GameBlast
BlastCast #78 – Keiji Inafune vs. the world: as polêmicas de Mighty No. 9

Podcasts GameBlast

Play Episode Listen Later Jul 15, 2016 75:43


Hora de julgar de uma vez por todas o trabalho de Inafune!

BlastCast
BlastCast #78 – Keiji Inafune vs. the world: as polêmicas de Mighty No. 9

BlastCast

Play Episode Listen Later Jul 15, 2016 75:43


Hora de julgar de uma vez por todas o trabalho de Inafune!

keiji inafune mighty no. 9 inafune blastcast
BlastCast
BlastCast #78 – Keiji Inafune vs. the world: as polêmicas de Mighty No. 9

BlastCast

Play Episode Listen Later Jul 15, 2016 76:26


Hora de julgar de uma vez por todas o trabalho de Inafune! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/blastcast/message

keiji inafune mighty no. 9 inafune blastcast
Walrus Podcast
Walrus Podcast #2- NUESTROS SUEÑOS PARA EL FUTURO DE MICROSOFT Y UBISOFT

Walrus Podcast

Play Episode Listen Later Jul 10, 2016 77:17


Nuestro segundo episodio con sueños y hype, platicamos sobre los nuevos rumores de xbox y analizamos lo que podremos ver en las conferencias de Microsoft y Ubisoft, incluyendo también algunas palabras sobre el PC Gaming Show y otras sorpresas! Únanse a la discusión. Puede preguntarnos opiniones o corregirnos. Temas Presentación 0:10 Que quisiéramos ver en este E3 1:22 El nuevo xbox one code name Scorpio 4:25 ¿Una consola cada año? 10:45 GEARS OF WAR 4! 13:42 ¿Sea Of Thieves merecerá la pena? 20:08 El Futuro de Halo 25:50 Xbox y PC se funden 30:28 Crackdown 3, ¿aún lo esperamos? 34:23 Platinum Games y Scalebound 37:30 Recore y Keiji Inafune 40:55 Posible Battletoads? 43:45 AMD PC Gaming Show 45:20 Ubisoft y el nuevo Ghost Recoon 48:55 For Honor 52:40 El futuro de assassin´s creed 56:14 Watch Dogs 2 y lo que podría ser 59:48 South Park The Fractured But Hole 1:04:35 ¿Que veremos al final de la conferencia de Ubisoft? 1:07:30 Apuuuuestas 1:10:20 Anuncio de Sorteo y despedida 1:14:50

Cristafurion and Friends Podcast
S5 Ep 15: Mighty No. 9 Review

Cristafurion and Friends Podcast

Play Episode Listen Later Jul 4, 2016 32:24


The time is here! Beck takes on rogue robots to discover a threat to the world itself in Mighty No. 9, the long anticipated side scroller from Megaman artist Keiji Inafune!

3rd Party Controller Podcast
SLAM! Mighty No.9 Let the Boys be Boys

3rd Party Controller Podcast

Play Episode Listen Later Jun 29, 2016 75:35


E3 is over and the gang is back to bring you all the news, games and quality podcasting your hearts desires! This week the boys look into the poorly received Mighty No.9 from Keiji Inafune. They look into its successful Kickstarter, the countless delays and its troubled development time. Beto Plays the Resident Evil 7 Demo, Jesse grooves to the smooth beats of Rhythm Heaven Megamix and We also find out how much Joe sucks at video games. All this and more on 3rd Party Controller Podcast!

PSU.com - PlayStation Unchained
PlayStation Unchained - Episode 127 - Leaving the Real World, Remaining in VR

PSU.com - PlayStation Unchained

Play Episode Listen Later Jun 28, 2016 59:54


PS VR hopes, terrible games like Kick Off Revival and Umbrella Corps, Sonic's birthday, and a love-in for Shadow of the Colossus are the key points of the 127th episode of Unchained. Host Neil Bolt and the ever-present wonder that is Ben Shillabeer-Hall are your duo for this week, doing their level best to avoid talking about the past week's largest fiasco that wasn't made by Keiji Inafune.

PlayBoxCast
Episode 4: Keiji Inafune Drops a Blue Bomb

PlayBoxCast

Play Episode Listen Later Jun 27, 2016 84:20


In this episode, while one member short, GP, BB and JI discuss the dangers of trusting a trusted developer, funny Star Wars moments and Ivan forgets everything. Plus other riveting moments such as Audition shitting the bed, Kratos giving birth and moments of silence. It's just another episode of us being us.Music Credit: Intro and interlude music created by Waterflame. You can check out his stuff at waterflame.negrounds.com. Our closing music was provided by TeknoAxe. He can be found over at teknoaxe.com and on youtube.com/teknoaxe. Thanks to the two of them for their talent and great work.

PlayBoxCast
Episode 4: Keiji Inafune Drops a Blue Bomb

PlayBoxCast

Play Episode Listen Later Jun 26, 2016 84:20


In this episode, while one member short, GP, BB and JI discuss the dangers of trusting a trusted developer, funny Star Wars moments and Ivan forgets everything. Plus other riveting moments such as Audition shitting the bed, Kratos giving birth and moments of silence. It's just another episode of us being us.Music Credit: Intro and interlude music created by Waterflame. You can check out his stuff at waterflame.negrounds.com. Our closing music was provided by TeknoAxe. He can be found over at teknoaxe.com and on youtube.com/teknoaxe. Thanks to the two of them for their talent and great work.

GameFM » Mesa do Fliper
Mesa do Fliper – 23/06/2016 – Mighty no. 9 – “Melhor do que nada”

GameFM » Mesa do Fliper

Play Episode Listen Later Jun 24, 2016 160:45


Novo episódio de Mesa do Fliper! O programa de notícias gamers mais sem noção da internet! Pois é. Mighty no. 9 demorou para e chegar e no final foi uma grande decepção. Depois de uma campanha de Kickstarter de US$ 4 milhões, Keiji Inafune, criador de Mega Man, prometia trazer toda a glória do Blue Bomber de volta com um sucessor espiritual. Porém, com um período de desenvolvimento tortuoso e com dinheiro de desenvolvimento sumindo e não sendo aplicado no seu desenvolvimento, deixou fãs e colaboradores profudamente irritados com o resultado. Afinal, o que aconteceu? Entenda mais e confira todos os detalhes em nossa discussão da Treta da Semana. Além disso, tivemos também entre as principais notícias da semana o Pokémon mais odiado de todos os tempos, o Bambam como dublador do Kratos, os 25 anos de Sonic e do Nintendo 64, PS4 Neo saindo ainda esse ano, Overwatch bombando enquanto Battleborn fracassa e muito mais. Confira essas e outras notícias no Mesa do Fliper dessa semana! Confira: O post Mesa do Fliper – 23/06/2016 – Mighty no. 9 – “Melhor do que nada” apareceu primeiro em GameFM » Mesa do Fliper.

PixelTunes Radio VGM Podcast
Episode 62: Mega Man X-travaganza

PixelTunes Radio VGM Podcast

Play Episode Listen Later May 25, 2016


Download Episode 62: “Mega Man X-travaganza” here! In 1994, Capcom unleashed Mega Man X on the SNES, revitalizing the Mega Man series and spawning an entirely new set of sequels. Keiji Inafune was at the helm, and upgraded every aspect … Continue reading →

Video Game News | Reviews | History | Culture | Music - 1P vs. 2P Podcast

We're back from the four day-long music & gaming festival MAGFest 2016 to discuss our favorite show highlights from this electric event, including recaps of indie game demos and appearances by: Read Only Memories, Super Puzzle Smash, Mister Mart, Circles, Legacy of the Elder Star, Blade Ballet, Clash Cup Turbo, Liege, Guns of Icarus Combat Core, Killer Queen, Croatoan, Anthony Burch, Ashley Burch, Wes Johnson, Mike Rosson, Jan Johns, Ellen McLain, John Patrick Lowrie, Keiji Inafune, and Manami Matsumae. Links to our MAGFest 2016 indie dev interviews, gameplay teasers, music credits, and other show notes on this episode are at http://www.1Pvs2P.com/shownotes/

GameEngineStart Podcast
GameEngineStart Podcast – Broadside

GameEngineStart Podcast

Play Episode Listen Later Jan 12, 2016 69:18 Transcription Available


Nothing quite like flying through space to the sounds of slide guitar, firing giant laser guns off the starboard bow... On this episode... Intermission Music... bignic - Scream - Zombies (featured on Lethal League OST) Official Site | Bandcamp We Played... With another Steam sale over, we go through our spoils. Euan finishes up SOMA before diving into pharmaceutical simulator Big Pharma, finishes a game in The Magic Circle and hacks the world in Hacknet Calum goes down a well in ... Downwell, fights the corporations in Satellite Reign and flies through space with an awesome soundtrack in Rebel Galaxy In News... Weeks into 2016 and the VR war has started, with Oculus Rift launching in March at $599, with the HTC Vive following in April at an unconfirmed price point. Hideo Kojima and his new studio have partnered with Sony to make a PS4 exclusive new IP. Keiji Inafune's new title ReCore is coming to PC this year, as well as Xbox One Uncharted 4 has been pushed back to April ...and more! Intro Music - There It Is - Kevin MacLeod (incompetech.com) Outro Music - Honey Bee - Kevin MacLeod (incompetech.com) News Sting - News Intro - Maximilien (soundbible.com) All Licensed under Creative Commons: By Attribution 3.0

PS I Love You XOXO: PlayStation Podcast by Kinda Funny
Keiji Inafune X Colin Moriarty - PS I Love You XOXO

PS I Love You XOXO: PlayStation Podcast by Kinda Funny

Play Episode Listen Later Dec 18, 2015 21:26


Colin's favorite developer of all-time, Keiji Inafune, joined us to talk Mighty No. 9, the future of Comcept, and the state of Japanese development. (Released 12.18.15)

Famicom Dojo Video Game Podcast
80: Kickstarter Retro

Famicom Dojo Video Game Podcast

Play Episode Listen Later Oct 9, 2015 77:08


Originally Broadcast 2013/03/29: A more recent example is Majora's Mask on 3DS. Did we even talk about it in this podcast? Listen to find out! Ever since Double Fine Adventure (a.k.a. Broken Age), Kickstarter has been the go-to place to fund games in genres long-thought dead (e.g. Adventure Games), by creators long thought dead (e.g. Al Lowe -- kidding! We love ya puddin'), or franchises long thought dead (e.g. the Mega Man-esque Migthy No. 9 by Keiji Inafune). Is this a good thing? And can it possibly last? Vinnk and Sean discuss their one-night-only Madison Underground live show, including the story of being accosted by a supposedly off-duty Marine while filming some footage for the show. It's a long story, and we totally tell it! We also talk about which Kickstarter games are the most interesting, which ones we've funnded and played, and whether or not having a Wii U stretch goal is an absolute necessity (well, Sean thinks so). We also tried out some "delicious" Pepsi-flavored Cheetos -- complete with video! Details about the podcast, links to related articles, and supplemental audio/video are available at FamicomDojo.TV: https://famicomdojo.tv/podcast/80 Leave us a voicemail at 608-492-1923, or share your thoughts on Facebook (https://facebook.com/famicomdojo), Instagram (https://instagram.com/famicomdojo), Twitter (@FamicomDojo), or our Famicom Dojo YouTube channel (https://youtube.com/famicomdojo). "RPG" theme song by the Imari Tones: http://imaritones.net This podcast is brought to you by the Little Podcast Network. Sponsor an episode, or listen to other great shows at http://LittlePodcast.com.

GameFM » Debug Mode – Podcast
Debug Mode #128: Mega Man [Parte 2] – Podcast

GameFM » Debug Mode – Podcast

Play Episode Listen Later Sep 15, 2015 188:20


Novo episódio do Debug Mode, o podcast da GameFM! Bem que tentamos mas Mega Man é épico demais para ficar em um podcast apenas! Nessa parte 2 discutimos todos os assuntos que não couberam na parte 1: Série X, ZX, Zero, Legends, Battle Network, incluindo o abandono da Capcom, e a volta por cima de Keiji Inafune. Confira quais os nossos jogos favoritos, assim como os melhores e piores Mavericks também! Confira! O post Debug Mode #128: Mega Man [Parte 2] – Podcast apareceu primeiro em GameFM » Debug Mode - Podcast.

GameFM » Debug Mode – Podcast
Debug Mode #127: Mega Man [Parte 1] – Podcast

GameFM » Debug Mode – Podcast

Play Episode Listen Later Sep 9, 2015 167:42


Novo episódio do Debug Mode, o podcast da GameFM! Essa semana vamos abordar um dos temas mais pedidos da história do Debug Mode: Mega Man! Acompanhamos a saga do Blue Bomber da Capcom ao longo de seus mais de 100 jogos, levantando pontos altos e baixos de sua carreira. Falamos sobre os melhores (e piores) games, músicas, robot masters, assim todas as polêmicas envolvendo a série clássica, X, Legends, Battle Network, incluindo o abandono da Capcom, e a volta por cima de Keiji Inafune. Confira! O post Debug Mode #127: Mega Man [Parte 1] – Podcast apareceu primeiro em GameFM » Debug Mode - Podcast.

Geek Clash Podcast
GeekClash089: Back to The Future

Geek Clash Podcast

Play Episode Listen Later Jul 13, 2015 90:27


Bienvenidos sean como cada semana a este su podcast el Geek Clash No.089, en esta ocasión y como ya es costumbre les traemos las ultimas noticias generadas durante la semana del mundo geek, Keiji Inafune ya le agarro sabor a los Kickstarters ya que planea nuevo proyecto, se muestran las primeras fotos de la serie Ash vs The Evil Dead y luce muuuy bien, la película live action de Attack On Titan será distribuida en Latinoamérica y lo mejor es que podrá verse en salas de cine y también ya inicio Dragon Ball Chow y dimos nuestra opinión acerca del primer episodio. Y en el tema de la semana festejamos los 30 aniversarios de la salida de una de las trilogías de ciencia ficción más increíbles jamás echas, nos referimos a Back To The Future de Robert Zemeckis y Steven Spielberg, ¡¡Que lo Disfruteeeeeeeen!!..... P.D. Sentimos el retraso del episodio de esta semana pero definitivamente nos fue imposible subirlo, pero la proxima edición esperen mas noticias e información en este su ya clasico podcast.

Jogabilidade (Games)
Vértice #54: Persona 2k16

Jogabilidade (Games)

Play Episode Listen Later Jul 9, 2015 127:16


Recebemos Guilherme Jacobs para discutir Batman: Arkham Knight, Her Story, Ronin, NBA 2k15, o Nolan North e sua boca maior que a cabeça e o mais novo Kickstarter de Keiji Inafune.E o que você tem a dizer?Deixe seu feedback acessando o post deste podcast, ou mande um e-mail para contato@jogabilida.de

DualShockers.com ShockCast
ShockCast Ep. 165 - Watch - D'oh!

DualShockers.com ShockCast

Play Episode Listen Later Mar 10, 2014 50:34


Did you hear that? It's the sound of the other shoe dropping. When Watch_Dogs was first unveiled in 2012, we were excited beyond belief as the next generation of gaming was finally here. In 2013, when more information was released, we could not contain our excitement any further. But when the game was delayed in that same year, we shifted in our seats a little. And when the game's most recent trailer was released this year, the bottom of our sanity all but fell out. And on top of all that, we discussed recent subjects regarding Titanfall, PlayStation Now, Naughty Dog, Sony's Jack Tretton, South Park: The Stick of Truth, and Mighty No. 9's Keiji Inafune. This week Tony Polanco (Staff Writer) was joined by Ryan Meitzler (Staff Writer) and Jorge Jimenez (Staff Writer). Many thanks to @elblanconino for our custom intro and outro. Follow Us On Twitter: twitter.com/DualShockers Like Us On Facebook: facebook.com/DualShockers Follow Us On Google+ plus.google.com/+Dualshockers/ Subscribe On YouTube buff.ly/Mz01rD

Eyes on Nintendo - Podcast - eyesonnintendo.de
Podcast #16: Wii U und Wii U und nochmal Wii U...

Eyes on Nintendo - Podcast - eyesonnintendo.de

Play Episode Listen Later Oct 17, 2013 54:58


DStroke, eMGe und TheUnknown ueber die Wii U, die Wii U und nochmal die Wii U: Weihnachten, Bundles, Exklusivtitel, Botschafter-Programm, Unterschiede... Timecodes und Themen 0:00:00 = Einleitung 0:00:20 = Sony: "Exklusivtitel sind nur was fuer Angeber!" / Waere ohne Exklusivtitel nicht jede Konsole gleich? 0:11:40 = Nintendo: "Wii U soll die Konsole werden, auf der jeder Entwickler veroeffentlichen will! Wir haben keine Plaene, Spiele auf Smartphones herauszubringen! Wir fuerchten uns nicht vor Fehlschlaegen!" 0:34:42 = Splinter Cell: Blacklist und Rayman Legends auf Wii U weit hinter den Verkaufserwartungen / Ist Ubisoft selbst schuld? 0:37:30 = Keiji Inafune wuerde mit Mighty No. 9 auch zu Capcom gehen, wenn Capcoms Angebot stimmen wuerde / Waere das Verrat an den Kickstarter-Supportern? 0:39:39 = Nintendo kuendigte drei Wii-U-Bundles an / Nintendo England ist optimistisch, dass die Wii U zu Weihnachten besser verkaufen wird / Waere nicht gerade im Fall der Wii U ein Botschafter-Programm Pflicht fuer Fruehkaeufer gewesen? 0:46:58 = Journalist ist verwundert, dass man ihm im Geschaeft nicht den Unterschied zwischen Wii und Wii U erklaeren konnte 0:50:40 = Geruecht: Sony will Konsumenten bezueglich der Wii U verwirren und so erreichen, dass diese die PlayStation 4 kaufen 0:52:46 = Verabschiedung und Outtakes

Nerdy Show
Nerdy Show Prime: Mighty Mega Men

Nerdy Show

Play Episode Listen Later Sep 23, 2013 144:05


Featuring interviews with The Protomen, Capcom’s Brett Elston, and Charlie from Fangamer! Big things are brewing in the fandom of everyone’s favorite blue robot. Capcom Unity just announced a musical olive branch to the Mega Man community with two albums of Mega music – including new music by your favorite robot-themed nerd rockers and rappers, as well as Over-Clocked Remix. And what’s more – Keiji Inafune, the man behind the helm of countless fan favorite Mega Man titles, is back with is own robot boy: Mighty No. 9! The new game is on Kickstarter and is already one of the biggest fan-funded games of all-time. We talk with Brett Elston, Community Manager at Capcom Unity: the brain behind the forthcoming Mega Man albums, Charlie Verdin of Fangamer: the amazing merch-smiths who are lending their skills to Mighty No. 9, and Murphy, Commander, and Panther of The Protomen: the Mega Man-inspired post apocalyptic rockers caught between both projects. We discuss the new Protomen track, get hints at the secret of their other tracks on the record, and other juicy details about the Capcom albums, as well as the Protos’ theoretical involvement with Mighty No. 9. What’s more, Charlie talks new Mighty No. 9 merch details, reveals Brutal Legend merch by Fangamer, and hints to some big Earthbound and Pokémon related releases in the future. Join Cap, Brandon, Jonna, Doug, and Josh as they share their favorite Robot Masters, why we love Mega Man, drop some truth-bombs about Neil Young, and discusses Inafune-san’s awesome-looking new game. This episode started life as a Microsode requested by Arkais and grew Mega-sized. Thanks, dude! See acast.com/privacy for privacy and opt-out information.

Negative World Podcast Enhanced
Negative World Podcast 051 - No Milk In The Milkshakes

Negative World Podcast Enhanced

Play Episode Listen Later Sep 22, 2013


It's episode fifty-one!! That's like, one more than fifty! In this episode, DrFinkelstein and Ninsage discuss various games they've been playing and more Nintendo Direct discussion. As per usual, the theme music comes from Negative World's owner, Zero. The interlude music is from Etrian Odyssey IV for the 3DS! Please comment on the topics, the podcast, the guests, hosts, etc. on Negative World! You can also reach us through Facebook or Twitter. We'd love it if you went and gave us a glowing (but honest) review on iTunes also! You can find a normal version of this podcast in mp3 form at Negative World Podcast or on iTunes. Full list of episodesEnjoy the show! Direct Link DownloadP.S. Be sure to check out the awesome new Kickstarter campaign from Keiji Inafune, the father of Mega Man, currently still with many days left! Lets get it to that Wii U stretch goal for Mighty No. 9!

Famicom Dojo Video Game Podcast
80: Kickstarter Retro

Famicom Dojo Video Game Podcast

Play Episode Listen Later Sep 13, 2013 77:08


Ever since Double Fine Adventure (a.k.a. Broken Age), Kickstarter has been the go-to place to fund games in genres long-thought dead (e.g. Adventure Games), by creators long thought dead (e.g. Al Lowe -- kidding! We love ya puddin'), or franchises long thought dead (e.g. the Mega Man-esque Migthy No. 9 by Keiji Inafune). Is this a good thing? And can it possibly last? While Vinnk was in the US, he joined Sean for a live Famicom Dojo screening at the Madison Underground in Madison, WI. Vinnk and Sean discuss their one-night-only Madison Underground live show, including the story of being accosted by a supposedly off-duty Marine while filming some footage for the show. It's a long story, and we totally tell it!We also talk about which Kickstarter games are the most interesting, which ones we've funnded and played, and whether or not having a Wii U stretch goal is an absolute necessity (well, Sean thinks so). We also tried out some "delicious" Pepsi-flavored Cheetos -- complete with video! "RPG" theme song by the Imari Tones: http://imaritones.net This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.

FênixDown
OBJECTION! #66 – O PODEROSO NÚMERO 9

FênixDown

Play Episode Listen Later Sep 11, 2013


OBJECTION! Estamos de volta com o objection! nossa tentativa de transformar um podcast em videocast! Neste Objection Especial, vamos apresentar a nova proposta do programa! Agora teremos episódios semanais com uma discussão e um review, em videos separados! Aos ouvintes do podcast, pouco irá mudar! O podcast continuará com o formato de review + discussão, porém será lançado quando o último em bloco em vídeo sair! Nesta semana, Diego, Fernando X e Alex Seph, aparecem para falar sobre um assunto muito pedido por vocês: Mighty No. 9 ! O novo projeto de Keiji Inafune, o criador de mega Man, que 3 anos depois de sair da Capcom e deixar uma legião de órfãos, resolveu pedir financiamento através do kickstarter para a criação de um jogo nos mesmos moldes do robozinho azul! Assista já e deixe seu comentário! Afinal, esse é um trabalho que é feito para vocês! Edição Final e trilha: Diego Links: ASSINE NOSSO CANAL! SIGA NOSSO TWITTER! CURTA NOSSA FANPAGE! CONCORRA A UM CHRONICLES OF MYSTARA PARA PC! CONCORRA A UM HITMAN ABSOLUTION PARA XBOX 360! CONCORRA A UM RESISTANCE 3 PARA PS3! CONCORRA A UM MARK OF NINJA PARA PC! Feed do podcast: http://feeds.feedburner.com/fenixdownpodcast Qualquer dúvida, sugestão, crítica ou elogio, envie para contato@fenixdown.com.br! E siga-nos no twitter : @fenix_down ! !

GameFM » Debug Mode – Podcast
Debug Mode #41: O tapa na cara da Capcom – Podcast

GameFM » Debug Mode – Podcast

Play Episode Listen Later Sep 10, 2013 105:22


Novo episódio do Debug Mode, o Podcast da GameFM! Dessa vez falamos sobre a grande jogada de Keiji Inafune, que decidiu seguir o seu caminho e lançar sucessor espiritual de Mega Man por conta própria, com ajuda do Kickstarter. Discutimos sobre como o crowdfunding está mudando a maneira de se fazer games e outros casos de sucesso também. Confira! O post Debug Mode #41: O tapa na cara da Capcom – Podcast apareceu primeiro em GameFM » Debug Mode - Podcast.

VTW Radio: No Excuses
No Excuses - Episode 96 - Totally not Megaman

VTW Radio: No Excuses

Play Episode Listen Later Sep 8, 2013


This week: Confusion! Nintendo announces their new doorstop-shaped handheld, and people are angry about it for some reason. Plus a kickstarter for a new game by Megaman creator Keiji Inafune! Also Rayman Legends, adventures in Tera, and an arguement about the nature of nostalgia. Have something to say? Send your emails to noexcusesvtw@gmail.com. Email question of the week: Just what the heck was Fern talking about? Or tell us about Mighty no.9, the 2ds or whatever.

Jogabilidade (Games)
Vértice #16: Menos Uma Dimensão

Jogabilidade (Games)

Play Episode Listen Later Sep 6, 2013 126:37


André, Rick e Sushi discutem os jogos Dive Kick, Saints Row 4 e Phoenix Wright. Nas notícias, o Nintendo 2DS, a Gamescom 2013, os vazamentos de GTA V, os novos kickstartes de Keiji Inafune e Uwe Boll e muito mais!E o que você tem a dizer?Deixe seu feedback acessando o post deste podcast, ou mande um e-mail para contato@jogabilida.de

IRL-Game Chat - Your friendly neighborhood gaming podcast.

“PAX is a thing of the past.” Jiminy cricket! Episode XIII of IRL-Game Chat is now live! This episode features our opinions on Keiji Inafune’s Mighty Number 9, as well as how Luke’s opinion on DMC differs from long-time fans of the series and all of the news we care about revolving PAX. We also chat about […]

Giant Bomb Presents
Giant Bomb Presents: How Keiji Inafune Became Kickstarter's Latest Success Story

Giant Bomb Presents

Play Episode Listen Later Sep 5, 2013 15:22


The creator of Mega Man is busy refreshing his Kickstarter page for Mighty No. 9, a spiritual successor that's already passed $1.5 million. At PAX, we talked about how this game came to be, and Japan's awareness of Kickstarter.

Geekscape
Geekscape 303: Wrapping Up PAX Prime With Noah, Garrett and Ash!

Geekscape

Play Episode Listen Later Sep 4, 2013 55:16


PAX Prime is over and it's time to sift through the ashes! The brain trust of Noah Roman, Garrett Medina and Ash Paulsen join me this week to discuss everything that they witnessed in Seattle! What were the highlights from the weekend? How is PAX different than E3? Is the 2DS still a joke? What games are we looking forward to the most? Were there any indies that jumped out? Does Garrett play too much Pokémon? And Ash and Garrett talk about meeting Mega Man creator Keiji Inafune! It's a packed episode of video game talk so you're not going to want to miss it!

Video Game Realness
Episode 10 – “Live From PAX”

Video Game Realness

Play Episode Listen Later Sep 4, 2013 134:40


Are you ready for the Video Game Realness 10th Episode Anniversary Extravaganza coming to you "Live from PAX"? The gang's all here when Delvin, James, Cameron, Greg and Michael discuss what they've been playing for the last few weeks. They also discuss Gamescom news — including the PS4 launch date and a #VGRealnessPSVita price drop — as well as a new Tales game for iOS, Pokemon for WiiU, Mega Man creator Keiji Inafune's new Kickstarter project "Mighty No. 9", and the biggest drop of news Nintendo has released all year (Nintendo 2DS, Wii U price drop & holiday release dates). In the second half of our gargantuan episode, get ready for trivia with your host Vanna Black (WHY IT GOTTA BE BLACK?!) where #TeamExy and #TeamPSVita go head-to-head in the ultimate shady showdown. TRIVIA BEGINS AT 1:39:13 Information on the Mighty No. 9 Kickstarter here: http://www.kickstarter.com/projects/mightyno9/mighty-no-9

Gamingtalk
GamingTalk 053 - 29 de abril 2013 - Firma de autógrafos de Keiji Inafune en México y despedida a Radio Humanista

Gamingtalk

Play Episode Listen Later May 9, 2013 54:54


Nuestro último programa con Radio Humanista, se cierra un ciclo y se abre uno nuevo, GamingTalk ya tiene radio por internet propia en la página web, para que no olviden escucharnos todos los lunes. En la transmisión hablamos sobre la firma de autógrafos de Keiji Inafune en México, es conocido por haber participado en el desarrollado de juegos como Megaman, Onimusha, Dead Rising, entre otros. En la música retomamos más temas del universo de Megaman y un tema especial para despedir a quien fuera nuestra casa por más de un año, a nuestros amigos de Radio Humanista. Y por supuesto, no podía faltar lo usual del programa, las noticias, los lanzamientos y mucho más contenido. GamingTalk "Lo escuchas, lo juegas" Radio en internet, Podcast, Webcomic, Blog, Galería de arte, Comunidades, Invitados y mas www.gamingtalkmx.com

Gamingtalk
GamingTalk 052 - 22 de abril 2013 - Sobre Inafune y su visita a México, Nintendo Direct y evento Injustice México

Gamingtalk

Play Episode Listen Later Apr 24, 2013 65:30


Un programa con muchos temas, primero hablamos sobre la visita en México que realizará Keiji Inafune para promocionar su último juego, Soul Sacrifice, Inafune ha sido ilustrador, productor y creador de juegos como Megaman, Onimusha, Dead Rising, entre otros. Hablamos posteriormente del evento de lanzamiento en México que tuvimos con Warner Bros de Injustice Gods Among Us y las impresiones. En las noticias hablamos sobre el último Nintendo Direct del 17 de abril y muchos temas mas. En la música haciendo homenaje a Inafune, lo utilizamos para utilizar temas de las distintas series de Megaman

99Vidas - Nostalgia e Videogames
99Vidas 79 - Megaman, A série clássica

99Vidas - Nostalgia e Videogames

Play Episode Listen Later Apr 13, 2013


Demorou mas chegou... O 99vidas dessa semana vai falar de uma das franquias mais duradouras da História dos videogames: Megaman. A série clássica do robozinho azul, criado por Keiji Inafune, analisada desde sua gênese, no Nintendinho, até suas versões para os consoles mais recentes. Jurandir Filho (@jurandirfilho), Izzy Nobre (@izzynobre), Evandro de Freitas (@evandrof) e Bruno Carvalho (@bruno_cats) roubaram as habilidades dos robôs inimigos para falar do Mega-Homen. Megaman é tudo igual? Saudosismo é preguiça? Quais os melhores jogos da franquia? Deixe o seu comentário, amigo gamer.

99Vidas - Nostalgia e Videogames
99Vidas 79 - Megaman, A série clássica

99Vidas - Nostalgia e Videogames

Play Episode Listen Later Apr 13, 2013


Demorou mas chegou... O 99vidas dessa semana vai falar de uma das franquias mais duradouras da História dos videogames: Megaman. A série clássica do robozinho azul, criado por Keiji Inafune, analisada desde sua gênese, no Nintendinho, até suas versões para os consoles mais recentes. Jurandir Filho (@jurandirfilho), Izzy Nobre (@izzynobre), Evandro de Freitas (@evandrof) e Bruno Carvalho (@bruno_cats) roubaram as habilidades dos robôs inimigos para falar do Mega-Homen. Megaman é tudo igual? Saudosismo é preguiça? Quais os melhores jogos da franquia? Deixe o seu comentário, amigo gamer.

P3 Spel
Hjälp! Guider, tips & Youtube-kändisarna Tejbz & Sp4zie

P3 Spel

Play Episode Listen Later Feb 16, 2013 62:07


Hur gör vi gejmers när vi behöver hjälp? När vi sitter fast på den där skitsvåra bossen, inte fattar vart vi är på väg eller ska prova på en ny gubbe som vi inte har någon aning om hur man spelar? Jo, vi tar hjälp av varandra såklart! Vi kollar guider, postar på forum och kollar videoklipp, och det är precis det P3 Spel handlar om den här veckan! Panelen i studion består av Johan Hallstan, Victor Leijonhufvud och Susanne Möller, och det kommer att visa sig att vi har både en kartläsande guidekramare och en skoningslös fuskmedhjälpare med oss. I programmet träffar vi också videoskaparana Tobias Tejbz Öierfalk och Jonas "Sp4zie" Ring som båda älskar skapa spelvideos att lägga ut på nätet. Hur är balansgången mellan guidning och underhållning, varför är spelare är såna hygglon som hjälper varandra och hur kommer man på idén att bli youtubeproffs? Panelen recenserar rymdskjutarspelet Aliens: Colonial Marines som inte riktigt lever upp till förväntningar och dessutom har lyckats skapa kontrovers i spelpressen. Lite postapokalypskitsch blir det också! I Sen till Partyt lär vi dig allting du behöver veta om den hyllade och älskade spelserien Fallout. I lär vi känna Keiji Inafune, mannen som gett oss svärdsduellerande samurajer, shoppingsugna zombie-horder och en megaälskad liten blå robotpojke. Hjälp oss att hjälpa dig till ett bättre gejmingliv, lyssna på P3 Spel med Angelica Norgren, lördag 14.03 i P3!

tips fallout lite hj p3 spel hj lp guider panelen aliens colonial marines keiji inafune susanne m angelica norgren p3 spel tejbz victor leijonhufvud tobias tejbz johan hallstan
Something Something Joystick

This week, I spend most of the episode making Tom's hangover worse, as we discuss the (now sadly removed) Alligator In The USA, Lara Croft and the Guardian of Light and Red Dead Redemption. We then start fighting earlier in the episode than ever before.In SSST: Sony announces the new PS3 Super Slim, we discuss the future of the PS3, Bioware co-founders leave for beer-er pastures, Ubisoft leak their WiiU lineup, PS+ Vita details emerge, Slender gets a sequel, Gravity Rush gets a sequel, YOU GET A SEQUEL, Squeenix announces a Kingdom Hearts HD collection, and we decide what Keiji Inafune should do to spice up YAIBA.In Ask SSJ: We discuss large dildos in traffic, Tom's Wolverine penis, narcissism (and wolves), a communist utopia on the moon, bingo, James Colley, ringtones, torture, Louis CK, inner turmoil, Noni Hazelhurst, Pulp Fiction, and sex with your parents.MUSIC USED:SSJ Theme 2: Xavier Rubetzki NoonanHelix Nebula: Anamanaguchi / CC BY-NC-SA 3.0I Need A Life: Born RuffiansCLICK HERE to download!SO I PUT MY SCALES UP, THEY'RE PLAYING MY SONG, I KNOW I'M GONNA BE AN ALLIGATORCheck out James Colley's podcast Historians of Time! Also all our other favourite podcasts!Add Sandsky on XBL: colourfastAdd Xavier on PSN: xavierrnFree Advice: If you're thirsty, try water! It's nature's Gatorade!

1985FM Gaming Podcast
East Meets West

1985FM Gaming Podcast

Play Episode Listen Later Sep 26, 2012 56:06


 Hide yo kids, hide yo baby, hide yo wife, 1985FM Ep. 7 is here. Brian finally plays Borderlands 2, Playstation 3 goes beyond 2015, Valve gets sued for not being able to sue them, and Keiji Inafune tells eastern game companies to go west.    

Wilson Podcast
Wilson podcast 46 - Entrevista SonyLatam Lorenzo Grajales

Wilson Podcast

Play Episode Listen Later Sep 24, 2012 96:41


Menu Principal Entrevista a lorenzo grajales - Social Media Manager para playstation latinoamerica y una renovada seccion de que paso en el mundo que esperemos les guste. - Nuevo modelo de ps3 confirmado - Keiji Inafune confirma el retraso de ‘Soul Sacrifice’ - Noticias varias de Wii U desde su lanzamiento y comentamos algunos juegos. - Se presenta Ninja Gaiden Z YAIBA - Blizzard quiere que Starcraft 2 sea Free to Play en multiplayer. En la desdicha, El lanzamiento de borderlands 2, los rumores breves y todo lo que no te puedes perder esta semana!.

Podcast Combobreakers
Combo Breakers 1x13 - La cosa es repetir muchas veces Elder Scrolls 6-5-12

Podcast Combobreakers

Play Episode Listen Later May 14, 2012 157:18


Programa 13 de ComboBreakers Podcast, Primera Temporada. - Encuesta de la semana: ¿De que persona o compañía del mundo de los videojuegos quereis que hagamos un recorrido por su vida profesional? - Noticias. - Juego de la semana: "Psychonauts" -Demo de la semana: Beta de "DIABLO 3" -Debate: ¿Hace falta seguir sacando juegos de franquicias existentes, como opina Miyamoto, o deben sacar personajes nuevos dentro de las franquicias clásicas ya creadas? -El personaje: Keiji Inafune. -Offtopic. Queremos agradecer a Entertainement System por dejarnos usar la canción "Star Fox Corneria Rock Remix", a Lukhash por dejar utilizar sus discos "Dead Pixels" bajo licencia Creative Commons. Para la sección "El personaje", a Andrey Avkhimovich por su canción Press Start y a Social_Bot por su canción HT8950A Voice Modulator Install. Un saludo a todos y hasta la semana que viene!

Wilson Podcast
wilson podcast 32 - Asuras Wrath

Wilson Podcast

Play Episode Listen Later Mar 11, 2012 102:38


Wilson podcast 32 - Asuras Wrath Menu Principal - Nuevo Ipad - DUST 514 será free-to-play en PS3 - Kara se presenta en la GDC lo nuevo de Quantic Dream - El señor Peter Molineux Renuncia a todo - Los premios de la game developers conference - Keiji Inafune vuelve hablar sobre la industria japonesa y Terminamos con el Analisis a fondo de Asuras Wrath. Entra al foro y dejanos tus comentarios!!! Disfruta de este nuevo episodio de Wilson Podcast, presentado por MásGamers. www.wilsonpodcast.com Itunes: Wilson Games www.facebook.com/wilsonpodcast Email: podcast.wilson@gmail.com https://twitter.com/#!/wilson_podcast

8-4 Play
8-4 Play 3/9/2012: JOURNEY TO VITA HEAVEN

8-4 Play

Play Episode Listen Later Mar 9, 2012 110:11


Internet sensation David "CheapyD" Abrams returns to the show for a truly rare event: we actually played some games! Tune in to the first segment for impressions of Journey, Asura's Wrath, Mass Effect 3 multiplayer, Theatrhythm: Final Fantasy, and Level-5's Girls RPG, plus thoughts on the new iPad, Valve's rumored (and then debunked) "SteamBox" console, Phil Fish and Keiji Inafune's feelings about Japanese games, and more. Then stick around for the second segment for a quick burst of fresh-from-YouTube commentary on Sony's "PS Vita Game Heaven" video barrage! (One word: PSO2!)

The Geekbox
The Geekbox: Episode 90

The Geekbox

Play Episode Listen Later Nov 4, 2010 84:10


Wherein we discuss the World Series, Futurama costumes, The Walking Dead, Star Trek Online, Rock Band 3, Red Dead Redemption, Star Wars games, the ongoing World of Warcraft: Cataclysm world event, loremastering, Donkey Kong Country Returns, Kinect, pretend everything, Keiji Inafune's exit from Capcom, cool gifts, NCIS, Umloud 2010, and crazy internship stories. Starring Ryan Scott, Karen Chu, Ryan Higgins, Brock Sager, and April Scott.

1UP.com - 1UP Radio
1UP.com - The Oddcast - 11/02/2010

1UP.com - 1UP Radio

Play Episode Listen Later Nov 2, 2010 88:44


Behold! Chris has escaped his well and is now in?a bathroom? Yep! This week we talk about Halloween, One billion XBL hours, Keiji Inafune, EA Tiberon, PS3 fans rejoice, Sam and Max, and Sam's new favorite game: schoolgirl shooter Gun Gal. And we take your tweets, call-ins and letters as usual.

1UP.com - The Oddcast
1UP.com - The Oddcast - 11/02/2010

1UP.com - The Oddcast

Play Episode Listen Later Nov 2, 2010 88:44


Behold! Chris has escaped his well and is now in?a bathroom? Yep! This week we talk about Halloween, One billion XBL hours, Keiji Inafune, EA Tiberon, PS3 fans rejoice, Sam and Max, and Sam's new favorite game: schoolgirl shooter Gun Gal. And we take your tweets, call-ins and letters as usual.

Player One Podcast
POP Ep.210: Now With Keyboards (Voicemail line: 713-893-8069)

Player One Podcast

Play Episode Listen Later Oct 31, 2010 105:41


This week! Star Wars The Force Unleashed II, Rock Band 3, Super Meat Boy, Keiji Inafune leaving Capcom, the PSP phone, holiday games, Halloween and oh so much more. Own an iPhone/iPod touch? We've got an app for that--the Player One Podcast player app is available now. Play shows new and old, read show notes, access the show Twitter, website, email, voicemail line and more! Plus, you'll be able to access bonus audio and video content (soon, once we figure out what that is). Click here to download. Follow us on twitter at twitter.com/p1podcast. Thanks for listening! Don't forget to visit our new web site at www.playeronepodcast.com. You can leave us a voicemail by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don't forget to join our forums if you haven't already! Running time: 1:45:17

PB & Jason
Issue 16: PB & NBA Jam

PB & Jason

Play Episode Listen Later Oct 30, 2010 53:55


Time for PB & Jason! This issue is devoted to just a few things, most notably Keiji Inafune's Capcom departure, NBA Jam, and Rock Band 3. Download the new issue, tune in, and as always, weigh your own thoughts in our comment section or even email me, Jason Ross, at jasonr_AT_pixlbit_DOT_com. Like always, you can find the show's (brief) notes in the forum thread. No basketballs were lit on fire in the making of this podcast. Jam to PB & Jason here. Subscribe to Our Feed! Follow me on twitter! Music by Kathrine Theidy.

PB & Jason
Issue 16: PB & NBA Jam

PB & Jason

Play Episode Listen Later Oct 30, 2010 53:55


Time for PB & Jason! This issue is devoted to just a few things, most notably Keiji Inafune's Capcom departure, NBA Jam, and Rock Band 3. Download the new issue, tune in, and as always, weigh your own thoughts in our comment section or even email me, Jason Ross, at jasonr_AT_pixlbit_DOT_com. Like always, you can find the show's (brief) notes in the forum thread. No basketballs were lit on fire in the making of this podcast. Jam to PB & Jason here. Subscribe to Our Feed! Follow me on twitter! Music by Kathrine Theidy.

WildGames FM - Podcast de Videojuegos
WildGames T3P07 - Vanquish - Fallout New Vegas - Keiji Inafune

WildGames FM - Podcast de Videojuegos

Play Episode Listen Later Oct 24, 2010


Septimo programa de la temporada. Os contamos nuestras impresiones de Fallout: New Vegas, un juego que te encantara si te gusto Fallout 3, si, pero del que notaras que bien podria haber salido como una expansion. Tambien repasamos mucho y muy bien la ultima obra de Vanquish; en palabras de Siekensou mas que excelente, arcade. Repasamos la actualidad hablando de Keiji Inafune, algun fanzine-doujinshi del Salon del Manga, la PlayStation Phone y muchas cosas mas.

WildGames FM - Podcast de Videojuegos
WildGames T3P07 - Vanquish - Fallout New Vegas - Keiji Inafune

WildGames FM - Podcast de Videojuegos

Play Episode Listen Later Oct 24, 2010


Septimo programa de la temporada. Os contamos nuestras impresiones de Fallout: New Vegas, un juego que te encantara si te gusto Fallout 3, si, pero del que notaras que bien podria haber salido como una expansion. Tambien repasamos mucho y muy bien la ultima obra de Vanquish; en palabras de Siekensou mas que excelente, arcade. Repasamos la actualidad hablando de Keiji Inafune, algun fanzine-doujinshi del Salon del Manga, la PlayStation Phone y muchas cosas mas.

WildGames FM - Podcast de Videojuegos
WildGames T3P05 - FIFA 11 - Hit musical - Keiji Inafune y su retirada - Gran Turismo 5 y su retraso - SEGA en Barcelona

WildGames FM - Podcast de Videojuegos

Play Episode Listen Later Oct 17, 2010


Hablamos del retraso de Gran Turismo 5, las palabras de Keiji Inafune, la visita de SEGA a Barcelona, unas impresiones de FIFA 11 y Dandel saca su lado mas rockero para cantarle al simulador de futbol de EA.

WildGames FM - Podcast de Videojuegos
WildGames T3P05 - FIFA 11 - Hit musical - Keiji Inafune y su retirada - Gran Turismo 5 y su retraso - SEGA en Barcelona

WildGames FM - Podcast de Videojuegos

Play Episode Listen Later Oct 17, 2010


Hablamos del retraso de Gran Turismo 5, las palabras de Keiji Inafune, la visita de SEGA a Barcelona, unas impresiones de FIFA 11 y Dandel saca su lado mas rockero para cantarle al simulador de futbol de EA.

Trigames.NET Podcast
Episode 190: The Following Is Canon

Trigames.NET Podcast

Play Episode Listen Later Sep 27, 2010 92:28


We discuss the tappity-tap-tap dance job that Capcom does around its reason for not wanting to release Super Street Fighter IV on PC and then opine on Keiji Inafune's declaration that Japanese game design is "5 years behind" the times. Download the episode at http://trigames.net/media/music/tricast_episode_190.mp3

tumponline.com
TUMP 11/12/08: A Little Bit of Everything

tumponline.com

Play Episode Listen Later Nov 12, 2008 56:01


TUMP 11/12/08: A Little Bit of Everything I) Rock On, Rockman! II) Bad Gaming Theater, Double Feature III) "Heroes" Needs Rescuing IV) We've Got Rhythm, We've Got Music Games In this episode, Duggar and I reflect on Mega Man 9's bold leaps backward, introduce you to two gaming-humor series, discuss "Heroes"'s unfortunate downward drift, and finally, the battle of the fake bands. Why won't Keiji Inafune call me? Full show notes and music credits are available at our Web site, http://www.tumponline.com.

NowLoading
Round #20: Mega Man Classic

NowLoading

Play Episode Listen Later Sep 27, 2008 87:49


Comemorando o lançamento de Mega Man 9 mergulhamos nessa discussão que vai contar as origens da mais famosa criação de Keiji Inafune, seu auge e sua inevitável decadência.Contribua | Twitter | YouTube | Twitch | Contato

Player One Podcast
03/12/07 - Episode 20: Home Invasion

Player One Podcast

Play Episode Listen Later Mar 11, 2007 82:39


The 2007 Game Developers Conference was held last week in San Francisco. While Greg, Chris and Phil did not attend, the "magic" of the Internet allowed us to keep tabs on the goings on. The major news? Sony's formal announcement of PlayStation Home -- your Home away from home that you can log onto from home. Is this the light at the end of the tunnel to the streak of bad press that Sony's been getting? And is it what Sony needed to match Microsoft's Xbox Live service? Listen in as we talk about PS Home and its proposed features.That's not where the news stops, however. We also discuss Little Big Planet, the PlayStation 3 game that may benefit the most from Sony's Home community. It could also help usher in a new era of user-created content, one the likes of which has never been seen before. In three words: we like it. And continuing with the GDC-fueled content, our last discussion covers quotes from three game developers that got the most attention at the show--one from Warren Spector, one from Keiji Inafune and the infamous "the Wii is a piece of shit" quote from Maxis' Chris Hecker. He's never gonna live that one down.Keep leaving us comments (via e-mail, comments on our web site, the forum thread for this episode, reviews on iTunes, giving us Diggs, Skype us at playeronepodcast) or leave us a voice mail by calling 713-893-8069, long distance charges apply. Thanks for listening, tell your friends, and we'll be back next week. Don't forget to join our forums!This week's links:Worms (Xbox Live Arcade)Izuna: Legend of the Unemployed Ninja (Nintendo DS)Crackdown (Xbox 360)Crackdown video: Climbing the Agency tower with the SUVCrackdown video: Explosion!Dance Dance Revolution Universe (Xbox 360)Motorstorm (PS3)Def Jam Icon (360/PS3)Wario: Master of Disguise (Nintendo DS)Game Developers ConferencePlayStation Home promo videoPlayStation Home FAQGamevideos.com: PlayStation Home full demoLittle Big Planet level creation videoLittle Big Planet demoLittle Big Planet level creation demoGamePro.com: Are Next-Gen Graphics A Bad Thing?Kotaku: Capcom's Inafune Slams Clover Producer1UP.com: Game Publishers Rant About IndustryKotaku: Spore Developer Chris Hecker Apologizes For Calling the Wii a "Piece of Shit" digg_url = 'http://www.digg.com/podcasts/Player_One_Podcast'; digg_bgcolor = '#FFCC99'; digg_skin = 'compact';

Fanthropological
#49 - Megaman Fans

Fanthropological

Play Episode Listen Later Jan 1, 1970


We start off Season 5 with a mega-blast! It's all of our hosts favourites fandoms this season starting off with fans of the Blue Bomber: Mega Man! Why haven't there been any new games lately, and how have the fans adapted? How is a game from more than 25 years ago still relevant to fans today? Tune in and find out! Next week, we'll be doing the things a particle can and talking about two rockin' musicians (John and John) and their fans as we talk about They Might Be Giants fandom! ## Episode outline ### Fandom Facts **Origins:** Rockman (also known as Mega Man, outside of Japan) is a video game franchise created by Akira Kitamura and designed by Keiji Inafune by (and owned by CAPCOM). Originally released for Nintendo Entertainment System in 1987, the franchise has over 50 games on multiple systems, and, by March 2015, over thirty million copies have been sold worldwide. The original game follows the story of Rock (Mega), an android created by Doctor Light and his assistant, Doctor Wily. Doctor Wily reprograms Doctor Lights other robots in an act of treachery, and Rock volunteers to defend the world from Wily's violent robotic threats. Other main series within the game's history: - Mega Man X - Mega Man Legends - Mega Man Battle Network **Most Active and Fandom Trends:** Based on [Google Trends data](https://trends.google.com/trends/explore?date=all&q=%2Fm%2F016vdf), interest in the Mega Man series of games has been on a steady decline since Google has started tracking trend data (current interest is about one fifth of data back in 2004). The most popular point in this history is around July 2004, which likely corresponds to the release of Mega Man X: Command Mission, a turn-based RPG. **Size of Fandom:** It's especially challenging to try to get estimates on fandoms that have been on the decline for a while. To get a rough sense of scale and level of community: - The [Mega Man Subreddit](https://www.reddit.com/r/Megaman/) has over 10 000 subscribers - Mighty No 9, a game developed a sort of spiritual successor to Mega Man (and directed by longtime Mega Man director, Keiji Inafune) [has over 67 000 backers](https://www.kickstarter.com/projects/mightyno9/mighty-no-9) - Over 30 million copies of the various games have been sold worldwide. A rough estimate taking the number of sales and dividing by the number of games (131) yields a rough estimate of over 220 000 game buyers **Famous fan works:** - [Mega Maker](https://mega-maker.com/), a fan game about creating your own Mega Man levels (like Mario maker) - [Mega Man x Street Fighter](http://www.capcom-unity.com/mega_man), a fan game that puts Mega Man (circa Mega Man 2) in stages reminiscent of the characters in Street Fighter 2 and featuring them as bosses - [Mega Man 2.5D](http://petersjostrand.com/), [20XX](http://store.steampowered.com/app/322110/20XX/), [Azure Striker Gunvolt](http://gunvolt.com/en/), [The Megas](http://www.themegas.com/), [BrentalFloss](https://www.brentalfloss.com/)... the list goes on **Fanfics and Fanart** - DeviantArt has almost 100 000 works for [Mega Man](https://www.deviantart.com/?section=&global=1&q=mega+man) - FanFiction.net has over 5000 works for [Mega Man](https://www.fanfiction.net/game/Mega-Man/) - Archive of Our Own has over 700 fan works for [Mega Man](https://archiveofourown.org/tags/Rockman%20%7C%20Mega%20Man%20-%20All%20Media%20Types/works) ### The Verdict **G is in. Would like to play more Mega Man games.** **T is in. 100% in.** **Z is out. Would try Battle Network or Command Mission.** [// Modern Mega Man fandom is the millenial generation's response to intellectual property. CAPCOM has been slowly killing off Mega Man titles or releasing things that fans (and gamers don't like). So the fans take it upon themselves to take the formula, remix it, and make something new. ]: # ### This week's spotlight **[Mega Man-athon](https://megamanathon.com/)** What w