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In the ruins of a fallen tower, the crew of the Little Snail found themselves (and their egos) battered and bruised. Worse, Elena, Veile, and Nicky found themselves missing one ingredient to the special stew that was their group: Jonathan! Where had he been taken? And could it, perhaps, lead them towards the eternal flame which they were sent to retrieve? This week on Perpetua: The Shadow of the Dragon Tower Pt. 4 Perpetua Guide [In Progress v.01] - Some Feedback [Page 01 of 03] Alukard83 Hey, this FAQ rules! Normally I buy the official guide but they want FIFTY dollars for this one, and I just don't have that sorta cash right now, so this is a lifesaver. HOWEVER, your map on the final puzzle area in the Dragon Tower isn't right at ALL. Not sure what you were on when you made it, but it's totally wrong. Otherwise, keep up the good work XD TheUnforgivenIII Yeah I was coming here to post the same thing. This guide sucks bigtime. In my opinion, it's PROOF you should not be releasing this guide without finishing the full game first, because you're going to be in such a hurry that you're going to make stupid mistakes like this (or maybe even make things up entirely, which is my guess.) Take the FAQ down because it doesn't have any REAL answers in it. CarlsSr That's not what OP said, Unforgiveniii. Your bias is showing. FriendOfNei Thanks for the kudos Alukard, but listen, I loaded the save FIVE TIMES and checked it again and again and it's right. I don't know what YOU'RE on but maybe you're the one who is mistaken. As for you, Unforgiven, you're not even worth my keystrokes. XxZelgadyskXx I'm not OP or the FAQ writer but we did some testing over in the IRC channel it turns out that the bomb placement is RANDOMIZED for every player. So the FAQ isn't *wrong* it's just not right for anyone except for Nei. n.n;;;; Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
“Oh, how did we get here!?” That's what the staff of the Little Snail Food Truck might be wondering. After all, just a week ago, they were living the good life: traveling from town to town, seeing the sights, and serving delicious, memory-making meals. Now where are they? The depths (or heights?) of a ruined Dragon Tower? Separated in the dark? Confounded by its hallways and stairwells? Was this what people meant when they said ‘adventure'? This week on Perpetua: The Shadow of the Dragon Tower Pt. 3 Perpetua Guide [In Progress v.01] Dragon Tower Map (IN PROGRESS) [PMDT] I'm going to try to save most of the maps until I get the text done, but I wanted to put at least this starter one in so I could start getting feedback. (Dotted lines are secret hallways/doors.) There are 10 rooms in the Dragon Tower dungeon, eight main ones and two secret side rooms. Entry Hall [DTEH] You obviously can't skip the first room of the dungeon, but it's pretty straight forward. There's an optional boss fight here (see [NMCH]), and you can get some lore about what happened here. I think it's connected to the events from the Prelude (this is the same tower, if you didn't notice) but I'm not 100% sure yet. Downward Stairwell [DTDS] Technically this is an upward stairwell that goes downward, but whatever, that's what it says it's called on the save game file. This is again pretty straight forward, so I won't bother spelling out which platforms and stairs to jump between Squire Training Hall [DTTH] There's a chance to encounter a Dragon Squire here, but depending on how you enter, it's normally just filled with little bits of loot and some clues for solving puzzles (both in the dungeon and later in the game, from what I can tell). Scryer Library [DTSL] There are a bunch of books you can interact with here to get some lore about the world, though a few of them are written in weird runes. You can also aggro a Scryer here. She's not as tough as Chelik, but can still give early parties some trouble, so be careful!. Magic characters can find some early gear upgrades here. Plus, check the eastern wall for a secret passageway to… Magic Pantry [DTMP] This is sort of a “rest stop” or “check point” in the dungeon. Everyone gets +1 IP and chefs can find rare ingredients. It's a bit of a schlep to get here if you chose the western route through the dungeon, but definitely worth it! Observation Deck [DTOD] Some more jumping puzzles, one of which has a kind of brutal timer. But there's potentially a really interesting cutscene with BIG implications here. I'll leave you to see if you can figure it out. Flaming Tunnel Tunnel [DTFT] Trying to pass through this place without having at LEAST fire resistance on your whole party is extremely risky. I haven't figured out how to get through here without taking any damage, so I much prefer going through the Observation Deck to get to the final part of the dungeon. BUT you can get access to the Squire Armory through here. Squire Armory [DTSA] There is a real tough physical enemy type in here (I'll post the stats on them later), and it shouldn't be too hard—at least if you're not facing it alone. But make sure to heal up before you come in, and be extra careful about dragging in mobs from elsewhere in the dungeon. Make sure to poke around this place for some gear upgrades for your melee damage dealers! Shimmering Ruins [DTSR] You'll find out first hand what the “shimmering” in this room is via a cutscene when you first enter it. My advice is that if you don't have someone with very high Insight or some Tinker abilities, do not try to interact with the objects. Eternal Flame [DTEF] This is technically the end of the dungeon (though you can obviously still explore if you want to). I won't get too deep into spoilers, but there's a cutscene that will play when you get here, AND (thanks to DragonFang86 on the forum) we know that if you rush to the end quickly, you can actually get an early encounter with one of the villains that's all over all the ads for the game! I bet you could even fight her, if you move fast enough, but no one's done it yet. Hosted by Austin Walker (austinwalker.bsky.social) FeaturingAli Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
You can watch Austin play through this section of the game right here. After T3-M4 and 3C-FD (who we're all sure will be very important throughout the game) managed to repair the Ebon Hawk, it and its unconscious crewmembers--the so called "last of the Jedi" and a mysterious robed woman named Kreia--have come to in the abandoned Peragus Mining Facility. Well. Mostly abandoned. There is the matter of the sneering (but surprisingly aware) scoundrel Atton... and the droids. So many droids. Hallways and hallways of droids. Now if only we could get a lift off this station. Hey, look, a ship! Next Time: Chatting on the Ship and Telos: Citadel Station intro and Side Quests. For part 1, we're not getting deep into the Czerka or Ithorian quests Support the show by going to Patreon.com/civilized! Show Notes Our KOTOR II Mod List Hosted by Rob Zacny (@RobZacny) Featuring Alicia Acampora (@ali_west), Austin Walker (@austin_walker), and Natalie Watson (@nataliewatson) Produced by Chia Contreras (@a_cado_appears) Music by Jack de Quidt (@notquitereal) Cover art by Xeecee (@xeeceevevo)
We have a very special One Shot series coming to you in two parts, on May 26, 2025 and June 9, 2025 - the official Going Rogue actual play for the combined Galactic & Going Rogue crowdfunder, available only of One Shot. And look out for a special solo interlude episode between them on June 2, 2025! This Going Rogue AP Features: Dillin Apelyan, Austin Walker, satah, Kendrick Smith, and Natalie Watson Going Rogue is a game about cynicism, hope, and making the ultimate sacrifice. Crowdfunding for this game begins TODAY, May 20th, and will be lasting through June 30th, so please check out the crowdfunding page HERE. You can catch the official Actual Play for Going Rogue's sister game, Galactic, with beloved friend of the show, Jeff Stormer over on Party of One. Galactic & Going Rogue comes to you from Jumpgate Games. This trailer was edited and sound designed by satah. Learn more about your ad choices. Visit megaphone.fm/adchoices
We have a very special One Shot series coming to you in two parts, on May 26, 2025 and June 9, 2025 - the official Going Rogue actual play for the combined Galactic & Going Rogue crowdfunder, available only of One Shot. And look out for a special solo interlude episode between them on June 2, 2025! This Going Rogue AP Features: Dillin Apelyan, Austin Walker, satah, Kendrick Smith, and Natalie Watson Going Rogue is a game about cynicism, hope, and making the ultimate sacrifice. Crowdfunding for this game begins TODAY, May 20th, and will be lasting through June 30th, so please check out the crowdfunding page HERE. You can catch the official Actual Play for Going Rogue's sister game, Galactic, with beloved friend of the show, Jeff Stormer over on Party of One. Galactic & Going Rogue comes to you from Jumpgate Games. This trailer was edited and sound designed by satah. Learn more about your ad choices. Visit megaphone.fm/adchoices
Austin is the game master for Friends at the Table, an actual play podcast about critical worldbuilding, smart characterization, and fun interaction between good friends. He's also the designer of Realis, a science fantasy RPG powered by sentences published by Possible Worlds Games. We sat down to play Orbital Blues, a lo-fi space western roleplaying game about freelancers chasing down the intergalactic dream of freedom and success. It's Springsteen in space, you're going to love it.We also discuss the Super Bowl 59 champion Philadelphia Eagles. Go Birds.FRIENDS AT THE TABLE: https://friendsatthetable.net/REALIS: https://thecalcutec.itch.io/realisSHELVED BY GENRE: https://rangedtouch.com/shelved-by-genre/ORBITAL BLUES: https://usa.soulmuppet-store.co.uk/collections/orbital-bluesORBITAL BLUES: THE WANDERER: https://soulmuppetpublishing.itch.io/orbital-blues-the-wandererFOLLOW AUSTIN ON SOCIAL: https://bsky.app/profile/austinwalker.bsky.socialPEEP THE SPOTIFY PLAYLIST: https://open.spotify.com/playlist/29B6YZSlXT7jegAqmlabRg?si=0y9DanhSQBmKI_BDxfW_1AALL MY FANTASY CHILDREN: https://moonshotpods.com/all-my-fantasy-children/YAZEBA'S BED & BREAKFAST: https://redcircle.com/shows/yazebas-bed-and-breakfastPARTY OF ONE DISCORD: https://discordapp.com/invite/SxpQKmKSUPPORT JEFF ON PATREON: www.patreon.com/jeffstormerTHEME SONG: Mega Ran feat. D&D Sluggers, “Infinite Lives,” RandomBeats LLC, www.megaran.comSupport this podcast at — https://redcircle.com/party-of-one-podcast/donationsAdvertising Inquiries: https://redcircle.com/brands
The crew of the Little Snail, traveling food truck and makeshift HQ for this band of equally makeshift adventurers, has agreed to escort a young priestess named Veile to a mysterious destination. Within days, they met their first obstacle: a group of mischievous Fleggs who've vandalized the Little Snail and sabotaged the way forward… This week on Perpetua: The Shadow of the Dragon Tower Pt. 02 Perpetua Guide [In Progress v.01] NPCs & Monsters [PNMS] Flegg [NMFL] Typical Traits: Mischievous, Anxious, Clever, Family Oriented Stats: DEX 8, INS 8, MIG 8, WLP 8 Attacks: Flegg Strike, Infuriate, Flegg Blast Special Abilities: Final Act: Stoneshell In-Game Description: A living egg. It comes up to your shins. It has a beak!? These guys must be a little different than they were in the demo, because they definitely didn't have the ability to turn into a stone when you killed them in Prelude. I wonder if something happened to them between the game or if the designers just rebalanced them? Anyway, they're a basic enemy type, pretty good for grinding, but don't underestimate how they can overwhelm you in a group. Starter Tip: Even though they're “monsters” you can actually try to use Persuasion on them! Vinnor Jekk (he/him) [NMVJ] Traits: Devoted, Optimistic, Pedantic, Arrogant Stats: ??? Attacks: ??? Spells: ??? In-Game Description: Solivigant of the Way of Fearless Truth who seeks to enact a world-saving prophecy. I can't tell what I think about this guy. Either he's going to betray the party and become a mid-game boss or he's just one of those guys you hate to talk to even though he's technically right about everything. No clue about stats/attacks/spells (because let's be real, this guy DEFINITELY has spells). Starter Tip: Depending on your dialog choices you can get a chance to snoop through his stuff to get more lore. Chelik, Awakened Dragon Watcher (she/her) [NMCH] Traits: Wise, Focused, Out-of-Her-Time, Melancholy Stats: DEX 6, INS 10, MIG 6, WLP 10 Attacks: Elemental Charge Spells: Ice Beam, Flame Breath In-Game Description: Recently revived scryer of the Dragon Watchers. I can't stress this enough: Chelik is an optional boss. Unless you have done a bunch of grinding, she's probably out of your range when you first meet her. Yes, you can get some really decent gear if you manage to knock her out, but I think it's probably worth trying to avoid the fight all together (or else use the Persuade command to try to escape it). Starter Tip: If she's using Elemental Charge, that means she's low on MP and you can probably push the advantage a little! Hosted by Austin Walker (austinwalker.bsky.social) FeaturingAli Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
As we announced last week, today we're diving headfirst into Knights of the Old Republic II, Obsidian's follow-up to the BioWare game that dug into the ancient history of our favorite galaxy far, far away. (Though before we dig into that, we talk more about that announcement from last week to try to share some of our thoughts and process about getting where we got.) Because KOTOR II is a pretty big meal, we took our time today to set the table. We dig into our characters, the state of the galaxy after KOTOR II, the mods we used, and the various technical fixes we had to adjust for. If you're playing along with us on a device that can run mods, well here's that mod list (along with additional instructions) for you. (That last sentence had a link in it. If your podcatcher doesn't see one, try going to our site directly.) Finally, another little announcement. We know that many folks don't have time to play through all of KOTOR II along with us. To help those of y'all who nevertheless want to get a sense of the game, Austin will be uploading an episode-by-episode Let's Play to the official AMCA YouTube Channel. Here's the first episode! (That was also a link.) Next Time: Peragus Support the show by going to Patreon.com/civilized! Show Notes Our KOTOR II Mod List The First Episode of the KOTOR II LP Episode 01 of ReBoot Hosted by Rob Zacny (@RobZacny) Featuring Alicia Acampora (@ali_west), Austin Walker (@austin_walker), and Natalie Watson (@nataliewatson) Produced by Chia Contreras (@a_cado_appears) Music by Jack de Quidt (@notquitereal) Cover art by Xeecee (@xeeceevevo)
Bastion Blaque, battle-hardened ranger and erstwhile captain of the Sonnerian royal guard. Canary Shye, Placid Guardian and master of the Cyclic Hand School of Combat. Quarter Tomm, high arcanist of the hundred burroughs and virtuoso conductor of the elements.Powerful alone, together they were the famed adventurers known as the IRON TRIGON. Which is why, Vinnor Jekk, heterodox cleric of the Way of Fearless Truth hired them when he needed protection for his would-be-protege, the girl of prophecy. Setting out from Verus, capital of the Holy Protectorate, they eschewed train and carriage, traveling surreptitiously across the savannah, hidden in mountains' shadow, towards the seaside village of Salann where their wide-eyed charge awaited And as they learned, with ward in tow, she was not alone in awaiting them. Just halfway to their destination, in moonbright night, AMBUSH. Exhaustion. Blinding light. Confusion. Blades unsheathing. The sound of shouting. Magic unfettered. A poisonous air. The cry of death. Was it simple luck or evidence of the prophecy that the young novice they were sheltering escaped that night? That she stumbled forward, alive, into the warm dark. That her protectors had not failed her, in the end, and that she moved now towards new bodyguards, unlikely bodyguards. Not quite heroes, but fellow travelers, if from worlds so unlike her own. And with death behind her, and rendezvous with a fated future ahead, she wondered if that wasn't better, maybe? To spend some time not with champions of virtue or mythic figures, but with regular Perpetuans just like her. This week on Perpetua: The Shadow of the Dragon Tower Pt. 1 Perpetua Guide [In Progress v.01] Hey everyone, we made it to release! Welcome to this new FAQ for Perpetua. Because the site's system is Biased towards walkthroughs that are A) oldest B) most updated, I'm releasing this guide on day 1 even though it's pretty slim right now! And unlike some other FAQ writers, I'm not just copying whatever they say in the “official guide.” So that means you can actually TRUST what's here. Anyway, on to the good stuff! Playable Characters - Western Scenario [PPCW] Elena Millefiori (she/her) [EMPC] Identity: Megadungeon Hostess Theme: Tourism Origin: Passika Megadungeon Rillspur Classes: Chanter, Spiritualist, Elementalist Stats: DEX 6, INS 10, MIG 6, WLP 10 The Prelude did NOT make me think that the Passikan dungeons had "hostesses" but whatever! Elena is the western party's de facto combat mage. Don't be fooled by her looks, she's one of the hardest hitting members in the party for SURE. Yes, she has those bard-like chants, and those are cool, but let me tell you, her elementalism spells pack a punch. Starter Tip: Her BARRIER spell is essential in the early game before you start to get better armor. Always keep it up! Jonathan (he/him) [JNPC] Identity: An elderly Terrapine gear-head Theme: Curiosity Origin: Clay Ridge Classes: Tinkerer, Loremaster Stats: DEX 8, INS 10, MIG 6, WLP 8 Remember this guy from Prelude!? Everyone was debating whether any of the demo characters were gonna show up in the full game, and basically NO ONE thought about the weird turtle man. But here he is! He's a "gear head," which means he can make magical gadgets and devices. Yes that means to use him right, you really have to learn how to craft and how to manage your IP. BUT if you do, it really pays off. Starter Tip: Jonathan is MORE THAN JUST HIS MAGICANNON. Yes it's powerful. But his Magispheres are great too. Remember to use Acceleration! "Uncle Nicky" Nikolas "Niko Da Shark" Dashiell (he/him) [UNPC] Identity: Redeemed Scoundrel Chef Theme: Anger Origin: Sonnerean Classes: Dark Blade, Gourmet Stats: Dex 10, INS 8, MIG 8, WLP 6 I have to say I did NOT expect this guy's backstory (mobster turned traveling chef? Cool!)! I also really didn't expect how much his unique cooking mechanics change every layer of the game. Unlike in the East scenario, traveling with this group always has a benefit because you're constantly finding new ingredients. He's also definitely the best physical damage dealer this party has. Plus, the way he gets furious in combat is hilarious. Starter tip: Give him the best armor you can, because even though he isn't a tank, a lot of his abilities are based on getting hit. Veile Lynndel (she/her) [VLPC] Identity: Chosen Priestess Theme: Duty Origin: Pastoral Chapel of Salann Classes: Orator, Entropist Stats: DEX 6, INS 10, MIG 6, WLP 10 I guess I can't say for sure, but this “girl of prophecy” is definitely one of those high potential characters who will get way, way better as you level her up. That doesn't mean her starting skill set is weak, it's just that she's very support focused in the early game. Interestingly: She has the same starting stats as Elena—and I think it's funny that they keep having scenes together where they're sort of compared/contrasted. Starter tip: The ability Lucky 7 is BROKEN. Don't forget that if you have a low number “saved” in your Lucky slot, you can use it on a great roll just to cycle it out and put something better in! Hosted by Austin Walker (austinwalker.bsky.social) Featuring Janine Hawkins (bleatingheart.bsky.social) Sylvi Bullet (sylvibullet.bsky.social), Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), Keith J Carberry (keithjcarberry.contentburger.biz) and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
The gale of history rattles across vast Perpetua today. Skyfairing armadas glide towards battle on warm winds. Lines of succession are cynically drawn in breezy, courtly halls, while an ill, stagnant air settles onto once vibrant arcanic academies. It is the year 401 BE, just over four centuries BEFORE the END. But the skies remain blue above Perpetua, and today's wind also carries new heroes into history's current. Heroes drawn up from across the wide world, bringing their unique knowledge, skill, experience, curiosity, passion, strength, and spirit with them. Heroes who carry the best qualities of their people—and in some cases, their most desperate hopes! After all, regardless of what the wind carries, it flows in one direction, as it always has, as—it is said—it always will.. Despair. Authority. Hunger. Grief. Violence. Inevitability. Malevolence. Doom It is in the face of these that our heroes yet rise on the air. In fact, it is towards them which they fly, riding Perpetua's cyclonic winds! Lifting up from Grand Sonnerie, from the Hundred Burroughs, from ancient Rilspur and blustery Bilough, from the simple seaside town of Salaan… and even from the dark underbelly of Calstega Bay. Drawn together by something not yet clear—freedom or fate or intervention into either—but held together by their own bonds, growing ever deeper, even as the clock ticks towards a final confrontation. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
A More Civilized Age will not be covering Andor Season 2 as planned, due the the ongoing boycott of Disney Plus by the BDS Movement. This is a surprise to us, as it is likely to you and some explanation is required. Last year, the BDS movement targeted Disney Plus for boycott on the grounds that it has cast Israeli actors in its films who have been cultural ambassadors for Israel and do not support the Palestinian cause for liberation or justice. Additionally, Marvel films have made use of characters who have a history in the comics of being connected to positive depictions of Israel and its intelligence service, the Mossad. We were not aware of this boycott when it was declared, and we were not aware of it when we covered Skeleton Crew earlier this year. We are aware of it now, however, and in becoming aware of it, we had to make an affirmative choice that our ignorance had permitted us to avoid. We were not agreed as to what that choice should be. However, what was clear was that if we went ahead with covering Andor Season 2 while this boycott was in place, we would be arriving at an unacceptable outcome. It was either demand members be willing to compromise their own values and do work they did not feel they could perform in good conscience, or it was to go ahead with a partial panel until we were again able to cover something that was not covered by a BDS boycott. This has been a challenging moment for us. We are all firmly committed to the cause of Palestinian liberation and the end of the ongoing genocide perpetrated by Israel under the pretext of waging a war in response to the October 7, 2023 attacks. However, we have differences of opinion and standards of personal and professional obligations when it comes to how we respond to the Boycott, Divest, and Sanction movement and all its calls for action. Those differences were intensified by the compressed time-frame in which we had to have this discussion. We include these details because it is important to acknowledge that on this point there is real disagreement among us which prevents us from making a more straightforward statement. Similar disagreements will certainly arise in the future, and our views will also continue to evolve and change. However, it's also important to note that we can disagree pretty strongly and continue to work together to make AMCA as good as it can be, a show that every member can participate and take pride in. But we do have news on what we'll be covering next. Beginning in May, we'll be kicking off our coverage of Knights of the Old Republic II. We'll have more info on how we'll be covering that game, what mods (if any) we end up using, and more soon. We thank you so much for your patience. This has been as much of a surprise for us as it is for you, but we're going to focus on making the best possible show we can as we continue to move through the Star Wars catalog. Support the show by going to Patreon.com/civilized! Show Notes Guide To BDS Boycott & Pressure Corporate Priority Targeting Decolonize Palestine, a collection of resources for organizers and anyone who wants to learn more about Palestine Hosted by Rob Zacny (@RobZacny) Featuring Alicia Acampora (@ali_west), Austin Walker (@austin_walker), and Natalie Watson (@nataliewatson) Produced by Austin Walker Music by Jack de Quidt (@notquitereal) Cover art by Xeecee (@xeeceevevo)
Elliot and Brian are joined by Realis writer Austin Walker and Possible Worlds founder Tyler Crumrine for a discussion about their collaboration on this exciting new game. We dive into the sentence-based mechanics, how players might imagine their own version of Realis, and where this project fits into the large slate of upcoming Possible Worlds releases. Talk of the Table is hosted by Elliot Davis and Brian Flaherty. Links:Realis AshcanFollow Austin WalkerFriends at the TableShelved by GenreFollow Possible Worlds GamesCheck out the upcoming slate of PW Games ReleasesOur Links:Support TotT on PatreonMany Sided NewsletterMany Sided Media DiscordCredits:Edited by Elliot DavisProduced by Many Sided MediaAdvertising Inquiries: https://redcircle.com/brands
With the information they need secured, the adventurers sent by the Hundred Burroughs begin to gather together and make their final survey of Perpetua's western continent before returning east. But some of the most dangerous creatures (and people) are yet to be discovered. This week on Friends at the Table: Perpetua Prelude 06 PERPETUA PRELUDE - GUIDE Random Encounters - [PPRE] If you've reached the world map, you know that during travel there's always a chance of hitting a “Journey Event” (aka a random encounter if you're using regular words). Most of these are just fights against the enemies tied to that area (go to ‘Enemy Locations [PPEL]' for more on that), but there's a low percentage chance that you'll get either an NPC dialog encounter, a mini-location/dungeon, or a special fight that's different than the normal enemy ones. We haven't figured out all of these yet, so make sure to add any you find on the pinned post on the forum! Dog Chase [REDL]: I don't know why it's called this given that it isn't really a dog at all, BUT it is really a chase. If you're trying to trigger this event, try to stay near the plains or hills, and MAKE SURE your party is led by someone with high Dex so that you have a good shot of succeeding. Hexcloak Interrogation [REHC]: This can happen even before you make it to their secret base. There are a TON of random questions they can ask you, and I'm still working on building a guide for all the answers. The short version is that you should always choose the options that admit that you're a little bit guilty of something. If you try to plead innocence, it'll turn into a fight EVEN IF YOU ARE INNOCENT! But if you tell them you're a little guilty, you can get out of the encounter with just a bribe or even scott free. BTW: Arley cannot trigger this event, maybe because he's an elf! The Clock Tolls [REGC]: At the end of every week when traveling near Grand Sonnerie, the bell attached to that big clock they have rings, and there's a random buff or debuff applied to your WHOLE PARTY. You can get various elemental resistances or weaknesses, debuffs like enraged or confused, or even major boons like being fully healed. Be careful though because there's a really small chance that one of your party members will just die. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
It took us a little bit longer than we planned, but we've done it: We finished Rebels. And hey, in the process we sort of learned that time is sort of a malleable thing anyway, right? So kick back and enjoy this finale--and this final episode before the Spring of Syril kicks off in earnest. That's right: We're covering Andor Season 2 as it releases, with our new episodes releasing on MONDAY every week from now until the show finishes. We haven't seen any of it yet, but early buzz seems great, and we cannot WAIT to feast. So join us, and make sure to tell your friends to listen too! Next Time: The first three episodes of Andor Season 2! Support the show by going to Patreon.com/civilized! Show Notes https://www.tiktok.com/@patrickhwillems/video/7161835913016773930 Hosted by Rob Zacny (@RobZacny) Featuring Alicia Acampora (@ali_west), Austin Walker (@austin_walker), and Natalie Watson (@nataliewatson) Produced by Chia Contreras (@a_cado_appears) Music by Jack de Quidt (@notquitereal) Cover art by Xeecee (@xeeceevevo)
Austin Walker looks at the dip in Housing Starts data and what it indicates for the overall housing market domestically. With tariff uncertainty looming and mortgage rates spiking, he says those looking to invest in a home want to see stability signals from the markets, the Fed and labor costs.======== Schwab Network ========Empowering every investor and trader, every market day.Subscribe to the Market Minute newsletter - https://schwabnetwork.com/subscribeDownload the iOS app - https://apps.apple.com/us/app/schwab-network/id1460719185Download the Amazon Fire Tv App - https://www.amazon.com/TD-Ameritrade-Network/dp/B07KRD76C7Watch on Sling - https://watch.sling.com/1/asset/191928615bd8d47686f94682aefaa007/watchWatch on Vizio - https://www.vizio.com/en/watchfreeplus-exploreWatch on DistroTV - https://www.distro.tv/live/schwab-network/Follow us on X – / schwabnetwork Follow us on Facebook – / schwabnetwork Follow us on LinkedIn - / schwab-network About Schwab Network - https://schwabnetwork.com/about
With new knowledge about the state—and future—of their world, the group of travelers take up their exploration again. Some learn first hand about this continent's fauna—majestic, mighty, and mystifying. One finds more evidence of the Valte Empire's violent search for their own answers. And some, in search of peace and quiet, finds himself facing evidence not of some dark future to come, but of a puzzling past. This week on Friends at the Table: Perpetua Prelude 05 PERPETUA PRELUDE - GUIDE Enemies - [PPEN] Valte Soldier [ENVS]: You'll fight a lot of these guys. Depending on the 3d model they're a bat or a dove, but at least in the demo, that doesn't seem to make much of a difference. They're flying, so you have to knock them down before you can do melee damage to them. Basic grunts. Valte Commander [ENVC]: The Valtese (Valtean? Valtican?) Commanders are a lot of tougher than the basic grunts are, and unfortunately, they can also summon the regular soldiers too. Knock them out of the air and then try to stun or debuff them quick! Mysterious Seaslimes [ENMS]: I love the way these enemies are actually each a SWARM of little weird gecko-y slime guys. They focus on debuffs like Slow and Enraged, so be sure to have Tonics on hand when you're passing through their forest. The Dragon-Fish [ENDF]: I can't stress this enough: This is an optional boss in Prelude, and it's hard as hell. Maybe in the full game you can beat it or maybe there's a quest related to it, but for now, it'll just kick your ass. Someone on the forum claims they beat it and only got like 5 XP and a quest item called “Strange Scale” that you can't use anywhere. NOT WORTH IT. Lobble Traveler [ENLT]: Just kidding. But I DO wish you could fight this ANNOYING freak. Hexcloak [ENHC]: Did you know that if you grind in the southern tip of the demo, there's like a .5% chance you'll run into a Hexcloak? You learn their deal towards the end of the demo, but this is the only way you can actually see them in action. They're strong, but if you've maxed out your party (or at least hit the level 10 max in the demo), you can probably win this fight! And if you do, you'll get a random elemental cloak drop from them. Of course, if you can win this fight, you probably don't need better gear anyway! Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
We finish Mona Lisa Overdrive and the Sprawl Trilogy! Content warnings for: misogyny, abuse, racism. On the next episode, we’re discussing the film Virtual Obsession. You can go to patreon.com/rangedtouch to support the show and access the bonus episode feed. The show is hosted by Cameron Kunzelman, Michael Lutz, and Austin Walker. The show is produced by… Continue reading Mona Lisa Overdrive – Part 2
Since the middle of season 3, the crew of the Ghost--none more than Ezra Bridger--has been begging Rebel Alliance command to send a unit to liberate his home world of Lothal. Finally, with a little help from an old underworld friend (not that one) they're doing it. But instead of knocking down the Empire... they end up knocking on a mysterious door. Next Time: The rest of Rebels! 73 & 74 (A Fools Hope and Family Reunion -- and Farewell) Support the show by going to Patreon.com/civilized! Show Notes Balalyka's Letterboxed List of AMCA Movie References Hosted by Rob Zacny (@RobZacny) Featuring Alicia Acampora (@ali_west), Austin Walker (@austin_walker), and Natalie Watson (@nataliewatson) Produced by Chia Contreras (@a_cado_appears) Music by Jack de Quidt (@notquitereal) Cover art by Xeecee (@xeeceevevo)
The Quake 2 AI demo's poor performance, sloppy graphics, and major issues like disappearing enemies have led many to question if AI-generated games are ready for prime time. Despite flaws, the demo's ability to dynamically generate gameplay sequences is seen as a glimpse of the future and a step towards more immersive experiences. AI-generated games are replacing human developers and disrupting the gaming industry, sparking universal negative criticism on social media. Phil Spencer's suggestion to use AI for game preservation and ports has caused outrage among game developers who argue AI lacks the essential quirks and interactions of classic games. Austin Walker counters that AI is not preserving games but creating new experiences based on old ones, asserting that emulators and ROMs remain superior for preservation. Critics argue AI-generated games will never replicate the complexity and nuance of human-created games, relegating them to second-best status. About Us: Clownfish Gaming is Video Game News and Commentary, Gaming Let's Plays, Animation, and more. We discuss the current video game industry and retro gaming and do gameplay videos on PC, Nintendo Switch, and PlayStation as well as classic consoles. Also, we do occasional livestreams featuring the Clownfish Family. Please subscribe for more video game-related content! Disclaimer: This series is produced by Clownfish Studios and WebReef Media, and is part of ClownfishTV.com. Opinions expressed by our contributors do not necessarily reflect the views of our guests, affiliates, sponsors, or advertisers. ClownfishTV.com is an unofficial news source and has no connection to any company that we may cover. This channel and website and the content made available through this site are for educational, entertainment and informational purposes only. These so-called “fair uses” are permitted even if the use of the work would otherwise be infringing. #Gaming #Games #VideoGames #Gameplay #GameNews #ClownfishGaming
In this episode, Austin Walker joins the show to discuss his new book on the life and theology of Robert Hall Jr. Walker shows the anti-confessionalism of Hall and how his legacy stretches as far as today, foreshadowing many of the ideas prominent in modern evangelicalism. To learn more about the 18th Century Baptists, the impact of Romanticism on the health of the churches in this era, and many other issues - tune into this episode!Austin Walker's book is available at brokenwharfe.com/bookshop/Send us a textContact Broken Wharfe Tweet us @Brokenwharfe Find us on Facebook at BrokenWharfe Follow us on Instagram at BrokenWharfe Email us at info@brokenwharfe.com Thanks for listening!
With supplies in their packs and an increasingly detailed map, the explorers travel further through Perpetua's western continent. While some learn more about local nature and culture, others stumble towards larger truths. A star descending from the heavens. A fleet across the blue. The striking of a clock… the ringing of a bell… This week on Friends at the table: Perpetua Prelude 04 PERPETUA PRELUDE - GUIDE Factions - [PPFC] Not much is known about these groups because the demo cuts off so early, but between some dialog, that one cutscene, and some screenshots, here's what I think is going on with them: Grande Sonnerie [FCGS]: That's the big city at the end of Prelude. It's a big city but also maybe a kingdom? Not sure if it has other cities and stuff, but it definitely has the four big districts (including the root magic school). Seems like a traditional fantasy kingdom, but I don't know if it has a king or a princess or what. The Elevana League [FCEL]: This is where Arley is from originally. It's like a bunch of elven (stupid) city-states (cool). One for each element/god. Not clear if they get along or not, but they do have those special warrior mages. The Dragon Watchers [FCDW]: The demo basically starts with these guys. They have both dragon “squires” and dragon “scryers,” and I know they worship the dragons, but it's not clear what that means. I hope they can ride them and that you can recruit one, but we'll see. The Holy Protectorate of Placidia [FCPP]: From what I can tell, Duriel, the one arena-based god city, is tied to this faction. Maybe they worship the gods? I remember an interview where someone said that the full game has a whole story about a prophecy, so maybe they're tied to that. The Hundred Burroughs [FCHB]: Even though Prelude sometimes says “burroughs” and sometimes says “burrows,” I'm saying BURROUGHS. Harlow sucks but he isn't a mole or something, so why would it be “burrows”? Anyway, it's all schools and stuff over there. Again: they say it's magic but neither of the two characters we've seen from there (from the Prelude or in the screenshots) actually USE MAGIC so wtf? Valte, the Winged Empire of the Blue Hour [FCVL]: These guys are my favorite. Why? Three reasons: 1. They can fly. 2. They have cool military stuff. 3. They're basically the ONLY ONES actually DOING ANYTHING about stuff. Yeah, yeah, they're probably the “bad guys” but the coolest characters are. The Passikan Remnants [FCPR]: There's that one water dungeon in Prelude that's tied to them, but that's IT. I don't know what their deal is at all, but it's probably cool because the dungeon is cool. The Ennead [FCEN]: Okay so I think those are the “The Ennead” which is a word that means “a group of nine gods.” I'll be honest, I TOTALLY missed them but JesseSetGo pointed the word in the background in Duriel out on the forums, and I went back and looked and saw it not only there but also in Grand Sonnerie, so it's not just the same church as the Placidia or whatever. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
It's true, Patrick did not have a tummy ache during Remap's in-person stream. Instead, he was spending the day playing Switch 2 games! In addition to Rob and Cado, Patrick's joined by Austin Walker to break down everything Switch 2 from this week, speculate on the future of luxury consumerism in an age of tariffs, answer a bunch of questions, and spend a shockingly long time Remembering Old PC Games. Note: This was recorded on our livestream microphones and on set, so excuse the slightly different audio and occasional distraction.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
We read the first 17 chapters of Mona Lisa Overdrive. Content warnings for: misogyny, domestic abuse, racism, cannibalism. You can go to patreon.com/rangedtouch to support the show and access the bonus episode feed. The show is hosted by Cameron Kunzelman, Michael Lutz, and Austin Walker. The show is produced by Jordan Mallory (https://linktr.ee/jordanmallory) The show theme song… Continue reading Mona Lisa Overdrive – Part 1
After making emergency landings all across Perpetua's western continent, Glesi, Yukai, Harlow, Tomor, and Arley have begun to find their footing—if not each other. Now, they leave where they landed, and begin to make their way across this mysterious land in search of answers to the question that brought them here to begin with: What is the Altar of Perpetua? This week on Friends at the Table: Perpetua Prelude 03 PERPETUA PRELUDE - GUIDE ITEMS AND MATERIALS - [PPIM] Sheldonica Ore [IMSO]: An incredible mat used to upgrade your gear. If you put it on a weapon, it gets bonus Fire damage. If you slot it onto armor, you get major fire resistance. That said, there's only one piece of this in Perpetua Prelude, which means you should plan ahead about how you want to use it. Hopefully there will be more in the full game. Invernal Branch [IMIB]: The bonus it gives you to navigation and floral communication is not worth the fact that it adds a CONSTANT running commentary during every fight. They did not record enough lines for this one. It will get on your nerves, I PROMISE. Stitchscore Bouncer [IMSB]: No, not a bouncer like the guy who stands out in front of the club and looks scary. It's a bouncing ball. You can use it on a few puzzles in the Adventure Fields, but it can also be used as a ranged weapon that will do a random number of bounces (read: attacks) per turn. It does low damage but the number of attacks it does is an OPEN ENDED COIN FLIP, which means that theoretically it could do infinite damage. It's just not very likely! Encyclopaedia Catastrophica [IMEC]: Not only does this unmissable item—which you get during the Grand Academy of the Collapse chapter—unlock a TON of lore in the Codex, it's also the most powerful ranged magic weapon in the demo. If you're scratching your head because you didn't find it, that's because you can't find it on your first playthrough for obvious reasons that would be obvious if you already DID beat it. But on Re-Prelude Mode, you'll get it early on. Since this is obviously a No Spoilers guide, that's all I'll say about THAT. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
A clever mix of stakes material and spiritual? A return to Lothal, only to find it terribly transformed under the industrial violence of the Empire? A series of episodes where Ezra and Sabine really click as complementary characters? Oh, we are so back. And we won't even let the kind of forgettable (but basically enjoyable) fourth episode of this set bring us down. Support the show by going to Patreon.com/civilized! Next Time: Rebels 68 - 71 (Rebel Assault, Jedi Knight, DUME, and Wolves and a Door) Show Notes Hosted by Rob Zacny (@RobZacny) Featuring Alicia Acampora (@ali_west), Austin Walker (@austin_walker), and Natalie Watson (@nataliewatson) Produced by Chia Contreras (@a_cado_appears) Music by Jack de Quidt (@notquitereal) Cover art by Xeecee (@xeeceevevo)
Minds driven by curiosity and hearts filled with hope, the expedition group sets off across the sea that separates their homeland from the rest of the world. From the perspective offered by their airship, they get a taste of what is to come: Palaces and plazas! Mountains and rivers! Strange, draconic towers! A land of life and lore, filled with knowledge yet unknown to them! But first… there's the matter of the smoke coming from the engine room. This week: Perpetua Prelude 02 PERPETUA PRELUDE - BASICS GUIDE EXPEDITION MEMBER INFO - [PPEMI] ARLEY BATES [EAB] Specialization: Collector Value: Thrill Disposition: Jovial The Prince of Salix, one of the major elven city states on the eastern continent of Perpetua. Great all around pick! While you should definitely use his cooking skills, he's more than just a chef! Because he starts with a walking staff and lantern, he excels when exploring. TOMOR PRESH [ETP] Specialization: Explorer Value: Curious Disposition: Challenge Forged in the heat of the Parisolian Mines, Tomor Presh is a hot-blooded champion of justice who likes to stick his nose into problems even when he isn't invited. Good thing he's tough enough to win when he does! He really has “developer assigned protagonist” energy, so if that's your thing, give him a shot. GLESI SYDNEY & YUKAI [EMGY] Specialization: Nomand Value: Beauty Disposition: Focused / Defensive An exiled nomad and her cursed (?) pet. As the only “paired hero” in Perpetua Prelude, Glesi & Yukai offer a unique—and advanced—style of play. If you're willing to put in the work to understand the game's systems and their eccentric design, then you'll be rewarded with one of the coolest character stories in the game. Plus, you get to look cooler than anyone else! HARLOW PRESH [EMHP] Specialization: Scientist Value: Safety Disposition: Awkward A mage from the academy of the Hundred Burroughs. This guy stinks. It's cool that he starts with four extra coin, but once you blow through that you're stuck with all his annoying voice and animations. He doesn't even do any real magic. SKIP HIM! Find the game we're playing, Cartographer: Atlas edition at https://the-ravensridge-press.itch.io/cartograph-atlas-edition Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
We finish Count Zero! CWs for: medical horror, misogyny, racism. For the next show, we are reading the first 17 chapters of Mona Lisa Overdrive. You can go to patreon.com/rangedtouch to support the show and access the bonus episode feed. The show is hosted by Cameron Kunzelman, Michael Lutz, and Austin Walker. You can get the mentioned… Continue reading Count Zero – Part 2
A CLOCK STRIKES. A BELL RINGS. Welcome to Perpetua: Prelude, a short, six episode prologue to Perpetua, our next full season of Friends at the Table. For Perpetua proper, we'll be playing Fabula Ultima, following two groups of unlikely heroes as they investigate ancient mysteries, confront rivals and villains, and grow together as friends and allies. But first… we have to set the stage and build the world—or at least some of it. So, we're kicking things off with Cartograph: Atlas Edition to help us bring the world of Perpetua to life. Today, we create our characters and prepare to head across the sea to adventure and discovery… Find the game we're playing, Cartographer: Atlas edition at https://the-ravensridge-press.itch.io/cartograph-atlas-edition Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
The final season of Rebels starts with a bang: a pair of excellent two-parters, giving us some of the best action and most exciting character dialog we've had in the whole show. And hey: We finally get to learn what the hell the deal is with the damned Beskerator. Support the show by going to Patreon.com/civilized! Next Time: Rebels 64 - 67 (The Occupation, Flight of the Defender, Kindred, Crawler Commandeers) Show Notes Hosted by Rob Zacny (@RobZacny) Featuring Alicia Acampora (@ali_west), Austin Walker (@austin_walker), and Natalie Watson (@nataliewatson) Produced by Ricardo Contreras (@a_cado_appears) Music by Jack de Quidt (@notquitereal) Cover art by Xeecee (@xeeceevevo)
Hey everyone! To make the wait for next week's premier of Perpetua just a little bit easier, we decided to share a recent session of Realis Austin ran with the Nextlander crew! Enjoy! Hosted by Austin Walker (@austinwalker on bluesky) Featuring Vinny Caravella, Brad Shoemaker, and Alex Navarro Music by Jack de Quidt (available on bandcamp) Cover Art by by Oddesque With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for body horror and military violence On a moon of muddy histories, none is as unclear as that of the Citadel Bein. There are, in fact, no records of a fortress ever being raised on the hill above the lake. But when you cannot find the roots, find the branches: Date the changes in county-wide taxes. Track the yearly increase in travel during the harvest season. Re-read the stories of the pigs and the soil and cross-reference the lyrics of the major rondeaux. Ah, do you see it now? A feast hall. And its cellar. Hosted by Austin Walker (@austinwalker on bluesky) Featuring Art Martinez-Tebbel, Keith J Carberry and Ali Acampora Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by by Oddesque With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
We read the first sixteen chapters of Count Zero. CWs for: For the next show, we are finishing Count Zero. CWs for: medical horror, misogyny, racism. You can go to patreon.com/rangedtouch to support the show and access the bonus episode feed. The show is hosted by Cameron Kunzelman, Michael Lutz, and Austin Walker. You can get the… Continue reading Count Zero – Part 1
Rebels Season 3 comes to a close with a trio of episodes that demonstrates just how far the Star Wars Animation team has come as a group of visual storytellers. Twin Suns brings us to Tatooine as hostile and hopeless as its ever been seen for a final confrontation between two series standbys (and a totally fine Ezra arc about family and fate). Zero Hour gives us Thrawn at the height of victory and vulnerability. The stage is set for the final season... which we'll be bringing to you over the next two months in four episode chunks, so that we're ready to leap headfirst into Andor Season 2 when it debuts in late April! Support the show by going to Patreon.com/civilized! Next Time: Rebels 60 - 63 (Heroes of Mandalore, In the Name of the Rebellion - The start of Rebels Season 4) Show Notes The Keep - Molasar Spy Kids vs Magna Men Hosted by Rob Zacny (@RobZacny) Featuring Alicia Acampora (@ali_west), Austin Walker (@austin_walker), and Natalie Watson (@nataliewatson) Produced by Ricardo Contreras (@a_cado_appears) Music by Jack de Quidt (@notquitereal) Cover art by Xeecee (@xeeceevevo)
The RTFM interview series continues. We talk to Austin Walker and Tyler Crumrine about Realis, the meaning of "ashcan," and Wawa versus Sheetz.Max Lander and Aaron King dig through RPGs of yore to bring you valuable nuggets of mechanics, lore, and strangeness. They read the fucking manual so that you don't have to.If you want to chat about the episode, join our Discord. And check us out on Patreon for extra episodes!
This episode carries content warnings for body horror, injury and magical intoxication Like many of the truths of Realis, the nature of the Creature—conceptually—is contingent on context and subjectivity. In illustration: For the Child, the Dog may be First a companion, Second a responsibility, and Third a curious sliver of raw wilderness. For the Parent, the Dog may be First a living lesson, Second a dutiful guard, and Third, a fellow Caregiver, capable of providing food, shelter, and spiritual guidance for the Child in their own absence. Expand such a survey to include the Fisher, the Ranger (Scout), the Ranger (Herder), the Butcher, or, not least of all, the fellow Beast, and you will have a deluge of truth, each insisting on its own merit. One wonders: Why do so few dare ask the Creature to speak for itself? Hosted by Austin Walker (@austinwalker on bluesky) Featuring Art Martinez-Tebbel, Keith J Carberry and Ali Acampora Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by by Oddesque With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
After finally giving us some solid Sabine time, Rebels is now zooming back out to get a broader view of the ongoing conflict--and, of course, a one off comedy episode about a droid. And hey, good news, not only do these episodes manage to deliver some great character beats, not only do they bring us a dramatic look inside of our favorite slowly radicalizing senator, Mon Mothma, not only do they provide one of the most magical (and musical?) moments of Star Wars... they're also really good! Support the show by going to Patreon.com/civilized! Next Time: Rebels 57-59 (Twin Suns and Zero Hour Pt. 1 & 2 - The end of Rebels Season 3) Hosted by Rob Zacny (@RobZacny) Featuring Alicia Acampora (@ali_west), Austin Walker (@austin_walker), and Natalie Watson (@nataliewatson) Produced by Ricardo Contreras (@a_cado_appears) Music by Jack de Quidt (@notquitereal) Cover art by Xeecee (@xeeceevevo)
As far as traveling spectacles go, the Krinsky Family Circus has it good. Because it only operates on the four moons of the Tetraspherica, which orbit close enough for low orbit shuttles to traverse, it does not need to rely on the mercurial whims of an Orphan Vessel. And because of the variety of cultures encountered on its circuit, there is always the opportunity to find new hires and encounter fellow showmen from which new techniques. Most of all, because the route is short and reliable, Those Nerveless Chancers are able to do more than simply skate across the surface of the local culture, little more than tourists. They're able to dig a little deeper, so to speak. A little curiosity and some sharp application of professional skill is all it takes to open the right doors… Hosted by Austin Walker (@austinwalker on bluesky) Featuring Jack de Quidt (@notquitereal on bluesky) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by by Oddesque With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Nich Maragos, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
With Rob traveling back home after surprising Patrick for a 40th birthday party, Austin Walker joins Cado and the rest of Remap Radio for lengthy discussions on the Eagles winning the Super Bowl and the nature of modern sports fandom, plus our time with games like Avowed, Citizen Sleeper 2, Civilization 7, South of Midnight, and more. Plus, of course, there's anime.Discussed: Eternal Strands 28:53, Dragon's Dogma II Mod Scene 45:40, Avowed 51:15, Avowed Sidequest Spoilers 1:17:08, Citizen Sleeper 2 1:25:37, Civilization VII 1:43:1, South of Midnight 1:58:58, The Question Bucket 2:09:03, Outro and Announcements 2:20:56See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
We finish William Gibson's novel Neuromancer. CWs for: racism, ableism, cannibalism, medical horror, incest, sexual assault. For the next show, we are reading the first 16 chapters of Count Zero. You can go to patreon.com/rangedtouch to support the show and access the bonus episode feed. The show is hosted by Cameron Kunzelman, Michael Lutz, and Austin Walker.… Continue reading Neuromancer – Part 2
Welcome back Pauper fam! This week we sit down with our friend, teammate, and local judge Austin Walker to chat about his take on the BW Blade archetype and the preparation that led to his undefeated record in the Swiss rounds of the Common Ground Cup. Will Grim Bauble make the cut? How does BW compare to Mardu? These questions and much more are discussed at length, as well as a quick recap of the rotisserie cube draft we held over the weekend to win Cameron's foil MB2 Brainstorm!Join our Discord! https://discord.gg/kdvSavFkpzCheck out our YouTube channel: https://www.youtube.com/@CommonGroundMTGAustin's BW Blade Decklist & Sideboard Guide: https://flexslot.gg/sideboards/67173/1 Upstate NY Pauper Open Information: https://www.spicerack.gg/events/15802243/15 Team Trios @ Game Knight: https://topdeck.gg/event/team-trios-3-pauper-modern-legacyCameron's Foil Peasant Cube: https://cubecobra.com/cube/list/m1t1Nice & Clean Floor Care: https://niceandcleannashville.com/Any questions or feedback for us? Email us at: commongroundmtgpod@gmail.comhttps://twitter.com/CamPlaysMagichttps://twitter.com/ThomasDoesALothttps://twitter.com/Hippo_1124
Ulled is a pocked and placid-seeming agricultural moon. But as the saying goes, be wary the still lake. Yes, farmers speak softly and tend to their crops with loving cultivation. Yes, life is quiet and late afternoons are restful. Yes, harvest work brings reward. But then there is underneath. There is underneath. But Those Nerveless Chancers, The Krinsky Family Circus And Travelling Curiosity, they know only what is above. They know they step on fertile soil and soft grass, perfect for staking their tents and stands. They know they walk through fields under the lights and shadows of the Citadel Bein, a fortress layered with history so visible that it is seemingly built from the accretion of time itself. They know that they stand above a castle village sonorous with the sounds of marketplaces and buskers and craftshops—a circus of a different type than their own, but not altogether unfamiliar. They know they stand on a geological shelf, the shore of a vast, shimmering lake beyond—open like a sea, polished as a mirror, reflecting the sky above, reflecting the Thousand Moons in conlunation, reflecting Realis-itself, and in its light The Tetraspherica: Three more marble-like moons. Cousin orbs. Neighbor spheres dominating the heavens above. So is it any wonder they do not consider what might be below? What might move in that fertile soil or between the blades of that soft grass? What else might have staked a claim on Placid Ulled? Or who else might move in the shadows of the citadel Bein? What else might hover above the echoes of the castle town? Who else might stare out onto the lake's horizon, might witness the impossible beauty of the dancing lunar quartet, might bathe in the bluelight of Realis-Itself, and radiating with pure possibility, dream!? It is no wonder at all. Such is life on the Thousand Moons. Such is life for those Nerveless Chancers, that circus caught in gravity. At least, for now. Hosted by Austin Walker (@austinwalker on bluesky) Featuring Jack de Quidt (@notquitereal on bluesky) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by by Oddesque With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Nich Maragos, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
As promised, Austin Walker joins Rob and Patrick to discuss the upcoming Super Bowl matchup between Austin's beloved Philadelphia Eagles and the Kansas City Chiefs. The Chiefs are chasing history, while the Eagles are trying to convince everyone Nick Sirianni is just a normal guy. We also talk about the wild/unexpected/irresponsible trade of Luka Dončić to the Los Angeles Lakers, in addition to a bunch of other tangents. At one point, we talk about pyramids?See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
We read the first ten chapters of William Gibson’s novel Neuromancer. CWs for: racism, body horror. For the next show, we are reading the rest of Neuromancer. You can go to patreon.com/rangedtouch to support the show and access the bonus episode feed. The show is hosted by Cameron Kunzelman, Michael Lutz, and Austin Walker. You can get… Continue reading Neuromancer – Part 1
I want you to close your eyes and imagine with me: Imagine Realis Itself, the Radiant Planet at the heart of the Thousand Moons, that orb which lights the cosmos entire. Above it, the betrayer star, the Corpse Sun, red and sick and pulsing ill, small and fainter by the day. Below it, hungry and roiling, the Great Void, an abyss of voracious clouds. And in between, those thousand moons, countless except you know their number. Varied eternally, yet all dwarfed by the azure orb around which they glide. And there, bring them to mind too: Four colorful moons, spinning and buzzing and twirling around each other. Do you remember their names? The names of the Tetraspherica? The Speckled Quartet, the Marbled Quartenion? Those spinning, glorious jewels—unique even among all thousand of the moons of Realis? Let me tell remind you: Placid Ulled. World of farms, of cultivation, of soil—and of what lies beneath it. The Crux. A vast colosseum world where victory, glory, and power have been rendered equivalent. Prismatic Principia: Home to the Endless Academy, whose halls house famed philosophers, eager alchemists, mages, and—it seems—the occasional ghost as well. And Hypnotic Dokine, where mists mystify, clouds corrode, and the light always reveals a new truth. For as Long as Long had been, these four vibrant moons have swung with dancer's rhythm around one another. Long before the great Powers spread their influence across the orbital sphere, long before the founders of Sphenic Polytechnic revived the Orphan Vessels, LONG BEFORE THE MOONFOLK UNDERSTOOD THEY WERE THE MOONFOLK, those who lived on the worlds of the Tetraspherica knew each other as neighbors, traveling through orbital shuttle, exchanging supplies and stories, marrying and moving and making lives together. “True as the tetrad,” the saying goes. A stable waltz. Four marbles in alignment. Eternal. Reliable. Unshakeable. But today… in the shadow of an Ulledd mountain, in the keep of the Citadel Bein, where negotiators bicker and showmen entertain and lords gather for a feast, a treacherous conspiracy unfolds… Hosted by Austin Walker (@austinwalker on bluesky) Featuring Ali Acampora, Keith J Carberry and Art Martinez-Tebbel Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by by Oddesque With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Nich Maragos, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint, This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
For three and a half seasons, Rebels has been teasing us Sabine backstory. Finally, this week, we get the details behind that backstory... at least most of them. And hey, they're pretty good! Sure would've been great if they'd gotten them to us sooner, so that we could've, you know, thought about how the events of the show intersected her history. Still, a much needed showcase for Sabine, and hopefully a good sign of things to come. Oh. And Zeb has some droid hijinks. Support the show by going to Patreon.com/civilized! Next Time: Rebels 54 - 56 (Through Imperial Eyes, Secret Cargo, and Double Agent Droid) Show Notes Hosted by Rob Zacny (@RobZacny) Featuring Alicia Acampora (@ali_west), Austin Walker (@austin_walker), and Natalie Watson (@nataliewatson) Produced by Ricardo Contreras (@a_cado_appears) Music by Jack de Quidt (@notquitereal) Cover art by Xeecee (@xeeceevevo)
Two and a half years ago, towards the end of our NNAFN fundraiser, I announced that I was making a game called Realis. That game is now here—at least in Ashcan form. So, what is Realis? Realis is a cursed orbital sphere of 1,000 mystical moons filled with mystery, magic, and impossible technology. Realis is a game of diceless storytelling, where characters deploy powerful Sentences, which are rewritten over the course of their saga. And it's available right now. This Ashcan version is being published by Possible Worlds Games. This version has 20 Playable Classes and 40 NPC Classes (both of which are less than half of what will be available in the final edition), three Grand Factions, two Example Moons, art by Sam Beck and Oddesque, and layout by Tyler Crumrine. It has some additional design and writing by Friends at the Table's own Jack de Quidt and Janine Hawkins. So, that is Realis. And today, we start our campaign of the game, beginning with this introduction to the game featuring me and Jack, free for all listeners of Friends at the Table. Then, tomorrow, all $5 members of our Patreon will get access to the character creation for our ongoing, Patreon-exclusive Realis campaign—and will receive a new episode every week for the first couple of months, as we catch up with our overdue Patreon episodes. And guess what: The whole first arc of that campaign will also be free, available here in this feed, just one week behind the Patreon release. Once that's over, we'll begin our next full, main feed season, Perpetua, where we'll be playing Fabula Ultima. We've already begun recording that, too, and it's been a blast. I can't wait for y'all to hear what we've been cooking up. (Oh, and definitely go listen to Media Club Plus. We're headed into the most exciting and dramatic part of the Chimera Ant Arc, and now is the best time to catch up with us!) Thanks as always for your support. -Austin Hosted by Austin Walker (@austinwalker on bluesky) Featuring Jack de Quidt (@notquitereal on bluesky) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by by Oddesque With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Nich Maragos, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint, This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
Welcome to Media Club Plus: a podcast about diving into the media that interests us and the stories that excite us. It's been almost 20 episodes since the Extermination Team took a train to East Gorteau to prep for an attack on the castle and almost 40 since Gon and Killua warped to Kite, by chance, officially starting their journey to the most dangerous place on earth. What seemed like a simple plan, to give cover for Netero to fight the King by separating the royal guards, is now a confusing mess. Netero showed up, Zeno Zoldyck in tow, in a hail of nen bombs, accidentally wounding Komugi. Because of this, the King chose to separate himself. Job done? Well, King or no, there's still a house full of ants to deal with. This week we cover episodes 110-112, titled Confusion x And x Expectation, Charge x And x Invade, and Monster x And x Monster. Next episode we'll be covering episodes 113-115, titled An x Indebted x Insect, Divide x And x Conquer, and Duty x And x Question. Featuring Keith Carberry (@KeithJCarberry, @KeithJCarberry), Jack de Quidt (@jdq) Sylvi Bullet (@SYLVIBULLET), Andrew Lee Swan (@swandre3000) and Austin Walker (@austin_walker, @austinwalker.bsky.social) Produced by Keith Carberry Music by Jack de Quidt (available at notquitereal.bandcamp.com) Cover Art by by Annie Johnston-Glick (@dancynrew) anniejg.com To find the screenshots for this episode, check out this post on our patreon, friendsatthetable.cash This episode was made with support from listeners like you! To support us, you can go to http://friendsatthetable.cash ...Or find our merch here http://friendsatthetable.shop To find transcripts of the episodes, go to http://TranscriptsattheTable.com
We read the rest of the stories of William Gibson's Burning Chrome. CWs for: misogyny, rape, ableism. For the next show, we are reading the first ten chapters of Neuromancer. You can go to patreon.com/rangedtouch to support the show and access the bonus episode feed. The show is hosted by Cameron Kunzelman, Michael Lutz, and Austin Walker.… Continue reading Burning Chrome – Part 2
It has been nearly 5 months since we last visited the crew of the Ghost, but finally, we are back. Today, we return to Geonosis... which is.... uhhhhh.... mysteriously empty? Shouldn't there be like... millions of giant bugs here? Instead, it looks like there's only one... itty bitty Geonosian and maybe the most cartoonishly wicked version of Saw Gerrera that we've seen yet. Oh well. At least Sabine gets to do some cool jetpack tricks. Support the show by going to Patreon.com/civilized! Next Time: Rebels 51-53 (Warhead, Trials of the Dark Saber, & Legacy of Mandalore) Show Notes Hosted by Rob Zacny (@RobZacny) Featuring Alicia Acampora (@ali_west), Austin Walker (@austin_walker), and Natalie Watson (@nataliewatson) Produced by Ricardo Contreras (@a_cado_appears) Music by Jack de Quidt (@notquitereal) Cover art by Xeecee (@xeeceevevo)
Here we are with our final episode of the Thrawn trilogy! Secrets: revealed! Clones: showing up! Devious plans: thwarted!! Support the show by going to Patreon.com/civilized! Next Time: We FINALLY return to Rebels! And a heads up next for patreons--we'll be skipping Q&A this month for holidays! But next month we'll do a Q&A AND an episode on Skeleton Crew! Send your questions about Thrawn on over to amorecivilizedage at gmail dot com :) Follow us on Bluesky Hosted by Rob Zacny (@RobZacny) Featuring Alicia Acampora (@ali_west), Austin Walker (@austin_walker), and Natalie Watson (@nataliewatson) Produced by Ricardo Contreras (@a_cado_appears) Music by Jack de Quidt (@notquitereal) Cover art by Xeecee (@xeeceevevo)