Home video game console developed by Nintendo
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Hey Retro Gamers! On today's episode of Smashing Bricks we head back to 1989 to gather 8 melodies and sing an alien into submission in Earthbound Beginnings (aka Mother) for the Nintendo Famicom.Join me, Eddie Inzauto, and returning guest Jason Fanelli as we fight a multitude of random battles in this 8-bit JRPG.Make sure you listen until the end to hear what the next game is and play through with us before the 14th of next month! Smashing Bricks Bonus Round Episodes are now available to all Fire Flower tier (and higher) Patreon Patrons! These amazing episodes post on the 28th of each month, and I really want as many of you to hear them as possible, so I've made it easier to be a part of that audience! Be sure to check them out at: https://patreon.com/smashingbricksSmashing Bricks has a Discord server! Follow this link to join our community and chat about games, the podcast, and anything else your heart desires! https://discord.com/invite/gfnpx62JzSYou're invited to join the discussion with your comments on our current and upcoming titles or any past game we've played. You can also make suggestions for games you'd like to hear about on future episodes!Check out the Smashing Bricks Playlist and help me fill in the gaps, or let me know that a game that's already on the list is a must-play for the show! Here's a link to the list: playlist.smashingbricks.comAnd again, if you'd like to go above and beyond to support the show and even get yourself some brand new bonus episodes, donate a few bucks a month via Patreon: https://www.patreon.com/SmashingBricksSOCIAL LINKS:Linktree with all links: links.smashingbricks.comSB on YouTube: youtube.smashingbricks.comSB on Facebook: facebook.smashingbricks.comSB on Intagram: instagram.smashingbricks.comSB on Twitter: twitter.smashingbricks.comSB on Twitch: twitch.smashingbricks.comEddie's Photography on Instagram: https://instagram.com/edwardinzauto
Do you hear that sound? Can you feel it? The cool ocean breeze in your hair, the salt on your tongue. It's the smooth crash of KVGM "The Last Wave", with your host, Hammock. A biweekly VGM podcast bringing you the jammiest video game music from all your favorite composers and consoles. Sit back, relax, and get ready to catch...the Last Wave. Come for the jams, stay for the jams, stay a little longer for the Last Wave After Dark, exclusively on Patreon...stay even longer for mozzarella sticks at Sharky's Underwater Grill. But most importantly, enjoy yourselves! Just not too much... Playlist Morning - Yuichiro Usui (Tincle★Twinkle Festival!, PC) Clubhouse - Ryuji Nishida (Eikan wa Kimini: Koushien e no Michi, Sony PlayStation 2) Moonlight Garden - ESTi (Trickster Online, PC) Relief - Tomoaki Hirono, Shoichi Tanaka, and Masahiko Kimura (Pro Yakyuu Spirits 2010, Sony PlayStation 3) Vacation - M.U.T.S. Music Studio (Hanachirutani-Sanzinkou, PC) Don't Go Away - Noriyuki Nakagami (No-Ri-Ko, PC Engine CD) Shining Shyness (Kirame) - rian (Futamata Ren'ai, PC) Sweet Dreams - Capcom Sound Team (Finder Love: Risa Kudo – First Shoot wa Kimi, Sony PlayStation Portable) Overlapping Lips, Overlapping Silver - ALVINE (Kizuna Kirameku Koi Iroha, Sony PlayStation 4) Ending - Hiro (Baldr Bullet: Equilibrium, Sony PlayStation 2) Special Request Staff Roll - Nobuyuki Shioda (Banana Prince, Nintendo Famicom)
We're heading back to the mid-80s to look at a pivotal moment in gaming history. Our story today looks at the creation of the Nintendo Famicom (1983) and the Nintendo Entertainment System (1985). As part of its story, we'll look at back at the early history of its designer, Masayuki Uemura. We'll also talk about the influence that the Famicom has had on gaming history. Join us for a nostalgia filled trip down Memory Card Lane. Find out more at https://a-trip-down-memory-card-lane.pinecast.co
Nintendo Famicom har fyllt 40 år! Vi passar på att snacka på våra första minnen med Nintendo Entertainment System, eller Nintendo 8-bit som vi valt att kalla den. Historier kopplade till minnen av en spelkonsol är bland det bästa som finns. Det blir kul!
Nintendo Famicom har fyllt 40 år! Vi passar på att snacka på våra första minnen med Nintendo Entertainment System, eller Nintendo 8-bit som vi valt att kalla den. I denna andra del tar vi upp några titlar som på sin tid bara kom ut i Japan. Det blir kul!
Jaren and Matt are back and they handle one of the most beefy nintendo directs with an even beefier episode. 0:00 - Overpacked Opening 6:10 - Street Fighter 6 20:58 - Nintendo Direct Flight 24:04 - Uma Musume: Pretty Derby 29:51 - The Wonderful One: Afterschool Hero 31:24 - Nintendo Famicom 40th Anniversary 33:47 - Super Mario RPG 41:38 - Gloomhaven / Barbarossa 46:01 - Mythforce 47:21 - Silent Hope / Fae Farm 52:20 - Star Ocean 56:06 - Penny's Big Breakaway 57:32 - Headbangers Rhythm Royale 59:06 - Warioware: Move It 1:01:24 - Persona 5 Tactica 1:06:49 - Mario Kart 8 / SSBU 1:18:23 - Pokemon / Pikmin 1:22:50 - Super Mario Wonder 1:28:42 - Updated Ending
Codex History of Video Games with Mike Coletta and Tyler Ostby - Podaholics
Tyler and Mike talk about the moment the Nintendo Famicom (Nintendo Entertainment System) broke into the United States. Our primary source is the book "The Ultimate History of Video Games" by Steven L. Kent. The theme song is by RoccoW. Our logo was designed by Dani Dodge.
Codex History of Video Games with Mike Coletta and Tyler Ostby - Podaholics
Mike and Tyler are out this week. Please enjoy this Codex Remastered where they talk about the Nintendo Famicom also known as the Nintendo Entertainment System. The theme music is by RoccoW. The logo was created by Dani Dodge
Is it an audio book? A travel journal? … For a video game!? In this special episode Tyler narrates and reacts to the story and gameplay of the EarthBound Beginnings (aka Mother), a quirky and postmodern RPG released on the Nintendo Famicom in 1989. Join us for moment-by-moment descriptions, commentary, jokes, in-game music, and some surprises along the way. Fans of the Mother series, Undertale, or retro role playing games will not want to miss this.
Nerd is the new sexy is our outlook on everything nerd. A lot of ranting by nerds. Here you will see us reviewing all sorts of toys, video games, movies, comic books and so forth. Season 8! Episode 155! Today Wyld & Clovis talk about the history of the Nintendo Famicom floppy disk drive! Want to get in touch with the nerds? Give them a Podcast idea? Have something that you want them to review? Contact them below. Nerd is the new sexy Facebook page Nerd is the new sexy twitter Nerd is the new sexy Instagram Great news nerds! You can call the NITNSE staff now and leave them idea's and the like for future podcasts, streams, and events! Just dial (559) 997-6803 and leave a voice mail! --- Support this podcast: https://anchor.fm/nitnse/support
Do Sega DO what Ninten-DON'T?! Sega Vs Nintendo is a tale as old as time. Throughout the 1990s we grew up hearing the rivalry between Sega & Nintendo. Sonic Vs Mario and that's something we still get with some modern games. However, today Hazz & Jordan aren't talking about the games, they aren't talking about the controllers, or even the handheld consoles... Today they're tiering THE SEXIEST CONSOLE HARDWARE! Those clean lines against sleek curves, those arched corners against those open ports! In todays list is: Sega Master System, Genesis, Megadrive, Master System II, Saturn and Dreamcast against the Nintendo Famicom, NES, SNES, N64, Gamecube, Wii, Wii U, Switch, Switch OLED! It's hard ranking so many amazing boxes filled with entertainment but someone's gotta do it! It's time... for Grief Burrito! You can now get your Pokemon Cards direct from our website too! Use code pokemon10 for 10% off your order! Join Our Community Here We hope you enjoy this episode and if you have any feedback or comments please contact us on griefburrito@gmail.com Our Socials Want up to 90% off all the latest games? Click here for huge video game discounts!
We got a murder mystery on our hands at the Daydreamcast this week! But first, some familiar topics: We return to one of the earliest subjects of the show, tackling the recent Overwatch 2 announcements. Brogan continues to wade through the King's Field(s). Pavlos follows in the footsteps of a recent guest, however, with a differing conclusion on whether it is, in fact, time to d-d-d-d-d-d-d-d-duel (answer: it is not). We have the hot scoop on the new entry in the Resident Evil series, so tune in to find out how tall that lady really is, and stay for our game of the week, a truly influential early adventure game and genre-defining visual novel for Japanese computers and, later on, the Nintendo Famicom, called Portopia Serial Murder Case. After making our top 10 of 1985 in last year's Game of the Year deliberations, we hereby supplement the deep dive. The maturity of themes and competence of the procedural narrative is striking in this early effort by Chunsoft and Dragon Quest creator Yuji Horii, with the pre-formulated courses of action at your disposal being in equal parts intriguing and amusing due to their idiosyncratic, pre-codified nature. Designed as a game of branching paths, with a clearly defined modern day setting, and omitting the possibility of a Game Over, Portopia Serial Murder Case captured the imagination of many future game developers and has been readily playable in English for a while thanks to fan efforts. If you want to know more, you'll have to beat it out of us!Time Stamps:Whatcha Playing00:00 Overwatch 2 (2021)12:05 Yu-Gi-Oh! Legacy of the Duelist: Link Evolution! (2019)27:10 Resident Evil 8 (2021)36:21 King's Field III (1996) and Bro's ongoing From adventuresFeatured Game41:55 Portopia Serial Murder Case
Another step along the Road to NES Works this week as we look again at the next round of software releases for Nintendo Famicom. Unlike last time, only one of these games made its way to the U.S. on NES, the other two (Galaxian and Devil World) seemingly being skipped over due to datedness and, uh, satanism? What was this, 2021?
The road to NES Works begins here! It's difficult to know what the year 2021 has in store for us, but you can at least look forward to one constant (fingers crossed): This comprehensive deep dive into the Sega 8-bit catalog. Beginning this week, most of my effort for much of 2021 will be focused on exploring the history of the Sega SG-1000 before rolling into the American Master System launch, bringing these compact Sega overviews into line with NES Works 1988 (which we'll still be checking in on from time to time!). I'll also be producing extremely brief summaries of the Famicom games released in Japan in parallel to these SG-1000 titles throughout 1984 and ’85, all the way through the American NES launch. This episode kicks things off with an overview of the Sega SG-1000's launch, which happened to fall on the same day as the debut of Nintendo Famicom, and the hardware itself. Special thanks for this series to: Omar Cornut, segaretro.org, and Analogue Co. Video Works is funded via Patreon (http://www.patreon.com/gamespite) — support the show and get access to every episode up to two weeks in advance of its YouTube debut! And be sure to check out the Retronauts podcast (http://www.retronauts.com), where I (and many others!) tackle a much wider array of classic gaming topics each week.
Naše pondělní rutina v sobě zahrnuje nejen články na webu a novinkový souhrn, ale tradičně také vidcast, který jsme natočili koncem minulého týdne a připravili k dnešnímu vydání. Zdeněk se pustil do poutavého příběhu vzniku konzole Nintendo Famicom, známé na Západě jako Nintendo Entertainemnt System. Petr připravil jeden ze svých vypečených kvízů o slavných i méně slavných hercích, kteří se objevili ve videohrách a možná o tom ani nevíte. A nakonec pro vás máme rozhovor s Igorem Staňkem z Nvidie, s nímž jsme rozebírali nejen nové technologie, ale také způsoby komunikace s herními vývojáři a jejich podporu. 05:32 - Příběh vzniku konzole Nintendo Famicom 22:53 - Camea slavných i méně slavných herců ve hrách 59:42 - Rozhovor s Igorem Staňkem ze společnosti Nvidia 1:25:49 - Závěrečný mišmaš
In this episode of Hip Squared, John talks about Dragon Quest XI, the newest installment of one of the most influential and longest running Japanese Role-Playing Games (JRPGs) ever made. Each game has been designed by Yuji Horii, with art by Akira Toriyama (of Dragon Ball fame) and music composed by Koichi Sugiyama. This trio has helped guide RPGs from the 8-bit Nintendo (Famicom) days all the way up into the present. Hear John nerd out, and Troy figure out just why the hell this game is such a big deal in the first place.Then Troy takes us to another world of fantasy with Avatar: The Last Airbender. Now on Netflix. This animated show was created for Nickelodeon in 2005 by Michael DiMartino and Brian Konietzko. With head writer Aaron Ehasz, they sculpted a world based on ancient Asian fantasy, martial arts, fantastic creatures and an epic adventure for kids, teens and everyone. Ehasz also helped create the Dragon Prince with Justin Richmond, another animated fantasy (this time with a medieval European theme). The Dragon Prince was the focus of Hip Squared Season 2 Episode 4.Episode art by Akira Toriyama.Produced by Maplex Monk.Thanks for listening to Hip Squared! Please share this episode with a friend (or enemy), like us on Facebook, share us on social media and become a member on Patreon for as little as $1 a month.Toodles…
Original Air date: 10/3/16 Ten episodes ago, we talked about the NES Classic Edition... The "mini-NES". Ten weeks later, we find ourselves talking about the Famicom Classic Edition... The "mini-Famicom".
Warning: hardcore talk about video games! For two kids who grew up on other sides of the world, Jan and I have had some really similar experiences in playing games at our local arcade as a kid. Jan is a buddy of mine and today we talk about our history playing video games. We start at the local arcades, comparing the one which used to be on the side of Tõnis Mägi in Tallinn to the Street Fighter 2 machine which was in the milk bar in my local town of Shoal Bay. Then we go through the Dendy console that y'all had in Soviet days with the yellow carts and how it was a direct knock off from the original Nintendo Famicom in Japan. We work our way through the computers and consoles we owned (we both had an Amiga!) and it's quite a trip. In the second half we break down a genre of games we both love: Fighting games. we talk about how weird and difficult they are when you go deep into the mechanics of the game. Finally we talk about "fight sticks" which are those arcade sticks for your home console. Cause we grew up playing games in the arcade, we both love playing fighting games on an arcade stick now. I wasn't lying when I said this was a nerd-out! We try and explain as much of the background as we can but sometimes it's fun to let loose. This is probably the first time on a podcast I really felt like I knew what I was talking about. Watch the full episode on my YouTube channel https://youtu.be/mQuVVtAJNWA
¡Muy buenas Tomodachies y buen comienzo de la semana! Hoy lunes 16/12/19 tenéis un nuevo Micropodcast, en el que Bros y Brody nos hablan de la Famicom japonesa, la Nintendo. A algunos os habrá llegado en vuestra infancia como la "Nasa", una copia pirata de la que también hablamos en el podcast. Hablaremos también de algunos de sus juegos más destacados y los que más nos marcaron. Esperamos que os guste! No olvidéis comentar y likear ^^. Ja ne!
¡Muy buenas Tomodachies y buen comienzo de la semana! Hoy lunes 16/12/19 tenéis un nuevo Micropodcast, en el que Bros y Brody nos hablan de la Famicom japonesa, la Nintendo. A algunos os habrá llegado en vuestra infancia como la "Nasa", una copia pirata de la que también hablamos en el podcast. Hablaremos también de algunos de sus juegos más destacados y los que más nos marcaron. Esperamos que os guste! No olvidéis comentar y likear ^^. Ja ne!
Join me as I take you back to 1983 to the release of the world's most important gaming console. Also included in this episode- I sit on a bench with Shang Tsung and tell him a story AND I talk about being best friends with famous gaming stars. (Hint: it's Troy Baker and Nolan North!) --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
In this episode Rick and Sal are joined by Melanie and their friend Amir. They talk about New Ghostbusters II for the Nintendo Famicom, Sal’s 2 year anniversary cohosting the show, and they run through some old and new leaks and announcements during this months Boombox News. Enjoy the Waves! Website: www.retrogamingboombox.com Facebook: www.facebook.com/retrogamingboombox Twitter: @RGBoombox Instagram: @RGBoombox Retro Gaming Boombox YouTube Channel Twitch.tv/RGBoombox Links of Interest: Red Dead Gameplay Trailer 2 Sony Exec talks Fortnite Crossplay Luigi's Mansion 3 Announcement Trailer Reggie Metroid Game Awards Rumours New Ghostbusters II Release Dates EU: December 7, 1990 JP: December 26, 1990 Developer: HAL Laboratory Publisher: HAL Laboratory Composer: Jun Ishikawa ----------------------------------- Intro Music - Ghostbusters Theme Episode Overview Section 1 - Retro Replay Section 2 - Boombox News Music Break 1 The Courtroom Abandoned Subway Peters Apartment Retro Replay - New Ghostbusters II Back Story/Fun Facts Personal Experience (Past/Present) Does it Hold Up (Nostalgia Scale 1-5) Music Break 2 River of Slime The Museum Vigo’s Alter Boombox News - Video Game News Fortnite Crossplay PS4 Beta Castlevania Requiem coming to PS4 GENMDM has been re-released by Catskull Electronics PS Now Game Downloads Red Dead Gameplay Trailer #2 Metroid Prime 4 tease at VGA 2018? Bowsetta Animal Crossing for Switch Luigi's Mansion 3 Outro - Last Wave *All music recorded from original gaming hardware*
It’s the rematch of the century this week as SEGA’s upstart SG-1000 takes on the mighty Nintendo Famicom for the first time since 1983 in a new NGI segment we’re calling DUELING CONSOLES! You’ll also get your Dose of Duels for July 2018 as well as a celebration of this month’s gaming anniversaries in a ...Continue reading ‘Nitro Game Injection #318: Dueling Doses’ »
Codex History of Video Games with Mike Coletta and Tyler Ostby - Podaholics
Tyler and Mike talk about the moment the Nintendo Famicom (Nintendo Entertainment System) broke into the U.S. ...
Codex History of Video Games with Mike Coletta and Tyler Ostby - Podaholics
Tyler and Mike talk about the Nintendo Famicom also known as the Nintendo Entertainment System! They also ...
Gare aux Pixels - Attention un pixel peut en cacher un autre - Retrogaming Podcast
Au programme : Actus : Résultats du concours du GAP#18 et nouveau concours, Neogeo Mini et E3 2018 Test retro : Arkanoid sur Nintendo Famicom – Youtube Interview de l’invité : Jérôme et son projet de Tabletop Minitel Arcade Test retro : Kingdom Hearts sur Sony Playstation 2 – Youtube Remerciements : La boutique Ebay Hobby Shop Onigiri et Jérôme. Musique de fin sur les conseils de notre experte Kingdom Hearts, Angeltix : Sanctuary de Utada Hikaru – Youtube Nouveau tirage au sort ! Envoyer nous un mail avant le 31 juillet 2018 à : podcast@gareauxpixels.fr en nous proposant un jeu à tester pour l’épisode #21. Le gagnant recevra la cartouche japonaise de Starfox 64 pour Nintendo 64. Bonne chance à toutes et à tous ! Nous avons fait un petit article complémentaire avec tous les documents pour réaliser le Tabletop de Jérôme Bon retrogaming.
We strap on our respective mawashis to talk about Tsuppari Ozumo, the 1987 sumo wrestling game developed and published by Tecmo for the Nintendo Famicom. So...why are we covering this game? Well. We're done talking about the games on the NES Classic, and this one is on the Famicom Mini (also Dave really wanted to play it). If you've been listening to the show for a while you know that we aren't exactly what you would call "sports experts" but maybe Tsuppari Ozumo is the game that converts us. Maybe from this point forward we become real big Sumoheads. At the very least, we discuss the game. We open a package from Trash Bear. Continue reading → The post Ep. 453 – Tsuppari Ozumo appeared first on TADPOG: Tyler and Dave Play Old Games.
Koshiky från Japan är tillbaka! Vilka toys minns hon mest från 80-talet? Var det bara Barbie som gällde i Japan också, eller? Vilket är hennes favoritspel till Nintendo Famicom och hur mycket Final Fantasy har hon egentligen spelat? Det blir såklart lite mer prat om ninjas och tips på ninjaspel till NES. Tillbaks til bildruta 1 blir ett simpelt filmtips nu inför helgen - och givetvis med de tre ledorden animé, svenskdubbat och 80-tal - LEDA: The Fantastic Adventure of Yohko. Dessutom: Vad heter "Ninja Turtles" i Japan och var dom stora där back-in-da-days? Stämmer det att gladporranimé visades på vanlig tv på 80-talet i Japan?
Koshiky från Japan är tillbaka! Vilka toys minns hon mest från 80-talet? Var det bara Barbie som gällde i Japan också, eller? Vilket är hennes favoritspel till Nintendo Famicom och hur mycket Final Fantasy har hon egentligen spelat? Det blir såklart lite mer prat om ninjas och tips på ninjaspel till NES. Tillbaks til bildruta [...]
Gare aux Pixels - Attention un pixel peut en cacher un autre - Retrogaming Podcast
Au programme : Actus : Paris Games Week 2017, Kraut Buster sur Neogeo et les bricolages de Laz. Test retro : Mighty Final Fight sur Nintendo Famicom – Youtube Test de Jérôme : Mariokart Super Circuit sur Nintendo Gameboy Advance – Youtube Test retro : King of the Monster sur Neogeo AES – Youtube Remerciements : Jérôme, Flipounet ainsi qu’a tous les autres auditrices et auditeurs du podcast. Bonjour à toutes et à tous, petite précision exceptionnelle, dans cet épisode 14 l’équipe s’agrandi ! Nous avons la chance et le plaisir d’avoir une nouvelle chroniqueuse avec nous : la pétillante Youtubeuse Angeltix. Bonne écoute à toutes et à tous !
The Nintendo Famicom or Nintendo Entertainment System (for those of us in the west) was the companies first step into the home console market following their success with arcade machines and the much loved Game & Watch. Although it wasn't an over night success Nintendo’s perseverance and cleaver positioning in the market the NES became a huge success and ushered in a new era that saw Nintendo become a global brand in gaming. In this episode Phil, Jake and Alex discuss the birth of the Famicom, how it won over it’s audience and what games really made the system a must own for many people who had previously shunned gaming. As well as this the guys discuss their favourite games that range from the most popular series’ which were first brought to gamers attention on the NES to some titles that were surprisingly left in Japan. We hope you enjoy this episode as much as we did recording it and please check out our other shows at www.maximumpowerup.com
We're back to discuss the N163, Namco's MMC chip that offered up to 8 channels of wavetable synthesis as sound expansion for the Nintendo Famicom. Imgur album of N163 instrument data: http://namco163.imgur.com/ Special thanks to ImATrackMan and Naruko for providing various resources for this episode!
Having recently celebrated its 30th anniversary, the Famicom Disk System was a peripheral device for the Nintendo Famicom that it allowed it to play games on floppy disk. With it, came an additional channel of sound. We take an up close look at how music was arranged for it, how the sound channel works, and share the FDS music we find most interesting. Here's the instrument data I compiled from 12 different FDS soundtracks, for easy browsing and making visual comparisons: http://famicomdisksystem.imgur.com/
We're joined by our guests from Neozaz's Star Wars in Character podcast for the first part of our epic Star Wars Video Game Trilogy. Over the next three episodes we embark on the largest review of Star Wars video games ever undertaken. This means we don't just discuss the greatest games based on the films but we also delve into the garbage compactor to rip into the rotten ones too. Episode one takes us from the release of the first Star Wars game, The Empire Strikes Back on Atari's 2600 console through to Namco's Star Wars game released on the Nintendo Famicom. Of course, as well as lots of game chat we all share our experiences of playing the games and being huge Star Wars fans as we grew up on different sides of the Atlantic. This epic trilogy also comes with a huge 266 page companion book which goes into even further detail about the games, stories and images from the greatest movie licence in the galaxy. You can download the book for free here. You can follow Star Wars in Character on Twitter via @swicpodcast or visit their website at http://www.neozaz.com.
History of Square-Enix: Part 2 - From Power Lines to Programming As Enix was formed from another company, so was square. The Square we know today was created out of an affiliate of a power company originally owned by the father of a young man named Masafumi Miyamoto. After Miyamoto graduated from Waseda University, he began developing computer games through his father’s company, then called Dan-Yu-Sha in 1983. Miyamoto, much like his Enix counterpart, Yasuhiro Fukushima, was much more of a businessman than a programmer. But Miyamoto saw the rising electronic market in japan, and he wanted to make money out of it. Despite his purely financial motivations, Miyamoto figured he knew what it would take to make a good computer game. Through his father’s company, he began hiring college graduates and creative types to help work on his games. During this time, it was pretty typical for a game to be made from scratch by one single programmer, but Miyamoto, hoping to save development time, hired many different people for different creative posts during game development. He was especially concerned with making games that were more visually impressive than the other games on the market, so he had applicants do pixel art at part of their recruiting process. He was also sure to bring in programmers who could figure out how to make the games with such complex graphics, into something that the machines could handle. Under Dan-Yu-Sha, the first games Miyamoto produced were called Death Trap, and its sequel, “Will”. “Will” was a big success, and sold 100 thousand copies. Following “Will”, Square ported another game called “Thexder” to the Nintendo Famicom, which came out before a string of unsuccessful Famicom games. In 1986, as we said before, the Square we know and love was officially founded, and relocated from Yokohama to Tokyo to begin producing a Role-Playing game thought up by the Director of Planning at the company, Hironobu Sakaguchi. Highly influenced by Dragon Warrior, this Role-Playing game would be called DUN DUN DUN!!!! Final Fantasy. There are a couple differing stories surrounding the title of Final Fantasy. The traditional story is that of a company in financial peril and one last ditch effort of a project to save them from utter failure. The other story, (more likely the truth) as told by Sakaguchi, was that he had originally titled the game “Fighting Fantasy”, but that the titled had already been trademarked. In order to keep the pleasing sounding “FF” as the game’s shorthand, they came up with “Final Fantasy”. For more history behind that game, refer back to Episode 1 of this podcast. Anyway, the game was released and was a great commercial success, selling half a million copies and spawning the Final Fantasy series in 1987. Funnily enough, the first Final Fantasy game didn’t sell nearly as well as the first Dragon Quest. And we’ll see in the later that there is a certain pattern to Square’s sales and Enix’s sales. You see, Square would sell well in Japan, but even better outside of Japan. Enix would bust the block in terms of Japanese sales, but never would break into the western market all that well. Almost like marketing rivals, the first year a Final Fantasy was released, Enix’s project Dragon Quest 2, raised the bar with 2.4 million copies sold.
Podcast especial por el aniversario N°30 de Nintendo Famicom. Una verdadera fiesta de los 8 bits. 93 minutos de puros recuerdos, nostalgia, anécdotas y un recorrido histórico por los juegos y los periféricos de la consola japonesa, la Norteamericana (la NES) y sus clones como el Family Game. Integrantes del podcast: Péndo del Espacio, Bushi DreamPop, JuanMa La Volpe, Emilio Gonzales Moreira y Nadir. Colaboradores vía FB: Kaneda Sajfar, Matias Ozuna y Shotokan Tiger.
¡Famicom cumple 30 años, y en el Podcast queremos festejarlo regalandote una consola Famicom original de Nintendo! ¿Quieres saber cómo? ...pues Dale Play!
¡Famicom cumple 30 años, y en el Podcast queremos festejarlo regalandote una consola Famicom original de Nintendo! ¿Quieres saber cómo? ...pues Dale Play!