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O MSX surgiu nos anos 80, para ser mais exato em 21 de outubro de 1983 (mais de 40 anos) como um padrão unificado de computadores pessoais, criado pela Microsoft Japão em parceria com a ASCII Corporation. Ele não foi só uma máquina; foi um movimento que tentou criar o primeiro 'PC universal'. Vamos explorar como isso começou, o que deu certo, o que deu errado, e como o MSX virou uma paixão eterna, especialmente aqui no Brasil.Apresentação:- Izequiel Norões (UCEG / QoC) - @izequielnoroesParticipação:- Rudolf Gütlich (Software Engineer/Colecionador - SP) - Daniel Ravazzi (Clube MSX - SP)- Mauro Sókrates (Tec Mnt Comp, Colecionador / Animazon PA)- Conheçam mais do Quebrando o Controle:https://quebrandocontrole.com.br - Conheçam mais sobre os convidados@clubemsx , @cybermsx e @rudolfgutlichEdição de áudio:Instagram: @marques_editorEmail: adonias15marques@gmail.comWhatsApp: (81) 9 9796-8814Confira o episódio sem cortes no nosso YOUTUBE:https://youtube.com/live/gn_UM0yAqx0#QoC #QuebrandoOControle #ConteudoDeGames #MSX
PCs get upgraded, MSX comes to Europe & Coinop goes cartridge These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in August 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/127470165 7 Minutes in Heaven: Impossible Mission Video Version: https://www.patreon.com/posts/7-minutes-in-127469932 https://en.wikipedia.org/wiki/Impossible_Mission http://www.mayhem64.co.uk/interview/caswell.htm Corrections: August 1984 Ep - https://www.patreon.com/posts/august-1984-121143199 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Namco https://archive.org/details/game_machine_magazine_jp https://machinerobo.fandom.com/wiki/Machine_Robo:_Revenge_of_Cronos 1964: Libraries of the future are online Popular Electronics Sept. 1964, pg. 28 1974 Atari buys Kee https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-09-21.pdf pg. 36 Fred introduced in PCC https://www.computer.org/csdl/magazine/co/1974/08/020031/13rRUB7a13N https://en.wikipedia.org/wiki/COSMAC_ELF https://en.wikipedia.org/wiki/Joyce_Weisbecker https://www.youtube.com/watch?v=GSlDY6ZPIvY 1984 Toy stocks rally Traditional toys soar as electronic games flash 'Tilt', The San Diego Union-Tribune, September 2, 1984, Section: Business, Pg 1-8, Byline: Don Bauder Plastic robots from Japan changing the shape of the toy market, Christian Science Monitor (Boston, MA), September 21, 1984, Friday, Section: Business; Pg. 19, byline: Francine Kiefer Nintendo preps for cartridge future Replay September 1984, pg. 3 Williams enters new production year with caution Replay September 1984, pg. 3 https://www.mobygames.com/game/17500/star-wars-return-of-the-jedi/ Coin op revenue hit over drinking age laws Replay September 1984, pg. 7 https://www.wgbh.org/podcasts/the-big-dig https://youtu.be/7zr4RBw5un4?si=euu-naPtomBbqME3 Tower of Druaga gets write up in Super Soft Super Soft Magazine, September 1984, pg. 2 https://www.mobygames.com/game/19625/the-tower-of-druaga/ Save the 7800 campaign started https://archive.org/details/computer-entertainer-3-6/page/93/mode/1up?view=theater https://fanlore.org/wiki/History_of_Star_Trek_Fan_Campaigns Atari renegotiating Lucasfilm deal https://archive.org/details/computer-entertainer-3-6/page/88/mode/1up?view=theater Chip maker feels video game fall "GOULD'S WOES SPUR STOCK DROP, The New York Times, September 7, 1984, Friday, Late City Final ,Edition, Section: Section D; Page 1, Column 6; Financial Desk, Byline: By ERIC N. BERG https://en.wikipedia.org/wiki/Gould_Electronics" Atari Japan to close Atari Inc. planning to pull out of the Japanese market, The Japan Economic Journal, September 25, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17 No mention of video games in Playthings Playthings, September 1984 Upgrade your PC Creative Computing September 1984 pg. 125 Commodore and Atari target the middle Commodore, Atari Spar in Mid-Price Fight, ADWEEK, September 3, 1984, Eastern Edition, Byline: Gail Belsky https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater Computer Entertainer doesn't believe Atari can deliver https://archive.org/details/computer-entertainer-3-6/mode/1up?view=theater Sinclair financials dissapoint https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater https://en.wikipedia.org/wiki/Sinclair_QL Byte reviews the QL https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf pg. 415 Amstrad disk drive announced https://archive.org/details/popular-computing-weekly-1984-09-27/page/n3/mode/1up?view=theater https://en.wikipedia.org/wiki/Amstrad_CPC Europe to get MSX'd MSX home computers to be shipped to Europe, The Japan Economci Journal, September 4, 1984, Section: Information Processing, Pg. 14 https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-09-20/page/n4/mode/1up?view=theater Philips ready to launch MSX machine https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater https://en.wikipedia.org/wiki/Philips_VG_8000 Plus 4 delays will limit supply https://archive.org/details/popular-computing-weekly-1984-09-13/mode/2up?view=theater https://archive.org/details/popular-computing-weekly-1984-09-20/page/n21/mode/1up?view=theater The C16 kills the Vic20 in Europe https://archive.org/details/popular-computing-weekly-1984-09-13/mode/2up?view=theater Currys gives up on PC market Company Briefing: Currys cuts its Micro-C losses / Micro computer shops closed, The Guardian (London), September 4, 1984 Elite released https://archive.org/details/popular-computing-weekly-1984-09-27/page/n67/mode/1up?view=theater Deus Ex Machina brings multimedia home https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater https://archive.org/details/popular-computing-weekly-1984-09-13/page/n59/mode/2up?view=theater Complete Playthrough: https://youtu.be/WhtI3BEgZwE?si=18V8aCTW6H6ek52l The Mimi travels to the Apple II 'Voyage of the Mimi'' Beckons Youngsters to Science Careers, The Associated Press, September 10, 1984, Monday, PM cycle, Byline: By LEE MITGANG, AP Education Writer https://en.wikipedia.org/wiki/The_Voyage_of_the_Mimi https://archive.org/details/VoyageOfTheMimi4amCrack/Voyage%20of%20the%20Mimi%20-%20Rescue%20Mission%20title%20screen.png Find the treasure... using your computer! Paperback Picks, United Press International, September 4, 1984, Tuesday, BC cycle, Section: Lifestyle https://en.wikipedia.org/wiki/Treasure:_In_Search_of_the_Golden_Horse Melbourne returns to Middle Earth https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n21/mode/2up?view=theater https://www.mobygames.com/group/7319/the-tolkien-software-adventure-series/ Ultimate announces "the first step in a new generation of computer adventure simulation developments." https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater Beach Head to get Speccy port https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n23/mode/2up?view=theater https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n25/mode/2up?view=theater Activision licenses to Japan https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-09-20/page/n11/mode/1up?view=theater Synapse sues Atari https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater IBM enters office suite market and shoots down Kmart. p Jr rumor IBM in Merger Talks With Rolm / Unveils New Software, The Associated Press, September 25, 1984, Section: Business News, Byline: James F. Peltz Software Toolworks cooking book No Headline in Original, PR Newswire, September 25, 1984 PC Paintbrush announced https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf pg. 9 SEC goes digital S.E.C. inaugurates computer filing system, The New York Times, September 25, 1984, Section D, Page 1, Column 1, byline: Kenneth B. Noble https://www.nytimes.com/1984/09/25/business/sec-inaugurates-computer-filing-system.html NABU on the ropes In Danger of Folding, The Associated Press, September 19, 1984, Section: Business News, Byline: Norman Black Viewdata still not catching on.. Futures (Micro Guardian): How the Post Office failed to deliver / Prestel, The Guardian (London), September 13, 1984 https://archive.org/details/popular-computing-weekly-1984-09-20/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/Compunet Viewtron user profile No Headline in original, PR Newswire, September 14, 1984, Dateline: Miami, Sept. 14 Publishing Computer Magazine boom busts Bloom Fades in Computer Magazine Market, The Associated Press, September 30, 1984, Sunday, BC cycle, Section: Business News, Byline: By SKIP WOLLENBERG, AP Business Writer Computer makers prep for Xmas ad blitz Dreaming of a Byte Christmas, ADWEEK, September 3, 1984, All Editions, Section: Special Report; Fall Preview 1984; Computers, Byline, Gail Belsky Scott Cohen's Zap! released Business Today; Will Atari be brought back with needed combination of creativity and pragmatism, September 27, 1984, Thursday, BC cycle, Section: Financial, Byline: By GAIL COLLINS, UPI Business Writer https://archive.org/details/zaprisefall00cohe FCC helps fight coinop piracy Play Meter, September 1. 1984, pg. 12 Electronic smuggling on the rise in Brazil Contraband of Electronic Components Grows in Brazil, The Associated Press, September 22, 1984, Saturday, BC cycle, Section: Business News, Byline: By STAN LEHMAN, Associated Press Writer Activision sues Revco Activision; Amending lawsuit against Revco, Business Wire, September 26, 1984 Psychics didn't see crash coming... No Headline In Original, United Press International, September 13, 1984, Thursday, PM cycle, Section: Domestic News https://www.upi.com/Archives/1984/09/13/The-psychic-consulting-firm-Delphi-Associates-must-not-have/1212463896000/ https://psi-encyclopedia.spr.ac.uk/articles/russell-targ Video Games go ART! HORIZONS-Art; Nuclear disarmament art exhibit premieres, United Press International, September 30, 1984, Sunday, BC cycle, Section: Domestic News, Byline: By DAN SUSSMAN https://www.vdb.org/titles/mike-builds-shelter https://www.mobygames.com/game/73468/mike-builds-a-shelter/ https://rhizome.org/editorial/2015/jun/16/mike-builds-shelter/ CAD CAM computervision Market Outlook; All agree CAD/CAM sales will soar, Industry Week, September 17, 1984, Section: INFORMATION, Management; Pg. 111, Byline: John Teresko 1981: How COMPUTER GRAPHICS Will Change the World | Horizon | Retro Tech | BBC Archive https://youtu.be/W8-54-9J9ns?si=uB01CAs8znTVmZfx Senior's test their skills on Crystal Castle ELDERLY TEST COORDINATION WITH VIDEO GAME, The New York Times, September 9, 1984, Sunday, Late City Final Edition, Section: Section 1; Part 2; Page 56, Column 2; Metropolitan Desk, Byline: AP, Dateline: PARSIPPANY, N.J., Sept. 8 Nolan is back! "AXLON-GAMES; Nolan Bushnell returns to game business with new firm, Business Wire, September 24, 1984, Monday https://boardgamegeek.com/boardgamepublisher/2242/axlon https://gdri.smspower.org/wiki/index.php/Axlon Dragon's Lair debuts on Saturday morning https://en.wikipedia.org/wiki/Dragon%27s_Lair_(TV_series) Mylstar RIP Coke unit to close video game maker, United Press International, September 24, 1984, Monday, BC cycle, Section: Financial https://en.wikipedia.org/wiki/Gottlieb Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
On the phone-in: Automotive expert, Doug Bethune, answers listeners' questions about their cars, trucks and SUV's. And off the top of the show, the CBC's Nancy Russell provides an update on the MSX parasite in oysters on PEI.
Cuando los píxeles eran enormes y la paciencia infinita, hablamos de los videojuegos de los 80 y 90 en Amstrad, Spectrum y MSX En este episodio de Cine de barra, nos hemos enfundado nuestras mejores camisetas retro (con lamparones incluidos) para hablar de una era dorada: los videojuegos de los 80 y 90. Época gloriosa en la que los gráficos eran de chicle y la música sonaba como una pelea entre dos microondas. Nos remontamos a los tiempos del Amstrad, el Spectrum y el MSX, aquellas máquinas infernales que necesitaban 10 minutos para cargar un juego… si es que cargaban. Y mientras esperabas, te deleitabas con el glorioso sonido del casete: ese chillido demoníaco que hoy sería material para una peli de terror. Recordamos joyas como La abadía del crimen —el único juego donde morías por saltarte la oración de vísperas—, o Fernando Martín Basket Master, donde botar la pelota parecía una carrera de caballos asmáticos. Y qué decir de Shinobi, donde un ninja con pinta de funcionario en chándal iba repartiendo estopa como si no hubiera un mañana, lanzando shurikens como si fueran flyers de una discoteca ochentera. También sacamos a relucir Rainbow Islands, un juego tan colorido que parecía diseñado por un unicornio con exceso de azúcar, y que aún así te machacaba con más dureza que un examen sorpresa de matemáticas. Y por supuesto, Aspar GP Master, el único juego donde ibas tan rápido que la moto parecía poseída, pero tú encantado de comerte las curvas como si no hubiese consecuencias. Los juegos de aquella época no perdonaban: no había “guardar partida”, ni “checkpoints”. Morías, y a empezar desde el principio como un campeón. ¿Un jefe final? Te miraba y ya estabas muerto. Pero oye, ¡qué felices éramos! Y cómo no, hicimos mención especial a Paco Pastor, el mito, el icono, el hombre que lideró Erbe Software y convirtió la industria del videojuego español en una fiesta del disquete. Gracias a él llegaron a nuestros hogares verdaderas joyas por 875 pesetas, revolucionando el mercado con su política de precios bajos y convirtiendo a Erbe en sinónimo de felicidad infantil (y pirateo ocasional). Paco Pastor fue nuestro Steve Jobs con pelazo y chupa ochentera. Si los nombres Ocean, Dinamic o Topo Soft te provocan una lágrima nostálgica (o un tic en el ojo), este episodio es para ti. Dale al play y déjate llevar por este viaje pixelado lleno de anécdotas, carcajadas y reverencias a una era en la que un joystick con un solo botón era todo lo que necesitabas para ser feliz. Spoiler: seguimos sin pasarnos La abadía del crimen. Con la inestimable participación de Benalmadelman, Chinillo, Luigi Vercotti, Valdis y Plissken: cinco jugadores veteranos que aún recuerdan cómo se rebobinaba una cinta con un boli Bic y que jamás se fiarían de un juego que no viniera en una caja de cartón gigante.
Hola a todos y todasss!En este capítulo hablo sobre la dificultad en el ecosistema de juegos de 8bits, sobre todo microodenadores; Spectrum, MSX, Amstrad…Con Renegade III se me fue de las manos y la mala suerte, la dificultad y mi manquismo se aliaron para que todo fuera de mal en peor. Me bloquee mentalmente y preferí pasar unos días sin contacto con el spectrum o similar.. os ha pasado algo parecido?Espero que os guste!!Cuidaros mucho!! Y muchas gracias!!Twitter :@128k_OnlyEmail:Only128k@gmail.comCanal Twitch:https://m.twitch.tv/solo128kCanal YouTube:https://youtube.com/@solo128k?si=DrswKyLMqaXRqY6DCanal Telegram:https://t.me/+wQHRqt5teqgyYWM0Podcast asociado a la red de SOSPECHOSOS HABITUALES. Suscríbete con este feed:https://feedpress.me/sospechosos128kUn saludo y hasta el próximo capítulo!!
En este programa hacemos un repaso a algunas noticias de la actualidad commodoriana y a los lanzamientos de las últimas semanas, y veremos la revista Commodore World, concretamente el número 62 de septiembre de 1989. Todo esto lo veremos con el equipo habitual formado por David Asenjo (https://twitter.com/darro99), Toni Bianchetti (https://twitter.com/seuck), Narciso Quintana "Narcisound" (https://twitter.com/narcisound), Jonatan Jiménez (https://twitter.com/jsabreman) y Paco Herrera (https://twitter.com/pacoblog64). Las noticias comentadas son: - El programa de TV "Connecta el micro i pica el start" en proceso de preservación: https://www.youtube.com/watch?v=2pglpRpPNrg - C64 Cracks: página de descargas donde compartimos juegos y utilidades de C64 traducidas al castellano a través de CPlus: https://c64cracks.itch.io/ - Entrevista a Frank Gasking en The Retro Collective: https://www.youtube.com/watch?v=TsLHpIC2Ycs - Nuevo ordenador con 65C02 a 4Mhz y Yamaha VDP (el del MSX turbo R) que cabe en la carcasa del C64, incluso con teclado: https://github.com/vossi1/lc256-computer?tab=readme-ov-file - Entrevista a John Hare en Sphillistorie: https://spillhistorie.no/interview-with-jon-hare-of-sensible-software/ - Retraso en el Amiga Maxi de Retro Games por disputas legales: https://drive.google.com/file/d/1WzwmiD_SgkXSBcF4WjxPZl5aX3lfMew9/view?usp=drive_link - Fecha y primeros datos de la ZZAP! Live 2025: https://www.tickettailor.com/events/fusionretrobooks/1638936 - Nuevo BluRay sobre juegos clásicos de Commodore 64: https://www.graciousfilms.com/products/commodore-64-classic-game-insights-vol-1 - Roguecraft 1.5: https://thalamusdigital.itch.io/roguecraft/devlog/902596/roguecraft-updated-version-15 - Commodore 1560 Datasette: https://www.youtube.com/watch?v=FWe1YDUapd8&t=144s - Commodore 1570 Disk Drive: https://www.youtube.com/watch?v=t5qdBEoq9PA - Nuevos Teclados mecánicos para Amiga 1200 en Amiga Store: https://amigatronics.wordpress.com/2025/02/14/new-mechanical-keyboards-from-amigastore-for-the-a1200/ - SEUCK Competition 2025: https://tnd64.unikat.sk/Seuck_Compo_2025.html - Sustituto de ROM reprogramable para ordenadores retro: https://www.pcbway.com/project/shareproject/Version_2_2364_2332_2316_Universal_Re_Programmable_Replacement_ROM_c2f82c1c.html - Penultimate +3 Turbo: http://blog.tynemouthsoftware.co.uk/2025/03/penultimate-3-turbo-vic20-fastload.html - lvllvl editor PETSCII online: https://lvllvl.c64online.com/ - Actualización del portal C64 intros: https://intros.c64.org/ Actualizaciones: - C64 OS V1.07: https://www.c64os.com/ https://theoasisbbs.com/c64-os-1-07-presentation-from-world-of-commodore-2024/ - Denise V2.5: https://sourceforge.net/projects/deniseemu/ - AmiKit 12.8: https://www.amikit.amiga.sk/ - REDPILL: https://aminet.net/package/dev/misc/REDPILLGameCreator - Amiberry V7.0.6: https://github.com/BlitterStudio/amiberry/releases Los juegos y programas nuevos comentados son: - Formula V20 1981 (huffelduff, VIC-20): https://huffelduff.itch.io/formula-v20-1981 - Don't Block the Box (Arlasoft, C64): https://arlagames.itch.io/blockthebox-c64 - Deadly Adventure (Fishhack, C16): https://plus4world.powweb.com/software/Deadly_Adventure_Fishhack - UfoTofU (KWAYNE, Plus/4): https://kwayne.itch.io/ufotofu - The Last Z-8 (DrTerrorz, C64): https://drterrorz.itch.io/the-last-z-8 - Deck Wreck: Democracy (Rachy, Plus/4): https://plus4world.powweb.com/software/Deck_Wreck_Demokracy - The Machinations (Haplo, C64): https://h4plo.itch.io/the-machinations - Ghosts'n'Goblins Amiga AGA demo (Skyzoo73, Amiga): https://skyzoo73.itch.io/ghostsngoblins-amiga-aga-demo - Xenorogue (AnninaGames, C64): https://anninagames.itch.io/xenorogue - Bertalan Simulator (Proky, Plus/4): https://plus4world.powweb.com/software/Bertalan-Simulator - Koala Image Loader & Linker (milasoft64, C64): https://milasoft64.itch.io/koala-killer - Run Barbarian Run (Amiten Games, Amiga): https://amiten.itch.io/run-barbarian-run - Cosmic Blaster (Zenner, Amiga): https://zener.itch.io/cosmic-blaster - Pirates of the Black Seas (rickyderocher, C64): https://rickyderocher.itch.io/pirates-of-the-black-seas - Lader (marco's retrobits, C64): https://retrobits.itch.io/lader - C64 TapeTool (Martin Piper, C64): https://martin-piper.itch.io/c64tapetool - Phantom Lead (HooGames, Amiga): https://hoogames2017.itch.io/phantom-leap - Pjusk (zooperdan, Amiga): https://zooperdan.itch.io/pjusk - International Kopicat Plus (Fourseasons, Amiga): https://fourseasons.itch.io/international-kopicat-plus-for-amiga-500 - Evil Dungeon III (Gregor Schillinger, C64): https://retroarts.itch.io/evil-dungeon-iii-c64 - Block Jam (Iceout, C64): https://csdb.dk/release/?id=250503 - Slidblox (Iceout, C64): https://csdb.dk/release/?id=250504 - Untangle (Grzegorz Kraszewski, Amiga): https://aminet.net/package/game/wb/untangle - Dig Dug (Shoestring, Mega65): https://files.mega65.org?id=b5fb8733-4850-403c-a7dc-3e9a84a44b0c - Bank Panic (Shoestring, Mega65): https://files.mega65.org?id=36b41376-b2c6-45e6-a441-cd126357fdd4 - Mega Chase (Shad0wfax, Mega65): https://files.mega65.org?id=2ea6b891-c07f-4ee2-9253-6ddf706d165e - Mars, 2049 AD (friedrikr, Mega65): https://files.mega65.org?id=a42f3921-dded-420b-a8d9-144f8d5c8dee
We're back for Episode 150! In this episode Cody and Eric catch up on the news and battle Gex (3DO) vs. Rayman (Atari Jaguar). 12:10 - Quick Questions 33:02 - Patreon Song 37:42 - Tea Time With Tim - Road Trip! 1:14:18 - News 2:10:04 - Battle Of The Systems: Gex (3DO) vs. Rayman (Atari Jaguar). News: Tim - california-fire-relief-bundle - Hundreds of game and tabletop game developers have gotten together to create this bundle in support of CORE (Community Organized Relief Effort), a Los Angeles-based organization which offers direct monetary support to survivors of the fires, and supports projects for fire resilience in affected areas (and potential disaster zones). There are more than 400 games, TTRPGs, asset packs, and other projects in this bundle, and we encourage you to donate above the minimum whenever possible. https://itch.io/b/2863/california-fire-relief-bundle CODY – Psytronik releases new numbered C64 Tape Lineup! https://www.psytronik.net/ Eric - Square Enix Staff Discover Cache Of Pristine Retro Games, Some Of Which Date Back 30 Years https://www.timeextension.com/news/2025/03/square-enix-staff-discover-cache-of-pristine-retro-games-some-of-which-date-back-30-years Tim – Evercade gets Firmware update of 2025 - v4.04 adds new game Midnight Resistance by Data East (from Data East Collection 1) - Dip Switch (BETA) Settings for all compatible Arcade games. https://evercade.co.uk/support-vs-r/vs-r-patch-notes/ CODY – New 2D Terminator Game? Awesome! https://www.retronews.com/new-run-n-gun-terminator-2d-announced/ Eric - ‘Streets of Rage 4′ Makers' New Game Is a Divine Fantasy Beat ‘Em Up - Absolum https://www.rollingstone.com/culture/rs-gaming/absolum-preview-streets-of-rage-dotemu-1235278050/ Tim – Digital Eclipse who brought us the Gold Master Series - Making of Karateka and The Jeff Minter Story – Llamasoft on PS5 and Switch downloads, now are releasing physical copies to own. https://www.digitaleclipse.com/media/own-physical-editions-of-the-gold-master-series Cody - https://www.retronews.com/jeff-minter-game-jam-announced-by-atari/ Eric - RallyXSE - Had enough of the usual? Then check out this proof of concept Amiga game by Zooperdan - https://www.indieretronews.com/2025/02/rallyxse-had-enough-of-usual-then-check.html Tim – Vapourware Pinball coming to Steam in April - Play video pinball, relax in vaporwave environments and enjoy an anti-stress digital holiday. https://store.steampowered.com/app/2465930/Vaporwave_Pinball/ Cody - https://www.retronews.com/balatro-shuffles-onto-ds/ Eric - OutRun Arcade - A vastly superior version of a classic racer is coming to an Amiga https://www.indieretronews.com/2025/02/outrun-arcade-vastly-superior-version.html Cody - Does the X68000 intrigue you? Then fill out this form! https://www.timeextension.com/news/2025/03/company-behind-the-x68000-z-range-wants-to-know-if-global-players-will-buy-them Eric - SymbOS 4.0 multitasking madness on the Next SymbOS, the GUI operating system that made its name on the MSX and Amstrad CPC has been ported to the Spectrum Next - https://www.youtube.com/watch?v=940L9_7h22o CODY - https://www.timeextension.com/news/2025/02/three-years-later-and-hyperkins-pc-engine-turbografx-16-clone-is-finally-coming-out Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show. Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%
We're finishing our run on the MSX with Metal Gear 2: Solid Snake! If the first Metal Gear was a blueprint for MGS, then this game is functionally an MGS game but in 2D. So many of the things we thought were novel about Metal Gear Solid are in this game. But is it good? Opinions may vary...Episode 55: [Fred Jones Voice] I think Kojima Sucks!
We're going back in time to 1987 to check out the very first Metal Gear game for the MSX. Despite the limitations of the MSX, so much of what we've come to know and love about the Metal Gear Solid series is already here from the very beginning, even if the story is pretty slight from what we're used to with later games.Episode 54: Getting a Nickname from Venom Snake
We catch up with legendary games journalist Julian 'Jaz' Rignall about his epic new book, The Games of a Lifetime, which is a video game time machine that takes you on an incredible journey from the very dawn of the industry, through the decades to the present day. It's essentially video game history from the inside, seen through the eyes of Jaz Rignall, a hardcore gamer, who ended up becoming a journalist who launched iconic game magazines like ZZAP!64, CVG and Mean Machines. Buy Jaz's book here: https://jazbook.com/ Contents: 00:00 - The Week's Retro News Stories 40:17 - Jaz Rignall Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Programming language for making NES games: https://tinyurl.com/mrx7jvzt Doomlings on the MSX: https://tinyurl.com/msyn3c38 Balatro C64 sad update: https://tinyurl.com/mrxftszr Combined Arms RTS: https://tinyurl.com/yrxrysr7 14% of Americans retro game: https://tinyurl.com/4huhnfz7
At the end of our MGS Novel journey, we read Project Itoh's Metal Gear Solid 4 novelization. Benson managed to capture the pulpy military sci-fi nature of the first two MGS games, while Itoh managed to beautifully capture the melodrama and emotional affect of MGS4. Despite one major misstep, we both LOVED this book, and as you can tell from the runtime, have a lot to say about it.Next time we're back in the realm of video games as we travel back to 1987 with Metal Gear for the MSX!Episode 53: Snotacon Vibes Off the Chart
"So much fun -You'll Die" I denne episoden snakker vi om Amiga-klassikeren - Moonstone: A Hard Days Knight. Adrian og Håkon har fått med seg Amiga-guru og MSX-experten Terje Høiback fra Spillegal for å snakke om dette spillet, med vanskelighetsgrad som treffer Dark Souls fansen rett i hjerterota. Vi håper dere liker det! Enjoy! Gjerne sjekk oss ut på: Discord: https://discord.gg/PZrtNvSmP3 Patreon: https://www.patreon.com/lolbua (For tilgang til bonuspodcasten NachSpæll må du velge "NachSpæll" tieren") Facebook: Spæll (facebook-side) og Spæll Community (facebook-gruppe) Instagram: www.instagram.com/spaell.podcast Vil du ha litt herlig Spæll merch? Sjekk ut Spreadshirt shoppen vår! https://spaell.myspreadshop.no/
On this special ANC series, Chris is joined by Eric from The Unlockables Podcast, Keith from The Main Quest, and Thrak from The 3DO Experience to talk about the Metal Gear series. They talk about their history with the series, the creator, specific things they know, and most important, why they want to dive into the series. The Unlockables Podcast: https://linktr.ee/unlockablespodcastThe 3DO Experience: https://linktr.ee/ThebarberwhogamesThe Main Quest: https://linktr.ee/MainQuestPodYou can contact us at:anovelconsole@gmail.comFacebook.com/anovelconsoleTwitter.com/anovelconsoleInstagram: @anovelconsolePatreon.com/anovelconsoleSupport the show
In a recent episode of Category Visionaries, we spoke with Preston Bryant, Co-Founder, Executive Chair and Chief Commercial Officer of Momentum. The company has developed a groundbreaking materials science technology that enables efficient recycling of critical metals from batteries and other electronic waste. Originally focused on rare earth magnet recycling, Momentum pivoted to tackle the growing challenge of battery recycling, offering a solution that requires significantly less capital investment than traditional methods. Topics Discussed: Evolution from oil and gas exploration to sustainable materials processing Development of MSX technology for efficient metal extraction Journey from rare earth magnet recycling to battery recycling Building strategic partnerships in the battery recycling ecosystem Transitioning from founder-CEO to Executive Chair and CCO Navigating the challenges of commercializing deep tech Fundraising experiences and investor dynamics Future vision for controlling critical materials supply chains GTM Lessons For B2B Founders: Operate on shoestring budgets during hard tech development: Bryant emphasized the importance of being extremely selective with spending during the early stages. He noted, "You need to figure out how to make your dollar go further. You have to be very choosy about the projects and the feedstocks that you're willing to process." Early-stage founders should maintain strict financial discipline while validating their technology. Find the right commercial application through iteration: Momentum spent four years exploring different applications before finding product-market fit in battery recycling. Bryant shared, "From 2016 to 2020...we tried automation, we tried many different supply partnerships, and none of them really worked out for magnet recycling. But boy, did it take off for the battery recycling piece." Founders should be prepared to pivot their technology to different applications until finding the right market opportunity. Build strategic partnerships to demonstrate full value chain: Momentum's partnership with Cerbus Solutions and 6K demonstrated a complete supply chain solution from collection to end product. Bryant explained, "We decided okay, that would be a worthwhile, even though this was very custom to one sort of customer, it would show that we could do the whole supply chain." Deep tech founders should consider strategic partnerships that showcase their technology's role in the broader ecosystem. Navigate the transition from technical founder to scaled leadership: As the company grew, Bryant transitioned from CEO to Executive Chair and CCO roles. He reflected, "It requires different things of you, from being a startup founder to then being an actual manager of people to then being executive chairman...You've got to be willing to change or you'll quickly get swept aside." Founders should prepare themselves mentally for evolving leadership roles as their companies scale. Leverage accelerator programs for credibility: Getting into Halliburton Labs during COVID helped attract investor attention. Bryant noted, "That was great because they helped us not only build a product, but that name helped attract attention to us from investors." Deep tech founders should seek reputable accelerator programs that can provide both technical validation and investor credibility. // Sponsors: Front Lines — We help B2B tech companies launch, manage, and grow podcasts that drive demand, awareness, and thought leadership. www.FrontLines.io The Global Talent Co. — We help tech startups find, vet, hire, pay, and retain amazing marketing talent that costs 50-70% less than the US & Europe. www.GlobalTalent.co
Two oyster diseases have been found in Spence Cove, in the province's southeast. What does it mean for the industry? Cape Breton has been dealing with one disease -- MSX -- for years. We'll speak with a biology professor there.
Lets talk about MSX baby, let's talk about Z80, let's talk about all the good ports and the bad ports that may be, let's talk about MSX as Cliff and Ash look at the Japanese standard that almost could, and sometimes did, but then didn't, and still even now, 40 years later will not die. We also highlight some of our favourite games we've played, and reveal the ultimate Pac-man clone!Find out more on the MSX here: https://www.msx.org/Play some games online here: https://www.file-hunter.com/MSX/Theme song by Other ChrisFollow Under Consoletation on BlueSkyFollow Under Consoletation on TwitterFollow Under Consoletation on InstagramSend your thoughts to feedback@underconsoletation.com Hosted on Acast. See acast.com/privacy for more information.
It's November 1984! Thatcher! Coal Miner Strikes! Band Aid on the Horizon! And the BBC is doing a new tv show about 'computers'. They'll never catch on. Ash and Cliff settle down for the second episode of 'Micro Live', where we see the new MSX computer range, a man purchases a computer in Croydon, Lesley is obsessed with people damaging their floppies, and a con-man talks to us about American telecoms. This is actually way more entertaining than we're making it sound.There might even be some discussion of pornography.Watch the episode hereTheme song by Other ChrisFollow Under Consoletation on TwitterFollow Under Consoletation on InstagramSend your thoughts to feedback@underconsoletation.com Hosted on Acast. See acast.com/privacy for more information.
Jack buys Atari Imagine goes belly up Nintendo's Famicom gets Zapped These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: 7 Minutes in Heaven: Pit Fall 2 Video Version: https://www.patreon.com/posts/7-minutes-in-ii-115206120 https://www.mobygames.com/game/6946/pitfall-ii-lost-caverns/ Corrections: June 1984 Ep - https://www.patreon.com/posts/june-1984-112063864 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.arcade-museum.com/Arcade/space-flight https://en.wikipedia.org/wiki/The_Lord_of_the_Rings#Motion_pictures https://www.imdb.com/title/tt0076929/?ref_=fn_al_tt_2 1974: Atari makes Pong cute https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-06-I.pdf https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-20.pdf https://www.arcade-museum.com/Videogame/tv-basketball https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-27.pdf https://en.wikipedia.org/wiki/Doctor_Pong Bluesky hucksters descend on video games The Franchise Hustlers, Chicago Tribune, 22 July 1974, page 8 Barcode scanning comes to supermarkets https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-07.pdf pg. 22 https://www.nytimes.com/1974/10/04/archives/electronic-checkout-speeds-food-buying-checkout-speeded.html Xerox Parc gets out the painbrush https://archive.org/details/197407PccV2N6/page/n5/mode/2up 1984: CES takeaways https://archive.org/details/computer-entertainer-3-4/page/50/mode/2up Atari gets tight with announcements https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater Atari announces Super Chip games https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater Atari announces new console and computer games https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater 5200 RIP https://archive.org/details/computer-entertainer-3-4/page/61/mode/1up?view=theater Coleco sweetens Adam deal https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up Jack Attack July 2 Jack buys Atari https://archive.org/details/computer-entertainer-3-4/page/61/mode/1up?view=theater Warner sells Atari operations, Warner sells Atari operations, United Press International, July 2, 1984, Monday, AM cycle Warner sells Atari operations, United Press International, July 2, 1984, Monday, BC cycle, Section: Financial July 3 Tramiel Buys Atari, Sets Sights On Former Company, The Associated Press,July 3, 1984, Tuesday, PM cycle https://www.nytimes.com/1984/07/03/business/warner-sells-atari-to-tramiel.html?searchResultPosition=1 July 4 "Home computer veteran to challenge high end of market, Financial Times (London,England) July 4, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 17" July 6 Widespread Layoffs Begin Under New Leader, The Associated Press, July 6, 1984, Friday, BC cycle July 10 https://www.nytimes.com/1984/07/14/business/commodore-trade-secrets.html?searchResultPosition=11 https://archive.org/details/popular-computing-weekly-1984-07-19 July 13 No Headline In Original, PR Newswire, July 13, 1984, Friday July 16 A Tough Man for a Tough Job, Newsweek, July 16, 1984, UNITED STATES EDITION, Section: BUSINESS; Pg. 50 July 19 Warner omits payout in reshape, Financial Times (London,England), July 19, 1984, Thursday, Section: SECTION I; Pg. 20, Byline: BY TERRY DODSWORTH IN NEW YORK July 23 Atari Tells Agencies to Freeze and Puts Networks at Ease, ADWEEK, July 23, 1984, Eastern Edition, Length: 514 words, Byline: By Gail Belsky July 27 https://archive.org/details/popular-computing-weekly-1984-07-26 CHINAGLIA PURCHASES CONTROL OF COSMOS, The New York Times, July 27, 1984, Friday, Late City Final Edition, Section: Section A; Page 15, Column 1; Sports Desk July 30 "ADVERTISING; Consolidating Domestically at Wells, The New York Times, July 30, 1984, Monday, Late City Final Edition, Section: Section D; Page 7, Column 4; Financial Desk, Byline: By Philip H. Dougherty Tramiel's Atari Picks Wells, Rich; DDB Is Out ADWEEK, July 30, 1984, Eastern Edition, Byline: By Gail Belsky" Imagine management splits Home Computing Weekly No. 71, July 17-23 https://rk.nvg.ntnu.no/sinclair/industry/publishers/imagine_crash0185.htm Popular Computing Weekly, 19 July 1984, pg. 5 Popular Computing Weekly, 5-11 July 1984 https://youtu.be/ZoDh61sgCOg?si=h4ML1gsN2kVbDXWM Sierra On-Line no more! https://archive.org/details/computer-entertainer-3-4/page/52/mode/2up Coleco numbers continue down Control Data, Coleco Post Sharply Lower Profits, The Associated Press, July 19, 1984, Thursday, AM cycle No Headline In Original, United Press International, July 19, 1984, Thursday, BC cycle, Section: Financial COLECO AND CONTROL DATA FALL - Correction Appended, The New York Times, Correction Appended,Section: Section D; Page 3, Column 2; Financial Desk, Length: 472 words, Byline: By STEVEN GREENHOUSE Playthings July 1984 Milton Bradley sees turnaround Profits Up 45 Percent At Toymaker, The Associated Press, July 20, 1984, Friday, BC cycle No Headline In Original, United Press International, July 20, 1984, Friday, BC cycle, Copyright 1984 U.P.I., Section: Financial, Length: 302 words, Dateline: LOS ANGELES Toys Hobbies & Crafts, July 1984, pg. 10 Bally positive despite games downturn BALLY-MANUFACTURING; Financial results, Business Wire, July 26, 1984, Thursday Activision losses high ACTIVISION; Financial results, Business Wire, July 26, 1984, Thursday Interest rates put more pressure on coinop Replay July 1984, pg. 3 Conversion kits take center stage! Play Meter July 15, 1985 Replay July 1984, pg. 4 Play Meter July 15, 1985 pg. 43 Mylstar continues suit against Bally Play Meter July 15, 1985 pg. 16 Mylstar brings people to FMV https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-21.pdf https://www.youtube.com/watch?v=2lfIpajVaAI Universal moves into restaurant/arcade biz Restaurant-game center to open, The Japan Economic Journal,,July 17, 1984, Section: SPECIAL U.S. SECTION; Pg. 11 Photon zaps onto the scene Close Encounters on Photon, Newsweek, July 23, 1984, UNITED STATES EDITION, Copyright 1984 Newsweek, Section: ENTERTAINMENT; Pg. 62, Length: 580 words, Byline: LYNN LANGWAY with BARBARA BURGOWER in Dallas Stern Electronics files for Chapter 11 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-28.pdf Twin Galaxies shuts down Play Meter July 15, 1984 pg. 18 Industry giants pass https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-21.pdf Family computer goes lightgun AM Life July 1, 1984, 58 CPC goes on sale Home Computing Weekly No. 69 July 3-9 https://www.devuego.es/blog/2023/01/10/press-start-cinco-duros/ Sinclair looks overseas Home Computing Weekly No. 69 July 3-9 pg. 5 QL confusion Popular Computing Weekly July 26, pg. 5 Acorn and BBC extend deal Popular Computing Weekly July 19, pg. 5 Sanyo and Canon to launch MSX in Europe Sanyo to ship MSX PCs to Europe, The Japan Economic Journal, July 17, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 15 CANON TO EXPORT MSX PERSONAL COMPUTERS TO EUROPE, JULY 17, 1984, TUESDAY Commodore unveils C16 https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up Korea joins the chip wars Massive investment would cause oversupply; Trilateral friction in microchip business seen among Japan, U.S. and Korea, The Japan Economic Journal, July 24, 1984, Section: Pg. 20, Byline: By TETSURO WADA Mastertronic joins with Galactic Home Computing Weekly No. 71 July 17-23, 1984 pg. 5 Mastertronic saves Carnell Software Popular Computing Weekly July 19, pg. 5 Okimate brings color to the Commodore https://archive.org/details/computer-entertainer-3-4/page/57/mode/1up?view=theater Pitfall Harry is yours to command! https://archive.org/details/program-pitfall/mode/2up https://archive.org/details/computer-entertainer-3-4/page/57/mode/1up?view=theater WarGames gets real No Headline In Original, The Associated Press, July 17, 1984, Tuesday, AM cycle https://www.zerothreesecurity.com/index.php/about-us/founder The history of games revealed https://archive.org/details/book_video_games/page/n77/mode/2up The book of adventure games https://archive.org/details/computer-entertainer-3-4/page/50/mode/2up https://archive.org/details/the-book-of-adventure-games/page/n185/mode/2up Activision sues Microdeal Popular Computing Weekly 26 July, 1984, pg. 1, 2 Tax cuts for computer purchases slashed PERSONAL FINANCE;LIMITING TAX BREAKS FOR COMPUTERS The New York Times, July 1, 1984, Sunday, Late City Final Edition, Section: Section 3; Page 11, Column 1; Financial Desk 1984 - the Year of the VCR Sales of Color TVs and VCRs Booming, The Associated Press, July 15, 1984, Sunday, AM cycle, Section: Washington Dateline, byline: By NORMAN BLACK, Associated Press Writer Video game palsy is the new scare LA Games get high tech boost A reporter's Olympics notebook;How Do I Thank Thee? Let Me Count the Ways, United Press International, July 26, 1984, Thursday, BC cycle, Section: Sports News, Byline: By RONALD E. COHEN The Last Starfighter released https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater 'Ghostbusters,'' ''Gremlins'' still top box office after six weeks, United Press International, July 16, 1984, Monday, AM cycle, Section: Domestic News, Byline: By FRANK SANELLO, UPI Entertainment Reporter Sirius files for Chapter 11 https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
On the phone-in today: Listeners get answers from dog behaviour expert, Silvia Jay. And off the top of the show, we speak with Bob MacLeod, president of the PEI Shellfish Association, about the spread of MSX on PEI. We also hear about a temporary closure at the Fredericton Public Library because of a break-in.
En este programa estaremos conversando sobre la legendaria saga Gradius, mas concretamente de su port lanzado para PC Engine; titulo el cual en general es un port muy fiel a la obra original de Arcade, el que ademas soluciona varios de los problemas que poseian otras versiones de sobremesa como la de NES y MSX, problemas como el scrolling fluido y el limite de options; sin mencionar ademas que esta version incluye contenido adicional y un apartado musical mas que digno. Conviértete en un seguidor de este podcast: https://www.spreaker.com/podcast/musica-pixeleada--2844181/support.
There's no sign of MSX in New Brunswick, but we hear what advice scientists in Cape Breton have to offer after the parasite decimated their oyster industry 20 years ago. Summer host Khalil Akhtar spoke to Rod Beresford, a biology professor at Cape Breton University.
There's no sign of MSX in New Brunswick, but we hear what advice scientists in Cape Breton have to offer after the parasite decimated their oyster industry 20 years ago. Summer host Khalil Akhtar spoke to Rod Beresford, a biology professor at Cape Breton University.
There's no sign of MSX in New Brunswick, but we hear what advice scientists in Cape Breton have to offer after the parasite decimated their oyster industry 20 years ago. Summer host Khalil Akhtar spoke to Rod Beresford, a biology professor at Cape Breton University.
Information Morning Moncton from CBC Radio New Brunswick (Highlights)
MSX, a disease that is fatal in wild oysters, but harmless to people, was found in several locations around Prince Edward Island. Summer host Khalil Akhtar spoke to Danielle Williams with the Canadian Food Inspection Agency about the threat it poses to the oyster industry.
Information Morning Saint John from CBC Radio New Brunswick (Highlights)
MSX, a disease that is fatal in wild oysters, but harmless to people, was found in several locations around Prince Edward Island. Summer host Khalil Akhtar spoke to Danielle Williams with the Canadian Food Inspection Agency about the threat it poses to the oyster industry.
Information Morning Fredericton from CBC Radio New Brunswick (Highlights)
MSX, a disease that is fatal in wild oysters, but harmless to people, was found in several locations around Prince Edward Island. Summer host Khalil Akhtar spoke to Danielle Williams with the Canadian Food Inspection Agency about the threat it poses to the oyster industry.
It's easy to despair. Fear and frustration spread quickly, and their hold has hooks hard to shake. Don't fall into the discourse trap; free yourself by following the light radiating from the medium's champions. Find folks like Deb Aoki and Christopher Woodrow-Butcher and grab firm. Through their Mangasplaining podcast (co-hosted with David Brothersand Chip Zdarsky), they've become beacons of what the sequential art form can offer the human experience, and recently, they've taken their passion one step further (maybe several steps further) and actually manifested great comic works. Mangasplaining, in partnership with Fantagraphics, first brought Susumu Higa's Okinawa into American comic shops and bookstores. Now, they're switching gears quite drastically, offering Atsushi Kaneko's radical reconsideration of Osamu Tezuka's iconic Dororo, Search and Destroy. The comic shifts the original story from feudal Japan to an apocalyptic future where machines enhance themselves using pieces stolen from a mysterious young woman. While they taste life with her tongue, she trudges across the sci-fi hellscape, sharpening her rage into a propulsive attack. As we prepare for this week's San Diego Comic-Con International, we revel in the gifts all comics provide their readers. We chat with Deb Aoki and Christopher Woodrow-Butcher about their Mangasplaining origin, how it evolved into a comics delivery system, the types of conversations we should have about manga away from American Comics, and the conversations we should have about manga with American Comics. If you're looking for inspiration before America's biggest comic book convention takes over this week's discourse, this Comic Book Couples Counseling episode is ready to serve. Relevant Links Search and Destroy - Fantagraphics Atsushi Kaneko on Twitter Giga Town: A Guide to Manga Iconography - Udon Mangasplaining Announcement Giga Town Amazon Pre-Order Link Okinawa - Fantagraphics Free Chapter on Mangaspaining Extra, plus links to other MSX manga, including Search and Destroy Surviving San Diego Comic-Con Tips and Tricks Maria Bamford and Scott Marvel Cassidy on CBCC Final Round of Plugs (PHEW): Support the Podcast by Joining OUR PATREON COMMUNITY Join us at the Alamo Drafthouse in Winchester, Virginia, on 8/18 at 4:00 PM for our Atomic Blonde screening, co-sponsored by Four Color Fantasies. Watch the latest episode of The B&B Show, where Brad and Bryan Review the Hottest Cinematic Releases. And, of course, follow Comic Book Couples Counseling on Facebook, on Instagram, and on Twitter @CBCCPodcast, and you can follow hosts Brad Gullickson @MouthDork & Lisa Gullickson @sidewalksiren. Send us your Words of Affirmation by leaving us a 5-star Review on Apple Podcasts. Continue your conversation with CBCC by hopping over to our website, where we have reviews, essays, and numerous interviews with comic book creators. Podcast logo by Aaron Prescott @acoolhandfluke, podcast banner art by @Karen_XmenFan.
Sinclair ships QLs, Atari looks hopeful & Jack is BACK! These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in May 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book or get it in the Humble Bundle here: https://www.humblebundle.com/books/game-programming-taylor-francis-books Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/108363601 7 Minutes in Heaven: Rescue on Fractalus Video Version: https://www.patreon.com/posts/108357926 https://www.mobygames.com/game/11726/rescue-on-fractalus/ Corrections: April 1984 Ep - https://www.patreon.com/posts/april-1984-106448718 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater https://www.quora.com/What-was-Alan-Kays-experience-like-working-at-Apple https://en.wikipedia.org/wiki/IBM_TopView https://en.wikipedia.org/wiki/Smalltalk 1974: New York Court rules pinball is a game of skill https://archive.org/details/cashbox35unse_45/page/51/mode/1up?view=theater Atari opens another Game Center https://archive.org/details/cashbox35unse_45/page/50/mode/1up?view=theater https://web.archive.org/web/20191123025509/https://www.ataricompendium.com/archives/documents/press_kits/atari_leisure_time_game_center.pdf Bally buys Alladin's Castle https://archive.org/details/cashbox36unse/page/43/mode/1up 1984: Morgan predicts profitability by July 1 Atari expects to return to surplus this year. Financial Times (London,England), May 22, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 21, Byline: BY LOUISE KEHOE IN SAN FRANCISCO National News in Brief, United Press International, May 22, 1984, Tuesday, PM cycle, Section: Domestic News, Dateline: SANTA CLARA, Calif. Ross predicts Warner profitability No Headline In Original, The Associated Press, May 24, 1984, Thursday, BC cycle, Section: Business News Atari confirms negotiations with Philips Discussions with Philips; ATARITEL TO DELAY ENTRY INTO HIGH-TECH PHONE MARKET, Communications Daily, May 29, 1984, Tuesday, Section: Vol. 4, No. 104; Pg. 2 Atari announces more layoffs and plant closing "Computer Giant Furloughs Middle Managers, The Associated Press, May 31, 1984, Thursday, AM cycle, Section: Domestic News, Dateline: SUNNYVALE, Calif. Atari to end Hong Kong venture, Financial Times (London,England), ,May 31, 1984, Thursday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO" Alan Kay goes to Apple https://www.nytimes.com/1984/05/03/business/key-atari-scientist-switches-to-apple.html?searchResultPosition=1 Jack is back https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater Tramel Technology founded https://mcurrent.name/atarihistory/tramel_technology.html Commodore exec exodus continues https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater Gulf and Western sells Sega "COMPUTER SERVICES OBTAINS 70 PCT STAKE IN SEGA ENTERPRISES, Jiji Press Ticker Service, MAY 21, 1984, MONDAY, Dateline: TOKYO, MAY 21 No Headline In Original, PR Newswire, May 21, 1984, Monday" Bally profits plummet https://archive.org/details/cashbox46unse_15/page/29/mode/1up?view=theater Mattel secures new financing Mattel Agrees To Give Up 45 Percent of Its Voting Stock, The Associated Press, May 4, 1984, Friday, AM cycle, Section: Business News https://www.nytimes.com/1984/05/04/business/mattel-sets-restructuring.html?searchResultPosition=1 Coleco issues new debt Troubled Game Manufacturer Rasing $50 Million With Debentures, The Associated Press,May 9, 1984, Wednesday, AM cycle, Section: Business News Coleco backlog is enormous Toy and Hobby World, May 1984, pg. 8 Coleco gets new ad agency Ketchum Scores Coleco; Demands Cash Up Front From Shaky ClientADWEEKMay 21, 1984, Eastern Edition, Byline: By Debbie Seaman Hasbro buys Milton Bradley https://www.nytimes.com/1984/05/05/business/rival-gets-milton-bradley.html?searchResultPosition=1 Toys R Us sales grow, but not thanks to games No Headline In Original, PR Newswire, May 2, 1984, Wednesday, Dateline: ROCHELLE PARK, N.J., May 2 Japanese Coinop makers go after North American Pirates https://archive.org/details/cashbox46unse_16/page/30/mode/1up?view=theater https://archive.org/details/cashbox46unse_17/page/n29/mode/1up Century's CVS gets new lease on life Play Meter May 1, 1984, pg. 21 https://www.arcade-museum.com/company/crown-vending Bankers learn not to finance games Selling Repossessed Items Is a Banker's Nightmare; Want to Buy a Trawler, Bordello, or Video Game?, The American Banker, May 30, 1984, Wednesday, Section: BACK PAGE; Pg. 24, Byline: Special to the American Banker, Dateline: ST. PETERSBURG, Fla. Activision sales collapse No Headline In Original, United Press International, May 3, 1984, Thursday, BC cycle, Section: Financial, Dateline: MOUNTAIN VIEW, Calif. Video Games aren't DEAD! https://archive.org/details/computer-entertainer-3-2/page/30/mode/1up Atari announces 7800 Atari Unveils Video Game Expandable into Computer, The Associated Press,May 21, 1984, Monday, BC cycle,Section: Business News ATARI; Unveils advanced video game that is expandable to introductory computer, Business Wire, May 21, 1984, Monday Adam owner frustration grows https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater MSX adopts 3.5 inch disks https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater Activision signs deal with Pony ACTIVISION; Signs licensing agreement with Pony Inc. for Japanese markets, Business Wire, May 30, 1984, Wednesday, Dateline: MOUNTAIN VIEW, Calif. MSX coming to UK https://archive.org/details/popular-computing-weekly-1984-05-24/mode/1up?view=theater Dragon to announce MSX machine https://archive.org/details/popular-computing-weekly-1984-05-31/mode/1up?view=theater https://tromax.webnode.es/ https://en.wikipedia.org/wiki/Dragon_MSX Philips and Thompson want to set new standard https://archive.org/details/popular-computing-weekly-1984-05-03/mode/1up?view=theater Amstrad development fracas revealed https://archive.org/details/popular-computing-weekly-1984-05-03/page/n11/mode/1up?view=theater Acorn announces ABM https://en.wikipedia.org/wiki/Acorn_Business_Computer https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater First QL's go out to customers https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater Popular Computing Weekly gets their QL! https://archive.org/details/popular-computing-weekly-1984-05-10/page/n4/mode/1up https://archive.org/details/popular-computing-weekly-1984-05-17/page/n15/mode/1up https://archive.org/details/popular-computing-weekly-1984-05-31/page/n22/mode/1up?view=theater Sir Clive passes on Delorean plant https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater Computer games take CES by storm https://archive.org/details/Creative_Computing_1984-05/page/n135/mode/1up?view=theater Mac software arrives https://archive.org/details/Creative_Computing_1984-05/page/n207/mode/2up?view=theater First Origin games get tested https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater Lucasfilm Games Premieres https://archive.org/details/computer-entertainer-3-2 Lucasfilm ''force'' enters video game market, United Press International, May 9, 1984, Wednesday, AM cycle, Section: Domestic News, Byline: By JOHN M. LEIGHTY British devs embrace C64 https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater USGold launches with Aztec Challenge and Forbidden Forest https://archive.org/details/computer-and-videogames-031/page/n15/mode/2up https://archive.org/details/computer-and-videogames-031/page/n32/mode/1up?view=theater https://archive.org/details/computer-and-videogames-031/page/n41/mode/1up?view=theater https://archive.org/details/computer-and-videogames-031/page/n59/mode/1up?view=theater https://archive.org/details/CommodoreHorizonsIssue051984May300dpi/page/n23/mode/2up?view=theater Evil Dead coming to the C64 https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater Leisure Games wants you to go to Jail, do not pass go, do not collect $200 https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater https://www.mobygames.com/company/2715/leisure-genius/ Games Network warns that Bankruptcy is looming Computer Taken by Creditor; GAMES NETWORK INSOLVENT, SAYS BANKRUPTCY IS NEAR, Communications Daily, May 17, 1984, Thursday,Section: Vol. 4, No. 97; Pg. 2 Adam Magazine to arrive https://archive.org/details/computer-entertainer-3-2/page/25/mode/1up Australia recognizes Copyright ASIA-PACIFIC ECONOMIC NEWS IN BRIEF, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MAY 30, 1984, WEDNESDAY Sanders income booms while royalty revenue dips SANDERS-ASSOCIATES; Financial resultsBusiness WireMay 21, 1984, Monday, Dateline: NASHUA, N.H. Battlefield Earth gets a soundtrack https://archive.org/details/cashbox46unse_15/page/n31/mode/1up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Today's phone-in: pharmacist Graham MacKenzie takes your calls and questions. And the director of the Aquatic Association of NS shares how producers are feeling about the disease MSX which has been detected in PEI oysters.
On the phone-in: We discuss the elements that make for a dynamic downtown area in the Maritimes. Our guests are Paul MacKinnon in Halifax and Dawn Alan in Charlottetown. And off the top of the show, Dr Danielle Willliams from the Canadian Food Inspection Agency describes a parasite called MSX that affects oysters. MSX has been detected in Bedeque Bay on PEI and now the CFIA is doing more testing to see if it has spread.
New Game Old Flame - A modern and homebrew retro gaming podcast.
More games in this warmer summer episode of New Game Old Flame! Today we have: Rikki & Vikki for the Atari 7800, Diced Tournament for the MSX, and Rocky & Co. for the Commodore 64. But - as per tradition - it's not all game talk.Bass guitar practice app are harder to find than you think, and staying organised seems to be something out of any of our reach. We also touch on the absurd prices of gaming accessories but hey, someone out there is funding these high-tech time machines! Get into the vibe with more Atari news and a brand new game engine for the Amiga!
¿Hacer un juego para MSX en 2024? Pampas & Selene: the MaZe of Demons ha salido recientemente, primero en su formato original, el sistema MSX que contaba con un catálogo de juegos tan recomendables como inalcanzables económicamente para muchos jugadores de la época, y después para multiformato e incluso se está trabajando para Switch.Su creador, Francisco Tellez, publicó en 2011 UnEpic, la historia-espejo de un jugador de videojuegos que se va al baño y que acaba dentro de un castillo y un juego. También Ghost 1.0 y Unmetal. Introduciendo al jugador en un laberinto muy metroidvania y con la posibilidad de multijugador local y online, Pampas & Selene nos invita a derrotar al clérigo oscuro que invadió el reino de Greek con la ayuda del arco y flechas de Pampas y la potente magia de Selene. Hablamos con Fran Tellez (programador) y con Francisco Javier Lis (Nenefraz), grafista.Con Don Víctor y Duque de Champagne exploramos en los cómics con más aspecto reto y algunos títulos de la época MSX. ¿Hacer un juego para MSX en 2024? Pampas & Selene: the MaZe of Demons ha salido recientemente, primero en su formato original, el sistema MSX que contaba con un catálogo de juegos tan recomendables como inalcanzables económicamente para muchos jugadores de la época, y después para multiformato e incluso se está trabajando para Switch.Su creador, Francisco Tellez, publicó en 2011 UnEpic, la historia-espejo de un jugador de videojuegos que se va al baño y que acaba dentro de un castillo y un juego. También Ghost 1.0 y Unmetal. Introduciendo al jugador en un laberinto muy metroidvania y con la posibilidad de multijugador local y online, Pampas & Selene nos invita a derrotar al clérigo oscuro que invadió el reino de Greek con la ayuda del arco y flechas de Pampas y la potente magia de Selene. Hablamos con Fran Tellez (programador) y con Francisco Javier Lis (Nenefraz), grafista.Con Don Víctor y Duque de Champagne exploramos en los cómics con más aspecto reto y algunos títulos de la época MSX. Escuchar audio
Pizza Time goes bust, Amiga announces a computer & Nintendo launches the VS These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in March 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/march-1984-104469980 7 Minutes in Heaven: Dolphin's Rune/Dolphin's Pearl Video Version: https://www.patreon.com/posts/104389483 https://www.mobygames.com/game/21190/the-dolphins-pearl/ Game Manual: https://archive.org/details/c64man_dolphins-rune Ecco the Dolphin 7 Minutes in Heaven: https://www.patreon.com/posts/7-minutes-in-80192007 Corrections: February 1984 Ep - https://www.patreon.com/posts/february-1984-102404099 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.newspapers.com/article/the-san-francisco-examiner-la-pinball-or/145438040/ https://www.newspapers.com/article/the-san-francisco-examiner-san-francisco/145438150/ https://en.wikipedia.org/wiki/Capacitance_Electronic_Disc https://www.mobygames.com/game/38079/cosmic-chasm/ https://www.mobygames.com/game/82890/cube-quest/ https://en.wikipedia.org/wiki/Tomy_Tutor https://retrocomputing.stackexchange.com/a/15340 https://en.wikipedia.org/wiki/Intel_80186#In_personal_computers 1974: Atari introduces Gran Track 10 https://archive.org/details/cashbox35unse_37/page/58/mode/1up?view=theater https://archive.org/details/cashbox35unse_38/page/54/mode/1up?view=theater https://archive.org/details/cashbox35unse_36/page/52/mode/2up https://www.youtube.com/watch?v=KYcNvAAeu6k https://www.facebook.com/100057102354061/videos/1111919918819701/ Wurlitzer ends manufacturing https://archive.org/details/cashbox35unse_37/page/59/mode/1up?view=theater https://archive.org/details/cashbox35unse_35/page/44/mode/1up?view=theater https://en.wikipedia.org/wiki/Wurlitzer 1984: Laserdisc games galore! https://archive.org/details/198403VideoGamesExpress/mode/1up Play Meter 15th, 1984, pg. 56 Replay March 1984, pg. 10 https://www.dragons-lair-project.com/games/ Centuri turns it around No Headline In Original, PR Newswire, March 14, 1984, Wednesday, Dateline: HIALEAH, Fla., March 14 The battle begins with Sente vs. VS! Replay March 1984, pg. 10 https://sergiostuff.com/category/nintendo-vs-dualsystem/ https://www.arcade-museum.com/Videogame/punch-out Exidy goes interchangeable Replay March 1984, pg. 10 https://en.wikipedia.org/wiki/Exidy#First_Star_Software_games https://www.classicarcademuseum.org/exidy-max-a-flex-system https://www.arcade-museum.com/Videogame/boulder-dash--data Bills pile up at Pizza Time Company Deferring Some Debts, The Associated Press, March 9, 1984, Friday, PM cycle, Section: Business News, Byline: By LORETTA NOFFSINGER, Associated Press Writer Bankruptcy Threat Issued, The Associated Press, March 16, 1984, Friday, AM cycle Pizza Time Theater enters Chapter 11 Curtains for the Pizza Time Theatre, Financial Times (London,England), March 30, 1984, Friday, Section: SECTION I; Pg. 18, Byline: By Louise Kehoe in San Francisco Joneva Barry - Chuck E. Cheese, Kadabrascope - https://www.patreon.com/posts/joneva-barry-e-101938460 Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794 Owen Rowley - Chuck E Cheese, Autodesk - https://www.patreon.com/posts/owen-rowley-88533133 Bally buys Sente BALLY-MANUFACTURING; Acquires Sente Technologies Division of Pizza Time Theatre Inc., Business Wire, March 29, 1984, Thursday Chip shortage looms Play Meter March 1st, 1984, pg. 16 Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267 Goldman Sachs quantifies the Crash https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater Battle for Warner is over... Warner buys back Murdoch's stake with aid from Chris-Craft, Financial Times (London,England), March 19, 1984, Monday, Section: SECTION I; Pg. 16, Byline: BY WILLIAM HALL IN NEW YORK https://archive.org/details/masterofgamestev00bruc Atari cuts another 200 Atari cuts jobs in restructuring, Financial Times (London,England), March 21, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle Coleco losses dwarf expectations COLECO LOSES $35 MILLION IN QUARTER, The New York Times, March 8, 1984, Thursday, Late City Final Edition, C, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER https://www.nytimes.com/1984/03/08/business/coleco-loses-35-million-in-quarter.html Coleco announces massive layoffs No Headline In Original, The Associated Press, March 28, 1984, Wednesday, AM cycle, Section: Business News, Byline: By S.W. BELL, AP Business Writer, Dateline: AMSTERDAM, N.Y. Massive losses can't bring Mattel's spirits down Mattel, Despite $171 Million Loss, Optimistic About Future, The Associated Press, March 15, 1984, Thursday, AM cycle, Byline: By ROGER GILLOTT, AP Business Writer Mattel reaches new financing agreement with creditor banks, Financial Times (London,England), March 15, 1984, Thursday, Section: SECTION II; International Companies; Pg. 27, Byline: BY PAUL TAYLOR IN NEW YORK Intellivision reborn! https://archive.org/details/computer-entertainer-2-12/page/179/mode/1up?view=theater https://en.wikipedia.org/wiki/Revco https://en.wikipedia.org/wiki/Intellivision#INTV_Corporation_(1984%E2%80%931990) 2600 goes to Turkey ATARI; Signs agreement with Turkish firm to manufacture and distribute video game products in Turkey, Business Wire, March 20, 1984, Tuesday https://www.reddit.com/r/TheCinemassacre/comments/1afkuz2/the_first_atari_2600_commercial_in_turkey_80s/ http://www.atariboxed.com/index.php?go=output&sort=T1.Modul_Complete_Title,%20T1.Modul_Complete_Model,%20T1.Modul_Complete_TV,%20T1.Modul_Complete_Label&dir=DESC&rows_per_page=50&select_system=1&select_company=49 Odyssey RIP Pioneer Home Video Game Is Dropped, The Associated Press, March 20, 1984, Tuesday, AM cycle, Byline: By TOM EBLEN, Associated Press Writer First Home Video-Game Maker Calling It Quits, The Associated Press, March 21, 1984, Wednesday, PM cycle, Byline: By TOM EBLEN, Associated Press Writer Nintendo may show off console at summer CES https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater Goodbye Video Game Update including Computer Entertainer... https://archive.org/details/computer-entertainer-2-12/mode/1up?view=theater https://archive.org/details/electronic-fun-with-computers-and-games-volume-2-number-5-march-1984/page/4/mode/1up?view=theater https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n5/mode/2up Julian 'Jaz' Rignall - Computer and Video Games, ZZAP!64, Mean Machines, Future Publishing, Virgin, IGN - https://www.patreon.com/posts/julian-jaz-and-97565043 Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024 Amiga announces 68000 based home computer Infoworld March 26, 1984, pg. 13 Infoworld March 19, 1984 pg. 20 https://www.landley.net/history/mirror/atari/museum/mickey.html https://theretrohour.com/amstrad-cpc-40th-anniversary-with-roland-perry-pt-1-the-retro-hour-ep425/ Mac distribution widens Infoworld March 26, 1984, pg. 11 Infoworld March 26, 1984, pg. 16 Apple IIx rumors begin https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater https://en.wikipedia.org/wiki/Apple_IIGS https://archive.org/details/Creative_Computing_1984-03/page/n43/mode/2up Intel licenses chip designs to Sanyo BOTH 8- AND 16-BIT MODELS; Tokyo Sanyo will make Intel-compatible MPUs, The Japan Economic Journal, March 13, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 9 Commodore and IBM become Intel licensees https://www.nytimes.com/1984/03/10/business/ibm-is-licensed-to-makeintel-chip.html?searchResultPosition=1 https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater Don Greenbaum - Commodore - https://www.patreon.com/posts/don-greenbaum-67077078 Commodore goes brit https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater https://www.youtube.com/watch?v=sHJ6vVxJLlQ IBM slashes PC prices in Europe Infoworld March 26, 1984, pg. 11 Creative Computing reviews the TS 2068 https://archive.org/details/Creative_Computing_1984-03/page/n93/mode/2up Timex calls it quits https://archive.org/details/popular-computing-weekly-1984-03-01/mode/1up?view=theater InfoWorld March 19, 1984 pg. 16 Sinclair admits QL is a mess https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-03-15/page/n4/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-03-29/page/n31/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater QL peripheral makers multiply https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater Developers abandon QL for CPC https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater Sir Clive's portable TV impresses https://archive.org/details/popular-computing-weekly-1984-03-29/page/n15/mode/1up?view=theater https://en.wikipedia.org/wiki/TV80 Sinclair EV to be made by Hoover https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater Imagine begins Bandersnatch and Psyclapse ad blitz https://archive.org/details/computer-and-videogames-029/page/n153/mode/2up Imagine bungles deal https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater http://redparsley.blogspot.com/2016/08/input-magazine-retrospective.html https://archive.org/details/Input_Vol_1_No_01_1997_Marshall_Cavendish_GB Imagine announces price cut https://archive.org/details/popular-computing-weekly-1984-03-08/page/n2/mode/1up?view=theater https://archive.org/details/Big_K_Issue_03_1984_Jun/page/n15/mode/2up Bug Byte won't give up on Miner Willie https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater https://www.gamesthatwerent.com/gtw64/mattie-goes-mining/ Novotrade details First All-Hungarian Stock Corporation Ventures Into Video Gaming, The Associated Press, March 3, 1984, Saturday, BC cycle, Byline: By ROLAND PRINZ, Associated Press Writer https://www.stayforever.de/2024/04/ddr-computer-sft-14/ https://www.ddr-museum.de/de/blog/2020/genex-geschenkdienst https://de.wikipedia.org/wiki/Genex https://archive.org/details/genexhauptkatalog1986 Hudsonsoft goes Speccy https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater https://www.mobygames.com/game/company:1360/platform:zx-spectrum/sort:-date/page:1/ https://www.mobygames.com/game/19608/cannon-ball/ Geoff Crammond takes to the skies https://archive.org/details/popular-computing-weekly-1984-03-29/page/n6/mode/1up?view=theater https://www.youtube.com/watch?v=MVNAippFbAs https://www.mobygames.com/person/6244/geoffrey-j-crammond/ Mythos puts Karsten Köper on the map https://archive.org/details/atari-club-magazin-1984-3/page/6/mode/2up https://archive.org/details/atari-club-magazin-1984-3/page/10/mode/2up http://thethalionsource.w4f.eu/Artikel/Mythos.htm XOR brings Football Manager to the gridiron Infoworld March 12, 1984, pg. 22 https://www.mobygames.com/company/1848/xor-corporation/ Palace software to leverage movie licenses https://archive.org/details/home-computing-weekly-052 Enter the 'bookware' https://archive.org/details/Acorn_User_Number_020_1984-03_Adn-Wesley_GB/page/n7/mode/2up https://worldofspectrum.net/publisher/11213/ https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater Addison-Wesley launches line of games for girls Infoworld March 26, 1984, pg. 20 https://www.youtube.com/watch?v=fsgYqUjtPj8 https://www.mobygames.com/company/23943/rhiannon-software/ https://www.wearelivinginthefuture.com/p/space-girls-gaming-obsolescence https://archive.org/details/wozaday_Lauren_of_the_25th_Century Angelsoft founded https://archive.org/details/computer-entertainer-2-12/page/190/mode/1up?view=theater https://www.mobygames.com/company/1107/angelsoft-inc/ Synergistic abandons publishing https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n13/mode/2up Lotus goes for integration https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater https://en.wikipedia.org/wiki/Lotus_Symphony_(MS-DOS) http://oldvcr.blogspot.com/2021/08/the-commodore-plus4-3-plus-1-and.html https://archive.org/details/Ahoy_Issue_03_1984-03_Ion_International_US/page/n9/mode/2up Egghead Softwear is slashing prices https://archive.org/details/Creative_Computing_1984-03/page/n205/mode/2up Comptiq brings US games to Japan Comptique will market U.S.-made game packages, The Japan Economic Journal, March 13, 1984, Section: SPECIAL U.S. SECTION; Pg. 13 https://www.mobygames.com/company/6942/comptiq/ https://en.wikipedia.org/wiki/Comptiq MSX looks to be a dud https://archive.org/details/home-computing-weekly-052/page/n31/mode/2up Sega to export 70,000 SC300's Personal computers, The Japan Economic Journal, March 6, 1984, Section: NEWS PACKAGE; Pg. 18 MAX RIP Commodore withdraws from toy business, The Japan Economic Journal, March 13, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18 Robotron ships with dual controller holder https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater https://forums.atariage.com/topic/166814-robotron-dual-controller-holder/ Violence in Gaming debate comes to the C64 https://archive.org/details/Video_Games_Volume_2_Number_06_1984-03_Pumpkin_Press_US/page/n77/mode/2up https://www.youtube.com/watch?v=tqPymlvBrSA Alladin's Castle finally beats Mesquite Play Meter 15th, 1984, pg. 13 Computer hacking laws proposed https://archive.org/details/home-computing-weekly-053/page/n15/mode/2up Piracy has Apple in a tizzy No Headline In Original, United Press International, March 10, 1984, Saturday, PM cycle Japanese Industry backs MITI KEIDANREN SUPPORTS MITI'S SOFTWARE PROTECTION BILL, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MARCH 13, 1984, TUESDAY https://www.keidanren.or.jp/en/profile/pro001.html Video Nasties Bill gets games amendment https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/Video_Recordings_Act_1984 UK Libraries clash with software publishers https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater Are computer graphics art? https://www.nytimes.com/1984/03/27/science/colorful-graphics-aren-t-for-everybody.html https://blisscast.wordpress.com/2023/10/17/mindset-computer-vyper-game/ https://en.wikipedia.org/wiki/Mindset_(computer) Smart devices invade homes A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle https://www.nytimes.com/1984/03/08/garden/the-digital-revolution-breeds-smart-new-appliances.html Seiko introduces the smartwatch https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater https://www.namokimods.com/en-eu/blogs/namokitimes/seiko-originals-the-uc-2000-a-smartwatch-from-1984 RIP Mike Kogan Replay March 1984, pg. 10 https://en.wikipedia.org/wiki/Michael_Kogan Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras chuck e cheese atari commodore commodore 64 ecco dolphin's pearl dolphin's rune nintendo nes famicom vs amiga appleii palace retro video games alladins castle robotron commodore max addison-wesley rhiannon software bookware thalion geoff crammond novotrade hudsonsoft spectrum ql amstrad imagine sinclair timex intel pc clones odyssey magnavox coleco intellivision exidy laserdisc dragon's lair
New Game Old Flame - A modern and homebrew retro gaming podcast.
In this episode hosts Diego and Andy, joined by Sean Robinson, wade through a soup of gaming chatter and more! They discuss Diego's Finnish Labour Day celebrations with homemade Sima and Munkki doughnuts, Sean's sketch comedy performances in DC, and his beta testing of the homebrew game Super Sunny World. Andy shares his excitement about the new Mister console.The gaming highlights include Sam's Journey for the NES, Room 5 for the MSX, Fork Parker's Crunch Out for the SNES, and Little Medusa from Mega Cat Studios. The episode also touches on retro gaming projects and concludes with news on new Atari hardware and tributes to recently passed figures in gaming and anime.
We're back for Episode 130! In this episode Cody and Eric catch up on the news + Battle Of The Systems: Flying Hero (SNES) vs Toy Shop Boys (PCE) 8:00 - Quick Questions 23:01 - Patreon Song 27:12 - Tea Time With Tim - The Problem With Idle Hands 50:02 - Cody's Corner - Games By Locomolito 1:20:36 - News 2:33:35 - Battle Of The Systems: Flying Hero (SNES) vs Toy Shop Boys (PCE) News - (Cody) - Evercade announcements... The Evercade GigaCart! https://evercade.co.uk/introducing-giga-cart/ https://www.timeextension.com/news/2024/04/thalamus-collection-1-announced-for-evercade-consoles https://www.timeextension.com/news/2024/04/tomb-raider-giga-cart-confirmed-for-evercade-more-crystal-dynamics-collections-coming https://www.timeextension.com/news/2024/04/evercade-exp-r-and-evercade-vs-r-consoles-launch-this-july https://www.timeextension.com/news/2024/05/evercade-alpha-listing-hints-at-new-hardware-in-2024 (Tim) Emus Massive Hunt! New game from Hewco (Pumpkid & Cheesy Trials) co designed and published by Rob Hull from TFW8B for the VIC20 with 35k. Help the Emu traverse the Pink Windmill. But watch out its been taken over by all kinds of monsters! In this platformer you have to collect items, along with special strategic items to help you escape, like a snorkel to help you walk underwater. Also, you need to collect three coulored keys along the way. Grab a copy from TFW8B for only £4.99 and help Emu escape the Pink Windmill (Cody, YouTube video in link below at the bottom of the page) https://www.tfw8b.com/product/emh-vic20-35k/ (Eric) - Summercart64 and Saroo - https://summercart64.dev/ https://www.retrorgb.com/should-you-buy-a-saroo-saturn-flash-cart.html (Cody) - New MSX Fishing Title! https://www.indieretronews.com/2024/04/trucho-lets-go-fishing-in-this-new-msx.html (Tim) Lost arcade port of Donkey Kong Jnr by Atarisoft for the BBC Micro has now been discovered. You can find out more about this and download the game itself over at the awesome Games that Weren't website. The Beeb did get a version called Killer Gorilla but this was a licensed port that never made it. More details here: https://www.gamesthatwerent.com/2024/04/donkey-kong-jnr/ (Eric) Dead Cells dev's new Prince of Persia roguelike is a must-play https://www.pcgamesn.com/the-rogue-prince-of-persia/preview (Cody) - Project Neon Neo Geo Game - https://fullset.io/collections/project-neon/products/project-neon-aes-standard-edition-preorder (Tim) Fantastic ZX Spectrum & MSX shooter from Retroworks – Genesis : Dawn of a new day. This side scrolling shooter has been recently released to itch.io. I've played it and will be talking about it on episode 131 in catching up. At the moment the Speccy version comes as a +3 Disk file, however this runs perfectly on the Next! https://retroworks.itch.io/genesis-dawn-of-a-new-day http://retroworks.es/php/game_en.php?id=8 (Eric) Mega Drive Mini 2 Cyber Stick Is Getting A Gun Attachment That's Perfect For Operation Wolf | Time Extension https://www.timeextension.com/news/2024/04/mega-drive-mini-2-cyber-stick-is-getting-a-gun-attachment-thats-perfect-for-operation-wolf (Cody) - https://www.timeextension.com/news/2024/02/3-new-atari-2600-games-have-been-found-and-dumped (Tim) Everyone wants to mimic that mouse! Thanks to Steamboat Mickey releasing in to the public domain Sloanysoft has delivered a mashup of one of the most popular and well known ZX Spectrum games Jet Set Willy and Steamboat Mickey to bring us a charming new platformer with a black and white theme with a recreation of the title music for the Spectrum with 48k RAM. Check out sloanysoft.itch.io to download and play it on your rubber key wonder or on your Next, dont forget to throw them a few bucks for their work if you enjoy it! https://sloanysoft.itch.io/willie (Eric) Anbernic RG28XX: New pocket-sized retro gaming handheld released for under $50 https://www.notebookcheck.net/Anbernic-RG28XX-New-pocket-sized-retro-gaming-handheld-released-for-under-50.831281.0.html GBA SP inspired Anbernic https://gbatemp.net/threads/anbernic-reveals-the-rg35xxsp-a-gba-sp-inspired-retro-handheld.655641/ (Cody) - https://www.timeextension.com/news/2024/04/the-processor-used-in-pac-man-is-being-discontinued-48-years-after-it-launched (Eric) Pacific Rim Pinball Pinball FX - Official Pacific Rim Pinball Announcement Trailer - YouTube https://www.youtube.com/watch?v=Y_4LdgnHJig (Eric) Time Extension: The Cost Of Owning A MiSTer FPGA Is About To Come Down Dramatically https://www.timeextension.com/news/2024/04/the-cost-of-owning-a-mister-fpga-is-about-to-come-down-dramatically (Cody) News of the Weird! Atari News! https://gfuel.com/products/atari-2600 7-11 and Tetris Team up! https://www.timeextension.com/news/2024/05/you-can-now-play-tetris-on-a-slurpee-cup (Eric) Limited Run Games Apologises For Shipping 3DO Games On CD-Rs | Time Extension https://www.timeextension.com/news/2024/05/limited-run-games-apologises-for-shipping-3do-games-on-cd-rs (Cody) MSXdev24 Compo is back on! https://www.indieretronews.com/2024/05/princess-palomas-rescue-first-entry-in.html#more (Eric) SNES Multi-Out Breakout Box | RetroRGB https://www.retrorgb.com/snes-multi-out-breakout-box.html Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Retro Gamer Nation, Peter Price, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show. Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%
Lv.102配信です。 //// 出演 /////////////// こへい/Dan ゲスト:朝ポキ神田さん //// キーワード /////////////// 朝ポキ神田さん登場/神田さんのゲーム歴/MSX/ときメモ/好きなドラクエ作品/ドラクエはリズムゲー/ドラクエが残すミーム //// チャプター /////////////// (00:00)|OP「ゲストに朝ポキ神田さん登場」 (18:50)|本編「主にドラクエの話をなんとか」 (02:16:41)|ED //// 番組へのおたより /////////////// 番組へのおたより・メッセージは番組ウェブサイト( https://gamenantoka.com/ )または gamenantoka@gmail.com へお送りください。 //// 番組YouTubeチャンネル /////////////// ゲームなんとかの今後の活動の幅を広げるため、さらなる番組リスナーさん増加を目指してYouTubeチャンネルを開設しました。ポッドキャストと同じ音源を配信だけではなく、動画ならではの取り組みも挑戦していこうかと思いますので、ぜひともチャンネル登録をお願いいたします。 https://www.youtube.com/c/gamenantoka //// その他 /////////////// ■ハッシュタグ 番組の感想やリスナーさん同士の交流には #ゲームなんとか をお気軽にお使いください! ■番組twitter:@gamenantoka
We're back for Episode 126! In this episode Cody and Eric catch up on the news + Battle Of The Systems: Shadow Dancer: The Secret of Shinobi (1989 – Genesis) vs. The Ninja Warriors (1990 – SNES) - Battle Of Side Scrolling Ninja Games We are doing news for the first monthly episode and then "catching up" later in the month. Episode Guide ---------------- 8:24 - Quick Questions 25:42- Patreon Song 31:16 - Eric's Take - Sinden light Gun 53:20 - Tea Time With Tim - F1 Racing Games 1:19:45 Feedback 1:39:20 - News 2:18:42 - Battle Of The Systems: Shadow Dancer: The Secret of Shinobi (1989 – Genesis) vs. The Ninja Warriors (1990 – SNES) - Battle Of Side Scrolling Ninja Games News (Tim) - Head over Heels Spectrum Next - Kickstarter 2 Next owners can now download their copy of the game from the Rusty Pixels website using your backer email address. The full version for everyone else on digital download maybe by the time this episode is out. There will also be a physical version realeased soon https://www.rustypixels.uk/product/head-over-heels-digital/ (Eric) - Borderlands Movie - https://borderlands.movie (cody) New JRPG to be released on everything https://www.timeextension.com/news/2024/03/jrpg-breath-of-thunder-could-come-to-the-jaguar-saturn-n64-and-reads-notes-virtual-boy (Tim) - Orthros MCS (Multi Cart Supergun) Neo Geo consoliser. Not new as such but new consoleiser kit for the MVS NeoGeo. Thanks to MadLittlePixel YouTube Channel. https://www.orthros.fr/shop?store-page=***LIMITED-OFFER-FREE-SHIPPING***-MCS-01-CONSOLIZER-KIT-REGULAR-PREORDER-p592388336 https://www.youtube.com/watch?v=exbbvPUGw9c (Eric) - Balatro and it's “mysterious” creator - https://www.gamesradar.com/exploring-balatros-hype-its-ingenious-twists-on-poker-and-its-mysterious-creator/ (Cody) Jeff Mintner collection? Interactive Documentary? Brilliant! Mar 13th https://www.timeextension.com/news/2024/03/upcoming-jeff-minter-collection-will-resurrect-a-cancelled-90s-console https://www.timeextension.com/news/2024/03/upcoming-jeff-minter-collection-will-resurrect-a-cancelled-90s-console (Tim) - The Great Giana Sisters C64 and Amiga Super Mario inspired platformer makes its Commodore Plus/4 appearance. (From Indie Retro News) https://www.indieretronews.com/2024/03/the-great-giana-sisters-arrives-on.html#more (Eric) After 21 years trapped in a $300 GBA cart, one of the greatest cult classic platformers ever made is getting a modern re-release - https://www.gamesradar.com/after-21-years-trapped-in-a-dollar300-gba-cart-one-of-the-greatest-cult-classic-platformers-ever-made-is-getting-a-modern-re-release/ (Cody) PSP GO is a Go once again! https://geniusgamemods.com/products/psp-go-micro-sd-memory-card-adapter-kit (Tim) Night Kight for Spectrum Next - now available as a physical release. David Saphier has converted this to the Next based on the awesome MSX game written by the awesome Juan J. Martinez. This was also included as a stretch goal on the KS2 SD card. You can order it from We Are Spectrum Pprogrammers site where they also have some physical releases for the Next available https://wearespectrumprogrammers.com/product/night-knight/ (Eric) Best selling Nintendo games per console - https://www.reddit.com/r/gaming/comments/1ay1mc6/best_selling_games_on_each_nintendo_console/?utm_source=share&utm_medium=web2x&context=3 (Cody) For only $25, you too could be watching movies on your Atari 2600! https://hackaday.com/2024/02/23/moviecart-plays-videos-on-the-atari-2600/ (Eric) - Uncrank'd - Playdate magazine - https://xanialasagna.storenvy.com/products/36681441-uncrank-d-magazine-issue-1-print-batch2 (Cody) Why didnt we think of this sooner. 3DS Virtual Boy Emulation! https://www.retrorgb.com/virtual-boy-emulation-finally-arrives-on-3ds.html (Eric) 3DS Emulator Citra Is Dead, Along With Switch Emulator Yuzu - https://www.timeextension.com/news/2024/03/3ds-emulator-citra-is-dead-along-with-switch-emulator-yuzu (Cody) Bitmap Bureau Collection https://www.timeextension.com/news/2024/02/bitmap-bureau-collection-includes-xeno-crisis-battle-axe-and-final-vendetta (Eric) Old School Rally - https://www.timeextension.com/news/2024/03/colin-mcrae-and-sega-rally-fans-take-note-this-ps1-style-racer-looks-amazing Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Retro Gamer Nation, Peter Price, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show. Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%
Toys push games off of shelves, GUIs vie for supremacy & Coinops' laserdisc dreams dashed These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in December 1983. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: (If you can't see all the links for this episode, please, check out this episode on our patreon page for the complete set.) 7 Minutes in Heaven: Porky's Video Version: https://www.patreon.com/posts/7-minutes-in-98182124 https://www.mobygames.com/game/22975/porkys/ Corrections: November 1983 Ep - https://www.patreon.com/posts/november-1983-96193251 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ 1973 Coinop braces for oil-crisis fallout https://archive.org/details/cashbox35unse_23/page/43/mode/1up https://archive.org/details/cashbox35unse_24/page/42/mode/1up http://podcast.theycreateworlds.com/e/space-invaders-and-nishikado/ Ball and paddle goes color https://archive.org/details/cashbox35unse_23/page/43/mode/1up http://allincolorforaquarter.blogspot.com/2016/06/the-ultimate-so-far-history-of-nutting_21.html https://archive.org/details/cashbox35unse_23/page/n47/mode/1up Kee Games teams up with Atari https://archive.org/details/cashbox35unse_24/page/42/mode/1up https://en.wikipedia.org/wiki/Kee_Games https://archive.org/details/cashbox05unse_9/mode/2up?view=theater 1983 Marschfield kicks games out https://www.nytimes.com/1983/12/08/us/massachusetts-town-exiles-pac-man-and-all-that.html https://eu.wickedlocal.com/story/marshfield-mariner/2021/09/23/marshfield-ma-coin-machine-industries-association-supreme-court-ban-pacman-donkeykong-look-back/8241109002/ AMOA a dud Play Meter Dec. 31, 1983 Laserdisc is DOA in the UK https://archive.org/details/play-meter-december-15-1983/page/60/mode/2up Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798 Laserdisc games coming home... just not any time soon. Play Meter Dec. 1, 1983 Sente debuts the Sente Computer System NewsBytes 12/20/83 - Entering the Snakepit - A Winner: https://arcadeblogger.com/2019/11/10/bally-sente-saviour-of-the-arcades/ Games People Dec. 18, 1983, pg. 1 https://flyers.arcade-museum.com/videogames/search/gallery?manuf_id=63 https://youtu.be/dSwR9ra57uk?si=nY7UQORTBVaK-mLa Battle of the Cons is over RePlay, Dec. 1983 pg. 13 Play Meter Dec. 1, 1983 Rosen steps down Playthings, Dec. 1983, p. 11 RePlay, Dec. 1983, pg. 18 Nintendo profits drop (DECEMBER 21, 1983, WEDNESDAY). NINTENDO'S CONSOLIDATED NET DOWN 2.3 PCT. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P360-001B-N1P6-00000-00&context=1516831. Nintendo buys Pizza Time franchise (December 6, 1983). Family restaurant will be opened in Vancouver. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-1MS0-000H-H0FJ-00000-00&context=1516831. https://archive.org/stream/0966961706/0966961706_djvu.txt pg. 114 Atari opens first Atari Adventure location https://archive.org/details/Atari_Coin_Connection_Volume_7_Number_11_December_1983 https://atari-computermuseum.de/aac.htm https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fpaot66m84vm41.jpg Dragon's Lair merch on the way Playthings, Dec. 1983 http://www.dragons-lair-project.com/games/related/merchandise/trading_cards_stickers.asp Video game prices drop as toys take Xmas center stage Playthings, Dec. 1983 Intellivision System Changer launched https://archive.org/details/computer-entertainer-2-9/page/130/mode/1up?view=theater https://archive.org/details/computer-entertainer-2-9/page/143/mode/1up?view=theater https://retroconsoles.fandom.com/wiki/System_Changer Wagner out at Mattel Playthings, Dec. 1983 https://www.latimes.com/archives/la-xpm-1985-02-19-me-412-story.html Warner sells movie and TV rights https://www.nytimes.com/1983/12/22/business/warner-will-sell-existing-contracts.html (December 23, 1983, Friday). Warner sells film contracts for $350m. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-29G0-000F-5467-00000-00&context=1516831. Atari teams with Activision to bring games home (December 16, 1983, Friday, AM cycle). Atari, Activision To Broadcast Video Games to Homes. The Associated Press. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-K6B0-0011-5089-00000-00&context=1516831. NewsBytes 12/20/83 - Software Through the Airwaves Romox test units hit the streets https://archive.org/details/computer-entertainer-2-9/page/141/mode/1up?view=theater Vidco brings piracy to the 2600 https://www.retrothing.com/2006/06/vintage_video_g.html Electronic Games Hotline Dec. 4, 1983 pg. 4 Move over 5200 joystick, 5200 controller buttons shoddy too! https://archive.org/details/computer-entertainer-2-9/page/135/mode/1up?view=theater Comdex fails to impress https://www.nytimes.com/1983/12/06/science/personal-computers-windows-and-gateways-loom-in-near-future.html VisiOn launch fails to impress https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n5/mode/2up Really, windows? Who needs it? https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up https://www.youtube.com/watch?v=1VNS8TE4XhU&t=250s Apple introduces Lisa development tools https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up Sierra's Homeword makes word processing easy https://archive.org/details/computer-entertainer-2-9/page/142/mode/1up?view=theater http://nerdlypleasures.blogspot.com/2014/08/homeword-sierra-onlines-easy-to-use.html https://archive.org/details/Creative_Computing_1983-12/page/n195/mode/2up?view=theater EA gets into productivity https://archive.org/details/Creative_Computing_1983-12/page/n69/mode/2up?view=theater https://archive.org/details/Creative_Computing_1983-12/page/n161/mode/2up?view=theater Tandy goes PC compatible https://www.nytimes.com/1983/12/01/business/tandy-s-personal-computer.html https://en.wikipedia.org/wiki/Tandy_2000 PCJr gets tested https://www.nytimes.com/1983/12/27/science/personal-computers-the-little-ibm-finally-arrives-for-a-test.html Computers are the hottest item this Xmas... https://www.nytimes.com/1983/12/10/business/under-1983-christmas-tree-expect-the-home-computer.html https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 1 https://www.nytimes.com/1983/12/25/nyregion/the-guilt-of-computerless-parents.html JCPenney drops computers NewsBytes 12/20/83 Next Casualty Coleco tries to calm markets https://www.nytimes.com/1983/12/02/business/market-placevartanig-g-vartan-split-view-on-coleco-continues.html https://www.nytimes.com/1983/12/01/business/coleco-says-its-adam-is-in-very-short-supply.html https://www.nytimes.com/1983/12/09/business/coleco-can-t-savor-a-success.html https://archive.org/details/computer-entertainer-2-9/page/136/mode/1up?view=theater Commodore plagued by defective machines Electronic Games Hotline Dec. 4, 1983, pg. 2 Atari announces Translator for the XL https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater http://www.atarimania.com/utility-atari-400-800-xl-xe-translator-_29943.html Apple gets sprites https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4 https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_02_1983-12_Fun_Games_Publishing_US/page/n19/mode/2up Apple to enter home computer market https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater https://en.wikipedia.org/wiki/Apple_IIc Computer game sales expected to rise dramatically in 1983 Playthings, Dec. 1983 TI99 software draught is over electronic Games Hotline Dec. 4, 1983 pg. 2 MSX unites Japanese appliance makers (DECEMBER 22, 1983, THURSDAY). TOKYO REPORT; SALES DRIVE FOR 'MSX' LAUNCHED. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P320-001B-N1F3-00000-00&context=1516831. CHARLES SMITH. (December 12, 1983, Monday). Adoption of MSX brings a new era. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C80-000F-51NS-00000-00&context=1516831. Speccy hits 1 million https://archive.org/details/popular-computing-weekly-1983-12-22/page/n3/mode/2up British hunger for computers outstrips supply By Jason Crisp. (December 12, 1983, Monday). 'They're walking off the shelves'; BRITAIN'S HOME COMPUTER BOOM. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C70-000F-51JX-00000-00&context=1516831. https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n3/mode/2up https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up The Welsh give it another go https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n23/mode/2up Manic Miner moves publishers https://archive.org/details/popular-computing-weekly-1983-12-08 Hungarian software makes a splash in the UK https://archive.org/details/popular-computing-weekly-1983-12-01 Marvel gets Adventure-ous https://archive.org/details/popular-computing-weekly-1983-12-22 https://www.mobygames.com/group/256/scott-adams-questprobe-series/ Richard Scarry signs deal with Coleco https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4 https://www.mobygames.com/game/174878/richard-scarrys-best-electronic-word-book-ever/ Might & Magic: Adventure Number 1: The Lava Pits of Aznar goes on sale https://archive.org/details/Creative_Computing_1983-12/page/n339/mode/2up?view=theater https://www.mobygames.com/game/132448/might-magic-the-lava-pits-of-aznar/ Quicksoft goes shareware https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up https://en.wikipedia.org/wiki/PC-Write Penguin Publishing enters software market https://archive.org/details/MicroAdventurer02-Dec83/page/n5/mode/2up https://www.mobygames.com/game/26582/the-warlock-of-firetop-mountain/screenshots/ https://www.mobygames.com/company/8195/puffin-books-ltd/ Microsoft gets into book publishing electronic Games Hotline Dec. 4, 1983 pg. 3 6502 goes 16 bit https://archive.org/details/eu_BYTE-1983-12_OCR/page/n8/mode/1up https://en.wikipedia.org/wiki/WDC_65C816 https://www.westerndesigncenter.com/wdc/index.php Hey baby, I got a gig on 12 inches... https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up Online banking gaining steam By PHILIP T. SUDO. (December 2, 1983, Friday). Pronto Tailored for More Systems; Home Banking Program Supported by Apple, IBM Computers. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y90-000F-R551-00000-00&context=1516831. Shopping goes online https://archive.org/details/family-computing-04/page/n55/mode/2up https://www.referenceforbusiness.com/history2/69/CUC-International-Inc.html Compuserve introduces online ads https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up Political scandal inspires Japanese computer game Play Meter Dec. 15, 1983 pg. 92 PBS brings computer education to US TV By DAVID O. TYSON. (December 2, 1983, Friday). Chase Promoting Public TV Series; Bank Is Taking Out Full-Page Ads in Newspapers To Boost 'Academy on Computers,' a 12-Week Course. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y80-000F-R54S-00000-00&context=1516831. Automan premieres https://www.nytimes.com/1983/12/03/arts/tv-notes-cbs-tops-fall-sweeps-fifth-time.html https://youtu.be/kA1NT4I0s34?si=sAQgPQyUimj-hqIi Quotes of the Month: https://archive.org/details/family-computing-04/page/n69/mode/2up Al Lowe - Sierra https://www.patreon.com/posts/29977733 https://archive.org/details/popular-computing-weekly-1983-12-15/page/n3/mode/2up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
The boys talk about Metal Gear on the MSX. What their strategy was going in, and how they managed to get through it. Is it still fun? Can it be beaten without outside assistance?? Was it even worth it??? Tune in!Codec Calls is a comprehensive look back at the franchise that revolutionized video games forever… Metal Gear! From 1987 to the preset, we play through all the games… two veterans and one newcomer to the franchise discuss the world of Metal Gear.Watch the live Twitch Streams:Noise: http://twitch.tv/NoiseOneTTVKriss: http://twitch.tv/DammitKrissGerman: http://twitch.tv/ContraG1Play the MSX Versions of Metal Gear here: https://www.msxabandonware.com/en/games/1/1Online MSX Web Emulator: http://webmsx.org/Get the Games:MGS: https://amzn.to/48kjfdULegacy Collection: https://amzn.to/49gDwCfHD Collection [ PS3:https://amzn.to/3wghgKe | Xbox: https://amzn.to/3wiXKwC ]MGS4: https://amzn.to/48rcOWAMGR: https://amzn.to/3HYGS0XMGSV: https://amzn.to/49sbt2yMaster Collection [ Switch: https://amzn.to/4bPxE4O | PS5: https://amzn.to/48ni6lE ]Visit our website and get more shows and content at: Pixel-Benders.comDirect Download: https://www.pixel-benders.com/codec-callsHosted at RedCircle.com
This week on The Free Cheese, we are back in Greek mythology! Our first MSX game joins The List with Konami's Knightmare. We take control of the hero Popolon and battle through 8 stages, one line at a time. Knightmare transforms a traditional arcade shooter into an epic adventure but where does it lie within Konami's legacy?
In this week's MBA Admissions podcast we began by discussing the flurry of activity on LiveWire relating to R1 decision releases for a number of top schools. This upcoming week will continue to be busy with UNC / Kenan Flagler, Northwestern / Kellogg, Oxford Said, UPenn / Wharton, UCLA / Anderson, Texas / McCombs and Washington / Foster all scheduled to release Round 1 decisions. Graham highlighted two Real Humans pieces from Clear Admit, focused on IESE and Vanderbilt / Owen. We then discussed the recently published MBA class of 2025 profile from Columbia, and three employment reports, from Harvard, Stanford and Dartmouth / Tuck. The profile of recruiters at Harvard and Stanford is different from other “M7” programs, with more focus on buy-side financial services, and less focus on consulting. Graham also highlighted an Adcom Q&A from Yale SOM, as well as a topical admissions tip that was published last week: how to handle rejections from top MBA programs. For this week, for the candidate profile review portion of the show, Alex selected three ApplyWire entries. This week's first MBA admissions candidate has a very interesting profile, and it appears that she also has really strong leadership experiences. She applied in Round 1, and has received interview invites. Her one clear weakness is a 305 GRE score. This week's second MBA candidate has some pretty amazing entrepreneurial experience from West Africa; they helped start a budget airline. They still need to take the GMAT, which is a potential concern. They are targeting some of the more unique programs like Stanford's one year MSx program, and the Sloan Fellows Program at MIT. The final MBA candidate for this week is an engineer who is targeting next season for their MBA applications. Their combination of a 690 GMAT (with a relatively low quant score) and 3.0 GPA is a little concerning. We are hoping they are able to boost the GMAT, even if only a little. This episode was recorded in Paris, France and Cornwall, England. It was produced and engineered by the fabulous Dennis Crowley in Philadelphia, USA. Thanks to all of you who've been joining us and please remember to rate and review this show wherever you listen!
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Entry level course discussing Metal Gear. First released in 1987 on the MSX, look forward to this game being released in the Master Collection on the 24th of October!
It's the 100th episode, and the team are doing something special! This week David and Chip take over, interviewing translator Jocelyne Allen and Editor Andrew Woodrow-Butcher on the new manga Okinawa, by Susumu Higa! Produced by MSX and published by Fantagraphics, this gripping historical manga is available everywhere, and you can go behind the scenes of its creation on this very special episode!Show notes and more at Mangasplaining.com. Subscribe to our newsletter and see where Okinawa was serialized at MangasplainingExtra.com. Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Constance Schwartz-Morini is a Partner and the Co-Founder of SMAC Entertainment (Sports, Media and Culture), a talent management, music, business development, and production company launched in 2010 with Michael Strahan. She produces ABC's “$100,000 Pyramid” and has produced the highly rated Nickelodeon Kids' Choice Sports Awards for the past five years. Constance also is a Partner of Wear by Erin Andrews and MSX by Michael Strahan.
We're back for Episode 112! In this episode Cody and Eric catch up on the news + Battle Of The Systems: 8 Bit Batman games (NES and PC Engine) We are doing news for the first monthly episode and then "catching up" later in the month. Episode Guide ---------------- 6:16 - Quick Questions 23:16 - Patreon Song 27:15 - Tea Time With Tim - TheC64 & MiSTer Multisystem 47:58 - Eric's Take - Favorite Games On Owned Systems 1:12:09 - News 2:05:15 - Battle Of The Systems: 8 Bit Batman Games NEWS Tim - Sams Journey from the wonderful people at Knights of Bytes takes a step closer to coming to you on the NES. Pre orders are now open on the PolyPlay website. A disappointment that at the moment there is no USA distribution announced yet. However, you can pre order for the sum of 60 Euros for the NES and they also are doing a Famicom version. There is also the Ultimate Edition for 180 Euros https://www.polyplay.xyz/search/?lang=eng&qs=sams+journey+nes (Cody) - Evercade Showcase Vol. 2 - Indie Special Tim – Our show friend and retro game maker legend Juan J. Martínez has done it again! This time Juan is delighting us with a fantastic little platformer for DOS... yes that's right a DOS game! The game is Gold Mine Run! Its heavily influenced by Night Knight on the MSX another game by Juan... but that's no bad thing as that's also a great game. Check it out on Juan's website, if you do download and play it, don't forget to throw Juan a few bucks / pounds / euros his way on his Kofi site. He does not do it for the money, but it helps to show appreciation for his continued efforts making games for us mere game playing mortals that cant code for toffees! It's a Bobby Dazzler (also a good name for Juan's next game!) https://www.usebox.net/jjm/gold-mine-run/ Tim - Sonic Fans Want To Raise $4,000 To Preserve Insanely Rare 'SegaSonic' Arcade Game. SegaSonic The Hedgehog is one of the blue blur's lesser-known adventures. Released in Japan in 1993, it has never been re-released on any home system – nor has it been included on any of Sonic's many respective collections. https://www.timeextension.com/news/2023/07/sonic-fans-want-to-raise-usd4000-to-preserve-insanely-rare-segasonic-arcade-game Cody - https://www.timeextension.com/news/2023/08/capcom-arcade-classic-1942-just-got-a-stylish-p349-watch Cody - https://retrododo.com/shantae-risky-revolution/ Eric – Whiplash Taxi Co for Pico 8 - https://www.lexaloffle.com/bbs/?tid=53583 Tim – New game for your PET.. Nope it's not an RPG for your pet Rat. It's a new game for the Commodore PET. A new homebrew has been relased by Fuzzybad (Mastodon: @fuzzybad@mastodon.social) called PET Light Cycles this is a take on the Tron light cycle game. Not only has this game got great use of the PET graphics but also has sound and music on the title screen. Available as a free to download on Fuzyybad's Itch site, but please leave a tip to show your appreciation. https://fuzzybad.itch.io/pet-light-cycles Cody - https://www.amazon.com/Mechanical-Keyboard-Bluetooth-Swappable-Programmable-PC/dp/B0CCP8KYGG/ref=sr_1_1?crid=B425IJKVJWW0&keywords=8bitdo+keyboard&qid=1690928998&s=videogames&sprefix=8bitdo+keyboard%2Cvideogames%2C148&sr=1-1 Eric - The CRT Eliminator Is a VGA Card Add-On That Supplies Native Digital Video https://www.hackster.io/news/the-crt-eliminator-is-a-vga-card-add-on-that-supplies-native-digital-video-b5a461c4f696 Tim – Dig Dug Revival for the C64 - This game is a homage to Dig Dug, an arcade game developed by Namco in 1982. In this version, the playfields are generated randomly. The game works perfectly on both PAL and NTSC models. https://lowcarb.itch.io/dig-dug-revival-c64 https://www.youtube.com/watch?v=GLaQW8Jr7Wg (Cody) - https://retrododo.com/8bitdo-retro-receiver/ (Cody) - https://retrododo.com/retro-fighters-strikerdc/ Eric – Wrestlequest is FINALLY out! Aug 7th - (Psych! It's now pushed back to the 21st) https://store.steampowered.com/app/1867510/WrestleQuest/ Tim – Rogue Declan Zero is now out for the Amiga. A challenging, procedurally generated, roguelite twin-stick shooter for the Classic Amiga platform! https://nivrig.itch.io/rogue-declan-zero https://youtu.be/qnbKKsjwA7E (Cody) News of the WIERD!!! https://retrododo.com/pizza-scented-xbox-controllers/ https://whynowgaming.com/atari-launches-new-range-of-replica-arcade-circuit-boards/ https://www.timeextension.com/news/2023/07/an-earthbound-pop-up-shop-is-about-to-tour-japan Tim – Ron Gilbert (He of Monkey Island fame) Tooted the release of the Android OS version of Monkey Island is now available on the play store. So if you like Monkey Island and you're an Android user go get it I guess! https://oldbytes.space/@grumpygamer@mastodon.gamedev.place https://play.google.com/store/apps/details?id=com.devolverdigital.com.rtmi&pli=1 (Cody) - https://www.timeextension.com/news/2023/07/lost-taito-game-crescent-tale-resurfaces-26-years-later Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show. Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%
We're back for Episode 108! In this episode Cody and Eric catch up on the news + Battle Of The Systems: Best 8-Bit Cartridges - Parsec (Ti99/4A) vs Temple of Rom (TRS-80 Color Computer) We are doing news for the first monthly episode and then "catching up" later in the month. Episode Guide ---------------- 8:57 - Quick Questions 46:35 - Patreon Song 51:18 - Eric's Take 1:08:59 - Cody's Corner 1:19:00 - News 2:34:27 - Battle Of The Systems: Best 8-Bit Cartridges - Parsec (Ti99/4A) vs Temple of Rom (TRS-80 Color Computer) News - (Cody) -Chinese McDonalds Handheld https://kotaku.com/mcdonalds-chicken-nuggets-tetris-gameboy-handheld-china-1850475895 (Eric) Space Popo is a fixed shooter with a difference for MSX - https://ramokromok.com/articles/space-popo-is-a-fixed-shooter-with-a-difference-for-msx.1425/ (Cody) Evercade Update! https://www.timeextension.com/features/everything-revealed-at-the-evercade-showcase-vol-1 Evercade Showcase Volume 2 (Indie Special 2 more titles) Updates – Edit controls per game https://www.timeextension.com/news/2023/02/blaze-announces-three-new-evercade-carts-and-shares-2023-roadmap (Eric) New issue of Pico-View for May - https://nerdyteachers.com/PICO-8/Pico-View/?issue=5 (Tim) Phøde Universal Optical Drive emulator – This is an up and coming, one-size-fits-all ODE, this will work on Philips CD-i, Sega Dreamcast, Sega Saturn, Playstation & Sega CD 1, CD2, XEye, CDX consoles https://3do.dev/products/phode-drive-emulator (Cody) - Fix it Felix JR Update! https://brokenbytes.itch.io/fix-it-felix-jr/devlog/531650/fix-it-felix-jr-version-11 (Eric) - Stunning new Rogue game for Oric – Wizard's Lair - https://ramokromok.com/articles/stunning-new-rogue-game-for-oric-wizards-lair.1424/ (Cody) - Aqua Ippan , new Metal Slug-like demo out https://www.indieretronews.com/2023/05/aqua-ippan-this-love-letter-to-metal.html (Cody) Mega Man The Sequel Wars - https://www.indieretronews.com/2023/05/mega-man-sequel-wars-top-quality-fan.html#more (Tim) - Movie video game tie in hype continues, could we be getting a Wipeout movie from the same director as the Grand Turismo movie? https://www.timeextension.com/news/2023/05/random-gran-turismo-director-gets-hopes-up-about-wipeout-movie (Eric) Lego Pac-Man arcade game - https://www.lego.com/en-us/product/pac-man-arcade-10323 (Cody) Free Marathons for all! https://alephone.lhowon.org/ (Tim) - WARNING – SORE SUBJECT! Intellivision Amico 'Exclusives' Shark! Shark! And Astrosmash Are Coming To Switch https://www.timeextension.com/news/2023/05/intellivision-amico-exclusives-shark-shark-and-astrosmash-are-coming-to-switch (Cody) New Mame Title finally playable! https://www.timeextension.com/news/2023/05/20-years-later-mitchell-corps-gamshara-is-finally-playable-in-mame (Tim) Analog Duo PC Engine / Turbo Grafix system goes on Pre Order – But no inclusion of OpenFPGA but is using AnalogOS so not open to devs. https://www.analogue.co/duo (Eric) Wrestlequest delayed until Aug 8th - https://www.gameinformer.com/news/2023/05/30/wrestlequest-gets-august-release-date (Cody) NEWS OF THE WIERD LGR's new Teddy Bear PC -https://www.timeextension.com/news/2023/05/random-youtuber-lgr-rescues-20-year-old-teddy-bear-pc Sega Saturn Controller “Bum Bags” at Zara Childrens Clothier https://www.timeextension.com/news/2023/05/random-fashion-retailer-zara-is-selling-sega-saturn-bum-bags-for-some-reason Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show. Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%
A series of techno-thriller stealth games created by Hideo Kojima. Developed and published by Konami, the first game, Metal Gear, was released in 1987 for MSX home computers. The player often takes control of a special forces operative (usually Solid Snake or Big Boss), who is assigned the task of finding the titular super-weapon, "Metal Gear", a bipedal walking tank with the ability to launch nuclear weapons. Learn more about your ad choices. Visit megaphone.fm/adchoices
Today we're joined by composer and graphics artist Robert Vroemisse for Angelic Warrior DEVA, a modern indie game for the MSX2 released in 2020. Together we talk about the game, the development process, Team DEVA and gaming in the Dutch MSX scene. Angelic Warrior DEVA is a fast-paced, tough as nails action RPG for the MSX2 created by Team DEVA; made up of Robert Vroemisse (pronounced "Fru-miss-uh") on graphics and most music, John Hassink another MSX scene legend on additional music, and Bart van Velzen the mad lad behind the coding of the project. Robert Vroemisse who typically works on graphics is the main composer out of necessity but what a killer job he did. The soundtrack is absolutely jam packed with amazing music written for the combo of MSX-AUDIO (OPL1) and MSX-MUSIC (OPLL) and we couldn't be happier to talk with Robert about it. For more info about Robert check out his MSX.org profile. For the soundtrack to DEVA itself, you can listen to it on Robert's YouTube, on VGMRips, or for download on MSX.org. For more music by John Hassink, check out his YouTube channel To purchase Angelic Warrior DEVA, either email Team DEVA frantically for a physical copy or buy it digitally here. Tadahiro Nitta's album Coordimates with cover art by Robert Track List: All songs composed by Robert Vroemisse unless otherwise stated 0:00:00 Title Screen 0:00:29 DEVA Audio Test Menu 0:11:33 Area I - VR testing facility 0:22:00 Introduction Demo II 0:27:01 Area II - Sky Aquaducts 0:35:56 Boss Theme 0:41:53 Area III - Geyser Plains - by John Hassink 0:46:12 Area IV - Plasma Factory 0:53:53 Area VII - Construction Site 0:59:11 (Excerpt) Construction Site rearranged 1:03:42 Area VIII - Death Zone - by John Hassink 1:12:32 Mid Demo II 1:15:58 Area X - Arctic Mines 1:24:39 Shop Theme (Neutral) 1:28:11 Shop Theme (Bad) 1:29:23 Shop Theme (Good) 1:36:09 End Demo II 1:40:27 Game Over
Strange things are afoot in the Deathverse this week as Jeff Gerstmann comes to you live from his brand-new water park to discuss PlayStation movies, the MSX, Forza Motorsport, the end of Oculus Quest 1 support, and both versions of Syndicate.