Indie video game developer
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Dans cet épisode il est question de The Stanley Parable édité par Crows Crows Crows. On parle d'aliénation du travail, de la possibilité de choisir une autre voix et linéarité. Cet épisode a été enregistré en Mai 2022 ATTENTION : For The Plot est un podcast qui dévoile l'intrigue d'un jeu vidéo. A écouter à vos risques et périls.
Review code provided by Crows Crows Crows! The Stanley Parable has been re-released as an “Ultra Deluxe” edition, but does it still have the same impact today as it did back in 2013? We're hear to discuss it and let you know if it's worth your time! "The Stanley Parable: Ultra Deluxe" is available on all platforms. Purchase here: https://www.stanleyparable.com/ The music you heard in this episode comes from “The Stanley Parable” and also Lofi Girl: Listen: bit.ly/lofigirI-playlists Album used: -“Solemn” by Towerz Timestamps: 0:00 - Intro 0:50 - What is even happening? 1:49 - Main Discussion 8:01 - ⭒Star Pieces 10:19 - Quick Jabs 13:00 - Who's the Fake Fan? 15:08 - Final Thoughts 16:23 - Outro
ETAO PODCAST, EPISODE 134. William Pugh’s studio Crows Crows Crows has just released The Stanley Parable: Ultra Deluxe. It’s a remake. It’s also a lot more than that. But like The Stanley Parable itself, what exactly it is can be slippery to explain, and slipperier still to talk around. Here William goes into that, as … Continue reading "New New Content, with William Pugh"
Tori and Noah are talking Mario (it's Mario time, after all), Bible games and, as always, labor conditions in the games industry. THINGS MENTIONED: Gary Larson's Cow Tools from the comic The Far Side. This weird, cryptic tweet about the Mario movie from Nintendo. This Gamerant article about Nintendo's alleged union-busting. This Game Developer article about the working conditions at Nintendo EAD. This article in The Verge about 4-day work weeks at companies like Crows Crows Crows. This GamesIndustry.biz article about Gamefreak's 4-day work week. This Kotaku article about the supposed GBA emulator for the Switch. The Persona mouthwash. This Nintendo Life article explaining what El Shaddai is. It's Bugsnax! by Kero Kero Bonito on Bandcamp. (Sarah Bonito, if you're reading this, please come on the show I want to talk about how you sampled video game sound effects in some of your earlier tracks, please) Hiromu Arakawa's Yomi no Tsugai on Mangakalot. Carto for the Switch. The folks at Into the Aether showing off Knotwords. Our cool sounds, and the intro and outro music are by GEIST and our show art is by Kai at Wisp Graphics. You can follow the show on Twitter @Press_StartPod and you can email us game recommendations and and whatever's on your mind at heypressstart@gmail.com. Find us on social media, and wherever else podcasts are found, here: linktr.ee/press_startpod. --- Support this podcast: https://anchor.fm/pressstart/support
Silkersoft is a Berlin-based who is the sound designer and composer for Crows Crows Crows, an indie video-game studio that released the 2011 cult hit "The Stanley Parable", as well as many others.1000 Eyes is an album that takes us, track to track, through a beautiful, terrifying, and lulling journey. Silkersoft's talent for composing both background and foreground sounds shine in this record, taking us to 12 unique scenes that transition as seamlessly abrupt as the way things transition in your dreams.You'll just have to listen to see what we mean. Let's set sail for silkeroft's 1000 eyes.*********silkersoft.bandcamp.comtwitter.com/silkersoftinstagram.com/silkersoft*********Video:youtube.com/watch?v=ROzV11JRym4New to The Virtual Ocean? Here's a bit more about our show:Vaporwave is an art aesthetic that embodies the anxiety, disillusionment, and nihilism of the modern world.In music form, vaporwave dives deep into these unconscious anxieties, manifesting sounds from past decades - warping them, manipulating them, and summoning the ghost of the good times that were promised by modern capitalism, but never came.Vaporwave is an expression of the pains of the collective modern unconscious, taking the form of heroin-level escapism, ecstasy-inducing pop music, or dystopian ambient worlds.Because of its internet-based nature, its aesthetics have evolved so rapidly, further reflecting the chaotic subconscious of the modern mind.Vaporwave captures the modern unconscious of humans raised by the internet succinctly and understanding this art form matters.In each episode, we listen to tracks that make up the genre and give our thoughts, analysis, emotions, and commentary on them. Consider donating to us! $thevirtualocean on CashApp will get you your name and any message you want read at the end of the show, starting episode 63. Let's set sail on the Virtual Ocean.
Castard is terug van weggeweest! Wij waren even met vakantie om de batterijtjes te herladen en hopelijk hebben jullie hetzelfde kunnen doen. We hervatten onze podcastreeks met een bezoekje aan de comics- en stripsredactie. Even poolshoogte nemen, zien wat voor nieuws er is. Bij de comics brengt het ons bij een nieuwsbrief die creatievelingen ontvoert, bij de strips zorgen de verhalen uit het publieke domein voor een nieuwe lading leesvoer. Substack en Tarzan Bij de comics verplaatsen grote artiesten zoals Jonathan Hickman hun creatieve geest naar de nieuwsbrieven van Substack. Op die manier zijn de artiesten ook betaald tijdens het maken van werken, wat ze wat meer financiële ademruimte geeft. De start van een brain-drain bij Marvel en DC? Dennis brengt ons up-to-date. In de stripwereld is Tarzan weer gespot in het wild, meer dan 70 jaar na zijn eerste verschijning - en dat is niet toevallig... Ook hier vertellen Dennis en Jeroen ons waarom in deze nieuwe Castard! Linklijst Jullie wekelijkse portie gezonde links en shownotes: De beruchte Substack, met bekende overstappers zoals Jonathan Hickman De volgende namen gaan ook iets doen op het platform: Saladin Ahmed, Molly Ostertag, Scott Snyder, Skottie Young, James Tynion IV en Chip Zdarsky. Hanco Kolks Blog voor de nieuwsgierigen, want er staan leuke vlogs op over Meccano Ongerelateerd maar ook weer niet, de Crows Crows Crows nieuwsbrief is elke keer een hoogtepunt in mijn inbox. Check hun vorige meesterwerken hier. Tarzan himself, en de rechten hiervan zijn dus publiek domein De Conan strips van Glenat (in het Frans weliswaar) Kuifje en de Alfa-kunst zou de rechten voor het publieke domein resetten, een slimme zet om de rechten op Kuifje wat langer in handen te houden. Jullie al geabonneerd op de Substack? En hadden jullie die nieuwe Tarzan-strip al gezien? Laat je horen! Het kan zoals gebruikelijk op onze Facebook, op onze Twitter @podcastard_be of op onze officiële Geekster Discord. Mailen mag ook nog steeds naar castard[at]geekster.be. Algemene feedback en suggesties mogen ook nog steeds. Als we iets beter kunnen doen, dan horen we dat graag!
My guest on today's show is William Pugh, one of the co-creators of the Stanley Parable and now director of a new studio, Crows Crows Crows. William is really young and that's totally fine because games have been a huge part of his life since literally the moment he was born. He is very funny and very charming and this was a lot of fun to record. We talk gaming as performance, why SNAPs never got the recognition it deserved, making VR games with Justin Roiland, the weirdly sexual characters in Cushion Cats, the magic of practical jokes, actual magic, Slavery! and how Super Mario made him a monster. Places, please!
Every episode we invite a special guest to talk with us about games, life, and belief. This week we talk to game developer of Crows Crows Crows, Dominik Johann. Raised in a small town in Germany, Dominik made his mark taking part in Game Jams which put him in touch with the team that would eventually help him make Minit. Raised Roman Catholic, Dominik's experiences with both church and secular language along with the German and English vocational barrier would lead him away from the church. Join us as Drew and Chris talk about Minit and Dominik's formative years.
I veckans podd hade vi tre saker att diskutera men det derailade ganska fort. Panelen består av Jonas, Malin och Niklas. Det pratas om lussekorv, semmelpizza & semmelwrap, mobilspel från Crows Crows Crows och några andra urspårningar i vanlig ordning. I tv-delen så pratar Malin om tv-adaptionen på serietidningen Runaways och Niklas har sett 9 av 10 avsnitt av den tyska Netflix-serien Dark. Efter det så pratar Niklas om Justice League och några av problemen med DCEU. Sedan djupdyker vi i trailern till Anvengers: Infinity War. Tack och förlåt!
Joins us for our first ever Itchstravagansa, where we play through muliple short itch.io games. This week we played The Huntress of the Hollow by Bleet, Like Roots in the Soil by Spacebackyard, and Dr. Langeskov, the Tiger, and the Terribly Cursed Emerald by Crows Crows Crows. All of these games are free with the option to donate at itch.io so go check them out and support small developers! Intro Music - Music track: High SpiritsComposer: Bjorn A. Lynne (PRS)License his music from: www.Shockwave-Sound.com
The future is now! Virtual Reality lets you explore the world, fight aliens, or perform magic from the comfort of your own home. Or you can try accounting! Why not? Are you too good for accounting? It's important! There are numbers! This week Eric imagines strapping on an HTC Vive and writes a Shamfiction first, choose-your-own-adventure rendition of Accounting VR by Crows Crows Crows and Squanchtendo.
We’re back, with a rambling mess of an hour featuring an interview (?) with William Pugh of Crows Crows Crows and designer of The Stanley Parable. Definitely one of our favorite guests! Plus, how William started working with Rick and Morty’s Justin Roiland, Mr. Robot meets Watch Dogs, and experience the …
Our last episode of the year is here and it's super writing-focused! Cara Ellison (Writer, game critic, narrative designer, creator of Sacrilege, and writer on Dishonored 2) and Jack de Quidt (Writer/composer of Castles in the Sky, and writer of Veracity & Purpose and Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist) join us to talk about their writing processes, working on a narrative when it's fractured across an entire team, why fetch quests occur even though everyone HATES them, the narrative design in The Witcher and Kentucky Route Zero, why a lot of studios are afraid of trusting the player, narrative problem-solving, the verbs that happen in games, navigating breaking the fourth wall, the portrayal of relationships in games, the importance of humor, how to handle pacing, required reading for people working in the industry that isn't about making games, and much, much more. Our Guests on the Internet Cara's Twitter, Website, Dishonored 2, Sacrilege, and you can buy Embed with Games here. Jack's Twitter, Crows Crows Crows, and Friends at the Table. Stuff We Talked About On Pointlessness by Steve Gaynor Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist (it's free!) TO THE WRITERS OF THE UNIT by David Mamet On Writing: A Memoir of the Craft by Stephen King Clint Hocking's Blog Invisible Cities by Italo Calvino Spider and Web by Andrew Plotkin Kentucky Route Zero and the Poetics of Space by Cara Ellison Werner Herzog's Rogue Film School Jessica Jones on Netflix Fargo on Hulu Fiasco Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.
Chris, Aaron, Rob and John fumble through a short witty caper from Crows Crows Crows The post Indie MEGACAST – Episode 108 – Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald appeared first on Indie MEGABOOTH.
Dr. Langeskov, The Tiger, and the Terribly Cursed Emerald: A Whirlwind Heist is a 15 minute free heist game from Crows Crows Crows, a new development studio headed by William Pugh, one of the creators...