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Players on Server 11 discovered a development account with its shield down and approximately one trillion Sigma Tritanium sitting inside. They cracked the base, raided it for days, and walked away with what may have been nearly $18 million worth of resources based on pack values. In this episode of Talking Trek Live, DJz breaks down exactly how the raid happened, why the players could never spend the entire haul, and how Scopely plans to repair the economy without punishing the commanders who found the target. Scopely will reclaim much of the unspent resource surplus, but the raiders will keep anything they already used, a meaningful amount of Sigma resources, their historic raiding totals, and an exclusive Legendary Looter title created specifically to commemorate the incident. The show also examines new restrictions being placed on development accounts to prevent another trillion-resource piñata from appearing on a live server. Later, the crew looks ahead to M94, discusses the expanded G4 Ascension Tree and its role in guiding developing accounts, and reviews potential Alliance Tournament rewards. Professor Puttz and Tarpitude analyze the return of Battle Pass choice tokens, including the differences between the free and Elite tracks and the effect of the daily login calendar. Finally, Mad Scientist Jules Verne presents the full Ra'ul Reaver breakdown. The discussion covers refinery conversion efficiency, estimated progression time, cargo capacity, raiding percentages, realistic hourly yields, and whether commanders should use the Amalgam to clear traditional resources before switching to the Reaver for Sigma resources. 01:31 - Welcome to Talking Trek 06:20 - The Secret Server 11 Raid Leaks 07:39 - A Dev Base With One Trillion Sigma Tritanium 09:15 - The Raiders Did It Without the Reaver 11:18 - Calculating the Resource Pack Value 15:46 - How Much Was Injected Into the Economy? 17:02 - A Nearly $18 Million Mistake 18:27 - Could the Raiders Spend the Resources? 23:56 - Scopely's Official Response 24:36 - Resources Will Be Reclaimed 24:56 - The Exclusive Legendary Looter Title 28:16 - What the Raiders Will Get to Keep 34:40 - Cameron Stewart Learns About the Incident 35:37 - New Rules for Development Accounts 49:34 - Why Scopely's Response Worked 58:29 - Is M94 the Real Anthology Arc? 1:00:29 - The New G4 Ascension Tree 1:05:10 - Cameron's Experience With Early Progression 1:18:45 - Alliance Tournament Rewards and Ship Skins 1:39:20 - M93 Battle Pass Choice Token Math 1:45:11 - Free Track Versus Elite Track Value 1:48:15 - Adding the Daily Login Calendar 2:00:07 - Ra'ul Reaver Refinery Breakdown 2:02:13 - How Long Will the Reaver Take to Max? 2:03:39 - The Reaver's Improved Raiding Ability 2:09:19 - How Much Can the Reaver Steal? 2:14:20 - Amalgam Versus Reaver Raiding Strategy 2:15:57 - The Reaver's Best Use Cases
M93 is almost here, and apparently nobody remembered to lock the classified filing cabinet. In this episode of Talking Trek, DJz, Griffin, Tarpy and the crew break down a mountain of upcoming Star Trek Fleet Command information. Choice tokens are officially returning, the Mythic Battle Pass is disappearing, the 20-day Battle Pass format is coming back and Scopely appears to be reconsidering how it approaches progression, monetization and the game's troubled economy. We also dig into major Alliance Tournament changes, including partial packs for every specialty ship and upcoming $50 sourcing options for Athena and Borg Sphere parts. Is the Legendary Store rewarding enough? Should the caps on Primes and ship skins be removed? Are the rewards progressing quickly enough to remain relevant? The panel takes apart the current tournament structure and offers several ways it could improve. Finally, we preview M93's new Galactic Anomalies system. These rotating daily buffs and debuffs will appear across multiple systems, changing hostile combat conditions and encouraging players to experiment with crews, mitigation, barrier and damage strategies. M93 may be an Anthology arc built around returning content, but there are still several new mechanics and at least one ominous reason to keep your station shielded. Subscribe for more Star Trek Fleet Command news, strategy, community discussion and irresponsible quantities of breaking information. #StarTrekFleetCommand #STFC #TalkingTrek #M93 #AllianceTournaments 00:00 Talking Trek Returns 03:44 Ghost Energy and Taco Bell Chaos 09:03 Community Thank-Yous and Stream Updates 12:29 The GoWheel Is Getting Closer 15:07 San Diego Comic-Con Plans 19:46 M93 Launching During Comic-Con 22:43 The Unofficial M93 Preview Begins 23:37 Choice Tokens Are Returning 26:08 How the Battle Pass Was Changed 32:20 Revisiting the M91 Economy Disaster 38:17 Better Access to Scopely Leadership 40:24 Alliance Tournament Breaking News 41:15 Partial Specialty Ship Packs Confirmed 44:07 Targeted Pack Problems 52:34 Scopely's Economy Philosophy Is Changing 1:01:57 Cameron Stewart Interview and Media Tour 1:03:22 Why Choice Tokens Came Back 1:13:46 Community Feedback and Accountability 1:27:18 Can Scopely Actually Rebuild Player Trust? 1:39:40 Economy Fixes, Primes and Progression 1:52:19 M93 Battle Pass Math Explained 1:55:40 The Mythic Battle Pass Is Gone 1:56:06 The 20-Day Battle Pass Returns 1:57:24 What Happens During the Fourth Week? 1:59:46 Moving Away From $100-Only Monetization 2:01:29 $50 Athena and Borg Sphere Packs 2:06:12 Alliance Tournament Rewards Discussion 2:18:44 Current Tournament Structure and Task Balance 2:28:13 Should Legendary Store Caps Be Removed? 2:35:21 Is the Legendary Store Actually Valuable? 2:38:09 Comparing Tournament Currency Earnings 2:45:36 Alliance Tournament Feedback and Improvements 2:57:03 Galactic Anomalies Explained 2:58:19 Daily Buffs and Debuffs Across the Galaxy 3:02:03 Crewing Around Galactic Anomalies 3:04:06 Borg Sphere Anomaly Example 3:04:50 Anomaly Schedules and Rotating Systems 3:08:01 M93 Anthology Events and One Final Leak 3:09:10 Remember to Shield Your Base
DJz left town, so naturally the ShowCast seized control of Talking Trek! Tarpy, Matters, Puttz and Destro take over the studio for a wide-ranging discussion about the current state of Star Trek Fleet Command. Has anything released since April been genuinely essential? Are the Athena, Female Spock, Territory Control additions and Academy progression changing the wider game, or are they simply powerful tools locked inside their own loops? The crew breaks down modern G6 progression, faction ship requirements, Territory hostile mechanics, Female Spock crewing, Duo Wave Defense, the Academy refinery, officer laurels and the massive Sigma resource requirements waiting on the road to G7. Community members also join the stage to share their experiences and debate whether STFC's renewed focus on existing content is finally moving the game in a healthier direction. The conversation also covers upcoming Alliance Tournament changes, the pause created by the Anthology arc, player choice, content creator feedback and whether now is finally a good time for hesitant commanders to enter G6. And because this is a ShowCast takeover, the episode eventually abandons all discipline and becomes a heated debate about the greatest adaptation of The Odyssey. Topics include: Star Trek Fleet Command G6 and G7 progression USS Athena Duo Wave Defense Starfleet Academy refinery Female Spock crews Territory Control hostiles Faction ship requirements Officer laurels Alliance Tournaments Anthology arc Vengeance progression Sigma Tritanium Community feedback 00:00 – The ShowCast Takes Command 02:35 – Tonight's G6 Progression Debate 04:27 – Has Anything Since April Been Must-Have? 07:11 – DJz Is Officially on Vacation 10:20 – Faction Ships and the New G6 Reality 14:04 – Progress Without Feeling More Powerful 18:34 – Is Recent Content Changing Anyone's Game? 22:30 – Female Spock and Territory Hostile Crews 27:39 – Female Spock, Chang and Flocs Crew Advice 35:48 – Community Members Join the Conversation 36:08 – Updating Old Content Instead of Adding More 42:45 – Is the Academy Refinery Actually Worth It? 46:51 – Preparing for G7's Sigma Resource Wall 50:02 – Required Ships Finally Mean Required Ships 52:43 – Duo Waves Become “Dancing Waves” 54:30 – Athena Research and Refinery Progression 1:06:09 – Officer Laurels and the Athena's Future Value 1:20:13 – Destro Returns and Builds Bread Voltron 1:21:03 – Can We Judge Academy Content Yet? 1:26:34 – Alliance Tournament Task Changes 1:35:56 – Why Slow Progression May Be Intentional 1:37:13 – Content Creator Feedback Is Being Used 1:45:00 – Are New Loops Helpful Beyond Themselves? 1:58:00 – G6 Progression, Accessibility and Player Choice 2:10:00 – The Moving Goalposts of New Content 2:20:00 – Fixing the Journey Through G6 2:28:59 – Should Players Finally Move Into G6? 2:31:02 – The Great Odyssey Adaptation Debate 2:32:00 – Final Thoughts and Closing Chaos
Scribbler joins Talking Trek for a full creator showcase episode packed with Star Trek history, Hollywood stories, Star Trek: Prodigy memories, STFC discussion, and a whole lot of Epcot planning chaos. Shauna Benson talks about her journey from Disney cast member and IT work to Hollywood writing, her time on shows like The 100 and Star Trek: Prodigy, favorite Easter eggs, “Murder Planet,” Planet Larry, and what made Prodigy such a special on-ramp for new and lifelong Trek fans alike. Then we shift into Star Trek Fleet Command with a detailed conversation about Alliance Tournaments, rerolls, store strategy, monetized tasks, catch-up mechanics, mid-ops changes, G6/G7 progression, and what Scopely may need to rethink before Alliance Tournaments return. Finally, Scribbler helps the Talking Trek crew plan the upcoming Disney / Epcot IRL stream, including drinking around the world, park logistics, checkpoints, streaming rules, sunscreen survival, and what could possibly go wrong. Spoiler: probably everything, but beautifully. 01:01 Welcome to Talking Trek Live 04:01 Scribbler joins the show 05:30 Scribbler's Hollywood background 07:27 Growing up with Star Trek 11:17 Disney College Program stories 14:28 From Disney IT to writing 17:00 The long road into Hollywood 21:30 Landing Star Trek: Prodigy 24:46 Nickelodeon nostalgia and slime dreams 29:02 Writing Prodigy episodes 31:13 “Murder Planet” and Planet Larry 32:30 Is there hope for Prodigy season 3? 35:21 Writing Trek for kids and adults 41:39 Favorite Prodigy Easter eggs 46:11 Scribbler becomes a streamer 51:10 From strike-line streaming to ScribblerSB 55:08 STFC, missions, and narrative love 59:18 Alliance Tournament talk begins 01:06:00 Alliance Tournament store strategy 01:11:26 Alliance Tournaments get tabled 01:13:09 Scribbler's suggested fixes 01:16:00 Mid-ops changes and feeling “free” 01:21:00 Catch-up mechanics and new-player pressure 01:26:00 Catch-up versus “mustard” mechanics 01:30:00 G6, G7, and why players are not pushing 01:33:00 Epcot planning begins 01:38:00 Drinking around the world strategy 01:46:00 Rope drop, rides, and park logistics 01:51:00 Checkpoints, streaming, and community meetup plans 01:56:00 The mobile broadcast backpack plan 02:01:00 Park survival tips: water, fans, sunscreen 02:03:39 Thanking Scribbler and Comic-Con plans 02:05:24 Closing announcements and upcoming streams
Alliance Tournaments V3 are here, and the community has questions. A lot of questions. In this episode of Talking Trek, DJz, Matters, Putz, Jules Verne, and the live audience dig into the new Alliance Tournament structure, task segmentation, reroll strategy, 10k and 20k task value, legendary currency, and the updated store. Is this an economy reset? A necessary rebalance? A cold-turkey clawback? Or all of the above wrapped in a spreadsheet burrito with mild emotional damage? Jules brings the data hammer as we look at free-to-play options, long-shot tasks, ops-based segmentation, invisible task slots, and how alliances should communicate before rerolling valuable tasks away. We also discuss the legendary store, whether the new currency payouts help, when 20k tasks might actually make sense, and which store items may be worth prioritizing. Plus: Stupid News, community frustration, high-level player sentiment, Cam Cam's birthday, and a reminder that even when the game feels rough, Talking Trek is still here to teach, laugh, analyze, and occasionally poke the burning console with a stick. 01:02 - Welcome, server sound off, and setting up the night's chaos 05:21 - Stupid News returns with chips, Samsung, Avatar lawsuits, dogs, and McDonald's soda crimes 12:24 - Alliance Tournament task segmentation enters the chat 17:02 - Scopely's “institutional memory” problem and the Incursions comparison 24:02 - High-level players quitting and the emotional state of the community 33:07 - Is this a cash grab, an economy reset, or something else entirely? 41:02 - DJ's satirical “you beat the game” letter to the community 49:00 - Why rerolls broke the old Alliance Tournament economy 57:07 - Legendary currency, 20,000-point tasks, and whether any are truly free-to-play 1:03:02 - Jules breaks down known 10k free-to-play tasks and long-shot options 1:10:07 - Task pool confusion, weird data, and server-specific tournament oddities 1:17:15 - How Alliance Tournaments could have been rebalanced without feeling like a clawback 1:25:03 - Legendary alliance payout: the good idea buried under rough execution 1:34:50 - Too much taken away, not enough given back 1:40:03 - Legendary currency pricing, direct-buy comparisons, and store psychology 1:48:00 - When a 20k task might make sense for spenders 1:58:24 - Comparing legendary currency to multiphasic value and added-spend incentives 2:04:14 - Reroll strategy, task groups, and why one reroll does not refresh everything 2:12:05 - Legendary store review: reputation, artifacts, tech, primes, and priority pulls 2:35:00 - Cam Cam's birthday, Jules' community challenge, and closing schedule notes
This episode of Talking Trek was originally intended to be a livestream, not a traditional podcast recording. Because of that, the format is not perfectly “podcast clean” in every moment, with some live-chat interaction, stream chaos, and real-time gameplay mixed in. But the conversation around the Paragon Recruit event, officer sourcing, spending value, community frustration, and the broader direction of Star Trek Fleet Command was strong enough that we felt it deserved to be published for the podcast audience. DJz, Jules Verne, Matters, XeroGees, and the community dig into why the Paragon Recruit event felt so bad, how the 90-pull guarantee and diluted chest design landed with players, and why even spenders walked away feeling punished instead of rewarded. The show also explores the bigger question: is this just one bad event, or part of a larger reset in the STFC economy? Later in the show, the crew pivots into Duo Wave Defense strategy, updated crewing advice, real-time testing, officer sourcing choices, and the value of wave completion versus pushing too high too quickly. It is part breakdown, part therapy session, part teaching stream, and part “what in the actual galaxy is happening right now?” energy. 00:09 Stream opens with Ghost Energy, chat chaos, and pantsless tradition 05:31 DJz jokes about “proper communication” and a future heroic spend event 07:01 Xero's frustration and why even longtime players need a break 12:03 Xero explains what finally pushed him away from Fleet Command 20:43 DJz frames the night: community sound-off, teaching, and surviving together 21:34 Paragon Recruit warning: no current plan for the event to return 24:02 Why the Paragon chest concept was not the problem, but the bloat was 25:29 The awkward 90-pull guarantee math and why the spend felt intentional 32:19 Jules explains the Vengeance Is Mine dilemma and the Paragon trap 33:59 $350+ in value and still only halfway to Academy Doctor 35:01 Officer acquisition reset, or something far worse than a reset? 39:01 Community fear: are these changes pushing players out? 47:36 DJz shares the professional message he sent about recent STFC decisions 54:32 Paragon called out as vague, shiny, RNG-heavy, and “gambly” 56:01 Direct warning: Paragon was a single-run event, subject to change 57:38 Cadre Recruit preview and why it looks like the same mechanic again 01:06:43 Trying to find the positive: Alliance Tournament and Duo Wave Defense 01:12:16 The larger theory: new player resets, old player fatigue, and game direction 01:20:16 STFC is not shutting down, but it may be shaving life off itself 01:25:07 Revenue, whales, burnout, and whether top spenders are “acceptable casualties” 01:34:38 Wave Defense Battle Pass value and why some players may not need to panic 01:43:51 DJz admits this was not planned as a podcast, but the conversation is strong 01:50:38 DJz talks diversification, Pokemon Go Fest, and creator-life strategy 02:00:14 Why STFC is a different game now than veterans remember 02:09:59 Duo Wave Defense Part 2 begins with Jules Verne coaching strategy 02:20:00 Preparing DJz's first Duo Wave Defense run on Server 15 02:35:17 Which officer to choose from the Paragon guarantee, if you chase it 02:38:26 Target levels, ship choices, and why level 68s matter in Duo Waves 02:44:00 Protector placement, wave tricks, and old group-wave tactics 02:50:30 Live Duo Wave Defense run begins 02:58:22 Wave strategy: what to kill, what to ignore, and where hostiles spawn 03:07:27 Officer Laurels, future sourcing, and why Genesis may be worth chasing 03:08:06 Duo Wave Defense strategy wrap-up and lessons learned 03:14:07 Bonus chaos: cow video narration, documentaries, and post-show nonsense 03:20:02 Podcast outro for a livestream that unexpectedly became publishable
Scopely dropped a new Alliance Tournament blog, and Talking Trek went deep into what it actually means for players. Tonight we break down the Emerald Chain expansion, new milestones, Jerali, repair speed cascade, Sigma reroll caps, heroic task changes, legendary tasks, legendary currency, and whether the new Alliance Tournament structure is a healthy evolution or another monetization landmine. Then we dive into Field Rations: the new emergency field ration compensation chests versus the old March chips. Tarpy brings the math, Jules' sheets enter the chat, and DJz walks through whether players should spend old currency now, wait for the new chests, or make the call based on what their account actually needs. Plus: live base raid chaos, shield bug frustration, event value drama, and a full panel debate on trust, timing, and Scopely's economy decisions. 00:58 Welcome to Talking Trek Live 01:32 Tonight's topics: Alliance Tournament blog + compensation currency math 02:04 Server Sound Off begins 07:43 Twitch sound alerts, chaos, and live audience shenanigans 11:20 Oliver's baseball update and proud dad moment 15:17 DJz gets raided live and can't shield 17:18 The “pending battle” shield bug becomes a teaching moment 20:27 Alliance Tournament blog breakdown begins 22:23 Emerald Chain expansion: 30 new milestones 23:25 “Exclusive source for new content?” DJz calls out unclear wording 25:33 New epic officer Jerali and Borg Cube abilities 29:41 Repair Speed Cascade explained 34:16 G7 repair sticker shock and the Aphelion debate 45:04 Emerald Chain XP cap and player fairness concerns 51:37 Why Scopely needed Sigma reroll tokens 58:42 Alliance Tournaments becoming a reroll fest 1:07:09 Store expansion across all leagues 1:08:15 Heroic task frequency and cost changes 1:12:43 Legendary tasks, legendary currency, and monetization concerns 1:20:02 Why currency caps can protect long-term game economy 1:35:29 DJz summarizes his Alliance Tournament reaction 1:45:55 The mid-day event value change controversy 1:50:12 Why changing milestones after players spent money is a problem 2:05:06 Hidden/local event changes and trust issues 2:10:01 “Cash grab” debate: value vs. ethics 2:20:20 Field Ration math begins: old March chips vs. new chests 2:23:06 Tarpy compares old and new compensation rewards 2:25:04 New chest choice rewards: parsteel, tritanium/crystal, or dilithium/gas 2:27:29 The catch: individual gains but total material decrease 2:29:17 Where did the Latinum go? 2:33:52 Overlap window confusion and spending strategy 2:35:20 How much old currency you can still spend 2:40:01 Show close, socials, Patreon, and final thanks
00:00:00 – Intro & Roll Call DJz welcomes the servers and sets expectations for Alliance Tournament Day Two. 00:05:00 – Sponsor Round-Up Coca-Cola and Ford updates; Budweiser confirmed for the Cook-Off. 00:08:00 – Ghost Energy & Griffin in LA More influencer cross-talk. 00:11:00 – Reacher vs Tom Cruise Chat dives into pop-culture detour. 00:17:00 – Snowpiercer Game Announcement Leads into Twitch promotions. 00:21:00 – Angry Birds 2 Partnership DJz describes upcoming promo streams and community giveaways. 00:25:00 – Return to STFC Alliance Tournament Day Two officially begins; Battle Pass launch. 00:29:00 – Syndicate XP Economy DJz, Tarpy, and Retrieving unpack value, sourcing, and Scopely's math. 00:44:00 – Old Syndicate Advancement vs New Syndicate Pass Why the change happened and what it fixes. 00:57:00 – Player Perception & Monetization How expectation bias fuels frustration. 01:12:00 – Feedback Loops & PAC Response How creator and player feedback shaped this arc. 01:27:00 – Daily Hostiles & Veil Shards DJz celebrates hitting his G7 daily goal for the first time. 01:33:00 – Alliance Tournament Setup Preview of live coverage and scoring format. 01:50:00 – Alliance Tournament Begins Live updates and bug-fix reports from Day Two 02:00:00 – Reroll & Task Fixes Explanation of G6/G7 task overlap and scoring adjustments 02:15:00 – Choice Tokens & Point Values Optimal use and why G7 tasks remain inefficient 02:20:00 – Material Tasks and Pay-to-Play Balance Planetary Charts, Pioneer's Crest, and pack requirements 02:30:00 – New Tasks Introduced Building tasks and reroll logic refined. 02:45:00 – Meta Strategy Debate Fleet coordination and cross-server performance. 02:59:00 – Syndicate Prime Unlocked in AT Store DJz shows how to earn Prime particles via Alliance Tournaments
Excellent branding -Will CCP’s sale help or hurt the game? -The founder of BBQ BOIS join the show and gives an insight into their unique mercenary specialty -The Alliance Tournament returns, Zeero previews the rules, prizes, and points changes -Lowsec … Continue reading →
Community feedback was allllll about the failed Alliance Tournament feature and what coulda and shoulda been. BUT, there was some good thought process about it, if Scopely can reiterate for the future. PLUS exclusive event information that launches Monday, that we give you FIRST! Listen, sound off, and learn!
Today we talk a bit about the Alliance Tournament, Party in Cali, Hurricanes and Earth Quakes. --- Send in a voice message: https://podcasters.spotify.com/pod/show/federationfrontlinereport/message
This Episode we talk about the Alliance Tournament and Faction Warfare Event. Samson joins us to talk about his experience as a merc in the Alliance Tournament. Ashterothi also joins us today to talk about the current Faction Warfare Event that is taking place in New Eden. Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/guldanagestories --- Send in a voice message: https://podcasters.spotify.com/pod/show/federationfrontlinereport/message
Today we are joined by CDLoon, CEO of Red Sky Morning [R.S.M] and part of the Local Is Primary (CTRLV) Alliance. We talk about how he got into Eve Online and how what he and his alliance are doing in Faction Warfare and in the Alliance Tournament. We also talk what could be done to improve Faction Warfare. Links: Local Is Primary Killboard: https://zkillboard.com/alliance/99005678/ Guldan Age Stories Website: https://theageofstories.com/ YouTube Version: https://youtu.be/zNqBgFRMMTg Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/guldanagestories --- Send in a voice message: https://podcasters.spotify.com/pod/show/federationfrontlinereport/message
Ten, Casper, and Andy sit down with CCP Aurora and CCP Swift to chat about recent updates, the Alliance Tournament, the new Alliance Tournament ships, and how excited everyone is about the Alliance Tournament AT Prize blog Unlikely off meta fits (mentioned by CCP Swift)
Two pirate faction titans destroyed in a single battle. CCP experiments with removing downtime, and TiS gives a…
Sutonia covers meta and format for the proving grounds and alliance tournament. Also, what impact will the post-war…
General Stargazer talks Alliance tournament format. Also, popular streamer HateLess shares a new technique for fighting Triglavians in…
We are back with another episode around the recent Alliance Tournament announcement - This time with amazing guests CCP Swift and Ithica Hawk. Enjoy! This episode is sponsored by o7 Coffee Company. Use code "nano" at checkout for 10% off!
“It's dumb. It's your fault. Stop it, please.” -The Alliance Tournament returns to thunderous complaints -A full breakdown, analysis, and speculation on the July Status Update blog -TEST leadership announce plans for a final 1DH offensive beginning this weekend. We … Continue reading →
Make ridiculous amounts of ISK with the alliance tournament or ESS heists. Speakers Guests: Noraus Panel: Arsia, Suitonia,…
Mizhir joins Fay, Casper and Ten to cover the HUGE news regarding the return of the Alliance Tournament. We also discuss the summer slump and some recent changes This episode is sponsored by o7 Coffee Company. Use code "nano" at checkout for 10% off!
We review the fall of Fountain as PAPI forces drive Imperium into Delve. The guys from EVE_NT tell us about the Alliance Open PVP Tournament. Ithica's EVE Map.
We are joined by guests Wild Things, Casper and Elise Randolph to have a pub style chat about Alliance Tournament past and hopefully present. DISCORD INVITEPatreon PageElise’ Reddit Post Caspers Moracha Tackled and Damped Caspers AT story video Wild’s AT Story Video
We review the Alliance Tournament 2019 hiatus, and the effect it is having on some player’s moral. Seth Shadoow, a Russian FC and leader gives us the truth behind the rise of a new Russian Bloc that threatens the Chinese Fraternity with war. Finally, we hear about an incident when Role Players banded together to defeat Snuffed Out, the low sec apex predatory alliance. Matterall Destructive Influence Corporation (NC) Carneros Ancient Hittite Corporation (Bastion) Elise Randolph Habitual Euthanasia (PL) Seth Shadoow Ministry of War (SkillU) Alliance Tournament 2019 hiatus u/itsavaren’s Reddit post ‘The AT effect is hard to quantify. Here’s...
Some corporations base themselves in C2 class wormholes, waiting for openings to strike at known space – low and null sec space. On this show, we meet a few CEO’s from corporations that practice ambushing from wormholes space. Artimus Albosa Capitalist Army [The Network.] RonUSMC Dreddit [Test Alliance Please Ignore] Gryphius The Kronos Ritual Paldave Dopamine. [Digital Dopamine] Philip Ricker Dopamine. [Digital Dopamine] CCP talk about the AT, Chat system, and CCPlease plus a new episode of Eve Pulse Fighting in Scalding Pass and The Kalevala Expanse; third party intervention in Etherium Reach The Kronos Ritual, Digital Dopamine, and C2...
On Feb 13th, 2019 CCP announced the Alliance Tournament would be on hiatus. In other words, no alliance tournament this year. It had been losing viewership over the last two years and it needed to be reimagined. We asked CCP Falcon and Elise Randolph to discuss the future and past of the tournament.
This week on Talking in Stations, the Eve universe had an exciting week of GM shenanigans, the most talked about...
Artimus Albosa is joined by Dirk MacGirk and new panelist Bardghost Isu, guests Harvey Skywarker and Apple Pear to talk...
This evening Kael got the pleasure of sitting down with Alliance Tournament commentator and T3C focus group aficionado Mawderator to talk about … [visit site to read more]
Nous voici de retour pour votre vingt-et-unième épisode du podcast Cap Stable FR ! Avec notre panel, nous allons explorer l’actualité dans EvE Online, le patch, les annonces, Alliance Tournament, et nos invités sur le Null Sec. Notre panel aujourd’hui: Bhock de Blades of Grass (I WON EvE) Jack Chan de Blades of Grass (Core Industry.) […]
Speakers: SirMolle, CEO, Evolution, Northern Coalition. and former CEO of Band of Brothers Seleene, CEO of Body Count Inc., head...
Please support the podcast: www.patreon.com/matterall Discord Channel: discord.gg/hKhxq4m Speakers: Tiberius Stargazer: DICE/Northern Coalition & EVE_NT Staff member Dirk MacGirk: Sniggerdly/PL...
Tech 3 Cruisers revamp AT15 Speakers: Elise Randolph Pandemic Legion, Fleet Commander, Political Leader Mawderator The Tuskers, T3 workgroup Lucas...
Please support the podcast: https://www.patreon.com/matterall. Discord Channel: https://discord.gg/hKhxq4m EVE News Chief, Matterall, sits down with fellow EVE Online players to...
Please support the podcast: https://www.patreon.com/matterall. EVE News Chief, Matterall, sits down with fellow EVE Online players to discuss news, politics,...
EVE Online Podcast - Legacyeve.blogspot.com Blog & Pod/Videocast
How AT's are not "EVE" & Newflash, people cheat! ATXIII Reversal Episode Numbers are back bitches! https://www.themittani.com/news/was-atxiii-staged http://jestertrek.blogspot.com/2014/05/is-tournament-play-eve.html http://legacyeve.blogspot.com/2015/02/eve-needs-battle-arenas.html
On this episode the crew talks about Mosiac, Fozziesov, the Alliance Tournament announcement and more. Turbo getting my house stuck by lightning and having to get lots of electronics replaced Fishing… in eve no really being bad and chilling at a gate in a super tanky pvp ship only to get no bites. Lanctharus […]
I get a chance to sit down with the kind folks from CCP involved in organizing the upcoming Alliance Tournament 8, as well as the expert players who will be commentating the matches. We find out what kind of work goes into the preparation for EVE’s tournaments, and what we can all expect from this one. Why, there may even be a surprise announcement or two thrown in for giggles, so have a listen and enjoy!
Tech 3 Cruisers revamp AT15 Speakers: Elise Randolph Pandemic Legion, Fleet Commander, Political Leader Mawderator The Tuskers, T3 workgroup Lucas... Support this podcast: https://anchor.fm/talking-in-stations/supportSupport this podcast at — https://redcircle.com/talking-in-stations/donations
Please support the podcast: https://www.patreon.com/matterall. Discord Channel: https://discord.gg/hKhxq4m EVE News Chief, Matterall, sits down with fellow EVE Online players to... Support this podcast: https://anchor.fm/talking-in-stations/supportSupport this podcast at — https://redcircle.com/talking-in-stations/donations