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Se delicie conosco pelo fascinante mundo do pistache, explorando sua jornada desde as antigas civilizações até sua ascensão como uma iguaria global e símbolo de prosperidade. Vamos discutir a biologia da planta, os desafios e avanços da agroindústria, o impacto econômico e geopolítico do cultivo – incluindo seu papel em disputas comerciais e sanções internacionais. Descubra como o pistache se tornou uma commodity lucrativa para os Estados Unidos e um instrumento de soft power, os benefícios nutricionais e descubra pratos deliciosos para aproveitar o ouro verde na culinária. Patronato do SciCast: 1. Patreon SciCast 2. Apoia.se/Scicast 3. Nos ajude via Pix também, chave: contato@scicast.com.br ou acesse o QRcode: Sua pequena contribuição ajuda o Portal Deviante a continuar divulgando Ciência! Contatos: contato@scicast.com.br https://twitter.com/scicastpodcast https://www.facebook.com/scicastpodcast https://instagram.com/scicastpodcast Fale conosco! E não esqueça de deixar o seu comentário na postagem desse episódio! Expediente: Produção Geral: Tarik Fernandes e André Trapani Equipe de Gravação: Tarik Fernandes, Marcelo de Matos, Gustavo Rebello, Natalia Nakamura, Luis Filipe Herdy Citação ABNT: Scicast #640: Pistache. Locução: Tarik Fernandes, Marcelo de Matos, Gustavo Rebello, Natalia Nakamura, Luis Filipe Herdy. [S.l.] Portal Deviante, 19/04/2025. Podcast. Disponível em: https://www.deviante.com.br/podcasts/scicast-640 Imagem de capa: fotos de fundo grátis de pt.pngtree.com Referências e Indicações Sugestões de literatura: Guia básico sobre cultivo da UC Davis: https://www.wifss.ucdavis.edu/wp-content/uploads/2016/10/Pistachios_PDF.pdf Sugestões de vídeos: Colheita mecanizada na California: https://www.youtube.com/watch?v=7OYlKYIlJW4&ab_channel=SacramentoValley Tem video histórico na página da APG: https://americanpistachios.org/growing-and-harvesting/history#:~:text=Pistachios%20are%20mentioned%20in%20the,for%20herself%20and%20her%20court. Sugestões de links: Produção global de pistache 2022/23: https://www.statista.com/statistics/933042/global-pistachio-production-by-country/ Sobre o uso da rota da Síria/ Turquia para escoamento e contrabando de petróleo iraniano: https://www.argusmedia.com/en/news-and-insights/latest-market-news/2636966-assad-s-ouster-removes-key-outlet-for-iran-s-crude https://www.spglobal.com/commodity-insights/en/news-research/latest-news/crude-oil/121024-irans-crude-exports-to-syria-halt-after-rebels-seize-power https://www.politico.eu/article/sitki-ayan-recep-tayyip-erdogan-terrorism-hezbollah-iran-turkey-lebanon/ https://home.treasury.gov/news/press-releases/jy1151 Sugestões de games: Animal Crossing: New Horizons (mod pra plantar pistache) Angry Birds in The Hunt For The Golden Pistachio See omnystudio.com/listener for privacy information.
Ever wanted to see a Twilight themed concert? Well now you can because they (a band) is going on tour soon. They are celebrating the 20 year anniversary of the book being released. Jennifer Lopez has announced a summer tour that will be in various cities throughout Spain. She has also been hired to host the upcoming American Music Awards. Micheal Cera, Scarlett Johanson and Tom Hanks are all starring in the upcoming Wes Anderson movie, The Phoenician Scheme. We talk about the upcoming Met and the theme of this years star studded event. Tana Mongeau has released a limited collab with a pickle company selling her own flavor of pickles. Angry Birds 3 has been announced and there is no shortage of celebrities in this animated movie. In the season finale of The Kardashians, Kendall seems it is appropriate to tell Khloe that she should have been nicer to Lamar during their meet up. Jack Draper and Rosie Huntington Whiteley are the new faces of Burberry's summer campaign. Jennifer Love Hewitt and Freddie Prinze Jr. are coming back to the I Know What You Did Last Summer franchise for the newest movie that is out this summer. A new reality show with Real Housewives stars children is about to premiere and show us what it's like to live in New York when you have rich and famous parents to foot the bill. And last but not least, Katy Perry has been hired to perform at the Abu Dhabi Grand Prix this December. Thanks for listening!
Discord: https://discord.com/invite/mzZnJuVwdT | SUSCRÍBETE A NUESTRO CANAL DE YOUTUBE: | https://www.youtube.com/@sonido_boom?sub_confirmation=1 | NUESTRO CANAL PRINCIPAL: | https://www.youtube.com/abuguet | Esta semana Ep. 322: (0:00) - Intro. (1:52) - Nintendo retrasa la preventa del Switch 2. (13:08) - Los juegos de Nintendo de $80USD. (25:14) - La controversia con los cartuchos de Switch 2. (34:33) - Nintendo usa emulación para correr juegos de Switch 1. (46:28) - César Cerqueda: ¿Vale la pena el Switch 2? (1:02:52) - Triple i Initiative. (1:03:53) - The Alters. (1:12:01) - Tears of Metal. (1:21:57) - No, I'm Not Human. (1:28:54) - Katana Zero DLC. ===SPEEDRUN DE NOTICIAS=== (1:39:15) - The Last of Us es renovada para una tercera temporada. (1:40:43) - La secuela de la película de Minecraft está en discusiones. (1:41:27) - Angry Birds tendrá una tercera película. (1:42:05) - Balatro está siendo censurado en Youtube. (1:43:02) - Marathon será revelado esta semana. (1:44:01) - Astrobot es el gran ganador de los BAFTA. (1:45:06) - Xbox ha anunciado su evento de Junio. (1:46:40) - Ubisoft insiste que ellos sólo venden licencias y no videojuegos. (1:47:21) - Nuevas fechas de lanzamiento.
A journalist accidentally added to a secret military group chat?Yes, that really happened.In this episode, we break down one of the most bizarre digital slip-ups in recent government history—right before a missile strike, no less—and riff on the absolute worst group chats to be accidentally added to. (Spoiler: your ex's family BBQ thread tops the list.)Then, we dive into the Funny Business Power Rankings: our picks for the best mobile app games of all time. From Flappy Bird and Fallout Shelter to Temple Run and Jet Car Stunts, we're dropping nostalgia bombs and hot takes—like why Angry Birds might actually be overrated.Games we talk about:Flappy Bird, Temple Run, Jet Car Stunts, Virtual Villagers 2, Star Wars Galaxy of Heroes, Pokémon Go, Fallout Shelter, Trivia Crack, and more.Ever been kicked from a group chat about yourself?Ever spent real money to win a mobile game?Let us know in the comments.Timestamps00:00 Intro02:25 White House mistakenly shares Yemen war plans with a journalist14:38 Power Rankings: Best Mobile App Games32:03 Outro & AdviceSubscribe and follow us here:BeaconsFacebookInstagramTwitterTwitchYouTubeNote: The opinions expressed in this show are the hosts' views and not necessarily those of any business or organization. The podcast hosts are solely responsible for the content of this show.FUNNY BUSINESSA podcast where Mike and Matt share internet stories or news that should be important to you. You'll hear about strange news and personal experiences, and every once in a while, Mike will quiz Matt on some of the oddest things he can find. We'll also dive into some of our original segments, like describing some of our strangest stories, debating if soccer is more boring than golf, and even talking about our feelings—as every man should. Funny Business is a podcast run by Mike and Matt, two friends who met at college and decided to start this project during the pandemic of 2020.
A journalist accidentally added to a secret military group chat?Yes, that really happened.In this episode, we break down one of the most bizarre digital slip-ups in recent government history—right before a missile strike, no less—and riff on the absolute worst group chats to be accidentally added to. (Spoiler: your ex's family BBQ thread tops the list.)Then, we dive into the Funny Business Power Rankings: our picks for the best mobile app games of all time. From Flappy Bird and Fallout Shelter to Temple Run and Jet Car Stunts, we're dropping nostalgia bombs and hot takes—like why Angry Birds might actually be overrated.Games we talk about:Flappy Bird, Temple Run, Jet Car Stunts, Virtual Villagers 2, Star Wars Galaxy of Heroes, Pokémon Go, Fallout Shelter, Trivia Crack, and more.Ever been kicked from a group chat about yourself?Ever spent real money to win a mobile game?Let us know in the comments.Timestamps00:00 Intro02:25 White House mistakenly shares Yemen war plans with a journalist14:38 Power Rankings: Best Mobile App Games32:03 Outro & AdviceSubscribe and follow us here:BeaconsFacebookInstagramTwitterTwitchYouTubeNote: The opinions expressed in this show are the hosts' views and not necessarily those of any business or organization. The podcast hosts are solely responsible for the content of this show.FUNNY BUSINESSA podcast where Mike and Matt share internet stories or news that should be important to you. You'll hear about strange news and personal experiences, and every once in a while, Mike will quiz Matt on some of the oddest things he can find. We'll also dive into some of our original segments, like describing some of our strangest stories, debating if soccer is more boring than golf, and even talking about our feelings—as every man should. Funny Business is a podcast run by Mike and Matt, two friends who met at college and decided to start this project during the pandemic of 2020.
Now that we're done sailing the seven seas aboard the Goromaru, what did Viper think of his time on the ride? Join us as we look back at the somewhat newly released Pirate Yakuza on tonight's Pick n' Mix! TRACKLISTING: 00:00:00 Like a Dragon: Pirate Yakuza in Hawaii (Ryu ga Gotoku 8 Gaiden: Pirates in Hawaii) - The Goro Pirates Theme (Full Spec Edition) 00:03:09 Like a Dragon: Pirate Yakuza in Hawaii (Ryu ga Gotoku 8 Gaiden: Pirates in Hawaii) - Crushing Blow 00:06:16 Like a Dragon: Pirate Yakuza in Hawaii (Ryu ga Gotoku 8 Gaiden: Pirates in Hawaii) - Now or Never 00:10:14 Let's Get into the Mix! 00:16:45 Code Breakers - Round 1 00:21:22 Like a Dragon: Pirate Yakuza in Hawaii (Ryu ga Gotoku 8 Gaiden: Pirates in Hawaii) - Main Theme (from Angry Birds) 00:22:30 Virtua Fighter 3 - Extra Stage / Modesty 00:25:08 Like a Dragon: Pirate Yakuza in Hawaii (Ryu ga Gotoku 8 Gaiden: Pirates in Hawaii) - Volcanic Roar 00:27:32 Changing the Tune to Your Friday Night! 00:52:54 Code Breakers - Round 2 00:54:09 Like a Dragon: Pirate Yakuza in Hawaii (Ryu ga Gotoku 8 Gaiden: Pirates in Hawaii) - Defiant Strike 00:56:29 Like a Dragon: Pirate Yakuza in Hawaii (Ryu ga Gotoku 8 Gaiden: Pirates in Hawaii) - Mad Dog 00:59:41 Like a Dragon: Pirate Yakuza in Hawaii (Ryu ga Gotoku 8 Gaiden: Pirates in Hawaii) - Pirate of Retired Number 01:02:05 Requester Monarchy 01:05:24 Code Breakers - Round 3 01:06:36 HATSUNE MIKU: COLORFUL STAGE! (Project SEKAI COLORFUL STAGE! feat. Hatsune Miku) - Intergalactic Bound (Virtual Singer Version) [Requester Monarchy #3] 01:10:07 Hatsune Miku: Project DIVA X - Satisfaction [Requester Monarchy #2] 01:13:20 HATSUNE MIKU: COLORFUL STAGE! - Brand New Your World (Project SEKAI COLORFUL STAGE! feat. Hatsune Miku - Brand New Your World) - ELECTRIC WEEKEND ZONE (Virtual Singer Version) [Requester Monarchy #1] 01:15:40 Code Breakers - Results 01:19:56 Like a Dragon: Pirate Yakuza in Hawaii (Ryu ga Gotoku 8 Gaiden: Pirates in Hawaii) - The Crow Queen 01:24:13 Like a Dragon: Pirate Yakuza in Hawaii (Ryu ga Gotoku 8 Gaiden: Pirates in Hawaii) - Receive You The Arousal 01:27:52 Like a Dragon: Pirate Yakuza in Hawaii (Ryu ga Gotoku 8 Gaiden: Pirates in Hawaii) - Unyielding Spirit 01:30:58 Thanks for Listening! 01:34:49 Like a Dragon: Pirate Yakuza in Hawaii (Ryu ga Gotoku 8 Gaiden: Pirates in Hawaii) - Let Me See You Dancin'
Al and Kelly talk about Grimoire Groves Disclosure: We received a free review code for Grimoire Groves. #gifted Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:23: What Have We Been Up To 00:12:16: Game News 00:36:28: New Games 00:39:42: Grimoire Groves 01:12:37: Outro Links Harvest Moon Pre-Orders Bugaboo Pocket Release Date Fields of Mistria 2nd Update Go-go Town “Spring Cleaning” Update Sun Haven “Festivals” 2.0 Update Autonomica (Farm Folks) Name Change Coral Island 2025 Roadmap Everdream Village Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the Harvest Season. (0:00:34) Al: My name is Al, and we are here today to talk about cottagecore games. (0:00:36) Kelly: And my name is Kelly. (0:00:40) Kelly: Yay. (0:00:41) Al: Welcome back, Kelly. How are you doing? (0:00:44) Kelly: Good. (0:00:44) Kelly: It’s always nice to be back. (0:00:46) Kelly: It’s so funny, because all of my voice recordings are just– (0:00:46) Al: Always nice to have you. (0:00:52) Kelly: oh, it’s like memory lane looking at all the past podcasts. (0:00:56) Al: You were last on talking about fields of mystery, which we might have stuff to talk about with (0:01:00) Kelly: Yes, yes. (0:01:04) Kelly: Yeah, I saw there was a note, but I (0:01:06) Kelly: I haven’t checked it out since we last spoke. (0:01:10) Kelly: Yeah, how have you been? (0:01:10) Al: But yeah, your first one of the year you did three last year. (0:01:12) Kelly: Oh, yeah, 2025. (0:01:14) Al: Let’s see if we can get you above three this year. (0:01:19) Al: Cool. Well, I have Kelly on this episode because we are going to (0:01:23) Al: talk about grimoire groves, grimoire groves. (0:01:28) Kelly: Yes, it’s like a little tongue twister. (0:01:31) Al: Yes, grimoire groves. (0:01:34) Al: Got to say up front, obviously, we received a free review code (0:01:38) Al: for the game, which actually can. (0:01:40) Al: I don’t know. No, that was a joke. That was a joke. That was a joke. (0:02:00) Kelly: No, no, no, no, I would absolutely pay money for this game. (0:02:11) Al: Spoiler alert. Yeah, so we’re going to talk about that game later in the episode. Before (0:02:15) Kelly: And thank you, Al, for that. (0:02:22) Al: that, we’ve obviously got a bunch of news, but first of all, Kelly, what have you been (0:02:26) Kelly: I have been up to taking care of a stray cat and then just trying to start (0:02:33) Kelly: planning out stuff for the spring for the yard. (0:02:36) Al: Oh, yes. Is it garden talking time? What’s your plans for this year? (0:02:39) Kelly: Yeah, but also we’re trying to… I don’t know yet. I’m still waiting but I have to (0:02:47) Kelly: clean up the yard because I prioritized weeding other areas of the house last (0:02:51) Kelly: fall instead of the garden, so it’s still kind of overgrown. (0:02:56) Kelly: I’m trying to get dirt so I can level out the borders of the (0:02:59) Kelly: yard and then tarp them. So exciting. And besides that, I’ve (0:03:08) Kelly: been playing Infinity Nikki for three solid months. This broke (0:03:11) Kelly: my streak, actually. I still play the game every day, so it (0:03:12) Al: No, I haven’t played it (0:03:17) Kelly: didn’t actually break my streak. I just was the only game I was (0:03:19) Kelly: playing for three months. (0:03:22) Al: Fair enough. I haven’t played Infinity Nakey. I’m pretty sure that Dalin plays it as well. (0:03:29) Al: I think we’ve talked about it before, but if you’ve been playing it for three months (0:03:34) Al: straight, I guess you’ve been enjoying it then. (0:03:36) Kelly: - Yes, yes, I think there were definitely moments, (0:03:39) Al: This is the dress-up game, right? Yeah. (0:03:41) Kelly: yes, there were definitely moments where I was playing it (0:03:43) Kelly: ‘cause I just was like, I don’t really have anything else (0:03:45) Kelly: I’m trying to play at the moment, (0:03:48) Kelly: but there is a lot of content and it looks really nice (0:03:51) Kelly: and it’s just like fun to run around the open world (0:03:53) Kelly: and like collect your stuff. (0:03:55) Kelly: It’s just a collecting game. (0:03:56) Al: Yeah. Look, you’re talking to a Pokemon player, right? Like, I know what collecting is like, (0:04:01) Kelly: Mm-hmm. (0:04:03) Al: I know the feeling. I think it’s a unique part of it, is the fact that it’s a gacha (0:04:10) Al: collecting game, but with outfits, I think is fun. (0:04:12) Kelly: Mm-hmm. (0:04:14) Kelly: Yes. (0:04:15) Kelly: And unfortunately, there are some things (0:04:19) Kelly: that you cannot beat with essentially not doing the gotcha, (0:04:22) Kelly: but you don’t have to do everything. (0:04:24) Kelly: It’s not going to stop your story progression. (0:04:27) Kelly: You’re just not going to get bonuses. (0:04:30) Al: Right. They’ve got to have a reason for you to pay money, right? (0:04:30) Kelly: You’re just not going to get the coolest outfit. (0:04:33) Kelly: Did I– absolutely. (0:04:36) Kelly: And did I spend some money to get a frog outfit? (0:04:40) Kelly: Yes, but it was a surprise. (0:04:42) Kelly: There was a dog outfit and I needed it. (0:04:44) Kelly: But also like the game is free also, so. (0:04:47) Al: Yes. And, well, yes, exactly. Tell me that three years ago. The thing about these three games is, (0:04:48) Kelly: You just have to you have to restrain yourself. (0:04:57) Al: yeah, you’ve got to make sure that you’re not going over the top, but you’ve also got to think (0:05:00) Al: about how much time and fun you’ve gotten out of games. Like, you know, if I think about Pokemon Go, (0:05:04) Kelly: Mm-hmm. (0:05:07) Al: I have obviously, I’ve definitely put too much money into that. But also when I think about the (0:05:07) Kelly: Ah, yes. (0:05:11) Al: amount of time that I spend in that game. Like, I spend hours every single day. (0:05:16) Kelly: Oh, I was Pokemon go is probably my highest. Yeah (0:05:17) Al: For eight, for nine years now. (0:05:22) Kelly: Like I don’t and I I I go back and forth on playing it but that game has (0:05:27) Kelly: That’s my most played game because of that (0:05:28) Al: Mm-hmm. Yeah, yeah, ever. Yeah, that don’t think is… (0:05:31) Kelly: Like it beat my Sims like legacy of like, you know playing that from like 10 years old or whatever (0:05:38) Al: I think the thing is that because it’s so accessible, but also because you’re playing (0:05:41) Kelly: It’s so accessible it’s in your hand (0:05:45) Al: it for so many years, even if you only played half an hour every day after 10 years, which (0:05:47) Kelly: Mm-hmm. Yes, exactly (0:05:54) Al: in a year and a bit, it’ll be 10 years since the game came out, if you’ve only played half (0:05:58) Kelly: That’s disgusting, don’t say that. (0:06:05) Al: an error, but you do it every single day for the for the for. (0:06:08) Al: 10 years, that is nearly 2000 hours. That’s the thing, the (0:06:12) Kelly: that’s insane but yeah no it’s it’s true yeah exactly but yeah it’s so it’s like (0:06:15) Al: numbers just add up so fast. And let me tell you, it’s way more (0:06:20) Al: than half an hour I’ve played every single day. (0:06:20) Kelly: okay yeah yeah and it’s like okay so like if I put some money in it every (0:06:26) Kelly: year like I’m getting so much out of it you know and I played love Nikki which (0:06:31) Kelly: is what is the phone game before like there’s been other phone games before (0:06:36) Kelly: this too but that was the one I got really into which is different like (0:06:40) Kelly: setup wise, but essentially it’s just an outfit game again. (0:06:42) Kelly: Gotcha outfit game and again, it’s like okay. I played that game for like four years. I put some money into it (0:06:49) Kelly: But I played it a lot like I spent so much time playing that game (0:06:52) Al: Yeah, as long as you can afford what you’re doing, that’s the important thing. (0:06:56) Kelly: Exactly, but yeah, what have you been up to? (0:07:00) Al: I have been procrastinating playing Grimoire Crows. (0:07:06) Al: Every so often, I end up in this situation where I’m like, this is a game that I need to play, (0:07:11) Al: and then I end up not playing it very much. And instead of procrastinating by playing other games, (0:07:17) Al: I procrastinate by doing other things instead. So I’ve not really done much this week at all. (0:07:20) Kelly: Yep. (0:07:23) Al: I have started a shiny hunt for Regigigas in Pokémon Sword. I’m at the point where I need to (0:07:38) Al: actually get through the rest of the legendaries. I don’t have a shiny if I want to finish my (0:07:43) Al: living decks, because I’m 110 left. And so I’m going to run out of non-legendaries very soon. (0:07:48) Kelly: Oh, my god. (0:07:52) Al: And so I thought, let’s start this one, because I can’t just… Yeah, exactly. (0:07:55) Kelly: Start breaking it up. (0:07:58) Kelly: Yeah, no, I understand that. (0:08:00) Kelly: I used to do that with Angry Birds. (0:08:04) Al: You’re going to have to explain that. (0:08:10) Kelly: Since Angry Birds came out, any phone that I get, (0:08:13) Kelly: I download Angry Birds and beat the whole game again. (0:08:15) Al: You replay it all again, oh my word! (0:08:16) Kelly: 3 stars? (0:08:18) Kelly: I’m less about it now, I just kinda go back to it when I’m bored. So like, you know, I have my phone for a while, eventually I get all the stars. But there’s certain levels that even after all these years of replaying it, they’re just difficult. And they piss me off. So I’ll break it down. (0:08:25) Al: look it’s fun it’s a fun game but I can’t say i’ve played it in the last 15 years (0:08:48) Kelly: I always break those up when I go back to get the 3 stars for them. So it’s the same thing where it’s like, I don’t want to do the really tough thing repeatedly and then just get frustrated at the game. Like it’s boring, you know? It gets boring. (0:08:56) Al: Fair enough. My 15 years might have been a bit of an exaggeration, however it is only (0:09:04) Al: 15 years since it’s 15 years since the first game came out. I can’t believe it’s been 15 years, (0:09:06) Kelly: Yes, yes, because I played it on the first iPhone I had, or an only iPhone. (0:09:09) Al: that’s wild. It was it was definitely it was one of the it was one of the early games that made you (0:09:20) Al: go ’this is why I want a touchscreen’ and it was that and (0:09:22) Kelly: Mm-hmm. Mm-hmm. (0:09:26) Al: Fruit Ninja and Digital Jump. Those were like the three that made me realize I get it, (0:09:27) Kelly: Yes, I never got into Fruit Ninja. (0:09:36) Al: I would like a touchscreen please. (0:09:38) Kelly: Yep. Well, that was the thrill of like, you know, with the iPhone too. It was like, oh, this is so sick. I can, I can play these fun games. I can do this for a peggle. (0:09:48) Kelly: I played peggle so much on that phone. It’s pinball. (0:09:52) Al: Okay, no, I didn’t. I didn’t play that one. I don’t think I need more games. (0:09:54) Kelly: Oh, you should look it up. I think you like peggle. (0:10:03) Al: Yeah, fun. All right. I think that’s all. Is that all I’ve got to talk about? I’m shiny (0:10:09) Al: hunting. I think so. I played… You were the one that you were you were spying me on steam. (0:10:16) Al: Was it like half an hour I played of Grimoire Groves or something? (0:10:16) Kelly: Oh, yeah, I was watching you all week because every time I’d sign on to the Steam, it’s (0:10:22) Kelly: like you’re the only person I know that has the game also. (0:10:22) Al: Oh, I’ve got an hour and 20 minutes apparently on steam there. Okay. That was yesterday. (0:10:26) Kelly: So for like the whole week, it was like 12 minutes playing. (0:10:30) Kelly: Yes, now, I see it now, but I was like watching it. (0:10:37) Kelly: I know because like two days ago, I was like, he’s still, he is cutting it close. (0:10:43) Al: Look, well, the problem was you messaged me and you said, “I’m loving this game. I’m (0:10:48) Al: played it so much.” And I’m like, “Okay, cool. I don’t need to then.” (0:10:52) Al: Yeah. No, I legitimately think that’s all I’ve (0:10:53) Kelly: Also, I’m the problem. (0:11:02) Al: done this week is like shiny hunting and Pokémon Go. (0:11:05) Kelly: sometimes it’s like you just get that mental block where you just can’t (0:11:08) Al: Yeah. Oh, I did do… I know. I did do the the Scarlet and Violet Quack Quack Quack Quaville (0:11:09) Kelly: even you’re just like oh I gotta I gotta do this but I can’t (0:11:20) Al: raids. I don’t think I’ve ever figured out how to say the name of that. (0:11:21) Kelly: What? What is that? I actually did not play Scarlet and Violet. (0:11:22) Al: Pokémon. Did you not? Um, it’s the, uh, it’s based on like carnival dancers. Uh, let me send you. (0:11:36) Kelly: Okay (0:11:38) Kelly: But like what is it you do the dancing like you (0:11:40) Al: It’s a Pokémon. Oh, no, no, just like a raid, like a normal Pokémon raid. (0:11:45) Kelly: Oh, but it’s like dressed up like a carnival dancer (0:11:49) Al: No, no, clearly you completely misunderstood this. This is just a Pokémon. (0:11:51) Kelly: Okay (0:11:52) Al: A Pokémon that is based on a carnival dancer. That’s the Pokémon, (0:11:57) Kelly: Oh, but that’s what you’re waiting for (0:11:57) Al: but they’ve done, there’s a raid to defeat it and capture it, yes. (0:12:01) Kelly: Okay, okay, I’m sorry. I thought this was like a costume Pokemon. You know what I mean? (0:12:05) Al: Oh, no, it’s not. They’ve not done that in the main games yet. Um, yeah, that’s it. (0:12:06) Kelly: Okay (0:12:12) Al: That’s the entirety of that. It was a raid. I did it. There we go. Done. Uh, (0:12:17) Al: should we talk about some news? Because the section is being a little bit of a disaster. (0:12:21) Al: Um… (0:12:23) Al: So, first up, the moment you’ve all been waiting for, we have some news on Harvest Moon, (0:12:30) Al: The Lost Valley, and Skytree Village, the ports or remasters, however they want to call them, (0:12:38) Al: for Switch, which for some reason they’ve decided to do, is up for pre-order now. (0:12:44) Al: It is $40 for the two of them, which still feels like too much, but (0:12:51) Al: I feel like it says a lot. (0:12:52) Al: When they’re selling two full games that they originally sold individually on separate consoles, (0:12:59) Al: and they’ve ported them both to the Switch, and they’re selling them both together for $40. (0:13:03) Al: That shows you how much people definitely want to buy these games. (0:13:07) Kelly: Yeah, cuz a lot of these remakes are like still a full 60 dollars alone. Yeah (0:13:11) Al: Exactly. The good ones are. (0:13:15) Al: So it’s coming out in June. Previously, we just knew it was coming out in the summer. (0:13:19) Al: We don’t have an exact date as far as I can see, just says June. (0:13:23) Al: And if you pre-order it now, you get a free acrylic standee (0:13:27) Al: with some of the worst art I’ve seen for a Harvestmen game ever. (0:13:31) Kelly: I can tell you really like this one. (0:13:33) Al: I haven’t even played these games, but I know for a fact they’re bad (0:13:36) Al: because I talked to Rachelle about them and they did not like them and yeah. (0:13:39) Kelly: I can never remember which ones are bad but the art for this one does not look good. (0:13:47) Al: These were I think the first two they did after the split between Harvestmen and (0:13:53) Al: so these were the first ones that weren’t by the original team. (0:13:56) Al: They were by Natsume and let’s just say they hadn’t made any games before and you can tell. (0:14:08) Al: I do, I will, I’m so strongly of the opinion that I think that people sometimes are judging (0:14:17) Al: Harvestmen too harshly purely because they’re angry that they kept the name and didn’t give (0:14:23) Al: back but that’s how these things work and I’m sorry you dislike that but I think if you actually (0:14:29) Al: played some of the newer games they’re not as bad as you think but these ones I’m pretty sure are. (0:14:37) Kelly: - Fair enough, I think that’s a fair point. (0:14:40) Al: The way I described it in the last episode I did with Micah is (0:14:43) Al: they are so close to having a good game. (0:14:47) Kelly: Oh, with the new ones. (0:14:48) Al: Yeah, they’re so close. So close. (0:14:51) Kelly: Maybe next– maybe next game, they’ll hit it. (0:14:52) Al: what we said for three games now. Each game they do is better than the last. Yes, but (0:15:00) Kelly: OK, so they’re growing slowly. (0:15:02) Al: they do still make some bizarre decisions in those games. They’ve also released a whole (0:15:07) Al: bunch of screenshots. And yeah, I mean, they basically look like the original games did, (0:15:13) Al: but with, I guess, more pixels, but not more pixels on the actual models, just more pixels. (0:15:20) Al: So it’s like– (0:15:20) Kelly: No, they look like knees, but like with a little bit better quality. (0:15:22) Al: Yeah, yeah, that’s exact. It looks better quality, but not in a good way. (0:15:30) Kelly: No. (0:15:31) Al: It looks like HD kind of, but it’s like you’ve got HD upscaled basically, right? (0:15:39) Al: Like you were recording on a really old camera and you’ve upscaled it to HD, (0:15:43) Al: so it’s like everything is shiny and lots of pixels, but it still doesn’t look good. (0:15:52) Kelly: - Yeah, no, it’s not right. (0:15:53) Al: These were a DS and a 3DS game, I think, originally, so they have had to merge the two screens. (0:16:02) Al: However, I think the bottom screen was mostly just like for the map, (0:16:06) Al: and so they now have a mini map on the screen, so… (0:16:09) Kelly: Okay, I feel like a lot of games like this have like the map or like controls or something at the bottom (0:16:14) Al: Yeah, yeah, so I guess we’ll see. (0:16:19) Al: I don’t, I’m gonna buy this. (0:16:22) Kelly: I like, did you notice that it’s so you said it’s releasing in June, but then at the top (0:16:23) Al: I’m gonna do my duty for the podcast, you’re welcome. (0:16:33) Kelly: it says ships in April to June. (0:16:36) Al: Yeah, if you scroll down to the product description, it says release date June 2025. (0:16:41) Kelly: interesting so this game is worth that $25 basically (0:16:43) Al: Apparently, the acrylic standee is worth $13. (0:16:48) Al: So yeah, well, I don’t know what to say. You probably shouldn’t buy this. (0:17:02) Al: But I will. Next, we have Bugaboo Pocket. (0:17:07) Al: Have announced that the release date is on the 2nd of April. I don’t know if you’ve (0:17:11) Al: seen this game, Kelly. It’s a bug game. It’s like a bug Pokémon, but like on… (0:17:12) Kelly: I have not. What is this? (0:17:20) Al: How do I describe this? It’s like virtual pets. So like Tamagotchis. (0:17:24) Kelly: Oh, okay, I see it now. Now I got the screen page, but it’s got like way more details. (0:17:30) Al: Yes, yeah, it’s very much like modernized in terms of how you would interact. (0:17:37) Al: Quality of graphics and is much more intense from that sort of aspect of things. (0:17:43) Al: But I think you also can, for lack of a better phrase, because I’m very tired. (0:17:51) Al: It’s the end of the weekend. Do science on them. I don’t know how to describe it. (0:17:57) Kelly: Like, experiments? (0:17:58) Al: No experiment. No, that would be immoral. No, inspect them and look at them. (0:18:06) Kelly: Oh, OK. (0:18:07) Al: There is like if you have… (0:18:09) Kelly: Oh, and pin them. (0:18:10) Kelly: It looks like you can pin them. (0:18:11) Al: Yeah, but those are dead. Like you’re not pinning a live one, right? (0:18:13) Kelly: Yeah, that would be immoral also. (0:18:18) Kelly: I hope so. (0:18:19) Kelly: I’m just looking at pictures. (0:18:22) Al: So yeah, it’s much more involved than a Tamagotchi. (0:18:28) Kelly: The graphics look really cool. (0:18:30) Al: Yeah, Cody is excited to play this. (0:18:33) Kelly: I’m sure that makes sense. (0:18:36) Kelly: This looks really cool, honestly. (0:18:37) Al: Anyway, coming on the 2nd of April. Next, we have the Fields of Mistria 2nd update. (0:18:45) Al: It’s out now, Kelly. Have you played it yet? (0:18:48) Kelly: Not since, uh, November, end of November, since we talked. (0:18:54) Al: Yeah, that was just the first update that was then, so. (0:18:56) Kelly: Yeah, ‘cause I had finished everything that you could possibly do at that point, (0:19:00) Kelly: and I was like, “Okay, I gotta, I don’t wanna kill the game for myself.” (0:19:00) Al: Yep. (0:19:04) Al: We were on the same page at that point, right? Basically, I think we’d both done everything you could do in the game and didn’t want to destroy our enthusiasm for the game. But does that mean you’re definitely not going to get jump into the game with this new update? (0:19:13) Kelly: Mm-hmm. (0:19:20) Kelly: I’m probably going to wait. (0:19:23) Kelly: I mean, I started breeding for different color animals (0:19:27) Kelly: and stuff, like the tears. (0:19:28) Kelly: So I had been failing my time with that, (0:19:30) Kelly: but mostly because I didn’t have a new game. (0:19:34) Kelly: But yeah, I’m going to wait and see. (0:19:35) Kelly: I got games coming out soon. (0:19:37) Kelly: We got “Rethopia.” (0:19:38) Al: Yes, oh, yes, that’s that (0:19:41) Kelly: I got a solid amount of games currently. (0:19:43) Kelly: So I gotta actually, like, focus on them. (0:19:46) Al: That’s fair. We’ve already covered what’s out in this update, so let’s not spend too long on it. (0:19:50) Kelly: Mm-hmm, okay. (0:19:50) Al: Next we have Gogotown. Their next update Spring Cleaning is out now. I presume you haven’t played (0:19:59) Al: this game. It is fun. It definitely feels very polished for the way that I talked about it in (0:20:07) Al: the episode I did on it. It’s very polished what is there, but it feels like it’s a long way to go (0:20:13) Al: to feel complete. (0:20:15) Kelly: Okay, that’s fair. I mean it seems very ambitious looking so hopefully they just get there (0:20:16) Al: Yeah, a number of things in this update, you can now store a tool and a vehicle on (0:20:29) Al: yourself, it says in a patented Townco dimensional pocket. Basically, you had vehicles, but you (0:20:36) Al: had to like park them somewhere. So now you can keep one of them on yourself. So you have (0:20:40) Al: to keep running back to the parking spaces, which is a nice update. There’s also (0:20:46) Al: a Town info app that gives you a bunch of information on the Town. 360 degree camera (0:20:52) Al: rotation, which is good. I like this. Oh yes, what was that? You’ve asked for it. We’ve (0:20:56) Kelly: I like their note on this. (0:21:00) Al: put in an experimental setting for you to rotate the camera 360 degrees. Fair enough. (0:21:05) Kelly: The screenshot is definitely making me dizzy though, looking at it too long. (0:21:07) Al: Yes, you can definitely tell us experimental. There’s some things that move out of view when (0:21:13) Al: when they shouldn’t do and stuff like that. (0:21:17) Al: A work in progress. (0:21:17) Kelly: But I mean like they they they put it out there that it’s experimental so. (0:21:20) Al: Yep, yep, and they’ve also added (0:21:23) Al: infinite seeds for your farming, which I am intrigued by because I thought (0:21:28) Al: when you planted a seed, the plant never never seemed to die. (0:21:33) Al: It just seemed to always grow new stuff. (0:21:35) Al: So you essentially had infinite stuff, right? (0:21:38) Al: Because as soon as you had a seed, you just (0:21:39) Al: planted it and you had that plant forever. (0:21:40) Kelly: Mm-hmm. (0:21:41) Al: But maybe I’m misremembering. (0:21:44) Kelly: Maybe they changed it. (0:21:46) Al: updates as well. But yeah, those are the main ones that I noticed. (0:21:49) Al: Next, we have Sunhaven have released their 2.0 update. (0:21:53) Al: And you’re like, oh, 2.0, that sounds like it might be a big update. (0:21:57) Al: It’s festivals. (0:22:00) Al: It doesn’t particularly feel huge. (0:22:02) Al: I’m intrigued as to why they decided to go for 2.0 at this point. (0:22:06) Al: OK. (0:22:10) Al: It adds a furniture festival, a garden (0:22:12) Al: festival, a pet festival, a mushroom festival, a snow festival. (0:22:16) Al: And a bunch of other (0:22:19) Al: furniture and stuff like that related to that. (0:22:22) Kelly: Okay, interesting how much of the game is actually out? (0:22:26) Al: Well, it’s no longer in early access. (0:22:28) Al: So I feel like I think they might have I feel like they’ve done everything that (0:22:32) Al: they said in the Kickstarter, like it’s the story is done and stuff like that. (0:22:38) Al: When I see people talking in the comments, they’re no longer complaining about things (0:22:43) Al: they’re talking about translations being bad. (0:22:49) Kelly: Yeah, this one’s been on my wish list, (0:22:50) Kelly: so I’ve been just waiting to see. (0:22:54) Al: I think I own it, yes, I do. (0:22:56) Al: I kick-started this one, I just haven’t played it yet. (0:22:59) Al: So this came out initially in 2023. (0:23:03) Al: Or was that, no, that was the 1.0, I think. (0:23:06) Al: Yeah, 2021 is when it first came out. (0:23:08) Al: And this was when I was still well and truly (0:23:11) Al: primarily Switch, but it wasn’t on Switch yet. (0:23:15) Al: And then I got a Steam Deck, (0:23:16) Al: and then suddenly I was very much on the Steam Deck, (0:23:18) Al: except for games that weren’t on the Steam Deck. (0:23:21) Al: but I had kind of really moved the path. (0:23:24) Al: I’m just thinking about this game, because it was, you know, it had been like two years or something since it started. (0:23:32) Al: Sometimes I do think that there is like a time period where if you’re not going to play a game (0:23:36) Al: within that time period, you’re probably never going to get to it. (0:23:38) Kelly: Yeah, no, definitely it definitely gets harder and harder to go back to it (0:23:44) Al: So maybe I’ll get to it one day, who knows, there’s so many games. (0:23:48) Al: Next we have farm folks or, as it is now called, (0:23:54) Al: Autonomica? Good job, going from a game name that was just slightly awkward to say to one that I don’t know how to pronounce. (0:24:02) Al: Autonomica? Auto… Autonomica. (0:24:04) Kelly: Oh, Tom, oh, oh, Tom, I don’t know, I don’t know. (0:24:08) Al: Autonomica. That’s what you were trying to say, wasn’t it? Autonomica. (0:24:13) Kelly: Yeah, yeah, something like that. (0:24:14) Al: No, I don’t think it’s Autonomica. (0:24:18) Kelly: I don’t think it is either, (0:24:19) Kelly: but I was just trying to see if I could say it. (0:24:20) Kelly: And apparently I can’t. (0:24:24) Al: For those who don’t know the story behind this game, it was started as farm folks, and then the company that was making it went bust. (0:24:32) Al: And then another company basically, I don’t know whether they bought the company that went bust or whether they bought the rights to the game and the code and stuff, (0:24:40) Al: but they continued development. So the company that’s making this is not the company that did the Kickstarter for this game. (0:24:46) Al: Although I’m pretty sure I saw somewhere that they are going to honor the Kickstarter, which is always good. (0:24:52) Al: Um, don’t take– (0:24:52) Kelly: nice isn’t there another game with like a similar ish name to this new name but (0:24:54) Al: I’d need to confirm that, but I feel like I saw that somewhere. (0:25:05) Kelly: also like how do you go from farm folks which is like the most generic farm game (0:25:08) Al: Yeah. (0:25:10) Kelly: name I’ve ever heard now which is not saying a lot because a lot of these farm (0:25:14) Kelly: games have a lot of similar names it is but how do you go from that to what do (0:25:16) Al: Naming is hard, all right. (0:25:20) Kelly: What are you calling it? Autonomica? (0:25:22) Kelly: Autonomica. Oh, it’s a musical artist. Yes, I knew I’d seen this name somewhere before. (0:25:24) Al: Autonomica. Autonomica? (0:25:30) Al: Oh. (0:25:36) Al: So they’ve made they have went the new (0:25:38) Al: company that took over the game have basically been moving it in a different direction. (0:25:43) Al: So it’s it is still farming. (0:25:46) Kelly: It looks like Fortnite with Farfian. (0:25:46) Al: It’s not. (0:25:49) Al: Yeah, they’ve never really explained their reasoning, but they’re like, it’s not just farming. (0:25:53) Al: It’s so much more than that. (0:25:55) Al: So therefore we think farm folks is a misleading name and I’m like, OK, but I don’t. (0:25:58) Kelly: Okay. That makes more sense. But I don’t get anything about farming from this name. (0:26:04) Al: No, but you do get the automation part of it, which I think they’re really big enough. (0:26:09) Al: The college so that their new blurb on steam is Autonomica is an open world life simulator (0:26:16) Al: game that seamlessly. Oh, my word, I hate this so much seamlessly merges resource (0:26:22) Al: management and automation with farm building, extensive customization, (0:26:26) Al: PvP slash PvE battles and elusive phantoms. What is this jumble of words? (0:26:34) Al: Play solo or with friends to build your mega farm factory with almost no limits. (0:26:38) Al: It is a farming game. It’s just like a industrial scale farming game. (0:26:44) Al: Right. And I get why they wanted to change. (0:26:48) Al: Why they wanted it to be clear that this was not the same game that they took over. (0:26:52) Al: But also it is farming game. (0:26:57) Al: Like you can’t say it’s not a farming game. It is a farming game. (0:27:01) Al: Build your mega farm factory, they say in the new blurb. (0:27:04) Al: Like I don’t understand the issue with it. (0:27:06) Kelly: All of these screenshots, too, are just like, what is that game? (0:27:09) Al: Yes, Factorio. Yeah. (0:27:11) Kelly: Factorio? (0:27:14) Kelly: It’s like that, but with farming more. (0:27:16) Al: Open world 3D Factorio. (0:27:20) Al: Which I honestly am excited by. I think this game could be really good. (0:27:25) Al: I just don’t understand why they really didn’t like the name and they decided to change. (0:27:29) Al: But I don’t think this is a better name. (0:27:32) Al: That’s all I’m going to say. I get why they didn’t like the old game. (0:27:35) Al: Old name. I’m not sure this is better. (0:27:37) Kelly: Honestly, they can take this if they want to, but I think it should have been (0:27:44) Kelly: auto-pharmica, if anything. (0:27:46) Al: I would, yeah, I would certainly be more better. Yeah, I don’t disagree with you. (0:27:49) Kelly: It would be better than this. (0:27:54) Kelly: I would assume that this is some sort of space or underwater survival game (0:28:02) Al: Oh, interesting. Yeah. Anyway, they changed the name. RIP farm folks. Long live farm folks. (0:28:03) Kelly: just going off the name alone. (0:28:08) Kelly: It’s so weird too, because I don’t even like farm books. (0:28:14) Al: Yeah, yeah. (0:28:18) Kelly: I digress. (0:28:19) Al: Coral Island have announced their 2025 roadmap. They have 1.2 planned to come out in the first (0:28:27) Al: half of the year, bringing multiplayer and revamped romance. (0:28:32) Al: Which I was looking at what they say about the romance. So let’s talk about the multiplayer (0:28:37) Al: first. There’s probably not a huge amount to say. Basically, it looks like it’s stardew (0:28:41) Al: style multiplayer. You’re all multiple people on the farm. Great, fine. I’m sure it will be (0:28:46) Al: great for people who love. I am not particularly interested just because I don’t want to actually (0:28:51) Al: play my games with other people. I like these games because I’m playing them on my own. (0:28:52) Kelly: I have no desire, I have no desire to play these. These types of games are for me to play by myself, so I can be a maniac, like, let me be a psychopath by my- (0:28:59) Al: Exactly. Exactly. (0:29:03) Al: I have tried so many times to play multiplayer Stardew, and I just can’t because I have to be (0:29:08) Kelly: Oh, no. No, no, no. (0:29:10) Al: the one who has this. The problem is, right? You have to organize to play at the same time, (0:29:16) Al: and that is just not fun. Organizing times for these. (0:29:16) Kelly: No, because either you’re micromanaging all of it, too. (0:29:25) Kelly: It’s like, how do you organize the time to play together and also organize how you’re (0:29:30) Kelly: playing together? (0:29:32) Al: Yeah, the best way to do that is just be like, right, you do the farming you do the mine, there you go, go, go do your jobs. (0:29:32) Kelly: Yeah, yeah, yeah, yeah. (0:29:38) Al: And yeah, I don’t, I don’t particularly find it fun, I get why people might. And so if you are excited about Coral Island multiplayer. (0:29:46) Al: There you go, it’s coming. I hope you enjoy it. I’m not going to do this. (0:29:48) Kelly: I think the only multiplayer game I like is Monster Hunter, to be quite honest. (0:29:58) Al: So I was also looking at the romance revamp that they’ve got. (0:30:02) Al: And I think the only difference is, so there’s a bunch of heart events that existed already. (0:30:10) Al: And it looks like you have to see the previous heart events to unlock certain, to unlock (0:30:17) Al: more hearts. (0:30:18) Al: So once you get to five hearts, you have to watch the heart events for them before you (0:30:24) Al: can do heart six to eight. (0:30:26) Al: And then you have to watch another heart event and give a locket. (0:30:32) Al: Before you can start dating and do the next two hearts, which then you have to watch the (0:30:37) Al: other events and propose before you can get married and do the other five. (0:30:43) Al: I do think this is better because what I found when I was doing this, because I got married (0:30:49) Al: in Coral Island, is I had no clue that there were heart events still to do, which is probably (0:30:55) Al: still going to be a problem here, but let’s put that aside for a minute. (0:30:59) Kelly: There’s no like there’s no like heart marker next in like the (0:31:02) Al: So there are hearts, but it’s not like, it’s just like how many hearts you have. (0:31:09) Al: Like there was no like indication that there’s an event you should be doing. (0:31:12) Al: So like I got to 10 hearts and then I went and tried to propose and they were like, oh, (0:31:17) Al: I’m not ready yet. (0:31:18) Al: And I’m like, but this is the point where I meant to be able to propose. (0:31:20) Al: Why can’t I do it? (0:31:22) Al: And I googled and it was like, oh, because you’re missing heart events. (0:31:24) Al: And I hadn’t done any of the heart events. (0:31:27) Al: And I don’t know how it happens in Carta Island, but in Stardew, (0:31:29) Kelly: How– so I was going to say, it’s similarly set up, (0:31:32) Al: I was always finding the heart events. (0:31:37) Kelly: like you just trigger the event when you encounter them (0:31:40) Al: Yes, and there are a few heart events in Stardew that were very niche and you (0:31:41) Kelly: in a certain location. (0:31:46) Al: wouldn’t immediately find, but like by that point, you’re like, oh, (0:31:51) Al: I know that these things are coming, so I should be expecting them. (0:31:53) Al: I hadn’t done a single one in Carta Island. (0:31:56) Al: How had I not triggered any of the heart events? (0:31:59) Kelly: Yeah, that’s crazy. That doesn’t seem like a good sub. (0:32:00) Al: It was very confusing. (0:32:02) Al: And also, I don’t think the heart events are required in Stardew for marriage. (0:32:10) Kelly: I don’t think they are either. I think they’re just, like, for you. (0:32:12) Al: Yes, and you can get extra points by doing them. (0:32:16) Al: And they’re nice, and you want to know about the story because all the characters are good characters. (0:32:16) Kelly: Mm-hmm. (0:32:22) Al: I was going to say great, but no, not all the characters are great. (0:32:22) Kelly: Mm-hmm. (0:32:24) Al: All of them are good characters. (0:32:28) Al: Um, but yeah, I just, it was really, so if they have a. (0:32:32) Al: Way to make it clear. (0:32:34) Al: That you’re now expecting to see events, then that would be good. (0:32:38) Al: Um, I don’t know. (0:32:40) Al: Um, we’ll see, I guess they don’t talk about that. (0:32:44) Al: I don’t think, but it’s interesting restricting it that much. (0:32:48) Al: So you, you have to see the events before you can continue your heart progress. (0:32:53) Al: Uh, I don’t know how I feel about that. (0:32:55) Kelly: Yeah, that seems kind of iffy the way you just described your past experience, so I guess we’ll see. (0:33:00) Al: Aha, the revamped romance system unlocks at heart level two and you’ll see a prompt (0:33:05) Al: in the relationship UI whenever a hangout event is available. (0:33:10) Al: That is good. (0:33:11) Al: It’s now making it clear when you can do something and when there’s something to do. (0:33:15) Al: That is good. (0:33:16) Al: And if you click on them inside the menu and it shows like all the stuff that you’ve done (0:33:22) Al: with them, you know, the stuff you’ve learned that they love and stuff like that, and like (0:33:25) Al: there, the birthday and stuff, it says unlock requirement, see hangout event. (0:33:30) Al: I don’t know what happened to three but anyway, whatever. (0:33:37) Al: I think that means for heart two and for heart four. (0:33:41) Al: That’s what I think it’s talking about. (0:33:43) Al: So they are definitely making it much more visible, that aspect of things. (0:33:47) Al: So that is good. (0:33:48) Al: They’re also adding more heart events for after marriage, which is also good because (0:33:52) Al: one of the things I’ve really complained about Carl Island is that your spouse ends up turning (0:33:55) Al: into a hollow husk after you get married. (0:33:58) Kelly: That’s pretty sad. (0:34:01) Al: - It was so sad. (0:34:02) Al: The minute you got married, (0:34:05) Al: they just stand in your house all day doing nothing. (0:34:07) Kelly: Oh no. (0:34:09) Al: It was the worst. (0:34:09) Al: I’ve taken your life (0:34:11) Al: and you are now just an ornament in my house. (0:34:15) Al: It was so sad. (0:34:16) Al: So hopefully that’s improved a lot with this. (0:34:20) Al: And then the 1.3 update will include your kids growing up. (0:34:27) Kelly: that’s cool that’s what I literally just started like wondering if it’s like generational like do (0:34:27) Al: And it is, I wonder how far it will go. (0:34:30) Al: I don’t know. (0:34:36) Al: I would expect not. (0:34:38) Al: I expect it would just be, oh, they grow up to be a teenager and then they stop sort of thing. (0:34:42) Al: That is my expectation. (0:34:44) Kelly: that makes sense because that’s a big that’s that’s a lot doing (0:34:44) Al: I don’t think they’ll go full hog. (0:34:49) Al: Especially as they could actually make it like real-time in-game, right? (0:34:52) Al: For every year, they are a year older. (0:34:54) Al: And so you would actually have to do 18 in-game years. (0:35:00) Al: Before your child is an adult. (0:35:04) Kelly: - Hmm. (0:35:05) Al: So they could just go, I’m sorry, if you’ve played 18 years in this game, you’ve played too much. (0:35:12) Al: But I mean, I don’t know, maybe it will work. (0:35:14) Al: I mean, I do know that some games where you have kids that grow up, (0:35:18) Al: you then die and you become your kid. (0:35:20) Al: They could do something like that. (0:35:22) Kelly: That’s true, that would be cool. (0:35:23) Al: And then you inherit the farm and, you know, 20% of it is taken in tax. (0:35:31) Al: Yeah, so they’ve not got a huge amount of information in the 1.3. (0:35:35) Al: They also said there’s going to be a Merfolk festival. (0:35:39) Al: But they’ve not got any details on how the kids grow up. (0:35:42) Al: But that is coming in the second half of this year. (0:35:44) Al: Have you played, you’ve not played Coral Island? (0:35:46) Kelly: No. I really try to avoid early access. (0:35:47) Al: No. (0:35:50) Al: Well, it’s not early access anymore. (0:35:51) Kelly: Uh, oh, it’s out, out? (0:35:53) Al: Yeah. (0:35:54) Al: The 1.0 came out just over a year ago. (0:35:58) Kelly: Okay, I must have missed that. (0:35:58) Al: and then they go and they go on. (0:36:00) Kelly: I thought it was still in early access, still. Okay. (0:36:00) Al: 1.1 sometime last year? No. The 1.0 was technically not early access, but realistically (0:36:06) Al: was early access. The 1.1 feels like what the 1.0 should have been, but the multiplayer (0:36:12) Al: was always coming after early access. So I don’t feel like you would be missing out if (0:36:17) Al: you played now compared to if you played two years ago, you definitely were missing out (0:36:22) Al: in a lot. (0:36:22) Kelly: Okay, okay, maybe one day (0:36:24) Al: All right. And we also, we all maybe, maybe, probably not. We also have (0:36:30) Al: a new game by the developers of EverDream Valley. In fact, this is a sequel to EverDream (0:36:36) Al: Valley called EverDream Village. I get what they’re doing with that name, but also I am (0:36:42) Al: going to constantly mess up. Which one is which? They also feel the wrong way around, (0:36:47) Kelly: The valley and village is like too close to each other. (0:36:53) Al: you start in a village and then you go out to a valley. (0:36:53) Kelly: Yes, it should have been, this should be a prequel. (0:36:57) Kelly: Yeah, this is the prequel in my, (0:36:59) Kelly: I literally thought like this should be the prequel (0:37:00) Al: Set 10 years after the events of EverDream Valley, EverDream Village brings a whole (0:37:07) Al: new chapter with living, breathing village and a world beyond your farm. Now you’re built, (0:37:13) Al: this is the thing. It’s like the problem was EverDream Valley wasn’t really a valley. It (0:37:17) Al: was EverDream Farm. Right. And if it was that way, it was EverDream Farm and then EverDream (0:37:21) Al: Village. That makes more logical sense to be our expansion on that. Right. You’ll build (0:37:22) Kelly: Mm-hmm. (0:37:28) Al: relationships explore mysterious islands. (0:37:30) Al: The Valley may have been home but it’s time to explore a world full of new adventures, (0:37:44) Kelly: - Yeah, it doesn’t seem right, there’s something off. (0:37:57) Al: NPCs and endless possibilities. I don’t really get whirled and (0:38:00) Al: abilities from village. I know what they mean. I know what they (0:38:02) Kelly: - No, but I think they just mean the world of Everdream. (0:38:08) Al: mean. I know what they mean. Build your ideal cozy farm in a (0:38:12) Al: living village. Form bonds with fellow villagers to lend a hand (0:38:16) Al: as you grow crops, care for animals and craft a corner of (0:38:18) Al: paradise. Sail across enchanted islands to discover new resources (0:38:22) Al: and adventures along the way. Maybe it’s definitely not a (0:38:25) Kelly: Maybe there is a world. (0:38:28) Al: village. (0:38:31) Al: Anyway, I mean, you can ride a pig in Evergreen Valley, so they hopefully have something like that in this game. (0:38:36) Kelly: I’m looking at that right now. (0:38:38) Kelly: That actually looks really cute. (0:38:39) Kelly: That’s a good feature. (0:38:40) Al: I haven’t played this game. It’s been on my list for forever. (0:38:44) Kelly: The first one. (0:38:45) Al: Yes, well, the second one is now yet, so of course I’ve not played that. (0:38:48) Kelly: Yes, yeah, yeah, yeah, yeah, yeah, yeah. (0:38:50) Al: It’s just coming soon. They’ve not said when, it’s coming just soon. (0:38:54) Kelly: One day. (0:38:54) Al: One day. All right. (0:38:56) Kelly: Do you see this tag at the bottom on their news updates? (0:39:00) Al: The second one is that in the Evergreen Valley page? (0:39:04) Kelly: On the Steam page, yeah. (0:39:07) Al: Where am I looking? Where am I looking? (0:39:07) Kelly: I guess this is who they base the pig off of. (0:39:11) Kelly: Let me send it to you. (0:39:12) Kelly: I’ll just send it to you. (0:39:12) Al: There’s too many pages here. That’s the problem. (0:39:13) Kelly: I would do that. (0:39:15) Kelly: It really is. (0:39:15) Al: On their news. Oh, happy birthday, Peter Curleytail. (0:39:18) Kelly: Recent events, yes. (0:39:20) Al: I don’t know what to say. That is quite a pig. (0:39:24) Kelly: He’s a little frightening, but kind of cute. (0:39:26) Al: Yes, that is quite the pig. (0:39:29) Kelly: But I like the interpretation of him. (0:39:31) Al: Yeah, I like the name Peter Curleytail. (0:39:35) Kelly: Yeah, I. (0:39:36) Kelly: I’ve never seen a pig like that before, so it’s a little haunting. (0:39:42) Al: All right, that’s us done with the news. (0:39:44) Al: We are now going to talk about grimoire, grimoire. Is it grimoire? (0:39:51) Al: Grimoire. Grimoire grows. And grimoire is something that’s a witch term, isn’t it? (0:39:59) Al: like what it what I keep hearing great (0:40:00) Kelly: Yeah it’s always like I feel like it’s like swamps and grimoires and uh no it’s um what (0:40:00) Al: memoirs and lots of these witchy games. (0:40:08) Al: That explains that because, right, okay. (0:40:10) Kelly: is it a grimoire is a the book it’s the book it’s like your book of spells that’s what it is. (0:40:17) Al: And the grove is the land that you’re doing (0:40:22) Al: because a grove is like a kind of forest type thing. (0:40:26) Kelly: Yeah, yeah. But no, it’s a little book that you… (0:40:28) Al: Okay, makes sense. (0:40:30) Kelly: have all your information in. (0:40:33) Al: So, a quick introduction to this game. (0:40:38) Al: It is described on Steam as join the witches in their quest to restore the grimoire groves, (0:40:45) Al: master magic, grow cute plant creatures, and discover the mystery of the rainbow socks (0:40:52) Al: in this cozy roguelite dungeon crawler. (0:40:55) Al: The way I would describe this in my whole one hour and 20 minutes playing it (0:40:59) Al: is it is kind of cult of the lamb, but without actual, without. (0:41:09) Al: Combat the way you interact in your runs is different. (0:41:13) Al: It’s not combat so much. (0:41:16) Al: And it’s less about building a village and more about restoring nature. (0:41:24) Al: Would that be a fair way of putting it? (0:41:26) Kelly: Yeah, I think so. It’s, it’s, it’s… (0:41:29) Kelly: But you still, I feel like I’m fighting. (0:41:31) Kelly: Maybe I feel less like I’m fighting and I’m more surviving. (0:41:31) Al: Yes, okay, so I mean, okay, you could make an argument that it is basically just fighting, (0:41:39) Al: but it’s it feels so you’re feeding the plants instead of fighting them, I think is how they (0:41:44) Kelly: Yeah, yeah, but no, I’m just I’m just being a jerk. I think it’s I think that’s a good. (0:41:44) Al: describe it. So that’s why I’ve been like is not. No, no, it’s, it’s, it’s fair in terms (0:41:50) Al: of game play is very similar to most other Roguelike action games. (0:41:51) Kelly: Yes, I also think it it has that. Yeah, yeah, it has that cuteness that I think (0:41:59) Kelly: cultural land kind of has, which is why I think like they remind me like like you said like it (0:42:04) Kelly: makes you think of them. You have the juxtaposition. Yeah, yeah. (0:42:06) Al: I think the cuteness works much better in Cult of the Lam (0:42:09) Al: because it’s… exactly, exactly. (0:42:12) Al: Whereas here, the whole world is cute. (0:42:14) Kelly: But I love the saturation in this game. So like that for me is like, and I loved Call to the Land. (0:42:21) Al: Okay, I will say the game looks lovely. (0:42:24) Al: It looks really nice. (0:42:25) Al: I do love how the game actually looks. (0:42:28) Al: The graphics, the design of the characters, (0:42:36) Al: and character, but also the plants and everything. (0:42:38) Al: I do like all of that. (0:42:39) Al: That is all nice. (0:42:41) Al: I will absolutely agree with that. (0:42:44) Al: Yes. (0:42:46) Kelly: I just think it’s like you don’t always, you don’t really get a lot of games that are like, (0:42:52) Kelly: it’s like saturated, but it’s also pastel, like there’s two different kind of colored (0:42:56) Kelly: tones going on in the game, which I think is interesting. (0:43:00) Kelly: Like the backgrounds are more saturated, but the creatures, the plants are a little more (0:43:04) Kelly: pastel leaning, but it’s so vibrant. (0:43:07) Kelly: Like a lot of games, they’re so dark a lot of the time or like aiming to be more realistic (0:43:11) Al: - Yeah. (0:43:13) Kelly: in their tones, I guess. (0:43:15) Al: Yeah, yeah, yeah. (0:43:16) Kelly: Yes, but yeah, no, I love all of the designs. (0:43:17) Al: No, you’re definitely right about that. (0:43:20) Al: You wouldn’t look at this and think it was something else. (0:43:20) Kelly: I love all the little plants. (0:43:23) Al: That’s very true. (0:43:23) Kelly: No, exactly. (0:43:26) Al: So I guess there’s two main parts to this game, (0:43:29) Al: and there’s obviously a lot of other things, (0:43:31) Al: lot of things that I won’t have done in the main area. (0:43:33) Al: But like most of these roguelites, (0:43:37) Al: you have your hub, (0:43:38) Al: which is an area that is run– (0:43:41) Al: was previously run by some other witch– (0:43:44) Al: I can’t remember her name, maybe– (0:43:45) Kelly: Is it lavender? (0:43:47) Kelly: I think so. (0:43:49) Al: and it’s been taken over by thorns, (0:43:53) Al: and it’s all dreary, and you are to restore it. (0:43:57) Al: That’s the main idea. (0:43:58) Kelly: You’re the young spry witch coming in to fix it. (0:43:59) Al: And you do that by classic cliche, (0:44:05) Al: but it’s there for a reason. (0:44:08) Al: and your runs that you do. (0:44:11) Al: I think of roguelites specifically talking about roguelites not roguelikes (0:44:22) Al: well let’s not have that debate again. I find there are two types there are ones where (0:44:31) Al: your hub the point of the hub is to improve your powers skills etc to then do the runs and the (0:44:38) Kelly: Mm-hmm. Yes, I was going to say, very– (0:44:41) Al: runs is the purpose of the game and that would be your like Hades stuff like that. (0:44:49) Al: And then there’s this type of thing this and Cult of the Lamb where your hub is the point of (0:44:55) Al: the game and the runs are to gather resources for doing things in your hub. (0:45:00) Kelly: I would say it’s kind of like a mix, I think, between Cult of the Lamb and Hades in that aspect. (0:45:07) Kelly: Because I do think Cult of the Lamb, there’s so much that you do in your hub area. (0:45:12) Kelly: And I don’t think this quite has near that amount of stuff. (0:45:16) Kelly: Like, you have a lot of updates and things you can interact with. (0:45:20) Kelly: I don’t want to spoil anything. (0:45:22) Kelly: But Cult of the Lamb, you could like run the village until you ran out of resources. (0:45:28) Al: I guess my point is like you’re not the run isn’t the like with Hades you are escaping hell (0:45:28) Kelly: like I spent like five minutes like you know up (0:45:31) Kelly: and then I got another run (0:45:37) Kelly: the sole purpose yes (0:45:40) Al: and your run is escaping hell and if you fail you go back to the hub world and you try again. (0:45:45) Al: Whereas in this and with Cult of the Lamb the point is the runs you’re doing to do (0:45:50) Al: things to bring back you’re never like disappearing and I think that’s that is very much (0:45:53) Kelly: No, that’s a fair point, yeah. (0:45:58) Al: why I liked Cult of the Lamb because I was building up this thing and I really hate the (0:46:05) Al: overall feeling of Hades where if you fail you fail and you’re back to the start and you have (0:46:09) Al: to start again and so I was really excited for this because I was like oh maybe this will be (0:46:15) Al: another one that I like because it’s that sort of style but I mean I guess I need to say at some (0:46:21) Al: point I didn’t like the combat in this game. I didn’t but I feel like (0:46:24) Kelly: Did you try it on easy mode? (0:46:27) Kelly: I d
Best Of 2GG: Jay's Angry Bird by Two Girls and a Guy
Recently, after watching a YouTube documentary on the rise and fall of Angry Birds and its parent company, Rovio, AKAPAD The Film Buff decided to revisit the fully animated Angry Birds movie on Hulu. However, his take on how the film's narrative resolves the core gameplay mechanics of the original game might surprise you. Those who brought us this film Jason Sudeikis – Red (voice) Josh Gad – Chuck (voice) Danny McBride – Bomb (voice) Maya Rudolph – Matilda (voice) Bill Hader – Leonard (voice) Peter Dinklage – Mighty Eagle (voice) Sean Penn – Terence (voice) Keegan-Michael Key – Judge Peckinpah (voice) Kate McKinnon – Stella (voice) Key Crew: Directors – Clay Kaytis, Fergal Reilly Producers – John Cohen, Catherine Winder Screenplay – Jon Vitti Music – Heitor Pereira Editing – Kent Beyda, Ally Garrett Casting – Linda Lamontagne Production Companies – Columbia Pictures, Rovio Entertainment, Sony Pictures Animation Animation & Effects – Sony Pictures Imageworks More about The Angry Birds The Angry Birds Movie (2016): A Fowl-Tempered Delight Picture this: an island paradise where birds live in blissful ignorance of the outside world—except for Red (voiced by Jason Sudeikis), a permanently scowling outcast with a serious chip on his wing. When a mysterious boatload of green pigs, led by the overly charming Leonard (Bill Hader), arrives bearing gifts and promises of friendship, Red is the only one suspicious enough to see through their porky deception. As his feathered neighbors throw a raucous welcome party, the pigs pull off the ultimate heist—stealing the birds' most precious possessions: their eggs. Forced into action, Red, alongside his hyperactive sidekick Chuck (Josh Gad) and the explosive Bomb (Danny McBride), sets off on a high-flying adventure to reclaim their future hatchlings. The trio's only hope? The legendary, if wildly out-of-shape, Mighty Eagle (Peter Dinklage). What follows is a slapstick-fueled siege of Piggy Island, culminating in a bombastic, wing-flapping showdown that's part Mission: Impossible, part Looney Tunes mayhem. With its vibrant animation, zippy humor, and a surprising amount of heart, The Angry Birds Movie takes a viral mobile game and launches it into a kinetic, family-friendly blockbuster that's as charmingly ridiculous as it is unexpectedly fun.
Recently, after watching a YouTube documentary on the rise and fall of Angry Birds and its parent company, Rovio, AKAPAD The Film Buff decided to revisit the fully animated Angry Birds movie on Hulu. However, his take on how the film's narrative resolves the core gameplay mechanics of the original game might surprise you.Those who brought us this filmJason Sudeikis – Red (voice)Josh Gad – Chuck (voice)Danny McBride – Bomb (voice)Maya Rudolph – Matilda (voice)Bill Hader – Leonard (voice)Peter Dinklage – Mighty Eagle (voice)Sean Penn – Terence (voice)Keegan-Michael Key – Judge Peckinpah (voice)Kate McKinnon – Stella (voice)Key Crew:Directors – Clay Kaytis, Fergal ReillyProducers – John Cohen, Catherine WinderScreenplay – Jon VittiMusic – Heitor PereiraEditing – Kent Beyda, Ally GarrettCasting – Linda LamontagneProduction Companies – Columbia Pictures, Rovio Entertainment, Sony Pictures AnimationAnimation & Effects – Sony Pictures ImageworksMore about The Angry BirdsThe Angry Birds Movie (2016): A Fowl-Tempered DelightPicture this: an island paradise where birds live in blissful ignorance of the outside world—except for Red (voiced by Jason Sudeikis), a permanently scowling outcast with a serious chip on his wing. When a mysterious boatload of green pigs, led by the overly charming Leonard (Bill Hader), arrives bearing gifts and promises of friendship, Red is the only one suspicious enough to see through their porky deception. As his feathered neighbors throw a raucous welcome party, the pigs pull off the ultimate heist—stealing the birds' most precious possessions: their eggs.Forced into action, Red, alongside his hyperactive sidekick Chuck (Josh Gad) and the explosive Bomb (Danny McBride), sets off on a high-flying adventure to reclaim their future hatchlings. The trio's only hope? The legendary, if wildly out-of-shape, Mighty Eagle (Peter Dinklage). What follows is a slapstick-fueled siege of Piggy Island, culminating in a bombastic, wing-flapping showdown that's part Mission: Impossible, part Looney Tunes mayhem.With its vibrant animation, zippy humor, and a surprising amount of heart, The Angry Birds Movie takes a viral mobile game and launches it into a kinetic, family-friendly blockbuster that's as charmingly ridiculous as it is unexpectedly fun.
Russell Binder, the IP accelerator behind Five Nights at Freddy's, Twilight, and The Hunger Games, reveals how gaming communities are reshaping Hollywood's and gamings approach to franchise building.In this conversation, Russell Binder, founder of Stryker Entertainment, shares his journey from representing comic book creators to building billion-dollar transmedia franchises. With 30+ years of experience developing IPs like Five Nights at Freddy's, Twilight Saga, and Angry Birds, Russell provides unprecedented insights into how gaming communities are transforming Hollywood and gaming's approach to storytelling, merchandising and entertainment."When I started in the business, there were the five families, Warner's, Disney, Universal, Sony, and Paramount, and they were generally the gatekeepers of the big IPs," Russell explains. He reveals the strategies behind turning Five Nights at Freddy's from an indie game to a global phenomenon through community cultivation: "The virality of these jump scares and watching people play this game introduced this property to a massive social audience across YouTube, across Instagram... you didn't have to play the game to get excited about Five Nights at Freddy's."Russell also shares candid stories about working with industry legends: "If you ask me what I love about my job, as much as I love movies, as much as I love video games, the people I've had the pleasure to work with, Steven Spielberg, Sean Levy, Guillermo del Toro, like some of the coolest storytellers and filmmakers..." His insights on what makes an IP truly transferable are invaluable: "If you look at what works in horror, it's iconic. It's Freddie, Jason, Michael Myers in the film business. In gaming, Five Nights at Freddy's and Poppy and Bendy... Iconic characters that translate multi-directionally."Timestamps:00:00 Introduction to Russell Binder and Striker Entertainment05:32 The Twilight Saga 18:17 Transitioning to Video Games: Angry Birds and Five Nights at Freddy's25:43 Future of Transmedia and Cross-Platform Content34:27 The Challenges of Transmedia Projects34:54 Disney's Transmedia Mastery35:17 Amazon's Potential in Transmedia36:47 The Evolution of Gaming and Hollywood37:29 Criteria for Successful Transmedia Ventures40:15 High on Life: A Transmedia Success Story41:36 The Future of Transmedia Adaptations51:09: Working with Steven Spielberg 59:42 The Future of Transmedia and EntertainmentGuest Biography:Russell Binder is the founder of Stryker Entertainment, an IP accelerator specialising in transmedia development, licensing, and production. With over 30 years in the entertainment industry, Russell has managed blockbuster IPs including The Twilight Saga, The Hunger Games, TheWalkingDead, Pacific Rim, Five Nights at Freddy's, Preacher, KickAss2, TED and TED 2, Terminator Salvation, Terminator Genisys, House of Cards, Orange is the New Black, The BFG, Powers, Ender's Game, and others. His unique approach combines consumer products expertise with film/TV development, helping creators maximise their IP's potential across multiple platforms.Watch On YouTube: https://youtu.be/I3WAJiz82Hk?si=quh3xArWI_3B9h_P Connect with Russell Binder:LinkedIn: https://www.linkedin.com/in/russell-binder-19a3791/Website: https://www.strikerentertainment.com/Connect with Pete: LinkedIn: https://www.linkedin.com/in/peter-george-bell/Instagram: https://www.instagram.com/thepeterbell/Newsletter: https://www.linkedin.com/newsletters/before-5-on-friday-7244349280012886020/Website: https://www.purposemade.uk Join our tribe and lets grow together https://plus.acast.com/s/purpose-made-podcast. Hosted on Acast. See acast.com/privacy for more information.
OFLP : Un live sans langue de bois tous les jeudis dès 19h15 sur http://twitch.tv/kahikusu ► Agenda FGC et réseaux sociaux : linktr.ee/kahikusu ► https://twitter.com/kahikusu ► https://twitter.com/Linkexelo ► https://twitter.com/M4rtelus ► https://twitter.com/iamarktall ► https://twitter.com/Naudno77 --------------------------------------------------------------- 0:00 : Intro + programme 6:32 : Résultats de la semaine 16:04 : Agenda FGC 27:17 : L'arrivée de l'équipe 35:30 : Les promo même chez OFLP 38:26 : Le Rollback NetCom 40:07 : Le point matos 42:29 : Seimitsu lance ses boutons silencieux mécaniques 50:37 : Les surprises de l'update Mai Shiranui de SF6 1:00:28 : Reprendre un match SF6 interrompu en ligne 1:07:05 : Les nouveaux rangs Master de SF6 1:28:55 : Plus de confort avec les replays dans SF6 1:34:38 : Le Drive Rush de Mai Shiranui 1:41:50 : SF6 sans Drive Rush serait meilleur ? 2:13:58 : L'insatisfaction des joueurs qui gagnent 2:22:09 : N'oubliez pas les inscriptions au Red Bull Kumite 2:25:16 : Big Bird et Angry Bird chez REJECT avec Tokido 2:29:34 : L'EVO fait du changement dans ses Awards 2:32:54 : L'input Lag de Virtua Fighter 5 REVO 2:43:16 : Un rollback mitigé sur Virtua Fighter 5 REVO 2:47:32 : Qu'en est-il des cartes graphique RTX série 5000 ? 3:01:31 : Fin de l'émission, rendez-vous jeudi sur Twitch !
As the only PR and communications agency built to scale high-growth technology companies faster across Europe, we understand the unique challenges of growing a business across the region, particularly when it comes to communications. Our new podcast series, Scaling Without Borders, is designed to help ambitious entrepreneurs overcome common challenges and successfully expand into new markets across Europe. Each episode explores the high and lows of growing a tech business internationally, offering valuable insights from some of Europe's most inspiring tech leaders who have been there and done it. In this first series, we take a close look at the journeys of scale-ups founded by Dutch entrepreneurs with Tyto's local experts, Chantal Schepers and Erik van de Nadort. We uncover what it takes to thrive in today's ultra-competitive international markets and share invaluable insights to take your business to the next level from inspiring tech leaders. The fourth episode features Wibe Wagemans, a serial entrepreneur known for building the globally recognised Angry Birds and Big Fish brands. Since moving to Silicon Valley two decades ago, Wibe has made a significant impact, leading startups to exits exceeding $500 million and IPOs surpassing $1 billion as a CEO, chairman, and advisor. As the best-selling co-author of The Secret of Silicon Valley, Wibe spills the beans on successfully expanding into the US, the critical importance of speed when scaling, and key lessons European founders can learn from entrepreneurs in the valley. New episodes of Scaling Without Borders featuring inspiring stories from Europe's scale-up ecosystem will be released soon. Don't forget to subscribe on your preferred podcast platform or YouTube channel to stay updated.
Why did the chicken cross the road? To listen to this awesome episode of the Bucket List Gamers Podcast, of course.Sorry, we immediately feel bad for writing that... but this IS a decent episode, if we do say so ourselves.We're looking at FOUR different mobile games this time, of varying degrees of quality, plus we talk a bit about the Switch 2 Announcement, Flappy Bird, EA shutting down a load of servers and the Until Dawn movie.Enjoy! Thanks to our monthly supporters Ashley Toyer TheDoctor1812 ZomBev Harry Flynn RicFlair lee jones thesweatyllama ★ Support this podcast on Patreon ★
App Masters - App Marketing & App Store Optimization with Steve P. Young
Get ready to explore the stories behind some of the most iconic and innovative apps that have shaped the mobile landscape! We're here with App Masters Greatest Hits—a 10-episode series where we'll journey back in time to uncover the successes, challenges, and game-changing moments that made these apps truly distinguished. In this episode, we're joined by a Wilhelm Taht, VP of Rovio - Makers of Angry Birds, who takes us on a journey through the worlds of casual, mid-core, and hardcore gaming. From the addictive mechanics of Clash Royale to the strategic soft launch of Angry Birds Blast, this episode is packed with invaluable insights. In this episode, you'll discover: ✔️ What defines casual, mid-core, and hardcore games ✔️ The secrets behind successful soft launches and market strategies ✔️ How to leverage user metrics for maximum game success Work with us to grow your apps faster & cheaper: http://www.appmasters.com/ Get training, coaching, and community: https://appmastersacademy.com/ Get your app audited: https://appmasters.com/audit/ ********************************************* Follow us: YouTube: AppMasters.com/YouTube Instagram: @App Masters Twitter: @App Masters TikTok: @stevepyoung Facebook: App Masters *********************************************
After a longer than intended break, Jeremy and Boss return to celebrate Jess January by trying to record spirits, declaring their own Best Supporting Actress, waking up too early, and playing HORSE as they discuss Jess Franco's Doriana Grey (aka The Marquise de Sade).
Doom Scrolling Episode Summary – January 3, 2025 0:00 – 30:00: Kicking off 2025 & Internet Mysteries Introduction to the Episode: Hosts Sam Tripoli and Midnight Mike launch the first Doom Scrolling episode of 2025 with excitement, discussing the past holiday season and their eagerness to dive into internet chaos. Updates on podcast distribution through platforms like PodcastIndex.org and Spotify. Elisa Lam's Mysterious Death: Revisiting the 2013 case of Elisa Lam at the Cecil Hotel, exploring theories around her disappearance, unusual elevator footage, and strange circumstances of her death. Speculations involving supernatural, conspiracy theories, and internet-driven anagram puzzles. Discussion on LA's haunted reputation and the eerie legacy of the Cecil Hotel. 30:00 – 60:00: Unusual Weather and Fog Conspiracies Strange Fog Across the U.S.: Reports of thick, particulate fog with unusual properties appearing nationwide, raising concerns of chemical exposure or weather manipulation. Connections to paranormal phenomena and theories from the book Time Storms suggesting UFO activity linked to mysterious weather. Theorizing connections between past events, media narratives, and ongoing environmental oddities. The Pope and Portals: Viral internet claims about the Pope opening five portals during a Christmas Eve ritual. Satirical takes on the blending of conspiracy, new-age ideas, and viral media culture. Societal Dynamics and Beauty Privilege: Humorous commentary on societal perceptions of beauty and privilege, tying it to the internet's obsession with image and influencer culture. 60:00 – 90:00: Conspiracies Deep Dive Lizard People and Bloodline Theories: Exploring the longstanding conspiracy of shape-shifting lizard people ruling humanity, with references to shared elite bloodlines. Midnight Mike discusses theories of infiltration by non-human entities, including hybrids and androids. Book recommendation: The Merovingian Mythos by Tracy R. Twyman, detailing secret histories of elite bloodlines. Internet Phenomena and Doomscrolling Themes: The internet as a microcosm of conspiracies, blending satire, critical theories, and humorous observations. Discussing viral videos, trends, and the cyclical nature of internet fascination with the bizarre and the unexplained. Watch Full Episodes on Sam's channels: - YouTube: https://www.youtube.com/@SamTripoli - Rumble: https://rumble.com/c/SamTripoli Sam Tripoli: Tin Foil Hat Podcast Website: SamTripoli.com Twitter: https://x.com/samtripoli Midnight Mike: The OBDM Podcast Website: https://ourbigdumbmouth.com/ Twitter: https://x.com/obdmpod
You'll want to watch this one www.youtube.com/unrankedpodcastCast: Christian H, Alex Tuna & Tom CaswellPokémon: 461 - WeavileOfftopic: NYE, Chilis, 2024 in filmGames: Zelda: Echoes of Wisdom, Pokemon TCG, Crazy Taxi, Angry Birds, Balatro, Metaphor Refantazio, Goldeneye, NES: World Championship, FF VII Rebirth, Astrobot, Indiana Jones, Walkabout Mini Golf, Prince of Persia: Lost Crown, Star Wars Outlaws, Helldivers 2, Hades 2, UFO 50, NES WC Discordhttps://discord.gg/wkvu88KvTV Hosted on Acast. See acast.com/privacy for more information.
Fan Choice SZN is upon us once more! Thinking back on the year... Sure, you remember Sonic x Shadow Generations and Metaphor Refantazio, but what about CHUNITHM LUMINOUS? Risdom? Maybe you'd forgotten that SEGA published S.T.A.L.K.E.R. 2: Heart of Chornobyl this year? With so many great OSTs to choose from, it's Viper's job to remind you of everything you can vote for! TRACKLISTING: 00:00:00 Persona 3 Reload - Don't 00:02:38 Angry Birds 15th Anniversary Edition - Feeling Like A Wiener 00:06:51 Sonic Rumble - Starlight Carnival 00:11:03 Let's Get into the Mix! 00:22:09 Knuckles - Bounty Hunters 00:25:44 UNICORN OVERLORD - Albion Overworld (Night) 00:30:05 S.T.A.L.K.E.R. 2: Heart of Chornobyl - Faust 00:34:44 Angry Birds 15th Anniversary Edition - Bad Piggies Medley 00:37:44 Changing the Tune to Your Friday Night! 00:59:58 Puyo Puyo Puzzle Pop - Tokoton from Puyo Puyo -Puyo Chronicle Ver.- [Toko Puyo BGM] 01:02:30 Feel the Magic: XY/XX 20th Anniversary Miracle Edition (Kimi no Tame nara Shineru Kiseki no 20 Shunenkinen Edition) - Feel the Magic: XY/XX ~super zun zun mix~ 01:05:16 Risdom - Ai Kotoba IV 01:07:24 BURNING RANGERS - SEGASATURN 30th Anniv. Album - - I Just Smile -2024 Remix- 01:11:13 Blasting off Towards the Weekend Again! 01:25:13 Persona 5: The Phantom X - Wake Up Your Hero 01:28:33 UNICORN OVERLORD - Drakenhold -Heir to the Dragonlands- 01:33:26 Eiketsu Taisen Original Soundtrack - Heavy Fighting・Perform (Sangokushi Taisen) 01:37:53 Requester Monarchy 01:40:54 The Amazing Spider-Man vs. The Kingpin [Mega CD] - Swingtime [Requester Monarchy #3] 01:44:57 Rambo [Arcade] - Chapter 2: COUNTERSTRIKE -Flashback- [Requester Monarchy #2] 01:49:12 Crash Team Racing Nitro-Fueled - Thunder Struck (Nitro-Fueled Mix) [Requester Monarchy #1] 01:51:37 Changing the Tune to Your Friday Night 01:55:24 Super Monkey Ball Banana Rumble - Neon Arena 01:57:35 Shin Megami Tensei V: Vengeance - Battle -Da'at- "Vengeance" 02:01:28 CHUNITHM LUMINOUS - Battle Against a True Hero from "UNDERTALE" 02:04:01 Thanks for Listening! 02:10:16 Sonic X Shadow Generations: Dark Beginnings - Without You 02:13:56 13 Sentinels: Aegis Rim Orchestra Album ~ATLUSxVANILLAWARE Works Collection~ - Seaside Vacation
Happy Holiday everyone! We truly hope that you and the friends and family that you spend this time of the year with are happy and healthy - celebrating the true meaning of the holidays. But maybe you are not... Maybe you're celebrating with someone who has lost sight of the reason for the season. Someone who needs their statis quo disrupted in order to appreciate what they really have. If that's the case, you better watch out, because there's a new holiday icon in town. A real, tangible pig who would love nothing more than to absolutely decimate your misguided holiday celebration. Keep an eye out for slop on your stoop - for it heralds the coming of the one and only Yule Hog. Zach misunderstands the vampires' curse, Jared introduces a new original holiday character, and Adam reasserts his jaded view on fireworks. Talking Points Include: A Personal Jacob Marley, Polar Bear Self Defense, Slop on the Stoop, Pandemic Vibes, Angry Birds Game Show, 1/4 of July, Dracula Can't Have Cheese, Christmas Rocket Applications, We Blast Off Again
For more information visit mycalvary.com
Mobile game Angry Birds debuted on the App Store on 11th December, 2009. The quirky and fun cartoonish characters and addictive gameplay found fans - but it took Apple featuring the app as their ‘Game of the Week' in early 2010 for the Finnish creation to become a cultural juggernaut, catapulting mobile gaming into the mainstream. Angry Birds wasn't just a game; it was a masterclass in universal appeal. Rovio cracked the code of "four-quadrant gaming," targeting men, women, kids, and adults alike. Its intuitive drag-and-release mechanics suited the touchscreen revolution, making it accessible to non-gamers, and, by 2011, Angry Birds had evolved into a full-blown multimedia empire, spawning toys, cartoons, and a movie. Though sceptics doubted its longevity, the 2016 "Angry Birds" movie grossed $352 million, proving the franchise's unexpected staying power. In this episode, Arion, Rebecca and Olly explain what a roast turkey had to do with the Angry Birds phenomenon; consider how the game ushered in a rush for downloadable updates and an ever-closer developer-player relationship; and come to blows as to whether future generations of kids will recognise the characters as they do Mickey Mouse now… Further Reading: • ‘Ten Years at the Top - An in-depth chronicle of Angry Birds' history' (Pocket Gamer, 2019): https://www.pocketgamer.com/angry-birds/ten-years-at-the-top-an-in-depth-chronicle-of-angr/ • ‘In depth: How Rovio made Angry Birds a winner (and what's next)' (Wired, 2011): https://www.wired.com/story/how-rovio-made-angry-birds-a-winner/ • ‘Angry Birds In-game Trailer' (Rovio, 2009): https://www.youtube.com/watch?v=bNNzRyd1xz0 Love the show? Support us! Join
International mountain day. Entertainment from 1976. 1st penus transplant, Indiana became 19th state, Libertarian Party formed, Last issue with nude pics in Playboy. Todays birthdays - Big Mama Thornton, Rita Moreno, David Gates, Brenda Lee, Teri Garr, Jermaine Jackson, Nikki Sixx, Mo'nique, Hailee Steinfeld. Anne Rice died.Intro - Pour some sugar on me - Def Leppard http://defleppard.com/I love the mountains - Super simple songs for kidsTonights the night - Rod StewartThinkin of a rendezvous - Johnny DuncanBirthday - The BeatlesBirthdays - In da club - 50 Cent http://50cent.com/Hound Dog - Big Mama ThorntonMake it with you - BreadRockin' around the christmas tree - Brenda LeeI'll be there - Jackson 5Kickstart my heart - Motley CrueStarvin - Hailee SteinfeldExit - In my dreams - Dokken http://dokken.net/
On a relaxing Thanksgiving week (posted the next week because Jonathan started vomiting for days shortly after this was recorded), Jonathan chats with Ryan about videogames over a refreshing cherry Pepsi and a delicious bag of chips. What starts with Jonathan trying to talk about Marvel vs. Capcom 2 quickly shifts around to discussing Angry Birds (the movie, that should really get a videogame adaptation some day), and the Adventure Time/Minecraft crossover episode that Jonathan completely missed in the show's original run. Ryan offers up a few campaign slogans and also delivers the hard hitting facts about fraudulent YouTubers and difference between the ways fake and realistic crimes are depicted in the media. 0:00:00 - Cherry Pepsi and Potato Chips0:01:04 - Marvel vs. Cat0:03:31 - Before Minions Were Minions0:05:18 - The Cat Report0:05:32 - Ryan's New Videogame Idea: Angry Birds0:07:49 - Forgetting You're a Kid Sometimes0:08:40 - Here's How You Draw Like a Kid Again0:09:10 - What Is Angry Birds?0:10:18 - Ryan's Agry Birds Card Game, Based on the Toys0:11:45 - The Binding of Isaac: Four Souls Card Game0:15:00 - Do Kids Know About Shovel Knight?0:15:40 - Slayaway Camp: Concerning for Teachers0:16:50 - The K.K. Report0:18:32 - The Line Between Fake Crime and Realistic Crime0:19:40 - Out of the Kid-verse0:21:00 - Ryan's Campaign Slogan0:21:19 - The Adventure Time/Minecraft Crossover0:25:50 - Which is More Scary, Ghostface or Minecraft?0:26:56 - Creative Ways Around Child Labor Laws0:28:08 - Minecraft vs. Minecraft0:29:40 - Double Dragon DLC for River City Girls 20:30:47 - The Nerds Have Inherited the Earth0:32:13 - Pixels Review0:32:35 - Shutting Down the Fraudulent YouTubers0:33:15 - Ryan's Single Issue Campaign for President0:34:14 - See Ya Later! Support the show here! - patreon.com/ttwav
We're talking about a big birthday for Angry Birds, a charity that aims to get kids moving and an unusual banana artwork. We're also going to be having a big debate about whether British Sign Language should be taught in all schools.See omnystudio.com/listener for privacy information.
I denne uge fjolles der med Kolding IF, svensk 4. division for kvinder, Joey Barton, Angry Birds, modelkærester, sponsorerede hjørnespark og meget meget mere. Giv det lige et lyt!
Angry Birds, nasty spiders and space probes. Join us for another round of family friendly trivia. Just push play. Facebook PatreonSee omnystudio.com/listener for privacy information.
On his 55th visit to beyond the Wall (aka. Finland) Peter Levin of Griffin Gaming Partners delves into the influence of Finland's gaming scene, the global success of companies like Supercell, and the legacy of titles such as Angry Birds and Habbo Hotel. We discuss the impact of technology, transmedia trends, and how non-endemic players like Netflix are entering the gaming space. The conversation covers strategic mergers and acquisitions, the resurgence of PC gaming, and the exciting potential in emerging markets. Tune in to understand how cultural adaptability, partnership dynamics, and IP management are driving the gaming industry forward. 00:00 Introduction and Peter's Frequent Visits to Finland 02:59 Rovio and Angry Birds 08:35 Impact of Nokia and Finnish Gaming Success 15:08 Challenges and Opportunities in the Finnish Gaming Market 18:56 Global Perspective and Market Dynamics 27:09 Transmedia and Gaming Adaptations 37:33 Disney's Aha Moment 38:12 Legacy Media and Gaming 38:37 Warner Brothers' Gaming Success 39:21 Advice for Big IP Holders 39:37 Investing in Gaming Executives 40:37 Strategic Acquisitions 41:27 Sports Leagues and Gaming 41:55 Overinvestment Concerns 42:48 Netflix's Gaming Strategy 50:18 Transmedia Business Case 52:16 John Wick in Fortnite 55:20 Skills and IP Partnerships 01:07:01 Future of Gaming 01:10:49 Closing Thoughts --- Support this podcast: https://podcasters.spotify.com/pod/show/deconstructoroffun/support
The podcast goes live this week to breakdown the collapse against the Angry Birds, join Paul & Lee for the weekly therapy session on dark Monday....
One of the great things about being a dad is getting to watch your favorite movies again with your kids and experience them through a new point of view, and also to watch new films together and see how things like animation evolve and create new ways of telling stories. One of the best examples of this from the past decade is Spider-Man: Into The Spider-Verse, which used innovative techniques to pay tribute to the comic-book origins of the stories but add new depth and excitement without feeling forced. Aarron and I both loved watching the original—and the sequel— with our kids. Visit our Substack for bonus content, transcripts, and more: https://designbetterpodcast.com/p/yashar-kassai So you can imagine how excited we were to chat with Yashar Kassai, Production Designer of Teenage Mutant Ninja Turtles: Mutant Mayhem, and artist on The Mitchells vs. The Machines, Spider-Man: Into The Spider-Verse and more. We learned about the tools he uses, how he thinks about developing a fresh look for a familiar franchise, and what the future of visual storytelling might look like. Bio Yashar Kassai is a production designer and artist, who has worked on animated films like Teenage Mutant Ninja Turtles: Mutant Mayhem, The Mitchells vs. The Machines, Spider-Man: Into The Spider-Verse, Angry Birds, Book of Life, and more. You can find his work on Artstation, Instagram, and on his personal website. *** Premium Episodes on Design Better This is a premium episode on Design Better. We release two premium episodes per month, along with two free episodes for everyone. Premium subscribers also get access to our monthly AMAs with former guests, ad-free episodes, discounts and early access to workshops, access to our (small but growing!) library of books and participation in book giveaways, and our new enhanced newsletter The Brief that compiles salient insights, quotes, readings, and creative processes uncovered in the show. Upgrade to paid *** Visiting the links below is one of the best ways to support our show: Incogni: Every year, both the number and scope of data breaches worldwide are rising. According to the 2022 Annual Data Breach Report by the Identity Theft Resource Center, the number of victims has gone up nearly 41.5% from 2021. Incogni reaches out to data brokers on your behalf, requests your personal data removal, and deals with any objections from their side. Use promo code DESIGNBETTER at https://incogni.com/designbetter to get 60% off an annual plan. On Set With: The HGTV and Max On Set With podcast explores the sets and world building of beloved films and TV shows produced by Warner Bros. Discovery through conversations with art directors and set designers. Each episode highlights a different iconic set from film or television. Through a constellation of voices (set decorators, production designers, directors, and showrunners) our audience gets a first-hand account of the creation of the environments that became a part of our collective, global iconography — and actionable tips to bring the power of scenic design into our listeners' own spaces. Listen to On Set With on Spotify Listen to On Set With on Apple Podcasts LinkedIn: Design Better is supported by our pals at LinkedIn—our favorite social network. It's hard to get your B2B marketing to land with the right audience. Let's face it, the web can be a very noisy place! If your message isn't targeted to the right audience—it just disappears into the noise. With LinkedIn Ads, you can precisely reach the professionals who are more likely to find your ad relevant. With LinkedIn's targeting capabilities, you can reach people by job title, industry, company, and more. Start converting your B2B audience into high quality leads today. To get a $100 credit on your next campaign go to LinkedIn/designbetter to claim your credit. Learn more about your ad choices. Visit megaphone.fm/adchoices
Ep. 792 - On the road with a chance to win. That's where the Cardinals found themselves, twice, in the fourth quarter. Unfortunately, both times ended without the touchdown that was needed to pull off the upset. Craig Grialou and Paul Calvisi discuss the 34-28 loss at the Buffalo Bills. They go over the fast start by the offense - scores on each of the first three possessions - to why the offense may have cooled in the second half. Plus, despite the defense's best efforts, Josh Allen was just too good, both with his arm and his legs. Speaking of legs, how about the legs on DeeJay Dallas on the 96-yard kickoff return. For his efforts, and the historical significance, he's Paul's Angry Bird award winner for Week 1.See omnystudio.com/listener for privacy information.
Mike McCoy 9-1-2024 PM Most of us are familiar with the game Angry Birds, and today Brother Mike draws a parallel between today's Christians and the popular video game. Crossville First Free Will Baptist Church www.crossvillechurch.com
JONATHON E. STEWART is a screenwriter best known for Pixar / Disney's Cars 3, Smallfoot, Angry Birds 2 and 2020 Scooby-Doo reboot SCOOB. With writing partner Eyal Podell, Stewart has written screenplays for Dreamworks, Universal, Warner Bros., Paramount, ABC Studios, STX, Paramount Animation, Sony Animation, Fox Animation, Netflix Animation and served on Pixar's Braintrust from 2013-2014. Stewart's inspired-by-true-LGBTQ-events TV drama pilot Grace sold to ABC Studios in the fall of 2016, and modern update on the Dickens classic Two Cities in fall 2017. In 2012, Podell & Stewart's screenplay Seuss—a biopic about the legendary author—earned the #2 slot on Hollywood's Black List. Stewart is also currently working with New York Times best selling author and lifestyle entrepreneur, Lewis Howes, to develop a feature inspired by world-renowned jazz violinist, composer and educator, Christian Howes. Stewart's venture, NarrativeDrive.org, aims to mentor new, diverse and previously undiscovered voices in screenwriting, ultimately serving to have their work translated to the screen. www.jstew.com https://www.narrativedrive.org/ @JEStew3 Learn more about your ad choices. Visit megaphone.fm/adchoices
Max and Roger talk about football, Max announces the opener for the live show on 9/11, and the two of them take a Big 4 Team quiz on Thursday, September 5th 2024.Tickets to the live show: https://www.caveat.nyc/events/sports-talk-right-now-9-11-2024 Hosted on Acast. See acast.com/privacy for more information.
Welcome to an ARG Presents Special Feature! This week, myself and THE BRENT had the honor of chatting with Dean Bent! Dean is a rags to riches story in the gaming business. From starting out working the phones at US Gold to Game Testing at Rage to QA work on the N-GAGE! This man worked for companies like Eidos, Code Masters, Rovio, and more! He's helped PRODUCE games like Angry Birds, Alan Wake II, and Cyberpunk, and is currently at Nvidia! Kick back and hear the tales of travel and change from a fellow who has travelled the world and seen it all!
Welcome to an ARG Presents Special Feature! This week, myself and THE BRENT had the honor of chatting with Dean Bent! Dean is a rags to riches story in the gaming business. From starting out working the phones at US Gold to Game Testing at Rage to QA work on the N-GAGE! This man worked for companies like Eidos, Code Masters, Rovio, and more! He's helped PRODUCE games like Angry Birds, Alan Wake II, and Cyberpunk, and is currently at Nvidia! Kick back and hear the tales of travel and change from a fellow who has travelled the world and seen it all!
Cinéfilos, el invitado de hoy es sin duda una de las figuras más emblemáticas de la televisión mexicana. Seguramente ustedes conocen a Adrián Uribe por interpretar al Vítor en La Hora Pico. Pero él en realidad ha creado más de 20 personajes diferentes, ha hecho teatro, novelas, realities, canta, baila, ha sido host de populares programas como 100 Mexicanos Dijieron y De Noche Pero Sin Sueño. También ha hecho stand up, y sus shows de comedia han llenado icónicos recintos, como el Dolby Theater, lugar en donde se llevan a cabo los premios Oscar. Además, ha incursionado en el cine desde el 2008, pues protagonizó cintas como Suave Patria, y también ha hecho doblaje en cintas como Garfield y Angry Birds. Adrián Uribe es un actor que saltó a la fama en un momento en que la cultura pop mexicana comenzaba a crear programas irreverentes y provocadores sin enfrentar tanta censura. Pero recientemente, ha dado un giro en su carrera haciendo cintas más retadoras, como Infelices para siempre, un experimento que mezcla comedia y ciencia ficción. Y ahora, Adrián Uribe estrena El Candidato Honesto, una sátira política en donde quiere burlarse de las cosas más locas que hemos visto en la política del país. Así que, cinéfilos, démosle la bienvenida a HDC…
The Geek Buddies with John Rocha, Michael Vogel and Shannon McClung
The Geek Buddies bring you a new episode of their HAPPY HOUR LIVE show and welcome friend and Animation Creator/Writer/Showrunner Eric Rogers, the creator of ANGRY BIRDS: MYSTERY ISLAND on Prime Video! They talk his journeys in Animation from Skylanders Academy to Futurama to Teen Titans GO! and more. Plus, they give their quick thoughts on The Acolyte being cancelled and what it means for Star Wars. To send a question, thought or comment for John, Vogel, and Shannon on THE GEEK BUDDIES, go to: https://streamlabs.com/johnrochasays/tip SUBSCRIBE: https://www.youtube.com/johnrochasays #angrybirds #animation #starwars Chapters: FOLLOW THE GEEK BUDDIES: Twitter: https://twitter.com/Geek_Buddies Follow John Rocha: https://twitter.com/TheRochaSays Follow Michael Vogel: https://twitter.com/mktoon Follow Shannon McClung: https://twitter.com/Shannon_McClung Follow Eric Rogers: https://x.com/EricRogersHere Learn more about your ad choices. Visit megaphone.fm/adchoices
Leif Petersen is the founder and CEO of HOLOGATE, a global leader in extended reality solutions with an interesting success story. It all started with entertainment and since its inception Hologate has expanded to hundreds of multi-user VR systems across 42 countries, engaging over 22 million people with major IPs like Ghostbusters and Angry Birds. More recently the team has created a specialized section dedicated to training and simulation and they managed to deploy training with the German Army and the Swiss Police special forces. It doesn't happen often to be this successful on both fronts and today you will learn: How they designed and optimized every aspect of their location-based experiences How stripping a game to its simplest form was just the key for fun What type of games turned out to be the most popular What it took to pivot to training and simulations designed for governmental organizations like the German Army and Swiss Police Special Forces *** Subscribe to XR AI Spotlight weekly newsletter
In this episode, the boys review Twisters! A new remake of the beloved 1996 classic. This film has been blowing its way into theaters but is it as good as the original? Mike joins as a special guest. Time Stamps 0:00:00 Intro 0101:16 Britney Spears Biopic 0:02:24 The Beatles Biopic 0:04:15 Squidgame Trailer 0:05:08 Rebel Moon Director's Cut 0:07:15 Jamie Lee Curtis Backlash 0:10:21 MCU Earth 10005 & Fox Studios 0:01:04 San Diego Comic-Con 2024 0:13:05 Longlegs Free Birthday Tickets 0:14:44 Angry Birds 3 Release Date 0:16:02 Thunderbolts' Impact on MCU? 0:20:25 The Army is suing The Rock? 0:23:42 Twister's Review Follow Us On Social Media https://www.instagram.com/cosmickickback/ https://twitter.com/cosmickickback https://www.tiktok.com/@cosmickickbackpod https://discord.gg/m6p6z3B8 Follow us on Twitch! https://www.twitch.tv/phantomhush https://www.twitch.tv/apolloxnick The Boy's Channels! https://www.youtube.com/channel/UCOVCy8sQkO8cafKxYpO-VVA https://www.youtube.com/c/NickBarrera Follow us on Letterboxd! https://letterboxd.com/JoshuaFowler https://letterboxd.com/nickbarrera Mike's Letterboxd https://letterboxd.com/saltypotatoes/ --- Support this podcast: https://podcasters.spotify.com/pod/show/cosmickickback/support
Today we're discussing Kid Kirby, a canceled Kirby title from the 90s developed by DMA Design Limited, the Scottish company that would go on to become Rock Star North of Grand Theft Auto fame. While Kid Kirby was never finished, many assets from this unique Angry Birds-esque platformer can still be found, and they show a strikingly different take on Kirby from anything you might've seen in his official released games. After digging through Kid Kirby's history for Act 1, we then check in with Ky for Act 2 about her time at Anime Expo, her new plans in the works with Good Smile, and what games she's playing this summer.If you'd like a monthly bonus episode, along with merchandise and other rewards, we hope you'll check out our Patreon at https://www.patreon.com/KirbyConversations. July's monthly bonus episode will be all about busting Kirby myths and misconceptions, and you won't want to miss it!Questions or comments about the show? Email us at mail@kirbyconversations.com.Follow us online:Kirby ConversationsIG: @kirbyconversationsBluesky: @kirbyconversations.bsky.socialThreads: @kirbyconversationsBridgetThreads: @no1kirbyfanSean DouglassBluesky: @seandouglass.bsky.socialKy "Captain Dangerous" ParkerIG: @captaindangerousOur music is by Megan Kellough (https://diamondthorns.bandcamp.com) and arranged by Duncan "PixelTea" Smith (https://duncansmith.carrd.co/). Our show art is by DJ (IG: @drawing_lemonz). Hosted on Acast. See acast.com/privacy for more information.
On today's episode, behavior never-before-seen in Eagles is observed in the UK. Weird Wednesday has a unique find in a sewer, a trick to live longer, and birds attacking on the beach. And on This Day in History, a poor decision leads to devastating and deadly accident. Eagle Parents Spend Year Nursing Chick Who Fell Out of a Tree, Forsaking the New Nesting Season Archaeologists Find Remarkable Marble Statue of Greek God Hermes in Ancient Sewer Watch: Alabama woman, 108, stays young by 'flirting with men with mustaches' - UPI.com 'Very Annoyed' Seagulls Are Waging War on NYC's Beach Drones (gizmodo.com) Angry birds fight drones on patrol for sharks and swimmers on NYC beaches | AP News TDIH: Whitemarsh Township's 1856 ‘Camp Hill Disaster' Was Once the Deadliest Train Accident in the World (YouTube VIDEO RECAP) Camp Hill Disaster Great Train Wreck of 1856 Contact the show - coolstuffcommute@gmail.com Learn more about your ad choices. Visit megaphone.fm/adchoices
My wife wasn't feeling well, so I went out to eat at 5:30 and brought her something back. When I do that, I bring my iPad and read a book at the bar. I finished, the takeout arrived in a shopping bag, and I drove home. At 10 pm I thought I'd play some Angry Birds before going to bed but realized my iPad was gone. I used "Find My iPhone" to determine that it was still in the restaurant. Although after hours, they answered the phone. "We have it right here," said a manager, after a brief search, "come around to the door by the bar, it's open. We're cleaning up." They were cleaning up, and the same bartender from five hours earlier came out and handed me the iPad. We chatted, I thanked him, drove home (and played Angry Birds). That's the way it's supposed to work, right? Friendly people, honesty, using technology as a help to solve something. Yet we keep valuables locked in hotel safes, we're careful about where we keep our wallets or carry our purses, and some stores don't accept any cash larger than a twenty-dollar bill. Shoplifting is one of the major expenses for retail stores. We're advised to use a complex password on our smart phones because thieves are stealing them, cracking simple codes, and cleaning out bank accounts. It's a shame when once-common acts of honesty and courtesy stand out because they're exceptions to our expectations and no longer the rule.
Christian is ecstatic to be recording with Sadie in her new studio, but before they dig into the DMs, they give us a little life update on Sadie's big bet and why Christian is skeptical, why the Huff fam is going (almost) screen-free this summer, and their new favorite way to end the day: playing rounds of "Angry Birds!" Then they get into some questions from the audience including how to battle shame from past mistakes, how to stop being so hard on yourself, biggest parenting wins and challenges, and being quick to listen and SLOW to respond. This Episode of WHOA That's Good is Sponsored by: https://sadiepens.com — Stock up on Mr. Pen Bible journaling supplies today! https://www.trymiracle.com/whoa — Get 40% off + 3 FREE towels with code WHOA at checkout! https://drinkag1.com/whoa — Get a FREE 1-year supply of Vitamin D3+K2 AND 5 free AG1 Travel Packs with your first subscription! - Learn more about your ad choices. Visit megaphone.fm/adchoices
They are majestic flying in a "v" overhead. A symbol of fall and spring. A true National treasure. And also, Canada geese can be...just total jerks.They flock to cities and universities, nesting and aggressively defending those nests, and leaving metric tons of goose poop just about everywhere. And you don't want to get on their bad side. This is the story of the many and varied efforts Canadian institutions have made to figure out how to live in peace with these creatures. If it's possible.GUEST: Tom Jokinen, writing in The Walrus We love feedback at The Big Story, as well as suggestions for future episodes. You can find us:Through email at hello@thebigstorypodcast.ca Or by calling 416-935-5935 and leaving us a voicemailOr @thebigstoryfpn on Twitter
GAMING Summer Game Fest Showcase https://www.digitaltrends.com/gaming/summer-game-fest-2024-everything-announced/ Xbox Showcase https://www.gamespot.com/gallery/xbox-games-showcase-2024-all-the-biggest-announcements/2900-5460/#5 MOVIES Borderlands Movie First Look https://www.ign.com/articles/borderlands-movie-exclusive-first-look-footage-ign-live-2024 Angry Birds 3 Teaser https://www.ign.com/videos/angry-birds-3-official-teaser-trailer TELEVISION Tales of The TMNT Trailer https://www.ign.com/videos/tales-of-the-teenage-mutant-ninja-turtles-official-trailer-2024-ayo-edebiri-ign-live-2024 First Look At Zack Snyder's Twilight of the Gods https://screenrant.com/twilight-of-the-gods-images-netflix-zach-snyder/ Yakuza TV show https://variety.com/2024/tv/news/like-a-dragon-yakuza-live-action-series-sega-game-prime-video-1236024275/ NEED PRAYER? geeksundergrace.com/prayer MORE INFO Send us your questions! podcast@geeksundergrace.com For more Geeks Under Grace: http://www.geeksundergrace.com http://www.twitter.com/geeksundergrace http://www.twitch.tv/geeksundergrace https://geeksundergrace.com/give For more Cody Armour: http://twitter.com/CodyArmour https://www.instagram.com/codyarmour/ For more Shelley Nollan: http://twitter.com/theshellshock24 For more L.J. Lowery: Lj.Lowery@geeksundergrace.com https://twitter.com/ljthepaladin
Paddington, Angry Birds 3 is in the works, Moana is getting the live action treatment, things that people try to convince you is great, a guy threw a tantrum at his 39th birthday party, 58 percent of us wish we were more adventurous, our top must see destinations, and Vinnie reads your texts!
Today's episode is brought to you by OneSkin! Get 15% off OneSkin with the code CUTEONE at https://www.oneskin.co/ #oneskinpod Donny doesn't know what he's doing with his life, but at least Chelsea's brain has snapped back (...did it?). In a week that has brought us the belly buttons of the Summer House reunion, Ben and Jen divorce rumors, a This Is Us reunion, and Chad Michael Murray's marriage reflections, Chelsea decides this is NOT a safe space and decides to talk about… Tom Hanks. And while the Cuties mourn the loss of Red Lobster, they still make time to discuss the most important topic: their avatars in the Project Makeover app. Subscribe to our Patreon for bonus episodes, as well as unedited and unhinged audio and video recaps! If today's episode makes you laugh or scream, please do us a favor and rate our show 5 STARS on Apple or Spotify This is the easiest way for us to grow our community! We're on YOUTUBE! Be sure to subscribe so you don't miss a second of our hijinx - now on video! Follow Us on Social Media! TikTok: @cuteonepodcast Chelsea: @ohnochels Donny: @realdonnywood Support the show Learn more about your ad choices. Visit megaphone.fm/adchoices
A journalist went where the FBI couldn't and may have dug his own grave asking the wrong questions to a nefarious network, including CIA operatives, the mafia, Hollywood's elite, Native Americans, and psychopathic killers. This was Danny Casolaro's biggest story that never happened because he was found dead in a motel room in West Virginia. Was it suicide or murder? Glenn Beck excavates never-before-heard testimony from the filmmakers of the Netflix original docuseries “American Conspiracy: The Octopus Murders,” including evidence and a paper trail of a stolen election. Christian Hansen and Zachary Treitz detail the most dangerous character they came across. It's not Bill Hamilton, Inslaw, Robert Booth Nichols, or Michael Riconosciuto. They also explain how the PROMIS software and the Inslaw scandal have ties to the Angry Birds backdoor malware installed by the NSA as well as that outrageous Zapruder film hoax of the JFK assassination. Confused yet? The interconnected web of disinformation consumed Hansen so much that director Treitz was concerned about his emotional and physical health during filming. The ending, reminiscent of "The Sopranos," left the filmmakers on the hunt for the key that could unlock the entire conspiracy. But the story doesn't end there ... Sponsors: Pre-Born When a mother hears her baby's heartbeat for the first time, it is truly life-changing. Ultrasounds save lives. Dial #250 and say the keyword “BABY” or go to https://preborn.com/GLENN. Relief Factor More than one million customers have chosen this 100% drug-free health supplement for relief of minor aches and pains. For your three-week quick-start package, go to https://relieffactor.com or dial 1-800-4-RELIEF. Learn more about your ad choices. Visit megaphone.fm/adchoices
Allergy cities U.S.A… Sonic has issues… Sonic The Hedgehog and Angry Birds crossover… Texas Governor says BYE. Don't come back… Porn Hub blocks Texas… chewingthefat@theblaze.com A look at Lotto… Don Lemon cries to CNN… Hollywood unions may strike again?... Royals update / Kris Cruz Live on the scene… Game Show: What's The Lie? Contestant: Jill Savage… Learn more about your ad choices. Visit megaphone.fm/adchoices