Podcasts about djz

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  • Nov 14, 2025LATEST

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Best podcasts about djz

Latest podcast episodes about djz

Talking Trek: Star Trek Fleet Command
The Conversation and the Collapse

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Nov 14, 2025 84:30


Talking Trek takes a serious tone tonight as a message is sent to the Fleet Command heads...    00:00 – Opening Greetings & Server Roll Call Warm welcomes, hype train sparks up, and the usual massive STFC server roll call kicks off the show. 04:10 – Christmas Angel Fund Update DJz and Griffin outline the 2025 charity drive progress, floors funded, and this year's expanded mission. 07:10 – Sound Alerts Chaos & Light Banter The crew laughs through mistimed audio cues, PG-13 moments, and a chaotic early-show energy spike. 10:45 – Compensation Chest Message Breakdown The pair read and analyze the Ops 51+ compensation chest distributed earlier in the day. 14:30 – “Conversation & Collapse” Title Explained DJz introduces the show's theme: the contrast between his positive talk with Conor and today's game issues. 18:15 – Outpost Bug Returns & Player Impact Discussion of the previously-reported frozen outpost bug and how it resurged dramatically during an event. 22:20 – Engineering Silence & Ticket Ignored DJz details how dozens of reports went unanswered between Tuesday and Thursday morning. 26:00 – Community Mood: Fatigue & Frustration A deep dive into player sentiment, burnout, and how long-term trust has eroded. 29:45 – Lack of Accountability & Cultural Issues They address STFC's longstanding reluctance to acknowledge mistakes or apologize directly. 33:00 – The Human Side of Scopely Staff DJz emphasizes the hardworking individuals inside the company and rejects “evil corporate empire” caricatures. 36:40 – A VIP Letter: “I Sense the End Has Come” They read a powerful message from a veteran player expressing sadness, hopelessness, and fading joy. 40:30 – Base Raiding, Broken Mechanics & Mid-Ops Pain A review of broken core systems like raiding, outposts, veil waves, and how mid-level players are most hurt. 43:20 – Battle Logs & Why They Matter to Everyone Griffin breaks down why missing battle-log data harms both gameplay learning and purchase confidence. 46:50 – The Veil System: Long-Standing G7 Issues Discussion of wave crashes, directive loss, and stability problems that have persisted for weeks. 49:55 – Direction to Move Forward: The Bug Priority List DJz describes opening a new Discord bug-report channel and setting community-driven priorities. 53:40 – Connor's Promise of Transparency & Meetings The team outlines Connor's offer for DJz to be included in bug-fix progress meetings. 57:30 – Chat Reactions: Hope, Skepticism & “Too Little Too Late” The community weighs in with mixed feelings on whether change is still possible. 01:01:45 – DJz's Five Priorities for the Next 7 Days A proposed “must-fix” list: raiding, battle logs, veil waves, cube screen lag, and outpost freeze issues. 01:08:30 – Why Fixing Bugs Must Come Before New Features The hosts argue that new officers and meta systems are meaningless if the foundation is broken. 01:15:55 (1:15:55) – Closing Reflections: Fighting for the Community A somber but resolute ending: “We love you guys. We're fighting for you every day. Let's keep pushing for better — together.”

Talking Trek: Star Trek Fleet Command
Talking Trek Goes Back to Basics: Combat Mechanics, Triangle and Proc Order Explained

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Nov 9, 2025 151:56


Get your thinking caps on! This one is a doosey! But the latest Outpost feature has players puzzled on what procs where and why some ships die earlier than others. The good ole fashioned TRIANGLE is making it's way back to relevance with the new Outpost feature. Why? Let's dive in.    00:00 — Show intro, greetings to chat, and server roll call 03:30 — Opening banter: Fortnite wins, 15 battle pass giveaways 06:45 — Christmas Angel Fund update and Johnny Five's $100 donation 09:30 — How to donate anonymously and track contributions via Discord 11:00 — Marketing sponsorship announcement with Scopely and Marvel Strike Force 14:20 — Explanation of how gameplay translates into donations for the Angel Fund 17:15 — Breakdown of donation tiers and cash equivalents through game progression 19:00 — Real-time community fundraising totals: $992 in 24 hours 20:30 — Transparency commitment and DJz' personal $50 contribution 22:00 — Discussion: future QR codes and linking donation pages on Discord 23:30 — Transition: shifting from charity updates to “Back to Basics” STFC content 25:00 — Introduction to combat mechanics topic — who fires first in different battle types 27:15 — PvE combat order explained and the importance of early procs (Khan, Borg Hugh) 30:00 — Station combat order and modifiers (Freeman, Ram, Nog, delay shots) 33:00 — PvP combat logic — attacker priority and why pressing “Attack” last matters 36:30 — Armada battle order — who fires first, starter vs. starred ships 42:00 — Strategic implications of “stars” and combat round sequencing 46:00 — Deeper mechanics: modifiers, procs, and how round logic determines damage 50:00 — QuirkyZombie's combat calculator and mechanics resource shout-out 55:00 — Crew nostalgia discussion — Chang, Gorkon, Yuki, Khan, and legacy value 01:10:00 — Combat math breakdown: mitigation, morale, burning, and hull breach order 01:25:00 — Outpost battles and how combat order impacts PvP and fleet placement 01:40:00 — Testing methodology: verifying order through logs and observable behavior 01:55:00 — Live audience Q&A: “What happens in base raids and armadas?” 02:10:00 — Teaching Trek segment setup: plans for a multi-part “Back to Basics” series 02:25:00 — Closing remarks, community appreciation, and Patreon shout-out

Talking Trek: Star Trek Fleet Command
Talking in Carz with DJz: Outposts and November Arcfail

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Nov 4, 2025 56:38


00:00 – Intro & Banter DJz and Griffin open with a lighthearted “yo” exchange before diving into the day's topic: the November Arc Launch. 02:30 – Outpost Overview & Patch Notes DJz confirms the new Outpost Exchange Material Refinery and material generators—now offering three upgrade brackets instead of two. 05:00 – Material Generators & Scaling Discussion of G5–G7 sourcing, how early-tier players benefit immediately, and why high-tier (G7) players face longer roads. 06:45 – Outpost Fleet Slots Correction DJz admits his earlier info was off: the fourth ship slot won't arrive this month, only two at level 1 and a third unlocked at level 40. 08:30 – Upgrade Value & Player Expectations They predict most players will reach levels 15–20 early, with strong emphasis on the building's buffs and resource bonuses. 09:50 – How Retaliation Targets Work Explaining the new “retaliation target” type—distinct from hostiles or armadas. Only generic officers (e.g., Khan, Nero, Gorkon) will work. 11:00 – Crewing Strategies & Classic Combos Old-school crews like Kirk/Spock/Yuki resurface. Voyager crews, strike teams, and others won't trigger their abilities here. 12:45 – Outpost Mechanics Explained Players use two ships to seize an outpost, then defend it from 72 retaliation waves (five minutes apart) over about five hours. 16:00 – Passive vs. Active Gameplay The defense runs automatically—no need to trigger waves manually. Buffs can be activated mid-battle for stat boosts or mining bonuses. 19:00 – Buff Currency & Strategy Rewards go directly to inventory, not cargo. Players can bank currency for future runs to maximize buffs on the next outpost. 22:00 – Outpost Buff Types & Factions Each target faction (Cardassian, Borg, Node) offers unique buff categories—PvE, utility, and PvP respectively. 25:00 – Leaving or Losing Outposts Leaving ends your buffs immediately. Arena transfers or incursions also break outpost control; the veil and territories are safe. 29:00 – Start Timer Change & QA Notes Community discovers a 3-minute start timer instead of 1; DJz says it adds strategy but invites more PvP risk. Griffin reports a live bug: Away Teams are currently broken. 30:30 – Officer Discussion: Nog Nog's debut ties to his father Rom's legacy. DJz praises the lore while admitting limited gameplay utility unless base-raiding improves. 33:40 – Officer Discussion: The Hierarch Introduces “Carol Freeman 2.0?”—potentially a PvP counter, though effectiveness depends on high tiers. Artwork and narrative praised. 38:30 – New Max Ship XP Button (QoL Update) They test the new instant-max feature: convenient for scrapping but risky for free-to-play players due to auto-Latinum use. 44:50 – Who Benefits Most from Max-All Ideal for heavy spenders; free players must be cautious. Some want sliders added for smaller upgrades during events. 45:50 – Weekly Mission Rollouts & Bug Fixes Missions release weekly this arc; Scopely claims to fix veil recall daily bug and arena entry issue. 47:30 – Mid-Ops Experience Announcement Wardaddy returns to discuss a new mid-ops battle pass later this week, expanding mid-tier gameplay. 49:00 – Chaos Tech Review They dissect “Particle Synthesis” (loot and mining boosts) and “Biomimetic Gel” (PvP buffs). DJz clarifies the math—impressive numbers but balanced impact. 53:40 – New Primes for Outposts Three new primes enhance solo outpost assault, output, and retaliation rewards—though DJz warns their longevity is uncertain. 55:40 – Wrap-Up & Closing Remarks DJz and Griffin summarize the arc, thank listeners, and tease in-game lab testing later that night.

Talking Trek: Star Trek Fleet Command
Villains Part 2 Arc Wrap Up; Players Sound Off

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Oct 31, 2025 175:26


00:00:00 Opening banter & show setup 00:05:12 Recap of the October arc's chaotic start 00:11:30 DJz and Bubba Joe debate event design failures 00:17:25 Player frustration over scoring inconsistencies 00:24:40 Community compensation reactions 00:32:05 Deep dive on G7 progression bottlenecks 00:46:10 Discussion on Dauntless and Vengeance ships 00:53:50 G4–G6 player experience comparisons 01:01:40 The “field rations” debate and reward balance 01:19:20 G7 chest values and multiphasic inflation 01:28:05 Cross-server feedback & player expectations 01:44:45 Mid-show pivot: Talking Trek Christmas Angel Fund update 01:52:55 Community generosity and Monroe Carell Hospital support 02:03:40 Return to gameplay: “Surge” event segment review 02:16:50 Audience call-ins and G7 event progression feedback 02:32:00 Ratings and community poll for the October arc 02:49:45 DJz closing rant on feature design and monetization

Talking Trek: Star Trek Fleet Command
2025 Specialty Ships in Review: Strategies, Crewing, Uses and Rewards

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Oct 17, 2025 191:31


00:00:00 – Intro / Server Roll Call 00:05:30 – Community Appreciation & Chat Welcome 00:09:40 – “Drippy Biddle” Meme Returns 00:13:50 – Spotting Players in the Veil / Pirate Humor 00:18:15 – Early G7 Gameplay Impressions 00:24:05 – Comparing G6 vs. G7 Experience 00:30:40 – Crewing Depth & Player Skill Discussion 00:36:25 – Officer Weaknesses & “Checkup from the Neck Up” 00:43:20 – Rediscovering Classic Crews (Kirk / Spock / Khan) 00:48:55 – Chang & Yuki Nostalgia Segment 00:50:30 – DJz's Radio Reenactment Begins 00:54:45 – “Caller #10” / Britney Giveaway Segment 00:59:25 – Laughter & Radio Station Memories 01:02:10 – Transition Back to Gameplay 01:07:35 – Specialty Ship Recap Introduction 01:11:20 – Relativity Overview & Event Utility 01:20:55 – Junker Discussion / Early Use Cases 01:29:10 – Reliant Breakdown / Midgame Relevance 01:39:25 – Squall Segment / Crewing and PvE Value 01:51:30 – Dauntless Debate / Worth the Investment? 02:04:45 – Revenant Recap / Balancing New Ship Meta 02:18:00 – State of Specialty Ships in 2025 02:30:15 – Broader Game Balance Discussion 02:42:20 – Audience Q&A and Community Shoutouts 02:50:10 – Off-Topic Fun & Chat Antics 02:58:30 – Final Thoughts on G7 and Crewing Meta 03:05:45 – Closing Remarks / Upcoming Stream Tease 03:10:15 – Outro / “Meow for now… Good night!”

Talking Trek: Star Trek Fleet Command
What is Wrong with G7? Players Sound Off

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Oct 15, 2025 128:57


Tonight was supposed to be a fun loving good ole fashioned laid back chill night on Twitch. BUT, as the conversation geared towards G7 and player expectations, we started having a great conversation, and it just HAD to be turned into a show. Shoutout to MOOPSIE for kicking us off tonight on what turned out to be an AMAZING conversation about G7's first week.  here are your timestamps:  00:00:00 – Opening chatter and unexpected “interloper” joins 00:03:00 – Moopsie returns, teasing a new “Downfall” parody video about G7 00:06:00 – Breaking down launch bugs, errors, and frustrations from players 00:08:45 – Discussion of paywalls and time-gating in the G7 expansion 00:12:00 – DJz and Griffin counter with positive experiences from their alliances 00:15:30 – Arguments over Scopely's pacing – slow by design or poor delivery? 00:18:00 – Moopsie details his “broken miner” issue in the Veil and Scopely's silence 00:21:30 – Server-sync bug explanations and talk of compensation for affected players 00:25:00 – DJz acknowledges communication failures but defends overall design intent 00:27:45 – Day-eight perspective – reminding players G7 is still new content 00:31:00 – Conversation shifts philosophical – how much patience should players have? 00:33:30 – “Camping chair” analogy – DJz explains his philosophy on value and spending 00:36:30 – Chat debate on refunds, spending habits, and game enjoyment 00:39:30 – Griffin compares Scopely criticism to consumer protest culture 00:42:00 – Community frustration vs. personal enjoyment – finding the balance 00:45:00 – Transition to listener participation and open-mic discussions 00:47:00 – K9 joins the show (Ops 72) to voice G7 concerns from a whale's view 00:49:00 – Forced collaboration complaint – Veil and Surge systems under fire 00:53:00 – DJz questions how this differs from earlier generations' content 00:56:00 – K9 explains the problem of investment scale and reset fatigue 00:59:00 – High-cost progression to 73+ – too steep for meaningful advancement 01:02:30 – Debate on “slow by design” – whether G6 feedback caused the shift 01:06:00 – Player isolation vs. forced teamwork – balancing design philosophies 01:10:00 – Hazards vs. Veil – comparing past solo mechanics to new alliance ones 01:14:00 – Arguments over accessibility and alternate progression paths 01:18:00 – Acknowledging Scopely's challenge – serving five generations of players 01:22:00 – Finding middle ground – Veil as both opportunity and limitation 01:26:00 – DJz reinforces Talking Trek's open-platform approach to criticism 01:30:00 – Audience Q&A – who actually enjoys G7 so far? 01:33:00 – Positive reports from chat – players share early success stories 01:37:00 – Discussion about whales, catch-up mechanics, and compressed content 01:41:00 – Frustration over required alliance activity and dependency 01:45:00 – Hazards, surges, and solo play revisited – the ongoing debate 01:49:00 – DJz mediates closing thoughts – fun, freedom, and fair design 01:54:00 – Wrap-up, post-show Discord invite, and lighthearted closing banter

Talking Trek: Star Trek Fleet Command
Surge Mechanics & Serene Squall F2P Tips and Tricks for your Unlock

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Oct 12, 2025 127:07


00:00:00 – Show open — Talking Trek Live begins after a delayed start; DJz jokes about being “34 minutes late” 00:00:50 – Introductions: UltimatDJz, Griffin, and crew welcome listeners; early banter about G7 launch hype 00:03:00 – Server roll call and greetings from chat; players sounding off from servers 14 through 702 00:04:00 – Initial G7 impressions — DJz and Griffin discuss economy balance, bugs, and daily node issues 00:06:45 – Mining daily glitch story — DJz recalls losing credit for his G7 daily; jokes about Scopely manuals 00:07:50 – Parenting interlude — Noah calls for pizza money; Cash App limits and “$1,000 pizza” chaos ensue 00:10:30 – Homecoming audit — DJz tallies his son's expenses and admits he's “raising a diva” 00:11:30 – EV talk — Ford Lightning test drive review and why electric vehicles don't work in rural terrain 00:13:00 – Gas prices, long commutes, and chat banter about country living and spoiled kids 00:14:45 – Transition to main topic — Preview of Surge and Serene Squall as the day's focus 00:15:15 – Surge overview — new gameplay loop, location near territories, and entry requirements 00:16:00 – Fault Shard tokens explained — daily caps, double gating, and how to “work the clock” for 300 tokens 00:17:45 – Optimal ship use — three-ship limit discussion; Dauntless and Seek & Destroy mechanic tested 00:20:00 – Tips & tricks — how to chain Surges back-to-back without recalling your ships 00:22:00 – Community reaction — mixed feelings from chat on fun factor vs. complexity 00:23:30 – Dauntless performance — Tier 4 ship tested up to level 55 hostiles; seek logic review 00:25:00 – Surge rewards intro — fault charts, tiers, and “Primordial Plasma” currency explained 00:26:30 – DJz shares his first impressions — rewards feel minor for 70-and-under players 00:28:00 – Griffin explains G7 research tie-in — why Primordial Plasma matters long-term 00:29:30 – Moral discussion — “riding whale tail” and how littles can help their bigs in Surge 00:31:00 – Team math — how individual scores multiply by team totals for tier ranking 00:33:00 – Tier chart overview — examples of Tier 4, 5, and 6 runs; players earning 125 credits 00:35:00 – “Secret of the Ooze” moment — chat nicknames the Plasma currency after TMNT movie 00:36:30 – Vanilla Ice callback — “Go Ninja Go” story from Adam Sandler tour gets the crowd laughing 00:38:00 – Ops requirements — proof that players as low as Ops 36 can join Surge 00:40:00 – Coordination tips — how to keep low-ops players alive and maximize team damage 00:42:00 – Entry management — saving Fault Shards and rotating alliances through waves 00:44:00 – Do's and don'ts — ships that don't work (T'Shara, Cube Junker) and ones that do (Dauntless) 00:46:00 – Scheduling Surge events — DJz shares his alliance's Saturday 4 PM routine 00:48:30 – Comparison to formation Armadas — coordination easier than expected 00:50:00 – Reward differences — 71+ get Plasma; lower ops get ship parts and scraps 00:52:00 – Alliance tracking — participation being logged for future requirements 00:54:00 – Chat discussion — fairness of mandatory participation and reward balance 00:56:00 – Moral recap — helping bigs as thank-you for years of whale support 00:58:00 – G7 Research Tree intro — “Surge Damage,” “Surge Shields,” “Surge Hull Plating” 01:00:00 – Massive stat boosts — 3,000 to 20,000 percent numbers reveal blows chat's mind 01:02:30 – Combat impact — why these researches redefine high-level battles 01:05:00 – Comparison to Mirror Dust tree — DJz calls it “Mirror Dust on steroids” 01:07:00 – Predictions — Surge as future mandatory content for elite alliances 01:10:00 – Crew and ship strategies — speed crews for Borg Cubes and Dauntless optimizations 01:15:00 – Player questions — how to farm tokens, ops thresholds, and scoring formulas 01:20:00 – Community debate — accessibility for lower ops vs. exclusivity for G7 01:30:00 – Economy discussion — Surge rewards vs. Titan, Voyager, and Mirror events 01:38:00 – Player stories — firsthand Surge results and shared screenshots 01:43:00 – Transition to Serene Squall topic — DJz teases F2P release and community reaction 01:45:00 – Serene Squall overview — ship now free-to-play; how to earn blueprints and parts 01:47:30 – Event strategy — how to grind missions, crew lineups for efficiency 01:50:00 – Crew recommendations — La'An mitigation builds, Una-Pike-Ortegas for damage control 01:52:00 – Resource drops — comparing F2P rewards to previous paid versions 01:54:00 – Community feedback — chat celebrates F2P change as a “win for the people” 01:56:00 – DJz recap — both Surge and Serene Squall mark Scopely's most player-centric month yet 02:00:00 – Final Q&A — misc listener questions about packs, crew combinations, and upcoming content 02:05:00 – Closing remarks — thank-yous, inside jokes about “The Ooze,” and gratitude to supporters 02:06:30 – Outro — Talking Trek Live sign-off and credits

Talking Trek: Star Trek Fleet Command
Intro Guide to G7 Presented by Jules Vern

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Oct 10, 2025 141:57


00:00 – Opening & Technical Setup 00:48 – “Forgot to turn off the alerts” – Show kickoff 01:00 – G7 Arrives in Star Trek Fleet Command 02:00 – Server Sound-Off & Audience Roll Call 05:00 – Camera Fuzz & Lighting Banter with Griffin 07:00 – “Welcome to G7” – Start of Main Discussion 08:00 – The Bug Report: Daily Events Missing for Ops 71+ 10:00 – Broken Nodes in Veil Space 12:00 – Auto Recall Returns & Client Crashes 14:00 – Cursor Targeting Issue & Accessibility Bug 15:00 – The “Plumber” Story – Griffin's Vengeance Chair Disaster 17:00 – Community Laughter & Bathroom Bug Analogy 19:00 – Vengeance Economy Overhaul & Part Sourcing 21:00 – Discussion: Vengeance Unlock Costs & Blueprint Debate 23:00 – Dauntless Costs and Pay-to-Progress Conversation 25:00 – Value Assessment of G7 Unlock Events 27:00 – Veil Space Performance & Smooth Rollout Impressions 29:00 – Debate: Is Veil Broken or Just Bugged? 31:00 – Early G7 Mining Experiences 33:00 – “Need a Node, Take a Node” Philosophy 35:00 – Player Etiquette & Courtesy Messages 37:00 – Nostalgia: Returning to Early STFC Dynamics 39:00 – Chat Debate: Fun vs Frustration in Node Competition 41:00 – Community Behavior in Veil Space 43:00 – Server Politics & Cross-Server Interactions 45:00 – “Is the Veil Too Crowded?” Discussion 47:00 – Regional Leaderboards & Balance Issues 49:00 – Comparing G7 Launch to Prior Generations 52:00 – Local vs Veil Space Mining Strategies 55:00 – G6 Players Mining G7 Nodes – Server Reactions 58:00 – “Kill It!” – DJz on Managing Node Conflicts 1:00:00 – G7 Mechanics vs Legacy Expectations 1:03:00 – Auto-Recall and Node Respawn Bugs Continue 1:06:00 – Jules Explains Veil vs Local Space Operations 1:09:00 – Player Questions About Dailies and Mining Routines 1:12:00 – “Need a Node, Take a Node” Revisited 1:15:00 – Nostalgia and G3 Comparisons 1:18:00 – PvP Etiquette and ROW Enforcement 1:22:00 – Player Frustrations & G7 Participation Concerns 1:25:00 – Veil Chat: Meeting New Players Across Servers 1:28:00 – Community and Collaboration in G7 Space 1:32:00 – The Return of Player-Driven Politics 1:36:00 – G7 Mining Mechanics Clarified by Jules Verne 1:40:00 – Regional Space vs Local Space Rewards 1:44:00 – Event Scoring and Mining Bugs Update 1:48:00 – Is Scopely Forcing the Veil Too Soon? 1:52:00 – Balancing Daily Requirements & Accessibility 1:56:00 – Veil Community Experiences – Player Stories 2:00:00 – DJz Reflects on G7 Nostalgia and Game Evolution 2:05:00 – “Mining Is Dangerous Again” – The New G7 Mindset 2:10:00 – Closing Thoughts and Final Banter 2:18:00 – Wrap-Up and Outro

Talking Trek: Star Trek Fleet Command
Talking in Carz with DJz: G7 is LIVE!

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Oct 7, 2025 44:45


00:00 – Opening banter: Griffin celebrates the return of the back button 00:30 – “Good morning, galaxy!” – G7 officially arrives 01:00 – Introducing the Dauntless, The Veil, The Margins, and Surge hostiles 02:00 – Early reactions and first bugs spotted in the G7 rollout 03:00 – Griffin and DJz discuss first impressions and ship balance 04:00 – Can G6 epics fight G7 hostiles? Jules Verne's upcoming tests 05:00 – No vengeance? No problem? Strategy talk begins 06:00 – Early player results and damage reports 07:00 – Hostile power scaling: 8 trillion hull points and isolated mechanics 08:00 – Crew importance: Joachin, Palya, Apex Shred meta talk 09:00 – Sigma faction credits explained – new currency for G7 10:00 – Conversion cooldowns and the end of latinum conversions 11:00 – Economy “reset” analogy and early player reactions 12:00 – Officer abilities deactivated above level 71 hostiles 13:00 – Nine legacy officers capped – Pike, Moreau, Mudd, Picard, and more 14:00 – Daily grind preview and mining dailies overhaul 15:00 – 9 trillion rep barrier and the single G7 miner revealed 16:00 – Chat reaction: “Who's actually ready for this grind?” 17:00 – Vengeance ship officially confirmed as G7's entry key 18:00 – Missing Vengeance packs and sourcing frustrations 19:00 – K9Tooth's early success vs. 71 hostiles with the Q ship 20:00 – Crewing deep dive: Janeway, The Doctor, and Anorax meta 21:00 – 80-round battles and the “Return of the Burn” 22:00 – Neelix and augment loop strategies resurface 23:00 – Wrath of Khan loop now essential for G7 success 24:00 – Dauntless “Seek and Destroy” mechanic breakdown 25:00 – Daily cap math and tier scaling details 26:00 – Early Dauntless bugs and Q's Trials creep 27:00 – Mirror Universe “cancel bug” warning and workaround 28:00 – Seek and Destroy auto-engage issues 29:00 – Griffin rejoices again: “The back button works!” 30:00 – Narrative segment: 222 new missions and story praise 31:00 – Full mission threading and story recap excitement 32:00 – Patch note housekeeping and new officer updates 33:00 – Strange New Worlds Scotty and Mbenga reworks 34:00 – Hostile cap increase from 2000 to 2500 35:00 – Villain Gul Dukat announced as October's new officer 36:00 – Kir'Shara tweaks and Borg Cube “fix” skepticism 37:00 – Improved cube navigation and lingering rubberbanding 38:00 – Community Q&A: should players push to Ops 71? 39:00 – Choice rewards, chest buffs, and economy balance 40:00 – G7 material sourcing and chest scaling 41:00 – Surge event requirements and alliance gating 42:00 – G7 crewing trends and the rise of Seska 43:00 – Shield restore meta explained for 60+ round fights 44:00 – Final community notes, Ascension events today 45:00 – Griffin announces Twitch coverage at 8PM Eastern 46:00 – Closing thank-yous, launch day reflections, and outro

Talking Trek: Star Trek Fleet Command
The USS Dauntless FULLY REVEALED!

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Oct 5, 2025 163:05


It's Arcfall Eve Eve! DJs, Griffin, and the crew bring the laughs, leaks, and lore as they break down the USS Dauntless, Bek's reveal video, and what's ahead in Update 83. From playtest footage to automation mechanics and community Q&A, this episode is the perfect mix of humor and teaching as Talking Trek gears up for Arcfall 2025. Timestamps 0:00 – Intro, greetings, and server roll call 3:40 – “Arcfall Eve Eve” hype and DJz' weekend preview 6:10 – Griffin joins / chat chaos and banter 8:50 – DJz defeats a Vengeance (and won't stop talking about it) 12:00 – Community teasing and “captain's chair” jokes 15:30 – Bek's reveal video announcement 17:15 – What to expect from Update 83 20:00 – “Seek and Destroy” teaser and first impressions 22:40 – Dauntless early blueprints confirmed 25:00 – Server-side automation explained 28:00 – Discussion: why this is not another Kirshara 31:00 – Crew builds and automation Q&A 34:10 – Apex Barrier explained 37:00 – Loot buffs and tier-up reward mechanics 39:20 – Daily activation limits and strongbox charges 42:00 – Debate: is automation good for gameplay? 46:00 – Tier 1 stats and early performance 49:10 – Damage scaling and PvE optimization 52:20 – Crew testing results from Bek's playtest 56:00 – Viewer Q&A: sourcing, costs, and progression 1:00:00 – Griffin's theory on Artfall tie-ins 1:05:00 – Hidden power creep and Dauntless overlap 1:10:20 – Historical comparison: G4, G5, and now G6 automation 1:15:00 – DJz praises Bek's communication and data clarity 1:20:30 – JulesVern joins with testing spreadsheets 1:25:00 – Community call-ins: first reactions from high-level ops 1:30:10 – Server performance talk and lag fixes 1:34:00 – Deep dive into damage math 1:38:40 – Griffin's “math face” meme moment 1:42:00 – DJz polls chat on automation fairness 1:47:00 – PvE vs PvP implications 1:51:00 – Comparison to G6 resource ships 1:55:00 – Away Teams / Dauntless synergy 2:00:00 – Arcfall event structure preview 2:05:20 – Free-to-play timeline for ship unlock 2:10:00 – Community sentiment: excitement vs skepticism 2:15:30 – Griffin's “just let me grind” rant 2:20:00 – DJz final impressions on ship balance 2:25:10 – Open Q&A from chat 2:30:00 – Misc topics: G7 rumors, bug fixes, random tangents 2:40:00 – Wrapping up Arcfall talk / viewer shout-outs 2:50:00 – Crew farewells and closing laughs 2:59:00 – End credits and outro

Talking Trek: Star Trek Fleet Command
The Ultimate G6 Entry Guide Revised for 2025!

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Oct 2, 2025 129:35


This week on Talking Trek Live, DJs, Griffin, and Jules Verne deliver laughs, updates, and strategy! From Griffin's infamous $7,000 “Vengeance” toilet to Scopely's latest event reward changes, we cover it all before diving into a full 2025 G6 entry guide. With guest Putz fresh into Ops 64, the crew breaks down warp requirements, ship setups, event scaling, and everything you need to know before making the leap into G6.   0:00 – Opening greetings, server roll call, and audience check-in 3:40 – Griffin's $7,000 “Vengeance” toilet story 8:00 – Ghost Energy sponsorship segment & flavor news 10:40 – Special guest Jules Verne introduced (“mad scientist”) 12:10 – Armada event reward changes announced 15:30 – Crucible of War returning & reworked prize pools 20:00 – Why DJs chose Planetary Charts as a reward currency 25:00 – Community pushback, DJz explains his reasoning 32:00 – New Transporter Pattern officers added (Borg Queen, Hugh, Weyoun, Dukat) 34:00 – Transition into G6 content guide 36:00 – Putz joins the stage (just hit Ops 64 / G6) 38:00 – Storytime: hitting a deer on the way to the show 40:20 – Why Putz decided to jump into G6 now 41:30 – Early G6 warp requirements & ship setups 43:20 – Auction bracket changes and event scaling in G6 47:00 – Strategic timing of your Ops 61 push 50:00 – Away Team Assignments, caps, and planetary charts revisited 55:40 – Revenant chest timing & mirror universe speed-up farming 1:27:00 – G6 ship breakdown: Vindicator, Revenant, Relativity 1:39:45 – Hazard resistance mechanics & new solo G6 Armadas 1:52:10 – Free-to-play progression of the Junker & relativity use cases 2:05:20 – Reputation scaling past Ops 60 & closing notes 2:07:00 – Final wrap-up, plugs, and goodbyes

Talking Trek: Star Trek Fleet Command
September Targeted Experience and More Aggregation Loop Breakdown with Jules

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Sep 12, 2025 137:42


Talking Trek Live – September 11, 2025 UltimatDJz and the crew break down the September arc's targeted progression, the Hyperthermic Stabilizer/decay loop, refinery changes at 51+, and G6 hostile realities—plus a very real “Dad, don't be mad” Chevy Equinox saga. Packed with teaching from Jules Verne, live chat energy, and practical grind strategies. Timestamps 00:00 – Opening & greetings 00:02 – Server sound-off and early hype (APAC shout, bonus streams) 05:16 – Bonus stream counter, sound alerts, Gamer Optics glasses chat 11:31 – “Dad, don't be mad” call: the Equinox knocking/engine story 17:35 – DJz sets a two-hour hard-out; hands show to Jules Verne 18:38 – Jules intro; arc theme: aggregation & targeted ops experience 37:17 – Free-to-play pulse check: early building levels, chat poll 38:22 – Gift chest “470”, early progression, exponential costs 39:20 – Hyperthermic Stabilizer explained; 25% G4 decay & mitigation 1:08:57 – Forbidden Tech tiering at Ops 51; epics to T6 L30 pre-61 1:10:05 – Why G5 design here is unusually generous + RNG avoidance 1:11:23 – At 51, refinery adds banner → double Locus mats/research/legacy FT 1:21:53 – Building 61 preview; natural 61–66 G6 hostile band & stats spike 1:36:00 – Bundles, “unobtainium chest” vibes, heroic = spender reward 1:44:05 – Stream crash → Microsoft forced update; show resumes/splits 1:46:54 – Final teaching topic cue (crits/epic hostiles), moving to wrap 1:52:31 – Vengeance updates: earlier BDO slots; PvP node via engagement 2:06:30 – Recon Locus economy: banners, skip research early, bank for Stasis Globe 2:10:06 – Planet Ingram chatter; “getting ready to wrap” 2:12:29 – Shout-outs & plug: STFC Briefings (Nigel + Jules) 2:14:19 – Cruise sweepstakes redraw announcement & final sign-off (“Meow for now”)

Talking Trek: Star Trek Fleet Command
Villians Part 1 and Talking Trek has ALLL the Deets, Comms, and Updates!

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Sep 10, 2025 172:16


Eco stopped by to spill the beans on his arc, and Jules, Griffin and DJz break it down in this made for Twitch podcast adaptation, so apologies for some of the music and sound effects contained within. we don't USUALLY pod on tuesdays, but lots of great info contained, so i wanted to share it with everyone! 

Talking Trek: Star Trek Fleet Command
Talking Trek Roundtable: Official Response to STFC GM Apology Video

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Aug 22, 2025 188:11


DJz returns from Dallas from an amazingly nerdy automobile industry convention, but it's REMARKABLE how similar the consumer bases are.... let's compare some amazing statistics about consumers, and see if they relate to the STFC playerbase... 

Wrestling Mayhem Show
WWE UnReal vs Indie Realness: Behind the Curtain with The Production | Episode 967

Wrestling Mayhem Show

Play Episode Listen Later Jul 30, 2025 119:21


Hosts Sorg and Rizz are joined this week by special guests Derek Dillinger and Katie Arquette of The Production! They dive into Netflix's new WWE: UnReal documentary, strip club wrestling, and the wonderfully chaotic legacy of indie wrestling icon Jimmy DeMarco. Along the way, they explore the blurred lines between wrestling and performance art, reminisce about the evolution of The Production, and laugh through tales of Pop-Tarts, Darby Allin action figures, and surprise moments at shows. Whether you're interested in WWE's backstage production secrets, the indie grind, or the bizarre worlds of DildoMania and Buff Eagle, this episode is full of laughs, insight, and wrestling love. ⸻

Indy Mayhem Show: Pro Wrestling Interviews
WWE UnReal vs Indie Realness: Behind the Curtain with The Production | Episode 967

Indy Mayhem Show: Pro Wrestling Interviews

Play Episode Listen Later Jul 30, 2025 119:21


Hosts Sorg and Rizz are joined this week by special guests Derek Dillinger and Katie Arquette of The Production! They dive into Netflix's new WWE: UnReal documentary, strip club wrestling, and the wonderfully chaotic legacy of indie wrestling icon Jimmy DeMarco. Along the way, they explore the blurred lines between wrestling and performance art, reminisce about the evolution of The Production, and laugh through tales of Pop-Tarts, Darby Allin action figures, and surprise moments at shows. Whether you're interested in WWE's backstage production secrets, the indie grind, or the bizarre worlds of DildoMania and Buff Eagle, this episode is full of laughs, insight, and wrestling love. ⸻

Sorgatron Media Master Feed
Wrestling Mayhem Show 967: WWE UnReal vs Indie Realness: Behind the Curtain with The Production

Sorgatron Media Master Feed

Play Episode Listen Later Jul 30, 2025 119:21


Hosts Sorg and Rizz are joined this week by special guests Derek Dillinger and Katie Arquette of The Production! They dive into Netflix's new WWE: UnReal documentary, strip club wrestling, and the wonderfully chaotic legacy of indie wrestling icon Jimmy DeMarco. Along the way, they explore the blurred lines between wrestling and performance art, reminisce about the evolution of The Production, and laugh through tales of Pop-Tarts, Darby Allin action figures, and surprise moments at shows. Whether you're interested in WWE's backstage production secrets, the indie grind, or the bizarre worlds of DildoMania and Buff Eagle, this episode is full of laughs, insight, and wrestling love. ⸻

Talking Trek: Star Trek Fleet Command
Flashpoint Speculation: DJz vs Bubba Joe, The Good Ole Days

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Jul 8, 2025 135:52


Bubba Joe stops by to tell DJz to sit down (what else is new) and also finally admit to the world, that he actually loves hazards. And he's just in luck, cause Flashpoint will incorporate hazards for all in some form or capacity. Let's talk about what we know. 

Talking Trek: Star Trek Fleet Command
#FreeDTI - Why Scopely Must Roll Back the DTI Faction Changes

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later May 2, 2025 235:29


Tonight we hear from DJz on the DTI Debacle and examine why the DTI faction store changes may have been not as necessary as Scopely believes. HOWEVER, there are points and counter points within the show with the last hour being the most lively in debate. This is a can't miss show and we encourage you to ingest every min of this highly educational and controversial show! 

Talking Trek: Star Trek Fleet Command
Lower Decks Season 5 and STU Updates!

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Mar 30, 2025 107:47


Bubba gets to tell DJz to sit down and be wrong a few more times for funsies sakes, but a great conversation on Lower Decks, the writing, and the future of our beloved lower deckers! 

Priorité santé
Le trouble bipolaire

Priorité santé

Play Episode Listen Later Mar 12, 2025 48:30


Le trouble bipolaire est une maladie psychiatrique qui se caractérise par des troubles de l'humeur, les personnes touchées pouvant alterner entre phases d'euphorie et épisodes dépressifs. Selon l'OMS, environ 1 adulte sur 150 dans le monde vivait avec ce trouble en 2019. S'il est possible de le réguler avec des traitements, les difficultés à le diagnostiquer entraînent des retards de prise en charge. Comment mieux diagnostiquer le trouble bipolaire et le prendre en charge ?   Pr Chantal Henry, professeur de Psychiatrie à l'Université de Paris, psychiatre au Centre hospitalier de Sainte-Anne et chercheuse au sein de l'Unité Perception et action à l'Institut Pasteur, présidente du Conseil scientifique de la Fondation Pierre Deniker Pr Arouna Ouédraogo, psychiatre, vice-président de l'Académie Nationale des Sciences, des Arts et des Lettres du Burkina Faso. Ancien chef de service de Psychiatrie au CHU Yalgado Ouedraogo, de Ouagadougou, au Burkina Faso. Ancien président de la Société burkinabè de Santé mentale. Un reportage de Thalie Mpouho.Programmation musicale :►Major league DJz et Abidoza – Dinaledi►Piers Faccini & Ballaké Sissoko – If nothing is real.

Priorité santé
Le trouble bipolaire

Priorité santé

Play Episode Listen Later Mar 12, 2025 48:30


Le trouble bipolaire est une maladie psychiatrique qui se caractérise par des troubles de l'humeur, les personnes touchées pouvant alterner entre phases d'euphorie et épisodes dépressifs. Selon l'OMS, environ 1 adulte sur 150 dans le monde vivait avec ce trouble en 2019. S'il est possible de le réguler avec des traitements, les difficultés à le diagnostiquer entraînent des retards de prise en charge. Comment mieux diagnostiquer le trouble bipolaire et le prendre en charge ?   Pr Chantal Henry, professeur de Psychiatrie à l'Université de Paris, psychiatre au Centre hospitalier de Sainte-Anne et chercheuse au sein de l'Unité Perception et action à l'Institut Pasteur, présidente du Conseil scientifique de la Fondation Pierre Deniker Pr Arouna Ouédraogo, psychiatre, vice-président de l'Académie Nationale des Sciences, des Arts et des Lettres du Burkina Faso. Ancien chef de service de Psychiatrie au CHU Yalgado Ouedraogo, de Ouagadougou, au Burkina Faso. Ancien président de la Société burkinabè de Santé mentale. Un reportage de Thalie Mpouho.Programmation musicale :►Major league DJz et Abidoza – Dinaledi►Piers Faccini & Ballaké Sissoko – If nothing is real.

Talking Trek: Star Trek Fleet Command
March's Section 31 Arcfall Eve Presentation: The Deets

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Mar 2, 2025 102:54


Live from Star Trek the Cruise VIII, DJz and Griffin reveal ALL about the new upcoming arc! 

Talking Trek: Star Trek Fleet Command
Event Store Loot Rebounds and DJz Spills the Beans on PAC

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Feb 21, 2025 187:27


Questions abound about the secrets of the PAC. Here's DJz take on it. 

Talking Trek: Star Trek Fleet Command
DJz and Bubba Talks Trek: Prodigy Season 2 with Special Guest Shawna Benson

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Dec 2, 2024 126:48


SPOILERS FOR SEASON 2 OF PRODIGY ON Netflix: Tonight Bubba and DJz discuss Dal's character progression and the special cameo's we've seen from our favorite Star Trek family over the years. What is Prodigy? You're missing out. check it out now on Netflix, streaming all of Season 1 and 2. 

Talking Trek: Star Trek Fleet Command
Twitch Replay: Alliance Tournaments Walk Through

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Aug 16, 2024 243:12


WARNING: This is a Twitch Replay. It features sound alerts, visual elements not available in audio form, and commentary that may make less sense without seeing what would be on your screen.    This show sees DJz try to learn, and walk the community through the new Alliance Games.... what happens as a result is.... unfortunate... Listen at your own risk. 

Talking Trek: Star Trek Fleet Command
Community Roundtable Response to Galaxy Quest Crossover

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Jul 23, 2024 105:04


DJz and Griffin go LIVE poolside from Culver City CA to discuss Scopely's bombshell announcement today and break down the reaction. Is it the property that makes us raise an eyebrow or is it the game mechanics? Let's discuss while YOU are hot on the topic and sound off on Talking Trek LIVE!

Talking Trek: Star Trek Fleet Command
Griffin Interviews Hammy on the MU Part 2

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Jul 12, 2024 93:35


DJz is out of the studio, so Griffin steps in and hangs out with Hammy for an hour of your community questions given to Hammy and answered from Live Ops and Game Design. 

Talking Trek: Star Trek Fleet Command
Final Ratings on the Gorn Invasion

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Jun 1, 2024 160:15


DJz breaks down some math on heroic sms's (despite their frequency this month) and reveals a 3 year old problem has been fixed. PLUS final ratings, and a hint towards June. 

Talking Trek: Star Trek Fleet Command
New Comp Currency, Event Store Loot, Pelia, Sam Kirk, and MIAMI! All the things...

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later May 24, 2024 169:32


Tonight was one of those late shows that ends up being kinda laid back, lots of great conversation, a wide variety of topics, and just a great listen. Hope you enjoy folks! - DJz

Talking Trek: Star Trek Fleet Command
Is DJz Dead Wrong about the Eviscerator?

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later May 13, 2024 179:56


The community at large, including the other CC's have all told DJz he's crazy to be happy with this ship. So tonight, we remove the sentiment, the emotion, and the expectations, and look solely at the math. Is DJz a shill? Is the ship trash? Are players right to be furious with this new feature? Let's look at EVERY angle of this ship in detail. 

Wrestling Mayhem Show
Big Match Bubby | Wrestling Mayhem Show 907

Wrestling Mayhem Show

Play Episode Listen Later Apr 24, 2024 91:45


WrestleMania Weekend Recap with Referee George Ross:  Discussions on the experience of being at WrestleMania, including the behind-the-scenes and event atmosphere. Mention of a throwback episode featuring DJ Z (Joaquin Wilde) before he became known in WWE. Independent Wrestling Updates: Talk about the challenges and experiences of hosting wrestling events , including logistical issues and venue. Anecdotes from various indie wrestling events, highlighting the difficulties of organizing shows in new locations and dealing with venue managers. Career Updates: Referee George Ross discusses his recent engagements in refereeing across various wrestling promotions. Mention of wrestling promotions like MLW (Major League Wrestling) where DJ Z performed. Industry Insights: In-depth discussions about the dynamics of wrestling promotions, the role of referees, and the impact of wrestling culture on event management and audience engagement. Examination of the production side of wrestling shows, emphasizing the importance of timely setups and coordination with venue staff. "What We Learned" Segment Personal and Professional Growth: The segment highlights the learning experiences from hosting and managing wrestling events, particularly the importance of adaptability and quick problem-solving in live event production. Insights into the evolving landscape of indie wrestling, stressing the need for continuous learning and adaptation to new challenges in the wrestling industry. Check out the Indy Wrestling US Network at www.indywrestling.network. For a short time, get a 7-day FREE trial to access a growing collection of content. **A special shout out to our Manager Level Patreon supporter Bradley Ruthers (@HeelBradley) Join us LIVE Tuesdays at 9PM ET on Facebook, Youtube, and Twitch! You can support the show at Patreon.com/wrestlingmayhemshow! Go to wrestlingmayhemshow.com for more entertainment! Thanks to Basick Sickness (@basicksickness) for the awesome intro for the show

Indy Mayhem Show: Pro Wrestling Interviews
Big Match Bubby | Wrestling Mayhem Show 907

Indy Mayhem Show: Pro Wrestling Interviews

Play Episode Listen Later Apr 24, 2024 91:45


WrestleMania Weekend Recap with Referee George Ross:  Discussions on the experience of being at WrestleMania, including the behind-the-scenes and event atmosphere. Mention of a throwback episode featuring DJ Z (Joaquin Wilde) before he became known in WWE. Independent Wrestling Updates: Talk about the challenges and experiences of hosting wrestling events , including logistical issues and venue. Anecdotes from various indie wrestling events, highlighting the difficulties of organizing shows in new locations and dealing with venue managers. Career Updates: Referee George Ross discusses his recent engagements in refereeing across various wrestling promotions. Mention of wrestling promotions like MLW (Major League Wrestling) where DJ Z performed. Industry Insights: In-depth discussions about the dynamics of wrestling promotions, the role of referees, and the impact of wrestling culture on event management and audience engagement. Examination of the production side of wrestling shows, emphasizing the importance of timely setups and coordination with venue staff. "What We Learned" Segment Personal and Professional Growth: The segment highlights the learning experiences from hosting and managing wrestling events, particularly the importance of adaptability and quick problem-solving in live event production. Insights into the evolving landscape of indie wrestling, stressing the need for continuous learning and adaptation to new challenges in the wrestling industry. Check out the Indy Wrestling US Network at www.indywrestling.network. For a short time, get a 7-day FREE trial to access a growing collection of content. **A special shout out to our Manager Level Patreon supporter Bradley Ruthers (@HeelBradley) Join us LIVE Tuesdays at 9PM ET on Facebook, Youtube, and Twitch! You can support the show at Patreon.com/wrestlingmayhemshow! Go to wrestlingmayhemshow.com for more entertainment! Thanks to Basick Sickness (@basicksickness) for the awesome intro for the show

Sorgatron Media Master Feed
Wrestling Mayhem Show 907: Big Match Bubby

Sorgatron Media Master Feed

Play Episode Listen Later Apr 24, 2024 91:45


WrestleMania Weekend Recap with Referee George Ross:  Discussions on the experience of being at WrestleMania, including the behind-the-scenes and event atmosphere. Mention of a throwback episode featuring DJ Z (Joaquin Wilde) before he became known in WWE. Independent Wrestling Updates: Talk about the challenges and experiences of hosting wrestling events , including logistical issues and venue. Anecdotes from various indie wrestling events, highlighting the difficulties of organizing shows in new locations and dealing with venue managers. Career Updates: Referee George Ross discusses his recent engagements in refereeing across various wrestling promotions. Mention of wrestling promotions like MLW (Major League Wrestling) where DJ Z performed. Industry Insights: In-depth discussions about the dynamics of wrestling promotions, the role of referees, and the impact of wrestling culture on event management and audience engagement. Examination of the production side of wrestling shows, emphasizing the importance of timely setups and coordination with venue staff. "What We Learned" Segment Personal and Professional Growth: The segment highlights the learning experiences from hosting and managing wrestling events, particularly the importance of adaptability and quick problem-solving in live event production. Insights into the evolving landscape of indie wrestling, stressing the need for continuous learning and adaptation to new challenges in the wrestling industry. Check out the Indy Wrestling US Network at www.indywrestling.network. For a short time, get a 7-day FREE trial to access a growing collection of content. **A special shout out to our Manager Level Patreon supporter Bradley Ruthers (@HeelBradley) Join us LIVE Tuesdays at 9PM ET on Facebook, Youtube, and Twitch! You can support the show at Patreon.com/wrestlingmayhemshow! Go to wrestlingmayhemshow.com for more entertainment! Thanks to Basick Sickness (@basicksickness) for the awesome intro for the show

Wrestling Mayhem Show
Wrestling Mayhem Show Flashback: Joaquin Wilde

Wrestling Mayhem Show

Play Episode Listen Later Apr 16, 2024 30:20


In this gripping episode of the Indy Mayhem Show, we revisit an insightful and deeply personal interview with Joaquin Wilde, formerly known as DJ Z, conducted right before his transition to WWE NXT. Wilde shares his exhilarating journey through the realms of independent wrestling, his experiences with Impact Wrestling, and his anticipation for the next chapter of his career. As the podcast unfolds, Wilde delves into the evolution of his in-ring persona, from his iconic air horn celebrations to the visually striking light-up attire that has become synonymous with his performances. He recounts the challenges and humorous mishaps encountered while managing his elaborate gear during travels, particularly the infamous 'predator suit'. The conversation also explores Wilde's passion for training the next generation, emphasizing the unique techniques of lucha libre that he imparts to aspiring wrestlers. His dedication to refining the skills of newcomers showcases his commitment to the sport and its future. Further, Wilde reflects on his tenure with Impact Wrestling, his decision to embrace free agency, and the vibrant landscape of indie wrestling that offers unprecedented opportunities for wrestlers outside the major leagues. Listeners will gain an inside look at Wilde's preparation for his final matches in the indie circuit, including a memorable showdown with Sammy Guevara and his plans to wrestle friends and long-time colleagues one last time. Wilde's story is a compelling narrative of resilience, innovation, and the relentless pursuit of greatness in the wrestling world. Tune in to this episode for an intimate look at a superstar's rise, challenges, and his undying love for wrestling. Whether you're a long-time fan or new to the wrestling scene, Wilde's journey is sure to inspire and entertain.

Indy Mayhem Show: Pro Wrestling Interviews
Wrestling Mayhem Show Flashback: Joaquin Wilde

Indy Mayhem Show: Pro Wrestling Interviews

Play Episode Listen Later Apr 16, 2024 30:20


In this gripping episode of the Indy Mayhem Show, we revisit an insightful and deeply personal interview with Joaquin Wilde, formerly known as DJ Z, conducted right before his transition to WWE NXT. Wilde shares his exhilarating journey through the realms of independent wrestling, his experiences with Impact Wrestling, and his anticipation for the next chapter of his career. As the podcast unfolds, Wilde delves into the evolution of his in-ring persona, from his iconic air horn celebrations to the visually striking light-up attire that has become synonymous with his performances. He recounts the challenges and humorous mishaps encountered while managing his elaborate gear during travels, particularly the infamous 'predator suit'. The conversation also explores Wilde's passion for training the next generation, emphasizing the unique techniques of lucha libre that he imparts to aspiring wrestlers. His dedication to refining the skills of newcomers showcases his commitment to the sport and its future. Further, Wilde reflects on his tenure with Impact Wrestling, his decision to embrace free agency, and the vibrant landscape of indie wrestling that offers unprecedented opportunities for wrestlers outside the major leagues. Listeners will gain an inside look at Wilde's preparation for his final matches in the indie circuit, including a memorable showdown with Sammy Guevara and his plans to wrestle friends and long-time colleagues one last time. Wilde's story is a compelling narrative of resilience, innovation, and the relentless pursuit of greatness in the wrestling world. Tune in to this episode for an intimate look at a superstar's rise, challenges, and his undying love for wrestling. Whether you're a long-time fan or new to the wrestling scene, Wilde's journey is sure to inspire and entertain.

Talking Trek: Star Trek Fleet Command
Ideas with Alex: STFC Reimagined

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Mar 30, 2024 159:30


Rev, DJz, and Alex sit down to talk about STFC, state of the game, and a possible parallel future in which STFC is created differently from the ground up. 

Talking Trek: Star Trek Fleet Command
Why Xindi Armadas Are the Games Biggest Fail Since Assaults

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Mar 25, 2024 129:01


The Consolidation loop consolidates nothing and yet provides another Expansion Cube style loop with subpar payouts, ridiculously slow sourcing, and horrible math. Listen to DJz push through a throat infection to actually rant about why this is the worst addition to the game in months. 

Talking Trek: Star Trek Fleet Command
UIltimatDJz & Bek Likes Plants REVEAL Enterprise Pt 2 and the NX-01

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Feb 6, 2024 151:04


DJz takes an IN DEPTH LOOK at Bek's video, and provides insight, analytics and commentary with co-host Bubba Joe in a rare and unprecedented EARLY LOOK inside Game Design when looking at the February Arc   WARNING: this pod is a simulcast of a Twitch stream and will have some shenanigans, sounds, and screen references along the way. This show is MEANT to be viewed on video (YT or Twitch) but because ALL arcfall day content was covered in this stream, it will take the place of our normal Talking in Carz Episode on Arcfall morning. Enjoy the data!

Talking Trek: Star Trek Fleet Command
January Enterprise Pt 1 Ratings and Reviews

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Jan 31, 2024 175:20


DJz returns to the stage in time to provide hints for the upcoming arc and pass judgement on January. Was this arc the end all be all? Players SURPRISED Bubba and DJz when it came to final ratings, and we break down WHY. 

Talking Trek: Star Trek Fleet Command
Trip Tucker Sourcing Brings Controversy, But Should It?

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Jan 18, 2024 168:48


Bubba and DJz get into it about sourcing this month as an entire package, but before everything comes to blows, we find a point to agree on, and move on to why none of it matters... this months officers leave more to be desired and really are hard to justify chasing. Why? Listen to find out more.  Visit us online at www.UltimatDJzPlayz.com for more  

Talking Trek: Star Trek Fleet Command
November Sneak Peek PLUS Blues & Jules Directive Sourcing Guide

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Nov 1, 2023 124:30


Tonight we break down to the nitty gritty of how directives are sourced and how to maximize your returns on credits for chests and getting even more directives in the loop. PLUS we talk about how the true 5 Year Anniversary month may be the best yet to come in the entire year as DJz and Rev ACTUALLY share optimism on the upcoming month. FINALLY a sneak peek into the use of Tickets for ticketed event weekends. May wanna tune into this one as we prepare for the biggest month of the year.  Visit us online at www.UltimatDJzPlayz.com for more oopsies. updated the correct audio file. sorrrrryyyyyy  

Talking Trek: Star Trek Fleet Command
Is Bubba Joe FINALLY Wrong? Mechanics that Do and Don't Deserve Expansion

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Oct 18, 2023 124:05


Today Bubba Joe was in rare form as he and DJz debated what mechanics in the game are entitlements, which are supposed to be expanded, and what mechanics SHOULD be allowed to f2p and spenders to accomplish any sort of balance or strategy in this game. DJz may or may not lose his mind. This is one you won't wanna miss! Visit www.UltimatDJzPlayz.com for more  

Talking Trek: Star Trek Fleet Command
Talking In Carz with DJz & Eco: Arc Launch Lower Decks Pt 2 Pt 2

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Oct 3, 2023 70:31


Eco has a candid conversation with DJz this morning about what is good and what is bad in the patch notes regarding the start of the October Arc. Is it all great? nope. But not all bad either. However, there is a real come to reality moment when DJz presses Eco on "sentiment killing" decisions.... Why is the Monaveen sourcing just.... bad?  Visit our website for more information www.UltimatDJzPlayz.com  

Talking Trek: Star Trek Fleet Command
The Bubba Joe Show // 10-1-23

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Oct 1, 2023 114:22


DJz was off, so Bubba took the reigns. What resulted was what some are calling one of the most honest and raw shows of the year! Enjoy the listen!

Talking Trek: Star Trek Fleet Command
Does Monetization Affect Sentiment?

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Sep 25, 2023 138:37


This month felt strange... DJz and Bubba talk about the OBJECTIVE facts of the month vs how it felt to some players. Was there as much focus around the good things this month or were they drowned out by what felt like super aggressive sales tactics? And what does Scopely do from here?  Let's wrap this arc and move look forward to our next month and hope that it looks and feels better! Visit us online at www.UltimatDJzplayz.com  

Talking Trek: Star Trek Fleet Command
A Message To You About Hull Breach.... and Trains...

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Aug 30, 2023 174:35


Today was chock full of subtle hints as we prepare and educate on VERY SPECIFIC, DEEP mechanical processes about hull breach, artifact procs, armada stars, battle log orders, and suggested mechanical strategies regarding HOW to manipulate your battle log processes to achieve outcomes. This is ABOUT as nerdy as it gets folks. THEN we talk about isolytic cascade. An in depth analysis will show that this new form of buff is much different than previous styles of buff, in that it will continue to grow, scale, and improve over time, instead of turning old, and becoming out of date. Listen to this deep dive on Cascade, and what DJz refers to as, "the future of STFC."  Visit us online at www.UltimatDJzPlayz.com for more

Talking Trek: Star Trek Fleet Command
FC Adm Janeway Pitfalls, and Epic 7of9 Use Cases

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Aug 16, 2023 120:50


Tonight's show will drop some potentially interesting information regarding a new punch up crew for solo armadas, that surprises DJz as much as it does Karkun and many others in the community. Bubba claims "I called it" and EveryWhereItMatters claims victory. PLUS pitfalls within the new FC content, and a smidge on a variety of other arc related topics including news updates on FT and 7of9's Heroic SMS this weekend! Visit us online at www.UltimatDJzPlayz.com for more  

Talking Trek: Star Trek Fleet Command
Incursions Recap PLUS a Peak Inside Rare Formation Armada Content

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Aug 6, 2023 189:39


Tonight servers across the galaxy lick wounds from their incursions beatings, but let's not pretend it falls on one player EVERY single time... PLUS Bubba and DJz take a loooooong dance to illustrate a very short point. THIS mechanic will be necessary in the upcoming Rare Formation Armada content. BUT. Who PERFORMS that mechanic better for you? That will depend on your progression. Find out why AND FINALLY hear DJz slaughter Bubba Joe in a round of Fantasy Fleet Command. All this and more!  Visit us online at www.UltimatDJzPlayz.com for more  

THE OFFICIAL MECHANISM PODCAST
Episode 1137: COMPLEX 6

THE OFFICIAL MECHANISM PODCAST

Play Episode Listen Later Jul 14, 2023 35:42


Time to get vulgar with this acid tweekin', bass kickin', booty bumpin' tech-house electro delight for all you filthy promosexuals! BPM = 125 – 133 ACRAZE & CHERISH – Do It To It (select remix)NINETOES – Dancing KingdomMAJOR LAZER, MAJOR LEAGUE, DJZ, TIWA SAVAGE & DJ MAPHORISA – Koo Koo Fun (chloe cailet version)THE CHEMICAL BROTHERS – No ReasonEVERYTHING BUT THE GIRL – Nothing Left To Lose (extended club mix)TODD TERRY & ALEXANDER TECHNIQUE  - The Life (extended mix)SAM SMITH & MADONNA – Vulgar (explicit version)DENTIS – BarrowCLOSET – After PartyCLIENT 03 – Sense CombinerELLIE GOULDING – Figure 8 (French fries club mix)FRANK ARVONIO – Around For all your mechamix needs check out:THE OFFICIAL WEBSITE:http://mechanism.podomatic.com THE OFFICIAL PATREON PAGE:patreon.com/THEOFFICIALMECHANISMPODCAST THE OFFICIAL FACEBOOK PAGE:https://www.facebook.com/theofficialmechanismpodcast  THE OFFICIAL TWITTER PAGE:https://twitter.com/MechPod THE OFFICIAL MIXCLOUD PAGE:www.mixcloud.com/Mechanism_Podcast THE OFFICIAL INSTAGRAM PAGE:https://www.instagram.com/mechanism_podcast/ GOOGLE PODCASTS:http://bit.ly/GoogleMechamix TUNE IN:http://bit.ly/TuneInMechamix APPLE PODCASTS:http://bit.ly/AppleMechamix IHEART RADIO PODCAST:http://bit.ly/IheartMechamix YOUTUBE:https://www.youtube.com/c/THEOFFICIALMECHANISMPODCAST #mechamix