Podcasts about sicart

  • 32PODCASTS
  • 34EPISODES
  • 49mAVG DURATION
  • ?INFREQUENT EPISODES
  • Apr 24, 2024LATEST

POPULARITY

20172018201920202021202220232024


Best podcasts about sicart

Latest podcast episodes about sicart

Darrers podcast - Tarragona Ràdio
Raülin amb Salsa de Raül Cid - Capítol 21

Darrers podcast - Tarragona Ràdio

Play Episode Listen Later Apr 24, 2024 60:00


Convidat: Núria Sicart, és la princesa de la temprança i el saber estar, amb un gran control i resolució sobre les situacions adverses que se li interposen. És economista i docent, apassionada per la gestió, i un del seus objectius, és que la gent assoleixi els seus somnis a través dels números i les dades, aplicant sempre un estil molt distès i desenfadat. Li agrada que passin coses i si no passen, les provoca. podcast recorded with enacast.com

li salsa sicart
Game of Life Podcast
8. Miguel Sicart ― Play as agency and subversion

Game of Life Podcast

Play Episode Listen Later Apr 14, 2023 62:03


Miguel Sicart is a play scholar and a Professor in the Department of Digital Design at the IT University of Copenhagen, where he is the Head of the Center for Digital Play. Miguel and I talk about game design and the agency of play.  We also talk about how everything - humans and what we make - are in cultural conversation with each other.  Hidden throughout the episode are a number of provocative moments worth listening for, as we discuss the monoculture of Silicon Valley, the capitalist nature of software and play as subversion. * * * * * * * * If you liked the episode, please like & subscribe to the show! Substack: https://gameoflifepod.substack.com/ Twitter: https://twitter.com/sophdeng Email: golifepod@gmail.com "Game of Life Podcast" is produced by ⁠Sophia Deng⁠; visuals by Alonzo Felix; music is from Anchor. * * * * * * * * Timestamps (01:16) Miguel's Zoom backgrounds (10:18) Crash course on game design  (18:04) Games in constant conversation with the world  (19:58) How to build software    (32:17) Play design and why play matters   (39:53) AI  (50:50) Agency of play  (53:56) 2 final questions  (56:13) Content recommendations for people in tech to be more expansive * * * * * * * * Miguel's recommendations - General Hey Robot by Frank Lantz (game) Presenter Slides (game) The Quiet Year (game) * * * * * * * * Miguel's recommendations - For tech people who want more liberal arts thinking Tech Won't Save Us (podcast) Master's Tools Will Never Dismantle the Master's House by Audre Lorde (book) Poetry of Wisława Szymborska Cat in an Empty Apartment by Wisława Szymborska (poetry) They Live (film) Or go to your local bookstore and buy a random book of poetry :)

New Books Network
Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)

New Books Network

Play Episode Listen Later Mar 8, 2023 62:13


The play element at the heart of our interactions with computers—and how it drives the best and the worst manifestations of the information age. Whether we interact with video games or spreadsheets or social media, playing with software shapes every facet of our lives. In Playing Software: Homo Ludens in Computational Culture (MIT Press, 2023), Miguel Sicart delves into why we play with computers, how that play shapes culture and society, and the threat posed by malefactors using play to weaponize everything from conspiracy theories to extractive capitalism. Starting from the controversial idea that software is an essential agent in the information age, Sicart considers our culture in general—and our way of thinking about and creating digital technology in particular—as a consequence of interacting with software's agency through play. As Sicart shows, playing shapes software agency. In turn, software shapes our agency as we adapt and relate to it through play. That play drives the creation of new cultural, social, and political forms. Sicart also reveals the role of make-believe in driving our playful engagement with the digital sphere. From there, he discusses the cybernetic theory of digital play and what we can learn from combining it with the idea that playfulness can mean pleasurable interaction with human and nonhuman agents inside the boundaries of a computational system. Finally, he critiques the instrumentalization of play as a tool wielded by platform capitalism. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, editor of “Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network

NBN Book of the Day
Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)

NBN Book of the Day

Play Episode Listen Later Mar 8, 2023 62:13


The play element at the heart of our interactions with computers—and how it drives the best and the worst manifestations of the information age. Whether we interact with video games or spreadsheets or social media, playing with software shapes every facet of our lives. In Playing Software: Homo Ludens in Computational Culture (MIT Press, 2023), Miguel Sicart delves into why we play with computers, how that play shapes culture and society, and the threat posed by malefactors using play to weaponize everything from conspiracy theories to extractive capitalism. Starting from the controversial idea that software is an essential agent in the information age, Sicart considers our culture in general—and our way of thinking about and creating digital technology in particular—as a consequence of interacting with software's agency through play. As Sicart shows, playing shapes software agency. In turn, software shapes our agency as we adapt and relate to it through play. That play drives the creation of new cultural, social, and political forms. Sicart also reveals the role of make-believe in driving our playful engagement with the digital sphere. From there, he discusses the cybernetic theory of digital play and what we can learn from combining it with the idea that playfulness can mean pleasurable interaction with human and nonhuman agents inside the boundaries of a computational system. Finally, he critiques the instrumentalization of play as a tool wielded by platform capitalism. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, editor of “Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/book-of-the-day

New Books in Science, Technology, and Society
Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)

New Books in Science, Technology, and Society

Play Episode Listen Later Mar 8, 2023 62:13


The play element at the heart of our interactions with computers—and how it drives the best and the worst manifestations of the information age. Whether we interact with video games or spreadsheets or social media, playing with software shapes every facet of our lives. In Playing Software: Homo Ludens in Computational Culture (MIT Press, 2023), Miguel Sicart delves into why we play with computers, how that play shapes culture and society, and the threat posed by malefactors using play to weaponize everything from conspiracy theories to extractive capitalism. Starting from the controversial idea that software is an essential agent in the information age, Sicart considers our culture in general—and our way of thinking about and creating digital technology in particular—as a consequence of interacting with software's agency through play. As Sicart shows, playing shapes software agency. In turn, software shapes our agency as we adapt and relate to it through play. That play drives the creation of new cultural, social, and political forms. Sicart also reveals the role of make-believe in driving our playful engagement with the digital sphere. From there, he discusses the cybernetic theory of digital play and what we can learn from combining it with the idea that playfulness can mean pleasurable interaction with human and nonhuman agents inside the boundaries of a computational system. Finally, he critiques the instrumentalization of play as a tool wielded by platform capitalism. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, editor of “Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/science-technology-and-society

New Books in Technology
Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)

New Books in Technology

Play Episode Listen Later Mar 8, 2023 62:13


The play element at the heart of our interactions with computers—and how it drives the best and the worst manifestations of the information age. Whether we interact with video games or spreadsheets or social media, playing with software shapes every facet of our lives. In Playing Software: Homo Ludens in Computational Culture (MIT Press, 2023), Miguel Sicart delves into why we play with computers, how that play shapes culture and society, and the threat posed by malefactors using play to weaponize everything from conspiracy theories to extractive capitalism. Starting from the controversial idea that software is an essential agent in the information age, Sicart considers our culture in general—and our way of thinking about and creating digital technology in particular—as a consequence of interacting with software's agency through play. As Sicart shows, playing shapes software agency. In turn, software shapes our agency as we adapt and relate to it through play. That play drives the creation of new cultural, social, and political forms. Sicart also reveals the role of make-believe in driving our playful engagement with the digital sphere. From there, he discusses the cybernetic theory of digital play and what we can learn from combining it with the idea that playfulness can mean pleasurable interaction with human and nonhuman agents inside the boundaries of a computational system. Finally, he critiques the instrumentalization of play as a tool wielded by platform capitalism. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, editor of “Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technology

New Books in Sociology
Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)

New Books in Sociology

Play Episode Listen Later Mar 8, 2023 62:13


The play element at the heart of our interactions with computers—and how it drives the best and the worst manifestations of the information age. Whether we interact with video games or spreadsheets or social media, playing with software shapes every facet of our lives. In Playing Software: Homo Ludens in Computational Culture (MIT Press, 2023), Miguel Sicart delves into why we play with computers, how that play shapes culture and society, and the threat posed by malefactors using play to weaponize everything from conspiracy theories to extractive capitalism. Starting from the controversial idea that software is an essential agent in the information age, Sicart considers our culture in general—and our way of thinking about and creating digital technology in particular—as a consequence of interacting with software's agency through play. As Sicart shows, playing shapes software agency. In turn, software shapes our agency as we adapt and relate to it through play. That play drives the creation of new cultural, social, and political forms. Sicart also reveals the role of make-believe in driving our playful engagement with the digital sphere. From there, he discusses the cybernetic theory of digital play and what we can learn from combining it with the idea that playfulness can mean pleasurable interaction with human and nonhuman agents inside the boundaries of a computational system. Finally, he critiques the instrumentalization of play as a tool wielded by platform capitalism. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, editor of “Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/sociology

New Books in Anthropology
Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)

New Books in Anthropology

Play Episode Listen Later Mar 8, 2023 62:13


The play element at the heart of our interactions with computers—and how it drives the best and the worst manifestations of the information age. Whether we interact with video games or spreadsheets or social media, playing with software shapes every facet of our lives. In Playing Software: Homo Ludens in Computational Culture (MIT Press, 2023), Miguel Sicart delves into why we play with computers, how that play shapes culture and society, and the threat posed by malefactors using play to weaponize everything from conspiracy theories to extractive capitalism. Starting from the controversial idea that software is an essential agent in the information age, Sicart considers our culture in general—and our way of thinking about and creating digital technology in particular—as a consequence of interacting with software's agency through play. As Sicart shows, playing shapes software agency. In turn, software shapes our agency as we adapt and relate to it through play. That play drives the creation of new cultural, social, and political forms. Sicart also reveals the role of make-believe in driving our playful engagement with the digital sphere. From there, he discusses the cybernetic theory of digital play and what we can learn from combining it with the idea that playfulness can mean pleasurable interaction with human and nonhuman agents inside the boundaries of a computational system. Finally, he critiques the instrumentalization of play as a tool wielded by platform capitalism. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, editor of “Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/anthropology

Ludens
#16 Con Miguel Sicart sobre el juego, lo lúdico y el capitalismo

Ludens

Play Episode Listen Later Jan 16, 2023 74:00


¡Ya disponible el segundo episodio de la temporada de Ludens! Esta vez hablamos con Miguel Sicart (@miguelsicart) sobre multitud de temas. La conversación gira especialmente en torno a sus últimos trabajos, el estudio del juego desde los juegos (games) y lo lúdico (play) y la injerencia del juego en el capitalismo.[Publicaciones] Libros de Miguel Sicart en la web de la editorial del MIT Press - https://mitpress.mit.edu/author/miguel-sicart-9575/[Web] Web del Center for Digital Play de la IT University of Copenhagen (ITU) - https://digitalplay.itu.dk[Web] Web del curso PlayLab impartido por Miguel Sicart en la ITU - http://playlab.website[Artículo] Florence Smith Nicholls y Michael Cook, The Dark Souls of Archaeology: Recording Elden Ring - https://arxiv.org/abs/2204.10949[Artículo] María Lugones, Playfulness, "World"-Travelling, and Loving Perception - https://www.jstor.org/stable/3810013[Libro] David Graeber, The Utopia of Rules - https://www.mhpbooks.com/books/the-utopia-of-rules/[Juego de mesa] Lost Cities - https://devir.es/lost-cities[Videojuegos] Juegos de Kitty Horrorshow en itch.io - https://kittyhorrorshow.itch.io[Videojuego] Slay the Spire - https://www.megacrit.comCréditos del tema introductorio: Ryan Andersen - https://freemusicarchive.org/music/Ryan_Andersen

On jase...Marketing
On jase marketing avec Alexa Sicart

On jase...Marketing

Play Episode Listen Later Jan 11, 2023 30:43


Travailler en région avec des entreprises de partout au Québec, c'est possible !  J'en parle avec Alexa Sicart d'Aiguillon Communiations, qui est en Gaspésie et qui adore sa vie de région. Elle y voit plusieurs avantages, entre autres le rythme de vie qui est plus lent.  Malgré quelques inconvénients, elle y trouve son compte en travaillant de la maison avec des entreprises de partout au Québec.  Pour découvrir Alexa : Instagram Pour rejoindre Gabrielle, Littoral Marketing  Instagram

Talking Billions with Bogumil Baranowski
Francois Sicart | 50 Years on Wall Street | Wealth Preservation: Handling Sudden Wealth

Talking Billions with Bogumil Baranowski

Play Episode Listen Later Nov 28, 2022 33:10


Francois Sicart | 50 Years on Wall Street | Book: Luck is Not Enough | Wealth Preservation: Handling Sudden Wealth | Learning from Three Continents | Contrarian Investing  My guest today is Mr. Francois Sicart, my partner, and mentor. We have spent countless hours talking about money, wealth, and investing, but this is our first recorded conversation ever. He shares stories of his late mentor, his early days on Wall Street half a century ago, and thoughts on successfully handling the sudden arrival of wealth. Mr. Sicart graduated from HEC Paris and immigrated to the United States in 1969, where he joined Tucker Anthony as an assistant before rising to the general partner. He founded Tocqueville Asset Management, growing it into a prestigious money management firm before leaving to start a thriving boutique company, Sicart Associates, with three other partners. He has fifty years of experience managing individual clients' accounts and their family affairs and has sat on a number of bank and investment fund boards. He divides his time between New York, Paris, and Mexico. We'll talk about: 1) The challenges of sudden wealth, whether inherited or created. 2) From the 70s to 2020s, 50 years on Wall Street, what has changed, and what remains the same. 3) Cultural sensibilities around money, family wealth, and elders across three continents, North America, Europe and Asia. 4) Being a trusted advisor offering calm, and peace in times of panic, and more. 5) Mr. Sicart's wonderful book, Luck is not enough, the life and legacy of a successful wealth manager. Sicart Associates Book: Luck is Not Enough ----- To get regular updates and bonus content, please sign-up for my Substack: ⁠https://bogumilbaranowski.substack.com/⁠ Learn more about Talking Billions Learn more about Bogumil Baranowski Learn more about Sicart Associates, LLC. Read Money, Life, Family: My Handbook: My complete collection of principles on investing, finding work & life balance, and preserving family wealth. NEVER INVESTMENT ADVICE. IMPORTANT: As a reminder, the remarks in this interview represent the views, opinions, and experiences of the participants and are based upon information they believe to be reliable; however, Sicart Associates nor I have independently verified all such remarks. The content of this podcast is for general, informational purposes, and so are the opinions of members of Sicart Associates, a registered investment adviser, and guests of the show. This podcast does not constitute a recommendation to buy or sell any specific security or financial instruments or provide investment advice or service. Past performance is not indicative of future results. More information on Sicart Associates is available via its Form ADV disclosure documents available adviserinfo.sec.gov. --- Send in a voice message: https://podcasters.spotify.com/pod/show/talking-billions/message

Va te faire voir - Podcast
Épisode 38 | Concilier travail, famille et ambition avec Alexa Sicart

Va te faire voir - Podcast

Play Episode Listen Later May 19, 2022 58:19


Quand je demande à des mères entrepreneures pourquoi elles ont décidé de créer leur entreprise, la majorité me répond : pour passer plus de temps avec ma famille ou pour concilier plus facilement le travail et la famille. Pourtant, au final, elles (je m'inclus là-dedans) réalisent que la charge mentale est multipliée par rapport à quand elles étaient employées. Comment on fait pour concilier de façon saine un travail/une entreprise qui nous fait tripper, la famille avec tout ce que ça engendre d'adaptation et notre désir de se dépasser professionnellement parlant? C'est ce dont je jase avec, Alexa Sicart, maman et conseillère en communication à son compte depuis 2 ans. À PROPOS D'ALEXA SICART Conseillère en communication / fièrement généraliste, Alexa a créé son entreprise D'aiguillon Communication en mars 2019. Française d'origine, c'est en Gaspésie qu'elle est installée depuis plus de 10 ans. www.daiguilloncommunication.com LinkedIn : linkedin.com/in/alexa-sicart-r%C3%A9d-a-a052a3188/

Studying Pixels
Reading Miguel Sicart's Against Procedurality

Studying Pixels

Play Episode Listen Later Apr 10, 2022 80:59


“Players don't need the designer”, says Miguel Sicart, “they need a game, an excuse and a frame for play.” How much power do rule systems have over the performative process of play? And how is meaning actualized in between the two? We discuss Sicart's argument Against Procedurality.In our side quests, we then go into the issue of anti-semitism in Hogwarts Legacy, share our review on KungFu Kickball, and ponder the trembling online infrastructure of the Dark Souls series.Shownotes00:05:48 Reading Miguel Sicart's Against ProceduralitySicart, Miguel (2011) Against ProceduralityStudying Pixels #22 Reading Ian Bogost: The Rhetoric of Video Games00:51:26 Listener Mail: Antisemitism in Hogwarts LegacyStudying Pixels #27 Should We Shun Hogwarts Legacy?01:05:37 KungFu Kickball01:11:34 Dark Souls multiplayer tags disappear from Steam, and fans are getting nervous (Andy Chalk)Twitter | Instagram | Reddit Hosted on Acast. See acast.com/privacy for more information.

Regras do Jogo - Holodeck
Regras do Jogo #140 – Miguel Sicart – Playful capitalism

Regras do Jogo - Holodeck

Play Episode Listen Later Mar 17, 2022 106:25


Como o capitalismo digital utiliza o ato de jogar como um instrumento para tornar o trabalho abusivo e precarizado mais envolvente, enquanto camufla sua natureza laboral? Neste episódio discutimos o artigo de Miguel Sicart, Playful Capitalism, or Play as an Instrument of Capital, que foi publicado na Revista Contracampo, do Programa de Pós Graduação em Comunicação da UFF. Ajude a financiar esse trabalho no Apoia.se. Além disso, você também pode fazer doações para o Holodeck pelo PicPay. Siga o Holodeck no Twitter, Facebook, Instagram, YouTube e entre em nosso grupo de Discord do Regras do Jogo. Nossos episódios são gravados ao vivo em nosso canal na Twitch, faça parte também da conversa. Participantes Fernando Henrique Gamer Antifascista Bibliografia SICART, Miguel. Playful Capitalism, or Play as an Instrument of Capital. Revista Contracampo, v. 40, n. 2, 2021. Citados no episódio Man, Play and Games de Roger Caillois Regras do Jogo #128 – Trammell: Tortura, Play e a Experiência Preta Regras do Jogo #101 – Marxismo e o Videogame Dicas culturais Elden Ring Músicas: Persona 5 – Beneath The Mask lofi chill remix WEDNESDAY CAMPANELLA – Alice

Tres en uno
Episodio 156. Tres en uno: Paquete a cuentagotas, Alex Sicart y la guerra Rusia-Ucrania y su impacto en Venezuela

Tres en uno

Play Episode Listen Later Mar 10, 2022 13:57


En el episodio 156 de este podcast informativo, tres grandes reportajes destacaron esta semana por la alianza entre los portales RunRun.es, TalCual y El Pitazo.Gobierno impone paquete a cuentagotas, es el reportaje que destaca por Runrun.es. El nuevo impuesto a grandes transacciones financieras que a la postre terminará pagando el venezolano de a pie, el incremento no anunciado a tarifas de servicios públicos como agua, electricidad, gas, telefonía y aseo urbano, el costo la gasolina, son algunas medidas que el gobierno de Maduro ha aplicado a propósito de la dolarización de facto. Por El Pitazo resalta el trabajo Alex Sicart: el misterioso caso del genio español preso en Venezuela. En agosto de 2021, funcionarios del Cicpc detuvieron en la localidad caraqueña de La Castellana al español Alex Sicart por una presunta estafa de 314 mil dólares.  Por TalCual destaca Invasión rusa a Ucrania impactará precios de alimentos y suministros militares en Venezuela. Analistas además vaticinan que el alza en el precio del petróleo provocará un aumento en lo que compete al transporte y fertilizantes.No olvides suscribirte desde tu plataforma de podcast preferida y compartirlo con tus amigos para que se mantengan informados. Además, puedes visitar las páginas web para tener acceso a las noticias y mayor detalle de los reportajes que destacaron esta semana en el Tres en Uno, tu suplemento informativo semanal.

Dungeons & Dialectics
Ep. 5: Trolley Problems in RPGs (part 2) (or... OH SH*T! This is supposed to be a podcast about gaming... quick throw in a tie-in to Dungeons & Dragons before our 5 listeners abandon us!)

Dungeons & Dialectics

Play Episode Listen Later Sep 28, 2021 24:52


Wow! If you've been listening for the past two weeks, you're probably wondering when the f*ck we're going to start talking about RPGs again. I mean, what is this? Where are the dungeons? Where are the dragons? Where are the stories from games we've played? Well Matt's been thinking the same thing, so get ready to apply our thoughts on Trolley Problems and ethical dilemmas to the game! Sources: This episode is based almost exclusively on our own experiences and the theoretical groundwork laid in last week's episode, but check out Miguel Sicart for some more reflections on ethical dilemmas in gaming: Sicart, Miguel. "Moral Dilemmas in Computer Games." MIT Press, vol. 29, no. 23, 2013, pp. 28-37. Find us on Patreon!

Game Studies Review
"Playthings" by Miguel Sicart

Game Studies Review

Play Episode Listen Later Jun 27, 2021 24:01


Review of "Playthings" by Miguel Sicart, published in Games and Culture May 18, 2021

Professor Game Podcast | Rob Alvarez Bucholska chats with gamification gurus, experts and practitioners about education
Miguel Sicart Connects the Cables of Game Research and Design | Episode 187

Professor Game Podcast | Rob Alvarez Bucholska chats with gamification gurus, experts and practitioners about education

Play Episode Listen Later May 24, 2021 37:34


Miguel Sicart is an Associate Professor at the IT University, where he teaches play design. He is the author of The Ethics of Computer Games (The MIT Press, 2009), Beyond Choices (The MIT Press, 2013), and Play Matters (The MIT Press, 2014). His work combines the philosophy of technology, game studies, and design theory to try to make sense of play. His most recent research focuses on the nature of play in the software society, and on the ridiculous nature of all software.

Business Continuity Today
How to Improve Emergency Management Training with Gamification

Business Continuity Today

Play Episode Listen Later May 4, 2021 9:09


Emergency response exercises often have a high degree of interaction between the elements that have to be learned. This increases the natural complexity of the information that must be understood and the material that must be learned (Sweller, 1994). However, the achievement of learning goals is often only determined by observation. These observations are certainly valuable in their own right (e.g. detailed descriptions of events, immediate interpretation of data, placing results in context). However, solely using observations to gather data has its limitations (Kanat, Siloju, Raghu & Vinze, 2013). The limitations which are most relevant regarding learning in emergency response exercises are the observer’s cognitive limitations and the (limited) type of data that is being gathered. Generally speaking, gamification has the potential to aid in the gathering of quantitative data. Gamification is the use of game elements to improve user experience and user engagement in non-game services and applications (Deterding, Sicart, Nacke, O'Hara & Dixon, 2011). In particular, we focus on the potential of gamification to support self-evaluation processes through the automated gathering of data about the participants’ performance. The Business Continuity ShowTwitter - https://bit.ly/3ojEIO2Facebook - https://bit.ly/2Tjqv5HLinkedIn - https://bit.ly/34mXyfzYouTube - https://bit.ly/3mePJyGAwards:https://blog.feedspot.com/business_continuity_podcasts/Sister ShowsEM Student Web - https://bit.ly/2Hw0sFxTwitter - https://bit.ly/31z8MeXFacebook - https://bit.ly/3dMlbRPLinkedIn - https://bit.ly/34mXyfzYouTube - https://bit.ly/2FQDhWdEM WeeklyWebsite - https://bit.ly/3jj5ItlTwitter - https://bit.ly/31z8MeXFacebook - https://bit.ly/3dMlbRPLinkedIn - https://bit.ly/34mXyfzYouTube - https://bit.ly/2FQDhWd

eDU-podden
E20: Caroline Cruaud om spillbasert læring. Episode 2/2

eDU-podden

Play Episode Listen Later Dec 8, 2020 19:29


I denne episoden snakker førsteamanuensis Caroline Cruaud ved eDU om spillbasert læring. Denne gangen snakker vi mer i dybden om hva spill er og hva lek er, og hvofor dette kan være nyttig inngang til læring for lærende i alle aldre. Dette er den andre av to episoder om temaet.Sicart, M. (2014). Play matters. MIT Press. https://mitpress.mit.edu/books/play-mattersSuits, B. (2014). The Grasshopper-: Games, Life and Utopia. Broadview Press. https://broadviewpress.com/product/the-grasshopper-third-edition/#tab-descriptionBlog: https://playlearnedu.wordpress.com/

Receta Del Exito
139: Cómo Ganarse el Respeto en los Negocios desde muy Joven con Alex Sicart Ramos.

Receta Del Exito

Play Episode Listen Later Aug 6, 2020 17:24


Alex Sicart Ramos desde muy temprana edad está inmerso en el área de informática y tecnología, su área de genio es la automatización de transacciones por medio de la inteligencia artificial, la digitalización de bienes y servicios usando una tecnología de punta que se adapta a las necesidades actuales para llevar el emprendimiento al éxito de una manera exponencial. Suscribete y Visitanos en: www.RecetaDelExito.com Apple Podcast (iTunes): https://apple.co/2Igcnoh Listo para Crear tu Podcast? www.CursoDePodcastGratis.com Twitter Handle: @alexdalirizo Facebook Page: https://www.facebook.com/recetadelexito/ RDExito: http://recetadelexito.com Instagram: https://www.instagram.com/alexdalirizo/ Stitcher: https://www.stitcher.com/s?fid=508313&refid=stpr Spotify: https://spoti.fi/3cmJqVs  

Five Good Questions Podcast
The Hikecast 8

Five Good Questions Podcast

Play Episode Listen Later May 31, 2019 65:33


The Hikecast is a show where interesting people take me on their favorite hikes or walks and we talk about big ideas in an unconstrained format. No planned agendas, just deep conversations, recorded out in nature. The idea is for you to put on The Hikecast and get outside to simulate taking a hike with us. I want you to feel like you're there with us out in nature. Care to join us on a hike? :) My guest for this episode is Bogumil Baranowski. Bogie is a founding partner at Sicart and Associates and previously worked at Tocqueville Asset Management. He's the author of the book Outsmarting the Crowd. We went for a beautiful walk in Central Park in NYC. ********************* Also, please check out my first literary effort: The Rebel Allocator It’s a coming-of-age story of a young man who learns about business and life from an unlikely teacher. Imagine The Karate Kid meets Thorndike’s The Outsiders. You’re right, it’s probably not what you were expecting, but I have my fingers crossed that you’ll really enjoy it. It's available on amazon now in print, digital, and audiobook formats. With gratitude, Jake

DNExp Podcast
Interview with Bogumil Baranowski, Partner and co-founder of Sicart Associates.

DNExp Podcast

Play Episode Listen Later Dec 18, 2018 9:29


Bogumil is a partner and co-founder of Sicart Associates, a boutique investment firm catering to families and entrepreneurs on both sides of the Atlantic and the Pacific. He is a TEDx Speaker, and a published author (Outsmarting the Crowd) In this interview, he shares with us some tips and advice about Remote Work.

Disrupt Everything
Alex Sicart: un prodigio tecnológico y emprendedor de nueva generación - Disrupt Everything #34

Disrupt Everything

Play Episode Listen Later Nov 12, 2018 70:34


Entrevista con Alex Sicart, uno de los jóvenes emprendedores emergentes más extraordinarios de España. Conversación alrededor de qué significa sobresalir en el mundo de las startups y la tecnología con 18 años…

Lunes Inspiradores
91. “La mejor versión de mí mismo” con Álex Sicart - LUNES INSPIRADORE

Lunes Inspiradores

Play Episode Listen Later Jul 9, 2018 30:37


En este nuevo episodio de Lunes Inspiradores entrevistamos a Álex Sicart, un emprendedor considerado entre los 30 jóvenes más influyentes según la revista Forbes. Álex comparte un poco sobre su trayectoria y de dónde viene esa inquietud emprendedora que lo ha llevado a crear proyectos disruptivos e interesantes, como Sharge, una red de carga para coches eléctricos. También nos habla de Filenation, su nuevo proyecto de blockchain, en el que el público en general puede enviar todo tipo de archivos digitalmente sin la necesidad de tener conocimientos de informática y tecnología. Un episodio con reflexiones cautivadoras sobre cómo construirse a sí mismo y la importancia de la pasión por los proyectos de vida. Presentan David Tomás, CEO de Cyberclick y autor de “La empresa más feliz del mundo” y Edu Pascual, locutor de radio y experto de contenidos web.

ceo forbes tambi mismo la mejor mejor versi sicart cyberclick edu pascual lunes inspiradores
Lunes Inspiradores
91. “La mejor versión de mí mismo” con Álex Sicart - LUNES INSPIRADORE

Lunes Inspiradores

Play Episode Listen Later Jul 9, 2018 30:37


En este nuevo episodio de Lunes Inspiradores entrevistamos a Álex Sicart, un emprendedor considerado entre los 30 jóvenes más influyentes según la revista Forbes. Álex comparte un poco sobre su trayectoria y de dónde viene esa inquietud emprendedora que lo ha llevado a crear proyectos disruptivos e interesantes, como Sharge, una red de carga para coches eléctricos. También nos habla de Filenation, su nuevo proyecto de blockchain, en el que el público en general puede enviar todo tipo de archivos digitalmente sin la necesidad de tener conocimientos de informática y tecnología. Un episodio con reflexiones cautivadoras sobre cómo construirse a sí mismo y la importancia de la pasión por los proyectos de vida. Presentan David Tomás, CEO de Cyberclick y autor de “La empresa más feliz del mundo” y Edu Pascual, locutor de radio y experto de contenidos web.

ceo forbes tambi mismo la mejor mejor versi sicart cyberclick edu pascual lunes inspiradores
MASTERMINDS de franc carreras
Alex Sicart, un menor de edad en la lista Forbes

MASTERMINDS de franc carreras

Play Episode Listen Later Jan 5, 2018 69:25


El invitado de hoy entró en la lista “FORBES 30 under 30” en la categoría de tecnología antes de llegar a la mayoría de edad. Los principales medios españoles ya lo ensalzan como una de las jóvenes promesas del país pero dice que lleva ya unos cuantos proyectos fallidos, le cuesta hablar inglés y no piensa ir a la universidad. No hay duda que a Alex le queda mucho por delante y creo que todos deberíamos apoyarle. Por eso le deseo todo el éxito del mundo pero sobre todo espero que toda esa visibilidad mediática inspire a muchos jóvenes a distraerse menos y crear más. ¿Tú qué opinas? ¿Triunfará? Escucha nuestra conversación y decide.

MASTERMINDS de franc carreras
Alex Sicart, un menor de edad en la lista Forbes

MASTERMINDS de franc carreras

Play Episode Listen Later Jan 5, 2018 69:25


El invitado de hoy entró en la lista “FORBES 30 under 30” en la categoría de tecnología antes de llegar a la mayoría de edad. Los principales medios españoles ya lo ensalzan como una de las jóvenes promesas del país pero dice que lleva ya unos cuantos proyectos fallidos, le cuesta hablar inglés y no piensa ir a la universidad. No hay duda que a Alex le queda mucho por delante y creo que todos deberíamos apoyarle. Por eso le deseo todo el éxito del mundo pero sobre todo espero que toda esa visibilidad mediática inspire a muchos jóvenes a distraerse menos y crear más. ¿Tú qué opinas? ¿Triunfará? Escucha nuestra conversación y decide.

MASTERMINDS de Franc Carreras | PIA Podcast
Alex Sicart, un menor de edad en la lista Forbes

MASTERMINDS de Franc Carreras | PIA Podcast

Play Episode Listen Later Jan 5, 2018 69:31


El invitado de hoy entró en la lista “FORBES 30 under 30” en la categoría de tecnología antes de llegar a la mayoría de edad. Los principales medios españoles ya lo ensalzan como una de las jóvenes promesas del país pero dice que lleva ya unos cuantos proyectos fallidos, le cuesta hablar inglés y no piensa ir a la universidad. No hay duda que a Alex le queda mucho por delante y creo que todos deberíamos apoyarle. Por eso le deseo todo el éxito del mundo pero sobre todo espero que toda esa visibilidad mediática inspire a muchos jóvenes a distraerse menos y crear más. ¿Tú qué opinas? ¿Triunfará? Escucha nuestra conversación y decide.

Mindalia.com-Salud,Espiritualidad,Conocimiento
La Toma de decisiones: posiciones y efectos por Rosalina Sicart

Mindalia.com-Salud,Espiritualidad,Conocimiento

Play Episode Listen Later Jul 1, 2017 40:46


La Toma de decisiones: posiciones y efectos por Rosalina Sicart en BioCultura Barcelona 2017, que tuvo lugar los días 4, 5, 6 y 7 de Mayo. http://www.integralcentremedic.com/ ------------------------------EVENTO ORGANIZADO POR------------------------------ Asociación Vida Sana http://www.vidasana.org http://www.biocultura.org ------------------------------------INFORMACION SOBRE MINDALIA------------------------------ Mindalia.com y Mindalia Televisión son una ONG SIN ANIMO DE LUCRO Si te ha gustado este video, APOYANOS CON UNA DONACION: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=G58CS4AVKC6BU SUSCRIBETE AL CANAL DE YOUTUBE para no perderte ningún video: http://www.youtube.com/subscription_center?add_user=mindaliacom AYUDA A MINDALIA, SIN PAGAR NI UN SÓLO CÉNTIMO MÁS, CON TUS COMPRAS Y RESERVAS ONLINE: http://helpfree.ly/j20544 MILES DE VIDEOS de conferencias y entrevistas de interés en http://www.mindaliatelevision.com Participa en las CONFERENCIAS EN DIRECTO: http://television.mindalia.com/category/conferencias-en-directo/ -Puedes escuchar este y otros audios en Ivoox: http://mindaliacomradio.ivoox.com PIDE O ENVIA AYUDA http://www.mindalia.com - La Red Social de Ayuda a través del Pensamiento SIGUENOS EN REDES SOCIALES: -Youtube: http://www.youtube.com/mindaliacom -Facebook: https://www.facebook.com/mindalia.ayuda/ -Twitter: http://twitter.com/mindaliacom -Pinterest: https://es.pinterest.com/mindaliacom/ DESCARGATE LAS APLICACIONES MOVILES GRATUITAS: Mindalia Multimedia https://play.google.com/store/apps/details?id=es.app.mindalia_television Mindalia Red de Ayuda https://play.google.com/store/apps/details?id=es.app.mindalia_ayuda&hl=es CONTACTA CON NOSOTROS: http://television.mindalia.com/contacto/ -Skype: mindalia.com ¿Tienes un video que te gustaría que publicáramos? Envíanoslo!!

Mindalia.com-Salud,Espiritualidad,Conocimiento
La Toma de decisiones: posiciones y efectos por Rosalina Sicart

Mindalia.com-Salud,Espiritualidad,Conocimiento

Play Episode Listen Later Jul 1, 2017 40:46


La Toma de decisiones: posiciones y efectos por Rosalina Sicart en BioCultura Barcelona 2017, que tuvo lugar los días 4, 5, 6 y 7 de Mayo. http://www.integralcentremedic.com/ ------------------------------EVENTO ORGANIZADO POR------------------------------ Asociación Vida Sana http://www.vidasana.org http://www.biocultura.org ------------------------------------INFORMACION SOBRE MINDALIA------------------------------ Mindalia.com y Mindalia Televisión son una ONG SIN ANIMO DE LUCRO Si te ha gustado este video, APOYANOS CON UNA DONACION: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=G58CS4AVKC6BU SUSCRIBETE AL CANAL DE YOUTUBE para no perderte ningún video: http://www.youtube.com/subscription_center?add_user=mindaliacom AYUDA A MINDALIA, SIN PAGAR NI UN SÓLO CÉNTIMO MÁS, CON TUS COMPRAS Y RESERVAS ONLINE: http://helpfree.ly/j20544 MILES DE VIDEOS de conferencias y entrevistas de interés en http://www.mindaliatelevision.com Participa en las CONFERENCIAS EN DIRECTO: http://television.mindalia.com/category/conferencias-en-directo/ -Puedes escuchar este y otros audios en Ivoox: http://mindaliacomradio.ivoox.com PIDE O ENVIA AYUDA http://www.mindalia.com - La Red Social de Ayuda a través del Pensamiento SIGUENOS EN REDES SOCIALES: -Youtube: http://www.youtube.com/mindaliacom -Facebook: https://www.facebook.com/mindalia.ayuda/ -Twitter: http://twitter.com/mindaliacom -Pinterest: https://es.pinterest.com/mindaliacom/ DESCARGATE LAS APLICACIONES MOVILES GRATUITAS: Mindalia Multimedia https://play.google.com/store/apps/details?id=es.app.mindalia_television Mindalia Red de Ayuda https://play.google.com/store/apps/details?id=es.app.mindalia_ayuda&hl=es CONTACTA CON NOSOTROS: http://television.mindalia.com/contacto/ -Skype: mindalia.com ¿Tienes un video que te gustaría que publicáramos? Envíanoslo!!

Mindalia.com-Salud,Espiritualidad,Conocimiento
La Toma de decisiones: posiciones y efectos por Rosalina Sicart

Mindalia.com-Salud,Espiritualidad,Conocimiento

Play Episode Listen Later Jul 1, 2017 40:46


La Toma de decisiones: posiciones y efectos por Rosalina Sicart en BioCultura Barcelona 2017, que tuvo lugar los días 4, 5, 6 y 7 de Mayo. http://www.integralcentremedic.com/ ------------------------------EVENTO ORGANIZADO POR------------------------------ Asociación Vida Sana http://www.vidasana.org http://www.biocultura.org ------------------------------------INFORMACION SOBRE MINDALIA------------------------------ Mindalia.com y Mindalia Televisión son una ONG SIN ANIMO DE LUCRO Si te ha gustado este video, APOYANOS CON UNA DONACION: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=G58CS4AVKC6BU SUSCRIBETE AL CANAL DE YOUTUBE para no perderte ningún video: http://www.youtube.com/subscription_center?add_user=mindaliacom AYUDA A MINDALIA, SIN PAGAR NI UN SÓLO CÉNTIMO MÁS, CON TUS COMPRAS Y RESERVAS ONLINE: http://helpfree.ly/j20544 MILES DE VIDEOS de conferencias y entrevistas de interés en http://www.mindaliatelevision.com Participa en las CONFERENCIAS EN DIRECTO: http://television.mindalia.com/category/conferencias-en-directo/ -Puedes escuchar este y otros audios en Ivoox: http://mindaliacomradio.ivoox.com PIDE O ENVIA AYUDA http://www.mindalia.com - La Red Social de Ayuda a través del Pensamiento SIGUENOS EN REDES SOCIALES: -Youtube: http://www.youtube.com/mindaliacom -Facebook: https://www.facebook.com/mindalia.ayuda/ -Twitter: http://twitter.com/mindaliacom -Pinterest: https://es.pinterest.com/mindaliacom/ DESCARGATE LAS APLICACIONES MOVILES GRATUITAS: Mindalia Multimedia https://play.google.com/store/apps/details?id=es.app.mindalia_television Mindalia Red de Ayuda https://play.google.com/store/apps/details?id=es.app.mindalia_ayuda&hl=es CONTACTA CON NOSOTROS: http://television.mindalia.com/contacto/ -Skype: mindalia.com ¿Tienes un video que te gustaría que publicáramos? Envíanoslo!!

MIT Comparative Media Studies/Writing
Miguel Sicart: “Playing in the Age of Computing Machinery"

MIT Comparative Media Studies/Writing

Play Episode Listen Later Feb 11, 2014 98:03


We live in the era of computation and play. Everywhere we look, there is a computer, translating the world around us into patterns for production of labor or consumption of entertainment. And now more than ever, we play everywhere: our work should be playful, as it should be our dieting, our love life, and even our leisure. We play as much as we can, in this world of computers. In this talk Sicart will look at the culture, aesthetics, and technological implications of play in the age of computers. He will propose a theory of play that includes the materiality of computation in its definition of the activity, and will suggest that our forms of playing with machines are both forms of surrendering to the pleasures of computation, and forms of creative resistance to the reduction of our worlds to computable events. Miguel Sicart is a games scholar based at the IT University of Copenhagen. For the last decade his research has focused on ethics and computer games, from a philosophical and design theory perspective. He has two books published: The Ethics of Computer Games; and Beyond Choices: The Design of Ethical Gameplay (MIT Press 2009, 2013). His current work focuses on playful design, and will be the subject of a new book called Play Matters (MIT Press, 2014). Miguel teaches game and play design, and his research is now focused on toys, materiality, and play.

MotorVSMotor
Baja España Aragon 2012 [HD] Polaris XP-900 Gerard Sicart Jordi Martí Resumen General

MotorVSMotor

Play Episode Listen Later Aug 9, 2012 9:22


Vídeo resumen con las mejores imágenes en la Baja España Aragon 2012 - Baja Spain Gerard Sicart Jordi Martí Sicart Team Polaris XP-900 El Sicart Team consigue en su primera participación estar a la altura de un reto internacional como este y subir al podio los dos días de competición con un segundo el sábado y tercer puesto el domingo. El equipo ha conseguido un buen debut en esta selectiva carrera internacional, englobados dentro del Trofeo Baja España Aragón y considerada como doble prueba del Campeonato de España de Rallyes TT, el Sicart Team a pesar de sufrir severos problemas al final de la etapa del domingo consigue de nuevo excelentes resultados. Más información y vídeos: http://www.motorvsmotor.com