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Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Join us to play games online together on May 3. We're meeting on the Discord server, as well as the Boardgames To Go Listeners group on BGA I set out to give myself a break this month, just talking about some recent games and fielding a few questions sent to me. In fact, I've been doing so much gaming lately that I had to whittle my list down to just these six games to share my impressions about. Then the feedback questions ended up being more fun to dive into than I expected. These kinds of shows are fun & easy to do--I won't do them all the time, but every once in a while should be ok. Closer: Message me with any of your questions, and I may use them on a future Session Report & Feedback episode. -Mark
The annual voting/predicting competition called Mark Madness is now finished. The results are posted with the rest of the updates for episode 239, and here co-host Eryn Roston returns one last time to share the winners. Unconscious Mind was our collective favorite for game cover art, and Adam Brocker is this year's winner. The plan now is for Adam to help me run next year's Mark Madness, in 2026. Next, I share my time at Dice Tower West. This is the second year in a row that I've gone to this national boardgame convention. Is it national? I think so. It's certainly big. Held in Las Vegas every March, that's a destination I can reach by car. I join a bunch of friends there and we play most games together. Besides a number of fresh & new ones, the buddies I got to this con with enjoy focusing one entire day on old games. We define that as games more than 25 years old. Last year that went to 1999, and now we included other titles published in 2000. -Mark
The Championship is now set! https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston
Be sure to go vote at https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston?itemid=11634552#11634552
The round of 32 is finished, leaving us now voting on the Sweet 16 of game cover artworks. The choices are getting more difficult. And we have a new leader in our prediction contest. #Davecember celebrity loofish is representing his namesakes with a currently-in-first-place position for his guess...but with others on his tail.
Eryn is back to talk with me about the results of the first round voting. Half of our original 64 game cover art entries have now been knocked out of the contest. Now successive voting rounds keep halving the remaining contestants every three days. What have we seen so far? No ties, though a couple matchups were close. A few more were blowouts. Are there common threads? Surprises? Plus...Eryn teaches me how to look at art more critically...by SQUINTING. Achievement unlocked. -Mark
If you're playing along with Mark Madness this year, the time for predictions is over and you'd better start voting. Whether you've done a prediction or not, the link below takes you to the place where you can choose your favorite game cover art as 64 titles square off against each other in one-on-one matchups. https://boardgamegeek.com/geeklist/354557/mark-madness-2025-game-cover-art-with-eryn-roston
Play along and predict the winners at https://challonge.com/MarkMadness2025 Predictions must be submitted by March 12 to be in the contest Mark Johnson @MarkEJohnson eryn roston @baditude Once again, the month of March give me a chance to bring back "Mark Madness," my podcast-hosted voting contest. Like its namesake sports tournament, Mark Madness is where 64 games are pitted against each other in successive rounds of single-elimination votes. As before, I took the winner of llast year's contest, Eryn Roston, and asked him to co-host this year's contest. Furthermore, Eryn has helped define the special nature of the contest this year. It's still about boardgames, of course, but it's about boardgame art. Specifically, we're voting on the best boardgame cover art. Eryn picked four groupings, each with 16 titles apiece. Those groupings are called Divisions, and this year there are ones for Fantasy, Historical/Real-World, Nature-themed, and Science Fiction boardgame covers. You will see some you know, and some others you don't. Just by looking at the images alone you can decide which ones to vote for, but you'll have more fun if you also listen to Eryn describe why he picked these particular game covers for Mark Madness. You see, Eryn works professionally in the world of art, went to school for it, and knows more than your average bear about artwork. If you're like me, you'll learn something along the way and appreciate game art (& artists) even more. Follow Eryn's own art creator account on Instagram https://www.instagram.com/chickenscratch.er/ Play along! I hope we get a good number of folks who submit their own official predictions at challonge.com, which is free. Some have already done it. You've until March 12 to submit your brackets, so you need to move quickly. Then the voting rounds will start via Geeklist polling. As you can see from the chart above, the successive rounds of this voting will start happening every three days: On March 15 we'll have the results of the first round, when 64 teams are winnowed down to 32 survivors. Then it proceeds to the Sweet 16, Elite 8, Final 4, and Championship. Who will be the winner? We expect to do "micro-episode" podcasts throughout the month to talk about each round. They'll show up in your regular feed, and I can link them here, too. -Mark Fantasy Division geeklist Historical/Real-World Division geeklist Nature Division geeklist Sci Fi Division geeklist
Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. David Arnott @Arnott When did you start listening to podcasts? Do you remember your first ones? For me it was the first one ever about boardgames and the first about movies. That was Geekspeak and Reel Reviews. Even though I'm not so into wine, Grape Radio was another super early one for me. The medium was new, the tech was unfamiliar, and I loved the chance to listen to interesting audio on my commute, about unique subjects. Although those earliest shows seemed to use a lot of fancy, expensive equipment, I wondered if a more basic podcast could be produced with simple gear. On March 3, 2005, I threw my hat in the ring with Boardgames To Go, a new audio version of my blog of the same name. The response was quick & positive, so I kept at it. Two decades later, I'm still here. Twenty years is an important milestone for me. I never really saw myself doing the podcast this long. I've averaged about 18 episodes per year over that time, including some early bursts of productivity and a few longer gaps. After the pandemic I renewed my commitment to the podcast and have stuck with a first-of-the-month schedule ever since, plus some bonus episodes along the way. My audience grew, then plateaued, then settled into a longstanding core of listeners. It's no exaggeration to say that you folks are the reason I've kept at it. I appreciate [your appreciation & encouragement, and I've enjoyed meeting some of you in-person. This month you'll have to indulge me talking podcast history, motivation, and a little future planning. I can't help it. Longtime friend Dave Arnott talks through it with me, and we may not refer to a single game title! Don't worry--there will be more game titles than you can shake a stick at soon (hint: Mark Madness). One of the only photos I have of me recording the podcast. This was from way back in 2006, when Dave & I recorded an episode about Vinci. We were at SoCal Games Day at the time, upstairs at the Burbank Moose Lodge. You may be able to see that I just have my laptop nearby, with a "Y-cable" audio splitter allowing us both to have headset mics piped into it. That's as fancy as I ever was for this podcast. -Mark
Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Scott Alden @Aldie Opener: Everyone knows Aldie, right? Feels like we do. Scott Alden, the man behind BoardGameGeek, is one creative entrepreneur, let me tell ya. Anyone could've thought to make a central website where boardgamers come for information and community, but it takes more than a good idea for something to be reality. For 25 years Aldie has been adding features, listening to comments, growing the hobby, and doing way more than most to enhance boardgaming around the world. I can't believe it's been so long since I've had him on the podcast. I'll be sure to do it again soon. Here Scott joins me to talk about the BGG Hall of Fame, where 25 famous titles were inducted into an inaugural collection. Jennifer Schlickbernd headed up the project with Aldie's blessing, and Candice Harris was responsible producing & editing the awesome videos that accompanied this launch. I was pleased to be invited to be the initial jury that came up with the games, and also pleased with the end result. We each had our own experiences & different appreciations for various titles, but it was a group effort--including much group deliberation--that resulted in the final list. Schacht The Monkey con After the interview, I go on to talk about most of the games I played at a recent, regional convention: EsCon. The games all have one thing in common--they were all designed by Michael Schacht. As long as my friends are onboard, I really have fun focusing on something at events like these. Sometimes it's SdJ winners, or trick-taking games, or pre-2000 boardgames. This time it was focused on a single designer. As EsCon host Steve Paap likes to label these things, we called it our Schacht The Monkey con. Closer: The following month's episode will be this podcast's own 20th anniversary. Can you believe it? Dave Arnott will be on to interview me and I can tell stories (some old, some new) about the past two decades behind a laptop and inexpensive microphone. If you've got questions or otherwise want to me to talk about something, send in your feedback now. Thanks. -Mark
Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. I've been doing this podcast for twenty years! I never would've guessed this in the beginning. The actual "birthday" for the podcast is March 3rd, so focus on the anniversary then. But for now, this is the start of Season 21. Blackjack! Despite my teasing of Davebo during the Davecember episodes about putting too much stock in games-played data...I actually keep track of it myself. I'm not 100% accurate about it, but I'm probably 95% in recent years. (Earlier years weren't as detailed or accurate.) These days I'm using te BG Stats app, sync'd online to BGG. I don't record scores or game durations, but I DO record gaming locations, and that's permitted me to conclusively look at my data with & without online plays. For my own purposes, I've always included online plays in my totals, but I get why others may not. MJ's Games Played in 2024 with . . . and without online plays In this episode I look back at 2024, mostly the games I played the most, but also events like conventions and games days. I was surprised to learn how many more games I played last year: more titles, more locations, more people, more new games, more everything. Now that I think about...more podcast episodes, too (thank to Mark Madness and Davecember :-) ). Along the way, the stats make me consider the nature of my boardgaming, how I play lots of favorites over & over online, while I try more new games in-person. Will it always be that way? Is that ideal? Last of all, I stumbled across a "shelfie" of my boardgame collection from 21 years ago, just about the same time I started this podcast. (And yes, those are my then-young kids' bikes in the bottom of the photo, and a toy rocking horse on the top shelf). Looking through it, I saw that my collection then was around 100 titles. It's double or triple that now. More significantly, I can see that I later sold three-quarters of this collection! Even accounting for the handful I re-acquired eventually, I can safely say that I turn over two-thirds of my collection. Put another way, that large fraction are not eternal keepers. I was disappointed to realize that, but perhaps it's ok? Perhaps many of our games are meant to be enjoyed just a handful of times, then passed on? -Mark
I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. David Arnott @Arnott Bringing our Davecember to a fitting close, I welcome back Dave Arnott. He was the guy on my podcast earlier this fall when the idea of Davecember was born. He's been on plenty of my episodes before, but now we get to talk more about him. -Mark
I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Dave OConnor @daveo1234 We're winding down now. DaveO is one of the remaining Davids that's still local to me. Local enough. He's near San Diego, I'm near LA, but that's close enough to have seen each other off & on over the years. We met around 20 years ago at a SoCal Games Day, I think. Now he's my roommate at Dice Tower West game convention, and a co-conspirator to bring old favorites to the table at a convention. -Mark
I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. David Reed @deacondavid David Reed claims to be our oldest Dave in the collection, but we're all reasonably close. Something about the audience for this podcast, I guess. Happy to have this generation. -Mark
I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. David @loofish The next David comes to us from a different part of North Carolina, and explains how the recent hurricane robbed them of power...but gave them a chance to play more analog games with kids. -Mark
I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. David Harding @huffa2 Another designer joins us, and he's in the game publishing world, too. David Harding of Elevenses, One Zero One, Matcha and Grail Games. -Mark
I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. David Corbin joins us next, doubling our count of North Carolina based Davids...but he's not our last. He comes offering David's Aphorism, as well as David's Dictum. Heady stuff... -Mark
I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. David Thompson @Skirmish_Tactics Next is David Thompson, best known as the co-designer of the Undaunted series, War Chest, Resist, Sniper Elite, and as the sole designer for his Valiant Defense series (e.g. Pavlov's House) plus others. -Mark
I know a lot of Daves, and many of them have been on my podcast. With that in mind they're helping me celebrate a new holiday, Davecember, when each of them joins for me a mini-episode sprinkled randomly this month into your feed. I'll ask each of them similar questions, and each David also gets a bit of time to bring up something they want to share with my listeners. Enjoy! Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. David G. @davebo First up is David Gullett, aka Davebo. He's got a thing for data, whether it's good or not. -Mark
Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. @Gregarius As he's done many times, my friend Greg Pettit joins me for a mega-episode discussing all the games we played at BGGcon. Greg's an every-timer to BGGcon, while I went to the first one (2005), then a decade until my next in 2014 (first year I was an empty-nester), and sort of every-other-year since then. Looking back, I see I also went in 2015, 2017, 2019, 2022, and now 2024. I enjoy myself every time I go, but it's difficult to swing it every year. When you listen to this episode, you may find it helpful to follow along with our geeklist. That way you can track what games we've talked about, which are coming next, and what are 5-star ratings are. I've also inserted the game boxes here in the order discussed, which will also appear in the shownotes. The "Newest of the New" Games A Bunch of Two-Player Games Mostly Trick-Taking Games, or at least Card Games...but not always even that! The "Leftovers" I Couldn't Otherwise Categorize Old Favorites -Mark
Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Openers: Mark: Fishing Steve: Trick Taking Game Conventions (here's one, and here's another) Closers: Mark: What do I think is an OG game? I can tell what it ain't! Steve: What would new boardgamers think is an OG game? Nonsense Junkie @elschmear My friend Steve Paap returns to his set of interview questions for me. A year and a half ago, back on episode 214, Steve turned the microphone around on me. Now he's back with more questions for yours truly. First, though, he tries to rile me up by having me defend my "favorite boardgame" Entdecker from a variety of BGG comments from folks who didn't like it. They rate it a 4, 3, or 2, and explain why. Does it get under my skin? Not really. He says I'm too nice for that, Maybe that's it, but the truth is that no game is really for everybody, and I'm well aware that Entdecker is less-than-average for many gamers. There are some comments I find just inaccurate and wrong, though--that's true. -Mark
Come join the new Wargames To Go (and Boardgames To Go) discord server https://discord.gg/vxEG9bMPdx Once multiple games about conquistadors in the new world had landed in my collection, I had a dilemma. On the one hand, the 15th-16th century contact between the two halves of our world was one of its most pivotal events. That cannot be denied. On the other hand, the depiction of those events--in history, in entertainment, in culture--has been one-sided and morally suspect (or worse) for the longest time. Could wargaming be any better on this topic? How could that be possible? Be sure to check out the Geeklist of games for this topic. For a few years, I just avoided the topic. However, I know that I have a lot to learn, and this could be my opportunity to do so. Once I read a couple recommended books and had wargame youtuber Joe Byer agree to partner with me, that was enough to dive into the topic. A key modification was my attempt to shift the focus to "first contact" between the Old World and the New. As early as it was, that's not really what's happening in any games about Cortes or Pizarro. In fact, almost ALL of the games in my episode geeklist are actually depicting armed conflict that occurred several years or even a full human generation after first contact. Oh well, that's the limitation of the hobby, at least as it currently stands. Some of the books (and a couple of the movies) do a better job with "first contact." Bluesky link YouTube playlist However, like everything in history, it's all connected. Learning about what happened with the conquistadors or King Philip's War in New England inevitably requires you to back up in order to understand the context. That can back the story up to first contact. It does in the literature...can wargames (or more properly history games) be far behind? I'm seeing new designers, publishers, and perspectives enter the hobby, giving me some hope about that. Also check out Joe Byer's YouTube show, What Does That Piece Do? where he & I discussed this topic. As well as a Teach & Play video I did with Fred Serval for one of these games on his Homo Ludens youtube channel. In this introductory episode, I explain why I'm interested in the topic, what game titles I've found so far, and something about the books and movies that are relevant. As you'll see (and hear), I'm willing to really stretch the definitions of First Contact in order to bring in some movies. After all, this podcast has always been a "multi-media" exploration. I wouldn't have been brave enough to include the science fiction film Prey on my list, but after talking with some Native American friends at work I'm emboldened to channel their own enthusiasm for a wider depiction of their culture and topics in films. So why not? What's next for this podcast? Well, I'm going to take a delicate dive into the challenging topic of anthropological “first contact” in history games. As much as possible, I want to explore what happened when Europeans & the indigenous people of the New World first encountered each other. I don't really mean the Indian Wars of the plains. Instead, I'm after what happened when the first ships arrived and people “discovered” each other. This is an area where history games and wargames have not made much progress, but that's also why the subject is interesting. -Mark
Opener: Noli Closer: Just a few games that caught my eye or attention in other ways coming at Essen. Galileo Galilei, In the Footsteps of Marie Curie, Port Arthur, Amazonia Park, and Flatiron My call for feedback earlier this year sparked both halves of this podcast. First, there was a request for me to explain my history with the best, most famous, and original CCG, Magic The Gathering. Though I dabble a tiny bit even now, there were a few years in the beginning when I dove in with both feet. It was, as we now say, a lifestyle game. I still think it's incredible, clearly one of my all-time favorites, but it's not easy to keep up with Magic and other games. Therefore it's mostly part of my gaming past, but I have such fond memories and will definitely play a game here or there in the future. Such as on M:tG Arena, the fantastic free-to-play digital version of the game. When Settlers of Catan (and Air Baron! another of my early favorites) showed up, eurogames essentially displaced Magic for me. Though we called them German Games at the time. I was hooked, and now it's been nearly thirty years. That sounds like a a long time--and it is!--but I have a hobby gaming history before Catan and Magic. I've told parts of that history on this podcast before, but when someone who listens to the show was surprised to hear I'd once worked for Steve Jackson Games, I realized it's been about 18 years since I told that story! So you'll forgive the repetition, if by some chance you remember my tale the first time. After talking about Magic, I go back to the beginning of my hobby gaming with a variety of stops along the way. There were years of wargames (both science fiction and some historical) and lots of roleplaying games. Like Magic, my RPG days are something I'll always remember fondly, but I'm not sure if I'll ever play those again. -Mark
Opener: Wayfarers of the South Tigris David Arnott @Arnott Mike Mayer @Mike Mayer If you're like me, you've been supplementing your in-person boardgaming with the ability to play online. I've been doing that for over 20 years, way before the covid pandemic struck. However, that worldwide event opened up the joys of online boardgaming to many more gamers, especially as they worked to keep connections going with friends they couldn't see across the table for many months. Add in the explosion of titles and popularity of BoardgameArena, coupled with the widespread use of Discord, Zoom, or other voice/video communication tools, and gamers today have more ability to stay in touch than ever before. My two guests have taken that, stuck with it, and done more than I've ever managed to do with all of my online play: make a regular game group out of it. Three years on, no longer with the pandemic as the reason, Dave and Mike continue to get together almost every week to play games together. One's in California, the other in Virginia, but they meet more regularly than most in-person game groups. Sometimes they widen the circle to include some other friends like me, but primarily this is a 2-person game group, another interesting aspect. Like me, these guys have been around a long time, have favorites going back decades, yet in this online group they're really espousing the Cult of the New. Why is that? Why are they always learning new games, why do they enjoy online roll & writes so much, and what the heck is Tulpenfieber?! Listen and find out. Closer: The sort of old school games I don't like -Mark
Openers: Mark: First in Flight Tim: Arcs Closers: Tim: Changing enjoyment (and ratings) of games Mark: Is it possible to go to too many game events? Tim @Denga If you've followed me for any time, especially on our Discord server, you've heard me talk about a couple things: my appreciation for the "new" podcast Board Game Hot Takes, and my observations of how the energy of our hobby has shifted from when I joined it. I get to combine both of those topics into one episode by inviting one of the three BGHT hosts, Tim, to join me on the mic and use him as a representative of the "next generation" of boardgame hobbyists. He chuckles at that characterization, pointing out he's not that much younger than me, and has been playing boardgames for a few years. But that still makes him the New Kid on the Block compared to an old fart like me, and I think it shows in the types of games he & I both love. That's what we talk about, how the bulk of the hobby may be broadening and unchanging (think about Ticket To Ride, Catan, and Azul at Target stores and on Amazon), but the energetic, active hobbyist part of the hobby appears to be compelled by crowdfunding, plastic figures, and the BGG Top/Hot games lists. I'm not trying to say that's a problem, but I am certain that's it's a difference. At the same time, there are some nice advantages for old-timers like me, whether it's improved game distribution, production enhancements (e.g. double-layer boards), and the most robust online multiplayer options we've ever seen. -Mark
Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Openers: Voyages Closers: Virtual Flea Markets (VFMs) at game conventions and other events It'll be no surprise to any listener that I care about the Spiel des Jahres. In addition to its decades-long strong & beneficial effect on our boardgaming hobby, these awards are a better predictor for me than any other. Predictor of what? Of the games I'll actually continue to own and play with family & friends. True, they skew more toward lighter games, but that's ok with family. And truthfully, that's the preference of myself and several of my longtime gaming friends, too. If you only know the SdJ from recent years when it homed-in on the lightest games, more about parties than strategy, then I'd forgive your feeling that these aren't an award process that means much to a hobbyist. I'm thinking of recent winners like Just One, Pictures, MicroMacro Crime City, and even Dorfromantik. However, while you may long for the days when the award was bestowed on more gamer-ish titles like Tikal, Torres, and El Grande, my own personal highlights are the titles in between those two groupings. I'm thinking of Catan, Thurn und Taxis, Carcassonne, Dominion, Hanabi, Dominion, Ticket to Ride, or Alhambra. Not only the winners, too--I've learned to pay attention to the other nominees and recommended list of games, too. Just last weekend my friends Davebo and Jeff were visiting. Along with some other local gamers we played a lot of great titles, but guess what was on the table, pulled from my collection: Luxor and Imhotep, two fantastic nominees that were merely overshadowed by the steamroller winners those years (Azul and Codenames, respectively). The titles nominated for Spiel des Jahres are Captain Flip, In the Footsteps of Darwin, and Sky Team. In addition to these nominations, the SdJ jury recommended the following six titles: Harmonies, Passt nicht!, Phantom Ink, Schätz it if you can, Trekking Through History, and Trio. Then for the Kenners the nominees went to Daybreak, The Guild of Merchant Explorers, and Ticket to Ride Legacy: Legends of the West. Plus the recommended list: Bier Pioniere, Botanicus, Forest Shuffle, and Ritual. I think it's July 21 when we'll hear which games are the ultimate winners, but do take a look at the other nominees and recommended games. There's a good chance you'll enjoy those games, too, maybe even more than the winner. -Mark
Openers: Knarr, Faraway Closers: Ordering games nominated for the IGA and SdJ awards Mark Johnson @MarkEJohnson Mark Jackson @akapastorguy Recently I asked my listeners for more feedback about this old podcast. What I heard back was very encouraging--thanks for that. Most of you just tell me to keep doing what I like & want. Good, I will! Some other comments called back to the All About… episodes I used to do, deep dives into individual games. Others remembered the 100 Great Games series fondly, a collaboration I did with Mark Jackson and Stephen Glenn. More ideas came up, too. I've mulled those over and devised something that should be fun for me and worthwhile for the listeners. I've invited an old friend to join me in discussions about the Spiel des Jahres winner from a particular year. That makes it kind of a deeper dive into that title, but we also talk about the other nominees from that year. Not only that, but the longer list of recommended games, too. Along the way, we briefly mention the winners of the Kennerspiel, Deutscher Spielepreis, and the À La Carte, all notable awards in Germany where the Spiel des Jahres is still the preeminent award for our hobby. When this podcast is released, we'll be only a week away from hearing the list of nominees and recommended games for this award year, 2024. I'll be very interested in that, however this new, occasional podcast series is about the SdJ in prior years. The award itself goes back to 1979--and I may cover those oldies someday--but for this episode I'm starting with something much closer to our present time. Five years ago seems like a good place to start--recent enough that the games are familiar, but distant enough that most gamers will have had plenty of opportunity to play them, if desired. Future episodes may jump around to other years that interest me, like a goofy time machine. My co-host for this episode is Mark Jackson, a well-known writer about boardgames. He's had multiple websites, is active on social media, is part of the Opinionated Gamers editorial board, a member of the International Gamers Awards panel, and has been on my podcast several times. I'm happy to call him my friend, too. Really, the only downside to this guy is the confusion we generate with our similar identities. Mark & I have similar histories, but not always the same taste in games. Nonetheless, I know I can count on him to appreciate the kind of family strategy boardgames I focus on in this podcast--it's in the opening to every episode! That's what the Spiel des Jahres awards and selection jury are all about, too. It's a great fit. By setting our Spiel des Jahres Wayback Machine to 2019, Sherman & Peabody Mark & Mark will be going back to when Just One took home the prize over fellow nominees Werewords and L.L.A.M.A. Do you know all of those? How about the list of recommended titles, Belratti, Dizzle, Krass Kacke/Who Did It?, Reef, and Sherlock? We do our best to talk about all of those, while also mentioning that Wingspan won the Kennerspiel & DSP, while Belratti won the À La Carte. Let us know what you think about these games, and the SdJ Wayback Machine itself. Is there a particular year you want us to visit next? With 44 more years to choose from, we're not going hit them all or go in any order. Future episodes will be occasionally interspersed with the “regular” episodes of Boardgames To Go. Very soon we'll have this year's nominees to discuss on our Discord server or elsewhere. I'm looking forward to all of it. -Mark
Come join the new Wargames To Go (and Boardgames To Go) discord server https://discord.gg/vxEG9bMPdx [If you aren't particularly interested in the Wars of Scotland, you may be interested in the wargame open house/convention event known as GMT's Weekend at the Warehouse. I went last month and spend the first part of the podcast talking about that time & games played. THEN it's on to my specific historical topic.] Ok, now I'm really finished with Scotland. Like everything I explore for my wargame podcast, these deep dives take over my gaming for a while. That's enjoyable, but since I don't notch wargame opportunities and completions frequently, it means these subjects take me a while. Since I'm eager to explore other topics, too, eventually I have to move along. However, just as with Vietnam, Waterloo, or Market-Garden, I will have learned so much that it will be easier to dabble with similar wargames (or even return to some favorites) in the future. For this topic, I used my vacation to Scotland last September to prompt a lot of learning about that country's military history. Though I should say it wasn't limited to when Scotland was a country—-there's a lot of history when it was a kingdom, and also earlier when it was tribal territory. Part of the joy was beginning to understand this history in more of its rich complexity than I understood from watching Braveheart alone. ;-) Since I'd already dabbled in the War for Scottish Independence, with William Wallace, Robert the Bruce, and a couple King Edwards . . . plus the early history of Roman expansion against the Caledonians, the major chapter in his history that still remained were the Jacobite rebellions. There are movies and wargames about this period, but not as many as might be expected. I'd seen the interesting faux documentary Culloden earlier, and this time I watched Rob Roy. There are a few films and other stories about this legendary+historic figure. The more recent (1990s) film with Liam Neeson, Jessica Lange, and Tim Roth does not make for accurate history, but it's a decent film that can get someone like me reading about the real history of this person. As much as we can untangle, anyway. What's next for this podcast? Well, I'm going to take a delicate dive into the challenging topic of anthropological “first contact” in history games. As much as possible, I want to explore what happened when Europeans & the indigenous people of the New World first encountered each other. I don't really mean the Indian Wars of the plains. Instead, I'm after what happened when the first ships arrived and people “discovered” each other. This is an area where history games and wargames have not made much progress, but that's also why the subject is interesting. -Mark
Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. In my last episode's Closer I asked for feedback. Really, all podcasters ask for feedback in every episode. I'm no different. Well, I'm only different in that I've been podcasting forever, and many of my listeners have given me feedback over the years. Other than comments on Discord, however, it had been some time since I received much feedback, which is why I asked for it specifically. And if you'll indulge me, this episode's second half is all about that feedback, and my responses to it. Before I get to that, however, I talk about a bunch of games played recently. I used to do this, what I called my "Session Report (SR) & Feedback" episodes. However, it's been a while since I published that kind of episode. How long? A decade! By my records, the last time was exactly 10 years ago, in episode 146 from the May 2014. Seems ok to do another. Closer: If it's been 10 years since my last "SR & Feedback" episode, what other old features of this podcast do you recall? Are there any I've forgotten? -Mark
Come join the new Wargames To Go (and Boardgames To Go) discord server https://discord.gg/vxEG9bMPdx As always happens, a subject that attracts me for wargaming and this podcast proves to be deeper and richer than expected. Once I knew I would get a chance to visit Scotland on vacation last summer/fall, it was my opportunity to dive into "wars of Scotland" in a general sense. What did I think that was? From Braveheart and Hammer the Scots I knew about the first War of Scottish Independence, at least a bit. I'd heard of the Jacobite Rebellion and The '45. And I figured there was some Roman history somehow, what with Hadrian's Wall up there. Of course, there's much more. Not only did I confirm the Roman-Caledonian history and learn more about Robert the Bruce or Bonnie Prince Charlie, I naturally uncovered a lot more detail in those conflicts...plus many others that fill the centuries between the parts I knew. Not all of them are depicted extensively in wargaming, but often at least a scenario in Ancient Battles Deluxe, as well as informative YouTube animations. In this episode I give some general impressions & observations about some of the game systems I played, notably Men of Iron, Ancients/Ancient Battles Deluxe, Commands & Colors, plus a standalone game about Bannockburn/Stirling/Falkirk. There are movies worth mentioning, and a few more games or scenarios to try. This is all expected to wrap up fairly quickly. Later this week I'm going to GMT's Weekend at the Warehouse, and there I'll get in a game or two to be discussed on the next podcast...along with a general report on the GMT event. -Mark
Opener: The final winners for Mark Madness! Castles of Burgundy and eryn roston @baditude Closer: A specific call for feedback to the podcast. Tell me what you like me to do more of, or do less. Session Report & Feedback episodes, like the old days? All About shows (more old days)? Something else? Over the years I've been to many game conventions, both big & small. However, it wasn't until this past month that I attended a Dice Tower event. The Dice Tower West annual game convention is held in the west, in Las Vegas, which means it's a pretty easy drive for me - four hours across the southwest. Though I'm not really a Vegas kind of guy, this is still a big geek convention of boardgamers, right? Right. In that, it felt very familiar to the multiple times I've visited BGGcon in Dallas...just in a different city, hosted by a different organization. I knew some of my buddies had attended in prior years, and many months I started asking them if they'd attend in 2024. I think most of us were on the fence, but hearing other friends may attend helped collectively push most of us into signing up. A couple had to back out due to unexpected life commitments, but enough of my gang went that we were able to fill game tables the whole time. In this episode, I talk about ALL of the games I played during this Wednesday-Sunday major event. Half of that discussion is about old games, or OG games, or whatever you want to call them. How old? We decided the cutoff should be a quarter-century. Focusing one of our convention days on titles at least 25 years old meant we had a full Friday of pre-2000 games. Games from the last century...the last millennium! Practically speaking, we played games from the 1990s, which is when many of our group got into modern boardgaming, including yours truly. If you appreciate retro gaming like we do, you'll love the first half of the episode. If not, skip ahead to the interlude music break near the 55-minute mark, and then I transition into some newer titles. That represented the other half of what I played at the convention. Including lots of card games, which are having their moment in the sun right now. Wonderful! (Even though I didn't love all of the card games I played, as you'll hear, I love that we're playing so many of them again.) -Mark
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Micro-episode for the next round of voting. Vote here! https://boardgamegeek.com/geeklist/328714/boardgames-go-season-20-2024?itemid=10561730&commentid=12070025#comment12070025
Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Play along and predict the winners at https://challonge.com/3abpsej6 Predictions must be submitted by March 12 to be in the contest Mark Johnson @MarkEJohnson Patrick Pence @Farsol Last year I ran my first "March Madness" style, 64-game, single-elimination vote, with a contest to submit predictions for the entire bracket. If you've got a pool for the famous college basketball tournament in your office, or with your friends, then you know what this is. Actually, these days many other copycat tournament prediction contests exists--there's a big one on BoardGameGeek, my favorite movie podcast (Filmspotting) does one for films, and so on. My version is similar, but it lists a bunch of games to be voted on against each other. Listeners suggested I call it Mark Madness, and that's what we did. Last year I picked all 64 games that we voted on, pulling from recent award winners in different categories. Listener Patrick Pence ended up the winner of the contest, and for that reason he's my co-host this month for the 2024 Mark Madness. Not only that, more listeners on our Discord channel suggested that the contest be more specific to me, asking me to populate the bracket with games that mean something to me. I did about half of those, and asked Patrick to do the same. Then I combined our lists, added a few "people's choice" titles to round it out, and then set up the bracket. Play along! I hope we get a good number of folks who submit their own official predictions at challonge.com, which is free. Some have already done it. You've until March 12 to submit your brackets, so you need to move quickly. Then the voting rounds will start via Geeklist polling. As you can see from the chart above, the successive rounds of this voting will start happening every three days: On March 15 we'll have the results of the first round, when 64 teams are winnowed down to 32 survivors. Then it proceeds to the Sweet 16, Elite 8, Final 4, and Championship. Who will be the winner? We expect to do "micro-episode" podcasts throughout the month to talk about each round. They'll show up in your regular feed, and I can link them here, too. -Mark
Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Daybreak Last year was a great year of boardgaming for me. Apparently I played more games than ever, whether you include online plays or not. In this episode I go over the ones I played the most, the ones I liked the most, and some topics other than titles themselves. Like...gaming events I attended, others I'm aiming for in 2024, my excitement for the growing library of "history games," and how I'm still unsatisfied that boardgames haven't built as much connection to travel or place as they could. Closer: Mark Madness is coming back for 2024, and last year's champion Patrick Pence is helping me! We want your suggestions for divisions & games to go up against each other. -Mark
Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Welcome to Season 20(!!!) of this little podcast I didn't make it to BGGcon last November, but several of my buddies did. Two of them, Greg Pettit and Dave O'Connor, join me on the podcast to talk about their experience there. For almost half the time we talk about about everything BUT the games (the venue, the crowd, the bazaar, the puzzle hunt, etc)...and then we get into a lot of games. We talk about Heat, Anunnaki, Wandering Towers, Bristol 1350, 1902 Melies, Blood on the Clocktower, Oak, Tricky Badger, Match of the Century, That's Not A Hat, Rebel Princess, Rollet, Armadillo, At The Office, Voodoo Prince, Gang of Dice, Babylonia, Havalandi, Pax Pamir, Turncoats, Cosmoctopus, Nemesis, Cosmic Frog, and The Thing! Whew! Closer: Playing games with family (especially party games) using whatever "rules" and "scoring" are most fun -Mark
Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Sea Salt & Paper eryn roston @baditude Darryl Boone @booned I'm a pretty positive guy, and I hope that normally comes through on my podcast. While I have distinct preferences for the kinds of games I play, I try to be willing to play most things. Or at least, when I turn something down I try to be kind about it. It helps to have been around long enough, wearing those preferences on my sleeve. My friends know the kind of big, plastic-filled, multi-hour fantasy fighting games that aren't for me. However, it IS true that I have an inner monologue, and it can be frustrated with the aspects of our hobby that I don't like. Even worse, I think those aspects are detrimental to its wide enjoyment and acceptance with many people. You know how I open every episode by saying my podcast is about "family strategy boardgames"? Because that's what I like best, and it's what's most important. They're most important to me, and I'd say the wider success through mass market channels (Target, Amazon), plus increased role of our hobby on the culture...well, those things emphasize that family strategy games are generating the most joy for players and the most success for the industry. Especially on the Discord server, sometimes I'd be more open with those frustrations. Sometimes I just needed to vent a bit. At one point we made a separate discussion channel within that server just for #curmudgeon grumblings. Guess what? It has ended up being some of those most active discussions! Along the way it was suggested that one podcast episode be devoted to the same venting, and here we have it: The Curmudgeon Show. Two volunteers from Discord agreed to help me on this project, and the result is the final episode for this year, season 19. Take it in the spirit it was intended, and I always look forward to comments. Closer: I worked at making 2023 a better year for my hobby, and am so pleased that it worked! [That's not very curmudgeonly! -ed] -Mark
Come join the new Wargames To Go (and Boardgames To Go) discord server https://discord.gg/vxEG9bMPdx One week ago I was at my first SDHistCon. I had a good time, would like to share that experience via this audio convention report...and still there manages to be a slender but worthwhile connection to my Wars of Scotland subject. For anyone who only found me for the convention report, I start with a brief overview of me & my podcast(s). Then I get into the convention itself, some of the great people I chatted with, and the remainder of the episode is a rundown of all the games I played. I'm covering them in roughly descending order of their wargame bona fides. So the first ones are the most traditionally wargame-y, followed by more & more titles that go from consims to general history games, ultimately finishing with a few light euro-style boardgames. The first game discussed happens to the one that connects to my current exploration on this podcast, the Wars of Scotland. Border Reivers is a game I could only experience at a convention, so I seized the opportunity. The next Wargames To Go podcast should have a lot more Scotland in it, some of those films I mentioned, and is expected to wrap up this topic. Then it will be time to look ahead to the next one. I've got some ideas. Thanks to the entire SDHist board that makes this event happen. Harold Buchanon may be the visible face of the organization, but I know he'd want to point out over a dozen board members, plus other advisors, that make it all work. Harold & I are getting a demo of Night Witches from designers Liz Davidson and David Thompson My new favorite Canadian, podcaster Grant Linneberg from Pushing Cardboard Another demo, this of Molly House. I'm there with Dan Thurot, Drew Wehrle, Alex Knight, Dan Bulloch, and Meeple Lady -Mark
Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Openers: • Mark: Basketboss • Dave: Istanbul David Arnott @Arnott After hearing Ken Tidwell in last month's podcast, both Dave Arnott and I were impressed with his enthusiastic, optimistic, and forward-looking perspective on the boardgame hobby…despite being an old timer like us. Even older, I think! While neither of us can fully match that, it was inspiring and I asked Dave to consider the topic with me in an open discussion for THIS episode. We recorded it on an iPhone in a church choir room at our SoCal Games Day venue. The audio is ok, but you can tell it's not my normal setup. Also unusual was the lack of a show outline. It means that I struggle a bit to stay focused on the goal. Too often I flip it around and revert to talking about how new hobbyists can/should appreciate the old classics. While that's true, I tried to remember that I want to focus on how the OLD hobbyists can appreciate the new aspects of boardgaming. What are those new aspects? They can be the newest titles, designers, and publishers themselves. They could be Kickstarter and other new ways of marketing & funding. Perhaps it's the prevalence of online play, or solo options. The rise of YouTube videos for rules explanations. Lots of things. What am I missing? The games I brought to my work event, full of hope. Partially fulfilled! Closers: • Dave: Is there a best way to lose a game? • Mark: Gaming success with nongamer coworkers -Mark
Episode geeklist Come join the new Wargames To Go (and Boardgames To Go) discord server https://discord.gg/vxEG9bMPdx Guess what? This little podcast is now ten years old. I'd been doing my other one about euro boardgames even longer, and in 2013 I decided to branch off this other show about wargaming. I'd started in this hobby as a kid wargamer in 1979. I never completely left it, but my hobby in the 1980s, 90s, and early 2000s shifted more to roleplaying, Magic: the Gathering, and then euro boardgaming. It wasn't until around 2010 or so that I finally realized what countless wargamers before me did--that I could enjoy wargaming as a (mostly) solitaire hobby, getting more games to the table. I started acquiring more titles, especially magazine games, and became interested in specific topics to explore via multiple game treatments. Then I added my love of travel and movies to make my own contribution to wargame podcasts, Wargames To Go. Thanks for listening! I had plans to go see Scotland back in 2016, but those had to be cancelled. Then it was put off for a few years, a worldwide pandemic happened, yadda-yadda-yadda...and finally I got to visit this country in 2023. My wife & I enjoyed two weeks there--the first in the cities of Ediburgh & Glasgow, followed by a second week in the countryside (Strathspey and up to Orkneys). There was much to see & enjoy, from stone age settlements to whisky distilleries. And there were sites of military history. I really enjoy visiting battlefields to get a feel for the location. Sometimes the accompanying museums are good--other times not. Best of all is when there is a good guide available. Even if not, though, these days it's easy to read so much information online, to watch battlefield animation videos, and more to get a fuller sense of the historic event. On this trip we visited the sites of Bannockburn, Culloden, and from Stirling Castle I could look out over the Stirling Bridge area. I don't think anyone really knows where the Roman battle of Mons Graupius took place, but I probably drove near it. As you can tell, the topics here are not limited to one battle, one war, or even one era. I decided to dabble in all areas of Scottish military history that I could, at least as far as wars actually in Scotland. The big three eras are Roman contact, the Wars of Scottish Independence (Wallace/Bruce/Longshanks), and the Jacobite Uprising. Other periods such as the Battle of Flodden Field or the Border Reiver period are mentioned, but we'll see if I get to any of those games. This episode is a intentionally shorter than some previous ones. I'd rather post a couple smaller episodes that wait longer for a gargantuan one. I figure it's easier for listeners to follow along this way, too. As a result, I haven't yet seen all of the films nor played all of the games that I intend to. It's an introduction to the topic, and I'll return later with a conclusion. Films • Braveheart • Culloden • Rob Roy • Outlaw King Books • A Great and Terrible King: Edward I and the Forging of Britain, by Marc Morris -Mark P.S. I'll be at SDHistCon in just a few days. Look me up and say hi if you enjoy the podcast, thanks!
Please join us on the Boardgames To Go discord server where you can chat online with other podcast listeners. Opener: Hammer of the Scots Ken Tidwell @Ken Tidwell If you entered the hobby as I did pre-2000, you didn't have BGG, podcasts, YouTube, or even a good way to buy games online. You often didn't have English rules in the box for what games you had in your small collection. But what you did have is The Game Cabinet. This was probably the very first boardgame website that ever existed. It was created by Silicon Valley boardgamer Ken Tidwell, who was at the leading edge of the hobby and the Internet. Thanks to Ken's website we had our first access to game reviews, letters columns, information about where to buy games, and online versions of Mike Siggins' famous boardgame zine, Sumo (fullname Sumo's Karaoke Club). I cannot properly convey how important and influential this website was to those of us getting started. Although it was a website, it was presented as an online magazine with numerous "issues" as it was periodically updated with a batch of fresh content. Its last issue was published in 2000. But it's still online! Go visit it at gamecabinet.com. As an oldtimer myself, I've wanted to get Ken on my podcast for many years. Finally I managed to do it. I was delighted and surprised to have Ken tell the story of The Game Cabinet...but it turned out not to be a story stuck in the past. We definitely spend a good chunk of time talking about those early days, but when Ken disappeared online over two decades ago he didn't stop playing games. Not only that, he maintained his fascination with the leading edge of creativity in game design. In a nutshell, he's no curmudgeon like me! He's still got an enormous collection, goes to conventions, plays lots of games, is fascinated with the innovations of the Tokyo Game Market...and even Kickstarter. He's on a number of Discord servers and stays plugged in. He's even up on the indie RPG world that I keep hearing about, too. Closer: Considering what's most important to me in this hobby for 2024...and practicing it in the last quarter of 2023 -Mark
Patrick Pence @Farsol Eric Brosius @Eric Brosius Joe Huber @huber Opener: Britannia Once again, I've been fortunate to gather a panel of smart gamers from my Discord server to chat on this episode. Patrick, Eric, and Joe joined me to discuss game conventions. We talk about large ones, small ones, and how I think "invitationals" and games days are something slightly different. Certainly related, but I wanted to talk more about the kind of events anyone listening might decide to attend next year. There are local conventions, as well as national (even international) ones that require getting on an airplane. Why would you go to all of that trouble & expense, when you can just play games at home with friends. Well, we have our reasons. Do they match yours? Towards the end we share some of our better game convention experiences, as well as plans to attend this or that in the year to-come. For example, if you're planning to attend SDHistCon this November, or else Dice Tower West in Las Vegas next March, let me know! Closer: History-grounded eurogames that inspire me when traveling -Mark
Episode geeklist Come join the new Wargames To Go (and Boardgames To Go) discord server https://discord.gg/vxEG9bMPdx Times are approximate Introduction (0:30) Operation Market Garden overview (12:00) Nils Johansson transcribed/read interview (16:30) David Thompson & Michael Tiller interview (37:00) Mark's travels, movies, books, games about Market Garden (1:29:00) I'd been saving the famous battles of Operation Market Garden for when I expected to live nearby in the Netherlands. When those plans fell through, I was disappointed for some time, but eventually put that behind me and looked at the stack of Market Garden games I'd been saving. Then I lucked into a business trip into that corner of the world, and I determined to visit Hell's Highway and cover this topic. That was last December. I played a few games back then, and a few more over the subsequent months. Plus, of course, the usual books & movies. All to be discussed in this episode. Michael Tiller (mtiller) Patron Badge for 2010, 2013 through 2016, 2018 through 2022 Nils Johansson (zweigefuhle) Patron Badge for 2010 through 2018, 2020 through 2022 David Thompson (Skirmish_Tactics) Patron Badge for 2012 through 2013, 2015 through 2022 However, something surprising happened when I was just starting this effort. Designers Nils Johansson and David Thompson publicly released a postcard game about Market Garden. Now, I say I'm interested in smaller wargames (it's in my podcast intro), but postcard games are REALLY small. I was interested in this new entry as a game, but I was especially interested in it for what it says about Minimalist Wargame Design. Not only in component count and number of rules, but with Nils' as a co-designer it would have a fascinating graphic design behind it. That absolutely interested me. Then add in the fact that the two of them utilized Michael Tiller as a volunteer helper to do some mathematical modeling (coding) of the simulation...it all added up to a fascinating glimpse into wargame design in the fullest sense, even though it was about a minimalist wargame. Oh, and it just happened to be about Market Garden! Take a look at the graphic wargame designs of Nils Johansson Even better on his Instagram page In the episode after my general intro, I launch into interviews of these creators. Nils contributed a written response, which I decided to simply read aloud on the podcast. Then I get David & Michael on the microphone to talk through their points of view about the design & development. Films • A Bridge too Far • Band of Brothers (episode 4, "Replacements") • Theirs Is The Glory • The Forgotten Battle Books • Arnhem: The Battle for the Bridges, 1944, by Antony Beevor • Brotherhood of the Flying Coffin: The Glider Pilots of World War II, by Scott McGaugh • Strategy & Tactics no. 77, "Paratroop" -Mark P.S. I haven't been very reliable or accurate in my plans for upcoming episodes, but this time I think I'm pretty certain. I've got my first ever vacation to Scotland coming up, so I'd like to explore a few games featuring that famous country. Think Hammer of the Scots, Bannockburn, Culloden...
A panel of solo boardgame players from our Discord server joins me to discuss this important and growing part of the hobby.
David G. @davebo Openers: • Mark: Maquis and Canopy • Dave: Earth My friend Davebo has been on the podcast many times, but not for a while. During the time he's been away he decided to sell his California home and relocate to North Carolina, both to be by his oldest kid, now married, as well as to start a new chapter in life. In the podcast he talks a little about those reasons, and what it's like to be a boardgamer who uprooted himself from local groups and friend networks to be in a new place, finding & meeting new people. Of course, gamers do this all the time, but I'm more familiar with it happening earlier in life, when you go off to college, get your first professional job somewhere else, maybe move again to buy a home & start a family. Or like me, maybe you had a career move at some point, like when I moved 300 miles from Norcal to SoCal, leaving behind MY local game group. At that time, I wasn't much more than thirty years old, and finding new gamer friends was something I needed to do...but I don't recall feeling especially challenged by it. Now, though, I can anticipate another move when I eventually retire, and finding new friends when I'm in my sixties feels different. Perhaps it shouldn't, but I'm a little daunted just thinking about it. Dave's not in his sixties, but he's not in his thirties, either. He's now done what I will need to do eventually. Of course, it matters what sort of community you find yourself in, how expansive your hobby is, and other factors. Online gaming was always around, but really took off during the pandemic. That's an interesting way to meet new people AND stay in touch with the gamers "back home." Closers: • Dave: "High five" games • Mark: Can we get more boardgames that tie in to landmarks, places to visit, and a sense of history? -Mark
Opener: Ark Nova...on BoardgameArena I feel like most of this year--really everything since BGGcon last November--has been about me embracing the fullness of this hobby in a post-pandemic way. Along with the realization that no one can really embrace ALL of it. There's just too much. I've simultaneously been maximizing my hobby and realizing the unavoidable limitations involved. This episode certainly fits that overall "story arc." In May I managed to play a lot of games with various friends in all sorts of settings: my local game group, on a business trip, at a Games Day, during a lunch hour at work, online in several ways, and more. Plus there's the extra parts of our hobby, like podcasts and magazines. Looking back, I feel like I did a LOT. Even so, I'm aware of the things I didn't do, because there's just so much time in a month. At least several of those opportunities were with a wider range of gaming friends, something that wasn't possible a year or two ago. Closer: Spiel des Jahres nominations and recommendations
Opener: Votes for Women What is "normal" in our hobby? For a while I've realized that what I felt most comfortable & familiar with in boardgaming is a little but stuck in the past, not coincidentally the times when I was first diving in deep with it. This is about the 10-year period from 1996-2006, give or take. The hobby today feels different. It IS different. Not better or worse (I try to convince myself), just different. But different in what ways? In this solo episode I consider this. Before I tackle the present day I think aloud about how the hobby started, how it progressed, and how it got to when I first played Settlers, Medici, or Bohnanza. I think a lot about the perspective of someone working at Origins or Gencon, perhaps at a game distributor's booth, going to those events from the 1970s to the present day. I actually think there are some that span those fifty years(!) in our hobby, if not always behind a booth then at least participating in it. From that vantage point, you'd definitely see things change over time, and I think with some hindsight you could identify some "waves" or "generations" within the hobby. Characteristics more of one time than another. Trends that come & go. Even within euro-style hobby boardgaming, I think you could subdivide my earlier era to today and note some important differences. That's what I'm thinking about, and I welcome input from listeners, too. Am I all wet here? Or am I onto something? Does it even matter in any way? I think it may matter in the sense that I'm trying to stay true to the types of boardgaming I most enjoy, while simultaneously NOT becoming a fossilized dinosaur. Can it be done? Of course. Thinking about these kinds of things is how I go about it. Closer: Mark Madness 2023 tournament! Congrats to winner Patrick Pence! -Mark