Podcasts about multiplay

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  • 71EPISODES
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Best podcasts about multiplay

Latest podcast episodes about multiplay

Super Nun10doe
DCU Reboot, Pokemon and A VR Game You Need to Play

Super Nun10doe

Play Episode Listen Later Dec 23, 2022 62:39


It's the return of Multiplay as we set up a new studio, the sound isn't perfect (a bit of echo) and we discovered some kinks we need to work out but as always we got together for a chat that has been a long time coming.  We chat about being gamer dads and finding the time to enjoy our hobby while being ever present for our kids, Luke tells us about a VR title that you need to play in a year where good VR games are few and far between. Marvel Snap is going gangbusters and we find out more about that and our feelings on the reboot of the DC universe, is it a good or bad thing that they have dumped the legendary Henry Cavill? Remember to subscribe for more content as we look to grow and provide more in 2023 and support the channels at doccydarko.com

The Aside Podcast
The Aside - Free and easy to use sound cueing software - MultiPlay

The Aside Podcast

Play Episode Listen Later Nov 25, 2022 8:48


The Aside Podcasts are a free resource supported by Drama Victoria - Australia's oldest Drama Association In this episode of The Aside, we discuss MultiPlay a Windows based program designed to play cues for theatre shows, drama ensembles and more. What is great is that it is free to use in both amateur and commercial environments! Find out more here: https://www.da-share.com/software/multiplay/ See it in use here: https://www.youtube.com/watch?v=eM6MoXXqFPM Please feel free to email asidepodcast@outlook.com to ask a question. We will try and answer on a future podcast.

Podcast Notícias - Agência Radioweb
Quarto dia começa com depoimento de testemunha de sócio da boate

Podcast Notícias - Agência Radioweb

Play Episode Listen Later Dec 4, 2021 3:26


O quarto dia do julgamento do caso Boate Kiss, neste sábado, teve início com o depoimento de Alexandre Augusto Marques de Almeida. Ele é uma testemunha que foi convocada pela defesa de Elissandro Callegaro Spohr, que era um dos sócios da boate. Marques de Almeida atuava como produtor da banda Multiplay, que se apresentou na Kiss.Marques de Almeida afirmou que Spohr não permitiu o uso de artefato pirotécnico no local quando a sua banda lá foi se apresentar. Ele também destacou que era comum que as bandas não informassem às casas de shows sobre o uso deste tipo de material.No dia 27 de janeiro de 2013, o incêndio ocorrido na Boate Kiss, situada na cidade de Santa Maria, na região central do Rio Grande do Sul, resultou na morte de 242 pessoas./ Outras 636 ficaram feridas./ O fogo teve início a partir do contato entre um artefato pirotécnico usado pela banda Gurizada Fandangueira, que se apresentava no local, e a espuma do teto da boate.

Podcast Notícias - Agência Radioweb
Sábado é marcado por depoimentos de sobreviventes e ex-produtor

Podcast Notícias - Agência Radioweb

Play Episode Listen Later Dec 4, 2021 4:57


O quarto dia do julgamento do caso da Boate Kiss, neste sábado (04/12), foi marcado pelas coletas de três depoimentos. Primeiro foi a vez de Alexandre Augusto Marques de Almeida, que foi uma testemunha que foi convocada pela defesa de Elissandro Callegaro Spohr, que era um dos sócios da boate. Marques de Almeida atuava como produtor da banda Multiplay, que se apresentou na Kiss. O segundo depoente foi Maiki Adriel dos Santos, que sobreviveu à tragédia. O terceiro depoimento foi concedido por Cristiane dos Santos Clavé, também sobrevivente.Dos Santos Clavé destacou por que se manifesta sobre o incêndio sempre que tem a oportunidade: "eu já dei muitas entrevistas sobre isto que aconteceu. Quando me perguntam se vou dar, eu digo sim. Até meu marido fala assim para mim: 'tu vais, tu sabes que vai chorar'. Mas eu tenho que falar pelos meus amigos que não estão aqui".A projeção da justiça gaúcha é de que o julgamento se estende por um período de 10 a 15 dias. A sessão de domingo está programada para começar às 10 horas da manhã, a partir de quando serão ouvidos Thiago Mutti, que é testemunha, e Delvani Brondani Rosso, que é vítima do incêndio.

Victorian Legacies
Episode 2 - Stephanie Farnsworth - Gothic influences in Mass Effect

Victorian Legacies

Play Episode Listen Later Oct 23, 2021 32:46


In this episode I'm joined by Stephanie Farnsworth, who researches into mutants and body horror in video games. We'll discuss her research and the influences of the 19th century (particularly, the Gothic) in creative works such as video games.About my guest: Stephanie Farnsworth is a PhD candidate at the University of Sunderland, and her research focuses on examining 'mutants' and body horror in video games. While her work focuses on video games which often are set in futuristic societies, the narratives are heavily rooted in Gothic tradition and classic stories such as Frankenstein, and Jekyll and Hyde. She is also the founder of MultiPlay - an academic network for promoting a multidisciplinary approach to video games studies.For more information on Steph's work, check out the links and details below:https://mutanttheory.com/ https://multiplaynetwork.org/Episode Credits:Episode Writer, Editor and Producer: Emma CatanMusic: Burning Steaks (by Stationary Sign) - obtained via EpidemicSoundCheck us out at the following social media pages and websites!Facebook: https://www.facebook.com/victorianlegaciespodcastTwitter: @victorianlegac1Instagram: @victorianlegaciespodcastWebsite: https://emmacatan.wordpress.com/victorian-legacies-podcast/Email: victorianlegacies@gmail.com

Super Nun10doe
16: whY The Last Episode! and More with an Xbox Giveaway

Super Nun10doe

Play Episode Listen Later Oct 20, 2021 71:01


Edit: Fixed a syncing issue - all good now, thanks for letting us know at doccydarko.com In episode 16 of MultiPlay podcast Doc and Luke launch a giveaway and discuss the reveals at DC Fandome as well as playing games including Back for Blood, Alan Wake Remastered, and Crysis Remastered. One of their favourite shows has also just been cancelled and another is the most popular show on the planet, Squid Game. Remember to comment with anything you'd like discussed on a future episode. Giveaway details: Enter now to win 2 Xbox games at https://doccydarko.com/win-ubisoft-mega 1 x Assassins Creed - Valhalla 1 x Watch Dogs: Legion Competition open to Australian residents and closes 2021-11-05 Watch the Video Version Here: https://youtu.be/5Orh1UZg1r0

C-RadaR
C-RadaR Juni 2021 – #MakeThemSign, Digital Retro Park, GameBoy Online Multiplay

C-RadaR

Play Episode Listen Later Jun 11, 2021 120:00


00:11:01 Anne Jung ist Referentin bei der Hilfs- und Menschenrechtsorganisation medico international. Dort engagiert man sich seit über 50 Jahren weltweit für den gerechten Zugang zu Medikamenten. Auch wenn nun international mit öffentlichen Geldern nach Impfstoffen gegen Covid-19 geforscht wurde, … Weiterlesen →

Trinity Long Room Hub
The Art+Science Salon | Artist collective Multiplay

Trinity Long Room Hub

Play Episode Listen Later Mar 16, 2021 64:46


Thursday, 25 February 2021, 6:30 – 7:30pm This month the Art+Science Reading group returns in its new form, the Art+Science Salon. This season on the Art+Science Salon, in addition to our monthly online discussion series, we're adding a curated collection of online resources that are open access and available to everyone online. Here we will share articles, essays, videos, and more. To kick off this season we will be speaking with the artist collective Multiplay, Science Gallery Dublin's first artist in residence/remoteness, in partnership with the Human Insights Lab at Accenture The Dock. Comprised of three transdisciplinary artists: Victoria De La Torre, Pedro Arnanz Coll, and Elisa Cuesta, their piece A.I.R will debut at Science Gallery Dublin only. Inspired by systems thinking, the installation invites the public to question the balance between agency and living as part of an ecosystem in virtual spaces. Register here The return and reform of the Art+Science Reading Group, now the Art+Science Salon The Art+Science Salon, renamed for the informal gatherings of radical thinkers and reformers of the 19th century, is excited to come together once more to discuss projects and ideas beyond discipline. This reform is due in part to reflection on the purpose and nature of academic research. What good is a PhD or any advanced degree for that matter if it only serves the interests and the needs of the few? It is the aim of this group to hold space for open learning, debate, and discussion. Our world is changing more rapidly than ever, evolving new rules of social behaviour and new ethical dilemmas that reach far beyond the borders of any discipline. We want to offer an opportunity for everyone to come together, find connections and inspiration at the crossroads of art and science. all representing work which defies categorisation and seeks to address the most pressing societal issues and questions of our time. The Art + Science Salon is a virtual group where researchers, artists, thinkers, and revolutionaries come to share ideas. Organised by PhD candidates Autumn Brown (School of Education and Science Gallery Dublin) and Amelia McConville (School of English and Institute of Neuroscience) and supported by Science Gallery Dublin and the Trinity Long Room Hub, the series explores the ways art and science shape one another and society. About the organisers Autumn Brown is the PhD researcher in residence at Science Gallery Dublin. Her research explores art-science practices across Europe and whether this transdisciplinary approach may allow for a more equitable prototyping of ideas. She is interested in the sociotechnical imagination and how opportunities for public engagement impact who and where knowledge is made. She has previously worked as an immunologist and science communicator. Read more about her project here, and check out her latest paper here. Amelia McConville is a PhD student conducting interdisciplinary research on visual poetry and poetics with Neurohumanities at the School of English and in association with the Institute of Neuroscience. Always fascinated by the overlap of art and science, she graduated with a B.A. in English Literature and Philosophy from Trinity College Dublin in 2017, working in fundraising for the College before commencing doctoral research in 2018.

Google Cloud Platform Podcast
Google Cloud Game Servers with Mark Mandel

Google Cloud Platform Podcast

Play Episode Listen Later Feb 10, 2021 42:08


Former GCP Podcast host Mark Mandel is our guest this week. He’s talking Google Cloud Game Servers, Agones, and more with Mark Mirchandani and guest host Stephanie Wong. Mark explains how dedicated game servers work and why gaming has embraced the idea of dedicated servers. Online multiplayer gaming with its need for fast, consistent state sharing among players benefits from dedicated servers and offers cheating mitigation and reduced latency, as well as development flexibility. He tells us a little about the history of the open source project, Agones, and how it has helped Kubernetes run memory-state games efficiently on these dedicated servers. Google Cloud Game Servers work with layers of products to create a seamless multiplayer environment. Mark details this process and how Kubernetes, GKE, and Agones work together with these servers to accomplish this goal at scale. This situation is ideal for developers looking for the customizability and flexibility of a self-controlled system rather than a fully managed lift and shift model. Mark talks about the features of GCGS, including the versioning configuration system that allows you to create multiple configurations, and roll outs that give you control over distribution. We also learn a little about game building best practices and how Mark and his team advise and educate other game developers. Mark Mandel Mark Mandel is a Developer Advocate for the Google Cloud Platform. Hailing from Australia, Mark built his career developing backend web applications which included several widely adopted open source projects, and running an international conference in Melbourne for several years. Since then he has focused on becoming a polyglot developer, building systems in Go, JRuby and Clojure on a variety of infrastructures. In his spare time he plays with his dog, trains martial arts, and reads too much fantasy literature. Cool things of the week Google Cloud Docs Samples docs Limiting public IPs on Google Cloud blog Interview Google Cloud Game Servers site Agones site Agones Prerequisite Knowledge docs Kubernetes site GKE site Online Game Technology, Drawn Badly videos GCP Podcast Episode 142: Agones with Mark Mandel and Cyril Tovena podcast GCP Podcast Episode 202: Supersolid with Kami May podcast Multiplay site Accelbyte site Improbable site Find the right Google Cloud partner site Game Developers Conference site Agones on Slack site Agones on Twitter site Mark Mandel on Twitch site Mark Mandel on YouTube site What’s something cool you’re working on? Stephanie is working on Season of Scale season 5 and a data center animated series that will launch in a few weeks! Sound Effects Attribution “TrumpetBrassFanfare.wav” by ohforheavensake of Freesound.org “8-bit Video Game Sounds.wav” by ProjectsU012 of Freesound.org “music elevator.wav” by Jay_You of Freesound.org

New Musings on New Music
NMNM - Episode 10 - Helen Pridmore

New Musings on New Music

Play Episode Listen Later Dec 14, 2020 50:03


Learn more about Helen Pridmore at: www.helenpridmore.caYou can hear some of Helen's performances on Youtube: A Pandemic Opera and excerpts from Helen's Centrediscs release Janet.There's more great listening at Helen's Soundcloud page as well!You can learn more about Helen's work with Regina's Voice Lab hereDuring the podcast Helen referenced the multiPLAY projects, including the regular online music making. The multiPLAY site is here.

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IN Games
Venture Capital in Video Games

IN Games

Play Episode Listen Later Aug 14, 2020 54:25


Spike and Andy are joined by Jackson Vaughan, Managing Partner at Konvoy Ventures (@konvoyventures), Luke Alvarez, Founding Managing Partner of Hiro Capital (@hirocapital), and Craig Fletcher (@wizzouk), Founder of Multiplay and Venture Partner at Ascension Ventures.The group talks about why gaming has been underfunded so far (11:00) even though some of the biggest IP franchises are based on video games (22:00), how the COVID-19 pandemic has affected the VC environment (31:00), why venture capital seems hard to approach (39:00), and finally share their thoughts on how game studios should raise capital (45:00).Subscribed to our YouTube channel yet? We stream each episode live every Friday at 5 PM BST – join us and ask questions live at https://www.youtube.com/channel/UCO25eCO9cDLOlOX9pOlSwhQ.

Google Cloud Platform Podcast
NVIDIA T4 with Ian Buck and Kari Briski

Google Cloud Platform Podcast

Play Episode Listen Later Mar 26, 2019 35:59


Today on the podcast, we speak with Ian Buck and Kari Briski of NVIDIA about new updates and achievements in deep learning. Ian begins by telling hosts Jon and Mark about his first project at NVIDIA, CUDA, and how it has helped expand and pave the way for future projects in super computing, AI, and gaming. CUDA is used extensively in computer vision, speech and audio applications, and machine comprehension, Kari elaborates. NVIDIA recently announced their new Tensor Cores, which maximize their GPUs and make it easier for users to achieve peak performance. Working with the Tensor Cores, TensorFlow AMP is an acceleration into the TensorFlow Framework. It automatically makes the right choices for neural networks and maximizes performance, while still maintaining accuracy, with only a two line change in Tensor Flow script. Just last year, NVIDIA announced their T4 GPU with Google Cloud Platform. This product is designed for inferences, the other side of AI. Because AI is becoming so advanced, complicated, and fast, the GPUs on the inference side have to be able to handle the workload and produce inferences just as quickly. T4 and Google Cloud accomplish this together. Along with T4, NVIDIA has introduced TensorRT, a software framework for AI inference that’s integrated into TensorFlow. Ian Buck Ian Buck is general manager and vice president of Accelerated Computing at NVIDIA. He is responsible for the company’s worldwide datacenter business, including server GPUs and the enabling NVIDIA computing software for AI and HPC used by millions of developers, researchers and scientists. Buck joined NVIDIA in 2004 after completing his PhD in computer science from Stanford University, where he was development lead for Brook, the forerunner to generalized computing on GPUs. He is also the creator of CUDA, which has become the world’s leading platform for accelerated parallel computing. Buck has testified before the U.S. Congress on artificial intelligence and has advised the White House on the topic. Buck also received a BSE degree in computer science from Princeton University. Kari Briski Kari Briski is a Senior Director of Accelerated Computing Software Product Management at NVIDIA. Her talents and interests include Deep Learning, Accelerated Computing, Design Thinking, and supporting women in technology. Kari is also a huge Steelers fan. Cool things of the week Kubernetes 1.14: Production-level support for Windows Nodes, Kubectl Updates, Persistent Local Volumes GA blog Stadia blog How Google Cloud helped Multiplay power a record-breaking Apex Legends launch blog Massive Entertainment hosts Tom Clancy’s The Division 2 on Google Cloud Platform blog Interview NVIDIA site NVIDIA Catalog site CUDA site Tensor Cores site TensorFlow sote Automatic Mixed Precision for Deep Learning site Automatic Mixed Precision for NVIDIA Tensor Core Architecture in TensorFlow blog TensorFlow 2.0 on NVIDIA GPU video NVIDIA Volta site NVIDIA T4 site WaveNet blog BERT blog Compute Engine site T4 on GCP site Webinar On Demand: Accelerate Your AI Models with Automatic Mixed-Precision Training in PyTorch site PyTorch site NVIDIA TensorRT site TensorRT 5.1 site Kubernetes site Rapids site NVIDIA GTC site Deep Learning Institute site KubeFlow Pipeline Docs site KubeFlow Pipelines on GitHub site NVIDIA RTX site Question of the week Where can we learn more about Stadia? general info developer access Where can you find us next? Mark will be at Cloud NEXT, ECGC, and IO. Jon may be going to Unite Shanghai and will definitely be at Cloud NEXT, ECGC, and IO. NVIDIA will be at Cloud NEXT and KubeCon, as well as International Conference on Machine Learning, The International Conference on Learning Representations, and CVPR

The Melting Pot with Dominic Monkhouse
Converting a Hobby into a Successful Video Games Business: Meet Craig Fletcher

The Melting Pot with Dominic Monkhouse

Play Episode Listen Later Dec 4, 2018 33:16


My guest this week is Craig Fletcher, the founder and former Chief Exec of Multiplay. Multiplay is a video games industry and events & online services company which has now been split into two separate businesses: the events business and the online hosting part. If you've ever attended the Insomnia Gaming Festival, UK's largest video games festival, then you might have already heard of Multiplay, which is its producer. On today's podcast: Two businesses in one: a video games success story How Twitch changed the gaming landscape Multiplay's slow, organic growth Getting acquired by GAME Digital What Craig would now do differently Craig's book recommendations for the curious and entrepreneurial Links: Multiplay

The Choking Hazard Podcast
US Air Force Experiences (w/BowskiJ) - The Choking Hazard Podcast #30

The Choking Hazard Podcast

Play Episode Listen Later May 21, 2018 124:44


The Choking Hazard Podcast - Episode 30 - US Air Force Experiences (w/BowskiJ) We welcome back BowskiJ to tell us all the stories we missed out on in episode 6 See all The Choking Hazard Podcast episodes here: https://www.youtube.com/playlist?list=PLx_tHjuVuROApRc9ZsNQapnLftDXiTqBU Co-Hosts Sugar Free Nos: https://twitch.tv/sugar_free_nos RDT33: https://twitch.tv/rdt33 Guest BowskiJ: https://twitch.tv/bowskij Producer MBHammer: https://twitch.tv/mbhammer Timestamps 0:00:00 - Introduction 0:03:12 - Bowski's Twitch 0:04:38 - The 'Beard' 0:07:59 - TwitchCon H1Z1 Invitational 0:11:34 - Bowski IRL (Air Force Experiences) 0:31:43 - Being Deployed Overseas 0:41:04 - What's Next For Bowski? 0:42:55 - How Did Bowski Start Streaming? 0:51:36 - Gaming News 1:05:19 - Racism On Twitch & In General 1:37:04 - Previous Episode Follow-Up 1:43:08 - Community Questions 1:50:45 - RDT's Apple Juice Minute 1:52:52 - Choke Of The Week Choke Of The Week Submissions: https://goo.gl/p10lgR Watch Me Subscribe: http://bit.ly/SubToBroughy Twitch: http://twitch.tv/broughy1322 Second Channel: http://youtube.com/broughysrandombits Follow Me Twitter: http://twitter.com/broughy1322 Facebook: http://facebook.com/broughy1322 Instagram: http://instagram.com/broughy1322 Support Me Patreon: http://patreon.com/broughy1322 Donate: http://streamlabs.com/broughy1322 Merchandise: http://bit.ly/broughymerch I'm Broughy1322 and I upload a variety of videos in an attempt to inform, entertain, and discuss. These mainly revolve around GTA Online racing but also include vlogs & other games. I take pride in my content so feel free to have a look around my channel and subscribe if you enjoy! Thanks for watching! :) And finally... watch in 1080p on youtube.com/broughy since this is primarily a video podcast!

Pixel Sift
Liam Hunt & Sam Zeid (Bramblelash), Episodic content & glitching out

Pixel Sift

Play Episode Listen Later Oct 22, 2015 30:06


This week we are exploring episodic content in games. Instead of getting everything at once you can now get your games in little bite sized chunks. Some of the biggest games are trying it out, and it's also being used by smaller developers . Can episodic gameplay be used in innovative and interesting ways or is it just a way to stretch out your purchases? Liam Hunt and Sam Zeid of ByteSprite Games joined us this week, and told us all about their new local multiplayer game Bramblelash, and some of the other educational games that they've been working on. You can download the Bramblelash pre-release demo here, and it's available on Windows, Mac and Linux Finally we spoke about hilarious glitches and other unintended "features" and how you can make your own fun in your game. It turns out gamers can make a game out of anything even breaking games. You can find us on all the social media sites, Twitter, Facebook, Instagram, Twitch and Steam. Just search for "pixelsift" and you'll find us!

Podcast – Work In Progress
WIP #017: VanillaTV – Putting the ex in eXtv

Podcast – Work In Progress

Play Episode Listen Later Nov 16, 2012 63:42


i46 was a pretty big deal for everyone who either attended or watched the streams from the UK’s largest LAN party, hosted by Multiplay in Telford. That statement is true for a great many people (500+ listed Team Fortress 2 players under one roof including two visiting teams from NA) but especially so for Comedian […]

PostDesk
In Win Case Manufacturer - Interview at Multiplay i45

PostDesk

Play Episode Listen Later May 9, 2012 1:52


Coverage of Multiplay's Insomnia 45 event held at Telford International Exhibition Centre

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Multiplay i45 Attendees: What issues face female gamers?

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Play Episode Listen Later May 9, 2012 0:51


Coverage of Multiplay's Insomnia 45 event held at Telford International Exhibition Centre

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James 'MrDogbert' Given (Team Dignitas) on the Future of eSports at Multiplay i45

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Play Episode Listen Later May 9, 2012 0:40


Coverage of Multiplay's Insomnia 45 event held at Telford International Exhibition Centre

esports coverage team dignitas multiplay
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Multiplay i45 Attendees: What makes Insomnia special?

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Play Episode Listen Later May 9, 2012 2:18


Coverage of Multiplay's Insomnia 45 event held at Telford International Exhibition Centre

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Multiplay i45 Attendees: What is the future for eSports in the UK?

PostDesk

Play Episode Listen Later May 9, 2012 1:44


Coverage of Multiplay's Insomnia 45 event held at Telford International Exhibition Centre

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Multiplay i45 Attendees: What is the future for eSports in the UK?

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Play Episode Listen Later May 9, 2012 1:44


Coverage of Multiplay's Insomnia 45 event held at Telford International Exhibition Centre

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Multiplay i45 Attendees: Thoughts on CS:GO

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Play Episode Listen Later May 9, 2012 3:07


Coverage of Multiplay's Insomnia 45 event held at Telford International Exhibition Centre

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Multiplay i45 Attendees: What issues face female gamers?

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Play Episode Listen Later May 9, 2012 0:51


Coverage of Multiplay's Insomnia 45 event held at Telford International Exhibition Centre

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Multiplay i45 Attendees: What makes Insomnia special?

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Play Episode Listen Later May 9, 2012 2:18


Coverage of Multiplay's Insomnia 45 event held at Telford International Exhibition Centre

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James 'MrDogbert' Given (Team Dignitas) on the Future of eSports at Multiplay i45

PostDesk

Play Episode Listen Later May 9, 2012 0:40


Coverage of Multiplay's Insomnia 45 event held at Telford International Exhibition Centre

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Multiplay i45 Attendees: Thoughts on CS:GO

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Play Episode Listen Later May 9, 2012 3:07


Coverage of Multiplay's Insomnia 45 event held at Telford International Exhibition Centre

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In Win Case Manufacturer - Interview at Multiplay i45

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Play Episode Listen Later May 9, 2012 1:52


Coverage of Multiplay's Insomnia 45 event held at Telford International Exhibition Centre

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Craig Fletcher of Multiplay - Public Perceptions of eSports - what will it take to become mainstream

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Play Episode Listen Later May 8, 2012 2:03


Craig Fletcher of Multiplay - Public Perceptions of eSports - what will it take to become mainstream by PostDesk

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Craig Fletcher of Multiplay - Thoughts on OnLive

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Play Episode Listen Later May 8, 2012 0:46


Craig Fletcher of Multiplay - Thoughts on OnLive by PostDesk

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Craig Fletcher of Multiplay - Minefold

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Play Episode Listen Later May 8, 2012 2:38


Craig Fletcher of Multiplay - Minefold by PostDesk

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Craig Fletcher of Multiplay - Biggest challenges facing the company

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Play Episode Listen Later May 8, 2012 2:29


Craig Fletcher of Multiplay - Biggest challenges facing the company by PostDesk

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Craig Fletcher of Multiplay - What's special about physical LAN events like i45

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Play Episode Listen Later May 8, 2012 1:42


Craig Fletcher of Multiplay - What's special about physical LAN events like i45 by PostDesk

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Craig Fletcher of Multiplay - "The best company you've never heard of"

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Play Episode Listen Later May 8, 2012 0:10


Craig Fletcher of Multiplay - "The best company you've never heard of" by PostDesk

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Craig Fletcher of Multiplay - What sets you apart

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Play Episode Listen Later May 8, 2012 3:11


Craig Fletcher of Multiplay - What sets you apart by PostDesk

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Craig Fletcher of Multiplay - How it was founded

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Play Episode Listen Later May 8, 2012 2:06


Craig Fletcher of Multiplay - How it was founded by PostDesk

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Craig Fletcher of Multiplay - Revenue Streams

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Play Episode Listen Later May 8, 2012 2:38


Craig Fletcher of Multiplay - Revenue Streams by PostDesk

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Craig Fletcher of Multiplay - Thoughts on Gamerbase and LAN Centres

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Play Episode Listen Later May 8, 2012 1:03


Craig Fletcher of Multiplay - Thoughts on Gamerbase and LAN Centres by PostDesk

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Craig Fletcher of Multiplay - Does eSports need a governing body?

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Play Episode Listen Later May 8, 2012 1:54


Craig Fletcher of Multiplay - Does eSports need a governing body? by PostDesk

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Craig Fletcher of Multiplay - Is PC Gaming dead?

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Play Episode Listen Later May 8, 2012 1:06


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Craig Fletcher of Multiplay - Future of eSports - outlook

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Play Episode Listen Later May 8, 2012 1:17


Craig Fletcher of Multiplay - Future of eSports - outlook by PostDesk

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Craig Fletcher of Multiplay - People in eSports currently doing things right

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Play Episode Listen Later May 8, 2012 0:47


Craig Fletcher of Multiplay - People in eSports currently doing things right by PostDesk

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Craig Fletcher of Multiplay - Is LAN Gaming in decline?

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Play Episode Listen Later May 8, 2012 1:57


Craig Fletcher of Multiplay - Is LAN Gaming in decline? by PostDesk

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Craig Fletcher of Multiplay - Thoughts on Eurogamer, GAMEFest and consumer events

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Play Episode Listen Later May 8, 2012 1:29


Craig Fletcher of Multiplay - Thoughts on Eurogamer, GAMEFest and consumer events by PostDesk

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Craig Fletcher of Multiplay - "The Glastonbury of Gaming" and future Multiplay events - expansion

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Play Episode Listen Later May 8, 2012 1:23


Craig Fletcher of Multiplay - "The Glastonbury of Gaming" and future Multiplay events - expansion by PostDesk

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Craig Fletcher of Multiplay - What sets you apart

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Play Episode Listen Later May 8, 2012 3:11


Craig Fletcher of Multiplay - What sets you apart by PostDesk

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Craig Fletcher of Multiplay - Running an event like i45

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Play Episode Listen Later May 8, 2012 1:31


Craig Fletcher of Multiplay - Running an event like i45 by PostDesk

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Craig Fletcher of Multiplay - Thoughts on Eurogamer, GAMEFest and consumer events

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Play Episode Listen Later May 8, 2012 1:29


Craig Fletcher of Multiplay - Thoughts on Eurogamer, GAMEFest and consumer events by PostDesk

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Craig Fletcher of Multiplay - Multiplay M festival

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Play Episode Listen Later May 8, 2012 2:29


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Craig Fletcher of Multiplay - "The Glastonbury of Gaming" and future Multiplay events - expansion

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Play Episode Listen Later May 8, 2012 1:23


Craig Fletcher of Multiplay - "The Glastonbury of Gaming" and future Multiplay events - expansion by PostDesk

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Craig Fletcher of Multiplay - Thoughts on Gamerbase and LAN Centres

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Play Episode Listen Later May 8, 2012 1:03


Craig Fletcher of Multiplay - Thoughts on Gamerbase and LAN Centres by PostDesk

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Craig Fletcher of Multiplay - Is LAN Gaming in decline?

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Play Episode Listen Later May 8, 2012 1:57


Craig Fletcher of Multiplay - Is LAN Gaming in decline? by PostDesk

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Craig Fletcher of Multiplay - "The best company you've never heard of"

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Play Episode Listen Later May 8, 2012 0:10


Craig Fletcher of Multiplay - "The best company you've never heard of" by PostDesk

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Craig Fletcher of Multiplay - What's special about physical LAN events like i45

PostDesk

Play Episode Listen Later May 8, 2012 1:42


Craig Fletcher of Multiplay - What's special about physical LAN events like i45 by PostDesk

PostDesk
Craig Fletcher of Multiplay - Thoughts on OnLive

PostDesk

Play Episode Listen Later May 8, 2012 0:46


PostDesk
Craig Fletcher of Multiplay - Biggest challenges facing the company

PostDesk

Play Episode Listen Later May 8, 2012 2:29


PostDesk
Craig Fletcher of Multiplay - Minefold

PostDesk

Play Episode Listen Later May 8, 2012 2:38


PostDesk
Craig Fletcher of Multiplay - Future of eSports - outlook

PostDesk

Play Episode Listen Later May 8, 2012 1:17


Craig Fletcher of Multiplay - Future of eSports - outlook by PostDesk

outlook esports multiplay postdesk
PostDesk
Craig Fletcher of Multiplay - Multiplay M festival

PostDesk

Play Episode Listen Later May 8, 2012 2:29


Craig Fletcher of Multiplay - Multiplay M festival by PostDesk

festival multiplay postdesk
PostDesk
Craig Fletcher of Multiplay - Revenue Streams

PostDesk

Play Episode Listen Later May 8, 2012 2:38


PostDesk
Craig Fletcher of Multiplay - How it was founded

PostDesk

Play Episode Listen Later May 8, 2012 2:06


PostDesk
Craig Fletcher of Multiplay - People in eSports currently doing things right

PostDesk

Play Episode Listen Later May 8, 2012 0:47


Craig Fletcher of Multiplay - People in eSports currently doing things right by PostDesk

esports multiplay postdesk
PostDesk
Craig Fletcher of Multiplay - Is PC Gaming dead?

PostDesk

Play Episode Listen Later May 8, 2012 1:06


Craig Fletcher of Multiplay - Is PC Gaming dead? by PostDesk

pc gaming multiplay postdesk
PostDesk
Craig Fletcher of Multiplay - Does eSports need a governing body?

PostDesk

Play Episode Listen Later May 8, 2012 1:54


Craig Fletcher of Multiplay - Does eSports need a governing body? by PostDesk

esports governing bodies multiplay postdesk
PostDesk
Craig Fletcher of Multiplay - Public Perceptions of eSports - what will it take to become mainstream

PostDesk

Play Episode Listen Later May 8, 2012 2:03


Craig Fletcher of Multiplay - Public Perceptions of eSports - what will it take to become mainstream by PostDesk

PostDesk
Craig Fletcher of Multiplay - StratLAN

PostDesk

Play Episode Listen Later May 8, 2012 1:21


Craig Fletcher of Multiplay - StratLAN by PostDesk

multiplay postdesk
PostDesk
Craig Fletcher of Multiplay - Running an event like i45

PostDesk

Play Episode Listen Later May 8, 2012 1:31


Craig Fletcher of Multiplay - Running an event like i45 by PostDesk

running event multiplay postdesk
PostDesk
Craig Fletcher of Multiplay - StratLAN

PostDesk

Play Episode Listen Later May 8, 2012 1:21


Happy Game Family Go!
HGFG! 001 - Multiplay Family

Happy Game Family Go!

Play Episode Listen Later Jan 23, 2010 150:35


We explore multiplayer games from our family's view, with multiplayer memories, tips and rants on sharing consoles and computers, sharing the World of Warcraft, and more!

ANGE
Ange - Multiplay (Guet: Dj Koost) 7.02.09

ANGE

Play Episode Listen Later Feb 10, 2009 57:55


guet koost multiplay
ANGE
Ange - Multiplay (Guet: Dj Koost) 7.02.09

ANGE

Play Episode Listen Later Feb 10, 2009 57:55


guet koost multiplay